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-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java
index a81863cff..7b14a03c8 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java
@@ -86,6 +86,8 @@ import com.jogamp.opengl.GLExtensions;
import com.jogamp.opengl.GLRendererQuirks;
public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl {
+ private static final boolean DEBUG_SHAREDCTX = DEBUG || GLContext.DEBUG;
+
/**
* Bug 1036: NVidia Windows Driver 'Threaded optimization' workaround.
* <p>
@@ -377,7 +379,7 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl {
@Override
public void releaseSharedResource(final SharedResourceRunner.Resource shared) {
final SharedResource sr = (SharedResource) shared;
- if (DEBUG) {
+ if ( DEBUG_SHAREDCTX ) {
System.err.println("Shutdown Shared:");
System.err.println("Device : " + sr.device);
System.err.println("Screen : " + sr.screen);