diff options
Diffstat (limited to 'src/jogl/classes/jogamp/opengl')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/ProjectFloat.java | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/src/jogl/classes/jogamp/opengl/ProjectFloat.java b/src/jogl/classes/jogamp/opengl/ProjectFloat.java index 2c7989237..5921eb9a9 100644 --- a/src/jogl/classes/jogamp/opengl/ProjectFloat.java +++ b/src/jogl/classes/jogamp/opengl/ProjectFloat.java @@ -165,13 +165,13 @@ public class ProjectFloat { /** * Method gluPerspective. * - * @param fovy angle in degrees + * @param fovy_deg fov angle in degrees * @param aspect * @param zNear * @param zFar */ - public void gluPerspective(final GLMatrixFunc gl, final float fovy, final float aspect, final float zNear, final float zFar) { - gl.glMultMatrixf(FloatUtil.makePerspective(mat4Tmp1, 0, true, fovy / 2 * (float) Math.PI / 180, aspect, zNear, zFar), 0); + public void gluPerspective(final GLMatrixFunc gl, final float fovy_deg, final float aspect, final float zNear, final float zFar) { + gl.glMultMatrixf(FloatUtil.makePerspective(mat4Tmp1, 0, true, fovy_deg * FloatUtil.PI / 180.0f, aspect, zNear, zFar), 0); } /** @@ -235,6 +235,7 @@ public class ProjectFloat { /** * Map object coordinates to window coordinates. */ + @SuppressWarnings("deprecation") public boolean gluProject(final float objx, final float objy, final float objz, final FloatBuffer modelMatrix, final FloatBuffer projMatrix, @@ -283,6 +284,7 @@ public class ProjectFloat { * * @return */ + @SuppressWarnings("deprecation") public boolean gluProject(final float objx, final float objy, final float objz, final FloatBuffer modelMatrix, final FloatBuffer projMatrix, @@ -365,6 +367,7 @@ public class ProjectFloat { * @param obj_pos_offset * @return true if successful, otherwise false (failed to invert matrix, or becomes z is infinity) */ + @SuppressWarnings("deprecation") public boolean gluUnProject(final float winx, final float winy, final float winz, final FloatBuffer modelMatrix, final FloatBuffer projMatrix, @@ -422,6 +425,7 @@ public class ProjectFloat { * * @return true if successful, otherwise false (failed to invert matrix, or becomes z is infinity) */ + @SuppressWarnings("deprecation") public boolean gluUnProject(final float winx, final float winy, final float winz, final FloatBuffer modelMatrix, final FloatBuffer projMatrix, @@ -523,6 +527,7 @@ public class ProjectFloat { * * @return true if successful, otherwise false (failed to invert matrix, or becomes z is infinity) */ + @SuppressWarnings("deprecation") public boolean gluUnProject4(final float winx, final float winy, final float winz, final float clipw, final FloatBuffer modelMatrix, final FloatBuffer projMatrix, final IntBuffer viewport, |