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-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
index 91a907a09..55e2e478c 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
@@ -273,14 +273,11 @@ public class WindowsWGLContext extends GLContextImpl {
}
}
- int minor[] = new int[1];
- int major[] = new int[1];
- int ctp[] = new int[1];
boolean createContextARBTried = false;
// utilize the shared context's GLXExt in case it was using the ARB method and it already exists
if( null!=sharedContext && sharedContext.isCreatedWithARBMethod() ) {
- contextHandle = createContextARB(share, true, major, minor, ctp);
+ contextHandle = createContextARB(share, true);
createContextARBTried = true;
if (DEBUG && 0!=contextHandle) {
System.err.println(getThreadName() + ": createImpl: OK (ARB, using sharedContext) share "+share);
@@ -306,7 +303,7 @@ public class WindowsWGLContext extends GLContextImpl {
if(isCreateContextAttribsARBAvailable &&
isExtensionAvailable("WGL_ARB_create_context") ) {
// initial ARB context creation
- contextHandle = createContextARB(share, true, major, minor, ctp);
+ contextHandle = createContextARB(share, true);
createContextARBTried=true;
if (DEBUG) {
if(0!=contextHandle) {
@@ -334,10 +331,10 @@ public class WindowsWGLContext extends GLContextImpl {
if(glCaps.getGLProfile().isGL3()) {
WGL.wglMakeCurrent(0, 0);
WGL.wglDeleteContext(temp_ctx);
- throw new GLException("WindowsWGLContext.createContext failed, but context > GL2 requested "+getGLVersion(major[0], minor[0], ctp[0], "@creation")+", ");
+ throw new GLException("WindowsWGLContext.createContext failed, but context > GL2 requested "+getGLVersion()+", ");
}
if(DEBUG) {
- System.err.println("WindowsWGLContext.createContext failed, fall back to !ARB context "+getGLVersion(major[0], minor[0], ctp[0], "@creation"));
+ System.err.println("WindowsWGLContext.createContext failed, fall back to !ARB context "+getGLVersion());
}
// continue with temp context for GL < 3.0