diff options
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/windows')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java index ebe202f31..217d88f3c 100644 --- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java +++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java @@ -296,12 +296,13 @@ public class WindowsWGLContext extends GLContextImpl { throw new GLException("Error making temp context current: 0x" + toHexString(temp_ctx) + ", werr: "+GDI.GetLastError()); } setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT); // use GL_VERSION - boolean isCreateContextAttribsARBAvailable = isFunctionAvailable("wglCreateContextAttribsARB"); WGL.wglMakeCurrent(0, 0); // release temp context if( !createContextARBTried) { - if(isCreateContextAttribsARBAvailable && - isExtensionAvailable("WGL_ARB_create_context") ) { + // is*Available calls are valid since setGLFunctionAvailability(..) was called + final boolean isProcCreateContextAttribsARBAvailable = isFunctionAvailable("wglCreateContextAttribsARB"); + final boolean isExtARBCreateContextAvailable = isExtensionAvailable("WGL_ARB_create_context"); + if ( isProcCreateContextAttribsARBAvailable && isExtARBCreateContextAvailable ) { // initial ARB context creation contextHandle = createContextARB(share, true); createContextARBTried=true; @@ -313,7 +314,8 @@ public class WindowsWGLContext extends GLContextImpl { } } } else if (DEBUG) { - System.err.println(getThreadName() + ": createContextImpl: NOT OK (ARB, initial) - extension not available - share "+share); + System.err.println(getThreadName() + ": createContextImpl: NOT OK (ARB, initial) - extension not available - share "+share+ + ", isProcCreateContextAttribsARBAvailable "+isProcCreateContextAttribsARBAvailable+", isExtGLXARBCreateContextAvailable "+isExtARBCreateContextAvailable); } } } |