aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java45
1 files changed, 43 insertions, 2 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java b/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java
index d24961b68..7d10cff4d 100644
--- a/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java
+++ b/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java
@@ -49,15 +49,56 @@ import jogamp.opengl.gl4.GL4bcProcAddressTable;
import jogamp.opengl.util.av.EGLMediaPlayerImpl;
/***
- * Currently only YUV420P and the usual packed RGB formats are supported.
+ * Implementation utilizes <a href="http://libav.org/">Libav</a>
+ * or <a href="http://ffmpeg.org/">FFmpeg</a> which is ubiquitous
+ * available and usually pre-installed on Unix platforms. Due to legal
+ * reasons we cannot deploy binaries of it, which contains patented codecs.
+ * Besides the default BSD/Linux/.. repositories and installations,
+ * precompiled binaries can be found at the listed location below.
+ * <p>
+ * Implements YUV420P to RGB fragment shader conversion
+ * and the usual packed RGB formats.
+ * The decoded video frame is written directly into an OpenGL texture
+ * on the GPU in it's native format. A custom fragment shader converts
+ * the native pixelformat to a usable RGB format if required.
+ * Hence only 1 copy is required before bloating the picture
+ * from YUV to RGB, for example.
+ * </p>
+ * <p>
+ * Utilizes a slim dynamic and native binding to the Lib_av
+ * libraries:
+ * <ul>
+ * <li>libavutil</li>
+ * <li>libavformat</li>
+ * <li>libavcodec</li>
+ * </ul>
+ * </p>
+ * <p>
+ * http://libav.org/
+ * </p>
* <p>
* Check tag 'FIXME: Add more planar formats !'
* here and in the corresponding native code
* <code>jogl/src/jogl/native/ffmpeg/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c</code>
* </p>
* <p>
- * TODO: Audio Output
+ * TODO:
+ * <ul>
+ * <li>Audio Output</li>
+ * <li>Off thread <i>next frame</i> processing using multiple target textures</li>
+ * <li>better pts sync handling</li>
+ * <li>fix seek</li>
+ * </ul>
* </p>
+ * Pre-compiled Libav / FFmpeg packages:
+ * <ul>
+ * <li>Windows: http://ffmpeg.zeranoe.com/builds/</li>
+ * <li>MacOSX: http://www.ffmpegx.com/</li>
+ * <li>OpenIndiana/Solaris:<pre>
+ * pkg set-publisher -p http://pkg.openindiana.org/sfe-encumbered.
+ * pkt install pkg:/video/ffmpeg
+ * </pre></li>
+ * </ul>
*/
public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
public static final VersionNumber avUtilVersion;