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-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java
index 3b443fdd0..1f402f48b 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java
@@ -33,7 +33,6 @@ import java.nio.Buffer;
import javax.media.opengl.GL;
import javax.media.opengl.GL2ES2;
-import jogamp.opengl.util.GLArrayHandler;
import jogamp.opengl.util.GLArrayHandlerFlat;
import jogamp.opengl.util.GLVBOArrayHandler;
@@ -44,7 +43,7 @@ import com.jogamp.opengl.util.glsl.ShaderState;
* Used for 1:1 GLSL arrays, i.e. where the buffer data
* represents this array only.
*/
-public class GLSLArrayHandler extends GLVBOArrayHandler implements GLArrayHandler {
+public class GLSLArrayHandler extends GLVBOArrayHandler {
public GLSLArrayHandler(GLArrayDataEditable ad) {
super(ad);