summaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/jogamp/opengl/windows
diff options
context:
space:
mode:
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/windows')
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java2
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java
index 966a8b28a..95d7d8b82 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java
@@ -64,7 +64,7 @@ public class WindowsExternalWGLContext extends WindowsWGLContext {
System.err.println(getThreadName() + ": Created external OpenGL context " + toHexString(ctx) + " for " + this);
}
GLContextShareSet.contextCreated(this);
- setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT, false); // use GL_VERSION
+ setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT, false /* strictMatch */, false /* withinGLVersionsMapping */); // use GL_VERSION
getGLStateTracker().setEnabled(false); // external context usage can't track state in Java
}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
index d936308af..82be3e2b9 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
@@ -325,7 +325,7 @@ public class WindowsWGLContext extends GLContextImpl {
if ( !WGL.wglMakeCurrent(drawable.getHandle(), temp_ctx) ) {
throw new GLException("Error making temp context current: 0x" + toHexString(temp_ctx) + ", werr: "+GDI.GetLastError());
}
- setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT, false); // use GL_VERSION
+ setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT, false /* strictMatch */, false /* withinGLVersionsMapping */); // use GL_VERSION
WGL.wglMakeCurrent(0, 0); // release temp context
if( !createContextARBTried ) {