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-rw-r--r--src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java b/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java
index 1229eb7b8..8b12f8a28 100644
--- a/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java
+++ b/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java
@@ -487,7 +487,7 @@ public class ALAudioSink implements AudioSink {
// clip wait at [2 .. 100] ms
final int avgBufferDura = chosenFormat.getBytesDuration( alBufferBytesQueued / alFramesPlaying.size() );
final int sleep = Math.max(2, Math.min(100, releaseBufferLimes * avgBufferDura));
- if( DEBUG || true ) {
+ if( DEBUG ) {
System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait["+i+"]: avgBufferDura "+avgBufferDura+", releaseBufferLimes "+releaseBufferLimes+", sleep "+sleep+" ms, playImpl "+(AL.AL_PLAYING == getSourceState())+", processed "+val[0]+", "+this);
}
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