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-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java
index f4f20ac7c..2e924cbfb 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java
@@ -66,7 +66,13 @@ import com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode;
* </p>
*/
public class FixedFuncPipeline {
- protected static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.FixedFuncPipeline", true);
+ protected static final boolean DEBUG;
+
+ static {
+ Debug.initSingleton();
+ DEBUG = Debug.isPropertyDefined("jogl.debug.FixedFuncPipeline", true);
+ }
+
/** The maximum texture units which could be used, depending on {@link ShaderSelectionMode}. */
public static final int MAX_TEXTURE_UNITS = 8;
public static final int MAX_LIGHTS = 8;