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-rw-r--r--src/jogl/classes/jogamp/opengl/egl/DesktopES2DynamicLibraryBundleInfo.java16
1 files changed, 3 insertions, 13 deletions
diff --git a/src/jogl/classes/jogamp/opengl/egl/DesktopES2DynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/egl/DesktopES2DynamicLibraryBundleInfo.java
index cddd142e9..3d59d1d53 100644
--- a/src/jogl/classes/jogamp/opengl/egl/DesktopES2DynamicLibraryBundleInfo.java
+++ b/src/jogl/classes/jogamp/opengl/egl/DesktopES2DynamicLibraryBundleInfo.java
@@ -36,8 +36,8 @@ import jogamp.opengl.*;
* Implementation of the DynamicLookupHelper for Desktop ES2 (AMD, ..)
* where EGL and ES2 functions reside within the desktop OpenGL library.
*/
-public class DesktopES2DynamicLibraryBundleInfo extends GLDynamicLibraryBundleInfo {
- static List<String> glueLibNames;
+public final class DesktopES2DynamicLibraryBundleInfo extends GLDynamicLibraryBundleInfo {
+ static final List<String> glueLibNames;
static {
glueLibNames = new ArrayList<String>();
glueLibNames.add("jogl_mobile");
@@ -47,16 +47,6 @@ public class DesktopES2DynamicLibraryBundleInfo extends GLDynamicLibraryBundleIn
super();
}
- /**
- * Might be a desktop GL library, and might need to allow symbol access to subsequent libs.
- *
- * This respects old DRI requirements:<br>
- * <pre>
- * http://dri.sourceforge.net/doc/DRIuserguide.html
- * </pre>
- */
- public boolean shallLinkGlobal() { return true; }
-
public final List<String> getToolGetProcAddressFuncNameList() {
List<String> res = new ArrayList<String>();
res.add("eglGetProcAddress");
@@ -71,7 +61,7 @@ public class DesktopES2DynamicLibraryBundleInfo extends GLDynamicLibraryBundleIn
return true;
}
- public List<List<String>> getToolLibNames() {
+ public final List<List<String>> getToolLibNames() {
final List<List<String>> libsList = new ArrayList<List<String>>();
final List<String> libsGL = new ArrayList<String>();