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-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java9
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java39
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java102
3 files changed, 137 insertions, 13 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java
index 96bb02b19..602d283d6 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandler.java
@@ -34,6 +34,7 @@ import javax.media.opengl.GL;
import javax.media.opengl.GL2ES2;
import jogamp.opengl.util.GLArrayHandler;
+import jogamp.opengl.util.GLArrayHandlerFlat;
import com.jogamp.opengl.util.GLArrayDataEditable;
import com.jogamp.opengl.util.glsl.ShaderState;
@@ -48,8 +49,12 @@ public class GLSLArrayHandler implements GLArrayHandler {
public GLSLArrayHandler(GLArrayDataEditable ad) {
this.ad = ad;
}
-
- public final void addSubHandler(GLArrayHandler handler) {
+
+ public final void setSubArrayVBOName(int vboName) {
+ throw new UnsupportedOperationException();
+ }
+
+ public final void addSubHandler(GLArrayHandlerFlat handler) {
throw new UnsupportedOperationException();
}
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java
index 0d6da7ba4..c4b761b13 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java
@@ -30,31 +30,48 @@ package jogamp.opengl.util.glsl;
import javax.media.opengl.GL;
import javax.media.opengl.GL2ES2;
-import javax.media.opengl.GLArrayData;
-import jogamp.opengl.util.GLArrayHandler;
+import jogamp.opengl.util.GLArrayHandlerFlat;
+import com.jogamp.opengl.util.GLArrayDataWrapper;
import com.jogamp.opengl.util.glsl.ShaderState;
/**
* Used for interleaved GLSL arrays, i.e. where the buffer data itself is handled
* separately and interleaves many arrays.
*/
-public class GLSLArrayHandlerFlat implements GLArrayHandler {
- private GLArrayData ad;
+public class GLSLArrayHandlerFlat implements GLArrayHandlerFlat {
+ private GLArrayDataWrapper ad;
- public GLSLArrayHandlerFlat(GLArrayData ad) {
+ public GLSLArrayHandlerFlat(GLArrayDataWrapper ad) {
this.ad = ad;
}
- public final void addSubHandler(GLArrayHandler handler) {
- throw new UnsupportedOperationException();
+ public GLArrayDataWrapper getData() {
+ return ad;
}
-
- public final void syncData(GL gl, boolean enable, Object ext) {
- final ShaderState st = (ShaderState) ext;
+
+ public final void syncData(GL gl, boolean enable, boolean force, Object ext) {
if(enable) {
- st.vertexAttribPointer(gl.getGL2ES2(), ad);
+ final GL2ES2 glsl = gl.getGL2ES2();
+ final ShaderState st = (ShaderState) ext;
+
+ st.vertexAttribPointer(glsl, ad);
+ /**
+ * Due to probable application VBO switching, this might not make any sense ..
+ *
+ if(force) {
+ st.vertexAttribPointer(glsl, ad);
+ } else if(st.getAttribLocation(glsl, ad) >= 0) {
+ final int[] qi = new int[1];
+ glsl.glGetVertexAttribiv(ad.getLocation(), GL2ES2.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, qi, 0);
+ if(ad.getVBOName() != qi[0]) {
+ System.err.println("XXX1: "+ad.getName()+", vbo ad "+ad.getVBOName()+", gl "+qi[0]+", "+ad);
+ st.vertexAttribPointer(glsl, ad);
+ } else {
+ System.err.println("XXX0: "+ad.getName()+", vbo ad "+ad.getVBOName()+", gl "+qi[0]+", "+ad);
+ }
+ }*/
}
}
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java
new file mode 100644
index 000000000..f50429623
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java
@@ -0,0 +1,102 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package jogamp.opengl.util.glsl;
+
+import java.nio.Buffer;
+import java.util.ArrayList;
+import java.util.List;
+
+import javax.media.opengl.GL;
+
+import jogamp.opengl.util.GLArrayHandler;
+import jogamp.opengl.util.GLArrayHandlerFlat;
+
+import com.jogamp.opengl.util.GLArrayDataEditable;
+
+/**
+ * Interleaved fixed function arrays, i.e. where this buffer data
+ * represents many arrays.
+ */
+public class GLSLArrayHandlerInterleaved implements GLArrayHandler {
+ private GLArrayDataEditable ad;
+ private List<GLArrayHandlerFlat> subArrays = new ArrayList<GLArrayHandlerFlat>();
+
+ public GLSLArrayHandlerInterleaved(GLArrayDataEditable ad) {
+ this.ad = ad;
+ }
+
+ public final void setSubArrayVBOName(int vboName) {
+ for(int i=0; i<subArrays.size(); i++) {
+ subArrays.get(i).getData().setVBOName(vboName);
+ }
+ }
+
+ public final void addSubHandler(GLArrayHandlerFlat handler) {
+ subArrays.add(handler);
+ }
+
+ private final void syncSubData(GL gl, boolean enable, boolean force, Object ext) {
+ for(int i=0; i<subArrays.size(); i++) {
+ subArrays.get(i).syncData(gl, enable, force, ext);
+ }
+ }
+
+ public final void syncData(GL gl, boolean enable, Object ext) {
+ if(!ad.isVBO()) {
+ throw new InternalError("Interleaved handle is not VBO: "+ad);
+ }
+
+ if(enable) {
+ final Buffer buffer = ad.getBuffer();
+ final boolean vboWritten = ad.isVBOWritten();
+
+ // always bind and refresh the VBO mgr,
+ // in case more than one gl*Pointer objects are in use
+ gl.glBindBuffer(ad.getVBOTarget(), ad.getVBOName());
+ if(!vboWritten) {
+ if(null!=buffer) {
+ gl.glBufferData(ad.getVBOTarget(), buffer.limit() * ad.getComponentSizeInBytes(), buffer, ad.getVBOUsage());
+ }
+ ad.setVBOWritten(true);
+ }
+ // sub data will decide weather to update the vertex attrib pointer
+ syncSubData(gl, true, !vboWritten, ext);
+ } else {
+ // NOP on GLSL: syncSubData(gl, false, ext);
+ gl.glBindBuffer(ad.getVBOTarget(), 0);
+ }
+ }
+
+ public final void enableState(GL gl, boolean enable, Object ext) {
+ for(int i=0; i<subArrays.size(); i++) {
+ subArrays.get(i).enableState(gl, enable, ext);
+ }
+ }
+}
+