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-rw-r--r--src/jogl/classes/jogamp/opengl/Debug.java140
-rw-r--r--src/jogl/classes/jogamp/opengl/DesktopGLDynamicLibraryBundleInfo.java58
-rw-r--r--src/jogl/classes/jogamp/opengl/DesktopGLDynamicLookupHelper.java63
-rw-r--r--src/jogl/classes/jogamp/opengl/ExtensionAvailabilityCache.java218
-rw-r--r--src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java214
-rw-r--r--src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java157
-rw-r--r--src/jogl/classes/jogamp/opengl/GLContextImpl.java1044
-rw-r--r--src/jogl/classes/jogamp/opengl/GLContextLock.java157
-rw-r--r--src/jogl/classes/jogamp/opengl/GLContextShareSet.java293
-rw-r--r--src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java452
-rw-r--r--src/jogl/classes/jogamp/opengl/GLDrawableHelper.java386
-rw-r--r--src/jogl/classes/jogamp/opengl/GLDrawableImpl.java221
-rw-r--r--src/jogl/classes/jogamp/opengl/GLDynamicLibraryBundleInfo.java54
-rw-r--r--src/jogl/classes/jogamp/opengl/GLDynamicLookupHelper.java44
-rw-r--r--src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationFactory.java97
-rw-r--r--src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java147
-rw-r--r--src/jogl/classes/jogamp/opengl/GLPbufferImpl.java299
-rw-r--r--src/jogl/classes/jogamp/opengl/GLRunnableTask.java89
-rw-r--r--src/jogl/classes/jogamp/opengl/GLStateTracker.java179
-rw-r--r--src/jogl/classes/jogamp/opengl/GLVersionNumber.java123
-rw-r--r--src/jogl/classes/jogamp/opengl/GLWorkerThread.java275
-rw-r--r--src/jogl/classes/jogamp/opengl/MemoryObject.java142
-rw-r--r--src/jogl/classes/jogamp/opengl/ProjectFloat.java1058
-rw-r--r--src/jogl/classes/jogamp/opengl/SharedResourceRunner.java249
-rw-r--r--src/jogl/classes/jogamp/opengl/SystemUtil.java.javame_cdc_fp10
-rw-r--r--src/jogl/classes/jogamp/opengl/SystemUtil.java.javase18
-rw-r--r--src/jogl/classes/jogamp/opengl/ThreadingImpl.java240
-rw-r--r--src/jogl/classes/jogamp/opengl/ThreadingPlugin.java62
-rw-r--r--src/jogl/classes/jogamp/opengl/awt/AWTThreadingPlugin.java126
-rw-r--r--src/jogl/classes/jogamp/opengl/awt/AWTUtil.java119
-rw-r--r--src/jogl/classes/jogamp/opengl/awt/Java2D.java569
-rw-r--r--src/jogl/classes/jogamp/opengl/awt/Java2DGLContext.java52
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLContext.java279
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java232
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java249
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLDynamicLibraryBundleInfo.java73
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLES1DynamicLibraryBundleInfo.java73
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java73
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLExternalContext.java90
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java96
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java312
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfigurationFactory.java343
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLOnscreenContext.java59
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLOnscreenDrawable.java64
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLPbufferContext.java62
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLPbufferDrawable.java102
-rw-r--r--src/jogl/classes/jogamp/opengl/gl2/ProjectDouble.java1042
-rw-r--r--src/jogl/classes/jogamp/opengl/gl2/Util.java244
-rw-r--r--src/jogl/classes/jogamp/opengl/gl2/fixme/GLObjectTracker.java835
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java1212
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/Glue.java114
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/error/Error.java100
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2Backend.java49
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2CurveEvaluator.java205
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2SurfaceEvaluator.java217
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GLUgl2nurbsImpl.java862
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/BuildMipmap.java1597
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Extract.java56
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Extract1010102.java97
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Extract1555rev.java97
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Extract2101010rev.java97
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Extract233rev.java85
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Extract332.java84
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Extract4444.java96
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Extract4444rev.java97
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Extract5551.java97
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Extract565.java92
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Extract565rev.java92
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Extract8888.java97
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Extract8888rev.java97
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractFloat.java74
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractPrimitive.java56
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractSByte.java69
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractSInt.java76
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractSShort.java76
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractUByte.java70
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractUInt.java76
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractUShort.java76
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/HalveImage.java1533
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Image.java1413
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Mipmap.java868
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/PixelStorageModes.java426
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/ScaleInternal.java2447
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/mipmap/Type_Widget.java226
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Arc.java258
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/ArcSdirSorter.java63
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTdirSorter.java60
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTesselator.java90
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Backend.java217
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/BezierArc.java44
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Bin.java155
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Breakpt.java59
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfArcs.java194
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfBreakpts.java130
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfFloats.java195
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfQuiltspecs.java160
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Curve.java238
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/CurveEvaluator.java86
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Curvelist.java121
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/DisplayList.java56
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Flist.java130
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Knotspec.java557
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Knotvector.java179
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Mapdesc.java442
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Maplist.java122
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/NurbsConsts.java184
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/O_curve.java63
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/O_nurbscurve.java80
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/O_nurbssurface.java79
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/O_pwlcurve.java44
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/O_surface.java52
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/O_trim.java44
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Patch.java54
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Patchlist.java145
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Property.java75
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Pspec.java47
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/PwlArc.java71
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Quilt.java282
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Quiltspec.java85
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/README.txt59
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Renderhints.java128
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Splinespec.java204
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/Subdivider.java1167
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/SurfaceEvaluator.java111
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/nurbs/TrimVertex.java56
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/registry/Registry.java79
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/ActiveRegion.java69
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/CachedVertex.java58
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/Dict.java140
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/DictNode.java59
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/GLUface.java65
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/GLUhalfEdge.java71
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/GLUmesh.java60
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/GLUtessellatorImpl.java646
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/GLUvertex.java65
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/Geom.java338
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/Mesh.java734
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/Normal.java288
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQ.java100
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQHeap.java262
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQSort.java278
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/Render.java557
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/Sweep.java1353
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/TessMono.java241
-rw-r--r--src/jogl/classes/jogamp/opengl/glu/tessellator/TessState.java59
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java328
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java99
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawableFactory.java223
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDynamicLibraryBundleInfo.java72
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java233
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java87
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXExternalCGLContext.java193
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java64
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLDrawable.java57
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLContext.java89
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLDrawable.java93
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java366
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLDrawable.java252
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXAWTCGLDrawableFactory.java60
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXAWTCGLGraphicsConfigurationFactory.java117
-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXJava2DCGLContext.java135
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java331
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java554
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColor.fp16
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColor.vp22
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorLight.vp70
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorTexture.fp47
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColor.bfpbin0 -> 1108 bytes
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColor.bvpbin0 -> 2344 bytes
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColorLight.bvpbin0 -> 8787 bytes
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColorTexture.bfpbin0 -> 2392 bytes
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/es_precision.glsl14
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_attribute.glsl19
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_const.glsl10
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_lightdef.glsl26
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_settexcoord.vp35
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_uniform.glsl18
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_uniform_light.glsl15
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_varying.glsl12
-rwxr-xr-xsrc/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/scripts/nvidia-apx/glslc-ff.bat9
-rwxr-xr-xsrc/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/scripts/nvidia-apx/glslc.bat9
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WGLGLCapabilities.java243
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLContext.java64
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLDrawable.java175
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsDummyWGLDrawable.java171
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java142
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLDrawable.java92
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsOnscreenWGLContext.java53
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsOnscreenWGLDrawable.java56
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLContext.java147
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java265
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java478
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java107
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java512
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDynamicLibraryBundleInfo.java58
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java699
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java477
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/awt/WindowsAWTWGLGraphicsConfigurationFactory.java173
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/GLXUtil.java102
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11DummyGLXDrawable.java90
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXContext.java141
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXDrawable.java105
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11GLCapabilities.java124
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java587
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawable.java74
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java542
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDynamicLibraryBundleInfo.java84
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfiguration.java447
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfigurationFactory.java378
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11OnscreenGLXContext.java48
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11OnscreenGLXDrawable.java97
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXContext.java64
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXDrawable.java145
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java70
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXDrawable.java137
-rw-r--r--src/jogl/classes/jogamp/opengl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java174
216 files changed, 47713 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/Debug.java b/src/jogl/classes/jogamp/opengl/Debug.java
new file mode 100644
index 000000000..82a5f2ff2
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/Debug.java
@@ -0,0 +1,140 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.security.*;
+
+/** Helper routines for logging and debugging. */
+
+public class Debug {
+ // Some common properties
+ private static boolean verbose;
+ private static boolean debugAll;
+ private static AccessControlContext localACC;
+
+ static {
+ localACC=AccessController.getContext();
+ verbose = isPropertyDefined("jogl.verbose", true);
+ debugAll = isPropertyDefined("jogl.debug", true);
+ if (verbose) {
+ Package p = Package.getPackage("javax.media.opengl");
+ System.err.println("JOGL specification version " + p.getSpecificationVersion());
+ System.err.println("JOGL implementation version " + p.getImplementationVersion());
+ System.err.println("JOGL implementation vendor " + p.getImplementationVendor());
+ }
+ }
+
+ static int getIntProperty(final String property, final boolean jnlpAlias) {
+ return getIntProperty(property, jnlpAlias, localACC);
+ }
+
+ public static int getIntProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+ int i=0;
+ try {
+ Integer iv = Integer.valueOf(Debug.getProperty(property, jnlpAlias, acc));
+ i = iv.intValue();
+ } catch (NumberFormatException nfe) {}
+ return i;
+ }
+
+ static boolean getBooleanProperty(final String property, final boolean jnlpAlias) {
+ return getBooleanProperty(property, jnlpAlias, localACC);
+ }
+
+ public static boolean getBooleanProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+ Boolean b = Boolean.valueOf(Debug.getProperty(property, jnlpAlias, acc));
+ return b.booleanValue();
+ }
+
+ static boolean isPropertyDefined(final String property, final boolean jnlpAlias) {
+ return isPropertyDefined(property, jnlpAlias, localACC);
+ }
+
+ public static boolean isPropertyDefined(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+ return (Debug.getProperty(property, jnlpAlias, acc) != null) ? true : false;
+ }
+
+ static String getProperty(final String property, final boolean jnlpAlias) {
+ return getProperty(property, jnlpAlias, localACC);
+ }
+
+ public static String getProperty(final String property, final boolean jnlpAlias, final AccessControlContext acc) {
+ String s=null;
+ if(null!=acc && acc.equals(localACC)) {
+ s = (String) AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ String val=null;
+ try {
+ val = System.getProperty(property);
+ } catch (Exception e) {}
+ if(null==val && jnlpAlias && !property.startsWith(jnlp_prefix)) {
+ try {
+ val = System.getProperty(jnlp_prefix + property);
+ } catch (Exception e) {}
+ }
+ return val;
+ }
+ });
+ } else {
+ try {
+ s = System.getProperty(property);
+ } catch (Exception e) {}
+ if(null==s && jnlpAlias && !property.startsWith(jnlp_prefix)) {
+ try {
+ s = System.getProperty(jnlp_prefix + property);
+ } catch (Exception e) {}
+ }
+ }
+ return s;
+ }
+ public static final String jnlp_prefix = "jnlp." ;
+
+ public static boolean verbose() {
+ return verbose;
+ }
+
+ public static boolean debugAll() {
+ return debugAll;
+ }
+
+ public static boolean debug(String subcomponent) {
+ return debugAll() || isPropertyDefined("jogl.debug." + subcomponent, true);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/DesktopGLDynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/DesktopGLDynamicLibraryBundleInfo.java
new file mode 100644
index 000000000..5cacf5087
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/DesktopGLDynamicLibraryBundleInfo.java
@@ -0,0 +1,58 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.util.List;
+import java.util.ArrayList;
+
+public abstract class DesktopGLDynamicLibraryBundleInfo extends GLDynamicLibraryBundleInfo {
+ private static int posGlueLibGLDESKTOP;
+ private static List/*<String>*/ glueLibNames;
+ static {
+ glueLibNames = new ArrayList();
+
+ glueLibNames.addAll(getGlueLibNamesPreload());
+
+ posGlueLibGLDESKTOP = glueLibNames.size();
+ glueLibNames.add("jogl_desktop");
+ }
+
+ public static final int getGlueLibPosGLDESKTOP() {
+ return posGlueLibGLDESKTOP;
+ }
+
+ public DesktopGLDynamicLibraryBundleInfo() {
+ super();
+ }
+
+ public final List/*<String>*/ getGlueLibNames() {
+ return glueLibNames;
+ }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/DesktopGLDynamicLookupHelper.java b/src/jogl/classes/jogamp/opengl/DesktopGLDynamicLookupHelper.java
new file mode 100644
index 000000000..77b6ba981
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/DesktopGLDynamicLookupHelper.java
@@ -0,0 +1,63 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl;
+
+import com.jogamp.common.os.NativeLibrary;
+import java.util.*;
+
+public class DesktopGLDynamicLookupHelper extends GLDynamicLookupHelper {
+
+ public DesktopGLDynamicLookupHelper(DesktopGLDynamicLibraryBundleInfo info) {
+ super(info);
+ }
+
+ public DesktopGLDynamicLibraryBundleInfo getDesktopGLBundleInfo() { return (DesktopGLDynamicLibraryBundleInfo) getBundleInfo(); }
+
+ public boolean hasGLBinding() {
+ return isToolLibLoaded() && isGlueLibLoaded(DesktopGLDynamicLibraryBundleInfo.getGlueLibPosGLDESKTOP());
+ }
+
+ public synchronized boolean loadGLULibrary() {
+ /** hacky code .. where all platform GLU libs are tried ..*/
+ if(null==gluLib) {
+ List/*<String>*/ gluLibNames = new ArrayList();
+ gluLibNames.add("/System/Library/Frameworks/OpenGL.framework/Libraries/libGLU.dylib"); // osx
+ gluLibNames.add("libGLU.so"); // unix
+ gluLibNames.add("GLU32"); // windows
+ gluLibNames.add("GLU"); // generic
+ gluLib = loadFirstAvailable(gluLibNames, null, true);
+ if(null != gluLib) {
+ nativeLibraries.add(gluLib);
+ }
+ }
+ return null != gluLib ;
+ }
+ NativeLibrary gluLib = null;
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/ExtensionAvailabilityCache.java b/src/jogl/classes/jogamp/opengl/ExtensionAvailabilityCache.java
new file mode 100644
index 000000000..a5fa98bb3
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/ExtensionAvailabilityCache.java
@@ -0,0 +1,218 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import javax.media.opengl.*;
+import java.util.*;
+
+/**
+ * A utility object intended to be used by implementations to act as a cache
+ * of which OpenGL extensions are currently available on both the host machine
+ * and display.
+ */
+final class ExtensionAvailabilityCache {
+ protected static final boolean DEBUG = GLContextImpl.DEBUG;
+ private static final boolean DEBUG_AVAILABILITY = Debug.isPropertyDefined("jogl.debug.ExtensionAvailabilityCache", true);
+
+ ExtensionAvailabilityCache(GLContextImpl context)
+ {
+ this.context = context;
+ }
+
+ /**
+ * Flush the cache. The cache will be rebuilt lazily as calls to {@link
+ * #isExtensionAvailable(String)} are received.
+ */
+ final void flush()
+ {
+ if(DEBUG) {
+ System.out.println("ExtensionAvailabilityCache: Flush availability OpenGL "+context.getGLVersion());
+ }
+ availableExtensionCache.clear();
+ initialized = false;
+ }
+
+ /**
+ * Flush the cache and rebuild the cache.
+ */
+ final void reset() {
+ flush();
+ initAvailableExtensions();
+ }
+
+ final boolean isInitialized() {
+ return initialized && !availableExtensionCache.isEmpty() ;
+ }
+
+ final boolean isExtensionAvailable(String glExtensionName) {
+ initAvailableExtensions();
+ return availableExtensionCache.contains(mapGLExtensionName(glExtensionName));
+ }
+
+ final String getPlatformExtensionsString() {
+ initAvailableExtensions();
+ return glXExtensions;
+ }
+
+ final String getGLExtensionsString() {
+ initAvailableExtensions();
+ if(DEBUG) {
+ System.err.println("ExtensionAvailabilityCache: getGLExtensions() called");
+ }
+ return glExtensions;
+ }
+
+ private final void initAvailableExtensions() {
+ GL gl = context.getGL();
+ // if hash is empty (meaning it was flushed), pre-cache it with the list
+ // of extensions that are in the GL_EXTENSIONS string
+ if (availableExtensionCache.isEmpty() || !initialized) {
+ if (DEBUG) {
+ System.err.println(getThreadName() + ":ExtensionAvailabilityCache: Pre-caching init "+gl+", OpenGL "+context.getGLVersion());
+ }
+
+ boolean useGetStringi = false;
+
+ // Use 'glGetStringi' only for ARB GL3 context,
+ // on GL2 platforms the function might be available, but not working.
+ if ( context.isGL3() ) {
+ if ( ! context.isFunctionAvailable("glGetStringi") ) {
+ if(DEBUG) {
+ System.err.println("GLContext: GL >= 3.1 usage, but no glGetStringi");
+ }
+ } else {
+ useGetStringi = true;
+ }
+ }
+
+ if (DEBUG) {
+ System.err.println(getThreadName() + ":ExtensionAvailabilityCache: Pre-caching extension availability OpenGL "+context.getGLVersion()+
+ ", use "+ ( useGetStringi ? "glGetStringi" : "glGetString" ) );
+ }
+
+ StringBuffer sb = new StringBuffer();
+ if(useGetStringi) {
+ GL2GL3 gl2gl3 = gl.getGL2GL3();
+ int[] numExtensions = { 0 } ;
+ gl2gl3.glGetIntegerv(gl2gl3.GL_NUM_EXTENSIONS, numExtensions, 0);
+ for (int i = 0; i < numExtensions[0]; i++) {
+ sb.append(gl2gl3.glGetStringi(gl2gl3.GL_EXTENSIONS, i));
+ if(i < numExtensions[0]) {
+ sb.append(" ");
+ }
+ }
+ if (DEBUG) {
+ System.err.println(getThreadName() + ":ExtensionAvailabilityCache: GL_EXTENSIONS: "+numExtensions[0]);
+ }
+ if(0==numExtensions[0]) {
+ // fall back ..
+ useGetStringi=false;
+ }
+ }
+ if(!useGetStringi) {
+ sb.append(gl.glGetString(GL.GL_EXTENSIONS));
+ }
+ glExtensions = sb.toString();
+ glXExtensions = context.getPlatformExtensionsString();
+
+ sb.append(" ");
+ sb.append(glXExtensions);
+
+ String allAvailableExtensions = sb.toString();
+ if (DEBUG_AVAILABILITY) {
+ System.err.println(getThreadName() + ":ExtensionAvailabilityCache: GL vendor: " + gl.glGetString(GL.GL_VENDOR));
+ }
+ StringTokenizer tok = new StringTokenizer(allAvailableExtensions);
+ while (tok.hasMoreTokens()) {
+ String availableExt = tok.nextToken().trim();
+ availableExt = availableExt.intern();
+ availableExtensionCache.add(availableExt);
+ if (DEBUG_AVAILABILITY) {
+ System.err.println(getThreadName() + ":ExtensionAvailabilityCache: Available: " + availableExt);
+ }
+ }
+ if (DEBUG) {
+ System.err.println(getThreadName() + ":ExtensionAvailabilityCache: ALL EXTENSIONS: "+availableExtensionCache.size());
+ }
+
+ int major[] = new int[] { context.getGLVersionMajor() };
+ int minor[] = new int[] { context.getGLVersionMinor() };
+ while (GLContext.isValidGLVersion(major[0], minor[0])) {
+ availableExtensionCache.add("GL_VERSION_" + major[0] + "_" + minor[0]);
+ if (DEBUG) {
+ System.err.println(getThreadName() + ":ExtensionAvailabilityCache: Added GL_VERSION_" + major[0] + "_" + minor[0] + " to known extensions");
+ }
+ if(!GLContext.decrementGLVersion(major, minor)) break;
+ }
+
+ // put a dummy var in here so that the cache is no longer empty even if
+ // no extensions are in the GL_EXTENSIONS string
+ availableExtensionCache.add("<INTERNAL_DUMMY_PLACEHOLDER>");
+
+ initialized = true;
+ }
+ }
+
+ // FIXME: hack to re-enable GL_NV_vertex_array_range extension after
+ // recent upgrade to new wglext.h and glxext.h headers
+ private static String mapGLExtensionName(String extensionName) {
+ if (extensionName != null &&
+ (extensionName.equals("WGL_NV_vertex_array_range") ||
+ extensionName.equals("GLX_NV_vertex_array_range")))
+ return "GL_NV_vertex_array_range";
+ return extensionName;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private boolean initialized = false;
+ private String glExtensions = null;
+ private String glXExtensions = null;
+ private HashSet availableExtensionCache = new HashSet(50);
+ private GLContextImpl context;
+
+ static String getThreadName() {
+ return Thread.currentThread().getName();
+ }
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java b/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java
new file mode 100644
index 000000000..6ebda222b
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java
@@ -0,0 +1,214 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import javax.media.opengl.*;
+import com.jogamp.common.util.IntLongHashMap;
+
+/**
+ * Tracks as closely as possible the sizes of allocated OpenGL buffer
+ * objects. When glMapBuffer or glMapBufferARB is called, in order to
+ * turn the resulting base address into a java.nio.ByteBuffer, we need
+ * to know the size in bytes of the allocated OpenGL buffer object.
+ * Previously we would compute this size by using
+ * glGetBufferParameterivARB with a pname of GL_BUFFER_SIZE, but
+ * it appears doing so each time glMapBuffer is called is too costly
+ * on at least Apple's new multithreaded OpenGL implementation. <P>
+ *
+ * Instead we now try to track the sizes of allocated buffer objects.
+ * We watch calls to glBindBuffer to see which buffer is bound to
+ * which target and to glBufferData to see how large the buffer's
+ * allocated size is. When glMapBuffer is called, we consult our table
+ * of buffer sizes to see if we can return an answer without a glGet
+ * call. <P>
+ *
+ * We share the GLBufferSizeTracker objects among all GLContexts for
+ * which sharing is enabled, because the namespace for buffer objects
+ * is the same for these contexts. <P>
+ *
+ * Tracking the state of which buffer objects are bound is done in the
+ * GLBufferStateTracker and is not completely trivial. In the face of
+ * calls to glPushClientAttrib / glPopClientAttrib we currently punt
+ * and re-fetch the bound buffer object for the state in question;
+ * see, for example, glVertexPointer and the calls down to
+ * GLBufferStateTracker.getBoundBufferObject(). Note that we currently
+ * ignore new binding targets such as GL_TRANSFORM_FEEDBACK_BUFFER_NV;
+ * the fact that new binding targets may be added in the future makes
+ * it impossible to cache state for these new targets. <P>
+ *
+ * Ignoring new binding targets, the primary situation in which we may
+ * not be able to return a cached answer is in the case of an error,
+ * where glBindBuffer may not have been called before trying to call
+ * glBufferData. Also, if external native code modifies a buffer
+ * object, we may return an incorrect answer. (FIXME: this case
+ * requires more thought, and perhaps stochastic and
+ * exponential-fallback checking. However, note that it can only occur
+ * in the face of external native code which requires that the
+ * application be signed anyway, so there is no security risk in this
+ * area.)
+ */
+
+public class GLBufferSizeTracker {
+ // Map from buffer names to sizes.
+ // Note: should probably have some way of shrinking this map, but
+ // can't just make it a WeakHashMap because nobody holds on to the
+ // keys; would have to always track creation and deletion of buffer
+ // objects, which is probably sub-optimal. The expected usage
+ // pattern of buffer objects indicates that the fact that this map
+ // never shrinks is probably not that bad.
+ private IntLongHashMap bufferSizeMap;
+
+ protected static final boolean DEBUG = Debug.debug("GLStatusTracker");
+
+ public GLBufferSizeTracker() {
+ bufferSizeMap = new IntLongHashMap();
+ bufferSizeMap.setKeyNotFoundValue(-1);
+ }
+
+ public void setBufferSize(GLBufferStateTracker bufferStateTracker,
+ int target, GL caller, long size) {
+ // Need to do some similar queries to getBufferSize below
+ int buffer = bufferStateTracker.getBoundBufferObject(target, caller);
+ boolean valid = bufferStateTracker.isBoundBufferObjectKnown(target);
+ if (valid) {
+ if (buffer == 0) {
+ // FIXME: this really should not happen if we know what's
+ // going on. Very likely there is an OpenGL error in the
+ // application if we get here. Could silently return 0, but it
+ // seems better to get an early warning that something is
+ // wrong.
+ throw new GLException("Error: no OpenGL buffer object appears to be bound to target 0x" +
+ Integer.toHexString(target));
+ }
+ setDirectStateBufferSize(buffer, caller, size);
+ }
+ // We don't know the current buffer state. Note that the buffer
+ // state tracker will have made the appropriate OpenGL query if it
+ // didn't know what was going on, so at this point we have nothing
+ // left to do except drop this piece of information on the floor.
+ }
+
+ public void setDirectStateBufferSize(int buffer, GL caller, long size) {
+ bufferSizeMap.put(buffer, size);
+ }
+
+ public long getBufferSize(GLBufferStateTracker bufferStateTracker,
+ int target,
+ GL caller) {
+ // See whether we know what buffer is currently bound to the given
+ // state
+ int buffer = bufferStateTracker.getBoundBufferObject(target, caller);
+ boolean valid = bufferStateTracker.isBoundBufferObjectKnown(target);
+ if (valid) {
+ if (0 == buffer) {
+ // FIXME: this really should not happen if we know what's
+ // going on. Very likely there is an OpenGL error in the
+ // application if we get here. Could silently return 0, but it
+ // seems better to get an early warning that something is
+ // wrong.
+ throw new GLException("Error: no OpenGL buffer object appears to be bound to target 0x" +
+ Integer.toHexString(target));
+ }
+ return getBufferSizeImpl(target, buffer, caller);
+ }
+ // We don't know what's going on in this case; query the GL for an answer
+ // FIXME: both functions return 'int' types, which is not suitable,
+ // since buffer lenght is 64bit ?
+ int[] tmp = new int[1];
+ caller.glGetBufferParameteriv(target, GL.GL_BUFFER_SIZE, tmp, 0);
+ if (DEBUG) {
+ System.err.println("GLBufferSizeTracker.getBufferSize(): no cached buffer information");
+ }
+ return (long) tmp[0];
+ }
+
+ public long getDirectStateBufferSize(int buffer, GL caller) {
+ return getBufferSizeImpl(0, buffer, caller);
+ }
+
+ private long getBufferSizeImpl(int target, int buffer, GL caller) {
+ // See whether we know the size of this buffer object; at this
+ // point we almost certainly should if the application is
+ // written correctly
+ long sz = bufferSizeMap.get(buffer);
+ if (0 > sz) {
+ // For robustness, try to query this value from the GL as we used to
+ // FIXME: both functions return 'int' types, which is not suitable,
+ // since buffer lenght is 64bit ?
+ int[] tmp = new int[1];
+ if(0==target) {
+ // DirectState ..
+ if(caller.isFunctionAvailable("glGetNamedBufferParameterivEXT")) {
+ caller.getGL2().glGetNamedBufferParameterivEXT(buffer, GL.GL_BUFFER_SIZE, tmp, 0);
+ } else {
+ throw new GLException("Error: getDirectStateBufferSize called with unknown state and GL function 'glGetNamedBufferParameterivEXT' n/a to query size");
+ }
+ } else {
+ caller.glGetBufferParameteriv(target, GL.GL_BUFFER_SIZE, tmp, 0);
+ }
+ if (tmp[0] == 0) {
+ // Assume something is wrong rather than silently going along
+ throw new GLException("Error: buffer size returned by "+
+ ((0==target)?"glGetNamedBufferParameterivEXT":"glGetBufferParameteriv")+
+ " was zero; probably application error");
+ }
+ // Assume we just don't know what's happening
+ sz = (long) tmp[0];
+ bufferSizeMap.put(buffer, sz);
+ if (DEBUG) {
+ System.err.println("GLBufferSizeTracker.getBufferSize(): made slow query to cache size " +
+ sz +
+ " for buffer " +
+ buffer);
+ }
+ }
+ return sz;
+ }
+
+ // This should be called on any major event where we might start
+ // producing wrong answers, such as OpenGL context creation and
+ // destruction if we don't know whether there are other currently-
+ // created contexts that might be keeping the buffer objects alive
+ // that we're dealing with
+ public void clearCachedBufferSizes() {
+ bufferSizeMap.clear();
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java b/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java
new file mode 100644
index 000000000..680fdc97b
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java
@@ -0,0 +1,157 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import javax.media.opengl.*;
+import com.jogamp.common.util.IntIntHashMap;
+
+/**
+ * Tracks as closely as possible which OpenGL buffer object is bound
+ * to which binding target in the current OpenGL context.
+ * GLBufferStateTracker objects are allocated on a per-OpenGL-context basis.
+ * This class is used to verify that e.g. the vertex
+ * buffer object extension is in use when the glVertexPointer variant
+ * taking a long as argument is called. <P>
+ *
+ * Note that because the enumerated value used for the binding of a
+ * buffer object (e.g. GL_ARRAY_BUFFER) is different than that used to
+ * query the binding using glGetIntegerv (e.g.
+ * GL_ARRAY_BUFFER_BINDING), then in the face of new binding targets
+ * being added to the GL (e.g. GL_TRANSFORM_FEEDBACK_BUFFER_NV) it is
+ * impossible to set up a query of the buffer object currently bound
+ * to a particular state. It turns out that for some uses, such as
+ * finding the size of the currently bound buffer, this doesn't
+ * matter, though of course without knowing the buffer object we can't
+ * re-associate the queried size with the buffer object ID. <P>
+ *
+ * Because the namespace of buffer objects is the unsigned integers
+ * with 0 reserved by the GL, and because we have to be able to return
+ * both 0 and other integers as valid answers from
+ * getBoundBufferObject(), we need a second query, which is to ask
+ * whether we know the state of the binding for a given target. For
+ * "unknown" targets such as GL_TRANSFORM_FEEDBACK_BUFFER_NV we return
+ * false from this, but we also clear the valid bit and later refresh
+ * the binding state if glPushClientAttrib / glPopClientAttrib are
+ * called, since we don't want the complexity of tracking stacks of
+ * these attributes.
+ *
+ */
+
+public class GLBufferStateTracker {
+ protected static final boolean DEBUG = GLBufferSizeTracker.DEBUG;
+
+ // Maps binding targets to buffer objects. A null value indicates
+ // that the binding is unknown. A zero value indicates that it is
+ // known that no buffer is bound to the target, according to the
+ // OpenGL specifications.
+ // http://www.opengl.org/sdk/docs/man/xhtml/glBindBuffer.xml
+ private IntIntHashMap bindingMap;
+
+ private int[] bufTmp = new int[1];
+
+ public GLBufferStateTracker() {
+ bindingMap = new IntIntHashMap();
+ bindingMap.setKeyNotFoundValue(-1);
+
+ // Start with known unbound targets for known keys
+ bindingMap.put(GL.GL_ARRAY_BUFFER, 0);
+ bindingMap.put(GL.GL_ELEMENT_ARRAY_BUFFER, 0);
+ bindingMap.put(GL2.GL_PIXEL_PACK_BUFFER, 0);
+ bindingMap.put(GL2.GL_PIXEL_UNPACK_BUFFER, 0);
+ }
+
+ public void setBoundBufferObject(int target, int buffer) {
+ bindingMap.put(target, buffer);
+ }
+
+ /** Note: returns an unspecified value if the binding for the
+ specified target (e.g. GL_ARRAY_BUFFER) is currently unknown.
+ You must use isBoundBufferObjectKnown() to see whether the
+ return value is valid. */
+ public int getBoundBufferObject(int target, GL caller) {
+ int value = bindingMap.get(target);
+ if (0 > value) {
+ // User probably either called glPushClientAttrib /
+ // glPopClientAttrib or is querying an unknown target. See
+ // whether we know how to fetch this state.
+ boolean gotQueryTarget = true;
+ int queryTarget = 0;
+ switch (target) {
+ case GL.GL_ARRAY_BUFFER: queryTarget = GL.GL_ARRAY_BUFFER_BINDING; break;
+ case GL.GL_ELEMENT_ARRAY_BUFFER: queryTarget = GL.GL_ELEMENT_ARRAY_BUFFER_BINDING; break;
+ case GL2.GL_PIXEL_PACK_BUFFER: queryTarget = GL2.GL_PIXEL_PACK_BUFFER_BINDING; break;
+ case GL2.GL_PIXEL_UNPACK_BUFFER: queryTarget = GL2.GL_PIXEL_UNPACK_BUFFER_BINDING; break;
+ default: gotQueryTarget = false; break;
+ }
+ if (gotQueryTarget) {
+ caller.glGetIntegerv(queryTarget, bufTmp, 0);
+ if (DEBUG) {
+ System.err.println("GLBufferStateTracker.getBoundBufferObject(): queried bound buffer " +
+ bufTmp[0] +
+ " for query target 0x" + Integer.toHexString(queryTarget));
+ }
+ setBoundBufferObject(target, bufTmp[0]);
+ return bufTmp[0];
+ }
+ return 0;
+ }
+ return value;
+ }
+
+ /** Indicates whether the binding state for the specified target is
+ currently known, ie it could be bound or not but it must be tracked.<br>
+ Should be called after getBoundBufferObject()
+ because that method may change the answer for a given target. */
+ public boolean isBoundBufferObjectKnown(int target) {
+ return 0 < bindingMap.get(target) ;
+ }
+
+ /** Clears out the known/unknown state of the various buffer object
+ binding states. These will be refreshed later on an as-needed
+ basis. This is called by the implementations of
+ glPushClientAttrib / glPopClientAttrib. Might want to call this
+ from GLContext.makeCurrent() in the future to possibly increase
+ the robustness of these caches in the face of external native
+ code manipulating OpenGL state. */
+ public void clearBufferObjectState() {
+ bindingMap.clear();
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
new file mode 100644
index 000000000..366b7a35b
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
@@ -0,0 +1,1044 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.nio.ByteBuffer;
+import java.util.HashMap;
+import java.util.Map;
+
+import com.jogamp.common.os.DynamicLookupHelper;
+import com.jogamp.common.util.ReflectionUtil;
+import com.jogamp.gluegen.runtime.FunctionAddressResolver;
+import com.jogamp.gluegen.runtime.ProcAddressTable;
+import com.jogamp.gluegen.runtime.opengl.GLExtensionNames;
+import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.opengl.GL;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+public abstract class GLContextImpl extends GLContext {
+ protected static final boolean DEBUG = Debug.debug("GLContext");
+
+ protected GLContextLock lock = new GLContextLock();
+
+ /**
+ * Context full qualified name: display_type + display_connection + major + minor + ctp.
+ * This is the key for all cached GL ProcAddressTables, etc, to support multi display/device setups.
+ */
+ private String contextFQN;
+
+ // Cache of the functions that are available to be called at the current
+ // moment in time
+ protected ExtensionAvailabilityCache extensionAvailability;
+ // Table that holds the addresses of the native C-language entry points for
+ // OpenGL functions.
+ private ProcAddressTable glProcAddressTable;
+
+ // Tracks creation and initialization of buffer objects to avoid
+ // repeated glGet calls upon glMapBuffer operations
+ private GLBufferSizeTracker bufferSizeTracker; // Singleton - Set by GLContextShareSet
+ private GLBufferStateTracker bufferStateTracker = new GLBufferStateTracker();
+ private GLStateTracker glStateTracker = new GLStateTracker();
+
+ protected GLDrawableImpl drawable;
+ protected GLDrawableImpl drawableRead;
+
+ protected GL gl;
+
+ protected static final Object mappedContextTypeObjectLock;
+ protected static final HashMap mappedExtensionAvailabilityCache;
+ protected static final HashMap mappedGLProcAddress;
+ protected static final HashMap mappedGLXProcAddress;
+
+ static {
+ mappedContextTypeObjectLock = new Object();
+ mappedExtensionAvailabilityCache = new HashMap();
+ mappedGLProcAddress = new HashMap();
+ mappedGLXProcAddress = new HashMap();
+ }
+
+ public GLContextImpl(GLDrawableImpl drawable, GLContext shareWith) {
+ super();
+
+ if (shareWith != null) {
+ GLContextShareSet.registerSharing(this, shareWith);
+ }
+ GLContextShareSet.registerForBufferObjectSharing(shareWith, this);
+
+ this.drawable = drawable;
+ this.drawableRead = drawable;
+ }
+
+ protected void resetStates() {
+ // Because we don't know how many other contexts we might be
+ // sharing with (and it seems too complicated to implement the
+ // GLObjectTracker's ref/unref scheme for the buffer-related
+ // optimizations), simply clear the cache of known buffers' sizes
+ // when we destroy contexts
+ if (bufferSizeTracker != null) {
+ bufferSizeTracker.clearCachedBufferSizes();
+ }
+
+ if (bufferStateTracker != null) {
+ bufferStateTracker.clearBufferObjectState();
+ }
+
+ if (glStateTracker != null) {
+ glStateTracker.clearStates(false);
+ }
+
+ extensionAvailability = null;
+ glProcAddressTable = null;
+ gl = null;
+ contextFQN = null;
+
+ super.resetStates();
+ }
+
+ public final void setGLReadDrawable(GLDrawable read) {
+ if(null!=read && drawable!=read && !isGLReadDrawableAvailable()) {
+ throw new GLException("GL Read Drawable not available");
+ }
+ boolean lockHeld = lock.isHeld();
+ if(lockHeld) {
+ release();
+ }
+ drawableRead = ( null != read ) ? (GLDrawableImpl) read : drawable;
+ if(lockHeld) {
+ makeCurrent();
+ }
+ }
+
+ public final GLDrawable getGLReadDrawable() {
+ return drawableRead;
+ }
+
+ public final GLDrawable getGLDrawable() {
+ return drawable;
+ }
+
+ public final GLDrawableImpl getDrawableImpl() {
+ return (GLDrawableImpl) getGLDrawable();
+ }
+
+ public final GL getGL() {
+ return gl;
+ }
+
+ public GL setGL(GL gl) {
+ if(DEBUG) {
+ String sgl1 = (null!=this.gl)?ReflectionUtil.getBaseName(this.gl.getClass())+", "+this.gl.toString():"<null>";
+ String sgl2 = (null!=gl)?ReflectionUtil.getBaseName(gl.getClass())+", "+gl.toString():"<null>";
+ Exception e = new Exception("Info: setGL (OpenGL "+getGLVersion()+"): "+Thread.currentThread().getName()+", "+sgl1+" -> "+sgl2);
+ e.printStackTrace();
+ }
+ this.gl = gl;
+ return gl;
+ }
+
+ // This is only needed for Mac OS X on-screen contexts
+ protected void update() throws GLException { }
+
+ public boolean isSynchronized() {
+ return !lock.getFailFastMode();
+ }
+
+ public void setSynchronized(boolean isSynchronized) {
+ lock.setFailFastMode(!isSynchronized);
+ }
+
+ public abstract Object getPlatformGLExtensions();
+
+ // Note: the surface is locked within [makeCurrent .. swap .. release]
+ public void release() throws GLException {
+ if (!lock.isHeld()) {
+ throw new GLException("Context not current on current thread");
+ }
+ setCurrent(null);
+ try {
+ releaseImpl();
+ } finally {
+ if (drawable.isSurfaceLocked()) {
+ drawable.unlockSurface();
+ }
+ lock.unlock();
+ }
+ }
+ protected abstract void releaseImpl() throws GLException;
+
+ public final void destroy() {
+ if (lock.isHeld()) {
+ // release current context
+ release();
+ }
+
+ // Must hold the lock around the destroy operation to make sure we
+ // don't destroy the context out from under another thread rendering to it
+ lock.lock();
+ try {
+ /* FIXME: refactor dependence on Java 2D / JOGL bridge
+ if (tracker != null) {
+ // Don't need to do anything for contexts that haven't been
+ // created yet
+ if (isCreated()) {
+ // If we are tracking creation and destruction of server-side
+ // OpenGL objects, we must decrement the reference count of the
+ // GLObjectTracker upon context destruction.
+ //
+ // Note that we can only eagerly delete these server-side
+ // objects if there is another context currrent right now
+ // which shares textures and display lists with this one.
+ tracker.unref(deletedObjectTracker);
+ }
+ }
+ */
+
+ if (contextHandle != 0) {
+ int lockRes = drawable.lockSurface();
+ if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
+ // this would be odd ..
+ throw new GLException("Surface not ready to lock: "+drawable);
+ }
+ try {
+ destroyImpl();
+ contextHandle = 0;
+ GLContextShareSet.contextDestroyed(this);
+ } finally {
+ drawable.unlockSurface();
+ }
+ }
+ } finally {
+ lock.unlock();
+ }
+
+ resetStates();
+ }
+ protected abstract void destroyImpl() throws GLException;
+
+ public final void copy(GLContext source, int mask) throws GLException {
+ if (source.getHandle() == 0) {
+ throw new GLException("Source OpenGL context has not been created");
+ }
+ if (getHandle() == 0) {
+ throw new GLException("Destination OpenGL context has not been created");
+ }
+
+ int lockRes = drawable.lockSurface();
+ if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
+ // this would be odd ..
+ throw new GLException("Surface not ready to lock");
+ }
+ try {
+ copyImpl(source, mask);
+ } finally {
+ drawable.unlockSurface();
+ }
+ }
+ protected abstract void copyImpl(GLContext source, int mask) throws GLException;
+
+ //----------------------------------------------------------------------
+ //
+
+ /**
+ * MakeCurrent functionality, which also issues the creation of the actual OpenGL context.<br>
+ * The complete callgraph for general OpenGL context creation is:<br>
+ * <ul>
+ * <li> {@link #makeCurrent} <i>GLContextImpl</i></li>
+ * <li> {@link #makeCurrentImpl} <i>Platform Implementation</i></li>
+ * <li> {@link #create} <i>Platform Implementation</i></li>
+ * <li> If <code>ARB_create_context</code> is supported:
+ * <ul>
+ * <li> {@link #createContextARB} <i>GLContextImpl</i></li>
+ * <li> {@link #createContextARBImpl} <i>Platform Implementation</i></li>
+ * </ul></li>
+ * </ul><br>
+ *
+ * Once at startup, ie triggered by the singleton constructor of a {@link GLDrawableFactoryImpl} specialization,
+ * calling {@link #createContextARB} will query all available OpenGL versions:<br>
+ * <ul>
+ * <li> <code>FOR ALL GL* DO</code>:
+ * <ul>
+ * <li> {@link #createContextARBMapVersionsAvailable}
+ * <ul>
+ * <li> {@link #createContextARBVersions}</li>
+ * </ul></li>
+ * <li> {@link #mapVersionAvailable}</li>
+ * </ul></li>
+ * </ul><br>
+ *
+ * @see #makeCurrentImpl
+ * @see #create
+ * @see #createContextARB
+ * @see #createContextARBImpl
+ * @see #mapVersionAvailable
+ * @see #destroyContextARBImpl
+ */
+ public int makeCurrent() throws GLException {
+ // One context can only be current by one thread,
+ // and one thread can only have one context current!
+ GLContext current = getCurrent();
+ if (current != null) {
+ if (current == this) {
+ // Assume we don't need to make this context current again
+ // For Mac OS X, however, we need to update the context to track resizes
+ update();
+ return CONTEXT_CURRENT;
+ } else {
+ current.release();
+ }
+ }
+
+ if (GLWorkerThread.isStarted() &&
+ !GLWorkerThread.isWorkerThread()) {
+ // Kick the GLWorkerThread off its current context
+ GLWorkerThread.invokeLater(new Runnable() { public void run() {} });
+ }
+
+ if (!isCreated()) {
+ // verify if the drawable has chosen Capabilities
+ if (null == getGLDrawable().getChosenGLCapabilities()) {
+ throw new GLException("drawable has no chosen GLCapabilities: "+getGLDrawable());
+ }
+ }
+
+ lock.lock();
+ int res = 0;
+ try {
+ res = makeCurrentLocking();
+
+ /* FIXME: refactor dependence on Java 2D / JOGL bridge
+ if ((tracker != null) &&
+ (res == CONTEXT_CURRENT_NEW)) {
+ // Increase reference count of GLObjectTracker
+ tracker.ref();
+ }
+ */
+ } catch (GLException e) {
+ lock.unlock();
+ throw(e);
+ }
+ if (res == CONTEXT_NOT_CURRENT) {
+ lock.unlock();
+ } else {
+ if(res == CONTEXT_CURRENT_NEW) {
+ // check if the drawable's and the GL's GLProfile are equal
+ // throws an GLException if not
+ getGLDrawable().getGLProfile().verifyEquality(gl.getGLProfile());
+ }
+ setCurrent(this);
+
+ /* FIXME: refactor dependence on Java 2D / JOGL bridge
+
+ // Try cleaning up any stale server-side OpenGL objects
+ // FIXME: not sure what to do here if this throws
+ if (deletedObjectTracker != null) {
+ deletedObjectTracker.clean(getGL());
+ }
+ */
+ }
+ return res;
+ }
+
+ // Note: the surface is locked within [makeCurrent .. swap .. release]
+ protected final int makeCurrentLocking() throws GLException {
+ boolean exceptionOccurred = false;
+ int lockRes = drawable.lockSurface();
+ try {
+ if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
+ return CONTEXT_NOT_CURRENT;
+ }
+ try {
+ if (NativeSurface.LOCK_SURFACE_CHANGED == lockRes) {
+ drawable.updateHandle();
+ }
+ if (0 == drawable.getHandle()) {
+ throw new GLException("drawable has invalid handle: "+drawable);
+ }
+ boolean newCreated = false;
+ if (!isCreated()) {
+ GLProfile.initProfiles(
+ getGLDrawable().getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice());
+ newCreated = createImpl(); // may throws exception if fails!
+ if (DEBUG) {
+ if(newCreated) {
+ System.err.println(getThreadName() + ": !!! Create GL context OK: " + toHexString(contextHandle) + " for " + getClass().getName());
+ } else {
+ System.err.println(getThreadName() + ": !!! Create GL context FAILED for " + getClass().getName());
+ }
+ }
+ if(!newCreated) {
+ return CONTEXT_NOT_CURRENT;
+ }
+ GLContextShareSet.contextCreated(this);
+ }
+ makeCurrentImpl(newCreated);
+ return newCreated ? CONTEXT_CURRENT_NEW : CONTEXT_CURRENT ;
+ } catch (RuntimeException e) {
+ exceptionOccurred = true;
+ throw e;
+ }
+ } finally {
+ if (exceptionOccurred) {
+ drawable.unlockSurface();
+ }
+ }
+ }
+ protected abstract void makeCurrentImpl(boolean newCreatedContext) throws GLException;
+ protected abstract boolean createImpl() throws GLException ;
+
+ /**
+ * Platform dependent but harmonized implementation of the <code>ARB_create_context</code>
+ * mechanism to create a context.<br>
+ *
+ * This method is called from {@link #createContextARB}.<br>
+ *
+ * The implementation shall verify this context with a
+ * <code>MakeContextCurrent</code> call.<br>
+ *
+ * The implementation shall leave the context current.<br>
+ *
+ * @param share the shared context or null
+ * @param direct flag if direct is requested
+ * @param ctxOptionFlags <code>ARB_create_context</code> related, see references below
+ * @param major major number
+ * @param minor minor number
+ * @return the valid context if successfull, or null
+ *
+ * @see #makeCurrent
+ * @see #CTX_PROFILE_COMPAT
+ * @see #CTX_OPTION_FORWARD
+ * @see #CTX_OPTION_DEBUG
+ * @see #makeCurrentImpl
+ * @see #create
+ * @see #createContextARB
+ * @see #createContextARBImpl
+ * @see #destroyContextARBImpl
+ */
+ protected abstract long createContextARBImpl(long share, boolean direct, int ctxOptionFlags,
+ int major, int minor);
+
+ /**
+ * Destroy the context created by {@link #createContextARBImpl}.
+ *
+ * @see #makeCurrent
+ * @see #makeCurrentImpl
+ * @see #create
+ * @see #createContextARB
+ * @see #createContextARBImpl
+ * @see #destroyContextARBImpl
+ */
+ protected abstract void destroyContextARBImpl(long context);
+
+ /**
+ * Platform independent part of using the <code>ARB_create_context</code>
+ * mechanism to create a context.<br>
+ *
+ * The implementation of {@link #create} shall use this protocol in case the platform supports <code>ARB_create_context</code>.<br>
+ *
+ * This method may call {@link #createContextARBImpl} and {@link #destroyContextARBImpl}. <br>
+ *
+ * This method will also query all available native OpenGL context when first called,<br>
+ * usually the first call should happen with the shared GLContext of the DrawableFactory.<br>
+ *
+ * The implementation makes the context current, if successful<br>
+ *
+ * @see #makeCurrentImpl
+ * @see #create
+ * @see #createContextARB
+ * @see #createContextARBImpl
+ * @see #destroyContextARBImpl
+ */
+ protected final long createContextARB(long share, boolean direct,
+ int major[], int minor[], int ctp[])
+ {
+ AbstractGraphicsConfiguration config = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ AbstractGraphicsDevice device = config.getScreen().getDevice();
+ GLCapabilitiesImmutable glCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+ GLProfile glp = glCaps.getGLProfile();
+
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! createContextARB: mappedVersionsAvailableSet("+device.getConnection()+"): "+
+ GLContext.getAvailableGLVersionsSet(device));
+ }
+
+ if ( !GLContext.getAvailableGLVersionsSet(device) ) {
+ mapGLVersions(device);
+ }
+
+ int reqMajor;
+ if(glp.isGL4()) {
+ reqMajor=4;
+ } else if (glp.isGL3()) {
+ reqMajor=3;
+ } else /* if (glp.isGL2()) */ {
+ reqMajor=2;
+ }
+
+ boolean compat = glp.isGL2(); // incl GL3bc and GL4bc
+ int _major[] = { 0 };
+ int _minor[] = { 0 };
+ int _ctp[] = { 0 };
+ long _ctx = 0;
+
+ if( GLContext.getAvailableGLVersion(device, reqMajor, compat?CTX_PROFILE_COMPAT:CTX_PROFILE_CORE,
+ _major, _minor, _ctp)) {
+ _ctx = createContextARBImpl(share, direct, _ctp[0], _major[0], _minor[0]);
+ if(0!=_ctx) {
+ setGLFunctionAvailability(true, _major[0], _minor[0], _ctp[0]);
+ }
+ }
+ return _ctx;
+ }
+
+ private final void mapGLVersions(AbstractGraphicsDevice device) {
+ synchronized (GLContext.deviceVersionAvailable) {
+ createContextARBMapVersionsAvailable(4, false /* core */); // GL4
+ createContextARBMapVersionsAvailable(4, true /* compat */); // GL4bc
+ createContextARBMapVersionsAvailable(3, false /* core */); // GL3
+ createContextARBMapVersionsAvailable(3, true /* compat */); // GL3bc
+ createContextARBMapVersionsAvailable(2, true /* compat */); // GL2
+ GLContext.setAvailableGLVersionsSet(device);
+ }
+ }
+
+ private final void createContextARBMapVersionsAvailable(int reqMajor, boolean compat)
+ {
+ resetStates();
+
+ long _context;
+ int reqProfile = compat ? CTX_PROFILE_COMPAT : CTX_PROFILE_CORE ;
+ int ctp = CTX_IS_ARB_CREATED | CTX_PROFILE_CORE | CTX_OPTION_ANY; // default
+ if(compat) {
+ ctp &= ~CTX_PROFILE_CORE ;
+ ctp |= CTX_PROFILE_COMPAT ;
+ }
+
+ // To ensure GL profile compatibility within the JOGL application
+ // we always try to map against the highest GL version,
+ // so the user can always cast to the highest available one.
+ int majorMax, minorMax;
+ int majorMin, minorMin;
+ int major[] = new int[1];
+ int minor[] = new int[1];
+ if( 4 == reqMajor ) {
+ majorMax=4; minorMax=GLContext.getMaxMinor(majorMax);
+ majorMin=4; minorMin=0;
+ } else if( 3 == reqMajor ) {
+ majorMax=3; minorMax=GLContext.getMaxMinor(majorMax);
+ majorMin=3; minorMin=1;
+ } else /* if( glp.isGL2() ) */ {
+ majorMax=3; minorMax=0;
+ majorMin=1; minorMin=1; // our minimum desktop OpenGL runtime requirements
+ }
+ _context = createContextARBVersions(0, true, ctp,
+ /* max */ majorMax, minorMax,
+ /* min */ majorMin, minorMin,
+ /* res */ major, minor);
+
+ if(0==_context && !compat) {
+ ctp &= ~CTX_PROFILE_COMPAT ;
+ ctp |= CTX_PROFILE_CORE ;
+ ctp &= ~CTX_OPTION_ANY ;
+ ctp |= CTX_OPTION_FORWARD ;
+ _context = createContextARBVersions(0, true, ctp,
+ /* max */ majorMax, minorMax,
+ /* min */ majorMin, minorMin,
+ /* res */ major, minor);
+ if(0==_context) {
+ // Try a compatible one .. even though not requested .. last resort
+ ctp &= ~CTX_PROFILE_CORE ;
+ ctp |= CTX_PROFILE_COMPAT ;
+ ctp &= ~CTX_OPTION_FORWARD ;
+ ctp |= CTX_OPTION_ANY ;
+ _context = createContextARBVersions(0, true, ctp,
+ /* max */ majorMax, minorMax,
+ /* min */ majorMin, minorMin,
+ /* res */ major, minor);
+ }
+ }
+ if(0!=_context) {
+ AbstractGraphicsDevice device = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice();
+ GLContext.mapAvailableGLVersion(device, reqMajor, reqProfile, major[0], minor[0], ctp);
+ setGLFunctionAvailability(true, major[0], minor[0], ctp);
+ destroyContextARBImpl(_context);
+ resetStates();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! createContextARBMapVersionsAvailable HAVE: "+
+ GLContext.getAvailableGLVersionAsString(device, reqMajor, reqProfile));
+ }
+ } else if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! createContextARBMapVersionsAvailable NOPE: "+reqMajor+"."+reqProfile);
+ }
+ }
+
+ private final long createContextARBVersions(long share, boolean direct, int ctxOptionFlags,
+ int majorMax, int minorMax,
+ int majorMin, int minorMin,
+ int major[], int minor[]) {
+ major[0]=majorMax;
+ minor[0]=minorMax;
+ long _context=0;
+
+ while ( 0==_context &&
+ GLContext.isValidGLVersion(major[0], minor[0]) &&
+ ( major[0]>majorMin || major[0]==majorMin && minor[0] >=minorMin ) ) {
+
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": createContextARBVersions: share "+share+", direct "+direct+", version "+major[0]+"."+minor[0]);
+ }
+ _context = createContextARBImpl(share, direct, ctxOptionFlags, major[0], minor[0]);
+
+ if(0==_context) {
+ if(!GLContext.decrementGLVersion(major, minor)) break;
+ }
+ }
+ return _context;
+ }
+
+ //----------------------------------------------------------------------
+ // Managing the actual OpenGL version, usually figured at creation time.
+ // As a last resort, the GL_VERSION string may be used ..
+ //
+
+ /**
+ * If major > 0 || minor > 0 : Use passed values, determined at creation time
+ * If major==0 && minor == 0 : Use GL_VERSION
+ * Otherwise .. don't touch ..
+ */
+ private final void setContextVersion(int major, int minor, int ctp) {
+ if (0==ctp) {
+ throw new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp));
+ }
+ if(major>0 || minor>0) {
+ if (!GLContext.isValidGLVersion(major, minor)) {
+ GLException e = new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp));
+ throw e;
+ }
+ ctxMajorVersion = major;
+ ctxMinorVersion = minor;
+ ctxOptions = ctp;
+ ctxVersionString = getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, getGL().glGetString(GL.GL_VERSION));
+ return;
+ }
+
+ if(major==0 && minor==0) {
+ String versionStr = getGL().glGetString(GL.GL_VERSION);
+ if(null==versionStr) {
+ throw new GLException("GL_VERSION is NULL: "+this);
+ }
+ ctxOptions = ctp;
+
+ // Set version
+ GLVersionNumber version = new GLVersionNumber(versionStr);
+ if (version.isValid()) {
+ ctxMajorVersion = version.getMajor();
+ ctxMinorVersion = version.getMinor();
+ // We cannot promote a non ARB context to >= 3.1,
+ // reduce it to 3.0 then.
+ if ( ( ctxMajorVersion>3 || ctxMajorVersion==3 && ctxMinorVersion>=1 )
+ && 0 == (ctxOptions & CTX_IS_ARB_CREATED) ) {
+ ctxMajorVersion = 3;
+ ctxMinorVersion = 0;
+ }
+ ctxVersionString = getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, versionStr);
+ return;
+ }
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Helpers for various context implementations
+ //
+
+ private Object createInstance(GLProfile glp, String suffix, Class[] cstrArgTypes, Object[] cstrArgs) {
+ return ReflectionUtil.createInstance(glp.getGLImplBaseClassName()+suffix, cstrArgTypes, cstrArgs, getClass().getClassLoader());
+ }
+
+ private boolean verifyInstance(GLProfile glp, String suffix, Object instance) {
+ return ReflectionUtil.instanceOf(instance, glp.getGLImplBaseClassName()+suffix);
+ }
+
+ /** Create the GL for this context. */
+ protected GL createGL(GLProfile glp) {
+ GL gl = (GL) createInstance(glp, "Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { glp, this } );
+
+ /* FIXME: refactor dependence on Java 2D / JOGL bridge
+ if (tracker != null) {
+ gl.setObjectTracker(tracker);
+ }
+ */
+ return gl;
+ }
+
+ public final ProcAddressTable getGLProcAddressTable() {
+ return glProcAddressTable;
+ }
+
+ /**
+ * Shall return the platform extension ProcAddressTable,
+ * ie for GLXExt, EGLExt, ..
+ */
+ public abstract ProcAddressTable getPlatformExtProcAddressTable();
+
+ /**
+ * Pbuffer support; given that this is a GLContext associated with a
+ * pbuffer, binds this pbuffer to its texture target.
+ */
+ public abstract void bindPbufferToTexture();
+
+ /**
+ * Pbuffer support; given that this is a GLContext associated with a
+ * pbuffer, releases this pbuffer from its texture target.
+ */
+ public abstract void releasePbufferFromTexture();
+
+ public abstract ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
+
+ public final void setSwapInterval(final int interval) {
+ GLContext current = getCurrent();
+ if (current != this) {
+ throw new GLException("This context is not current. Current context: "+current+
+ ", this context "+this);
+ }
+ setSwapIntervalImpl(interval);
+ }
+ protected void setSwapIntervalImpl(final int interval) { /** nop per default .. **/ }
+ protected int currentSwapInterval = -1; // default: not set yet ..
+ public int getSwapInterval() {
+ return currentSwapInterval;
+ }
+
+ /** Maps the given "platform-independent" function name to a real function
+ name. Currently this is only used to map "glAllocateMemoryNV" and
+ associated routines to wglAllocateMemoryNV / glXAllocateMemoryNV. */
+ protected String mapToRealGLFunctionName(String glFunctionName) {
+ Map/*<String, String>*/ map = getFunctionNameMap();
+ String lookup = ( null != map ) ? (String) map.get(glFunctionName) : null;
+ if (lookup != null) {
+ return lookup;
+ }
+ return glFunctionName;
+ }
+ protected abstract Map/*<String, String>*/ getFunctionNameMap() ;
+
+ /** Maps the given "platform-independent" extension name to a real
+ function name. Currently this is only used to map
+ "GL_ARB_pbuffer" to "WGL_ARB_pbuffer/GLX_SGIX_pbuffer" and
+ "GL_ARB_pixel_format" to "WGL_ARB_pixel_format/n.a."
+ */
+ protected String mapToRealGLExtensionName(String glExtensionName) {
+ Map/*<String, String>*/ map = getExtensionNameMap();
+ String lookup = ( null != map ) ? (String) map.get(glExtensionName) : null;
+ if (lookup != null) {
+ return lookup;
+ }
+ return glExtensionName;
+ }
+ protected abstract Map/*<String, String>*/ getExtensionNameMap() ;
+
+ /** Helper routine which resets a ProcAddressTable generated by the
+ GLEmitter by looking up anew all of its function pointers. */
+ protected void resetProcAddressTable(ProcAddressTable table) {
+ table.reset(getDrawableImpl().getGLDynamicLookupHelper() );
+ }
+
+ /**
+ * Sets the OpenGL implementation class and
+ * the cache of which GL functions are available for calling through this
+ * context. See {@link #isFunctionAvailable(String)} for more information on
+ * the definition of "available".
+ * <br>
+ * All ProcaddressTables are being determined, the GL version is being set
+ * and the extension cache is determined as well.
+ *
+ * @param force force the setting, even if is already being set.
+ * This might be useful if you change the OpenGL implementation.
+ * @param major OpenGL major version
+ * @param minor OpenGL minor version
+ * @param ctxProfileBits OpenGL context profile and option bits, see {@link javax.media.opengl.GLContext#CTX_OPTION_ANY}
+ *
+ * @see #setContextVersion
+ * @see javax.media.opengl.GLContext#CTX_OPTION_ANY
+ * @see javax.media.opengl.GLContext#CTX_PROFILE_COMPAT
+ */
+ protected final void setGLFunctionAvailability(boolean force, int major, int minor, int ctxProfileBits) {
+ if(null!=this.gl && null!=glProcAddressTable && !force) {
+ return; // already done and not forced
+ }
+ if(null==this.gl || force) {
+ setGL(createGL(getGLDrawable().getGLProfile()));
+ }
+
+ updateGLXProcAddressTable();
+
+ AbstractGraphicsConfiguration aconfig = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice();
+ final int ctxImplBits = drawable.getChosenGLCapabilities().getHardwareAccelerated() ? GLContext.CTX_IMPL_ACCEL_HARD : GLContext.CTX_IMPL_ACCEL_SOFT;
+ contextFQN = getContextFQN(adevice, major, minor, ctxProfileBits, ctxImplBits);
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Context FQN: "+contextFQN);
+ }
+
+ //
+ // UpdateGLProcAddressTable functionality
+ //
+ if(null==this.gl) {
+ throw new GLException("setGLFunctionAvailability not called yet");
+ }
+
+ ProcAddressTable table = null;
+ synchronized(mappedContextTypeObjectLock) {
+ table = (ProcAddressTable) mappedGLProcAddress.get( contextFQN );
+ if(null != table && !verifyInstance(gl.getGLProfile(), "ProcAddressTable", table)) {
+ throw new InternalError("GLContext GL ProcAddressTable mapped key("+contextFQN+") -> "+
+ table.getClass().getName()+" not matching "+gl.getGLProfile().getGLImplBaseClassName());
+ }
+ }
+ if(null != table) {
+ glProcAddressTable = table;
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": !!! GLContext GL ProcAddressTable reusing key("+contextFQN+") -> "+table.hashCode());
+ }
+ } else {
+ if (glProcAddressTable == null) {
+ glProcAddressTable = (ProcAddressTable) createInstance(gl.getGLProfile(), "ProcAddressTable",
+ new Class[] { FunctionAddressResolver.class } ,
+ new Object[] { new GLProcAddressResolver() } );
+ }
+ resetProcAddressTable(getGLProcAddressTable());
+ synchronized(mappedContextTypeObjectLock) {
+ mappedGLProcAddress.put(contextFQN, getGLProcAddressTable());
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": !!! GLContext GL ProcAddressTable mapping key("+contextFQN+") -> "+getGLProcAddressTable().hashCode());
+ }
+ }
+ }
+
+ //
+ // Set GL Version
+ //
+ setContextVersion(major, minor, ctxProfileBits);
+
+ //
+ // Update ExtensionAvailabilityCache
+ //
+ ExtensionAvailabilityCache eCache;
+ synchronized(mappedContextTypeObjectLock) {
+ eCache = (ExtensionAvailabilityCache) mappedExtensionAvailabilityCache.get( contextFQN );
+ }
+ if(null != eCache) {
+ extensionAvailability = eCache;
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": !!! GLContext GL ExtensionAvailabilityCache reusing key("+contextFQN+") -> "+eCache.hashCode());
+ }
+ } else {
+ if(null==extensionAvailability) {
+ extensionAvailability = new ExtensionAvailabilityCache(this);
+ }
+ extensionAvailability.reset();
+ synchronized(mappedContextTypeObjectLock) {
+ mappedExtensionAvailabilityCache.put(contextFQN, extensionAvailability);
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": !!! GLContext GL ExtensionAvailabilityCache mapping key("+contextFQN+") -> "+extensionAvailability.hashCode());
+ }
+ }
+ }
+
+ hasNativeES2Methods = isGLES2() || isExtensionAvailable("GL_ARB_ES2_compatibility") ;
+ }
+
+ /**
+ * Updates the platform's 'GLX' function cache
+ */
+ protected abstract void updateGLXProcAddressTable();
+
+ protected boolean hasNativeES2Methods = false;
+
+ public final boolean hasNativeES2Methods() { return hasNativeES2Methods; }
+
+ /**
+ * Returns true if the specified OpenGL core- or extension-function can be
+ * successfully called using this GL context given the current host (OpenGL
+ * <i>client</i>) and display (OpenGL <i>server</i>) configuration.
+ *
+ * See {@link GL#isFunctionAvailable(String)} for more details.
+ *
+ * @param glFunctionName the name of the OpenGL function (e.g., use
+ * "glPolygonOffsetEXT" or "glPolygonOffset" to check if the {@link
+ * javax.media.opengl.GL#glPolygonOffset(float,float)} is available).
+ */
+ public boolean isFunctionAvailable(String glFunctionName) {
+ // Check GL 1st (cached)
+ ProcAddressTable pTable = getGLProcAddressTable(); // null if ctx not created once
+ if(null!=pTable) {
+ try {
+ if(0!=pTable.getAddressFor(glFunctionName)) {
+ return true;
+ }
+ } catch (Exception e) {}
+ }
+
+ // Check platform extensions 2nd (cached) - had to be enabled once
+ pTable = getPlatformExtProcAddressTable(); // null if ctx not created once
+ if(null!=pTable) {
+ try {
+ if(0!=pTable.getAddressFor(glFunctionName)) {
+ return true;
+ }
+ } catch (Exception e) {}
+ }
+
+ // dynamic function lookup at last incl name aliasing (not cached)
+ DynamicLookupHelper dynLookup = getDrawableImpl().getGLDynamicLookupHelper();
+ String tmpBase = GLExtensionNames.normalizeVEN(GLExtensionNames.normalizeARB(glFunctionName, true), true);
+ long addr = 0;
+ int variants = GLExtensionNames.getFuncNamePermutationNumber(tmpBase);
+ for(int i = 0; 0==addr && i < variants; i++) {
+ String tmp = GLExtensionNames.getFuncNamePermutation(tmpBase, i);
+ try {
+ addr = dynLookup.dynamicLookupFunction(tmp);
+ } catch (Exception e) { }
+ }
+ if(0!=addr) {
+ return true;
+ }
+ return false;
+ }
+
+ /**
+ * Returns true if the specified OpenGL extension can be
+ * successfully called using this GL context given the current host (OpenGL
+ * <i>client</i>) and display (OpenGL <i>server</i>) configuration.
+ *
+ * See {@link GL#isExtensionAvailable(String)} for more details.
+ *
+ * @param glExtensionName the name of the OpenGL extension (e.g.,
+ * "GL_VERTEX_PROGRAM_ARB").
+ */
+ public boolean isExtensionAvailable(String glExtensionName) {
+ if(null!=extensionAvailability) {
+ return extensionAvailability.isExtensionAvailable(mapToRealGLExtensionName(glExtensionName));
+ }
+ return false;
+ }
+
+ public String getPlatformExtensionsString() {
+ if(null!=extensionAvailability) {
+ return extensionAvailability.getPlatformExtensionsString();
+ }
+ return null;
+ }
+
+ public String getGLExtensionsString() {
+ if(null!=extensionAvailability) {
+ return extensionAvailability.getGLExtensionsString();
+ }
+ return null;
+ }
+
+ public final boolean isExtensionCacheInitialized() {
+ if(null!=extensionAvailability) {
+ return extensionAvailability.isInitialized();
+ }
+ return false;
+ }
+
+ protected static String getContextFQN(AbstractGraphicsDevice device, int major, int minor, int ctxProfileBits, int ctxImplBits) {
+ return device.getUniqueID() + "-" + toHexString(compose8bit(major, minor, ctxProfileBits, ctxImplBits));
+ }
+
+ protected String getContextFQN() {
+ return contextFQN;
+ }
+
+ /** Indicates which floating-point pbuffer implementation is in
+ use. Returns one of GLPbuffer.APPLE_FLOAT, GLPbuffer.ATI_FLOAT,
+ or GLPbuffer.NV_FLOAT. */
+ public int getFloatingPointMode() throws GLException {
+ throw new GLException("Not supported on non-pbuffer contexts");
+ }
+
+ /** On some platforms the mismatch between OpenGL's coordinate
+ system (origin at bottom left) and the window system's
+ coordinate system (origin at top left) necessitates a vertical
+ flip of pixels read from offscreen contexts. */
+ public abstract boolean offscreenImageNeedsVerticalFlip();
+
+ /** Only called for offscreen contexts; needed by glReadPixels */
+ public abstract int getOffscreenContextPixelDataType();
+
+
+ //----------------------------------------------------------------------
+ // Helpers for buffer object optimizations
+
+ public void setBufferSizeTracker(GLBufferSizeTracker bufferSizeTracker) {
+ this.bufferSizeTracker = bufferSizeTracker;
+ }
+
+ public GLBufferSizeTracker getBufferSizeTracker() {
+ return bufferSizeTracker;
+ }
+
+ public GLBufferStateTracker getBufferStateTracker() {
+ return bufferStateTracker;
+ }
+
+ public GLStateTracker getGLStateTracker() {
+ return glStateTracker;
+ }
+
+ //---------------------------------------------------------------------------
+ // Helpers for context optimization where the last context is left
+ // current on the OpenGL worker thread
+ //
+
+ public boolean hasWaiters() {
+ return lock.hasWaiters();
+ }
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/GLContextLock.java b/src/jogl/classes/jogamp/opengl/GLContextLock.java
new file mode 100644
index 000000000..ea78f5209
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLContextLock.java
@@ -0,0 +1,157 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import javax.media.opengl.*;
+
+/** Implements the makeCurrent / release locking behavior of the
+ GLContext class. When "fail fast mode" is enabled, attempts to
+ lock the same GLContextLock on more than one thread cause
+ GLException to be raised. This lock is not recursive. Attempts to
+ lock it more than once on a given thread will cause GLException to
+ be raised. */
+
+public class GLContextLock {
+ protected static final boolean DEBUG = GLContextImpl.DEBUG;
+
+ static class SyncData {
+ boolean failFastMode = true;
+ Thread owner = null;
+ int waiters = 0;
+ Exception lockedStack = null; // only enabled if DEBUG
+ }
+ private SyncData sdata = new SyncData(); // synchronized (flow/mem) mutable access
+
+ /** Locks this GLContextLock on the current thread. If fail fast
+ mode is enabled and the GLContextLock is already owned by
+ another thread, throws GLException. */
+ public final void lock() throws GLException {
+ synchronized(sdata) {
+ Thread current = Thread.currentThread();
+ if (sdata.owner == null) {
+ sdata.owner = current;
+ if(DEBUG) {
+ sdata.lockedStack = new Exception("Error: Previously made current (1) by "+sdata.owner+", lock: "+this);
+ }
+ } else if (sdata.owner != current) {
+ while (sdata.owner != null) {
+ if (sdata.failFastMode) {
+ if(null!=sdata.lockedStack) {
+ sdata.lockedStack.printStackTrace();
+ }
+ throw new GLException("Error: Attempt to make context current on thread " + current +
+ " which is already current on thread " + sdata.owner);
+ } else {
+ try {
+ ++sdata.waiters;
+ sdata.wait();
+ } catch (InterruptedException e) {
+ throw new GLException(e);
+ } finally {
+ --sdata.waiters;
+ }
+ }
+ }
+ sdata.owner = current;
+ if(DEBUG) {
+ sdata.lockedStack = new Exception("Previously made current (2) by "+sdata.owner+", lock: "+this);
+ }
+ } else {
+ throw new GLException("Attempt to make the same context current twice on thread " + current);
+ }
+ }
+ }
+
+ /** Unlocks this GLContextLock. */
+ public final void unlock() throws GLException {
+ synchronized (sdata) {
+ Thread current = Thread.currentThread();
+ if (sdata.owner == current) {
+ sdata.owner = null;
+ sdata.lockedStack = null;
+ // Assuming notify() implementation weaks up the longest waiting thread, to avoid starvation.
+ // Otherwise we would need to have a Thread queue implemented, using sleep(timeout) and interrupt.
+ sdata.notify();
+ } else {
+ if (sdata.owner != null) {
+ throw new GLException("Attempt by thread " + current +
+ " to release context owned by thread " + sdata.owner);
+ } else {
+ throw new GLException("Attempt by thread " + current +
+ " to release unowned context");
+ }
+ }
+ }
+ }
+
+ /** Indicates whether this lock is held by the current thread. */
+ public final boolean isHeld() {
+ synchronized(sdata) {
+ return (Thread.currentThread() == sdata.owner);
+ }
+ }
+
+ public final void setFailFastMode(boolean onOrOff) {
+ synchronized(sdata) {
+ sdata.failFastMode = onOrOff;
+ }
+ }
+
+ public final boolean getFailFastMode() {
+ synchronized(sdata) {
+ return sdata.failFastMode;
+ }
+ }
+
+ public final boolean hasWaiters() {
+ synchronized(sdata) {
+ return (0 != sdata.waiters);
+ }
+ }
+
+ /** holding the owners stack trace when lock is acquired and DEBUG is true */
+ public final Exception getLockedStack() {
+ synchronized(sdata) {
+ return sdata.lockedStack;
+ }
+ }
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/GLContextShareSet.java b/src/jogl/classes/jogamp/opengl/GLContextShareSet.java
new file mode 100644
index 000000000..7be06b698
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLContextShareSet.java
@@ -0,0 +1,293 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+// FIXME: refactor Java SE dependencies
+// import java.awt.GraphicsConfiguration;
+// import java.awt.GraphicsDevice;
+// import java.awt.GraphicsEnvironment;
+import java.lang.ref.*;
+import java.util.*;
+import javax.media.opengl.*;
+
+/** Provides a mechanism by which OpenGL contexts can share textures
+ and display lists in the face of multithreading and asynchronous
+ context creation as is inherent in the AWT and Swing. */
+
+public class GLContextShareSet {
+ // FIXME: refactor Java SE dependencies
+ // private static boolean forceTracking = Debug.isPropertyDefined("jogl.glcontext.forcetracking");
+ private static final boolean DEBUG = Debug.debug("GLContext");
+
+ // This class is implemented with a WeakHashMap that goes from the
+ // contexts as keys to a complex data structure as value that tracks
+ // context creation and deletion.
+
+ private static Map/*<GLContext, ShareSet>*/ shareMap = new WeakHashMap();
+ private static Object dummyValue = new Object();
+
+ private static class ShareSet {
+ private Map allShares = new WeakHashMap();
+ private Map createdShares = new WeakHashMap();
+ private Map destroyedShares = new WeakHashMap();
+
+ public void add(GLContext ctx) {
+ if (allShares.put(ctx, dummyValue) == null) {
+ // FIXME: downcast to GLContextImpl undesirable
+ if (((GLContextImpl) ctx).isCreated()) {
+ createdShares.put(ctx, dummyValue);
+ } else {
+ destroyedShares.put(ctx, dummyValue);
+ }
+ }
+ }
+
+ public GLContext getCreatedShare(GLContext ignore) {
+ for (Iterator iter = createdShares.keySet().iterator(); iter.hasNext(); ) {
+ GLContext ctx = (GLContext) iter.next();
+ if (ctx != ignore) {
+ return ctx;
+ }
+ }
+ return null;
+ }
+
+ public void contextCreated(GLContext ctx) {
+ Object res = destroyedShares.remove(ctx);
+ assert res != null : "State of ShareSet corrupted; thought context " +
+ ctx + " should have been in destroyed set but wasn't";
+ res = createdShares.put(ctx, dummyValue);
+ assert res == null : "State of ShareSet corrupted; thought context " +
+ ctx + " shouldn't have been in created set but was";
+ }
+
+ public void contextDestroyed(GLContext ctx) {
+ Object res = createdShares.remove(ctx);
+ assert res != null : "State of ShareSet corrupted; thought context " +
+ ctx + " should have been in created set but wasn't";
+ res = destroyedShares.put(ctx, dummyValue);
+ assert res == null : "State of ShareSet corrupted; thought context " +
+ ctx + " shouldn't have been in destroyed set but was";
+ }
+ }
+
+ /** Indicate that contexts <code>share1</code> and
+ <code>share2</code> will share textures and display lists. Both
+ must be non-null. */
+ public static synchronized void registerSharing(GLContext share1, GLContext share2) {
+ if (share1 == null || share2 == null) {
+ throw new IllegalArgumentException("Both share1 and share2 must be non-null");
+ }
+ ShareSet share = entryFor(share1);
+ if (share == null) {
+ share = entryFor(share2);
+ }
+ if (share == null) {
+ share = new ShareSet();
+ }
+ share.add(share1);
+ share.add(share2);
+ addEntry(share1, share);
+ addEntry(share2, share);
+ }
+
+ public static synchronized GLContext getShareContext(GLContext contextToCreate) {
+ ShareSet share = entryFor(contextToCreate);
+ if (share == null) {
+ return null;
+ }
+ return share.getCreatedShare(contextToCreate);
+ }
+
+ public static synchronized void contextCreated(GLContext context) {
+ ShareSet share = entryFor(context);
+ if (share != null) {
+ share.contextCreated(context);
+ }
+ }
+
+ public static synchronized void contextDestroyed(GLContext context) {
+ ShareSet share = entryFor(context);
+ if (share != null) {
+ share.contextDestroyed(context);
+ }
+ }
+
+ /** In order to avoid glGet calls for buffer object checks related
+ to glVertexPointer, etc. calls as well as glMapBuffer calls, we
+ need to share the same GLBufferSizeTracker object between
+ contexts sharing textures and display lists. For now we keep
+ this mechanism orthogonal to the GLObjectTracker to hopefully
+ keep things easier to understand. (The GLObjectTracker is
+ currently only needed in a fairly esoteric case, when the
+ Java2D/JOGL bridge is active, but the GLBufferSizeTracker
+ mechanism is now always required.) */
+ public static void registerForBufferObjectSharing(GLContext olderContextOrNull, GLContext newContext) {
+ // FIXME: downcasts to GLContextImpl undesirable
+ GLContextImpl older = (GLContextImpl) olderContextOrNull;
+ GLContextImpl newer = (GLContextImpl) newContext;
+ GLBufferSizeTracker tracker = null;
+ if (older != null) {
+ tracker = older.getBufferSizeTracker();
+ assert (tracker != null)
+ : "registerForBufferObjectSharing was not called properly for the older context, or has a bug in it";
+ }
+ if (tracker == null) {
+ tracker = new GLBufferSizeTracker();
+ }
+ newer.setBufferSizeTracker(tracker);
+ }
+
+ // FIXME: refactor Java SE dependencies
+ // /** Indicates that the two supplied contexts (which must be able to
+ // share textures and display lists) should be in the same
+ // namespace for tracking of server-side object creation and
+ // deletion. Because the sharing necessary behind the scenes is
+ // different than that requested at the user level, the two notions
+ // are different. This must be called immediately after the
+ // creation of the new context (which is the second argument)
+ // before any server-side OpenGL objects have been created in that
+ // context. */
+ // public static void registerForObjectTracking(GLContext olderContextOrNull,
+ // GLContext newContext,
+ // GLContext realShareContext) {
+ // if (isObjectTrackingEnabled() || isObjectTrackingDebuggingEnabled()) {
+ // GLContextImpl impl1 = null;
+ // GLContextImpl impl2 = null;
+ // GLObjectTracker tracker = null;
+ //
+ // synchronized (GLContextShareSet.class) {
+ // if (olderContextOrNull != null &&
+ // newContext != null) {
+ // if (entryFor(olderContextOrNull) != entryFor(newContext)) {
+ // throw new IllegalArgumentException("old and new contexts must be able to share textures and display lists");
+ // }
+ // }
+ //
+ // // FIXME: downcast to GLContextImpl undesirable
+ // impl1 = (GLContextImpl) olderContextOrNull;
+ // impl2 = (GLContextImpl) newContext;
+ //
+ // GLObjectTracker deletedObjectTracker = null;
+ // GLContextImpl shareImpl = (GLContextImpl) realShareContext;
+ // // Before we zap the "user-level" object trackers, make sure
+ // // that all contexts in the share set share the destroyed object
+ // // tracker
+ // if (shareImpl != null) {
+ // deletedObjectTracker = shareImpl.getDeletedObjectTracker();
+ // }
+ // if (deletedObjectTracker == null) {
+ // // Must create one and possibly set it up in the older context
+ // deletedObjectTracker = new GLObjectTracker();
+ // if (DEBUG) {
+ // System.err.println("Created deletedObjectTracker " + deletedObjectTracker + " because " +
+ // ((shareImpl == null) ? "shareImpl was null" : "shareImpl's (" + shareImpl + ") deletedObjectTracker was null"));
+ // }
+ //
+ // if (shareImpl != null) {
+ // // FIXME: think should really assert in this case
+ // shareImpl.setDeletedObjectTracker(deletedObjectTracker);
+ // if (DEBUG) {
+ // System.err.println("Set deletedObjectTracker " + deletedObjectTracker + " in shareImpl context " + shareImpl);
+ // }
+ // }
+ // }
+ // impl2.setDeletedObjectTracker(deletedObjectTracker);
+ // if (DEBUG) {
+ // System.err.println("Set deletedObjectTracker " + deletedObjectTracker + " in impl2 context " + impl2);
+ // }
+ // }
+ //
+ // // Must not hold lock around this operation
+ // // Don't share object trackers with the primordial share context from Java2D
+ // if (Java2D.isOGLPipelineActive()) {
+ // // FIXME: probably need to do something different here
+ // // Need to be able to figure out the GraphicsDevice for the
+ // // older context if it's on-screen
+ // GraphicsDevice device = GraphicsEnvironment.
+ // getLocalGraphicsEnvironment().
+ // getDefaultScreenDevice();
+ // GLContext j2dShareContext = Java2D.getShareContext(device);
+ // if (impl1 != null && impl1 == j2dShareContext) {
+ // impl1 = null;
+ // }
+ // }
+ //
+ // synchronized (GLContextShareSet.class) {
+ // if (impl1 != null) {
+ // tracker = impl1.getObjectTracker();
+ // assert (tracker != null)
+ // : "registerForObjectTracking was not called properly for the older context";
+ // }
+ // if (tracker == null) {
+ // tracker = new GLObjectTracker();
+ // }
+ // // Note that we don't assert that the tracker is non-null for
+ // // impl2 because the way we use this functionality we actually
+ // // overwrite the initially-set object tracker in the new context
+ // impl2.setObjectTracker(tracker);
+ // }
+ // }
+ // }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+
+
+ private static ShareSet entryFor(GLContext context) {
+ return (ShareSet) shareMap.get(context);
+ }
+
+ private static void addEntry(GLContext context, ShareSet share) {
+ if (shareMap.get(context) == null) {
+ shareMap.put(context, share);
+ }
+ }
+
+ // FIXME: refactor Java SE dependencies
+ // private static boolean isObjectTrackingEnabled() {
+ // return ((Java2D.isOGLPipelineActive() && Java2D.isFBOEnabled()) ||
+ // isObjectTrackingDebuggingEnabled());
+ // }
+ //
+ // private static boolean isObjectTrackingDebuggingEnabled() {
+ // return forceTracking;
+ // }
+}
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java b/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
new file mode 100644
index 000000000..51c87b9ec
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
@@ -0,0 +1,452 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.nio.*;
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+
+/** Extends GLDrawableFactory with a few methods for handling
+ typically software-accelerated offscreen rendering (Device
+ Independent Bitmaps on Windows, pixmaps on X11). Direct access to
+ these GLDrawables is not supplied directly to end users, though
+ they may be instantiated by the GLJPanel implementation. */
+public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
+ protected static final boolean DEBUG = GLDrawableImpl.DEBUG;
+
+ protected GLDrawableFactoryImpl() {
+ super();
+ }
+
+ /**
+ * Returns the shared device mapped to the <code>device</code> {@link AbstractGraphicsDevice#getConnection()},
+ * either a preexisting or newly created, or <code>null</code> if creation failed or not supported.<br>
+ * Creation of the shared context is tried only once.
+ *
+ * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared device to be used, may be <code>null</code> for the platform's default device.
+ */
+ protected final AbstractGraphicsDevice getOrCreateSharedDevice(AbstractGraphicsDevice device) {
+ if(null==device) {
+ device = getDefaultDevice();
+ if(null==device) {
+ throw new InternalError("no default device");
+ }
+ if (GLProfile.DEBUG) {
+ System.err.println("Info: GLDrawableFactoryImpl.getOrCreateSharedContext: using default device : "+device);
+ }
+ } else if( !getIsDeviceCompatible(device) ) {
+ if (GLProfile.DEBUG) {
+ System.err.println("Info: GLDrawableFactoryImpl.getOrCreateSharedContext: device not compatible : "+device);
+ }
+ return null;
+ }
+ return getOrCreateSharedDeviceImpl(device);
+ }
+ protected abstract AbstractGraphicsDevice getOrCreateSharedDeviceImpl(AbstractGraphicsDevice device);
+
+ /**
+ * Returns the GLDynamicLookupHelper
+ * @param profile if EGL/ES, profile <code>1</code> refers to ES1 and <code>2</code> to ES2,
+ * otherwise the profile is ignored.
+ */
+ public abstract GLDynamicLookupHelper getGLDynamicLookupHelper(int profile);
+
+ //---------------------------------------------------------------------------
+ // Dispatching GLDrawable construction in respect to the NativeSurface Capabilities
+ //
+ public GLDrawable createGLDrawable(NativeSurface target) {
+ if (target == null) {
+ throw new IllegalArgumentException("Null target");
+ }
+ AbstractGraphicsConfiguration config = target.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+ AbstractGraphicsDevice adevice = config.getScreen().getDevice();
+ GLDrawable result = null;
+ adevice.lock();
+ try {
+ if(caps.isOnscreen()) {
+ if(DEBUG) {
+ System.err.println("GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: "+target);
+ }
+ result = createOnscreenDrawableImpl(target);
+ } else {
+ if( ! ( target instanceof SurfaceChangeable ) ) {
+ throw new IllegalArgumentException("Passed NativeSurface must implement SurfaceChangeable for offscreen: "+target);
+ }
+ if(DEBUG) {
+ System.err.println("GLDrawableFactoryImpl.createGLDrawable -> OffScreenDrawable (PBuffer: "+caps.isPBuffer()+"): "+target);
+ }
+ result = createOffscreenDrawableImpl(target);
+ }
+ } finally {
+ adevice.unlock();
+ }
+ if(DEBUG) {
+ System.err.println("GLDrawableFactoryImpl.createGLDrawable: "+result);
+ }
+ return result;
+ }
+
+ //---------------------------------------------------------------------------
+ //
+ // Onscreen GLDrawable construction
+ //
+
+ protected abstract GLDrawableImpl createOnscreenDrawableImpl(NativeSurface target);
+
+ //---------------------------------------------------------------------------
+ //
+ // PBuffer GLDrawable construction
+ //
+
+ public abstract boolean canCreateGLPbuffer(AbstractGraphicsDevice device);
+
+ public GLPbuffer createGLPbuffer(AbstractGraphicsDevice deviceReq,
+ GLCapabilitiesImmutable capsRequested,
+ GLCapabilitiesChooser chooser,
+ int width,
+ int height,
+ GLContext shareWith) {
+ if(height<=0 || height<=0) {
+ throw new GLException("Width and height of pbuffer must be positive (were (" +
+ width + ", " + height + "))");
+ }
+
+ AbstractGraphicsDevice device = getOrCreateSharedDevice(deviceReq);
+ if(null == device) {
+ throw new GLException("No shared device for requested: "+deviceReq);
+ }
+
+ if (!canCreateGLPbuffer(device)) {
+ throw new GLException("Pbuffer support not available with device: "+device);
+ }
+
+ GLCapabilitiesImmutable capsChosen = GLGraphicsConfigurationUtil.fixGLPBufferGLCapabilities(capsRequested);
+ GLDrawableImpl drawable = null;
+ device.lock();
+ try {
+ drawable = (GLDrawableImpl) createGLDrawable( createOffscreenSurfaceImpl(device, capsChosen, capsRequested, chooser, width, height) );
+ } finally {
+ device.unlock();
+ }
+
+ if(null==drawable) {
+ throw new GLException("Could not create Pbuffer drawable for: "+device+", "+capsChosen+", "+width+"x"+height);
+ }
+ return new GLPbufferImpl( drawable, shareWith);
+ }
+
+
+ //---------------------------------------------------------------------------
+ //
+ // Offscreen GLDrawable construction
+ //
+
+ protected abstract GLDrawableImpl createOffscreenDrawableImpl(NativeSurface target) ;
+
+ public GLDrawable createOffscreenDrawable(AbstractGraphicsDevice deviceReq,
+ GLCapabilitiesImmutable capsRequested,
+ GLCapabilitiesChooser chooser,
+ int width,
+ int height) {
+ if(width<=0 || height<=0) {
+ throw new GLException("Width and height of pbuffer must be positive (were (" +
+ width + ", " + height + "))");
+ }
+ AbstractGraphicsDevice device = getOrCreateSharedDevice(deviceReq);
+ if(null == device) {
+ throw new GLException("No shared device for requested: "+deviceReq);
+ }
+ GLCapabilitiesImmutable capsChosen = GLGraphicsConfigurationUtil.fixOffScreenGLCapabilities(capsRequested, canCreateGLPbuffer(deviceReq));
+
+ device.lock();
+ try {
+ return createGLDrawable( createOffscreenSurfaceImpl(device, capsChosen, capsRequested, chooser, width, height) );
+ } finally {
+ device.unlock();
+ }
+ }
+
+ public NativeSurface createOffscreenSurface(AbstractGraphicsDevice deviceReq,
+ GLCapabilitiesImmutable capsRequested,
+ GLCapabilitiesChooser chooser,
+ int width, int height) {
+ AbstractGraphicsDevice device = getOrCreateSharedDevice(deviceReq);
+ if(null == device) {
+ throw new GLException("No shared device for requested: "+deviceReq);
+ }
+ GLCapabilitiesImmutable capsChosen = GLGraphicsConfigurationUtil.fixOffScreenGLCapabilities(capsRequested, canCreateGLPbuffer(deviceReq));
+
+ device.lock();
+ try {
+ return createOffscreenSurfaceImpl(device, capsChosen, capsRequested, chooser, width, height);
+ } finally {
+ device.unlock();
+ }
+ }
+
+ /**
+ * creates an offscreen NativeSurface, which must implement SurfaceChangeable as well,
+ * so the windowing system related implementation is able to set the surface handle.
+ */
+ protected abstract NativeSurface createOffscreenSurfaceImpl(AbstractGraphicsDevice device,
+ GLCapabilitiesImmutable capabilities, GLCapabilitiesImmutable capsRequested,
+ GLCapabilitiesChooser chooser,
+ int width, int height);
+
+ //---------------------------------------------------------------------------
+ //
+ // External GLDrawable construction
+ //
+
+ protected abstract GLContext createExternalGLContextImpl();
+
+ public GLContext createExternalGLContext() {
+ NativeWindowFactory.getDefaultToolkitLock().lock();
+ try {
+ return createExternalGLContextImpl();
+ } finally {
+ NativeWindowFactory.getDefaultToolkitLock().unlock();
+ }
+ }
+
+ protected abstract GLDrawable createExternalGLDrawableImpl();
+
+ public GLDrawable createExternalGLDrawable() {
+ NativeWindowFactory.getDefaultToolkitLock().lock();
+ try {
+ return createExternalGLDrawableImpl();
+ } finally {
+ NativeWindowFactory.getDefaultToolkitLock().unlock();
+ }
+ }
+
+
+ //---------------------------------------------------------------------------
+ //
+ // GLDrawableFactoryImpl details
+ //
+
+ protected void maybeDoSingleThreadedWorkaround(Runnable action) {
+ if (Threading.isSingleThreaded() &&
+ !Threading.isOpenGLThread()) {
+ Threading.invokeOnOpenGLThread(action);
+ } else {
+ action.run();
+ }
+ }
+
+ /**
+ * Returns the sole GLDrawableFactoryImpl instance.
+ *
+ * @param glProfile GLProfile to determine the factory type, ie EGLDrawableFactory,
+ * or one of the native GLDrawableFactory's, ie X11/GLX, Windows/WGL or MacOSX/CGL.
+ */
+ public static GLDrawableFactoryImpl getFactoryImpl(GLProfile glp) {
+ return (GLDrawableFactoryImpl) getFactory(glp);
+ }
+
+ //---------------------------------------------------------------------------
+ // Support for Java2D/JOGL bridge on Mac OS X; the external
+ // GLDrawable mechanism in the public API is sufficient to
+ // implement this functionality on all other platforms
+ //
+
+ public abstract boolean canCreateContextOnJava2DSurface(AbstractGraphicsDevice device);
+
+ public abstract GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith)
+ throws GLException;
+
+ //----------------------------------------------------------------------
+ // Gamma adjustment support
+ // Thanks to the LWJGL team for illustrating how to make these
+ // adjustments on various OSs.
+
+ /*
+ * Portions Copyright (c) 2002-2004 LWJGL Project
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'LWJGL' nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+ /**
+ * Sets the gamma, brightness, and contrast of the current main
+ * display. Returns true if the settings were changed, false if
+ * not. If this method returns true, the display settings will
+ * automatically be reset upon JVM exit (assuming the JVM does not
+ * crash); if the user wishes to change the display settings back to
+ * normal ahead of time, use resetDisplayGamma(). Throws
+ * IllegalArgumentException if any of the parameters were
+ * out-of-bounds.
+ *
+ * @param gamma The gamma value, typically > 1.0 (default value is
+ * 1.0)
+ * @param brightness The brightness value between -1.0 and 1.0,
+ * inclusive (default value is 0)
+ * @param contrast The contrast, greater than 0.0 (default value is 1)
+ * @throws IllegalArgumentException if any of the parameters were
+ * out-of-bounds
+ */
+ public boolean setDisplayGamma(float gamma, float brightness, float contrast) throws IllegalArgumentException {
+ if ((brightness < -1.0f) || (brightness > 1.0f)) {
+ throw new IllegalArgumentException("Brightness must be between -1.0 and 1.0");
+ }
+ if (contrast < 0) {
+ throw new IllegalArgumentException("Contrast must be greater than 0.0");
+ }
+ // FIXME: ensure gamma is > 1.0? Are smaller / negative values legal?
+ int rampLength = getGammaRampLength();
+ if (rampLength == 0) {
+ return false;
+ }
+ float[] gammaRamp = new float[rampLength];
+ for (int i = 0; i < rampLength; i++) {
+ float intensity = (float) i / (float) (rampLength - 1);
+ // apply gamma
+ float rampEntry = (float) java.lang.Math.pow(intensity, gamma);
+ // apply brightness
+ rampEntry += brightness;
+ // apply contrast
+ rampEntry = (rampEntry - 0.5f) * contrast + 0.5f;
+ // Clamp entry to [0, 1]
+ if (rampEntry > 1.0f)
+ rampEntry = 1.0f;
+ else if (rampEntry < 0.0f)
+ rampEntry = 0.0f;
+ gammaRamp[i] = rampEntry;
+ }
+ registerGammaShutdownHook();
+ return setGammaRamp(gammaRamp);
+ }
+
+ public synchronized void resetDisplayGamma() {
+ if (gammaShutdownHook == null) {
+ throw new IllegalArgumentException("Should not call this unless setDisplayGamma called first");
+ }
+ resetGammaRamp(originalGammaRamp);
+ unregisterGammaShutdownHook();
+ }
+
+ //------------------------------------------------------
+ // Gamma-related methods to be implemented by subclasses
+ //
+
+ /** Returns the length of the computed gamma ramp for this OS and
+ hardware. Returns 0 if gamma changes are not supported. */
+ protected int getGammaRampLength() {
+ return 0;
+ }
+
+ /** Sets the gamma ramp for the main screen. Returns false if gamma
+ ramp changes were not supported. */
+ protected boolean setGammaRamp(float[] ramp) {
+ return false;
+ }
+
+ /** Gets the current gamma ramp. This is basically an opaque value
+ used only on some platforms to reset the gamma ramp to its
+ original settings. */
+ protected Buffer getGammaRamp() {
+ return null;
+ }
+
+ /** Resets the gamma ramp, potentially using the specified Buffer as
+ data to restore the original values. */
+ protected void resetGammaRamp(Buffer originalGammaRamp) {
+ }
+
+ // Shutdown hook mechanism for resetting gamma
+ private boolean gammaShutdownHookRegistered;
+ private Thread gammaShutdownHook;
+ private Buffer originalGammaRamp;
+ private synchronized void registerGammaShutdownHook() {
+ if (gammaShutdownHookRegistered)
+ return;
+ if (gammaShutdownHook == null) {
+ gammaShutdownHook = new Thread(new Runnable() {
+ public void run() {
+ synchronized (GLDrawableFactoryImpl.this) {
+ resetGammaRamp(originalGammaRamp);
+ }
+ }
+ });
+ originalGammaRamp = getGammaRamp();
+ }
+ Runtime.getRuntime().addShutdownHook(gammaShutdownHook);
+ gammaShutdownHookRegistered = true;
+ }
+
+ private synchronized void unregisterGammaShutdownHook() {
+ if (!gammaShutdownHookRegistered)
+ return;
+ if (gammaShutdownHook == null) {
+ throw new InternalError("Error in gamma shutdown hook logic");
+ }
+ Runtime.getRuntime().removeShutdownHook(gammaShutdownHook);
+ gammaShutdownHookRegistered = false;
+ // Leave the original gamma ramp data alone
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
new file mode 100644
index 000000000..4aae89bcf
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
@@ -0,0 +1,386 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.util.*;
+import javax.media.opengl.*;
+
+/** Encapsulates the implementation of most of the GLAutoDrawable's
+ methods to be able to share it between GLCanvas and GLJPanel. */
+
+public class GLDrawableHelper {
+ protected static final boolean DEBUG = GLDrawableImpl.DEBUG;
+ private static final boolean VERBOSE = Debug.verbose();
+ private Object listenersLock = new Object();
+ private List listeners;
+ private volatile boolean listenersIter; // avoid java.util.ConcurrentModificationException
+ private Set listenersToBeInit;
+ private boolean autoSwapBufferMode;
+ private Object glRunnablesLock = new Object();
+ private ArrayList glRunnables;
+ private GLAnimatorControl animatorCtrl;
+
+ public GLDrawableHelper() {
+ reset();
+ }
+
+ public final void reset() {
+ synchronized(listenersLock) {
+ listeners = new ArrayList();
+ listenersIter = false;
+ listenersToBeInit = new HashSet();
+ }
+ autoSwapBufferMode = true;
+ synchronized(glRunnablesLock) {
+ glRunnables = new ArrayList();
+ }
+ animatorCtrl = null;
+ }
+
+ public final String toString() {
+ StringBuffer sb = new StringBuffer();
+ sb.append("GLAnimatorControl: "+animatorCtrl+", ");
+ synchronized(listenersLock) {
+ sb.append("GLEventListeners num "+listeners.size()+" [");
+ listenersIter = true;
+ for (int i=0; i < listeners.size(); i++) {
+ Object l = listeners.get(i);
+ sb.append(l);
+ sb.append("[init ");
+ sb.append( !listenersToBeInit.contains(l) );
+ sb.append("], ");
+ }
+ listenersIter = false;
+ }
+ sb.append("]");
+ return sb.toString();
+ }
+
+ public final void addGLEventListener(GLEventListener listener) {
+ addGLEventListener(-1, listener);
+ }
+
+ public final void addGLEventListener(int index, GLEventListener listener) {
+ synchronized(listenersLock) {
+ if(0>index) {
+ index = listeners.size();
+ }
+ // GLEventListener may be added after context is created,
+ // hence we earmark initialization for the next display call.
+ listenersToBeInit.add(listener);
+ if(!listenersIter) {
+ // fast path
+ listeners.add(index, listener);
+ } else {
+ // copy mode in case this is issued while iterating, eg via init, display, ..
+ List newListeners = (List) ((ArrayList) listeners).clone();
+ newListeners.add(index, listener);
+ listeners = newListeners;
+ }
+ }
+ }
+
+ public final void removeGLEventListener(GLEventListener listener) {
+ synchronized(listenersLock) {
+ if(!listenersIter) {
+ // fast path
+ listeners.remove(listener);
+ } else {
+ // copy mode in case this is issued while iterating, eg via init, display, ..
+ List newListeners = (List) ((ArrayList) listeners).clone();
+ newListeners.remove(listener);
+ listeners = newListeners;
+ }
+ listenersToBeInit.remove(listener);
+ }
+ }
+
+ /**
+ * Issues {@link javax.media.opengl.GLEventListener#dispose(javax.media.opengl.GLAutoDrawable)}
+ * to all listeners.
+ * @param drawable
+ */
+ public final void dispose(GLAutoDrawable drawable) {
+ synchronized(listenersLock) {
+ listenersIter = true;
+ for (int i=0; i < listeners.size(); i++) {
+ GLEventListener listener = (GLEventListener) listeners.get(i) ;
+ listener.dispose(drawable);
+ }
+ listenersIter = false;
+ }
+ }
+
+ private final boolean init(GLEventListener l, GLAutoDrawable drawable, boolean sendReshape) {
+ if(listenersToBeInit.remove(l)) {
+ l.init(drawable);
+ if(sendReshape) {
+ reshape(l, drawable, 0, 0, drawable.getWidth(), drawable.getHeight(), true /* setViewport */);
+ }
+ return true;
+ }
+ return false;
+ }
+
+ public final void init(GLAutoDrawable drawable) {
+ synchronized(listenersLock) {
+ listenersIter = true;
+ for (int i=0; i < listeners.size(); i++) {
+ GLEventListener listener = (GLEventListener) listeners.get(i) ;
+
+ // If make current ctx, invoked by invokGL(..), results in a new ctx, init gets called.
+ // This may happen not just for initial setup, but for ctx recreation due to resource change (drawable/window),
+ // hence the must always be initialized unconditional.
+ listenersToBeInit.add(listener);
+
+ if ( ! init( listener, drawable, false ) ) {
+ throw new GLException("GLEventListener "+listener+" already initialized: "+drawable);
+ }
+ }
+ listenersIter = false;
+ }
+ }
+
+ public final void display(GLAutoDrawable drawable) {
+ synchronized(listenersLock) {
+ listenersIter = true;
+ for (int i=0; i < listeners.size(); i++) {
+ GLEventListener listener = (GLEventListener) listeners.get(i) ;
+ // GLEventListener may need to be init,
+ // in case this one is added after the realization of the GLAutoDrawable
+ init( listener, drawable, true ) ;
+ listener.display(drawable);
+ }
+ listenersIter = false;
+ }
+ execGLRunnables(drawable);
+ }
+
+ private final void reshape(GLEventListener listener, GLAutoDrawable drawable,
+ int x, int y, int width, int height, boolean setViewport) {
+ if(setViewport) {
+ drawable.getGL().glViewport(x, y, width, height);
+ }
+ listener.reshape(drawable, x, y, width, height);
+ }
+
+ public final void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+ synchronized(listenersLock) {
+ listenersIter = true;
+ for (int i=0; i < listeners.size(); i++) {
+ reshape((GLEventListener) listeners.get(i), drawable, x, y, width, height, 0==i);
+ }
+ listenersIter = false;
+ }
+ }
+
+ private final void execGLRunnables(GLAutoDrawable drawable) {
+ if(glRunnables.size()>0) {
+ // swap one-shot list asap
+ ArrayList _glRunnables = null;
+ synchronized(glRunnablesLock) {
+ if(glRunnables.size()>0) {
+ _glRunnables = glRunnables;
+ glRunnables = new ArrayList();
+ }
+ }
+ if(null!=_glRunnables) {
+ for (int i=0; i < _glRunnables.size(); i++) {
+ ((GLRunnable) _glRunnables.get(i)).run(drawable);
+ }
+ }
+ }
+ }
+
+ public final void setAnimator(GLAnimatorControl animator) throws GLException {
+ synchronized(glRunnablesLock) {
+ if(animatorCtrl!=animator && null!=animator && null!=animatorCtrl) {
+ throw new GLException("Trying to register GLAnimatorControl "+animator+", where "+animatorCtrl+" is already registered. Unregister first.");
+ }
+ animatorCtrl = animator;
+ }
+ }
+
+ public final GLAnimatorControl getAnimator() {
+ synchronized(glRunnablesLock) {
+ return animatorCtrl;
+ }
+ }
+
+ public final boolean isExternalAnimatorRunning() {
+ return ( null != animatorCtrl ) ? animatorCtrl.isStarted() && animatorCtrl.getThread() != Thread.currentThread() : false ;
+ }
+
+ public final boolean isExternalAnimatorAnimating() {
+ return ( null != animatorCtrl ) ? animatorCtrl.isAnimating() && animatorCtrl.getThread() != Thread.currentThread() : false ;
+ }
+
+ public final void invoke(GLAutoDrawable drawable, boolean wait, GLRunnable glRunnable) {
+ if( null == drawable || null == glRunnable ) {
+ return;
+ }
+ Throwable throwable = null;
+ GLRunnableTask rTask = null;
+ Object rTaskLock = new Object();
+ synchronized(rTaskLock) {
+ boolean deferred;
+ synchronized(glRunnablesLock) {
+ deferred = isExternalAnimatorAnimating();
+ if(!deferred) {
+ wait = false; // don't wait if exec immediatly
+ }
+ rTask = new GLRunnableTask(glRunnable,
+ wait ? rTaskLock : null,
+ wait /* catch Exceptions if waiting for result */);
+ glRunnables.add(rTask);
+ }
+ if( !deferred ) {
+ drawable.display();
+ } else if( wait ) {
+ try {
+ rTaskLock.wait(); // free lock, allow execution of rTask
+ } catch (InterruptedException ie) {
+ throwable = ie;
+ }
+ if(null==throwable) {
+ throwable = rTask.getThrowable();
+ }
+ if(null!=throwable) {
+ throw new RuntimeException(throwable);
+ }
+ }
+ }
+ }
+
+ public final void setAutoSwapBufferMode(boolean onOrOff) {
+ autoSwapBufferMode = onOrOff;
+ }
+
+ public final boolean getAutoSwapBufferMode() {
+ return autoSwapBufferMode;
+ }
+
+ private static final ThreadLocal perThreadInitAction = new ThreadLocal();
+
+ /** Principal helper method which runs a Runnable with the context
+ made current. This could have been made part of GLContext, but a
+ desired goal is to be able to implement GLAutoDrawable's in terms of
+ the GLContext's public APIs, and putting it into a separate
+ class helps ensure that we don't inadvertently use private
+ methods of the GLContext or its implementing classes.<br>
+ * <br>
+ * Remark: In case this method is called to dispose the GLDrawable/GLAutoDrawable,
+ * <code>initAction</code> shall be <code>null</code> to mark this cause.<br>
+ *
+ * @param drawable
+ * @param context
+ * @param runnable
+ * @param initAction
+ */
+ public final void invokeGL(GLDrawable drawable,
+ GLContext context,
+ Runnable runnable,
+ Runnable initAction) {
+ if(null==context) {
+ if (DEBUG) {
+ Exception e = new GLException(Thread.currentThread().getName()+" Info: GLDrawableHelper " + this + ".invokeGL(): NULL GLContext");
+ e.printStackTrace();
+ }
+ return;
+ }
+
+ if(null==initAction) {
+ // disposal case
+ if(!context.isCreated()) {
+ throw new GLException(Thread.currentThread().getName()+" GLDrawableHelper " + this + ".invokeGL(): Dispose case (no init action given): Native context is not created: "+context);
+ }
+ }
+
+ // Support for recursive makeCurrent() calls as well as calling
+ // other drawables' display() methods from within another one's
+ GLContext lastContext = GLContext.getCurrent();
+ Runnable lastInitAction = (Runnable) perThreadInitAction.get();
+ if (lastContext != null) {
+ lastContext.release();
+ }
+
+ int res = 0;
+ try {
+ res = context.makeCurrent();
+ if (res != GLContext.CONTEXT_NOT_CURRENT) {
+ if(null!=initAction) {
+ perThreadInitAction.set(initAction);
+ if (res == GLContext.CONTEXT_CURRENT_NEW) {
+ if (DEBUG) {
+ System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running initAction");
+ }
+ initAction.run();
+ }
+ }
+ if(null!=runnable) {
+ if (DEBUG && VERBOSE) {
+ System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running runnable");
+ }
+ runnable.run();
+ if (autoSwapBufferMode && null != initAction) {
+ if (drawable != null) {
+ drawable.swapBuffers();
+ }
+ }
+ }
+ }
+ } finally {
+ try {
+ if (res != GLContext.CONTEXT_NOT_CURRENT) {
+ context.release();
+ }
+ } catch (Exception e) {
+ }
+ if (lastContext != null) {
+ int res2 = lastContext.makeCurrent();
+ if (res2 == GLContext.CONTEXT_CURRENT_NEW) {
+ lastInitAction.run();
+ }
+ }
+ }
+ }
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
new file mode 100644
index 000000000..5459d886c
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
@@ -0,0 +1,221 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+
+public abstract class GLDrawableImpl implements GLDrawable {
+ protected static final boolean DEBUG = Debug.debug("GLDrawable");
+
+ protected GLDrawableImpl(GLDrawableFactory factory,
+ NativeSurface comp,
+ boolean realized) {
+ this.factory = factory;
+ this.surface = comp;
+ this.realized = realized;
+ this.requestedCapabilities = (GLCapabilitiesImmutable) surface.getGraphicsConfiguration().getNativeGraphicsConfiguration().getRequestedCapabilities();
+ }
+
+ /**
+ * Returns the DynamicLookupHelper
+ */
+ public abstract GLDynamicLookupHelper getGLDynamicLookupHelper();
+
+ public GLDrawableFactoryImpl getFactoryImpl() {
+ return (GLDrawableFactoryImpl) getFactory();
+ }
+
+ /** For offscreen GLDrawables (pbuffers and "pixmap" drawables),
+ indicates that native resources should be reclaimed. */
+ public void destroy() {
+ surface.getGraphicsConfiguration().getScreen().getDevice().lock();
+ try {
+ destroyImpl();
+ } finally {
+ surface.getGraphicsConfiguration().getScreen().getDevice().unlock();
+ }
+ }
+ protected void destroyImpl() {
+ throw new GLException("Should not call this (should only be called for offscreen GLDrawables)");
+ }
+
+ public final void swapBuffers() throws GLException {
+ GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)surface.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+ if ( caps.getDoubleBuffered() ) {
+ if(!surface.surfaceSwap()) {
+ int lockRes = lockSurface(); // it's recursive, so it's ok within [makeCurrent .. release]
+ if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
+ return;
+ }
+ try {
+ AbstractGraphicsDevice aDevice = getNativeSurface().getGraphicsConfiguration().getScreen().getDevice();
+ if (NativeSurface.LOCK_SURFACE_CHANGED == lockRes) {
+ updateHandle();
+ }
+ swapBuffersImpl();
+ } finally {
+ unlockSurface();
+ }
+ }
+ } else {
+ GLContext ctx = GLContext.getCurrent();
+ if(null!=ctx && ctx.getGLDrawable()==this) {
+ ctx.getGL().glFinish();
+ }
+ }
+ surface.surfaceUpdated(this, surface, System.currentTimeMillis());
+ }
+ protected abstract void swapBuffersImpl();
+
+ public static String toHexString(long hex) {
+ return "0x" + Long.toHexString(hex);
+ }
+
+ public GLProfile getGLProfile() {
+ return requestedCapabilities.getGLProfile();
+ }
+
+ public GLCapabilitiesImmutable getChosenGLCapabilities() {
+ return (GLCapabilitiesImmutable) surface.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+ }
+
+ public GLCapabilitiesImmutable getRequestedGLCapabilities() {
+ return requestedCapabilities;
+ }
+
+ public NativeSurface getNativeSurface() {
+ return surface;
+ }
+
+ protected void destroyHandle() {}
+ protected void updateHandle() {}
+
+ public long getHandle() {
+ return surface.getSurfaceHandle();
+ }
+
+ public GLDrawableFactory getFactory() {
+ return factory;
+ }
+
+ public final synchronized void setRealized(boolean realizedArg) {
+ if ( realized != realizedArg ) {
+ if(DEBUG) {
+ System.err.println("setRealized: "+getClass().getName()+" "+realized+" -> "+realizedArg);
+ }
+ realized = realizedArg;
+ AbstractGraphicsDevice aDevice = surface.getGraphicsConfiguration().getScreen().getDevice();
+ if(realizedArg) {
+ if(NativeSurface.LOCK_SURFACE_NOT_READY >= lockSurface()) {
+ throw new GLException("GLDrawableImpl.setRealized(true): already realized, but surface not ready (lockSurface)");
+ }
+ } else {
+ aDevice.lock();
+ }
+ try {
+ setRealizedImpl();
+ if(realizedArg) {
+ updateHandle();
+ } else {
+ destroyHandle();
+ }
+ } finally {
+ if(realizedArg) {
+ unlockSurface();
+ } else {
+ aDevice.unlock();
+ }
+ }
+ } else if(DEBUG) {
+ System.err.println("setRealized: "+getClass().getName()+" "+this.realized+" == "+realizedArg);
+ }
+ }
+ protected abstract void setRealizedImpl();
+
+ public synchronized boolean isRealized() {
+ return realized;
+ }
+
+ public int getWidth() {
+ return surface.getWidth();
+ }
+
+ public int getHeight() {
+ return surface.getHeight();
+ }
+
+ public int lockSurface() throws GLException {
+ return surface.lockSurface();
+ }
+
+ public void unlockSurface() {
+ surface.unlockSurface();
+ }
+
+ public boolean isSurfaceLocked() {
+ return surface.isSurfaceLocked();
+ }
+
+ public String toString() {
+ return getClass().getName()+"[Realized "+isRealized()+
+ ",\n\tFactory "+getFactory()+
+ ",\n\thandle "+toHexString(getHandle())+
+ ",\n\tWindow "+getNativeSurface()+"]";
+ }
+
+ protected GLDrawableFactory factory;
+ protected NativeSurface surface;
+ protected GLCapabilitiesImmutable requestedCapabilities;
+
+ // Indicates whether the surface (if an onscreen context) has been
+ // realized. Plausibly, before the surface is realized the JAWT
+ // should return an error or NULL object from some of its
+ // operations; this appears to be the case on Win32 but is not true
+ // at least with Sun's current X11 implementation (1.4.x), which
+ // crashes with no other error reported if the DrawingSurfaceInfo is
+ // fetched from a locked DrawingSurface during the validation as a
+ // result of calling show() on the main thread. To work around this
+ // we prevent any JAWT or OpenGL operations from being done until
+ // addNotify() is called on the surface.
+ protected boolean realized;
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/GLDynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/GLDynamicLibraryBundleInfo.java
new file mode 100644
index 000000000..34d1e9f8b
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLDynamicLibraryBundleInfo.java
@@ -0,0 +1,54 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl;
+
+import com.jogamp.common.os.DynamicLibraryBundleInfo;
+import java.util.*;
+
+public abstract class GLDynamicLibraryBundleInfo implements DynamicLibraryBundleInfo {
+ static List/*<String>*/ glueLibNamesPreload;
+ static {
+ glueLibNamesPreload = new ArrayList();
+ glueLibNamesPreload.add("nativewindow_x11");
+ }
+
+ protected GLDynamicLibraryBundleInfo() {
+ }
+
+ /** default **/
+ public boolean shallLinkGlobal() { return false; }
+
+ /** default **/
+ public boolean shallLookupGlobal() { return false; }
+
+ public static List/*<String>*/ getGlueLibNamesPreload() {
+ return glueLibNamesPreload;
+ }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/GLDynamicLookupHelper.java b/src/jogl/classes/jogamp/opengl/GLDynamicLookupHelper.java
new file mode 100644
index 000000000..c88e96c5e
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLDynamicLookupHelper.java
@@ -0,0 +1,44 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl;
+
+import com.jogamp.common.os.DynamicLibraryBundle;
+
+public class GLDynamicLookupHelper extends DynamicLibraryBundle {
+
+ public GLDynamicLookupHelper(GLDynamicLibraryBundleInfo info) {
+ super(info);
+ }
+
+ public GLDynamicLibraryBundleInfo getGLBundleInfo() { return (GLDynamicLibraryBundleInfo) getBundleInfo(); }
+
+ /** NOP per default */
+ public boolean loadGLULibrary() { return false; }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationFactory.java
new file mode 100644
index 000000000..62770daf8
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationFactory.java
@@ -0,0 +1,97 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.util.List;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.nativewindow.GraphicsConfigurationFactory;
+import javax.media.nativewindow.NativeWindowException;
+import javax.media.opengl.DefaultGLCapabilitiesChooser;
+
+public abstract class GLGraphicsConfigurationFactory extends GraphicsConfigurationFactory {
+
+ protected static int chooseCapabilities(CapabilitiesChooser chooser, CapabilitiesImmutable capsRequested,
+ List /*<CapabilitiesImmutable>*/ availableCaps, int recommendedIndex) {
+ if (null == capsRequested) {
+ throw new NativeWindowException("Null requested capabilities");
+ }
+ if ( 0 == availableCaps.size() ) {
+ if (DEBUG) {
+ System.err.println("Empty available capabilities");
+ }
+ return -1; // none available
+ }
+
+ if(null == chooser && 0 <= recommendedIndex) {
+ if (DEBUG) {
+ System.err.println("chooseCapabilities: Using recommendedIndex: idx " + recommendedIndex);
+ }
+ return recommendedIndex;
+ }
+ int chosenIndex = recommendedIndex;
+
+ if (null == chooser) {
+ chooser = new DefaultGLCapabilitiesChooser();
+ }
+
+ try {
+ chosenIndex = chooser.chooseCapabilities(capsRequested, availableCaps, recommendedIndex);
+ if(0 <= chosenIndex) {
+ if (DEBUG) {
+ System.err.println("chooseCapabilities: Chosen idx " + chosenIndex);
+ }
+ return chosenIndex;
+ }
+ } catch (NativeWindowException e) {
+ if (DEBUG) {
+ e.printStackTrace();
+ }
+ }
+
+ // keep on going ..
+ // seek first available one ..
+ for (chosenIndex = 0; chosenIndex < availableCaps.size() && availableCaps.get(chosenIndex) == null; chosenIndex++) {
+ // nop
+ }
+ if (chosenIndex == availableCaps.size()) {
+ // give up ..
+ if (DEBUG) {
+ System.err.println("chooseCapabilities: Failed .. nothing available, bail out");
+ }
+ return -1;
+ }
+ if (DEBUG) {
+ System.err.println("chooseCapabilities: Fall back to 1st available idx " + chosenIndex);
+ }
+
+ return chosenIndex;
+ }
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java b/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java
new file mode 100644
index 000000000..529b32f2c
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java
@@ -0,0 +1,147 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.util.ArrayList;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+public class GLGraphicsConfigurationUtil {
+ public static final int WINDOW_BIT = 1 << 0;
+ public static final int BITMAP_BIT = 1 << 1;
+ public static final int PBUFFER_BIT = 1 << 2;
+ public static final int ALL_BITS = WINDOW_BIT | BITMAP_BIT | PBUFFER_BIT ;
+
+ public static final StringBuffer winAttributeBits2String(StringBuffer sb, int winattrbits) {
+ if(null==sb) {
+ sb = new StringBuffer();
+ }
+ boolean seperator = false;
+ if( 0 != ( WINDOW_BIT & winattrbits ) ) {
+ sb.append("WINDOW");
+ seperator=true;
+ }
+ if( 0 != ( BITMAP_BIT & winattrbits ) ) {
+ if(seperator) {
+ sb.append(", ");
+ }
+ sb.append("BITMAP");
+ seperator=true;
+ }
+ if( 0 != ( PBUFFER_BIT & winattrbits ) ) {
+ if(seperator) {
+ sb.append(", ");
+ }
+ sb.append("PBUFFER");
+ }
+ return sb;
+ }
+
+ /**
+ * @return bitmask representing the input boolean in exclusive or logic, ie only one bit will be set
+ */
+ public static final int getWinAttributeBits(boolean isOnscreen, boolean isPBuffer) {
+ int winattrbits = 0;
+ if(isOnscreen) {
+ winattrbits |= WINDOW_BIT;
+ } else if (!isPBuffer) {
+ winattrbits |= BITMAP_BIT;
+ } else {
+ winattrbits |= PBUFFER_BIT;
+ }
+ return winattrbits;
+ }
+
+ /**
+ * @see #getWinAttributeBits(boolean, boolean)
+ */
+ public static final int getWinAttributeBits(GLCapabilitiesImmutable caps) {
+ return getWinAttributeBits(caps.isOnscreen(), caps.isPBuffer());
+ }
+
+ public static final boolean addGLCapabilitiesPermutations(ArrayList capsBucket, GLCapabilitiesImmutable temp, int winattrbits) {
+ int preSize = capsBucket.size();
+ if( 0 != ( WINDOW_BIT & winattrbits ) ) {
+ GLCapabilities cpy = (GLCapabilities) temp.cloneMutable();
+ cpy.setOnscreen(true);
+ capsBucket.add(cpy);
+ }
+ if( 0 != ( PBUFFER_BIT & winattrbits ) ) {
+ GLCapabilities cpy = (GLCapabilities) temp.cloneMutable();
+ cpy.setPBuffer(true);
+ capsBucket.add(cpy);
+ }
+ if( 0 != ( BITMAP_BIT & winattrbits ) ) {
+ GLCapabilities cpy = (GLCapabilities) temp.cloneMutable();
+ cpy.setOnscreen(false);
+ cpy.setPBuffer(false);
+ capsBucket.add(cpy);
+ }
+ return capsBucket.size() > preSize;
+ }
+
+ public static GLCapabilitiesImmutable fixGLCapabilities(GLCapabilitiesImmutable capsRequested, boolean pbufferAvailable)
+ {
+ if( !capsRequested.isOnscreen() ) {
+ return fixOffScreenGLCapabilities(capsRequested, pbufferAvailable);
+ }
+ return capsRequested;
+ }
+
+ public static GLCapabilitiesImmutable fixOffScreenGLCapabilities(GLCapabilitiesImmutable capsRequested, boolean pbufferAvailable)
+ {
+ if( capsRequested.getDoubleBuffered() ||
+ capsRequested.isOnscreen() ||
+ ( !pbufferAvailable && capsRequested.isPBuffer() ) )
+ {
+ // fix caps ..
+ GLCapabilities caps2 = (GLCapabilities) capsRequested.cloneMutable();
+ caps2.setDoubleBuffered(false); // FIXME DBLBUFOFFSCRN
+ caps2.setOnscreen(false);
+ if(caps2.isPBuffer() && !pbufferAvailable) {
+ caps2.setPBuffer(false);
+ }
+ return caps2;
+ }
+ return capsRequested;
+ }
+
+ public static GLCapabilitiesImmutable fixGLPBufferGLCapabilities(GLCapabilitiesImmutable capsRequested)
+ {
+ if( capsRequested.getDoubleBuffered() || capsRequested.isOnscreen() || !capsRequested.isPBuffer()) {
+ // fix caps ..
+ GLCapabilities caps2 = (GLCapabilities) capsRequested.cloneMutable();
+ caps2.setDoubleBuffered(false); // FIXME DBLBUFOFFSCRN
+ caps2.setPBuffer(true);
+ return caps2;
+ }
+ return capsRequested;
+ }
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
new file mode 100644
index 000000000..5119f5360
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
@@ -0,0 +1,299 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import com.jogamp.common.util.locks.RecursiveLock;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.opengl.GL;
+import javax.media.opengl.GLAnimatorControl;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLPbuffer;
+import javax.media.opengl.GLProfile;
+import javax.media.opengl.GLRunnable;
+
+/** Platform-independent class exposing pbuffer functionality to
+ applications. This class is not exposed in the public API as it
+ would probably add no value; however it implements the GLDrawable
+ interface so can be interacted with via its display() method. */
+
+public class GLPbufferImpl implements GLPbuffer {
+ private GLDrawableImpl pbufferDrawable;
+ private GLContextImpl context;
+ private GLDrawableHelper drawableHelper = new GLDrawableHelper();
+ private int floatMode;
+
+ public GLPbufferImpl(GLDrawableImpl pbufferDrawable,
+ GLContext parentContext) {
+ GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)
+ pbufferDrawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+ if(caps.isOnscreen()) {
+ if(caps.isPBuffer()) {
+ throw new IllegalArgumentException("Error: Given drawable is Onscreen and Pbuffer: "+pbufferDrawable);
+ }
+ throw new IllegalArgumentException("Error: Given drawable is Onscreen: "+pbufferDrawable);
+ } else {
+ if(!caps.isPBuffer()) {
+ throw new IllegalArgumentException("Error: Given drawable is not Pbuffer: "+pbufferDrawable);
+ }
+ }
+ this.pbufferDrawable = pbufferDrawable;
+ context = (GLContextImpl) pbufferDrawable.createContext(parentContext);
+ context.setSynchronized(true);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return pbufferDrawable.createContext(shareWith);
+ }
+
+ public void setRealized(boolean realized) {
+ }
+
+ public boolean isRealized() {
+ return true;
+ }
+
+ class DisposeAction implements Runnable {
+ public void run() {
+ // Lock: Covered by DestroyAction ..
+ drawableHelper.dispose(GLPbufferImpl.this);
+ }
+ }
+ DisposeAction disposeAction = new DisposeAction();
+
+ public void destroy() {
+ if(pbufferDrawable.isRealized()) {
+ if (null != context && context.isCreated()) {
+ try {
+ drawableHelper.invokeGL(pbufferDrawable, context, disposeAction, null);
+ } catch (GLException gle) {
+ gle.printStackTrace();
+ }
+ context.destroy();
+ // drawableHelper.reset();
+ }
+ pbufferDrawable.destroy();
+ }
+ }
+
+ public void setSize(int width, int height) {
+ // FIXME
+ throw new GLException("Not yet implemented");
+ }
+
+ public NativeSurface getNativeSurface() {
+ return pbufferDrawable.getNativeSurface();
+ }
+
+ public long getHandle() {
+ return pbufferDrawable.getHandle();
+ }
+
+ public GLDrawableFactory getFactory() {
+ return pbufferDrawable.getFactory();
+ }
+
+ public int getWidth() {
+ return pbufferDrawable.getWidth();
+ }
+
+ public int getHeight() {
+ return pbufferDrawable.getHeight();
+ }
+
+ public void display() {
+ invokeGL(displayAction);
+ }
+
+ public void repaint() {
+ display();
+ }
+
+ public void addGLEventListener(GLEventListener listener) {
+ drawableHelper.addGLEventListener(listener);
+ }
+
+ public void addGLEventListener(int index, GLEventListener listener) {
+ drawableHelper.addGLEventListener(index, listener);
+ }
+
+ public void removeGLEventListener(GLEventListener listener) {
+ drawableHelper.removeGLEventListener(listener);
+ }
+
+ public void setAnimator(GLAnimatorControl animatorControl) {
+ drawableHelper.setAnimator(animatorControl);
+ }
+
+ public GLAnimatorControl getAnimator() {
+ return drawableHelper.getAnimator();
+ }
+
+ public void invoke(boolean wait, GLRunnable glRunnable) {
+ drawableHelper.invoke(this, wait, glRunnable);
+ }
+
+ public void setContext(GLContext ctx) {
+ context=(GLContextImpl)ctx;
+ }
+
+ public GLContext getContext() {
+ return context;
+ }
+
+ public GLDrawable getDrawable() {
+ return pbufferDrawable;
+ }
+
+ public GL getGL() {
+ return getContext().getGL();
+ }
+
+ public GL setGL(GL gl) {
+ return getContext().setGL(gl);
+ }
+
+ public void setAutoSwapBufferMode(boolean onOrOff) {
+ drawableHelper.setAutoSwapBufferMode(onOrOff);
+ }
+
+ public boolean getAutoSwapBufferMode() {
+ return drawableHelper.getAutoSwapBufferMode();
+ }
+
+ public void swapBuffers() {
+ invokeGL(swapBuffersAction);
+ }
+
+ public void bindTexture() {
+ // Doesn't make much sense to try to do this on the event dispatch
+ // thread given that it has to be called while the context is current
+ context.bindPbufferToTexture();
+ }
+
+ public void releaseTexture() {
+ // Doesn't make much sense to try to do this on the event dispatch
+ // thread given that it has to be called while the context is current
+ context.releasePbufferFromTexture();
+ }
+
+ public GLCapabilitiesImmutable getChosenGLCapabilities() {
+ if (pbufferDrawable == null)
+ return null;
+
+ return pbufferDrawable.getChosenGLCapabilities();
+ }
+
+ public GLCapabilitiesImmutable getRequestedGLCapabilities() {
+ if (pbufferDrawable == null)
+ return null;
+
+ return pbufferDrawable.getRequestedGLCapabilities();
+ }
+
+ public GLProfile getGLProfile() {
+ if (pbufferDrawable == null)
+ return null;
+
+ return pbufferDrawable.getGLProfile();
+ }
+
+ private RecursiveLock recurLock = new RecursiveLock();
+
+ public int lockSurface() throws GLException {
+ recurLock.lock();
+ return NativeSurface.LOCK_SUCCESS;
+ }
+
+ public void unlockSurface() {
+ recurLock.unlock();
+ }
+
+ public boolean isSurfaceLocked() {
+ return recurLock.isLocked();
+ }
+
+ public Throwable getLockedStack() {
+ return recurLock.getLockedStack();
+ }
+
+ public int getFloatingPointMode() {
+ if (floatMode == 0) {
+ throw new GLException("Pbuffer not initialized, or floating-point support not requested");
+ }
+ return floatMode;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private void invokeGL(Runnable invokeGLAction) {
+ drawableHelper.invokeGL(pbufferDrawable, context, invokeGLAction, initAction);
+ }
+
+
+ class InitAction implements Runnable {
+ public void run() {
+ floatMode = context.getFloatingPointMode();
+ drawableHelper.init(GLPbufferImpl.this);
+ }
+ }
+ private InitAction initAction = new InitAction();
+
+ class DisplayAction implements Runnable {
+ public void run() {
+ drawableHelper.display(GLPbufferImpl.this);
+ }
+ }
+ private DisplayAction displayAction = new DisplayAction();
+
+ class SwapBuffersAction implements Runnable {
+ public void run() {
+ pbufferDrawable.swapBuffers();
+ }
+ }
+ private SwapBuffersAction swapBuffersAction = new SwapBuffersAction();
+}
diff --git a/src/jogl/classes/jogamp/opengl/GLRunnableTask.java b/src/jogl/classes/jogamp/opengl/GLRunnableTask.java
new file mode 100644
index 000000000..a2a6939cd
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLRunnableTask.java
@@ -0,0 +1,89 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl;
+
+import javax.media.opengl.GLRunnable;
+import javax.media.opengl.GLAutoDrawable;
+
+/**
+ * Helper class to provide a Runnable queue implementation with a Runnable wrapper
+ * which notifies after execution for the <code>invokeAndWait()</code> semantics.
+ */
+public class GLRunnableTask implements GLRunnable {
+ GLRunnable runnable;
+ Object notifyObject;
+ boolean catchExceptions;
+ boolean isExecuted;
+
+ Throwable runnableException;
+
+ public GLRunnableTask(GLRunnable runnable, Object notifyObject, boolean catchExceptions) {
+ this.runnable = runnable ;
+ this.notifyObject = notifyObject ;
+ this.catchExceptions = catchExceptions;
+ isExecuted = false;
+ }
+
+ public void run(GLAutoDrawable drawable) {
+ if(null == notifyObject) {
+ try {
+ runnable.run(drawable);
+ } catch (Throwable t) {
+ runnableException = t;
+ if(catchExceptions) {
+ runnableException.printStackTrace();
+ } else {
+ throw new RuntimeException(runnableException);
+ }
+ } finally {
+ isExecuted=true;
+ }
+ } else {
+ synchronized (notifyObject) {
+ try {
+ runnable.run(drawable);
+ } catch (Throwable t) {
+ runnableException = t;
+ if(catchExceptions) {
+ runnableException.printStackTrace();
+ } else {
+ throw new RuntimeException(runnableException);
+ }
+ } finally {
+ isExecuted=true;
+ notifyObject.notifyAll();
+ }
+ }
+ }
+ }
+
+ public boolean isExecuted() { return isExecuted; }
+ public Throwable getThrowable() { return runnableException; }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/GLStateTracker.java b/src/jogl/classes/jogamp/opengl/GLStateTracker.java
new file mode 100644
index 000000000..9d896b7f8
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLStateTracker.java
@@ -0,0 +1,179 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.util.List;
+import java.util.ArrayList;
+import javax.media.opengl.*;
+import com.jogamp.common.util.IntIntHashMap;
+
+/**
+ * Tracks as closely as possible OpenGL states.
+ * GLStateTracker objects are allocated on a per-OpenGL-context basis.
+ * <p>
+ * Currently supported states: PixelStorei
+ */
+
+public class GLStateTracker {
+ private static final boolean DEBUG = Debug.debug("GLStateTracker");
+
+ private volatile boolean enabled = true;
+
+ private IntIntHashMap pixelStateMap;
+
+ static class SavedState {
+ SavedState() {
+ this.pixelStateMap = null;
+ }
+ void putPixelStateMap(IntIntHashMap pixelStateMap) {
+ this.pixelStateMap = new IntIntHashMap();
+ this.pixelStateMap.setKeyNotFoundValue(-1);
+ this.pixelStateMap.putAll(pixelStateMap);
+ }
+ IntIntHashMap getPixelStateMap() { return pixelStateMap; }
+
+ private IntIntHashMap pixelStateMap;
+ // private Map otherStateMap;
+ }
+ private List/*<SavedState>*/ stack = new ArrayList();
+
+ public GLStateTracker() {
+ pixelStateMap = new IntIntHashMap();
+ pixelStateMap.setKeyNotFoundValue(-1);
+ resetStates();
+ }
+
+ public void clearStates(boolean enable) {
+ enabled = enable;
+ pixelStateMap.clear();
+ }
+
+ public void setEnabled(boolean on) {
+ enabled = on;
+ }
+
+ public boolean isEnabled() {
+ return enabled;
+ }
+
+ /** @return true if found in our map, otherwise false,
+ * which forces the caller to query GL. */
+ public boolean getInt(int pname, int[] params, int params_offset) {
+ if(enabled) {
+ int value = pixelStateMap.get(pname);
+ if(0 <= value) {
+ params[params_offset] = value;
+ return true;
+ }
+ }
+ return false;
+ }
+
+ /** @return true if found in our map, otherwise false,
+ * which forces the caller to query GL. */
+ public boolean getInt(int pname, java.nio.IntBuffer params, int dummy) {
+ if(enabled) {
+ int value = pixelStateMap.get(pname);
+ if(0 <= value) {
+ params.put(params.position(), value);
+ return true;
+ }
+ }
+ return false;
+ }
+
+ public void setInt(int pname, int param) {
+ if(enabled) {
+ pixelStateMap.put(pname, param);
+ }
+ }
+
+ public void pushAttrib(int flags) {
+ if(enabled) {
+ SavedState state = new SavedState();
+ if( 0 != (flags&GL2.GL_CLIENT_PIXEL_STORE_BIT) ) {
+ state.putPixelStateMap(pixelStateMap);
+ }
+ stack.add(0, state);
+ }
+ }
+
+ public void popAttrib() {
+ if(enabled) {
+ if(stack.size()==0) {
+ throw new GLException("stack contains no elements");
+ }
+ SavedState state = (SavedState) stack.remove(0);
+ if(null==state) {
+ throw new GLException("null stack element (remaining stack size "+stack.size()+")");
+ }
+
+ IntIntHashMap pixelStateMapNew = new IntIntHashMap();
+ pixelStateMapNew.setKeyNotFoundValue(-1);
+ if ( null != state.getPixelStateMap() ) {
+ pixelStateMapNew.putAll(state.getPixelStateMap());
+ }
+ pixelStateMap = pixelStateMapNew;
+ }
+ }
+
+ public void resetStates() {
+ pixelStateMap.clear();
+
+ pixelStateMap.put(GL.GL_PACK_ALIGNMENT, 4);
+ pixelStateMap.put(GL2GL3.GL_PACK_SWAP_BYTES, 0 /* GL_FALSE */);
+ pixelStateMap.put(GL2GL3.GL_PACK_LSB_FIRST, 0 /* GL_FALSE */);
+ pixelStateMap.put(GL2GL3.GL_PACK_ROW_LENGTH, 0);
+ pixelStateMap.put(GL2GL3.GL_PACK_SKIP_ROWS, 0);
+ pixelStateMap.put(GL2GL3.GL_PACK_SKIP_PIXELS, 0);
+ pixelStateMap.put(GL2GL3.GL_PACK_IMAGE_HEIGHT, 0);
+ pixelStateMap.put(GL2GL3.GL_PACK_SKIP_IMAGES, 0);
+
+ pixelStateMap.put(GL.GL_UNPACK_ALIGNMENT, 4);
+ pixelStateMap.put(GL2GL3.GL_UNPACK_SWAP_BYTES, 0 /* GL_FALSE */);
+ pixelStateMap.put(GL2GL3.GL_UNPACK_LSB_FIRST, 0 /* GL_FALSE */);
+ pixelStateMap.put(GL2GL3.GL_UNPACK_ROW_LENGTH, 0);
+ pixelStateMap.put(GL2GL3.GL_UNPACK_SKIP_ROWS, 0);
+ pixelStateMap.put(GL2GL3.GL_UNPACK_SKIP_PIXELS, 0);
+ pixelStateMap.put(GL2GL3.GL_UNPACK_IMAGE_HEIGHT, 0);
+ pixelStateMap.put(GL2GL3.GL_UNPACK_SKIP_IMAGES, 0);
+ }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/GLVersionNumber.java b/src/jogl/classes/jogamp/opengl/GLVersionNumber.java
new file mode 100644
index 000000000..fa1c5c0c4
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLVersionNumber.java
@@ -0,0 +1,123 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.util.StringTokenizer;
+import com.jogamp.common.util.VersionNumber;
+
+/**
+ * A class for storing and comparing OpenGL version numbers.
+ * This only works for desktop OpenGL at the moment.
+ */
+class GLVersionNumber extends VersionNumber {
+
+ protected boolean valid;
+
+ public GLVersionNumber(int majorRev, int minorRev, int subMinorRev) {
+ super(majorRev, minorRev, subMinorRev);
+ valid = true;
+ }
+
+ public GLVersionNumber(String versionString) {
+ super();
+ valid = false;
+ try {
+ if (versionString.startsWith("GL_VERSION_")) {
+ StringTokenizer tok = new StringTokenizer(versionString, "_");
+ tok.nextToken(); // GL_
+ tok.nextToken(); // VERSION_
+ if (!tok.hasMoreTokens()) {
+ major = 0;
+ return;
+ }
+ major = Integer.valueOf(tok.nextToken()).intValue();
+ if (!tok.hasMoreTokens()) {
+ minor = 0;
+ return;
+ }
+ minor = Integer.valueOf(tok.nextToken()).intValue();
+ if (!tok.hasMoreTokens()) {
+ sub = 0;
+ return;
+ }
+ sub = Integer.valueOf(tok.nextToken()).intValue();
+ } else {
+ int radix = 10;
+ if (versionString.length() > 2) {
+ if (Character.isDigit(versionString.charAt(0)) && versionString.charAt(1) == '.' && Character.isDigit(versionString.charAt(2))) {
+ major = Character.digit(versionString.charAt(0), radix);
+ minor = Character.digit(versionString.charAt(2), radix);
+ // See if there's version-specific information which might
+ // imply a more recent OpenGL version
+ StringTokenizer tok = new StringTokenizer(versionString, " ");
+ if (tok.hasMoreTokens()) {
+ tok.nextToken();
+ if (tok.hasMoreTokens()) {
+ String token = tok.nextToken();
+ int i = 0;
+ while (i < token.length() && !Character.isDigit(token.charAt(i))) {
+ i++;
+ }
+ if (i < token.length() - 2 && Character.isDigit(token.charAt(i)) && token.charAt(i + 1) == '.' && Character.isDigit(token.charAt(i + 2))) {
+ int altMajor = Character.digit(token.charAt(i), radix);
+ int altMinor = Character.digit(token.charAt(i + 2), radix);
+ // Avoid possibly confusing situations by putting some
+ // constraints on the upgrades we do to the major and
+ // minor versions
+ if ((altMajor == major && altMinor > minor) || altMajor == major + 1) {
+ major = altMajor;
+ minor = altMinor;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ valid = true;
+ } catch (Exception e) {
+ e.printStackTrace();
+ // FIXME: refactor desktop OpenGL dependencies and make this
+ // class work properly for OpenGL ES
+ System.err.println("Info: ExtensionAvailabilityCache: FunctionAvailabilityCache.Version.<init>: " + e);
+ major = 1;
+ minor = 0;
+ /*
+ throw (IllegalArgumentException)
+ new IllegalArgumentException(
+ "Illegally formatted version identifier: \"" + versionString + "\"")
+ .initCause(e);
+ */
+ }
+ }
+
+ public final boolean isValid() {
+ return valid;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/GLWorkerThread.java b/src/jogl/classes/jogamp/opengl/GLWorkerThread.java
new file mode 100644
index 000000000..c292de778
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLWorkerThread.java
@@ -0,0 +1,275 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.lang.reflect.InvocationTargetException;
+import java.security.*;
+import java.util.*;
+import javax.media.opengl.*;
+
+/** Singleton thread upon which all OpenGL work is performed by
+ default. Unfortunately many vendors' OpenGL drivers are not really
+ thread-safe and stability is much improved by performing OpenGL
+ work on at most one thread. This is the default behavior of the
+ GLAutoDrawable implementations according to the {@link
+ javax.media.opengl.Threading Threading} class. The GLWorkerThread
+ replaces the original AWT event queue thread-based mechanism for
+ two reasons: first, more than one AWT event queue thread may be
+ spawned, for example if a dialog is being shown; second, it avoids
+ blocking the AWT event queue thread during OpenGL rendering. */
+
+public class GLWorkerThread {
+ private static volatile boolean started;
+ private static volatile Thread thread;
+ private static Object lock;
+ private static volatile boolean shouldTerminate;
+ private static volatile Throwable exception;
+
+ // The Runnable to execute immediately on the worker thread
+ private static volatile Runnable work;
+ // Queue of Runnables to be asynchronously invoked
+ private static List queue = new LinkedList();
+
+ /** Should only be called by Threading class if creation of the
+ GLWorkerThread was requested via the opengl.1thread system
+ property. */
+ public static void start() {
+ if (!started) {
+ synchronized (GLWorkerThread.class) {
+ if (!started) {
+ lock = new Object();
+ thread = new Thread(new WorkerRunnable(),
+ "JOGL GLWorkerThread");
+ thread.setDaemon(true);
+ started = true;
+ synchronized (lock) {
+ thread.start();
+ try {
+ lock.wait();
+ } catch (InterruptedException e) {
+ }
+ }
+
+ /*
+
+ // Note: it appears that there is a bug in NVidia's current
+ // drivers where if a context was ever made current on a
+ // given thread and that thread has exited before program
+ // exit, a crash occurs in the drivers. Releasing the
+ // context from the given thread does not work around the
+ // problem.
+ //
+ // For the time being, we're going to work around this
+ // problem by not terminating the GLWorkerThread. In theory,
+ // shutting down the GLWorkerThread cleanly could be a good
+ // general solution to the problem of needing to
+ // cooperatively terminate all Animators at program exit.
+ //
+ // It appears that this doesn't even work around all of the
+ // kinds of crashes. Causing the context to be unilaterally
+ // released from the GLWorkerThread after each invocation
+ // seems to work around all of the kinds of crashes seen.
+ //
+ // These appear to be similar to the kinds of crashes seen
+ // when the Java2D/OpenGL pipeline terminates, and those are
+ // a known issue being fixed, so presumably these will be
+ // fixed in NVidia's next driver set.
+
+ // Install shutdown hook to terminate daemon thread more or
+ // less cooperatively
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ Runtime.getRuntime().addShutdownHook(new Thread() {
+ public void run() {
+ Object lockTemp = lock;
+ if (lockTemp == null) {
+ // Already terminating (?)
+ return;
+ }
+ synchronized (lockTemp) {
+ shouldTerminate = true;
+ lockTemp.notifyAll();
+ try {
+ lockTemp.wait(500);
+ } catch (InterruptedException e) {
+ }
+ }
+ }
+ });
+ return null;
+ }
+ });
+
+ */
+
+ } else {
+ throw new RuntimeException("Should not start GLWorkerThread twice");
+ }
+ }
+ }
+ }
+
+ public static void invokeAndWait(Runnable runnable)
+ throws InvocationTargetException, InterruptedException {
+ if (!started) {
+ throw new RuntimeException("May not invokeAndWait on worker thread without starting it first");
+ }
+
+ Object lockTemp = lock;
+ if (lockTemp == null) {
+ return; // Terminating
+ }
+
+ synchronized (lockTemp) {
+ if (thread == null) {
+ // Terminating
+ return;
+ }
+
+ work = runnable;
+ lockTemp.notifyAll();
+ lockTemp.wait();
+ if (exception != null) {
+ Throwable localException = exception;
+ exception = null;
+ throw new InvocationTargetException(localException);
+ }
+ }
+ }
+
+ public static void invokeLater(Runnable runnable) {
+ if (!started) {
+ throw new RuntimeException("May not invokeLater on worker thread without starting it first");
+ }
+
+ Object lockTemp = lock;
+ if (lockTemp == null) {
+ return; // Terminating
+ }
+
+ synchronized (lockTemp) {
+ if (thread == null) {
+ // Terminating
+ return;
+ }
+
+ queue.add(runnable);
+ lockTemp.notifyAll();
+ }
+ }
+
+ /** Indicates whether the OpenGL worker thread was started, i.e.,
+ whether it is currently in use. */
+ public static boolean isStarted() {
+ return started;
+ }
+
+ /** Indicates whether the current thread is the OpenGL worker
+ thread. */
+ public static boolean isWorkerThread() {
+ return (Thread.currentThread() == thread);
+ }
+
+ static class WorkerRunnable implements Runnable {
+ public void run() {
+ // Notify starting thread that we're ready
+ synchronized (lock) {
+ lock.notifyAll();
+ }
+
+ while (!shouldTerminate) {
+ synchronized (lock) {
+ while (!shouldTerminate &&
+ (work == null) &&
+ queue.isEmpty()) {
+ try {
+ // Avoid race conditions with wanting to release contexts on this thread
+ lock.wait(1000);
+ } catch (InterruptedException e) {
+ }
+
+ if (GLContext.getCurrent() != null) {
+ // Test later to see whether we need to release this context
+ break;
+ }
+ }
+
+ if (shouldTerminate) {
+ lock.notifyAll();
+ thread = null;
+ lock = null;
+ return;
+ }
+
+ if (work != null) {
+ try {
+ work.run();
+ } catch (Throwable t) {
+ exception = t;
+ } finally {
+ work = null;
+ lock.notifyAll();
+ }
+ }
+
+ while (!queue.isEmpty()) {
+ try {
+ Runnable curAsync = (Runnable) queue.remove(0);
+ curAsync.run();
+ } catch (Throwable t) {
+ System.err.println("Exception occurred on JOGL OpenGL worker thread:");
+ t.printStackTrace();
+ }
+ }
+
+ // See about releasing current context
+ GLContext curContext = GLContext.getCurrent();
+ if (curContext != null &&
+ (curContext instanceof GLContextImpl)) {
+ GLContextImpl impl = (GLContextImpl) curContext;
+ if (impl.hasWaiters()) {
+ impl.release();
+ }
+ }
+ }
+ }
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/MemoryObject.java b/src/jogl/classes/jogamp/opengl/MemoryObject.java
new file mode 100644
index 000000000..a691a6156
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/MemoryObject.java
@@ -0,0 +1,142 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.nio.ByteBuffer;
+import java.util.HashMap;
+
+/**
+ *
+ */
+public class MemoryObject {
+ private long addr;
+ private long size;
+ private int hash32;
+ private ByteBuffer buffer=null;
+
+ public MemoryObject(long addr, long size) {
+ this.addr = addr;
+ this.size = size;
+ this.hash32 = getHash32(addr, size);
+ }
+
+ public void setBuffer(ByteBuffer buffer) {
+ this.buffer = buffer;
+ }
+
+ public ByteBuffer getBuffer() {
+ return this.buffer;
+ }
+
+ /**
+ * @return the 32bit hash value generated via {@link #getHash32(long, long)}
+ */
+ public int hashCode() {
+ return hash32;
+ }
+
+ /**
+ * Ignores the optional attached <code>ByteBuffer</code> intentionally.<br>
+ *
+ * @return true of reference is equal or <code>obj</code> is of type <code>MemoryObject</code>
+ * and <code>addr</code> and <code>size</code> is equal.<br>
+ */
+ public boolean equals(Object obj) {
+ if(this == obj) { return true; }
+ if(obj instanceof MemoryObject) {
+ MemoryObject m = (MemoryObject) obj;
+ return addr == m.addr && size == m.size ;
+ }
+ return false;
+ }
+
+ /**
+ * Generates a 32bit hash value by <code>addr</code> and <code>size</code>.<br>
+ * Ignores the optional attached <code>ByteBuffer</code> intentionally.<br>
+ */
+ public static int getHash32(long addr, long size) {
+ // avoid xor collisions of eg low/high parts
+ // 31 * x == (x << 5) - x
+ int hash = 31 + (int) addr ; // lo addr
+ hash = ((hash << 5) - hash) + (int) ( addr >>> 32 ) ; // hi addr
+ hash = ((hash << 5) - hash) + (int) size ; // lo size
+ hash = ((hash << 5) - hash) + (int) ( size >>> 32 ) ; // hi size
+
+ return hash;
+ }
+
+ /**
+ * Generates a 64bit hash value by <code>addr</code> and <code>size</code>.<br>
+ * Ignores the optional attached <code>ByteBuffer</code> intentionally.<br>
+ */
+ public static long getHash64(long addr, long size) {
+ // 31 * x == (x << 5) - x
+ final long hash = 31 + addr;
+ return ((hash << 5) - hash) + size;
+ }
+
+ public String toString() {
+ return "MemoryObject[addr 0x"+Long.toHexString(addr)+", size 0x"+Long.toHexString(size)+", hash32: 0x"+Integer.toHexString(hash32)+"]";
+ }
+
+ /**
+ * Verifies the hash map operation, ie
+ * <ul>
+ * <li>slow add: if !map.contains(obj0), the values are verified (slow)</li>
+ * <li>fast get: if map.contains(obj0), the mapped value is compared with equals (fast) </li>
+ * </ul>
+ * In case the above verification fails, a RuntimeException is thrown.<br>
+ * In such case the calculation of the hash value should either be tuned,<br>
+ * or we just cannot use hash mapping.<br>
+ *
+ * @param map the identity HashMap mapping MemoryObject to MemoryObject
+ * @param obj0 the MemoryObject to get or add in the map
+ * @return either the already mapped one where <code>obj0</code> != <code>return</code>,
+ * or the added <code>obj0</code> == <code>return</code>.
+ * @throws RuntimeException if hash collision occurs
+ */
+ public static MemoryObject getOrAddSafe(HashMap/*<MemoryObject,MemoryObject>*/ map, MemoryObject obj0) {
+ MemoryObject obj1 = (MemoryObject) map.get(obj0); // get identity (fast)
+ if(null == obj1) {
+ // verify hash collision (slow)
+ if( map.values().contains(obj0) ) {
+ throw new RuntimeException("Hash collision, hash !exist, but in values: "+obj0);
+ }
+ map.put(obj0, obj0);
+ obj1 = obj0;
+ } else {
+ // verify hash collision (ok)
+ if( !obj1.equals(obj0) ) {
+ throw new RuntimeException("Hash collision, hash equals, but objects not: query "+obj0+" != contained "+obj1);
+ }
+ }
+ return obj1;
+ }
+
+} \ No newline at end of file
diff --git a/src/jogl/classes/jogamp/opengl/ProjectFloat.java b/src/jogl/classes/jogamp/opengl/ProjectFloat.java
new file mode 100644
index 000000000..ab277e704
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/ProjectFloat.java
@@ -0,0 +1,1058 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** $Date: 2009-03-13 22:20:29 -0700 (Fri, 13 Mar 2009) $ $Revision: 1867 $
+** $Header$
+*/
+
+/*
+ * Copyright (c) 2002-2004 LWJGL Project
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'LWJGL' nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+package com.jogamp.opengl.impl;
+
+import java.nio.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.GLMatrixFunc;
+import com.jogamp.common.nio.Buffers;
+
+/**
+ * ProjectFloat.java
+ * <p/>
+ * <p/>
+ * Created 11-jan-2004
+ *
+ * @author Erik Duijs
+ * @author Kenneth Russell
+ */
+public class ProjectFloat {
+ private static final float[] IDENTITY_MATRIX =
+ new float[] {
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f };
+
+ private static final float[] ZERO_MATRIX =
+ new float[] {
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f };
+
+ // Note that we have cloned parts of the implementation in order to
+ // support incoming Buffers. The reason for this is to avoid loading
+ // non-direct buffer subclasses unnecessarily, because doing so can
+ // cause performance decreases on direct buffer operations, at least
+ // on the current HotSpot JVM. It would be nicer (and make the code
+ // simpler) to simply have the array-based entry points delegate to
+ // the versions taking Buffers by wrapping the arrays.
+
+ // Array-based implementation
+ private final float[] matrix = new float[16];
+ private final float[][] tempInvertMatrix = new float[4][4];
+
+ private final float[] in = new float[4];
+ private final float[] out = new float[4];
+
+ private final float[] forward = new float[3];
+ private final float[] side = new float[3];
+ private final float[] up = new float[3];
+
+ // Buffer-based implementation
+ private FloatBuffer locbuf;
+ private final FloatBuffer matrixBuf;
+ private final FloatBuffer tempInvertMatrixBuf;
+
+ private final FloatBuffer inBuf;
+ private final FloatBuffer outBuf;
+
+ private final FloatBuffer forwardBuf;
+ private final FloatBuffer sideBuf;
+ private final FloatBuffer upBuf;
+
+ public ProjectFloat() {
+ // Use direct buffers to avoid loading indirect buffer
+ // implementations for applications trying to avoid doing so.
+ // Slice up one big buffer because some NIO implementations
+ // allocate a huge amount of memory to back even the smallest of
+ // buffers.
+ locbuf = Buffers.newDirectFloatBuffer(2*16+2*4+3*3);
+ int pos = 0;
+ int sz = 16;
+ matrixBuf = slice(locbuf, pos, sz);
+ pos += sz;
+ tempInvertMatrixBuf = slice(locbuf, pos, sz);
+ pos += sz;
+ sz = 4;
+ inBuf = slice(locbuf, pos, sz);
+ pos += sz;
+ outBuf = slice(locbuf, pos, sz);
+ pos += sz;
+ sz = 3;
+ forwardBuf = slice(locbuf, pos, sz);
+ pos += sz;
+ sideBuf = slice(locbuf, pos, sz);
+ pos += sz;
+ upBuf = slice(locbuf, pos, sz);
+ }
+
+ public void destroy() {
+ if(locbuf!=null) {
+ locbuf.clear();
+ locbuf=null;
+ }
+ }
+
+ private static FloatBuffer slice(FloatBuffer buf, int pos, int len) {
+ buf.position(pos);
+ buf.limit(pos + len);
+ return buf.slice();
+ }
+
+ /**
+ * Make matrix an identity matrix
+ */
+ public static void gluMakeIdentityf(FloatBuffer m) {
+ int oldPos = m.position();
+ m.put(IDENTITY_MATRIX);
+ m.position(oldPos);
+ }
+
+ /**
+ * Make matrix an zero matrix
+ */
+ public static void gluMakeZero(FloatBuffer m) {
+ int oldPos = m.position();
+ m.put(ZERO_MATRIX);
+ m.position(oldPos);
+ }
+
+ /**
+ * Make matrix an identity matrix
+ */
+ public static void gluMakeIdentityf(float[] m) {
+ for (int i = 0; i < 16; i++) {
+ m[i] = IDENTITY_MATRIX[i];
+ }
+ }
+
+ /**
+ * Method __gluMultMatrixVecf
+ *
+ * @param matrix
+ * @param in
+ * @param out
+ */
+ private void __gluMultMatrixVecf(float[] matrix, int matrix_offset, float[] in, float[] out) {
+ for (int i = 0; i < 4; i++) {
+ out[i] =
+ in[0] * matrix[0*4+i+matrix_offset] +
+ in[1] * matrix[1*4+i+matrix_offset] +
+ in[2] * matrix[2*4+i+matrix_offset] +
+ in[3] * matrix[3*4+i+matrix_offset];
+ }
+ }
+
+ /**
+ * Method __gluMultMatrixVecf
+ *
+ * @param matrix
+ * @param in
+ * @param out
+ */
+ private void __gluMultMatrixVecf(FloatBuffer matrix, FloatBuffer in, FloatBuffer out) {
+ int inPos = in.position();
+ int outPos = out.position();
+ int matrixPos = matrix.position();
+ for (int i = 0; i < 4; i++) {
+ out.put(i + outPos,
+ in.get(0+inPos) * matrix.get(0*4+i+matrixPos) +
+ in.get(1+inPos) * matrix.get(1*4+i+matrixPos) +
+ in.get(2+inPos) * matrix.get(2*4+i+matrixPos) +
+ in.get(3+inPos) * matrix.get(3*4+i+matrixPos));
+ }
+ }
+
+ /**
+ * @param src
+ * @param inverse
+ *
+ * @return
+ */
+ public boolean gluInvertMatrixf(float[] src, float[] inverse) {
+ int i, j, k, swap;
+ float t;
+ float[][] temp = tempInvertMatrix;
+
+ for (i = 0; i < 4; i++) {
+ for (j = 0; j < 4; j++) {
+ temp[i][j] = src[i*4+j];
+ }
+ }
+ gluMakeIdentityf(inverse);
+
+ for (i = 0; i < 4; i++) {
+ //
+ // Look for largest element in column
+ //
+ swap = i;
+ for (j = i + 1; j < 4; j++) {
+ if (Math.abs(temp[j][i]) > Math.abs(temp[i][i])) {
+ swap = j;
+ }
+ }
+
+ if (swap != i) {
+ //
+ // Swap rows.
+ //
+ for (k = 0; k < 4; k++) {
+ t = temp[i][k];
+ temp[i][k] = temp[swap][k];
+ temp[swap][k] = t;
+
+ t = inverse[i*4+k];
+ inverse[i*4+k] = inverse[swap*4+k];
+ inverse[swap*4+k] = t;
+ }
+ }
+
+ if (temp[i][i] == 0) {
+ //
+ // No non-zero pivot. The matrix is singular, which shouldn't
+ // happen. This means the user gave us a bad matrix.
+ //
+ return false;
+ }
+
+ t = temp[i][i];
+ for (k = 0; k < 4; k++) {
+ temp[i][k] /= t;
+ inverse[i*4+k] /= t;
+ }
+ for (j = 0; j < 4; j++) {
+ if (j != i) {
+ t = temp[j][i];
+ for (k = 0; k < 4; k++) {
+ temp[j][k] -= temp[i][k] * t;
+ inverse[j*4+k] -= inverse[i*4+k]*t;
+ }
+ }
+ }
+ }
+ return true;
+ }
+
+ /**
+ * @param src
+ * @param inverse
+ *
+ * @return
+ */
+ public boolean gluInvertMatrixf(FloatBuffer src, FloatBuffer inverse) {
+ int i, j, k, swap;
+ float t;
+
+ int srcPos = src.position();
+ int invPos = inverse.position();
+
+ FloatBuffer temp = tempInvertMatrixBuf;
+
+ for (i = 0; i < 4; i++) {
+ for (j = 0; j < 4; j++) {
+ temp.put(i*4+j, src.get(i*4+j + srcPos));
+ }
+ }
+ gluMakeIdentityf(inverse);
+
+ for (i = 0; i < 4; i++) {
+ //
+ // Look for largest element in column
+ //
+ swap = i;
+ for (j = i + 1; j < 4; j++) {
+ if (Math.abs(temp.get(j*4+i)) > Math.abs(temp.get(i*4+i))) {
+ swap = j;
+ }
+ }
+
+ if (swap != i) {
+ //
+ // Swap rows.
+ //
+ for (k = 0; k < 4; k++) {
+ t = temp.get(i*4+k);
+ temp.put(i*4+k, temp.get(swap*4+k));
+ temp.put(swap*4+k, t);
+
+ t = inverse.get(i*4+k + invPos);
+ inverse.put(i*4+k + invPos, inverse.get(swap*4+k + invPos));
+ inverse.put(swap*4+k + invPos, t);
+ }
+ }
+
+ if (temp.get(i*4+i) == 0) {
+ //
+ // No non-zero pivot. The matrix is singular, which shouldn't
+ // happen. This means the user gave us a bad matrix.
+ //
+ return false;
+ }
+
+ t = temp.get(i*4+i);
+ for (k = 0; k < 4; k++) {
+ temp.put(i*4+k, temp.get(i*4+k) / t);
+ inverse.put(i*4+k + invPos, inverse.get(i*4+k + invPos) / t);
+ }
+ for (j = 0; j < 4; j++) {
+ if (j != i) {
+ t = temp.get(j*4+i);
+ for (k = 0; k < 4; k++) {
+ temp.put(j*4+k, temp.get(j*4+k) - temp.get(i*4+k) * t);
+ inverse.put(j*4+k + invPos, inverse.get(j*4+k + invPos) - inverse.get(i*4+k + invPos) * t);
+ }
+ }
+ }
+ }
+ return true;
+ }
+
+
+ /**
+ * @param a
+ * @param b
+ * @param r
+ */
+ private void gluMultMatricesf(float[] a, int a_offset, float[] b, int b_offset, float[] r) {
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ r[i*4+j] =
+ a[i*4+0+a_offset]*b[0*4+j+b_offset] +
+ a[i*4+1+a_offset]*b[1*4+j+b_offset] +
+ a[i*4+2+a_offset]*b[2*4+j+b_offset] +
+ a[i*4+3+a_offset]*b[3*4+j+b_offset];
+ }
+ }
+ }
+
+
+ /**
+ * @param a
+ * @param b
+ * @param r
+ */
+ public static void gluMultMatricesf(FloatBuffer a, FloatBuffer b, FloatBuffer r) {
+ int aPos = a.position();
+ int bPos = b.position();
+ int rPos = r.position();
+
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ r.put(i*4+j + rPos,
+ a.get(i*4+0+aPos)*b.get(0*4+j+bPos) +
+ a.get(i*4+1+aPos)*b.get(1*4+j+bPos) +
+ a.get(i*4+2+aPos)*b.get(2*4+j+bPos) +
+ a.get(i*4+3+aPos)*b.get(3*4+j+bPos));
+ }
+ }
+ }
+
+ /**
+ * Normalize vector
+ *
+ * @param v
+ */
+ public static void normalize(float[] v) {
+ float r;
+
+ r = (float) Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
+ if ( r == 0.0 || r == 1.0)
+ return;
+
+ r = 1.0f / r;
+
+ v[0] *= r;
+ v[1] *= r;
+ v[2] *= r;
+
+ return;
+ }
+
+ /**
+ * Normalize vector
+ *
+ * @param v
+ */
+ public static void normalize(FloatBuffer v) {
+ float r;
+
+ int vPos = v.position();
+
+ r = (float) Math.sqrt(v.get(0+vPos) * v.get(0+vPos) +
+ v.get(1+vPos) * v.get(1+vPos) +
+ v.get(2+vPos) * v.get(2+vPos));
+ if ( r == 0.0 || r == 1.0)
+ return;
+
+ r = 1.0f / r;
+
+ v.put(0+vPos, v.get(0+vPos) * r);
+ v.put(1+vPos, v.get(1+vPos) * r);
+ v.put(2+vPos, v.get(2+vPos) * r);
+
+ return;
+ }
+
+
+ /**
+ * Calculate cross-product
+ *
+ * @param v1
+ * @param v2
+ * @param result
+ */
+ private static void cross(float[] v1, float[] v2, float[] result) {
+ result[0] = v1[1] * v2[2] - v1[2] * v2[1];
+ result[1] = v1[2] * v2[0] - v1[0] * v2[2];
+ result[2] = v1[0] * v2[1] - v1[1] * v2[0];
+ }
+
+ /**
+ * Calculate cross-product
+ *
+ * @param v1
+ * @param v2
+ * @param result
+ */
+ private static void cross(FloatBuffer v1, FloatBuffer v2, FloatBuffer result) {
+ int v1Pos = v1.position();
+ int v2Pos = v2.position();
+ int rPos = result.position();
+
+ result.put(0+rPos, v1.get(1+v1Pos) * v2.get(2+v2Pos) - v1.get(2+v1Pos) * v2.get(1+v2Pos));
+ result.put(1+rPos, v1.get(2+v1Pos) * v2.get(0+v2Pos) - v1.get(0+v1Pos) * v2.get(2+v2Pos));
+ result.put(2+rPos, v1.get(0+v1Pos) * v2.get(1+v2Pos) - v1.get(1+v1Pos) * v2.get(0+v2Pos));
+ }
+
+ /**
+ * Method gluOrtho2D.
+ *
+ * @param left
+ * @param right
+ * @param bottom
+ * @param top
+ */
+ public void gluOrtho2D(GLMatrixFunc gl, float left, float right, float bottom, float top) {
+ gl.glOrthof(left, right, bottom, top, -1, 1);
+ }
+
+ /**
+ * Method gluPerspective.
+ *
+ * @param fovy
+ * @param aspect
+ * @param zNear
+ * @param zFar
+ */
+ public void gluPerspective(GLMatrixFunc gl, float fovy, float aspect, float zNear, float zFar) {
+ float sine, cotangent, deltaZ;
+ float radians = fovy / 2 * (float) Math.PI / 180;
+
+ deltaZ = zFar - zNear;
+ sine = (float) Math.sin(radians);
+
+ if ((deltaZ == 0) || (sine == 0) || (aspect == 0)) {
+ return;
+ }
+
+ cotangent = (float) Math.cos(radians) / sine;
+
+ gluMakeIdentityf(matrixBuf);
+
+ matrixBuf.put(0 * 4 + 0, cotangent / aspect);
+ matrixBuf.put(1 * 4 + 1, cotangent);
+ matrixBuf.put(2 * 4 + 2, - (zFar + zNear) / deltaZ);
+ matrixBuf.put(2 * 4 + 3, -1);
+ matrixBuf.put(3 * 4 + 2, -2 * zNear * zFar / deltaZ);
+ matrixBuf.put(3 * 4 + 3, 0);
+
+ gl.glMultMatrixf(matrixBuf);
+ }
+
+ /**
+ * Method gluLookAt
+ *
+ * @param eyex
+ * @param eyey
+ * @param eyez
+ * @param centerx
+ * @param centery
+ * @param centerz
+ * @param upx
+ * @param upy
+ * @param upz
+ */
+ public void gluLookAt(GLMatrixFunc gl,
+ float eyex,
+ float eyey,
+ float eyez,
+ float centerx,
+ float centery,
+ float centerz,
+ float upx,
+ float upy,
+ float upz) {
+ FloatBuffer forward = this.forwardBuf;
+ FloatBuffer side = this.sideBuf;
+ FloatBuffer up = this.upBuf;
+
+ forward.put(0, centerx - eyex);
+ forward.put(1, centery - eyey);
+ forward.put(2, centerz - eyez);
+
+ up.put(0, upx);
+ up.put(1, upy);
+ up.put(2, upz);
+
+ normalize(forward);
+
+ /* Side = forward x up */
+ cross(forward, up, side);
+ normalize(side);
+
+ /* Recompute up as: up = side x forward */
+ cross(side, forward, up);
+
+ gluMakeIdentityf(matrixBuf);
+ matrixBuf.put(0 * 4 + 0, side.get(0));
+ matrixBuf.put(1 * 4 + 0, side.get(1));
+ matrixBuf.put(2 * 4 + 0, side.get(2));
+
+ matrixBuf.put(0 * 4 + 1, up.get(0));
+ matrixBuf.put(1 * 4 + 1, up.get(1));
+ matrixBuf.put(2 * 4 + 1, up.get(2));
+
+ matrixBuf.put(0 * 4 + 2, -forward.get(0));
+ matrixBuf.put(1 * 4 + 2, -forward.get(1));
+ matrixBuf.put(2 * 4 + 2, -forward.get(2));
+
+ gl.glMultMatrixf(matrixBuf);
+ gl.glTranslatef(-eyex, -eyey, -eyez);
+ }
+
+ /**
+ * Method gluProject
+ *
+ * @param objx
+ * @param objy
+ * @param objz
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param win_pos
+ *
+ * @return
+ */
+ public boolean gluProject(float objx,
+ float objy,
+ float objz,
+ float[] modelMatrix,
+ int modelMatrix_offset,
+ float[] projMatrix,
+ int projMatrix_offset,
+ int[] viewport,
+ int viewport_offset,
+ float[] win_pos,
+ int win_pos_offset ) {
+
+ float[] in = this.in;
+ float[] out = this.out;
+
+ in[0] = objx;
+ in[1] = objy;
+ in[2] = objz;
+ in[3] = 1.0f;
+
+ __gluMultMatrixVecf(modelMatrix, modelMatrix_offset, in, out);
+ __gluMultMatrixVecf(projMatrix, projMatrix_offset, out, in);
+
+ if (in[3] == 0.0f)
+ return false;
+
+ in[3] = (1.0f / in[3]) * 0.5f;
+
+ // Map x, y and z to range 0-1
+ in[0] = in[0] * in[3] + 0.5f;
+ in[1] = in[1] * in[3] + 0.5f;
+ in[2] = in[2] * in[3] + 0.5f;
+
+ // Map x,y to viewport
+ win_pos[0+win_pos_offset] = in[0] * viewport[2+viewport_offset] + viewport[0+viewport_offset];
+ win_pos[1+win_pos_offset] = in[1] * viewport[3+viewport_offset] + viewport[1+viewport_offset];
+ win_pos[2+win_pos_offset] = in[2];
+
+ return true;
+ }
+
+ /**
+ * Method gluProject
+ *
+ * @param objx
+ * @param objy
+ * @param objz
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param win_pos
+ *
+ * @return
+ */
+ public boolean gluProject(float objx,
+ float objy,
+ float objz,
+ FloatBuffer modelMatrix,
+ FloatBuffer projMatrix,
+ IntBuffer viewport,
+ FloatBuffer win_pos) {
+
+ FloatBuffer in = this.inBuf;
+ FloatBuffer out = this.outBuf;
+
+ in.put(0, objx);
+ in.put(1, objy);
+ in.put(2, objz);
+ in.put(3, 1.0f);
+
+ __gluMultMatrixVecf(modelMatrix, in, out);
+ __gluMultMatrixVecf(projMatrix, out, in);
+
+ if (in.get(3) == 0.0f)
+ return false;
+
+ in.put(3, (1.0f / in.get(3)) * 0.5f);
+
+ // Map x, y and z to range 0-1
+ in.put(0, in.get(0) * in.get(3) + 0.5f);
+ in.put(1, in.get(1) * in.get(3) + 0.5f);
+ in.put(2, in.get(2) * in.get(3) + 0.5f);
+
+ // Map x,y to viewport
+ int vPos = viewport.position();
+ int wPos = win_pos.position();
+ win_pos.put(0+wPos, in.get(0) * viewport.get(2+vPos) + viewport.get(0+vPos));
+ win_pos.put(1+wPos, in.get(1) * viewport.get(3+vPos) + viewport.get(1+vPos));
+ win_pos.put(2+wPos, in.get(2));
+
+ return true;
+ }
+
+
+ /**
+ * Method gluUnproject
+ *
+ * @param winx
+ * @param winy
+ * @param winz
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param obj_pos
+ *
+ * @return
+ */
+ public boolean gluUnProject(float winx,
+ float winy,
+ float winz,
+ float[] modelMatrix,
+ int modelMatrix_offset,
+ float[] projMatrix,
+ int projMatrix_offset,
+ int[] viewport,
+ int viewport_offset,
+ float[] obj_pos,
+ int obj_pos_offset) {
+ float[] in = this.in;
+ float[] out = this.out;
+
+ gluMultMatricesf(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix);
+
+ if (!gluInvertMatrixf(matrix, matrix))
+ return false;
+
+ in[0] = winx;
+ in[1] = winy;
+ in[2] = winz;
+ in[3] = 1.0f;
+
+ // Map x and y from window coordinates
+ in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset];
+ in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset];
+
+ // Map to range -1 to 1
+ in[0] = in[0] * 2 - 1;
+ in[1] = in[1] * 2 - 1;
+ in[2] = in[2] * 2 - 1;
+
+ __gluMultMatrixVecf(matrix, 0, in, out);
+
+ if (out[3] == 0.0)
+ return false;
+
+ out[3] = 1.0f / out[3];
+
+ obj_pos[0+obj_pos_offset] = out[0] * out[3];
+ obj_pos[1+obj_pos_offset] = out[1] * out[3];
+ obj_pos[2+obj_pos_offset] = out[2] * out[3];
+
+ return true;
+ }
+
+
+ /**
+ * Method gluUnproject
+ *
+ * @param winx
+ * @param winy
+ * @param winz
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param obj_pos
+ *
+ * @return
+ */
+ public boolean gluUnProject(float winx,
+ float winy,
+ float winz,
+ FloatBuffer modelMatrix,
+ FloatBuffer projMatrix,
+ IntBuffer viewport,
+ FloatBuffer obj_pos) {
+ FloatBuffer in = this.inBuf;
+ FloatBuffer out = this.outBuf;
+
+ gluMultMatricesf(modelMatrix, projMatrix, matrixBuf);
+
+ if (!gluInvertMatrixf(matrixBuf, matrixBuf))
+ return false;
+
+ in.put(0, winx);
+ in.put(1, winy);
+ in.put(2, winz);
+ in.put(3, 1.0f);
+
+ // Map x and y from window coordinates
+ int vPos = viewport.position();
+ int oPos = obj_pos.position();
+ in.put(0, (in.get(0) - viewport.get(0+vPos)) / viewport.get(2+vPos));
+ in.put(1, (in.get(1) - viewport.get(1+vPos)) / viewport.get(3+vPos));
+
+ // Map to range -1 to 1
+ in.put(0, in.get(0) * 2 - 1);
+ in.put(1, in.get(1) * 2 - 1);
+ in.put(2, in.get(2) * 2 - 1);
+
+ __gluMultMatrixVecf(matrixBuf, in, out);
+
+ if (out.get(3) == 0.0f)
+ return false;
+
+ out.put(3, 1.0f / out.get(3));
+
+ obj_pos.put(0+oPos, out.get(0) * out.get(3));
+ obj_pos.put(1+oPos, out.get(1) * out.get(3));
+ obj_pos.put(2+oPos, out.get(2) * out.get(3));
+
+ return true;
+ }
+
+
+ /**
+ * Method gluUnproject4
+ *
+ * @param winx
+ * @param winy
+ * @param winz
+ * @param clipw
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param near
+ * @param far
+ * @param obj_pos
+ *
+ * @return
+ */
+ public boolean gluUnProject4(float winx,
+ float winy,
+ float winz,
+ float clipw,
+ float[] modelMatrix,
+ int modelMatrix_offset,
+ float[] projMatrix,
+ int projMatrix_offset,
+ int[] viewport,
+ int viewport_offset,
+ float near,
+ float far,
+ float[] obj_pos,
+ int obj_pos_offset ) {
+ float[] in = this.in;
+ float[] out = this.out;
+
+ gluMultMatricesf(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix);
+
+ if (!gluInvertMatrixf(matrix, matrix))
+ return false;
+
+ in[0] = winx;
+ in[1] = winy;
+ in[2] = winz;
+ in[3] = clipw;
+
+ // Map x and y from window coordinates
+ in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset];
+ in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset];
+ in[2] = (in[2] - near) / (far - near);
+
+ // Map to range -1 to 1
+ in[0] = in[0] * 2 - 1;
+ in[1] = in[1] * 2 - 1;
+ in[2] = in[2] * 2 - 1;
+
+ __gluMultMatrixVecf(matrix, 0, in, out);
+
+ if (out[3] == 0.0f)
+ return false;
+
+ obj_pos[0+obj_pos_offset] = out[0];
+ obj_pos[1+obj_pos_offset] = out[1];
+ obj_pos[2+obj_pos_offset] = out[2];
+ obj_pos[3+obj_pos_offset] = out[3];
+ return true;
+ }
+
+ /**
+ * Method gluUnproject4
+ *
+ * @param winx
+ * @param winy
+ * @param winz
+ * @param clipw
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param near
+ * @param far
+ * @param obj_pos
+ *
+ * @return
+ */
+ public boolean gluUnProject4(float winx,
+ float winy,
+ float winz,
+ float clipw,
+ FloatBuffer modelMatrix,
+ FloatBuffer projMatrix,
+ IntBuffer viewport,
+ float near,
+ float far,
+ FloatBuffer obj_pos) {
+ FloatBuffer in = this.inBuf;
+ FloatBuffer out = this.outBuf;
+
+ gluMultMatricesf(modelMatrix, projMatrix, matrixBuf);
+
+ if (!gluInvertMatrixf(matrixBuf, matrixBuf))
+ return false;
+
+ in.put(0, winx);
+ in.put(1, winy);
+ in.put(2, winz);
+ in.put(3, clipw);
+
+ // Map x and y from window coordinates
+ int vPos = viewport.position();
+ in.put(0, (in.get(0) - viewport.get(0+vPos)) / viewport.get(2+vPos));
+ in.put(1, (in.get(1) - viewport.get(1+vPos)) / viewport.get(3+vPos));
+ in.put(2, (in.get(2) - near) / (far - near));
+
+ // Map to range -1 to 1
+ in.put(0, in.get(0) * 2 - 1);
+ in.put(1, in.get(1) * 2 - 1);
+ in.put(2, in.get(2) * 2 - 1);
+
+ __gluMultMatrixVecf(matrixBuf, in, out);
+
+ if (out.get(3) == 0.0f)
+ return false;
+
+ int oPos = obj_pos.position();
+ obj_pos.put(0+oPos, out.get(0));
+ obj_pos.put(1+oPos, out.get(1));
+ obj_pos.put(2+oPos, out.get(2));
+ obj_pos.put(3+oPos, out.get(3));
+ return true;
+ }
+
+
+ /**
+ * Method gluPickMatrix
+ *
+ * @param x
+ * @param y
+ * @param deltaX
+ * @param deltaY
+ * @param viewport
+ */
+ public void gluPickMatrix(GLMatrixFunc gl,
+ float x,
+ float y,
+ float deltaX,
+ float deltaY,
+ IntBuffer viewport) {
+ if (deltaX <= 0 || deltaY <= 0) {
+ return;
+ }
+
+ /* Translate and scale the picked region to the entire window */
+ int vPos = viewport.position();
+ gl.glTranslatef((viewport.get(2+vPos) - 2 * (x - viewport.get(0+vPos))) / deltaX,
+ (viewport.get(3+vPos) - 2 * (y - viewport.get(1+vPos))) / deltaY,
+ 0);
+ gl.glScalef(viewport.get(2) / deltaX, viewport.get(3) / deltaY, 1.0f);
+ }
+
+ /**
+ * Method gluPickMatrix
+ *
+ * @param x
+ * @param y
+ * @param deltaX
+ * @param deltaY
+ * @param viewport
+ * @param viewport_offset
+ */
+ public void gluPickMatrix(GLMatrixFunc gl,
+ float x,
+ float y,
+ float deltaX,
+ float deltaY,
+ int[] viewport,
+ int viewport_offset) {
+ if (deltaX <= 0 || deltaY <= 0) {
+ return;
+ }
+
+ /* Translate and scale the picked region to the entire window */
+ gl.glTranslatef((viewport[2+viewport_offset] - 2 * (x - viewport[0+viewport_offset])) / deltaX,
+ (viewport[3+viewport_offset] - 2 * (y - viewport[1+viewport_offset])) / deltaY,
+ 0);
+ gl.glScalef(viewport[2+viewport_offset] / deltaX, viewport[3+viewport_offset] / deltaY, 1.0f);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/SharedResourceRunner.java b/src/jogl/classes/jogamp/opengl/SharedResourceRunner.java
new file mode 100644
index 000000000..765c6620d
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/SharedResourceRunner.java
@@ -0,0 +1,249 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.opengl.impl;
+
+import java.util.Collection;
+import java.util.HashSet;
+import java.util.Iterator;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+
+public class SharedResourceRunner implements Runnable {
+ protected static final boolean DEBUG = GLDrawableImpl.DEBUG;
+
+ public static interface Resource {
+ AbstractGraphicsDevice getDevice();
+ AbstractGraphicsScreen getScreen();
+ GLDrawableImpl getDrawable();
+ GLContextImpl getContext();
+ }
+
+ public static interface Implementation {
+ Resource createSharedResource(String connection);
+ void releaseSharedResource(Resource shared);
+ void clear();
+
+ Resource mapPut(String connection, Resource resource);
+ Resource mapGet(String connection);
+ Collection/*<Resource>*/ mapValues();
+ }
+
+ Implementation impl = null;
+
+ boolean ready = false;
+ boolean released = false;
+ boolean shouldRelease = false;
+ String initConnection = null;
+ String releaseConnection = null;
+
+ HashSet devicesTried = new HashSet();
+
+ private boolean getDeviceTried(String connection) {
+ synchronized (devicesTried) {
+ return devicesTried.contains(connection);
+ }
+ }
+ private void addDeviceTried(String connection) {
+ synchronized (devicesTried) {
+ devicesTried.add(connection);
+ }
+ }
+ private void removeDeviceTried(String connection) {
+ synchronized (devicesTried) {
+ devicesTried.remove(connection);
+ }
+ }
+
+ public SharedResourceRunner(Implementation impl) {
+ this.impl = impl;
+ }
+
+ public SharedResourceRunner.Resource getShared(AbstractGraphicsDevice device) {
+ String connection = device.getConnection();
+ return impl.mapGet(connection);
+ }
+
+ public SharedResourceRunner.Resource getOrCreateShared(AbstractGraphicsDevice device) {
+ String connection = device.getConnection();
+ SharedResourceRunner.Resource sr = impl.mapGet(connection);
+
+ if (null == sr && !getDeviceTried(connection)) {
+ addDeviceTried(connection);
+ if (DEBUG) {
+ System.err.println("getOrCreateShared() " + connection + ": trying");
+ }
+ doAndWait(connection, null);
+ sr = impl.mapGet(connection);
+ if (DEBUG) {
+ Throwable t = new Throwable("getOrCreateSharedl() " + connection + ": done");
+ t.printStackTrace();
+ }
+ }
+ return sr;
+ }
+
+ public SharedResourceRunner.Resource releaseShared(AbstractGraphicsDevice device) {
+ String connection = device.getConnection();
+ SharedResourceRunner.Resource sr = impl.mapGet(connection);
+
+ if (null != sr) {
+ removeDeviceTried(connection);
+ if (DEBUG) {
+ System.err.println("releaseShared() " + connection + ": trying");
+ }
+ doAndWait(null, connection);
+ if (DEBUG) {
+ Throwable t = new Throwable("releaseSharedl() " + connection + ": done");
+ t.printStackTrace();
+ }
+ }
+ return sr;
+ }
+
+ private final void doAndWait(String initConnection, String releaseConnection) {
+ // wait until thread becomes ready to init new device,
+ // pass the device and release the sync
+ String threadName = Thread.currentThread().getName();
+ if (DEBUG) {
+ System.err.println(threadName + " doAndWait START init: " + initConnection + ", release: "+releaseConnection);
+ }
+ synchronized (this) {
+ while (!ready) {
+ try {
+ this.wait();
+ } catch (InterruptedException ex) {
+ }
+ }
+ if (DEBUG) {
+ System.err.println(threadName + " initializeAndWait set command init: " + initConnection + ", release: "+releaseConnection);
+ }
+ this.initConnection = initConnection;
+ this.releaseConnection = releaseConnection;
+ this.notifyAll();
+
+ // wait until thread has init/released the device
+ while (!ready || null != this.initConnection || null != this.releaseConnection) {
+ try {
+ this.wait();
+ } catch (InterruptedException ex) {
+ }
+ }
+ if (DEBUG) {
+ System.err.println(threadName + " initializeAndWait END init: " + initConnection + ", release: "+releaseConnection);
+ }
+ }
+ // done
+ }
+
+ public final void releaseAndWait() {
+ synchronized (this) {
+ shouldRelease = true;
+ this.notifyAll();
+
+ while (!released) {
+ try {
+ this.wait();
+ } catch (InterruptedException ex) {
+ }
+ }
+ }
+ }
+
+ public final void run() {
+ String threadName = Thread.currentThread().getName();
+
+ if (DEBUG) {
+ System.err.println(threadName + " STARTED");
+ }
+
+ synchronized (this) {
+ while (!shouldRelease) {
+ try {
+ // wait for stop or init
+ ready = true;
+ if (DEBUG) {
+ System.err.println(threadName + " -> ready");
+ }
+ notifyAll();
+ this.wait();
+ } catch (InterruptedException ex) { }
+ ready = false;
+
+ if (!shouldRelease) {
+ if (DEBUG) {
+ System.err.println(threadName + " woke up for device connection init: " + initConnection +
+ ", release: " + releaseConnection);
+ }
+ if(null != initConnection) {
+ if (DEBUG) {
+ System.err.println(threadName + " create Shared for: " + initConnection);
+ }
+ Resource sr = impl.createSharedResource(initConnection);
+ if (null != sr) {
+ impl.mapPut(initConnection, sr);
+ }
+ }
+ if(null != releaseConnection) {
+ if (DEBUG) {
+ System.err.println(threadName + " release Shared for: " + releaseConnection);
+ }
+ Resource sr = impl.mapPut(releaseConnection, null);
+ if (null != sr) {
+ impl.releaseSharedResource(sr);
+ }
+ }
+ }
+ initConnection = null;
+ releaseConnection = null;
+ }
+
+ if (DEBUG) {
+ System.err.println(threadName + " release START");
+ }
+
+ releaseSharedResources();
+
+ if (DEBUG) {
+ System.err.println(threadName + " release END");
+ }
+
+ released = true;
+ ready = false;
+ notifyAll();
+ }
+ }
+
+ private void releaseSharedResources() {
+ Collection/*<Resource>*/ sharedResources = impl.mapValues();
+ for (Iterator iter = sharedResources.iterator(); iter.hasNext();) {
+ Resource sr = (Resource) iter.next();
+ impl.releaseSharedResource(sr);
+ }
+ impl.clear();
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/SystemUtil.java.javame_cdc_fp b/src/jogl/classes/jogamp/opengl/SystemUtil.java.javame_cdc_fp
new file mode 100644
index 000000000..f686bea92
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/SystemUtil.java.javame_cdc_fp
@@ -0,0 +1,10 @@
+package com.jogamp.opengl.impl;
+
+public class SystemUtil {
+
+ /** Wrapper for System.getenv(), which doesn't work on platforms
+ earlier than JDK 5 */
+ public static String getenv(String variableName) {
+ return null;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/SystemUtil.java.javase b/src/jogl/classes/jogamp/opengl/SystemUtil.java.javase
new file mode 100644
index 000000000..dbb717a32
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/SystemUtil.java.javase
@@ -0,0 +1,18 @@
+package com.jogamp.opengl.impl;
+
+public class SystemUtil {
+
+ private static volatile boolean getenvSupported = true;
+ /** Wrapper for System.getenv(), which doesn't work on platforms
+ earlier than JDK 5 */
+ public static String getenv(String variableName) {
+ if (getenvSupported) {
+ try {
+ return System.getenv(variableName);
+ } catch (Error e) {
+ getenvSupported = false;
+ }
+ }
+ return null;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/ThreadingImpl.java b/src/jogl/classes/jogamp/opengl/ThreadingImpl.java
new file mode 100644
index 000000000..d434f5175
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/ThreadingImpl.java
@@ -0,0 +1,240 @@
+/*
+ * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+
+package com.jogamp.opengl.impl;
+
+import java.lang.reflect.InvocationTargetException;
+import java.security.AccessController;
+import java.security.PrivilegedAction;
+
+import com.jogamp.common.JogampRuntimeException;
+import com.jogamp.common.util.*;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+/** Implementation of the {@link javax.media.opengl.Threading} class. */
+
+public class ThreadingImpl {
+ public static final int AWT = 1;
+ public static final int WORKER = 2;
+
+ protected static final boolean DEBUG = Debug.debug("Threading");
+
+ private static boolean singleThreaded = true;
+ private static int mode;
+ private static boolean hasAWT;
+ // We need to know whether we're running on X11 platforms to change
+ // our behavior when the Java2D/JOGL bridge is active
+ private static boolean _isX11;
+
+ private static final ThreadingPlugin threadingPlugin;
+
+ static {
+ Object threadingPluginTmp =
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ String workaround = Debug.getProperty("jogl.1thread", true);
+ ClassLoader cl = ThreadingImpl.class.getClassLoader();
+ // Default to using the AWT thread on all platforms except
+ // Windows. On OS X there is instability apparently due to
+ // using the JAWT on non-AWT threads. On X11 platforms there
+ // are potential deadlocks which can be caused if the AWT
+ // EventQueue thread hands work off to the GLWorkerThread
+ // while holding the AWT lock. The optimization of
+ // makeCurrent / release calls isn't worth these stability
+ // problems.
+ hasAWT = GLProfile.isAWTAvailable();
+
+ String osType = NativeWindowFactory.getNativeWindowType(false);
+ _isX11 = NativeWindowFactory.TYPE_X11.equals(osType);
+
+ int defaultMode = ( hasAWT ? AWT : WORKER );
+
+ mode = defaultMode;
+ if (workaround != null) {
+ workaround = workaround.toLowerCase();
+ if (workaround.equals("true") ||
+ workaround.equals("auto")) {
+ // Nothing to do; singleThreaded and mode already set up
+ } else if (workaround.equals("worker")) {
+ singleThreaded = true;
+ mode = WORKER;
+ } else if (hasAWT && workaround.equals("awt")) {
+ singleThreaded = true;
+ mode = AWT;
+ } else {
+ singleThreaded = false;
+ }
+ }
+ printWorkaroundNotice();
+
+ Object threadingPluginObj=null;
+ if(hasAWT) {
+ // try to fetch the AWTThreadingPlugin
+ Exception error=null;
+ try {
+ threadingPluginObj = ReflectionUtil.createInstance("com.jogamp.opengl.impl.awt.AWTThreadingPlugin", cl);
+ } catch (JogampRuntimeException jre) { error = jre; }
+ if(AWT == mode && null==threadingPluginObj) {
+ throw new GLException("Mode is AWT, but class 'com.jogamp.opengl.impl.awt.AWTThreadingPlugin' is not available", error);
+ }
+ }
+ return threadingPluginObj;
+ }
+ });
+ threadingPlugin = (ThreadingPlugin) threadingPluginTmp;
+ if(DEBUG) {
+ System.err.println("Threading: hasAWT "+hasAWT+", mode "+((mode==AWT)?"AWT":"WORKER")+", plugin "+threadingPlugin);
+ }
+ }
+
+ /** No reason to ever instantiate this class */
+ private ThreadingImpl() {}
+
+ public static boolean isX11() { return _isX11; }
+ public static int getMode() { return mode; }
+
+ /** If an implementation of the javax.media.opengl APIs offers a
+ multithreading option but the default behavior is single-threading,
+ this API provides a mechanism for end users to disable single-threading
+ in this implementation. Users are strongly discouraged from
+ calling this method unless they are aware of all of the
+ consequences and are prepared to enforce some amount of
+ threading restrictions in their applications. Disabling
+ single-threading, for example, may have unintended consequences
+ on GLAutoDrawable implementations such as GLCanvas, GLJPanel and
+ GLPbuffer. Currently there is no supported way to re-enable it
+ once disabled, partly to discourage careless use of this
+ method. This method should be called as early as possible in an
+ application. */
+ public static void disableSingleThreading() {
+ singleThreaded = false;
+ if (Debug.verbose()) {
+ System.err.println("Application forced disabling of single-threading of javax.media.opengl implementation");
+ }
+ }
+
+ /** Indicates whether OpenGL work is being automatically forced to a
+ single thread in this implementation. */
+ public static boolean isSingleThreaded() {
+ return singleThreaded;
+ }
+
+ /** Indicates whether the current thread is the single thread on
+ which this implementation of the javax.media.opengl APIs
+ performs all of its OpenGL-related work. This method should only
+ be called if the single-thread model is in effect. */
+ public static boolean isOpenGLThread() throws GLException {
+ if (!isSingleThreaded()) {
+ throw new GLException("Should only call this in single-threaded mode");
+ }
+
+ if(null!=threadingPlugin) {
+ return threadingPlugin.isOpenGLThread();
+ }
+
+ switch (mode) {
+ case AWT:
+ throw new InternalError();
+ case WORKER:
+ return GLWorkerThread.isWorkerThread();
+ default:
+ throw new InternalError("Illegal single-threading mode " + mode);
+ }
+ }
+
+ /** Executes the passed Runnable on the single thread used for all
+ OpenGL work in this javax.media.opengl API implementation. It is
+ not specified exactly which thread is used for this
+ purpose. This method should only be called if the single-thread
+ model is in use and if the current thread is not the OpenGL
+ thread (i.e., if <code>isOpenGLThread()</code> returns
+ false). It is up to the end user to check to see whether the
+ current thread is the OpenGL thread and either execute the
+ Runnable directly or perform the work inside it. */
+ public static void invokeOnOpenGLThread(Runnable r) throws GLException {
+ if (!isSingleThreaded()) {
+ throw new GLException ("Should only call this in single-threaded mode");
+ }
+
+ if (isOpenGLThread()) {
+ throw new GLException ("Should only call this from other threads than the OpenGL thread");
+ }
+
+ if(null!=threadingPlugin) {
+ threadingPlugin.invokeOnOpenGLThread(r);
+ return;
+ }
+
+ switch (mode) {
+ case AWT:
+ throw new InternalError();
+
+ case WORKER:
+ if (!GLWorkerThread.isStarted()) {
+ synchronized (GLWorkerThread.class) {
+ if (!GLWorkerThread.isStarted()) {
+ GLWorkerThread.start();
+ }
+ }
+ }
+ try {
+ GLWorkerThread.invokeAndWait(r);
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (InterruptedException e) {
+ throw new GLException(e);
+ }
+ break;
+
+ default:
+ throw new InternalError("Illegal single-threading mode " + mode);
+ }
+ }
+
+ /** This is a workaround for AWT-related deadlocks which only seem
+ to show up in the context of applets */
+ public static boolean isAWTMode() {
+ return (mode == AWT);
+ }
+
+ private static void printWorkaroundNotice() {
+ if (singleThreaded && Debug.verbose()) {
+ System.err.println("Using " +
+ (mode == AWT ? "AWT" : "OpenGL worker") +
+ " thread for performing OpenGL work in javax.media.opengl implementation");
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/ThreadingPlugin.java b/src/jogl/classes/jogamp/opengl/ThreadingPlugin.java
new file mode 100644
index 000000000..37e4aac70
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/ThreadingPlugin.java
@@ -0,0 +1,62 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import javax.media.opengl.*;
+
+public interface ThreadingPlugin {
+ /** Indicates whether the current thread is the single thread on
+ which this implementation of the javax.media.opengl APIs
+ performs all of its OpenGL-related work. This method should only
+ be called if the single-thread model is in effect. */
+ public boolean isOpenGLThread() throws GLException;
+
+ /** Executes the passed Runnable on the single thread used for all
+ OpenGL work in this javax.media.opengl API implementation. It is
+ not specified exactly which thread is used for this
+ purpose. This method should only be called if the single-thread
+ model is in use and if the current thread is not the OpenGL
+ thread (i.e., if <code>isOpenGLThread()</code> returns
+ false). It is up to the end user to check to see whether the
+ current thread is the OpenGL thread and either execute the
+ Runnable directly or perform the work inside it. */
+ public void invokeOnOpenGLThread(Runnable r) throws GLException;
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/awt/AWTThreadingPlugin.java b/src/jogl/classes/jogamp/opengl/awt/AWTThreadingPlugin.java
new file mode 100644
index 000000000..a91ab785b
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/awt/AWTThreadingPlugin.java
@@ -0,0 +1,126 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.awt;
+
+import javax.media.opengl.*;
+
+import java.awt.event.*;
+
+import java.awt.EventQueue;
+import java.lang.reflect.InvocationTargetException;
+
+import com.jogamp.opengl.impl.*;
+
+public class AWTThreadingPlugin implements ThreadingPlugin {
+
+ public AWTThreadingPlugin() {}
+
+ public boolean isOpenGLThread() throws GLException {
+ switch (ThreadingImpl.getMode()) {
+ case ThreadingImpl.AWT:
+ // FIXME: See the FIXME below in 'invokeOnOpenGLThread'
+ if (Java2D.isOGLPipelineActive() && !ThreadingImpl.isX11()) {
+ return Java2D.isQueueFlusherThread();
+ } else {
+ return EventQueue.isDispatchThread();
+ }
+ case ThreadingImpl.WORKER:
+ if (Java2D.isOGLPipelineActive()) {
+ // FIXME: ideally only the QFT would be considered to be the
+ // "OpenGL thread", but we can not currently run all of
+ // JOGL's OpenGL work on that thread. See the FIXME in
+ // invokeOnOpenGLThread.
+ return (Java2D.isQueueFlusherThread() ||
+ (ThreadingImpl.isX11() && GLWorkerThread.isWorkerThread()));
+ } else {
+ return GLWorkerThread.isWorkerThread();
+ }
+ default:
+ throw new InternalError("Illegal single-threading mode " + ThreadingImpl.getMode());
+ }
+ }
+
+ public void invokeOnOpenGLThread(Runnable r) throws GLException {
+ switch (ThreadingImpl.getMode()) {
+ case ThreadingImpl.AWT:
+ // FIXME: ideally should run all OpenGL work on the Java2D QFT
+ // thread when it's enabled, but unfortunately there are
+ // deadlock issues on X11 platforms when making our
+ // heavyweight OpenGL contexts current on the QFT because we
+ // perform the JAWT lock inside the makeCurrent()
+ // implementation, which attempts to grab the AWT lock on the
+ // QFT which is not allowed. For now, on X11 platforms,
+ // continue to perform this work on the EDT.
+ if (Java2D.isOGLPipelineActive() && !ThreadingImpl.isX11()) {
+ Java2D.invokeWithOGLContextCurrent(null, r);
+ } else {
+ try {
+ EventQueue.invokeAndWait(r);
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (InterruptedException e) {
+ throw new GLException(e);
+ }
+ }
+ break;
+
+ case ThreadingImpl.WORKER:
+ if (!GLWorkerThread.isStarted()) {
+ synchronized (GLWorkerThread.class) {
+ if (!GLWorkerThread.isStarted()) {
+ GLWorkerThread.start();
+ }
+ }
+ }
+ try {
+ GLWorkerThread.invokeAndWait(r);
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (InterruptedException e) {
+ throw new GLException(e);
+ }
+ break;
+
+ default:
+ throw new InternalError("Illegal single-threading mode " + ThreadingImpl.getMode());
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/awt/AWTUtil.java b/src/jogl/classes/jogamp/opengl/awt/AWTUtil.java
new file mode 100644
index 000000000..081d1f9b3
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/awt/AWTUtil.java
@@ -0,0 +1,119 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.impl.awt;
+
+import com.jogamp.nativewindow.impl.jawt.*;
+
+import javax.media.opengl.*;
+
+import java.lang.reflect.*;
+import java.awt.GraphicsEnvironment;
+
+public class AWTUtil {
+ // See whether we're running in headless mode
+ private static boolean headlessMode;
+ private static Class j2dClazz = null;
+ private static Method isOGLPipelineActive = null;
+ private static Method isQueueFlusherThread = null;
+ private static boolean j2dOk = false;
+
+ static {
+ lockedToolkit = false;
+ headlessMode = GraphicsEnvironment.isHeadless();
+ if(!headlessMode) {
+ try {
+ j2dClazz = Class.forName("com.jogamp.opengl.impl.awt.Java2D");
+ isOGLPipelineActive = j2dClazz.getMethod("isOGLPipelineActive", null);
+ isQueueFlusherThread = j2dClazz.getMethod("isQueueFlusherThread", null);
+ j2dOk = true;
+ } catch (Exception e) {}
+ }
+ }
+
+ private static boolean lockedToolkit;
+
+ public static synchronized void lockToolkit() throws GLException {
+ if (lockedToolkit) {
+ throw new GLException("Toolkit already locked");
+ }
+ lockedToolkit = true;
+
+ if (headlessMode) {
+ // Workaround for running (to some degree) in headless
+ // environments but still supporting rendering via pbuffers
+ // For full correctness, would need to implement a Lock class
+ return;
+ }
+
+ if(j2dOk) {
+ try {
+ if( !((Boolean)isOGLPipelineActive.invoke(null, null)).booleanValue() ||
+ !((Boolean)isQueueFlusherThread.invoke(null, null)).booleanValue() ) {
+ JAWTUtil.lockToolkit();
+ }
+ } catch (Exception e) { j2dOk=false; }
+ }
+ if(!j2dOk) {
+ JAWTUtil.lockToolkit();
+ }
+ }
+
+ public static synchronized void unlockToolkit() {
+ if (lockedToolkit) {
+ lockedToolkit = false;
+ if (headlessMode) {
+ // Workaround for running (to some degree) in headless
+ // environments but still supporting rendering via pbuffers
+ // For full correctness, would need to implement a Lock class
+ return;
+ }
+
+ if(j2dOk) {
+ try {
+ if( !((Boolean)isOGLPipelineActive.invoke(null, null)).booleanValue() ||
+ !((Boolean)isQueueFlusherThread.invoke(null, null)).booleanValue() ) {
+ JAWTUtil.unlockToolkit();
+ }
+ } catch (Exception e) { j2dOk=false; }
+ }
+ if(!j2dOk) {
+ JAWTUtil.unlockToolkit();
+ }
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/awt/Java2D.java b/src/jogl/classes/jogamp/opengl/awt/Java2D.java
new file mode 100644
index 000000000..5566a3a4a
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/awt/Java2D.java
@@ -0,0 +1,569 @@
+/*
+ * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.awt;
+
+import com.jogamp.opengl.impl.*;
+
+import java.awt.*;
+import java.awt.image.*;
+import java.lang.reflect.*;
+import java.security.*;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.awt.*;
+
+/** Defines integration with the Java2D OpenGL pipeline. This
+ integration is only supported in 1.6 and is highly experimental. */
+
+public class Java2D {
+ private static boolean DEBUG = Debug.debug("Java2D");
+ private static boolean VERBOSE = Debug.verbose();
+ private static boolean isHeadless;
+ private static boolean isOGLPipelineActive;
+ private static Method invokeWithOGLContextCurrentMethod;
+ private static Method isQueueFlusherThreadMethod;
+ private static Method getOGLViewportMethod;
+ private static Method getOGLScissorBoxMethod;
+ private static Method getOGLSurfaceIdentifierMethod;
+ // This one is currently optional and is only in very recent Mustang builds
+ private static Method getOGLTextureTypeMethod;
+
+ // The following methods and fields are needed for proper support of
+ // Frame Buffer Objects in the Java2D/OpenGL pipeline
+ // (-Dsun.java2d.opengl.fbobject=true)
+ private static boolean fbObjectSupportInitialized;
+ private static Method invokeWithOGLSharedContextCurrentMethod;
+ private static Method getOGLSurfaceTypeMethod;
+
+ // Publicly-visible constants for OpenGL surface types
+ public static final int UNDEFINED = getOGLUtilitiesIntField("UNDEFINED");
+ public static final int WINDOW = getOGLUtilitiesIntField("WINDOW");
+ public static final int PBUFFER = getOGLUtilitiesIntField("PBUFFER");
+ public static final int TEXTURE = getOGLUtilitiesIntField("TEXTURE");
+ public static final int FLIP_BACKBUFFER = getOGLUtilitiesIntField("FLIP_BACKBUFFER");
+ public static final int FBOBJECT = getOGLUtilitiesIntField("FBOBJECT");
+
+ // If FBOs are enabled in the Java2D/OpenGL pipeline, all contexts
+ // created by JOGL must share textures and display lists with the
+ // Java2D contexts in order to access the frame buffer object for
+ // potential rendering, and to simultaneously support sharing of
+ // textures and display lists with one another. Java2D has the
+ // notion of a single shared context with which all other contexts
+ // (on the same display device?) share textures and display lists;
+ // this is an approximation to that notion which will be refined
+ // later.
+ private static boolean initializedJ2DFBOShareContext;
+ private static GLContext j2dFBOShareContext;
+
+ // Accessors for new methods in sun.java2d.opengl.CGLSurfaceData
+ // class on OS X for enabling bridge
+ // public static long createOGLContextOnSurface(Graphics g, long ctx);
+ // public static boolean makeOGLContextCurrentOnSurface(Graphics g, long ctx);
+ // public static void destroyOGLContext(long ctx);
+ private static Method createOGLContextOnSurfaceMethod;
+ private static Method makeOGLContextCurrentOnSurfaceMethod;
+ private static Method destroyOGLContextMethod;
+
+ static {
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ if (DEBUG && VERBOSE) {
+ System.err.println("Checking for Java2D/OpenGL support");
+ }
+ try {
+ isHeadless = true;
+ // Figure out whether the default graphics configuration is an
+ // OpenGL graphics configuration
+ GraphicsConfiguration cfg =
+ GraphicsEnvironment.getLocalGraphicsEnvironment().
+ getDefaultScreenDevice().
+ getDefaultConfiguration();
+ // If we get here, we aren't running in headless mode
+ isHeadless = false;
+ String name = cfg.getClass().getName();
+ if (DEBUG && VERBOSE) {
+ System.err.println("Java2D support: default GraphicsConfiguration = " + name);
+ }
+ isOGLPipelineActive = (name.startsWith("sun.java2d.opengl"));
+
+ if (isOGLPipelineActive) {
+ try {
+ // Try to get methods we need to integrate
+ Class utils = Class.forName("sun.java2d.opengl.OGLUtilities");
+ invokeWithOGLContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLContextCurrent",
+ new Class[] {
+ Graphics.class,
+ Runnable.class
+ });
+ invokeWithOGLContextCurrentMethod.setAccessible(true);
+
+ isQueueFlusherThreadMethod = utils.getDeclaredMethod("isQueueFlusherThread",
+ new Class[] {});
+ isQueueFlusherThreadMethod.setAccessible(true);
+
+ getOGLViewportMethod = utils.getDeclaredMethod("getOGLViewport",
+ new Class[] {
+ Graphics.class,
+ Integer.TYPE,
+ Integer.TYPE
+ });
+ getOGLViewportMethod.setAccessible(true);
+
+ getOGLScissorBoxMethod = utils.getDeclaredMethod("getOGLScissorBox",
+ new Class[] {
+ Graphics.class
+ });
+ getOGLScissorBoxMethod.setAccessible(true);
+
+ getOGLSurfaceIdentifierMethod = utils.getDeclaredMethod("getOGLSurfaceIdentifier",
+ new Class[] {
+ Graphics.class
+ });
+ getOGLSurfaceIdentifierMethod.setAccessible(true);
+
+ // Try to get additional methods required for proper FBO support
+ fbObjectSupportInitialized = true;
+ try {
+ invokeWithOGLSharedContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLSharedContextCurrent",
+ new Class[] {
+ GraphicsConfiguration.class,
+ Runnable.class
+ });
+ invokeWithOGLSharedContextCurrentMethod.setAccessible(true);
+
+ getOGLSurfaceTypeMethod = utils.getDeclaredMethod("getOGLSurfaceType",
+ new Class[] {
+ Graphics.class
+ });
+ getOGLSurfaceTypeMethod.setAccessible(true);
+ } catch (Exception e) {
+ fbObjectSupportInitialized = false;
+ if (DEBUG && VERBOSE) {
+ e.printStackTrace();
+ System.err.println("Info: Disabling Java2D/JOGL FBO support");
+ }
+ }
+
+ // Try to get an additional method for FBO support in recent Mustang builds
+ try {
+ getOGLTextureTypeMethod = utils.getDeclaredMethod("getOGLTextureType",
+ new Class[] {
+ Graphics.class
+ });
+ getOGLTextureTypeMethod.setAccessible(true);
+ } catch (Exception e) {
+ if (DEBUG && VERBOSE) {
+ e.printStackTrace();
+ System.err.println("Info: GL_ARB_texture_rectangle FBO support disabled");
+ }
+ }
+
+ // Try to set up APIs for enabling the bridge on OS X,
+ // where it isn't possible to create generalized
+ // external GLDrawables
+ Class cglSurfaceData = null;
+ try {
+ cglSurfaceData = Class.forName("sun.java2d.opengl.CGLSurfaceData");
+ } catch (Exception e) {
+ if (DEBUG && VERBOSE) {
+ e.printStackTrace();
+ System.err.println("Info: Unable to find class sun.java2d.opengl.CGLSurfaceData for OS X");
+ }
+ }
+ if (cglSurfaceData != null) {
+ // FIXME: for now, assume that FBO support is not enabled on OS X
+ fbObjectSupportInitialized = false;
+
+ // We need to find these methods in order to make the bridge work on OS X
+ createOGLContextOnSurfaceMethod = cglSurfaceData.getDeclaredMethod("createOGLContextOnSurface",
+ new Class[] {
+ Graphics.class,
+ Long.TYPE
+ });
+ createOGLContextOnSurfaceMethod.setAccessible(true);
+
+ makeOGLContextCurrentOnSurfaceMethod = cglSurfaceData.getDeclaredMethod("makeOGLContextCurrentOnSurface",
+ new Class[] {
+ Graphics.class,
+ Long.TYPE
+ });
+ makeOGLContextCurrentOnSurfaceMethod.setAccessible(true);
+
+ destroyOGLContextMethod = cglSurfaceData.getDeclaredMethod("destroyOGLContext",
+ new Class[] {
+ Long.TYPE
+ });
+ destroyOGLContextMethod.setAccessible(true);
+ }
+ } catch (Exception e) {
+ if (DEBUG && VERBOSE) {
+ e.printStackTrace();
+ System.err.println("Info: Disabling Java2D/JOGL integration");
+ }
+ isOGLPipelineActive = false;
+ }
+ }
+ } catch (HeadlessException e) {
+ // The AWT is running in headless mode, so the Java 2D / JOGL bridge is clearly disabled
+ }
+
+ if (DEBUG) {
+ System.err.println("JOGL/Java2D integration " + (isOGLPipelineActive ? "enabled" : "disabled"));
+ }
+ return null;
+ }
+ });
+ }
+
+ public static boolean isOGLPipelineActive() {
+ return isOGLPipelineActive;
+ }
+
+ public static boolean isFBOEnabled() {
+ return fbObjectSupportInitialized;
+ }
+
+ public static boolean isQueueFlusherThread() {
+ checkActive();
+
+ try {
+ return ((Boolean) isQueueFlusherThreadMethod.invoke(null, null)).booleanValue();
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+ /** Makes current the OpenGL context associated with the passed
+ Graphics object and runs the given Runnable on the Queue
+ Flushing Thread in one atomic action. */
+ public static void invokeWithOGLContextCurrent(Graphics g, Runnable r) throws GLException {
+ checkActive();
+
+ try {
+ // FIXME: this may need adjustment
+ // This seems to be needed in many applications which don't
+ // initialize an OpenGL context before this and which would
+ // otherwise cause initFBOShareContext to be called from the
+ // Queue Flusher Thread, which isn't allowed
+ initFBOShareContext(GraphicsEnvironment.
+ getLocalGraphicsEnvironment().
+ getDefaultScreenDevice());
+
+ AWTUtil.lockToolkit();
+ try {
+ invokeWithOGLContextCurrentMethod.invoke(null, new Object[] {g, r});
+ } finally {
+ AWTUtil.unlockToolkit();
+ }
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+ /** Makes current the "shared" OpenGL context associated with the
+ given GraphicsConfiguration object, allowing JOGL to share
+ server-side OpenGL objects like textures and display lists with
+ this context when necessary. This is needed when Java2D's FBO
+ support is enabled, because in order to render into that FBO,
+ JOGL must share textures and display lists with it. Returns
+ false if the passed GraphicsConfiguration was not an OpenGL
+ GraphicsConfiguration. */
+ public static boolean invokeWithOGLSharedContextCurrent(GraphicsConfiguration g, Runnable r) throws GLException {
+ checkActive();
+
+ try {
+ AWTUtil.lockToolkit();
+ try {
+ return ((Boolean) invokeWithOGLSharedContextCurrentMethod.invoke(null, new Object[] {g, r})).booleanValue();
+ } finally {
+ AWTUtil.unlockToolkit();
+ }
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+ /** Returns the OpenGL viewport associated with the given Graphics
+ object, assuming that the Graphics object is associated with a
+ component of the specified width and height. The user should
+ call glViewport() with the returned rectangle's bounds in order
+ to get correct rendering results. Should only be called from the
+ Queue Flusher Thread. */
+ public static Rectangle getOGLViewport(Graphics g,
+ int componentWidth,
+ int componentHeight) {
+ checkActive();
+
+ try {
+ return (Rectangle) getOGLViewportMethod.invoke(null, new Object[] {g,
+ new Integer(componentWidth),
+ new Integer(componentHeight)});
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+ /** Returns the OpenGL scissor region associated with the given
+ Graphics object, taking into account all clipping regions, etc.
+ To avoid destroying Java2D's previous rendering results, this
+ method should be called and the resulting rectangle's bounds
+ passed to a call to glScissor(). Should only be called from the
+ Queue Flusher Thread. */
+ public static Rectangle getOGLScissorBox(Graphics g) {
+ checkActive();
+
+ try {
+ return (Rectangle) getOGLScissorBoxMethod.invoke(null, new Object[] {g});
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+ /** Returns an opaque "surface identifier" associated with the given
+ Graphics object. If this changes from invocation to invocation,
+ the underlying OpenGL drawable for the Graphics object has
+ changed and a new external GLDrawable and GLContext should be
+ created (and the old ones destroyed). Should only be called from
+ the Queue Flusher Thread.*/
+ public static Object getOGLSurfaceIdentifier(Graphics g) {
+ checkActive();
+
+ try {
+ return getOGLSurfaceIdentifierMethod.invoke(null, new Object[] {g});
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+ /** Returns the underlying surface type for the given Graphics
+ object. This indicates, in particular, whether Java2D is
+ currently rendering into a pbuffer or FBO. */
+ public static int getOGLSurfaceType(Graphics g) {
+ checkActive();
+
+ try {
+ // FIXME: fallback path for pre-b73 (?) Mustang builds -- remove
+ // once fbobject support is in OGLUtilities
+ if (!fbObjectSupportInitialized) {
+ return 0;
+ }
+
+ return ((Integer) getOGLSurfaceTypeMethod.invoke(null, new Object[] { g })).intValue();
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+ /** Returns the underlying texture target of the given Graphics
+ object assuming it is rendering to an FBO. Returns either
+ GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE_ARB. */
+ public static int getOGLTextureType(Graphics g) {
+ checkActive();
+
+ if (getOGLTextureTypeMethod == null) {
+ return GL.GL_TEXTURE_2D;
+ }
+
+ try {
+ return ((Integer) getOGLTextureTypeMethod.invoke(null, new Object[] { g })).intValue();
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+ /** Returns either the given GLContext or a substitute one with
+ which clients should share textures and display lists. Needed
+ when the Java2D/OpenGL pipeline is active and FBOs are being
+ used for rendering. FIXME: may need to alter the API in the
+ future to indicate which GraphicsDevice the source context is
+ associated with. */
+ public static GLContext filterShareContext(GLContext shareContext) {
+ if (isHeadless)
+ return shareContext;
+
+ // FIXME: this may need adjustment
+ initFBOShareContext(GraphicsEnvironment.
+ getLocalGraphicsEnvironment().
+ getDefaultScreenDevice());
+ if (j2dFBOShareContext != null) {
+ return j2dFBOShareContext;
+ }
+ return shareContext;
+ }
+
+ /** Returns the GLContext associated with the Java2D "share
+ context", with which all contexts created by JOGL must share
+ textures and display lists when the FBO option is enabled for
+ the Java2D/OpenGL pipeline. */
+ public static GLContext getShareContext(GraphicsDevice device) {
+ initFBOShareContext(device);
+ // FIXME: for full generality probably need to have multiple of
+ // these, one per GraphicsConfiguration seen?
+ return j2dFBOShareContext;
+ }
+
+ //----------------------------------------------------------------------
+ // Mac OS X-specific methods
+ //
+
+ /** (Mac OS X-specific) Creates a new OpenGL context on the surface
+ associated with the given Graphics object, sharing textures and
+ display lists with the specified (CGLContextObj) share context. */
+ public static long createOGLContextOnSurface(Graphics g, long shareCtx) {
+ checkActive();
+
+ try {
+ return ((Long) createOGLContextOnSurfaceMethod.invoke(null, new Object[] { g, new Long(shareCtx) })).longValue();
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+ /** (Mac OS X-specific) Makes the given OpenGL context current on
+ the surface associated with the given Graphics object. */
+ public static boolean makeOGLContextCurrentOnSurface(Graphics g, long ctx) {
+ checkActive();
+
+ try {
+ return ((Boolean) makeOGLContextCurrentOnSurfaceMethod.invoke(null, new Object[] { g, new Long(ctx) })).booleanValue();
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+ /** (Mac OS X-specific) Destroys the given OpenGL context. */
+ public static void destroyOGLContext(long ctx) {
+ checkActive();
+
+ try {
+ destroyOGLContextMethod.invoke(null, new Object[] { new Long(ctx) });
+ } catch (InvocationTargetException e) {
+ throw new GLException(e.getTargetException());
+ } catch (Exception e) {
+ throw (InternalError) new InternalError().initCause(e);
+ }
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private static void checkActive() {
+ if (!isOGLPipelineActive()) {
+ throw new GLException("Java2D OpenGL pipeline not active (or necessary support not present)");
+ }
+ }
+
+ private static int getOGLUtilitiesIntField(final String name) {
+ Integer i = (Integer) AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ try {
+ Class utils = Class.forName("sun.java2d.opengl.OGLUtilities");
+ Field f = utils.getField(name);
+ f.setAccessible(true);
+ return f.get(null);
+ } catch (Exception e) {
+ if (DEBUG && VERBOSE) {
+ e.printStackTrace();
+ }
+ return null;
+ }
+ }
+ });
+ if (i == null)
+ return 0;
+ if (DEBUG && VERBOSE) {
+ System.err.println("OGLUtilities." + name + " = " + i.intValue());
+ }
+ return i.intValue();
+ }
+
+ private static void initFBOShareContext(final GraphicsDevice device) {
+ // Note 1: this must not be done in the static initalizer due to
+ // deadlock problems.
+
+ // Note 2: the first execution of this method must not be from the
+ // Java2D Queue Flusher Thread.
+
+ if (isOGLPipelineActive() &&
+ isFBOEnabled() &&
+ !initializedJ2DFBOShareContext) {
+
+ // FIXME: this technique is probably not adequate in multi-head
+ // situations. Ideally we would keep track of a given share
+ // context on a per-GraphicsConfiguration basis or something
+ // similar rather than keeping one share context in a global
+ // variable.
+ initializedJ2DFBOShareContext = true;
+ if (DEBUG) {
+ System.err.println("Starting initialization of J2D FBO share context");
+ }
+ invokeWithOGLSharedContextCurrent(device.getDefaultConfiguration(), new Runnable() {
+ public void run() {
+ j2dFBOShareContext = GLDrawableFactory.getFactory(GLProfile.getDefault(GLProfile.getDefaultDesktopDevice())).createExternalGLContext();
+ }
+ });
+ if (DEBUG) {
+ System.err.println("Ending initialization of J2D FBO share context");
+ }
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/awt/Java2DGLContext.java b/src/jogl/classes/jogamp/opengl/awt/Java2DGLContext.java
new file mode 100644
index 000000000..07bc54b6a
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/awt/Java2DGLContext.java
@@ -0,0 +1,52 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.awt;
+
+import com.jogamp.opengl.impl.*;
+import java.awt.Graphics;
+
+/** Provides a construct by which the shared GLJPanel code can
+ * interact with a few methods in the Mac OS X-specific Java2D/JOGL
+ * bridge implementation.
+ */
+
+public interface Java2DGLContext {
+ public void setGraphics(Graphics g);
+}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
new file mode 100644
index 000000000..107d7fbbb
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
@@ -0,0 +1,279 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.gluegen.runtime.ProcAddressTable;
+import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver;
+import java.nio.*;
+import java.util.*;
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+
+public abstract class EGLContext extends GLContextImpl {
+ private boolean eglQueryStringInitialized;
+ private boolean eglQueryStringAvailable;
+ private EGLExt eglExt;
+ // Table that holds the addresses of the native C-language entry points for
+ // EGL extension functions.
+ private EGLExtProcAddressTable eglExtProcAddressTable;
+
+ EGLContext(GLDrawableImpl drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+
+ public Object getPlatformGLExtensions() {
+ return getEGLExt();
+ }
+
+ public EGLExt getEGLExt() {
+ if (eglExt == null) {
+ eglExt = new EGLExtImpl(this);
+ }
+ return eglExt;
+ }
+
+ public final ProcAddressTable getPlatformExtProcAddressTable() {
+ return eglExtProcAddressTable;
+ }
+
+ public final EGLExtProcAddressTable getEGLExtProcAddressTable() {
+ return eglExtProcAddressTable;
+ }
+
+ protected Map/*<String, String>*/ getFunctionNameMap() { return null; }
+
+ protected Map/*<String, String>*/ getExtensionNameMap() { return null; }
+
+ public final boolean isGLReadDrawableAvailable() {
+ return true;
+ }
+
+ protected void makeCurrentImpl(boolean newCreated) throws GLException {
+ if(EGL.EGL_NO_DISPLAY==((EGLDrawable)drawable).getDisplay() ) {
+ throw new GLException("drawable not properly initialized, NO DISPLAY: "+drawable);
+ }
+ if (EGL.eglGetCurrentContext() != contextHandle) {
+ if (!EGL.eglMakeCurrent(((EGLDrawable)drawable).getDisplay(),
+ drawable.getHandle(),
+ drawableRead.getHandle(),
+ contextHandle)) {
+ throw new GLException("Error making context 0x" +
+ Long.toHexString(contextHandle) + " current: error code " + EGL.eglGetError());
+ }
+ }
+ }
+
+ protected void releaseImpl() throws GLException {
+ if (!EGL.eglMakeCurrent(((EGLDrawable)drawable).getDisplay(),
+ EGL.EGL_NO_SURFACE,
+ EGL.EGL_NO_SURFACE,
+ EGL.EGL_NO_CONTEXT)) {
+ throw new GLException("Error freeing OpenGL context 0x" +
+ Long.toHexString(contextHandle) + ": error code " + EGL.eglGetError());
+ }
+ }
+
+ protected void destroyImpl() throws GLException {
+ if (!EGL.eglDestroyContext(((EGLDrawable)drawable).getDisplay(), contextHandle)) {
+ throw new GLException("Error destroying OpenGL context 0x" +
+ Long.toHexString(contextHandle) + ": error code " + EGL.eglGetError());
+ }
+ }
+
+ protected long createContextARBImpl(long share, boolean direct, int ctp, int major, int minor) {
+ return 0; // FIXME
+ }
+
+ protected void destroyContextARBImpl(long _context) {
+ // FIXME
+ }
+
+ protected boolean createImpl() throws GLException {
+ long eglDisplay = ((EGLDrawable)drawable).getDisplay();
+ EGLGraphicsConfiguration config = ((EGLDrawable)drawable).getGraphicsConfiguration();
+ GLProfile glProfile = drawable.getGLProfile();
+ long eglConfig = config.getNativeConfig();
+ long shareWith = EGL.EGL_NO_CONTEXT;
+
+ if (eglDisplay == 0) {
+ throw new GLException("Error: attempted to create an OpenGL context without a display connection");
+ }
+ if (eglConfig == 0) {
+ throw new GLException("Error: attempted to create an OpenGL context without a graphics configuration");
+ }
+
+ try {
+ // might be unavailable on EGL < 1.2
+ if(!EGL.eglBindAPI(EGL.EGL_OPENGL_ES_API)) {
+ throw new GLException("eglBindAPI to ES failed , error 0x"+Integer.toHexString(EGL.eglGetError()));
+ }
+ } catch (GLException glex) {
+ if (DEBUG) {
+ glex.printStackTrace();
+ }
+ }
+
+ EGLContext other = (EGLContext) GLContextShareSet.getShareContext(this);
+ if (other != null) {
+ shareWith = other.getHandle();
+ if (shareWith == 0) {
+ throw new GLException("GLContextShareSet returned an invalid OpenGL context");
+ }
+ }
+
+ int[] contextAttrs = new int[] {
+ EGL.EGL_CONTEXT_CLIENT_VERSION, -1,
+ EGL.EGL_NONE
+ };
+ if (glProfile.usesNativeGLES2()) {
+ contextAttrs[1] = 2;
+ } else if (glProfile.usesNativeGLES1()) {
+ contextAttrs[1] = 1;
+ } else {
+ throw new GLException("Error creating OpenGL context - invalid GLProfile: "+glProfile);
+ }
+ contextHandle = EGL.eglCreateContext(eglDisplay, eglConfig, shareWith, contextAttrs, 0);
+ if (contextHandle == 0) {
+ throw new GLException("Error creating OpenGL context: eglDisplay 0x"+Long.toHexString(eglDisplay)+
+ ", "+glProfile+", error 0x"+Integer.toHexString(EGL.eglGetError()));
+ }
+ GLContextShareSet.contextCreated(this);
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Created OpenGL context 0x" +
+ Long.toHexString(contextHandle) +
+ ",\n\twrite surface 0x" + Long.toHexString(drawable.getHandle()) +
+ ",\n\tread surface 0x" + Long.toHexString(drawableRead.getHandle())+
+ ",\n\t"+this+
+ ",\n\tsharing with 0x" + Long.toHexString(shareWith));
+ }
+ if (!EGL.eglMakeCurrent(((EGLDrawable)drawable).getDisplay(),
+ drawable.getHandle(),
+ drawableRead.getHandle(),
+ contextHandle)) {
+ throw new GLException("Error making context 0x" +
+ Long.toHexString(contextHandle) + " current: error code " + EGL.eglGetError());
+ }
+ setGLFunctionAvailability(true, glProfile.usesNativeGLES2()?2:1, 0, CTX_PROFILE_ES|CTX_OPTION_ANY);
+ return true;
+ }
+
+ protected final void updateGLXProcAddressTable() {
+ AbstractGraphicsConfiguration aconfig = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice();
+ String key = adevice.getUniqueID();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Initializing EGLextension address table: "+key);
+ }
+ eglQueryStringInitialized = false;
+ eglQueryStringAvailable = false;
+
+ EGLExtProcAddressTable table = null;
+ synchronized(mappedContextTypeObjectLock) {
+ table = (EGLExtProcAddressTable) mappedGLXProcAddress.get( key );
+ }
+ if(null != table) {
+ eglExtProcAddressTable = table;
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": !!! GLContext EGL ProcAddressTable reusing key("+key+") -> "+table.hashCode());
+ }
+ } else {
+ if (eglExtProcAddressTable == null) {
+ // FIXME: cache ProcAddressTables by capability bits so we can
+ // share them among contexts with the same capabilities
+ eglExtProcAddressTable = new EGLExtProcAddressTable(new GLProcAddressResolver());
+ }
+ resetProcAddressTable(getEGLExtProcAddressTable());
+ synchronized(mappedContextTypeObjectLock) {
+ mappedGLXProcAddress.put(key, getEGLExtProcAddressTable());
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": !!! GLContext EGL ProcAddressTable mapping key("+key+") -> "+getEGLExtProcAddressTable().hashCode());
+ }
+ }
+ }
+ }
+
+ public synchronized String getPlatformExtensionsString() {
+ if (!eglQueryStringInitialized) {
+ eglQueryStringAvailable =
+ getDrawableImpl().getGLDynamicLookupHelper().dynamicLookupFunction("eglQueryString") != 0;
+ eglQueryStringInitialized = true;
+ }
+ if (eglQueryStringAvailable) {
+ String ret = EGL.eglQueryString(((EGLDrawable)drawable).getDisplay(),
+ EGL.EGL_EXTENSIONS);
+ if (DEBUG) {
+ System.err.println("!!! EGL extensions: " + ret);
+ }
+ return ret;
+ } else {
+ return "";
+ }
+ }
+
+ protected void setSwapIntervalImpl(int interval) {
+ if (EGL.eglSwapInterval(((EGLDrawable)drawable).getDisplay(), interval)) {
+ currentSwapInterval = interval ;
+ }
+ }
+
+ public abstract void bindPbufferToTexture();
+
+ public abstract void releasePbufferFromTexture();
+
+ //----------------------------------------------------------------------
+ // Currently unimplemented stuff
+ //
+
+ protected void copyImpl(GLContext source, int mask) throws GLException {
+ throw new GLException("Not yet implemented");
+ }
+
+
+ public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+ throw new GLException("Should not call this");
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ throw new GLException("Should not call this");
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java b/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java
new file mode 100644
index 000000000..4120b0167
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLDrawable.java
@@ -0,0 +1,232 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import com.jogamp.opengl.impl.GLDynamicLookupHelper;
+import com.jogamp.opengl.impl.GLDrawableImpl;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.egl.*;
+import javax.media.opengl.*;
+
+public abstract class EGLDrawable extends GLDrawableImpl {
+ protected boolean ownEGLDisplay = false; // for destruction
+ protected boolean ownEGLSurface = false; // for destruction
+ private EGLGraphicsConfiguration eglConfig;
+ protected long eglDisplay;
+ protected long eglSurface;
+
+ protected EGLDrawable(EGLDrawableFactory factory,
+ NativeSurface component) throws GLException {
+ super(factory, component, false);
+ eglSurface=EGL.EGL_NO_SURFACE;
+ eglDisplay=0;
+ }
+
+ public long getDisplay() {
+ return eglDisplay;
+ }
+
+ public long getHandle() {
+ return eglSurface;
+ }
+
+ public EGLGraphicsConfiguration getGraphicsConfiguration() {
+ return eglConfig;
+ }
+
+ public GLCapabilitiesImmutable getChosenGLCapabilities() {
+ return (null==eglConfig)?super.getChosenGLCapabilities():(GLCapabilitiesImmutable)eglConfig.getChosenCapabilities();
+ }
+
+ public abstract GLContext createContext(GLContext shareWith);
+
+ protected abstract long createSurface(long eglDpy, long eglNativeCfg, long surfaceHandle);
+
+ private void recreateSurface() {
+ // create a new EGLSurface ..
+ if(EGL.EGL_NO_SURFACE!=eglSurface) {
+ EGL.eglDestroySurface(eglDisplay, eglSurface);
+ }
+
+ if(DEBUG) {
+ System.err.println("createSurface using eglDisplay 0x"+Long.toHexString(eglDisplay)+", "+eglConfig);
+ }
+
+ eglSurface = createSurface(eglDisplay, eglConfig.getNativeConfig(), surface.getSurfaceHandle());
+ if (EGL.EGL_NO_SURFACE==eglSurface) {
+ throw new GLException("Creation of window surface failed: "+eglConfig+", error 0x"+Integer.toHexString(EGL.eglGetError()));
+ }
+
+ if(DEBUG) {
+ System.err.println("setSurface using component: handle 0x"+Long.toHexString(surface.getSurfaceHandle())+" -> 0x"+Long.toHexString(eglSurface));
+ }
+ }
+
+ protected void setRealizedImpl() {
+ if (realized) {
+ AbstractGraphicsConfiguration aConfig = surface.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ AbstractGraphicsDevice aDevice = aConfig.getScreen().getDevice();
+ if(aDevice instanceof EGLGraphicsDevice) {
+ if(DEBUG) {
+ System.err.println("EGLDrawable.setRealized: using existing EGL config: "+this);
+ }
+ // just fetch the data .. trust but verify ..
+ eglDisplay = aDevice.getHandle();
+ if (eglDisplay == EGL.EGL_NO_DISPLAY) {
+ throw new GLException("Invalid EGL display in EGLGraphicsDevice from "+aDevice);
+ }
+ if(aConfig instanceof EGLGraphicsConfiguration) {
+ eglConfig = (EGLGraphicsConfiguration) aConfig; // done ..
+ if (null == eglConfig) {
+ throw new GLException("Null EGLGraphicsConfiguration from "+aConfig);
+ }
+
+ int[] tmp = new int[1];
+ if ( 0 != surface.getSurfaceHandle() &&
+ EGL.eglQuerySurface(eglDisplay, surface.getSurfaceHandle(), EGL.EGL_CONFIG_ID, tmp, 0) ) {
+ // surface holds static EGLSurface
+ eglSurface = surface.getSurfaceHandle();
+ if(DEBUG) {
+ System.err.println("setSurface re-using component's EGLSurface: handle 0x"+Long.toHexString(eglSurface));
+ }
+ } else {
+ // EGLSurface is ours ..
+ ownEGLSurface=true;
+
+ eglConfig.updateGraphicsConfiguration();
+
+ recreateSurface();
+ }
+ } else {
+ throw new GLException("EGLGraphicsDevice hold by non EGLGraphicsConfiguration: "+aConfig);
+ }
+ } else {
+ if(DEBUG) {
+ System.err.println("EGLDrawable.setRealized: creating new EGL config: "+this);
+ }
+ // create a new EGL config ..
+ ownEGLDisplay=true;
+ // EGLSurface is ours ..
+ ownEGLSurface=true;
+
+ long nDisplay=0;
+ if( NativeWindowFactory.TYPE_WINDOWS.equals(NativeWindowFactory.getNativeWindowType(false)) ) {
+ nDisplay = surface.getSurfaceHandle(); // don't even ask ..
+ } else {
+ nDisplay = aDevice.getHandle(); // 0 == EGL.EGL_DEFAULT_DISPLAY
+ }
+ eglDisplay = EGL.eglGetDisplay(nDisplay);
+ if (eglDisplay == EGL.EGL_NO_DISPLAY) {
+ if(DEBUG) {
+ System.err.println("eglDisplay("+Long.toHexString(nDisplay)+" <surfaceHandle>): failed, using EGL_DEFAULT_DISPLAY");
+ }
+ nDisplay = EGL.EGL_DEFAULT_DISPLAY;
+ eglDisplay = EGL.eglGetDisplay(nDisplay);
+ }
+ if (eglDisplay == EGL.EGL_NO_DISPLAY) {
+ throw new GLException("Failed to created EGL display: nhandle 0x"+Long.toHexString(nDisplay)+", "+aDevice+", error 0x"+Integer.toHexString(EGL.eglGetError()));
+ } else if(DEBUG) {
+ System.err.println("eglDisplay("+Long.toHexString(nDisplay)+"): 0x"+Long.toHexString(eglDisplay));
+ }
+ if (!EGL.eglInitialize(eglDisplay, null, null)) {
+ throw new GLException("eglInitialize failed"+", error 0x"+Integer.toHexString(EGL.eglGetError()));
+ }
+ EGLGraphicsDevice e = new EGLGraphicsDevice(eglDisplay, AbstractGraphicsDevice.DEFAULT_CONNECTION, AbstractGraphicsDevice.DEFAULT_UNIT);
+ DefaultGraphicsScreen s = new DefaultGraphicsScreen(e, aConfig.getScreen().getIndex());
+ // yes, use the already choosen/requested Capabilities (x11,win32,..)
+ GLCapabilitiesImmutable capsChosen = (GLCapabilitiesImmutable) aConfig.getChosenCapabilities();
+ GLCapabilitiesImmutable capsRequested = (GLCapabilitiesImmutable) aConfig.getRequestedCapabilities();
+ eglConfig = (EGLGraphicsConfiguration) GraphicsConfigurationFactory.getFactory(e).chooseGraphicsConfiguration(
+ capsChosen, capsRequested, null, s);
+ if (null == eglConfig) {
+ throw new GLException("Couldn't create EGLGraphicsConfiguration from "+s);
+ } else if(DEBUG) {
+ System.err.println("Chosen eglConfig: "+eglConfig);
+ }
+ recreateSurface();
+ }
+ } else if (ownEGLSurface && eglSurface != EGL.EGL_NO_SURFACE) {
+ // Destroy the window surface
+ if (!EGL.eglDestroySurface(eglDisplay, eglSurface)) {
+ throw new GLException("Error destroying window surface (eglDestroySurface)");
+ }
+ eglSurface = EGL.EGL_NO_SURFACE;
+ if (ownEGLDisplay && EGL.EGL_NO_DISPLAY!=eglDisplay) {
+ EGL.eglTerminate(eglDisplay);
+ }
+ eglDisplay=EGL.EGL_NO_DISPLAY;
+ eglConfig=null;
+ }
+ }
+
+ public int getWidth() {
+ int[] tmp = new int[1];
+ if (!EGL.eglQuerySurface(eglDisplay, eglSurface, EGL.EGL_WIDTH, tmp, 0)) {
+ throw new GLException("Error querying surface width");
+ }
+ return tmp[0];
+ }
+
+ public int getHeight() {
+ int[] tmp = new int[1];
+ if (!EGL.eglQuerySurface(eglDisplay, eglSurface, EGL.EGL_HEIGHT, tmp, 0)) {
+ throw new GLException("Error querying surface height");
+ }
+ return tmp[0];
+ }
+
+ public GLDynamicLookupHelper getGLDynamicLookupHelper() {
+ if (getGLProfile().usesNativeGLES2()) {
+ return getFactoryImpl().getGLDynamicLookupHelper(2);
+ } else if (getGLProfile().usesNativeGLES1()) {
+ return getFactoryImpl().getGLDynamicLookupHelper(1);
+ } else {
+ throw new GLException("Unsupported: "+getGLProfile());
+ }
+ }
+
+ public String toString() {
+ return getClass().getName()+"[realized "+isRealized()+
+ ",\n\tfactory "+getFactory()+
+ ",\n\tsurface "+getNativeSurface()+
+ ",\n\teglSurface 0x"+Long.toHexString(eglSurface)+
+ ",\n\teglConfig "+eglConfig+
+ ",\n\trequested "+getRequestedGLCapabilities()+
+ ",\n\tchosen "+getChosenGLCapabilities()+"]";
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java
new file mode 100644
index 000000000..c32f2f22c
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java
@@ -0,0 +1,249 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.egl.EGLGraphicsDevice;
+import javax.media.opengl.*;
+
+import com.jogamp.common.JogampRuntimeException;
+import com.jogamp.common.util.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.nativewindow.impl.ProxySurface;
+
+import java.util.HashMap;
+import java.util.List;
+
+public class EGLDrawableFactory extends GLDrawableFactoryImpl {
+
+ private static final GLDynamicLookupHelper eglES1DynamicLookupHelper;
+ private static final GLDynamicLookupHelper eglES2DynamicLookupHelper;
+
+ static {
+ // Register our GraphicsConfigurationFactory implementations
+ // The act of constructing them causes them to be registered
+ new EGLGraphicsConfigurationFactory();
+
+ // Check for other underlying stuff ..
+ if(NativeWindowFactory.TYPE_X11.equals(NativeWindowFactory.getNativeWindowType(true))) {
+ try {
+ ReflectionUtil.createInstance("com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfigurationFactory", EGLDrawableFactory.class.getClassLoader());
+ } catch (JogampRuntimeException jre) { /* n/a .. */ }
+ }
+
+ // FIXME: Probably need to move EGL from a static model
+ // to a dynamic one, where there can be 2 instances
+ // for each ES profile with their own ProcAddressTable.
+
+ GLDynamicLookupHelper tmp=null;
+ try {
+ tmp = new GLDynamicLookupHelper(new EGLES1DynamicLibraryBundleInfo());
+ } catch (GLException gle) {
+ if(DEBUG) {
+ gle.printStackTrace();
+ }
+ }
+ eglES1DynamicLookupHelper = tmp;
+ if(null!=eglES1DynamicLookupHelper && eglES1DynamicLookupHelper.isLibComplete()) {
+ EGL.resetProcAddressTable(eglES1DynamicLookupHelper);
+ }
+
+ tmp=null;
+ try {
+ tmp = new GLDynamicLookupHelper(new EGLES2DynamicLibraryBundleInfo());
+ } catch (GLException gle) {
+ if(DEBUG) {
+ gle.printStackTrace();
+ }
+ }
+ eglES2DynamicLookupHelper = tmp;
+ if(null!=eglES2DynamicLookupHelper && eglES2DynamicLookupHelper.isLibComplete()) {
+ EGL.resetProcAddressTable(eglES2DynamicLookupHelper);
+ }
+ }
+
+ public EGLDrawableFactory() {
+ super();
+ defaultDevice = new EGLGraphicsDevice(AbstractGraphicsDevice.DEFAULT_CONNECTION, AbstractGraphicsDevice.DEFAULT_UNIT);
+ }
+
+ static class SharedResource {
+ private EGLGraphicsDevice device;
+ //private EGLDrawable drawable;
+ //private EGLContext context;
+
+ SharedResource(EGLGraphicsDevice dev /*, EGLDrawable draw, EGLContext ctx */) {
+ device = dev;
+ // drawable = draw;
+ // context = ctx;
+ }
+ EGLGraphicsDevice getDevice() { return device; }
+ }
+ HashMap/*<connection, SharedResource>*/ sharedMap = new HashMap();
+ EGLGraphicsDevice defaultDevice;
+
+ public final AbstractGraphicsDevice getDefaultDevice() {
+ return defaultDevice;
+ }
+
+ public final boolean getIsDeviceCompatible(AbstractGraphicsDevice device) {
+ if(device instanceof EGLGraphicsDevice) {
+ return true;
+ }
+ return false;
+ }
+
+ private SharedResource getOrCreateShared(AbstractGraphicsDevice device) {
+ String connection = device.getConnection();
+ SharedResource sr;
+ synchronized(sharedMap) {
+ sr = (SharedResource) sharedMap.get(connection);
+ }
+ if(null==sr) {
+ long eglDisplay = EGL.eglGetDisplay(EGL.EGL_DEFAULT_DISPLAY);
+ if (eglDisplay == EGL.EGL_NO_DISPLAY) {
+ throw new GLException("Failed to created EGL default display: error 0x"+Integer.toHexString(EGL.eglGetError()));
+ } else if(DEBUG) {
+ System.err.println("eglDisplay(EGL_DEFAULT_DISPLAY): 0x"+Long.toHexString(eglDisplay));
+ }
+ if (!EGL.eglInitialize(eglDisplay, null, null)) {
+ throw new GLException("eglInitialize failed"+", error 0x"+Integer.toHexString(EGL.eglGetError()));
+ }
+ EGLGraphicsDevice sharedDevice = new EGLGraphicsDevice(eglDisplay, connection, device.getUnitID());
+ sr = new SharedResource(sharedDevice);
+ synchronized(sharedMap) {
+ sharedMap.put(connection, sr);
+ }
+ if (DEBUG) {
+ System.err.println("!!! SharedDevice: "+sharedDevice);
+ }
+ }
+ return sr;
+ }
+
+
+ protected final GLContext getOrCreateSharedContextImpl(AbstractGraphicsDevice device) {
+ // FIXME: not implemented .. needs a dummy EGL surface - NEEDED ?
+ return null;
+ }
+
+ protected AbstractGraphicsDevice getOrCreateSharedDeviceImpl(AbstractGraphicsDevice device) {
+ SharedResource sr = getOrCreateShared(device);
+ if(null!=sr) {
+ return sr.getDevice();
+ }
+ return null;
+ }
+
+ SharedResource getOrCreateSharedResource(AbstractGraphicsDevice device) {
+ return (SharedResource) getOrCreateShared(device);
+ }
+
+ public GLDynamicLookupHelper getGLDynamicLookupHelper(int esProfile) {
+ if (2==esProfile) {
+ if(null==eglES2DynamicLookupHelper) {
+ throw new GLException("GLDynamicLookupHelper for ES2 not available");
+ }
+ return eglES2DynamicLookupHelper;
+ } else if (1==esProfile) {
+ if(null==eglES1DynamicLookupHelper) {
+ throw new GLException("GLDynamicLookupHelper for ES1 not available");
+ }
+ return eglES1DynamicLookupHelper;
+ } else {
+ throw new GLException("Unsupported: ES"+esProfile);
+ }
+ }
+
+ protected final void shutdownInstance() {}
+
+ protected List/*GLCapabilitiesImmutable*/ getAvailableCapabilitiesImpl(AbstractGraphicsDevice device) {
+ return EGLGraphicsConfigurationFactory.getAvailableCapabilities(this, device);
+ }
+
+ protected GLDrawableImpl createOnscreenDrawableImpl(NativeSurface target) {
+ if (target == null) {
+ throw new IllegalArgumentException("Null target");
+ }
+ return new EGLOnscreenDrawable(this, target);
+ }
+
+ protected GLDrawableImpl createOffscreenDrawableImpl(NativeSurface target) {
+ if (target == null) {
+ throw new IllegalArgumentException("Null target");
+ }
+ AbstractGraphicsConfiguration config = target.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+ if(!caps.isPBuffer()) {
+ throw new GLException("Not yet implemented");
+ }
+ // PBuffer GLDrawable Creation
+ return new EGLPbufferDrawable(this, target);
+ }
+
+ public boolean canCreateGLPbuffer(AbstractGraphicsDevice device) {
+ return true;
+ }
+
+ protected NativeSurface createOffscreenSurfaceImpl(AbstractGraphicsDevice device, GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser, int width, int height) {
+ ProxySurface ns = new ProxySurface(EGLGraphicsConfigurationFactory.createOffscreenGraphicsConfiguration(device, capsChosen, capsRequested, chooser));
+ ns.setSize(width, height);
+ return ns;
+ }
+
+ protected GLContext createExternalGLContextImpl() {
+ AbstractGraphicsScreen absScreen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_EGL);
+ return new EGLExternalContext(absScreen);
+ }
+
+ public boolean canCreateExternalGLDrawable(AbstractGraphicsDevice device) {
+ return false;
+ }
+
+ protected GLDrawable createExternalGLDrawableImpl() {
+ throw new GLException("Not yet implemented");
+ }
+
+ public boolean canCreateContextOnJava2DSurface(AbstractGraphicsDevice device) {
+ return false;
+ }
+
+ public GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith)
+ throws GLException {
+ throw new GLException("Unimplemented on this platform");
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLDynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/egl/EGLDynamicLibraryBundleInfo.java
new file mode 100644
index 000000000..5b4a59cd0
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLDynamicLibraryBundleInfo.java
@@ -0,0 +1,73 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import com.jogamp.common.os.DynamicLookupHelper;
+import com.jogamp.common.os.NativeLibrary;
+import java.util.*;
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import java.security.*;
+
+/**
+ * Abstract implementation of the DynamicLookupHelper for EGL,
+ * which decouples it's dependencies to EGLDrawable.
+ *
+ * Currently two implementations exist, one for ES1 and one for ES2.
+ */
+public abstract class EGLDynamicLibraryBundleInfo extends GLDynamicLibraryBundleInfo {
+
+ protected EGLDynamicLibraryBundleInfo() {
+ super();
+ }
+
+ /** Might be a desktop GL library, and might need to allow symbol access to subsequent libs */
+ public boolean shallLinkGlobal() { return true; }
+
+ public final List getToolGetProcAddressFuncNameList() {
+ List res = new ArrayList();
+ res.add("eglGetProcAddress");
+ return res;
+ }
+
+ public final long toolDynamicLookupFunction(long toolGetProcAddressHandle, String funcName) {
+ return EGL.eglGetProcAddress(toolGetProcAddressHandle, funcName);
+ }
+
+ protected List/*<String>*/ getEGLLibNamesList() {
+ List/*<String>*/ eglLibNames = new ArrayList();
+ // EGL
+ eglLibNames.add("EGL");
+ // for windows distributions using the 'unlike' lib prefix,
+ // where our tool does not add it.
+ eglLibNames.add("libEGL");
+ return eglLibNames;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLES1DynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/egl/EGLES1DynamicLibraryBundleInfo.java
new file mode 100644
index 000000000..1507dc8c6
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLES1DynamicLibraryBundleInfo.java
@@ -0,0 +1,73 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import java.util.*;
+import com.jogamp.opengl.impl.*;
+
+public class EGLES1DynamicLibraryBundleInfo extends EGLDynamicLibraryBundleInfo {
+ static List/*<String>*/ glueLibNames;
+ static {
+ glueLibNames = new ArrayList();
+ glueLibNames.addAll(GLDynamicLibraryBundleInfo.getGlueLibNamesPreload());
+ glueLibNames.add("jogl_es1");
+ }
+
+ protected EGLES1DynamicLibraryBundleInfo() {
+ super();
+ }
+
+ public List getToolLibNames() {
+ List/*<List>*/ libNames = new ArrayList();
+
+ List/*<String>*/ glesLibNames = new ArrayList();
+ glesLibNames.add("GLES_CM");
+ glesLibNames.add("GLES_CL");
+ glesLibNames.add("GLESv1_CM");
+ // for windows distributions using the 'unlike' lib prefix,
+ // where our tool does not add it.
+ glesLibNames.add("libGLES_CM");
+ glesLibNames.add("libGLES_CL");
+ glesLibNames.add("libGLESv1_CM");
+ // last but not least, we may even use the desktop GL library,
+ // which would be eg Mesa + Gallium EGL ..
+ glesLibNames.add("libGL.so.1");
+ glesLibNames.add("libGL.so");
+ glesLibNames.add("GL");
+
+ libNames.add(glesLibNames);
+ libNames.add(getEGLLibNamesList());
+ return libNames;
+ }
+
+ public List/*<String>*/ getGlueLibNames() {
+ return glueLibNames;
+ }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java
new file mode 100644
index 000000000..3c02aec88
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java
@@ -0,0 +1,73 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import java.util.*;
+import com.jogamp.opengl.impl.*;
+
+public class EGLES2DynamicLibraryBundleInfo extends EGLDynamicLibraryBundleInfo {
+ static List/*<String>*/ glueLibNames;
+ static {
+ glueLibNames = new ArrayList();
+ glueLibNames.addAll(GLDynamicLibraryBundleInfo.getGlueLibNamesPreload());
+ glueLibNames.add("jogl_es2");
+ }
+
+ protected EGLES2DynamicLibraryBundleInfo() {
+ super();
+ }
+
+ public List getToolLibNames() {
+ List/*<List>*/ libNames = new ArrayList();
+
+ List/*<String>*/ glesLibNames = new ArrayList();
+ glesLibNames.add("GLES20");
+ glesLibNames.add("GLESv2");
+ glesLibNames.add("GLESv2_CM");
+ // for windows distributions using the 'unlike' lib prefix
+ // where our tool does not add it.
+ glesLibNames.add("libGLES20");
+ glesLibNames.add("libGLESv2");
+ glesLibNames.add("libGLESv2_CM");
+ // last but not least, we may even use the desktop GL library,
+ // which would be eg Mesa + Gallium EGL ..
+ glesLibNames.add("libGL.so.1");
+ glesLibNames.add("libGL.so");
+ glesLibNames.add("GL");
+
+ libNames.add(glesLibNames);
+ libNames.add(getEGLLibNamesList());
+ return libNames;
+ }
+
+ public List/*<String>*/ getGlueLibNames() {
+ return glueLibNames;
+ }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLExternalContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLExternalContext.java
new file mode 100644
index 000000000..ae8b5bf70
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLExternalContext.java
@@ -0,0 +1,90 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import javax.media.nativewindow.*;
+
+public class EGLExternalContext extends EGLContext {
+ private boolean firstMakeCurrent = true;
+ private GLContext lastContext;
+
+ public EGLExternalContext(AbstractGraphicsScreen screen) {
+ super(null, null);
+ GLContextShareSet.contextCreated(this);
+ setGLFunctionAvailability(false, 0, 0, CTX_IS_ARB_CREATED|CTX_PROFILE_ES|CTX_OPTION_ANY);
+ getGLStateTracker().setEnabled(false); // external context usage can't track state in Java
+ }
+
+ public int makeCurrent() throws GLException {
+ // Save last context if necessary to allow external GLContexts to
+ // talk to other GLContexts created by this library
+ GLContext cur = getCurrent();
+ if (cur != null && cur != this) {
+ lastContext = cur;
+ setCurrent(null);
+ }
+ return super.makeCurrent();
+ }
+
+ public void release() throws GLException {
+ super.release();
+ setCurrent(lastContext);
+ lastContext = null;
+ }
+
+ protected void makeCurrentImpl(boolean newCreated) throws GLException {
+ if (firstMakeCurrent) {
+ firstMakeCurrent = false;
+ }
+ }
+
+ protected void releaseImpl() throws GLException {
+ }
+
+ protected void destroyImpl() throws GLException {
+ }
+
+ public void bindPbufferToTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ public void releasePbufferFromTexture() {
+ throw new GLException("Should not call this");
+ }
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java b/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java
new file mode 100644
index 000000000..db6d485e3
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java
@@ -0,0 +1,96 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import java.util.Comparator;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+public class EGLGLCapabilities extends GLCapabilities {
+ long eglcfg;
+ int eglcfgid;
+
+ /** Comparing EGLConfig ID only */
+ public static class EglCfgIDComparator implements Comparator {
+
+ public int compare(Object o1, Object o2) {
+ if ( ! ( o1 instanceof EGLGLCapabilities ) ) {
+ Class c = (null != o1) ? o1.getClass() : null ;
+ throw new ClassCastException("arg1 not a EGLGLCapabilities object: " + c);
+ }
+ if ( ! ( o2 instanceof EGLGLCapabilities ) ) {
+ Class c = (null != o2) ? o2.getClass() : null ;
+ throw new ClassCastException("arg2 not a EGLGLCapabilities object: " + c);
+ }
+
+ final EGLGLCapabilities caps1 = (EGLGLCapabilities) o1;
+ final long id1 = caps1.getEGLConfigID();
+
+ final EGLGLCapabilities caps2 = (EGLGLCapabilities) o2;
+ final long id2 = caps2.getEGLConfigID();
+
+ if(id1 > id2) {
+ return 1;
+ } else if(id1 < id2) {
+ return -1;
+ }
+ return 0;
+ }
+ }
+
+ public EGLGLCapabilities(long eglcfg, int eglcfgid, GLProfile glp) {
+ super(glp);
+ this.eglcfg = eglcfg;
+ this.eglcfgid = eglcfgid;
+ }
+
+ public Object cloneMutable() {
+ return clone();
+ }
+
+ public Object clone() {
+ try {
+ return super.clone();
+ } catch (RuntimeException e) {
+ throw new GLException(e);
+ }
+ }
+
+ final public long getEGLConfig() { return eglcfg; }
+ final public int getEGLConfigID() { return eglcfgid; }
+
+ public StringBuffer toString(StringBuffer sink) {
+ if(null == sink) {
+ sink = new StringBuffer();
+ }
+ sink.append("0x").append(Long.toHexString(eglcfgid)).append(": ");
+ return super.toString(sink);
+ }
+} \ No newline at end of file
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java b/src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java
new file mode 100644
index 000000000..eca324046
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfiguration.java
@@ -0,0 +1,312 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import java.util.ArrayList;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.egl.*;
+import javax.media.opengl.*;
+import com.jogamp.common.nio.PointerBuffer;
+import com.jogamp.common.util.ReflectionUtil;
+import com.jogamp.opengl.impl.*;
+
+public class EGLGraphicsConfiguration extends DefaultGraphicsConfiguration implements Cloneable {
+ protected static final boolean DEBUG = Debug.debug("GraphicsConfiguration");
+
+ public final long getNativeConfig() {
+ return ((EGLGLCapabilities)capabilitiesChosen).getEGLConfig();
+ }
+
+ public final int getNativeConfigID() {
+ return ((EGLGLCapabilities)capabilitiesChosen).getEGLConfigID();
+ }
+
+ EGLGraphicsConfiguration(AbstractGraphicsScreen absScreen,
+ EGLGLCapabilities capsChosen, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser) {
+ super(absScreen, capsChosen, capsRequested);
+ this.chooser = chooser;
+ }
+
+ public static EGLGraphicsConfiguration create(GLCapabilitiesImmutable capsRequested, AbstractGraphicsScreen absScreen, int cfgID) {
+ AbstractGraphicsDevice absDevice = absScreen.getDevice();
+ if(null==absDevice || !(absDevice instanceof EGLGraphicsDevice)) {
+ throw new GLException("GraphicsDevice must be a valid EGLGraphicsDevice");
+ }
+ long dpy = absDevice.getHandle();
+ if (dpy == EGL.EGL_NO_DISPLAY) {
+ throw new GLException("Invalid EGL display: "+absDevice);
+ }
+ GLProfile glp = capsRequested.getGLProfile();
+ long cfg = EGLConfigId2EGLConfig(glp, dpy, cfgID);
+ EGLGLCapabilities caps = EGLConfig2Capabilities(glp, dpy, cfg, false, capsRequested.isOnscreen(), capsRequested.isPBuffer());
+ return new EGLGraphicsConfiguration(absScreen, caps, capsRequested, new DefaultGLCapabilitiesChooser());
+ }
+
+ public Object clone() {
+ return super.clone();
+ }
+
+ void updateGraphicsConfiguration() {
+ EGLGraphicsConfiguration newConfig = (EGLGraphicsConfiguration)
+ GraphicsConfigurationFactory.getFactory(getScreen().getDevice()).chooseGraphicsConfiguration(
+ getChosenCapabilities(), getRequestedCapabilities(), chooser, getScreen());
+ if(null!=newConfig) {
+ // FIXME: setScreen( ... );
+ setChosenCapabilities(newConfig.getChosenCapabilities());
+ if(DEBUG) {
+ System.err.println("!!! updateGraphicsConfiguration: "+this);
+ }
+ }
+ }
+
+ public static long EGLConfigId2EGLConfig(GLProfile glp, long display, int configID) {
+ int[] attrs = new int[] {
+ EGL.EGL_CONFIG_ID, configID,
+ EGL.EGL_NONE
+ };
+ PointerBuffer configs = PointerBuffer.allocateDirect(1);
+ int[] numConfigs = new int[1];
+ if (!EGL.eglChooseConfig(display,
+ attrs, 0,
+ configs, 1,
+ numConfigs, 0)) {
+ return 0;
+ }
+ if (numConfigs[0] == 0) {
+ return 0;
+ }
+ return configs.get(0);
+ }
+
+ static int EGLConfigDrawableTypeBits(final long display, final long config) {
+ int val = 0;
+
+ int[] stype = new int[1];
+ if(! EGL.eglGetConfigAttrib(display, config, EGL.EGL_SURFACE_TYPE, stype, 0)) {
+ throw new GLException("Could not determine EGL_SURFACE_TYPE !!!");
+ }
+
+ if ( 0 != ( stype[0] & EGL.EGL_WINDOW_BIT ) ) {
+ val |= GLGraphicsConfigurationUtil.WINDOW_BIT;
+ }
+ if ( 0 != ( stype[0] & EGL.EGL_PIXMAP_BIT ) ) {
+ val |= GLGraphicsConfigurationUtil.BITMAP_BIT;
+ }
+ if ( 0 != ( stype[0] & EGL.EGL_PBUFFER_BIT ) ) {
+ val |= GLGraphicsConfigurationUtil.PBUFFER_BIT;
+ }
+
+ return val;
+ }
+
+ public static EGLGLCapabilities EGLConfig2Capabilities(GLProfile glp, long display, long config,
+ boolean relaxed, boolean onscreen, boolean usePBuffer) {
+ ArrayList bucket = new ArrayList();
+ final int winattrmask = GLGraphicsConfigurationUtil.getWinAttributeBits(onscreen, usePBuffer);
+ if( EGLConfig2Capabilities(bucket, glp, display, config, winattrmask) ) {
+ return (EGLGLCapabilities) bucket.get(0);
+ } else if ( relaxed && EGLConfig2Capabilities(bucket, glp, display, config, GLGraphicsConfigurationUtil.ALL_BITS) ) {
+ return (EGLGLCapabilities) bucket.get(0);
+ }
+ return null;
+ }
+
+ public static boolean EGLConfig2Capabilities(ArrayList capsBucket,
+ GLProfile glp, long display, long config,
+ int winattrmask) {
+ final int allDrawableTypeBits = EGLConfigDrawableTypeBits(display, config);
+ final int drawableTypeBits = winattrmask & allDrawableTypeBits;
+
+ if( 0 == drawableTypeBits ) {
+ return false;
+ }
+
+ int[] val = new int[1];
+
+ // get the configID
+ if(!EGL.eglGetConfigAttrib(display, config, EGL.EGL_CONFIG_ID, val, 0)) {
+ if(DEBUG) {
+ // FIXME: this happens on a ATI PC Emulation ..
+ System.err.println("EGL couldn't retrieve ConfigID for config "+toHexString(config)+", error "+toHexString(EGL.eglGetError()));
+ }
+ return false;
+ }
+ GLCapabilities caps = new EGLGLCapabilities(config, val[0], glp);
+
+ // Read the actual configuration into the choosen caps
+ if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_RED_SIZE, val, 0)) {
+ caps.setRedBits(val[0]);
+ }
+ if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_GREEN_SIZE, val, 0)) {
+ caps.setGreenBits(val[0]);
+ }
+ if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_BLUE_SIZE, val, 0)) {
+ caps.setBlueBits(val[0]);
+ }
+ if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_ALPHA_SIZE, val, 0)) {
+ caps.setAlphaBits(val[0]);
+ }
+ if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_STENCIL_SIZE, val, 0)) {
+ caps.setStencilBits(val[0]);
+ }
+ if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_DEPTH_SIZE, val, 0)) {
+ caps.setDepthBits(val[0]);
+ }
+ if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_SAMPLES, val, 0)) {
+ caps.setSampleBuffers(val[0]>0?true:false);
+ caps.setNumSamples(val[0]);
+ }
+ if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_TYPE, val, 0)) {
+ caps.setBackgroundOpaque(val[0] != EGL.EGL_TRANSPARENT_RGB);
+ }
+ if(!caps.isBackgroundOpaque()) {
+ if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_RED_VALUE, val, 0)) {
+ caps.setTransparentRedValue(val[0]==EGL.EGL_DONT_CARE?-1:val[0]);
+ }
+ if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_GREEN_VALUE, val, 0)) {
+ caps.setTransparentGreenValue(val[0]==EGL.EGL_DONT_CARE?-1:val[0]);
+ }
+ if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_BLUE_VALUE, val, 0)) {
+ caps.setTransparentBlueValue(val[0]==EGL.EGL_DONT_CARE?-1:val[0]);
+ }
+ /** Not defined in EGL
+ if(EGL.eglGetConfigAttrib(display, config, EGL.EGL_TRANSPARENT_ALPHA_VALUE, val, 0)) {
+ caps.setTransparentAlphaValue(val[0]==EGL.EGL_DONT_CARE?-1:val[0]);
+ } */
+ }
+ return GLGraphicsConfigurationUtil.addGLCapabilitiesPermutations(capsBucket, caps, drawableTypeBits );
+ }
+
+ public static int[] GLCapabilities2AttribList(GLCapabilitiesImmutable caps) {
+ int[] attrs = new int[32];
+ int idx=0;
+
+ attrs[idx++] = EGL.EGL_SURFACE_TYPE;
+ attrs[idx++] = caps.isOnscreen() ? ( EGL.EGL_WINDOW_BIT ) : ( caps.isPBuffer() ? EGL.EGL_PBUFFER_BIT : EGL.EGL_PIXMAP_BIT ) ;
+
+ attrs[idx++] = EGL.EGL_RED_SIZE;
+ attrs[idx++] = caps.getRedBits();
+
+ attrs[idx++] = EGL.EGL_GREEN_SIZE;
+ attrs[idx++] = caps.getGreenBits();
+
+ attrs[idx++] = EGL.EGL_BLUE_SIZE;
+ attrs[idx++] = caps.getBlueBits();
+
+ attrs[idx++] = EGL.EGL_ALPHA_SIZE;
+ attrs[idx++] = caps.getAlphaBits() > 0 ? caps.getAlphaBits() : EGL.EGL_DONT_CARE;
+
+ attrs[idx++] = EGL.EGL_STENCIL_SIZE;
+ attrs[idx++] = caps.getStencilBits() > 0 ? caps.getStencilBits() : EGL.EGL_DONT_CARE;
+
+ attrs[idx++] = EGL.EGL_DEPTH_SIZE;
+ attrs[idx++] = caps.getDepthBits();
+
+ attrs[idx++] = EGL.EGL_SAMPLES;
+ attrs[idx++] = caps.getSampleBuffers() ? caps.getNumSamples() : 1;
+
+ attrs[idx++] = EGL.EGL_TRANSPARENT_TYPE;
+ attrs[idx++] = caps.isBackgroundOpaque() ? EGL.EGL_NONE : EGL.EGL_TRANSPARENT_TYPE;
+
+ // 20
+
+ if(!caps.isBackgroundOpaque()) {
+ attrs[idx++] = EGL.EGL_TRANSPARENT_RED_VALUE;
+ attrs[idx++] = caps.getTransparentRedValue()>=0?caps.getTransparentRedValue():EGL.EGL_DONT_CARE;
+
+ attrs[idx++] = EGL.EGL_TRANSPARENT_GREEN_VALUE;
+ attrs[idx++] = caps.getTransparentGreenValue()>=0?caps.getTransparentGreenValue():EGL.EGL_DONT_CARE;
+
+ attrs[idx++] = EGL.EGL_TRANSPARENT_BLUE_VALUE;
+ attrs[idx++] = caps.getTransparentBlueValue()>=0?caps.getTransparentBlueValue():EGL.EGL_DONT_CARE;
+
+ /** Not define in EGL
+ attrs[idx++] = EGL.EGL_TRANSPARENT_ALPHA_VALUE;
+ attrs[idx++] = caps.getTransparentAlphaValue()>=0?caps.getTransparentAlphaValue():EGL.EGL_DONT_CARE; */
+ }
+
+ // 26
+
+ attrs[idx++] = EGL.EGL_RENDERABLE_TYPE;
+ if(caps.getGLProfile().usesNativeGLES1()) {
+ attrs[idx++] = EGL.EGL_OPENGL_ES_BIT;
+ }
+ else if(caps.getGLProfile().usesNativeGLES2()) {
+ attrs[idx++] = EGL.EGL_OPENGL_ES2_BIT;
+ } else {
+ attrs[idx++] = EGL.EGL_OPENGL_BIT;
+ }
+
+ // 28
+
+ attrs[idx++] = EGL.EGL_NONE;
+
+ return attrs;
+ }
+
+ public static int[] CreatePBufferSurfaceAttribList(int width, int height, int texFormat) {
+ int[] attrs = new int[16];
+ int idx=0;
+
+ attrs[idx++] = EGL.EGL_WIDTH;
+ attrs[idx++] = width;
+
+ attrs[idx++] = EGL.EGL_HEIGHT;
+ attrs[idx++] = height;
+
+ attrs[idx++] = EGL.EGL_TEXTURE_FORMAT;
+ attrs[idx++] = texFormat;
+
+ attrs[idx++] = EGL.EGL_TEXTURE_TARGET;
+ attrs[idx++] = EGL.EGL_NO_TEXTURE==texFormat ? EGL.EGL_NO_TEXTURE : EGL.EGL_TEXTURE_2D;
+
+ attrs[idx++] = EGL.EGL_NONE;
+
+ return attrs;
+ }
+
+ public String toString() {
+ return ReflectionUtil.getBaseName(getClass())+"["+getScreen()+", eglConfigID "+toHexString(getNativeConfigID())+
+ ",\n\trequested " + getRequestedCapabilities()+
+ ",\n\tchosen " + getChosenCapabilities()+
+ "]";
+
+ }
+
+ private GLCapabilitiesChooser chooser;
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfigurationFactory.java
new file mode 100644
index 000000000..3e3d4f964
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLGraphicsConfigurationFactory.java
@@ -0,0 +1,343 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.nativewindow.DefaultGraphicsScreen;
+import javax.media.nativewindow.GraphicsConfigurationFactory;
+import javax.media.nativewindow.egl.EGLGraphicsDevice;
+
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+import javax.media.opengl.GLDrawableFactory;
+
+import com.jogamp.common.nio.PointerBuffer;
+import com.jogamp.opengl.impl.GLGraphicsConfigurationFactory;
+import com.jogamp.opengl.impl.GLGraphicsConfigurationUtil;
+import java.util.ArrayList;
+import java.util.Collections;
+import java.util.List;
+import java.io.PrintStream;
+
+
+/** Subclass of GraphicsConfigurationFactory used when non-AWT tookits
+ are used on X11 platforms. Toolkits will likely need to delegate
+ to this one to change the accepted and returned types of the
+ GraphicsDevice and GraphicsConfiguration abstractions. */
+
+public class EGLGraphicsConfigurationFactory extends GLGraphicsConfigurationFactory {
+ protected static final boolean DEBUG = GraphicsConfigurationFactory.DEBUG || com.jogamp.opengl.impl.Debug.debug("EGL");
+ static EGLGLCapabilities.EglCfgIDComparator EglCfgIDComparator = new EGLGLCapabilities.EglCfgIDComparator();
+
+ EGLGraphicsConfigurationFactory() {
+ // become the selector for KD/EGL ..
+ GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.egl.EGLGraphicsDevice.class, this);
+ }
+
+ protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl (
+ CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+ CapabilitiesChooser chooser, AbstractGraphicsScreen absScreen) {
+ if (absScreen == null) {
+ throw new IllegalArgumentException("This NativeWindowFactory accepts only AbstractGraphicsDevice objects");
+ }
+
+ if (! (capsChosen instanceof GLCapabilitiesImmutable) ) {
+ throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - chosen");
+ }
+
+ if (! (capsRequested instanceof GLCapabilitiesImmutable) ) {
+ throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - requested");
+ }
+
+ if (chooser != null &&
+ !(chooser instanceof GLCapabilitiesChooser)) {
+ throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilitiesChooser objects");
+ }
+
+ return chooseGraphicsConfigurationStatic((GLCapabilitiesImmutable) capsChosen,
+ (GLCapabilitiesImmutable) capsRequested,
+ (GLCapabilitiesChooser) chooser,
+ absScreen);
+ }
+
+ protected static List/*<EGLGLCapabilities>*/ getAvailableCapabilities(EGLDrawableFactory factory, AbstractGraphicsDevice device) {
+ EGLDrawableFactory.SharedResource sharedResource = factory.getOrCreateSharedResource(device);
+ if(null == sharedResource) {
+ throw new GLException("Shared resource for device n/a: "+device);
+ }
+ EGLGraphicsDevice eglDevice = sharedResource.getDevice();
+ long eglDisplay = eglDevice.getHandle();
+
+ List/*<EGLGLCapabilities>*/ availableCaps = null;
+ int[] maxConfigs = new int[1];
+
+ if(!EGL.eglGetConfigs(eglDisplay, null, 0, maxConfigs, 0)) {
+ throw new GLException("Graphics configuration get maxConfigs (eglGetConfigs) call failed, error "+toHexString(EGL.eglGetError()));
+ }
+ if(0 == maxConfigs[0]) {
+ throw new GLException("Graphics configuration get maxConfigs (eglGetConfigs) no configs");
+ }
+
+ PointerBuffer configs = PointerBuffer.allocateDirect(maxConfigs[0]);
+ int[] numConfigs = new int[1];
+
+ if(!EGL.eglGetConfigs(eglDisplay, configs, configs.capacity(), numConfigs, 0)) {
+ throw new GLException("Graphics configuration get all configs (eglGetConfigs) call failed, error "+toHexString(EGL.eglGetError()));
+ }
+ if (numConfigs[0] > 0) {
+ GLProfile glp = GLProfile.getDefault(device);
+ availableCaps = eglConfigs2GLCaps(glp, eglDisplay, configs, numConfigs[0], GLGraphicsConfigurationUtil.ALL_BITS);
+ if( null != availableCaps ) {
+ Collections.sort(availableCaps, EglCfgIDComparator);
+ }
+ }
+
+ return availableCaps;
+ }
+
+ private static EGLGraphicsConfiguration chooseGraphicsConfigurationStatic(GLCapabilitiesImmutable capsChosen,
+ GLCapabilitiesImmutable capsReq,
+ GLCapabilitiesChooser chooser,
+ AbstractGraphicsScreen absScreen) {
+ if (capsChosen == null) {
+ capsChosen = new GLCapabilities(null);
+ }
+
+ if(null==absScreen) {
+ throw new GLException("Null AbstractGraphicsScreen");
+ }
+ AbstractGraphicsDevice absDevice = absScreen.getDevice();
+
+ if(null==absDevice || !(absDevice instanceof EGLGraphicsDevice)) {
+ throw new GLException("GraphicsDevice must be a valid EGLGraphicsDevice");
+ }
+ long eglDisplay = absDevice.getHandle();
+
+ if (eglDisplay == EGL.EGL_NO_DISPLAY) {
+ throw new GLException("Invalid EGL display: "+absDevice);
+ }
+
+ EGLDrawableFactory factory = (EGLDrawableFactory) GLDrawableFactory.getEGLFactory();
+ capsChosen = GLGraphicsConfigurationUtil.fixGLCapabilities( capsChosen, factory.canCreateGLPbuffer(absDevice) );
+
+ GLProfile glp = capsChosen.getGLProfile();
+
+ EGLGraphicsConfiguration res = eglChooseConfig(eglDisplay, capsChosen, capsReq, chooser, absScreen);
+ if(null!=res) {
+ return res;
+ }
+ if(DEBUG) {
+ System.err.println("eglChooseConfig failed with given capabilities "+capsChosen);
+ }
+
+ // Last try .. add a fixed embedded profile [ATI, Nokia, Intel, ..]
+ //
+ // rgb888 - d16, s4
+ GLCapabilities fixedCaps = new GLCapabilities(glp);
+ fixedCaps.setRedBits(8);
+ fixedCaps.setGreenBits(8);
+ fixedCaps.setBlueBits(8);
+ fixedCaps.setDepthBits(16);
+ fixedCaps.setSampleBuffers(true);
+ fixedCaps.setNumSamples(4);
+ if(DEBUG) {
+ System.err.println("trying fixed caps (1): "+fixedCaps);
+ }
+ res = eglChooseConfig(eglDisplay, fixedCaps, capsReq, chooser, absScreen);
+ if(null!=res) {
+ return res;
+ }
+
+ //
+ // rgb565 - d16, s0
+ fixedCaps = new GLCapabilities(glp);
+ fixedCaps.setRedBits(5);
+ fixedCaps.setGreenBits(6);
+ fixedCaps.setBlueBits(5);
+ fixedCaps.setDepthBits(16);
+ if(DEBUG) {
+ System.err.println("trying fixed caps (2): "+fixedCaps);
+ }
+ res = eglChooseConfig(eglDisplay, fixedCaps, capsReq, chooser, absScreen);
+ if(null!=res) {
+ return res;
+ }
+
+ //
+ // rgb565 - d16, s4
+ fixedCaps = new GLCapabilities(glp);
+ fixedCaps.setRedBits(5);
+ fixedCaps.setGreenBits(6);
+ fixedCaps.setBlueBits(5);
+ fixedCaps.setDepthBits(16);
+ fixedCaps.setSampleBuffers(true);
+ fixedCaps.setNumSamples(4);
+ if(DEBUG) {
+ System.err.println("trying fixed caps (3): "+fixedCaps);
+ }
+ res = eglChooseConfig(eglDisplay, fixedCaps, capsReq, chooser, absScreen);
+ if(null!=res) {
+ return res;
+ }
+ throw new GLException("Graphics configuration failed [direct caps, eglGetConfig/chooser and fixed-caps(1-3)]");
+ }
+
+ static EGLGraphicsConfiguration eglChooseConfig(long eglDisplay,
+ GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested,
+ GLCapabilitiesChooser chooser,
+ AbstractGraphicsScreen absScreen) {
+ GLProfile glp = capsChosen.getGLProfile();
+ boolean onscreen = capsChosen.isOnscreen();
+ boolean usePBuffer = capsChosen.isPBuffer();
+ List/*<EGLGLCapabilities>*/ availableCaps = null;
+ final int winattrmask = GLGraphicsConfigurationUtil.getWinAttributeBits(onscreen, usePBuffer);
+ int recommendedIndex = -1;
+ long recommendedEGLConfig = -1;
+ int[] maxConfigs = new int[1];
+
+ if(!EGL.eglGetConfigs(eglDisplay, null, 0, maxConfigs, 0)) {
+ throw new GLException("Graphics configuration get maxConfigs (eglGetConfigs) call failed, error "+toHexString(EGL.eglGetError()));
+ }
+ if(0 == maxConfigs[0]) {
+ throw new GLException("Graphics configuration get maxConfigs (eglGetConfigs) no configs");
+ }
+ if (DEBUG) {
+ System.err.println("!!! eglChooseConfig maxConfigs: "+maxConfigs[0]);
+ }
+
+ int[] attrs = EGLGraphicsConfiguration.GLCapabilities2AttribList(capsChosen);
+ PointerBuffer configs = PointerBuffer.allocateDirect(maxConfigs[0]);
+ int[] numConfigs = new int[1];
+
+ // 1st choice: get GLCapabilities based on users GLCapabilities setting recommendedIndex as preferred choice
+ if (!EGL.eglChooseConfig(eglDisplay,
+ attrs, 0,
+ configs, configs.capacity(),
+ numConfigs, 0)) {
+ throw new GLException("Graphics configuration selection (eglChooseConfig) failed for "+capsChosen+", error "+toHexString(EGL.eglGetError()));
+ }
+ if (numConfigs[0] > 0) {
+ availableCaps = eglConfigs2GLCaps(glp, eglDisplay, configs, numConfigs[0], winattrmask);
+ if(availableCaps.size() > 0) {
+ recommendedEGLConfig = configs.get(0);
+ recommendedIndex = 0;
+ if (DEBUG) {
+ System.err.println("!!! eglChooseConfig recommended fbcfg " + toHexString(recommendedEGLConfig) + ", idx " + recommendedIndex);
+ System.err.println("!!! user caps " + capsChosen);
+ System.err.println("!!! fbcfg caps " + availableCaps.get(recommendedIndex));
+ }
+ } else if (DEBUG) {
+ System.err.println("!!! eglChooseConfig no caps for recommended fbcfg " + toHexString(configs.get(0)));
+ System.err.println("!!! user caps " + capsChosen);
+ }
+ }
+
+ // 2nd choice: get all GLCapabilities available, no preferred recommendedIndex available
+ if( null == availableCaps || 0 == availableCaps.size() ) {
+ // reset ..
+ recommendedEGLConfig = -1;
+ recommendedIndex = -1;
+
+ if(!EGL.eglGetConfigs(eglDisplay, configs, configs.capacity(), numConfigs, 0)) {
+ throw new GLException("Graphics configuration get all configs (eglGetConfigs) call failed, error "+toHexString(EGL.eglGetError()));
+ }
+ if (numConfigs[0] > 0) {
+ availableCaps = eglConfigs2GLCaps(glp, eglDisplay, configs, numConfigs[0], winattrmask);
+ }
+ }
+
+ if( null == availableCaps || 0 == availableCaps.size() ) {
+ if(DEBUG) {
+ // FIXME: this happens on a ATI PC Emulation ..
+ System.err.println("Graphics configuration 1st choice and 2nd choice failed - no configs");
+ }
+ return null;
+ }
+
+ int chosenIndex = chooseCapabilities(chooser, capsChosen, availableCaps, recommendedIndex);
+ if ( 0 > chosenIndex ) {
+ if (DEBUG) {
+ Thread.dumpStack();
+ }
+ return null;
+ }
+ EGLGLCapabilities chosenCaps = (EGLGLCapabilities) availableCaps.get(chosenIndex);
+
+ return new EGLGraphicsConfiguration(absScreen, chosenCaps, capsRequested, chooser);
+ }
+
+ static List/*<GLCapabilitiesImmutable>*/ eglConfigs2GLCaps(GLProfile glp, long eglDisplay, PointerBuffer configs, int num, int winattrmask) {
+ ArrayList caps = new ArrayList(num);
+ for(int i=0; i<num; i++) {
+ EGLGraphicsConfiguration.EGLConfig2Capabilities(caps, glp, eglDisplay, configs.get(i), winattrmask);
+ }
+ return caps;
+ }
+
+ static void printCaps(String prefix, List/*GLCapabilitiesImmutable*/ caps, PrintStream out) {
+ for(int i=0; i<caps.size(); i++) {
+ out.println(prefix+"["+i+"] "+caps.get(i));
+ }
+ }
+
+ static EGLGraphicsConfiguration createOffscreenGraphicsConfiguration(AbstractGraphicsDevice device, GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsReq, GLCapabilitiesChooser chooser) {
+ if(capsChosen.isOnscreen()) {
+ throw new GLException("Error: Onscreen set: "+capsChosen);
+ }
+
+ if(capsChosen.getDoubleBuffered()) {
+ // OFFSCREEN !DOUBLE_BUFFER // FIXME DBLBUFOFFSCRN
+ GLCapabilities caps2 = (GLCapabilities) capsChosen.cloneMutable();
+ caps2.setDoubleBuffered(false);
+ capsChosen = caps2;
+ }
+
+ DefaultGraphicsScreen screen = new DefaultGraphicsScreen(device, 0);
+ EGLGraphicsConfiguration eglConfig = chooseGraphicsConfigurationStatic(capsChosen, capsReq, chooser, screen);
+ if (null == eglConfig) {
+ throw new GLException("Couldn't create EGLGraphicsConfiguration from "+screen);
+ } else if(DEBUG) {
+ System.err.println("Chosen eglConfig: "+eglConfig);
+ }
+ return eglConfig;
+ }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLOnscreenContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLOnscreenContext.java
new file mode 100644
index 000000000..cb8b01d8d
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLOnscreenContext.java
@@ -0,0 +1,59 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.gluegen.runtime.ProcAddressTable;
+import java.nio.*;
+import java.util.*;
+
+public class EGLOnscreenContext extends EGLContext {
+ public EGLOnscreenContext(EGLOnscreenDrawable drawable, GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+
+ public void bindPbufferToTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ public void releasePbufferFromTexture() {
+ throw new GLException("Should not call this");
+ }
+
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLOnscreenDrawable.java b/src/jogl/classes/jogamp/opengl/egl/EGLOnscreenDrawable.java
new file mode 100644
index 000000000..820ac04e9
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLOnscreenDrawable.java
@@ -0,0 +1,64 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+
+public class EGLOnscreenDrawable extends EGLDrawable {
+ protected EGLOnscreenDrawable(EGLDrawableFactory factory, NativeSurface component) throws GLException {
+ super(factory, component);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new EGLOnscreenContext(this, shareWith);
+ }
+
+ protected long createSurface(long eglDpy, long eglNativeCfg, long surfaceHandle) {
+ return EGL.eglCreateWindowSurface(eglDpy, eglNativeCfg, surfaceHandle, null);
+ }
+
+ protected void swapBuffersImpl() {
+ EGL.eglSwapBuffers(eglDisplay, eglSurface);
+ }
+
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLPbufferContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLPbufferContext.java
new file mode 100644
index 000000000..5c634b9bd
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLPbufferContext.java
@@ -0,0 +1,62 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.gluegen.runtime.ProcAddressTable;
+import java.nio.*;
+import java.util.*;
+
+public class EGLPbufferContext extends EGLContext {
+ public EGLPbufferContext(EGLPbufferDrawable drawable, GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+
+ public int getFloatingPointMode() {
+ return 0; // FIXME ??
+ }
+
+ public void bindPbufferToTexture() {
+ throw new GLException("Not yet implemented");
+ }
+
+ public void releasePbufferFromTexture() {
+ throw new GLException("Not yet implemented");
+ }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLPbufferDrawable.java b/src/jogl/classes/jogamp/opengl/egl/EGLPbufferDrawable.java
new file mode 100644
index 000000000..3189324d1
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLPbufferDrawable.java
@@ -0,0 +1,102 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.egl;
+
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.SurfaceChangeable;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLException;
+
+public class EGLPbufferDrawable extends EGLDrawable {
+ private int texFormat;
+ protected static final boolean useTexture = false; // No yet ..
+
+ protected EGLPbufferDrawable(EGLDrawableFactory factory, NativeSurface target) {
+ super(factory, target);
+ ownEGLDisplay = true;
+
+ // get choosen ones ..
+ GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)
+ getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+
+ if(useTexture) {
+ this.texFormat = caps.getAlphaBits() > 0 ? EGL.EGL_TEXTURE_RGBA : EGL.EGL_TEXTURE_RGB ;
+ } else {
+ this.texFormat = EGL.EGL_NO_TEXTURE;
+ }
+
+ if (DEBUG) {
+ System.out.println("Pbuffer config: " + getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration());
+ }
+
+ setRealized(true);
+
+ if (DEBUG) {
+ System.out.println("Created pbuffer: " + this);
+ }
+
+ }
+
+ protected long createSurface(long eglDpy, long eglNativeCfg, long surfaceHandle) {
+ NativeSurface nw = getNativeSurface();
+ int[] attrs = EGLGraphicsConfiguration.CreatePBufferSurfaceAttribList(nw.getWidth(), nw.getHeight(), texFormat);
+ long surf = EGL.eglCreatePbufferSurface(eglDpy, eglNativeCfg, attrs, 0);
+ if (EGL.EGL_NO_SURFACE==surf) {
+ throw new GLException("Creation of window surface (eglCreatePbufferSurface) failed, dim "+nw.getWidth()+"x"+nw.getHeight()+", error 0x"+Integer.toHexString(EGL.eglGetError()));
+ } else if(DEBUG) {
+ System.err.println("PBuffer setSurface result: eglSurface 0x"+Long.toHexString(surf));
+ }
+ ((SurfaceChangeable)nw).setSurfaceHandle(surf);
+ return surf;
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new EGLPbufferContext(this, shareWith);
+ }
+
+ protected void swapBuffersImpl() {
+ if(DEBUG) {
+ System.err.println("unhandled swapBuffersImpl() called for: "+this);
+ }
+ }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/gl2/ProjectDouble.java b/src/jogl/classes/jogamp/opengl/gl2/ProjectDouble.java
new file mode 100644
index 000000000..98cc3f323
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/gl2/ProjectDouble.java
@@ -0,0 +1,1042 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** $Date: 2009-03-13 22:20:29 -0700 (Fri, 13 Mar 2009) $ $Revision: 1867 $
+** $Header$
+*/
+
+/*
+ * Copyright (c) 2002-2004 LWJGL Project
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'LWJGL' nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+package com.jogamp.opengl.impl.gl2;
+
+import java.nio.*;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.common.nio.Buffers;
+
+/**
+ * Project.java
+ * <p/>
+ * <p/>
+ * Created 11-jan-2004
+ *
+ * @author Erik Duijs
+ * @author Kenneth Russell
+ */
+public class ProjectDouble {
+ private static final double[] IDENTITY_MATRIX =
+ new double[] {
+ 1.0, 0.0, 0.0, 0.0,
+ 0.0, 1.0, 0.0, 0.0,
+ 0.0, 0.0, 1.0, 0.0,
+ 0.0, 0.0, 0.0, 1.0 };
+
+ // Note that we have cloned parts of the implementation in order to
+ // support incoming Buffers. The reason for this is to avoid loading
+ // non-direct buffer subclasses unnecessarily, because doing so can
+ // cause performance decreases on direct buffer operations, at least
+ // on the current HotSpot JVM. It would be nicer (and make the code
+ // simpler) to simply have the array-based entry points delegate to
+ // the versions taking Buffers by wrapping the arrays.
+
+ // Array-based implementation
+ private final double[] matrix = new double[16];
+
+ private final double[][] tempMatrix = new double[4][4];
+ private final double[] in = new double[4];
+ private final double[] out = new double[4];
+
+ private final double[] forward = new double[3];
+ private final double[] side = new double[3];
+ private final double[] up = new double[3];
+
+ // Buffer-based implementation
+ private DoubleBuffer locbuf;
+ private final DoubleBuffer matrixBuf;
+
+ private final DoubleBuffer tempMatrixBuf;
+ private final DoubleBuffer inBuf;
+ private final DoubleBuffer outBuf;
+
+ private final DoubleBuffer forwardBuf;
+ private final DoubleBuffer sideBuf;
+ private final DoubleBuffer upBuf;
+
+ public ProjectDouble() {
+ // Use direct buffers to avoid loading indirect buffer
+ // implementations for applications trying to avoid doing so.
+ // Slice up one big buffer because some NIO implementations
+ // allocate a huge amount of memory to back even the smallest of
+ // buffers.
+ DoubleBuffer locbuf = Buffers.newDirectDoubleBuffer(128);
+ int pos = 0;
+ int sz = 16;
+ matrixBuf = slice(locbuf, pos, sz);
+ pos += sz;
+ tempMatrixBuf = slice(locbuf, pos, sz);
+ pos += sz;
+ sz = 4;
+ inBuf = slice(locbuf, pos, sz);
+ pos += sz;
+ outBuf = slice(locbuf, pos, sz);
+ pos += sz;
+ sz = 3;
+ forwardBuf = slice(locbuf, pos, sz);
+ pos += sz;
+ sideBuf = slice(locbuf, pos, sz);
+ pos += sz;
+ upBuf = slice(locbuf, pos, sz);
+ }
+
+ public void destroy() {
+ if(locbuf!=null) {
+ locbuf.clear();
+ locbuf=null;
+ }
+ }
+
+ private static DoubleBuffer slice(DoubleBuffer buf, int pos, int len) {
+ buf.position(pos);
+ buf.limit(pos + len);
+ return buf.slice();
+ }
+
+ /**
+ * Make matrix an identity matrix
+ */
+ private void __gluMakeIdentityd(DoubleBuffer m) {
+ int oldPos = m.position();
+ m.put(IDENTITY_MATRIX);
+ m.position(oldPos);
+ }
+
+ /**
+ * Make matrix an identity matrix
+ */
+ private void __gluMakeIdentityd(double[] m) {
+ for (int i = 0; i < 16; i++) {
+ m[i] = IDENTITY_MATRIX[i];
+ }
+ }
+
+ /**
+ * Method __gluMultMatrixVecd
+ *
+ * @param matrix
+ * @param in
+ * @param out
+ */
+ private void __gluMultMatrixVecd(double[] matrix, int matrix_offset, double[] in, double[] out) {
+ for (int i = 0; i < 4; i++) {
+ out[i] =
+ in[0] * matrix[0*4+i+matrix_offset] +
+ in[1] * matrix[1*4+i+matrix_offset] +
+ in[2] * matrix[2*4+i+matrix_offset] +
+ in[3] * matrix[3*4+i+matrix_offset];
+ }
+ }
+
+ /**
+ * Method __gluMultMatrixVecd
+ *
+ * @param matrix
+ * @param in
+ * @param out
+ */
+ private void __gluMultMatrixVecd(DoubleBuffer matrix, DoubleBuffer in, DoubleBuffer out) {
+ int inPos = in.position();
+ int outPos = out.position();
+ int matrixPos = matrix.position();
+ for (int i = 0; i < 4; i++) {
+ out.put(i + outPos,
+ in.get(0+inPos) * matrix.get(0*4+i+matrixPos) +
+ in.get(1+inPos) * matrix.get(1*4+i+matrixPos) +
+ in.get(2+inPos) * matrix.get(2*4+i+matrixPos) +
+ in.get(3+inPos) * matrix.get(3*4+i+matrixPos));
+ }
+ }
+
+ /**
+ * @param src
+ * @param inverse
+ *
+ * @return
+ */
+ private boolean __gluInvertMatrixd(double[] src, double[] inverse) {
+ int i, j, k, swap;
+ double t;
+ double[][] temp = tempMatrix;
+
+ for (i = 0; i < 4; i++) {
+ for (j = 0; j < 4; j++) {
+ temp[i][j] = src[i*4+j];
+ }
+ }
+ __gluMakeIdentityd(inverse);
+
+ for (i = 0; i < 4; i++) {
+ //
+ // Look for largest element in column
+ //
+ swap = i;
+ for (j = i + 1; j < 4; j++) {
+ if (Math.abs(temp[j][i]) > Math.abs(temp[i][i])) {
+ swap = j;
+ }
+ }
+
+ if (swap != i) {
+ //
+ // Swap rows.
+ //
+ for (k = 0; k < 4; k++) {
+ t = temp[i][k];
+ temp[i][k] = temp[swap][k];
+ temp[swap][k] = t;
+
+ t = inverse[i*4+k];
+ inverse[i*4+k] = inverse[swap*4+k];
+ inverse[swap*4+k] = t;
+ }
+ }
+
+ if (temp[i][i] == 0) {
+ //
+ // No non-zero pivot. The matrix is singular, which shouldn't
+ // happen. This means the user gave us a bad matrix.
+ //
+ return false;
+ }
+
+ t = temp[i][i];
+ for (k = 0; k < 4; k++) {
+ temp[i][k] /= t;
+ inverse[i*4+k] /= t;
+ }
+ for (j = 0; j < 4; j++) {
+ if (j != i) {
+ t = temp[j][i];
+ for (k = 0; k < 4; k++) {
+ temp[j][k] -= temp[i][k] * t;
+ inverse[j*4+k] -= inverse[i*4+k]*t;
+ }
+ }
+ }
+ }
+ return true;
+ }
+
+ /**
+ * @param src
+ * @param inverse
+ *
+ * @return
+ */
+ private boolean __gluInvertMatrixd(DoubleBuffer src, DoubleBuffer inverse) {
+ int i, j, k, swap;
+ double t;
+
+ int srcPos = src.position();
+ int invPos = inverse.position();
+
+ DoubleBuffer temp = tempMatrixBuf;
+
+ for (i = 0; i < 4; i++) {
+ for (j = 0; j < 4; j++) {
+ temp.put(i*4+j, src.get(i*4+j + srcPos));
+ }
+ }
+ __gluMakeIdentityd(inverse);
+
+ for (i = 0; i < 4; i++) {
+ //
+ // Look for largest element in column
+ //
+ swap = i;
+ for (j = i + 1; j < 4; j++) {
+ if (Math.abs(temp.get(j*4+i)) > Math.abs(temp.get(i*4+i))) {
+ swap = j;
+ }
+ }
+
+ if (swap != i) {
+ //
+ // Swap rows.
+ //
+ for (k = 0; k < 4; k++) {
+ t = temp.get(i*4+k);
+ temp.put(i*4+k, temp.get(swap*4+k));
+ temp.put(swap*4+k, t);
+
+ t = inverse.get(i*4+k + invPos);
+ inverse.put(i*4+k + invPos, inverse.get(swap*4+k + invPos));
+ inverse.put(swap*4+k + invPos, t);
+ }
+ }
+
+ if (temp.get(i*4+i) == 0) {
+ //
+ // No non-zero pivot. The matrix is singular, which shouldn't
+ // happen. This means the user gave us a bad matrix.
+ //
+ return false;
+ }
+
+ t = temp.get(i*4+i);
+ for (k = 0; k < 4; k++) {
+ temp.put(i*4+k, temp.get(i*4+k) / t);
+ inverse.put(i*4+k + invPos, inverse.get(i*4+k + invPos) / t);
+ }
+ for (j = 0; j < 4; j++) {
+ if (j != i) {
+ t = temp.get(j*4+i);
+ for (k = 0; k < 4; k++) {
+ temp.put(j*4+k, temp.get(j*4+k) - temp.get(i*4+k) * t);
+ inverse.put(j*4+k + invPos, inverse.get(j*4+k + invPos) - inverse.get(i*4+k + invPos) * t);
+ }
+ }
+ }
+ }
+ return true;
+ }
+
+
+ /**
+ * @param a
+ * @param b
+ * @param r
+ */
+ private void __gluMultMatricesd(double[] a, int a_offset, double[] b, int b_offset, double[] r) {
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ r[i*4+j] =
+ a[i*4+0+a_offset]*b[0*4+j+b_offset] +
+ a[i*4+1+a_offset]*b[1*4+j+b_offset] +
+ a[i*4+2+a_offset]*b[2*4+j+b_offset] +
+ a[i*4+3+a_offset]*b[3*4+j+b_offset];
+ }
+ }
+ }
+
+
+ /**
+ * @param a
+ * @param b
+ * @param r
+ */
+ private void __gluMultMatricesd(DoubleBuffer a, DoubleBuffer b, DoubleBuffer r) {
+ int aPos = a.position();
+ int bPos = b.position();
+ int rPos = r.position();
+
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ r.put(i*4+j + rPos,
+ a.get(i*4+0+aPos)*b.get(0*4+j+bPos) +
+ a.get(i*4+1+aPos)*b.get(1*4+j+bPos) +
+ a.get(i*4+2+aPos)*b.get(2*4+j+bPos) +
+ a.get(i*4+3+aPos)*b.get(3*4+j+bPos));
+ }
+ }
+ }
+
+ /**
+ * Normalize vector
+ *
+ * @param v
+ */
+ private static void normalize(double[] v) {
+ double r;
+
+ r = Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
+ if ( r == 0.0 )
+ return;
+
+ r = 1.0 / r;
+
+ v[0] *= r;
+ v[1] *= r;
+ v[2] *= r;
+
+ return;
+ }
+
+ /**
+ * Normalize vector
+ *
+ * @param v
+ */
+ private static void normalize(DoubleBuffer v) {
+ double r;
+
+ int vPos = v.position();
+
+ r = Math.sqrt(v.get(0+vPos) * v.get(0+vPos) +
+ v.get(1+vPos) * v.get(1+vPos) +
+ v.get(2+vPos) * v.get(2+vPos));
+ if ( r == 0.0 )
+ return;
+
+ r = 1.0 / r;
+
+ v.put(0+vPos, v.get(0+vPos) * r);
+ v.put(1+vPos, v.get(1+vPos) * r);
+ v.put(2+vPos, v.get(2+vPos) * r);
+
+ return;
+ }
+
+
+ /**
+ * Calculate cross-product
+ *
+ * @param v1
+ * @param v2
+ * @param result
+ */
+ private static void cross(double[] v1, double[] v2, double[] result) {
+ result[0] = v1[1] * v2[2] - v1[2] * v2[1];
+ result[1] = v1[2] * v2[0] - v1[0] * v2[2];
+ result[2] = v1[0] * v2[1] - v1[1] * v2[0];
+ }
+
+ /**
+ * Calculate cross-product
+ *
+ * @param v1
+ * @param v2
+ * @param result
+ */
+ private static void cross(DoubleBuffer v1, DoubleBuffer v2, DoubleBuffer result) {
+ int v1Pos = v1.position();
+ int v2Pos = v2.position();
+ int rPos = result.position();
+
+ result.put(0+rPos, v1.get(1+v1Pos) * v2.get(2+v2Pos) - v1.get(2+v1Pos) * v2.get(1+v2Pos));
+ result.put(1+rPos, v1.get(2+v1Pos) * v2.get(0+v2Pos) - v1.get(0+v1Pos) * v2.get(2+v2Pos));
+ result.put(2+rPos, v1.get(0+v1Pos) * v2.get(1+v2Pos) - v1.get(1+v1Pos) * v2.get(0+v2Pos));
+ }
+
+ /**
+ * Method gluOrtho2D.
+ *
+ * @param left
+ * @param right
+ * @param bottom
+ * @param top
+ */
+ public void gluOrtho2D(GL2 gl, double left, double right, double bottom, double top) {
+ gl.glOrtho(left, right, bottom, top, -1, 1);
+ }
+
+ /**
+ * Method gluPerspective.
+ *
+ * @param fovy
+ * @param aspect
+ * @param zNear
+ * @param zFar
+ */
+ public void gluPerspective(GL2 gl, double fovy, double aspect, double zNear, double zFar) {
+ double sine, cotangent, deltaZ;
+ double radians = fovy / 2 * Math.PI / 180;
+
+ deltaZ = zFar - zNear;
+ sine = Math.sin(radians);
+
+ if ((deltaZ == 0) || (sine == 0) || (aspect == 0)) {
+ return;
+ }
+
+ cotangent = Math.cos(radians) / sine;
+
+ __gluMakeIdentityd(matrixBuf);
+
+ matrixBuf.put(0 * 4 + 0, cotangent / aspect);
+ matrixBuf.put(1 * 4 + 1, cotangent);
+ matrixBuf.put(2 * 4 + 2, - (zFar + zNear) / deltaZ);
+ matrixBuf.put(2 * 4 + 3, -1);
+ matrixBuf.put(3 * 4 + 2, -2 * zNear * zFar / deltaZ);
+ matrixBuf.put(3 * 4 + 3, 0);
+
+ gl.glMultMatrixd(matrixBuf);
+ }
+
+ /**
+ * Method gluLookAt
+ *
+ * @param eyex
+ * @param eyey
+ * @param eyez
+ * @param centerx
+ * @param centery
+ * @param centerz
+ * @param upx
+ * @param upy
+ * @param upz
+ */
+ public void gluLookAt(GL2 gl,
+ double eyex,
+ double eyey,
+ double eyez,
+ double centerx,
+ double centery,
+ double centerz,
+ double upx,
+ double upy,
+ double upz) {
+ DoubleBuffer forward = this.forwardBuf;
+ DoubleBuffer side = this.sideBuf;
+ DoubleBuffer up = this.upBuf;
+
+ forward.put(0, centerx - eyex);
+ forward.put(1, centery - eyey);
+ forward.put(2, centerz - eyez);
+
+ up.put(0, upx);
+ up.put(1, upy);
+ up.put(2, upz);
+
+ normalize(forward);
+
+ /* Side = forward x up */
+ cross(forward, up, side);
+ normalize(side);
+
+ /* Recompute up as: up = side x forward */
+ cross(side, forward, up);
+
+ __gluMakeIdentityd(matrixBuf);
+ matrixBuf.put(0 * 4 + 0, side.get(0));
+ matrixBuf.put(1 * 4 + 0, side.get(1));
+ matrixBuf.put(2 * 4 + 0, side.get(2));
+
+ matrixBuf.put(0 * 4 + 1, up.get(0));
+ matrixBuf.put(1 * 4 + 1, up.get(1));
+ matrixBuf.put(2 * 4 + 1, up.get(2));
+
+ matrixBuf.put(0 * 4 + 2, -forward.get(0));
+ matrixBuf.put(1 * 4 + 2, -forward.get(1));
+ matrixBuf.put(2 * 4 + 2, -forward.get(2));
+
+ gl.glMultMatrixd(matrixBuf);
+ gl.glTranslated(-eyex, -eyey, -eyez);
+ }
+
+ /**
+ * Method gluProject
+ *
+ * @param objx
+ * @param objy
+ * @param objz
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param win_pos
+ *
+ * @return
+ */
+ public boolean gluProject(double objx,
+ double objy,
+ double objz,
+ double[] modelMatrix,
+ int modelMatrix_offset,
+ double[] projMatrix,
+ int projMatrix_offset,
+ int[] viewport,
+ int viewport_offset,
+ double[] win_pos,
+ int win_pos_offset ) {
+
+ double[] in = this.in;
+ double[] out = this.out;
+
+ in[0] = objx;
+ in[1] = objy;
+ in[2] = objz;
+ in[3] = 1.0;
+
+ __gluMultMatrixVecd(modelMatrix, modelMatrix_offset, in, out);
+ __gluMultMatrixVecd(projMatrix, projMatrix_offset, out, in);
+
+ if (in[3] == 0.0)
+ return false;
+
+ in[3] = (1.0 / in[3]) * 0.5;
+
+ // Map x, y and z to range 0-1
+ in[0] = in[0] * in[3] + 0.5f;
+ in[1] = in[1] * in[3] + 0.5f;
+ in[2] = in[2] * in[3] + 0.5f;
+
+ // Map x,y to viewport
+ win_pos[0+win_pos_offset] = in[0] * viewport[2+viewport_offset] + viewport[0+viewport_offset];
+ win_pos[1+win_pos_offset] = in[1] * viewport[3+viewport_offset] + viewport[1+viewport_offset];
+ win_pos[2+win_pos_offset] = in[2];
+
+ return true;
+ }
+
+ /**
+ * Method gluProject
+ *
+ * @param objx
+ * @param objy
+ * @param objz
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param win_pos
+ *
+ * @return
+ */
+ public boolean gluProject(double objx,
+ double objy,
+ double objz,
+ DoubleBuffer modelMatrix,
+ DoubleBuffer projMatrix,
+ IntBuffer viewport,
+ DoubleBuffer win_pos) {
+
+ DoubleBuffer in = this.inBuf;
+ DoubleBuffer out = this.outBuf;
+
+ in.put(0, objx);
+ in.put(1, objy);
+ in.put(2, objz);
+ in.put(3, 1.0);
+
+ __gluMultMatrixVecd(modelMatrix, in, out);
+ __gluMultMatrixVecd(projMatrix, out, in);
+
+ if (in.get(3) == 0.0)
+ return false;
+
+ in.put(3, (1.0 / in.get(3)) * 0.5);
+
+ // Map x, y and z to range 0-1
+ in.put(0, in.get(0) * in.get(3) + 0.5f);
+ in.put(1, in.get(1) * in.get(3) + 0.5f);
+ in.put(2, in.get(2) * in.get(3) + 0.5f);
+
+ // Map x,y to viewport
+ int vPos = viewport.position();
+ int wPos = win_pos.position();
+ win_pos.put(0+wPos, in.get(0) * viewport.get(2+vPos) + viewport.get(0+vPos));
+ win_pos.put(1+wPos, in.get(1) * viewport.get(3+vPos) + viewport.get(1+vPos));
+ win_pos.put(2+wPos, in.get(2));
+
+ return true;
+ }
+
+
+ /**
+ * Method gluUnproject
+ *
+ * @param winx
+ * @param winy
+ * @param winz
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param obj_pos
+ *
+ * @return
+ */
+ public boolean gluUnProject(double winx,
+ double winy,
+ double winz,
+ double[] modelMatrix,
+ int modelMatrix_offset,
+ double[] projMatrix,
+ int projMatrix_offset,
+ int[] viewport,
+ int viewport_offset,
+ double[] obj_pos,
+ int obj_pos_offset) {
+ double[] in = this.in;
+ double[] out = this.out;
+
+ __gluMultMatricesd(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix);
+
+ if (!__gluInvertMatrixd(matrix, matrix))
+ return false;
+
+ in[0] = winx;
+ in[1] = winy;
+ in[2] = winz;
+ in[3] = 1.0;
+
+ // Map x and y from window coordinates
+ in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset];
+ in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset];
+
+ // Map to range -1 to 1
+ in[0] = in[0] * 2 - 1;
+ in[1] = in[1] * 2 - 1;
+ in[2] = in[2] * 2 - 1;
+
+ __gluMultMatrixVecd(matrix, 0, in, out);
+
+ if (out[3] == 0.0)
+ return false;
+
+ out[3] = 1.0 / out[3];
+
+ obj_pos[0+obj_pos_offset] = out[0] * out[3];
+ obj_pos[1+obj_pos_offset] = out[1] * out[3];
+ obj_pos[2+obj_pos_offset] = out[2] * out[3];
+
+ return true;
+ }
+
+
+ /**
+ * Method gluUnproject
+ *
+ * @param winx
+ * @param winy
+ * @param winz
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param obj_pos
+ *
+ * @return
+ */
+ public boolean gluUnProject(double winx,
+ double winy,
+ double winz,
+ DoubleBuffer modelMatrix,
+ DoubleBuffer projMatrix,
+ IntBuffer viewport,
+ DoubleBuffer obj_pos) {
+ DoubleBuffer in = this.inBuf;
+ DoubleBuffer out = this.outBuf;
+
+ __gluMultMatricesd(modelMatrix, projMatrix, matrixBuf);
+
+ if (!__gluInvertMatrixd(matrixBuf, matrixBuf))
+ return false;
+
+ in.put(0, winx);
+ in.put(1, winy);
+ in.put(2, winz);
+ in.put(3, 1.0);
+
+ // Map x and y from window coordinates
+ int vPos = viewport.position();
+ int oPos = obj_pos.position();
+ in.put(0, (in.get(0) - viewport.get(0+vPos)) / viewport.get(2+vPos));
+ in.put(1, (in.get(1) - viewport.get(1+vPos)) / viewport.get(3+vPos));
+
+ // Map to range -1 to 1
+ in.put(0, in.get(0) * 2 - 1);
+ in.put(1, in.get(1) * 2 - 1);
+ in.put(2, in.get(2) * 2 - 1);
+
+ __gluMultMatrixVecd(matrixBuf, in, out);
+
+ if (out.get(3) == 0.0)
+ return false;
+
+ out.put(3, 1.0 / out.get(3));
+
+ obj_pos.put(0+oPos, out.get(0) * out.get(3));
+ obj_pos.put(1+oPos, out.get(1) * out.get(3));
+ obj_pos.put(2+oPos, out.get(2) * out.get(3));
+
+ return true;
+ }
+
+
+ /**
+ * Method gluUnproject4
+ *
+ * @param winx
+ * @param winy
+ * @param winz
+ * @param clipw
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param near
+ * @param far
+ * @param obj_pos
+ *
+ * @return
+ */
+ public boolean gluUnProject4(double winx,
+ double winy,
+ double winz,
+ double clipw,
+ double[] modelMatrix,
+ int modelMatrix_offset,
+ double[] projMatrix,
+ int projMatrix_offset,
+ int[] viewport,
+ int viewport_offset,
+ double near,
+ double far,
+ double[] obj_pos,
+ int obj_pos_offset ) {
+ double[] in = this.in;
+ double[] out = this.out;
+
+ __gluMultMatricesd(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix);
+
+ if (!__gluInvertMatrixd(matrix, matrix))
+ return false;
+
+ in[0] = winx;
+ in[1] = winy;
+ in[2] = winz;
+ in[3] = clipw;
+
+ // Map x and y from window coordinates
+ in[0] = (in[0] - viewport[0+viewport_offset]) / viewport[2+viewport_offset];
+ in[1] = (in[1] - viewport[1+viewport_offset]) / viewport[3+viewport_offset];
+ in[2] = (in[2] - near) / (far - near);
+
+ // Map to range -1 to 1
+ in[0] = in[0] * 2 - 1;
+ in[1] = in[1] * 2 - 1;
+ in[2] = in[2] * 2 - 1;
+
+ __gluMultMatrixVecd(matrix, 0, in, out);
+
+ if (out[3] == 0.0)
+ return false;
+
+ obj_pos[0+obj_pos_offset] = out[0];
+ obj_pos[1+obj_pos_offset] = out[1];
+ obj_pos[2+obj_pos_offset] = out[2];
+ obj_pos[3+obj_pos_offset] = out[3];
+ return true;
+ }
+
+ /**
+ * Method gluUnproject4
+ *
+ * @param winx
+ * @param winy
+ * @param winz
+ * @param clipw
+ * @param modelMatrix
+ * @param projMatrix
+ * @param viewport
+ * @param near
+ * @param far
+ * @param obj_pos
+ *
+ * @return
+ */
+ public boolean gluUnProject4(double winx,
+ double winy,
+ double winz,
+ double clipw,
+ DoubleBuffer modelMatrix,
+ DoubleBuffer projMatrix,
+ IntBuffer viewport,
+ double near,
+ double far,
+ DoubleBuffer obj_pos) {
+ DoubleBuffer in = this.inBuf;
+ DoubleBuffer out = this.outBuf;
+
+ __gluMultMatricesd(modelMatrix, projMatrix, matrixBuf);
+
+ if (!__gluInvertMatrixd(matrixBuf, matrixBuf))
+ return false;
+
+ in.put(0, winx);
+ in.put(1, winy);
+ in.put(2, winz);
+ in.put(3, clipw);
+
+ // Map x and y from window coordinates
+ int vPos = viewport.position();
+ in.put(0, (in.get(0) - viewport.get(0+vPos)) / viewport.get(2+vPos));
+ in.put(1, (in.get(1) - viewport.get(1+vPos)) / viewport.get(3+vPos));
+ in.put(2, (in.get(2) - near) / (far - near));
+
+ // Map to range -1 to 1
+ in.put(0, in.get(0) * 2 - 1);
+ in.put(1, in.get(1) * 2 - 1);
+ in.put(2, in.get(2) * 2 - 1);
+
+ __gluMultMatrixVecd(matrixBuf, in, out);
+
+ if (out.get(3) == 0.0)
+ return false;
+
+ int oPos = obj_pos.position();
+ obj_pos.put(0+oPos, out.get(0));
+ obj_pos.put(1+oPos, out.get(1));
+ obj_pos.put(2+oPos, out.get(2));
+ obj_pos.put(3+oPos, out.get(3));
+ return true;
+ }
+
+
+ /**
+ * Method gluPickMatrix
+ *
+ * @param x
+ * @param y
+ * @param deltaX
+ * @param deltaY
+ * @param viewport
+ */
+ public void gluPickMatrix(GL2 gl,
+ double x,
+ double y,
+ double deltaX,
+ double deltaY,
+ IntBuffer viewport) {
+ if (deltaX <= 0 || deltaY <= 0) {
+ return;
+ }
+
+ /* Translate and scale the picked region to the entire window */
+ int vPos = viewport.position();
+ gl.glTranslated((viewport.get(2+vPos) - 2 * (x - viewport.get(0+vPos))) / deltaX,
+ (viewport.get(3+vPos) - 2 * (y - viewport.get(1+vPos))) / deltaY,
+ 0);
+ gl.glScaled(viewport.get(2) / deltaX, viewport.get(3) / deltaY, 1.0);
+ }
+
+ /**
+ * Method gluPickMatrix
+ *
+ * @param x
+ * @param y
+ * @param deltaX
+ * @param deltaY
+ * @param viewport
+ * @param viewport_offset
+ */
+ public void gluPickMatrix(GL2 gl,
+ double x,
+ double y,
+ double deltaX,
+ double deltaY,
+ int[] viewport,
+ int viewport_offset) {
+ if (deltaX <= 0 || deltaY <= 0) {
+ return;
+ }
+
+ /* Translate and scale the picked region to the entire window */
+ gl.glTranslated((viewport[2+viewport_offset] - 2 * (x - viewport[0+viewport_offset])) / deltaX,
+ (viewport[3+viewport_offset] - 2 * (y - viewport[1+viewport_offset])) / deltaY,
+ 0);
+ gl.glScaled(viewport[2+viewport_offset] / deltaX, viewport[3+viewport_offset] / deltaY, 1.0);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/gl2/Util.java b/src/jogl/classes/jogamp/opengl/gl2/Util.java
new file mode 100644
index 000000000..a542dcf19
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/gl2/Util.java
@@ -0,0 +1,244 @@
+/*
+ * Copyright (c) 2002-2004 LWJGL Project
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'LWJGL' nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.impl.gl2;
+
+import com.jogamp.opengl.impl.*;
+
+import java.nio.IntBuffer;
+import javax.media.opengl.*;
+
+/**
+ * Util.java
+ * <p/>
+ * <p/>
+ * Created 7-jan-2004
+ *
+ * @author Erik Duijs
+ */
+class Util {
+
+ /**
+ * temp int[] of one for getting an int from some GL functions
+ */
+ private int[] scratch = new int[1];
+
+ /**
+ * Return ceiling of integer division
+ *
+ * @param a
+ * @param b
+ *
+ * @return int
+ */
+ protected static int ceil(int a, int b) {
+ return (a % b == 0 ? a / b : a / b + 1);
+ }
+
+ /**
+ * Method compPerPix.
+ *
+ * @param format
+ *
+ * @return int
+ */
+ protected static int compPerPix(int format) {
+ /* Determine number of components per pixel */
+ switch ( format ) {
+ case GL2.GL_COLOR_INDEX:
+ case GL2.GL_STENCIL_INDEX:
+ case GL2.GL_DEPTH_COMPONENT:
+ case GL2.GL_RED:
+ case GL2.GL_GREEN:
+ case GL2.GL_BLUE:
+ case GL2.GL_ALPHA:
+ case GL2.GL_LUMINANCE:
+ return 1;
+ case GL2.GL_LUMINANCE_ALPHA:
+ return 2;
+ case GL2.GL_RGB:
+ case GL2.GL_BGR:
+ return 3;
+ case GL2.GL_RGBA:
+ case GL2.GL_BGRA:
+ return 4;
+ default :
+ return -1;
+ }
+ }
+
+ /**
+ * Method nearestPower.
+ * <p/>
+ * Compute the nearest power of 2 number. This algorithm is a little strange, but it works quite well.
+ *
+ * @param value
+ *
+ * @return int
+ */
+ protected static int nearestPower(int value) {
+ int i;
+
+ i = 1;
+
+ /* Error! */
+ if ( value == 0 )
+ return -1;
+
+ for ( ; ; ) {
+ if ( value == 1 ) {
+ return i;
+ } else if ( value == 3 ) {
+ return i << 2;
+ }
+ value >>= 1;
+ i <<= 1;
+ }
+ }
+
+ /**
+ * Method bytesPerPixel.
+ *
+ * @param format
+ * @param type
+ *
+ * @return int
+ */
+ protected static int bytesPerPixel(int format, int type) {
+ int n, m;
+
+ switch ( format ) {
+ case GL2.GL_COLOR_INDEX:
+ case GL2.GL_STENCIL_INDEX:
+ case GL2.GL_DEPTH_COMPONENT:
+ case GL2.GL_RED:
+ case GL2.GL_GREEN:
+ case GL2.GL_BLUE:
+ case GL2.GL_ALPHA:
+ case GL2.GL_LUMINANCE:
+ n = 1;
+ break;
+ case GL2.GL_LUMINANCE_ALPHA:
+ n = 2;
+ break;
+ case GL2.GL_RGB:
+ case GL2.GL_BGR:
+ n = 3;
+ break;
+ case GL2.GL_RGBA:
+ case GL2.GL_BGRA:
+ n = 4;
+ break;
+ default :
+ n = 0;
+ }
+
+ switch ( type ) {
+ case GL2.GL_UNSIGNED_BYTE:
+ m = 1;
+ break;
+ case GL2.GL_BYTE:
+ m = 1;
+ break;
+ case GL2.GL_BITMAP:
+ m = 1;
+ break;
+ case GL2.GL_UNSIGNED_SHORT:
+ m = 2;
+ break;
+ case GL2.GL_SHORT:
+ m = 2;
+ break;
+ case GL2.GL_UNSIGNED_INT:
+ m = 4;
+ break;
+ case GL2.GL_INT:
+ m = 4;
+ break;
+ case GL2.GL_FLOAT:
+ m = 4;
+ break;
+ default :
+ m = 0;
+ }
+
+ return n * m;
+ }
+
+ /**
+ * Convenience method for returning an int, rather than getting it out of a buffer yourself.
+ *
+ * @param what
+ *
+ * @return int
+ */
+ protected int glGetIntegerv(GL gl, int what) {
+ gl.glGetIntegerv(what, scratch, 0);
+ return scratch[0];
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/gl2/fixme/GLObjectTracker.java b/src/jogl/classes/jogamp/opengl/gl2/fixme/GLObjectTracker.java
new file mode 100644
index 000000000..6ee29b876
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/gl2/fixme/GLObjectTracker.java
@@ -0,0 +1,835 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.gl2;
+
+import com.jogamp.opengl.impl.*;
+
+import java.nio.*;
+import javax.media.opengl.*;
+
+/**
+ * Tracks the creation of server-side OpenGL objects which can be
+ * shared between contexts. Ordinarily, when an OpenGL context is
+ * deleted and no other contexts are sharing server-side objects with
+ * it, all of the server-side objects are automatically deleted by the
+ * OpenGL implementation. It is not necessary for the end user to
+ * explicitly delete these objects. However, when the Java2D/OpenGL
+ * pipeline is active and frame buffer objects are being used for
+ * rendering, it is necessary for all OpenGL contexts created by JOGL
+ * to share server-side objects with the Java2D OpenGL context. This
+ * means that these objects "leak" into the namespace used by Java2D.
+ * In order to prevent memory leaks and to present the same
+ * programming model to the end user, it is necessary to track the
+ * creation and destruction of all of these server-side OpenGL objects
+ * and to explicitly release them when all of the JOGL-created
+ * contexts which can see them have been released. <P>
+ *
+ * The {@link #ref ref} and {@link #unref unref} methods should be
+ * used during the creation and destruction of OpenGL contexts by JOGL
+ * in order to update the liveness of the objects being tracked. The
+ * various other methods should be called by the OpenGL binding in the
+ * various named methods.
+ */
+
+public class GLObjectTracker {
+ private static final boolean DEBUG = Debug.debug("GLStatusTracker");
+
+ //----------------------------------------------------------------------
+ // Adders
+ //
+
+ // glGenBuffers
+ public synchronized void addBuffers(int n, IntBuffer ids) {
+ add(getList(BUFFERS), n, ids);
+ }
+
+ // glGenBuffers
+ public synchronized void addBuffers(int n, int[] ids, int ids_offset) {
+ add(getList(BUFFERS), n, ids, ids_offset);
+ }
+
+ // glGenBuffersARB
+ public synchronized void addBuffersARB(int n, IntBuffer ids) {
+ add(getList(BUFFERS_ARB), n, ids);
+ }
+
+ // glGenBuffersARB
+ public synchronized void addBuffersARB(int n, int[] ids, int ids_offset) {
+ add(getList(BUFFERS_ARB), n, ids, ids_offset);
+ }
+
+ // glGenFencesAPPLE
+ public synchronized void addFencesAPPLE(int n, IntBuffer ids) {
+ add(getList(FENCES_APPLE), n, ids);
+ }
+
+ // glGenFencesAPPLE
+ public synchronized void addFencesAPPLE(int n, int[] ids, int ids_offset) {
+ add(getList(FENCES_APPLE), n, ids, ids_offset);
+ }
+
+ // glGenFencesNV
+ public synchronized void addFencesNV(int n, IntBuffer ids) {
+ add(getList(FENCES_NV), n, ids);
+ }
+
+ // glGenFencesNV
+ public synchronized void addFencesNV(int n, int[] ids, int ids_offset) {
+ add(getList(FENCES_NV), n, ids, ids_offset);
+ }
+
+ // glGenFragmentShadersATI
+ public synchronized void addFragmentShadersATI(int start, int n) {
+ add(getList(FRAGMENT_SHADERS_ATI), start, n);
+ }
+
+ // glGenFramebuffersEXT
+ public synchronized void addFramebuffersEXT(int n, IntBuffer ids) {
+ add(getList(FRAMEBUFFERS_EXT), n, ids);
+ }
+
+ // glGenFramebuffersEXT
+ public synchronized void addFramebuffersEXT(int n, int[] ids, int ids_offset) {
+ add(getList(FRAMEBUFFERS_EXT), n, ids, ids_offset);
+ }
+
+ // glGenLists
+ public synchronized void addLists(int start, int n) {
+ add(getList(LISTS), start, n);
+ }
+
+ // glGenOcclusionQueriesNV
+ public synchronized void addOcclusionQueriesNV(int n, IntBuffer ids) {
+ add(getList(OCCLUSION_QUERIES_NV), n, ids);
+ }
+
+ // glGenOcclusionQueriesNV
+ public synchronized void addOcclusionQueriesNV(int n, int[] ids, int ids_offset) {
+ add(getList(OCCLUSION_QUERIES_NV), n, ids, ids_offset);
+ }
+
+ // glCreateProgram
+ public synchronized void addProgramObject(int obj) {
+ add(getList(PROGRAM_OBJECTS), obj, 1);
+ }
+
+ // glCreateProgramObjectARB
+ public synchronized void addProgramObjectARB(int obj) {
+ add(getList(PROGRAM_AND_SHADER_OBJECTS_ARB), obj, 1);
+ }
+
+ // glGenProgramsARB
+ public synchronized void addProgramsARB(int n, IntBuffer ids) {
+ add(getList(PROGRAMS_ARB), n, ids);
+ }
+
+ // glGenProgramsARB
+ public synchronized void addProgramsARB(int n, int[] ids, int ids_offset) {
+ add(getList(PROGRAMS_ARB), n, ids, ids_offset);
+ }
+
+ // glGenProgramsNV
+ public synchronized void addProgramsNV(int n, IntBuffer ids) {
+ add(getList(PROGRAMS_NV), n, ids);
+ }
+
+ // glGenProgramsNV
+ public synchronized void addProgramsNV(int n, int[] ids, int ids_offset) {
+ add(getList(PROGRAMS_NV), n, ids, ids_offset);
+ }
+
+ // glGenQueries
+ public synchronized void addQueries(int n, IntBuffer ids) {
+ add(getList(QUERIES), n, ids);
+ }
+
+ // glGenQueries
+ public synchronized void addQueries(int n, int[] ids, int ids_offset) {
+ add(getList(QUERIES), n, ids, ids_offset);
+ }
+
+ // glGenQueriesARB
+ public synchronized void addQueriesARB(int n, IntBuffer ids) {
+ add(getList(QUERIES_ARB), n, ids);
+ }
+
+ // glGenQueriesARB
+ public synchronized void addQueriesARB(int n, int[] ids, int ids_offset) {
+ add(getList(QUERIES_ARB), n, ids, ids_offset);
+ }
+
+ // glGenRenderbuffersEXT
+ public synchronized void addRenderbuffersEXT(int n, IntBuffer ids) {
+ add(getList(RENDERBUFFERS_EXT), n, ids);
+ }
+
+ // glGenRenderbuffersEXT
+ public synchronized void addRenderbuffersEXT(int n, int[] ids, int ids_offset) {
+ add(getList(RENDERBUFFERS_EXT), n, ids, ids_offset);
+ }
+
+ // glCreateShader
+ public synchronized void addShaderObject(int obj) {
+ add(getList(SHADER_OBJECTS), obj, 1);
+ }
+
+ // glCreateShaderObjectARB
+ public synchronized void addShaderObjectARB(int obj) {
+ add(getList(PROGRAM_AND_SHADER_OBJECTS_ARB), obj, 1);
+ }
+
+ // glGenTextures
+ public synchronized void addTextures(int n, IntBuffer ids) {
+ add(getList(TEXTURES), n, ids);
+ }
+
+ // glGenTextures
+ public synchronized void addTextures(int n, int[] ids, int ids_offset) {
+ add(getList(TEXTURES), n, ids, ids_offset);
+ }
+
+ // glGenVertexArraysAPPLE
+ public synchronized void addVertexArraysAPPLE(int n, IntBuffer ids) {
+ add(getList(VERTEX_ARRAYS_APPLE), n, ids);
+ }
+
+ // glGenVertexArraysAPPLE
+ public synchronized void addVertexArraysAPPLE(int n, int[] ids, int ids_offset) {
+ add(getList(VERTEX_ARRAYS_APPLE), n, ids, ids_offset);
+ }
+
+ // glGenVertexShadersEXT
+ public synchronized void addVertexShadersEXT(int start, int n) {
+ add(getList(VERTEX_SHADERS_EXT), start, n);
+ }
+
+ //----------------------------------------------------------------------
+ // Removers
+ //
+
+ // glDeleteBuffers
+ public synchronized void removeBuffers(int n, IntBuffer ids) {
+ remove(getList(BUFFERS), n, ids);
+ }
+
+ // glDeleteBuffers
+ public synchronized void removeBuffers(int n, int[] ids, int ids_offset) {
+ remove(getList(BUFFERS), n, ids, ids_offset);
+ }
+
+ // glDeleteBuffersARB
+ public synchronized void removeBuffersARB(int n, IntBuffer ids) {
+ remove(getList(BUFFERS_ARB), n, ids);
+ }
+
+ // glDeleteBuffersARB
+ public synchronized void removeBuffersARB(int n, int[] ids, int ids_offset) {
+ remove(getList(BUFFERS_ARB), n, ids, ids_offset);
+ }
+
+ // glDeleteFencesAPPLE
+ public synchronized void removeFencesAPPLE(int n, IntBuffer ids) {
+ remove(getList(FENCES_APPLE), n, ids);
+ }
+
+ // glDeleteFencesAPPLE
+ public synchronized void removeFencesAPPLE(int n, int[] ids, int ids_offset) {
+ remove(getList(FENCES_APPLE), n, ids, ids_offset);
+ }
+
+ // glDeleteFencesNV
+ public synchronized void removeFencesNV(int n, IntBuffer ids) {
+ remove(getList(FENCES_NV), n, ids);
+ }
+
+ // glDeleteFencesNV
+ public synchronized void removeFencesNV(int n, int[] ids, int ids_offset) {
+ remove(getList(FENCES_NV), n, ids, ids_offset);
+ }
+
+ // glDeleteFragmentShaderATI
+ public synchronized void removeFragmentShaderATI(int obj) {
+ remove(getList(FRAGMENT_SHADERS_ATI), obj, 1);
+ }
+
+ // glDeleteFramebuffersEXT
+ public synchronized void removeFramebuffersEXT(int n, IntBuffer ids) {
+ remove(getList(FRAMEBUFFERS_EXT), n, ids);
+ }
+
+ // glDeleteFramebuffersEXT
+ public synchronized void removeFramebuffersEXT(int n, int[] ids, int ids_offset) {
+ remove(getList(FRAMEBUFFERS_EXT), n, ids, ids_offset);
+ }
+
+ // glDeleteLists
+ public synchronized void removeLists(int start, int n) {
+ remove(getList(LISTS), start, n);
+ }
+
+ // glDeleteOcclusionQueriesNV
+ public synchronized void removeOcclusionQueriesNV(int n, IntBuffer ids) {
+ remove(getList(OCCLUSION_QUERIES_NV), n, ids);
+ }
+
+ // glDeleteOcclusionQueriesNV
+ public synchronized void removeOcclusionQueriesNV(int n, int[] ids, int ids_offset) {
+ remove(getList(OCCLUSION_QUERIES_NV), n, ids, ids_offset);
+ }
+
+ // glDeleteProgram
+ public synchronized void removeProgramObject(int obj) {
+ remove(getList(PROGRAM_OBJECTS), obj, 1);
+ }
+
+ // glDeleteObjectARB
+ public synchronized void removeProgramOrShaderObjectARB(int obj) {
+ remove(getList(PROGRAM_AND_SHADER_OBJECTS_ARB), obj, 1);
+ }
+
+ // glDeleteProgramsARB
+ public synchronized void removeProgramsARB(int n, IntBuffer ids) {
+ remove(getList(PROGRAMS_ARB), n, ids);
+ }
+
+ // glDeleteProgramsARB
+ public synchronized void removeProgramsARB(int n, int[] ids, int ids_offset) {
+ remove(getList(PROGRAMS_ARB), n, ids, ids_offset);
+ }
+
+ // glDeleteProgramsNV
+ public synchronized void removeProgramsNV(int n, IntBuffer ids) {
+ remove(getList(PROGRAMS_NV), n, ids);
+ }
+
+ // glDeleteProgramsNV
+ public synchronized void removeProgramsNV(int n, int[] ids, int ids_offset) {
+ remove(getList(PROGRAMS_NV), n, ids, ids_offset);
+ }
+
+ // glDeleteQueries
+ public synchronized void removeQueries(int n, IntBuffer ids) {
+ remove(getList(QUERIES), n, ids);
+ }
+
+ // glDeleteQueries
+ public synchronized void removeQueries(int n, int[] ids, int ids_offset) {
+ remove(getList(QUERIES), n, ids, ids_offset);
+ }
+
+ // glDeleteQueriesARB
+ public synchronized void removeQueriesARB(int n, IntBuffer ids) {
+ remove(getList(QUERIES_ARB), n, ids);
+ }
+
+ // glDeleteQueriesARB
+ public synchronized void removeQueriesARB(int n, int[] ids, int ids_offset) {
+ remove(getList(QUERIES_ARB), n, ids, ids_offset);
+ }
+
+ // glDeleteRenderbuffersEXT
+ public synchronized void removeRenderbuffersEXT(int n, IntBuffer ids) {
+ remove(getList(RENDERBUFFERS_EXT), n, ids);
+ }
+
+ // glDeleteRenderbuffersEXT
+ public synchronized void removeRenderbuffersEXT(int n, int[] ids, int ids_offset) {
+ remove(getList(RENDERBUFFERS_EXT), n, ids, ids_offset);
+ }
+
+ // glDeleteShader
+ public synchronized void removeShaderObject(int obj) {
+ remove(getList(SHADER_OBJECTS), obj, 1);
+ }
+
+ // glDeleteTextures
+ public synchronized void removeTextures(int n, IntBuffer ids) {
+ remove(getList(TEXTURES), n, ids);
+ }
+
+ // glDeleteTextures
+ public synchronized void removeTextures(int n, int[] ids, int ids_offset) {
+ remove(getList(TEXTURES), n, ids, ids_offset);
+ }
+
+ // glDeleteVertexArraysAPPLE
+ public synchronized void removeVertexArraysAPPLE(int n, IntBuffer ids) {
+ remove(getList(VERTEX_ARRAYS_APPLE), n, ids);
+ }
+
+ // glDeleteVertexArraysAPPLE
+ public synchronized void removeVertexArraysAPPLE(int n, int[] ids, int ids_offset) {
+ remove(getList(VERTEX_ARRAYS_APPLE), n, ids, ids_offset);
+ }
+
+ // glDeleteVertexShaderEXT
+ public synchronized void removeVertexShaderEXT(int obj) {
+ remove(getList(VERTEX_SHADERS_EXT), obj, 1);
+ }
+
+ //----------------------------------------------------------------------
+ // Reference count maintenance and manual deletion
+ //
+
+ public synchronized void transferAll(GLObjectTracker other) {
+ for (int i = 0; i < lists.length; i++) {
+ getList(i).addAll(other.lists[i]);
+ if (other.lists[i] != null) {
+ other.lists[i].clear();
+ }
+ }
+ dirty = true;
+ }
+
+ public synchronized void ref() {
+ ++refCount;
+ }
+
+ public void unref(GLObjectTracker deletedObjectPool) {
+ boolean tryDelete = false;
+ synchronized (this) {
+ if (--refCount == 0) {
+ tryDelete = true;
+ }
+ }
+ if (tryDelete) {
+ // See whether we should try to do the work now or whether we
+ // have to postpone
+ GLContext cur = GLContext.getCurrent();
+ if ((cur != null) &&
+ (cur instanceof GLContextImpl)) {
+ GLContextImpl curImpl = (GLContextImpl) cur;
+ if (deletedObjectPool != null &&
+ deletedObjectPool == curImpl.getDeletedObjectTracker()) {
+ // Should be safe to delete these objects now
+ try {
+ delete((GL2)curImpl.getGL());
+ return;
+ } catch (GLException e) {
+ // Shouldn't happen, but if it does, transfer all objects
+ // to the deleted object pool hoping we can later clean
+ // them up
+ deletedObjectPool.transferAll(this);
+ throw(e);
+ }
+ }
+ }
+ // If we get here, we couldn't attempt to delete the objects
+ // right now; instead try to transfer them to the
+ // deletedObjectPool for later cleanup (FIXME: should consider
+ // throwing an exception if deletedObjectPool is null, since
+ // that shouldn't happen)
+ if (DEBUG) {
+ String s = null;
+ if (cur == null) {
+ s = "current context was null";
+ } else if (!(cur instanceof GLContextImpl)) {
+ s = "current context was not a GLContextImpl";
+ } else if (deletedObjectPool == null) {
+ s = "no current deletedObjectPool";
+ } else if (deletedObjectPool != ((GLContextImpl) cur).getDeletedObjectTracker()) {
+ s = "deletedObjectTracker didn't match";
+ if (((GLContextImpl) cur).getDeletedObjectTracker() == null) {
+ s += " (other was null)";
+ }
+ } else {
+ s = "unknown reason";
+ }
+ System.err.println("Deferred destruction of server-side OpenGL objects into " + deletedObjectPool + ": " + s);
+ }
+
+ if (deletedObjectPool != null) {
+ deletedObjectPool.transferAll(this);
+ }
+ }
+ }
+
+ public void clean(GL2 gl) {
+ if (dirty) {
+ try {
+ delete(gl);
+ dirty = false;
+ } catch (GLException e) {
+ // FIXME: not sure what to do here; probably a bad idea to be
+ // throwing exceptions during an otherwise-successful makeCurrent
+ }
+ }
+ }
+
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ // Kinds of sharable server-side OpenGL objects this class tracks
+ private static final int BUFFERS = 0;
+ private static final int BUFFERS_ARB = 1;
+ private static final int FENCES_APPLE = 2;
+ private static final int FENCES_NV = 3;
+ private static final int FRAGMENT_SHADERS_ATI = 4;
+ private static final int FRAMEBUFFERS_EXT = 5;
+ private static final int LISTS = 6;
+ private static final int OCCLUSION_QUERIES_NV = 7;
+ private static final int PROGRAM_AND_SHADER_OBJECTS_ARB = 8;
+ private static final int PROGRAM_OBJECTS = 9;
+ private static final int PROGRAMS_ARB = 10;
+ private static final int PROGRAMS_NV = 11;
+ private static final int QUERIES = 12;
+ private static final int QUERIES_ARB = 13;
+ private static final int RENDERBUFFERS_EXT = 14;
+ private static final int SHADER_OBJECTS = 15;
+ private static final int TEXTURES = 16;
+ private static final int VERTEX_ARRAYS_APPLE = 17;
+ private static final int VERTEX_SHADERS_EXT = 18;
+ private static final int NUM_OBJECT_TYPES = 19;
+
+ static abstract class Deleter {
+ public abstract void delete(GL2 gl, int obj);
+ }
+
+ static class ObjectList {
+ private static final int MIN_CAPACITY = 4;
+
+ private int size;
+ private int capacity;
+ private int[] data;
+ private Deleter deleter;
+ private String name;
+
+ public ObjectList(Deleter deleter) {
+ this.deleter = deleter;
+ clear();
+ }
+
+ public void add(int obj) {
+ if (size == capacity) {
+ int newCapacity = 2 * capacity;
+ int[] newData = new int[newCapacity];
+ System.arraycopy(data, 0, newData, 0, size);
+ data = newData;
+ capacity = newCapacity;
+ }
+
+ data[size++] = obj;
+ }
+
+ public void addAll(ObjectList other) {
+ if (other == null) {
+ return;
+ }
+ for (int i = 0; i < other.size; i++) {
+ add(other.data[i]);
+ }
+ }
+
+ public boolean remove(int value) {
+ for (int i = 0; i < size; i++) {
+ if (data[i] == value) {
+ if (i < size - 1) {
+ System.arraycopy(data, i+1, data, i, size - i - 1);
+ }
+ --size;
+ if ((size < capacity / 4) &&
+ (capacity > MIN_CAPACITY)) {
+ int newCapacity = capacity / 4;
+ if (newCapacity < MIN_CAPACITY) {
+ newCapacity = MIN_CAPACITY;
+ }
+ int[] newData = new int[newCapacity];
+ System.arraycopy(data, 0, newData, 0, size);
+ data = newData;
+ capacity = newCapacity;
+ }
+ return true;
+ }
+ }
+ return false;
+ }
+
+ public void setName(String name) {
+ if (DEBUG) {
+ this.name = name;
+ }
+ }
+
+ public void delete(GL2 gl) {
+ // Just in case we start throwing exceptions during deletion,
+ // make sure we make progress rather than going into an infinite
+ // loop
+ while (size > 0) {
+ int obj = data[size - 1];
+ --size;
+ if (DEBUG) {
+ System.err.println("Deleting server-side OpenGL object " + obj +
+ ((name != null) ? (" (" + name + ")") : ""));
+ }
+ deleter.delete(gl, obj);
+ }
+ }
+
+ public void clear() {
+ size = 0;
+ capacity = MIN_CAPACITY;
+ data = new int[capacity];
+ }
+ }
+
+ private ObjectList[] lists = new ObjectList[NUM_OBJECT_TYPES];
+ private int refCount;
+ private boolean dirty;
+
+ private void add(ObjectList list, int n, IntBuffer ids) {
+ int pos = ids.position();
+ for (int i = 0; i < n; i++) {
+ list.add(ids.get(pos + i));
+ }
+ }
+
+ private void add(ObjectList list, int n, int[] ids, int ids_offset) {
+ for (int i = 0; i < n; i++) {
+ list.add(ids[i + ids_offset]);
+ }
+ }
+
+ private void add(ObjectList list, int start, int n) {
+ for (int i = 0; i < n; i++) {
+ list.add(start + i);
+ }
+ }
+
+ private void remove(ObjectList list, int n, IntBuffer ids) {
+ int pos = ids.position();
+ for (int i = 0; i < n; i++) {
+ list.remove(ids.get(pos + i));
+ }
+ }
+
+ private void remove(ObjectList list, int n, int[] ids, int ids_offset) {
+ for (int i = 0; i < n; i++) {
+ list.remove(ids[i + ids_offset]);
+ }
+ }
+
+ private void remove(ObjectList list, int start, int n) {
+ for (int i = 0; i < n; i++) {
+ list.remove(start + i);
+ }
+ }
+
+ private ObjectList getList(int which) {
+ ObjectList list = lists[which];
+ if (list == null) {
+ Deleter deleter = null;
+ String name = null;
+ // Figure out which deleter we need
+ switch (which) {
+ case BUFFERS:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteBuffers(1, new int[] { obj }, 0);
+ }
+ };
+ name = "buffer";
+ break;
+ case BUFFERS_ARB:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteBuffersARB(1, new int[] { obj }, 0);
+ }
+ };
+ name = "ARB buffer";
+ break;
+ case FENCES_APPLE:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteFencesAPPLE(1, new int[] { obj }, 0);
+ }
+ };
+ name = "APPLE fence";
+ break;
+ case FENCES_NV:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteFencesNV(1, new int[] { obj }, 0);
+ }
+ };
+ name = "NV fence";
+ break;
+ case FRAGMENT_SHADERS_ATI:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteFragmentShaderATI(obj);
+ }
+ };
+ name = "ATI fragment shader";
+ break;
+ case FRAMEBUFFERS_EXT:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteFramebuffersEXT(1, new int[] { obj }, 0);
+ }
+ };
+ name = "EXT framebuffer";
+ break;
+ case LISTS:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteLists(obj, 1);
+ }
+ };
+ name = "display list";
+ break;
+ case OCCLUSION_QUERIES_NV:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteOcclusionQueriesNV(1, new int[] { obj }, 0);
+ }
+ };
+ name = "NV occlusion query";
+ break;
+ case PROGRAM_AND_SHADER_OBJECTS_ARB:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteObjectARB(obj);
+ }
+ };
+ name = "ARB program or shader object";
+ break;
+ case PROGRAM_OBJECTS:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteProgram(obj);
+ }
+ };
+ name = "program object";
+ break;
+ case PROGRAMS_ARB:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteProgramsARB(1, new int[] { obj }, 0);
+ }
+ };
+ name = "ARB program object";
+ break;
+ case PROGRAMS_NV:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteProgramsNV(1, new int[] { obj }, 0);
+ }
+ };
+ name = "NV program";
+ break;
+ case QUERIES:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteQueries(1, new int[] { obj }, 0);
+ }
+ };
+ name = "query";
+ break;
+ case QUERIES_ARB:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteQueriesARB(1, new int[] { obj }, 0);
+ }
+ };
+ name = "ARB query";
+ break;
+ case RENDERBUFFERS_EXT:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteRenderbuffersEXT(1, new int[] { obj }, 0);
+ }
+ };
+ name = "EXT renderbuffer";
+ break;
+ case SHADER_OBJECTS:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteShader(obj);
+ }
+ };
+ name = "shader object";
+ break;
+ case TEXTURES:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteTextures(1, new int[] { obj }, 0);
+ }
+ };
+ name = "texture";
+ break;
+ case VERTEX_ARRAYS_APPLE:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteVertexArraysAPPLE(1, new int[] { obj }, 0);
+ }
+ };
+ name = "APPLE vertex array";
+ break;
+ case VERTEX_SHADERS_EXT:
+ deleter = new Deleter() {
+ public void delete(GL2 gl, int obj) {
+ gl.glDeleteVertexShaderEXT(obj);
+ }
+ };
+ name = "EXT vertex shader";
+ break;
+ default:
+ throw new InternalError("Unexpected OpenGL object type " + which);
+ }
+
+ list = new ObjectList(deleter);
+ list.setName(name);
+ lists[which] = list;
+ }
+ return list;
+ }
+
+ private void delete(GL2 gl) {
+ for (int i = 0; i < lists.length; i++) {
+ ObjectList list = lists[i];
+ if (list != null) {
+ list.delete(gl);
+ lists[i] = null;
+ }
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java b/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java
new file mode 100644
index 000000000..d7e6a23c1
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java
@@ -0,0 +1,1212 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** $Date: 2009-03-04 17:23:34 -0800 (Wed, 04 Mar 2009) $ $Revision: 1856 $
+** $Header$
+*/
+
+/*
+ * Copyright (c) 2002-2004 LWJGL Project
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'LWJGL' nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.impl.glu;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import com.jogamp.opengl.util.ImmModeSink;
+import java.nio.*;
+
+/**
+ * GLUquadricImpl.java
+ *
+ *
+ * Created 22-dec-2003 (originally Quadric.java)
+ * @author Erik Duijs
+ * @author Kenneth Russell, Sven Gothel
+ */
+
+public class GLUquadricImpl implements GLUquadric {
+ private boolean useGLSL;
+ private int drawStyle;
+ private int orientation;
+ private boolean textureFlag;
+ private int normals;
+ private boolean immModeSinkEnabled;
+ private boolean immModeSinkImmediate;
+ public int normalType;
+ public GL gl;
+
+ public static final boolean USE_NORM = true;
+ public static final boolean USE_TEXT = false;
+
+ private ImmModeSink immModeSink=null;
+
+ public GLUquadricImpl(GL gl, boolean useGLSL) {
+ this.gl=gl;
+ this.useGLSL = useGLSL;
+ drawStyle = GLU.GLU_FILL;
+ orientation = GLU.GLU_OUTSIDE;
+ textureFlag = false;
+ normals = GLU.GLU_SMOOTH;
+ normalType = gl.isGLES1()?GL.GL_BYTE:GL.GL_FLOAT;
+ immModeSinkImmediate=true;
+ immModeSinkEnabled=!gl.isGL2();
+ replaceImmModeSink();
+ }
+
+ public void enableImmModeSink(boolean val) {
+ if(gl.isGL2()) {
+ immModeSinkEnabled=val;
+ } else {
+ immModeSinkEnabled=true;
+ }
+ if(null==immModeSink && immModeSinkEnabled) {
+ replaceImmModeSink();
+ }
+ }
+
+ public boolean isImmModeSinkEnabled() {
+ return immModeSinkEnabled;
+ }
+
+ public void setImmMode(boolean val) {
+ if(immModeSinkEnabled) {
+ immModeSinkImmediate=val;
+ } else {
+ immModeSinkImmediate=true;
+ }
+ }
+
+ public boolean getImmMode() {
+ return immModeSinkImmediate;
+ }
+
+ public ImmModeSink replaceImmModeSink() {
+ if(!immModeSinkEnabled) return null;
+
+ ImmModeSink res = immModeSink;
+ if(useGLSL) {
+ immModeSink = ImmModeSink.createGLSL (gl, GL.GL_STATIC_DRAW, 32,
+ 3, GL.GL_FLOAT, // vertex
+ 0, GL.GL_FLOAT, // color
+ USE_NORM?3:0, normalType,// normal
+ USE_TEXT?2:0, GL.GL_FLOAT); // texture
+ } else {
+ immModeSink = ImmModeSink.createFixed(gl, GL.GL_STATIC_DRAW, 32,
+ 3, GL.GL_FLOAT, // vertex
+ 0, GL.GL_FLOAT, // color
+ USE_NORM?3:0, normalType,// normal
+ USE_TEXT?2:0, GL.GL_FLOAT); // texture
+ }
+ return res;
+ }
+
+ public void resetImmModeSink(GL gl) {
+ if(immModeSinkEnabled) {
+ immModeSink.reset(gl);
+ }
+ }
+
+ /**
+ * specifies the draw style for quadrics.
+ *
+ * The legal values are as follows:
+ *
+ * GLU.FILL: Quadrics are rendered with polygon primitives. The polygons
+ * are drawn in a counterclockwise fashion with respect to
+ * their normals (as defined with glu.quadricOrientation).
+ *
+ * GLU.LINE: Quadrics are rendered as a set of lines.
+ *
+ * GLU.SILHOUETTE: Quadrics are rendered as a set of lines, except that edges
+ * separating coplanar faces will not be drawn.
+ *
+ * GLU.POINT: Quadrics are rendered as a set of points.
+ *
+ * @param drawStyle The drawStyle to set
+ */
+ public void setDrawStyle(int drawStyle) {
+ this.drawStyle = drawStyle;
+ }
+
+ /**
+ * specifies what kind of normals are desired for quadrics.
+ * The legal values are as follows:
+ *
+ * GLU.NONE: No normals are generated.
+ *
+ * GLU.FLAT: One normal is generated for every facet of a quadric.
+ *
+ * GLU.SMOOTH: One normal is generated for every vertex of a quadric. This
+ * is the default.
+ *
+ * @param normals The normals to set
+ */
+ public void setNormals(int normals) {
+ this.normals = normals;
+ }
+
+ /**
+ * specifies what kind of orientation is desired for.
+ * The orientation values are as follows:
+ *
+ * GLU.OUTSIDE: Quadrics are drawn with normals pointing outward.
+ *
+ * GLU.INSIDE: Normals point inward. The default is GLU.OUTSIDE.
+ *
+ * Note that the interpretation of outward and inward depends on the quadric
+ * being drawn.
+ *
+ * @param orientation The orientation to set
+ */
+ public void setOrientation(int orientation) {
+ this.orientation = orientation;
+ }
+
+ /**
+ * specifies if texture coordinates should be generated for
+ * quadrics rendered with qobj. If the value of textureCoords is true,
+ * then texture coordinates are generated, and if textureCoords is false,
+ * they are not.. The default is false.
+ *
+ * The manner in which texture coordinates are generated depends upon the
+ * specific quadric rendered.
+ *
+ * @param textureFlag The textureFlag to set
+ */
+ public void setTextureFlag(boolean textureFlag) {
+ this.textureFlag = textureFlag;
+ }
+
+ /**
+ * Returns the drawStyle.
+ * @return int
+ */
+ public int getDrawStyle() {
+ return drawStyle;
+ }
+
+ /**
+ * Returns the normals.
+ * @return int
+ */
+ public int getNormals() {
+ return normals;
+ }
+
+ /**
+ * Returns the orientation.
+ * @return int
+ */
+ public int getOrientation() {
+ return orientation;
+ }
+
+ /**
+ * Returns the textureFlag.
+ * @return boolean
+ */
+ public boolean getTextureFlag() {
+ return textureFlag;
+ }
+
+
+ /**
+ * draws a cylinder oriented along the z axis. The base of the
+ * cylinder is placed at z = 0, and the top at z=height. Like a sphere, a
+ * cylinder is subdivided around the z axis into slices, and along the z axis
+ * into stacks.
+ *
+ * Note that if topRadius is set to zero, then this routine will generate a
+ * cone.
+ *
+ * If the orientation is set to GLU.OUTSIDE (with glu.quadricOrientation), then
+ * any generated normals point away from the z axis. Otherwise, they point
+ * toward the z axis.
+ *
+ * If texturing is turned on (with glu.quadricTexture), then texture
+ * coordinates are generated so that t ranges linearly from 0.0 at z = 0 to
+ * 1.0 at z = height, and s ranges from 0.0 at the +y axis, to 0.25 at the +x
+ * axis, to 0.5 at the -y axis, to 0.75 at the -x axis, and back to 1.0 at the
+ * +y axis.
+ *
+ * @param baseRadius Specifies the radius of the cylinder at z = 0.
+ * @param topRadius Specifies the radius of the cylinder at z = height.
+ * @param height Specifies the height of the cylinder.
+ * @param slices Specifies the number of subdivisions around the z axis.
+ * @param stacks Specifies the number of subdivisions along the z axis.
+ */
+ public void drawCylinder(GL gl, float baseRadius, float topRadius, float height, int slices, int stacks) {
+
+ float da, r, dr, dz;
+ float x, y, z, nz, nsign;
+ int i, j;
+
+ if (orientation == GLU.GLU_INSIDE) {
+ nsign = -1.0f;
+ } else {
+ nsign = 1.0f;
+ }
+
+ da = 2.0f * PI / slices;
+ dr = (topRadius - baseRadius) / stacks;
+ dz = height / stacks;
+ nz = (baseRadius - topRadius) / height;
+ // Z component of normal vectors
+
+ if (drawStyle == GLU.GLU_POINT) {
+ glBegin(gl, GL.GL_POINTS);
+ for (i = 0; i < slices; i++) {
+ x = cos((i * da));
+ y = sin((i * da));
+ normal3f(gl, x * nsign, y * nsign, nz * nsign);
+
+ z = 0.0f;
+ r = baseRadius;
+ for (j = 0; j <= stacks; j++) {
+ glVertex3f(gl, (x * r), (y * r), z);
+ z += dz;
+ r += dr;
+ }
+ }
+ glEnd(gl);
+ } else if (drawStyle == GLU.GLU_LINE || drawStyle == GLU.GLU_SILHOUETTE) {
+ // Draw rings
+ if (drawStyle == GLU.GLU_LINE) {
+ z = 0.0f;
+ r = baseRadius;
+ for (j = 0; j <= stacks; j++) {
+ glBegin(gl, GL.GL_LINE_LOOP);
+ for (i = 0; i < slices; i++) {
+ x = cos((i * da));
+ y = sin((i * da));
+ normal3f(gl, x * nsign, y * nsign, nz * nsign);
+ glVertex3f(gl, (x * r), (y * r), z);
+ }
+ glEnd(gl);
+ z += dz;
+ r += dr;
+ }
+ } else {
+ // draw one ring at each end
+ if (baseRadius != 0.0) {
+ glBegin(gl, GL.GL_LINE_LOOP);
+ for (i = 0; i < slices; i++) {
+ x = cos((i * da));
+ y = sin((i * da));
+ normal3f(gl, x * nsign, y * nsign, nz * nsign);
+ glVertex3f(gl, (x * baseRadius), (y * baseRadius), 0.0f);
+ }
+ glEnd(gl);
+ glBegin(gl, GL.GL_LINE_LOOP);
+ for (i = 0; i < slices; i++) {
+ x = cos((i * da));
+ y = sin((i * da));
+ normal3f(gl, x * nsign, y * nsign, nz * nsign);
+ glVertex3f(gl, (x * topRadius), (y * topRadius), height);
+ }
+ glEnd(gl);
+ }
+ }
+ // draw length lines
+ glBegin(gl, GL.GL_LINES);
+ for (i = 0; i < slices; i++) {
+ x = cos((i * da));
+ y = sin((i * da));
+ normal3f(gl, x * nsign, y * nsign, nz * nsign);
+ glVertex3f(gl, (x * baseRadius), (y * baseRadius), 0.0f);
+ glVertex3f(gl, (x * topRadius), (y * topRadius), (height));
+ }
+ glEnd(gl);
+ } else if (drawStyle == GLU.GLU_FILL) {
+ float ds = 1.0f / slices;
+ float dt = 1.0f / stacks;
+ float t = 0.0f;
+ z = 0.0f;
+ r = baseRadius;
+ for (j = 0; j < stacks; j++) {
+ float s = 0.0f;
+ glBegin(gl, immModeSink.GL_QUAD_STRIP);
+ for (i = 0; i <= slices; i++) {
+ if (i == slices) {
+ x = sin(0.0f);
+ y = cos(0.0f);
+ } else {
+ x = sin((i * da));
+ y = cos((i * da));
+ }
+ if (nsign == 1.0f) {
+ normal3f(gl, (x * nsign), (y * nsign), (nz * nsign));
+ TXTR_COORD(gl, s, t);
+ glVertex3f(gl, (x * r), (y * r), z);
+ normal3f(gl, (x * nsign), (y * nsign), (nz * nsign));
+ TXTR_COORD(gl, s, t + dt);
+ glVertex3f(gl, (x * (r + dr)), (y * (r + dr)), (z + dz));
+ } else {
+ normal3f(gl, x * nsign, y * nsign, nz * nsign);
+ TXTR_COORD(gl, s, t);
+ glVertex3f(gl, (x * r), (y * r), z);
+ normal3f(gl, x * nsign, y * nsign, nz * nsign);
+ TXTR_COORD(gl, s, t + dt);
+ glVertex3f(gl, (x * (r + dr)), (y * (r + dr)), (z + dz));
+ }
+ s += ds;
+ } // for slices
+ glEnd(gl);
+ r += dr;
+ t += dt;
+ z += dz;
+ } // for stacks
+ }
+ }
+
+ /**
+ * renders a disk on the z = 0 plane. The disk has a radius of
+ * outerRadius, and contains a concentric circular hole with a radius of
+ * innerRadius. If innerRadius is 0, then no hole is generated. The disk is
+ * subdivided around the z axis into slices (like pizza slices), and also
+ * about the z axis into rings (as specified by slices and loops,
+ * respectively).
+ *
+ * With respect to orientation, the +z side of the disk is considered to be
+ * "outside" (see glu.quadricOrientation). This means that if the orientation
+ * is set to GLU.OUTSIDE, then any normals generated point along the +z axis.
+ * Otherwise, they point along the -z axis.
+ *
+ * If texturing is turned on (with glu.quadricTexture), texture coordinates are
+ * generated linearly such that where r=outerRadius, the value at (r, 0, 0) is
+ * (1, 0.5), at (0, r, 0) it is (0.5, 1), at (-r, 0, 0) it is (0, 0.5), and at
+ * (0, -r, 0) it is (0.5, 0).
+ */
+ public void drawDisk(GL gl, float innerRadius, float outerRadius, int slices, int loops)
+ {
+ float da, dr;
+
+ /* Normal vectors */
+ if (normals != GLU.GLU_NONE) {
+ if (orientation == GLU.GLU_OUTSIDE) {
+ glNormal3f(gl, 0.0f, 0.0f, +1.0f);
+ }
+ else {
+ glNormal3f(gl, 0.0f, 0.0f, -1.0f);
+ }
+ }
+
+ da = 2.0f * PI / slices;
+ dr = (outerRadius - innerRadius) / loops;
+
+ switch (drawStyle) {
+ case GLU.GLU_FILL:
+ {
+ /* texture of a gluDisk is a cut out of the texture unit square
+ * x, y in [-outerRadius, +outerRadius]; s, t in [0, 1]
+ * (linear mapping)
+ */
+ float dtc = 2.0f * outerRadius;
+ float sa, ca;
+ float r1 = innerRadius;
+ int l;
+ for (l = 0; l < loops; l++) {
+ float r2 = r1 + dr;
+ if (orientation == GLU.GLU_OUTSIDE) {
+ int s;
+ glBegin(gl, immModeSink.GL_QUAD_STRIP);
+ for (s = 0; s <= slices; s++) {
+ float a;
+ if (s == slices)
+ a = 0.0f;
+ else
+ a = s * da;
+ sa = sin(a);
+ ca = cos(a);
+ TXTR_COORD(gl, 0.5f + sa * r2 / dtc, 0.5f + ca * r2 / dtc);
+ glVertex2f(gl, r2 * sa, r2 * ca);
+ TXTR_COORD(gl, 0.5f + sa * r1 / dtc, 0.5f + ca * r1 / dtc);
+ glVertex2f(gl, r1 * sa, r1 * ca);
+ }
+ glEnd(gl);
+ }
+ else {
+ int s;
+ glBegin(gl, immModeSink.GL_QUAD_STRIP);
+ for (s = slices; s >= 0; s--) {
+ float a;
+ if (s == slices)
+ a = 0.0f;
+ else
+ a = s * da;
+ sa = sin(a);
+ ca = cos(a);
+ TXTR_COORD(gl, 0.5f - sa * r2 / dtc, 0.5f + ca * r2 / dtc);
+ glVertex2f(gl, r2 * sa, r2 * ca);
+ TXTR_COORD(gl, 0.5f - sa * r1 / dtc, 0.5f + ca * r1 / dtc);
+ glVertex2f(gl, r1 * sa, r1 * ca);
+ }
+ glEnd(gl);
+ }
+ r1 = r2;
+ }
+ break;
+ }
+ case GLU.GLU_LINE:
+ {
+ int l, s;
+ /* draw loops */
+ for (l = 0; l <= loops; l++) {
+ float r = innerRadius + l * dr;
+ glBegin(gl, GL.GL_LINE_LOOP);
+ for (s = 0; s < slices; s++) {
+ float a = s * da;
+ glVertex2f(gl, r * sin(a), r * cos(a));
+ }
+ glEnd(gl);
+ }
+ /* draw spokes */
+ for (s = 0; s < slices; s++) {
+ float a = s * da;
+ float x = sin(a);
+ float y = cos(a);
+ glBegin(gl, GL.GL_LINE_STRIP);
+ for (l = 0; l <= loops; l++) {
+ float r = innerRadius + l * dr;
+ glVertex2f(gl, r * x, r * y);
+ }
+ glEnd(gl);
+ }
+ break;
+ }
+ case GLU.GLU_POINT:
+ {
+ int s;
+ glBegin(gl, GL.GL_POINTS);
+ for (s = 0; s < slices; s++) {
+ float a = s * da;
+ float x = sin(a);
+ float y = cos(a);
+ int l;
+ for (l = 0; l <= loops; l++) {
+ float r = innerRadius * l * dr;
+ glVertex2f(gl, r * x, r * y);
+ }
+ }
+ glEnd(gl);
+ break;
+ }
+ case GLU.GLU_SILHOUETTE:
+ {
+ if (innerRadius != 0.0) {
+ float a;
+ glBegin(gl, GL.GL_LINE_LOOP);
+ for (a = 0.0f; a < 2.0 * PI; a += da) {
+ float x = innerRadius * sin(a);
+ float y = innerRadius * cos(a);
+ glVertex2f(gl, x, y);
+ }
+ glEnd(gl);
+ }
+ {
+ float a;
+ glBegin(gl, GL.GL_LINE_LOOP);
+ for (a = 0; a < 2.0f * PI; a += da) {
+ float x = outerRadius * sin(a);
+ float y = outerRadius * cos(a);
+ glVertex2f(gl, x, y);
+ }
+ glEnd(gl);
+ }
+ break;
+ }
+ default:
+ return;
+ }
+ }
+
+ /**
+ * renders a partial disk on the z=0 plane. A partial disk is similar to a
+ * full disk, except that only the subset of the disk from startAngle
+ * through startAngle + sweepAngle is included (where 0 degrees is along
+ * the +y axis, 90 degrees along the +x axis, 180 along the -y axis, and
+ * 270 along the -x axis).
+ *
+ * The partial disk has a radius of outerRadius, and contains a concentric
+ * circular hole with a radius of innerRadius. If innerRadius is zero, then
+ * no hole is generated. The partial disk is subdivided around the z axis
+ * into slices (like pizza slices), and also about the z axis into rings
+ * (as specified by slices and loops, respectively).
+ *
+ * With respect to orientation, the +z side of the partial disk is
+ * considered to be outside (see gluQuadricOrientation). This means that if
+ * the orientation is set to GLU.GLU_OUTSIDE, then any normals generated point
+ * along the +z axis. Otherwise, they point along the -z axis.
+ *
+ * If texturing is turned on (with gluQuadricTexture), texture coordinates
+ * are generated linearly such that where r=outerRadius, the value at (r, 0, 0)
+ * is (1, 0.5), at (0, r, 0) it is (0.5, 1), at (-r, 0, 0) it is (0, 0.5),
+ * and at (0, -r, 0) it is (0.5, 0).
+ */
+ public void drawPartialDisk(GL gl,
+ float innerRadius,
+ float outerRadius,
+ int slices,
+ int loops,
+ float startAngle,
+ float sweepAngle) {
+ int i, j, max;
+ float[] sinCache = new float[CACHE_SIZE];
+ float[] cosCache = new float[CACHE_SIZE];
+ float angle;
+ float x, y;
+ float sintemp, costemp;
+ float deltaRadius;
+ float radiusLow, radiusHigh;
+ float texLow = 0, texHigh = 0;
+ float angleOffset;
+ int slices2;
+ int finish;
+
+ if (slices >= CACHE_SIZE)
+ slices = CACHE_SIZE - 1;
+ if (slices < 2
+ || loops < 1
+ || outerRadius <= 0.0f
+ || innerRadius < 0.0f
+ || innerRadius > outerRadius) {
+ //gluQuadricError(qobj, GLU.GLU_INVALID_VALUE);
+ System.err.println("PartialDisk: GLU_INVALID_VALUE");
+ return;
+ }
+
+ if (sweepAngle < -360.0f)
+ sweepAngle = 360.0f;
+ if (sweepAngle > 360.0f)
+ sweepAngle = 360.0f;
+ if (sweepAngle < 0) {
+ startAngle += sweepAngle;
+ sweepAngle = -sweepAngle;
+ }
+
+ if (sweepAngle == 360.0f) {
+ slices2 = slices;
+ } else {
+ slices2 = slices + 1;
+ }
+
+ /* Compute length (needed for normal calculations) */
+ deltaRadius = outerRadius - innerRadius;
+
+ /* Cache is the vertex locations cache */
+
+ angleOffset = startAngle / 180.0f * PI;
+ for (i = 0; i <= slices; i++) {
+ angle = angleOffset + ((PI * sweepAngle) / 180.0f) * i / slices;
+ sinCache[i] = sin(angle);
+ cosCache[i] = cos(angle);
+ }
+
+ if (sweepAngle == 360.0f) {
+ sinCache[slices] = sinCache[0];
+ cosCache[slices] = cosCache[0];
+ }
+
+ switch (normals) {
+ case GLU.GLU_FLAT :
+ case GLU.GLU_SMOOTH :
+ if (orientation == GLU.GLU_OUTSIDE) {
+ glNormal3f(gl, 0.0f, 0.0f, 1.0f);
+ } else {
+ glNormal3f(gl, 0.0f, 0.0f, -1.0f);
+ }
+ break;
+ default :
+ case GLU.GLU_NONE :
+ break;
+ }
+
+ switch (drawStyle) {
+ case GLU.GLU_FILL :
+ if (innerRadius == .0f) {
+ finish = loops - 1;
+ /* Triangle strip for inner polygons */
+ glBegin(gl, GL.GL_TRIANGLE_FAN);
+ if (textureFlag) {
+ glTexCoord2f(gl, 0.5f, 0.5f);
+ }
+ glVertex3f(gl, 0.0f, 0.0f, 0.0f);
+ radiusLow = outerRadius - deltaRadius * ((float) (loops - 1) / loops);
+ if (textureFlag) {
+ texLow = radiusLow / outerRadius / 2;
+ }
+
+ if (orientation == GLU.GLU_OUTSIDE) {
+ for (i = slices; i >= 0; i--) {
+ if (textureFlag) {
+ glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ glVertex3f(gl, radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+ }
+ } else {
+ for (i = 0; i <= slices; i++) {
+ if (textureFlag) {
+ glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ glVertex3f(gl, radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+ }
+ }
+ glEnd(gl);
+ } else {
+ finish = loops;
+ }
+ for (j = 0; j < finish; j++) {
+ radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+ radiusHigh = outerRadius - deltaRadius * ((float) (j + 1) / loops);
+ if (textureFlag) {
+ texLow = radiusLow / outerRadius / 2;
+ texHigh = radiusHigh / outerRadius / 2;
+ }
+
+ glBegin(gl, immModeSink.GL_QUAD_STRIP);
+ for (i = 0; i <= slices; i++) {
+ if (orientation == GLU.GLU_OUTSIDE) {
+ if (textureFlag) {
+ glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ glVertex3f(gl, radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+
+ if (textureFlag) {
+ glTexCoord2f(gl, texHigh * sinCache[i] + 0.5f,
+ texHigh * cosCache[i] + 0.5f);
+ }
+ glVertex3f(gl, radiusHigh * sinCache[i],
+ radiusHigh * cosCache[i],
+ 0.0f);
+ } else {
+ if (textureFlag) {
+ glTexCoord2f(gl, texHigh * sinCache[i] + 0.5f,
+ texHigh * cosCache[i] + 0.5f);
+ }
+ glVertex3f(gl, radiusHigh * sinCache[i],
+ radiusHigh * cosCache[i],
+ 0.0f);
+
+ if (textureFlag) {
+ glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ glVertex3f(gl, radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+ }
+ }
+ glEnd(gl);
+ }
+ break;
+ case GLU.GLU_POINT :
+ glBegin(gl, GL.GL_POINTS);
+ for (i = 0; i < slices2; i++) {
+ sintemp = sinCache[i];
+ costemp = cosCache[i];
+ for (j = 0; j <= loops; j++) {
+ radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+
+ if (textureFlag) {
+ texLow = radiusLow / outerRadius / 2;
+
+ glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ glVertex3f(gl, radiusLow * sintemp, radiusLow * costemp, 0.0f);
+ }
+ }
+ glEnd(gl);
+ break;
+ case GLU.GLU_LINE :
+ if (innerRadius == outerRadius) {
+ glBegin(gl, GL.GL_LINE_STRIP);
+
+ for (i = 0; i <= slices; i++) {
+ if (textureFlag) {
+ glTexCoord2f(gl, sinCache[i] / 2 + 0.5f, cosCache[i] / 2 + 0.5f);
+ }
+ glVertex3f(gl, innerRadius * sinCache[i], innerRadius * cosCache[i], 0.0f);
+ }
+ glEnd(gl);
+ break;
+ }
+ for (j = 0; j <= loops; j++) {
+ radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+ if (textureFlag) {
+ texLow = radiusLow / outerRadius / 2;
+ }
+
+ glBegin(gl, GL.GL_LINE_STRIP);
+ for (i = 0; i <= slices; i++) {
+ if (textureFlag) {
+ glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ glVertex3f(gl, radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+ }
+ glEnd(gl);
+ }
+ for (i = 0; i < slices2; i++) {
+ sintemp = sinCache[i];
+ costemp = cosCache[i];
+ glBegin(gl, GL.GL_LINE_STRIP);
+ for (j = 0; j <= loops; j++) {
+ radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+ if (textureFlag) {
+ texLow = radiusLow / outerRadius / 2;
+ }
+
+ if (textureFlag) {
+ glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ glVertex3f(gl, radiusLow * sintemp, radiusLow * costemp, 0.0f);
+ }
+ glEnd(gl);
+ }
+ break;
+ case GLU.GLU_SILHOUETTE :
+ if (sweepAngle < 360.0f) {
+ for (i = 0; i <= slices; i += slices) {
+ sintemp = sinCache[i];
+ costemp = cosCache[i];
+ glBegin(gl, GL.GL_LINE_STRIP);
+ for (j = 0; j <= loops; j++) {
+ radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+
+ if (textureFlag) {
+ texLow = radiusLow / outerRadius / 2;
+ glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ glVertex3f(gl, radiusLow * sintemp, radiusLow * costemp, 0.0f);
+ }
+ glEnd(gl);
+ }
+ }
+ for (j = 0; j <= loops; j += loops) {
+ radiusLow = outerRadius - deltaRadius * ((float) j / loops);
+ if (textureFlag) {
+ texLow = radiusLow / outerRadius / 2;
+ }
+
+ glBegin(gl, GL.GL_LINE_STRIP);
+ for (i = 0; i <= slices; i++) {
+ if (textureFlag) {
+ glTexCoord2f(gl, texLow * sinCache[i] + 0.5f,
+ texLow * cosCache[i] + 0.5f);
+ }
+ glVertex3f(gl, radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0f);
+ }
+ glEnd(gl);
+ if (innerRadius == outerRadius)
+ break;
+ }
+ break;
+ default :
+ break;
+ }
+ }
+
+ /**
+ * draws a sphere of the given radius centered around the origin.
+ * The sphere is subdivided around the z axis into slices and along the z axis
+ * into stacks (similar to lines of longitude and latitude).
+ *
+ * If the orientation is set to GLU.OUTSIDE (with glu.quadricOrientation), then
+ * any normals generated point away from the center of the sphere. Otherwise,
+ * they point toward the center of the sphere.
+
+ * If texturing is turned on (with glu.quadricTexture), then texture
+ * coordinates are generated so that t ranges from 0.0 at z=-radius to 1.0 at
+ * z=radius (t increases linearly along longitudinal lines), and s ranges from
+ * 0.0 at the +y axis, to 0.25 at the +x axis, to 0.5 at the -y axis, to 0.75
+ * at the -x axis, and back to 1.0 at the +y axis.
+ */
+ public void drawSphere(GL gl, float radius, int slices, int stacks) {
+ // TODO
+
+ float rho, drho, theta, dtheta;
+ float x, y, z;
+ float s, t, ds, dt;
+ int i, j, imin, imax;
+ boolean normals;
+ float nsign;
+
+ normals = (this.normals != GLU.GLU_NONE);
+
+ if (orientation == GLU.GLU_INSIDE) {
+ nsign = -1.0f;
+ } else {
+ nsign = 1.0f;
+ }
+
+ drho = PI / stacks;
+ dtheta = 2.0f * PI / slices;
+
+ if (drawStyle == GLU.GLU_FILL) {
+ if (!textureFlag) {
+ // draw +Z end as a triangle fan
+ glBegin(gl, GL.GL_TRIANGLE_FAN);
+ glNormal3f(gl, 0.0f, 0.0f, 1.0f);
+ glVertex3f(gl, 0.0f, 0.0f, nsign * radius);
+ for (j = 0; j <= slices; j++) {
+ theta = (j == slices) ? 0.0f : j * dtheta;
+ x = -sin(theta) * sin(drho);
+ y = cos(theta) * sin(drho);
+ z = nsign * cos(drho);
+ if (normals) {
+ glNormal3f(gl, x * nsign, y * nsign, z * nsign);
+ }
+ glVertex3f(gl, x * radius, y * radius, z * radius);
+ }
+ glEnd(gl);
+ }
+
+ ds = 1.0f / slices;
+ dt = 1.0f / stacks;
+ t = 1.0f; // because loop now runs from 0
+ if (textureFlag) {
+ imin = 0;
+ imax = stacks;
+ } else {
+ imin = 1;
+ imax = stacks - 1;
+ }
+
+ // draw intermediate stacks as quad strips
+ for (i = imin; i < imax; i++) {
+ rho = i * drho;
+ glBegin(gl, immModeSink.GL_QUAD_STRIP);
+ s = 0.0f;
+ for (j = 0; j <= slices; j++) {
+ theta = (j == slices) ? 0.0f : j * dtheta;
+ x = -sin(theta) * sin(rho);
+ y = cos(theta) * sin(rho);
+ z = nsign * cos(rho);
+ if (normals) {
+ glNormal3f(gl, x * nsign, y * nsign, z * nsign);
+ }
+ TXTR_COORD(gl, s, t);
+ glVertex3f(gl, x * radius, y * radius, z * radius);
+ x = -sin(theta) * sin(rho + drho);
+ y = cos(theta) * sin(rho + drho);
+ z = nsign * cos(rho + drho);
+ if (normals) {
+ glNormal3f(gl, x * nsign, y * nsign, z * nsign);
+ }
+ TXTR_COORD(gl, s, t - dt);
+ s += ds;
+ glVertex3f(gl, x * radius, y * radius, z * radius);
+ }
+ glEnd(gl);
+ t -= dt;
+ }
+
+ if (!textureFlag) {
+ // draw -Z end as a triangle fan
+ glBegin(gl, GL.GL_TRIANGLE_FAN);
+ glNormal3f(gl, 0.0f, 0.0f, -1.0f);
+ glVertex3f(gl, 0.0f, 0.0f, -radius * nsign);
+ rho = PI - drho;
+ s = 1.0f;
+ for (j = slices; j >= 0; j--) {
+ theta = (j == slices) ? 0.0f : j * dtheta;
+ x = -sin(theta) * sin(rho);
+ y = cos(theta) * sin(rho);
+ z = nsign * cos(rho);
+ if (normals)
+ glNormal3f(gl, x * nsign, y * nsign, z * nsign);
+ s -= ds;
+ glVertex3f(gl, x * radius, y * radius, z * radius);
+ }
+ glEnd(gl);
+ }
+ } else if (
+ drawStyle == GLU.GLU_LINE
+ || drawStyle == GLU.GLU_SILHOUETTE) {
+ // draw stack lines
+ for (i = 1;
+ i < stacks;
+ i++) { // stack line at i==stacks-1 was missing here
+ rho = i * drho;
+ glBegin(gl, GL.GL_LINE_LOOP);
+ for (j = 0; j < slices; j++) {
+ theta = j * dtheta;
+ x = cos(theta) * sin(rho);
+ y = sin(theta) * sin(rho);
+ z = cos(rho);
+ if (normals)
+ glNormal3f(gl, x * nsign, y * nsign, z * nsign);
+ glVertex3f(gl, x * radius, y * radius, z * radius);
+ }
+ glEnd(gl);
+ }
+ // draw slice lines
+ for (j = 0; j < slices; j++) {
+ theta = j * dtheta;
+ glBegin(gl, GL.GL_LINE_STRIP);
+ for (i = 0; i <= stacks; i++) {
+ rho = i * drho;
+ x = cos(theta) * sin(rho);
+ y = sin(theta) * sin(rho);
+ z = cos(rho);
+ if (normals)
+ glNormal3f(gl, x * nsign, y * nsign, z * nsign);
+ glVertex3f(gl, x * radius, y * radius, z * radius);
+ }
+ glEnd(gl);
+ }
+ } else if (drawStyle == GLU.GLU_POINT) {
+ // top and bottom-most points
+ glBegin(gl, GL.GL_POINTS);
+ if (normals)
+ glNormal3f(gl, 0.0f, 0.0f, nsign);
+ glVertex3f(gl, 0.0f, 0.0f, radius);
+ if (normals)
+ glNormal3f(gl, 0.0f, 0.0f, -nsign);
+ glVertex3f(gl, 0.0f, 0.0f, -radius);
+
+ // loop over stacks
+ for (i = 1; i < stacks - 1; i++) {
+ rho = i * drho;
+ for (j = 0; j < slices; j++) {
+ theta = j * dtheta;
+ x = cos(theta) * sin(rho);
+ y = sin(theta) * sin(rho);
+ z = cos(rho);
+ if (normals)
+ glNormal3f(gl, x * nsign, y * nsign, z * nsign);
+ glVertex3f(gl, x * radius, y * radius, z * radius);
+ }
+ }
+ glEnd(gl);
+ }
+ }
+
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private static final float PI = (float)Math.PI;
+ private static final int CACHE_SIZE = 240;
+
+ private final void glBegin(GL gl, int mode) {
+ if(immModeSinkEnabled) {
+ immModeSink.glBegin(mode);
+ } else {
+ gl.getGL2().glBegin(mode);
+ }
+ }
+
+ private final void glEnd(GL gl) {
+ if(immModeSinkEnabled) {
+ immModeSink.glEnd(gl, immModeSinkImmediate);
+ } else {
+ gl.getGL2().glEnd();
+ }
+ }
+
+ private final void glVertex2f(GL gl, float x, float y) {
+ if(immModeSinkEnabled) {
+ immModeSink.glVertex2f(x, y);
+ } else {
+ gl.getGL2().glVertex2f(x, y);
+ }
+ }
+
+ private final void glVertex3f(GL gl, float x, float y, float z) {
+ if(immModeSinkEnabled) {
+ immModeSink.glVertex3f(x, y, z);
+ } else {
+ gl.getGL2().glVertex3f(x, y, z);
+ }
+ }
+
+ private final void glNormal3f_s(GL gl, float x, float y, float z) {
+ short a=(short)(x*0xFFFF);
+ short b=(short)(y*0xFFFF);
+ short c=(short)(z*0xFFFF);
+ if(immModeSinkEnabled) {
+ immModeSink.glNormal3s(a, b, c);
+ } else {
+ gl.getGL2().glNormal3s(a, b, c);
+ }
+ }
+
+ private final void glNormal3f_b(GL gl, float x, float y, float z) {
+ byte a=(byte)(x*0xFF);
+ byte b=(byte)(y*0xFF);
+ byte c=(byte)(z*0xFF);
+ if(immModeSinkEnabled) {
+ immModeSink.glNormal3b(a, b, c);
+ } else {
+ gl.getGL2().glNormal3b(a, b, c);
+ }
+ }
+
+ private final void glNormal3f(GL gl, float x, float y, float z) {
+ switch(normalType) {
+ case GL.GL_FLOAT:
+ if(immModeSinkEnabled) {
+ immModeSink.glNormal3f(x,y,z);
+ } else {
+ gl.getGL2().glNormal3f(x,y,z);
+ }
+ break;
+ case GL.GL_SHORT:
+ glNormal3f_s(gl, x, y, z);
+ break;
+ case GL.GL_BYTE:
+ glNormal3f_b(gl, x, y, z);
+ break;
+ }
+ }
+
+ private final void glTexCoord2f(GL gl, float x, float y) {
+ if(immModeSinkEnabled) {
+ immModeSink.glTexCoord2f(x, y);
+ } else {
+ gl.getGL2().glTexCoord2f(x, y);
+ }
+ }
+
+ /**
+ * Call glNormal3f after scaling normal to unit length.
+ *
+ * @param x
+ * @param y
+ * @param z
+ */
+ private void normal3f(GL gl, float x, float y, float z) {
+ float mag;
+
+ mag = (float)Math.sqrt(x * x + y * y + z * z);
+ if (mag > 0.00001F) {
+ x /= mag;
+ y /= mag;
+ z /= mag;
+ }
+ glNormal3f(gl, x, y, z);
+ }
+
+ private final void TXTR_COORD(GL gl, float x, float y) {
+ if (textureFlag) glTexCoord2f(gl, x,y);
+ }
+
+ private float sin(float r) {
+ return (float)Math.sin(r);
+ }
+
+ private float cos(float r) {
+ return (float)Math.cos(r);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/Glue.java b/src/jogl/classes/jogamp/opengl/glu/Glue.java
new file mode 100644
index 000000000..7c360c574
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/Glue.java
@@ -0,0 +1,114 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Glue {
+ private static String[] __gluNurbsErrors = {
+ " ",
+ "spline order un-supported",
+ "too few knots",
+ "valid knot range is empty",
+ "decreasing knot sequence knot",
+ "knot multiplicity greater than order of spline",
+ "gluEndCurve() must follow gluBeginCurve()",
+ "gluBeginCurve() must precede gluEndCurve()",
+ "missing or extra geometric data",
+ "can't draw piecewise linear trimming curves",
+ "missing or extra domain data",
+ "missing or extra domain data",
+ "gluEndTrim() must precede gluEndSurface()",
+ "gluBeginSurface() must precede gluEndSurface()",
+ "curve of improper type passed as trim curve",
+ "gluBeginSurface() must precede gluBeginTrim()",
+ "gluEndTrim() must follow gluBeginTrim()",
+ "gluBeginTrim() must follow gluEndTrim()",
+ "invalid or missing trim curve",
+ "gluBeginTrim() must precede gluPwlCurve()",
+ "piecewise linear trimming curve referenced twice",
+ "piecewise linear trimming curve and nurbs curve mixed",
+ "improper usage of trim data type",
+ "nurbs curve referenced twice",
+ "nurbs curve and piecewise linear trimming curve mixed",
+ "nurbs surface referenced twice",
+ "invalid property",
+ "gluEndSurface() must follow gluBeginSurface()",
+ "intersecting or misoriented trim curve",
+ "intersecting trim curves",
+ "UNUSED",
+ "inconnected trim curves",
+ "unknown knot error",
+ "negative vertex count encountered",
+ "negative byte-stride encountered",
+ "unknown type descriptor",
+ "null control point reference",
+ "duplicate point on piecewise linear trimming curve"
+ } ;
+
+ /** Creates a new instance of Glue */
+ public Glue() {
+ }
+
+ public static String __gluNURBSErrorString( int errno ) {
+ return( __gluNurbsErrors[ errno ] );
+ }
+
+ private static String[] __gluTessErrors = {
+ " ",
+ "gluTessBeginPolygon() must precede a gluTessEndPolygon",
+ "gluTessBeginContour() must precede a gluTessEndContour()",
+ "gluTessEndPolygon() must follow a gluTessBeginPolygon()",
+ "gluTessEndContour() must follow a gluTessBeginContour()",
+ "a coordinate is too large",
+ "need combine callback"
+ };
+
+ public static String __gluTessErrorString( int errno ) {
+ return( __gluTessErrors[ errno ] );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/error/Error.java b/src/jogl/classes/jogamp/opengl/glu/error/Error.java
new file mode 100644
index 000000000..7c7e6b0d8
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/error/Error.java
@@ -0,0 +1,100 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.error;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.glu.GLU;
+import com.jogamp.opengl.impl.glu.Glue;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Error {
+
+ private static String[] glErrorStrings = {
+ "invalid enumerant",
+ "invalid value",
+ "invalid operation",
+ "stack overflow",
+ "stack underflow",
+ "out of memory",
+ "invalid framebuffer operation"
+ };
+
+ private static String[] gluErrorStrings = {
+ "invalid enumerant",
+ "invalid value",
+ "out of memory",
+ "",
+ "invalid operation"
+ };
+
+ /** Creates a new instance of Error */
+ public Error() {
+ }
+
+ public static String gluErrorString( int errorCode ) {
+ if( errorCode == 0 ) {
+ return( "no error" );
+ }
+ if( (errorCode >= GL.GL_INVALID_ENUM) && (errorCode <= GL.GL_INVALID_FRAMEBUFFER_OPERATION) ) {
+ return( glErrorStrings[ errorCode - GL.GL_INVALID_ENUM ] );
+ }
+ if( errorCode == 0x8031 /* GL.GL_TABLE_TOO_LARGE */ ) {
+ return( "table too large" );
+ }
+ if( (errorCode >= GLU.GLU_INVALID_ENUM) && (errorCode <= GLU.GLU_INVALID_OPERATION) ) {
+ return( gluErrorStrings[ errorCode - GLU.GLU_INVALID_ENUM ] );
+ }
+// if( (errorCode >= GLU.GLU_NURBS_ERROR1) && (errorCode <= GLU.GLU_NURBS_ERROR37) ) {
+// return( gluErrorStrings[ errorCode - (GLU.GLU_NURBS_ERROR1 - 1) ] );
+// }
+ if( (errorCode >= GLU.GLU_TESS_ERROR1) && (errorCode <= GLU.GLU_TESS_ERROR8) ) {
+ return( Glue.__gluTessErrorString(errorCode - (GLU.GLU_TESS_ERROR1 - 1)) );
+ }
+ return( "error ("+errorCode+")" );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2Backend.java b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2Backend.java
new file mode 100644
index 000000000..42ddeea50
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2Backend.java
@@ -0,0 +1,49 @@
+package com.jogamp.opengl.impl.glu.gl2.nurbs;
+import com.jogamp.opengl.impl.glu.nurbs.*;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class responsible for rendering
+ * @author Tomas Hrasky
+ *
+ */
+public class GL2Backend extends Backend {
+ public GL2Backend() {
+ super();
+ curveEvaluator = new GL2CurveEvaluator();
+ surfaceEvaluator = new GL2SurfaceEvaluator();
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2CurveEvaluator.java b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2CurveEvaluator.java
new file mode 100644
index 000000000..adb8c51d8
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2CurveEvaluator.java
@@ -0,0 +1,205 @@
+package com.jogamp.opengl.impl.glu.gl2.nurbs;
+import com.jogamp.opengl.impl.glu.nurbs.*;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.glu.GLU;
+import javax.media.opengl.glu.gl2.GLUgl2;
+
+/**
+ * Class rendering curves with OpenGL
+ * @author Tomáš Hráský
+ *
+ */
+class GL2CurveEvaluator implements CurveEvaluator {
+
+ /**
+ * Output triangles (for callback) or render curve
+ */
+ private boolean output_triangles;
+
+ /**
+ * OpenGL object
+ */
+ private GL2 gl;
+
+ /**
+ * Not used
+ */
+ private int vertex_flag;
+
+ /**
+ * Not used
+ */
+ private int normal_flag;
+
+ /**
+ * Not used
+ */
+ private int color_flag;
+
+ /**
+ * Not used
+ */
+ private int texcoord_flag;
+
+ /**
+ * Number of bezier arc - used for color distinguishing of arcs forming NURBS curve
+ */
+ private int poradi;
+
+ /**
+ * Makes new Evaluator
+ */
+ public GL2CurveEvaluator() {
+ gl = GLUgl2.getCurrentGL2();
+ }
+
+ /**
+ * Pushes eval bit
+ */
+ public void bgnmap1f() {
+ // DONE
+ if (output_triangles) {
+ vertex_flag = 0;
+ normal_flag = 0;
+ color_flag = 0;
+ texcoord_flag = 0;
+ } else {
+ gl.glPushAttrib(GL2.GL_EVAL_BIT);
+ }
+
+ }
+
+ /**
+ * Pops all OpenGL attributes
+ */
+ public void endmap1f() {
+ // DONE
+ if (output_triangles) {
+
+ } else {
+ gl.glPopAttrib();
+ }
+
+ }
+
+ /**
+ * Initializes opengl evaluator
+ * @param type curve type
+ * @param ulo lowest u
+ * @param uhi highest u
+ * @param stride control point coords
+ * @param order curve order
+ * @param ps control points
+ */
+ public void map1f(int type, float ulo, float uhi, int stride, int order,
+ CArrayOfFloats ps) {
+ if (output_triangles) {
+ // TODO code for callback (output_triangles probably indicates callback)
+ // System.out.println("TODO curveevaluator.map1f-output_triangles");
+ } else {
+ gl.glMap1f(type, ulo, uhi, stride, order, ps.getArray(), ps
+ .getPointer());
+
+ // DEBUG - drawing bézier control points
+ // gl.glColor3d(.5,.5,.5);
+ // gl.glPointSize(5);
+ // gl.glBegin(GL2.GL_POINTS);
+ // float[] ctrlpoints=ps.getArray();
+ // for(int i=ps.getPointer();i<ps.getPointer()+order;i++){
+ // gl.glVertex3d(ctrlpoints[i * 4], ctrlpoints[i * 4 + 1],0);
+ // }
+ // gl.glEnd();
+ }
+
+ }
+
+ /**
+ * Calls opengl enable
+ * @param type what to enable
+ */
+ public void enable(int type) {
+ // DONE
+ gl.glEnable(type);
+ }
+
+ /**
+ * Calls glMapGrid1f
+ * @param nu steps
+ * @param u1 low u
+ * @param u2 high u
+ */
+ public void mapgrid1f(int nu, float u1, float u2) {
+ if (output_triangles) {
+ // System.out.println("TODO curveevaluator.mapgrid1f");
+ } else
+ gl.glMapGrid1f(nu, u1, u2);
+ // // System.out.println("upravit NU");
+ // gl.glMapGrid1f(50,u1,u2);
+ }
+
+ /**
+ * Evaluates a curve using glEvalMesh1f
+ * @param style Backend.N_MESHFILL/N_MESHLINE/N_MESHPOINT
+ * @param from lowest param
+ * @param to highest param
+ */
+ public void mapmesh1f(int style, int from, int to) {
+ /* //DEBUG drawing control points
+ this.poradi++;
+ if (poradi % 2 == 0)
+ gl.glColor3f(1, 0, 0);
+ else
+ gl.glColor3f(0, 1, 0);
+ */
+ if (output_triangles) {
+ // TODO code for callback
+ // System.out.println("TODO openglcurveevaluator.mapmesh1f output_triangles");
+ } else {
+ switch (style) {
+ case Backend.N_MESHFILL:
+ case Backend.N_MESHLINE:
+ gl.glEvalMesh1(GL2.GL_LINE, from, to);
+ break;
+ case Backend.N_MESHPOINT:
+ gl.glEvalMesh1(GL2.GL_POINT, from, to);
+ break;
+ }
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2SurfaceEvaluator.java b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2SurfaceEvaluator.java
new file mode 100644
index 000000000..393601ff7
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2SurfaceEvaluator.java
@@ -0,0 +1,217 @@
+package com.jogamp.opengl.impl.glu.gl2.nurbs;
+import com.jogamp.opengl.impl.glu.nurbs.*;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.glu.GLU;
+import javax.media.opengl.glu.gl2.GLUgl2;
+
+/**
+ * Class rendering surfaces with OpenGL
+ * @author Tomas Hrasky
+ *
+ */
+class GL2SurfaceEvaluator implements SurfaceEvaluator {
+
+ /**
+ * JOGL OpenGL object
+ */
+ private GL2 gl;
+
+ /**
+ * Output triangles (callback)
+ */
+ private boolean output_triangles;
+
+ /**
+ * Number of patch - used for distinguishing bezier plates forming NURBS surface with different colors
+ */
+ private int poradi;
+
+ /**
+ * Creates new evaluator
+ */
+ public GL2SurfaceEvaluator() {
+ gl = GLUgl2.getCurrentGL2();
+ }
+
+ /**
+ * Pushes eval bit
+ */
+ public void bgnmap2f() {
+
+ if (output_triangles) {
+ // TODO outp triangles surfaceevaluator bgnmap2f
+ // System.out.println("TODO surfaceevaluator.bgnmap2f output triangles");
+ } else {
+ gl.glPushAttrib(GL2.GL_EVAL_BIT);
+ // System.out.println("TODO surfaceevaluator.bgnmap2f glgetintegerv");
+ }
+
+ }
+
+ /**
+ * Sets glPolygonMode
+ * @param style polygon mode (N_MESHFILL/N_MESHLINE/N_MESHPOINT)
+ */
+ public void polymode(int style) {
+ if (!output_triangles) {
+ switch (style) {
+ default:
+ case NurbsConsts.N_MESHFILL:
+ gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_FILL);
+ break;
+ case NurbsConsts.N_MESHLINE:
+ gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_LINE);
+ break;
+ case NurbsConsts.N_MESHPOINT:
+ gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_POINT);
+ break;
+ }
+ }
+
+ }
+
+ /**
+ * Pops all attributes
+ */
+ public void endmap2f() {
+ // TODO Auto-generated method stub
+ if (output_triangles) {
+ // System.out.println("TODO surfaceevaluator.endmap2f output triangles");
+ } else {
+ gl.glPopAttrib();
+ // TODO use LOD
+ }
+ }
+
+ /**
+ * Empty method
+ * @param ulo
+ * @param uhi
+ * @param vlo
+ * @param vhi
+ */
+ public void domain2f(float ulo, float uhi, float vlo, float vhi) {
+ // DONE
+ }
+
+ /**
+ * Defines 2D mesh
+ * @param nu number of steps in u direction
+ * @param u0 lowest u
+ * @param u1 highest u
+ * @param nv number of steps in v direction
+ * @param v0 lowest v
+ * @param v1 highest v
+ */
+ public void mapgrid2f(int nu, float u0, float u1, int nv, float v0, float v1) {
+
+ if (output_triangles) {
+ // System.out.println("TODO openglsurfaceavaluator.mapgrid2f output_triangles");
+ } else {
+ gl.glMapGrid2d(nu, u0, u1, nv, v0, v1);
+ }
+
+ }
+
+ /**
+ * Evaluates surface
+ * @param style surface style
+ * @param umin minimum U
+ * @param umax maximum U
+ * @param vmin minimum V
+ * @param vmax maximum V
+ */
+ public void mapmesh2f(int style, int umin, int umax, int vmin, int vmax) {
+ if (output_triangles) {
+ // System.out.println("TODO openglsurfaceavaluator.mapmesh2f output_triangles");
+ } else {
+ /* //DEBUG - draw control points
+ this.poradi++;
+ if (poradi % 2 == 0)
+ gl.glColor3f(1, 0, 0);
+ else if (poradi % 2 == 1)
+ gl.glColor3f(0, 1, 0);
+ */
+ switch (style) {
+ case NurbsConsts.N_MESHFILL:
+ gl.glEvalMesh2(GL2.GL_FILL, umin, umax, vmin, vmax);
+ break;
+ case NurbsConsts.N_MESHLINE:
+ gl.glEvalMesh2(GL2.GL_LINE, umin, umax, vmin, vmax);
+ break;
+ case NurbsConsts.N_MESHPOINT:
+ gl.glEvalMesh2(GL2.GL_POINT, umin, umax, vmin, vmax);
+ break;
+ }
+ }
+ }
+
+ /**
+ * Initializes evaluator
+ * @param type surface type
+ * @param ulo lowest u
+ * @param uhi highest u
+ * @param ustride number of objects between control points in u direction
+ * @param uorder surface order in u direction
+ * @param vlo lowest v
+ * @param vhi highest v
+ * @param vstride number of control points' coords
+ * @param vorder surface order in v direction
+ * @param pts control points
+ */
+ public void map2f(int type, float ulo, float uhi, int ustride, int uorder,
+ float vlo, float vhi, int vstride, int vorder, CArrayOfFloats pts) {
+ // TODO Auto-generated method stub
+ if (output_triangles) {
+ // System.out.println("TODO openglsurfaceevaluator.map2f output_triangles");
+ } else {
+ gl.glMap2f(type, ulo, uhi, ustride, uorder, vlo, vhi, vstride,
+ vorder, pts.getArray(), pts.getPointer());
+ }
+ }
+
+ /**
+ * Calls opengl enable
+ * @param type what to enable
+ */
+ public void enable(int type) {
+ //DONE
+ gl.glEnable(type);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GLUgl2nurbsImpl.java b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GLUgl2nurbsImpl.java
new file mode 100644
index 000000000..13b68138c
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GLUgl2nurbsImpl.java
@@ -0,0 +1,862 @@
+package com.jogamp.opengl.impl.glu.gl2.nurbs;
+import com.jogamp.opengl.impl.glu.nurbs.*;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+import java.lang.reflect.Method;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.glu.GLUnurbs;
+
+/**
+ * Base object for working with NURBS curves and surfaces
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class GLUgl2nurbsImpl implements GLUnurbs {
+
+ /**
+ * Curve type - no type
+ */
+ public static final int CT_NONE = 0;
+
+ /**
+ * Curve type - NURBS curve
+ */
+ public static final int CT_NURBSCURVE = 1;
+
+ /**
+ * Curve type - picewise linear curve
+ */
+ public static final int CT_NPWLCURVE = 2;
+
+ /**
+ * Matrixes autoloading
+ */
+ private boolean autoloadmode;
+
+ /**
+ * Using callback
+ */
+ private int callBackFlag;
+
+ /**
+ * Object for error call backs
+ */
+ private Object errorCallback;
+
+ /**
+ * List of map definitions
+ */
+ Maplist maplist;
+
+ /**
+ * Indicates validity of data
+ */
+ private int isDataValid;
+
+ /**
+ * Are we in the middle of curve processing
+ */
+ private int inCurve;
+
+ /**
+ * Current curve
+ */
+ private O_curve currentCurve;
+
+ /**
+ * Are we in trim
+ */
+ private boolean inTrim;
+
+ /**
+ * Are we playbacking curve/surface rendering
+ */
+ private boolean playBack;
+
+ /**
+ * Next curve in linked list
+ */
+ private O_curve nextCurve;
+
+ /**
+ * Is curve modified
+ */
+ private int isCurveModified;
+
+ /**
+ * Object holding rendering settings
+ */
+ private Renderhints renderhints;
+
+ /**
+ * Display list
+ */
+ private DisplayList dl;
+
+ /**
+ * Object for subdividing curves and surfaces
+ */
+ private Subdivider subdivider;
+
+ /**
+ * Object responsible for rendering
+ */
+ private Backend backend;
+
+ /**
+ * Next picewise linear curve in linked list
+ */
+ private O_pwlcurve nextPwlcurve;
+
+ /**
+ * Next trimming NURBS curve in linked list
+ */
+ private O_nurbscurve nextNurbscurve;
+
+ /**
+ * Are we in the middle of surface processing
+ */
+ private int inSurface;
+
+ /**
+ * Are there any changes in trimming
+ */
+ private boolean isTrimModified;
+
+ /**
+ * Are there any changes in surface data
+ */
+ private boolean isDataSurfaceModified;
+
+ /**
+ * Nurber of trmims of processed surface
+ */
+ private int numTrims;
+
+ /**
+ * Current processed surface
+ */
+ private O_surface currentSurface;
+
+ /**
+ * Next trimming curve
+ */
+ private O_trim nextTrim;
+
+ /**
+ * Nextr surface in linked list
+ */
+ private O_nurbssurface nextNurbssurface;
+
+ /**
+ * Are there any changes in surface
+ */
+ private boolean isSurfaceModified;
+
+ /**
+ * Initializes default GLUgl2nurbs object
+ */
+ public GLUgl2nurbsImpl() {
+ // DONE
+ maplist = new Maplist(backend);
+ renderhints = new Renderhints();
+ subdivider = new Subdivider();
+ // original code
+
+ redefineMaps();
+
+ defineMap(GL2.GL_MAP2_NORMAL, 0, 3);
+ defineMap(GL2.GL_MAP1_NORMAL, 0, 3);
+ defineMap(GL2.GL_MAP2_TEXTURE_COORD_1, 0, 1);
+ defineMap(GL2.GL_MAP1_TEXTURE_COORD_1, 0, 1);
+ defineMap(GL2.GL_MAP2_TEXTURE_COORD_2, 0, 2);
+ defineMap(GL2.GL_MAP1_TEXTURE_COORD_2, 0, 2);
+ defineMap(GL2.GL_MAP2_TEXTURE_COORD_3, 0, 3);
+ defineMap(GL2.GL_MAP1_TEXTURE_COORD_3, 0, 3);
+ defineMap(GL2.GL_MAP2_TEXTURE_COORD_4, 1, 4);
+ defineMap(GL2.GL_MAP1_TEXTURE_COORD_4, 1, 4);
+ defineMap(GL2.GL_MAP2_VERTEX_4, 1, 4);
+ defineMap(GL2.GL_MAP1_VERTEX_4, 1, 4);
+ defineMap(GL2.GL_MAP2_VERTEX_3, 0, 3);
+ defineMap(GL2.GL_MAP1_VERTEX_3, 0, 3);
+ defineMap(GL2.GL_MAP2_COLOR_4, 0, 4);
+ defineMap(GL2.GL_MAP1_COLOR_4, 0, 4);
+ defineMap(GL2.GL_MAP2_INDEX, 0, 1);
+ defineMap(GL2.GL_MAP1_INDEX, 0, 1);
+
+ setnurbsproperty(GL2.GL_MAP1_VERTEX_3, NurbsConsts.N_SAMPLINGMETHOD,
+ (float) NurbsConsts.N_PATHLENGTH);
+ setnurbsproperty(GL2.GL_MAP1_VERTEX_4, NurbsConsts.N_SAMPLINGMETHOD,
+ (float) NurbsConsts.N_PATHLENGTH);
+ setnurbsproperty(GL2.GL_MAP2_VERTEX_3, NurbsConsts.N_SAMPLINGMETHOD,
+ (float) NurbsConsts.N_PATHLENGTH);
+ setnurbsproperty(GL2.GL_MAP2_VERTEX_4, NurbsConsts.N_SAMPLINGMETHOD,
+ (float) NurbsConsts.N_PATHLENGTH);
+
+ setnurbsproperty(GL2.GL_MAP1_VERTEX_3, NurbsConsts.N_PIXEL_TOLERANCE,
+ (float) 50.0);
+ setnurbsproperty(GL2.GL_MAP1_VERTEX_4, NurbsConsts.N_PIXEL_TOLERANCE,
+ (float) 50.0);
+ setnurbsproperty(GL2.GL_MAP2_VERTEX_3, NurbsConsts.N_PIXEL_TOLERANCE,
+ (float) 50.0);
+ setnurbsproperty(GL2.GL_MAP2_VERTEX_4, NurbsConsts.N_PIXEL_TOLERANCE,
+ (float) 50.0);
+
+ setnurbsproperty(GL2.GL_MAP1_VERTEX_3, NurbsConsts.N_ERROR_TOLERANCE,
+ (float) 0.50);
+ setnurbsproperty(GL2.GL_MAP1_VERTEX_4, NurbsConsts.N_ERROR_TOLERANCE,
+ (float) 0.50);
+ setnurbsproperty(GL2.GL_MAP2_VERTEX_3, NurbsConsts.N_ERROR_TOLERANCE,
+ (float) 0.50);
+ setnurbsproperty(GL2.GL_MAP2_VERTEX_4, NurbsConsts.N_ERROR_TOLERANCE,
+ (float) 0.50);
+
+ setnurbsproperty(GL2.GL_MAP1_VERTEX_3, NurbsConsts.N_S_STEPS,
+ (float) 100.0);
+ setnurbsproperty(GL2.GL_MAP1_VERTEX_4, NurbsConsts.N_S_STEPS,
+ (float) 100.0);
+ setnurbsproperty(GL2.GL_MAP2_VERTEX_3, NurbsConsts.N_S_STEPS,
+ (float) 100.0);
+ setnurbsproperty(GL2.GL_MAP2_VERTEX_4, NurbsConsts.N_S_STEPS,
+ (float) 100.0);
+
+ setnurbsproperty(GL2.GL_MAP1_VERTEX_3, NurbsConsts.N_SAMPLINGMETHOD,
+ NurbsConsts.N_PATHLENGTH);
+
+ set_domain_distance_u_rate(100.0);
+ set_domain_distance_v_rate(100.0);
+ set_is_domain_distance_sampling(0);
+
+ this.autoloadmode = true;
+
+ this.callBackFlag = 0;
+
+ this.errorCallback = null;
+ }
+
+ /**
+ * Sets domain distance for dom.dist. sampling in u direction
+ *
+ * @param d
+ * distance
+ */
+ private void set_domain_distance_u_rate(double d) {
+ // DONE
+ subdivider.set_domain_distance_u_rate(d);
+ }
+
+ /**
+ * Sets domain distance for dom.dist. sampling in v direction
+ *
+ * @param d
+ * distance
+ */
+ private void set_domain_distance_v_rate(double d) {
+ // DONE
+ subdivider.set_domain_distance_v_rate(d);
+ }
+
+ /**
+ * Begins new NURBS curve
+ */
+ public void bgncurve() {
+ // DONE
+ O_curve o_curve = new O_curve();
+ thread("do_bgncurve", o_curve);
+ }
+
+ /**
+ * Calls a method with given name and passes argumet
+ *
+ * @param name
+ * name of a method to be called
+ * @param arg
+ * parameter to be passed to called method
+ */
+ private void thread(String name, Object arg) {
+ // DONE
+ Class partype[] = new Class[1];
+ partype[0] = arg.getClass();
+ Method m;
+ try {
+ m = this.getClass().getMethod(name, partype);
+ if (dl != null) {
+ dl.append(this, m, arg);
+ } else {
+ m.invoke(this, new Object[] { arg });
+ }
+ } catch (Throwable e) {
+ e.printStackTrace();
+ }
+
+ }
+
+ /**
+ * Calls a method with given name
+ *
+ * @param name
+ * name of a method to be called
+ */
+ private void thread2(String name) {
+ // DONE
+ try {
+ Method m = this.getClass().getMethod(name, (Class[]) null);
+ if (dl != null) {
+ dl.append(this, m, null);
+ } else {
+ m.invoke(this, (Object[]) null);
+ }
+ } catch (Throwable e) {
+ e.printStackTrace();
+ }
+ }
+
+ /**
+ * Begins a NURBS curve
+ *
+ * @param o_curve
+ * curve object
+ */
+ public void do_bgncurve(O_curve o_curve) {
+ if (inCurve > 0) {
+ do_nurbserror(6);
+ endcurve();
+ }
+ inCurve = 1;
+ currentCurve = o_curve;
+
+ currentCurve.curvetype = CT_NONE;
+
+ if (inTrim) {
+ if (!nextCurve.equals(o_curve)) {
+ isCurveModified = 1;
+ nextCurve = o_curve;
+ }
+ } else {
+ if (!playBack)
+ bgnrender();
+ isDataValid = 1;
+ }
+ nextCurve = o_curve.next;
+ // kind of solution of union
+ nextPwlcurve = o_curve.o_pwlcurve;
+ nextNurbscurve = o_curve.o_nurbscurve;
+ }
+
+ /**
+ * Begins new surface
+ *
+ * @param o_surface
+ * surface object
+ */
+ public void do_bgnsurface(O_surface o_surface) {
+ // DONE
+ if (inSurface > 0) {
+ do_nurbserror(27);
+ endsurface();
+ }
+ inSurface = 1;
+ if (!playBack)
+ bgnrender();
+
+ isTrimModified = false;
+ isDataSurfaceModified = false;
+ isDataValid = 1;
+ numTrims = 0;
+ currentSurface = o_surface;
+ nextTrim = o_surface.o_trim;
+ nextNurbssurface = o_surface.o_nurbssurface;
+ }
+
+ /**
+ * End a curve
+ */
+ public void endcurve() {
+ // DONE
+ thread2("do_endcurve");
+ }
+
+ /**
+ * Ends surface
+ */
+ public void do_endsurface() {
+ // DONE
+ if (inTrim) {
+ do_nurbserror(12);
+ endtrim();
+ }
+
+ if (inSurface <= 0) {
+ do_nurbserror(13);
+ return;
+ }
+
+ inSurface = 0;
+
+ nextNurbssurface = null;
+
+ if (isDataValid <= 0) {
+ return;
+ }
+
+ if (nextTrim != null) {
+ isTrimModified = true;
+ nextTrim = null;
+ }
+
+ // TODO errval ??
+ if (numTrims > 0) {
+ // System.out.println("TODO glunurbs.do_endsurface - numtrims > 0");
+ }
+
+ subdivider.beginQuilts(new GL2Backend());
+ for (O_nurbssurface n = currentSurface.o_nurbssurface; n != null; n = n.next) {
+ subdivider.addQuilt(n.bezier_patches);
+ }
+ subdivider.endQuilts();
+ subdivider.drawSurfaces();
+ if (!playBack)
+ endrender();
+
+ }
+
+ /**
+ * Ends a curve
+ */
+ public void do_endcurve() {
+ // DONE
+ // // System.out.println("do_endcurve");
+ if (inCurve <= 0) {
+ do_nurbserror(7);
+ return;
+ }
+ inCurve = 0;
+
+ nextCurve = null;
+
+ if (currentCurve.curvetype == CT_NURBSCURVE) {
+ // nextNurbscurve = null;
+ // currentCurve.o_nurbscurve=null;
+ } else {
+ // nextPwlcurve = null;
+ // currentCurve.o_pwlcurve=null;
+ }
+ if (!inTrim) {
+ if (isDataValid <= 0) {
+ return;
+ }
+ // TODO errval?
+ if (currentCurve.curvetype == CT_NURBSCURVE) {
+ subdivider.beginQuilts(new GL2Backend());
+
+ for (O_nurbscurve n = currentCurve.o_nurbscurve; n != null; n = n.next)
+ subdivider.addQuilt(n.bezier_curves);
+
+ subdivider.endQuilts();
+ subdivider.drawCurves();
+ if (!playBack)
+ endrender();
+ } else {
+ if (!playBack)
+ endrender();
+ do_nurbserror(9);
+ }
+ }
+
+ }
+
+ /**
+ * Method for handling error codes
+ *
+ * @param i
+ * error code
+ */
+ private void do_nurbserror(int i) {
+ // TODO nurberror
+ // System.out.println("TODO nurbserror " + i);
+ }
+
+ /**
+ * Begin rendering
+ */
+ private void bgnrender() {
+ // DONE
+ if (autoloadmode) {
+ loadGLMatrices();
+ }
+ }
+
+ /**
+ * Load matrices from OpenGL state machine
+ */
+ private void loadGLMatrices() {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO glunurbs.loadGLMatrices");
+ }
+
+ /**
+ * End rendering
+ */
+ private void endrender() {
+ // DONE
+ }
+
+ /**
+ * Make a NURBS curve
+ *
+ * @param nknots
+ * number of knots in knot vector
+ * @param knot
+ * knot vector
+ * @param stride
+ * number of control points coordinates
+ * @param ctlarray
+ * control points
+ * @param order
+ * order of the curve
+ * @param realType
+ * type of the curve
+ */
+ public void nurbscurve(int nknots, float[] knot, int stride,
+ float[] ctlarray, int order, int realType) {
+ // DONE
+ Mapdesc mapdesc = maplist.locate(realType);
+ if (mapdesc == null) {
+ do_nurbserror(35);
+ isDataValid = 0;
+ return;
+ }
+ if (ctlarray == null) {
+ do_nurbserror(36);
+ isDataValid = 0;
+ return;
+ }
+ if (stride < 0) {
+ do_nurbserror(34);
+ isDataValid = 0;
+ return;
+ }
+ Knotvector knots = new Knotvector(nknots, stride, order, knot);
+
+ if (!do_check_knots(knots, "curve"))
+ return;
+
+ O_nurbscurve o_nurbscurve = new O_nurbscurve(realType);
+ o_nurbscurve.bezier_curves = new Quilt(mapdesc);
+ CArrayOfFloats ctrlcarr = new CArrayOfFloats(ctlarray);
+ o_nurbscurve.bezier_curves.toBezier(knots, ctrlcarr, mapdesc
+ .getNCoords());
+ thread("do_nurbscurve", o_nurbscurve);
+ }
+
+ /**
+ * Check knot vector specification
+ *
+ * @param knots
+ * knot vector
+ * @param msg
+ * error message
+ * @return knot vector is / is not valid
+ */
+ public boolean do_check_knots(Knotvector knots, String msg) {
+ // DONE
+ int status = knots.validate();
+ if (status > 0) {
+ do_nurbserror(status);
+ if (renderhints.errorchecking != NurbsConsts.N_NOMSG)
+ knots.show(msg);
+ }
+ return (status > 0) ? false : true;
+ }
+
+ /**
+ * Draw a curve
+ *
+ * @param o_nurbscurve
+ * NURBS curve object
+ */
+ public void do_nurbscurve(O_nurbscurve o_nurbscurve) {
+ // DONE
+
+ if (inCurve <= 0) {
+ bgncurve();
+ inCurve = 2;
+ }
+
+ if (o_nurbscurve.used) {
+ do_nurbserror(23);
+ isDataValid = 0;
+ return;
+ } else
+ o_nurbscurve.used = true;
+
+ if (currentCurve.curvetype == CT_NONE) {
+ currentCurve.curvetype = CT_NURBSCURVE;
+ } else if (currentCurve.curvetype != CT_NURBSCURVE) {
+ do_nurbserror(24);
+ isDataValid = 0;
+ return;
+ }
+
+ // it was necessary to overcome problem with pointer to pointer here
+
+ // if(!o_nurbscurve.equals(nextNurbscurve)){
+ if (!o_nurbscurve.equals(currentCurve.o_nurbscurve)) {
+ isCurveModified = 1;
+ currentCurve.o_nurbscurve = o_nurbscurve;
+ // nextNurbscurve=o_nurbscurve;
+
+ }
+
+ nextNurbscurve = o_nurbscurve.next;
+
+ if (!currentCurve.equals(o_nurbscurve.owner)) {
+ isCurveModified = 1;
+ o_nurbscurve.owner = currentCurve;
+ }
+
+ if (o_nurbscurve.owner == null)
+ isCurveModified = 1;
+
+ if (inCurve == 2)
+ endcurve();
+ }
+
+ /**
+ * Draw NURBS surface
+ *
+ * @param o_nurbssurface
+ * NURBS surface object
+ */
+ public void do_nurbssurface(O_nurbssurface o_nurbssurface) {
+ // DONE
+ if (inSurface <= 0) {
+ bgnsurface();
+ inSurface = 2;
+ }
+ if (o_nurbssurface.used) {
+ do_nurbserror(25);
+ isDataValid = 0;
+ return;
+ } else
+ o_nurbssurface.used = true;
+
+ if (!o_nurbssurface.equals(nextNurbscurve)) {
+ isSurfaceModified = true;
+ // nextNurbssurface=o_nurbssurface;
+ currentSurface.o_nurbssurface = o_nurbssurface;
+ }
+
+ if (!currentSurface.equals(o_nurbssurface.owner)) {
+ isSurfaceModified = true;
+ o_nurbssurface.owner = currentSurface;
+ }
+
+ nextNurbssurface = o_nurbssurface.next;
+
+ if (inSurface == 2)
+ endsurface();
+ }
+
+ /**
+ * (Re)Inicialize maps
+ */
+ public void redefineMaps() {
+ // DONE
+ maplist.initialize();
+ }
+
+ /**
+ * Define a map of given properties
+ *
+ * @param type
+ * map type
+ * @param rational
+ * is rational
+ * @param ncoords
+ * number of control point coordinates
+ */
+ public void defineMap(int type, int rational, int ncoords) {
+ // DONE
+ maplist.define(type, rational, ncoords);
+ }
+
+ /**
+ * Set NURBS property
+ *
+ * @param type
+ * property type
+ * @param tag
+ * property tag
+ * @param value
+ * property value
+ */
+ public void setnurbsproperty(int type, int tag, float value) {
+ // DONE
+ Mapdesc mapdesc = maplist.locate(type);
+ if (mapdesc == null) {
+ do_nurbserror(35);
+ return;
+ }
+ if (!mapdesc.isProperty(tag)) {
+ do_nurbserror(26);
+ return;
+ }
+ Property prop = new Property(type, tag, value);
+ thread("do_setnurbsproperty2", prop);
+ }
+
+ /**
+ * Set parameters of existing property
+ *
+ * @param prop
+ * property
+ */
+ public void do_setnurbsproperty2(Property prop) {
+ Mapdesc mapdesc = maplist.find(prop.type);
+ mapdesc.setProperty(prop.tag, prop.value);
+ }
+
+ /**
+ * Set given property to rendering hints
+ *
+ * @param prop
+ * property to be set
+ */
+ public void do_setnurbsproperty(Property prop) {
+ // DONE
+ renderhints.setProperty(prop);
+ // TODO freeproperty?
+ }
+
+ /**
+ * Sets wheteher we use domain distance sampling
+ *
+ * @param i
+ * domain distance sampling flag
+ */
+ public void set_is_domain_distance_sampling(int i) {
+ // DONE
+ subdivider.set_is_domain_distance_sampling(i);
+ }
+
+ /**
+ * Begin new surface
+ */
+ public void bgnsurface() {
+ // DONE
+ O_surface o_surface = new O_surface();
+ // TODO nuid
+ // System.out.println("TODO glunurbs.bgnsurface nuid");
+ thread("do_bgnsurface", o_surface);
+ }
+
+ /**
+ * End current surface
+ */
+ public void endsurface() {
+ // DONE
+ thread2("do_endsurface");
+ }
+
+ /**
+ * End surface trimming
+ */
+ private void endtrim() {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO glunurbs.endtrim");
+ }
+
+ /**
+ * Make NURBS surface
+ *
+ * @param sknot_count
+ * number of knots in s direction
+ * @param sknot
+ * knot vector in s direction
+ * @param tknot_count
+ * number of knots in t direction
+ * @param tknot
+ * knot vector in t direction
+ * @param s_stride
+ * number of coords of control points in s direction
+ * @param t_stride
+ * number of coords of control points in t direction
+ * @param ctlarray
+ * control points
+ * @param sorder
+ * order of curve in s direction
+ * @param torder
+ * order of curve in t direction
+ * @param type
+ * NURBS surface type (rational,...)
+ */
+ public void nurbssurface(int sknot_count, float[] sknot, int tknot_count,
+ float[] tknot, int s_stride, int t_stride, float[] ctlarray,
+ int sorder, int torder, int type) {
+ // DONE
+ Mapdesc mapdesc = maplist.locate(type);
+ if (mapdesc == null) {
+ do_nurbserror(35);
+ isDataValid = 0;
+ return;
+ }
+ if (s_stride < 0 || t_stride < 0) {
+ do_nurbserror(34);
+ isDataValid = 0;
+ return;
+ }
+ Knotvector sknotvector = new Knotvector(sknot_count, s_stride, sorder,
+ sknot);
+ if (!do_check_knots(sknotvector, "surface"))
+ return;
+ Knotvector tknotvector = new Knotvector(tknot_count, t_stride, torder,
+ tknot);
+ if (!do_check_knots(tknotvector, "surface"))
+ return;
+
+ O_nurbssurface o_nurbssurface = new O_nurbssurface(type);
+ o_nurbssurface.bezier_patches = new Quilt(mapdesc);
+
+ CArrayOfFloats ctrlarr = new CArrayOfFloats(ctlarray);
+ o_nurbssurface.bezier_patches.toBezier(sknotvector, tknotvector,
+ ctrlarr, mapdesc.getNCoords());
+ thread("do_nurbssurface", o_nurbssurface);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/BuildMipmap.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/BuildMipmap.java
new file mode 100644
index 000000000..42f55f982
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/BuildMipmap.java
@@ -0,0 +1,1597 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.glu.GLU;
+import com.jogamp.opengl.impl.Debug;
+import com.jogamp.common.nio.Buffers;
+import java.nio.*;
+import java.io.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class BuildMipmap {
+
+ private static final boolean DEBUG = Debug.debug("BuildMipmap");
+ private static final boolean VERBOSE = Debug.verbose();
+
+ /** Creates a new instance of BuildMipmap */
+ public BuildMipmap() {
+ }
+
+ public static int gluBuild1DMipmapLevelsCore( GL gl, int target, int internalFormat,
+ int width, int widthPowerOf2, int format, int type, int userLevel,
+ int baseLevel, int maxLevel, ByteBuffer data ) {
+ int newwidth;
+ int level, levels;
+ ShortBuffer newImage = null;
+ int newImage_width;
+ ShortBuffer otherImage = null;
+ ShortBuffer imageTemp = null;
+ int memReq;
+ int maxsize;
+ int cmpts;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ assert( Mipmap.checkMipmapArgs( internalFormat, format, type ) == 0 );
+ assert( width >= 1 );
+
+ newwidth = widthPowerOf2;
+ levels = Mipmap.computeLog( newwidth );
+
+ levels += userLevel;
+
+ Mipmap.retrieveStoreModes( gl, psm );
+ try {
+ newImage = Buffers.newDirectByteBuffer( Mipmap.image_size( width, 1, format,
+ GL2.GL_UNSIGNED_SHORT ) ).asShortBuffer();
+ } catch( OutOfMemoryError ome ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ newImage_width = width;
+
+ Image.fill_image( psm, width, 1, format, type, Mipmap.is_index( format ), data, newImage );
+ cmpts = Mipmap.elements_per_group( format, type );
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, 2 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+
+ // if swap_bytes was set, swapping occurred in fill_image
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+
+ for( level = userLevel; level <= levels; level++ ) {
+ if( newImage_width == newwidth ) {
+ // user newimage for this level
+ if( baseLevel <= level && level <= maxLevel ) {
+ gl.getGL2().glTexImage1D( target, level, internalFormat, newImage_width, 0, format,
+ GL2.GL_UNSIGNED_SHORT, newImage );
+ }
+ } else {
+ if( otherImage == null ) {
+ memReq = Mipmap.image_size( newwidth, 1, format, GL2.GL_UNSIGNED_SHORT );
+ try {
+ otherImage = Buffers.newDirectByteBuffer( memReq ).asShortBuffer();
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ ScaleInternal.scale_internal( cmpts, newImage_width, 1, newImage, newwidth, 1, otherImage );
+ // swap newImage and otherImage
+ imageTemp = otherImage;
+ otherImage = newImage;
+ newImage = imageTemp;
+
+ newImage_width = newwidth;
+ if( baseLevel <= level && level <= maxLevel ) {
+ gl.getGL2().glTexImage1D( target, level, internalFormat, newImage_width, 0,
+ format, GL2.GL_UNSIGNED_SHORT, newImage );
+ }
+ }
+ if( newwidth > 1 ) {
+ newwidth /= 2;
+ }
+ }
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+
+ return( 0 );
+ }
+
+ public static int bitmapBuild2DMipmaps( GL gl, int target, int internalFormat,
+ int width, int height, int format, int type, ByteBuffer data ) {
+ int newwidth[] = new int[1];
+ int newheight[] = new int[1];
+ int level, levels;
+ ShortBuffer newImage = null;
+ int newImage_width;
+ int newImage_height;
+ ShortBuffer otherImage = null;
+ ShortBuffer tempImage = null;
+ int memReq;
+ int maxsize;
+ int cmpts;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ Mipmap.retrieveStoreModes( gl, psm );
+
+ Mipmap.closestFit( gl, target, width, height, internalFormat, format, type, newwidth, newheight );
+
+ levels = Mipmap.computeLog( newwidth[0] );
+ level = Mipmap.computeLog( newheight[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ try {
+ newImage = Buffers.newDirectByteBuffer( Mipmap.image_size( width, height,
+ format, GL2.GL_UNSIGNED_SHORT ) ).asShortBuffer();
+ } catch( OutOfMemoryError ome ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ newImage_width = width;
+ newImage_height = height;
+
+ Image.fill_image( psm, width, height, format, type, Mipmap.is_index( format ), data, newImage );
+
+ cmpts = Mipmap.elements_per_group( format, type );
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, 2 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+
+ // if swap_bytes is set, swapping occurred in fill_image
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+
+ for( level = 0; level < levels; level++ ) {
+ if( newImage_width == newwidth[0] && newImage_height == newheight[0] ) {
+ newImage.rewind();
+ gl.glTexImage2D( target, level, internalFormat, newImage_width,
+ newImage_height, 0, format, GL2.GL_UNSIGNED_SHORT, newImage );
+ } else {
+ if( otherImage == null ) {
+ memReq = Mipmap.image_size( newwidth[0], newheight[0], format, GL2.GL_UNSIGNED_SHORT );
+ try {
+ otherImage = Buffers.newDirectByteBuffer( memReq ).asShortBuffer();
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ ScaleInternal.scale_internal( cmpts, newImage_width, newImage_height,
+ newImage, newwidth[0], newheight[0], otherImage );
+ // swap newImage and otherImage
+ tempImage = otherImage;
+ otherImage = newImage;
+ newImage = tempImage;
+
+ newImage_width = newwidth[0];
+ newImage_height = newheight[0];
+ newImage.rewind();
+ gl.glTexImage2D( target, level, internalFormat, newImage_width, newImage_height,
+ 0, format, GL2.GL_UNSIGNED_SHORT, newImage );
+ }
+ if( newheight[0] > 1 ) {
+ newwidth[0] /= 2;
+ }
+ if( newheight[0] > 1 ) {
+ newheight[0] /= 2;
+ }
+ }
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+
+ return( 0 );
+ }
+
+ public static int gluBuild2DMipmapLevelsCore( GL gl, int target, int internalFormat,
+ int width, int height, int widthPowerOf2, int heightPowerOf2,
+ int format, int type, int userLevel, int baseLevel, int maxLevel,
+ ByteBuffer data ) { // PointerWrapper data
+ int newwidth;
+ int newheight;
+ int level, levels;
+ int usersImage;
+ ByteBuffer srcImage = null;
+ ByteBuffer dstImage = null;
+ ByteBuffer tempImage = null;
+ int newImage_width;
+ int newImage_height;
+ short[] SWAP_IMAGE = null;
+ int memReq;
+ int maxsize;
+ int cmpts;
+ int mark=-1;
+
+ boolean myswap_bytes;
+ int groups_per_line, element_size, group_size;
+ int rowsize, padding;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ assert( Mipmap.checkMipmapArgs( internalFormat, format, type ) == 0 );
+ assert( width >= 1 && height >= 1 );
+
+ if( type == GL2.GL_BITMAP ) {
+ return( bitmapBuild2DMipmaps( gl, target, internalFormat, width, height, format, type, data ) );
+ }
+
+ newwidth = widthPowerOf2;
+ newheight = heightPowerOf2;
+ levels = Mipmap.computeLog( newwidth );
+ level = Mipmap.computeLog( newheight );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ levels += userLevel;
+
+ Mipmap.retrieveStoreModes( gl, psm );
+ myswap_bytes = psm.getUnpackSwapBytes();
+ cmpts = Mipmap.elements_per_group( format, type );
+ if( psm.getUnpackRowLength() > 0 ) {
+ groups_per_line = psm.getUnpackRowLength();
+ } else {
+ groups_per_line = width;
+ }
+
+ element_size = Mipmap.bytes_per_element( type );
+ group_size = element_size * cmpts;
+ if( element_size == 1 ) {
+ myswap_bytes = false;
+ }
+
+ rowsize = groups_per_line * group_size;
+ padding = ( rowsize % psm.getUnpackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getUnpackAlignment() - padding;
+ }
+
+ mark = psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size;
+ data.position( mark );
+
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+
+ level = userLevel;
+
+ // already power of two square
+ if( width == newwidth && height == newheight ) {
+ // use usersImage for level userLevel
+ if( baseLevel <= level && level <= maxLevel ) {
+ data.rewind();
+ gl.glTexImage2D( target, level, internalFormat, width, height, 0, format, type, data );
+ }
+ if( levels == 0 ) { /* we're done. clean up and return */
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( 0 );
+ }
+ int nextWidth = newwidth / 2;
+ int nextHeight = newheight / 2;
+
+ // clamp to 1
+ if( nextWidth < 1 ) {
+ nextWidth = 1;
+ }
+ if( nextHeight < 1 ) {
+ nextHeight = 1;
+ }
+ memReq = Mipmap.image_size( nextWidth, nextHeight, format, type );
+
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = Buffers.newDirectByteBuffer( memReq );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ if( dstImage != null ) {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ HalveImage.halveImage_ubyte( cmpts, width, height, data, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL2.GL_BYTE ):
+ HalveImage.halveImage_byte( cmpts, width, height, data, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ HalveImage.halveImage_ushort( cmpts, width, height, data, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_SHORT ):
+ HalveImage.halveImage_short( cmpts, width, height, data, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT ):
+ HalveImage.halveImage_uint( cmpts, width, height, data, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_INT ):
+ HalveImage.halveImage_int( cmpts, width, height, data, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_FLOAT ):
+ HalveImage.halveImage_float( cmpts, width, height, data, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ assert( format == GL2.GL_RGB );
+ HalveImage.halveImagePackedPixel( 3, new Extract332(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ assert( format == GL2.GL_RGB );
+ HalveImage.halveImagePackedPixel( 3, new Extract233rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ HalveImage.halveImagePackedPixel( 3, new Extract565(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ HalveImage.halveImagePackedPixel( 3, new Extract565rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract4444(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract4444rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract5551(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract1555rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract8888(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract8888rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract1010102(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract2101010rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ }
+ newwidth = width / 2;
+ newheight = height / 2;
+ // clamp to 1
+ if( newwidth < 1 ) {
+ newwidth = 1;
+ }
+ if( newheight < 1 ) {
+ newheight = 1;
+ }
+
+ myswap_bytes = false;
+ rowsize = newwidth * group_size;
+ memReq = Mipmap.image_size( newwidth, newheight, format, type );
+ // swap srcImage and dstImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = Buffers.newDirectByteBuffer( memReq );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ // level userLevel+1 is in srcImage; level userLevel already saved
+ level = userLevel + 1;
+ } else { // user's image is not nice powerof2 size square
+ memReq = Mipmap.image_size( newwidth, newheight, format, type );
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = Buffers.newDirectByteBuffer( memReq );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ data.position( mark );
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ ScaleInternal.scale_internal_ubyte( cmpts, width, height, data,
+ newwidth, newheight, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL2.GL_BYTE ):
+ ScaleInternal.scale_internal_byte( cmpts, width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ ScaleInternal.scale_internal_ushort( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_SHORT ):
+ ScaleInternal.scale_internal_ushort( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT ):
+ ScaleInternal.scale_internal_uint( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_INT ):
+ ScaleInternal.scale_internal_int( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_FLOAT ):
+ ScaleInternal.scale_internal_float( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ ScaleInternal.scaleInternalPackedPixel( 3, new Extract332(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 3, new Extract233rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ ScaleInternal.scaleInternalPackedPixel( 3, new Extract565(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 3, new Extract565rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract4444(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract4444rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract5551(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract1555rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract8888(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract8888rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract1010102(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract2101010rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ myswap_bytes = false;
+ rowsize = newwidth * group_size;
+ // swap dstImage and srcImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+
+ if( levels != 0 ) { // use as little memory as possible
+ int nextWidth = newwidth / 2;
+ int nextHeight = newheight / 2;
+ if( nextWidth < 1 ) {
+ nextWidth = 1;
+ }
+ if( nextHeight < 1 ) {
+ nextHeight = 1;
+ }
+
+ memReq = Mipmap.image_size( nextWidth, nextHeight, format, type );
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = Buffers.newDirectByteBuffer( memReq );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ // level userLevel is in srcImage; nothing saved yet
+ level = userLevel;
+ }
+
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+ if( baseLevel <= level && level <= maxLevel ) {
+ srcImage.rewind();
+ gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, srcImage );
+ if (DEBUG) {
+ System.err.println("GL Error(" + level + "): " + gl.glGetError() );
+ if (VERBOSE) {
+ srcImage.limit( Mipmap.image_size( newwidth, newheight, format, type ) );
+ writeTargaFile("glu2DMipmapJ" + level + ".tga",
+ srcImage, newwidth, newheight);
+ srcImage.clear();
+ }
+ }
+ }
+
+ level++; // update current level for the loop
+ for( ; level <= levels; level++ ) {
+ srcImage.rewind();
+ dstImage.rewind();
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ HalveImage.halveImage_ubyte( cmpts, newwidth, newheight, srcImage, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL2.GL_BYTE ):
+ HalveImage.halveImage_byte( cmpts, newwidth, newheight, srcImage, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ HalveImage.halveImage_ushort( cmpts, newwidth, newheight, srcImage, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_SHORT ):
+ HalveImage.halveImage_short( cmpts, newwidth, newheight, srcImage, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT ):
+ HalveImage.halveImage_uint( cmpts, newwidth, newheight, srcImage, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_INT ):
+ HalveImage.halveImage_int( cmpts, newwidth, newheight, srcImage, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_FLOAT ):
+ HalveImage.halveImage_float( cmpts, newwidth, newheight, srcImage, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ assert( format == GL2.GL_RGB );
+ HalveImage.halveImagePackedPixel( 3, new Extract332(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ assert( format == GL2.GL_RGB );
+ HalveImage.halveImagePackedPixel( 3, new Extract233rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ HalveImage.halveImagePackedPixel( 3, new Extract565(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ HalveImage.halveImagePackedPixel( 3, new Extract565rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract4444(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract4444rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract5551(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract1555rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract8888(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract8888rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract1010102(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract2101010rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ // swap dstImage and srcImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+
+ if( newwidth > 1 ) {
+ newwidth /= 2;
+ rowsize /= 2;
+ }
+ if( newheight > 1 ) {
+ newheight /= 2;
+ }
+ // compute amount to pad per row if any
+ int rowPad = rowsize % psm.getUnpackAlignment();
+
+ // should row be padded
+ if( rowPad == 0 ) {
+ // call teximage with srcImage untouched since its not padded
+ if( baseLevel <= level && level <= maxLevel ) {
+ srcImage.rewind();
+ gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, srcImage );
+ if (DEBUG) {
+ System.err.println("GL Error(" + level + "): " + gl.glGetError() );
+ if (VERBOSE) {
+ srcImage.limit( Mipmap.image_size( newwidth, newheight, format, type ) );
+ writeTargaFile("glu2DMipmapJ" + level + ".tga",
+ srcImage, newwidth, newheight);
+ srcImage.clear();
+ }
+ }
+ }
+ } else {
+ // compute length of new row in bytes, including padding
+ int newRowLength = rowsize + psm.getUnpackAlignment() - rowPad;
+ int ii, jj;
+ int dstTrav;
+ int srcTrav;
+
+ // allocate new image for mipmap of size newRowLength x newheight
+ ByteBuffer newMipmapImage = null;
+ try {
+ newMipmapImage = ByteBuffer.allocateDirect( newRowLength * newheight );
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ srcImage.rewind();
+ // copy image from srcImage into newMipmapImage by rows
+ for( ii = 0; ii < newheight; ii++ ) {
+ newMipmapImage.position(newRowLength * ii);
+ for( jj = 0; jj < rowsize; jj++ ) {
+ newMipmapImage.put( srcImage.get() );
+ }
+ }
+
+ // and use this new image for mipmapping instead
+ if( baseLevel <= level && level <= maxLevel ) {
+ newMipmapImage.rewind();
+ gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, newMipmapImage );
+ if (DEBUG) {
+ System.err.println("GL Error(" + level + " padded): " + gl.glGetError() );
+ if (VERBOSE) {
+ writeTargaFile("glu2DMipmapJ" + level + ".tga",
+ newMipmapImage, newwidth, newheight);
+ }
+ }
+ }
+ }
+ }
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+
+ return( 0 );
+ }
+
+ public static int fastBuild2DMipmaps( GL gl, PixelStorageModes psm, int target,
+ int components, int width, int height, int format, int type, ByteBuffer data ) {
+ int[] newwidth = new int[1];
+ int[] newheight = new int[1];
+ int level, levels;
+ ByteBuffer newImage;
+ int newImage_width;
+ int newImage_height;
+ ByteBuffer otherImage;
+ ByteBuffer imageTemp;
+ int memReq;
+ int maxsize;
+ int cmpts;
+
+ Mipmap.closestFit( gl, target, width, height, components, format, type, newwidth,
+ newheight );
+
+ levels = Mipmap.computeLog( newwidth[0] );
+ level = Mipmap.computeLog( newheight[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ cmpts = Mipmap.elements_per_group( format, type );
+
+ otherImage = null;
+ // No need to copy the user data if its packed correctly.
+ // Make sure that later routines don't change that data.
+
+ if( psm.getUnpackSkipRows() == 0 && psm.getUnpackSkipPixels() == 0 ) {
+ newImage = data;
+ newImage_width = width;
+ newImage_height = height;
+ } else {
+ int rowsize;
+ int group_per_line;
+ int elements_per_line;
+ int start;
+ int iter;
+ int iter2;
+ int i, j;
+
+ try {
+ newImage = Buffers.newDirectByteBuffer( Mipmap.image_size(width, height, format, GL2.GL_UNSIGNED_BYTE ) );
+ } catch( OutOfMemoryError err ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ newImage_width = width;
+ newImage_height = height;
+
+ // Abbreviated version of fill_image for the restricted case.
+ if( psm.getUnpackRowLength() > 0 ) {
+ group_per_line = psm.getUnpackRowLength();
+ } else {
+ group_per_line = width;
+ }
+ rowsize = group_per_line * cmpts;
+ elements_per_line = width * cmpts;
+ start = psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * cmpts;
+
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ data.position( iter );
+ for( j = 0; j < elements_per_line; j++ ) {
+ newImage.put( data.get() );
+ }
+ start += rowsize;
+ }
+ }
+
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, 1 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+
+ for( level = 0; level <= levels; level++ ) {
+ if( newImage_width == newwidth[0] && newImage_height == newheight[0] ) {
+ // use newImage for this level
+ newImage.rewind();
+ gl.glTexImage2D( target, level, components, newImage_width, newImage_height,
+ 0, format, GL2.GL_UNSIGNED_BYTE, newImage );
+ } else {
+ if( otherImage == null ) {
+ memReq = Mipmap.image_size( newwidth[0], newheight[0], format, GL2.GL_UNSIGNED_BYTE );
+ try {
+ otherImage = Buffers.newDirectByteBuffer( memReq );
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, ( psm.getUnpackSwapBytes() ? 1 : 0 ) ) ;
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ // swap newImage and otherImage
+ imageTemp = otherImage;
+ otherImage = newImage;
+ newImage = imageTemp;
+
+ newImage_width = newwidth[0];
+ newImage_height = newheight[0];
+ newImage.rewind();
+ gl.glTexImage2D( target, level, components, newImage_width, newImage_height,
+ 0, format, GL2.GL_UNSIGNED_BYTE, newImage );
+ }
+ if( newwidth[0] > 1 ) {
+ newwidth[0] /= 2;
+ }
+ if( newheight[0] > 1 ) {
+ newheight[0] /= 2;
+ }
+ }
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, ( psm.getUnpackSwapBytes() ? 1 : 0 ) ) ;
+
+ return( 0 );
+ }
+
+ public static int gluBuild3DMipmapLevelsCore( GL gl, int target, int internalFormat,
+ int width, int height, int depth, int widthPowerOf2, int heightPowerOf2,
+ int depthPowerOf2, int format, int type, int userLevel, int baseLevel,
+ int maxLevel, ByteBuffer data ) {
+ int newWidth;
+ int newHeight;
+ int newDepth;
+ int level, levels;
+ ByteBuffer usersImage;
+ ByteBuffer srcImage, dstImage, tempImage;
+ int newImageWidth;
+ int newImageHeight;
+ int newImageDepth;
+ int memReq;
+ int maxSize;
+ int cmpts;
+ int mark=-1;
+
+ boolean myswapBytes;
+ int groupsPerLine, elementSize, groupSize;
+ int rowsPerImage, imageSize;
+ int rowSize, padding;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ assert( Mipmap.checkMipmapArgs( internalFormat, format, type ) == 0 );
+ assert( width >= 1 && height >= 1 && depth >= 1 );
+ assert( type != GL2.GL_BITMAP );
+
+ srcImage = dstImage = null;
+
+ newWidth = widthPowerOf2;
+ newHeight = heightPowerOf2;
+ newDepth = depthPowerOf2;
+ levels = Mipmap.computeLog( newWidth );
+ level = Mipmap.computeLog( newHeight );
+ if( level > levels ) {
+ levels = level;
+ }
+ level = Mipmap.computeLog( newDepth );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ levels += userLevel;
+
+ Mipmap.retrieveStoreModes3D( gl, psm );
+ myswapBytes = psm.getUnpackSwapBytes();
+ cmpts = Mipmap.elements_per_group( format, type );
+ if( psm.getUnpackRowLength() > 0 ) {
+ groupsPerLine = psm.getUnpackRowLength();
+ } else {
+ groupsPerLine = width;
+ }
+
+ elementSize = Mipmap.bytes_per_element( type );
+ groupSize = elementSize * cmpts;
+ if( elementSize == 1 ) {
+ myswapBytes = false;
+ }
+
+ // 3dstuff
+ if( psm.getUnpackImageHeight() > 0 ) {
+ rowsPerImage = psm.getUnpackImageHeight();
+ } else {
+ rowsPerImage = height;
+ }
+
+ rowSize = groupsPerLine * groupSize;
+ padding = ( rowSize % psm.getUnpackAlignment() );
+ if( padding != 0 ) {
+ rowSize += psm.getUnpackAlignment() - padding;
+ }
+
+ imageSize = rowsPerImage * rowSize;
+
+ usersImage = ByteBuffer.wrap(data.array());
+ mark = psm.getUnpackSkipRows() * rowSize +
+ psm.getUnpackSkipPixels() * groupSize +
+ psm.getUnpackSkipImages() * imageSize;
+ usersImage.position( mark );
+
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, 0 );
+
+ level = userLevel;
+
+ if( width == newWidth && height == newHeight && depth == newDepth ) {
+ // use usersImage for level userlevel
+ if( baseLevel <= level && level <= maxLevel ) {
+ gl.getGL2().glTexImage3D( target, level, internalFormat, width, height, depth,
+ 0, format, type, usersImage );
+ }
+ if( levels == 0 ) { /* we're done. clean up and return */
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( 0 );
+ }
+ int nextWidth = newWidth / 2;
+ int nextHeight = newHeight / 2;
+ int nextDepth = newDepth / 2;
+
+ // clamp to one
+ if( nextWidth < 1 ) {
+ nextWidth = 1;
+ }
+ if( nextHeight < 1 ) {
+ nextHeight = 1;
+ }
+ if( nextDepth < 1 ) {
+ nextDepth = 1;
+ }
+ memReq = Mipmap.imageSize3D( nextWidth, nextHeight, nextDepth, format, type );
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = Buffers.newDirectByteBuffer( memReq );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+
+ if( dstImage != null ) {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUByte(), width, height, depth,
+ usersImage, dstImage, elementSize,
+ groupSize, rowSize, imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_ubyte( cmpts, width, height, usersImage,
+ dstImage, elementSize, rowSize, groupSize );
+ }
+ break;
+ case( GL2.GL_BYTE ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSByte(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_byte( cmpts, width, height, usersImage,
+ dstImage, elementSize, rowSize, groupSize );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUShort(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_ushort( cmpts, width, height, usersImage,
+ dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_SHORT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSShort(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_short( cmpts, width, height, usersImage,
+ dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUInt(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_uint( cmpts, width, height, usersImage,
+ dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_INT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSInt(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_int( cmpts, width, height, usersImage,
+ dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_FLOAT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractFloat(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_float( cmpts, width, height, usersImage,
+ dstImage.asFloatBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ assert( format == GL2.GL_RGB );
+ HalveImage.halveImagePackedPixel3D( 3, new Extract332(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ assert( format == GL2.GL_RGB );
+ HalveImage.halveImagePackedPixel3D( 3, new Extract233rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract565(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract565rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract4444(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract4444rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract5551(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract1555rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract8888(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract8888rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract1010102(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract2101010rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ }
+ newWidth = width / 2;
+ newHeight = height / 2;
+ newDepth = depth / 2;
+ // clamp to 1
+ if( newWidth < 1 ) {
+ newWidth = 1;
+ }
+ if( newHeight < 1 ) {
+ newHeight = 1;
+ }
+ if( newDepth < 1 ) {
+ newDepth = 1;
+ }
+
+ myswapBytes = false;
+ rowSize = newWidth * groupSize;
+ imageSize = rowSize * newHeight;
+ memReq = Mipmap.imageSize3D( newWidth, newHeight, newDepth, format, type );
+ // swap srcImage and dstImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = Buffers.newDirectByteBuffer( memReq );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+
+ // level userLevel + 1 is in srcImage; level userLevel already saved
+ level = userLevel + 1;
+ } else {
+ memReq = Mipmap.imageSize3D( newWidth, newHeight, newDepth, format, type );
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = Buffers.newDirectByteBuffer( memReq );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+
+ ScaleInternal.gluScaleImage3D( gl, format, width, height, depth, type,
+ usersImage, newWidth, newHeight, newDepth, type, dstImage );
+
+ myswapBytes = false;
+ rowSize = newWidth * groupSize;
+ imageSize = rowSize * newHeight;
+ // swap dstImage and srcImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+
+ if( levels != 0 ) {
+ int nextWidth = newWidth / 2;
+ int nextHeight = newHeight / 2;
+ int nextDepth = newDepth / 2;
+ if( nextWidth < 1 ) {
+ nextWidth = 1;
+ }
+ if( nextHeight < 1 ) {
+ nextHeight = 1;
+ }
+ if( nextDepth < 1 ) {
+ nextDepth = 1;
+ }
+ memReq = Mipmap.imageSize3D( nextWidth, nextHeight, nextDepth, format, type );
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = Buffers.newDirectByteBuffer( memReq );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ // level userLevel is in srcImage; nothing saved yet
+ level = userLevel;
+ }
+
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+ if( baseLevel <= level && level <= maxLevel ) {
+ usersImage.position( mark );
+ gl.getGL2().glTexImage3D( target, level, internalFormat, width, height, depth,
+ 0, format, type, usersImage );
+ }
+ level++;
+ for( ; level <= levels; level++ ) {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUByte(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_ubyte( cmpts, width, height, usersImage,
+ dstImage, elementSize, rowSize, groupSize );
+ }
+ break;
+ case( GL2.GL_BYTE ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSByte(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_byte( cmpts, width, height, usersImage,
+ dstImage, elementSize, rowSize, groupSize );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUShort(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_ushort( cmpts, width, height, usersImage,
+ dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_SHORT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSShort(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_short( cmpts, width, height, usersImage,
+ dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUInt(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_uint( cmpts, width, height, usersImage,
+ dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_INT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSInt(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_int( cmpts, width, height, usersImage,
+ dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_FLOAT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractFloat(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_float( cmpts, width, height, usersImage,
+ dstImage.asFloatBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract332(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract233rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract565(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract565rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract4444(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract4444rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract5551(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract1555rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract8888(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract8888rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract1010102(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract2101010rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+
+ if( newWidth > 1 ) {
+ newWidth /= 2;
+ rowSize /= 2;
+ }
+ if( newHeight > 1 ) {
+ newHeight /= 2;
+ imageSize = rowSize * newHeight;
+ }
+ if( newDepth > 1 ) {
+ newDepth /= 2;
+ }
+ if( baseLevel <= level && level <= maxLevel ) {
+ usersImage.position( mark );
+ gl.getGL2().glTexImage3D( target, level, internalFormat, width, height, depth,
+ 0, format, type, usersImage );
+ }
+ }
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( 0 );
+ }
+
+ private static final int TARGA_HEADER_SIZE = 18;
+ private static void writeTargaFile(String filename, ByteBuffer data,
+ int width, int height) {
+ try {
+ FileOutputStream fos = new FileOutputStream(new File(filename));
+ ByteBuffer header = ByteBuffer.allocateDirect(TARGA_HEADER_SIZE);
+ header.put(0, (byte) 0).put(1, (byte) 0);
+ header.put(2, (byte) 2); // uncompressed type
+ header.put(12, (byte) (width & 0xFF)); // width
+ header.put(13, (byte) (width >> 8)); // width
+ header.put(14, (byte) (height & 0xFF)); // height
+ header.put(15, (byte) (height >> 8)); // height
+ header.put(16, (byte) 24); // pixel size
+ fos.write(header.array());
+ fos.write(data.array());
+ data.clear();
+ fos.close();
+ } catch (IOException e) {
+ e.printStackTrace();
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract.java
new file mode 100644
index 000000000..be86585e7
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract.java
@@ -0,0 +1,56 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public interface Extract {
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents );
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel );
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract1010102.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract1010102.java
new file mode 100644
index 000000000..7e172b1ce
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract1010102.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract1010102 implements Extract {
+
+ /** Creates a new instance of Extract1010102 */
+ public Extract1010102() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ long uint = 0;
+
+ if( isSwap ) {
+ uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+ } else {
+ uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+ }
+
+ // 11111111,11000000,00000000,00000000 == 0xFFC00000
+ // 00000000,00111111,11110000,00000000 == 0x003F0000
+ // 00000000,00000000,00001111,11111100 == 0x00000FFC
+ // 00000000,00000000,00000000,00000011 == 0x00000003
+
+ extractComponents[0] = (float)( ( uint & 0xFFC00000 ) >> 22 ) / 1023.0f;
+ extractComponents[1] = (float)( ( uint & 0x003FF000 ) >> 12 ) / 1023.0f;
+ extractComponents[2] = (float)( ( uint & 0x00000FFC ) >> 2 ) / 1023.0f;
+ extractComponents[3] = (float)( ( uint & 0x00000003 ) ) / 3.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ long uint = (((int)((shoveComponents[0] * 1023) + 0.5f) << 22) & 0xFFC00000 );
+ uint |= (((int)((shoveComponents[1] * 1023) + 0.5f) << 12) & 0x003FF000 );
+ uint |= (((int)((shoveComponents[2] * 1023) + 0.5f) << 2) & 0x00000FFC );
+ uint |= (((int)((shoveComponents[3] * 3) + 0.5f) ) & 0x00000003 );
+ packedPixel.asIntBuffer().put( index, (int)uint );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract1555rev.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract1555rev.java
new file mode 100644
index 000000000..37895096e
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract1555rev.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract1555rev implements Extract {
+
+ /** Creates a new instance of Extract1555rev */
+ public Extract1555rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 00000000,00011111 == 0x001F
+ // 00000011,11100000 == 0x03E0
+ // 01111100,00000000 == 0x7C00
+ // 10000000,00000000 == 0x8000
+
+ extractComponents[0] = (float)( ( ushort & 0x001F ) ) / 31.0f;
+ extractComponents[1] = (float)( ( ushort & 0x003E ) >> 5 ) / 31.0f;
+ extractComponents[2] = (float)( ( ushort & 0x7C00 ) >> 10) / 31.0f;
+ extractComponents[3] = (float)( ( ushort & 0x8000 ) >> 15);
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 00000000,00011111 == 0x001F
+ // 00000011,11100000 == 0x03E0
+ // 01111100,00000000 == 0x7C00
+ // 10000000,00000000 == 0x8000
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) ) & 0x0000001F );
+ ushort |= (((int)((shoveComponents[1] * 31) + 0.5f) << 5) & 0x000003E0 );
+ ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) << 10) & 0x00007C00 );
+ ushort |= (((int)((shoveComponents[3]) + 0.5f) << 15) & 0x00008000 );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract2101010rev.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract2101010rev.java
new file mode 100644
index 000000000..077f3037b
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract2101010rev.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract2101010rev implements Extract {
+
+ /** Creates a new instance of Extract2101010 */
+ public Extract2101010rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ long uint = 0;
+
+ if( isSwap ) {
+ uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+ } else {
+ uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+ }
+
+ // 11111111,11000000,00000000,00000000 == 0xFFC00000
+ // 00000000,00111111,11110000,00000000 == 0x003F0000
+ // 00000000,00000000,00001111,11111100 == 0x00000FFC
+ // 00000000,00000000,00000000,00000011 == 0x00000003
+
+ extractComponents[0] = (float)( ( uint & 0x000003FF ) ) / 1023.0f;
+ extractComponents[1] = (float)( ( uint & 0x000FFC00 ) >> 10 ) / 1023.0f;
+ extractComponents[2] = (float)( ( uint & 0x3FF00000 ) >> 20 ) / 1023.0f;
+ extractComponents[3] = (float)( ( uint & 0xC0000000 ) >> 30 ) / 3.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ long uint = (((int)((shoveComponents[0] * 1023) + 0.5f) ) & 0x000003FF );
+ uint |= (((int)((shoveComponents[1] * 1023) + 0.5f) << 10) & 0x000FFC00 );
+ uint |= (((int)((shoveComponents[2] * 1023) + 0.5f) << 20) & 0x3FF00000 );
+ uint |= (((int)((shoveComponents[3] * 3) + 0.5f) << 30) & 0xC0000000 );
+ packedPixel.asIntBuffer().put( index, (int)uint );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract233rev.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract233rev.java
new file mode 100644
index 000000000..fa35c6fbc
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract233rev.java
@@ -0,0 +1,85 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract233rev implements Extract {
+
+ /** Creates a new instance of Extract223rev */
+ public Extract233rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ // 11100000 == 0xe0
+ // 00011100 == 0x1c
+ // 00000011 == 0x03
+ byte ubyte = packedPixel.get();
+ extractComponents[0] = (float)((ubyte & 0x07) ) / 7.0f;
+ extractComponents[1] = (float)((ubyte & 0x38) >> 3) / 7.0f;
+ extractComponents[2] = (float)((ubyte & 0xC0) >> 6) / 3.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11100000 == 0xE0
+ // 00011100 == 0x1C
+ // 00000011 == 0x03
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ byte b = (byte)( ( (int)( ( shoveComponents[0] * 7 ) + 0.5f ) ) & 0x07 );
+ b |= (byte)( ( (int)( ( shoveComponents[1] * 7 ) + 0.5f ) << 3 ) & 0x38 );
+ b |= (byte)( ( (int)( ( shoveComponents[2] * 3 ) + 0.5f ) << 6 ) & 0xC0 );
+ packedPixel.position( index );
+ packedPixel.put( b );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract332.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract332.java
new file mode 100644
index 000000000..35936466c
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract332.java
@@ -0,0 +1,84 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract332 implements Extract {
+
+ /** Creates a new instance of Extract332 */
+ public Extract332() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ // 11100000 == 0xe0
+ // 00011100 == 0x1c
+ // 00000011 == 0x03
+ byte ubyte = packedPixel.get();
+ extractComponents[0] = (float)((ubyte & 0xe0) >> 5) / 7.0f;
+ extractComponents[1] = (float)((ubyte & 0x1c) >> 2) / 7.0f;
+ extractComponents[2] = (float)((ubyte & 0x03)) / 3.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11100000 == 0xE0
+ // 00011100 == 0x1C
+ // 00000011 == 0x03
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ byte b = (byte)( ( (int)( ( shoveComponents[0] * 7 ) + 0.5f ) << 5 ) & 0xE0 );
+ b |= (byte)( ( (int)( ( shoveComponents[1] * 7 ) + 0.5f ) << 2 ) & 0x1C );
+ b |= (byte)( ( (int)( ( shoveComponents[2] * 3 ) + 0.5f ) ) & 0x03 );
+ packedPixel.put( index, b );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract4444.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract4444.java
new file mode 100644
index 000000000..bac4f57aa
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract4444.java
@@ -0,0 +1,96 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract4444 implements Extract {
+
+ /** Creates a new instance of Extract4444 */
+ public Extract4444() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ extractComponents[0] = (float)( ( ushort & 0xF000 ) >> 12 ) / 15.0f;
+ extractComponents[1] = (float)( ( ushort & 0x0F00 ) >> 8 ) / 15.0f;
+ extractComponents[2] = (float)( ( ushort & 0x00F0 ) >> 4 ) / 15.0f;
+ extractComponents[3] = (float)( ( ushort & 0x000F ) ) / 15.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 15) + 0.5f) << 12) & 0x0000F000 );
+ ushort |= (((int)((shoveComponents[1] * 15) + 0.5f) << 8) & 0x00000F00 );
+ ushort |= (((int)((shoveComponents[2] * 15) + 0.5f) << 4) & 0x000000F0 );
+ ushort |= (((int)((shoveComponents[3] * 15) + 0.5f) ) & 0x0000000F );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract4444rev.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract4444rev.java
new file mode 100644
index 000000000..b1bea75e1
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract4444rev.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract4444rev implements Extract {
+
+ /** Creates a new instance of Extract4444rev */
+ public Extract4444rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 00000000,00001111 == 0x000F
+ // 00000000,11110000 == 0x00F0
+ // 00001111,00000000 == 0x0F00
+ // 11110000,00000000 == 0xF000
+
+ extractComponents[0] = (float)( ( ushort & 0x000F ) ) / 15.0f;
+ extractComponents[1] = (float)( ( ushort & 0x00F0 ) >> 4 ) / 15.0f;
+ extractComponents[2] = (float)( ( ushort & 0x0F00 ) >> 8 ) / 15.0f;
+ extractComponents[3] = (float)( ( ushort & 0xF000 ) >> 12 ) / 15.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 15) + 0.5f) ) & 0x0000000F );
+ ushort |= (((int)((shoveComponents[1] * 15) + 0.5f) << 4) & 0x000000F0 );
+ ushort |= (((int)((shoveComponents[2] * 15) + 0.5f) << 8) & 0x00000F00 );
+ ushort |= (((int)((shoveComponents[3] * 15) + 0.5f) << 12) & 0x0000F000 );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract5551.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract5551.java
new file mode 100644
index 000000000..a6247844f
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract5551.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract5551 implements Extract {
+
+ /** Creates a new instance of Extract5551 */
+ public Extract5551() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 11111000,00000000 == 0xF800
+ // 00000111,11000000 == 0x07C0
+ // 00000000,00111110 == 0x003E
+ // 00000000,00000001 == 0x0001
+
+ extractComponents[0] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f;
+ extractComponents[1] = (float)( ( ushort & 0x00F0 ) >> 6 ) / 31.0f;
+ extractComponents[2] = (float)( ( ushort & 0x0F00 ) >> 1 ) / 31.0f;
+ extractComponents[3] = (float)( ( ushort & 0xF000 ) );
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) << 11) & 0x0000F800 );
+ ushort |= (((int)((shoveComponents[1] * 31) + 0.5f) << 6) & 0x000007C0 );
+ ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) << 1) & 0x0000003E );
+ ushort |= (((int)((shoveComponents[3]) + 0.5f)) & 0x00000001 );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract565.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract565.java
new file mode 100644
index 000000000..624a4f3f2
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract565.java
@@ -0,0 +1,92 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract565 implements Extract {
+
+ /** Creates a new instance of Extract565 */
+ public Extract565() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 11111000,00000000 == 0xF800
+ // 00000111,11100000 == 0x07E0
+ // 00000000,00111111 == 0x001F
+
+ extractComponents[0] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f;
+ extractComponents[1] = (float)( ( ushort & 0x07E0 ) >> 5 ) / 63.0f;
+ extractComponents[2] = (float)( ( ushort & 0x001F ) ) / 31.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11111000,00000000 == 0xF800
+ // 00000111,11100000 == 0x07E0
+ // 00000000,00111111 == 0x001F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) << 11) & 0x0000F800 );
+ ushort |= (((int)((shoveComponents[1] * 63) + 0.5f) << 5) & 0x000007E0 );
+ ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) ) & 0x0000001F );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract565rev.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract565rev.java
new file mode 100644
index 000000000..4ab6d7e98
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract565rev.java
@@ -0,0 +1,92 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract565rev implements Extract {
+
+ /** Creates a new instance of Extract565rev */
+ public Extract565rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 00000000,00011111 == 0x001F
+ // 00000111,11100000 == 0x07E0
+ // 11111000,00000000 == 0xF800
+
+ extractComponents[0] = (float)( ( ushort & 0x001F ) ) / 31.0f;
+ extractComponents[1] = (float)( ( ushort & 0x07E0 ) >> 5 ) / 63.0f;
+ extractComponents[2] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 00000000,00111111 == 0x001F
+ // 00000111,11100000 == 0x07E0
+ // 11111000,00000000 == 0xF800
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) ) & 0x0000001F );
+ ushort |= (((int)((shoveComponents[1] * 63) + 0.5f) << 5) & 0x000007E0 );
+ ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) << 11) & 0x0000F800 );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract8888.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract8888.java
new file mode 100644
index 000000000..90d7e57c9
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract8888.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract8888 implements Extract {
+
+ /** Creates a new instance of Extract8888 */
+ public Extract8888() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ long uint = 0;
+
+ if( isSwap ) {
+ uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+ } else {
+ uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+ }
+
+ // 11111000,00000000 == 0xF800
+ // 00000111,11000000 == 0x07C0
+ // 00000000,00111110 == 0x003E
+ // 00000000,00000001 == 0x0001
+
+ extractComponents[0] = (float)( ( uint & 0xFF000000 ) >> 24 ) / 255.0f;
+ extractComponents[1] = (float)( ( uint & 0x00FF0000 ) >> 16 ) / 255.0f;
+ extractComponents[2] = (float)( ( uint & 0x0000FF00 ) >> 8 ) / 255.0f;
+ extractComponents[3] = (float)( ( uint & 0x000000FF ) ) / 255.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ long uint = (((int)((shoveComponents[0] * 255) + 0.5f) << 24) & 0xFF000000 );
+ uint |= (((int)((shoveComponents[1] * 255) + 0.5f) << 16) & 0x00FF0000 );
+ uint |= (((int)((shoveComponents[2] * 255) + 0.5f) << 8) & 0x0000FF00 );
+ uint |= (((int)((shoveComponents[3] * 255) + 0.5f) ) & 0x000000FF );
+ packedPixel.asIntBuffer().put( index, (int)uint );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract8888rev.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract8888rev.java
new file mode 100644
index 000000000..10970573b
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Extract8888rev.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract8888rev implements Extract {
+
+ /** Creates a new instance of Extract8888rev */
+ public Extract8888rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ long uint = 0;
+
+ if( isSwap ) {
+ uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+ } else {
+ uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+ }
+
+ // 11111000,00000000 == 0xF800
+ // 00000111,11000000 == 0x07C0
+ // 00000000,00111110 == 0x003E
+ // 00000000,00000001 == 0x0001
+
+ extractComponents[0] = (float)( ( uint & 0x000000FF ) ) / 255.0f;
+ extractComponents[1] = (float)( ( uint & 0x0000FF00 ) >> 8 ) / 255.0f;
+ extractComponents[2] = (float)( ( uint & 0x00FF0000 ) >> 16 ) / 255.0f;
+ extractComponents[3] = (float)( ( uint & 0xFF000000 ) >> 24 ) / 255.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ long uint = (((int)((shoveComponents[0] * 255) + 0.5f) ) & 0x000000FF );
+ uint |= (((int)((shoveComponents[1] * 255) + 0.5f) << 8) & 0x0000FF00 );
+ uint |= (((int)((shoveComponents[2] * 255) + 0.5f) << 16) & 0x00FF0000 );
+ uint |= (((int)((shoveComponents[3] * 255) + 0.5f) << 24) & 0xFF000000 );
+ packedPixel.asIntBuffer().put( index, (int)uint );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractFloat.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractFloat.java
new file mode 100644
index 000000000..c42799470
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractFloat.java
@@ -0,0 +1,74 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractFloat implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractFloat */
+ public ExtractFloat() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer data ) {
+ float f = 0;
+ if( isSwap ) {
+ f = Mipmap.GLU_SWAP_4_BYTES( data.getInt() );
+ } else {
+ f = data.getInt();
+ }
+ assert( f <= 1.0f );
+ return( f );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 1.0);
+ data.asFloatBuffer().put( index, (float)value );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractPrimitive.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractPrimitive.java
new file mode 100644
index 000000000..8b986d6d0
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractPrimitive.java
@@ -0,0 +1,56 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public interface ExtractPrimitive {
+ public double extract( boolean isSwap, ByteBuffer pointer );
+ public void shove( double value, int index, ByteBuffer pointer );
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractSByte.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractSByte.java
new file mode 100644
index 000000000..4f61015f4
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractSByte.java
@@ -0,0 +1,69 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractSByte implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractUByte */
+ public ExtractSByte() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer sbyte ) {
+ byte b = sbyte.get();
+ assert( b <= 127 );
+ return( b );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ data.position( index );
+ data.put( (byte)value );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractSInt.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractSInt.java
new file mode 100644
index 000000000..2d5ac5329
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractSInt.java
@@ -0,0 +1,76 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractSInt implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractSInt */
+ public ExtractSInt() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer uint ) {
+ int i = 0;
+ if( isSwap ) {
+ i = Mipmap.GLU_SWAP_4_BYTES( uint.getInt() );
+ } else {
+ i = uint.getInt();
+ }
+ assert( i <= 0x7FFFFFFF );
+ return( i );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < Integer.MAX_VALUE);
+ IntBuffer ib = data.asIntBuffer();
+ ib.position( index );
+ ib.put( (int)value );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractSShort.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractSShort.java
new file mode 100644
index 000000000..8b8d50cbf
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractSShort.java
@@ -0,0 +1,76 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractSShort implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractSShort */
+ public ExtractSShort() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer ushort ) {
+ short s = 0;
+ if( isSwap ) {
+ s = Mipmap.GLU_SWAP_2_BYTES( ushort.getShort() );
+ } else {
+ s = ushort.getShort();
+ }
+ assert( s <= 32767 );
+ return( s );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 32768.0);
+ ShortBuffer sb = data.asShortBuffer();
+ sb.position( index );
+ sb.put( (short)value );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractUByte.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractUByte.java
new file mode 100644
index 000000000..d33213f89
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractUByte.java
@@ -0,0 +1,70 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractUByte implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractUByte */
+ public ExtractUByte() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer ubyte ) {
+ int i = 0x000000FF & ubyte.get();
+ assert( i <= 255 );
+ return( i );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 256.0);
+ data.position( index );
+ data.put( (byte)value );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractUInt.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractUInt.java
new file mode 100644
index 000000000..873668a43
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractUInt.java
@@ -0,0 +1,76 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractUInt implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractUInt */
+ public ExtractUInt() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer uint ) {
+ long i = 0;
+ if( isSwap ) {
+ i = 0xFFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( uint.getInt() );
+ } else {
+ i = 0xFFFFFFFF & uint.getInt();
+ }
+ assert( i <= 0xFFFFFFFF );
+ return( i );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 0xFFFFFFFF);
+ IntBuffer ib = data.asIntBuffer();
+ ib.position( index );
+ ib.put( (int)value );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractUShort.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractUShort.java
new file mode 100644
index 000000000..86bbb95f1
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/ExtractUShort.java
@@ -0,0 +1,76 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractUShort implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtracUShort */
+ public ExtractUShort() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer ushort ) {
+ int i = 0;
+ if( isSwap ) {
+ i = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( ushort.getShort() );
+ } else {
+ i = 0x0000FFFF & ushort.getShort();
+ }
+ assert( i <= 65535 );
+ return( i );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 65536.0);
+ ShortBuffer sb = data.asShortBuffer();
+ sb.position( index );
+ sb.put( (short)value );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/HalveImage.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/HalveImage.java
new file mode 100644
index 000000000..893d33c66
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/HalveImage.java
@@ -0,0 +1,1533 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class HalveImage {
+
+ private static final int BOX2 = 2;
+ private static final int BOX4 = 4;
+ private static final int BOX8 = 8;
+
+ public static void halveImage( int components, int width, int height,
+ ShortBuffer datain, ShortBuffer dataout ) {
+ int i, j, k;
+ int newwidth, newheight;
+ int delta;
+ int t = 0;
+ short temp = 0;
+
+ newwidth = width / 2;
+ newheight = height /2;
+ delta = width * components;
+
+ // Piece of cake
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.get();
+ datain.position( t + components );
+ temp += datain.get();
+ datain.position( t + delta );
+ temp += datain.get();
+ datain.position( t + delta + components );
+ temp +=datain.get();
+ temp += 2;
+ temp /= 4;
+ dataout.put( temp );
+ t++;
+ }
+ t += components;
+ }
+ t += delta;
+ }
+ }
+
+ public static void halveImage_ubyte( int components, int width, int height,
+ ByteBuffer datain, ByteBuffer dataout,
+ int element_size, int ysize, int group_size ) {
+ int i, j, k;
+ int newwidth, newheight;
+ int s;
+ int t;
+
+ // Handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_ubyte( components, width, height, datain, dataout, element_size, ysize, group_size );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+ s = 0;
+ t = 0;
+
+ int temp = 0;
+ // piece of cake
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = ( 0x000000FF & datain.get() );
+ datain.position( t + group_size );
+ temp += ( 0x000000FF & datain.get() );
+ datain.position( t + ysize );
+ temp += ( 0x000000FF & datain.get() );
+ datain.position( t + ysize + group_size );
+ temp += ( 0x000000FF & datain.get() ) + 2;
+ dataout.put( (byte)(temp / 4) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+
+ public static void halve1Dimage_ubyte( int components, int width, int height,
+ ByteBuffer datain, ByteBuffer dataout,
+ int element_size, int ysize, int group_size ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+ int temp = 0;
+
+ assert( width == 1 || height == 1 ); // Must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // widthxheight can't be 1x1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ datain.position( src );
+ temp = ( 0x000000FF & datain.get() );
+ datain.position( src + group_size );
+ temp += ( 0x000000FF & datain.get() );
+ temp /= 2;
+ dataout.put( (byte)temp );
+ /*
+ dataout.setByte( (byte)(((0x000000FF & datain.setIndexInBytes(src).getByte()) +
+ (0x000000FF & datain.setIndexInBytes( src + group_size ).getByte())) / 2 ) );
+ */
+ src += element_size;
+ //dataout.plusPlus();
+ dest++;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) { // 1 column
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ datain.position( src );
+ temp = ( 0x000000FF & datain.get() );
+ datain.position( src + ysize );
+ temp += ( 0x000000FF & datain.get() );
+ temp /= 2;
+ dataout.put( (byte)temp );
+ /*
+ dataout.setByte( (byte)(((0x000000FF & datain.setIndexInBytes(src).getByte()) +
+ (0x000000FF & datain.setIndexInBytes(src + ysize).getByte()) ) / 2 ) );
+ */
+ src += element_size;
+ //dataout.plusPlus();
+ dest++;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ }
+ assert( src == ysize * height );
+ assert( dest == components * element_size * halfWidth * halfHeight );
+ }
+
+ public static void halveImage_byte( int components, int width, int height,
+ ByteBuffer datain, ByteBuffer dataout, int element_size,
+ int ysize, int group_size ) {
+ int i, j, k;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ byte temp = (byte)0;
+
+ // handle case where there is only 1 column
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) );
+ halve1Dimage_byte( components, width, height, datain, dataout, element_size,
+ ysize, group_size );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.get();
+ datain.position( t + group_size );
+ temp += datain.get();
+ datain.position( t + ysize );
+ temp += datain.get();
+ datain.position( t + ysize + group_size );
+ temp += datain.get();
+ temp += 2;
+ temp /= 4;
+ dataout.put( temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+
+ public static void halve1Dimage_byte( int components, int width, int height,
+ ByteBuffer datain, ByteBuffer dataout,
+ int element_size, int ysize, int group_size ) {
+ int halfWidth = width / 2;
+ int halfHeight = width / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+ byte temp = (byte)0;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // widthxheight can't be 1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ datain.position( src );
+ temp = datain.get();
+ datain.position( src + group_size );
+ temp += datain.get();
+ temp /= 2;
+ dataout.put( temp );
+ src += element_size;
+ dest++;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assert only
+ } else if( width == 1 ) { // 1 column
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 ); // widthxheight can't be 1
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ datain.position( src );
+ temp = datain.get();
+ datain.position( src + ysize );
+ temp += datain.get();
+ temp /= 2;
+ src += element_size;
+ dest++;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == components * element_size * halfWidth * halfHeight );
+ }
+
+ public static void halveImage_ushort( int components, int width, int height,
+ ByteBuffer datain, ShortBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ int temp = 0;
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_ushort( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = ( 0x0000FFFF & datain.getShort() );
+ datain.position( t + group_size );
+ temp += ( 0x0000FFFF & datain.getShort() );
+ datain.position( t + ysize );
+ temp += ( 0x0000FFFF & datain.getShort() );
+ datain.position( t + ysize + group_size );
+ temp += ( 0x0000FFFF & datain.getShort() );
+ dataout.put( (short)( ( temp + 2 ) / 4 ) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( t + group_size );
+ temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( t + ysize );
+ temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( t + ysize + group_size );
+ temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ dataout.put( (short)( ( temp + 2 ) / 4 ) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_ushort( int components, int width, int height,
+ ByteBuffer datain, ShortBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // widthxheight can't be 1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < halfHeight; kk++ ) {
+ int[] ushort = new int[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( src + group_size );
+ ushort[1] = (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ } else {
+ datain.position( src );
+ ushort[0] = (0x0000FFFF & datain.getShort() );
+ datain.position( src + group_size );
+ ushort[1] = (0x0000FFFF & datain.getShort() );
+ }
+ dataout.put( (short)( (ushort[0] + ushort[1]) / 2 ) );
+ src += element_size;
+ dest += 2;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) { // 1 column
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 ); // widthxheight can't be 1
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ int[] ushort = new int[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( src + ysize );
+ ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ } else {
+ datain.position( src );
+ ushort[0] = ( 0x0000FFFF & datain.getShort() );
+ datain.position( src + ysize );
+ ushort[1] = ( 0x0000FFFF & datain.getShort() );
+ }
+ dataout.put( (short)((ushort[0] + ushort[1]) / 2) );
+ src += element_size;
+ dest += 2;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == components * element_size * halfWidth * halfHeight );
+ }
+
+ public static void halveImage_short( int components, int width, int height,
+ ByteBuffer datain, ShortBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ short temp = (short)0;
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_short( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.getShort();
+ datain.position( t + group_size );
+ temp += datain.getShort();
+ datain.position( t + ysize );
+ temp += datain.getShort();
+ datain.position( t + ysize + group_size );
+ temp += datain.getShort();
+ temp += 2;
+ temp /= 4;
+ dataout.put( (short)temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ short b;
+ int buf;
+ datain.position( t );
+ temp = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( t + group_size );
+ temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( t + ysize );
+ temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( t + ysize + group_size );
+ temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ temp += 2;
+ temp /= 4;
+ dataout.put( temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_short( int components, int width, int height,
+ ByteBuffer datain, ShortBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // can't be 1x1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ short[] sshort = new short[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ sshort[0] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( src + group_size );
+ sshort[1] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ } else {
+ datain.position( src );
+ sshort[0] = datain.getShort();
+ datain.position( src + group_size );
+ sshort[1] = datain.getShort();
+ }
+ dataout.put( (short)(( sshort[0] + sshort[1] ) / 2) );
+ src += element_size;
+ dest += 2;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) {
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ short[] sshort = new short[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ sshort[0] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( src + ysize );
+ sshort[1] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ } else {
+ datain.position( src );
+ sshort[0] = datain.getShort();
+ datain.position( src + ysize );
+ sshort[1] = datain.getShort();
+ }
+ dataout.put( (short)(( sshort[0] + sshort[1] ) / 2) );
+ src += element_size;
+ dest += 2;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == ( components * element_size * halfWidth * halfHeight ) );
+ }
+
+ public static void halveImage_uint( int components, int width, int height,
+ ByteBuffer datain, IntBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ double temp = 0;
+
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_uint( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = (0x000000007FFFFFFFL & datain.getInt() );
+ datain.position( t + group_size );
+ temp += (0x000000007FFFFFFFL & datain.getInt() );
+ datain.position( t + ysize );
+ temp += (0x000000007FFFFFFFL & datain.getInt() );
+ datain.position( t + ysize + group_size );
+ temp += (0x000000007FFFFFFFL & datain.getInt() );
+ dataout.put( (int)( ( temp / 4 ) + 0.5 ) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ // need to cast to double to hold large unsigned ints
+ double buf;
+ datain.position( t );
+ buf = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( t + group_size );
+ buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( t + ysize );
+ buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( t + ysize + group_size );
+ buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ temp /= 4;
+ temp += 0.5;
+ dataout.put( (int)temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_uint( int components, int width, int height,
+ ByteBuffer datain, IntBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // widthxheight can't be 1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < halfHeight; kk++ ) {
+ long[] uint = new long[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( src + group_size );
+ uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ } else {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ datain.position( src + group_size );
+ uint[1] = (0x00000000FFFFFFFF & datain.getInt() );
+ }
+ dataout.put( (int)( ( uint[0] + uint[1] ) / 2.0 ) );
+ src += element_size;
+ dest += 4;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) { // 1 column
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 ); // widthxheight can't be 1
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ long[] uint = new long[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( src + group_size );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ } else {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ datain.position( src + ysize );
+ uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ }
+ dataout.put( (int)( ( uint[0] + uint[1] ) / 2.0 ) );
+ src += element_size;
+ dest += 4;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == components * element_size * halfWidth * halfHeight );
+ }
+
+ public static void halveImage_int( int components, int width, int height,
+ ByteBuffer datain, IntBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ int temp = 0;
+
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_int( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.getInt();
+ datain.position( t + group_size );
+ temp += datain.getInt();
+ datain.position( t + ysize );
+ temp += datain.getInt();
+ datain.position( t + ysize + group_size );
+ temp += datain.getInt();
+ temp = (int)( ( temp / 4.0f ) + 0.5f );
+ dataout.put( temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ long b;
+ float buf;
+ datain.position( t );
+ b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ buf = b;
+ datain.position( t + group_size );
+ b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ buf += b;
+ datain.position( t + ysize );
+ b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ buf += b;
+ datain.position( t + ysize + group_size );
+ b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ buf += b;
+ dataout.put( (int)( ( buf / 4.0f ) + 0.5f ) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_int( int components, int width, int height,
+ ByteBuffer datain, IntBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // can't be 1x1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ long[] uint = new long[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( src + group_size );
+ uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ } else {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ datain.position( src + group_size );
+ uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ }
+ dataout.put( (int)( ( (float)uint[0] + (float)uint[1] ) / 2.0f) );
+ src += element_size;
+ dest += 4;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) {
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ long[] uint = new long[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( src + ysize );
+ uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ } else {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ datain.position( src + ysize );
+ uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ }
+ dataout.put( (int)(( (float)uint[0] + (float)uint[1] ) / 2.0f) );
+ src += element_size;
+ dest += 4;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == ( components * element_size * halfWidth * halfHeight ) );
+ }
+
+ public static void halveImage_float( int components, int width, int height,
+ ByteBuffer datain, FloatBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ float temp = 0.0f;
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_float( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.getFloat();
+ datain.position( t + group_size );
+ temp += datain.getFloat();
+ datain.position( t + ysize );
+ temp += datain.getFloat();
+ datain.position( t + ysize + group_size );
+ temp /= 4.0f;
+ dataout.put( temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ float buf;
+ datain.position( t );
+ buf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( t + group_size );
+ buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( t + ysize );
+ buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( t + ysize + group_size );
+ buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ dataout.put( buf / 4.0f );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_float( int components, int width, int height,
+ ByteBuffer datain, FloatBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // can't be 1x1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ float[] sfloat = new float[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ sfloat[0] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( src + group_size );
+ sfloat[1] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ } else {
+ datain.position( src );
+ sfloat[0] = datain.getFloat();
+ datain.position( src + group_size );
+ sfloat[1] = datain.getFloat();
+ }
+ dataout.put( (sfloat[0] + sfloat[1]) / 2.0f );
+ src += element_size;
+ dest += 4;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) {
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ float[] sfloat = new float[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ sfloat[0] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( src + ysize );
+ sfloat[1] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ } else {
+ datain.position( src );
+ sfloat[0] = datain.getFloat();
+ datain.position( src + ysize );
+ sfloat[1] = datain.getFloat();
+ }
+ dataout.put( ( sfloat[0] + sfloat[1] ) / 2.0f );
+ src += element_size;
+ dest += 4;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == ( components * element_size * halfWidth * halfHeight ) );
+ }
+
+ public static void halveImagePackedPixel( int components, Extract extract, int width,
+ int height, ByteBuffer datain, ByteBuffer dataout,
+ int pixelSizeInBytes, int rowSizeInBytes, boolean isSwap ) {
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) );
+ halve1DimagePackedPixel( components, extract, width, height, datain, dataout,
+ pixelSizeInBytes, rowSizeInBytes, isSwap );
+ return;
+ }
+ int ii, jj;
+
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+ int outIndex = 0;
+
+ for( ii = 0; ii < halfHeight; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float totals[] = new float[4];
+ float extractTotals[][] = new float[BOX4][4];
+ int cc;
+
+ datain.position( src );
+ extract.extract( isSwap, datain, extractTotals[0] );
+ datain.position( src + pixelSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[1] );
+ datain.position( src + rowSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[2] );
+ datain.position( src + rowSizeInBytes + pixelSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[3] );
+ for( cc = 0; cc < components; cc++ ) {
+ int kk = 0;
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= BOX4;
+ }
+ extract.shove( totals, outIndex, dataout );
+ outIndex++;
+ src += pixelSizeInBytes + pixelSizeInBytes;
+ }
+ // skip past pad bytes, if any, to get to next row
+ src += padBytes;
+ src += rowSizeInBytes;
+ }
+ assert( src == rowSizeInBytes * height );
+ assert( outIndex == halfWidth * halfHeight );
+ }
+
+ public static void halve1DimagePackedPixel( int components, Extract extract, int width,
+ int height, ByteBuffer datain, ByteBuffer dataout,
+ int pixelSizeInBytes, int rowSizeInBytes, boolean isSwap ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 );
+ assert( width != height );
+
+ if( height == 1 ) {
+ int outIndex = 0;
+
+ assert( width != 1 );
+ halfHeight = 1;
+
+ // one horizontal row with possible pad bytes
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float[] totals = new float[4];
+ float[][] extractTotals = new float[BOX2][4];
+ int cc;
+
+ datain.position( src );
+ extract.extract( isSwap, datain, extractTotals[0] );
+ datain.position( src + pixelSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[1] );
+ for( cc = 0; cc < components; cc++ ) {
+ int kk = 0;
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX2; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= BOX2;
+ }
+ extract.shove( totals, outIndex, dataout );
+ outIndex++;
+ // skip over to next group of 2
+ src += pixelSizeInBytes + pixelSizeInBytes;
+ }
+ int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+ src += padBytes;
+
+ assert( src == rowSizeInBytes );
+ assert( outIndex == halfWidth * halfHeight );
+ } else if( width == 1 ) {
+ int outIndex = 0;
+
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical volumn with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ float[] totals = new float[4];
+ float[][] extractTotals = new float[BOX2][4];
+ int cc;
+ // average two at a time, instead of four
+ datain.position( src );
+ extract.extract( isSwap, datain, extractTotals[0] );
+ datain.position( src + rowSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[1] );
+ for( cc = 0; cc < components; cc++ ) {
+ int kk = 0;
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX2; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= BOX2;
+ }
+ extract.shove( totals, outIndex, dataout );
+ outIndex++;
+ // skip over to next group of 2
+ src += rowSizeInBytes + rowSizeInBytes;
+ }
+ assert( src == rowSizeInBytes );
+ assert( outIndex == halfWidth * halfHeight );
+ }
+ }
+
+ public static void halveImagePackedPixelSlice( int components, Extract extract,
+ int width, int height, int depth, ByteBuffer dataIn,
+ ByteBuffer dataOut, int pixelSizeInBytes, int rowSizeInBytes,
+ int imageSizeInBytes, boolean isSwap ) {
+ int ii, jj;
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int halfDepth = depth / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+ int outIndex = 0;
+
+ assert( (width == 1 || height == 1) && depth >= 2 );
+
+ if( width == height ) {
+ assert( width == 1 && height == 1 );
+ assert( depth >= 2 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ float totals[] = new float[4];
+ float extractTotals[][] = new float[BOX2][4];
+ int cc;
+
+ dataIn.position( src );
+ extract.extract( isSwap, dataIn, extractTotals[0] );
+ dataIn.position( src + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[1] );
+
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+
+ // average only 2 pixels since a column
+ totals[cc]= 0.0f;
+ for( kk = 0; kk < BOX2; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= BOX2;
+ } // for cc
+
+ extract.shove( totals, outIndex, dataOut );
+ outIndex++;
+ // skip over to next group of 2
+ src += imageSizeInBytes + imageSizeInBytes;
+ } // for ii
+ } else if( height == 1 ) {
+ assert( width != 1 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float totals[] = new float[4];
+ float extractTotals[][] = new float[BOX4][4];
+ int cc;
+
+ dataIn.position( src );
+ extract.extract( isSwap, dataIn, extractTotals[0] );
+ dataIn.position( src + pixelSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[1] );
+ dataIn.position( src + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[2] );
+ dataIn.position( src + pixelSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[3] );
+
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (float)BOX4;
+ }
+ extract.shove( totals, outIndex, dataOut );
+ outIndex++;
+ // skip over to next horizontal square of 4
+ src += imageSizeInBytes + imageSizeInBytes;
+ }
+ }
+ } else if( width == 1 ) {
+ assert( height != 1 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float totals[] = new float[4];
+ float extractTotals[][] = new float[BOX4][4];
+ int cc;
+
+ dataIn.position( src );
+ extract.extract( isSwap, dataIn, extractTotals[0] );
+ dataIn.position( src + rowSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[1] );
+ dataIn.position( src + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[2] );
+ dataIn.position( src + rowSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[3] );
+
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (float)BOX4;
+ }
+ extract.shove( totals, outIndex, dataOut );
+ outIndex++;
+ // skip over to next horizontal square of 4
+ src += imageSizeInBytes + imageSizeInBytes;
+ }
+ }
+ }
+ }
+
+ public static void halveImageSlice( int components, ExtractPrimitive extract, int width,
+ int height, int depth, ByteBuffer dataIn, ByteBuffer dataOut,
+ int elementSizeInBytes, int groupSizeInBytes, int rowSizeInBytes,
+ int imageSizeInBytes, boolean isSwap ) {
+ int ii, jj;
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int halfDepth = depth / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * groupSizeInBytes );
+ int outIndex = 0;
+
+ assert( (width == 1 || height == 1) && depth >= 2 );
+
+ if( width == height ) {
+ assert( width == 1 && height == 1 );
+ assert( depth >= 2 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ int cc;
+ for( cc = 0; cc < components; cc++ ) {
+ double[] totals = new double[4];
+ double[][] extractTotals = new double[BOX2][4];
+ int kk;
+
+ dataIn.position( src );
+ extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes );
+ extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+
+ // average 2 pixels since only a column
+ totals[cc] = 0.0f;
+ // totals[red] = extractTotals[0][red] + extractTotals[1][red];
+ // totals[red] = red / 2;
+ for( kk = 0; kk < BOX2; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (double)BOX2;
+
+ extract.shove( totals[cc], outIndex, dataOut );
+ outIndex++;
+ src += elementSizeInBytes;
+ } // for cc
+ // skip over next group of 2
+ src += rowSizeInBytes;
+ } // for ii
+
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfDepth * components );
+ } else if( height == 1 ) {
+ assert( width != 1 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int cc;
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+ double totals[] = new double[4];
+ double extractTotals[][] = new double[BOX4][4];
+
+ dataIn.position( src );
+ extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + groupSizeInBytes );
+ extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes );
+ extractTotals[2][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes + groupSizeInBytes );
+ extractTotals[3][cc] = extract.extract( isSwap, dataIn );
+
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ // totals[red] = extractTotals[0][red] + extractTotals[1][red] +
+ // extractTotals[2][red] + extractTotals[3][red];
+ // totals[red] /= (double)BOX4;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (double)BOX4;
+
+ extract.shove( totals[cc], outIndex, dataOut );
+ outIndex++;
+ src += elementSizeInBytes;
+ } // for cc
+ // skip over to next horizontal square of 4
+ src += elementSizeInBytes;
+ } // for jj
+ src += padBytes;
+ src += rowSizeInBytes;
+ } // for ii
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfWidth * halfDepth * components );
+ } else if( width == 1 ) {
+ assert( height != 1 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int cc;
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+ double totals[] = new double[4];
+ double extractTotals[][] = new double[BOX4][4];
+
+ dataIn.position( src );
+ extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes );
+ extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes );
+ extractTotals[2][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes + groupSizeInBytes );
+ extractTotals[3][cc] = extract.extract( isSwap, dataIn );
+
+
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ // totals[red] = extractTotals[0][red] + extractTotals[1][red] +
+ // extractTotals[2][red] + extractTotals[3][red];
+ // totals[red] /= (double)BOX4;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (double)BOX4;
+
+ extract.shove( totals[cc], outIndex, dataOut );
+ outIndex++;
+ src += elementSizeInBytes;
+ } // for cc
+ // skip over to next horizontal square of 4
+ src += padBytes;
+ src += rowSizeInBytes;
+ } // for jj
+ src += imageSizeInBytes;
+ } // for ii
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfWidth * halfDepth * components );
+ }
+ }
+
+ public static void halveImage3D( int components, ExtractPrimitive extract,
+ int width, int height, int depth, ByteBuffer dataIn, ByteBuffer dataOut,
+ int elementSizeInBytes, int groupSizeInBytes, int rowSizeInBytes,
+ int imageSizeInBytes, boolean isSwap ) {
+ assert( depth > 1 );
+
+ // horizontal/vertical/onecolumn slice viewed from top
+ if( width == 1 || height == 1 ) {
+ assert( 1 <= depth );
+
+ halveImageSlice( components, extract, width, height, depth, dataIn, dataOut,
+ elementSizeInBytes, groupSizeInBytes, rowSizeInBytes, imageSizeInBytes,
+ isSwap );
+ return;
+ }
+
+ int ii, jj, dd;
+
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int halfDepth = depth / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * groupSizeInBytes );
+ int outIndex = 0;
+
+ for( dd = 0; dd < halfDepth; dd++ ) {
+ for( ii = 0; ii < halfHeight; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int cc;
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+ double totals[] = new double[4];
+ double extractTotals[][] = new double[BOX8][4];
+
+ dataIn.position( src );
+ extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + groupSizeInBytes );
+ extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes );
+ extractTotals[2][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes + groupSizeInBytes );
+ extractTotals[3][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes );
+ extractTotals[4][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + groupSizeInBytes + imageSizeInBytes );
+ extractTotals[5][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes + imageSizeInBytes );
+ extractTotals[6][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes + imageSizeInBytes + groupSizeInBytes );
+ extractTotals[7][cc] = extract.extract( isSwap, dataIn );
+
+ totals[cc] = 0.0f;
+
+ for( kk = 0; kk < BOX8; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (double)BOX8;
+
+ extract.shove( totals[cc], outIndex, dataOut );
+ outIndex++;
+
+ src += elementSizeInBytes;
+ } // for cc
+ // skip over to next square of 4
+ src += groupSizeInBytes;
+ } // for jj
+ // skip past pad bytes, if any, to get to next row
+ src += padBytes;
+ src += rowSizeInBytes;
+ } // for ii
+ src += imageSizeInBytes;
+ } // for dd
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfWidth * halfHeight * halfDepth * components );
+ }
+
+ public static void halveImagePackedPixel3D( int components, Extract extract,
+ int width, int height, int depth, ByteBuffer dataIn,
+ ByteBuffer dataOut, int pixelSizeInBytes, int rowSizeInBytes,
+ int imageSizeInBytes, boolean isSwap ) {
+ if( depth == 1 ) {
+ assert( 1 <= width && 1 <= height );
+
+ halveImagePackedPixel( components, extract, width, height, dataIn, dataOut,
+ pixelSizeInBytes, rowSizeInBytes, isSwap );
+ return;
+ } else if( width == 1 || height == 1 ) { // a horizontal or vertical slice viewed from top
+ assert( 1 <= depth );
+
+ halveImagePackedPixelSlice( components, extract, width, height, depth, dataIn,
+ dataOut, pixelSizeInBytes, rowSizeInBytes, imageSizeInBytes, isSwap );
+ return;
+ }
+ int ii, jj, dd;
+
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int halfDepth = depth / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+ int outIndex = 0;
+
+ for( dd = 0; dd < halfDepth; dd++ ) {
+ for( ii = 0; ii < halfHeight; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float totals[] = new float[4]; // 4 is max components
+ float extractTotals[][] = new float[BOX8][4];
+ int cc;
+
+ dataIn.position( src );
+ extract.extract( isSwap, dataIn, extractTotals[0] );
+ dataIn.position( src + pixelSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[1] );
+ dataIn.position( src + rowSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[2] );
+ dataIn.position( src + rowSizeInBytes + pixelSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[3] );
+ dataIn.position( src + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[4] );
+ dataIn.position( src + pixelSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[5] );
+ dataIn.position( src + rowSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[6] );
+ dataIn.position( src + rowSizeInBytes + pixelSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[7] );
+
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+ // grab 8 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX8; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (float)BOX8;
+ }
+ extract.shove( totals, outIndex, dataOut );
+ outIndex++;
+ // skip over to next square of 4
+ src += pixelSizeInBytes + pixelSizeInBytes;
+ }
+ // skip past pad bytes, if any, to get to next row
+ src += padBytes;
+ src += rowSizeInBytes;
+ }
+ src += imageSizeInBytes;
+ }
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfWidth * halfHeight * halfDepth );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Image.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Image.java
new file mode 100644
index 000000000..b2aaad2f7
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Image.java
@@ -0,0 +1,1413 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Image {
+
+ /** Creates a new instance of Image */
+ public Image() {
+ }
+
+ public static short getShortFromByteArray( byte[] array, int index ) {
+ short s;
+ s = (short)(array[index] << 8 );
+ s |= (short)(0x00FF & array[index+1]);
+ return( s );
+ }
+
+ public static int getIntFromByteArray( byte[] array, int index ) {
+ int i;
+ i = ( array[index] << 24 ) & 0xFF000000;
+ i |= ( array[index+1] << 16 ) & 0x00FF0000;
+ i |= ( array[index+2] << 8 ) & 0x0000FF00;
+ i |= ( array[index+3] ) & 0x000000FF;
+ return( i );
+ }
+
+ public static float getFloatFromByteArray( byte[] array, int index ) {
+ int i = getIntFromByteArray( array, index );
+ return( Float.intBitsToFloat(i) );
+ }
+
+ /*
+ * Extract array from user's data applying all pixel store modes.
+ * The internal format used is an array of unsigned shorts.
+ */
+ public static void fill_image( PixelStorageModes psm, int width, int height,
+ int format, int type, boolean index_format, ByteBuffer userdata,
+ ShortBuffer newimage ) {
+ int components;
+ int element_size;
+ int rowsize;
+ int padding;
+ int groups_per_line;
+ int group_size;
+ int elements_per_line;
+ int start;
+ int iter = 0;
+ int iter2;
+ int i, j, k;
+ boolean myswap_bytes;
+
+ // Create a Extract interface object
+ Extract extract = null;
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract = new Extract332();
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract = new Extract233rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract = new Extract565();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract = new Extract565rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract = new Extract4444();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract = new Extract4444rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract = new Extract5551();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract = new Extract1555rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract = new Extract8888();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract = new Extract8888rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract = new Extract1010102();
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract = new Extract2101010rev();
+ break;
+ }
+
+ myswap_bytes = psm.getUnpackSwapBytes();
+ components = Mipmap.elements_per_group( format, type );
+ if( psm.getUnpackRowLength() > 0 ) {
+ groups_per_line = psm.getUnpackRowLength();
+ } else {
+ groups_per_line = width;
+ }
+
+ // All formats except GL_BITMAP fall out trivially
+ if( type == GL2.GL_BITMAP ) {
+ int bit_offset;
+ int current_bit;
+
+ rowsize = ( groups_per_line * components + 7 ) / 8;
+ padding = ( rowsize % psm.getUnpackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getUnpackAlignment() - padding;
+ }
+ start = psm.getUnpackSkipRows() * rowsize + ( psm.getUnpackSkipPixels() * components / 8 );
+ elements_per_line = width * components;
+ iter2 = 0;
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ userdata.position( iter ); // ****************************************
+ bit_offset = (psm.getUnpackSkipPixels() * components) % 8;
+ for( j = 0; j < elements_per_line; j++ ) {
+ // retrieve bit
+ if( psm.getUnpackLsbFirst() ) {
+ userdata.position( iter );
+ current_bit = ( userdata.get() & 0x000000FF ) & ( 1 << bit_offset );//userdata[iter] & ( 1 << bit_offset );
+ } else {
+ current_bit = ( userdata.get() & 0x000000FF ) & ( 1 << ( 7 - bit_offset ) );
+ }
+ if( current_bit != 0 ) {
+ if( index_format ) {
+ newimage.position( iter2 );
+ newimage.put( (short)1 );
+ } else {
+ newimage.position( iter2 );
+ newimage.put( (short)65535 );
+ }
+ } else {
+ newimage.position( iter2 );
+ newimage.put( (short)0 );
+ }
+ bit_offset++;
+ if( bit_offset == 8 ) {
+ bit_offset = 0;
+ iter++;
+ }
+ iter2++;
+ }
+ start += rowsize;
+ }
+ } else {
+ element_size = Mipmap.bytes_per_element( type );
+ group_size = element_size * components;
+ if( element_size == 1 ) {
+ myswap_bytes = false;
+ }
+
+ rowsize = groups_per_line * group_size;
+ padding = ( rowsize % psm.getUnpackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getUnpackAlignment() - padding;
+ }
+ start = psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size;
+ elements_per_line = width * components;
+
+ iter2 = 0;
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ userdata.position( iter ); //***************************************
+ for( j = 0; j < elements_per_line; j++ ) {
+ Type_Widget widget = new Type_Widget();
+ float[] extractComponents = new float[4];
+ userdata.position( iter );
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract.extract( false, userdata /*userdata[iter]*/, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract.extract( false, userdata /*userdata[iter]*/, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_BYTE ):
+ if( index_format ) {
+ newimage.put( iter2++, (short)( 0x000000FF & userdata.get() ) );//userdata[iter];
+ } else {
+ newimage.put( iter2++, (short)( 0x000000FF & userdata.get()/*userdata[iter]*/ * 257 ) );
+ }
+ break;
+ case( GL2.GL_BYTE ):
+ if( index_format ) {
+ newimage.put( iter2++, userdata.get() ); //userdata[iter];
+ } else {
+ newimage.put( iter2++, (short)(userdata.get()/*userdata[iter]*/ * 516 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract.extract( myswap_bytes, userdata/*userdata[iter]*/, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newimage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ if( myswap_bytes ) {
+ widget.setUB1( userdata.get() );
+ widget.setUB0( userdata.get() );
+ } else {
+ widget.setUB0( userdata.get() );
+ widget.setUB1( userdata.get() );
+ }
+ if( type == GL2.GL_SHORT ) {
+ if( index_format ) {
+ newimage.put( iter2++, widget.getS0() );
+ } else {
+ newimage.put( iter2++, (short)(widget.getS0() * 2) );
+ }
+ } else {
+ newimage.put( iter2++, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_INT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_FLOAT ):
+ if( myswap_bytes ) {
+ widget.setUB3( userdata.get() );
+ widget.setUB2( userdata.get() );
+ widget.setUB1( userdata.get() );
+ widget.setUB0( userdata.get() );
+ } else {
+ widget.setUB0( userdata.get() );
+ widget.setUB1( userdata.get() );
+ widget.setUB2( userdata.get() );
+ widget.setUB3( userdata.get() );
+ }
+ if( type == GL2.GL_FLOAT ) {
+ if( index_format ) {
+ newimage.put( iter2++, (short)widget.getF() );
+ } else {
+ newimage.put( iter2++, (short)(widget.getF() * 65535 ) );
+ }
+ } else if( type == GL2.GL_UNSIGNED_INT ) {
+ if( index_format ) {
+ newimage.put( iter2++, (short)( widget.getUI() ) );
+ } else {
+ newimage.put( iter2++, (short)( widget.getUI() >> 16 ) );
+ }
+ } else {
+ if( index_format ) {
+ newimage.put( iter2++, (short)( widget.getI() ) );
+ } else {
+ newimage.put( iter2++, (short)( widget.getI() >> 15 ) );
+ }
+ }
+ break;
+ }
+ iter += element_size;
+ } // for j
+ start += rowsize;
+ // want iter pointing at start, not within, row for assertion purposes
+ iter = start;
+ } // for i
+
+ // iterators should be one byte past end
+ if( !Mipmap.isTypePackedPixel( type ) ) {
+ assert( iter2 == ( width * height * components ) );
+ } else {
+ assert( iter2 == ( width * height * Mipmap.elements_per_group( format, 0 ) ) );
+ }
+ assert( iter == ( rowsize * height + psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size ) );
+ }
+ }
+
+ /*
+ * Insert array into user's data applying all pixel store modes.
+ * Theinternal format is an array of unsigned shorts.
+ * empty_image() because it is the opposet of fill_image().
+ */
+ public static void empty_image( PixelStorageModes psm, int width, int height,
+ int format, int type, boolean index_format,
+ ShortBuffer oldimage, ByteBuffer userdata ) {
+
+ int components;
+ int element_size;
+ int rowsize;
+ int padding;
+ int groups_per_line;
+ int group_size;
+ int elements_per_line;
+ int start;
+ int iter = 0;
+ int iter2;
+ int i, j, k;
+ boolean myswap_bytes;
+
+ // Create a Extract interface object
+ Extract extract = null;
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract = new Extract332();
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract = new Extract233rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract = new Extract565();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract = new Extract565rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract = new Extract4444();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract = new Extract4444rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract = new Extract5551();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract = new Extract1555rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract = new Extract8888();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract = new Extract8888rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract = new Extract1010102();
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract = new Extract2101010rev();
+ break;
+ }
+
+ myswap_bytes = psm.getPackSwapBytes();
+ components = Mipmap.elements_per_group( format, type );
+ if( psm.getPackRowLength() > 0 ) {
+ groups_per_line = psm.getPackRowLength();
+ } else {
+ groups_per_line = width;
+ }
+
+ // all formats except GL_BITMAP fall out trivially
+ if( type == GL2.GL_BITMAP ) {
+ int bit_offset;
+ int current_bit;
+
+ rowsize = ( groups_per_line * components + 7 ) / 8;
+ padding = ( rowsize % psm.getPackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getPackAlignment() - padding;
+ }
+ start = psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * components / 8;
+ elements_per_line = width * components;
+ iter2 = 0;
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ bit_offset = ( psm.getPackSkipPixels() * components ) % 8;
+ for( j = 0; j < elements_per_line; j++ ) {
+ if( index_format ) {
+ current_bit = oldimage.get( iter2 ) & 1;
+ } else {
+ if( oldimage.get( iter2 ) < 0 ) { // must check for negative rather than 32767
+ current_bit = 1;
+ } else {
+ current_bit = 0;
+ }
+ }
+
+ if( current_bit != 0 ) {
+ if( psm.getPackLsbFirst() ) {
+ userdata.put( iter, (byte)( ( userdata.get( iter ) | ( 1 << bit_offset ) ) ) );
+ } else {
+ userdata.put( iter, (byte)( ( userdata.get( iter ) | ( 7 - bit_offset ) ) ) );
+ }
+ } else {
+ if( psm.getPackLsbFirst() ) {
+ //userdata[iter] &= ~( 1 << bit_offset );
+ userdata.put( iter, (byte)( ( userdata.get( iter ) & ~( 1 << bit_offset ) ) ) );
+ } else {
+ //userdata[iter] &= ~( 1 << ( 7 - bit_offset ) );
+ userdata.put( iter, (byte)( ( userdata.get( iter ) & ~( 7 - bit_offset ) ) ) );
+ }
+ }
+
+ bit_offset++;
+ if( bit_offset == 8 ) {
+ bit_offset = 0;
+ iter++;
+ }
+ iter2++;
+ }
+ start += rowsize;
+ }
+ } else {
+ float shoveComponents[] = new float[4];
+
+ element_size = Mipmap.bytes_per_element( type );
+ group_size = element_size * components;
+ if( element_size == 1 ) {
+ myswap_bytes = false;
+ }
+
+ rowsize = groups_per_line * group_size;
+ padding = ( rowsize % psm.getPackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getPackAlignment() - padding;
+ }
+ start = psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * group_size;
+ elements_per_line = width * components;
+
+ iter2 = 0;
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ for( j = 0; j < elements_per_line; j++ ) {
+ Type_Widget widget = new Type_Widget();
+
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, userdata );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, userdata );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE ):
+ if( index_format ) {
+ //userdata[iter] = (byte)oldimage[iter2++];
+ userdata.put( iter, (byte)oldimage.get(iter2++) );
+ } else {
+ //userdata[iter] = (byte)( oldimage[iter2++] >> 8 );
+ userdata.put( iter, (byte)( oldimage.get(iter2++) ) );
+ }
+ break;
+ case( GL2.GL_BYTE ):
+ if( index_format ) {
+ //userdata[iter] = (byte)oldimage[iter2++];
+ userdata.put( iter, (byte)oldimage.get(iter2++) );
+ } else {
+ //userdata[iter] = (byte)( oldimage[iter2++] >> 9 );
+ userdata.put( iter, (byte)( oldimage.get(iter2++) ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1,widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ if( type == GL2.GL_SHORT ) {
+ if( index_format ) {
+ widget.setS0( oldimage.get( iter2++ ) );
+ } else {
+ widget.setS0( (short)(oldimage.get( iter2++ ) >> 1) );
+ }
+ } else {
+ widget.setUS0( oldimage.get( iter2++ ) );
+ }
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter+3] = widget.getUB0();
+ //userdata[iter+2] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB2();
+ //userdata[iter ] = widget.getUB3();
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter+3] = widget.getUB0();
+ //userdata[iter+2] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB2();
+ //userdata[iter ] = widget.getUB3();
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 2, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter+3] = widget.getUB0();
+ //userdata[iter+2] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB2();
+ //userdata[iter ] = widget.getUB3();
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter+3] = widget.getUB0();
+ //userdata[iter+2] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB2();
+ //userdata[iter ] = widget.getUB3();
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_INT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_FLOAT ):
+ if( type == GL2.GL_FLOAT ) {
+ if( index_format ) {
+ widget.setF( oldimage.get( iter2++ ) );
+ } else {
+ widget.setF( oldimage.get( iter2++ ) / 65535.0f );
+ }
+ } else if( type == GL2.GL_UNSIGNED_INT ) {
+ if( index_format ) {
+ widget.setUI( oldimage.get( iter2++ ) );
+ } else {
+ widget.setUI( oldimage.get( iter2++ ) * 65537 );
+ }
+ } else {
+ if( index_format ) {
+ widget.setI( oldimage.get( iter2++ ) );
+ } else {
+ widget.setI( (oldimage.get( iter2++ ) * 65537) / 2 );
+ }
+ }
+ if( myswap_bytes ) {
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.put( iter , widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ userdata.put( iter + 2, widget.getUB2() );
+ userdata.put( iter + 3, widget.getUB3() );
+ }
+ break;
+ }
+ iter += element_size;
+ } // for j
+ start += rowsize;
+ // want iter pointing at start, not within, row for assertion purposes
+ iter = start;
+ } // for i
+ // iterators should be one byte past end
+ if( !Mipmap.isTypePackedPixel( type ) ) {
+ assert( iter2 == width * height * components );
+ } else {
+ assert( iter2 == width * height * Mipmap.elements_per_group( format, 0 ) );
+ }
+ assert( iter == rowsize * height + psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * group_size );
+ }
+ }
+
+ public static void fillImage3D( PixelStorageModes psm, int width, int height,
+ int depth, int format, int type, boolean indexFormat, ByteBuffer userImage,
+ ShortBuffer newImage ) {
+ boolean myswapBytes;
+ int components;
+ int groupsPerLine;
+ int elementSize;
+ int groupSize;
+ int rowSize;
+ int padding;
+ int elementsPerLine;
+ int rowsPerImage;
+ int imageSize;
+ int start, rowStart;
+ int iter = 0;
+ int iter2 = 0;
+ int ww, hh, dd, k;
+ Type_Widget widget = new Type_Widget();
+ float extractComponents[] = new float[4];
+
+ // Create a Extract interface object
+ Extract extract = null;
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract = new Extract332();
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract = new Extract233rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract = new Extract565();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract = new Extract565rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract = new Extract4444();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract = new Extract4444rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract = new Extract5551();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract = new Extract1555rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract = new Extract8888();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract = new Extract8888rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract = new Extract1010102();
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract = new Extract2101010rev();
+ break;
+ }
+
+ myswapBytes = psm.getUnpackSwapBytes();
+ components = Mipmap.elements_per_group( format, type );
+ if( psm.getUnpackRowLength() > 0 ) {
+ groupsPerLine = psm.getUnpackRowLength();
+ } else {
+ groupsPerLine = width;
+ }
+ elementSize = Mipmap.bytes_per_element( type );
+ groupSize = elementSize * components;
+ if( elementSize == 1 ) {
+ myswapBytes = false;
+ }
+
+ // 3dstuff begin
+ if( psm.getUnpackImageHeight() > 0 ) {
+ rowsPerImage = psm.getUnpackImageHeight();
+ } else {
+ rowsPerImage = height;
+ }
+ // 3dstuff end
+
+ rowSize = groupsPerLine * groupSize;
+ padding = rowSize % psm.getUnpackAlignment();
+ if( padding != 0 ) {
+ rowSize += psm.getUnpackAlignment() - padding;
+ }
+
+ imageSize = rowsPerImage * rowSize; // 3dstuff
+
+ start = psm.getUnpackSkipRows() * rowSize +
+ psm.getUnpackSkipPixels() * groupSize +
+ psm.getUnpackSkipImages() * imageSize;
+ elementsPerLine = width * components;
+
+ iter2 = 0;
+ for( dd = 0; dd < depth; dd++ ) {
+ rowStart = start;
+ for( hh = 0; hh < height; hh++ ) {
+ iter = rowStart;
+ for( ww = 0; ww < elementsPerLine; ww++ ) {
+
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ if( indexFormat ) {
+ newImage.put( iter2++, (short)(0x000000FF & userImage.get( iter ) ) );
+ } else {
+ newImage.put( iter2++, (short)((0x000000FF & userImage.get( iter ) ) * 257 ) );
+ }
+ break;
+ case( GL2.GL_BYTE ):
+ if( indexFormat ) {
+ newImage.put( iter2++, userImage.get( iter ) );
+ } else {
+ newImage.put( iter2++, (short)(userImage.get( iter ) * 516 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ userImage.position( iter );
+ extract.extract( false, userImage, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ userImage.position( iter );
+ extract.extract( false, userImage, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ if( myswapBytes ) {
+ widget.setUB0( userImage.get( iter + 1 ) );
+ widget.setUB1( userImage.get( iter ) );
+ } else {
+ widget.setUB0( userImage.get( iter ) );
+ widget.setUB1( userImage.get( iter + 1 ) );
+ }
+ if( type == GL2.GL_SHORT ) {
+ if( indexFormat ) {
+ newImage.put( iter2++, widget.getUS0() );
+ } else {
+ newImage.put( iter2++, (short)(widget.getUS0() * 2) );
+ }
+ } else {
+ newImage.put( iter2++, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_INT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_FLOAT ):
+ if( myswapBytes ) {
+ widget.setUB0( userImage.get( iter + 3 ) );
+ widget.setUB1( userImage.get( iter + 2 ) );
+ widget.setUB2( userImage.get( iter + 1 ) );
+ widget.setUB3( userImage.get( iter ) );
+ } else {
+ widget.setUB0( userImage.get( iter ) );
+ widget.setUB1( userImage.get( iter + 1 ) );
+ widget.setUB2( userImage.get( iter + 2 ) );
+ widget.setUB3( userImage.get( iter + 3 ) );
+ }
+ if( type == GL2.GL_FLOAT ) {
+ if( indexFormat ) {
+ newImage.put( iter2++, (short)widget.getF() );
+ } else {
+ newImage.put( iter2++, (short)( widget.getF() * 65535.0f ) );
+ }
+ } else if( type == GL2.GL_UNSIGNED_INT ) {
+ if( indexFormat ) {
+ newImage.put( iter2++, (short)widget.getUI() );
+ } else {
+ newImage.put( iter2++, (short)(widget.getUI() >> 16) );
+ }
+ } else {
+ if( indexFormat ) {
+ newImage.put( iter2++, (short)widget.getI() );
+ } else {
+ newImage.put( iter2++, (short)(widget.getI() >> 15) );
+ }
+ }
+ break;
+ default:
+ assert( false );
+ }
+ iter += elementSize;
+ } // for ww
+ rowStart += rowSize;
+ iter = rowStart; // for assert
+ } // for hh
+ start += imageSize;
+ }// for dd
+
+ // iterators should be one byte past end
+ if( !Mipmap.isTypePackedPixel( type ) ) {
+ assert( iter2 == width * height * depth * components );
+ } else {
+ assert( iter2 == width * height * depth * Mipmap.elements_per_group( format, 0 ) );
+ }
+ assert( iter == rowSize * height * depth + psm.getUnpackSkipRows() * rowSize +
+ psm.getUnpackSkipPixels() * groupSize +
+ psm.getUnpackSkipImages() * imageSize );
+ }
+
+ public static void emptyImage3D( PixelStorageModes psm, int width, int height, int depth,
+ int format, int type, boolean indexFormat, ShortBuffer oldImage, ByteBuffer userImage ) {
+ boolean myswapBytes;
+ int components;
+ int groupsPerLine;
+ int elementSize;
+ int groupSize;
+ int rowSize;
+ int padding;
+ int start, rowStart, iter;
+ int elementsPerLine;
+ int iter2;
+ int ii, jj, dd, k;
+ int rowsPerImage;
+ int imageSize;
+ Type_Widget widget = new Type_Widget();
+ float[] shoveComponents = new float[4];
+
+ // Create a Extract interface object
+ Extract extract = null;
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract = new Extract332();
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract = new Extract233rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract = new Extract565();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract = new Extract565rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract = new Extract4444();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract = new Extract4444rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract = new Extract5551();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract = new Extract1555rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract = new Extract8888();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract = new Extract8888rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract = new Extract1010102();
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract = new Extract2101010rev();
+ break;
+ }
+
+ iter = 0;
+
+ myswapBytes = psm.getPackSwapBytes();
+ components = Mipmap.elements_per_group( format, type );
+ if( psm.getPackRowLength() > 0 ) {
+ groupsPerLine = psm.getPackRowLength();
+ } else {
+ groupsPerLine = width;
+ }
+
+ elementSize = Mipmap.bytes_per_element( type );
+ groupSize = elementSize * components;
+ if( elementSize == 1 ) {
+ myswapBytes = false;
+ }
+
+ // 3dstuff begin
+ if( psm.getPackImageHeight() > 0 ) {
+ rowsPerImage = psm.getPackImageHeight();
+ } else {
+ rowsPerImage = height;
+ }
+
+ // 3dstuff end
+
+ rowSize = groupsPerLine * groupSize;
+ padding = rowSize % psm.getPackAlignment();
+ if( padding != 0 ) {
+ rowSize += psm.getPackAlignment() - padding;
+ }
+
+ imageSize = rowsPerImage * rowSize;
+
+ start = psm.getPackSkipRows() * rowSize +
+ psm.getPackSkipPixels() * groupSize +
+ psm.getPackSkipImages() * imageSize;
+ elementsPerLine = width * components;
+
+ iter2 = 0;
+ for( dd = 0; dd < depth; dd++ ) {
+ rowStart = start;
+
+ for( ii = 0; ii < height; ii++ ) {
+ iter = rowStart;
+
+ for( jj = 0; jj < elementsPerLine; jj++ ) {
+
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ if( indexFormat ) {
+ userImage.put( iter, (byte)(oldImage.get( iter2++ ) ) );
+ } else {
+ userImage.put( iter, (byte)(oldImage.get( iter2++ ) >> 8 ) );
+ }
+ break;
+ case( GL2.GL_BYTE ):
+ if( indexFormat ) {
+ userImage.put( iter, (byte)(oldImage.get(iter2++) ) );
+ } else {
+ userImage.put( iter, (byte)(oldImage.get(iter2++) >> 9) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, userImage );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, userImage );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.putShort( iter, widget.getUB1() );
+ userImage.putShort( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ if( type == GL2.GL_SHORT ) {
+ if( indexFormat ) {
+ widget.setS0( (short)oldImage.get( iter2++ ) );
+ } else {
+ widget.setS0( (short)(oldImage.get( iter2++ ) >> 1) );
+ }
+ } else {
+ widget.setUS0( (short)oldImage.get( iter2++ ) );
+ }
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.put( iter, widget.getUB0() );
+ userImage.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB2() );
+ userImage.put( iter , widget.getUB3() );
+ } else {
+ userImage.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB2() );
+ userImage.put( iter , widget.getUB3() );
+ } else {
+ userImage.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB2() );
+ userImage.put( iter ,widget.getUB3() );
+ } else {
+ userImage.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB2() );
+ userImage.put( iter + 1, widget.getUB1() );
+ userImage.put( iter , widget.getUB0() );
+ } else {
+ userImage.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_INT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_FLOAT ):
+ if( type == GL2.GL_FLOAT ) {
+ if( indexFormat ) {
+ widget.setF( oldImage.get( iter2++ ) );
+ } else {
+ widget.setF( oldImage.get( iter2++ ) / 65535.0f );
+ }
+ } else if( type == GL2.GL_UNSIGNED_INT ) {
+ if( indexFormat ) {
+ widget.setUI( oldImage.get( iter2++ ) );
+ } else {
+ widget.setUI( oldImage.get( iter2++ ) * 65537 );
+ }
+ } else {
+ if( indexFormat ) {
+ widget.setI( oldImage.get( iter2++ ) );
+ } else {
+ widget.setI( ( oldImage.get( iter2++ ) * 65535 ) / 2 );
+ }
+ }
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB2() );
+ userImage.put( iter , widget.getUB3() );
+ } else {
+ userImage.put( iter , widget.getUB0() );
+ userImage.put( iter + 1, widget.getUB1() );
+ userImage.put( iter + 2, widget.getUB2() );
+ userImage.put( iter + 3, widget.getUB3() );
+ }
+ break;
+ default:
+ assert( false );
+ }
+
+ iter += elementSize;
+ } // for jj
+ rowStart += rowSize;
+ } // for ii
+ start += imageSize;
+ } // for dd
+
+ if( !Mipmap.isTypePackedPixel( type ) ) {
+ assert( iter2 == width * height * depth * components );
+ } else {
+ assert( iter2 == width * height * depth * Mipmap.elements_per_group( format, 0 ) );
+ }
+ assert( iter == rowSize * height * depth +
+ psm.getUnpackSkipRows() * rowSize +
+ psm.getUnpackSkipPixels() * groupSize +
+ psm.getUnpackSkipImages() * imageSize );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Mipmap.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Mipmap.java
new file mode 100644
index 000000000..4e3f6c298
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Mipmap.java
@@ -0,0 +1,868 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.GL2GL3;
+import javax.media.opengl.glu.GLU;
+import javax.media.opengl.GLException;
+import java.nio.*;
+import com.jogamp.common.nio.Buffers;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Mipmap {
+
+ /** Creates a new instance of Mipmap */
+ public Mipmap() {
+ }
+
+ public static int computeLog( int value ) {
+ int i = 0;
+ // Error
+ if( value == 0 ) {
+ return( -1 );
+ }
+ for( ;; ) {
+ if( (value & 1) >= 1 ) {
+ if( value != 1 ) {
+ return( -1 );
+ }
+ return( i );
+ }
+ value = value >> 1;
+ i++;
+ }
+ }
+
+ /* Compute the nearest power of 2 number. This algorithm is a little strange
+ * but it works quite well.
+ */
+ public static int nearestPower( int value ) {
+ int i = 1;
+ // Error!
+ if( value == 0 ) {
+ return( -1 );
+ }
+ for( ;; ) {
+ if( value == 1 ) {
+ return( i );
+ } else if( value == 3 ) {
+ return( i * 4 );
+ }
+ value = value >> 1;
+ i *= 2;
+ }
+ }
+
+ public static short GLU_SWAP_2_BYTES( short s ) {
+ byte b = 0;
+ b = (byte)( s >>> 8 );
+ s = (short)( s << 8 );
+ s = (short)( s | (0x00FF & b) );
+ return( s );
+ }
+
+ public static int GLU_SWAP_4_BYTES( int i ) {
+ int t = i << 24;
+ t |= 0x00FF0000 & ( i << 8 );
+ t |= 0x0000FF00 & ( i >>> 8 );
+ t |= 0x000000FF & ( i >>> 24 );
+ return( t );
+ }
+
+ public static float GLU_SWAP_4_BYTES( float f ) {
+ int i = Float.floatToRawIntBits( f );
+ float temp = Float.intBitsToFloat( i );
+ return( temp );
+ }
+
+ public static int checkMipmapArgs( int internalFormat, int format, int type ) {
+ if( !legalFormat( format ) || !legalType( type ) ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ if( format == GL2GL3.GL_STENCIL_INDEX ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ if( !isLegalFormatForPackedPixelType( format, type ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+ return( 0 );
+ }
+
+ public static boolean legalFormat( int format ) {
+ switch( format ) {
+ case( GL2.GL_COLOR_INDEX ):
+ case( GL2GL3.GL_STENCIL_INDEX ):
+ case( GL2GL3.GL_DEPTH_COMPONENT ):
+ case( GL2GL3.GL_RED ):
+ case( GL2GL3.GL_GREEN ):
+ case( GL2GL3.GL_BLUE ):
+ case( GL2GL3.GL_ALPHA ):
+ case( GL2GL3.GL_RGB ):
+ case( GL2GL3.GL_RGBA ):
+ case( GL2GL3.GL_LUMINANCE ):
+ case( GL2GL3.GL_LUMINANCE_ALPHA ):
+ case( GL2GL3.GL_BGR ):
+ case( GL2GL3.GL_BGRA ):
+ return( true );
+ default:
+ return( false );
+ }
+ }
+
+ public static boolean legalType( int type ) {
+ switch( type ) {
+ case( GL2.GL_BITMAP ):
+ case( GL2GL3.GL_BYTE ):
+ case( GL2GL3.GL_UNSIGNED_BYTE ):
+ case( GL2GL3.GL_SHORT ):
+ case( GL2GL3.GL_UNSIGNED_SHORT ):
+ case( GL2GL3.GL_INT ):
+ case( GL2GL3.GL_UNSIGNED_INT ):
+ case( GL2GL3.GL_FLOAT ):
+ case( GL2GL3.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2GL3.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2GL3.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2GL3.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2GL3.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2GL3.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2GL3.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2GL3.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ return( true );
+ default:
+ return( false );
+ }
+ }
+
+ public static boolean isTypePackedPixel( int type ) {
+ assert( legalType( type ) );
+
+ if( type == GL2GL3.GL_UNSIGNED_BYTE_3_3_2 ||
+ type == GL2GL3.GL_UNSIGNED_BYTE_2_3_3_REV ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_5_6_5 ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_5_6_5_REV ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4 ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_5_5_5_1 ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+ type == GL2GL3.GL_UNSIGNED_INT_8_8_8_8 ||
+ type == GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV ||
+ type == GL2GL3.GL_UNSIGNED_INT_10_10_10_2 ||
+ type == GL2GL3.GL_UNSIGNED_INT_2_10_10_10_REV ) {
+ return( true );
+ }
+ return( false );
+ }
+
+ public static boolean isLegalFormatForPackedPixelType( int format, int type ) {
+ // if not a packed pixel type then return true
+ if( isTypePackedPixel( type ) ) {
+ return( true );
+ }
+
+ // 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB
+ if( (type == GL2GL3.GL_UNSIGNED_BYTE_3_3_2 || type == GL2GL3.GL_UNSIGNED_BYTE_2_3_3_REV ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_5_6_5 || type == GL2GL3.GL_UNSIGNED_SHORT_5_6_5_REV )
+ & format != GL2GL3.GL_RGB ) {
+ return( false );
+ }
+
+ // 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV &
+ // 10_10_10_2/2_10_10_10_REV are only campatible with RGBA, BGRA & ARGB_EXT
+ if( ( type == GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4 ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_5_5_5_1 ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+ type == GL2GL3.GL_UNSIGNED_INT_8_8_8_8 ||
+ type == GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV ||
+ type == GL2GL3.GL_UNSIGNED_INT_10_10_10_2 ||
+ type == GL2GL3.GL_UNSIGNED_INT_2_10_10_10_REV ) &&
+ (format != GL2GL3.GL_RGBA && format != GL2GL3.GL_BGRA) ) {
+ return( false );
+ }
+ return( true );
+ }
+
+ public static boolean isLegalLevels( int userLevel, int baseLevel, int maxLevel,
+ int totalLevels ) {
+ if( (baseLevel < 0) || (baseLevel < userLevel) || (maxLevel < baseLevel) ||
+ (totalLevels < maxLevel) ) {
+ return( false );
+ }
+ return( true );
+ }
+
+ /* Given user requested textures size, determine if it fits. If it doesn't then
+ * halve both sides and make the determination again until it does fit ( for
+ * IR only ).
+ * Note that proxy textures are not implemented in RE* even though they
+ * advertise the texture extension.
+ * Note that proxy textures are implemented but not according to spec in IMPACT*
+ */
+ public static void closestFit( GL gl, int target, int width, int height, int internalFormat,
+ int format, int type, int[] newWidth, int[] newHeight ) {
+ // Use proxy textures if OpenGL version >= 1.1
+ if( Double.parseDouble( gl.glGetString( GL.GL_VERSION ).trim().substring( 0, 3 ) ) >= 1.1 ) {
+ int widthPowerOf2 = nearestPower( width );
+ int heightPowerOf2 = nearestPower( height );
+ int[] proxyWidth = new int[1];
+ boolean noProxyTextures = false;
+
+ // Some drivers (in particular, ATI's) seem to set a GL error
+ // when proxy textures are used even though this is in violation
+ // of the spec. Guard against this and interactions with the
+ // DebugGL by watching for GLException.
+ try {
+ do {
+ // compute level 1 width & height, clamping each at 1
+ int widthAtLevelOne = ( ( width > 1 ) ? (widthPowerOf2 >> 1) : widthPowerOf2 );
+ int heightAtLevelOne = ( ( height > 1 ) ? (heightPowerOf2 >> 1) : heightPowerOf2 );
+ int proxyTarget;
+
+ assert( widthAtLevelOne > 0 );
+ assert( heightAtLevelOne > 0 );
+
+ // does width x height at level 1 & all their mipmaps fit?
+ if( target == GL2GL3.GL_TEXTURE_2D || target == GL2GL3.GL_PROXY_TEXTURE_2D ) {
+ proxyTarget = GL2GL3.GL_PROXY_TEXTURE_2D;
+ gl.glTexImage2D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+ heightAtLevelOne, 0, format, type, null );
+ } else if( (target == GL2GL3.GL_TEXTURE_CUBE_MAP_POSITIVE_X) ||
+ (target == GL2GL3.GL_TEXTURE_CUBE_MAP_NEGATIVE_X) ||
+ (target == GL2GL3.GL_TEXTURE_CUBE_MAP_POSITIVE_Y) ||
+ (target == GL2GL3.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y) ||
+ (target == GL2GL3.GL_TEXTURE_CUBE_MAP_POSITIVE_Z) ||
+ (target == GL2GL3.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) ) {
+ proxyTarget = GL2GL3.GL_PROXY_TEXTURE_CUBE_MAP;
+ gl.glTexImage2D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+ heightAtLevelOne, 0, format, type, null );
+ } else {
+ assert( target == GL2GL3.GL_TEXTURE_1D || target == GL2GL3.GL_PROXY_TEXTURE_1D );
+ proxyTarget = GL2GL3.GL_PROXY_TEXTURE_1D;
+ gl.getGL2GL3().glTexImage1D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+ 0, format, type, null );
+ }
+ if(gl.isGL2GL3()) {
+ gl.getGL2GL3().glGetTexLevelParameteriv( proxyTarget, 1, GL2GL3.GL_TEXTURE_WIDTH, proxyWidth, 0 );
+ } else {
+ proxyWidth[0] = 0;
+ }
+ // does it fit?
+ if( proxyWidth[0] == 0 ) { // nope, so try again with theses sizes
+ if( widthPowerOf2 == 1 && heightPowerOf2 == 1 ) {
+ /* A 1x1 texture couldn't fit for some reason so break out. This
+ * should never happen. But things happen. The disadvantage with
+ * this if-statement is that we will never be aware of when this
+ * happens since it will silently branch out.
+ */
+ noProxyTextures = true;
+ break;
+ }
+ widthPowerOf2 = widthAtLevelOne;
+ heightPowerOf2 = heightAtLevelOne;
+ }
+ // else it does fit
+ } while( proxyWidth[0] == 0 );
+ } catch (GLException e) {
+ noProxyTextures = true;
+ }
+ // loop must terminate
+ // return the width & height at level 0 that fits
+ if( !noProxyTextures ) {
+ newWidth[0] = widthPowerOf2;
+ newHeight[0] = heightPowerOf2;
+ return;
+ }
+ }
+ int[] maxsize = new int[1];
+ gl.glGetIntegerv( GL2GL3.GL_MAX_TEXTURE_SIZE, maxsize , 0);
+ // clamp user's texture sizes to maximum sizes, if necessary
+ newWidth[0] = nearestPower( width );
+ if( newWidth[0] > maxsize[0] ) {
+ newWidth[0] = maxsize[0];
+ }
+ newHeight[0] = nearestPower( height );
+ if( newHeight[0] > maxsize[0] ) {
+ newHeight[0] = maxsize[0];
+ }
+ }
+
+ public static void closestFit3D( GL gl, int target, int width, int height, int depth,
+ int internalFormat, int format, int type, int[] newWidth, int[] newHeight,
+ int[] newDepth ) {
+ int widthPowerOf2 = nearestPower( width );
+ int heightPowerOf2 = nearestPower( height );
+ int depthPowerOf2 = nearestPower( depth );
+ int[] proxyWidth = new int[1];
+
+ do {
+ // compute level 1 width & height & depth, clamping each at 1
+ int widthAtLevelOne = (widthPowerOf2 > 1) ? widthPowerOf2 >> 1 : widthPowerOf2;
+ int heightAtLevelOne = (heightPowerOf2 > 1) ? heightPowerOf2 >> 1 : heightPowerOf2;
+ int depthAtLevelOne = (depthPowerOf2 > 1) ? depthPowerOf2 >> 1 : depthPowerOf2;
+ int proxyTarget = 0;
+ assert( widthAtLevelOne > 0 );
+ assert( heightAtLevelOne > 0 );
+ assert( depthAtLevelOne > 0 );
+
+ // does width x height x depth at level 1 & all their mipmaps fit?
+ if( target == GL2GL3.GL_TEXTURE_3D || target == GL2GL3.GL_PROXY_TEXTURE_3D ) {
+ proxyTarget = GL2GL3.GL_PROXY_TEXTURE_3D;
+ gl.getGL2GL3().glTexImage3D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+ heightAtLevelOne, depthAtLevelOne, 0, format, type, null );
+ }
+ if(gl.isGL2GL3()) {
+ gl.getGL2GL3().glGetTexLevelParameteriv( proxyTarget, 1, GL2GL3.GL_TEXTURE_WIDTH, proxyWidth, 0 );
+ } else {
+ proxyWidth[0] = 0;
+ }
+ // does it fit
+ if( proxyWidth[0] == 0 ) {
+ if( widthPowerOf2 == 1 && heightPowerOf2 == 1 && depthPowerOf2 == 1 ) {
+ newWidth[0] = newHeight[0] = newDepth[0] = 1;
+ return;
+ }
+ widthPowerOf2 = widthAtLevelOne;
+ heightPowerOf2 = heightAtLevelOne;
+ depthPowerOf2 = depthAtLevelOne;
+ }
+ } while( proxyWidth[0] == 0 );
+ // loop must terminate
+
+ // return the width & height at level 0 that fits
+ newWidth[0] = widthPowerOf2;
+ newHeight[0] = heightPowerOf2;
+ newDepth[0] = depthPowerOf2;
+ }
+
+ public static int elements_per_group( int format, int type ) {
+ // Return the number of elements per grtoup of a specified gromat
+
+ // If the type is packedpixels then answer is 1
+ if( type == GL2GL3.GL_UNSIGNED_BYTE_3_3_2 ||
+ type == GL2GL3.GL_UNSIGNED_BYTE_2_3_3_REV ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_5_6_5 ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_5_6_5_REV ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4 ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_5_5_5_1 ||
+ type == GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+ type == GL2GL3.GL_UNSIGNED_INT_8_8_8_8 ||
+ type == GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV ||
+ type == GL2GL3.GL_UNSIGNED_INT_10_10_10_2 ||
+ type == GL2GL3.GL_UNSIGNED_INT_2_10_10_10_REV ) {
+ return( 1 );
+ }
+
+ // Types are not packed pixels so get elements per group
+ switch( format ) {
+ case( GL2GL3.GL_RGB ):
+ case( GL2GL3.GL_BGR ):
+ return( 3 );
+ case( GL2GL3.GL_LUMINANCE_ALPHA ):
+ return( 2 );
+ case( GL2GL3.GL_RGBA ):
+ case( GL2GL3.GL_BGRA ):
+ return( 4 );
+ default:
+ return( 1 );
+ }
+ }
+
+ public static int bytes_per_element( int type ) {
+ // return the number of bytes per element, based on the element type
+
+ switch( type ) {
+ case( GL2.GL_BITMAP ):
+ case( GL2GL3.GL_BYTE ):
+ case( GL2GL3.GL_UNSIGNED_BYTE ):
+ case( GL2GL3.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2GL3.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ return( 1 );
+ case( GL2GL3.GL_SHORT ):
+ case( GL2GL3.GL_UNSIGNED_SHORT ):
+ case( GL2GL3.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2GL3.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2GL3.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ return( 2 );
+ case( GL2GL3.GL_INT ):
+ case( GL2GL3.GL_UNSIGNED_INT ):
+ case( GL2GL3.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2GL3.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2GL3.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ case( GL2GL3.GL_FLOAT ):
+ return( 4 );
+ default:
+ return( 4 );
+ }
+ }
+
+ public static boolean is_index( int format ) {
+ return( format == GL2.GL_COLOR_INDEX || format == GL2GL3.GL_STENCIL_INDEX );
+ }
+
+ /* Compute memory required for internal packed array of data of given type and format. */
+
+ public static int image_size( int width, int height, int format, int type ) {
+ int bytes_per_row;
+ int components;
+
+ assert( width > 0 );
+ assert( height > 0 );
+ components = elements_per_group( format, type );
+ if( type == GL2.GL_BITMAP ) {
+ bytes_per_row = (width + 7) / 8;
+ } else {
+ bytes_per_row = bytes_per_element( type ) * width;
+ }
+ return( bytes_per_row * height * components );
+ }
+
+ public static int imageSize3D( int width, int height, int depth, int format, int type ) {
+ int components = elements_per_group( format, type );
+ int bytes_per_row = bytes_per_element( type ) * width;
+
+ assert( width > 0 && height > 0 && depth > 0 );
+ assert( type != GL2.GL_BITMAP );
+
+ return( bytes_per_row * height * depth * components );
+ }
+
+ public static void retrieveStoreModes( GL gl, PixelStorageModes psm ) {
+ int[] a = new int[1];
+ gl.glGetIntegerv( GL2GL3.GL_UNPACK_ALIGNMENT, a, 0);
+ psm.setUnpackAlignment( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_UNPACK_ROW_LENGTH, a, 0);
+ psm.setUnpackRowLength( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_UNPACK_SKIP_ROWS, a, 0);
+ psm.setUnpackSkipRows( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_UNPACK_SKIP_PIXELS, a, 0);
+ psm.setUnpackSkipPixels( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_UNPACK_LSB_FIRST, a, 0);
+ psm.setUnpackLsbFirst( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL2GL3.GL_UNPACK_SWAP_BYTES, a, 0);
+ psm.setUnpackSwapBytes( ( a[0] == 1 ) );
+
+ gl.glGetIntegerv( GL2GL3.GL_PACK_ALIGNMENT, a, 0);
+ psm.setPackAlignment( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_PACK_ROW_LENGTH, a, 0);
+ psm.setPackRowLength( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_PACK_SKIP_ROWS, a, 0);
+ psm.setPackSkipRows( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_PACK_SKIP_PIXELS, a, 0);
+ psm.setPackSkipPixels( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_PACK_LSB_FIRST, a, 0);
+ psm.setPackLsbFirst( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL2GL3.GL_PACK_SWAP_BYTES, a, 0);
+ psm.setPackSwapBytes( ( a[0] == 1 ) );
+ }
+
+ public static void retrieveStoreModes3D( GL gl, PixelStorageModes psm ) {
+ int[] a = new int[1];
+ gl.glGetIntegerv( GL2GL3.GL_UNPACK_ALIGNMENT, a, 0);
+ psm.setUnpackAlignment( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_UNPACK_ROW_LENGTH, a, 0);
+ psm.setUnpackRowLength( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_UNPACK_SKIP_ROWS, a, 0);
+ psm.setUnpackSkipRows( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_UNPACK_SKIP_PIXELS, a, 0);
+ psm.setUnpackSkipPixels( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_UNPACK_LSB_FIRST, a, 0);
+ psm.setUnpackLsbFirst( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL2GL3.GL_UNPACK_SWAP_BYTES, a, 0);
+ psm.setUnpackSwapBytes( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL2GL3.GL_UNPACK_SKIP_IMAGES, a, 0);
+ psm.setUnpackSkipImages( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_UNPACK_IMAGE_HEIGHT, a, 0);
+ psm.setUnpackImageHeight( a[0] );
+
+ gl.glGetIntegerv( GL2GL3.GL_PACK_ALIGNMENT, a, 0);
+ psm.setPackAlignment( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_PACK_ROW_LENGTH, a, 0);
+ psm.setPackRowLength( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_PACK_SKIP_ROWS, a, 0);
+ psm.setPackSkipRows( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_PACK_SKIP_PIXELS, a, 0 );
+ psm.setPackSkipPixels( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_PACK_LSB_FIRST, a, 0 );
+ psm.setPackLsbFirst( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL2GL3.GL_PACK_SWAP_BYTES, a, 0 );
+ psm.setPackSwapBytes( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL2GL3.GL_PACK_SKIP_IMAGES, a, 0 );
+ psm.setPackSkipImages( a[0] );
+ gl.glGetIntegerv( GL2GL3.GL_PACK_IMAGE_HEIGHT, a, 0 );
+ psm.setPackImageHeight( a[0] );
+ }
+
+ public static int gluScaleImage( GL gl, int format, int widthin, int heightin,
+ int typein, ByteBuffer datain, int widthout, int heightout,
+ int typeout, ByteBuffer dataout ) {
+ int datainPos = datain.position();
+ int dataoutPos = dataout.position();
+ try {
+
+ int components;
+ ByteBuffer beforeimage;
+ ByteBuffer afterimage;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ if( (widthin == 0) || (heightin == 0) || (widthout == 0) || (heightout == 0) ) {
+ return( 0 );
+ }
+ if( (widthin < 0) || (heightin < 0) || (widthout < 0) || (heightout < 0) ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+ if( !legalFormat( format ) || !legalType( typein ) || !legalType( typeout ) ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ if( !isLegalFormatForPackedPixelType( format, typein ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+ if( !isLegalFormatForPackedPixelType( format, typeout ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+ beforeimage = Buffers.newDirectByteBuffer( image_size( widthin, heightin, format, GL2GL3.GL_UNSIGNED_SHORT ) );
+ afterimage = Buffers.newDirectByteBuffer( image_size( widthout, heightout, format, GL2GL3.GL_UNSIGNED_SHORT ) );
+ if( beforeimage == null || afterimage == null ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+
+ retrieveStoreModes( gl, psm );
+ Image.fill_image( psm, widthin, heightin, format, typein, is_index( format ), datain, beforeimage.asShortBuffer() );
+ components = elements_per_group( format, 0 );
+ ScaleInternal.scale_internal( components, widthin, heightin, beforeimage.asShortBuffer(), widthout, heightout, afterimage.asShortBuffer() );
+ Image.empty_image( psm, widthout, heightout, format, typeout, is_index( format ), afterimage.asShortBuffer(), dataout );
+
+ return( 0 );
+ } finally {
+ datain.position(datainPos);
+ dataout.position(dataoutPos);
+ }
+ }
+
+ public static int gluBuild1DMipmapLevels( GL gl, int target, int internalFormat,
+ int width, int format, int type, int userLevel, int baseLevel,
+ int maxLevel, ByteBuffer data ) {
+ int dataPos = data.position();
+ try {
+
+ int levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ levels = computeLog( width );
+
+ levels += userLevel;
+ if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ return( BuildMipmap.gluBuild1DMipmapLevelsCore( gl, target, internalFormat, width,
+ width, format, type, userLevel, baseLevel, maxLevel, data ) );
+ } finally {
+ data.position(dataPos);
+ }
+ }
+
+ public static int gluBuild1DMipmaps( GL gl, int target, int internalFormat, int width,
+ int format, int type, ByteBuffer data ) {
+ int dataPos = data.position();
+
+ try {
+ int[] widthPowerOf2 = new int[1];
+ int levels;
+ int[] dummy = new int[1];
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ closestFit( gl, target, width, 1, internalFormat, format, type, widthPowerOf2, dummy );
+ levels = computeLog( widthPowerOf2[0] );
+
+ return( BuildMipmap.gluBuild1DMipmapLevelsCore( gl, target, internalFormat,
+ width, widthPowerOf2[0], format, type, 0, 0, levels, data ) );
+ } finally {
+ data.position(dataPos);
+ }
+ }
+
+
+ public static int gluBuild2DMipmapLevels( GL gl, int target, int internalFormat,
+ int width, int height, int format, int type, int userLevel,
+ int baseLevel, int maxLevel, Object data ) {
+ int dataPos = 0;
+
+ int level, levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 || height < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ levels = computeLog( width );
+ level = computeLog( height );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ levels += userLevel;
+ if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ //PointerWrapper pointer = PointerWrapperFactory.getPointerWrapper( data );
+ ByteBuffer buffer = null;
+ if( data instanceof ByteBuffer ) {
+ buffer = (ByteBuffer)data;
+ dataPos = buffer.position();
+ } else if( data instanceof byte[] ) {
+ byte[] array = (byte[])data;
+ buffer = ByteBuffer.allocateDirect(array.length);
+ buffer.put(array);
+ } else if( data instanceof short[] ) {
+ short[] array = (short[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 2 );
+ ShortBuffer sb = buffer.asShortBuffer();
+ sb.put( array );
+ } else if( data instanceof int[] ) {
+ int[] array = (int[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 4 );
+ IntBuffer ib = buffer.asIntBuffer();
+ ib.put( array );
+ } else if( data instanceof float[] ) {
+ float[] array = (float[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 4 );
+ FloatBuffer fb = buffer.asFloatBuffer();
+ fb.put( array );
+ }
+
+ try {
+ return( BuildMipmap.gluBuild2DMipmapLevelsCore( gl, target, internalFormat,
+ width, height, width, height, format, type, userLevel, baseLevel,
+ maxLevel, buffer ) );
+ } finally {
+ buffer.position(dataPos);
+ }
+ }
+
+
+ public static int gluBuild2DMipmaps( GL gl, int target, int internalFormat,
+ int width, int height, int format, int type, Object data ) {
+ int dataPos = 0;
+
+ int[] widthPowerOf2 = new int[1];
+ int[] heightPowerOf2 = new int[1];
+ int level, levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 || height < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ closestFit( gl, target, width, height, internalFormat, format, type,
+ widthPowerOf2, heightPowerOf2 );
+
+ levels = computeLog( widthPowerOf2[0] );
+ level = computeLog( heightPowerOf2[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ //PointerWrapper pointer = PointerWrapperFactory.getPointerWrapper( data );
+ ByteBuffer buffer = null;
+ if( data instanceof ByteBuffer ) {
+ buffer = (ByteBuffer)data;
+ dataPos = buffer.position();
+ } else if( data instanceof byte[] ) {
+ byte[] array = (byte[])data;
+ buffer = ByteBuffer.allocateDirect(array.length);
+ buffer.put(array);
+ } else if( data instanceof short[] ) {
+ short[] array = (short[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 2 );
+ ShortBuffer sb = buffer.asShortBuffer();
+ sb.put( array );
+ } else if( data instanceof int[] ) {
+ int[] array = (int[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 4 );
+ IntBuffer ib = buffer.asIntBuffer();
+ ib.put( array );
+ } else if( data instanceof float[] ) {
+ float[] array = (float[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 4 );
+ FloatBuffer fb = buffer.asFloatBuffer();
+ fb.put( array );
+ }
+
+ try {
+ return( BuildMipmap.gluBuild2DMipmapLevelsCore( gl, target, internalFormat,
+ width, height, widthPowerOf2[0], heightPowerOf2[0], format, type, 0,
+ 0, levels, buffer ) );
+ } finally {
+ buffer.position(dataPos);
+ }
+ }
+
+
+ public static int gluBuild3DMipmaps( GL gl, int target, int internalFormat,
+ int width, int height, int depth, int format, int type, ByteBuffer data ) {
+ int dataPos = data.position();
+ try {
+
+ int[] widthPowerOf2 = new int[1];
+ int[] heightPowerOf2 = new int[1];
+ int[] depthPowerOf2 = new int[1];
+ int level, levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 || height < 1 || depth < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ if( type == GL2.GL_BITMAP ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+
+ closestFit3D( gl, target, width, height, depth, internalFormat, format,
+ type, widthPowerOf2, heightPowerOf2, depthPowerOf2 );
+
+ levels = computeLog( widthPowerOf2[0] );
+ level = computeLog( heightPowerOf2[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+ level = computeLog( depthPowerOf2[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ return( BuildMipmap.gluBuild3DMipmapLevelsCore( gl, target, internalFormat, width,
+ height, depth, widthPowerOf2[0], heightPowerOf2[0], depthPowerOf2[0],
+ format, type, 0, 0, levels, data ) );
+ } finally {
+ data.position(dataPos);
+ }
+ }
+
+ public static int gluBuild3DMipmapLevels( GL gl, int target, int internalFormat,
+ int width, int height, int depth, int format, int type, int userLevel,
+ int baseLevel, int maxLevel, ByteBuffer data ) {
+ int dataPos = data.position();
+ try {
+ int level, levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 || height < 1 || depth < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ if( type == GL2.GL_BITMAP ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+
+ levels = computeLog( width );
+ level = computeLog( height );
+ if( level > levels ) {
+ levels = level;
+ }
+ level = computeLog( depth );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ levels += userLevel;
+ if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ return( BuildMipmap.gluBuild3DMipmapLevelsCore( gl, target, internalFormat, width,
+ height, depth, width, height, depth, format, type, userLevel,
+ baseLevel, maxLevel, data ) );
+ } finally {
+ data.position(dataPos);
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/PixelStorageModes.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/PixelStorageModes.java
new file mode 100644
index 000000000..43b5c5691
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/PixelStorageModes.java
@@ -0,0 +1,426 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+/**
+ *
+ * @author Administrator
+ */
+public class PixelStorageModes {
+
+ /**
+ * Holds value of property packAlignment.
+ */
+ private int packAlignment;
+
+ /**
+ * Holds value of property packRowLength.
+ */
+ private int packRowLength;
+
+ /**
+ * Holds value of property packSkipRows.
+ */
+ private int packSkipRows;
+
+ /**
+ * Holds value of property packSkipPixels.
+ */
+ private int packSkipPixels;
+
+ /**
+ * Holds value of property packLsbFirst.
+ */
+ private boolean packLsbFirst;
+
+ /**
+ * Holds value of property packSwapBytes.
+ */
+ private boolean packSwapBytes;
+
+ /**
+ * Holds value of property packSkipImages.
+ */
+ private int packSkipImages;
+
+ /**
+ * Holds value of property packImageHeight.
+ */
+ private int packImageHeight;
+
+ /**
+ * Holds value of property unpackAlignment.
+ */
+ private int unpackAlignment;
+
+ /**
+ * Holds value of property unpackRowLength.
+ */
+ private int unpackRowLength;
+
+ /**
+ * Holds value of property unpackSkipRows.
+ */
+ private int unpackSkipRows;
+
+ /**
+ * Holds value of property unpackSkipPixels.
+ */
+ private int unpackSkipPixels;
+
+ /**
+ * Holds value of property unpackLsbFirst.
+ */
+ private boolean unpackLsbFirst;
+
+ /**
+ * Holds value of property unpackSwapBytes.
+ */
+ private boolean unpackSwapBytes;
+
+ /**
+ * Holds value of property unpackSkipImages.
+ */
+ private int unpackSkipImages;
+
+ /**
+ * Holds value of property unpackImageHeight.
+ */
+ private int unpackImageHeight;
+
+ /** Creates a new instance of PixelStorageModes */
+ public PixelStorageModes() {
+ }
+
+ /**
+ * Getter for property packAlignment.
+ * @return Value of property packAlignment.
+ */
+ public int getPackAlignment() {
+
+ return this.packAlignment;
+ }
+
+ /**
+ * Setter for property packAlignment.
+ * @param packAlignment New value of property packAlignment.
+ */
+ public void setPackAlignment(int packAlignment) {
+
+ this.packAlignment = packAlignment;
+ }
+
+ /**
+ * Getter for property packRowLength.
+ * @return Value of property packRowLength.
+ */
+ public int getPackRowLength() {
+
+ return this.packRowLength;
+ }
+
+ /**
+ * Setter for property packRowLength.
+ * @param packRowLength New value of property packRowLength.
+ */
+ public void setPackRowLength(int packRowLength) {
+
+ this.packRowLength = packRowLength;
+ }
+
+ /**
+ * Getter for property packSkipRows.
+ * @return Value of property packSkipRows.
+ */
+ public int getPackSkipRows() {
+
+ return this.packSkipRows;
+ }
+
+ /**
+ * Setter for property packSkipRows.
+ * @param packSkipRows New value of property packSkipRows.
+ */
+ public void setPackSkipRows(int packSkipRows) {
+
+ this.packSkipRows = packSkipRows;
+ }
+
+ /**
+ * Getter for property packSkipPixels.
+ * @return Value of property packSkipPixels.
+ */
+ public int getPackSkipPixels() {
+
+ return this.packSkipPixels;
+ }
+
+ /**
+ * Setter for property packSkipPixels.
+ * @param packSkipPixels New value of property packSkipPixels.
+ */
+ public void setPackSkipPixels(int packSkipPixels) {
+
+ this.packSkipPixels = packSkipPixels;
+ }
+
+ /**
+ * Getter for property packLsbFirst.
+ * @return Value of property packLsbFirst.
+ */
+ public boolean getPackLsbFirst() {
+
+ return this.packLsbFirst;
+ }
+
+ /**
+ * Setter for property packLsbFirst.
+ * @param packLsbFirst New value of property packLsbFirst.
+ */
+ public void setPackLsbFirst(boolean packLsbFirst) {
+
+ this.packLsbFirst = packLsbFirst;
+ }
+
+ /**
+ * Getter for property packSwapBytes.
+ * @return Value of property packSwapBytes.
+ */
+ public boolean getPackSwapBytes() {
+
+ return this.packSwapBytes;
+ }
+
+ /**
+ * Setter for property packSwapBytes.
+ * @param packSwapBytes New value of property packSwapBytes.
+ */
+ public void setPackSwapBytes(boolean packSwapBytes) {
+
+ this.packSwapBytes = packSwapBytes;
+ }
+
+ /**
+ * Getter for property packSkipImages.
+ * @return Value of property packSkipImages.
+ */
+ public int getPackSkipImages() {
+
+ return this.packSkipImages;
+ }
+
+ /**
+ * Setter for property packSkipImages.
+ * @param packSkipImages New value of property packSkipImages.
+ */
+ public void setPackSkipImages(int packSkipImages) {
+
+ this.packSkipImages = packSkipImages;
+ }
+
+ /**
+ * Getter for property packImageHeight.
+ * @return Value of property packImageHeight.
+ */
+ public int getPackImageHeight() {
+
+ return this.packImageHeight;
+ }
+
+ /**
+ * Setter for property packImageHeight.
+ * @param packImageHeight New value of property packImageHeight.
+ */
+ public void setPackImageHeight(int packImageHeight) {
+
+ this.packImageHeight = packImageHeight;
+ }
+
+ /**
+ * Getter for property unpackAlignment.
+ * @return Value of property unpackAlignment.
+ */
+ public int getUnpackAlignment() {
+
+ return this.unpackAlignment;
+ }
+
+ /**
+ * Setter for property unpackAlignment.
+ * @param unpackAlignment New value of property unpackAlignment.
+ */
+ public void setUnpackAlignment(int unpackAlignment) {
+
+ this.unpackAlignment = unpackAlignment;
+ }
+
+ /**
+ * Getter for property unpackRowLength.
+ * @return Value of property unpackRowLength.
+ */
+ public int getUnpackRowLength() {
+
+ return this.unpackRowLength;
+ }
+
+ /**
+ * Setter for property unpackRowLength.
+ * @param unpackRowLength New value of property unpackRowLength.
+ */
+ public void setUnpackRowLength(int unpackRowLength) {
+
+ this.unpackRowLength = unpackRowLength;
+ }
+
+ /**
+ * Getter for property unpackSkipRows.
+ * @return Value of property unpackSkipRows.
+ */
+ public int getUnpackSkipRows() {
+
+ return this.unpackSkipRows;
+ }
+
+ /**
+ * Setter for property unpackSkipRows.
+ * @param unpackSkipRows New value of property unpackSkipRows.
+ */
+ public void setUnpackSkipRows(int unpackSkipRows) {
+
+ this.unpackSkipRows = unpackSkipRows;
+ }
+
+ /**
+ * Getter for property unpackSkipPixels.
+ * @return Value of property unpackSkipPixels.
+ */
+ public int getUnpackSkipPixels() {
+
+ return this.unpackSkipPixels;
+ }
+
+ /**
+ * Setter for property unpackSkipPixels.
+ * @param unpackSkipPixels New value of property unpackSkipPixels.
+ */
+ public void setUnpackSkipPixels(int unpackSkipPixels) {
+
+ this.unpackSkipPixels = unpackSkipPixels;
+ }
+
+ /**
+ * Getter for property unpackLsbFirst.
+ * @return Value of property unpackLsbFirst.
+ */
+ public boolean getUnpackLsbFirst() {
+
+ return this.unpackLsbFirst;
+ }
+
+ /**
+ * Setter for property unpackLsbFirst.
+ * @param unpackLsbFirst New value of property unpackLsbFirst.
+ */
+ public void setUnpackLsbFirst(boolean unpackLsbFirst) {
+
+ this.unpackLsbFirst = unpackLsbFirst;
+ }
+
+ /**
+ * Getter for property unpackSwapBytes.
+ * @return Value of property unpackSwapBytes.
+ */
+ public boolean getUnpackSwapBytes() {
+
+ return this.unpackSwapBytes;
+ }
+
+ /**
+ * Setter for property unpackSwapBytes.
+ * @param unpackSwapBytes New value of property unpackSwapBytes.
+ */
+ public void setUnpackSwapBytes(boolean unpackSwapBytes) {
+
+ this.unpackSwapBytes = unpackSwapBytes;
+ }
+
+ /**
+ * Getter for property unpackSkipImages.
+ * @return Value of property unpackSkipImages.
+ */
+ public int getUnpackSkipImages() {
+
+ return this.unpackSkipImages;
+ }
+
+ /**
+ * Setter for property unpackSkipImages.
+ * @param unpackSkipImages New value of property unpackSkipImages.
+ */
+ public void setUnpackSkipImages(int unpackSkipImages) {
+
+ this.unpackSkipImages = unpackSkipImages;
+ }
+
+ /**
+ * Getter for property unpackImageHeight.
+ * @return Value of property unpackImageHeight.
+ */
+ public int getUnpackImageHeight() {
+
+ return this.unpackImageHeight;
+ }
+
+ /**
+ * Setter for property unpackImageHeight.
+ * @param unpackImageHeight New value of property unpackImageHeight.
+ */
+ public void setUnpackImageHeight(int unpackImageHeight) {
+
+ this.unpackImageHeight = unpackImageHeight;
+ }
+
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/ScaleInternal.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/ScaleInternal.java
new file mode 100644
index 000000000..804845fe2
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/ScaleInternal.java
@@ -0,0 +1,2447 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.glu.GLU;
+import java.nio.*;
+import com.jogamp.common.nio.Buffers;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ScaleInternal {
+
+ public static final float UINT_MAX = (float)(0x00000000FFFFFFFF);
+
+ public static void scale_internal( int components, int widthin, int heightin,
+ ShortBuffer datain, int widthout, int heightout, ShortBuffer dataout ) {
+ float x, lowx, highx, convx, halfconvx;
+ float y, lowy, highy, convy, halfconvy;
+ float xpercent, ypercent;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, yint, xint, xindex, yindex;
+ int temp;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage( components, widthin, heightin, datain, dataout );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ halfconvx = convx / 2;
+ halfconvy = convy / 2;
+ for( i = 0; i < heightout; i++ ) {
+ y = convy * ( i + 0.5f );
+ if( heightin > heightout ) {
+ highy = y + halfconvy;
+ lowy = y - halfconvy;
+ } else {
+ highy = y + 0.5f;
+ lowy = y - 0.5f;
+ }
+ for( j = 0; j < widthout; j++ ) {
+ x = convx * ( j + 0.5f );
+ if( widthin > widthout ) {
+ highx = x + halfconvx;
+ lowx = x - halfconvx;
+ } else {
+ highx = x + 0.5f;
+ lowx = x - 0.5f;
+ }
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+ area = 0.0f;
+
+ y = lowy;
+ yint = (int)Math.floor( y );
+ while( y < highy ) {
+ yindex = ( yint + heightin ) % heightin;
+ if( highy < yint + 1 ) {
+ ypercent = highy - y;
+ } else {
+ ypercent = yint + 1 - y;
+ }
+
+ x = lowx;
+ xint = (int)Math.floor( x );
+
+ while( x < highx ) {
+ xindex = ( xint + widthin ) % widthin;
+ if( highx < xint + 1 ) {
+ xpercent = highx -x;
+ } else {
+ xpercent = xint + 1 - x;
+ }
+
+ percent = xpercent * ypercent;
+ area += percent;
+ temp = ( xindex + ( yindex * widthin) ) * components;
+ for( k = 0; k < components; k++ ) {
+ totals[k] += datain.get( temp + k ) * percent;
+ }
+
+ xint++;
+ x = xint;
+ }
+ yint++;
+ y = yint;
+ }
+
+ temp = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ // totals[] should be rounded in the case of enlarging an RGB
+ // ramp when the type is 332 or 4444
+ dataout.put( temp + k, (short)((totals[k] + 0.5f) / area) );
+ }
+ }
+ }
+ }
+
+ public static void scale_internal_ubyte( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ ByteBuffer dataout, int element_size, int ysize, int group_size ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_ubyte( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * y_percent;
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ float f = 0.0f;
+ datain.position( left );
+ f = ( 0x000000FF & datain.get() ) * ( 1.0f - lowx_float );
+ datain.position( right );
+ f += ( 0x000000FF & datain.get() ) * highx_float;
+ totals[k] += f;
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * x_percent;
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() );
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (byte)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_byte( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ ByteBuffer dataout, int element_size, int ysize,
+ int group_size ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_byte( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * y_percent;
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ float f = 0.0f;
+ datain.position( left );
+ f = datain.get() * ( 1 - lowx_float );
+ datain.position( right );
+ f += datain.get() * highx_float;
+ totals[k] += f;
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * x_percent;
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get();
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (byte)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_ushort( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ ShortBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_ushort( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & ((int)Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort() ) * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & ((int)Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * y_percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & (Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort() ) * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * y_percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ float f = (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES(datain.getShort())) * ( 1 - lowx_float );
+ datain.position( right );
+ f += ((0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES(datain.getShort())) * highx_float);
+ totals[k] += f;
+ } else {
+ datain.position( left );
+ float f = ((0x0000FFFF & datain.getShort()) * ( 1 - lowx_float ));
+ datain.position( right );
+ f += ((0x0000FFFF & datain.getShort()) * highx_float);
+ totals[k] += f;
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() )) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * x_percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() )) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * y_percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()));
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort());
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (short)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_short( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ ShortBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ int swapbuf; // unsigned buffer
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_short( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getShort() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getShort() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * ( 1 - lowx_float );
+ datain.position( right );
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * highx_float;
+ } else {
+ datain.position( left );
+ totals[k] += datain.getShort() * ( 1 - lowx_float );
+ datain.position( right );
+ totals[k] += datain.getShort() * highx_float;
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort());
+ totals[k] += swapbuf * x_percent;
+ } else {
+ totals[k] += datain.getShort() * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getShort() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf;
+ } else {
+ totals[k] += datain.getShort();
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (short)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_uint( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ IntBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_uint( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * y_percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * y_percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ totals[k] += ((0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES(datain.getInt())) * ( 1 - lowx_float ));
+ datain.position( right );
+ totals[k] += ((0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES(datain.getInt())) * highx_float);
+ } else {
+ datain.position( left );
+ totals[k] += ((0x00000000FFFFFFFF & datain.getInt()) * ( 1 - lowx_float ));
+ datain.position( right );
+ totals[k] += ((0x00000000FFFFFFFF & datain.getInt()) * highx_float);
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * x_percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * y_percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ long tempInt0 = ( 0xFFFFFFFFL & datain.getInt( temp_index ) );
+ datain.position( temp_index );
+ long tempInt1 = ( 0xFFFFFFFFL & datain.getInt() );
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()));
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt());
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ float value = 0.0f;
+ for( k = 0; k < components; k++ ) {
+ value = totals[k] / area;
+ dataout.position( outindex + k );
+ if( value >= UINT_MAX ) {
+ dataout.put( (int)value );
+ } else {
+ dataout.put( (int)(totals[k] / area) );
+ }
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_int( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ IntBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ long swapbuf; // unsigned buffer
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_int( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getInt() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getInt() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * ( 1 - lowx_float );
+ datain.position( right );
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * highx_float;
+ } else {
+ datain.position( left );
+ totals[k] += (datain.getInt() * ( 1 - lowx_float ));
+ datain.position( right );
+ totals[k] += (datain.getInt() * highx_float);
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * x_percent;
+ } else {
+ totals[k] += datain.getInt() * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getInt() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf;
+ } else {
+ totals[k] += datain.getInt();
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (int)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_float( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ FloatBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ float swapbuf; // unsigned buffer
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_float( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getFloat() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getFloat() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * ( 1 - lowx_float );
+ datain.position( right );
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * highx_float;
+ } else {
+ datain.position( left );
+ totals[k] += (datain.getFloat() * ( 1 - lowx_float ));
+ datain.position( right );
+ totals[k] += (datain.getFloat() * highx_float);
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * x_percent;
+ } else {
+ totals[k] += datain.getFloat() * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getFloat() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf;
+ } else {
+ totals[k] += datain.getFloat();
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scaleInternalPackedPixel( int components, Extract extract,
+ int widthIn, int heightIn, ByteBuffer dataIn, int widthOut,
+ int heightOut, ByteBuffer dataOut, int pixelSizeInBytes,
+ int rowSizeInBytes, boolean isSwap ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+
+ // max components in a format is 4, so
+ float[] totals = new float[4];
+ float[] extractTotals = new float[4];
+ float[] extractMoreTotals = new float[4];
+ float[] shoveTotals = new float[4];
+
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outIndex = 0;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( widthIn == widthOut * 2 && heightIn == heightOut * 2 ) {
+ HalveImage.halveImagePackedPixel( components, extract, widthIn, heightIn, dataIn, dataOut,
+ pixelSizeInBytes, rowSizeInBytes, isSwap );
+ return;
+ }
+ convy = (float)heightIn / (float)heightOut;
+ convx = (float)widthIn / (float)widthOut;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convx_float;
+
+ for( i = 0; i < heightOut; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightIn)
+ highy_int = heightIn - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthOut; j++ ) {
+ // ok now apply box filter to box that goes from( lowx, lowy )
+ // to ( highx, highy ) on input data into this pixel on output data
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // calculate that value for pixels in the 1st row
+ xindex = lowx_int * pixelSizeInBytes;
+ if( (highy_int > lowy_int) && (highx_int > lowx_int) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * rowSizeInBytes;
+ percent = y_percent * ( 1 - lowx_float );
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += pixelSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * y_percent;
+ }
+ }
+ temp += pixelSizeInBytes;
+ right = temp;
+ percent = y_percent * highx_float;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ // calculate the value for pixels in the last row
+
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += pixelSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * y_percent;
+ }
+ }
+ temp += pixelSizeInBytes;
+ percent = y_percent * highx_float;
+ dataIn.position( temp );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+
+ // calculate the value for pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += rowSizeInBytes;
+ right += rowSizeInBytes;
+ dataIn.position( left );
+ extract.extract( isSwap, dataIn, extractTotals );
+ dataIn.position( right );
+ extract.extract( isSwap, dataIn, extractMoreTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += ( extractTotals[k] * ( 1 - lowx_float ) + extractMoreTotals[k] * highx_float );
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float ) * x_percent;
+ temp = xindex + lowy_int * rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * x_percent;
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + lowy_int * rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += pixelSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * y_percent;
+ }
+ }
+ temp += pixelSizeInBytes;
+ percent = y_percent * highx_float;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + lowy_int * rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + pixelSizeInBytes + ( lowy_int + 1 ) * rowSizeInBytes;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ temp += pixelSizeInBytes;
+ }
+ temp0 += rowSizeInBytes;
+ }
+
+ outIndex = ( j + ( i * widthOut ) );
+ for( k = 0; k < components; k++ ) {
+ shoveTotals[k] = totals[k] / area;
+ }
+ extract.shove( shoveTotals, outIndex, dataOut );
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthIn - 1) {
+ int delta = (highx_int - widthIn + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ assert( outIndex == ( widthOut * heightOut - 1) );
+ }
+
+ public static void scaleInternal3D( int components, int widthIn, int heightIn,
+ int depthIn, ShortBuffer dataIn, int widthOut, int heightOut,
+ int depthOut, ShortBuffer dataOut ) {
+ float x, lowx, highx, convx, halfconvx;
+ float y, lowy, highy, convy, halfconvy;
+ float z, lowz, highz, convz, halfconvz;
+ float xpercent, ypercent, zpercent;
+ float percent;
+ // max compnents in a format is 4
+ float[] totals = new float[4];
+ float volume;
+ int i, j, d, k, zint, yint, xint, xindex, yindex, zindex;
+ int temp;
+
+ lowy = highy = lowx = highx = 0.0f;
+
+ convz = (float)depthIn / depthOut;
+ convy = (float)heightIn / heightOut;
+ convx = (float)widthIn / widthOut;
+ halfconvz = convz / 2.0f;
+ halfconvy = convy / 2.0f;
+ halfconvx = convx / 2.0f;
+ for( d = 0; d < depthOut; d++ ) {
+ z = convz * ( d + 0.5f );
+ if( depthIn > depthOut ) {
+ highz = z + halfconvz;
+ lowz = z - halfconvz;
+ } else {
+ highz = z + 0.5f;
+ lowz = z - 0.5f;
+ }
+ for( i = 0; i < heightOut; i++ ) {
+ y = convy * ( i + 0.5f );
+ if( heightIn > heightOut ) {
+ highz = y + halfconvy;
+ lowz = y - halfconvy;
+ } else {
+ highz = y + 0.5f;
+ lowz = y - 0.5f;
+ }
+ for( j = 0; j < widthOut; j++ ) {
+ x = convx * ( j + 0.5f );
+ if( depthIn > depthOut ) {
+ highz = x + halfconvx;
+ lowz = x - halfconvx;
+ } else {
+ highz = x + 0.5f;
+ lowz = x - 0.5f;
+ }
+
+ // Ok, now apply box filter to box that goes from ( lowx, lowy, lowz )
+ // to ( highx, highy, highz ) on input data into this pixel on output data
+
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+ volume = 0.0f;
+
+ z = lowz;
+ zint = (int)(Math.floor( z ) );
+ while( z < highz ) {
+ zindex = ( zint + depthIn ) % depthIn;
+ if( highz < zint + 1 ) {
+ zpercent = highz - z;
+ } else {
+ zpercent = zint + 1 - z;
+ }
+
+ y = lowy;
+ yint = (int)(Math.floor( y ) );
+ while( y < highy ) {
+ yindex = ( yint + heightIn ) % heightIn;
+ if( highy < yint + 1 ) {
+ ypercent = highy - y;
+ } else {
+ ypercent = yint + 1 - y;
+ }
+
+ x = lowx;
+ xint = (int)(Math.floor( x ) );
+
+ while( x < highx ) {
+ xindex = (xint + widthIn ) % widthIn;
+ if( highx < xint + 1 ) {
+ xpercent = highx - x;
+ } else {
+ xpercent = xint + 1 - x;
+ }
+
+ percent = xpercent * ypercent * zpercent;
+ volume += percent;
+
+ temp = (xindex + ( yindex *widthIn) + (zindex * widthIn *heightIn)) * components;
+ for( k = 0; k < components; k++ ) {
+ assert( 0 <= (temp+k) && (temp+k) < (widthIn * heightIn * depthIn * components) );
+ totals[k] += dataIn.get( temp + k ) * percent;
+ }
+ xint++;
+ x = xint;
+ } // while x
+ yint++;
+ y = yint;
+ } // while y
+ zint++;
+ z = zint;
+ } // while z
+
+ temp = ( j + ( i * widthOut ) + (d * widthOut * heightOut ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ // totals should be rounded in the case of enlarging an rgb ramp when the type is 332 or 4444
+ assert( 0 <= ( temp + k ) && ( temp + k ) < (widthOut * heightOut* depthOut * components) );
+ dataOut.put( temp + k, (short)((totals[k] + 0.5f) / volume ) );
+ }
+ }
+ }
+ }
+ }
+
+ public static int gluScaleImage3D( GL gl, int format, int widthIn, int heightIn,
+ int depthIn, int typeIn, ByteBuffer dataIn, int widthOut, int heightOut,
+ int depthOut, int typeOut, ByteBuffer dataOut ) {
+ int components;
+ ShortBuffer beforeImage, afterImage;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ if( widthIn == 0 || heightIn == 0 || depthIn == 0 ||
+ widthOut == 0 || heightOut == 0 || depthOut == 0 ) {
+ return( 0 );
+ }
+
+ if( widthIn < 0 || heightIn < 0 || depthIn < 0 ||
+ widthOut < 0 || heightOut < 0 || depthOut < 0 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ if( !Mipmap.legalFormat(format) || !Mipmap.legalType(typeIn) ||
+ !Mipmap.legalType(typeOut) || typeIn == GL2.GL_BITMAP ||
+ typeOut == GL2.GL_BITMAP ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+
+ if( !Mipmap.isLegalFormatForPackedPixelType( format, typeIn ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+
+ if( !Mipmap.isLegalFormatForPackedPixelType( format, typeOut ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+
+ try {
+ beforeImage = Buffers.newDirectByteBuffer( Mipmap.imageSize3D( widthIn,
+ heightIn, depthIn, format, GL2.GL_UNSIGNED_SHORT ) ).asShortBuffer();
+ afterImage = Buffers.newDirectByteBuffer( Mipmap.imageSize3D( widthIn,
+ heightIn, depthIn, format, GL2.GL_UNSIGNED_SHORT ) ).asShortBuffer();
+ } catch( OutOfMemoryError err ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ Mipmap.retrieveStoreModes3D( gl, psm );
+
+ Image.fillImage3D( psm, widthIn, heightIn, depthIn, format, typeIn,
+ Mipmap.is_index( format ), dataIn, beforeImage );
+ components = Mipmap.elements_per_group( format, 0 );
+ ScaleInternal.scaleInternal3D( components, widthIn, heightIn, depthIn,
+ beforeImage, widthOut, heightOut, depthOut, afterImage );
+ Image.emptyImage3D( psm, widthOut, heightOut, depthOut, format, typeOut,
+ Mipmap.is_index( format ), afterImage, dataOut );
+
+ return( 0 );
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/mipmap/Type_Widget.java b/src/jogl/classes/jogamp/opengl/glu/mipmap/Type_Widget.java
new file mode 100644
index 000000000..0aeca8f1c
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/mipmap/Type_Widget.java
@@ -0,0 +1,226 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Type_Widget {
+
+ ByteBuffer buffer;
+
+ /** Creates a new instance of Type_Widget */
+ public Type_Widget() {
+ // can't make this direct, because JVM doesn't allocate small direct buffers efficiently
+ // see https://jogamp.org/bugzilla/show_bug.cgi?id=463 for details
+ buffer = ByteBuffer.allocate( 4 );
+ }
+
+ public void setUB0( byte b ) {
+ buffer.position( 0 );
+ buffer.put( b );
+ }
+
+ public byte getUB0() {
+ buffer.position( 0 );
+ return( buffer.get() );
+ }
+
+ public void setUB1( byte b ) {
+ buffer.position( 1 );
+ buffer.put( b );
+ }
+
+ public byte getUB1() {
+ buffer.position( 1 );
+ return( buffer.get() );
+ }
+
+ public void setUB2( byte b ) {
+ buffer.position( 2 );
+ buffer.put( b );
+ }
+
+ public byte getUB2() {
+ buffer.position( 2 );
+ return( buffer.get() );
+ }
+
+ public void setUB3( byte b ) {
+ buffer.position( 3 );
+ buffer.put( b );
+ }
+
+ public byte getUB3() {
+ buffer.position( 3 );
+ return( buffer.get() );
+ }
+
+ public void setUS0( short s ) {
+ buffer.position( 0 );
+ buffer.putShort( s );
+ }
+
+ public short getUS0() {
+ buffer.position( 0 );
+ return( buffer.getShort() );
+ }
+
+ public void setUS1( short s ) {
+ buffer.position( 2 );
+ buffer.putShort( s );
+ }
+
+ public short getUS1() {
+ buffer.position( 2 );
+ return( buffer.getShort() );
+ }
+
+ public void setUI( int i ) {
+ buffer.position( 0 );
+ buffer.putInt( i );
+ }
+
+ public int getUI() {
+ buffer.position( 0 );
+ return( buffer.getInt() );
+ }
+
+ public void setB0( byte b ) {
+ buffer.position( 0 );
+ buffer.put( b );
+ }
+
+ public byte getB0() {
+ buffer.position( 0 );
+ return( buffer.get() );
+ }
+
+ public void setB1( byte b ) {
+ buffer.position( 1 );
+ buffer.put( b );
+ }
+
+ public byte getB1() {
+ buffer.position( 1 );
+ return( buffer.get() );
+ }
+
+ public void setB2( byte b ) {
+ buffer.position( 2 );
+ buffer.put( b );
+ }
+
+ public byte getB2() {
+ buffer.position( 2 );
+ return( buffer.get() );
+ }
+
+ public void setB3( byte b ) {
+ buffer.position( 3 );
+ buffer.put( b );
+ }
+
+ public byte getB3() {
+ buffer.position( 3 );
+ return( buffer.get() );
+ }
+
+ public void setS0( short s ) {
+ buffer.position( 0 );
+ buffer.putShort( s );
+ }
+
+ public short getS0() {
+ buffer.position( 0 );
+ return( buffer.getShort() );
+ }
+
+ public void setS1( short s ) {
+ buffer.position( 2 );
+ buffer.putShort( s );
+ }
+
+ public short getS1() {
+ buffer.position( 2 );
+ return( buffer.getShort() );
+ }
+
+ public void setI( int i ) {
+ buffer.position( 0 );
+ buffer.putInt( i );
+ }
+
+ public int getI() {
+ buffer.position( 0 );
+ return( buffer.getInt() );
+ }
+
+ public void setF( float f ) {
+ buffer.position( 0 );
+ buffer.putFloat( f );
+ }
+
+ public float getF() {
+ buffer.position( 0 );
+ return( buffer.getFloat() );
+ }
+
+ public ByteBuffer getBuffer() {
+ buffer.rewind();
+ return( buffer );
+ }
+
+ public static void main( String args[] ) {
+ Type_Widget t = new Type_Widget();
+ t.setI( 1000000 );
+
+ System.out.println("int: " + Integer.toHexString( t.getI() ) );
+
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Arc.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Arc.java
new file mode 100644
index 000000000..9ee2494a1
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Arc.java
@@ -0,0 +1,258 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+/**
+ * Trimming arc
+ * @author Tomas Hrasky
+ *
+ */
+public class Arc {
+ /**
+ * Corresponding picewise-linear arc
+ */
+ public PwlArc pwlArc;
+
+ /**
+ * Arc type
+ */
+ private long type;
+
+ /**
+ * Arc link in linked list
+ */
+ public Arc link;
+
+ /**
+ * Previous arc
+ */
+ Arc prev;
+
+ /**
+ * Next arc
+ */
+ Arc next;
+
+ /**
+ * Corresponding berizer type arc
+ */
+ private BezierArc bezierArc;
+
+ /**
+ * Makes new arc at specified side
+ *
+ * @param side
+ * which side doeas this arc form
+ */
+ public Arc(int side) {
+ bezierArc = null;
+ pwlArc = null;
+ type = 0;
+ setside(side);
+ // nuid=_nuid
+ }
+
+ /**
+ * Sets side the arc is at
+ *
+ * @param side
+ * arc side
+ */
+ private void setside(int side) {
+ // DONE
+ clearside();
+ type |= side << 8;
+ }
+
+ /**
+ * Unsets side
+ */
+ private void clearside() {
+ // DONE
+ type &= ~(0x7 << 8);
+ }
+
+ // this one replaces enum arc_side
+ /**
+ * Side not specified
+ */
+ public static final int ARC_NONE = 0;
+
+ /**
+ * Arc on right
+ */
+ public static final int ARC_RIGHT = 1;
+
+ /**
+ * Arc on top
+ */
+ public static final int ARC_TOP = 2;
+
+ /**
+ * Arc on left
+ */
+ public static final int ARC_LEFT = 3;
+
+ /**
+ * Arc on bottom
+ */
+ public static final int ARC_BOTTOM = 4;
+
+ /**
+ * Bezier type flag
+ */
+ private static final long BEZIER_TAG = 1 << 13;
+
+ /**
+ * Arc type flag
+ */
+ private static final long ARC_TAG = 1 << 3;
+
+ /**
+ * Tail type tag
+ */
+ private static final long TAIL_TAG = 1 << 6;
+
+ /**
+ * Appends arc to the list
+ *
+ * @param jarc
+ * arc to be append
+ * @return this
+ */
+ public Arc append(Arc jarc) {
+ // DONE
+ if (jarc != null) {
+ next = jarc.next;
+ prev = jarc;
+ next.prev = this;
+ prev.next = this;
+ } else {
+ next = this;
+ prev = this;
+ }
+
+ return this;
+ }
+
+ /**
+ * Unused
+ *
+ * @return true
+ */
+ public boolean check() {
+ return true;
+ }
+
+ /**
+ * Sets bezier type flag
+ */
+ public void setbezier() {
+ // DONE
+ type |= BEZIER_TAG;
+
+ }
+
+ /**
+ * Returns tail of linked list coords
+ *
+ * @return tail coords
+ */
+ public float[] tail() {
+ // DONE
+ return pwlArc.pts[0].param;
+ }
+
+ /**
+ * Returns head of linked list coords
+ *
+ * @return head coords
+ */
+ public float[] head() {
+ // DONE
+ return next.pwlArc.pts[0].param;
+ }
+
+ /**
+ * Returns whether arc is marked with arc_tag
+ *
+ * @return is arc marked with arc_tag
+ */
+ public boolean ismarked() {
+ // DONE
+ return ((type & ARC_TAG) > 0) ? true : false;
+ }
+
+ /**
+ * Cleans arc_tag flag
+ */
+ public void clearmark() {
+ // DONE
+ type &= (~ARC_TAG);
+ }
+
+ /**
+ * Sets arc_tag flag
+ */
+ public void setmark() {
+ // DONE
+ type |= ARC_TAG;
+ }
+
+ /**
+ * sets tail tag
+ */
+ public void setitail() {
+ // DONE
+ type |= TAIL_TAG;
+ }
+
+ /**
+ * Returns whether arc is marked tail
+ *
+ * @return is tail
+ */
+ public boolean getitail() {
+ return false;
+ }
+
+ /**
+ * Unsets tail tag
+ */
+ public void clearitail() {
+ // DONE
+ type &= (~TAIL_TAG);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcSdirSorter.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcSdirSorter.java
new file mode 100644
index 000000000..3955e3176
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcSdirSorter.java
@@ -0,0 +1,63 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for sorting list of Arcs
+ * @author Tomas Hrasky
+ *
+ */
+public class ArcSdirSorter {
+
+ /**
+ * Makes new ArcSdirSorter with Subdivider
+ * @param subdivider subdivider
+ */
+ public ArcSdirSorter(Subdivider subdivider) {
+ //TODO
+ // System.out.println("TODO arcsdirsorter.constructor");
+ }
+
+ /**
+ * Sorts list of arcs
+ * @param list arc list to be sorted
+ * @param count size of list
+ */
+ public void qsort(CArrayOfArcs list, int count) {
+ // TODO
+ // System.out.println("TODO arcsdirsorter.qsort");
+ }
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTdirSorter.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTdirSorter.java
new file mode 100644
index 000000000..098ba97b7
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTdirSorter.java
@@ -0,0 +1,60 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for sorting list of Arcs
+ * @author Tomas Hrasky
+ *
+ */
+public class ArcTdirSorter {
+ /**
+ * Makes new ArcSdirSorter with Subdivider
+ * @param subdivider subdivider
+ */
+ public ArcTdirSorter(Subdivider subdivider) {
+ // TODO Auto-generated constructor stub
+ // System.out.println("TODO arcTsorter.konstruktor");
+ }
+ /**
+ * Sorts list of arcs
+ * @param list arc list to be sorted
+ * @param count size of list
+ */
+ public void qsort(CArrayOfArcs list, int count) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO arcTsorter.qsort");
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTesselator.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTesselator.java
new file mode 100644
index 000000000..edfb8905f
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTesselator.java
@@ -0,0 +1,90 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for arc tesselation
+ * @author Tomas Hrasky
+ *
+ */
+public class ArcTesselator {
+
+ /**
+ * Makes given arc an bezier arc
+ * @param arc arc to work with
+ * @param s1 minimum s param
+ * @param s2 maximum s param
+ * @param t1 minimum t param
+ * @param t2 maximum s param
+ */
+ public void bezier(Arc arc, float s1, float s2, float t1, float t2) {
+ // DONE
+ TrimVertex[] p = new TrimVertex[2];
+ p[0] = new TrimVertex();
+ p[1] = new TrimVertex();
+ arc.pwlArc = new PwlArc(2, p);
+ p[0].param[0] = s1;
+ p[0].param[1] = s2;
+ p[1].param[0] = t1;
+ p[1].param[1] = t2;
+ arc.setbezier();
+ }
+
+ /**
+ * Empty method
+ * @param newright arc to work with
+ * @param s first tail
+ * @param t2 second tail
+ * @param t1 third tail
+ * @param f stepsize
+ */
+ public void pwl_right(Arc newright, float s, float t1, float t2, float f) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO arctesselator.pwl_right");
+ }
+
+ /**
+ * Empty method
+ * @param newright arc to work with
+ * @param s first tail
+ * @param t2 second tail
+ * @param t1 third tail
+ * @param f stepsize
+ */
+ public void pwl_left(Arc newright, float s, float t2, float t1, float f) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO arctesselator.pwl_left");
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Backend.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Backend.java
new file mode 100644
index 000000000..39097720c
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Backend.java
@@ -0,0 +1,217 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class responsible for rendering
+ * @author Tomas Hrasky
+ *
+ */
+public abstract class Backend {
+
+ /**
+ * Fill surface
+ */
+ public static final int N_MESHFILL = 0;
+
+ /**
+ * Draw surface as wire model
+ */
+ public static final int N_MESHLINE = 1;
+
+ /**
+ * Draw surface with points
+ */
+ public static final int N_MESHPOINT = 2;
+
+ /**
+ * Object rendering curves
+ */
+ protected CurveEvaluator curveEvaluator;
+
+ /**
+ * Object rendering surfaces
+ */
+ protected SurfaceEvaluator surfaceEvaluator;
+
+ /**
+ * Makes new backend
+ */
+ public Backend() {
+ // curveEvaluator = new OpenGLCurveEvaluator();
+ // surfaceEvaluator = new OpenGLSurfaceEvaluator();
+ }
+
+ /**
+ * Begin a curve
+ */
+ public void bgncurv() {
+ // DONE
+ curveEvaluator.bgnmap1f();
+
+ }
+
+ /**
+ * End a curve
+ */
+ public void endcurv() {
+ // DONE
+ curveEvaluator.endmap1f();
+
+ }
+
+ /**
+ * Make cuve with given parameters
+ * @param type curve type
+ * @param ps control points
+ * @param stride control points coordinates number
+ * @param order order of curve
+ * @param ulo smallest u
+ * @param uhi highest u
+ */
+ public void curvpts(int type, CArrayOfFloats ps, int stride, int order,
+ float ulo, float uhi) {
+ // DONE
+ curveEvaluator.map1f(type, ulo, uhi, stride, order, ps);
+ curveEvaluator.enable(type);
+ }
+
+ /**
+ * Draw curve
+ * @param u1 smallest u
+ * @param u2 highest u
+ * @param nu number of pieces
+ */
+ public void curvgrid(float u1, float u2, int nu) {
+ // DONE
+ curveEvaluator.mapgrid1f(nu, u1, u2);
+
+ }
+
+ /**
+ * Evaluates curve mesh
+ * @param from low param
+ * @param n step
+ */
+ public void curvmesh(int from, int n) {
+ // DONE
+ curveEvaluator.mapmesh1f(N_MESHFILL, from, from + n);
+ }
+
+ /**
+ * Begin surface
+ * @param wiretris use triangles
+ * @param wirequads use quads
+ */
+ public void bgnsurf(int wiretris, int wirequads) {
+ // DONE
+ surfaceEvaluator.bgnmap2f();
+
+ if (wiretris > 0)
+ surfaceEvaluator.polymode(NurbsConsts.N_MESHLINE);
+ else
+ surfaceEvaluator.polymode(NurbsConsts.N_MESHFILL);
+ }
+
+ /**
+ * End surface
+ */
+ public void endsurf() {
+ // DONE
+ surfaceEvaluator.endmap2f();
+ }
+
+ /**
+ * Empty method
+ * @param ulo low u param
+ * @param uhi hig u param
+ * @param vlo low v param
+ * @param vhi high v param
+ */
+ public void patch(float ulo, float uhi, float vlo, float vhi) {
+ // DONE
+ surfaceEvaluator.domain2f(ulo, uhi, vlo, vhi);
+ }
+
+ /**
+ * Draw surface
+ * @param u0 lowest u
+ * @param u1 highest u
+ * @param nu number of pieces in u direction
+ * @param v0 lowest v
+ * @param v1 highest v
+ * @param nv number of pieces in v direction
+ */
+ public void surfgrid(float u0, float u1, int nu, float v0, float v1, int nv) {
+ // DONE
+ surfaceEvaluator.mapgrid2f(nu, u0, u1, nv, v0, v1);
+
+ }
+
+ /**
+ * Evaluates surface mesh
+ * @param u u param
+ * @param v v param
+ * @param n step in u direction
+ * @param m step in v direction
+ */
+ public void surfmesh(int u, int v, int n, int m) {
+ // System.out.println("TODO backend.surfmesh wireframequads");
+ // TODO wireframequads
+ surfaceEvaluator.mapmesh2f(NurbsConsts.N_MESHFILL, u, u + n, v, v + m);
+ }
+
+ /**
+ * Make surface
+ * @param type surface type
+ * @param pts control points
+ * @param ustride control points coordinates in u direction
+ * @param vstride control points coordinates in v direction
+ * @param uorder surface order in u direction
+ * @param vorder surface order in v direction
+ * @param ulo lowest u
+ * @param uhi hightest u
+ * @param vlo lowest v
+ * @param vhi hightest v
+ */
+ public void surfpts(int type, CArrayOfFloats pts, int ustride, int vstride,
+ int uorder, int vorder, float ulo, float uhi, float vlo, float vhi) {
+ // DONE
+ surfaceEvaluator.map2f(type, ulo, uhi, ustride, uorder, vlo, vhi,
+ vstride, vorder, pts);
+ surfaceEvaluator.enable(type);
+
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/BezierArc.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/BezierArc.java
new file mode 100644
index 000000000..d9b390b67
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/BezierArc.java
@@ -0,0 +1,44 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Empty class
+ * @author Tomas Hrasky
+ *
+ */
+public class BezierArc {
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Bin.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Bin.java
new file mode 100644
index 000000000..61316f348
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Bin.java
@@ -0,0 +1,155 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding trimming arcs
+ * @author Tomas Hrasky
+ *
+ */
+public class Bin {
+
+ /**
+ * Head of linked list of arcs
+ */
+ private Arc head;
+
+ /**
+ * Current arc
+ */
+ private Arc current;
+
+ /**
+ * Indicates whether there are any Arcs in linked list
+ * @return true if there are any Arcs in linked list
+ */
+ public boolean isnonempty() {
+ // DONE
+ return this.head != null ? true : false;
+ }
+
+ /**
+ * Adds and arc to linked list
+ * @param jarc added arc
+ */
+ public void addarc(Arc jarc) {
+ // DONE
+ // if (head == null)
+ // head = jarc;
+ // else {
+ jarc.link = head;
+ head = jarc;
+ // }
+
+ }
+
+ /**
+ * Returns number of arcs in linked list
+ * @return number of arcs
+ */
+ public int numarcs() {
+ // DONE
+ int count = 0;
+ for (Arc jarc = firstarc(); jarc != null; jarc = nextarc())
+ count++;
+ return count;
+ }
+
+ /**
+ * Removes first arc in list
+ * @return new linked list head
+ */
+ public Arc removearc() {
+ // DONE
+ Arc jarc = head;
+ if (jarc != null)
+ head = jarc.link;
+ return jarc;
+
+ }
+
+ /**
+ * Consolidates linked list
+ */
+ public void adopt() {
+ // DONE
+ markall();
+
+ Arc orphan;
+ while ((orphan = removearc()) != null) {
+ for (Arc parent = orphan.next; !parent.equals(orphan); parent = parent.next) {
+ if (!parent.ismarked()) {
+ orphan.link = parent.link;
+ parent.link = orphan;
+ orphan.clearmark();
+ break;
+ }
+ }
+ }
+
+ }
+
+ /**
+ * Marks all arc in linked list
+ */
+ private void markall() {
+ // DONE
+ for (Arc jarc = firstarc(); jarc != null; jarc = nextarc())
+ jarc.setmark();
+ }
+
+ /**
+ * Returns first arc in linked list
+ * @return first arc in linked list
+ */
+ private Arc firstarc() {
+ // DONE
+ current = head;
+ return nextarc();
+ }
+
+ /**
+ * Returns next arc in linked list
+ * @return next arc
+ *
+ */
+ private Arc nextarc() {
+ // DONE
+ Arc jarc = current;
+ if (jarc != null)
+ current = jarc.link;
+ return jarc;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Breakpt.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Breakpt.java
new file mode 100644
index 000000000..b5b88ad96
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Breakpt.java
@@ -0,0 +1,59 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding break point parameters
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class Breakpt {
+
+ /**
+ * Breakpoint multiplicity
+ */
+ public int multi;
+
+ /**
+ * Breakpint value
+ */
+ public float value;
+
+ /**
+ * Breakpoint deficit (how many times it has to be added)
+ */
+ public int def;
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfArcs.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfArcs.java
new file mode 100644
index 000000000..0646e1d9f
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfArcs.java
@@ -0,0 +1,194 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/**
+ * Class replacing C language pointer
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class CArrayOfArcs {
+ /**
+ * Underlaying array
+ */
+ private Arc[] array;
+
+ /**
+ * Pointer to array member
+ */
+ private int pointer;
+
+ /**
+ * Don't check for array borders?
+ */
+ private boolean noCheck = true;
+
+ /**
+ * Makes new CArray
+ *
+ * @param array
+ * underlaying array
+ * @param pointer
+ * pointer (index) to array
+ */
+ public CArrayOfArcs(Arc[] array, int pointer) {
+ this.array = array;
+ // this.pointer=pointer;
+ setPointer(pointer);
+ }
+
+ /**
+ * Makes new CArray from other CArray
+ *
+ * @param carray
+ * reference array
+ */
+ public CArrayOfArcs(CArrayOfArcs carray) {
+ this.array = carray.array;
+ // this.pointer=carray.pointer;
+ setPointer(carray.pointer);
+ }
+
+ /**
+ * Makes new CArray with pointer set to 0
+ *
+ * @param ctlarray
+ * underlaying array
+ */
+ public CArrayOfArcs(Arc[] ctlarray) {
+ this.array = ctlarray;
+ this.pointer = 0;
+ }
+
+ /**
+ * Returns element at pointer
+ *
+ * @return element at pointer
+ */
+ public Arc get() {
+ return array[pointer];
+ }
+
+ /**
+ * Increases pointer by one (++)
+ */
+ public void pp() {
+ // pointer++;
+ setPointer(pointer + 1);
+ }
+
+ /**
+ * Sets element at pointer
+ *
+ * @param f
+ * desired value
+ */
+ public void set(Arc f) {
+ array[pointer] = f;
+
+ }
+
+ /**
+ * Returns array element at specified index
+ *
+ * @param i
+ * array index
+ * @return element at index
+ */
+ public Arc get(int i) {
+ return array[i];
+ }
+
+ /**
+ * Returns array element at specified index relatively to pointer
+ *
+ * @param i
+ * relative index
+ * @return element at relative index
+ */
+ public Arc getRelative(int i) {
+ return array[pointer + i];
+ }
+
+ /**
+ * Sets value of element at specified index relatively to pointer
+ *
+ * @param i
+ * relative index
+ * @param value
+ * value to be set
+ */
+ public void setRelative(int i, Arc value) {
+ array[pointer + i] = value;
+ }
+
+ /**
+ * Lessens pointer by value
+ *
+ * @param i
+ * lessen by
+ */
+ public void lessenPointerBy(int i) {
+ // pointer-=i;
+ setPointer(pointer - i);
+ }
+
+ /**
+ * Returns pointer value
+ *
+ * @return pointer value
+ */
+ public int getPointer() {
+ return pointer;
+ }
+
+ /**
+ * Sets ponter value
+ *
+ * @param pointer
+ * pointer value to be set
+ */
+ public void setPointer(int pointer) {
+ if (!noCheck && pointer > array.length)
+ throw new IllegalArgumentException("Pointer " + pointer
+ + " out of bounds " + array.length);
+ this.pointer = pointer;
+ }
+
+ /**
+ * Raises pointer by value
+ *
+ * @param i
+ * raise by
+ */
+ public void raisePointerBy(int i) {
+ // pointer+=i;
+ setPointer(pointer + i);
+ }
+
+ /**
+ * Lessens ponter by one (--)
+ */
+ public void mm() {
+ // pointer--;
+ setPointer(pointer - 1);
+ }
+
+ /**
+ * Returns underlaying array
+ *
+ * @return underlaying array
+ */
+ public Arc[] getArray() {
+ return array;
+ }
+
+ /**
+ * Sets underlaying array
+ *
+ * @param array
+ * underlaying array
+ */
+ public void setArray(Arc[] array) {
+ this.array = array;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfBreakpts.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfBreakpts.java
new file mode 100644
index 000000000..e47fdf966
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfBreakpts.java
@@ -0,0 +1,130 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/**
+ * Class replacing C language pointer
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class CArrayOfBreakpts {
+ /**
+ * Underlaying array
+ */
+ private Breakpt[] pole;
+
+ /**
+ * Pointer to array member
+ */
+ private int pointer;
+
+ /**
+ * Makes new CArray
+ *
+ * @param array
+ * underlaying array
+ * @param pointer
+ * pointer (index) to array
+ */
+ public CArrayOfBreakpts(Breakpt[] array, int pointer) {
+ this.pole = array;
+ this.pointer = pointer;
+ }
+
+ /**
+ * Makes new CArray from other CArray
+ *
+ * @param carray
+ * reference array
+ */
+ public CArrayOfBreakpts(CArrayOfBreakpts carray) {
+ this.pole = carray.pole;
+ this.pointer = carray.pointer;
+ }
+
+ /**
+ * Returns element at pointer
+ *
+ * @return element at pointer
+ */
+ public Breakpt get() {
+ return pole[pointer];
+ }
+
+ /**
+ * Increases pointer by one (++)
+ */
+ public void pp() {
+ pointer++;
+ }
+
+ /**
+ * Sets element at pointer
+ *
+ * @param f
+ * desired value
+ */
+ public void set(Breakpt f) {
+ pole[pointer] = f;
+
+ }
+
+ /**
+ * Returns array element at specified index
+ *
+ * @param i
+ * array index
+ * @return element at index
+ */
+ public Breakpt get(int i) {
+ return pole[i];
+ }
+
+ /**
+ * Lessens pointer by value
+ *
+ * @param i
+ * lessen by
+ */
+ public void lessenPointerBy(int i) {
+ pointer -= i;
+
+ }
+
+ /**
+ * Returns pointer value
+ *
+ * @return pointer value
+ */
+ public int getPointer() {
+ return pointer;
+ }
+
+ /**
+ * Sets ponter value
+ *
+ * @param pointer
+ * pointer value to be set
+ */
+ public void setPointer(int pointer) {
+ this.pointer = pointer;
+ }
+
+ /**
+ * Raises pointer by value
+ *
+ * @param i
+ * raise by
+ */
+ public void raisePointerBy(int i) {
+ pointer += i;
+
+ }
+
+ /**
+ * Lessens ponter by one (--)
+ */
+ public void mm() {
+ pointer--;
+
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfFloats.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfFloats.java
new file mode 100644
index 000000000..60cef9919
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfFloats.java
@@ -0,0 +1,195 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/**
+ * Class replacing C language pointer
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class CArrayOfFloats {
+
+ /**
+ * Underlaying array
+ */
+ private float[] array;
+
+ /**
+ * Pointer to array member
+ */
+ private int pointer;
+
+ /**
+ * Don't check for array borders?
+ */
+ private boolean noCheck = true;
+
+ /**
+ * Makes new CArray
+ *
+ * @param array
+ * underlaying array
+ * @param pointer
+ * pointer (index) to array
+ */
+ public CArrayOfFloats(float[] array, int pointer) {
+ this.array = array;
+ // this.pointer=pointer;
+ setPointer(pointer);
+ }
+
+ /**
+ * Makes new CArray from other CArray
+ *
+ * @param carray
+ * reference array
+ */
+ public CArrayOfFloats(CArrayOfFloats carray) {
+ this.array = carray.array;
+ // this.pointer=carray.pointer;
+ setPointer(carray.pointer);
+ }
+
+ /**
+ * Makes new CArray with pointer set to 0
+ *
+ * @param ctlarray
+ * underlaying array
+ */
+ public CArrayOfFloats(float[] ctlarray) {
+ this.array = ctlarray;
+ this.pointer = 0;
+ }
+
+ /**
+ * Returns element at pointer
+ *
+ * @return element at pointer
+ */
+ public float get() {
+ return array[pointer];
+ }
+
+ /**
+ * Increases pointer by one (++)
+ */
+ public void pp() {
+ // pointer++;
+ setPointer(pointer + 1);
+ }
+
+ /**
+ * Sets element at pointer
+ *
+ * @param f
+ * desired value
+ */
+ public void set(float f) {
+ array[pointer] = f;
+
+ }
+
+ /**
+ * Returns array element at specified index
+ *
+ * @param i
+ * array index
+ * @return element at index
+ */
+ public float get(int i) {
+ return array[i];
+ }
+
+ /**
+ * Returns array element at specified index relatively to pointer
+ *
+ * @param i
+ * relative index
+ * @return element at relative index
+ */
+ public float getRelative(int i) {
+ return array[pointer + i];
+ }
+
+ /**
+ * Sets value of element at specified index relatively to pointer
+ *
+ * @param i
+ * relative index
+ * @param value
+ * value to be set
+ */
+ public void setRelative(int i, float value) {
+ array[pointer + i] = value;
+ }
+
+ /**
+ * Lessens pointer by value
+ *
+ * @param i
+ * lessen by
+ */
+ public void lessenPointerBy(int i) {
+ // pointer-=i;
+ setPointer(pointer - i);
+ }
+
+ /**
+ * Returns pointer value
+ *
+ * @return pointer value
+ */
+ public int getPointer() {
+ return pointer;
+ }
+
+ /**
+ * Sets ponter value
+ *
+ * @param pointer
+ * pointer value to be set
+ */
+ public void setPointer(int pointer) {
+ if (!noCheck && pointer > array.length)
+ throw new IllegalArgumentException("Pointer " + pointer
+ + " out of bounds " + array.length);
+ this.pointer = pointer;
+ }
+
+ /**
+ * Raises pointer by value
+ *
+ * @param i
+ * raise by
+ */
+ public void raisePointerBy(int i) {
+ // pointer+=i;
+ setPointer(pointer + i);
+ }
+
+ /**
+ * Lessens ponter by one (--)
+ */
+ public void mm() {
+ // pointer--;
+ setPointer(pointer - 1);
+ }
+
+ /**
+ * Returns underlaying array
+ *
+ * @return underlaying array
+ */
+ public float[] getArray() {
+ return array;
+ }
+
+ /**
+ * Sets underlaying array
+ *
+ * @param array
+ * underlaying array
+ */
+ public void setArray(float[] array) {
+ this.array = array;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfQuiltspecs.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfQuiltspecs.java
new file mode 100644
index 000000000..ef16a8204
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/CArrayOfQuiltspecs.java
@@ -0,0 +1,160 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/**
+ * Class replacing C language pointer
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class CArrayOfQuiltspecs {
+ /**
+ * Underlaying array
+ */
+ private Quiltspec[] array;
+
+ /**
+ * Pointer to array member
+ */
+ private int pointer;
+
+ /**
+ * Makes new CArray
+ *
+ * @param array
+ * underlaying array
+ * @param pointer
+ * pointer (index) to array
+ */
+ public CArrayOfQuiltspecs(Quiltspec[] array, int pointer) {
+ this.array = array;
+ this.pointer = pointer;
+ }
+
+ /**
+ * Makes new CArray from other CArray
+ *
+ * @param carray
+ * reference array
+ */
+ public CArrayOfQuiltspecs(CArrayOfQuiltspecs carray) {
+ this.array = carray.array;
+ this.pointer = carray.pointer;
+ }
+
+ /**
+ * Makes new CArray with pointer set to 0
+ *
+ * @param array
+ * underlaying array
+ */
+ public CArrayOfQuiltspecs(Quiltspec[] array) {
+ this.array = array;
+ this.pointer = 0;
+ }
+
+ /**
+ * Returns element at pointer
+ *
+ * @return element at pointer
+ */
+ public Quiltspec get() {
+ return array[pointer];
+ }
+
+ /**
+ * Increases pointer by one (++)
+ */
+ public void pp() {
+ pointer++;
+ }
+
+ /**
+ * Sets element at pointer
+ *
+ * @param f
+ * desired value
+ */
+ public void set(Quiltspec f) {
+ array[pointer] = f;
+
+ }
+
+ /**
+ * Returns array element at specified index
+ *
+ * @param i
+ * array index
+ * @return element at index
+ */
+ public Quiltspec get(int i) {
+ return array[i];
+ }
+
+ /**
+ * Lessens pointer by value
+ *
+ * @param i
+ * lessen by
+ */
+ public void lessenPointerBy(int i) {
+ pointer -= i;
+
+ }
+
+ /**
+ * Returns pointer value
+ *
+ * @return pointer value
+ */
+ public int getPointer() {
+ return pointer;
+ }
+
+ /**
+ * Sets ponter value
+ *
+ * @param pointer
+ * pointer value to be set
+ */
+ public void setPointer(int pointer) {
+ this.pointer = pointer;
+ }
+
+ /**
+ * Raises pointer by value
+ *
+ * @param i
+ * raise by
+ */
+ public void raisePointerBy(int i) {
+ pointer += i;
+
+ }
+
+ /**
+ * Lessens ponter by one (--)
+ */
+ public void mm() {
+ pointer--;
+
+ }
+
+ /**
+ * Returns underlaying array
+ *
+ * @return underlaying array
+ */
+ public Quiltspec[] getArray() {
+ return array;
+ }
+
+ /**
+ * Sets underlaying array
+ *
+ * @param array
+ * underlaying array
+ */
+ public void setArray(Quiltspec[] array) {
+ this.array = array;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Curve.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Curve.java
new file mode 100644
index 000000000..fb1a5acea
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Curve.java
@@ -0,0 +1,238 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding curve definition
+ * @author Tomáš Hráský
+ *
+ */
+public class Curve {
+
+ /**
+ * Maximum coordinates per control point
+ */
+ private static final int MAXCOORDS = 5;
+
+ /**
+ * Max curve order
+ */
+ private static final int MAXORDER = 24;
+
+ /**
+ * Next curve in linked list
+ */
+ public Curve next;
+
+ /**
+ * OpenGL maps
+ */
+ private Mapdesc mapdesc;
+
+ /**
+ * Does the curve need sampling
+ */
+ private boolean needsSampling;
+
+ /**
+ * Culling
+ */
+ private int cullval;
+
+ /**
+ * Number of coords
+ */
+ private int stride;
+
+ /**
+ * Curve order
+ */
+ private int order;
+
+ /**
+ * Holds conversion range borders
+ */
+ private float[] range;
+
+ /**
+ * Subdivision stepsize
+ */
+ public float stepsize;
+
+ /**
+ * Minimal subdivision stepsize
+ */
+ private float minstepsize;
+
+ /**
+ * Sampling points
+ */
+ float[] spts;
+
+ /**
+ * Makes new Curve
+ *
+ * @param geo
+ * @param pta
+ * @param ptb
+ * @param c
+ * next curve in linked list
+ */
+ public Curve(Quilt geo, float[] pta, float[] ptb, Curve c) {
+
+ spts = new float[MAXORDER * MAXCOORDS];
+
+ mapdesc = geo.mapdesc;
+
+ next = c;
+ needsSampling = mapdesc.isRangeSampling() ? true : false;
+
+ cullval = mapdesc.isCulling() ? Subdivider.CULL_ACCEPT
+ : Subdivider.CULL_TRIVIAL_REJECT;
+ order = geo.qspec.get(0).order;
+ stride = MAXCOORDS;
+
+ // CArrayOfFloats ps = geo.cpts;
+ CArrayOfFloats ps = new CArrayOfFloats(geo.cpts.getArray(), 0);
+ CArrayOfQuiltspecs qs = geo.qspec;
+ ps.raisePointerBy(qs.get().offset);
+ ps.raisePointerBy(qs.get().index * qs.get().order * qs.get().stride);
+
+ if (needsSampling) {
+ mapdesc.xformSampling(ps, qs.get().order, qs.get().stride, spts,
+ stride);
+ }
+ if (cullval == Subdivider.CULL_ACCEPT) {
+ // System.out.println("TODO curve.Curve-cullval");
+ // mapdesc.xformCulling(ps,qs.get().order,qs.get().stride,cpts,stride);
+ }
+
+ range = new float[3];
+ range[0] = qs.get().breakpoints[qs.get().index];
+ range[1] = qs.get().breakpoints[qs.get().index + 1];
+ range[2] = range[1] - range[0];
+ // TODO it is necessary to solve problem with "this" pointer here
+ if (range[0] != pta[0]) {
+ // System.out.println("TODO curve.Curve-range0");
+ // Curve lower=new Curve(this,pta,0);
+ // lower.next=next;
+ // this=lower;
+ }
+ if (range[1] != ptb[0]) {
+ // System.out.println("TODO curve.Curve-range1");
+ // Curve lower=new Curve(this,ptb,0);
+ }
+ }
+
+ /**
+ * Checks culling type
+ * @return Subdivider.CULL_ACCEPT
+ */
+ public int cullCheck() {
+ if (cullval == Subdivider.CULL_ACCEPT) {
+ // System.out.println("TODO curve.cullval");
+ // cullval=mapdesc.cullCheck(cpts,order,stride);
+ }
+ // TODO compute cullval and return the computed value
+ // return cullval;
+ return Subdivider.CULL_ACCEPT;
+ }
+
+ /**
+ * Computes subdivision step size
+ */
+ public void getStepSize() {
+ minstepsize = 0;
+ if (mapdesc.isConstantSampling()) {
+ setstepsize(mapdesc.maxrate);
+ } else if (mapdesc.isDomainSampling()) {
+ setstepsize(mapdesc.maxrate * range[2]);
+ } else {
+ assert (order <= MAXORDER);
+
+ float tmp[][] = new float[MAXORDER][MAXCOORDS];
+
+ int tstride = (MAXORDER);
+
+ int val = 0;
+ // mapdesc.project(spts,stride,tmp,tstride,order);
+
+ // System.out.println("TODO curve.getsptepsize mapdesc.project");
+
+ if (val == 0) {
+ setstepsize(mapdesc.maxrate);
+ } else {
+ float t = mapdesc.getProperty(NurbsConsts.N_PIXEL_TOLERANCE);
+ if (mapdesc.isParametricDistanceSampling()) {
+ // System.out.println("TODO curve.getstepsize - parametric");
+ } else if (mapdesc.isPathLengthSampling()) {
+ // System.out.println("TODO curve.getstepsize - pathlength");
+ } else {
+ setstepsize(mapdesc.maxrate);
+ }
+ }
+
+ }
+
+ }
+
+ /**
+ * Sets maximum subdivision step size
+ * @param max maximum subdivision step size
+ */
+ private void setstepsize(float max) {
+ // DONE
+ stepsize = (max >= 1) ? (range[2] / max) : range[2];
+ minstepsize = stepsize;
+ }
+
+ /**
+ * Clamps the curve
+ */
+ public void clamp() {
+ // DONE
+ if (stepsize < minstepsize)
+ stepsize = mapdesc.clampfactor * minstepsize;
+ }
+
+ /**
+ * Tells whether curve needs subdivision
+ *
+ * @return curve needs subdivison
+ */
+ public boolean needsSamplingSubdivision() {
+ return (stepsize < minstepsize);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/CurveEvaluator.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/CurveEvaluator.java
new file mode 100644
index 000000000..c27ffd4c4
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/CurveEvaluator.java
@@ -0,0 +1,86 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class rendering curves with OpenGL
+ * @author Tomáš Hráský
+ *
+ */
+public interface CurveEvaluator {
+ /**
+ * Pushes eval bit
+ */
+ public void bgnmap1f();
+
+ /**
+ * Pops all OpenGL attributes
+ */
+ public void endmap1f() ;
+
+ /**
+ * Initializes opengl evaluator
+ * @param type curve type
+ * @param ulo lowest u
+ * @param uhi highest u
+ * @param stride control point coords
+ * @param order curve order
+ * @param ps control points
+ */
+ public void map1f(int type, float ulo, float uhi, int stride, int order,
+ CArrayOfFloats ps) ;
+
+ /**
+ * Calls opengl enable
+ * @param type what to enable
+ */
+ public void enable(int type) ;
+
+ /**
+ * Calls glMapGrid1f
+ * @param nu steps
+ * @param u1 low u
+ * @param u2 high u
+ */
+ public void mapgrid1f(int nu, float u1, float u2) ;
+
+ /**
+ * Evaluates a curve using glEvalMesh1f
+ * @param style Backend.N_MESHFILL/N_MESHLINE/N_MESHPOINT
+ * @param from lowest param
+ * @param to highest param
+ */
+ public void mapmesh1f(int style, int from, int to) ;
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Curvelist.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Curvelist.java
new file mode 100644
index 000000000..fc3018833
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Curvelist.java
@@ -0,0 +1,121 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for woking with linked list of curves
+ * @author Tomas Hrasky
+ *
+ */
+public class Curvelist {
+
+ /**
+ * Head of linked list
+ */
+ private Curve curve;
+
+ /**
+ * Holds conversion range borders
+ */
+ float[] range;
+
+ /**
+ * Subdivision step size
+ */
+ public float stepsize;
+
+ /**
+ * Do curves need subdivision?
+ */
+ private boolean needsSubdivision;
+
+ /**
+ * Makes new instance on top of specified lis of Quilts
+ * @param qlist underlaying list of quilts
+ * @param pta range start
+ * @param ptb range end
+ */
+ public Curvelist(Quilt qlist, float[] pta, float[] ptb) {
+ // DONE
+ curve = null;
+ range = new float[3];
+
+ for (Quilt q = qlist; q != null; q = q.next) {
+ curve = new Curve(q, pta, ptb, curve);
+ }
+ range[0] = pta[0];
+ range[1] = ptb[0];
+ range[2] = range[1] - range[0];
+ }
+
+ /**
+ * Compute step size
+ */
+ public void getstepsize() {
+ // DONE
+ stepsize = range[2];
+ Curve c;
+ for (c = curve; c != null; c = c.next) {
+ c.getStepSize();
+ c.clamp();
+ stepsize = (c.stepsize < stepsize) ? c.stepsize : stepsize;
+ if (c.needsSamplingSubdivision())
+ break;
+ }
+ needsSubdivision = (c != null) ? true : false;
+
+ }
+
+ /**
+ * Indicates whether curves need subdivision
+ * @return curves need subdivision
+ */
+ public boolean needsSamplingSubdivision() {
+ // DONE
+ return needsSubdivision;
+ }
+
+ /**
+ * Checks for culling
+ * @return Subdivider.CULL_TRIVIAL_REJECT or Subdivider.CULL_ACCEPT
+ */
+ public int cullCheck() {
+ // DONE
+ for (Curve c = curve; c != null; c = c.next)
+ if (c.cullCheck() == Subdivider.CULL_TRIVIAL_REJECT)
+ return Subdivider.CULL_TRIVIAL_REJECT;
+ return Subdivider.CULL_ACCEPT;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/DisplayList.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/DisplayList.java
new file mode 100644
index 000000000..39a3a28f4
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/DisplayList.java
@@ -0,0 +1,56 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+import java.lang.reflect.Method;
+
+/**
+ * Display list
+ * @author Tomas Hrasky
+ *
+ */
+public class DisplayList {
+
+ /**
+ * Append action to the display list
+ * @param src source object to invoke method on
+ * @param m invoked method
+ * @param arg method argument
+ */
+ public void append(Object src, Method m, Object arg) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO displaylist append");
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Flist.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Flist.java
new file mode 100644
index 000000000..00757ed7e
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Flist.java
@@ -0,0 +1,130 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+import java.util.Arrays;
+
+/**
+ * List of breakpoints
+ * @author Tomas Hrasky
+ *
+ */
+public class Flist {
+
+ /**
+ * Data elements end index
+ *
+ */
+ public int end;
+
+ /**
+ *Data elements start index
+ */
+ public int start;
+
+ /**
+ * Breakpoint values
+ */
+ public float[] pts;
+
+ /**
+ * Number of array fields
+ */
+ private int npts;
+
+ /**
+ * Grows list
+ * @param maxpts maximum desired size
+ */
+ public void grow(int maxpts) {
+ // DONE
+ if (npts < maxpts) {
+ // npts=2*maxpts;
+ npts = maxpts;
+ pts = new float[npts];
+ }
+ start = 0;
+ end = 0;
+ }
+
+ /**
+ * Removes duplicate array elemnts
+ */
+ public void filter() {
+ // INFO the aim of this method is to remove duplicates from array
+
+ Arrays.sort(pts);
+
+ start = 0;
+
+ int j = 0;
+
+ for (int i = 1; i < end; i++) {
+ if (pts[i] == pts[i - j - 1])
+ j++;
+ pts[i - j] = pts[i];
+ }
+
+ end -= j;
+
+ }
+
+ /**
+ * Sets start and and to real start and end of array elements
+ * @param from start from
+ * @param to end at
+ */
+ public void taper(float from, float to) {
+ // DONE
+
+ while (pts[start] != from) {
+ start++;
+ }
+
+ while (pts[end - 1] != to) {
+ end--;
+ }
+
+ }
+
+ /**
+ * Adds breakpoint value
+ * @param f value
+ */
+ public void add(float f) {
+ //DONE
+ pts[end++] = f;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotspec.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotspec.java
new file mode 100644
index 000000000..9251aa231
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotspec.java
@@ -0,0 +1,557 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Knot vector specification
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class Knotspec {
+
+ /**
+ * Begin of input knots
+ */
+ public CArrayOfFloats inkbegin;
+
+ /**
+ * End of input knots
+ */
+ public CArrayOfFloats inkend;
+
+ /**
+ * Stride before knot operations
+ */
+ public int prestride;
+
+ /**
+ * Curve order
+ */
+ public int order;
+
+ /**
+ * Next knot specification in linked list (used in surfaces)
+ */
+ public Knotspec next;
+
+ /**
+ * Last knot
+ */
+ public CArrayOfFloats klast;
+
+ /**
+ * First knot
+ */
+ CArrayOfFloats kfirst;
+
+ /**
+ * Beginning of breakpoints
+ */
+ CArrayOfBreakpts bbegin;
+
+ /**
+ * End of breakpoints
+ */
+ CArrayOfBreakpts bend;
+
+ /**
+ * Considered left end knot
+ */
+ CArrayOfFloats kleft;
+
+ /**
+ * Considered right end knot
+ */
+ CArrayOfFloats kright;
+
+ /**
+ * Offset before knot operations
+ */
+ int preoffset;
+
+ /**
+ * Control points array Length after knot operations
+ */
+ int postwidth;
+
+ /**
+ * Beginning of coeficients array
+ */
+ private CArrayOfFloats sbegin;
+
+ /**
+ * Beginning of output knots
+ */
+ private CArrayOfFloats outkbegin;
+
+ /**
+ * End of output knots
+ */
+ private CArrayOfFloats outkend;
+
+ /**
+ * Control points aray length before knot operations
+ */
+ int prewidth;
+
+ /**
+ * Offset after knot operations
+ */
+ int postoffset;
+
+ /**
+ * Number of control points' coordinates after knot operations
+ */
+ public int poststride;
+
+ /**
+ * Number of control points' coordinates
+ */
+ public int ncoords;
+
+ /**
+ * Tell whether knotspec has already benn transformed
+ */
+ public boolean istransformed;
+
+ /**
+ * Knotspec to be transformed
+ */
+ public Knotspec kspectotrans;
+
+ /**
+ * Finds knot border of knot insertion and required multiplicities
+ */
+ public void preselect() {
+ // DONE
+ float kval;
+
+ klast = new CArrayOfFloats(inkend);
+ klast.lessenPointerBy(order);
+ for (kval = klast.get(); klast.getPointer() != inkend.getPointer(); klast
+ .pp()) {
+ if (!Knotvector.identical(klast.get(), kval))
+ break;
+ }
+
+ kfirst = new CArrayOfFloats(inkbegin);
+ kfirst.raisePointerBy(order - 1);
+ for (kval = kfirst.get(); kfirst.getPointer() != inkend.getPointer(); kfirst
+ .pp()) {
+ if (!Knotvector.identical(kfirst.get(), kval))
+ break;
+ }
+
+ CArrayOfFloats k = new CArrayOfFloats(kfirst);
+ k.mm();
+
+ for (; k.getPointer() >= inkbegin.getPointer(); k.mm())
+ if (!Knotvector.identical(kval, k.get()))
+ break;
+ k.pp();
+
+ Breakpt[] bbeginArray = new Breakpt[(klast.getPointer() - kfirst
+ .getPointer()) + 1];
+ for (int i = 0; i < bbeginArray.length; i++)
+ bbeginArray[i] = new Breakpt();
+ bbegin = new CArrayOfBreakpts(bbeginArray, 0);
+ bbegin.get().multi = kfirst.getPointer() - k.getPointer();
+ bbegin.get().value = kval;
+
+ bend = new CArrayOfBreakpts(bbegin);
+ kleft = new CArrayOfFloats(kfirst);
+ kright = new CArrayOfFloats(kfirst);
+
+ }
+
+ /**
+ * Perpares knotspec for transformation
+ */
+ public void select() {
+ // DONE
+ breakpoints();
+ knots();
+ factors();
+
+ preoffset = kleft.getPointer() - (inkbegin.getPointer() + order);
+ postwidth = ((bend.getPointer() - bbegin.getPointer()) * order);
+ prewidth = (outkend.getPointer() - outkbegin.getPointer()) - order;
+ postoffset = (bbegin.get().def > 1) ? (bbegin.get().def - 1) : 0;
+
+ }
+
+ /**
+ * Computes alpha factors for computing new control points
+ */
+ private void factors() {
+ // DONE
+ CArrayOfFloats mid = new CArrayOfFloats(outkend.getArray(), (outkend
+ .getPointer() - 1)
+ - order + bend.get().multi);
+
+ CArrayOfFloats fptr = null;
+ if (sbegin != null)
+ fptr = new CArrayOfFloats(sbegin);
+
+ for (CArrayOfBreakpts bpt = new CArrayOfBreakpts(bend); bpt
+ .getPointer() >= bbegin.getPointer(); bpt.mm()) {
+ mid.lessenPointerBy(bpt.get().multi);
+ int def = bpt.get().def - 1;
+ if (def < 0)
+ continue;
+ float kv = bpt.get().value;
+
+ CArrayOfFloats kf = new CArrayOfFloats(mid.getArray(), (mid
+ .getPointer() - def)
+ + (order - 1));
+ for (CArrayOfFloats kl = new CArrayOfFloats(kf.getArray(), kf
+ .getPointer()
+ + def); kl.getPointer() != kf.getPointer(); kl.mm()) {
+ CArrayOfFloats kh, kt;
+ for (kt = new CArrayOfFloats(kl), kh = new CArrayOfFloats(mid); kt
+ .getPointer() != kf.getPointer(); kh.mm(), kt.mm()) {
+ fptr.set((kv - kh.get()) / (kt.get() - kh.get()));
+ fptr.pp();
+ }
+ kl.set(kv);
+ }
+ }
+
+ }
+
+ /**
+ * Makes new knot vector
+ */
+ private void knots() {
+ // DONE
+ CArrayOfFloats inkpt = new CArrayOfFloats(kleft.getArray(), kleft
+ .getPointer()
+ - order);
+ CArrayOfFloats inkend = new CArrayOfFloats(kright.getArray(), kright
+ .getPointer()
+ + bend.get().def);
+
+ outkbegin = new CArrayOfFloats(new float[inkend.getPointer()
+ - inkpt.getPointer()], 0);
+ CArrayOfFloats outkpt;
+ for (outkpt = new CArrayOfFloats(outkbegin); inkpt.getPointer() != inkend
+ .getPointer(); inkpt.pp(), outkpt.pp()) {
+ outkpt.set(inkpt.get());
+ }
+ outkend = new CArrayOfFloats(outkpt);
+ }
+
+ /**
+ * Analyzes breakpoints
+ */
+ private void breakpoints() {
+ // DONE
+ CArrayOfBreakpts ubpt = new CArrayOfBreakpts(bbegin);
+ CArrayOfBreakpts ubend = new CArrayOfBreakpts(bend);
+ int nfactors = 0;
+
+ ubpt.get().value = ubend.get().value;
+ ubpt.get().multi = ubend.get().multi;
+
+ kleft = new CArrayOfFloats(kright);
+
+ for (; kright.getPointer() != klast.getPointer(); kright.pp()) {
+ if (Knotvector.identical(kright.get(), ubpt.get().value)) {
+ ubpt.get().multi++;
+ } else {
+ ubpt.get().def = order - ubpt.get().multi;
+ nfactors += (ubpt.get().def * (ubpt.get().def - 1)) / 2;
+ ubpt.pp();
+ ubpt.get().value = kright.get();
+ ubpt.get().multi = 1;
+ }
+ }
+ ubpt.get().def = order - ubpt.get().multi;
+ nfactors += (ubpt.get().def * (ubpt.get().def - 1)) / 2;
+
+ bend = new CArrayOfBreakpts(ubpt);
+
+ if (nfactors > 0) {
+ sbegin = new CArrayOfFloats(new float[nfactors], 0);
+ } else {
+ sbegin = null;
+ }
+
+ }
+
+ /**
+ * Copies control points
+ *
+ * @param _inpt
+ * input control points
+ * @param _outpt
+ * output control points
+ */
+ public void copy(CArrayOfFloats _inpt, CArrayOfFloats _outpt) {
+ CArrayOfFloats inpt = new CArrayOfFloats(_inpt);
+ CArrayOfFloats outpt = new CArrayOfFloats(_outpt);
+
+ inpt.raisePointerBy(preoffset);
+ if (next != null) {
+ for (CArrayOfFloats lpt = new CArrayOfFloats(outpt.getArray(),
+ outpt.getPointer() + prewidth); outpt.getPointer() != lpt
+ .getPointer(); outpt.raisePointerBy(poststride)) {
+ next.copy(inpt, outpt);
+ inpt.raisePointerBy(prestride);
+ }
+
+ } else {
+ for (CArrayOfFloats lpt = new CArrayOfFloats(outpt.getArray(),
+ outpt.getPointer() + prewidth); outpt.getPointer() != lpt
+ .getPointer(); outpt.raisePointerBy(poststride)) {
+ pt_io_copy(outpt, inpt);
+ inpt.raisePointerBy(prestride);
+ }
+ }
+
+ }
+
+ /**
+ * Copies one control point to other
+ *
+ * @param topt
+ * source control point
+ * @param frompt
+ * destination control point
+ */
+ private void pt_io_copy(CArrayOfFloats topt, CArrayOfFloats frompt) {
+ // DONE
+ switch (ncoords) {
+ case 4:
+ topt.setRelative(3, frompt.getRelative(3));
+ case 3:
+ topt.setRelative(2, frompt.getRelative(2));
+ case 2:
+ topt.setRelative(1, frompt.getRelative(1));
+ case 1:
+ topt.set(frompt.get());
+ break;
+ default:
+ // TODO break with copying in general case
+ // System.out.println("TODO knotspec.pt_io_copy");
+ break;
+ }
+
+ }
+
+ /**
+ * Inserts a knot
+ *
+ * @param _p
+ * inserted knot
+ */
+ public void transform(CArrayOfFloats _p) {
+ CArrayOfFloats p = new CArrayOfFloats(_p);
+ // DONE
+ if (next != null) {//surface code
+ if (this.equals(kspectotrans)) {
+ next.transform(p);
+ } else {
+ if (istransformed) {
+ p.raisePointerBy(postoffset);
+ for (CArrayOfFloats pend = new CArrayOfFloats(p.getArray(),
+ p.getPointer() + postwidth); p.getPointer() != pend
+ .getPointer(); p.raisePointerBy(poststride))
+ next.transform(p);
+
+ } else {
+ CArrayOfFloats pend = new CArrayOfFloats(p.getArray(), p
+ .getPointer()
+ + prewidth);
+ for (; p.getPointer() != pend.getPointer(); p
+ .raisePointerBy(poststride))
+ next.transform(p);
+ }
+ }
+
+ } else {//code for curve
+ if (this.equals(kspectotrans)) {
+ insert(p);
+ } else {
+ if (istransformed) {
+ p.raisePointerBy(postoffset);
+ for (CArrayOfFloats pend = new CArrayOfFloats(p.getArray(),
+ p.getPointer() + postwidth); p.getPointer() != pend
+ .getPointer(); p.raisePointerBy(poststride)) {
+ kspectotrans.insert(p);
+ }
+ } else {
+ CArrayOfFloats pend = new CArrayOfFloats(p.getArray(), p
+ .getPointer()
+ + prewidth);
+ for (; p.getPointer() != pend.getPointer(); p
+ .raisePointerBy(poststride))
+ kspectotrans.insert(p);
+ }
+ }
+ }
+
+ }
+
+ /**
+ * Inserts a knot and computes new control points
+ *
+ * @param p
+ * inserted knot
+ */
+ private void insert(CArrayOfFloats p) {
+ // DONE
+ CArrayOfFloats fptr = null;
+ if (sbegin != null)
+ fptr = new CArrayOfFloats(sbegin);
+ CArrayOfFloats srcpt = new CArrayOfFloats(p.getArray(), p.getPointer()
+ + prewidth - poststride);
+ // CArrayOfFloats srcpt = new CArrayOfFloats(p.getArray(), prewidth -
+ // poststride);
+ CArrayOfFloats dstpt = new CArrayOfFloats(p.getArray(), p.getPointer()
+ + postwidth + postoffset - poststride);
+ // CArrayOfFloats dstpt = new CArrayOfFloats(p.getArray(), postwidth +
+ // postoffset - poststride);
+ CArrayOfBreakpts bpt = new CArrayOfBreakpts(bend);
+
+ for (CArrayOfFloats pend = new CArrayOfFloats(srcpt.getArray(), srcpt
+ .getPointer()
+ - poststride * bpt.get().def); srcpt.getPointer() != pend
+ .getPointer(); pend.raisePointerBy(poststride)) {
+ CArrayOfFloats p1 = new CArrayOfFloats(srcpt);
+ for (CArrayOfFloats p2 = new CArrayOfFloats(srcpt.getArray(), srcpt
+ .getPointer()
+ - poststride); p2.getPointer() != pend.getPointer(); p1
+ .setPointer(p2.getPointer()), p2
+ .lessenPointerBy(poststride)) {
+ pt_oo_sum(p1, p1, p2, fptr.get(), 1.0 - fptr.get());
+ fptr.pp();
+ }
+ }
+ bpt.mm();
+ for (; bpt.getPointer() >= bbegin.getPointer(); bpt.mm()) {
+
+ for (int multi = bpt.get().multi; multi > 0; multi--) {
+ pt_oo_copy(dstpt, srcpt);
+ dstpt.lessenPointerBy(poststride);
+ srcpt.lessenPointerBy(poststride);
+ }
+ for (CArrayOfFloats pend = new CArrayOfFloats(srcpt.getArray(),
+ srcpt.getPointer() - poststride * bpt.get().def); srcpt
+ .getPointer() != pend.getPointer(); pend
+ .raisePointerBy(poststride), dstpt
+ .lessenPointerBy(poststride)) {
+ pt_oo_copy(dstpt, srcpt);
+ CArrayOfFloats p1 = new CArrayOfFloats(srcpt);
+
+ for (CArrayOfFloats p2 = new CArrayOfFloats(srcpt.getArray(),
+ srcpt.getPointer() - poststride); p2.getPointer() != pend
+ .getPointer(); p1.setPointer(p2.getPointer()), p2
+ .lessenPointerBy(poststride)) {
+ pt_oo_sum(p1, p1, p2, fptr.get(), 1.0 - fptr.get());
+ fptr.pp();
+ }
+ }
+ }
+ }
+
+ /**
+ * Copies one control point to another
+ *
+ * @param topt
+ * source ctrl point
+ * @param frompt
+ * distance ctrl point
+ */
+ private void pt_oo_copy(CArrayOfFloats topt, CArrayOfFloats frompt) {
+ // DONE
+ // this is a "trick" with case - "break" is omitted so it comes through all cases
+ switch (ncoords) {
+ case 4:
+ topt.setRelative(3, frompt.getRelative(3));
+ case 3:
+ topt.setRelative(2, frompt.getRelative(2));
+ case 2:
+ topt.setRelative(1, frompt.getRelative(1));
+ case 1:
+ topt.setRelative(0, frompt.getRelative(0));
+ break;
+ default:
+ // default uses memcpy but it is not needed (we probably won't have more than 4 coords)
+ // TODO not sure about it
+ break;
+ }
+
+ }
+
+ /**
+ * Computes new control point
+ *
+ * @param x
+ * first point
+ * @param y
+ * second point
+ * @param z
+ * third pont
+ * @param a
+ * alpha
+ * @param b
+ * 1 - alpha
+ */
+ private void pt_oo_sum(CArrayOfFloats x, CArrayOfFloats y,
+ CArrayOfFloats z, float a, double b) {
+ // DONE
+ switch (ncoords) {
+ case 4:
+ x.setRelative(3, (float) (a * y.getRelative(3) + b
+ * z.getRelative(3)));
+ case 3:
+ x.setRelative(2, (float) (a * y.getRelative(2) + b
+ * z.getRelative(2)));
+ case 2:
+ x.setRelative(1, (float) (a * y.getRelative(1) + b
+ * z.getRelative(1)));
+ case 1:
+ x.setRelative(0, (float) (a * y.getRelative(0) + b
+ * z.getRelative(0)));
+ break;
+ default:
+ //no need of default - see previous method and its case statement
+ // System.out.println("TODO pt_oo_sum default");
+ break;
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotvector.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotvector.java
new file mode 100644
index 000000000..658a1cbda
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotvector.java
@@ -0,0 +1,179 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Knot vector used in curve specification
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class Knotvector {
+
+ /**
+ * Tolerance used when comparing knots - when difference is smaller, knots
+ * are considered equal
+ */
+ public static final float TOLERANCE = 1.0e-5f;
+
+ /**
+ * Maximum curve order
+ */
+ private static final int MAXORDER = 24;
+
+ /**
+ * Number of knots
+ */
+ int knotcount;
+
+ /**
+ * Number of control points' coordinates
+ */
+ int stride;
+
+ /**
+ * Curve order
+ */
+ int order;
+
+ /**
+ * Knots
+ */
+ float[] knotlist;
+
+ /**
+ * Makes new knotvector
+ *
+ * @param nknots
+ * number of knots
+ * @param stride
+ * number of ctrl points' corrdinates
+ * @param order
+ * curve order
+ * @param knot
+ * knots
+ */
+ public Knotvector(int nknots, int stride, int order, float[] knot) {
+ // DONE
+ init(nknots, stride, order, knot);
+ }
+
+ /**
+ * Initializes knotvector
+ *
+ * @param nknots
+ * number of knots
+ * @param stride
+ * number of ctrl points' corrdinates
+ * @param order
+ * curve order
+ * @param knot
+ * knots
+ */
+ public void init(int nknots, int stride, int order, float[] knot) {
+ // DONE
+ this.knotcount = nknots;
+ this.stride = stride;
+ this.order = order;
+ this.knotlist = new float[nknots];
+ for (int i = 0; i < nknots; i++) {
+ this.knotlist[i] = knot[i];
+ }
+
+ }
+
+ /**
+ * Validates knot vector parameters
+ *
+ * @return knot vector validity
+ */
+ public int validate() {
+ int kindex = knotcount - 1;
+ if (order < 1 || order > MAXORDER) {
+ return 1;
+ }
+ if (knotcount < 2 * order) {
+ return 2;
+ }
+ if (identical(knotlist[kindex - (order - 1)], knotlist[order - 1])) {
+ return 3;
+ }
+ for (int i = 0; i < kindex; i++) {
+ if (knotlist[i] > knotlist[i + 1])
+ return 4;
+ }
+ int multi = 1;
+ for (; kindex >= 1; kindex--) {
+ if (knotlist[kindex] - knotlist[kindex - 1] < TOLERANCE) {
+ multi++;
+ continue;
+ }
+ if (multi > order) {
+ return 5;
+ }
+ multi = 1;
+ }
+ if (multi > order) {
+ return 5;
+ }
+
+ return 0;
+ }
+
+ /**
+ * Show specified message
+ *
+ * @param msg
+ * message to be shown
+ */
+ public void show(String msg) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO knotvector.show");
+
+ }
+
+ /**
+ * Compares two knots for equality
+ *
+ * @param a
+ * first knot
+ * @param b
+ * second knot
+ * @return knots are/are not equal
+ */
+ public static boolean identical(float a, float b) {
+ return ((a - b) < TOLERANCE) ? true : false;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Mapdesc.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Mapdesc.java
new file mode 100644
index 000000000..568eddc51
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Mapdesc.java
@@ -0,0 +1,442 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding properties of OpenGL map
+ * @author Tomas Hrasky
+ *
+ */
+public class Mapdesc {
+
+ /**
+ * Maximum control point coords
+ */
+ private static final int MAXCOORDS = 5;
+
+ /**
+ * Next description in list
+ */
+ public Mapdesc next;
+
+ /**
+ * Is map rational
+ */
+ public int isrational;
+
+ /**
+ * Number of control point coords
+ */
+ public int ncoords;
+
+ /**
+ * Map type
+ */
+ private int type;
+
+ /**
+ * Number of homogenous coords
+ */
+ private int hcoords;
+
+ /**
+ * Number of inhomogenous coords
+ */
+ private int inhcoords;
+
+ /**
+ * Not used
+ */
+ private int mask;
+
+ /**
+ * Value of N_PIXEL_TOLERANCE property
+ */
+ private float pixel_tolerance;
+
+ /**
+ * Value of N_ERROR_TOLERANCE property
+ */
+ private float error_tolerance;
+
+ /**
+ * Value of N_BBOX_SUBDIVIDING property
+ */
+ private float bbox_subdividing;
+
+ /**
+ * Value of N_CULLING property
+ */
+ private float culling_method;
+
+ /**
+ * Value of N_SAMPLINGMETHOD property
+ */
+ private float sampling_method;
+
+ /**
+ * Value of N_CLAMPFACTOR property
+ */
+ float clampfactor;
+
+ /**
+ * Value of N_MINSAVINGS property
+ */
+ private float minsavings;
+
+ /**
+ * Steps in u direction
+ */
+ private float s_steps;
+
+ /**
+ * Steps in v direction
+ */
+ private float t_steps;
+
+ /**
+ * Maximal step
+ */
+ float maxrate;
+
+ /**
+ * Maximal u direction step
+ */
+ private float maxsrate;
+
+ /**
+ * Maximal v direction step
+ */
+ private float maxtrate;
+
+ /**
+ * Not used
+ */
+ private float[][] bmat;
+
+ /**
+ * Sampling matrix
+ */
+ private float[][] smat;
+
+ /**
+ * Not used
+ */
+ private float[][] cmat;
+
+ /**
+ * Not used
+ */
+ private float[] bboxsize;
+
+ /**
+ * Makes new mapdesc
+ * @param type map type
+ * @param rational is rational
+ * @param ncoords number of control points coords
+ * @param backend backend object
+ */
+ public Mapdesc(int type, int rational, int ncoords, Backend backend) {
+ // DONE
+ this.type = type;
+ this.isrational = rational;
+ this.ncoords = ncoords;
+ this.hcoords = ncoords + (isrational > 0 ? 0 : 1);
+ this.inhcoords = ncoords - (isrational > 0 ? 1 : 0);
+ this.mask = ((1 << (inhcoords * 2)) - 1);
+ next = null;
+
+ assert (hcoords <= MAXCOORDS);
+ assert (inhcoords >= 1);
+
+ pixel_tolerance = 1f;
+ error_tolerance = 1f;
+ bbox_subdividing = NurbsConsts.N_NOBBOXSUBDIVISION;
+ culling_method = NurbsConsts.N_NOCULLING;
+ sampling_method = NurbsConsts.N_NOSAMPLING;
+ clampfactor = NurbsConsts.N_NOCLAMPING;
+ minsavings = NurbsConsts.N_NOSAVINGSSUBDIVISION;
+ s_steps = 0f;
+ t_steps = 0f;
+
+ maxrate = (s_steps < 0) ? 0 : s_steps;
+ maxsrate = (s_steps < 0) ? 0 : s_steps;
+ maxtrate = (t_steps < 0) ? 0 : t_steps;
+ bmat = new float[MAXCOORDS][MAXCOORDS];
+ cmat = new float[MAXCOORDS][MAXCOORDS];
+ smat = new float[MAXCOORDS][MAXCOORDS];
+
+ identify(bmat);
+ identify(cmat);
+ identify(smat);
+ bboxsize = new float[MAXCOORDS];
+ for (int i = 0; i < inhcoords; i++)
+ bboxsize[i] = 1;
+ }
+
+ /**
+ * Make matrix identity matrix
+ * @param arr matrix
+ */
+ private void identify(float[][] arr) {
+ // DONE
+ for (int i = 0; i < MAXCOORDS; i++)
+ for (int j = 0; j < MAXCOORDS; j++)
+ arr[i][j] = 0;
+ for (int i = 0; i < MAXCOORDS; i++)
+ arr[i][i] = 1;
+
+ }
+
+ /**
+ * Tells whether tag is property tag
+ * @param tag property tag
+ * @return is/is not property
+ */
+ public boolean isProperty(int tag) {
+ boolean ret;
+ switch (tag) {
+ case NurbsConsts.N_PIXEL_TOLERANCE:
+ case NurbsConsts.N_ERROR_TOLERANCE:
+ case NurbsConsts.N_CULLING:
+ case NurbsConsts.N_BBOX_SUBDIVIDING:
+ case NurbsConsts.N_S_STEPS:
+ case NurbsConsts.N_T_STEPS:
+ case NurbsConsts.N_SAMPLINGMETHOD:
+ case NurbsConsts.N_CLAMPFACTOR:
+ case NurbsConsts.N_MINSAVINGS:
+ ret = true;
+ break;
+ default:
+ ret = false;
+ break;
+ }
+ return ret;
+ }
+
+ /**
+ * Returns number of control points' coords
+ * @return number of control points' coords
+ */
+ public int getNCoords() {
+ return ncoords;
+ }
+
+ /**
+ * Returns map type
+ * @return map type
+ */
+ public int getType() {
+ return type;
+ }
+
+ /**
+ * Tells whether map is range sampling
+ * @return is map range sampling
+ */
+ public boolean isRangeSampling() {
+ // DONE
+ return (isParametricDistanceSampling() || isPathLengthSampling()
+ || isSurfaceAreaSampling() || isObjectSpaceParaSampling() || isObjectSpacePathSampling());
+ }
+
+ /**
+ * Tells whether map is object space sampling
+ * @return is map object space sampling
+ */
+ private boolean isObjectSpacePathSampling() {
+ // DONE
+ return sampling_method == NurbsConsts.N_OBJECTSPACE_PATH;
+ }
+
+ /**
+ * Tells whether map is object space parasampling
+ * @return is map object space parasampling
+ */
+ private boolean isObjectSpaceParaSampling() {
+ // DONE
+ return sampling_method == NurbsConsts.N_OBJECTSPACE_PARA;
+ }
+
+ /**
+ * Tells whether map is area sampling surface
+ * @return is map area sampling surface
+ */
+ private boolean isSurfaceAreaSampling() {
+ // DONE
+ return sampling_method == NurbsConsts.N_SURFACEAREA;
+ }
+
+ /**
+ * Tells whether map is path length sampling
+ * @return is map path length sampling
+ */
+ boolean isPathLengthSampling() {
+ // DONE
+ return sampling_method == NurbsConsts.N_PATHLENGTH;
+ }
+
+ /**
+ * Tells whether map is parametric distance sampling
+ * @return is map parametric distance sampling
+ */
+ boolean isParametricDistanceSampling() {
+ // DONE
+ return sampling_method == NurbsConsts.N_PARAMETRICDISTANCE;
+ }
+
+ /**
+ * Tells whether map is culling
+ * @return is map culling
+ */
+ public boolean isCulling() {
+ // DONE
+ return culling_method != NurbsConsts.N_NOCULLING ? true : false;
+ }
+
+ /**
+ * Tells whether map is constantly sampling
+ * @return is map constant sampling
+ */
+ public boolean isConstantSampling() {
+ return (sampling_method == NurbsConsts.N_FIXEDRATE) ? true : false;
+ }
+
+ /**
+ * Tells whether map is domain sampling
+ * @return is map domain sampling
+ */
+ public boolean isDomainSampling() {
+ return (sampling_method == NurbsConsts.N_DOMAINDISTANCE) ? true : false;
+ }
+
+ /**
+ * Returns property of specified tag value
+ * @param tag property tag
+ * @return property value
+ */
+ public float getProperty(int tag) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO mapdesc.getproperty");
+ return 0;
+ }
+
+ /**
+ * Sets property with given tag
+ * @param tag property tag
+ * @param value desired value
+ */
+ public void setProperty(int tag, float value) {
+ // TODO Auto-generated method stub
+ switch (tag) {
+ case NurbsConsts.N_PIXEL_TOLERANCE:
+ pixel_tolerance = value;
+ break;
+ case NurbsConsts.N_ERROR_TOLERANCE:
+ error_tolerance = value;
+ break;
+ case NurbsConsts.N_CULLING:
+ culling_method = value;
+ break;
+ case NurbsConsts.N_BBOX_SUBDIVIDING:
+ if (value <= 0)
+ value = NurbsConsts.N_NOBBOXSUBDIVISION;
+ bbox_subdividing = value;
+ break;
+ case NurbsConsts.N_S_STEPS:
+ if (value < 0)
+ value = 0;
+ s_steps = value;
+ maxrate = value;
+ maxsrate = value;
+ break;
+ case NurbsConsts.N_T_STEPS:
+ if (value < 0)
+ value = 0;
+ t_steps = value;
+ maxtrate = value;
+ break;
+ case NurbsConsts.N_SAMPLINGMETHOD:
+ sampling_method = value;
+ break;
+ case NurbsConsts.N_CLAMPFACTOR:
+ if (value < 0)
+ value = 0;
+ clampfactor = value;
+ break;
+ case NurbsConsts.N_MINSAVINGS:
+ if (value <= 0)
+ value = NurbsConsts.N_NOSAVINGSSUBDIVISION;
+ minsavings = value;
+ break;
+ }
+ }
+
+ /**
+ * Samples curve
+ * @param pts control points
+ * @param order curve order
+ * @param stride number of control points' coordinates
+ * @param sp breakpoints
+ * @param outstride output number of control points' coordinates
+ */
+ public void xformSampling(CArrayOfFloats pts, int order, int stride,
+ float[] sp, int outstride) {
+ // DONE
+ xFormMat(smat, pts, order, stride, sp, outstride);
+ }
+
+ /**
+ * Empty method
+ * @param mat sampling matrix
+ * @param pts ontrol points
+ * @param order curve order
+ * @param stride number of control points' coordinates
+ * @param cp breakpoints
+ * @param outstride output number of control points' coordinates
+ */
+ private void xFormMat(float[][] mat, CArrayOfFloats pts, int order,
+ int stride, float[] cp, int outstride) {
+ // TODO Auto-generated method stub
+
+ // System.out.println("TODO mapdsc.xformmat ; change cp from float[] to carrayoffloats");
+
+ if (isrational > 0) {
+
+ } else {
+
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Maplist.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Maplist.java
new file mode 100644
index 000000000..b23a1f665
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Maplist.java
@@ -0,0 +1,122 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding list of Mapdescs
+ * @author Tomáš Hráský
+ *
+ */
+public class Maplist {
+ /**
+ * Head of linked list
+ */
+ private Mapdesc maps;
+
+ /**
+ * Backend class
+ */
+ private Backend backend;
+
+ /**
+ * Makes new Maplist
+ * @param backend Backend class
+ */
+ public Maplist(Backend backend) {
+ this.backend = backend;
+ }
+
+ /**
+ * Sets linked list beginning to null
+ */
+ public void initialize() {
+ // TODO mapdespool.clear ?
+ maps = null;
+ }
+
+ /**
+ * Defines new Mapdesc if it is not defined and appends it to linked list
+ * @param type map type
+ * @param rational is map rational
+ * @param ncoords number of coords
+ */
+ public void define(int type, int rational, int ncoords) {
+ // DONE
+ Mapdesc m = locate(type);
+ assert (m == null || (m.isrational == rational && m.ncoords == ncoords));
+ add(type, rational, ncoords);
+
+ }
+
+ /**
+ * Adds new Mapdesc to linked list
+ * @param type map type
+ * @param rational is map rational
+ * @param ncoords number of coords
+ */
+ private void add(int type, int rational, int ncoords) {
+ // DONE
+ Mapdesc map = new Mapdesc(type, rational, ncoords, backend);
+ if (maps == null) {
+ maps = map;
+ } else {
+ map.next = maps;
+ maps = map;
+ }
+ }
+
+ /**
+ * Tries to find Mapdesc in linked list
+ * @param type map type
+ * @return Mapdesc of type or null if there is no such map
+ */
+ public Mapdesc locate(int type) {
+ // DONE
+ Mapdesc m = null;
+ for (m = maps; m != null; m = m.next)
+ if (m.getType() == type)
+ break;
+ return m;
+ }
+
+ /**
+ * Alias for locate
+ * @param type maptype
+ * @return Mapdesc of type or null if there is no such map
+ */
+ public Mapdesc find(int type) {
+ return locate(type);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/NurbsConsts.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/NurbsConsts.java
new file mode 100644
index 000000000..ee7f3b31b
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/NurbsConsts.java
@@ -0,0 +1,184 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class hodling NURBS constants as seen in OpenGL GLU documentation
+ * @author JOGL project
+ *
+ */
+public class NurbsConsts {
+ /*
+ * NURBS Properties - one set per map, each takes a single INREAL arg
+ */
+ public static final int N_SAMPLING_TOLERANCE = 1;
+
+ public static final int N_S_RATE = 6;
+
+ public static final int N_T_RATE = 7;
+
+ public static final int N_CLAMPFACTOR = 13;
+
+ public static final float N_NOCLAMPING = 0.0f;
+
+ public static final int N_MINSAVINGS = 14;
+
+ public static final float N_NOSAVINGSSUBDIVISION = 0.0f;
+
+ /*
+ * NURBS Properties - one set per map, each takes an enumerated value
+ */
+ public static final int N_CULLING = 2;
+
+ public static final float N_NOCULLING = 0.0f;
+
+ public static final float N_CULLINGON = 1.0f;
+
+ public static final int N_SAMPLINGMETHOD = 10;
+
+ public static final float N_NOSAMPLING = 0.0f;
+
+ public static final float N_FIXEDRATE = 3.0f;
+
+ public static final float N_DOMAINDISTANCE = 2.0f;
+
+ public static final float N_PARAMETRICDISTANCE = 5.0f;
+
+ public static final float N_PATHLENGTH = 6.0f;
+
+ public static final float N_SURFACEAREA = 7.0f;
+
+ public static final float N_OBJECTSPACE_PARA = 8.0f;
+
+ public static final float N_OBJECTSPACE_PATH = 9.0f;
+
+ public static final int N_BBOX_SUBDIVIDING = 17;
+
+ public static final float N_NOBBOXSUBDIVISION = 0.0f;
+
+ public static final float N_BBOXTIGHT = 1.0f;
+
+ public static final float N_BBOXROUND = 2.0f;
+
+ /*
+ * NURBS Rendering Properties - one set per renderer each takes an
+ * enumerated value
+ */
+ public static final int N_DISPLAY = 3;
+
+ public static final int N_FILL = 1;
+
+ public static final int N_OUTLINE_POLY = 2;
+
+ public static final int N_OUTLINE_TRI = 3;
+
+ public static final int N_OUTLINE_QUAD = 4;
+
+ public static final int N_OUTLINE_PATCH = 5;
+
+ public static final int N_OUTLINE_PARAM = 6;
+
+ public static final int N_OUTLINE_PARAM_S = 7;
+
+ public static final int N_OUTLINE_PARAM_ST = 8;
+
+ public static final int N_OUTLINE_SUBDIV = 9;
+
+ public static final int N_OUTLINE_SUBDIV_S = 10;
+
+ public static final int N_OUTLINE_SUBDIV_ST = 11;
+
+ public static final int N_ISOLINE_S = 12;
+
+ public static final int N_ERRORCHECKING = 4;
+
+ public static final int N_NOMSG = 0;
+
+ public static final int N_MSG = 1;
+
+ /* GL 4.0 propeties not defined above */
+
+ public static final int N_PIXEL_TOLERANCE = N_SAMPLING_TOLERANCE;
+
+ public static final int N_ERROR_TOLERANCE = 20;
+
+ public static final int N_SUBDIVISIONS = 5;
+
+ public static final int N_TILES = 8;
+
+ public static final int N_TMP1 = 9;
+
+ public static final int N_TMP2 = N_SAMPLINGMETHOD;
+
+ public static final int N_TMP3 = 11;
+
+ public static final int N_TMP4 = 12;
+
+ public static final int N_TMP5 = N_CLAMPFACTOR;
+
+ public static final int N_TMP6 = N_MINSAVINGS;
+
+ public static final int N_S_STEPS = N_S_RATE;
+
+ public static final int N_T_STEPS = N_T_RATE;
+
+ /*
+ * NURBS Rendering Properties - one set per map, each takes an INREAL matrix
+ * argument
+ */
+ public static final int N_CULLINGMATRIX = 1;
+
+ public static final int N_SAMPLINGMATRIX = 2;
+
+ public static final int N_BBOXMATRIX = 3;
+
+ /*
+ * NURBS Rendering Properties - one set per map, each takes an INREAL vector
+ * argument
+ */
+ public static final int N_BBOXSIZE = 4;
+
+ /* type argument for trimming curves */
+
+ public static final int N_P2D = 0x8;
+
+ public static final int N_P2DR = 0xd;
+
+ public static final int N_MESHLINE = 1;
+
+ public static final int N_MESHFILL = 0;
+
+ public static final int N_MESHPOINT = 2;
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/O_curve.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/O_curve.java
new file mode 100644
index 000000000..900f8e56f
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/O_curve.java
@@ -0,0 +1,63 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Struct holding curve links
+ * @author Tomáš Hráský
+ *
+ */
+public class O_curve {
+
+ /**
+ * Curve type
+ */
+ public int curvetype;
+
+ /**
+ * Next curve in linked list
+ */
+ public O_curve next;
+
+ /**
+ * Curve of picewiselinear type
+ */
+ public O_pwlcurve o_pwlcurve;
+
+ /**
+ * NURBS curve
+ */
+ public O_nurbscurve o_nurbscurve;
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/O_nurbscurve.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/O_nurbscurve.java
new file mode 100644
index 000000000..81110813f
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/O_nurbscurve.java
@@ -0,0 +1,80 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * NURBS curve object
+ * @author Tomáš Hráský
+ *
+ */
+public class O_nurbscurve {
+
+ /**
+ * List of bezier curves
+ */
+ public Quilt bezier_curves;
+
+ /**
+ * Curve type
+ */
+ public int type;
+
+ /**
+ * Was curve used ?
+ */
+ public boolean used;
+
+ /**
+ * Parent curve
+ */
+ public O_curve owner;
+
+ /**
+ * Next curve in list
+ */
+ public O_nurbscurve next;
+
+ /**
+ * Makes new O_nurbscurve
+ * @param realType type of curve
+ */
+ public O_nurbscurve(int realType) {
+ // DONE
+ this.type = realType;
+ this.owner = null;
+ this.next = null;
+ this.used = false;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/O_nurbssurface.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/O_nurbssurface.java
new file mode 100644
index 000000000..b598f525d
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/O_nurbssurface.java
@@ -0,0 +1,79 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * NURBS surface object
+ * @author Tomáš Hráský
+ *
+ */
+public class O_nurbssurface {
+
+ /**
+ * List of bezier patches forming NURBS surface
+ */
+ public Quilt bezier_patches;
+
+ /**
+ * Was surface used
+ */
+ public boolean used;
+
+ /**
+ * Parent O_surface
+ */
+ public O_surface owner;
+
+ /**
+ * Next surface in list
+ */
+ public O_nurbssurface next;
+
+ /**
+ * Surface type
+ */
+ private int type;
+
+ /**
+ * Makes new O_nurbssurface of type
+ * @param type surface type
+ */
+ public O_nurbssurface(int type) {
+ this.type = type;
+ this.owner = null;
+ this.next = null;
+ this.used = false;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/O_pwlcurve.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/O_pwlcurve.java
new file mode 100644
index 000000000..e50f41d81
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/O_pwlcurve.java
@@ -0,0 +1,44 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Empty class
+ * @author Tomáš Hráský
+ *
+ */
+public class O_pwlcurve {
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/O_surface.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/O_surface.java
new file mode 100644
index 000000000..76ac79f0a
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/O_surface.java
@@ -0,0 +1,52 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Surface object
+ * @author Tomáš Hráský
+ *
+ */
+public class O_surface {
+ /**
+ * NURBS surface
+ */
+ public O_nurbssurface o_nurbssurface;
+
+ /**
+ * Trims
+ */
+ public O_trim o_trim;
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/O_trim.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/O_trim.java
new file mode 100644
index 000000000..17e5002df
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/O_trim.java
@@ -0,0 +1,44 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Empty class
+ * @author Tomáš Hráský
+ *
+ */
+public class O_trim {
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Patch.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Patch.java
new file mode 100644
index 000000000..d3066cc84
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Patch.java
@@ -0,0 +1,54 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Empty class
+ * @author Tomas Hrasky
+ *
+ */
+public class Patch {
+
+ /**
+ * Empty constructor
+ * @param q
+ * @param pta
+ * @param ptb
+ * @param patch
+ */
+ public Patch(Quilt q, float[] pta, float[] ptb, Patch patch) {
+ // System.out.println("TODO patch.constructor");
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Patchlist.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Patchlist.java
new file mode 100644
index 000000000..8b439a02f
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Patchlist.java
@@ -0,0 +1,145 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * List of patches
+ * @author Tomáš Hráský
+ *
+ */
+public class Patchlist {
+
+ /**
+ * Array of ranges
+ */
+ public Pspec[] pspec;
+
+ /**
+ * head of list of patches
+ */
+ private Patch patch;
+
+ /**
+ * Makes new list of patches
+ * @param quilts list of quilts
+ * @param pta low border
+ * @param ptb high border
+ */
+ public Patchlist(Quilt quilts, float[] pta, float[] ptb) {
+ // DONE
+ patch = null;
+
+ for (Quilt q = quilts; q != null; q = q.next)
+ patch = new Patch(q, pta, ptb, patch);
+ pspec[0] = new Pspec();
+ pspec[0].range[0] = pta[0];
+ pspec[0].range[1] = ptb[0];
+ pspec[0].range[2] = ptb[0] - pta[0];
+ pspec[1] = new Pspec();
+ pspec[1].range[0] = pta[1];
+ pspec[1].range[1] = ptb[1];
+ pspec[1].range[2] = ptb[1] - pta[1];
+
+ }
+
+ /**
+ * Empty constructor
+ * @param patchlist
+ * @param param
+ * @param mid
+ */
+ public Patchlist(Patchlist patchlist, int param, float mid) {
+ // TODO Auto-generated constructor stub
+ // System.out.println("TODO patchlist.konstruktor 2");
+ }
+
+ /**
+ * Empty method
+ * @return 0
+ */
+ public int cullCheck() {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO patchlist.cullcheck");
+ return 0;
+ }
+
+ /**
+ * Empty method
+ */
+ public void getstepsize() {
+ // System.out.println("TODO patchlist.getsptepsize");
+ // TODO Auto-generated method stub
+
+ }
+
+ /**
+ * Empty method
+ * @return false
+ */
+ public boolean needsSamplingSubdivision() {
+ // TODO Auto-generated method stub
+ // System.out.println("patchlist.needsSamplingSubdivision");
+ return false;
+ }
+
+ /**
+ * Empty method
+ * @param i
+ * @return false
+ */
+ public boolean needsSubdivision(int i) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO patchlist.needsSubdivision");
+ return false;
+ }
+
+ /**
+ * Empty method
+ * @return false
+ */
+ public boolean needsNonSamplingSubdivision() {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO patchlist.needsNonSamplingSubdivision");
+ return false;
+ }
+
+ /**
+ * Empty method
+ */
+ public void bbox() {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO patchlist.bbox");
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Property.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Property.java
new file mode 100644
index 000000000..b486a0ead
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Property.java
@@ -0,0 +1,75 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class representing property
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class Property {
+
+ /**
+ * Property type
+ */
+ public int type;
+
+ /**
+ * Property id
+ */
+ public int tag;
+
+ /**
+ * Property value
+ */
+ public float value;
+
+ /**
+ * Makes new property with given parameters
+ *
+ * @param type
+ * property type
+ * @param tag
+ * property id
+ * @param value
+ * property value
+ */
+ public Property(int type, int tag, float value) {
+ this.type = type;
+ this.tag = tag;
+ this.value = value;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Pspec.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Pspec.java
new file mode 100644
index 000000000..1e60ed335
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Pspec.java
@@ -0,0 +1,47 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding range
+ * @author Tomáš Hráský
+ *
+ */
+public class Pspec {
+ /**
+ * Range
+ */
+ public float[] range;
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/PwlArc.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/PwlArc.java
new file mode 100644
index 000000000..0c9eca91e
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/PwlArc.java
@@ -0,0 +1,71 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Picewiselinar trimming arc
+ * @author Tomáš Hráský
+ *
+ */
+public class PwlArc {
+
+ /**
+ * Number of points
+ */
+ private int npts;
+
+ /**
+ * Vertexes
+ */
+ public TrimVertex[] pts;
+
+ /**
+ * Arc type
+ */
+ private int type;
+
+ /**
+ * Makes new trimming arc
+ * @param i num ber of vertexes
+ * @param p trimming vertexes array
+ */
+ public PwlArc(int i, TrimVertex[] p) {
+ // DONE
+ this.npts = i;
+ this.pts = p;
+ type = NurbsConsts.N_P2D;
+
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Quilt.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Quilt.java
new file mode 100644
index 000000000..03e809d23
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Quilt.java
@@ -0,0 +1,282 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class for converting NURBS curves and surfaces to list of bezier arcs or patches repectively
+ * @author Tomáš Hráský
+ *
+ */
+public class Quilt {
+ /**
+ * Maximum quilt dimension
+ */
+ private static final int MAXDIM = 2;
+
+ /**
+ * List of map descriptions
+ */
+ Mapdesc mapdesc;
+
+ /**
+ * Array of quiltspecs pointer
+ */
+ public CArrayOfQuiltspecs qspec;
+
+ /**
+ * End array of quilt specs pointer
+ */
+ public CArrayOfQuiltspecs eqspec;
+
+ /**
+ * Control points
+ */
+ public CArrayOfFloats cpts;
+
+ /**
+ * Next quilt in list
+ */
+ public Quilt next;
+
+ /**
+ * Makes new quilt with mapdesc
+ * @param mapdesc map description
+ */
+ public Quilt(Mapdesc mapdesc) {
+ // DONE
+ this.mapdesc = mapdesc;
+ Quiltspec[] tmpquilts = new Quiltspec[MAXDIM];
+ for (int i = 0; i < tmpquilts.length; i++)
+ tmpquilts[i] = new Quiltspec();
+ this.qspec = new CArrayOfQuiltspecs(tmpquilts);
+
+ }
+
+ /**
+ * Converts NURBS surface to bezier patches
+ * @param sknotvector knots in u direction
+ * @param tknotvector knots in v direction
+ * @param ctrlarr control points
+ * @param coords control points coords
+ */
+ public void toBezier(Knotvector sknotvector, Knotvector tknotvector,
+ CArrayOfFloats ctrlarr, int coords) {
+ Splinespec spline = new Splinespec(2);
+ spline.kspecinit(sknotvector, tknotvector);
+ spline.select();
+ spline.layout(coords);
+ spline.setupquilt(this);
+ spline.copy(ctrlarr);
+ spline.transform();
+ }
+
+ /**
+ * Converts NURBS curve to list of bezier curves
+ * @param knots knot vector
+ * @param ctlarray control points
+ * @param ncoords number of coordinates
+ */
+ public void toBezier(Knotvector knots, CArrayOfFloats ctlarray, int ncoords) {
+ // DONE
+ Splinespec spline = new Splinespec(1);
+ spline.kspecinit(knots);
+ spline.select();
+ spline.layout(ncoords);
+ spline.setupquilt(this);
+ spline.copy(ctlarray);
+ spline.transform();
+ }
+
+ /**
+ * Walks thru all arcs/patches
+ * @param pta low border
+ * @param ptb high border
+ * @param backend Backend
+ */
+ public void downloadAll(float[] pta, float[] ptb, Backend backend) {
+ // DONE
+ for (Quilt m = this; m != null; m = m.next) {
+ m.select(pta, ptb);
+ m.download(backend);
+ }
+
+ }
+
+ /**
+ * Renders arcs/patches
+ * @param backend Backend for rendering
+ */
+ private void download(Backend backend) {
+ // DONE
+ if (getDimension() == 2) {
+
+ CArrayOfFloats ps = new CArrayOfFloats(cpts);
+ ps.raisePointerBy(qspec.get(0).offset);
+ ps.raisePointerBy(qspec.get(1).offset);
+ ps.raisePointerBy(qspec.get(0).index * qspec.get(0).order
+ * qspec.get(0).stride);
+ ps.raisePointerBy(qspec.get(1).index * qspec.get(1).order
+ * qspec.get(1).stride);
+
+ backend.surfpts(mapdesc.getType(), ps, qspec.get(0).stride, qspec
+ .get(1).stride, qspec.get(0).order, qspec.get(1).order,
+ qspec.get(0).breakpoints[qspec.get(0).index],
+ qspec.get(0).breakpoints[qspec.get(0).index + 1], qspec
+ .get(1).breakpoints[qspec.get(1).index], qspec
+ .get(1).breakpoints[qspec.get(1).index + 1]);
+
+ } else {// code for curves
+ // CArrayOfFloats ps=new CArrayOfFloats(cpts);
+ CArrayOfFloats ps = new CArrayOfFloats(cpts.getArray(), 0);
+ ps.raisePointerBy(qspec.get(0).offset);
+ ps.raisePointerBy(qspec.get(0).index * qspec.get(0).order
+ * qspec.get(0).stride);
+ backend.curvpts(mapdesc.getType(), ps, qspec.get(0).stride, qspec
+ .get(0).order,
+ qspec.get(0).breakpoints[qspec.get(0).index],
+ qspec.get(0).breakpoints[qspec.get(0).index + 1]);
+ }
+
+ }
+
+ /**
+ * Returns quilt dimension
+ * @return quilt dimesion
+ */
+ private int getDimension() {
+ // DONE
+ return eqspec.getPointer() - qspec.getPointer();
+ }
+
+ /**
+ * Finds Quiltspec.index
+ * @param pta range
+ * @param ptb range
+ */
+ private void select(float[] pta, float[] ptb) {
+ // DONE
+ int dim = eqspec.getPointer() - qspec.getPointer();
+ int i, j;
+ for (i = 0; i < dim; i++) {
+ for (j = qspec.get(i).width - 1; j >= 0; j--)
+ if (qspec.get(i).breakpoints[j] <= pta[i]
+ && ptb[i] <= qspec.get(i).breakpoints[j + 1])
+ break;
+ assert (j != -1);
+ qspec.get(i).index = j;
+ }
+ }
+
+ /**
+ * Find range according to breakpoints
+ * @param from low param
+ * @param to high param
+ * @param bpts breakpoints
+ */
+ public void getRange(float[] from, float[] to, Flist bpts) {
+ // DONE
+ getRange(from, to, 0, bpts);
+
+ }
+
+ /**
+ * Find range according to breakpoints
+ * @param from low param
+ * @param to high param
+ * @param i from/to array index
+ * @param list breakpoints
+ */
+ private void getRange(float[] from, float[] to, int i, Flist list) {
+ // DONE
+ Quilt maps = this;
+ from[i] = maps.qspec.get(i).breakpoints[0];
+ to[i] = maps.qspec.get(i).breakpoints[maps.qspec.get(i).width];
+ int maxpts = 0;
+ Quilt m;
+ for (m = maps; m != null; m = m.next) {
+ if (m.qspec.get(i).breakpoints[0] > from[i])
+ from[i] = m.qspec.get(i).breakpoints[0];
+ if (m.qspec.get(i).breakpoints[m.qspec.get(i).width] < to[i])
+ to[i] = m.qspec.get(i).breakpoints[m.qspec.get(i).width];
+ maxpts += m.qspec.get(i).width + 1;
+ }
+ list.grow(maxpts);
+ for (m = maps; m != null; m = m.next) {
+ for (int j = 0; j <= m.qspec.get(i).width; j++) {
+ list.add(m.qspec.get(i).breakpoints[j]);
+ }
+ }
+ list.filter();
+ list.taper(from[i], to[i]);
+ }
+
+ /**
+ * Is this quilt culled
+ * @return 0 or Subdivider.CULL_ACCEPT
+ */
+ public int isCulled() {
+ if (mapdesc.isCulling()) {
+ // System.out.println("TODO quilt.isculled mapdesc.isculling");
+ return 0;
+ } else {
+ return Subdivider.CULL_ACCEPT;
+ }
+ }
+
+ /**
+ * Finds range for surface
+ * @param from low param
+ * @param to high param
+ * @param slist u direction breakpoints
+ * @param tlist v direction breakpoints
+ */
+ public void getRange(float[] from, float[] to, Flist slist, Flist tlist) {
+ // DONE
+ getRange(from, to, 0, slist);
+ getRange(from, to, 1, tlist);
+
+ }
+
+ /**
+ * Empty method
+ * @param sbrkpts
+ * @param tbrkpts
+ * @param rate
+ */
+ public void findRates(Flist sbrkpts, Flist tbrkpts, float[] rate) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO quilt.findrates");
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Quiltspec.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Quiltspec.java
new file mode 100644
index 000000000..6c8e55e06
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Quiltspec.java
@@ -0,0 +1,85 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Quilt definition
+ * @author Tomas Hrasky
+ *
+ */
+public class Quiltspec {
+
+ /**
+ * Stride between control points
+ */
+ public int stride;
+
+ /**
+ * Quilt width in breakpoints
+ */
+ public int width;
+
+ /**
+ * Quilt order
+ */
+ public int order;
+
+ /**
+ * Start offset
+ */
+ public int offset;
+
+ /**
+ * Breakpoint index
+ */
+ public int index;
+
+ /**
+ * Boundary
+ */
+ public int[] bdry;
+
+ /**
+ * Breakpoints
+ */
+ public float[] breakpoints;
+
+ /**
+ * Makes new quiltspec
+ */
+ public Quiltspec() {
+ this.bdry = new int[2];
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/README.txt b/src/jogl/classes/jogamp/opengl/glu/nurbs/README.txt
new file mode 100644
index 000000000..89630c71e
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/README.txt
@@ -0,0 +1,59 @@
+Unimplemented functionality
+ - tesselation and callbacks
+ - trimming
+ - setting NURBS properties (-> sampling etc.)
+Differences from C++ source
+ - no pooling
+ - pointers to arrays are replaced by CArrayOf... classes and their methods
+Unimplemented or incomplete "calltree top" methods (according to glu.def in Mesa 6.5)
+ gluBeginTrim
+ gluDeleteNurbsRenderer - won't be needed
+ gluEndTrim
+ gluGetNurbsProperty
+ gluLoadSamplingMatrices
+ gluNurbsCallback
+ gluNurbsCallbackData
+ gluNurbsCallbackDataEXT
+ gluNurbsCurve - TODO type switch
+ gluNurbsProperty
+ gluPwlCurve
+ gluQuadricCallback - not a NURBS method
+As of files
+ - Arc[ST]dirSorter.java - unimplemented (part of tesselation)
+ - Backend.java:194 - wireframe quads - part of tesselation/callback
+ - Curve.java:141-204 - culling
+ - DisplayList.java:57 - append to DL - not sure whether it will be needed
+ - GLUnurbs.java :443,484 - error values
+ :445 - trimming
+ :512 - error handling (callback)
+ :530 - loadGLmatrices
+ :786 - nuid - nurbs object id - won't be needed I think
+ :803 - end trim
+ - GLUwNURBS.java:68,176 - NUBRS properties
+ - Knotspec.java :371 - copying in general case (more than 4 coords)
+ :517 - copying with more than 4 coords
+ :556 - pt_oo_sum default
+ - Knotvector.java:165 - show method (probably debugging)
+ - Mapdesc.java :354 - get property
+ :435 - xFormMat - change param cp to CArrayOfFloats; probably sampling functionality
+ - Maplist.java:68 - clear ?
+ - OpenGLCurveEvaluator.java :132 - tess./callback code
+ :168 - mapgrid1f
+ :190 - tess./callback code (output triangles)
+ - OpenGLSurfaceEvaluator.java :77 . tess./callback code
+ :81 - glGetIntegerValue
+ :114 - tess./callback code
+ :117 - Level of detail
+ :144,161,201 - tess./callback code - output triangles
+ - Patch.java:55 - constructor stuff ?
+ - Patchlist.java:55 - constructor stuff ?
+ :97 - cull check
+ :105 - step size
+ :115 - need of sampling subdivision
+ :126 - need of subdivision
+ :137 - need of non sampling subd.
+ :146 - bbox (??)
+ -Quilt.java :254 - culling
+ :282 - rates
+ -Subdivider.java - all TODOs - it's stuff about trimming probably
+ :545 - jumpbuffer - not sure purpose it exactly served in original source
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Renderhints.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Renderhints.java
new file mode 100644
index 000000000..d1a23fbab
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Renderhints.java
@@ -0,0 +1,128 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class holding rendering params
+ * @author Tomas Hrasky
+ *
+ */
+public class Renderhints {
+
+ /**
+ * Check for errors
+ */
+ public int errorchecking;
+
+ /**
+ * Maximum subdivisions
+ */
+ public int maxsubdivisions;
+
+ /**
+ * Number of subdivisions
+ */
+ private int subdivisions;
+
+ /**
+ * Display method
+ */
+ int display_method;
+
+ /**
+ * Output triangles
+ */
+ int wiretris;
+
+ /**
+ * Output quads
+ */
+ int wirequads;
+
+ /**
+ * Makes new Renderinghints
+ */
+ public Renderhints() {
+ display_method = NurbsConsts.N_FILL;
+ errorchecking = NurbsConsts.N_MSG;
+ subdivisions = 6;
+ // tmp1=0;
+ }
+
+ /**
+ * Set property value
+ * @param prop property
+ */
+ public void setProperty(Property prop) {
+ switch (prop.type) {
+ case NurbsConsts.N_DISPLAY:
+ display_method = (int) prop.value;
+ break;
+ case NurbsConsts.N_ERRORCHECKING:
+ errorchecking = (int) prop.value;
+ break;
+ case NurbsConsts.N_SUBDIVISIONS:
+ subdivisions = (int) prop.value;
+ break;
+ default:
+ // abort - end program
+ break;
+ }
+ }
+
+ /**
+ * Initialization
+ */
+ public void init() {
+ // DONE
+ maxsubdivisions = subdivisions;
+ if (maxsubdivisions < 0)
+ maxsubdivisions = 0;
+
+ if (display_method == NurbsConsts.N_FILL) {
+ wiretris = 0;
+ wirequads = 0;
+ } else if (display_method == NurbsConsts.N_OUTLINE_TRI) {
+ wiretris = 1;
+ wirequads = 0;
+ } else if (display_method == NurbsConsts.N_OUTLINE_QUAD) {
+ wiretris = 0;
+ wirequads = 1;
+ } else {
+ wiretris = 1;
+ wirequads = 1;
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Splinespec.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Splinespec.java
new file mode 100644
index 000000000..487b47f2d
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Splinespec.java
@@ -0,0 +1,204 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * NURBS definition
+ * @author Tomas Hrasky
+ *
+ */
+public class Splinespec {
+
+ /**
+ * Dimension
+ */
+ private int dim;
+
+ /**
+ * Knot vector specs
+ */
+ private Knotspec kspec;
+
+ /**
+ * Control points after conversion
+ */
+ private CArrayOfFloats outcpts;
+
+ /**
+ * Makes new Splinespec with given dimension
+ * @param i dimension
+ */
+ public Splinespec(int i) {
+ // DONE
+ this.dim = i;
+ }
+
+ /**
+ * Initializes knotspec according to knotvector
+ * @param knotvector basic knotvector
+ */
+ public void kspecinit(Knotvector knotvector) {
+ // DONE
+ this.kspec = new Knotspec();
+ kspec.inkbegin = new CArrayOfFloats(knotvector.knotlist, 0);
+ kspec.inkend = new CArrayOfFloats(knotvector.knotlist,
+ knotvector.knotcount);
+ kspec.prestride = knotvector.stride;
+ kspec.order = knotvector.order;
+ kspec.next = null;
+ }
+
+ /**
+ * Initializes knotspec according to knotvector - SURFACE
+ * @param sknotvector knotvector in u dir
+ * @param tknotvector knotvector in v dir
+ */
+ public void kspecinit(Knotvector sknotvector, Knotvector tknotvector) {
+ // DONE
+ this.kspec = new Knotspec();
+ Knotspec tkspec = new Knotspec();
+
+ kspec.inkbegin = new CArrayOfFloats(sknotvector.knotlist, 0);
+ kspec.inkend = new CArrayOfFloats(sknotvector.knotlist,
+ sknotvector.knotcount);
+ kspec.prestride = sknotvector.stride;
+ kspec.order = sknotvector.order;
+ kspec.next = tkspec;
+
+ tkspec.inkbegin = new CArrayOfFloats(tknotvector.knotlist, 0);
+ tkspec.inkend = new CArrayOfFloats(tknotvector.knotlist,
+ tknotvector.knotcount);
+ tkspec.prestride = tknotvector.stride;
+ tkspec.order = tknotvector.order;
+ tkspec.next = null;
+ }
+
+ /**
+ * Preselect and select knotspecs
+ */
+ public void select() {
+ // DONE
+ for (Knotspec knotspec = kspec; knotspec != null; knotspec = knotspec.next) {
+ knotspec.preselect();
+ knotspec.select();
+ }
+
+ }
+
+ /**
+ * Prepares for conversion
+ * @param ncoords number of coords
+ */
+ public void layout(int ncoords) {
+ // DONE
+ int stride = ncoords;
+ for (Knotspec knotspec = kspec; knotspec != null; knotspec = knotspec.next) {
+ knotspec.poststride = stride;
+ stride *= (knotspec.bend.getPointer() - knotspec.bbegin
+ .getPointer())
+ * knotspec.order + knotspec.postoffset;
+ knotspec.preoffset *= knotspec.prestride;
+ knotspec.prewidth *= knotspec.poststride;
+ knotspec.postwidth *= knotspec.poststride;
+ knotspec.postoffset *= knotspec.poststride;
+ knotspec.ncoords = ncoords;
+ }
+ outcpts = new CArrayOfFloats(new float[stride]);
+
+ }
+
+ /**
+ * Prepares quilt for conversion
+ * @param quilt quilt to work with
+ */
+ public void setupquilt(Quilt quilt) {
+ // DONE
+ CArrayOfQuiltspecs qspec = new CArrayOfQuiltspecs(quilt.qspec);
+ quilt.eqspec = new CArrayOfQuiltspecs(qspec.getArray(), dim);
+ for (Knotspec knotspec = kspec; knotspec != null;) {
+ qspec.get().stride = knotspec.poststride;
+ qspec.get().width = knotspec.bend.getPointer()
+ - knotspec.bbegin.getPointer();
+ qspec.get().order = knotspec.order;
+ qspec.get().offset = knotspec.postoffset;
+ qspec.get().index = 0;
+ qspec.get().bdry[0] = (knotspec.kleft.getPointer() == knotspec.kfirst
+ .getPointer()) ? 1 : 0;
+ qspec.get().bdry[1] = (knotspec.kright.getPointer() == knotspec.klast
+ .getPointer()) ? 1 : 0;
+ qspec.get().breakpoints = new float[qspec.get().width + 1];
+ CArrayOfFloats k = new CArrayOfFloats(qspec.get().breakpoints, 0);
+ for (CArrayOfBreakpts bk = new CArrayOfBreakpts(knotspec.bbegin); bk
+ .getPointer() <= knotspec.bend.getPointer(); bk.pp()) {
+ k.set(bk.get().value);
+ k.pp();
+ }
+ knotspec = knotspec.next;
+ if (knotspec != null)
+ qspec.pp();
+ }
+ quilt.cpts = new CArrayOfFloats(outcpts);
+ quilt.next = null;
+ }
+
+ /**
+ * Copies array of control points to output array
+ * @param ctlarray control points array
+ */
+ public void copy(CArrayOfFloats ctlarray) {
+ // DONE
+ kspec.copy(ctlarray, outcpts);
+
+ }
+
+ /**
+ * Transforms knotspecs - conversion
+ */
+ public void transform() {
+ // DONE
+ Knotspec knotspec;
+ outcpts.setPointer(0);
+ for (knotspec = kspec; knotspec != null; knotspec = knotspec.next)
+ knotspec.istransformed = false;
+
+ for (knotspec = kspec; knotspec != null; knotspec = knotspec.next) {
+ for (Knotspec kspec2 = kspec; kspec2 != null; kspec2 = kspec2.next)
+ kspec2.kspectotrans = knotspec;
+ kspec.transform(outcpts);
+ knotspec.istransformed = true;
+ }
+
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Subdivider.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Subdivider.java
new file mode 100644
index 000000000..99c1b740b
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Subdivider.java
@@ -0,0 +1,1167 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class working with curves and surfaces
+ * @author Tomas Hrasky
+ *
+ */
+public class Subdivider {
+ /**
+ * Cull type
+ */
+ public static final int CULL_TRIVIAL_REJECT = 0;
+
+ /**
+ * Cull type
+ */
+ public static final int CULL_ACCEPT = 1;
+
+ /**
+ * Maximum trimming arcs
+ */
+ private static final int MAXARCS = 10;
+
+ /**
+ * Linked list of Quilts
+ */
+ Quilt qlist;
+
+ /**
+ * Object holding rendering honts information
+ */
+ private Renderhints renderhints;
+
+ /**
+ * Backend object
+ */
+ private Backend backend;
+
+ /**
+ * Number of subdivisions
+ */
+ private int subdivisions;
+
+ /**
+ * U step when using domain distance sampling
+ */
+ private float domain_distance_u_rate;
+
+ /**
+ * Use domain distance sampling
+ */
+ private int is_domain_distance_sampling;
+
+ /**
+ * Initial class holding trimming arcs
+ */
+ private Bin initialbin;
+
+ /**
+ * Not used
+ */
+ private boolean showDegenerate;
+
+ /**
+ * Is triming arc type bezier arc
+ */
+ private boolean isArcTypeBezier;
+
+ /**
+ * Breakpoints in v direction
+ */
+ private Flist tpbrkpts;
+
+ /**
+ * Breakpoints in u direction
+ */
+ private Flist spbrkpts;
+
+ /**
+ * Unused
+ */
+ private int s_index;
+
+ /**
+ * Head of linked list of trimming arcs
+ */
+ private Arc pjarc;
+
+ /**
+ * Class tesselating trimming arcs
+ */
+ private ArcTesselator arctesselator;
+
+ /**
+ * Unused
+ */
+ private int t_index;
+
+ /**
+ * Breakpoints
+ */
+ private Flist smbrkpts;
+
+ /**
+ * Not used
+ */
+ private float[] stepsizes;
+
+ /**
+ * Domain distance in V direction
+ */
+ private float domain_distance_v_rate;
+
+ /**
+ * Initializes quilt list
+ */
+ public void beginQuilts(Backend backend) {
+ // DONE
+ qlist = null;
+ renderhints = new Renderhints();
+ this.backend = backend;
+
+ initialbin = new Bin();
+ arctesselator = new ArcTesselator();
+ }
+
+ /**
+ * Adds quilt to linked list
+ * @param quilt added quilt
+ */
+ public void addQuilt(Quilt quilt) {
+ // DONE
+ if (qlist == null)
+ qlist = quilt;
+ else {
+ quilt.next = qlist;
+ qlist = quilt;
+ }
+
+ }
+
+ /**
+ * Empty method
+ */
+ public void endQuilts() {
+ // DONE
+ }
+
+ /**
+ * Draws a surface
+ */
+ public void drawSurfaces() {
+ renderhints.init();
+
+ if (qlist == null) {
+ // System.out.println("qlist is null");
+ return;
+ }
+
+ for (Quilt q = qlist; q != null; q = q.next) {
+ if (q.isCulled() == CULL_TRIVIAL_REJECT) {
+ freejarcs(initialbin);
+ return;
+ }
+ }
+
+ float[] from = new float[2];
+ float[] to = new float[2];
+
+ spbrkpts = new Flist();
+ tpbrkpts = new Flist();
+ qlist.getRange(from, to, spbrkpts, tpbrkpts);
+
+ boolean optimize = (is_domain_distance_sampling > 0 && (renderhints.display_method != NurbsConsts.N_OUTLINE_PATCH));
+
+ // TODO decide whether to optimize (when there is gluNurbsProperty implemented)
+ optimize = true;
+
+ if (!initialbin.isnonempty()) {
+ if (!optimize) {
+ makeBorderTrim(from, to);
+ }
+ } else {
+ float[] rate = new float[2];
+ qlist.findRates(spbrkpts, tpbrkpts, rate);
+ // System.out.println("subdivider.drawsurfaces decompose");
+ }
+
+ backend.bgnsurf(renderhints.wiretris, renderhints.wirequads);
+
+ // TODO partition test
+
+ if (!initialbin.isnonempty() && optimize) {
+
+ int i, j;
+ int num_u_steps;
+ int num_v_steps;
+ for (i = spbrkpts.start; i < spbrkpts.end - 1; i++) {
+ for (j = tpbrkpts.start; j < tpbrkpts.end - 1; j++) {
+ float[] pta = new float[2];
+ float[] ptb = new float[2];
+
+ pta[0] = spbrkpts.pts[i];
+ ptb[0] = spbrkpts.pts[i + 1];
+ pta[1] = tpbrkpts.pts[j];
+ ptb[1] = tpbrkpts.pts[j + 1];
+ qlist.downloadAll(pta, ptb, backend);
+
+ num_u_steps = (int) (domain_distance_u_rate * (ptb[0] - pta[0]));
+ num_v_steps = (int) (domain_distance_v_rate * (ptb[1] - pta[1]));
+
+ if (num_u_steps <= 0)
+ num_u_steps = 1;
+ if (num_v_steps <= 0)
+ num_v_steps = 1;
+
+ backend.surfgrid(pta[0], ptb[0], num_u_steps, ptb[1],
+ pta[1], num_v_steps);
+ backend.surfmesh(0, 0, num_u_steps, num_v_steps);
+
+ }
+ }
+
+ } else
+
+ subdivideInS(initialbin);
+
+ backend.endsurf();
+ }
+
+ /**
+ * Empty method
+ * @param initialbin2
+ */
+ private void freejarcs(Bin initialbin2) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.freejarcs");
+ }
+
+ /**
+ * Subdivide in U direction
+ * @param source Trimming arcs source
+ */
+ private void subdivideInS(Bin source) {
+ // DONE
+ if (renderhints.display_method == NurbsConsts.N_OUTLINE_PARAM) {
+ outline(source);
+ freejarcs(source);
+ } else {
+ setArcTypeBezier();
+ setNonDegenerate();
+ splitInS(source, spbrkpts.start, spbrkpts.end);
+ }
+
+ }
+
+ /**
+ * Split in U direction
+ * @param source Trimming arcs source
+ * @param start breakpoints start
+ * @param end breakpoints end
+ */
+ private void splitInS(Bin source, int start, int end) {
+ // DONE
+ if (source.isnonempty()) {
+ if (start != end) {
+ int i = start + (end - start) / 2;
+ Bin left = new Bin();
+ Bin right = new Bin();
+
+ split(source, left, right, 0, spbrkpts.pts[i]);
+ splitInS(left, start, i);
+ splitInS(right, i + 1, end);
+ } else {
+ if (start == spbrkpts.start || start == spbrkpts.end) {
+ freejarcs(source);
+ } else if (renderhints.display_method == NurbsConsts.N_OUTLINE_PARAM_S) {
+ outline(source);
+ freejarcs(source);
+ } else {
+ setArcTypeBezier();
+ setNonDegenerate();
+ s_index = start;
+ splitInT(source, tpbrkpts.start, tpbrkpts.end);
+ }
+ }
+ } else{
+ // System.out.println("Source is empty - subdivider.splitins");
+ }
+ }
+
+ /**
+ * Split in V direction
+ * @param source
+ * @param start
+ * @param end
+ */
+ private void splitInT(Bin source, int start, int end) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.splitint");
+
+ if (source.isnonempty()) {
+ if (start != end) {
+ int i = start + (end - start) / 2;
+ Bin left = new Bin();
+ Bin right = new Bin();
+ split(source, left, right, 1, tpbrkpts.pts[i + 1]);
+ splitInT(left, start, i);
+ splitInT(right, i + 1, end);
+ } else {
+ if (start == tpbrkpts.start || start == tpbrkpts.end) {
+ freejarcs(source);
+ } else if (renderhints.display_method == NurbsConsts.N_OUTLINE_PARAM_ST) {
+ outline(source);
+ freejarcs(source);
+ } else {
+ t_index = start;
+ setArcTypeBezier();
+ setDegenerate();
+
+ float[] pta = new float[2];
+ float[] ptb = new float[2];
+
+ pta[0] = spbrkpts.pts[s_index - 1];
+ pta[1] = tpbrkpts.pts[t_index - 1];
+
+ ptb[0] = spbrkpts.pts[s_index];
+ ptb[1] = tpbrkpts.pts[t_index];
+ qlist.downloadAll(pta, ptb, backend);
+
+ Patchlist patchlist = new Patchlist(qlist, pta, ptb);
+
+ samplingSplit(source, patchlist,
+ renderhints.maxsubdivisions, 0);
+ setNonDegenerate();
+ setArcTypeBezier();
+ }
+ }
+ }
+
+ }
+
+ /**
+ * Sample
+ * @param source
+ * @param patchlist
+ * @param subdivisions
+ * @param param
+ */
+ private void samplingSplit(Bin source, Patchlist patchlist,
+ int subdivisions, int param) {
+ // DONE
+ if (!source.isnonempty())
+ return;
+ if (patchlist.cullCheck() == CULL_TRIVIAL_REJECT) {
+ freejarcs(source);
+ return;
+ }
+
+ patchlist.getstepsize();
+ if (renderhints.display_method == NurbsConsts.N_OUTLINE_PATCH) {
+ tesselation(source, patchlist);
+ outline(source);
+ freejarcs(source);
+ return;
+ }
+
+ tesselation(source, patchlist);
+ if (patchlist.needsSamplingSubdivision() && subdivisions > 0) {
+ if (!patchlist.needsSubdivision(0)) {
+ param = 1;
+ } else if (patchlist.needsSubdivision(1))
+ param = 0;
+ else
+ param = 1 - param;
+
+ Bin left = new Bin();
+ Bin right = new Bin();
+
+ float mid = (float) ((patchlist.pspec[param].range[0] + patchlist.pspec[param].range[1]) * .5);
+
+ split(source, left, right, param, mid);
+ Patchlist subpatchlist = new Patchlist(patchlist, param, mid);
+ samplingSplit(left, subpatchlist, subdivisions - 1, param);
+ samplingSplit(right, subpatchlist, subdivisions - 1, param);
+ } else {
+ setArcTypePwl();
+ setDegenerate();
+ nonSamplingSplit(source, patchlist, subdivisions, param);
+ setDegenerate();
+ setArcTypeBezier();
+ }
+ }
+
+ /**
+ * Not used
+ * @param source
+ * @param patchlist
+ * @param subdivisions
+ * @param param
+ */
+ private void nonSamplingSplit(Bin source, Patchlist patchlist,
+ int subdivisions, int param) {
+ // DONE
+ if (patchlist.needsNonSamplingSubdivision() && subdivisions > 0) {
+ param = 1 - param;
+
+ Bin left = new Bin();
+ Bin right = new Bin();
+
+ float mid = (float) ((patchlist.pspec[param].range[0] + patchlist.pspec[param].range[1]) * .5);
+ split(source, left, right, param, mid);
+ Patchlist subpatchlist = new Patchlist(patchlist, param, mid);
+ if (left.isnonempty()) {
+ if (subpatchlist.cullCheck() == CULL_TRIVIAL_REJECT)
+ freejarcs(left);
+ else
+ nonSamplingSplit(left, subpatchlist, subdivisions - 1,
+ param);
+ }
+ if (right.isnonempty()) {
+ if (patchlist.cullCheck() == CULL_TRIVIAL_REJECT)
+ freejarcs(right);
+ else
+ nonSamplingSplit(right, subpatchlist, subdivisions - 1,
+ param);
+ }
+ } else {
+ patchlist.bbox();
+ backend.patch(patchlist.pspec[0].range[0],
+ patchlist.pspec[0].range[1], patchlist.pspec[1].range[0],
+ patchlist.pspec[1].range[1]);
+ if (renderhints.display_method == NurbsConsts.N_OUTLINE_SUBDIV) {
+ outline(source);
+ freejarcs(source);
+ } else {
+ setArcTypePwl();
+ setDegenerate();
+ findIrregularS(source);
+ monosplitInS(source, smbrkpts.start, smbrkpts.end);
+ }
+ }
+
+ }
+
+ /**
+ * Not used
+ * @param source
+ * @param start
+ * @param end
+ */
+ private void monosplitInS(Bin source, int start, int end) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.monosplitins");
+ }
+
+ /**
+ * Not used
+ * @param source
+ */
+ private void findIrregularS(Bin source) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.findIrregularS");
+ }
+
+ /**
+ * Not used
+ */
+ private void setArcTypePwl() {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.setarctypepwl");
+ }
+
+ /**
+ * Not used
+ * @param source
+ * @param patchlist
+ */
+ private void tesselation(Bin source, Patchlist patchlist) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.tesselation");
+ }
+
+ /**
+ * Not used
+ */
+ private void setDegenerate() {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.setdegenerate");
+ }
+
+ /**
+ * Not used
+ * @param bin
+ * @param left
+ * @param right
+ * @param param
+ * @param value
+ */
+ private void split(Bin bin, Bin left, Bin right, int param, float value) {
+ // DONE
+ Bin intersections = new Bin();
+ Bin unknown = new Bin();
+
+ partition(bin, left, intersections, right, unknown, param, value);
+
+ int count = intersections.numarcs();
+ // TODO jumpbuffer ??
+
+ if (count % 2 == 0) {
+
+ Arc[] arclist = new Arc[MAXARCS];
+ CArrayOfArcs list;
+ if (count >= MAXARCS) {
+ list = new CArrayOfArcs(new Arc[count]);
+ } else {
+ list = new CArrayOfArcs(arclist);
+ }
+
+ CArrayOfArcs last, lptr;
+ Arc jarc;
+
+ for (last = new CArrayOfArcs(list); (jarc = intersections
+ .removearc()) != null; last.pp())
+ last.set(jarc);
+
+ if (param == 0) {// sort into incrasing t order
+ ArcSdirSorter sorter = new ArcSdirSorter(this);
+ sorter.qsort(list, count);
+
+ for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last
+ .getPointer(); lptr.raisePointerBy(2))
+ check_s(lptr.get(), lptr.getRelative(1));
+ for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last
+ .getPointer(); lptr.raisePointerBy(2))
+ join_s(left, right, lptr.get(), lptr.getRelative(1));
+ for (lptr = new CArrayOfArcs(list); lptr.getPointer() != last
+ .getPointer(); lptr.pp()) {
+ if (lptr.get().head()[0] <= value
+ && lptr.get().tail()[0] <= value)
+ left.addarc(lptr.get());
+ else
+ right.addarc(lptr.get());
+ }
+
+ } else {// sort into decreasing s order
+ ArcTdirSorter sorter = new ArcTdirSorter(this);
+ sorter.qsort(list, count);
+
+ for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last
+ .getPointer(); lptr.raisePointerBy(2))
+ check_t(lptr.get(), lptr.getRelative(1));
+ for (lptr = new CArrayOfArcs(list); lptr.getPointer() < last
+ .getPointer(); lptr.raisePointerBy(2))
+ join_t(left, right, lptr.get(), lptr.getRelative(1));
+ for (lptr = new CArrayOfArcs(list); lptr.getPointer() != last
+ .getPointer(); lptr.raisePointerBy(2)) {
+ if (lptr.get().head()[0] <= value
+ && lptr.get().tail()[0] <= value)
+ left.addarc(lptr.get());
+ else
+ right.addarc(lptr.get());
+ }
+
+ }
+
+ unknown.adopt();
+ }
+ }
+
+ /**
+ * Not used
+ * @param left
+ * @param right
+ * @param arc
+ * @param relative
+ */
+ private void join_t(Bin left, Bin right, Arc arc, Arc relative) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.join_t");
+ }
+
+ /**
+ * Not used
+ * @param arc
+ * @param relative
+ */
+ private void check_t(Arc arc, Arc relative) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.check_t");
+ }
+
+ /**
+ * Not used
+ * @param left
+ * @param right
+ * @param jarc1
+ * @param jarc2
+ */
+ private void join_s(Bin left, Bin right, Arc jarc1, Arc jarc2) {
+ // DONE
+ if (!jarc1.getitail())
+ jarc1 = jarc1.next;
+ if (!jarc2.getitail())
+ jarc2 = jarc2.next;
+
+ float s = jarc1.tail()[0];
+ float t1 = jarc1.tail()[1];
+ float t2 = jarc2.tail()[1];
+
+ if (t1 == t2) {
+ simplelink(jarc1, jarc2);
+ } else {
+ Arc newright = new Arc(Arc.ARC_RIGHT);
+ Arc newleft = new Arc(Arc.ARC_LEFT);
+ if (isBezierArcType()) {
+ arctesselator.bezier(newright, s, s, t1, t2);
+ arctesselator.bezier(newleft, s, s, t2, t1);
+ } else {
+ arctesselator.pwl_right(newright, s, t1, t2, stepsizes[0]);
+ arctesselator.pwl_left(newright, s, t2, t1, stepsizes[2]);
+ }
+ link(jarc1, jarc2, newright, newleft);
+ left.addarc(newright);
+ right.addarc(newleft);
+ }
+
+ }
+
+ /**
+ * Not used
+ * @param jarc1
+ * @param jarc2
+ * @param newright
+ * @param newleft
+ */
+ private void link(Arc jarc1, Arc jarc2, Arc newright, Arc newleft) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.link");
+ }
+
+ /**
+ * Not used
+ * @return true
+ */
+ private boolean isBezierArcType() {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.isbezierarc");
+ return true;
+ }
+
+ /**
+ * Not used
+ * @param jarc1
+ * @param jarc2
+ */
+ private void simplelink(Arc jarc1, Arc jarc2) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.simplelink");
+ }
+
+ /**
+ * Not used
+ * @param arc
+ * @param relative
+ */
+ private void check_s(Arc arc, Arc relative) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.check_s");
+
+ }
+
+ /**
+ * Not used
+ * @param bin
+ * @param left
+ * @param intersections
+ * @param right
+ * @param unknown
+ * @param param
+ * @param value
+ */
+ private void partition(Bin bin, Bin left, Bin intersections, Bin right,
+ Bin unknown, int param, float value) {
+
+ Bin headonleft = new Bin();
+ Bin headonright = new Bin();
+ Bin tailonleft = new Bin();
+ Bin tailonright = new Bin();
+
+ for (Arc jarc = bin.removearc(); jarc != null; jarc = bin.removearc()) {
+ float tdiff = jarc.tail()[param] - value;
+ float hdiff = jarc.head()[param] - value;
+
+ if (tdiff > 0) {
+ if (hdiff > 0) {
+ right.addarc(jarc);
+ } else if (hdiff == 0) {
+ tailonright.addarc(jarc);
+ } else {
+ Arc jtemp;
+ switch (arc_split(jarc, param, value, 0)) {
+ case 2:
+ tailonright.addarc(jarc);
+ headonleft.addarc(jarc.next);
+ break;
+ // TODO rest cases
+ default:
+ System.out
+ .println("TODO subdivider.partition rest cases");
+ break;
+ }
+ }
+ } else if (tdiff == 0) {
+ if (hdiff > 0) {
+ headonright.addarc(jarc);
+ } else if (hdiff == 0) {
+ unknown.addarc(jarc);
+ } else {
+ headonright.addarc(jarc);
+ }
+ } else {
+ if (hdiff > 0) {
+ // TODO rest
+ // System.out.println("TODO subdivider.partition rest of else");
+ } else if (hdiff == 0) {
+ tailonleft.addarc(jarc);
+ } else {
+ left.addarc(jarc);
+ }
+ }
+
+ }
+ if (param == 0) {
+ classify_headonleft_s(headonleft, intersections, left, value);
+ classify_tailonleft_s(tailonleft, intersections, left, value);
+ classify_headonright_s(headonright, intersections, right, value);
+ classify_tailonright_s(tailonright, intersections, right, value);
+ } else {
+ classify_headonleft_t(headonleft, intersections, left, value);
+ classify_tailonleft_t(tailonleft, intersections, left, value);
+ classify_headonright_t(headonright, intersections, right, value);
+ classify_tailonright_t(tailonright, intersections, right, value);
+ }
+ }
+
+ /**
+ * Not used
+ * @param tailonright
+ * @param intersections
+ * @param right
+ * @param value
+ */
+ private void classify_tailonright_t(Bin tailonright, Bin intersections,
+ Bin right, float value) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.classify_tailonright_t");
+
+ }
+
+ /**
+ * Not used
+ * @param bin
+ * @param in
+ * @param out
+ * @param val
+ */
+ private void classify_tailonleft_s(Bin bin, Bin in, Bin out, float val) {
+
+ // DONE
+ Arc j;
+ while ((j = bin.removearc()) != null) {
+ j.clearitail();
+
+ float diff = j.next.head()[0] - val;
+ if (diff > 0) {
+ in.addarc(j);
+ } else if (diff < 0) {
+ if (ccwTurn_sl(j, j.next))
+ out.addarc(j);
+ else
+ in.addarc(j);
+ } else {
+ if (j.next.tail()[1] > j.next.head()[1])
+ in.addarc(j);
+ else
+ out.addarc(j);
+ }
+ }
+
+ }
+
+ /**
+ * Not used
+ * @param bin
+ * @param in
+ * @param out
+ * @param val
+ */
+ private void classify_headonright_s(Bin bin, Bin in, Bin out, float val) {
+ // DONE
+ Arc j;
+ while ((j = bin.removearc()) != null) {
+ j.setitail();
+
+ float diff = j.prev.tail()[0] - val;
+ if (diff > 0) {
+ if (ccwTurn_sr(j.prev, j))
+ out.addarc(j);
+ else
+ in.addarc(j);
+ } else if (diff < 0) {
+ out.addarc(j);
+ } else {
+ if (j.prev.tail()[1] > j.prev.head()[1])
+ out.addarc(j);
+ else
+ in.addarc(j);
+ }
+ }
+ }
+
+ /**
+ * Not used
+ * @param prev
+ * @param j
+ * @return false
+ */
+ private boolean ccwTurn_sr(Arc prev, Arc j) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO ccwTurn_sr");
+ return false;
+ }
+
+ /**
+ * Not used
+ * @param headonright
+ * @param intersections
+ * @param right
+ * @param value
+ */
+ private void classify_headonright_t(Bin headonright, Bin intersections,
+ Bin right, float value) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.classify_headonright_t");
+ }
+
+ /**
+ * Not used
+ * @param tailonleft
+ * @param intersections
+ * @param left
+ * @param value
+ */
+ private void classify_tailonleft_t(Bin tailonleft, Bin intersections,
+ Bin left, float value) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.classify_tailonleft_t");
+ }
+
+ /**
+ * Not used
+ * @param bin
+ * @param in
+ * @param out
+ * @param val
+ */
+ private void classify_headonleft_t(Bin bin, Bin in, Bin out, float val) {
+ // DONE
+ Arc j;
+ while ((j = bin.removearc()) != null) {
+ j.setitail();
+
+ float diff = j.prev.tail()[1] - val;
+ if (diff > 0) {
+ out.addarc(j);
+ } else if (diff < 0) {
+ if (ccwTurn_tl(j.prev, j))
+ out.addarc(j);
+ else
+ in.addarc(j);
+ } else {
+ if (j.prev.tail()[0] > j.prev.head()[0])
+ out.addarc(j);
+ else
+ in.addarc(j);
+ }
+ }
+ }
+
+ /**
+ * Not used
+ * @param prev
+ * @param j
+ * @return false
+ */
+ private boolean ccwTurn_tl(Arc prev, Arc j) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.ccwTurn_tl");
+ return false;
+ }
+
+ /**
+ * Not used
+ * @param bin
+ * @param in
+ * @param out
+ * @param val
+ */
+ private void classify_tailonright_s(Bin bin, Bin in, Bin out, float val) {
+ // DONE
+ Arc j;
+ while ((j = bin.removearc()) != null) {
+ j.clearitail();
+
+ float diff = j.next.head()[0] - val;
+ if (diff > 0) {
+ if (ccwTurn_sr(j, j.next))
+ out.addarc(j);
+ else
+ in.addarc(j);
+ } else if (diff < 0) {
+ in.addarc(j);
+ } else {
+ if (j.next.tail()[1] > j.next.head()[1])
+ out.addarc(j);
+ else
+ in.addarc(j);
+ }
+ }
+
+ }
+
+ /**
+ * Not used
+ * @param bin
+ * @param in
+ * @param out
+ * @param val
+ */
+ private void classify_headonleft_s(Bin bin, Bin in, Bin out, float val) {
+ // DONE
+ Arc j;
+ while ((j = bin.removearc()) != null) {
+ j.setitail();
+
+ float diff = j.prev.tail()[0] - val;
+ if (diff > 0) {
+ out.addarc(j);
+ } else if (diff < 0) {
+ if (ccwTurn_sl(j.prev, j))
+ out.addarc(j);
+ else
+ in.addarc(j);
+ } else {
+ if (j.prev.tail()[1] > j.prev.head()[1])
+ in.addarc(j);
+ else
+ out.addarc(j);
+ }
+ }
+
+ }
+
+ /**
+ * Not used
+ * @param prev
+ * @param j
+ * @return false
+ */
+ private boolean ccwTurn_sl(Arc prev, Arc j) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.ccwTurn_sl");
+ return false;
+ }
+
+ /**
+ * Not used
+ * @param jarc
+ * @param param
+ * @param value
+ * @param i
+ * @return 0
+ */
+ private int arc_split(Arc jarc, int param, float value, int i) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.arc_split");
+ return 0;
+ }
+
+ /**
+ * Not used
+ */
+ private void setNonDegenerate() {
+ // DONE
+ this.showDegenerate = false;
+
+ }
+
+ /**
+ * sets trimming arc default type to bezier
+ */
+ private void setArcTypeBezier() {
+ // DONE
+ isArcTypeBezier = true;
+ }
+
+ /**
+ * Not used
+ * @param source
+ */
+ private void outline(Bin source) {
+ // TODO Auto-generated method stub
+ // System.out.println("TODO subdivider.outline");
+ }
+
+ /**
+ * Makes default trim along surface borders
+ * @param from range beginnings
+ * @param to range ends
+ */
+ private void makeBorderTrim(float[] from, float[] to) {
+ // DONE
+ float smin = from[0];
+ float smax = to[0];
+
+ float tmin = from[1];
+ float tmax = to[1];
+
+ pjarc = null;
+ Arc jarc = null;
+
+ jarc = new Arc(Arc.ARC_BOTTOM);
+ arctesselator.bezier(jarc, smin, smax, tmin, tmin);
+ initialbin.addarc(jarc);
+ pjarc = jarc.append(pjarc);
+
+ jarc = new Arc(Arc.ARC_RIGHT);
+ arctesselator.bezier(jarc, smax, smax, tmin, tmax);
+ initialbin.addarc(jarc);
+ pjarc = jarc.append(pjarc);
+
+ jarc = new Arc(Arc.ARC_TOP);
+ arctesselator.bezier(jarc, smax, smin, tmax, tmax);
+ initialbin.addarc(jarc);
+ pjarc = jarc.append(pjarc);
+
+ jarc = new Arc(Arc.ARC_LEFT);
+ arctesselator.bezier(jarc, smin, smin, tmax, tmin);
+ initialbin.addarc(jarc);
+ jarc = jarc.append(pjarc);
+
+ // assert (jarc.check() == true);
+ }
+
+ /**
+ * Draws NURBS curve
+ */
+ public void drawCurves() {
+ // DONE
+ float[] from = new float[1];
+ float[] to = new float[1];
+
+ Flist bpts = new Flist();
+ qlist.getRange(from, to, bpts);
+
+ renderhints.init();
+
+ backend.bgncurv();
+
+ for (int i = bpts.start; i < bpts.end - 1; i++) {
+ float[] pta = new float[1];
+ float[] ptb = new float[1];
+ pta[0] = bpts.pts[i];
+ ptb[0] = bpts.pts[i + 1];
+
+ qlist.downloadAll(pta, ptb, backend);
+ Curvelist curvelist = new Curvelist(qlist, pta, ptb);
+ samplingSplit(curvelist, renderhints.maxsubdivisions);
+ }
+ backend.endcurv();
+ }
+
+ /**
+ * Samples a curve in case of need, or sends curve to backend
+ * @param curvelist list of curves
+ * @param maxsubdivisions maximum number of subdivisions
+ */
+ private void samplingSplit(Curvelist curvelist, int maxsubdivisions) {
+ if (curvelist.cullCheck() == CULL_TRIVIAL_REJECT)
+ return;
+
+ curvelist.getstepsize();
+
+ if (curvelist.needsSamplingSubdivision() && (subdivisions > 0)) {
+ // TODO kód
+ // System.out.println("TODO subdivider-needsSamplingSubdivision");
+ } else {
+ int nu = (int) (1 + curvelist.range[2] / curvelist.stepsize);
+ backend.curvgrid(curvelist.range[0], curvelist.range[1], nu);
+ backend.curvmesh(0, nu);
+ }
+
+ }
+
+ /**
+ * Sets new domain_distance_u_rate value
+ * @param d new domain_distance_u_rate value
+
+ */
+ public void set_domain_distance_u_rate(double d) {
+ // DONE
+ domain_distance_u_rate = (float) d;
+ }
+
+ /**
+ * Sets new domain_distance_v_rate value
+ * @param d new domain_distance_v_rate value
+ */
+ public void set_domain_distance_v_rate(double d) {
+ // DONE
+ domain_distance_v_rate = (float) d;
+ }
+
+ /**
+ * Sets new is_domain_distance_sampling value
+ * @param i new is_domain_distance_sampling value
+ */
+ public void set_is_domain_distance_sampling(int i) {
+ // DONE
+ this.is_domain_distance_sampling = i;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/SurfaceEvaluator.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/SurfaceEvaluator.java
new file mode 100644
index 000000000..fe23f9c08
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/SurfaceEvaluator.java
@@ -0,0 +1,111 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class rendering surfaces with OpenGL
+ * @author Tomas Hrasky
+ *
+ */
+public interface SurfaceEvaluator {
+
+ /**
+ * Pushes eval bit
+ */
+ public void bgnmap2f() ;
+
+ /**
+ * Sets glPolygonMode
+ * @param style polygon mode (N_MESHFILL/N_MESHLINE/N_MESHPOINT)
+ */
+ public void polymode(int style) ;
+
+ /**
+ * Pops all attributes
+ */
+ public void endmap2f() ;
+
+ /**
+ * Empty method
+ * @param ulo
+ * @param uhi
+ * @param vlo
+ * @param vhi
+ */
+ public void domain2f(float ulo, float uhi, float vlo, float vhi) ;
+
+ /**
+ * Defines 2D mesh
+ * @param nu number of steps in u direction
+ * @param u0 lowest u
+ * @param u1 highest u
+ * @param nv number of steps in v direction
+ * @param v0 lowest v
+ * @param v1 highest v
+ */
+ public void mapgrid2f(int nu, float u0, float u1, int nv, float v0, float v1) ;
+
+ /**
+ * Evaluates surface
+ * @param style surface style
+ * @param umin minimum U
+ * @param umax maximum U
+ * @param vmin minimum V
+ * @param vmax maximum V
+ */
+ public void mapmesh2f(int style, int umin, int umax, int vmin, int vmax) ;
+
+ /**
+ * Initializes evaluator
+ * @param type surface type
+ * @param ulo lowest u
+ * @param uhi highest u
+ * @param ustride number of objects between control points in u direction
+ * @param uorder surface order in u direction
+ * @param vlo lowest v
+ * @param vhi highest v
+ * @param vstride number of control points' coords
+ * @param vorder surface order in v direction
+ * @param pts control points
+ */
+ public void map2f(int type, float ulo, float uhi, int ustride, int uorder,
+ float vlo, float vhi, int vstride, int vorder, CArrayOfFloats pts) ;
+
+ /**
+ * Calls opengl enable
+ * @param type what to enable
+ */
+ public void enable(int type) ;
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/TrimVertex.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/TrimVertex.java
new file mode 100644
index 000000000..6608f8f40
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/TrimVertex.java
@@ -0,0 +1,56 @@
+package com.jogamp.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 2.0 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Holds vertex used in trim
+ *
+ * @author Tomas Hrasky
+ *
+ */
+public class TrimVertex {
+
+ /**
+ * Trim vertex coords
+ */
+ public float[] param;
+
+ /**
+ * Makes new empty trim vertex
+ */
+ public TrimVertex() {
+ param = new float[2];
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/registry/Registry.java b/src/jogl/classes/jogamp/opengl/glu/registry/Registry.java
new file mode 100644
index 000000000..21b15f4d4
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/registry/Registry.java
@@ -0,0 +1,79 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 2.0 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.jogamp.opengl.impl.glu.registry;
+
+import javax.media.opengl.glu.GLU;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Registry {
+
+ /** Creates a new instance of Registry */
+ public Registry() {
+ }
+
+ public static String gluGetString(int name) {
+ if( name == GLU.GLU_VERSION ) {
+ return( "1.3" );
+ } else if( name == GLU.GLU_EXTENSIONS ) {
+ return( "GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess " );
+ }
+ return( null );
+ }
+
+ public static boolean gluCheckExtension( String extName, String extString ) {
+ if( extName == null || extString == null ) {
+ return( false );
+ }
+ if ((extString.indexOf(extName + " ") >= 0) ||
+ extString.endsWith(extName) ||
+ extString.equals(extName)) {
+ return true;
+ }
+ return false;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/ActiveRegion.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/ActiveRegion.java
new file mode 100644
index 000000000..85397dd6a
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/ActiveRegion.java
@@ -0,0 +1,69 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+
+class ActiveRegion {
+ GLUhalfEdge eUp; /* upper edge, directed right to left */
+ DictNode nodeUp; /* dictionary node corresponding to eUp */
+ int windingNumber; /* used to determine which regions are
+ * inside the polygon */
+ boolean inside; /* is this region inside the polygon? */
+ boolean sentinel; /* marks fake edges at t = +/-infinity */
+ boolean dirty; /* marks regions where the upper or lower
+ * edge has changed, but we haven't checked
+ * whether they intersect yet */
+ boolean fixUpperEdge; /* marks temporary edges introduced when
+ * we process a "right vertex" (one without
+ * any edges leaving to the right) */
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/CachedVertex.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/CachedVertex.java
new file mode 100644
index 000000000..8948acfec
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/CachedVertex.java
@@ -0,0 +1,58 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class CachedVertex {
+ public double[] coords = new double[3];
+ public Object data;
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/Dict.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/Dict.java
new file mode 100644
index 000000000..d26948e7f
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/Dict.java
@@ -0,0 +1,140 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class Dict {
+ DictNode head;
+ Object frame;
+ DictLeq leq;
+
+ private Dict() {
+ }
+
+ static Dict dictNewDict(Object frame, DictLeq leq) {
+ Dict dict = new Dict();
+ dict.head = new DictNode();
+
+ dict.head.key = null;
+ dict.head.next = dict.head;
+ dict.head.prev = dict.head;
+
+ dict.frame = frame;
+ dict.leq = leq;
+
+ return dict;
+ }
+
+ static void dictDeleteDict(Dict dict) {
+ dict.head = null;
+ dict.frame = null;
+ dict.leq = null;
+ }
+
+ static DictNode dictInsert(Dict dict, Object key) {
+ return dictInsertBefore(dict, dict.head, key);
+ }
+
+ static DictNode dictInsertBefore(Dict dict, DictNode node, Object key) {
+ do {
+ node = node.prev;
+ } while (node.key != null && !dict.leq.leq(dict.frame, node.key, key));
+
+ DictNode newNode = new DictNode();
+ newNode.key = key;
+ newNode.next = node.next;
+ node.next.prev = newNode;
+ newNode.prev = node;
+ node.next = newNode;
+
+ return newNode;
+ }
+
+ static Object dictKey(DictNode aNode) {
+ return aNode.key;
+ }
+
+ static DictNode dictSucc(DictNode aNode) {
+ return aNode.next;
+ }
+
+ static DictNode dictPred(DictNode aNode) {
+ return aNode.prev;
+ }
+
+ static DictNode dictMin(Dict aDict) {
+ return aDict.head.next;
+ }
+
+ static DictNode dictMax(Dict aDict) {
+ return aDict.head.prev;
+ }
+
+ static void dictDelete(Dict dict, DictNode node) {
+ node.next.prev = node.prev;
+ node.prev.next = node.next;
+ }
+
+ static DictNode dictSearch(Dict dict, Object key) {
+ DictNode node = dict.head;
+
+ do {
+ node = node.next;
+ } while (node.key != null && !(dict.leq.leq(dict.frame, key, node.key)));
+
+ return node;
+ }
+
+ public interface DictLeq {
+ boolean leq(Object frame, Object key1, Object key2);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/DictNode.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/DictNode.java
new file mode 100644
index 000000000..8864de127
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/DictNode.java
@@ -0,0 +1,59 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class DictNode {
+ Object key;
+ DictNode next;
+ DictNode prev;
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUface.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUface.java
new file mode 100644
index 000000000..2ff4aae59
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUface.java
@@ -0,0 +1,65 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class GLUface {
+ public GLUface next; /* next face (never NULL) */
+ public GLUface prev; /* previous face (never NULL) */
+ public GLUhalfEdge anEdge; /* a half edge with this left face */
+ public Object data; /* room for client's data */
+
+ /* Internal data (keep hidden) */
+ public GLUface trail; /* "stack" for conversion to strips */
+ public boolean marked; /* flag for conversion to strips */
+ public boolean inside; /* this face is in the polygon interior */
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUhalfEdge.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUhalfEdge.java
new file mode 100644
index 000000000..c2128b616
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUhalfEdge.java
@@ -0,0 +1,71 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class GLUhalfEdge {
+ public GLUhalfEdge next; /* doubly-linked list (prev==Sym->next) */
+ public GLUhalfEdge Sym; /* same edge, opposite direction */
+ public GLUhalfEdge Onext; /* next edge CCW around origin */
+ public GLUhalfEdge Lnext; /* next edge CCW around left face */
+ public GLUvertex Org; /* origin vertex (Overtex too long) */
+ public com.jogamp.opengl.impl.glu.tessellator.GLUface Lface; /* left face */
+
+ /* Internal data (keep hidden) */
+ public com.jogamp.opengl.impl.glu.tessellator.ActiveRegion activeRegion; /* a region with this upper edge (sweep.c) */
+ public int winding; /* change in winding number when crossing */
+ public boolean first;
+
+ public GLUhalfEdge(boolean first) {
+ this.first = first;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUmesh.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUmesh.java
new file mode 100644
index 000000000..493eb20f4
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUmesh.java
@@ -0,0 +1,60 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class GLUmesh {
+ GLUvertex vHead = new GLUvertex(); /* dummy header for vertex list */
+ com.jogamp.opengl.impl.glu.tessellator.GLUface fHead = new GLUface(); /* dummy header for face list */
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eHead = new GLUhalfEdge(true); /* dummy header for edge list */
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eHeadSym = new GLUhalfEdge(false); /* and its symmetric counterpart */
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUtessellatorImpl.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUtessellatorImpl.java
new file mode 100644
index 000000000..b21998355
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUtessellatorImpl.java
@@ -0,0 +1,646 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+import com.jogamp.opengl.impl.glu.tessellator.*;
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+public class GLUtessellatorImpl implements GLUtessellator {
+ public static final int TESS_MAX_CACHE = 100;
+
+ private int state; /* what begin/end calls have we seen? */
+
+ private GLUhalfEdge lastEdge; /* lastEdge->Org is the most recent vertex */
+ GLUmesh mesh; /* stores the input contours, and eventually
+ the tessellation itself */
+
+ /*** state needed for projecting onto the sweep plane ***/
+
+ double[] normal = new double[3]; /* user-specified normal (if provided) */
+ double[] sUnit = new double[3]; /* unit vector in s-direction (debugging) */
+ double[] tUnit = new double[3]; /* unit vector in t-direction (debugging) */
+
+ /*** state needed for the line sweep ***/
+
+ private double relTolerance; /* tolerance for merging features */
+ int windingRule; /* rule for determining polygon interior */
+ boolean fatalError; /* fatal error: needed combine callback */
+
+ Dict dict; /* edge dictionary for sweep line */
+ PriorityQ pq; /* priority queue of vertex events */
+ GLUvertex event; /* current sweep event being processed */
+
+ /*** state needed for rendering callbacks (see render.c) ***/
+
+ boolean flagBoundary; /* mark boundary edges (use EdgeFlag) */
+ boolean boundaryOnly; /* Extract contours, not triangles */
+ boolean avoidDegenerateTris; /* JOGL-specific hint to try to improve triangulation
+ by avoiding producing degenerate (zero-area) triangles;
+ has not been tested exhaustively and is therefore an option */
+
+ GLUface lonelyTriList;
+ /* list of triangles which could not be rendered as strips or fans */
+
+
+
+ /*** state needed to cache single-contour polygons for renderCache() */
+
+ private boolean flushCacheOnNextVertex; /* empty cache on next vertex() call */
+ int cacheCount; /* number of cached vertices */
+ CachedVertex[] cache = new CachedVertex[TESS_MAX_CACHE]; /* the vertex data */
+
+ /*** rendering callbacks that also pass polygon data ***/
+ private Object polygonData; /* client data for current polygon */
+
+ private GLUtessellatorCallback callBegin;
+ private GLUtessellatorCallback callEdgeFlag;
+ private GLUtessellatorCallback callVertex;
+ private GLUtessellatorCallback callEnd;
+// private GLUtessellatorCallback callMesh;
+ private GLUtessellatorCallback callError;
+ private GLUtessellatorCallback callCombine;
+
+ private GLUtessellatorCallback callBeginData;
+ private GLUtessellatorCallback callEdgeFlagData;
+ private GLUtessellatorCallback callVertexData;
+ private GLUtessellatorCallback callEndData;
+// private GLUtessellatorCallback callMeshData;
+ private GLUtessellatorCallback callErrorData;
+ private GLUtessellatorCallback callCombineData;
+
+ private static final double GLU_TESS_DEFAULT_TOLERANCE = 0.0;
+// private static final int GLU_TESS_MESH = 100112; /* void (*)(GLUmesh *mesh) */
+ private static GLUtessellatorCallback NULL_CB = new GLUtessellatorCallbackAdapter();
+
+// #define MAX_FAST_ALLOC (MAX(sizeof(EdgePair), \
+// MAX(sizeof(GLUvertex),sizeof(GLUface))))
+
+ private GLUtessellatorImpl() {
+ state = TessState.T_DORMANT;
+
+ normal[0] = 0;
+ normal[1] = 0;
+ normal[2] = 0;
+
+ relTolerance = GLU_TESS_DEFAULT_TOLERANCE;
+ windingRule = GLU.GLU_TESS_WINDING_ODD;
+ flagBoundary = false;
+ boundaryOnly = false;
+
+ callBegin = NULL_CB;
+ callEdgeFlag = NULL_CB;
+ callVertex = NULL_CB;
+ callEnd = NULL_CB;
+ callError = NULL_CB;
+ callCombine = NULL_CB;
+// callMesh = NULL_CB;
+
+ callBeginData = NULL_CB;
+ callEdgeFlagData = NULL_CB;
+ callVertexData = NULL_CB;
+ callEndData = NULL_CB;
+ callErrorData = NULL_CB;
+ callCombineData = NULL_CB;
+
+ polygonData = null;
+
+ for (int i = 0; i < cache.length; i++) {
+ cache[i] = new CachedVertex();
+ }
+ }
+
+ static public GLUtessellator gluNewTess()
+ {
+ return new GLUtessellatorImpl();
+ }
+
+
+ private void makeDormant() {
+ /* Return the tessellator to its original dormant state. */
+
+ if (mesh != null) {
+ Mesh.__gl_meshDeleteMesh(mesh);
+ }
+ state = TessState.T_DORMANT;
+ lastEdge = null;
+ mesh = null;
+ }
+
+ private void requireState(int newState) {
+ if (state != newState) gotoState(newState);
+ }
+
+ private void gotoState(int newState) {
+ while (state != newState) {
+ /* We change the current state one level at a time, to get to
+ * the desired state.
+ */
+ if (state < newState) {
+ if (state == TessState.T_DORMANT) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_BEGIN_POLYGON);
+ gluTessBeginPolygon(null);
+ } else if (state == TessState.T_IN_POLYGON) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_BEGIN_CONTOUR);
+ gluTessBeginContour();
+ }
+ } else {
+ if (state == TessState.T_IN_CONTOUR) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_END_CONTOUR);
+ gluTessEndContour();
+ } else if (state == TessState.T_IN_POLYGON) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_END_POLYGON);
+ /* gluTessEndPolygon( tess ) is too much work! */
+ makeDormant();
+ }
+ }
+ }
+ }
+
+ public void gluDeleteTess() {
+ requireState(TessState.T_DORMANT);
+ }
+
+ public void gluTessProperty(int which, double value) {
+ switch (which) {
+ case GLU.GLU_TESS_TOLERANCE:
+ if (value < 0.0 || value > 1.0) break;
+ relTolerance = value;
+ return;
+
+ case GLU.GLU_TESS_WINDING_RULE:
+ int windingRule = (int) value;
+ if (windingRule != value) break; /* not an integer */
+
+ switch (windingRule) {
+ case GLU.GLU_TESS_WINDING_ODD:
+ case GLU.GLU_TESS_WINDING_NONZERO:
+ case GLU.GLU_TESS_WINDING_POSITIVE:
+ case GLU.GLU_TESS_WINDING_NEGATIVE:
+ case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+ this.windingRule = windingRule;
+ return;
+ default:
+ break;
+ }
+
+ case GLU.GLU_TESS_BOUNDARY_ONLY:
+ boundaryOnly = (value != 0);
+ return;
+
+ case GLU.GLU_TESS_AVOID_DEGENERATE_TRIANGLES:
+ avoidDegenerateTris = (value != 0);
+ return;
+
+ default:
+ callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+ return;
+ }
+ callErrorOrErrorData(GLU.GLU_INVALID_VALUE);
+ }
+
+/* Returns tessellator property */
+ public void gluGetTessProperty(int which, double[] value, int value_offset) {
+ switch (which) {
+ case GLU.GLU_TESS_TOLERANCE:
+/* tolerance should be in range [0..1] */
+ assert (0.0 <= relTolerance && relTolerance <= 1.0);
+ value[value_offset] = relTolerance;
+ break;
+ case GLU.GLU_TESS_WINDING_RULE:
+ assert (windingRule == GLU.GLU_TESS_WINDING_ODD ||
+ windingRule == GLU.GLU_TESS_WINDING_NONZERO ||
+ windingRule == GLU.GLU_TESS_WINDING_POSITIVE ||
+ windingRule == GLU.GLU_TESS_WINDING_NEGATIVE ||
+ windingRule == GLU.GLU_TESS_WINDING_ABS_GEQ_TWO);
+ value[value_offset] = windingRule;
+ break;
+ case GLU.GLU_TESS_BOUNDARY_ONLY:
+ assert (boundaryOnly == true || boundaryOnly == false);
+ value[value_offset] = boundaryOnly ? 1 : 0;
+ break;
+ case GLU.GLU_TESS_AVOID_DEGENERATE_TRIANGLES:
+ value[value_offset] = avoidDegenerateTris ? 1 : 0;
+ break;
+ default:
+ value[value_offset] = 0.0;
+ callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+ break;
+ }
+ } /* gluGetTessProperty() */
+
+ public void gluTessNormal(double x, double y, double z) {
+ normal[0] = x;
+ normal[1] = y;
+ normal[2] = z;
+ }
+
+ public void gluTessCallback(int which, GLUtessellatorCallback aCallback) {
+ switch (which) {
+ case GLU.GLU_TESS_BEGIN:
+ callBegin = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_BEGIN_DATA:
+ callBeginData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_EDGE_FLAG:
+ callEdgeFlag = aCallback == null ? NULL_CB : aCallback;
+/* If the client wants boundary edges to be flagged,
+ * we render everything as separate triangles (no strips or fans).
+ */
+ flagBoundary = aCallback != null;
+ return;
+ case GLU.GLU_TESS_EDGE_FLAG_DATA:
+ callEdgeFlagData = callBegin = aCallback == null ? NULL_CB : aCallback;
+/* If the client wants boundary edges to be flagged,
+ * we render everything as separate triangles (no strips or fans).
+ */
+ flagBoundary = (aCallback != null);
+ return;
+ case GLU.GLU_TESS_VERTEX:
+ callVertex = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_VERTEX_DATA:
+ callVertexData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_END:
+ callEnd = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_END_DATA:
+ callEndData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_ERROR:
+ callError = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_ERROR_DATA:
+ callErrorData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_COMBINE:
+ callCombine = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_COMBINE_DATA:
+ callCombineData = aCallback == null ? NULL_CB : aCallback;
+ return;
+// case GLU_TESS_MESH:
+// callMesh = aCallback == null ? NULL_CB : aCallback;
+// return;
+ default:
+ callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+ return;
+ }
+ }
+
+ private boolean addVertex(double[] coords, Object vertexData) {
+ GLUhalfEdge e;
+
+ e = lastEdge;
+ if (e == null) {
+/* Make a self-loop (one vertex, one edge). */
+
+ e = Mesh.__gl_meshMakeEdge(mesh);
+ if (e == null) return false;
+ if (!Mesh.__gl_meshSplice(e, e.Sym)) return false;
+ } else {
+/* Create a new vertex and edge which immediately follow e
+ * in the ordering around the left face.
+ */
+ if (Mesh.__gl_meshSplitEdge(e) == null) return false;
+ e = e.Lnext;
+ }
+
+/* The new vertex is now e.Org. */
+ e.Org.data = vertexData;
+ e.Org.coords[0] = coords[0];
+ e.Org.coords[1] = coords[1];
+ e.Org.coords[2] = coords[2];
+
+/* The winding of an edge says how the winding number changes as we
+ * cross from the edge''s right face to its left face. We add the
+ * vertices in such an order that a CCW contour will add +1 to
+ * the winding number of the region inside the contour.
+ */
+ e.winding = 1;
+ e.Sym.winding = -1;
+
+ lastEdge = e;
+
+ return true;
+ }
+
+ private void cacheVertex(double[] coords, Object vertexData) {
+ if (cache[cacheCount] == null) {
+ cache[cacheCount] = new CachedVertex();
+ }
+
+ CachedVertex v = cache[cacheCount];
+
+ v.data = vertexData;
+ v.coords[0] = coords[0];
+ v.coords[1] = coords[1];
+ v.coords[2] = coords[2];
+ ++cacheCount;
+ }
+
+
+ private boolean flushCache() {
+ CachedVertex[] v = cache;
+
+ mesh = Mesh.__gl_meshNewMesh();
+ if (mesh == null) return false;
+
+ for (int i = 0; i < cacheCount; i++) {
+ CachedVertex vertex = v[i];
+ if (!addVertex(vertex.coords, vertex.data)) return false;
+ }
+ cacheCount = 0;
+ flushCacheOnNextVertex = false;
+
+ return true;
+ }
+
+ public void gluTessVertex(double[] coords, int coords_offset, Object vertexData) {
+ int i;
+ boolean tooLarge = false;
+ double x;
+ double[] clamped = new double[3];
+
+ requireState(TessState.T_IN_CONTOUR);
+
+ if (flushCacheOnNextVertex) {
+ if (!flushCache()) {
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ return;
+ }
+ lastEdge = null;
+ }
+ for (i = 0; i < 3; ++i) {
+ x = coords[i+coords_offset];
+ if (x < -GLU.GLU_TESS_MAX_COORD) {
+ x = -GLU.GLU_TESS_MAX_COORD;
+ tooLarge = true;
+ }
+ if (x > GLU.GLU_TESS_MAX_COORD) {
+ x = GLU.GLU_TESS_MAX_COORD;
+ tooLarge = true;
+ }
+ clamped[i] = x;
+ }
+ if (tooLarge) {
+ callErrorOrErrorData(GLU.GLU_TESS_COORD_TOO_LARGE);
+ }
+
+ if (mesh == null) {
+ if (cacheCount < TESS_MAX_CACHE) {
+ cacheVertex(clamped, vertexData);
+ return;
+ }
+ if (!flushCache()) {
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ return;
+ }
+ }
+
+ if (!addVertex(clamped, vertexData)) {
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ }
+ }
+
+
+ public void gluTessBeginPolygon(Object data) {
+ requireState(TessState.T_DORMANT);
+
+ state = TessState.T_IN_POLYGON;
+ cacheCount = 0;
+ flushCacheOnNextVertex = false;
+ mesh = null;
+
+ polygonData = data;
+ }
+
+
+ public void gluTessBeginContour() {
+ requireState(TessState.T_IN_POLYGON);
+
+ state = TessState.T_IN_CONTOUR;
+ lastEdge = null;
+ if (cacheCount > 0) {
+/* Just set a flag so we don't get confused by empty contours
+ * -- these can be generated accidentally with the obsolete
+ * NextContour() interface.
+ */
+ flushCacheOnNextVertex = true;
+ }
+ }
+
+
+ public void gluTessEndContour() {
+ requireState(TessState.T_IN_CONTOUR);
+ state = TessState.T_IN_POLYGON;
+ }
+
+ public void gluTessEndPolygon() {
+ GLUmesh mesh;
+
+ try {
+ requireState(TessState.T_IN_POLYGON);
+ state = TessState.T_DORMANT;
+
+ if (this.mesh == null) {
+ if (!flagBoundary /*&& callMesh == NULL_CB*/) {
+
+/* Try some special code to make the easy cases go quickly
+ * (eg. convex polygons). This code does NOT handle multiple contours,
+ * intersections, edge flags, and of course it does not generate
+ * an explicit mesh either.
+ */
+ if (Render.__gl_renderCache(this)) {
+ polygonData = null;
+ return;
+ }
+ }
+ if (!flushCache()) throw new RuntimeException(); /* could've used a label*/
+ }
+
+/* Determine the polygon normal and project vertices onto the plane
+ * of the polygon.
+ */
+ Normal.__gl_projectPolygon(this);
+
+/* __gl_computeInterior( tess ) computes the planar arrangement specified
+ * by the given contours, and further subdivides this arrangement
+ * into regions. Each region is marked "inside" if it belongs
+ * to the polygon, according to the rule given by windingRule.
+ * Each interior region is guaranteed be monotone.
+ */
+ if (!Sweep.__gl_computeInterior(this)) {
+ throw new RuntimeException(); /* could've used a label */
+ }
+
+ mesh = this.mesh;
+ if (!fatalError) {
+ boolean rc = true;
+
+/* If the user wants only the boundary contours, we throw away all edges
+ * except those which separate the interior from the exterior.
+ * Otherwise we tessellate all the regions marked "inside".
+ */
+ if (boundaryOnly) {
+ rc = TessMono.__gl_meshSetWindingNumber(mesh, 1, true);
+ } else {
+ rc = TessMono.__gl_meshTessellateInterior(mesh, avoidDegenerateTris);
+ }
+ if (!rc) throw new RuntimeException(); /* could've used a label */
+
+ Mesh.__gl_meshCheckMesh(mesh);
+
+ if (callBegin != NULL_CB || callEnd != NULL_CB
+ || callVertex != NULL_CB || callEdgeFlag != NULL_CB
+ || callBeginData != NULL_CB
+ || callEndData != NULL_CB
+ || callVertexData != NULL_CB
+ || callEdgeFlagData != NULL_CB) {
+ if (boundaryOnly) {
+ Render.__gl_renderBoundary(this, mesh); /* output boundary contours */
+ } else {
+ Render.__gl_renderMesh(this, mesh); /* output strips and fans */
+ }
+ }
+// if (callMesh != NULL_CB) {
+//
+///* Throw away the exterior faces, so that all faces are interior.
+// * This way the user doesn't have to check the "inside" flag,
+// * and we don't need to even reveal its existence. It also leaves
+// * the freedom for an implementation to not generate the exterior
+// * faces in the first place.
+// */
+// TessMono.__gl_meshDiscardExterior(mesh);
+// callMesh.mesh(mesh); /* user wants the mesh itself */
+// mesh = null;
+// polygonData = null;
+// return;
+// }
+ }
+ Mesh.__gl_meshDeleteMesh(mesh);
+ polygonData = null;
+ mesh = null;
+ } catch (Exception e) {
+ e.printStackTrace();
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ }
+ }
+
+ /*******************************************************/
+
+/* Obsolete calls -- for backward compatibility */
+
+ public void gluBeginPolygon() {
+ gluTessBeginPolygon(null);
+ gluTessBeginContour();
+ }
+
+
+/*ARGSUSED*/
+ public void gluNextContour(int type) {
+ gluTessEndContour();
+ gluTessBeginContour();
+ }
+
+
+ public void gluEndPolygon() {
+ gluTessEndContour();
+ gluTessEndPolygon();
+ }
+
+ void callBeginOrBeginData(int a) {
+ if (callBeginData != NULL_CB)
+ callBeginData.beginData(a, polygonData);
+ else
+ callBegin.begin(a);
+ }
+
+ void callVertexOrVertexData(Object a) {
+ if (callVertexData != NULL_CB)
+ callVertexData.vertexData(a, polygonData);
+ else
+ callVertex.vertex(a);
+ }
+
+ void callEdgeFlagOrEdgeFlagData(boolean a) {
+ if (callEdgeFlagData != NULL_CB)
+ callEdgeFlagData.edgeFlagData(a, polygonData);
+ else
+ callEdgeFlag.edgeFlag(a);
+ }
+
+ void callEndOrEndData() {
+ if (callEndData != NULL_CB)
+ callEndData.endData(polygonData);
+ else
+ callEnd.end();
+ }
+
+ void callCombineOrCombineData(double[] coords, Object[] vertexData, float[] weights, Object[] outData) {
+ if (callCombineData != NULL_CB)
+ callCombineData.combineData(coords, vertexData, weights, outData, polygonData);
+ else
+ callCombine.combine(coords, vertexData, weights, outData);
+ }
+
+ void callErrorOrErrorData(int a) {
+ if (callErrorData != NULL_CB)
+ callErrorData.errorData(a, polygonData);
+ else
+ callError.error(a);
+ }
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUvertex.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUvertex.java
new file mode 100644
index 000000000..af294caad
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUvertex.java
@@ -0,0 +1,65 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class GLUvertex {
+ public GLUvertex next; /* next vertex (never NULL) */
+ public GLUvertex prev; /* previous vertex (never NULL) */
+ public com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge anEdge; /* a half-edge with this origin */
+ public Object data; /* client's data */
+
+ /* Internal data (keep hidden) */
+ public double[] coords = new double[3]; /* vertex location in 3D */
+ public double s, t; /* projection onto the sweep plane */
+ public int pqHandle; /* to allow deletion from priority queue */
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/Geom.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/Geom.java
new file mode 100644
index 000000000..2710346d1
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/Geom.java
@@ -0,0 +1,338 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class Geom {
+ private Geom() {
+ }
+
+ /* Given three vertices u,v,w such that VertLeq(u,v) && VertLeq(v,w),
+ * evaluates the t-coord of the edge uw at the s-coord of the vertex v.
+ * Returns v->t - (uw)(v->s), ie. the signed distance from uw to v.
+ * If uw is vertical (and thus passes thru v), the result is zero.
+ *
+ * The calculation is extremely accurate and stable, even when v
+ * is very close to u or w. In particular if we set v->t = 0 and
+ * let r be the negated result (this evaluates (uw)(v->s)), then
+ * r is guaranteed to satisfy MIN(u->t,w->t) <= r <= MAX(u->t,w->t).
+ */
+ static double EdgeEval(GLUvertex u, GLUvertex v, GLUvertex w) {
+ double gapL, gapR;
+
+ assert (VertLeq(u, v) && VertLeq(v, w));
+
+ gapL = v.s - u.s;
+ gapR = w.s - v.s;
+
+ if (gapL + gapR > 0) {
+ if (gapL < gapR) {
+ return (v.t - u.t) + (u.t - w.t) * (gapL / (gapL + gapR));
+ } else {
+ return (v.t - w.t) + (w.t - u.t) * (gapR / (gapL + gapR));
+ }
+ }
+ /* vertical line */
+ return 0;
+ }
+
+ static double EdgeSign(GLUvertex u, GLUvertex v, GLUvertex w) {
+ double gapL, gapR;
+
+ assert (VertLeq(u, v) && VertLeq(v, w));
+
+ gapL = v.s - u.s;
+ gapR = w.s - v.s;
+
+ if (gapL + gapR > 0) {
+ return (v.t - w.t) * gapL + (v.t - u.t) * gapR;
+ }
+ /* vertical line */
+ return 0;
+ }
+
+
+ /***********************************************************************
+ * Define versions of EdgeSign, EdgeEval with s and t transposed.
+ */
+
+ static double TransEval(GLUvertex u, GLUvertex v, GLUvertex w) {
+ /* Given three vertices u,v,w such that TransLeq(u,v) && TransLeq(v,w),
+ * evaluates the t-coord of the edge uw at the s-coord of the vertex v.
+ * Returns v->s - (uw)(v->t), ie. the signed distance from uw to v.
+ * If uw is vertical (and thus passes thru v), the result is zero.
+ *
+ * The calculation is extremely accurate and stable, even when v
+ * is very close to u or w. In particular if we set v->s = 0 and
+ * let r be the negated result (this evaluates (uw)(v->t)), then
+ * r is guaranteed to satisfy MIN(u->s,w->s) <= r <= MAX(u->s,w->s).
+ */
+ double gapL, gapR;
+
+ assert (TransLeq(u, v) && TransLeq(v, w));
+
+ gapL = v.t - u.t;
+ gapR = w.t - v.t;
+
+ if (gapL + gapR > 0) {
+ if (gapL < gapR) {
+ return (v.s - u.s) + (u.s - w.s) * (gapL / (gapL + gapR));
+ } else {
+ return (v.s - w.s) + (w.s - u.s) * (gapR / (gapL + gapR));
+ }
+ }
+ /* vertical line */
+ return 0;
+ }
+
+ static double TransSign(GLUvertex u, GLUvertex v, GLUvertex w) {
+ /* Returns a number whose sign matches TransEval(u,v,w) but which
+ * is cheaper to evaluate. Returns > 0, == 0 , or < 0
+ * as v is above, on, or below the edge uw.
+ */
+ double gapL, gapR;
+
+ assert (TransLeq(u, v) && TransLeq(v, w));
+
+ gapL = v.t - u.t;
+ gapR = w.t - v.t;
+
+ if (gapL + gapR > 0) {
+ return (v.s - w.s) * gapL + (v.s - u.s) * gapR;
+ }
+ /* vertical line */
+ return 0;
+ }
+
+
+ static boolean VertCCW(GLUvertex u, GLUvertex v, GLUvertex w) {
+ /* For almost-degenerate situations, the results are not reliable.
+ * Unless the floating-point arithmetic can be performed without
+ * rounding errors, *any* implementation will give incorrect results
+ * on some degenerate inputs, so the client must have some way to
+ * handle this situation.
+ */
+ return (u.s * (v.t - w.t) + v.s * (w.t - u.t) + w.s * (u.t - v.t)) >= 0;
+ }
+
+/* Given parameters a,x,b,y returns the value (b*x+a*y)/(a+b),
+ * or (x+y)/2 if a==b==0. It requires that a,b >= 0, and enforces
+ * this in the rare case that one argument is slightly negative.
+ * The implementation is extremely stable numerically.
+ * In particular it guarantees that the result r satisfies
+ * MIN(x,y) <= r <= MAX(x,y), and the results are very accurate
+ * even when a and b differ greatly in magnitude.
+ */
+ static double Interpolate(double a, double x, double b, double y) {
+ a = (a < 0) ? 0 : a;
+ b = (b < 0) ? 0 : b;
+ if (a <= b) {
+ if (b == 0) {
+ return (x + y) / 2.0;
+ } else {
+ return (x + (y - x) * (a / (a + b)));
+ }
+ } else {
+ return (y + (x - y) * (b / (a + b)));
+ }
+ }
+
+ static void EdgeIntersect(GLUvertex o1, GLUvertex d1,
+ GLUvertex o2, GLUvertex d2,
+ GLUvertex v)
+/* Given edges (o1,d1) and (o2,d2), compute their point of intersection.
+ * The computed point is guaranteed to lie in the intersection of the
+ * bounding rectangles defined by each edge.
+ */ {
+ double z1, z2;
+
+ /* This is certainly not the most efficient way to find the intersection
+ * of two line segments, but it is very numerically stable.
+ *
+ * Strategy: find the two middle vertices in the VertLeq ordering,
+ * and interpolate the intersection s-value from these. Then repeat
+ * using the TransLeq ordering to find the intersection t-value.
+ */
+
+ if (!VertLeq(o1, d1)) {
+ GLUvertex temp = o1;
+ o1 = d1;
+ d1 = temp;
+ }
+ if (!VertLeq(o2, d2)) {
+ GLUvertex temp = o2;
+ o2 = d2;
+ d2 = temp;
+ }
+ if (!VertLeq(o1, o2)) {
+ GLUvertex temp = o1;
+ o1 = o2;
+ o2 = temp;
+ temp = d1;
+ d1 = d2;
+ d2 = temp;
+ }
+
+ if (!VertLeq(o2, d1)) {
+ /* Technically, no intersection -- do our best */
+ v.s = (o2.s + d1.s) / 2.0;
+ } else if (VertLeq(d1, d2)) {
+ /* Interpolate between o2 and d1 */
+ z1 = EdgeEval(o1, o2, d1);
+ z2 = EdgeEval(o2, d1, d2);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.s = Interpolate(z1, o2.s, z2, d1.s);
+ } else {
+ /* Interpolate between o2 and d2 */
+ z1 = EdgeSign(o1, o2, d1);
+ z2 = -EdgeSign(o1, d2, d1);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.s = Interpolate(z1, o2.s, z2, d2.s);
+ }
+
+ /* Now repeat the process for t */
+
+ if (!TransLeq(o1, d1)) {
+ GLUvertex temp = o1;
+ o1 = d1;
+ d1 = temp;
+ }
+ if (!TransLeq(o2, d2)) {
+ GLUvertex temp = o2;
+ o2 = d2;
+ d2 = temp;
+ }
+ if (!TransLeq(o1, o2)) {
+ GLUvertex temp = o2;
+ o2 = o1;
+ o1 = temp;
+ temp = d2;
+ d2 = d1;
+ d1 = temp;
+ }
+
+ if (!TransLeq(o2, d1)) {
+ /* Technically, no intersection -- do our best */
+ v.t = (o2.t + d1.t) / 2.0;
+ } else if (TransLeq(d1, d2)) {
+ /* Interpolate between o2 and d1 */
+ z1 = TransEval(o1, o2, d1);
+ z2 = TransEval(o2, d1, d2);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.t = Interpolate(z1, o2.t, z2, d1.t);
+ } else {
+ /* Interpolate between o2 and d2 */
+ z1 = TransSign(o1, o2, d1);
+ z2 = -TransSign(o1, d2, d1);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.t = Interpolate(z1, o2.t, z2, d2.t);
+ }
+ }
+
+ static boolean VertEq(GLUvertex u, GLUvertex v) {
+ return u.s == v.s && u.t == v.t;
+ }
+
+ static boolean VertLeq(GLUvertex u, GLUvertex v) {
+ return u.s < v.s || (u.s == v.s && u.t <= v.t);
+ }
+
+/* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */
+
+ static boolean TransLeq(GLUvertex u, GLUvertex v) {
+ return u.t < v.t || (u.t == v.t && u.s <= v.s);
+ }
+
+ static boolean EdgeGoesLeft(GLUhalfEdge e) {
+ return VertLeq(e.Sym.Org, e.Org);
+ }
+
+ static boolean EdgeGoesRight(GLUhalfEdge e) {
+ return VertLeq(e.Org, e.Sym.Org);
+ }
+
+ static double VertL1dist(GLUvertex u, GLUvertex v) {
+ return Math.abs(u.s - v.s) + Math.abs(u.t - v.t);
+ }
+
+ /***********************************************************************/
+
+ // Compute the cosine of the angle between the edges between o and
+ // v1 and between o and v2
+ static double EdgeCos(GLUvertex o, GLUvertex v1, GLUvertex v2) {
+ double ov1s = v1.s - o.s;
+ double ov1t = v1.t - o.t;
+ double ov2s = v2.s - o.s;
+ double ov2t = v2.t - o.t;
+ double dotp = ov1s * ov2s + ov1t * ov2t;
+ double len = Math.sqrt(ov1s * ov1s + ov1t * ov1t) * Math.sqrt(ov2s * ov2s + ov2t * ov2t);
+ if (len > 0.0) {
+ dotp /= len;
+ }
+ return dotp;
+ }
+
+ static final double EPSILON = 1.0e-5;
+ static final double ONE_MINUS_EPSILON = 1.0 - EPSILON;
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/Mesh.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/Mesh.java
new file mode 100644
index 000000000..b8be9f80f
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/Mesh.java
@@ -0,0 +1,734 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class Mesh {
+ private Mesh() {
+ }
+
+ /************************ Utility Routines ************************/
+/* MakeEdge creates a new pair of half-edges which form their own loop.
+ * No vertex or face structures are allocated, but these must be assigned
+ * before the current edge operation is completed.
+ */
+ static com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge MakeEdge(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eNext) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eSym;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge ePrev;
+
+// EdgePair * pair = (EdgePair *)
+// memAlloc(sizeof(EdgePair));
+// if (pair == NULL) return NULL;
+//
+// e = &pair - > e;
+ e = new com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge(true);
+// eSym = &pair - > eSym;
+ eSym = new com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge(false);
+
+
+ /* Make sure eNext points to the first edge of the edge pair */
+ if (!eNext.first) {
+ eNext = eNext.Sym;
+ }
+
+ /* Insert in circular doubly-linked list before eNext.
+ * Note that the prev pointer is stored in Sym->next.
+ */
+ ePrev = eNext.Sym.next;
+ eSym.next = ePrev;
+ ePrev.Sym.next = e;
+ e.next = eNext;
+ eNext.Sym.next = eSym;
+
+ e.Sym = eSym;
+ e.Onext = e;
+ e.Lnext = eSym;
+ e.Org = null;
+ e.Lface = null;
+ e.winding = 0;
+ e.activeRegion = null;
+
+ eSym.Sym = e;
+ eSym.Onext = eSym;
+ eSym.Lnext = e;
+ eSym.Org = null;
+ eSym.Lface = null;
+ eSym.winding = 0;
+ eSym.activeRegion = null;
+
+ return e;
+ }
+
+/* Splice( a, b ) is best described by the Guibas/Stolfi paper or the
+ * CS348a notes (see mesh.h). Basically it modifies the mesh so that
+ * a->Onext and b->Onext are exchanged. This can have various effects
+ * depending on whether a and b belong to different face or vertex rings.
+ * For more explanation see __gl_meshSplice() below.
+ */
+ static void Splice(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge a, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge b) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge aOnext = a.Onext;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge bOnext = b.Onext;
+
+ aOnext.Sym.Lnext = b;
+ bOnext.Sym.Lnext = a;
+ a.Onext = bOnext;
+ b.Onext = aOnext;
+ }
+
+/* MakeVertex( newVertex, eOrig, vNext ) attaches a new vertex and makes it the
+ * origin of all edges in the vertex loop to which eOrig belongs. "vNext" gives
+ * a place to insert the new vertex in the global vertex list. We insert
+ * the new vertex *before* vNext so that algorithms which walk the vertex
+ * list will not see the newly created vertices.
+ */
+ static void MakeVertex(com.jogamp.opengl.impl.glu.tessellator.GLUvertex newVertex,
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrig, com.jogamp.opengl.impl.glu.tessellator.GLUvertex vNext) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex vPrev;
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex vNew = newVertex;
+
+ assert (vNew != null);
+
+ /* insert in circular doubly-linked list before vNext */
+ vPrev = vNext.prev;
+ vNew.prev = vPrev;
+ vPrev.next = vNew;
+ vNew.next = vNext;
+ vNext.prev = vNew;
+
+ vNew.anEdge = eOrig;
+ vNew.data = null;
+ /* leave coords, s, t undefined */
+
+ /* fix other edges on this vertex loop */
+ e = eOrig;
+ do {
+ e.Org = vNew;
+ e = e.Onext;
+ } while (e != eOrig);
+ }
+
+/* MakeFace( newFace, eOrig, fNext ) attaches a new face and makes it the left
+ * face of all edges in the face loop to which eOrig belongs. "fNext" gives
+ * a place to insert the new face in the global face list. We insert
+ * the new face *before* fNext so that algorithms which walk the face
+ * list will not see the newly created faces.
+ */
+ static void MakeFace(com.jogamp.opengl.impl.glu.tessellator.GLUface newFace, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrig, com.jogamp.opengl.impl.glu.tessellator.GLUface fNext) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ com.jogamp.opengl.impl.glu.tessellator.GLUface fPrev;
+ com.jogamp.opengl.impl.glu.tessellator.GLUface fNew = newFace;
+
+ assert (fNew != null);
+
+ /* insert in circular doubly-linked list before fNext */
+ fPrev = fNext.prev;
+ fNew.prev = fPrev;
+ fPrev.next = fNew;
+ fNew.next = fNext;
+ fNext.prev = fNew;
+
+ fNew.anEdge = eOrig;
+ fNew.data = null;
+ fNew.trail = null;
+ fNew.marked = false;
+
+ /* The new face is marked "inside" if the old one was. This is a
+ * convenience for the common case where a face has been split in two.
+ */
+ fNew.inside = fNext.inside;
+
+ /* fix other edges on this face loop */
+ e = eOrig;
+ do {
+ e.Lface = fNew;
+ e = e.Lnext;
+ } while (e != eOrig);
+ }
+
+/* KillEdge( eDel ) destroys an edge (the half-edges eDel and eDel->Sym),
+ * and removes from the global edge list.
+ */
+ static void KillEdge(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eDel) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge ePrev, eNext;
+
+ /* Half-edges are allocated in pairs, see EdgePair above */
+ if (!eDel.first) {
+ eDel = eDel.Sym;
+ }
+
+ /* delete from circular doubly-linked list */
+ eNext = eDel.next;
+ ePrev = eDel.Sym.next;
+ eNext.Sym.next = ePrev;
+ ePrev.Sym.next = eNext;
+ }
+
+
+/* KillVertex( vDel ) destroys a vertex and removes it from the global
+ * vertex list. It updates the vertex loop to point to a given new vertex.
+ */
+ static void KillVertex(com.jogamp.opengl.impl.glu.tessellator.GLUvertex vDel, com.jogamp.opengl.impl.glu.tessellator.GLUvertex newOrg) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, eStart = vDel.anEdge;
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex vPrev, vNext;
+
+ /* change the origin of all affected edges */
+ e = eStart;
+ do {
+ e.Org = newOrg;
+ e = e.Onext;
+ } while (e != eStart);
+
+ /* delete from circular doubly-linked list */
+ vPrev = vDel.prev;
+ vNext = vDel.next;
+ vNext.prev = vPrev;
+ vPrev.next = vNext;
+ }
+
+/* KillFace( fDel ) destroys a face and removes it from the global face
+ * list. It updates the face loop to point to a given new face.
+ */
+ static void KillFace(com.jogamp.opengl.impl.glu.tessellator.GLUface fDel, com.jogamp.opengl.impl.glu.tessellator.GLUface newLface) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, eStart = fDel.anEdge;
+ com.jogamp.opengl.impl.glu.tessellator.GLUface fPrev, fNext;
+
+ /* change the left face of all affected edges */
+ e = eStart;
+ do {
+ e.Lface = newLface;
+ e = e.Lnext;
+ } while (e != eStart);
+
+ /* delete from circular doubly-linked list */
+ fPrev = fDel.prev;
+ fNext = fDel.next;
+ fNext.prev = fPrev;
+ fPrev.next = fNext;
+ }
+
+
+ /****************** Basic Edge Operations **********************/
+
+/* __gl_meshMakeEdge creates one edge, two vertices, and a loop (face).
+ * The loop consists of the two new half-edges.
+ */
+ public static com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshMakeEdge(com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex newVertex1 = new com.jogamp.opengl.impl.glu.tessellator.GLUvertex();
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex newVertex2 = new com.jogamp.opengl.impl.glu.tessellator.GLUvertex();
+ com.jogamp.opengl.impl.glu.tessellator.GLUface newFace = new com.jogamp.opengl.impl.glu.tessellator.GLUface();
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+ e = MakeEdge(mesh.eHead);
+ if (e == null) return null;
+
+ MakeVertex(newVertex1, e, mesh.vHead);
+ MakeVertex(newVertex2, e.Sym, mesh.vHead);
+ MakeFace(newFace, e, mesh.fHead);
+ return e;
+ }
+
+
+/* __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the
+ * mesh connectivity and topology. It changes the mesh so that
+ * eOrg->Onext <- OLD( eDst->Onext )
+ * eDst->Onext <- OLD( eOrg->Onext )
+ * where OLD(...) means the value before the meshSplice operation.
+ *
+ * This can have two effects on the vertex structure:
+ * - if eOrg->Org != eDst->Org, the two vertices are merged together
+ * - if eOrg->Org == eDst->Org, the origin is split into two vertices
+ * In both cases, eDst->Org is changed and eOrg->Org is untouched.
+ *
+ * Similarly (and independently) for the face structure,
+ * - if eOrg->Lface == eDst->Lface, one loop is split into two
+ * - if eOrg->Lface != eDst->Lface, two distinct loops are joined into one
+ * In both cases, eDst->Lface is changed and eOrg->Lface is unaffected.
+ *
+ * Some special cases:
+ * If eDst == eOrg, the operation has no effect.
+ * If eDst == eOrg->Lnext, the new face will have a single edge.
+ * If eDst == eOrg->Lprev, the old face will have a single edge.
+ * If eDst == eOrg->Onext, the new vertex will have a single edge.
+ * If eDst == eOrg->Oprev, the old vertex will have a single edge.
+ */
+ public static boolean __gl_meshSplice(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrg, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eDst) {
+ boolean joiningLoops = false;
+ boolean joiningVertices = false;
+
+ if (eOrg == eDst) return true;
+
+ if (eDst.Org != eOrg.Org) {
+ /* We are merging two disjoint vertices -- destroy eDst->Org */
+ joiningVertices = true;
+ KillVertex(eDst.Org, eOrg.Org);
+ }
+ if (eDst.Lface != eOrg.Lface) {
+ /* We are connecting two disjoint loops -- destroy eDst.Lface */
+ joiningLoops = true;
+ KillFace(eDst.Lface, eOrg.Lface);
+ }
+
+ /* Change the edge structure */
+ Splice(eDst, eOrg);
+
+ if (!joiningVertices) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex newVertex = new com.jogamp.opengl.impl.glu.tessellator.GLUvertex();
+
+ /* We split one vertex into two -- the new vertex is eDst.Org.
+ * Make sure the old vertex points to a valid half-edge.
+ */
+ MakeVertex(newVertex, eDst, eOrg.Org);
+ eOrg.Org.anEdge = eOrg;
+ }
+ if (!joiningLoops) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUface newFace = new com.jogamp.opengl.impl.glu.tessellator.GLUface();
+
+ /* We split one loop into two -- the new loop is eDst.Lface.
+ * Make sure the old face points to a valid half-edge.
+ */
+ MakeFace(newFace, eDst, eOrg.Lface);
+ eOrg.Lface.anEdge = eOrg;
+ }
+
+ return true;
+ }
+
+
+/* __gl_meshDelete( eDel ) removes the edge eDel. There are several cases:
+ * if (eDel.Lface != eDel.Rface), we join two loops into one; the loop
+ * eDel.Lface is deleted. Otherwise, we are splitting one loop into two;
+ * the newly created loop will contain eDel.Dst. If the deletion of eDel
+ * would create isolated vertices, those are deleted as well.
+ *
+ * This function could be implemented as two calls to __gl_meshSplice
+ * plus a few calls to memFree, but this would allocate and delete
+ * unnecessary vertices and faces.
+ */
+ static boolean __gl_meshDelete(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eDel) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eDelSym = eDel.Sym;
+ boolean joiningLoops = false;
+
+ /* First step: disconnect the origin vertex eDel.Org. We make all
+ * changes to get a consistent mesh in this "intermediate" state.
+ */
+ if (eDel.Lface != eDel.Sym.Lface) {
+ /* We are joining two loops into one -- remove the left face */
+ joiningLoops = true;
+ KillFace(eDel.Lface, eDel.Sym.Lface);
+ }
+
+ if (eDel.Onext == eDel) {
+ KillVertex(eDel.Org, null);
+ } else {
+ /* Make sure that eDel.Org and eDel.Sym.Lface point to valid half-edges */
+ eDel.Sym.Lface.anEdge = eDel.Sym.Lnext;
+ eDel.Org.anEdge = eDel.Onext;
+
+ Splice(eDel, eDel.Sym.Lnext);
+ if (!joiningLoops) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUface newFace = new com.jogamp.opengl.impl.glu.tessellator.GLUface();
+
+ /* We are splitting one loop into two -- create a new loop for eDel. */
+ MakeFace(newFace, eDel, eDel.Lface);
+ }
+ }
+
+ /* Claim: the mesh is now in a consistent state, except that eDel.Org
+ * may have been deleted. Now we disconnect eDel.Dst.
+ */
+ if (eDelSym.Onext == eDelSym) {
+ KillVertex(eDelSym.Org, null);
+ KillFace(eDelSym.Lface, null);
+ } else {
+ /* Make sure that eDel.Dst and eDel.Lface point to valid half-edges */
+ eDel.Lface.anEdge = eDelSym.Sym.Lnext;
+ eDelSym.Org.anEdge = eDelSym.Onext;
+ Splice(eDelSym, eDelSym.Sym.Lnext);
+ }
+
+ /* Any isolated vertices or faces have already been freed. */
+ KillEdge(eDel);
+
+ return true;
+ }
+
+
+ /******************** Other Edge Operations **********************/
+
+/* All these routines can be implemented with the basic edge
+ * operations above. They are provided for convenience and efficiency.
+ */
+
+
+/* __gl_meshAddEdgeVertex( eOrg ) creates a new edge eNew such that
+ * eNew == eOrg.Lnext, and eNew.Dst is a newly created vertex.
+ * eOrg and eNew will have the same left face.
+ */
+ static com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshAddEdgeVertex(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrg) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eNewSym;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eNew = MakeEdge(eOrg);
+
+ eNewSym = eNew.Sym;
+
+ /* Connect the new edge appropriately */
+ Splice(eNew, eOrg.Lnext);
+
+ /* Set the vertex and face information */
+ eNew.Org = eOrg.Sym.Org;
+ {
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex newVertex = new com.jogamp.opengl.impl.glu.tessellator.GLUvertex();
+
+ MakeVertex(newVertex, eNewSym, eNew.Org);
+ }
+ eNew.Lface = eNewSym.Lface = eOrg.Lface;
+
+ return eNew;
+ }
+
+
+/* __gl_meshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew,
+ * such that eNew == eOrg.Lnext. The new vertex is eOrg.Sym.Org == eNew.Org.
+ * eOrg and eNew will have the same left face.
+ */
+ public static com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshSplitEdge(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrg) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eNew;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge tempHalfEdge = __gl_meshAddEdgeVertex(eOrg);
+
+ eNew = tempHalfEdge.Sym;
+
+ /* Disconnect eOrg from eOrg.Sym.Org and connect it to eNew.Org */
+ Splice(eOrg.Sym, eOrg.Sym.Sym.Lnext);
+ Splice(eOrg.Sym, eNew);
+
+ /* Set the vertex and face information */
+ eOrg.Sym.Org = eNew.Org;
+ eNew.Sym.Org.anEdge = eNew.Sym; /* may have pointed to eOrg.Sym */
+ eNew.Sym.Lface = eOrg.Sym.Lface;
+ eNew.winding = eOrg.winding; /* copy old winding information */
+ eNew.Sym.winding = eOrg.Sym.winding;
+
+ return eNew;
+ }
+
+
+/* __gl_meshConnect( eOrg, eDst ) creates a new edge from eOrg.Sym.Org
+ * to eDst.Org, and returns the corresponding half-edge eNew.
+ * If eOrg.Lface == eDst.Lface, this splits one loop into two,
+ * and the newly created loop is eNew.Lface. Otherwise, two disjoint
+ * loops are merged into one, and the loop eDst.Lface is destroyed.
+ *
+ * If (eOrg == eDst), the new face will have only two edges.
+ * If (eOrg.Lnext == eDst), the old face is reduced to a single edge.
+ * If (eOrg.Lnext.Lnext == eDst), the old face is reduced to two edges.
+ */
+ static com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshConnect(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrg, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eDst) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eNewSym;
+ boolean joiningLoops = false;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eNew = MakeEdge(eOrg);
+
+ eNewSym = eNew.Sym;
+
+ if (eDst.Lface != eOrg.Lface) {
+ /* We are connecting two disjoint loops -- destroy eDst.Lface */
+ joiningLoops = true;
+ KillFace(eDst.Lface, eOrg.Lface);
+ }
+
+ /* Connect the new edge appropriately */
+ Splice(eNew, eOrg.Lnext);
+ Splice(eNewSym, eDst);
+
+ /* Set the vertex and face information */
+ eNew.Org = eOrg.Sym.Org;
+ eNewSym.Org = eDst.Org;
+ eNew.Lface = eNewSym.Lface = eOrg.Lface;
+
+ /* Make sure the old face points to a valid half-edge */
+ eOrg.Lface.anEdge = eNewSym;
+
+ if (!joiningLoops) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUface newFace = new com.jogamp.opengl.impl.glu.tessellator.GLUface();
+
+ /* We split one loop into two -- the new loop is eNew.Lface */
+ MakeFace(newFace, eNew, eOrg.Lface);
+ }
+ return eNew;
+ }
+
+
+ /******************** Other Operations **********************/
+
+/* __gl_meshZapFace( fZap ) destroys a face and removes it from the
+ * global face list. All edges of fZap will have a null pointer as their
+ * left face. Any edges which also have a null pointer as their right face
+ * are deleted entirely (along with any isolated vertices this produces).
+ * An entire mesh can be deleted by zapping its faces, one at a time,
+ * in any order. Zapped faces cannot be used in further mesh operations!
+ */
+ static void __gl_meshZapFace(com.jogamp.opengl.impl.glu.tessellator.GLUface fZap) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eStart = fZap.anEdge;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, eNext, eSym;
+ com.jogamp.opengl.impl.glu.tessellator.GLUface fPrev, fNext;
+
+ /* walk around face, deleting edges whose right face is also null */
+ eNext = eStart.Lnext;
+ do {
+ e = eNext;
+ eNext = e.Lnext;
+
+ e.Lface = null;
+ if (e.Sym.Lface == null) {
+ /* delete the edge -- see __gl_MeshDelete above */
+
+ if (e.Onext == e) {
+ KillVertex(e.Org, null);
+ } else {
+ /* Make sure that e.Org points to a valid half-edge */
+ e.Org.anEdge = e.Onext;
+ Splice(e, e.Sym.Lnext);
+ }
+ eSym = e.Sym;
+ if (eSym.Onext == eSym) {
+ KillVertex(eSym.Org, null);
+ } else {
+ /* Make sure that eSym.Org points to a valid half-edge */
+ eSym.Org.anEdge = eSym.Onext;
+ Splice(eSym, eSym.Sym.Lnext);
+ }
+ KillEdge(e);
+ }
+ } while (e != eStart);
+
+ /* delete from circular doubly-linked list */
+ fPrev = fZap.prev;
+ fNext = fZap.next;
+ fNext.prev = fPrev;
+ fPrev.next = fNext;
+ }
+
+
+/* __gl_meshNewMesh() creates a new mesh with no edges, no vertices,
+ * and no loops (what we usually call a "face").
+ */
+ public static com.jogamp.opengl.impl.glu.tessellator.GLUmesh __gl_meshNewMesh() {
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex v;
+ com.jogamp.opengl.impl.glu.tessellator.GLUface f;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eSym;
+ com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh = new com.jogamp.opengl.impl.glu.tessellator.GLUmesh();
+
+ v = mesh.vHead;
+ f = mesh.fHead;
+ e = mesh.eHead;
+ eSym = mesh.eHeadSym;
+
+ v.next = v.prev = v;
+ v.anEdge = null;
+ v.data = null;
+
+ f.next = f.prev = f;
+ f.anEdge = null;
+ f.data = null;
+ f.trail = null;
+ f.marked = false;
+ f.inside = false;
+
+ e.next = e;
+ e.Sym = eSym;
+ e.Onext = null;
+ e.Lnext = null;
+ e.Org = null;
+ e.Lface = null;
+ e.winding = 0;
+ e.activeRegion = null;
+
+ eSym.next = eSym;
+ eSym.Sym = e;
+ eSym.Onext = null;
+ eSym.Lnext = null;
+ eSym.Org = null;
+ eSym.Lface = null;
+ eSym.winding = 0;
+ eSym.activeRegion = null;
+
+ return mesh;
+ }
+
+
+/* __gl_meshUnion( mesh1, mesh2 ) forms the union of all structures in
+ * both meshes, and returns the new mesh (the old meshes are destroyed).
+ */
+ static com.jogamp.opengl.impl.glu.tessellator.GLUmesh __gl_meshUnion(com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh1, com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh2) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUface f1 = mesh1.fHead;
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex v1 = mesh1.vHead;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e1 = mesh1.eHead;
+ com.jogamp.opengl.impl.glu.tessellator.GLUface f2 = mesh2.fHead;
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex v2 = mesh2.vHead;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e2 = mesh2.eHead;
+
+ /* Add the faces, vertices, and edges of mesh2 to those of mesh1 */
+ if (f2.next != f2) {
+ f1.prev.next = f2.next;
+ f2.next.prev = f1.prev;
+ f2.prev.next = f1;
+ f1.prev = f2.prev;
+ }
+
+ if (v2.next != v2) {
+ v1.prev.next = v2.next;
+ v2.next.prev = v1.prev;
+ v2.prev.next = v1;
+ v1.prev = v2.prev;
+ }
+
+ if (e2.next != e2) {
+ e1.Sym.next.Sym.next = e2.next;
+ e2.next.Sym.next = e1.Sym.next;
+ e2.Sym.next.Sym.next = e1;
+ e1.Sym.next = e2.Sym.next;
+ }
+
+ return mesh1;
+ }
+
+
+/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
+ */
+ static void __gl_meshDeleteMeshZap(com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUface fHead = mesh.fHead;
+
+ while (fHead.next != fHead) {
+ __gl_meshZapFace(fHead.next);
+ }
+ assert (mesh.vHead.next == mesh.vHead);
+ }
+
+/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
+ */
+ public static void __gl_meshDeleteMesh(com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUface f, fNext;
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex v, vNext;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, eNext;
+
+ for (f = mesh.fHead.next; f != mesh.fHead; f = fNext) {
+ fNext = f.next;
+ }
+
+ for (v = mesh.vHead.next; v != mesh.vHead; v = vNext) {
+ vNext = v.next;
+ }
+
+ for (e = mesh.eHead.next; e != mesh.eHead; e = eNext) {
+ /* One call frees both e and e.Sym (see EdgePair above) */
+ eNext = e.next;
+ }
+ }
+
+/* __gl_meshCheckMesh( mesh ) checks a mesh for self-consistency.
+ */
+ public static void __gl_meshCheckMesh(com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUface fHead = mesh.fHead;
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex vHead = mesh.vHead;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eHead = mesh.eHead;
+ com.jogamp.opengl.impl.glu.tessellator.GLUface f, fPrev;
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex v, vPrev;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, ePrev;
+
+ fPrev = fHead;
+ for (fPrev = fHead; (f = fPrev.next) != fHead; fPrev = f) {
+ assert (f.prev == fPrev);
+ e = f.anEdge;
+ do {
+ assert (e.Sym != e);
+ assert (e.Sym.Sym == e);
+ assert (e.Lnext.Onext.Sym == e);
+ assert (e.Onext.Sym.Lnext == e);
+ assert (e.Lface == f);
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ }
+ assert (f.prev == fPrev && f.anEdge == null && f.data == null);
+
+ vPrev = vHead;
+ for (vPrev = vHead; (v = vPrev.next) != vHead; vPrev = v) {
+ assert (v.prev == vPrev);
+ e = v.anEdge;
+ do {
+ assert (e.Sym != e);
+ assert (e.Sym.Sym == e);
+ assert (e.Lnext.Onext.Sym == e);
+ assert (e.Onext.Sym.Lnext == e);
+ assert (e.Org == v);
+ e = e.Onext;
+ } while (e != v.anEdge);
+ }
+ assert (v.prev == vPrev && v.anEdge == null && v.data == null);
+
+ ePrev = eHead;
+ for (ePrev = eHead; (e = ePrev.next) != eHead; ePrev = e) {
+ assert (e.Sym.next == ePrev.Sym);
+ assert (e.Sym != e);
+ assert (e.Sym.Sym == e);
+ assert (e.Org != null);
+ assert (e.Sym.Org != null);
+ assert (e.Lnext.Onext.Sym == e);
+ assert (e.Onext.Sym.Lnext == e);
+ }
+ assert (e.Sym.next == ePrev.Sym
+ && e.Sym == mesh.eHeadSym
+ && e.Sym.Sym == e
+ && e.Org == null && e.Sym.Org == null
+ && e.Lface == null && e.Sym.Lface == null);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/Normal.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/Normal.java
new file mode 100644
index 000000000..fe1a20c49
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/Normal.java
@@ -0,0 +1,288 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Normal {
+ private Normal() {
+ }
+
+ static boolean SLANTED_SWEEP = false;
+ static double S_UNIT_X; /* Pre-normalized */
+ static double S_UNIT_Y;
+ private static final boolean TRUE_PROJECT = false;
+
+ static {
+ if (SLANTED_SWEEP) {
+/* The "feature merging" is not intended to be complete. There are
+ * special cases where edges are nearly parallel to the sweep line
+ * which are not implemented. The algorithm should still behave
+ * robustly (ie. produce a reasonable tesselation) in the presence
+ * of such edges, however it may miss features which could have been
+ * merged. We could minimize this effect by choosing the sweep line
+ * direction to be something unusual (ie. not parallel to one of the
+ * coordinate axes).
+ */
+ S_UNIT_X = 0.50941539564955385; /* Pre-normalized */
+ S_UNIT_Y = 0.86052074622010633;
+ } else {
+ S_UNIT_X = 1.0;
+ S_UNIT_Y = 0.0;
+ }
+ }
+
+ private static double Dot(double[] u, double[] v) {
+ return (u[0] * v[0] + u[1] * v[1] + u[2] * v[2]);
+ }
+
+ static void Normalize(double[] v) {
+ double len = v[0] * v[0] + v[1] * v[1] + v[2] * v[2];
+
+ assert (len > 0);
+ len = Math.sqrt(len);
+ v[0] /= len;
+ v[1] /= len;
+ v[2] /= len;
+ }
+
+ static int LongAxis(double[] v) {
+ int i = 0;
+
+ if (Math.abs(v[1]) > Math.abs(v[0])) {
+ i = 1;
+ }
+ if (Math.abs(v[2]) > Math.abs(v[i])) {
+ i = 2;
+ }
+ return i;
+ }
+
+ static void ComputeNormal(GLUtessellatorImpl tess, double[] norm) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex v, v1, v2;
+ double c, tLen2, maxLen2;
+ double[] maxVal, minVal, d1, d2, tNorm;
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex[] maxVert, minVert;
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex vHead = tess.mesh.vHead;
+ int i;
+
+ maxVal = new double[3];
+ minVal = new double[3];
+ minVert = new com.jogamp.opengl.impl.glu.tessellator.GLUvertex[3];
+ maxVert = new com.jogamp.opengl.impl.glu.tessellator.GLUvertex[3];
+ d1 = new double[3];
+ d2 = new double[3];
+ tNorm = new double[3];
+
+ maxVal[0] = maxVal[1] = maxVal[2] = -2 * GLU.GLU_TESS_MAX_COORD;
+ minVal[0] = minVal[1] = minVal[2] = 2 * GLU.GLU_TESS_MAX_COORD;
+
+ for (v = vHead.next; v != vHead; v = v.next) {
+ for (i = 0; i < 3; ++i) {
+ c = v.coords[i];
+ if (c < minVal[i]) {
+ minVal[i] = c;
+ minVert[i] = v;
+ }
+ if (c > maxVal[i]) {
+ maxVal[i] = c;
+ maxVert[i] = v;
+ }
+ }
+ }
+
+/* Find two vertices separated by at least 1/sqrt(3) of the maximum
+ * distance between any two vertices
+ */
+ i = 0;
+ if (maxVal[1] - minVal[1] > maxVal[0] - minVal[0]) {
+ i = 1;
+ }
+ if (maxVal[2] - minVal[2] > maxVal[i] - minVal[i]) {
+ i = 2;
+ }
+ if (minVal[i] >= maxVal[i]) {
+/* All vertices are the same -- normal doesn't matter */
+ norm[0] = 0;
+ norm[1] = 0;
+ norm[2] = 1;
+ return;
+ }
+
+/* Look for a third vertex which forms the triangle with maximum area
+ * (Length of normal == twice the triangle area)
+ */
+ maxLen2 = 0;
+ v1 = minVert[i];
+ v2 = maxVert[i];
+ d1[0] = v1.coords[0] - v2.coords[0];
+ d1[1] = v1.coords[1] - v2.coords[1];
+ d1[2] = v1.coords[2] - v2.coords[2];
+ for (v = vHead.next; v != vHead; v = v.next) {
+ d2[0] = v.coords[0] - v2.coords[0];
+ d2[1] = v.coords[1] - v2.coords[1];
+ d2[2] = v.coords[2] - v2.coords[2];
+ tNorm[0] = d1[1] * d2[2] - d1[2] * d2[1];
+ tNorm[1] = d1[2] * d2[0] - d1[0] * d2[2];
+ tNorm[2] = d1[0] * d2[1] - d1[1] * d2[0];
+ tLen2 = tNorm[0] * tNorm[0] + tNorm[1] * tNorm[1] + tNorm[2] * tNorm[2];
+ if (tLen2 > maxLen2) {
+ maxLen2 = tLen2;
+ norm[0] = tNorm[0];
+ norm[1] = tNorm[1];
+ norm[2] = tNorm[2];
+ }
+ }
+
+ if (maxLen2 <= 0) {
+/* All points lie on a single line -- any decent normal will do */
+ norm[0] = norm[1] = norm[2] = 0;
+ norm[LongAxis(d1)] = 1;
+ }
+ }
+
+ static void CheckOrientation(GLUtessellatorImpl tess) {
+ double area;
+ com.jogamp.opengl.impl.glu.tessellator.GLUface f, fHead = tess.mesh.fHead;
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex v, vHead = tess.mesh.vHead;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+/* When we compute the normal automatically, we choose the orientation
+ * so that the the sum of the signed areas of all contours is non-negative.
+ */
+ area = 0;
+ for (f = fHead.next; f != fHead; f = f.next) {
+ e = f.anEdge;
+ if (e.winding <= 0) continue;
+ do {
+ area += (e.Org.s - e.Sym.Org.s) * (e.Org.t + e.Sym.Org.t);
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ }
+ if (area < 0) {
+/* Reverse the orientation by flipping all the t-coordinates */
+ for (v = vHead.next; v != vHead; v = v.next) {
+ v.t = -v.t;
+ }
+ tess.tUnit[0] = -tess.tUnit[0];
+ tess.tUnit[1] = -tess.tUnit[1];
+ tess.tUnit[2] = -tess.tUnit[2];
+ }
+ }
+
+/* Determine the polygon normal and project vertices onto the plane
+ * of the polygon.
+ */
+ public static void __gl_projectPolygon(GLUtessellatorImpl tess) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUvertex v, vHead = tess.mesh.vHead;
+ double w;
+ double[] norm = new double[3];
+ double[] sUnit, tUnit;
+ int i;
+ boolean computedNormal = false;
+
+ norm[0] = tess.normal[0];
+ norm[1] = tess.normal[1];
+ norm[2] = tess.normal[2];
+ if (norm[0] == 0 && norm[1] == 0 && norm[2] == 0) {
+ ComputeNormal(tess, norm);
+ computedNormal = true;
+ }
+ sUnit = tess.sUnit;
+ tUnit = tess.tUnit;
+ i = LongAxis(norm);
+
+ if (TRUE_PROJECT) {
+/* Choose the initial sUnit vector to be approximately perpendicular
+ * to the normal.
+ */
+ Normalize(norm);
+
+ sUnit[i] = 0;
+ sUnit[(i + 1) % 3] = S_UNIT_X;
+ sUnit[(i + 2) % 3] = S_UNIT_Y;
+
+/* Now make it exactly perpendicular */
+ w = Dot(sUnit, norm);
+ sUnit[0] -= w * norm[0];
+ sUnit[1] -= w * norm[1];
+ sUnit[2] -= w * norm[2];
+ Normalize(sUnit);
+
+/* Choose tUnit so that (sUnit,tUnit,norm) form a right-handed frame */
+ tUnit[0] = norm[1] * sUnit[2] - norm[2] * sUnit[1];
+ tUnit[1] = norm[2] * sUnit[0] - norm[0] * sUnit[2];
+ tUnit[2] = norm[0] * sUnit[1] - norm[1] * sUnit[0];
+ Normalize(tUnit);
+ } else {
+/* Project perpendicular to a coordinate axis -- better numerically */
+ sUnit[i] = 0;
+ sUnit[(i + 1) % 3] = S_UNIT_X;
+ sUnit[(i + 2) % 3] = S_UNIT_Y;
+
+ tUnit[i] = 0;
+ tUnit[(i + 1) % 3] = (norm[i] > 0) ? -S_UNIT_Y : S_UNIT_Y;
+ tUnit[(i + 2) % 3] = (norm[i] > 0) ? S_UNIT_X : -S_UNIT_X;
+ }
+
+/* Project the vertices onto the sweep plane */
+ for (v = vHead.next; v != vHead; v = v.next) {
+ v.s = Dot(v.coords, sUnit);
+ v.t = Dot(v.coords, tUnit);
+ }
+ if (computedNormal) {
+ CheckOrientation(tess);
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQ.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQ.java
new file mode 100644
index 000000000..b77305ae2
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQ.java
@@ -0,0 +1,100 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+abstract class PriorityQ {
+ public static final int INIT_SIZE = 32;
+
+ public static class PQnode {
+ int handle;
+ }
+
+ public static class PQhandleElem {
+ Object key;
+ int node;
+ }
+
+ public static interface Leq {
+ boolean leq(Object key1, Object key2);
+ }
+
+ // #ifdef FOR_TRITE_TEST_PROGRAM
+// private static boolean LEQ(PriorityQCommon.Leq leq, Object x,Object y) {
+// return pq.leq.leq(x,y);
+// }
+// #else
+/* Violates modularity, but a little faster */
+// #include "geom.h"
+ public static boolean LEQ(Leq leq, Object x, Object y) {
+ return com.jogamp.opengl.impl.glu.tessellator.Geom.VertLeq((com.jogamp.opengl.impl.glu.tessellator.GLUvertex) x, (com.jogamp.opengl.impl.glu.tessellator.GLUvertex) y);
+ }
+
+ static PriorityQ pqNewPriorityQ(Leq leq) {
+ return new PriorityQSort(leq);
+ }
+
+ abstract void pqDeletePriorityQ();
+
+ abstract boolean pqInit();
+
+ abstract int pqInsert(Object keyNew);
+
+ abstract Object pqExtractMin();
+
+ abstract void pqDelete(int hCurr);
+
+ abstract Object pqMinimum();
+
+ abstract boolean pqIsEmpty();
+// #endif
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQHeap.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQHeap.java
new file mode 100644
index 000000000..61aa9574f
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQHeap.java
@@ -0,0 +1,262 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class PriorityQHeap extends com.jogamp.opengl.impl.glu.tessellator.PriorityQ {
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQnode[] nodes;
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] handles;
+ int size, max;
+ int freeList;
+ boolean initialized;
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQ.Leq leq;
+
+/* really __gl_pqHeapNewPriorityQ */
+ public PriorityQHeap(com.jogamp.opengl.impl.glu.tessellator.PriorityQ.Leq leq) {
+ size = 0;
+ max = com.jogamp.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE;
+ nodes = new com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQnode[com.jogamp.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE + 1];
+ for (int i = 0; i < nodes.length; i++) {
+ nodes[i] = new PQnode();
+ }
+ handles = new com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[com.jogamp.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE + 1];
+ for (int i = 0; i < handles.length; i++) {
+ handles[i] = new PQhandleElem();
+ }
+ initialized = false;
+ freeList = 0;
+ this.leq = leq;
+
+ nodes[1].handle = 1; /* so that Minimum() returns NULL */
+ handles[1].key = null;
+ }
+
+/* really __gl_pqHeapDeletePriorityQ */
+ void pqDeletePriorityQ() {
+ handles = null;
+ nodes = null;
+ }
+
+ void FloatDown(int curr) {
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int hCurr, hChild;
+ int child;
+
+ hCurr = n[curr].handle;
+ for (; ;) {
+ child = curr << 1;
+ if (child < size && LEQ(leq, h[n[child + 1].handle].key,
+ h[n[child].handle].key)) {
+ ++child;
+ }
+
+ assert (child <= max);
+
+ hChild = n[child].handle;
+ if (child > size || LEQ(leq, h[hCurr].key, h[hChild].key)) {
+ n[curr].handle = hCurr;
+ h[hCurr].node = curr;
+ break;
+ }
+ n[curr].handle = hChild;
+ h[hChild].node = curr;
+ curr = child;
+ }
+ }
+
+
+ void FloatUp(int curr) {
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int hCurr, hParent;
+ int parent;
+
+ hCurr = n[curr].handle;
+ for (; ;) {
+ parent = curr >> 1;
+ hParent = n[parent].handle;
+ if (parent == 0 || LEQ(leq, h[hParent].key, h[hCurr].key)) {
+ n[curr].handle = hCurr;
+ h[hCurr].node = curr;
+ break;
+ }
+ n[curr].handle = hParent;
+ h[hParent].node = curr;
+ curr = parent;
+ }
+ }
+
+/* really __gl_pqHeapInit */
+ boolean pqInit() {
+ int i;
+
+ /* This method of building a heap is O(n), rather than O(n lg n). */
+
+ for (i = size; i >= 1; --i) {
+ FloatDown(i);
+ }
+ initialized = true;
+
+ return true;
+ }
+
+/* really __gl_pqHeapInsert */
+/* returns LONG_MAX iff out of memory */
+ int pqInsert(Object keyNew) {
+ int curr;
+ int free;
+
+ curr = ++size;
+ if ((curr * 2) > max) {
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQnode[] saveNodes = nodes;
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] saveHandles = handles;
+
+ /* If the heap overflows, double its size. */
+ max <<= 1;
+// pq->nodes = (PQnode *)memRealloc( pq->nodes, (size_t) ((pq->max + 1) * sizeof( pq->nodes[0] )));
+ PriorityQ.PQnode[] pqNodes = new PriorityQ.PQnode[max + 1];
+ System.arraycopy( nodes, 0, pqNodes, 0, nodes.length );
+ for (int i = nodes.length; i < pqNodes.length; i++) {
+ pqNodes[i] = new PQnode();
+ }
+ nodes = pqNodes;
+ if (nodes == null) {
+ nodes = saveNodes; /* restore ptr to free upon return */
+ return Integer.MAX_VALUE;
+ }
+
+// pq->handles = (PQhandleElem *)memRealloc( pq->handles,(size_t)((pq->max + 1) * sizeof( pq->handles[0] )));
+ PriorityQ.PQhandleElem[] pqHandles = new PriorityQ.PQhandleElem[max + 1];
+ System.arraycopy( handles, 0, pqHandles, 0, handles.length );
+ for (int i = handles.length; i < pqHandles.length; i++) {
+ pqHandles[i] = new PQhandleElem();
+ }
+ handles = pqHandles;
+ if (handles == null) {
+ handles = saveHandles; /* restore ptr to free upon return */
+ return Integer.MAX_VALUE;
+ }
+ }
+
+ if (freeList == 0) {
+ free = curr;
+ } else {
+ free = freeList;
+ freeList = handles[free].node;
+ }
+
+ nodes[curr].handle = free;
+ handles[free].node = curr;
+ handles[free].key = keyNew;
+
+ if (initialized) {
+ FloatUp(curr);
+ }
+ assert (free != Integer.MAX_VALUE);
+ return free;
+ }
+
+/* really __gl_pqHeapExtractMin */
+ Object pqExtractMin() {
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int hMin = n[1].handle;
+ Object min = h[hMin].key;
+
+ if (size > 0) {
+ n[1].handle = n[size].handle;
+ h[n[1].handle].node = 1;
+
+ h[hMin].key = null;
+ h[hMin].node = freeList;
+ freeList = hMin;
+
+ if (--size > 0) {
+ FloatDown(1);
+ }
+ }
+ return min;
+ }
+
+/* really __gl_pqHeapDelete */
+ void pqDelete(int hCurr) {
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int curr;
+
+ assert (hCurr >= 1 && hCurr <= max && h[hCurr].key != null);
+
+ curr = h[hCurr].node;
+ n[curr].handle = n[size].handle;
+ h[n[curr].handle].node = curr;
+
+ if (curr <= --size) {
+ if (curr <= 1 || LEQ(leq, h[n[curr >> 1].handle].key, h[n[curr].handle].key)) {
+ FloatDown(curr);
+ } else {
+ FloatUp(curr);
+ }
+ }
+ h[hCurr].key = null;
+ h[hCurr].node = freeList;
+ freeList = hCurr;
+ }
+
+ Object pqMinimum() {
+ return handles[nodes[1].handle].key;
+ }
+
+ boolean pqIsEmpty() {
+ return size == 0;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQSort.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQSort.java
new file mode 100644
index 000000000..f115b8f49
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQSort.java
@@ -0,0 +1,278 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class PriorityQSort extends com.jogamp.opengl.impl.glu.tessellator.PriorityQ {
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQHeap heap;
+ Object[] keys;
+
+ // JAVA: 'order' contains indices into the keys array.
+ // This simulates the indirect pointers used in the original C code
+ // (from Frank Suykens, Luciad.com).
+ int[] order;
+ int size, max;
+ boolean initialized;
+ com.jogamp.opengl.impl.glu.tessellator.PriorityQ.Leq leq;
+
+ public PriorityQSort(com.jogamp.opengl.impl.glu.tessellator.PriorityQ.Leq leq) {
+ heap = new com.jogamp.opengl.impl.glu.tessellator.PriorityQHeap(leq);
+
+ keys = new Object[com.jogamp.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE];
+
+ size = 0;
+ max = com.jogamp.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE;
+ initialized = false;
+ this.leq = leq;
+ }
+
+/* really __gl_pqSortDeletePriorityQ */
+ void pqDeletePriorityQ() {
+ if (heap != null) heap.pqDeletePriorityQ();
+ order = null;
+ keys = null;
+ }
+
+ private static boolean LT(com.jogamp.opengl.impl.glu.tessellator.PriorityQ.Leq leq, Object x, Object y) {
+ return (!com.jogamp.opengl.impl.glu.tessellator.PriorityQHeap.LEQ(leq, y, x));
+ }
+
+ private static boolean GT(com.jogamp.opengl.impl.glu.tessellator.PriorityQ.Leq leq, Object x, Object y) {
+ return (!com.jogamp.opengl.impl.glu.tessellator.PriorityQHeap.LEQ(leq, x, y));
+ }
+
+ private static void Swap(int[] array, int a, int b) {
+ if (true) {
+ int tmp = array[a];
+ array[a] = array[b];
+ array[b] = tmp;
+ } else {
+
+ }
+ }
+
+ private static class Stack {
+ int p, r;
+ }
+
+/* really __gl_pqSortInit */
+ boolean pqInit() {
+ int p, r, i, j;
+ int piv;
+ Stack[] stack = new Stack[50];
+ for (int k = 0; k < stack.length; k++) {
+ stack[k] = new Stack();
+ }
+ int top = 0;
+
+ int seed = 2016473283;
+
+ /* Create an array of indirect pointers to the keys, so that we
+ * the handles we have returned are still valid.
+ */
+ order = new int[size + 1];
+/* the previous line is a patch to compensate for the fact that IBM */
+/* machines return a null on a malloc of zero bytes (unlike SGI), */
+/* so we have to put in this defense to guard against a memory */
+/* fault four lines down. from [email protected]. */
+ p = 0;
+ r = size - 1;
+ for (piv = 0, i = p; i <= r; ++piv, ++i) {
+ // indirect pointers: keep an index into the keys array, not a direct pointer to its contents
+ order[i] = piv;
+ }
+
+ /* Sort the indirect pointers in descending order,
+ * using randomized Quicksort
+ */
+ stack[top].p = p;
+ stack[top].r = r;
+ ++top;
+ while (--top >= 0) {
+ p = stack[top].p;
+ r = stack[top].r;
+ while (r > p + 10) {
+ seed = Math.abs( seed * 1539415821 + 1 );
+ i = p + seed % (r - p + 1);
+ piv = order[i];
+ order[i] = order[p];
+ order[p] = piv;
+ i = p - 1;
+ j = r + 1;
+ do {
+ do {
+ ++i;
+ } while (GT(leq, keys[order[i]], keys[piv]));
+ do {
+ --j;
+ } while (LT(leq, keys[order[j]], keys[piv]));
+ Swap(order, i, j);
+ } while (i < j);
+ Swap(order, i, j); /* Undo last swap */
+ if (i - p < r - j) {
+ stack[top].p = j + 1;
+ stack[top].r = r;
+ ++top;
+ r = i - 1;
+ } else {
+ stack[top].p = p;
+ stack[top].r = i - 1;
+ ++top;
+ p = j + 1;
+ }
+ }
+ /* Insertion sort small lists */
+ for (i = p + 1; i <= r; ++i) {
+ piv = order[i];
+ for (j = i; j > p && LT(leq, keys[order[j - 1]], keys[piv]); --j) {
+ order[j] = order[j - 1];
+ }
+ order[j] = piv;
+ }
+ }
+ max = size;
+ initialized = true;
+ heap.pqInit(); /* always succeeds */
+
+/* #ifndef NDEBUG
+ p = order;
+ r = p + size - 1;
+ for (i = p; i < r; ++i) {
+ Assertion.doAssert(LEQ( * * (i + 1), **i ));
+ }
+ #endif*/
+
+ return true;
+ }
+
+/* really __gl_pqSortInsert */
+/* returns LONG_MAX iff out of memory */
+ int pqInsert(Object keyNew) {
+ int curr;
+
+ if (initialized) {
+ return heap.pqInsert(keyNew);
+ }
+ curr = size;
+ if (++size >= max) {
+ Object[] saveKey = keys;
+
+ /* If the heap overflows, double its size. */
+ max <<= 1;
+// pq->keys = (PQHeapKey *)memRealloc( pq->keys,(size_t)(pq->max * sizeof( pq->keys[0] )));
+ Object[] pqKeys = new Object[max];
+ System.arraycopy( keys, 0, pqKeys, 0, keys.length );
+ keys = pqKeys;
+ if (keys == null) {
+ keys = saveKey; /* restore ptr to free upon return */
+ return Integer.MAX_VALUE;
+ }
+ }
+ assert curr != Integer.MAX_VALUE;
+ keys[curr] = keyNew;
+
+ /* Negative handles index the sorted array. */
+ return -(curr + 1);
+ }
+
+/* really __gl_pqSortExtractMin */
+ Object pqExtractMin() {
+ Object sortMin, heapMin;
+
+ if (size == 0) {
+ return heap.pqExtractMin();
+ }
+ sortMin = keys[order[size - 1]];
+ if (!heap.pqIsEmpty()) {
+ heapMin = heap.pqMinimum();
+ if (LEQ(leq, heapMin, sortMin)) {
+ return heap.pqExtractMin();
+ }
+ }
+ do {
+ --size;
+ } while (size > 0 && keys[order[size - 1]] == null);
+ return sortMin;
+ }
+
+/* really __gl_pqSortMinimum */
+ Object pqMinimum() {
+ Object sortMin, heapMin;
+
+ if (size == 0) {
+ return heap.pqMinimum();
+ }
+ sortMin = keys[order[size - 1]];
+ if (!heap.pqIsEmpty()) {
+ heapMin = heap.pqMinimum();
+ if (com.jogamp.opengl.impl.glu.tessellator.PriorityQHeap.LEQ(leq, heapMin, sortMin)) {
+ return heapMin;
+ }
+ }
+ return sortMin;
+ }
+
+/* really __gl_pqSortIsEmpty */
+ boolean pqIsEmpty() {
+ return (size == 0) && heap.pqIsEmpty();
+ }
+
+/* really __gl_pqSortDelete */
+ void pqDelete(int curr) {
+ if (curr >= 0) {
+ heap.pqDelete(curr);
+ return;
+ }
+ curr = -(curr + 1);
+ assert curr < max && keys[curr] != null;
+
+ keys[curr] = null;
+ while (size > 0 && keys[order[size - 1]] == null) {
+ --size;
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/Render.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/Render.java
new file mode 100644
index 000000000..9761200e0
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/Render.java
@@ -0,0 +1,557 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Render {
+ private static final boolean USE_OPTIMIZED_CODE_PATH = false;
+
+ private Render() {
+ }
+
+ private static final RenderFan renderFan = new RenderFan();
+ private static final RenderStrip renderStrip = new RenderStrip();
+ private static final RenderTriangle renderTriangle = new RenderTriangle();
+
+/* This structure remembers the information we need about a primitive
+ * to be able to render it later, once we have determined which
+ * primitive is able to use the most triangles.
+ */
+ private static class FaceCount {
+ public FaceCount() {
+ }
+
+ public FaceCount(long size, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eStart, renderCallBack render) {
+ this.size = size;
+ this.eStart = eStart;
+ this.render = render;
+ }
+
+ long size; /* number of triangles used */
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eStart; /* edge where this primitive starts */
+ renderCallBack render;
+ };
+
+ private static interface renderCallBack {
+ void render(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, long size);
+ }
+
+ /************************ Strips and Fans decomposition ******************/
+
+/* __gl_renderMesh( tess, mesh ) takes a mesh and breaks it into triangle
+ * fans, strips, and separate triangles. A substantial effort is made
+ * to use as few rendering primitives as possible (ie. to make the fans
+ * and strips as large as possible).
+ *
+ * The rendering output is provided as callbacks (see the api).
+ */
+ public static void __gl_renderMesh(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUface f;
+
+ /* Make a list of separate triangles so we can render them all at once */
+ tess.lonelyTriList = null;
+
+ for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+ f.marked = false;
+ }
+ for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+
+ /* We examine all faces in an arbitrary order. Whenever we find
+ * an unprocessed face F, we output a group of faces including F
+ * whose size is maximum.
+ */
+ if (f.inside && !f.marked) {
+ RenderMaximumFaceGroup(tess, f);
+ assert (f.marked);
+ }
+ }
+ if (tess.lonelyTriList != null) {
+ RenderLonelyTriangles(tess, tess.lonelyTriList);
+ tess.lonelyTriList = null;
+ }
+ }
+
+
+ static void RenderMaximumFaceGroup(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUface fOrig) {
+ /* We want to find the largest triangle fan or strip of unmarked faces
+ * which includes the given face fOrig. There are 3 possible fans
+ * passing through fOrig (one centered at each vertex), and 3 possible
+ * strips (one for each CCW permutation of the vertices). Our strategy
+ * is to try all of these, and take the primitive which uses the most
+ * triangles (a greedy approach).
+ */
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e = fOrig.anEdge;
+ FaceCount max = new FaceCount();
+ FaceCount newFace = new FaceCount();
+
+ max.size = 1;
+ max.eStart = e;
+ max.render = renderTriangle;
+
+ if (!tess.flagBoundary) {
+ newFace = MaximumFan(e);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumFan(e.Lnext);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumFan(e.Onext.Sym);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+
+ newFace = MaximumStrip(e);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumStrip(e.Lnext);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumStrip(e.Onext.Sym);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ }
+ max.render.render(tess, max.eStart, max.size);
+ }
+
+
+/* Macros which keep track of faces we have marked temporarily, and allow
+ * us to backtrack when necessary. With triangle fans, this is not
+ * really necessary, since the only awkward case is a loop of triangles
+ * around a single origin vertex. However with strips the situation is
+ * more complicated, and we need a general tracking method like the
+ * one here.
+ */
+ private static boolean Marked(com.jogamp.opengl.impl.glu.tessellator.GLUface f) {
+ return !f.inside || f.marked;
+ }
+
+ private static GLUface AddToTrail(com.jogamp.opengl.impl.glu.tessellator.GLUface f, com.jogamp.opengl.impl.glu.tessellator.GLUface t) {
+ f.trail = t;
+ f.marked = true;
+ return f;
+ }
+
+ private static void FreeTrail(com.jogamp.opengl.impl.glu.tessellator.GLUface t) {
+ if (true) {
+ while (t != null) {
+ t.marked = false;
+ t = t.trail;
+ }
+ } else {
+ /* absorb trailing semicolon */
+ }
+ }
+
+ static FaceCount MaximumFan(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrig) {
+ /* eOrig.Lface is the face we want to render. We want to find the size
+ * of a maximal fan around eOrig.Org. To do this we just walk around
+ * the origin vertex as far as possible in both directions.
+ */
+ FaceCount newFace = new FaceCount(0, null, renderFan);
+ com.jogamp.opengl.impl.glu.tessellator.GLUface trail = null;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+ for (e = eOrig; !Marked(e.Lface); e = e.Onext) {
+ trail = AddToTrail(e.Lface, trail);
+ ++newFace.size;
+ }
+ for (e = eOrig; !Marked(e.Sym.Lface); e = e.Sym.Lnext) {
+ trail = AddToTrail(e.Sym.Lface, trail);
+ ++newFace.size;
+ }
+ newFace.eStart = e;
+ /*LINTED*/
+ FreeTrail(trail);
+ return newFace;
+ }
+
+
+ private static boolean IsEven(long n) {
+ return (n & 0x1L) == 0;
+ }
+
+ static FaceCount MaximumStrip(com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge eOrig) {
+ /* Here we are looking for a maximal strip that contains the vertices
+ * eOrig.Org, eOrig.Dst, eOrig.Lnext.Dst (in that order or the
+ * reverse, such that all triangles are oriented CCW).
+ *
+ * Again we walk forward and backward as far as possible. However for
+ * strips there is a twist: to get CCW orientations, there must be
+ * an *even* number of triangles in the strip on one side of eOrig.
+ * We walk the strip starting on a side with an even number of triangles;
+ * if both side have an odd number, we are forced to shorten one side.
+ */
+ FaceCount newFace = new FaceCount(0, null, renderStrip);
+ long headSize = 0, tailSize = 0;
+ com.jogamp.opengl.impl.glu.tessellator.GLUface trail = null;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, eTail, eHead;
+
+ for (e = eOrig; !Marked(e.Lface); ++tailSize, e = e.Onext) {
+ trail = AddToTrail(e.Lface, trail);
+ ++tailSize;
+ e = e.Lnext.Sym;
+ if (Marked(e.Lface)) break;
+ trail = AddToTrail(e.Lface, trail);
+ }
+ eTail = e;
+
+ for (e = eOrig; !Marked(e.Sym.Lface); ++headSize, e = e.Sym.Onext.Sym) {
+ trail = AddToTrail(e.Sym.Lface, trail);
+ ++headSize;
+ e = e.Sym.Lnext;
+ if (Marked(e.Sym.Lface)) break;
+ trail = AddToTrail(e.Sym.Lface, trail);
+ }
+ eHead = e;
+
+ newFace.size = tailSize + headSize;
+ if (IsEven(tailSize)) {
+ newFace.eStart = eTail.Sym;
+ } else if (IsEven(headSize)) {
+ newFace.eStart = eHead;
+ } else {
+ /* Both sides have odd length, we must shorten one of them. In fact,
+ * we must start from eHead to guarantee inclusion of eOrig.Lface.
+ */
+ --newFace.size;
+ newFace.eStart = eHead.Onext;
+ }
+ /*LINTED*/
+ FreeTrail(trail);
+ return newFace;
+ }
+
+ private static class RenderTriangle implements renderCallBack {
+ public void render(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, long size) {
+ /* Just add the triangle to a triangle list, so we can render all
+ * the separate triangles at once.
+ */
+ assert (size == 1);
+ tess.lonelyTriList = AddToTrail(e.Lface, tess.lonelyTriList);
+ }
+ }
+
+
+ static void RenderLonelyTriangles(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUface f) {
+ /* Now we render all the separate triangles which could not be
+ * grouped into a triangle fan or strip.
+ */
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ int newState;
+ int edgeState = -1; /* force edge state output for first vertex */
+
+ tess.callBeginOrBeginData(GL.GL_TRIANGLES);
+
+ for (; f != null; f = f.trail) {
+ /* Loop once for each edge (there will always be 3 edges) */
+
+ e = f.anEdge;
+ do {
+ if (tess.flagBoundary) {
+ /* Set the "edge state" to true just before we output the
+ * first vertex of each edge on the polygon boundary.
+ */
+ newState = (!e.Sym.Lface.inside) ? 1 : 0;
+ if (edgeState != newState) {
+ edgeState = newState;
+ tess.callEdgeFlagOrEdgeFlagData( edgeState != 0);
+ }
+ }
+ tess.callVertexOrVertexData( e.Org.data);
+
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ }
+ tess.callEndOrEndData();
+ }
+
+ private static class RenderFan implements renderCallBack {
+ public void render(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, long size) {
+ /* Render as many CCW triangles as possible in a fan starting from
+ * edge "e". The fan *should* contain exactly "size" triangles
+ * (otherwise we've goofed up somewhere).
+ */
+ tess.callBeginOrBeginData( GL.GL_TRIANGLE_FAN);
+ tess.callVertexOrVertexData( e.Org.data);
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+
+ while (!Marked(e.Lface)) {
+ e.Lface.marked = true;
+ --size;
+ e = e.Onext;
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+ }
+
+ assert (size == 0);
+ tess.callEndOrEndData();
+ }
+ }
+
+ private static class RenderStrip implements renderCallBack {
+ public void render(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e, long size) {
+ /* Render as many CCW triangles as possible in a strip starting from
+ * edge "e". The strip *should* contain exactly "size" triangles
+ * (otherwise we've goofed up somewhere).
+ */
+ tess.callBeginOrBeginData( GL.GL_TRIANGLE_STRIP);
+ tess.callVertexOrVertexData( e.Org.data);
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+
+ while (!Marked(e.Lface)) {
+ e.Lface.marked = true;
+ --size;
+ e = e.Lnext.Sym;
+ tess.callVertexOrVertexData( e.Org.data);
+ if (Marked(e.Lface)) break;
+
+ e.Lface.marked = true;
+ --size;
+ e = e.Onext;
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+ }
+
+ assert (size == 0);
+ tess.callEndOrEndData();
+ }
+ }
+
+ /************************ Boundary contour decomposition ******************/
+
+/* __gl_renderBoundary( tess, mesh ) takes a mesh, and outputs one
+ * contour for each face marked "inside". The rendering output is
+ * provided as callbacks (see the api).
+ */
+ public static void __gl_renderBoundary(GLUtessellatorImpl tess, com.jogamp.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.jogamp.opengl.impl.glu.tessellator.GLUface f;
+ com.jogamp.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+ for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+ if (f.inside) {
+ tess.callBeginOrBeginData( GL.GL_LINE_LOOP);
+ e = f.anEdge;
+ do {
+ tess.callVertexOrVertexData( e.Org.data);
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ tess.callEndOrEndData();
+ }
+ }
+ }
+
+
+ /************************ Quick-and-dirty decomposition ******************/
+
+ private static final int SIGN_INCONSISTENT = 2;
+
+ static int ComputeNormal(GLUtessellatorImpl tess, double[] norm, boolean check)
+/*
+ * If check==false, we compute the polygon normal and place it in norm[].
+ * If check==true, we check that each triangle in the fan from v0 has a
+ * consistent orientation with respect to norm[]. If triangles are
+ * consistently oriented CCW, return 1; if CW, return -1; if all triangles
+ * are degenerate return 0; otherwise (no consistent orientation) return
+ * SIGN_INCONSISTENT.
+ */ {
+ com.jogamp.opengl.impl.glu.tessellator.CachedVertex[] v = tess.cache;
+// CachedVertex vn = v0 + tess.cacheCount;
+ int vn = tess.cacheCount;
+// CachedVertex vc;
+ int vc;
+ double dot, xc, yc, zc, xp, yp, zp;
+ double[] n = new double[3];
+ int sign = 0;
+
+ /* Find the polygon normal. It is important to get a reasonable
+ * normal even when the polygon is self-intersecting (eg. a bowtie).
+ * Otherwise, the computed normal could be very tiny, but perpendicular
+ * to the true plane of the polygon due to numerical noise. Then all
+ * the triangles would appear to be degenerate and we would incorrectly
+ * decompose the polygon as a fan (or simply not render it at all).
+ *
+ * We use a sum-of-triangles normal algorithm rather than the more
+ * efficient sum-of-trapezoids method (used in CheckOrientation()
+ * in normal.c). This lets us explicitly reverse the signed area
+ * of some triangles to get a reasonable normal in the self-intersecting
+ * case.
+ */
+ if (!check) {
+ norm[0] = norm[1] = norm[2] = 0.0;
+ }
+
+ vc = 1;
+ xc = v[vc].coords[0] - v[0].coords[0];
+ yc = v[vc].coords[1] - v[0].coords[1];
+ zc = v[vc].coords[2] - v[0].coords[2];
+ while (++vc < vn) {
+ xp = xc;
+ yp = yc;
+ zp = zc;
+ xc = v[vc].coords[0] - v[0].coords[0];
+ yc = v[vc].coords[1] - v[0].coords[1];
+ zc = v[vc].coords[2] - v[0].coords[2];
+
+ /* Compute (vp - v0) cross (vc - v0) */
+ n[0] = yp * zc - zp * yc;
+ n[1] = zp * xc - xp * zc;
+ n[2] = xp * yc - yp * xc;
+
+ dot = n[0] * norm[0] + n[1] * norm[1] + n[2] * norm[2];
+ if (!check) {
+ /* Reverse the contribution of back-facing triangles to get
+ * a reasonable normal for self-intersecting polygons (see above)
+ */
+ if (dot >= 0) {
+ norm[0] += n[0];
+ norm[1] += n[1];
+ norm[2] += n[2];
+ } else {
+ norm[0] -= n[0];
+ norm[1] -= n[1];
+ norm[2] -= n[2];
+ }
+ } else if (dot != 0) {
+ /* Check the new orientation for consistency with previous triangles */
+ if (dot > 0) {
+ if (sign < 0) return SIGN_INCONSISTENT;
+ sign = 1;
+ } else {
+ if (sign > 0) return SIGN_INCONSISTENT;
+ sign = -1;
+ }
+ }
+ }
+ return sign;
+ }
+
+/* __gl_renderCache( tess ) takes a single contour and tries to render it
+ * as a triangle fan. This handles convex polygons, as well as some
+ * non-convex polygons if we get lucky.
+ *
+ * Returns true if the polygon was successfully rendered. The rendering
+ * output is provided as callbacks (see the api).
+ */
+ public static boolean __gl_renderCache(GLUtessellatorImpl tess) {
+ com.jogamp.opengl.impl.glu.tessellator.CachedVertex[] v = tess.cache;
+// CachedVertex vn = v0 + tess.cacheCount;
+ int vn = tess.cacheCount;
+// CachedVertex vc;
+ int vc;
+ double[] norm = new double[3];
+ int sign;
+
+ if (tess.cacheCount < 3) {
+ /* Degenerate contour -- no output */
+ return true;
+ }
+
+ norm[0] = tess.normal[0];
+ norm[1] = tess.normal[1];
+ norm[2] = tess.normal[2];
+ if (norm[0] == 0 && norm[1] == 0 && norm[2] == 0) {
+ ComputeNormal( tess, norm, false);
+ }
+
+ sign = ComputeNormal( tess, norm, true);
+ if (sign == SIGN_INCONSISTENT) {
+ /* Fan triangles did not have a consistent orientation */
+ return false;
+ }
+ if (sign == 0) {
+ /* All triangles were degenerate */
+ return true;
+ }
+
+ if ( !USE_OPTIMIZED_CODE_PATH ) {
+ return false;
+ } else {
+ /* Make sure we do the right thing for each winding rule */
+ switch (tess.windingRule) {
+ case GLU.GLU_TESS_WINDING_ODD:
+ case GLU.GLU_TESS_WINDING_NONZERO:
+ break;
+ case GLU.GLU_TESS_WINDING_POSITIVE:
+ if (sign < 0) return true;
+ break;
+ case GLU.GLU_TESS_WINDING_NEGATIVE:
+ if (sign > 0) return true;
+ break;
+ case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+ return true;
+ }
+
+ tess.callBeginOrBeginData( tess.boundaryOnly ? GL.GL_LINE_LOOP
+ : (tess.cacheCount > 3) ? GL.GL_TRIANGLE_FAN
+ : GL.GL_TRIANGLES);
+
+ tess.callVertexOrVertexData( v[0].data);
+ if (sign > 0) {
+ for (vc = 1; vc < vn; ++vc) {
+ tess.callVertexOrVertexData( v[vc].data);
+ }
+ } else {
+ for (vc = vn - 1; vc > 0; --vc) {
+ tess.callVertexOrVertexData( v[vc].data);
+ }
+ }
+ tess.callEndOrEndData();
+ return true;
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/Sweep.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/Sweep.java
new file mode 100644
index 000000000..8ffeadb67
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/Sweep.java
@@ -0,0 +1,1353 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Sweep {
+ private Sweep() {
+ }
+
+// #ifdef FOR_TRITE_TEST_PROGRAM
+// extern void DebugEvent( GLUtessellator *tess );
+// #else
+ private static void DebugEvent(GLUtessellatorImpl tess) {
+
+ }
+// #endif
+
+/*
+ * Invariants for the Edge Dictionary.
+ * - each pair of adjacent edges e2=Succ(e1) satisfies EdgeLeq(e1,e2)
+ * at any valid location of the sweep event
+ * - if EdgeLeq(e2,e1) as well (at any valid sweep event), then e1 and e2
+ * share a common endpoint
+ * - for each e, e.Dst has been processed, but not e.Org
+ * - each edge e satisfies VertLeq(e.Dst,event) && VertLeq(event,e.Org)
+ * where "event" is the current sweep line event.
+ * - no edge e has zero length
+ *
+ * Invariants for the Mesh (the processed portion).
+ * - the portion of the mesh left of the sweep line is a planar graph,
+ * ie. there is *some* way to embed it in the plane
+ * - no processed edge has zero length
+ * - no two processed vertices have identical coordinates
+ * - each "inside" region is monotone, ie. can be broken into two chains
+ * of monotonically increasing vertices according to VertLeq(v1,v2)
+ * - a non-invariant: these chains may intersect (very slightly)
+ *
+ * Invariants for the Sweep.
+ * - if none of the edges incident to the event vertex have an activeRegion
+ * (ie. none of these edges are in the edge dictionary), then the vertex
+ * has only right-going edges.
+ * - if an edge is marked "fixUpperEdge" (it is a temporary edge introduced
+ * by ConnectRightVertex), then it is the only right-going edge from
+ * its associated vertex. (This says that these edges exist only
+ * when it is necessary.)
+ */
+
+/* When we merge two edges into one, we need to compute the combined
+ * winding of the new edge.
+ */
+ private static void AddWinding(GLUhalfEdge eDst, GLUhalfEdge eSrc) {
+ eDst.winding += eSrc.winding;
+ eDst.Sym.winding += eSrc.Sym.winding;
+ }
+
+
+ private static ActiveRegion RegionBelow(ActiveRegion r) {
+ return ((ActiveRegion) Dict.dictKey(Dict.dictPred(r.nodeUp)));
+ }
+
+ private static ActiveRegion RegionAbove(ActiveRegion r) {
+ return ((ActiveRegion) Dict.dictKey(Dict.dictSucc(r.nodeUp)));
+ }
+
+ static boolean EdgeLeq(GLUtessellatorImpl tess, ActiveRegion reg1, ActiveRegion reg2)
+/*
+ * Both edges must be directed from right to left (this is the canonical
+ * direction for the upper edge of each region).
+ *
+ * The strategy is to evaluate a "t" value for each edge at the
+ * current sweep line position, given by tess.event. The calculations
+ * are designed to be very stable, but of course they are not perfect.
+ *
+ * Special case: if both edge destinations are at the sweep event,
+ * we sort the edges by slope (they would otherwise compare equally).
+ */ {
+ GLUvertex event = tess.event;
+ GLUhalfEdge e1, e2;
+ double t1, t2;
+
+ e1 = reg1.eUp;
+ e2 = reg2.eUp;
+
+ if (e1.Sym.Org == event) {
+ if (e2.Sym.Org == event) {
+ /* Two edges right of the sweep line which meet at the sweep event.
+ * Sort them by slope.
+ */
+ if (Geom.VertLeq(e1.Org, e2.Org)) {
+ return Geom.EdgeSign(e2.Sym.Org, e1.Org, e2.Org) <= 0;
+ }
+ return Geom.EdgeSign(e1.Sym.Org, e2.Org, e1.Org) >= 0;
+ }
+ return Geom.EdgeSign(e2.Sym.Org, event, e2.Org) <= 0;
+ }
+ if (e2.Sym.Org == event) {
+ return Geom.EdgeSign(e1.Sym.Org, event, e1.Org) >= 0;
+ }
+
+ /* General case - compute signed distance *from* e1, e2 to event */
+ t1 = Geom.EdgeEval(e1.Sym.Org, event, e1.Org);
+ t2 = Geom.EdgeEval(e2.Sym.Org, event, e2.Org);
+ return (t1 >= t2);
+ }
+
+
+ static void DeleteRegion(GLUtessellatorImpl tess, ActiveRegion reg) {
+ if (reg.fixUpperEdge) {
+ /* It was created with zero winding number, so it better be
+ * deleted with zero winding number (ie. it better not get merged
+ * with a real edge).
+ */
+ assert (reg.eUp.winding == 0);
+ }
+ reg.eUp.activeRegion = null;
+ Dict.dictDelete(tess.dict, reg.nodeUp); /* __gl_dictListDelete */
+ }
+
+
+ static boolean FixUpperEdge(ActiveRegion reg, GLUhalfEdge newEdge)
+/*
+ * Replace an upper edge which needs fixing (see ConnectRightVertex).
+ */ {
+ assert (reg.fixUpperEdge);
+ if (!Mesh.__gl_meshDelete(reg.eUp)) return false;
+ reg.fixUpperEdge = false;
+ reg.eUp = newEdge;
+ newEdge.activeRegion = reg;
+
+ return true;
+ }
+
+ static ActiveRegion TopLeftRegion(ActiveRegion reg) {
+ GLUvertex org = reg.eUp.Org;
+ GLUhalfEdge e;
+
+ /* Find the region above the uppermost edge with the same origin */
+ do {
+ reg = RegionAbove(reg);
+ } while (reg.eUp.Org == org);
+
+ /* If the edge above was a temporary edge introduced by ConnectRightVertex,
+ * now is the time to fix it.
+ */
+ if (reg.fixUpperEdge) {
+ e = Mesh.__gl_meshConnect(RegionBelow(reg).eUp.Sym, reg.eUp.Lnext);
+ if (e == null) return null;
+ if (!FixUpperEdge(reg, e)) return null;
+ reg = RegionAbove(reg);
+ }
+ return reg;
+ }
+
+ static ActiveRegion TopRightRegion(ActiveRegion reg) {
+ GLUvertex dst = reg.eUp.Sym.Org;
+
+ /* Find the region above the uppermost edge with the same destination */
+ do {
+ reg = RegionAbove(reg);
+ } while (reg.eUp.Sym.Org == dst);
+ return reg;
+ }
+
+ static ActiveRegion AddRegionBelow(GLUtessellatorImpl tess,
+ ActiveRegion regAbove,
+ GLUhalfEdge eNewUp)
+/*
+ * Add a new active region to the sweep line, *somewhere* below "regAbove"
+ * (according to where the new edge belongs in the sweep-line dictionary).
+ * The upper edge of the new region will be "eNewUp".
+ * Winding number and "inside" flag are not updated.
+ */ {
+ ActiveRegion regNew = new ActiveRegion();
+ if (regNew == null) throw new RuntimeException();
+
+ regNew.eUp = eNewUp;
+ /* __gl_dictListInsertBefore */
+ regNew.nodeUp = Dict.dictInsertBefore(tess.dict, regAbove.nodeUp, regNew);
+ if (regNew.nodeUp == null) throw new RuntimeException();
+ regNew.fixUpperEdge = false;
+ regNew.sentinel = false;
+ regNew.dirty = false;
+
+ eNewUp.activeRegion = regNew;
+ return regNew;
+ }
+
+ static boolean IsWindingInside(GLUtessellatorImpl tess, int n) {
+ switch (tess.windingRule) {
+ case GLU.GLU_TESS_WINDING_ODD:
+ return (n & 1) != 0;
+ case GLU.GLU_TESS_WINDING_NONZERO:
+ return (n != 0);
+ case GLU.GLU_TESS_WINDING_POSITIVE:
+ return (n > 0);
+ case GLU.GLU_TESS_WINDING_NEGATIVE:
+ return (n < 0);
+ case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+ return (n >= 2) || (n <= -2);
+ }
+ /*LINTED*/
+// assert (false);
+ throw new InternalError();
+ /*NOTREACHED*/
+ }
+
+
+ static void ComputeWinding(GLUtessellatorImpl tess, ActiveRegion reg) {
+ reg.windingNumber = RegionAbove(reg).windingNumber + reg.eUp.winding;
+ reg.inside = IsWindingInside(tess, reg.windingNumber);
+ }
+
+
+ static void FinishRegion(GLUtessellatorImpl tess, ActiveRegion reg)
+/*
+ * Delete a region from the sweep line. This happens when the upper
+ * and lower chains of a region meet (at a vertex on the sweep line).
+ * The "inside" flag is copied to the appropriate mesh face (we could
+ * not do this before -- since the structure of the mesh is always
+ * changing, this face may not have even existed until now).
+ */ {
+ GLUhalfEdge e = reg.eUp;
+ GLUface f = e.Lface;
+
+ f.inside = reg.inside;
+ f.anEdge = e; /* optimization for __gl_meshTessellateMonoRegion() */
+ DeleteRegion(tess, reg);
+ }
+
+
+ static GLUhalfEdge FinishLeftRegions(GLUtessellatorImpl tess,
+ ActiveRegion regFirst, ActiveRegion regLast)
+/*
+ * We are given a vertex with one or more left-going edges. All affected
+ * edges should be in the edge dictionary. Starting at regFirst.eUp,
+ * we walk down deleting all regions where both edges have the same
+ * origin vOrg. At the same time we copy the "inside" flag from the
+ * active region to the face, since at this point each face will belong
+ * to at most one region (this was not necessarily true until this point
+ * in the sweep). The walk stops at the region above regLast; if regLast
+ * is null we walk as far as possible. At the same time we relink the
+ * mesh if necessary, so that the ordering of edges around vOrg is the
+ * same as in the dictionary.
+ */ {
+ ActiveRegion reg, regPrev;
+ GLUhalfEdge e, ePrev;
+
+ regPrev = regFirst;
+ ePrev = regFirst.eUp;
+ while (regPrev != regLast) {
+ regPrev.fixUpperEdge = false; /* placement was OK */
+ reg = RegionBelow(regPrev);
+ e = reg.eUp;
+ if (e.Org != ePrev.Org) {
+ if (!reg.fixUpperEdge) {
+ /* Remove the last left-going edge. Even though there are no further
+ * edges in the dictionary with this origin, there may be further
+ * such edges in the mesh (if we are adding left edges to a vertex
+ * that has already been processed). Thus it is important to call
+ * FinishRegion rather than just DeleteRegion.
+ */
+ FinishRegion(tess, regPrev);
+ break;
+ }
+ /* If the edge below was a temporary edge introduced by
+ * ConnectRightVertex, now is the time to fix it.
+ */
+ e = Mesh.__gl_meshConnect(ePrev.Onext.Sym, e.Sym);
+ if (e == null) throw new RuntimeException();
+ if (!FixUpperEdge(reg, e)) throw new RuntimeException();
+ }
+
+ /* Relink edges so that ePrev.Onext == e */
+ if (ePrev.Onext != e) {
+ if (!Mesh.__gl_meshSplice(e.Sym.Lnext, e)) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(ePrev, e)) throw new RuntimeException();
+ }
+ FinishRegion(tess, regPrev); /* may change reg.eUp */
+ ePrev = reg.eUp;
+ regPrev = reg;
+ }
+ return ePrev;
+ }
+
+
+ static void AddRightEdges(GLUtessellatorImpl tess, ActiveRegion regUp,
+ GLUhalfEdge eFirst, GLUhalfEdge eLast, GLUhalfEdge eTopLeft,
+ boolean cleanUp)
+/*
+ * Purpose: insert right-going edges into the edge dictionary, and update
+ * winding numbers and mesh connectivity appropriately. All right-going
+ * edges share a common origin vOrg. Edges are inserted CCW starting at
+ * eFirst; the last edge inserted is eLast.Sym.Lnext. If vOrg has any
+ * left-going edges already processed, then eTopLeft must be the edge
+ * such that an imaginary upward vertical segment from vOrg would be
+ * contained between eTopLeft.Sym.Lnext and eTopLeft; otherwise eTopLeft
+ * should be null.
+ */ {
+ ActiveRegion reg, regPrev;
+ GLUhalfEdge e, ePrev;
+ boolean firstTime = true;
+
+ /* Insert the new right-going edges in the dictionary */
+ e = eFirst;
+ do {
+ assert (Geom.VertLeq(e.Org, e.Sym.Org));
+ AddRegionBelow(tess, regUp, e.Sym);
+ e = e.Onext;
+ } while (e != eLast);
+
+ /* Walk *all* right-going edges from e.Org, in the dictionary order,
+ * updating the winding numbers of each region, and re-linking the mesh
+ * edges to match the dictionary ordering (if necessary).
+ */
+ if (eTopLeft == null) {
+ eTopLeft = RegionBelow(regUp).eUp.Sym.Onext;
+ }
+ regPrev = regUp;
+ ePrev = eTopLeft;
+ for (; ;) {
+ reg = RegionBelow(regPrev);
+ e = reg.eUp.Sym;
+ if (e.Org != ePrev.Org) break;
+
+ if (e.Onext != ePrev) {
+ /* Unlink e from its current position, and relink below ePrev */
+ if (!Mesh.__gl_meshSplice(e.Sym.Lnext, e)) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(ePrev.Sym.Lnext, e)) throw new RuntimeException();
+ }
+ /* Compute the winding number and "inside" flag for the new regions */
+ reg.windingNumber = regPrev.windingNumber - e.winding;
+ reg.inside = IsWindingInside(tess, reg.windingNumber);
+
+ /* Check for two outgoing edges with same slope -- process these
+ * before any intersection tests (see example in __gl_computeInterior).
+ */
+ regPrev.dirty = true;
+ if (!firstTime && CheckForRightSplice(tess, regPrev)) {
+ AddWinding(e, ePrev);
+ DeleteRegion(tess, regPrev);
+ if (!Mesh.__gl_meshDelete(ePrev)) throw new RuntimeException();
+ }
+ firstTime = false;
+ regPrev = reg;
+ ePrev = e;
+ }
+ regPrev.dirty = true;
+ assert (regPrev.windingNumber - e.winding == reg.windingNumber);
+
+ if (cleanUp) {
+ /* Check for intersections between newly adjacent edges. */
+ WalkDirtyRegions(tess, regPrev);
+ }
+ }
+
+
+ static void CallCombine(GLUtessellatorImpl tess, GLUvertex isect,
+ Object[] data, float[] weights, boolean needed) {
+ double[] coords = new double[3];
+
+ /* Copy coord data in case the callback changes it. */
+ coords[0] = isect.coords[0];
+ coords[1] = isect.coords[1];
+ coords[2] = isect.coords[2];
+
+ Object[] outData = new Object[1];
+ tess.callCombineOrCombineData(coords, data, weights, outData);
+ isect.data = outData[0];
+ if (isect.data == null) {
+ if (!needed) {
+ isect.data = data[0];
+ } else if (!tess.fatalError) {
+ /* The only way fatal error is when two edges are found to intersect,
+ * but the user has not provided the callback necessary to handle
+ * generated intersection points.
+ */
+ tess.callErrorOrErrorData(GLU.GLU_TESS_NEED_COMBINE_CALLBACK);
+ tess.fatalError = true;
+ }
+ }
+ }
+
+ static void SpliceMergeVertices(GLUtessellatorImpl tess, GLUhalfEdge e1,
+ GLUhalfEdge e2)
+/*
+ * Two vertices with idential coordinates are combined into one.
+ * e1.Org is kept, while e2.Org is discarded.
+ */ {
+ Object[] data = new Object[4];
+ float[] weights = new float[]{0.5f, 0.5f, 0.0f, 0.0f};
+
+ data[0] = e1.Org.data;
+ data[1] = e2.Org.data;
+ CallCombine(tess, e1.Org, data, weights, false);
+ if (!Mesh.__gl_meshSplice(e1, e2)) throw new RuntimeException();
+ }
+
+ static void VertexWeights(GLUvertex isect, GLUvertex org, GLUvertex dst,
+ float[] weights)
+/*
+ * Find some weights which describe how the intersection vertex is
+ * a linear combination of "org" and "dest". Each of the two edges
+ * which generated "isect" is allocated 50% of the weight; each edge
+ * splits the weight between its org and dst according to the
+ * relative distance to "isect".
+ */ {
+ double t1 = Geom.VertL1dist(org, isect);
+ double t2 = Geom.VertL1dist(dst, isect);
+
+ weights[0] = (float) (0.5 * t2 / (t1 + t2));
+ weights[1] = (float) (0.5 * t1 / (t1 + t2));
+ isect.coords[0] += weights[0] * org.coords[0] + weights[1] * dst.coords[0];
+ isect.coords[1] += weights[0] * org.coords[1] + weights[1] * dst.coords[1];
+ isect.coords[2] += weights[0] * org.coords[2] + weights[1] * dst.coords[2];
+ }
+
+
+ static void GetIntersectData(GLUtessellatorImpl tess, GLUvertex isect,
+ GLUvertex orgUp, GLUvertex dstUp,
+ GLUvertex orgLo, GLUvertex dstLo)
+/*
+ * We've computed a new intersection point, now we need a "data" pointer
+ * from the user so that we can refer to this new vertex in the
+ * rendering callbacks.
+ */ {
+ Object[] data = new Object[4];
+ float[] weights = new float[4];
+ float[] weights1 = new float[2];
+ float[] weights2 = new float[2];
+
+ data[0] = orgUp.data;
+ data[1] = dstUp.data;
+ data[2] = orgLo.data;
+ data[3] = dstLo.data;
+
+ isect.coords[0] = isect.coords[1] = isect.coords[2] = 0;
+ VertexWeights(isect, orgUp, dstUp, weights1);
+ VertexWeights(isect, orgLo, dstLo, weights2);
+ System.arraycopy(weights1, 0, weights, 0, 2);
+ System.arraycopy(weights2, 0, weights, 2, 2);
+
+ CallCombine(tess, isect, data, weights, true);
+ }
+
+ static boolean CheckForRightSplice(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edge of "regUp", to make sure that the
+ * eUp.Org is above eLo, or eLo.Org is below eUp (depending on which
+ * origin is leftmost).
+ *
+ * The main purpose is to splice right-going edges with the same
+ * dest vertex and nearly identical slopes (ie. we can't distinguish
+ * the slopes numerically). However the splicing can also help us
+ * to recover from numerical errors. For example, suppose at one
+ * point we checked eUp and eLo, and decided that eUp.Org is barely
+ * above eLo. Then later, we split eLo into two edges (eg. from
+ * a splice operation like this one). This can change the result of
+ * our test so that now eUp.Org is incident to eLo, or barely below it.
+ * We must correct this condition to maintain the dictionary invariants.
+ *
+ * One possibility is to check these edges for intersection again
+ * (ie. CheckForIntersect). This is what we do if possible. However
+ * CheckForIntersect requires that tess.event lies between eUp and eLo,
+ * so that it has something to fall back on when the intersection
+ * calculation gives us an unusable answer. So, for those cases where
+ * we can't check for intersection, this routine fixes the problem
+ * by just splicing the offending vertex into the other edge.
+ * This is a guaranteed solution, no matter how degenerate things get.
+ * Basically this is a combinatorial solution to a numerical problem.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+
+ if (Geom.VertLeq(eUp.Org, eLo.Org)) {
+ if (Geom.EdgeSign(eLo.Sym.Org, eUp.Org, eLo.Org) > 0) return false;
+
+ /* eUp.Org appears to be below eLo */
+ if (!Geom.VertEq(eUp.Org, eLo.Org)) {
+ /* Splice eUp.Org into eLo */
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eUp, eLo.Sym.Lnext)) throw new RuntimeException();
+ regUp.dirty = regLo.dirty = true;
+
+ } else if (eUp.Org != eLo.Org) {
+ /* merge the two vertices, discarding eUp.Org */
+ tess.pq.pqDelete(eUp.Org.pqHandle); /* __gl_pqSortDelete */
+ SpliceMergeVertices(tess, eLo.Sym.Lnext, eUp);
+ }
+ } else {
+ if (Geom.EdgeSign(eUp.Sym.Org, eLo.Org, eUp.Org) < 0) return false;
+
+ /* eLo.Org appears to be above eUp, so splice eLo.Org into eUp */
+ RegionAbove(regUp).dirty = regUp.dirty = true;
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym.Lnext, eUp)) throw new RuntimeException();
+ }
+ return true;
+ }
+
+ static boolean CheckForLeftSplice(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edge of "regUp", to make sure that the
+ * eUp.Sym.Org is above eLo, or eLo.Sym.Org is below eUp (depending on which
+ * destination is rightmost).
+ *
+ * Theoretically, this should always be true. However, splitting an edge
+ * into two pieces can change the results of previous tests. For example,
+ * suppose at one point we checked eUp and eLo, and decided that eUp.Sym.Org
+ * is barely above eLo. Then later, we split eLo into two edges (eg. from
+ * a splice operation like this one). This can change the result of
+ * the test so that now eUp.Sym.Org is incident to eLo, or barely below it.
+ * We must correct this condition to maintain the dictionary invariants
+ * (otherwise new edges might get inserted in the wrong place in the
+ * dictionary, and bad stuff will happen).
+ *
+ * We fix the problem by just splicing the offending vertex into the
+ * other edge.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+ GLUhalfEdge e;
+
+ assert (!Geom.VertEq(eUp.Sym.Org, eLo.Sym.Org));
+
+ if (Geom.VertLeq(eUp.Sym.Org, eLo.Sym.Org)) {
+ if (Geom.EdgeSign(eUp.Sym.Org, eLo.Sym.Org, eUp.Org) < 0) return false;
+
+ /* eLo.Sym.Org is above eUp, so splice eLo.Sym.Org into eUp */
+ RegionAbove(regUp).dirty = regUp.dirty = true;
+ e = Mesh.__gl_meshSplitEdge(eUp);
+ if (e == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym, e)) throw new RuntimeException();
+ e.Lface.inside = regUp.inside;
+ } else {
+ if (Geom.EdgeSign(eLo.Sym.Org, eUp.Sym.Org, eLo.Org) > 0) return false;
+
+ /* eUp.Sym.Org is below eLo, so splice eUp.Sym.Org into eLo */
+ regUp.dirty = regLo.dirty = true;
+ e = Mesh.__gl_meshSplitEdge(eLo);
+ if (e == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eUp.Lnext, eLo.Sym)) throw new RuntimeException();
+ e.Sym.Lface.inside = regUp.inside;
+ }
+ return true;
+ }
+
+
+ static boolean CheckForIntersect(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edges of the given region to see if
+ * they intersect. If so, create the intersection and add it
+ * to the data structures.
+ *
+ * Returns true if adding the new intersection resulted in a recursive
+ * call to AddRightEdges(); in this case all "dirty" regions have been
+ * checked for intersections, and possibly regUp has been deleted.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+ GLUvertex orgUp = eUp.Org;
+ GLUvertex orgLo = eLo.Org;
+ GLUvertex dstUp = eUp.Sym.Org;
+ GLUvertex dstLo = eLo.Sym.Org;
+ double tMinUp, tMaxLo;
+ GLUvertex isect = new GLUvertex();
+ GLUvertex orgMin;
+ GLUhalfEdge e;
+
+ assert (!Geom.VertEq(dstLo, dstUp));
+ assert (Geom.EdgeSign(dstUp, tess.event, orgUp) <= 0);
+ assert (Geom.EdgeSign(dstLo, tess.event, orgLo) >= 0);
+ assert (orgUp != tess.event && orgLo != tess.event);
+ assert (!regUp.fixUpperEdge && !regLo.fixUpperEdge);
+
+ if (orgUp == orgLo) return false; /* right endpoints are the same */
+
+ tMinUp = Math.min(orgUp.t, dstUp.t);
+ tMaxLo = Math.max(orgLo.t, dstLo.t);
+ if (tMinUp > tMaxLo) return false; /* t ranges do not overlap */
+
+ if (Geom.VertLeq(orgUp, orgLo)) {
+ if (Geom.EdgeSign(dstLo, orgUp, orgLo) > 0) return false;
+ } else {
+ if (Geom.EdgeSign(dstUp, orgLo, orgUp) < 0) return false;
+ }
+
+ /* At this point the edges intersect, at least marginally */
+ DebugEvent(tess);
+
+ Geom.EdgeIntersect(dstUp, orgUp, dstLo, orgLo, isect);
+ /* The following properties are guaranteed: */
+ assert (Math.min(orgUp.t, dstUp.t) <= isect.t);
+ assert (isect.t <= Math.max(orgLo.t, dstLo.t));
+ assert (Math.min(dstLo.s, dstUp.s) <= isect.s);
+ assert (isect.s <= Math.max(orgLo.s, orgUp.s));
+
+ if (Geom.VertLeq(isect, tess.event)) {
+ /* The intersection point lies slightly to the left of the sweep line,
+ * so move it until it''s slightly to the right of the sweep line.
+ * (If we had perfect numerical precision, this would never happen
+ * in the first place). The easiest and safest thing to do is
+ * replace the intersection by tess.event.
+ */
+ isect.s = tess.event.s;
+ isect.t = tess.event.t;
+ }
+ /* Similarly, if the computed intersection lies to the right of the
+ * rightmost origin (which should rarely happen), it can cause
+ * unbelievable inefficiency on sufficiently degenerate inputs.
+ * (If you have the test program, try running test54.d with the
+ * "X zoom" option turned on).
+ */
+ orgMin = Geom.VertLeq(orgUp, orgLo) ? orgUp : orgLo;
+ if (Geom.VertLeq(orgMin, isect)) {
+ isect.s = orgMin.s;
+ isect.t = orgMin.t;
+ }
+
+ if (Geom.VertEq(isect, orgUp) || Geom.VertEq(isect, orgLo)) {
+ /* Easy case -- intersection at one of the right endpoints */
+ CheckForRightSplice(tess, regUp);
+ return false;
+ }
+
+ if ((!Geom.VertEq(dstUp, tess.event)
+ && Geom.EdgeSign(dstUp, tess.event, isect) >= 0)
+ || (!Geom.VertEq(dstLo, tess.event)
+ && Geom.EdgeSign(dstLo, tess.event, isect) <= 0)) {
+ /* Very unusual -- the new upper or lower edge would pass on the
+ * wrong side of the sweep event, or through it. This can happen
+ * due to very small numerical errors in the intersection calculation.
+ */
+ if (dstLo == tess.event) {
+ /* Splice dstLo into eUp, and process the new region(s) */
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym, eUp)) throw new RuntimeException();
+ regUp = TopLeftRegion(regUp);
+ if (regUp == null) throw new RuntimeException();
+ eUp = RegionBelow(regUp).eUp;
+ FinishLeftRegions(tess, RegionBelow(regUp), regLo);
+ AddRightEdges(tess, regUp, eUp.Sym.Lnext, eUp, eUp, true);
+ return true;
+ }
+ if (dstUp == tess.event) {
+ /* Splice dstUp into eLo, and process the new region(s) */
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eUp.Lnext, eLo.Sym.Lnext)) throw new RuntimeException();
+ regLo = regUp;
+ regUp = TopRightRegion(regUp);
+ e = RegionBelow(regUp).eUp.Sym.Onext;
+ regLo.eUp = eLo.Sym.Lnext;
+ eLo = FinishLeftRegions(tess, regLo, null);
+ AddRightEdges(tess, regUp, eLo.Onext, eUp.Sym.Onext, e, true);
+ return true;
+ }
+ /* Special case: called from ConnectRightVertex. If either
+ * edge passes on the wrong side of tess.event, split it
+ * (and wait for ConnectRightVertex to splice it appropriately).
+ */
+ if (Geom.EdgeSign(dstUp, tess.event, isect) >= 0) {
+ RegionAbove(regUp).dirty = regUp.dirty = true;
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ eUp.Org.s = tess.event.s;
+ eUp.Org.t = tess.event.t;
+ }
+ if (Geom.EdgeSign(dstLo, tess.event, isect) <= 0) {
+ regUp.dirty = regLo.dirty = true;
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ eLo.Org.s = tess.event.s;
+ eLo.Org.t = tess.event.t;
+ }
+ /* leave the rest for ConnectRightVertex */
+ return false;
+ }
+
+ /* General case -- split both edges, splice into new vertex.
+ * When we do the splice operation, the order of the arguments is
+ * arbitrary as far as correctness goes. However, when the operation
+ * creates a new face, the work done is proportional to the size of
+ * the new face. We expect the faces in the processed part of
+ * the mesh (ie. eUp.Lface) to be smaller than the faces in the
+ * unprocessed original contours (which will be eLo.Sym.Lnext.Lface).
+ */
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym.Lnext, eUp)) throw new RuntimeException();
+ eUp.Org.s = isect.s;
+ eUp.Org.t = isect.t;
+ eUp.Org.pqHandle = tess.pq.pqInsert(eUp.Org); /* __gl_pqSortInsert */
+ if (eUp.Org.pqHandle == Long.MAX_VALUE) {
+ tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */
+ tess.pq = null;
+ throw new RuntimeException();
+ }
+ GetIntersectData(tess, eUp.Org, orgUp, dstUp, orgLo, dstLo);
+ RegionAbove(regUp).dirty = regUp.dirty = regLo.dirty = true;
+ return false;
+ }
+
+ static void WalkDirtyRegions(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * When the upper or lower edge of any region changes, the region is
+ * marked "dirty". This routine walks through all the dirty regions
+ * and makes sure that the dictionary invariants are satisfied
+ * (see the comments at the beginning of this file). Of course
+ * new dirty regions can be created as we make changes to restore
+ * the invariants.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp, eLo;
+
+ for (; ;) {
+ /* Find the lowest dirty region (we walk from the bottom up). */
+ while (regLo.dirty) {
+ regUp = regLo;
+ regLo = RegionBelow(regLo);
+ }
+ if (!regUp.dirty) {
+ regLo = regUp;
+ regUp = RegionAbove(regUp);
+ if (regUp == null || !regUp.dirty) {
+ /* We've walked all the dirty regions */
+ return;
+ }
+ }
+ regUp.dirty = false;
+ eUp = regUp.eUp;
+ eLo = regLo.eUp;
+
+ if (eUp.Sym.Org != eLo.Sym.Org) {
+ /* Check that the edge ordering is obeyed at the Dst vertices. */
+ if (CheckForLeftSplice(tess, regUp)) {
+
+ /* If the upper or lower edge was marked fixUpperEdge, then
+ * we no longer need it (since these edges are needed only for
+ * vertices which otherwise have no right-going edges).
+ */
+ if (regLo.fixUpperEdge) {
+ DeleteRegion(tess, regLo);
+ if (!Mesh.__gl_meshDelete(eLo)) throw new RuntimeException();
+ regLo = RegionBelow(regUp);
+ eLo = regLo.eUp;
+ } else if (regUp.fixUpperEdge) {
+ DeleteRegion(tess, regUp);
+ if (!Mesh.__gl_meshDelete(eUp)) throw new RuntimeException();
+ regUp = RegionAbove(regLo);
+ eUp = regUp.eUp;
+ }
+ }
+ }
+ if (eUp.Org != eLo.Org) {
+ if (eUp.Sym.Org != eLo.Sym.Org
+ && !regUp.fixUpperEdge && !regLo.fixUpperEdge
+ && (eUp.Sym.Org == tess.event || eLo.Sym.Org == tess.event)) {
+ /* When all else fails in CheckForIntersect(), it uses tess.event
+ * as the intersection location. To make this possible, it requires
+ * that tess.event lie between the upper and lower edges, and also
+ * that neither of these is marked fixUpperEdge (since in the worst
+ * case it might splice one of these edges into tess.event, and
+ * violate the invariant that fixable edges are the only right-going
+ * edge from their associated vertex).
+ */
+ if (CheckForIntersect(tess, regUp)) {
+ /* WalkDirtyRegions() was called recursively; we're done */
+ return;
+ }
+ } else {
+ /* Even though we can't use CheckForIntersect(), the Org vertices
+ * may violate the dictionary edge ordering. Check and correct this.
+ */
+ CheckForRightSplice(tess, regUp);
+ }
+ }
+ if (eUp.Org == eLo.Org && eUp.Sym.Org == eLo.Sym.Org) {
+ /* A degenerate loop consisting of only two edges -- delete it. */
+ AddWinding(eLo, eUp);
+ DeleteRegion(tess, regUp);
+ if (!Mesh.__gl_meshDelete(eUp)) throw new RuntimeException();
+ regUp = RegionAbove(regLo);
+ }
+ }
+ }
+
+
+ static void ConnectRightVertex(GLUtessellatorImpl tess, ActiveRegion regUp,
+ GLUhalfEdge eBottomLeft)
+/*
+ * Purpose: connect a "right" vertex vEvent (one where all edges go left)
+ * to the unprocessed portion of the mesh. Since there are no right-going
+ * edges, two regions (one above vEvent and one below) are being merged
+ * into one. "regUp" is the upper of these two regions.
+ *
+ * There are two reasons for doing this (adding a right-going edge):
+ * - if the two regions being merged are "inside", we must add an edge
+ * to keep them separated (the combined region would not be monotone).
+ * - in any case, we must leave some record of vEvent in the dictionary,
+ * so that we can merge vEvent with features that we have not seen yet.
+ * For example, maybe there is a vertical edge which passes just to
+ * the right of vEvent; we would like to splice vEvent into this edge.
+ *
+ * However, we don't want to connect vEvent to just any vertex. We don''t
+ * want the new edge to cross any other edges; otherwise we will create
+ * intersection vertices even when the input data had no self-intersections.
+ * (This is a bad thing; if the user's input data has no intersections,
+ * we don't want to generate any false intersections ourselves.)
+ *
+ * Our eventual goal is to connect vEvent to the leftmost unprocessed
+ * vertex of the combined region (the union of regUp and regLo).
+ * But because of unseen vertices with all right-going edges, and also
+ * new vertices which may be created by edge intersections, we don''t
+ * know where that leftmost unprocessed vertex is. In the meantime, we
+ * connect vEvent to the closest vertex of either chain, and mark the region
+ * as "fixUpperEdge". This flag says to delete and reconnect this edge
+ * to the next processed vertex on the boundary of the combined region.
+ * Quite possibly the vertex we connected to will turn out to be the
+ * closest one, in which case we won''t need to make any changes.
+ */ {
+ GLUhalfEdge eNew;
+ GLUhalfEdge eTopLeft = eBottomLeft.Onext;
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+ boolean degenerate = false;
+
+ if (eUp.Sym.Org != eLo.Sym.Org) {
+ CheckForIntersect(tess, regUp);
+ }
+
+ /* Possible new degeneracies: upper or lower edge of regUp may pass
+ * through vEvent, or may coincide with new intersection vertex
+ */
+ if (Geom.VertEq(eUp.Org, tess.event)) {
+ if (!Mesh.__gl_meshSplice(eTopLeft.Sym.Lnext, eUp)) throw new RuntimeException();
+ regUp = TopLeftRegion(regUp);
+ if (regUp == null) throw new RuntimeException();
+ eTopLeft = RegionBelow(regUp).eUp;
+ FinishLeftRegions(tess, RegionBelow(regUp), regLo);
+ degenerate = true;
+ }
+ if (Geom.VertEq(eLo.Org, tess.event)) {
+ if (!Mesh.__gl_meshSplice(eBottomLeft, eLo.Sym.Lnext)) throw new RuntimeException();
+ eBottomLeft = FinishLeftRegions(tess, regLo, null);
+ degenerate = true;
+ }
+ if (degenerate) {
+ AddRightEdges(tess, regUp, eBottomLeft.Onext, eTopLeft, eTopLeft, true);
+ return;
+ }
+
+ /* Non-degenerate situation -- need to add a temporary, fixable edge.
+ * Connect to the closer of eLo.Org, eUp.Org.
+ */
+ if (Geom.VertLeq(eLo.Org, eUp.Org)) {
+ eNew = eLo.Sym.Lnext;
+ } else {
+ eNew = eUp;
+ }
+ eNew = Mesh.__gl_meshConnect(eBottomLeft.Onext.Sym, eNew);
+ if (eNew == null) throw new RuntimeException();
+
+ /* Prevent cleanup, otherwise eNew might disappear before we've even
+ * had a chance to mark it as a temporary edge.
+ */
+ AddRightEdges(tess, regUp, eNew, eNew.Onext, eNew.Onext, false);
+ eNew.Sym.activeRegion.fixUpperEdge = true;
+ WalkDirtyRegions(tess, regUp);
+ }
+
+/* Because vertices at exactly the same location are merged together
+ * before we process the sweep event, some degenerate cases can't occur.
+ * However if someone eventually makes the modifications required to
+ * merge features which are close together, the cases below marked
+ * TOLERANCE_NONZERO will be useful. They were debugged before the
+ * code to merge identical vertices in the main loop was added.
+ */
+ private static final boolean TOLERANCE_NONZERO = false;
+
+ static void ConnectLeftDegenerate(GLUtessellatorImpl tess,
+ ActiveRegion regUp, GLUvertex vEvent)
+/*
+ * The event vertex lies exacty on an already-processed edge or vertex.
+ * Adding the new vertex involves splicing it into the already-processed
+ * part of the mesh.
+ */ {
+ GLUhalfEdge e, eTopLeft, eTopRight, eLast;
+ ActiveRegion reg;
+
+ e = regUp.eUp;
+ if (Geom.VertEq(e.Org, vEvent)) {
+ /* e.Org is an unprocessed vertex - just combine them, and wait
+ * for e.Org to be pulled from the queue
+ */
+ assert (TOLERANCE_NONZERO);
+ SpliceMergeVertices(tess, e, vEvent.anEdge);
+ return;
+ }
+
+ if (!Geom.VertEq(e.Sym.Org, vEvent)) {
+ /* General case -- splice vEvent into edge e which passes through it */
+ if (Mesh.__gl_meshSplitEdge(e.Sym) == null) throw new RuntimeException();
+ if (regUp.fixUpperEdge) {
+ /* This edge was fixable -- delete unused portion of original edge */
+ if (!Mesh.__gl_meshDelete(e.Onext)) throw new RuntimeException();
+ regUp.fixUpperEdge = false;
+ }
+ if (!Mesh.__gl_meshSplice(vEvent.anEdge, e)) throw new RuntimeException();
+ SweepEvent(tess, vEvent); /* recurse */
+ return;
+ }
+
+ /* vEvent coincides with e.Sym.Org, which has already been processed.
+ * Splice in the additional right-going edges.
+ */
+ assert (TOLERANCE_NONZERO);
+ regUp = TopRightRegion(regUp);
+ reg = RegionBelow(regUp);
+ eTopRight = reg.eUp.Sym;
+ eTopLeft = eLast = eTopRight.Onext;
+ if (reg.fixUpperEdge) {
+ /* Here e.Sym.Org has only a single fixable edge going right.
+ * We can delete it since now we have some real right-going edges.
+ */
+ assert (eTopLeft != eTopRight); /* there are some left edges too */
+ DeleteRegion(tess, reg);
+ if (!Mesh.__gl_meshDelete(eTopRight)) throw new RuntimeException();
+ eTopRight = eTopLeft.Sym.Lnext;
+ }
+ if (!Mesh.__gl_meshSplice(vEvent.anEdge, eTopRight)) throw new RuntimeException();
+ if (!Geom.EdgeGoesLeft(eTopLeft)) {
+ /* e.Sym.Org had no left-going edges -- indicate this to AddRightEdges() */
+ eTopLeft = null;
+ }
+ AddRightEdges(tess, regUp, eTopRight.Onext, eLast, eTopLeft, true);
+ }
+
+
+ static void ConnectLeftVertex(GLUtessellatorImpl tess, GLUvertex vEvent)
+/*
+ * Purpose: connect a "left" vertex (one where both edges go right)
+ * to the processed portion of the mesh. Let R be the active region
+ * containing vEvent, and let U and L be the upper and lower edge
+ * chains of R. There are two possibilities:
+ *
+ * - the normal case: split R into two regions, by connecting vEvent to
+ * the rightmost vertex of U or L lying to the left of the sweep line
+ *
+ * - the degenerate case: if vEvent is close enough to U or L, we
+ * merge vEvent into that edge chain. The subcases are:
+ * - merging with the rightmost vertex of U or L
+ * - merging with the active edge of U or L
+ * - merging with an already-processed portion of U or L
+ */ {
+ ActiveRegion regUp, regLo, reg;
+ GLUhalfEdge eUp, eLo, eNew;
+ ActiveRegion tmp = new ActiveRegion();
+
+ /* assert ( vEvent.anEdge.Onext.Onext == vEvent.anEdge ); */
+
+ /* Get a pointer to the active region containing vEvent */
+ tmp.eUp = vEvent.anEdge.Sym;
+ /* __GL_DICTLISTKEY */ /* __gl_dictListSearch */
+ regUp = (ActiveRegion) Dict.dictKey(Dict.dictSearch(tess.dict, tmp));
+ regLo = RegionBelow(regUp);
+ eUp = regUp.eUp;
+ eLo = regLo.eUp;
+
+ /* Try merging with U or L first */
+ if (Geom.EdgeSign(eUp.Sym.Org, vEvent, eUp.Org) == 0) {
+ ConnectLeftDegenerate(tess, regUp, vEvent);
+ return;
+ }
+
+ /* Connect vEvent to rightmost processed vertex of either chain.
+ * e.Sym.Org is the vertex that we will connect to vEvent.
+ */
+ reg = Geom.VertLeq(eLo.Sym.Org, eUp.Sym.Org) ? regUp : regLo;
+
+ if (regUp.inside || reg.fixUpperEdge) {
+ if (reg == regUp) {
+ eNew = Mesh.__gl_meshConnect(vEvent.anEdge.Sym, eUp.Lnext);
+ if (eNew == null) throw new RuntimeException();
+ } else {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(eLo.Sym.Onext.Sym, vEvent.anEdge);
+ if (tempHalfEdge == null) throw new RuntimeException();
+
+ eNew = tempHalfEdge.Sym;
+ }
+ if (reg.fixUpperEdge) {
+ if (!FixUpperEdge(reg, eNew)) throw new RuntimeException();
+ } else {
+ ComputeWinding(tess, AddRegionBelow(tess, regUp, eNew));
+ }
+ SweepEvent(tess, vEvent);
+ } else {
+ /* The new vertex is in a region which does not belong to the polygon.
+ * We don''t need to connect this vertex to the rest of the mesh.
+ */
+ AddRightEdges(tess, regUp, vEvent.anEdge, vEvent.anEdge, null, true);
+ }
+ }
+
+
+ static void SweepEvent(GLUtessellatorImpl tess, GLUvertex vEvent)
+/*
+ * Does everything necessary when the sweep line crosses a vertex.
+ * Updates the mesh and the edge dictionary.
+ */ {
+ ActiveRegion regUp, reg;
+ GLUhalfEdge e, eTopLeft, eBottomLeft;
+
+ tess.event = vEvent; /* for access in EdgeLeq() */
+ DebugEvent(tess);
+
+ /* Check if this vertex is the right endpoint of an edge that is
+ * already in the dictionary. In this case we don't need to waste
+ * time searching for the location to insert new edges.
+ */
+ e = vEvent.anEdge;
+ while (e.activeRegion == null) {
+ e = e.Onext;
+ if (e == vEvent.anEdge) {
+ /* All edges go right -- not incident to any processed edges */
+ ConnectLeftVertex(tess, vEvent);
+ return;
+ }
+ }
+
+ /* Processing consists of two phases: first we "finish" all the
+ * active regions where both the upper and lower edges terminate
+ * at vEvent (ie. vEvent is closing off these regions).
+ * We mark these faces "inside" or "outside" the polygon according
+ * to their winding number, and delete the edges from the dictionary.
+ * This takes care of all the left-going edges from vEvent.
+ */
+ regUp = TopLeftRegion(e.activeRegion);
+ if (regUp == null) throw new RuntimeException();
+ reg = RegionBelow(regUp);
+ eTopLeft = reg.eUp;
+ eBottomLeft = FinishLeftRegions(tess, reg, null);
+
+ /* Next we process all the right-going edges from vEvent. This
+ * involves adding the edges to the dictionary, and creating the
+ * associated "active regions" which record information about the
+ * regions between adjacent dictionary edges.
+ */
+ if (eBottomLeft.Onext == eTopLeft) {
+ /* No right-going edges -- add a temporary "fixable" edge */
+ ConnectRightVertex(tess, regUp, eBottomLeft);
+ } else {
+ AddRightEdges(tess, regUp, eBottomLeft.Onext, eTopLeft, eTopLeft, true);
+ }
+ }
+
+
+/* Make the sentinel coordinates big enough that they will never be
+ * merged with real input features. (Even with the largest possible
+ * input contour and the maximum tolerance of 1.0, no merging will be
+ * done with coordinates larger than 3 * GLU_TESS_MAX_COORD).
+ */
+ private static final double SENTINEL_COORD = (4.0 * GLU.GLU_TESS_MAX_COORD);
+
+ static void AddSentinel(GLUtessellatorImpl tess, double t)
+/*
+ * We add two sentinel edges above and below all other edges,
+ * to avoid special cases at the top and bottom.
+ */ {
+ GLUhalfEdge e;
+ ActiveRegion reg = new ActiveRegion();
+ if (reg == null) throw new RuntimeException();
+
+ e = Mesh.__gl_meshMakeEdge(tess.mesh);
+ if (e == null) throw new RuntimeException();
+
+ e.Org.s = SENTINEL_COORD;
+ e.Org.t = t;
+ e.Sym.Org.s = -SENTINEL_COORD;
+ e.Sym.Org.t = t;
+ tess.event = e.Sym.Org; /* initialize it */
+
+ reg.eUp = e;
+ reg.windingNumber = 0;
+ reg.inside = false;
+ reg.fixUpperEdge = false;
+ reg.sentinel = true;
+ reg.dirty = false;
+ reg.nodeUp = Dict.dictInsert(tess.dict, reg); /* __gl_dictListInsertBefore */
+ if (reg.nodeUp == null) throw new RuntimeException();
+ }
+
+
+ static void InitEdgeDict(final GLUtessellatorImpl tess)
+/*
+ * We maintain an ordering of edge intersections with the sweep line.
+ * This order is maintained in a dynamic dictionary.
+ */ {
+ /* __gl_dictListNewDict */
+ tess.dict = Dict.dictNewDict(tess, new Dict.DictLeq() {
+ public boolean leq(Object frame, Object key1, Object key2) {
+ return EdgeLeq(tess, (ActiveRegion) key1, (ActiveRegion) key2);
+ }
+ });
+ if (tess.dict == null) throw new RuntimeException();
+
+ AddSentinel(tess, -SENTINEL_COORD);
+ AddSentinel(tess, SENTINEL_COORD);
+ }
+
+
+ static void DoneEdgeDict(GLUtessellatorImpl tess) {
+ ActiveRegion reg;
+ int fixedEdges = 0;
+
+ /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */
+ while ((reg = (ActiveRegion) Dict.dictKey(Dict.dictMin(tess.dict))) != null) {
+ /*
+ * At the end of all processing, the dictionary should contain
+ * only the two sentinel edges, plus at most one "fixable" edge
+ * created by ConnectRightVertex().
+ */
+ if (!reg.sentinel) {
+ assert (reg.fixUpperEdge);
+ assert (++fixedEdges == 1);
+ }
+ assert (reg.windingNumber == 0);
+ DeleteRegion(tess, reg);
+/* __gl_meshDelete( reg.eUp );*/
+ }
+ Dict.dictDeleteDict(tess.dict); /* __gl_dictListDeleteDict */
+ }
+
+
+ static void RemoveDegenerateEdges(GLUtessellatorImpl tess)
+/*
+ * Remove zero-length edges, and contours with fewer than 3 vertices.
+ */ {
+ GLUhalfEdge e, eNext, eLnext;
+ GLUhalfEdge eHead = tess.mesh.eHead;
+
+ /*LINTED*/
+ for (e = eHead.next; e != eHead; e = eNext) {
+ eNext = e.next;
+ eLnext = e.Lnext;
+
+ if (Geom.VertEq(e.Org, e.Sym.Org) && e.Lnext.Lnext != e) {
+ /* Zero-length edge, contour has at least 3 edges */
+
+ SpliceMergeVertices(tess, eLnext, e); /* deletes e.Org */
+ if (!Mesh.__gl_meshDelete(e)) throw new RuntimeException(); /* e is a self-loop */
+ e = eLnext;
+ eLnext = e.Lnext;
+ }
+ if (eLnext.Lnext == e) {
+ /* Degenerate contour (one or two edges) */
+
+ if (eLnext != e) {
+ if (eLnext == eNext || eLnext == eNext.Sym) {
+ eNext = eNext.next;
+ }
+ if (!Mesh.__gl_meshDelete(eLnext)) throw new RuntimeException();
+ }
+ if (e == eNext || e == eNext.Sym) {
+ eNext = eNext.next;
+ }
+ if (!Mesh.__gl_meshDelete(e)) throw new RuntimeException();
+ }
+ }
+ }
+
+ static boolean InitPriorityQ(GLUtessellatorImpl tess)
+/*
+ * Insert all vertices into the priority queue which determines the
+ * order in which vertices cross the sweep line.
+ */ {
+ PriorityQ pq;
+ GLUvertex v, vHead;
+
+ /* __gl_pqSortNewPriorityQ */
+ pq = tess.pq = PriorityQ.pqNewPriorityQ(new PriorityQ.Leq() {
+ public boolean leq(Object key1, Object key2) {
+ return Geom.VertLeq(((GLUvertex) key1), (GLUvertex) key2);
+ }
+ });
+ if (pq == null) return false;
+
+ vHead = tess.mesh.vHead;
+ for (v = vHead.next; v != vHead; v = v.next) {
+ v.pqHandle = pq.pqInsert(v); /* __gl_pqSortInsert */
+ if (v.pqHandle == Long.MAX_VALUE) break;
+ }
+ if (v != vHead || !pq.pqInit()) { /* __gl_pqSortInit */
+ tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */
+ tess.pq = null;
+ return false;
+ }
+
+ return true;
+ }
+
+
+ static void DonePriorityQ(GLUtessellatorImpl tess) {
+ tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */
+ }
+
+
+ static boolean RemoveDegenerateFaces(GLUmesh mesh)
+/*
+ * Delete any degenerate faces with only two edges. WalkDirtyRegions()
+ * will catch almost all of these, but it won't catch degenerate faces
+ * produced by splice operations on already-processed edges.
+ * The two places this can happen are in FinishLeftRegions(), when
+ * we splice in a "temporary" edge produced by ConnectRightVertex(),
+ * and in CheckForLeftSplice(), where we splice already-processed
+ * edges to ensure that our dictionary invariants are not violated
+ * by numerical errors.
+ *
+ * In both these cases it is *very* dangerous to delete the offending
+ * edge at the time, since one of the routines further up the stack
+ * will sometimes be keeping a pointer to that edge.
+ */ {
+ GLUface f, fNext;
+ GLUhalfEdge e;
+
+ /*LINTED*/
+ for (f = mesh.fHead.next; f != mesh.fHead; f = fNext) {
+ fNext = f.next;
+ e = f.anEdge;
+ assert (e.Lnext != e);
+
+ if (e.Lnext.Lnext == e) {
+ /* A face with only two edges */
+ AddWinding(e.Onext, e);
+ if (!Mesh.__gl_meshDelete(e)) return false;
+ }
+ }
+ return true;
+ }
+
+ public static boolean __gl_computeInterior(GLUtessellatorImpl tess)
+/*
+ * __gl_computeInterior( tess ) computes the planar arrangement specified
+ * by the given contours, and further subdivides this arrangement
+ * into regions. Each region is marked "inside" if it belongs
+ * to the polygon, according to the rule given by tess.windingRule.
+ * Each interior region is guaranteed be monotone.
+ */ {
+ GLUvertex v, vNext;
+
+ tess.fatalError = false;
+
+ /* Each vertex defines an event for our sweep line. Start by inserting
+ * all the vertices in a priority queue. Events are processed in
+ * lexicographic order, ie.
+ *
+ * e1 < e2 iff e1.x < e2.x || (e1.x == e2.x && e1.y < e2.y)
+ */
+ RemoveDegenerateEdges(tess);
+ if (!InitPriorityQ(tess)) return false; /* if error */
+ InitEdgeDict(tess);
+
+ /* __gl_pqSortExtractMin */
+ while ((v = (GLUvertex) tess.pq.pqExtractMin()) != null) {
+ for (; ;) {
+ vNext = (GLUvertex) tess.pq.pqMinimum(); /* __gl_pqSortMinimum */
+ if (vNext == null || !Geom.VertEq(vNext, v)) break;
+
+ /* Merge together all vertices at exactly the same location.
+ * This is more efficient than processing them one at a time,
+ * simplifies the code (see ConnectLeftDegenerate), and is also
+ * important for correct handling of certain degenerate cases.
+ * For example, suppose there are two identical edges A and B
+ * that belong to different contours (so without this code they would
+ * be processed by separate sweep events). Suppose another edge C
+ * crosses A and B from above. When A is processed, we split it
+ * at its intersection point with C. However this also splits C,
+ * so when we insert B we may compute a slightly different
+ * intersection point. This might leave two edges with a small
+ * gap between them. This kind of error is especially obvious
+ * when using boundary extraction (GLU_TESS_BOUNDARY_ONLY).
+ */
+ vNext = (GLUvertex) tess.pq.pqExtractMin(); /* __gl_pqSortExtractMin*/
+ SpliceMergeVertices(tess, v.anEdge, vNext.anEdge);
+ }
+ SweepEvent(tess, v);
+ }
+
+ /* Set tess.event for debugging purposes */
+ /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */
+ tess.event = ((ActiveRegion) Dict.dictKey(Dict.dictMin(tess.dict))).eUp.Org;
+ DebugEvent(tess);
+ DoneEdgeDict(tess);
+ DonePriorityQ(tess);
+
+ if (!RemoveDegenerateFaces(tess.mesh)) return false;
+ Mesh.__gl_meshCheckMesh(tess.mesh);
+
+ return true;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/TessMono.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/TessMono.java
new file mode 100644
index 000000000..ef89b1613
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/TessMono.java
@@ -0,0 +1,241 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class TessMono {
+/* __gl_meshTessellateMonoRegion( face ) tessellates a monotone region
+ * (what else would it do??) The region must consist of a single
+ * loop of half-edges (see mesh.h) oriented CCW. "Monotone" in this
+ * case means that any vertical line intersects the interior of the
+ * region in a single interval.
+ *
+ * Tessellation consists of adding interior edges (actually pairs of
+ * half-edges), to split the region into non-overlapping triangles.
+ *
+ * The basic idea is explained in Preparata and Shamos (which I don''t
+ * have handy right now), although their implementation is more
+ * complicated than this one. The are two edge chains, an upper chain
+ * and a lower chain. We process all vertices from both chains in order,
+ * from right to left.
+ *
+ * The algorithm ensures that the following invariant holds after each
+ * vertex is processed: the untessellated region consists of two
+ * chains, where one chain (say the upper) is a single edge, and
+ * the other chain is concave. The left vertex of the single edge
+ * is always to the left of all vertices in the concave chain.
+ *
+ * Each step consists of adding the rightmost unprocessed vertex to one
+ * of the two chains, and forming a fan of triangles from the rightmost
+ * of two chain endpoints. Determining whether we can add each triangle
+ * to the fan is a simple orientation test. By making the fan as large
+ * as possible, we restore the invariant (check it yourself).
+ */
+ static boolean __gl_meshTessellateMonoRegion(GLUface face, boolean avoidDegenerateTris) {
+ GLUhalfEdge up, lo;
+
+ /* All edges are oriented CCW around the boundary of the region.
+ * First, find the half-edge whose origin vertex is rightmost.
+ * Since the sweep goes from left to right, face->anEdge should
+ * be close to the edge we want.
+ */
+ up = face.anEdge;
+ assert (up.Lnext != up && up.Lnext.Lnext != up);
+
+ for (; Geom.VertLeq(up.Sym.Org, up.Org); up = up.Onext.Sym)
+ ;
+ for (; Geom.VertLeq(up.Org, up.Sym.Org); up = up.Lnext)
+ ;
+ lo = up.Onext.Sym;
+
+ boolean mustConnect = false; // hack for avoidDegenerateTris
+
+ while (up.Lnext != lo) {
+ if (avoidDegenerateTris && !mustConnect) {
+ // Skip over regions where several vertices are collinear,
+ // to try to avoid producing degenerate (zero-area) triangles
+ //
+ // The "mustConnect" flag is a hack to try to avoid
+ // skipping too large regions and causing incorrect
+ // triangulations. This entire modification is overall
+ // not robust and needs more work
+ if (Geom.EdgeCos(lo.Lnext.Org, lo.Org, lo.Lnext.Lnext.Org) <= -Geom.ONE_MINUS_EPSILON) {
+ // Lines around lo
+ do {
+ lo = lo.Onext.Sym;
+ mustConnect = true;
+ } while (up.Lnext != lo &&
+ Geom.EdgeCos(lo.Lnext.Org, lo.Org, lo.Lnext.Lnext.Org) <= -Geom.ONE_MINUS_EPSILON);
+ } else if (Geom.EdgeCos(up.Onext.Sym.Org, up.Org, up.Onext.Sym.Onext.Sym.Org) <= -Geom.ONE_MINUS_EPSILON) {
+ // Lines around up
+ do {
+ up = up.Lnext;
+ mustConnect = true;
+ } while (up.Lnext != lo &&
+ Geom.EdgeCos(up.Onext.Sym.Org, up.Org, up.Onext.Sym.Onext.Sym.Org) <= -Geom.ONE_MINUS_EPSILON);
+ }
+
+ if (up.Lnext == lo)
+ break;
+ }
+
+ if (Geom.VertLeq(up.Sym.Org, lo.Org)) {
+ /* up.Sym.Org is on the left. It is safe to form triangles from lo.Org.
+ * The EdgeGoesLeft test guarantees progress even when some triangles
+ * are CW, given that the upper and lower chains are truly monotone.
+ */
+ while (lo.Lnext != up && (Geom.EdgeGoesLeft(lo.Lnext)
+ || Geom.EdgeSign(lo.Org, lo.Sym.Org, lo.Lnext.Sym.Org) <= 0)) {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(lo.Lnext, lo);
+ mustConnect = false;
+ if (tempHalfEdge == null) return false;
+ lo = tempHalfEdge.Sym;
+ }
+ lo = lo.Onext.Sym;
+ } else {
+ /* lo.Org is on the left. We can make CCW triangles from up.Sym.Org. */
+ while (lo.Lnext != up && (Geom.EdgeGoesRight(up.Onext.Sym)
+ || Geom.EdgeSign(up.Sym.Org, up.Org, up.Onext.Sym.Org) >= 0)) {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(up, up.Onext.Sym);
+ mustConnect = false;
+ if (tempHalfEdge == null) return false;
+ up = tempHalfEdge.Sym;
+ }
+ up = up.Lnext;
+ }
+ }
+
+ /* Now lo.Org == up.Sym.Org == the leftmost vertex. The remaining region
+ * can be tessellated in a fan from this leftmost vertex.
+ */
+ assert (lo.Lnext != up);
+ while (lo.Lnext.Lnext != up) {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(lo.Lnext, lo);
+ if (tempHalfEdge == null) return false;
+ lo = tempHalfEdge.Sym;
+ }
+
+ return true;
+ }
+
+
+/* __gl_meshTessellateInterior( mesh ) tessellates each region of
+ * the mesh which is marked "inside" the polygon. Each such region
+ * must be monotone.
+ */
+ public static boolean __gl_meshTessellateInterior(GLUmesh mesh, boolean avoidDegenerateTris) {
+ GLUface f, next;
+
+ /*LINTED*/
+ for (f = mesh.fHead.next; f != mesh.fHead; f = next) {
+ /* Make sure we don''t try to tessellate the new triangles. */
+ next = f.next;
+ if (f.inside) {
+ if (!__gl_meshTessellateMonoRegion(f, avoidDegenerateTris)) return false;
+ }
+ }
+
+ return true;
+ }
+
+
+/* __gl_meshDiscardExterior( mesh ) zaps (ie. sets to NULL) all faces
+ * which are not marked "inside" the polygon. Since further mesh operations
+ * on NULL faces are not allowed, the main purpose is to clean up the
+ * mesh so that exterior loops are not represented in the data structure.
+ */
+ public static void __gl_meshDiscardExterior(GLUmesh mesh) {
+ GLUface f, next;
+
+ /*LINTED*/
+ for (f = mesh.fHead.next; f != mesh.fHead; f = next) {
+ /* Since f will be destroyed, save its next pointer. */
+ next = f.next;
+ if (!f.inside) {
+ Mesh.__gl_meshZapFace(f);
+ }
+ }
+ }
+
+ private static final int MARKED_FOR_DELETION = 0x7fffffff;
+
+/* __gl_meshSetWindingNumber( mesh, value, keepOnlyBoundary ) resets the
+ * winding numbers on all edges so that regions marked "inside" the
+ * polygon have a winding number of "value", and regions outside
+ * have a winding number of 0.
+ *
+ * If keepOnlyBoundary is TRUE, it also deletes all edges which do not
+ * separate an interior region from an exterior one.
+ */
+ public static boolean __gl_meshSetWindingNumber(GLUmesh mesh, int value, boolean keepOnlyBoundary) {
+ GLUhalfEdge e, eNext;
+
+ for (e = mesh.eHead.next; e != mesh.eHead; e = eNext) {
+ eNext = e.next;
+ if (e.Sym.Lface.inside != e.Lface.inside) {
+
+ /* This is a boundary edge (one side is interior, one is exterior). */
+ e.winding = (e.Lface.inside) ? value : -value;
+ } else {
+
+ /* Both regions are interior, or both are exterior. */
+ if (!keepOnlyBoundary) {
+ e.winding = 0;
+ } else {
+ if (!Mesh.__gl_meshDelete(e)) return false;
+ }
+ }
+ }
+ return true;
+ }
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/TessState.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/TessState.java
new file mode 100644
index 000000000..a8aa41d9f
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/TessState.java
@@ -0,0 +1,59 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 2.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.jogamp.opengl.impl.glu.tessellator;
+
+class TessState {
+ public static final int T_DORMANT = 0;
+ public static final int T_IN_POLYGON = 1;
+ public static final int T_IN_CONTOUR = 2;
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
new file mode 100644
index 000000000..3450c456e
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
@@ -0,0 +1,328 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import java.nio.*;
+import java.util.*;
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.gluegen.runtime.ProcAddressTable;
+import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver;
+
+public abstract class MacOSXCGLContext extends GLContextImpl
+{
+ protected boolean isNSContext;
+ private CGLExt cglExt;
+ // Table that holds the addresses of the native C-language entry points for
+ // CGL extension functions.
+ private CGLExtProcAddressTable cglExtProcAddressTable;
+
+ protected MacOSXCGLContext(GLDrawableImpl drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+
+ public Object getPlatformGLExtensions() {
+ return getCGLExt();
+ }
+
+ protected boolean isNSContext() { return isNSContext; }
+
+ public CGLExt getCGLExt() {
+ if (cglExt == null) {
+ cglExt = new CGLExtImpl(this);
+ }
+ return cglExt;
+ }
+
+ public final ProcAddressTable getPlatformExtProcAddressTable() {
+ return getCGLExtProcAddressTable();
+ }
+
+ public final CGLExtProcAddressTable getCGLExtProcAddressTable() {
+ return cglExtProcAddressTable;
+ }
+
+ protected Map/*<String, String>*/ getFunctionNameMap() { return null; }
+
+ protected Map/*<String, String>*/ getExtensionNameMap() { return null; }
+
+ protected long createContextARBImpl(long share, boolean direct, int ctp, int major, int minor) {
+ return 0; // FIXME
+ }
+
+ protected void destroyContextARBImpl(long _context) {
+ // FIXME
+ }
+
+ public final boolean isGLReadDrawableAvailable() {
+ return false;
+ }
+
+ /**
+ * Creates and initializes an appropriate OpenGl Context (NS). Should only be
+ * called by {@link makeCurrentImpl()}.
+ */
+ protected boolean create(boolean pbuffer, boolean floatingPoint) {
+ MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(this);
+ long share = 0;
+ if (other != null) {
+ if (!other.isNSContext()) {
+ throw new GLException("GLContextShareSet is not a NS Context");
+ }
+ share = other.getHandle();
+ if (share == 0) {
+ throw new GLException("GLContextShareSet returned a NULL OpenGL context");
+ }
+ }
+ MacOSXCGLGraphicsConfiguration config = (MacOSXCGLGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable capabilitiesRequested = (GLCapabilitiesImmutable) config.getRequestedCapabilities();
+ GLProfile glProfile = capabilitiesRequested.getGLProfile();
+ if(glProfile.isGL3()) {
+ throw new GLException("GL3 profile currently not supported on MacOSX, due to the lack of a OpenGL 3.1 implementation");
+ }
+ // HACK .. bring in OnScreen/PBuffer selection to the DrawableFactory !!
+ GLCapabilities capabilities = (GLCapabilities) capabilitiesRequested.cloneMutable();
+ capabilities.setPBuffer(pbuffer);
+ capabilities.setPbufferFloatingPointBuffers(floatingPoint);
+
+ long pixelFormat = MacOSXCGLGraphicsConfiguration.GLCapabilities2NSPixelFormat(capabilities);
+ if (pixelFormat == 0) {
+ throw new GLException("Unable to allocate pixel format with requested GLCapabilities");
+ }
+ config.setChosenPixelFormat(pixelFormat);
+ try {
+ int[] viewNotReady = new int[1];
+ // Try to allocate a context with this
+ contextHandle = CGL.createContext(share,
+ drawable.getHandle(),
+ pixelFormat,
+ viewNotReady, 0);
+ if (contextHandle == 0) {
+ if (viewNotReady[0] == 1) {
+ if (DEBUG) {
+ System.err.println("!!! View not ready for " + getClass().getName());
+ }
+ // View not ready at the window system level -- this is OK
+ return false;
+ }
+ throw new GLException("Error creating NSOpenGLContext with requested pixel format");
+ }
+
+ if (!pbuffer && !capabilities.isBackgroundOpaque()) {
+ // Set the context opacity
+ CGL.setContextOpacity(contextHandle, 0);
+ }
+
+ GLCapabilitiesImmutable caps = MacOSXCGLGraphicsConfiguration.NSPixelFormat2GLCapabilities(glProfile, pixelFormat);
+ config.setChosenCapabilities(caps);
+ } finally {
+ CGL.deletePixelFormat(pixelFormat);
+ }
+ if (!CGL.makeCurrentContext(contextHandle)) {
+ throw new GLException("Error making Context (NS) current");
+ }
+ isNSContext = true;
+ setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY);
+ GLContextShareSet.contextCreated(this);
+ return true;
+ }
+
+ protected void makeCurrentImpl(boolean newCreated) throws GLException {
+ if ( isNSContext ) {
+ if (!CGL.makeCurrentContext(contextHandle)) {
+ throw new GLException("Error making Context (NS) current");
+ }
+ } else {
+ if (CGL.kCGLNoError != CGL.CGLSetCurrentContext(contextHandle)) {
+ throw new GLException("Error making Context (CGL) current");
+ }
+ }
+ }
+
+ protected void releaseImpl() throws GLException {
+ if ( isNSContext ) {
+ if (!CGL.clearCurrentContext(contextHandle)) {
+ throw new GLException("Error freeing OpenGL Context (NS)");
+ }
+ } else {
+ CGL.CGLReleaseContext(contextHandle);
+ }
+ }
+
+ protected void destroyImpl() throws GLException {
+ if ( !isNSContext ) {
+ if (CGL.kCGLNoError != CGL.CGLDestroyContext(contextHandle)) {
+ throw new GLException("Unable to delete OpenGL Context (CGL)");
+ }
+ if (DEBUG) {
+ System.err.println("!!! Destroyed OpenGL Context (CGL) " + contextHandle);
+ }
+ } else {
+ if (!CGL.deleteContext(contextHandle)) {
+ throw new GLException("Unable to delete OpenGL Context (NS)");
+ }
+ if (DEBUG) {
+ System.err.println("!!! Destroyed OpenGL Context (NS) " + contextHandle);
+ }
+ }
+ }
+
+ protected void copyImpl(GLContext source, int mask) throws GLException {
+ long dst = getHandle();
+ long src = source.getHandle();
+ if( !isNSContext() ) {
+ if ( ((MacOSXCGLContext)source).isNSContext() ) {
+ throw new GLException("Source OpenGL Context is NS ; Destination Context is CGL.");
+ }
+ CGL.CGLCopyContext(src, dst, mask);
+ } else {
+ if ( !((MacOSXCGLContext)source).isNSContext() ) {
+ throw new GLException("Source OpenGL Context is CGL ; Destination Context is NS.");
+ }
+ CGL.copyContext(dst, src, mask);
+ }
+ }
+
+ protected final void updateGLXProcAddressTable() {
+ AbstractGraphicsConfiguration aconfig = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice();
+ String key = adevice.getUniqueID();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Initializing CGL extension address table: "+key);
+ }
+ CGLExtProcAddressTable table = null;
+ synchronized(mappedContextTypeObjectLock) {
+ table = (CGLExtProcAddressTable) mappedGLXProcAddress.get( key );
+ }
+ if(null != table) {
+ cglExtProcAddressTable = table;
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": !!! GLContext CGL ProcAddressTable reusing key("+key+") -> "+table.hashCode());
+ }
+ } else {
+ if (cglExtProcAddressTable == null) {
+ // FIXME: cache ProcAddressTables by capability bits so we can
+ // share them among contexts with the same capabilities
+ cglExtProcAddressTable = new CGLExtProcAddressTable(new GLProcAddressResolver());
+ }
+ resetProcAddressTable(getCGLExtProcAddressTable());
+ synchronized(mappedContextTypeObjectLock) {
+ mappedGLXProcAddress.put(key, getCGLExtProcAddressTable());
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": !!! GLContext CGL ProcAddressTable mapping key("+key+") -> "+getCGLExtProcAddressTable().hashCode());
+ }
+ }
+ }
+ }
+
+ public String getPlatformExtensionsString()
+ {
+ return "";
+ }
+
+ protected void swapBuffers() {
+ DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+ if(caps.isOnscreen()) {
+ if(isNSContext) {
+ if (!CGL.flushBuffer(contextHandle)) {
+ throw new GLException("Error swapping buffers (NS)");
+ }
+ } else {
+ if (CGL.kCGLNoError != CGL.CGLFlushDrawable(contextHandle)) {
+ throw new GLException("Error swapping buffers (CGL)");
+ }
+ }
+ }
+ }
+
+ protected void setSwapIntervalImpl(int interval) {
+ if( ! isCreated() ) {
+ throw new GLException("OpenGL context not created");
+ }
+ if ( isNSContext ) {
+ CGL.setSwapInterval(contextHandle, interval);
+ } else {
+ int[] lval = new int[] { (int) interval } ;
+ CGL.CGLSetParameter(contextHandle, CGL.kCGLCPSwapInterval, lval, 0);
+ }
+ currentSwapInterval = interval ;
+ }
+
+ public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+ // FIXME: apparently the Apple extension doesn't require a custom memory allocator
+ throw new GLException("Not yet implemented");
+ }
+
+ public boolean isExtensionAvailable(String glExtensionName) {
+ if (glExtensionName.equals("GL_ARB_pbuffer") ||
+ glExtensionName.equals("GL_ARB_pixel_format")) {
+ return true;
+ }
+ return super.isExtensionAvailable(glExtensionName);
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ throw new GLException("Should not call this");
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ throw new GLException("Should not call this");
+ }
+
+ public void bindPbufferToTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ public void releasePbufferFromTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ // Support for "mode switching" as described in MacOSXCGLDrawable
+ public abstract void setOpenGLMode(int mode);
+ public abstract int getOpenGLMode();
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java
new file mode 100644
index 000000000..1eeaa55e1
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java
@@ -0,0 +1,99 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public abstract class MacOSXCGLDrawable extends GLDrawableImpl {
+ // The Java2D/OpenGL pipeline on OS X uses low-level CGLContextObjs
+ // to represent the contexts for e.g. the Java2D back buffer. When
+ // the Java2D/JOGL bridge is active, this means that if we want to
+ // be able to share textures and display lists with the Java2D
+ // contexts, we need to use the CGL APIs rather than the NSOpenGL
+ // APIs on the JOGL side. For example, if we create a pbuffer using
+ // the NSOpenGL APIs and want to share textures and display lists
+ // between it and the Java2D back buffer, there is no way to do so,
+ // because the Java2D context is actually a CGLContextObj and the
+ // NSOpenGLContext's initWithFormat:shareContext: only accepts an
+ // NSOpenGLContext as its second argument. Of course there is no way
+ // to wrap an NSOpenGLContext around an arbitrary CGLContextObj.
+ //
+ // The situation we care most about is allowing a GLPbuffer to share
+ // textures, etc. with a GLJPanel when the Java2D/JOGL bridge is
+ // active; several of the demos rely on this functionality. We aim
+ // to get there by allowing a GLPBuffer to switch its implementation
+ // between using an NSOpenGLPixelBuffer and a CGLPBufferObj. In
+ // order to track whether this has been done we need to have the
+ // notion of a "mode" of both the MacOSXCGLDrawable and the
+ // MacOSXGLContext. Initially the mode is "unspecified", meaning it
+ // leans toward the default (NSOpenGL). If sharing is requested
+ // between either a GLJPanel and a GLPbuffer or a GLCanvas and a
+ // GLPbuffer, the GLPbuffer will be switched into the appropriate
+ // mode: CGL mode for a GLJPanel and NSOpenGL mode for a GLCanvas.
+ // To avoid thrashing we support exactly one such switch during the
+ // lifetime of a given GLPbuffer. This is not a fully general
+ // solution (for example, you can't share textures among a
+ // GLPbuffer, a GLJPanel and a GLCanvas simultaneously) but should
+ // be enough to get things off the ground.
+ public static final int NSOPENGL_MODE = 1;
+ public static final int CGL_MODE = 2;
+
+ public MacOSXCGLDrawable(GLDrawableFactory factory, NativeSurface comp, boolean realized) {
+ super(factory, comp, realized);
+ }
+
+ protected void setRealizedImpl() {
+ }
+
+ public GLDynamicLookupHelper getGLDynamicLookupHelper() {
+ return getFactoryImpl().getGLDynamicLookupHelper(0);
+ }
+
+ protected static String getThreadName() {
+ return Thread.currentThread().getName();
+ }
+
+ // Support for "mode switching" as per above
+ public abstract void setOpenGLMode(int mode);
+ public abstract int getOpenGLMode();
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawableFactory.java
new file mode 100644
index 000000000..421bae715
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawableFactory.java
@@ -0,0 +1,223 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import java.nio.*;
+import java.util.HashMap;
+import java.util.List;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.macosx.MacOSXGraphicsDevice;
+import javax.media.opengl.*;
+
+import com.jogamp.common.JogampRuntimeException;
+import com.jogamp.common.util.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.nativewindow.impl.ProxySurface;
+
+public class MacOSXCGLDrawableFactory extends GLDrawableFactoryImpl {
+ private static final DesktopGLDynamicLookupHelper macOSXCGLDynamicLookupHelper;
+
+ static {
+ DesktopGLDynamicLookupHelper tmp = null;
+ try {
+ tmp = new DesktopGLDynamicLookupHelper(new MacOSXCGLDynamicLibraryBundleInfo());
+ } catch (GLException gle) {
+ if(DEBUG) {
+ gle.printStackTrace();
+ }
+ }
+ macOSXCGLDynamicLookupHelper = tmp;
+ /** FIXME ??
+ if(null!=macOSXCGLDynamicLookupHelper) {
+ CGL.getCGLProcAddressTable().reset(macOSXCGLDynamicLookupHelper);
+ } */
+ }
+
+ public GLDynamicLookupHelper getGLDynamicLookupHelper(int profile) {
+ return macOSXCGLDynamicLookupHelper;
+ }
+
+ public MacOSXCGLDrawableFactory() {
+ super();
+
+ // Register our GraphicsConfigurationFactory implementations
+ // The act of constructing them causes them to be registered
+ new MacOSXCGLGraphicsConfigurationFactory();
+ if(GLProfile.isAWTAvailable()) {
+ try {
+ ReflectionUtil.createInstance("com.jogamp.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLGraphicsConfigurationFactory",
+ null, getClass().getClassLoader());
+ } catch (JogampRuntimeException jre) { /* n/a .. */ }
+ }
+
+ defaultDevice = new MacOSXGraphicsDevice(AbstractGraphicsDevice.DEFAULT_UNIT);
+ }
+
+ static class SharedResource {
+ private MacOSXCGLDrawable drawable;
+ private MacOSXCGLContext context;
+
+ SharedResource(MacOSXCGLDrawable draw, MacOSXCGLContext ctx) {
+ drawable = draw;
+ context = ctx;
+ }
+ }
+ HashMap/*<connection, SharedResource>*/ sharedMap = new HashMap();
+ MacOSXGraphicsDevice defaultDevice;
+
+ public final AbstractGraphicsDevice getDefaultDevice() {
+ return defaultDevice;
+ }
+
+ public final boolean getIsDeviceCompatible(AbstractGraphicsDevice device) {
+ if(device instanceof MacOSXGraphicsDevice) {
+ return true;
+ }
+ return false;
+ }
+
+ protected final GLContext getOrCreateSharedContextImpl(AbstractGraphicsDevice device) {
+ // FIXME: not implemented .. needs a dummy OSX surface
+ return null;
+ }
+
+ protected AbstractGraphicsDevice getOrCreateSharedDeviceImpl(AbstractGraphicsDevice device) {
+ return device; // nothing to do, no native open device
+ }
+
+ protected final void shutdownInstance() {}
+
+ protected List/*GLCapabilitiesImmutable*/ getAvailableCapabilitiesImpl(AbstractGraphicsDevice device) {
+ throw new UnsupportedOperationException("not yet implemented");
+ }
+
+ protected GLDrawableImpl createOnscreenDrawableImpl(NativeSurface target) {
+ if (target == null) {
+ throw new IllegalArgumentException("Null target");
+ }
+ return new MacOSXOnscreenCGLDrawable(this, target);
+ }
+
+ protected GLDrawableImpl createOffscreenDrawableImpl(NativeSurface target) {
+ AbstractGraphicsConfiguration config = target.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+ if(!caps.isPBuffer()) {
+ return new MacOSXOffscreenCGLDrawable(this, target);
+ }
+
+ // PBuffer GLDrawable Creation
+ /**
+ * FIXME: Think about this ..
+ * should not be necessary ? ..
+ final List returnList = new ArrayList();
+ final GLDrawableFactory factory = this;
+ Runnable r = new Runnable() {
+ public void run() {
+ returnList.add(new MacOSXPbufferCGLDrawable(factory, target));
+ }
+ };
+ maybeDoSingleThreadedWorkaround(r);
+ return (GLDrawableImpl) returnList.get(0);
+ */
+ return new MacOSXPbufferCGLDrawable(this, target);
+ }
+
+ public boolean canCreateGLPbuffer(AbstractGraphicsDevice device) {
+ return true;
+ }
+
+ protected NativeSurface createOffscreenSurfaceImpl(AbstractGraphicsDevice device,GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser, int width, int height) {
+ AbstractGraphicsScreen screen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_MACOSX);
+ ProxySurface ns = new ProxySurface(MacOSXCGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(capsChosen, capsRequested, chooser, screen, true));
+ ns.setSize(width, height);
+ return ns;
+ }
+
+ protected GLContext createExternalGLContextImpl() {
+ return MacOSXExternalCGLContext.create(this, null);
+ }
+
+ public boolean canCreateExternalGLDrawable(AbstractGraphicsDevice device) {
+ return false;
+ }
+
+ protected GLDrawable createExternalGLDrawableImpl() {
+ // FIXME
+ throw new GLException("Not yet implemented");
+ }
+
+ public boolean canCreateContextOnJava2DSurface(AbstractGraphicsDevice device) {
+ return false;
+ }
+
+ public GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith)
+ throws GLException {
+ throw new GLException("not supported in non AWT enviroment");
+ }
+
+ //------------------------------------------------------
+ // Gamma-related functionality
+ //
+
+ private static final int GAMMA_RAMP_LENGTH = 256;
+
+ /** Returns the length of the computed gamma ramp for this OS and
+ hardware. Returns 0 if gamma changes are not supported. */
+ protected int getGammaRampLength() {
+ return GAMMA_RAMP_LENGTH;
+ }
+
+ protected boolean setGammaRamp(float[] ramp) {
+ return CGL.setGammaRamp(ramp.length,
+ ramp, 0,
+ ramp, 0,
+ ramp, 0);
+ }
+
+ protected Buffer getGammaRamp() {
+ return null;
+ }
+
+ protected void resetGammaRamp(Buffer originalGammaRamp) {
+ CGL.resetGammaRamp();
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDynamicLibraryBundleInfo.java
new file mode 100644
index 000000000..a9b1a5977
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDynamicLibraryBundleInfo.java
@@ -0,0 +1,72 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import com.jogamp.opengl.impl.*;
+import com.jogamp.common.os.DynamicLookupHelper;
+import com.jogamp.common.os.NativeLibrary;
+import com.jogamp.common.os.Platform;
+import java.util.*;
+import java.security.*;
+import javax.media.opengl.GLException;
+
+public class MacOSXCGLDynamicLibraryBundleInfo extends DesktopGLDynamicLibraryBundleInfo {
+ protected MacOSXCGLDynamicLibraryBundleInfo() {
+ super();
+ }
+
+ public List getToolLibNames() {
+ List/*<List>*/ libNamesList = new ArrayList();
+
+ List/*<String>*/ glesLibNames = new ArrayList();
+
+ glesLibNames.add("/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib");
+ glesLibNames.add("GL");
+
+ libNamesList.add(glesLibNames);
+
+ return libNamesList;
+ }
+
+ public final List getToolGetProcAddressFuncNameList() {
+ return null;
+ /** OSX manual says: NSImage use is discouraged
+ List res = new ArrayList();
+ res.add("GetProcAddress"); // dummy
+ return res; */
+ }
+
+ public final long toolDynamicLookupFunction(long toolGetProcAddressHandle, String funcName) {
+ return 0;
+ /** OSX manual says: NSImage use is discouraged
+ return CGL.getProcAddress(glFuncName); // manual implementation
+ */
+ }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java
new file mode 100644
index 000000000..c41b700dc
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfiguration.java
@@ -0,0 +1,233 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+
+public class MacOSXCGLGraphicsConfiguration extends DefaultGraphicsConfiguration implements Cloneable {
+ long pixelformat;
+
+ MacOSXCGLGraphicsConfiguration(AbstractGraphicsScreen screen,
+ GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested,
+ long pixelformat) {
+ super(screen, capsChosen, capsRequested);
+ this.pixelformat=pixelformat;
+ }
+
+ public Object clone() {
+ return super.clone();
+ }
+
+ void setChosenPixelFormat(long pixelformat) {
+ this.pixelformat=pixelformat;
+ }
+
+ void setChosenCapabilities(GLCapabilitiesImmutable caps) {
+ super.setChosenCapabilities(caps);
+ }
+
+ static final int[] cglInternalAttributeToken = new int[] {
+ CGL.kCGLPFAColorFloat,
+ CGL.NSOpenGLPFAPixelBuffer,
+ CGL.NSOpenGLPFADoubleBuffer,
+ CGL.NSOpenGLPFAStereo,
+ CGL.NSOpenGLPFAColorSize,
+ CGL.NSOpenGLPFAAlphaSize,
+ CGL.NSOpenGLPFADepthSize,
+ CGL.NSOpenGLPFAAccumSize,
+ CGL.NSOpenGLPFAStencilSize,
+ CGL.NSOpenGLPFASampleBuffers,
+ CGL.NSOpenGLPFASamples };
+
+ static int[] GLCapabilities2AttribList(GLCapabilitiesImmutable caps) {
+ int[] ivalues = new int[cglInternalAttributeToken.length];
+
+ for (int idx = 0; idx < cglInternalAttributeToken.length; idx++) {
+ int attr = cglInternalAttributeToken[idx];
+ switch (attr) {
+ case CGL.kCGLPFAColorFloat:
+ ivalues[idx] = caps.getPbufferFloatingPointBuffers() ? 1 : 0;
+ break;
+
+ case CGL.NSOpenGLPFAPixelBuffer:
+ ivalues[idx] = caps.isPBuffer() ? 1 : 0;
+ break;
+
+ case CGL.NSOpenGLPFADoubleBuffer:
+ ivalues[idx] = (caps.getDoubleBuffered() ? 1 : 0);
+ break;
+
+ case CGL.NSOpenGLPFAStereo:
+ ivalues[idx] = (caps.getStereo() ? 1 : 0);
+ break;
+
+ case CGL.NSOpenGLPFAColorSize:
+ ivalues[idx] = (caps.getRedBits() + caps.getGreenBits() + caps.getBlueBits());
+ break;
+
+ case CGL.NSOpenGLPFAAlphaSize:
+ ivalues[idx] = caps.getAlphaBits();
+ break;
+
+ case CGL.NSOpenGLPFADepthSize:
+ ivalues[idx] = caps.getDepthBits();
+ break;
+
+ case CGL.NSOpenGLPFAAccumSize:
+ ivalues[idx] = (caps.getAccumRedBits() + caps.getAccumGreenBits() + caps.getAccumBlueBits() + caps.getAccumAlphaBits());
+ break;
+
+ case CGL.NSOpenGLPFAStencilSize:
+ ivalues[idx] = caps.getStencilBits();
+ break;
+
+ case CGL.NSOpenGLPFASampleBuffers:
+ ivalues[idx] = caps.getSampleBuffers() ? 1 : 0;
+ break;
+
+ case CGL.NSOpenGLPFASamples:
+ ivalues[idx] = caps.getSampleBuffers() ? ivalues[idx] = caps.getNumSamples() : 0;
+ break;
+
+ default:
+ break;
+ }
+ }
+ return ivalues;
+ }
+
+ static long GLCapabilities2NSPixelFormat(GLCapabilitiesImmutable caps) {
+ int[] ivalues = GLCapabilities2AttribList(caps);
+ return CGL.createPixelFormat(cglInternalAttributeToken, 0, cglInternalAttributeToken.length, ivalues, 0);
+ }
+
+ static GLCapabilitiesImmutable NSPixelFormat2GLCapabilities(GLProfile glp, long pixelFormat) {
+ return PixelFormat2GLCapabilities(glp, pixelFormat, true);
+ }
+
+ static GLCapabilitiesImmutable CGLPixelFormat2GLCapabilities(GLProfile glp, long pixelFormat) {
+ return PixelFormat2GLCapabilities(glp, pixelFormat, false);
+ }
+
+ private static GLCapabilitiesImmutable PixelFormat2GLCapabilities(GLProfile glp, long pixelFormat, boolean nsUsage) {
+ int[] ivalues = new int[cglInternalAttributeToken.length];
+
+ // On this platform the pixel format is associated with the
+ // context and not the drawable. However it's a reasonable
+ // approximation to just store the chosen pixel format up in the
+ // NativeSurface's AbstractGraphicsConfiguration,
+ // since the public API doesn't provide for a different GLCapabilities per context.
+ // Note: These restrictions of the platform's API might be considered as a bug anyways.
+
+ // Figure out what attributes we really got
+ GLCapabilities caps = new GLCapabilities(glp);
+ if(nsUsage) {
+ CGL.queryPixelFormat(pixelFormat, cglInternalAttributeToken, 0, cglInternalAttributeToken.length, ivalues, 0);
+ } else {
+ CGL.CGLQueryPixelFormat(pixelFormat, cglInternalAttributeToken, 0, cglInternalAttributeToken.length, ivalues, 0);
+ }
+ for (int i = 0; i < cglInternalAttributeToken.length; i++) {
+ int attr = cglInternalAttributeToken[i];
+ switch (attr) {
+ case CGL.kCGLPFAColorFloat:
+ caps.setPbufferFloatingPointBuffers(ivalues[i] != 0);
+ break;
+
+ case CGL.NSOpenGLPFAPixelBuffer:
+ caps.setPBuffer(ivalues[i] != 0);
+ break;
+
+ case CGL.NSOpenGLPFADoubleBuffer:
+ caps.setDoubleBuffered(ivalues[i] != 0);
+ break;
+
+ case CGL.NSOpenGLPFAStereo:
+ caps.setStereo(ivalues[i] != 0);
+ break;
+
+ case CGL.NSOpenGLPFAColorSize:
+ {
+ int bitSize = ivalues[i];
+ if (bitSize == 32)
+ bitSize = 24;
+ bitSize /= 3;
+ caps.setRedBits(bitSize);
+ caps.setGreenBits(bitSize);
+ caps.setBlueBits(bitSize);
+ }
+ break;
+
+ case CGL.NSOpenGLPFAAlphaSize:
+ caps.setAlphaBits(ivalues[i]);
+ break;
+
+ case CGL.NSOpenGLPFADepthSize:
+ caps.setDepthBits(ivalues[i]);
+ break;
+
+ case CGL.NSOpenGLPFAAccumSize:
+ {
+ int bitSize = ivalues[i] / 4;
+ caps.setAccumRedBits(bitSize);
+ caps.setAccumGreenBits(bitSize);
+ caps.setAccumBlueBits(bitSize);
+ caps.setAccumAlphaBits(bitSize);
+ }
+ break;
+
+ case CGL.NSOpenGLPFAStencilSize:
+ caps.setStencilBits(ivalues[i]);
+ break;
+
+ case CGL.NSOpenGLPFASampleBuffers:
+ caps.setSampleBuffers(ivalues[i] != 0);
+ break;
+
+ case CGL.NSOpenGLPFASamples:
+ caps.setNumSamples(ivalues[i]);
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ return caps;
+ }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java
new file mode 100644
index 000000000..cc06a6775
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLGraphicsConfigurationFactory.java
@@ -0,0 +1,87 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import com.jogamp.opengl.impl.GLGraphicsConfigurationFactory;
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.nativewindow.GraphicsConfigurationFactory;
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+
+/** Subclass of GraphicsConfigurationFactory used when non-AWT tookits
+ are used on OSX platforms. Toolkits will likely need to delegate
+ to this one to change the accepted and returned types of the
+ GraphicsDevice and GraphicsConfiguration abstractions. */
+
+public class MacOSXCGLGraphicsConfigurationFactory extends GLGraphicsConfigurationFactory {
+ protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration");
+
+ MacOSXCGLGraphicsConfigurationFactory() {
+ GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.macosx.MacOSXGraphicsDevice.class, this);
+ }
+
+ protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl(
+ CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+ CapabilitiesChooser chooser, AbstractGraphicsScreen absScreen) {
+ return chooseGraphicsConfigurationStatic(capsChosen, capsRequested, chooser, absScreen, false);
+ }
+
+ static MacOSXCGLGraphicsConfiguration chooseGraphicsConfigurationStatic(CapabilitiesImmutable capsChosen,
+ CapabilitiesImmutable capsRequested,
+ CapabilitiesChooser chooser,
+ AbstractGraphicsScreen absScreen, boolean usePBuffer) {
+ if (absScreen == null) {
+ throw new IllegalArgumentException("AbstractGraphicsScreen is null");
+ }
+
+ if (! (capsChosen instanceof GLCapabilitiesImmutable) ) {
+ throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - chosen");
+ }
+
+ if (! (capsRequested instanceof GLCapabilitiesImmutable) ) {
+ throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - requested");
+ }
+
+ if (chooser != null &&
+ !(chooser instanceof GLCapabilitiesChooser)) {
+ throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilitiesChooser objects");
+ }
+
+ return new MacOSXCGLGraphicsConfiguration(absScreen, (GLCapabilitiesImmutable)capsChosen, (GLCapabilitiesImmutable)capsRequested, 0);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXExternalCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXExternalCGLContext.java
new file mode 100644
index 000000000..80a396a29
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXExternalCGLContext.java
@@ -0,0 +1,193 @@
+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+import javax.media.nativewindow.*;
+import com.jogamp.nativewindow.impl.ProxySurface;
+
+public class MacOSXExternalCGLContext extends MacOSXCGLContext {
+ private boolean firstMakeCurrent = true;
+ private GLContext lastContext;
+
+ private MacOSXExternalCGLContext(Drawable drawable, boolean isNSContext, long handle) {
+ super(drawable, null);
+ drawable.setExternalCGLContext(this);
+ this.isNSContext = isNSContext;
+ this.contextHandle = handle;
+ GLContextShareSet.contextCreated(this);
+ setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY);
+ getGLStateTracker().setEnabled(false); // external context usage can't track state in Java
+ }
+
+ protected static MacOSXExternalCGLContext create(GLDrawableFactory factory, GLProfile glp) {
+ long pixelFormat = 0;
+ long currentDrawable = 0;
+ long contextHandle = CGL.getCurrentContext(); // Check: MacOSX 10.3 ..
+ boolean isNSContext = 0 != contextHandle;
+ if( isNSContext ) {
+ currentDrawable = CGL.getNSView(contextHandle);
+ long ctx = CGL.getCGLContext(contextHandle);
+ if (ctx == 0) {
+ throw new GLException("Error: NULL Context (CGL) of Context (NS) 0x" +Long.toHexString(contextHandle));
+ }
+ pixelFormat = CGL.CGLGetPixelFormat(ctx);
+ if(DEBUG) {
+ System.err.println("MacOSXExternalCGLContext Create Context (NS) 0x"+Long.toHexString(contextHandle)+
+ ", Context (CGL) 0x"+Long.toHexString(ctx)+
+ ", pixelFormat 0x"+Long.toHexString(pixelFormat));
+ }
+ } else {
+ contextHandle = CGL.CGLGetCurrentContext();
+ if (contextHandle == 0) {
+ throw new GLException("Error: current Context (CGL) null, no Context (NS)");
+ }
+ pixelFormat = CGL.CGLGetPixelFormat(contextHandle);
+ if(DEBUG) {
+ System.err.println("MacOSXExternalCGLContext Create Context (CGL) 0x"+Long.toHexString(contextHandle)+
+ ", pixelFormat 0x"+Long.toHexString(pixelFormat));
+ }
+ }
+
+ if (0 == pixelFormat) {
+ throw new GLException("Error: current pixelformat of current Context 0x"+Long.toHexString(contextHandle)+" is null");
+ }
+ GLCapabilitiesImmutable caps = MacOSXCGLGraphicsConfiguration.CGLPixelFormat2GLCapabilities(glp, pixelFormat);
+ if(DEBUG) {
+ System.err.println("MacOSXExternalCGLContext Create "+caps);
+ }
+
+ AbstractGraphicsScreen aScreen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_MACOSX);
+ MacOSXCGLGraphicsConfiguration cfg = new MacOSXCGLGraphicsConfiguration(aScreen, caps, caps, pixelFormat);
+
+ ProxySurface ns = new ProxySurface(cfg);
+ ns.setSurfaceHandle(currentDrawable);
+ return new MacOSXExternalCGLContext(new Drawable(factory, ns), isNSContext, contextHandle);
+ }
+
+ protected boolean createImpl() throws GLException {
+ return true;
+ }
+
+ public int makeCurrent() throws GLException {
+ // Save last context if necessary to allow external GLContexts to
+ // talk to other GLContexts created by this library
+ GLContext cur = getCurrent();
+ if (cur != null && cur != this) {
+ lastContext = cur;
+ setCurrent(null);
+ }
+ return super.makeCurrent();
+ }
+
+ public void release() throws GLException {
+ super.release();
+ setCurrent(lastContext);
+ lastContext = null;
+ }
+
+ protected void makeCurrentImpl(boolean newCreated) throws GLException {
+ if (firstMakeCurrent) {
+ firstMakeCurrent = false;
+ }
+ }
+
+ protected void releaseImpl() throws GLException {
+ }
+
+ protected void destroyImpl() throws GLException {
+ }
+
+ public void setOpenGLMode(int mode) {
+ if (mode != MacOSXCGLDrawable.CGL_MODE)
+ throw new GLException("OpenGL mode switching not supported for external GLContexts");
+ }
+
+ public int getOpenGLMode() {
+ return MacOSXCGLDrawable.CGL_MODE;
+ }
+
+ // Need to provide the display connection to extension querying APIs
+ static class Drawable extends MacOSXCGLDrawable {
+ MacOSXExternalCGLContext extCtx;
+
+ Drawable(GLDrawableFactory factory, NativeSurface comp) {
+ super(factory, comp, true);
+ }
+
+ void setExternalCGLContext(MacOSXExternalCGLContext externalContext) {
+ extCtx = externalContext;
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ throw new GLException("Should not call this");
+ }
+
+ public int getWidth() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getHeight() {
+ throw new GLException("Should not call this");
+ }
+
+ public void setSize(int width, int height) {
+ throw new GLException("Should not call this");
+ }
+
+ protected void swapBuffersImpl() {
+ if (extCtx != null) {
+ extCtx.swapBuffers();
+ }
+ }
+
+ public void setOpenGLMode(int mode) {
+ if (mode != CGL_MODE)
+ throw new GLException("OpenGL mode switching not supported for external GLContext's drawables");
+ }
+
+ public int getOpenGLMode() {
+ return CGL_MODE;
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java
new file mode 100644
index 000000000..89e293665
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java
@@ -0,0 +1,64 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public class MacOSXOffscreenCGLContext extends MacOSXPbufferCGLContext
+{
+ public MacOSXOffscreenCGLContext(MacOSXPbufferCGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ GL gl = getGL();
+ return gl.isGL2GL3()?GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1;
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ return GL.GL_FRONT;
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ return true;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLDrawable.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLDrawable.java
new file mode 100644
index 000000000..f87c89f2d
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLDrawable.java
@@ -0,0 +1,57 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import com.jogamp.opengl.impl.*;
+
+public class MacOSXOffscreenCGLDrawable extends MacOSXPbufferCGLDrawable {
+
+ public MacOSXOffscreenCGLDrawable(GLDrawableFactory factory,
+ NativeSurface target) {
+ super(factory, target);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new MacOSXOffscreenCGLContext(this, shareWith);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLContext.java
new file mode 100644
index 000000000..e494fd121
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLContext.java
@@ -0,0 +1,89 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import java.util.*;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public class MacOSXOnscreenCGLContext extends MacOSXCGLContext {
+
+ public MacOSXOnscreenCGLContext(MacOSXOnscreenCGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+
+ protected void makeCurrentImpl(boolean newCreated) throws GLException {
+ super.makeCurrentImpl(newCreated);
+ CGL.updateContext(contextHandle);
+ }
+
+ protected void releaseImpl() throws GLException {
+ super.releaseImpl();
+ }
+
+ protected void swapBuffers() {
+ if (!CGL.flushBuffer(contextHandle)) {
+ throw new GLException("Error swapping buffers");
+ }
+ }
+
+ protected void update() throws GLException {
+ if (contextHandle == 0) {
+ throw new GLException("Context not created");
+ }
+ CGL.updateContext(contextHandle);
+ }
+
+ protected boolean createImpl() {
+ return create(false, false);
+ }
+
+ public void setOpenGLMode(int mode) {
+ if (mode != MacOSXCGLDrawable.NSOPENGL_MODE)
+ throw new GLException("OpenGL mode switching not supported for on-screen GLContexts");
+ }
+
+ public int getOpenGLMode() {
+ return MacOSXCGLDrawable.NSOPENGL_MODE;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLDrawable.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLDrawable.java
new file mode 100644
index 000000000..798e39ef4
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOnscreenCGLDrawable.java
@@ -0,0 +1,93 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import java.lang.ref.WeakReference;
+import java.security.*;
+import java.util.*;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public class MacOSXOnscreenCGLDrawable extends MacOSXCGLDrawable {
+ private List/*<WeakReference<GLContext>>*/ createdContexts =
+ new ArrayList();
+
+ protected MacOSXOnscreenCGLDrawable(GLDrawableFactory factory, NativeSurface component) {
+ super(factory, component, false);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ MacOSXOnscreenCGLContext context =
+ new MacOSXOnscreenCGLContext(this, shareWith);
+ // NOTE: we need to keep track of the created contexts in order to
+ // implement swapBuffers() because of how Mac OS X implements its
+ // OpenGL window interface
+ synchronized (this) {
+ List newContexts = new ArrayList();
+ newContexts.addAll(createdContexts);
+ newContexts.add(new WeakReference(context));
+ createdContexts = newContexts;
+ }
+ return context;
+ }
+
+ protected void swapBuffersImpl() {
+ for (Iterator iter = createdContexts.iterator(); iter.hasNext(); ) {
+ WeakReference ref = (WeakReference) iter.next();
+ MacOSXOnscreenCGLContext ctx = (MacOSXOnscreenCGLContext) ref.get();
+ // FIXME: clear out unreachable contexts
+ if (ctx != null) {
+ ctx.swapBuffers();
+ }
+ }
+ }
+
+ public void setOpenGLMode(int mode) {
+ if (mode != NSOPENGL_MODE)
+ throw new GLException("OpenGL mode switching not supported for on-screen GLDrawables");
+ }
+
+ public int getOpenGLMode() {
+ return NSOPENGL_MODE;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java
new file mode 100644
index 000000000..93e5767b3
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java
@@ -0,0 +1,366 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import com.jogamp.common.nio.PointerBuffer;
+import java.security.*;
+import java.util.*;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import com.jogamp.opengl.impl.*;
+
+public class MacOSXPbufferCGLContext extends MacOSXCGLContext {
+
+ // State for render-to-texture and render-to-texture-rectangle support
+ private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV
+ private int texture; // actual texture object
+
+ private static boolean isTigerOrLater;
+
+ static {
+ String osVersion = Debug.getProperty("os.version", false, AccessController.getContext());
+ StringTokenizer tok = new StringTokenizer(osVersion, ". ");
+ int major = Integer.parseInt(tok.nextToken());
+ int minor = Integer.parseInt(tok.nextToken());
+ isTigerOrLater = ((major > 10) || (minor > 3));
+ }
+
+ public MacOSXPbufferCGLContext(MacOSXPbufferCGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ initOpenGLImpl();
+ }
+
+ public void bindPbufferToTexture() {
+ GL gl = getGL();
+ gl.glBindTexture(textureTarget, texture);
+ // FIXME: not clear whether this is really necessary, but since
+ // the API docs seem to imply it is and since it doesn't seem to
+ // impact performance, leaving it in
+ CGL.setContextTextureImageToPBuffer(contextHandle, drawable.getHandle(), GL.GL_FRONT);
+ }
+
+ public void releasePbufferFromTexture() {
+ }
+
+ protected void makeCurrentImpl(boolean newCreated) throws GLException {
+ if (getOpenGLMode() != ((MacOSXPbufferCGLDrawable)drawable).getOpenGLMode()) {
+ setOpenGLMode(((MacOSXPbufferCGLDrawable)drawable).getOpenGLMode());
+ }
+
+ if (!impl.makeCurrent(contextHandle)) {
+ throw new GLException("Error making Context (NS) current");
+ }
+
+ if (newCreated) {
+ // Initialize render-to-texture support if requested
+ DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+ GL gl = getGL();
+ boolean rect = gl.isGL2GL3() && capabilities.getPbufferRenderToTextureRectangle();
+ if (rect) {
+ if (!gl.isExtensionAvailable("GL_EXT_texture_rectangle")) {
+ System.err.println("MacOSXPbufferCGLContext: WARNING: GL_EXT_texture_rectangle extension not " +
+ "supported; skipping requested render_to_texture_rectangle support for pbuffer");
+ rect = false;
+ }
+ }
+ textureTarget = (rect ? GL2.GL_TEXTURE_RECTANGLE : GL.GL_TEXTURE_2D);
+ int[] tmp = new int[1];
+ gl.glGenTextures(1, tmp, 0);
+ texture = tmp[0];
+ gl.glBindTexture(textureTarget, texture);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE);
+ gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0);
+ }
+ }
+
+ protected void releaseImpl() throws GLException {
+ if (!impl.release(contextHandle)) {
+ throw new GLException("Error releasing OpenGL Context (NS)");
+ }
+ }
+
+ protected void destroyImpl() throws GLException {
+ if (!impl.destroy(contextHandle)) {
+ throw new GLException("Unable to delete OpenGL context");
+ }
+ if (DEBUG) {
+ System.err.println("!!! Destroyed OpenGL context " + contextHandle);
+ }
+ }
+
+ protected void setSwapIntervalImpl(int interval) {
+ impl.setSwapInterval(contextHandle, interval);
+ currentSwapInterval = impl.getSwapInterval() ;
+ }
+
+ public int getFloatingPointMode() {
+ return GLPbuffer.APPLE_FLOAT;
+ }
+
+ protected boolean createImpl() throws GLException {
+ DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+ if (capabilities.getPbufferFloatingPointBuffers() &&
+ !isTigerOrLater) {
+ throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later");
+ }
+ // Change our OpenGL mode to match that of any share context before we create ourselves
+ MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(this);
+ if (other != null) {
+ setOpenGLMode(other.getOpenGLMode());
+ }
+ // Will throw exception upon error
+ isNSContext = impl.isNSContext();
+ contextHandle = impl.create();
+
+ if (!impl.makeCurrent(contextHandle)) {
+ throw new GLException("Error making Context (NS:"+isNSContext()+") current");
+ }
+ if(!isNSContext()) { // FIXME: ??
+ throw new GLException("Not a NS Context");
+ }
+ setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY);
+ return true;
+ }
+
+ //---------------------------------------------------------------------------
+ // OpenGL "mode switching" functionality
+ //
+ private boolean haveSetOpenGLMode = false;
+ // FIXME: should consider switching the default mode based on
+ // whether the Java2D/JOGL bridge is active -- need to ask ourselves
+ // whether it's more likely that we will share with a GLCanvas or a
+ // GLJPanel when the bridge is turned on
+ private int openGLMode = MacOSXCGLDrawable.NSOPENGL_MODE;
+ // Implementation object (either NSOpenGL-based or CGL-based)
+ protected Impl impl;
+
+ public void setOpenGLMode(int mode) {
+ if (mode == openGLMode) {
+ return;
+ }
+ if (haveSetOpenGLMode) {
+ throw new GLException("Can't switch between using NSOpenGLPixelBuffer and CGLPBufferObj more than once");
+ }
+ destroyImpl();
+ ((MacOSXPbufferCGLDrawable)drawable).setOpenGLMode(mode);
+ openGLMode = mode;
+ haveSetOpenGLMode = true;
+ if (DEBUG) {
+ System.err.println("Switching PBuffer context mode to " +
+ ((mode == MacOSXCGLDrawable.NSOPENGL_MODE) ? "NSOPENGL_MODE" : "CGL_MODE"));
+ }
+ initOpenGLImpl();
+ }
+
+ public int getOpenGLMode() {
+ return openGLMode;
+ }
+
+ private void initOpenGLImpl() {
+ switch (openGLMode) {
+ case MacOSXCGLDrawable.NSOPENGL_MODE:
+ impl = new NSOpenGLImpl();
+ break;
+ case MacOSXCGLDrawable.CGL_MODE:
+ impl = new CGLImpl();
+ break;
+ default:
+ throw new InternalError("Illegal implementation mode " + openGLMode);
+ }
+ }
+
+ // Abstract interface for implementation of this context (either
+ // NSOpenGL-based or CGL-based)
+ interface Impl {
+ public boolean isNSContext();
+ public long create();
+ public boolean destroy(long ctx);
+ public boolean makeCurrent(long ctx);
+ public boolean release(long ctx);
+ public void setSwapInterval(long ctx, int interval);
+ public int getSwapInterval();
+ }
+
+ // NSOpenGLContext-based implementation
+ class NSOpenGLImpl implements Impl {
+ public boolean isNSContext() { return true; }
+ public long create() {
+ DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+ if (capabilities.getPbufferFloatingPointBuffers() &&
+ !isTigerOrLater) {
+ throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later");
+ }
+ if (!MacOSXPbufferCGLContext.this.create(true, capabilities.getPbufferFloatingPointBuffers())) {
+ throw new GLException("Error creating context for pbuffer");
+ }
+ // Must now associate the pbuffer with our newly-created context
+ CGL.setContextPBuffer(contextHandle, drawable.getHandle());
+ return contextHandle;
+ }
+
+ public boolean destroy(long ctx) {
+ return CGL.deleteContext(ctx);
+ }
+
+ public boolean makeCurrent(long ctx) {
+ return CGL.makeCurrentContext(ctx);
+ }
+
+ public boolean release(long ctx) {
+ return CGL.clearCurrentContext(ctx);
+ }
+
+ private int currentSwapInterval = 0 ;
+
+ public void setSwapInterval(long ctx, int interval) {
+ CGL.setSwapInterval(ctx, interval);
+ currentSwapInterval = interval ;
+ }
+ public int getSwapInterval() {
+ return currentSwapInterval;
+ }
+ }
+
+ class CGLImpl implements Impl {
+ public boolean isNSContext() { return false; }
+ public long create() {
+ // Find and configure share context
+ MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(MacOSXPbufferCGLContext.this);
+ long share = 0;
+ if (other != null) {
+ // Reconfigure pbuffer-based GLContexts
+ if (other instanceof MacOSXPbufferCGLContext) {
+ MacOSXPbufferCGLContext ctx = (MacOSXPbufferCGLContext) other;
+ ctx.setOpenGLMode(MacOSXCGLDrawable.CGL_MODE);
+ } else {
+ if (other.isNSContext()) {
+ throw new GLException("Can't share between NSOpenGLContexts and CGLContextObjs");
+ }
+ }
+ share = other.getHandle();
+ // Note we don't check for a 0 return value, since switching
+ // the context's mode causes it to be destroyed and not
+ // re-initialized until the next makeCurrent
+ }
+
+ // Set up pixel format attributes
+ // FIXME: shall go into MacOSXCGLGraphicsConfiguration
+ int[] attrs = new int[256];
+ int i = 0;
+ attrs[i++] = CGL.kCGLPFAPBuffer;
+ DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+ if (capabilities.getPbufferFloatingPointBuffers())
+ attrs[i++] = CGL.kCGLPFAColorFloat;
+ if (capabilities.getDoubleBuffered())
+ attrs[i++] = CGL.kCGLPFADoubleBuffer;
+ if (capabilities.getStereo())
+ attrs[i++] = CGL.kCGLPFAStereo;
+ attrs[i++] = CGL.kCGLPFAColorSize;
+ attrs[i++] = (capabilities.getRedBits() +
+ capabilities.getGreenBits() +
+ capabilities.getBlueBits());
+ attrs[i++] = CGL.kCGLPFAAlphaSize;
+ attrs[i++] = capabilities.getAlphaBits();
+ attrs[i++] = CGL.kCGLPFADepthSize;
+ attrs[i++] = capabilities.getDepthBits();
+ // FIXME: should validate stencil size as is done in MacOSXWindowSystemInterface.m
+ attrs[i++] = CGL.kCGLPFAStencilSize;
+ attrs[i++] = capabilities.getStencilBits();
+ attrs[i++] = CGL.kCGLPFAAccumSize;
+ attrs[i++] = (capabilities.getAccumRedBits() +
+ capabilities.getAccumGreenBits() +
+ capabilities.getAccumBlueBits() +
+ capabilities.getAccumAlphaBits());
+ if (capabilities.getSampleBuffers()) {
+ attrs[i++] = CGL.kCGLPFASampleBuffers;
+ attrs[i++] = 1;
+ attrs[i++] = CGL.kCGLPFASamples;
+ attrs[i++] = capabilities.getNumSamples();
+ }
+
+ // Use attribute array to select pixel format
+ PointerBuffer fmt = PointerBuffer.allocateDirect(1);
+ long[] numScreens = new long[1];
+ int res = CGL.CGLChoosePixelFormat(attrs, 0, fmt, numScreens, 0);
+ if (res != CGL.kCGLNoError) {
+ throw new GLException("Error code " + res + " while choosing pixel format");
+ }
+
+ // Create new context
+ PointerBuffer ctx = PointerBuffer.allocateDirect(1);
+ if (DEBUG) {
+ System.err.println("Share context for CGL-based pbuffer context is " + toHexString(share));
+ }
+ res = CGL.CGLCreateContext(fmt.get(0), share, ctx);
+ CGL.CGLDestroyPixelFormat(fmt.get(0));
+ if (res != CGL.kCGLNoError) {
+ throw new GLException("Error code " + res + " while creating context");
+ }
+ // Attach newly-created context to the pbuffer
+ res = CGL.CGLSetPBuffer(ctx.get(0), drawable.getHandle(), 0, 0, 0);
+ if (res != CGL.kCGLNoError) {
+ throw new GLException("Error code " + res + " while attaching context to pbuffer");
+ }
+ return ctx.get(0);
+ }
+
+ public boolean destroy(long ctx) {
+ return (CGL.CGLDestroyContext(ctx) == CGL.kCGLNoError);
+ }
+
+ public boolean makeCurrent(long ctx) {
+ return CGL.CGLSetCurrentContext(ctx) == CGL.kCGLNoError;
+ }
+
+ public boolean release(long ctx) {
+ return (CGL.CGLSetCurrentContext(0) == CGL.kCGLNoError);
+ }
+
+ public void setSwapInterval(long ctx, int interval) {
+ // For now not supported (not really relevant for off-screen contexts anyway)
+ }
+ public int getSwapInterval() {
+ return 0;
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLDrawable.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLDrawable.java
new file mode 100644
index 000000000..37c6cfb70
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLDrawable.java
@@ -0,0 +1,252 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl;
+
+import com.jogamp.common.nio.PointerBuffer;
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import com.jogamp.opengl.impl.*;
+
+public class MacOSXPbufferCGLDrawable extends MacOSXCGLDrawable {
+ private static final boolean DEBUG = Debug.debug("MacOSXPbufferCGLDrawable");
+
+ // State for render-to-texture and render-to-texture-rectangle support
+ private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV
+ private int texture; // actual texture object
+
+ // NSOpenGLPbuffer (for normal mode)
+ // CGLPbufferObj (for CGL_MODE situation, i.e., when Java2D/JOGL bridge is active)
+ // Note that we can not store this in the NativeSurface because the
+ // semantic is that contains an NSView
+ protected long pBuffer;
+
+ public MacOSXPbufferCGLDrawable(GLDrawableFactory factory, NativeSurface target) {
+ super(factory, target, true);
+
+ if (DEBUG) {
+ System.out.println("Pbuffer config: " + getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration());
+ }
+
+ initOpenGLImpl();
+ createPbuffer();
+
+ if (DEBUG) {
+ System.err.println("Created pbuffer " + this);
+ }
+ }
+
+ protected void setRealizedImpl() {
+ if(realized) {
+ createPbuffer();
+ } else {
+ destroyImpl();
+ }
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new MacOSXPbufferCGLContext(this, shareWith);
+ }
+
+ protected void destroyImpl() {
+ if (this.pBuffer != 0) {
+ NativeSurface ns = getNativeSurface();
+ impl.destroy(pBuffer);
+ this.pBuffer = 0;
+ ((SurfaceChangeable)ns).setSurfaceHandle(0);
+ if (DEBUG) {
+ System.err.println("Destroyed pbuffer: " + pBuffer);
+ }
+ }
+ }
+
+ public long getHandle() {
+ return pBuffer;
+ }
+
+ protected void swapBuffersImpl() {
+ if(DEBUG) {
+ System.err.println("unhandled swapBuffersImpl() called for: "+this);
+ }
+ }
+
+ private void createPbuffer() {
+ NativeSurface ns = getNativeSurface();
+ DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+ GLProfile glProfile = capabilities.getGLProfile();
+ int renderTarget;
+ if (glProfile.isGL2GL3() && capabilities.getPbufferRenderToTextureRectangle()) {
+ renderTarget = GL2.GL_TEXTURE_RECTANGLE;
+ } else {
+ int w = getNextPowerOf2(getWidth());
+ int h = getNextPowerOf2(getHeight());
+ ((SurfaceChangeable)ns).setSize(w, h);
+ renderTarget = GL.GL_TEXTURE_2D;
+ }
+
+ int internalFormat = GL.GL_RGBA;
+ if (capabilities.getPbufferFloatingPointBuffers()) {
+ // FIXME: want to check availability of GL_APPLE_float_pixels
+ // extension, but need valid OpenGL context in order to do so --
+ // in worst case would need to create dummy window / GLCanvas
+ // (undesirable) -- could maybe also do this with pbuffers
+ /*
+ if (!gl.isExtensionAvailable("GL_APPLE_float_pixels")) {
+ throw new GLException("Floating-point support (GL_APPLE_float_pixels) not available");
+ }
+ */
+ if(glProfile.isGL2GL3()) {
+ switch (capabilities.getRedBits()) {
+ case 16: internalFormat = GL2.GL_RGBA_FLOAT16_APPLE; break;
+ case 32: internalFormat = GL2.GL_RGBA_FLOAT32_APPLE; break;
+ default: throw new GLException("Invalid floating-point bit depth (only 16 and 32 supported)");
+ }
+ } else {
+ internalFormat = GL.GL_RGBA;
+ }
+ }
+
+ pBuffer = impl.create(renderTarget, internalFormat, getWidth(), getHeight());
+ if (pBuffer == 0) {
+ throw new GLException("pbuffer creation error: CGL.createPBuffer() failed");
+ }
+
+ ((SurfaceChangeable)ns).setSurfaceHandle(pBuffer);
+
+ }
+
+ private int getNextPowerOf2(int number) {
+ if (((number-1) & number) == 0) {
+ //ex: 8 -> 0b1000; 8-1=7 -> 0b0111; 0b1000&0b0111 == 0
+ return number;
+ }
+ int power = 0;
+ while (number > 0) {
+ number = number>>1;
+ power++;
+ }
+ return (1<<power);
+ }
+
+ //---------------------------------------------------------------------------
+ // OpenGL "mode switching" functionality
+ //
+ private boolean haveSetOpenGLMode = false;
+ // FIXME: should consider switching the default mode based on
+ // whether the Java2D/JOGL bridge is active -- need to ask ourselves
+ // whether it's more likely that we will share with a GLCanvas or a
+ // GLJPanel when the bridge is turned on
+ private int openGLMode = NSOPENGL_MODE;
+ // Implementation object (either NSOpenGL-based or CGL-based)
+ protected Impl impl;
+
+ public void setOpenGLMode(int mode) {
+ if (mode == openGLMode) {
+ return;
+ }
+ if (haveSetOpenGLMode) {
+ throw new GLException("Can't switch between using NSOpenGLPixelBuffer and CGLPBufferObj more than once");
+ }
+ destroyImpl();
+ openGLMode = mode;
+ haveSetOpenGLMode = true;
+ if (DEBUG) {
+ System.err.println("Switching PBuffer drawable mode to " +
+ ((mode == MacOSXCGLDrawable.NSOPENGL_MODE) ? "NSOPENGL_MODE" : "CGL_MODE"));
+ }
+ initOpenGLImpl();
+ createPbuffer();
+ }
+
+ public int getOpenGLMode() {
+ return openGLMode;
+ }
+
+ private void initOpenGLImpl() {
+ switch (openGLMode) {
+ case NSOPENGL_MODE:
+ impl = new NSOpenGLImpl();
+ break;
+ case CGL_MODE:
+ impl = new CGLImpl();
+ break;
+ default:
+ throw new InternalError("Illegal implementation mode " + openGLMode);
+ }
+ }
+
+ // Abstract interface for implementation of this drawable (either
+ // NSOpenGL-based or CGL-based)
+ interface Impl {
+ public long create(int renderTarget, int internalFormat, int width, int height);
+ public void destroy(long pbuffer);
+ }
+
+ // NSOpenGLPixelBuffer implementation
+ class NSOpenGLImpl implements Impl {
+ public long create(int renderTarget, int internalFormat, int width, int height) {
+ return CGL.createPBuffer(renderTarget, internalFormat, width, height);
+ }
+
+ public void destroy(long pbuffer) {
+ CGL.destroyPBuffer(pbuffer);
+ }
+ }
+
+ // CGL implementation
+ class CGLImpl implements Impl {
+ public long create(int renderTarget, int internalFormat, int width, int height) {
+ PointerBuffer pbuffer = PointerBuffer.allocateDirect(1);
+ int res = CGL.CGLCreatePBuffer(width, height, renderTarget, internalFormat, 0, pbuffer);
+ if (res != CGL.kCGLNoError) {
+ throw new GLException("Error creating CGL-based pbuffer: error code " + res);
+ }
+ return pbuffer.get(0);
+ }
+
+ public void destroy(long pbuffer) {
+ int res = CGL.CGLDestroyPBuffer(pbuffer);
+ if (res != CGL.kCGLNoError) {
+ throw new GLException("Error destroying CGL-based pbuffer: error code " + res);
+ }
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXAWTCGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXAWTCGLDrawableFactory.java
new file mode 100644
index 000000000..4a80990cb
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXAWTCGLDrawableFactory.java
@@ -0,0 +1,60 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl.awt;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.macosx.cgl.*;
+
+public class MacOSXAWTCGLDrawableFactory extends MacOSXCGLDrawableFactory {
+
+ public MacOSXAWTCGLDrawableFactory() {
+ super();
+ }
+
+ public boolean canCreateContextOnJava2DSurface(AbstractGraphicsDevice device) {
+ return true;
+ }
+
+ public GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith)
+ throws GLException {
+ return new MacOSXJava2DCGLContext(shareWith);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXAWTCGLGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXAWTCGLGraphicsConfigurationFactory.java
new file mode 100644
index 000000000..95b6f473f
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXAWTCGLGraphicsConfigurationFactory.java
@@ -0,0 +1,117 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl.awt;
+
+import com.jogamp.opengl.impl.GLGraphicsConfigurationFactory;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.nativewindow.DefaultGraphicsScreen;
+import javax.media.nativewindow.GraphicsConfigurationFactory;
+import javax.media.nativewindow.awt.AWTGraphicsConfiguration;
+import javax.media.nativewindow.awt.AWTGraphicsDevice;
+import javax.media.nativewindow.awt.AWTGraphicsScreen;
+import javax.media.nativewindow.macosx.MacOSXGraphicsDevice;
+
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLException;
+
+import com.jogamp.opengl.impl.macosx.cgl.MacOSXCGLGraphicsConfiguration;
+
+public class MacOSXAWTCGLGraphicsConfigurationFactory extends GLGraphicsConfigurationFactory {
+ protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration");
+
+ public MacOSXAWTCGLGraphicsConfigurationFactory() {
+ GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.awt.AWTGraphicsDevice.class, this);
+ }
+
+ protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl(
+ CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+ CapabilitiesChooser chooser, AbstractGraphicsScreen absScreen) {
+ GraphicsDevice device = null;
+ if (absScreen != null &&
+ !(absScreen instanceof AWTGraphicsScreen)) {
+ throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only AWTGraphicsScreen objects");
+ }
+
+ if(null==absScreen) {
+ absScreen = AWTGraphicsScreen.createScreenDevice(-1, AbstractGraphicsDevice.DEFAULT_UNIT);
+ }
+ AWTGraphicsScreen awtScreen = (AWTGraphicsScreen) absScreen;
+ device = ((AWTGraphicsDevice)awtScreen.getDevice()).getGraphicsDevice();
+
+ if ( !(capsChosen instanceof GLCapabilitiesImmutable) ) {
+ throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects - chosen");
+ }
+
+ if ( !(capsRequested instanceof GLCapabilitiesImmutable) ) {
+ throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects - requested");
+ }
+
+ if (chooser != null &&
+ !(chooser instanceof GLCapabilitiesChooser)) {
+ throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilitiesChooser objects");
+ }
+
+ if(DEBUG) {
+ System.err.println("MacOSXAWTCGLGraphicsConfigurationFactory: got "+absScreen);
+ }
+
+ MacOSXGraphicsDevice macDevice = new MacOSXGraphicsDevice(AbstractGraphicsDevice.DEFAULT_UNIT);
+ DefaultGraphicsScreen macScreen = new DefaultGraphicsScreen(macDevice, awtScreen.getIndex());
+ if(DEBUG) {
+ System.err.println("MacOSXAWTCGLGraphicsConfigurationFactory: made "+macScreen);
+ }
+
+ GraphicsConfiguration gc = device.getDefaultConfiguration();
+ MacOSXCGLGraphicsConfiguration macConfig = (MacOSXCGLGraphicsConfiguration)
+ GraphicsConfigurationFactory.getFactory(macDevice).chooseGraphicsConfiguration(capsChosen,
+ capsRequested,
+ chooser, macScreen);
+
+ if (macConfig == null) {
+ throw new GLException("Unable to choose a GraphicsConfiguration: "+capsChosen+",\n\t"+chooser+"\n\t"+macScreen);
+ }
+
+ // We have nothing to match .. so choose the default
+ return new AWTGraphicsConfiguration(awtScreen, macConfig.getChosenCapabilities(), macConfig.getRequestedCapabilities(),
+ gc, macConfig);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXJava2DCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXJava2DCGLContext.java
new file mode 100644
index 000000000..f19fbcf6b
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/awt/MacOSXJava2DCGLContext.java
@@ -0,0 +1,135 @@
+/*
+ * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.macosx.cgl.awt;
+
+import com.jogamp.opengl.impl.macosx.cgl.*;
+
+import java.awt.Graphics;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.opengl.impl.awt.*;
+import com.jogamp.opengl.impl.macosx.cgl.*;
+
+/** MacOSXCGLContext implementation supporting the Java2D/JOGL bridge
+ * on Mac OS X. The external GLDrawable mechanism does not work on Mac
+ * OS X due to how drawables and contexts are operated upon on this
+ * platform, so it is necessary to supply an alternative means to
+ * create, make current, and destroy contexts on the Java2D "drawable"
+ * on the Mac platform.
+ */
+
+public class MacOSXJava2DCGLContext extends MacOSXCGLContext implements Java2DGLContext {
+ private Graphics graphics;
+
+ // FIXME: ignoring context sharing for the time being; will need to
+ // rethink this in particular if using FBOs to implement the
+ // Java2D/OpenGL pipeline on Mac OS X
+
+ MacOSXJava2DCGLContext(GLContext shareWith) {
+ super(null, shareWith);
+ }
+
+ public void setGraphics(Graphics g) {
+ this.graphics = g;
+ }
+
+ protected void makeCurrentImpl(boolean newCreated) throws GLException {
+ if (!Java2D.makeOGLContextCurrentOnSurface(graphics, contextHandle)) {
+ throw new GLException("Error making context current");
+ }
+ }
+
+ protected boolean createImpl() {
+ // Find and configure share context
+ MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(this);
+ long share = 0;
+ if (other != null) {
+ // Reconfigure pbuffer-based GLContexts
+ if (other instanceof MacOSXPbufferCGLContext) {
+ MacOSXPbufferCGLContext ctx = (MacOSXPbufferCGLContext) other;
+ ctx.setOpenGLMode(MacOSXCGLDrawable.CGL_MODE);
+ } else {
+ if (other.getOpenGLMode() != MacOSXCGLDrawable.CGL_MODE) {
+ throw new GLException("Can't share between NSOpenGLContexts and CGLContextObjs");
+ }
+ }
+ share = other.getHandle();
+ // Note we don't check for a 0 return value, since switching
+ // the context's mode causes it to be destroyed and not
+ // re-initialized until the next makeCurrent
+ }
+
+ if (DEBUG) {
+ System.err.println("!!! Share context is " + toHexString(share) + " for " + getClass().getName());
+ }
+
+ long ctx = Java2D.createOGLContextOnSurface(graphics, share);
+ if (ctx == 0) {
+ return false;
+ }
+ setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY); // use GL_VERSION
+ // FIXME: think about GLContext sharing
+ contextHandle = ctx;
+ isNSContext = true;
+ return true;
+ }
+
+ protected void releaseImpl() throws GLException {
+ // FIXME: would need another primitive in the Java2D class in
+ // order to implement this; hopefully should not matter for
+ // correctness
+ }
+
+ protected void destroyImpl() throws GLException {
+ Java2D.destroyOGLContext(contextHandle);
+ if (DEBUG) {
+ System.err.println("!!! Destroyed OpenGL context " + contextHandle);
+ }
+ }
+
+ public void setOpenGLMode(int mode) {
+ if (mode != MacOSXCGLDrawable.CGL_MODE)
+ throw new GLException("OpenGL mode switching not supported for Java2D GLContexts");
+ }
+
+ public int getOpenGLMode() {
+ return MacOSXCGLDrawable.CGL_MODE;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
new file mode 100644
index 000000000..b8e3922a4
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
@@ -0,0 +1,331 @@
+/*
+ * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
+ */
+
+package com.jogamp.opengl.util.glsl.fixedfunc.impl;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+import javax.media.opengl.glu.*;
+import com.jogamp.common.nio.Buffers;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.glsl.*;
+import java.nio.*;
+
+public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFunc {
+ public static final int MAX_TEXTURE_UNITS = 8;
+
+ protected FixedFuncPipeline fixedFunction=null;
+ protected PMVMatrix pmvMatrix=null;
+ protected GL2ES2 gl=null;
+
+ public FixedFuncHook (GL2ES2 gl) {
+ this(gl, null);
+ }
+
+ public FixedFuncHook (GL2ES2 gl, PMVMatrix matrix) {
+ this.gl = gl;
+ pmvMatrix = (null!=matrix)?matrix:new PMVMatrix();
+
+ fixedFunction = new FixedFuncPipeline(gl, pmvMatrix);
+ }
+
+ public FixedFuncHook(GL2ES2 gl, PMVMatrix matrix,
+ Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot,
+ String vertexColorFile,
+ String vertexColorLightFile,
+ String fragmentColorFile,
+ String fragmentColorTextureFile) {
+ this.gl = gl;
+ pmvMatrix = matrix;
+
+ fixedFunction = new FixedFuncPipeline(gl, pmvMatrix,
+ shaderRootClass, shaderSrcRoot, shaderBinRoot,
+ vertexColorFile, vertexColorLightFile, fragmentColorFile, fragmentColorTextureFile);
+ }
+
+ public void destroy() {
+ fixedFunction.destroy(gl);
+ fixedFunction = null;
+ }
+
+ public PMVMatrix getMatrix() { return pmvMatrix; }
+
+ //
+ // FixedFuncHookIf - hooks
+ //
+ public void glDrawArrays(int mode, int first, int count) {
+ fixedFunction.validate(gl);
+ gl.glDrawArrays(mode, first, count);
+ }
+ public void glDrawElements(int mode, int count, int type, java.nio.Buffer indices) {
+ fixedFunction.validate(gl);
+ gl.glDrawElements(mode, count, type, indices);
+ }
+ public void glDrawElements(int mode, int count, int type, long indices_buffer_offset) {
+ fixedFunction.validate(gl);
+ gl.glDrawElements(mode, count, type, indices_buffer_offset);
+ }
+
+ public void glActiveTexture(int texture) {
+ fixedFunction.glActiveTexture(gl, texture);
+ gl.glActiveTexture(texture);
+ }
+ public void glEnable(int cap) {
+ if(fixedFunction.glEnable(gl, cap, true)) {
+ gl.glEnable(cap);
+ }
+ }
+ public void glDisable(int cap) {
+ if(fixedFunction.glEnable(gl, cap, false)) {
+ gl.glDisable(cap);
+ }
+ }
+ public void glCullFace(int faceName) {
+ fixedFunction.glCullFace(gl, faceName);
+ gl.glCullFace(faceName);
+ }
+
+ public void glGetFloatv(int pname, java.nio.FloatBuffer params) {
+ if(pmvMatrix.isMatrixGetName(pname)) {
+ pmvMatrix.glGetFloatv(pname, params);
+ return;
+ }
+ gl.glGetFloatv(pname, params);
+ }
+ public void glGetFloatv(int pname, float[] params, int params_offset) {
+ if(pmvMatrix.isMatrixGetName(pname)) {
+ pmvMatrix.glGetFloatv(pname, params, params_offset);
+ return;
+ }
+ gl.glGetFloatv(pname, params, params_offset);
+ }
+ public void glGetIntegerv(int pname, IntBuffer params) {
+ if(pmvMatrix.isMatrixGetName(pname)) {
+ pmvMatrix.glGetIntegerv(pname, params);
+ return;
+ }
+ gl.glGetIntegerv(pname, params);
+ }
+ public void glGetIntegerv(int pname, int[] params, int params_offset) {
+ if(pmvMatrix.isMatrixGetName(pname)) {
+ pmvMatrix.glGetIntegerv(pname, params, params_offset);
+ return;
+ }
+ gl.glGetIntegerv(pname, params, params_offset);
+ }
+
+ //
+ // MatrixIf
+ //
+ public int glGetMatrixMode() {
+ return pmvMatrix.glGetMatrixMode();
+ }
+ public void glMatrixMode(int mode) {
+ pmvMatrix.glMatrixMode(mode);
+ }
+ public void glLoadMatrixf(java.nio.FloatBuffer m) {
+ pmvMatrix.glLoadMatrixf(m);
+ }
+ public void glLoadMatrixf(float[] m, int m_offset) {
+ glLoadMatrixf(GLBuffers.newDirectFloatBuffer(m, m_offset));
+ }
+ public void glPopMatrix() {
+ pmvMatrix.glPopMatrix();
+ }
+ public void glPushMatrix() {
+ pmvMatrix.glPushMatrix();
+ }
+ public void glLoadIdentity() {
+ pmvMatrix.glLoadIdentity();
+ }
+ public void glMultMatrixf(java.nio.FloatBuffer m) {
+ pmvMatrix.glMultMatrixf(m);
+ }
+ public void glMultMatrixf(float[] m, int m_offset) {
+ glMultMatrixf(GLBuffers.newDirectFloatBuffer(m, m_offset));
+ }
+ public void glTranslatef(float x, float y, float z) {
+ pmvMatrix.glTranslatef(x, y, z);
+ }
+ public void glRotatef(float angdeg, float x, float y, float z) {
+ pmvMatrix.glRotatef(angdeg, x, y, z);
+ }
+ public void glScalef(float x, float y, float z) {
+ pmvMatrix.glScalef(x, y, z);
+ }
+ public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
+ pmvMatrix.glOrthof(left, right, bottom, top, zNear, zFar);
+ }
+ public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) {
+ pmvMatrix.glFrustumf(left, right, bottom, top, zNear, zFar);
+ }
+
+ //
+ // LightingIf
+ //
+ public void glColor4f(float red, float green, float blue, float alpha) {
+ fixedFunction.glColor4fv(gl, GLBuffers.newDirectFloatBuffer(new float[] { red, green, blue, alpha }));
+ }
+
+ public void glLightfv(int light, int pname, java.nio.FloatBuffer params) {
+ fixedFunction.glLightfv(gl, light, pname, params);
+ }
+ public void glLightfv(int light, int pname, float[] params, int params_offset) {
+ glLightfv(light, pname, GLBuffers.newDirectFloatBuffer(params, params_offset));
+ }
+ public void glMaterialfv(int face, int pname, java.nio.FloatBuffer params) {
+ fixedFunction.glMaterialfv(gl, face, pname, params);
+ }
+ public void glMaterialfv(int face, int pname, float[] params, int params_offset) {
+ glMaterialfv(face, pname, GLBuffers.newDirectFloatBuffer(params, params_offset));
+ }
+ public void glMaterialf(int face, int pname, float param) {
+ glMaterialfv(face, pname, GLBuffers.newDirectFloatBuffer(new float[] { param }));
+ }
+ public void glShadeModel(int mode) {
+ fixedFunction.glShadeModel(gl, mode);
+ }
+
+ //
+ // PointerIf
+ //
+ public void glEnableClientState(int glArrayIndex) {
+ fixedFunction.glEnableClientState(gl, glArrayIndex);
+ }
+ public void glDisableClientState(int glArrayIndex) {
+ fixedFunction.glDisableClientState(gl, glArrayIndex);
+ }
+
+ public void glVertexPointer(GLArrayData array) {
+ if(array.isVBO()) {
+ if(!gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not enabled: "+array);
+ }
+ } else {
+ if(gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not disabled: "+array);
+ }
+ Buffers.rangeCheck(array.getBuffer(), 1);
+ if (!Buffers.isDirect(array.getBuffer())) {
+ throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+ }
+ fixedFunction.glVertexPointer(gl, array);
+ }
+
+ public void glVertexPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+ glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false, stride, pointer, 0, 0));
+ }
+ public void glVertexPointer(int size, int type, int stride, long pointer_buffer_offset) {
+ int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+ if(vboName==0) {
+ throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+ }
+ glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false,
+ stride, null, vboName, pointer_buffer_offset));
+ }
+
+ public void glColorPointer(GLArrayData array) {
+ if(array.isVBO()) {
+ if(!gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not enabled: "+array);
+ }
+ } else {
+ if(gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not disabled: "+array);
+ }
+ Buffers.rangeCheck(array.getBuffer(), 1);
+ if (!Buffers.isDirect(array.getBuffer())) {
+ throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+ }
+ fixedFunction.glColorPointer(gl, array);
+ }
+ public void glColorPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+ glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false,
+ stride, pointer, 0, 0));
+ }
+ public void glColorPointer(int size, int type, int stride, long pointer_buffer_offset) {
+ int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+ if(vboName==0) {
+ throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+ }
+ glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false,
+ stride, null, vboName, pointer_buffer_offset));
+ }
+
+ public void glNormalPointer(GLArrayData array) {
+ if(array.getComponentNumber()!=3) {
+ throw new GLException("Only 3 components per normal allowed");
+ }
+ if(array.isVBO()) {
+ if(!gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not enabled: "+array);
+ }
+ } else {
+ if(gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not disabled: "+array);
+ }
+ Buffers.rangeCheck(array.getBuffer(), 1);
+ if (!Buffers.isDirect(array.getBuffer())) {
+ throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+ }
+ fixedFunction.glNormalPointer(gl, array);
+ }
+ public void glNormalPointer(int type, int stride, java.nio.Buffer pointer) {
+ glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false,
+ stride, pointer, 0, 0));
+ }
+ public void glNormalPointer(int type, int stride, long pointer_buffer_offset) {
+ int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+ if(vboName==0) {
+ throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+ }
+ glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false,
+ stride, null, vboName, pointer_buffer_offset));
+ }
+
+ public void glTexCoordPointer(GLArrayData array) {
+ if(array.isVBO()) {
+ if(!gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not enabled: "+array);
+ }
+ } else {
+ if(gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not disabled: "+array);
+ }
+ Buffers.rangeCheck(array.getBuffer(), 1);
+ if (!Buffers.isDirect(array.getBuffer())) {
+ throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+ }
+ fixedFunction.glTexCoordPointer(gl, array);
+ }
+ public void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+ glTexCoordPointer(
+ GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false, stride, pointer, 0,0));
+ }
+ public void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset) {
+ int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+ if(vboName==0) {
+ throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+ }
+ glTexCoordPointer(
+ GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false,
+ stride, null, vboName, pointer_buffer_offset) );
+ }
+
+ public final String toString() {
+ StringBuffer buf = new StringBuffer();
+ buf.append(getClass().getName()+" (");
+ if(null!=pmvMatrix) {
+ buf.append(", matrixDirty: "+pmvMatrix.isDirty());
+ }
+ buf.append("\n\t, FixedFunction: "+fixedFunction);
+ buf.append(gl);
+ buf.append(" )");
+
+ return buf.toString();
+ }
+
+}
+
+
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java
new file mode 100644
index 000000000..529e4567b
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java
@@ -0,0 +1,554 @@
+
+package com.jogamp.opengl.util.glsl.fixedfunc.impl;
+
+import com.jogamp.common.nio.Buffers;
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.glsl.*;
+import java.nio.*;
+
+public class FixedFuncPipeline {
+ public static final int MAX_TEXTURE_UNITS = 8;
+ public static final int MAX_LIGHTS = 8;
+
+ // We can't have any dependencies on the FixedFuncUtil class for build bootstrapping reasons
+ public static final String mgl_Vertex = "mgl_Vertex";
+ public static final String mgl_Normal = "mgl_Normal";
+ public static final String mgl_Color = "mgl_Color";
+ public static final String mgl_MultiTexCoord = "mgl_MultiTexCoord" ;
+
+ public static String getPredefinedArrayIndexName(int glArrayIndex) {
+ switch(glArrayIndex) {
+ case GLPointerFunc.GL_VERTEX_ARRAY:
+ return mgl_Vertex;
+ case GLPointerFunc.GL_NORMAL_ARRAY:
+ return mgl_Normal;
+ case GLPointerFunc.GL_COLOR_ARRAY:
+ return mgl_Color;
+ case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
+ return mgl_MultiTexCoord;
+ }
+ return null;
+ }
+
+ public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix) {
+ init(gl, pmvMatrix, FixedFuncPipeline.class, shaderSrcRootDef, shaderBinRootDef,
+ vertexColorFileDef, vertexColorLightFileDef, fragmentColorFileDef, fragmentColorTextureFileDef);
+ }
+ public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix, Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot,
+ String vertexColorFile,
+ String vertexColorLightFile,
+ String fragmentColorFile,
+ String fragmentColorTextureFile) {
+ init(gl, pmvMatrix, shaderRootClass, shaderSrcRoot, shaderBinRoot,
+ vertexColorFile, vertexColorLightFile, fragmentColorFile, fragmentColorTextureFile);
+ }
+
+ public boolean verbose() { return verbose; }
+
+ public void setVerbose(boolean v) { verbose=v; }
+
+ public boolean isValid() {
+ return shaderState.linked();
+ }
+
+ public ShaderState getShaderState() {
+ return shaderState;
+ }
+
+ public int getActiveTextureUnit() {
+ return activeTextureUnit;
+ }
+
+ public String getArrayIndexName(int glArrayIndex) {
+ String name = getPredefinedArrayIndexName(glArrayIndex);
+ switch(glArrayIndex) {
+ case GLPointerFunc.GL_VERTEX_ARRAY:
+ case GLPointerFunc.GL_NORMAL_ARRAY:
+ case GLPointerFunc.GL_COLOR_ARRAY:
+ break;
+ case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
+ name = name + activeTextureUnit;
+ }
+ return name;
+ }
+
+ public void destroy(GL2ES2 gl) {
+ shaderProgramColor.release(gl, true);
+ shaderProgramColorLight.release(gl, true);
+ shaderProgramColorTexture.release(gl, true);
+ shaderProgramColorTextureLight.release(gl, true);
+ shaderState.destroy(gl);
+ }
+
+ public void glEnableClientState(GL2ES2 gl, int glArrayIndex) {
+ shaderState.glUseProgram(gl, true);
+
+ shaderState.glEnableVertexAttribArray(gl, getArrayIndexName(glArrayIndex));
+ // textureCoordsEnabled |= (1 << activeTextureUnit);
+ if ( textureCoordsEnabled.get(activeTextureUnit) != 1 ) {
+ textureCoordsEnabled.put(activeTextureUnit, 1);
+ textureCoordsEnabledDirty = true;
+ }
+ }
+
+ public void glDisableClientState(GL2ES2 gl, int glArrayIndex) {
+ shaderState.glUseProgram(gl, true);
+
+ shaderState.glDisableVertexAttribArray(gl, getArrayIndexName(glArrayIndex));
+ // textureCoordsEnabled &= ~(1 << activeTextureUnit);
+ if ( textureCoordsEnabled.get(activeTextureUnit) != 0 ) {
+ textureCoordsEnabled.put(activeTextureUnit, 0);
+ textureCoordsEnabledDirty = true;
+ }
+ }
+
+ public void glVertexPointer(GL2ES2 gl, GLArrayData data) {
+ shaderState.glUseProgram(gl, true);
+ shaderState.glVertexAttribPointer(gl, data);
+ }
+
+ public void glColorPointer(GL2ES2 gl, GLArrayData data) {
+ shaderState.glUseProgram(gl, true);
+ shaderState.glVertexAttribPointer(gl, data);
+ }
+
+ public void glColor4fv(GL2ES2 gl, FloatBuffer data ) {
+ shaderState.glUseProgram(gl, true);
+ GLUniformData ud = shaderState.getUniform(mgl_ColorStatic);
+ if(null!=ud) {
+ ud.setData(data);
+ shaderState.glUniform(gl, ud);
+ }
+ }
+
+ public void glNormalPointer(GL2ES2 gl, GLArrayData data) {
+ shaderState.glUseProgram(gl, true);
+ shaderState.glVertexAttribPointer(gl, data);
+ }
+
+ public void glTexCoordPointer(GL2ES2 gl, GLArrayData data) {
+ shaderState.glUseProgram(gl, true);
+ data.setName( getArrayIndexName(data.getIndex()) );
+ shaderState.glVertexAttribPointer(gl, data);
+ }
+
+ public void glLightfv(GL2ES2 gl, int light, int pname, java.nio.FloatBuffer params) {
+ shaderState.glUseProgram(gl, true);
+ light -=GLLightingFunc.GL_LIGHT0;
+ if(0 <= light && light < MAX_LIGHTS) {
+ GLUniformData ud = null;
+ switch(pname) {
+ case GLLightingFunc.GL_AMBIENT:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].ambient");
+ break;
+ case GLLightingFunc.GL_DIFFUSE:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].diffuse");
+ break;
+ case GLLightingFunc.GL_SPECULAR:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].specular");
+ break;
+ case GLLightingFunc.GL_POSITION:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].position");
+ break;
+ case GLLightingFunc.GL_SPOT_DIRECTION:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotDirection");
+ break;
+ case GLLightingFunc.GL_SPOT_EXPONENT:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotExponent");
+ break;
+ case GLLightingFunc.GL_SPOT_CUTOFF:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotCutoff");
+ break;
+ case GLLightingFunc.GL_CONSTANT_ATTENUATION:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].constantAttenuation");
+ break;
+ case GLLightingFunc.GL_LINEAR_ATTENUATION:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].linearAttenuation");
+ break;
+ case GLLightingFunc.GL_QUADRATIC_ATTENUATION:
+ ud = shaderState.getUniform(mgl_LightSource+"["+light+"].quadraticAttenuation");
+ break;
+ default:
+ if(verbose) {
+ System.err.println("glLightfv pname not within [GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_POSITION GL_SPOT_DIRECTION]: "+pname);
+ }
+ return;
+ }
+ if(null!=ud) {
+ ud.setData(params);
+ shaderState.glUniform(gl, ud);
+ }
+ } else if(verbose) {
+ System.err.println("glLightfv light not within [0.."+MAX_LIGHTS+"]: "+light);
+ }
+ }
+
+ public void glMaterialfv(GL2ES2 gl, int face, int pname, java.nio.FloatBuffer params) {
+ shaderState.glUseProgram(gl, true);
+
+ switch (face) {
+ case GL.GL_FRONT:
+ case GL.GL_FRONT_AND_BACK:
+ break;
+ case GL.GL_BACK:
+ if(verbose) {
+ System.err.println("glMaterialfv face GL_BACK currently not supported");
+ }
+ break;
+ default:
+ }
+
+ GLUniformData ud = null;
+ switch(pname) {
+ case GLLightingFunc.GL_AMBIENT:
+ ud = shaderState.getUniform(mgl_FrontMaterial+".ambient");
+ break;
+ case GLLightingFunc.GL_AMBIENT_AND_DIFFUSE:
+ glMaterialfv(gl, face, GLLightingFunc.GL_AMBIENT, params);
+ // fall through intended ..
+ case GLLightingFunc.GL_DIFFUSE:
+ ud = shaderState.getUniform(mgl_FrontMaterial+".diffuse");
+ break;
+ case GLLightingFunc.GL_SPECULAR:
+ ud = shaderState.getUniform(mgl_FrontMaterial+".specular");
+ break;
+ case GLLightingFunc.GL_EMISSION:
+ ud = shaderState.getUniform(mgl_FrontMaterial+".emission");
+ break;
+ case GLLightingFunc.GL_SHININESS:
+ ud = shaderState.getUniform(mgl_FrontMaterial+".shininess");
+ break;
+ default:
+ if(verbose) {
+ System.err.println("glMaterialfv pname not within [GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_EMISSION GL_SHININESS]: "+pname);
+ }
+ return;
+ }
+ if(null!=ud) {
+ ud.setData(params);
+ shaderState.glUniform(gl, ud);
+ }
+ }
+
+ public void glShadeModel(GL2ES2 gl, int mode) {
+ shaderState.glUseProgram(gl, true);
+ GLUniformData ud = shaderState.getUniform(mgl_ShadeModel);
+ if(null!=ud) {
+ ud.setData(mode);
+ shaderState.glUniform(gl, ud);
+ }
+ }
+
+ public void glActiveTexture(GL2ES2 gl, int textureUnit) {
+ textureUnit -= GL.GL_TEXTURE0;
+ if(0 <= textureUnit && textureUnit<MAX_TEXTURE_UNITS) {
+ shaderState.glUseProgram(gl, true);
+ GLUniformData ud;
+ ud = shaderState.getUniform(mgl_ActiveTexture);
+ if(null!=ud) {
+ ud.setData(textureUnit);
+ shaderState.glUniform(gl, ud);
+ }
+ ud = shaderState.getUniform(mgl_ActiveTextureIdx);
+ if(null!=ud) {
+ ud.setData(textureUnit);
+ shaderState.glUniform(gl, ud);
+ }
+ activeTextureUnit = textureUnit;
+ } else {
+ throw new GLException("glActivateTexture textureUnit not within GL_TEXTURE0 + [0.."+MAX_TEXTURE_UNITS+"]: "+textureUnit);
+ }
+ }
+
+ /**
+ * @return false if digested in regard to GL2ES2 spec,
+ * eg this call must not be passed to an underlying ES2 implementation.
+ * true if this call shall be passed to an underlying GL2ES2/ES2 implementation as well.
+ */
+ public boolean glEnable(GL2ES2 gl, int cap, boolean enable) {
+ switch(cap) {
+ case GL.GL_TEXTURE_2D:
+ textureEnabled=enable;
+ return true;
+ case GLLightingFunc.GL_LIGHTING:
+ lightingEnabled=enable;
+ return false;
+ case GL.GL_CULL_FACE:
+ cullFace=Math.abs(cullFace);
+ if(!enable) {
+ cullFace*=-1;
+ }
+ return true;
+ }
+
+ int light = cap - GLLightingFunc.GL_LIGHT0;
+ if(0 <= light && light < MAX_LIGHTS) {
+ if ( (lightsEnabled.get(light)==1) != enable ) {
+ lightsEnabled.put(light, enable?1:0);
+ lightsEnabledDirty = true;
+ return false;
+ }
+ }
+ return true; // pass it on ..
+ }
+
+ public void glCullFace(GL2ES2 gl, int faceName) {
+ switch(faceName) {
+ case GL.GL_FRONT:
+ faceName = 1; break;
+ case GL.GL_BACK:
+ faceName = 2; break;
+ case GL.GL_FRONT_AND_BACK:
+ faceName = 3; break;
+ }
+ if(0>cullFace) {
+ faceName *= -1;
+ }
+ cullFace = faceName;
+ }
+
+ public void validate(GL2ES2 gl) {
+ shaderState.glUseProgram(gl, true);
+ GLUniformData ud;
+ if(pmvMatrix.update()) {
+ ud = shaderState.getUniform(mgl_PMVMatrix);
+ if(null!=ud) {
+ // same data object ..
+ shaderState.glUniform(gl, ud);
+ } else {
+ throw new GLException("Failed to update: mgl_PMVMatrix");
+ }
+ ud = shaderState.getUniform(mgl_NormalMatrix);
+ if(null!=ud) {
+ // same data object ..
+ shaderState.glUniform(gl, ud);
+ }
+ }
+ ud = shaderState.getUniform(mgl_ColorEnabled);
+ if(null!=ud) {
+ int ca = (shaderState.isVertexAttribArrayEnabled(mgl_Color)==true)?1:0;
+ if(ca!=ud.intValue()) {
+ ud.setData(ca);
+ shaderState.glUniform(gl, ud);
+ }
+ }
+ ud = shaderState.getUniform(mgl_CullFace);
+ if(null!=ud) {
+ if(cullFace!=ud.intValue()) {
+ ud.setData(cullFace);
+ shaderState.glUniform(gl, ud);
+ }
+ }
+
+ if(lightsEnabledDirty) {
+ ud = shaderState.getUniform(mgl_LightsEnabled);
+ if(null!=ud) {
+ // same data object
+ shaderState.glUniform(gl, ud);
+ }
+ lightsEnabledDirty=false;
+ }
+
+ if(textureCoordsEnabledDirty) {
+ ud = shaderState.getUniform(mgl_TexCoordEnabled);
+ if(null!=ud) {
+ // same data object
+ shaderState.glUniform(gl, ud);
+ }
+ textureCoordsEnabledDirty=false;
+ }
+
+ if(textureEnabled) {
+ if(lightingEnabled) {
+ shaderState.attachShaderProgram(gl, shaderProgramColorTextureLight);
+ } else {
+ shaderState.attachShaderProgram(gl, shaderProgramColorTexture);
+ }
+ } else {
+ if(lightingEnabled) {
+ shaderState.attachShaderProgram(gl, shaderProgramColorLight);
+ } else {
+ shaderState.attachShaderProgram(gl, shaderProgramColor);
+ }
+ }
+ if(DEBUG) {
+ System.err.println("validate: "+this);
+ }
+ }
+
+ public String toString() {
+ return "FixedFuncPipeline[pmv: "+pmvMatrix+
+ ", textureEnabled: "+textureEnabled+
+ ", textureCoordsEnabled: "+textureCoordsEnabled+
+ ", lightingEnabled: "+lightingEnabled+
+ ", lightsEnabled: "+lightsEnabled+
+ "\n\t, shaderProgramColor: "+shaderProgramColor+
+ "\n\t, shaderProgramColorTexture: "+shaderProgramColorTexture+
+ "\n\t, shaderProgramColorLight: "+shaderProgramColorLight+
+ "\n\t, shaderProgramColorTextureLight: "+shaderProgramColorTextureLight+
+ "\n\t, ShaderState: "+shaderState+
+ "]";
+ }
+
+ protected void init(GL2ES2 gl, PMVMatrix pmvMatrix, Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot,
+ String vertexColorFile,
+ String vertexColorLightFile,
+ String fragmentColorFile,
+ String fragmentColorTextureFile)
+ {
+ if(null==pmvMatrix) {
+ throw new GLException("PMVMatrix is null");
+ }
+ this.pmvMatrix=pmvMatrix;
+ this.shaderState=new ShaderState();
+ this.shaderState.setVerbose(verbose);
+ ShaderCode vertexColor, vertexColorLight, fragmentColor, fragmentColorTexture;
+
+ vertexColor = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, shaderRootClass,
+ shaderSrcRoot, shaderBinRoot, vertexColorFile);
+
+ vertexColorLight = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, shaderRootClass,
+ shaderSrcRoot, shaderBinRoot, vertexColorLightFile);
+
+ fragmentColor = ShaderCode.create( gl, gl.GL_FRAGMENT_SHADER, 1, shaderRootClass,
+ shaderSrcRoot, shaderBinRoot, fragmentColorFile);
+
+ fragmentColorTexture = ShaderCode.create( gl, gl.GL_FRAGMENT_SHADER, 1, shaderRootClass,
+ shaderSrcRoot, shaderBinRoot, fragmentColorTextureFile);
+
+ shaderProgramColor = new ShaderProgram();
+ shaderProgramColor.add(vertexColor);
+ shaderProgramColor.add(fragmentColor);
+ if(!shaderProgramColor.link(gl, System.err)) {
+ throw new GLException("Couldn't link VertexColor program: "+shaderProgramColor);
+ }
+
+ shaderProgramColorTexture = new ShaderProgram();
+ shaderProgramColorTexture.add(vertexColor);
+ shaderProgramColorTexture.add(fragmentColorTexture);
+ if(!shaderProgramColorTexture.link(gl, System.err)) {
+ throw new GLException("Couldn't link VertexColorTexture program: "+shaderProgramColorTexture);
+ }
+
+ shaderProgramColorLight = new ShaderProgram();
+ shaderProgramColorLight.add(vertexColorLight);
+ shaderProgramColorLight.add(fragmentColor);
+ if(!shaderProgramColorLight.link(gl, System.err)) {
+ throw new GLException("Couldn't link VertexColorLight program: "+shaderProgramColorLight);
+ }
+
+ shaderProgramColorTextureLight = new ShaderProgram();
+ shaderProgramColorTextureLight.add(vertexColorLight);
+ shaderProgramColorTextureLight.add(fragmentColorTexture);
+ if(!shaderProgramColorTextureLight.link(gl, System.err)) {
+ throw new GLException("Couldn't link VertexColorLight program: "+shaderProgramColorTextureLight);
+ }
+
+ shaderState.attachShaderProgram(gl, shaderProgramColor);
+ shaderState.glUseProgram(gl, true);
+
+ // mandatory ..
+ if(!shaderState.glUniform(gl, new GLUniformData(mgl_PMVMatrix, 4, 4, pmvMatrix.glGetPMvMviMatrixf()))) {
+ throw new GLException("Error setting PMVMatrix in shader: "+this);
+ }
+
+ // optional parameter ..
+ shaderState.glUniform(gl, new GLUniformData(mgl_NormalMatrix, 3, 3, pmvMatrix.glGetNormalMatrixf()));
+
+ shaderState.glUniform(gl, new GLUniformData(mgl_ColorEnabled, 0));
+ shaderState.glUniform(gl, new GLUniformData(mgl_ColorStatic, 4, zero4f));
+ shaderState.glUniform(gl, new GLUniformData(mgl_TexCoordEnabled, 1, textureCoordsEnabled));
+ shaderState.glUniform(gl, new GLUniformData(mgl_ActiveTexture, activeTextureUnit));
+ shaderState.glUniform(gl, new GLUniformData(mgl_ActiveTextureIdx, activeTextureUnit));
+ shaderState.glUniform(gl, new GLUniformData(mgl_ShadeModel, 0));
+ shaderState.glUniform(gl, new GLUniformData(mgl_CullFace, cullFace));
+ for(int i=0; i<MAX_LIGHTS; i++) {
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].ambient", 4, defAmbient));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].diffuse", 4, defDiffuse));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].specular", 4, defSpecular));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].position", 4, defPosition));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotDirection", 3, defSpotDir));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotExponent", defSpotExponent));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotCutoff", defSpotCutoff));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].constantAttenuation", defConstantAtten));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].linearAttenuation", defLinearAtten));
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].quadraticAttenuation", defQuadraticAtten));
+ }
+ shaderState.glUniform(gl, new GLUniformData(mgl_LightsEnabled, 1, lightsEnabled));
+ shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".ambient", 4, defMatAmbient));
+ shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".diffuse", 4, defMatDiffuse));
+ shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".specular", 4, defMatSpecular));
+ shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".emission", 4, defMatEmission));
+ shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".shininess", defMatShininess));
+
+ shaderState.glUseProgram(gl, false);
+ }
+
+ protected static final boolean DEBUG=false;
+ protected boolean verbose=false;
+
+ protected boolean textureEnabled=false;
+ protected IntBuffer textureCoordsEnabled = Buffers.newDirectIntBuffer(new int[] { 0, 0, 0, 0, 0, 0, 0, 0 });
+ protected boolean textureCoordsEnabledDirty = false;
+ protected int activeTextureUnit=0;
+
+ protected int cullFace=-2; // <=0 disabled, 1: front, 2: back (default, but disabled), 3: front & back
+
+ protected boolean lightingEnabled=false;
+ protected IntBuffer lightsEnabled = Buffers.newDirectIntBuffer(new int[] { 0, 0, 0, 0, 0, 0, 0, 0 });
+ protected boolean lightsEnabledDirty = false;
+
+ protected PMVMatrix pmvMatrix;
+ protected ShaderState shaderState;
+ protected ShaderProgram shaderProgramColor;
+ protected ShaderProgram shaderProgramColorTexture;
+ protected ShaderProgram shaderProgramColorLight;
+ protected ShaderProgram shaderProgramColorTextureLight;
+
+ // uniforms ..
+ protected static final String mgl_PMVMatrix = "mgl_PMVMatrix"; // m4fv[3]
+ protected static final String mgl_NormalMatrix = "mgl_NormalMatrix"; // m4fv
+ protected static final String mgl_ColorEnabled = "mgl_ColorEnabled"; // 1i
+ protected static final String mgl_ColorStatic = "mgl_ColorStatic"; // 4fv
+
+ protected static final String mgl_LightSource = "mgl_LightSource"; // struct mgl_LightSourceParameters[MAX_LIGHTS]
+ protected static final String mgl_FrontMaterial = "mgl_FrontMaterial"; // struct mgl_MaterialParameters
+ protected static final String mgl_LightsEnabled = "mgl_LightsEnabled"; // int mgl_LightsEnabled[MAX_LIGHTS];
+
+ protected static final String mgl_ShadeModel = "mgl_ShadeModel"; // 1i
+
+ protected static final String mgl_TexCoordEnabled = "mgl_TexCoordEnabled"; // int mgl_TexCoordEnabled[MAX_TEXTURE_UNITS];
+ protected static final String mgl_ActiveTexture = "mgl_ActiveTexture"; // 1i
+ protected static final String mgl_ActiveTextureIdx = "mgl_ActiveTextureIdx";// 1i
+
+ protected static final String mgl_CullFace = "mgl_CullFace"; // 1i
+
+ protected static final FloatBuffer zero4f = Buffers.newDirectFloatBuffer(new float[] { 0.0f, 0.0f, 0.0f, 0.0f });
+
+ public static final FloatBuffer defAmbient = Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, 0f, 1f });
+ public static final FloatBuffer defDiffuse = zero4f;
+ public static final FloatBuffer defSpecular= zero4f;
+ public static final FloatBuffer defPosition= Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, 1f, 0f });
+ public static final FloatBuffer defSpotDir = Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, -1f });
+ public static final float defSpotExponent = 0f;
+ public static final float defSpotCutoff = 180f;
+ public static final float defConstantAtten = 1f;
+ public static final float defLinearAtten = 0f;
+ public static final float defQuadraticAtten= 0f;
+
+ public static final FloatBuffer defMatAmbient = Buffers.newDirectFloatBuffer(new float[] { 0.2f, 0.2f, 0.2f, 1.0f });
+ public static final FloatBuffer defMatDiffuse = Buffers.newDirectFloatBuffer(new float[] { 0.8f, 0.8f, 0.8f, 1.0f });
+ public static final FloatBuffer defMatSpecular= Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, 0f, 1f});
+ public static final FloatBuffer defMatEmission= Buffers.newDirectFloatBuffer(new float[] { 0f, 0f, 0f, 1f});
+ public static final float defMatShininess = 0f;
+
+ protected static final String vertexColorFileDef = "FixedFuncColor";
+ protected static final String vertexColorLightFileDef = "FixedFuncColorLight";
+ protected static final String fragmentColorFileDef = "FixedFuncColor";
+ protected static final String fragmentColorTextureFileDef = "FixedFuncColorTexture";
+ protected static final String shaderSrcRootDef = "shaders" ;
+ protected static final String shaderBinRootDef = "shaders/bin" ;
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColor.fp b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColor.fp
new file mode 100644
index 000000000..408ff7251
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColor.fp
@@ -0,0 +1,16 @@
+#include es_precision.glsl
+
+#include mgl_uniform.glsl
+#include mgl_varying.glsl
+
+void main (void)
+{
+ if( mgl_CullFace > 0 &&
+ ( ( mgl_CullFace == 1 && gl_FrontFacing ) ||
+ ( mgl_CullFace == 2 && !gl_FrontFacing ) ||
+ ( mgl_CullFace == 3 ) ) ) {
+ discard;
+ }
+ gl_FragColor = frontColor;
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColor.vp b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColor.vp
new file mode 100644
index 000000000..346e40196
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColor.vp
@@ -0,0 +1,22 @@
+#include es_precision.glsl
+
+#include mgl_const.glsl
+#include mgl_uniform.glsl
+#include mgl_attribute.glsl
+#include mgl_varying.glsl
+
+#include mgl_settexcoord.vp
+
+void main(void)
+{
+ if(mgl_ColorEnabled>0) {
+ frontColor=mgl_Color;
+ } else {
+ frontColor=mgl_ColorStatic;
+ }
+
+ gl_Position = mgl_PMVMatrix[0] * mgl_PMVMatrix[1] * mgl_Vertex;
+
+ setTexCoord(gl_Position);
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorLight.vp b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorLight.vp
new file mode 100644
index 000000000..ce203cfb9
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorLight.vp
@@ -0,0 +1,70 @@
+#include es_precision.glsl
+#include mgl_lightdef.glsl
+
+#include mgl_const.glsl
+#include mgl_uniform.glsl
+#include mgl_uniform_light.glsl
+#include mgl_attribute.glsl
+#include mgl_varying.glsl
+
+#include mgl_settexcoord.vp
+
+void main(void)
+{
+ vec4 position;
+ vec3 normal, lightDir, cameraDir, halfDir;
+ vec4 ambient, diffuse, specular;
+ float NdotL, NdotHV, dist, attenuation;
+ int i;
+
+ position = mgl_PMVMatrix[1] * mgl_Vertex; // vertex eye position
+
+ normal = normalize(mgl_NormalMatrix * mgl_Normal);
+ // cameraPosition: (mgl_PMVMatrix[2] * vec4(0,0,0,1.0)).xyz
+ cameraDir = normalize( (mgl_PMVMatrix[2] * vec4(0,0,0,1.0)).xyz - mgl_Vertex.xyz );
+
+ ambient = vec4(0,0,0,0);
+ diffuse = vec4(0,0,0,0);
+ specular = vec4(0,0,0,0);
+
+ bool lightEnabled = false;
+
+ for(i=0; i<MAX_LIGHTS; i++) {
+ if( 0!= mgl_LightsEnabled[i] ) {
+ lightEnabled = true;
+ ambient += mgl_LightSource[i].ambient;
+ lightDir = mgl_LightSource[i].position.xyz - position.xyz;
+ dist = length(lightDir);
+ lightDir = normalize(lightDir);
+ attenuation = 1.0 / (
+ mgl_LightSource[i].constantAttenuation+
+ mgl_LightSource[i].linearAttenuation * dist +
+ mgl_LightSource[i].quadraticAttenuation * dist * dist );
+ NdotL = max(0.0, dot(normal, lightDir));
+ diffuse += mgl_LightSource[i].diffuse * NdotL * attenuation;
+ if (NdotL != 0.0) {
+ halfDir = normalize (lightDir + cameraDir);
+ NdotHV = max(0.0, dot(normal, halfDir));
+ specular += mgl_LightSource[i].specular *
+ pow(NdotHV,mgl_FrontMaterial.shininess) * attenuation;
+ }
+ }
+ }
+ ambient += mgl_FrontMaterial.ambient;
+ diffuse *= mgl_FrontMaterial.diffuse;
+ specular *= mgl_FrontMaterial.specular;
+
+ if(mgl_ColorEnabled>0) {
+ frontColor=mgl_Color;
+ } else {
+ frontColor=mgl_ColorStatic;
+ }
+ if( lightEnabled ) {
+ frontColor *= ambient + diffuse + specular;
+ }
+
+ gl_Position = mgl_PMVMatrix[0] * position;
+
+ setTexCoord(gl_Position);
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorTexture.fp b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorTexture.fp
new file mode 100644
index 000000000..86e6ace73
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorTexture.fp
@@ -0,0 +1,47 @@
+
+#include es_precision.glsl
+#include mgl_lightdef.glsl
+
+#include mgl_const.glsl
+#include mgl_uniform.glsl
+#include mgl_varying.glsl
+
+vec4 getTexColor(in sampler2D tex, in int idx) {
+ vec4 coord;
+ if(idx==0) {
+ coord= mgl_TexCoords[0];
+ } else if(idx==1) {
+ coord= mgl_TexCoords[1];
+ } else if(idx==2) {
+ coord= mgl_TexCoords[2];
+ } else if(idx==3) {
+ coord= mgl_TexCoords[3];
+ } else if(idx==4) {
+ coord= mgl_TexCoords[4];
+ } else if(idx==5) {
+ coord= mgl_TexCoords[5];
+ } else if(idx==6) {
+ coord= mgl_TexCoords[6];
+ } else {
+ coord= mgl_TexCoords[7];
+ }
+ return texture2D(tex, coord.st);
+}
+
+void main (void)
+{
+ if( mgl_CullFace > 0 &&
+ ( ( mgl_CullFace == 1 && gl_FrontFacing ) ||
+ ( mgl_CullFace == 2 && !gl_FrontFacing ) ||
+ ( mgl_CullFace == 3 ) ) ) {
+ discard;
+ }
+
+ vec4 texColor = getTexColor(mgl_ActiveTexture,mgl_ActiveTextureIdx);
+
+ if(length(texColor.rgb)>0.0) {
+ gl_FragColor = vec4(frontColor.rgb*texColor.rgb, frontColor.a) ;
+ } else {
+ gl_FragColor = frontColor;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColor.bfp b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColor.bfp
new file mode 100644
index 000000000..3ebaaee1d
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColor.bfp
Binary files differ
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColor.bvp b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColor.bvp
new file mode 100644
index 000000000..279ef72c7
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColor.bvp
Binary files differ
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColorLight.bvp b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColorLight.bvp
new file mode 100644
index 000000000..5a9deea71
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColorLight.bvp
Binary files differ
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColorTexture.bfp b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColorTexture.bfp
new file mode 100644
index 000000000..ce1397fe1
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/bin/nvidia/FixedFuncColorTexture.bfp
Binary files differ
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/es_precision.glsl b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/es_precision.glsl
new file mode 100644
index 000000000..fd6abe54e
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/es_precision.glsl
@@ -0,0 +1,14 @@
+#ifndef es_precision_glsl
+#define es_precision_glsl
+
+#ifdef GL_ES
+ #define MEDIUMP mediump
+ #define HIGHP highp
+ #define LOWP lowp
+#else
+ #define MEDIUMP
+ #define HIGHP
+ #define LOWP
+#endif
+
+#endif // es_precision_glsl
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_attribute.glsl b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_attribute.glsl
new file mode 100644
index 000000000..b09bdb05a
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_attribute.glsl
@@ -0,0 +1,19 @@
+
+#ifndef mgl_attribute_glsl
+#define mgl_attribute_glsl
+
+#include es_precision.glsl
+
+attribute HIGHP vec4 mgl_Vertex;
+attribute HIGHP vec3 mgl_Normal;
+attribute HIGHP vec4 mgl_Color;
+attribute HIGHP vec4 mgl_MultiTexCoord0;
+attribute HIGHP vec4 mgl_MultiTexCoord1;
+attribute HIGHP vec4 mgl_MultiTexCoord2;
+attribute HIGHP vec4 mgl_MultiTexCoord3;
+attribute HIGHP vec4 mgl_MultiTexCoord4;
+attribute HIGHP vec4 mgl_MultiTexCoord5;
+attribute HIGHP vec4 mgl_MultiTexCoord6;
+attribute HIGHP vec4 mgl_MultiTexCoord7;
+
+#endif // mgl_attribute_glsl
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_const.glsl b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_const.glsl
new file mode 100644
index 000000000..1a464a1cb
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_const.glsl
@@ -0,0 +1,10 @@
+
+#ifndef mgl_const_glsl
+#define mgl_const_glsl
+
+#include es_precision.glsl
+
+const LOWP int MAX_TEXTURE_UNITS = 8; // <=gl_MaxTextureImageUnits
+const LOWP int MAX_LIGHTS = 8;
+
+#endif // mgl_const_glsl
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_lightdef.glsl b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_lightdef.glsl
new file mode 100644
index 000000000..98e214139
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_lightdef.glsl
@@ -0,0 +1,26 @@
+#ifndef mgl_lightdef_glsl
+#define mgl_lightdef_glsl
+
+struct mgl_LightSourceParameters {
+ vec4 ambient;
+ vec4 diffuse;
+ vec4 specular;
+ vec4 position;
+ // vec4 halfVector; // is computed here
+ vec3 spotDirection;
+ float spotExponent;
+ float spotCutoff; // (range: [0.0,90.0], 180.0)
+ //float spotCosCutoff; // (range: [1.0,0.0],-1.0)
+ float constantAttenuation;
+ float linearAttenuation;
+ float quadraticAttenuation;
+};
+struct mgl_MaterialParameters {
+ vec4 ambient;
+ vec4 diffuse;
+ vec4 specular;
+ vec4 emission;
+ float shininess;
+};
+
+#endif // mgl_lightdef_glsl
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_settexcoord.vp b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_settexcoord.vp
new file mode 100644
index 000000000..1efe328d0
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_settexcoord.vp
@@ -0,0 +1,35 @@
+#ifndef mgl_settexcoord_vp
+#define mgl_settexcoord_vp
+
+#include es_precision.glsl
+
+#include mgl_const.glsl
+#include mgl_uniform.glsl
+#include mgl_attribute.glsl
+#include mgl_varying.glsl
+
+void setTexCoord(in vec4 defpos) {
+ /**
+ * bitwise operator not supported on APX 2500 ES 2.0
+ *
+ mgl_TexCoords[0] = ( 0 != (mgl_TexCoordEnabled & 1) ) ? mgl_MultiTexCoord0 : defpos;
+ mgl_TexCoords[1] = ( 0 != (mgl_TexCoordEnabled & 2) ) ? mgl_MultiTexCoord1 : defpos;
+ mgl_TexCoords[2] = ( 0 != (mgl_TexCoordEnabled & 4) ) ? mgl_MultiTexCoord2 : defpos;
+ mgl_TexCoords[3] = ( 0 != (mgl_TexCoordEnabled & 8) ) ? mgl_MultiTexCoord3 : defpos;
+ mgl_TexCoords[4] = ( 0 != (mgl_TexCoordEnabled & 16) ) ? mgl_MultiTexCoord4 : defpos;
+ mgl_TexCoords[5] = ( 0 != (mgl_TexCoordEnabled & 32) ) ? mgl_MultiTexCoord5 : defpos;
+ mgl_TexCoords[6] = ( 0 != (mgl_TexCoordEnabled & 64) ) ? mgl_MultiTexCoord6 : defpos;
+ mgl_TexCoords[7] = ( 0 != (mgl_TexCoordEnabled & 128) ) ? mgl_MultiTexCoord7 : defpos;
+ */
+
+ mgl_TexCoords[0] = ( 0 != mgl_TexCoordEnabled[0] ) ? mgl_MultiTexCoord0 : defpos;
+ mgl_TexCoords[1] = ( 0 != mgl_TexCoordEnabled[1] ) ? mgl_MultiTexCoord1 : defpos;
+ mgl_TexCoords[2] = ( 0 != mgl_TexCoordEnabled[2] ) ? mgl_MultiTexCoord2 : defpos;
+ mgl_TexCoords[3] = ( 0 != mgl_TexCoordEnabled[3] ) ? mgl_MultiTexCoord3 : defpos;
+ mgl_TexCoords[4] = ( 0 != mgl_TexCoordEnabled[4] ) ? mgl_MultiTexCoord4 : defpos;
+ mgl_TexCoords[5] = ( 0 != mgl_TexCoordEnabled[5] ) ? mgl_MultiTexCoord5 : defpos;
+ mgl_TexCoords[6] = ( 0 != mgl_TexCoordEnabled[6] ) ? mgl_MultiTexCoord6 : defpos;
+ mgl_TexCoords[7] = ( 0 != mgl_TexCoordEnabled[7] ) ? mgl_MultiTexCoord7 : defpos;
+}
+
+#endif // mgl_settexcoord_vp
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_uniform.glsl b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_uniform.glsl
new file mode 100644
index 000000000..d8b3c7f95
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_uniform.glsl
@@ -0,0 +1,18 @@
+
+#ifndef mgl_uniform_glsl
+#define mgl_uniform_glsl
+
+#include es_precision.glsl
+
+#include mgl_const.glsl
+
+uniform HIGHP mat4 mgl_PMVMatrix[3]; // P, Mv, and Mvi
+uniform HIGHP mat3 mgl_NormalMatrix; // transpose(inverse(ModelView)).3x3
+uniform LOWP int mgl_ColorEnabled;
+uniform HIGHP vec4 mgl_ColorStatic;
+uniform LOWP int mgl_TexCoordEnabled[MAX_TEXTURE_UNITS];
+uniform sampler2D mgl_ActiveTexture;
+uniform LOWP int mgl_ActiveTextureIdx;
+uniform LOWP int mgl_CullFace;
+
+#endif // mgl_uniform_glsl
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_uniform_light.glsl b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_uniform_light.glsl
new file mode 100644
index 000000000..0dedb5d5d
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_uniform_light.glsl
@@ -0,0 +1,15 @@
+
+#ifndef mgl_uniform_light_glsl
+#define mgl_uniform_light_glsl
+
+#include es_precision.glsl
+
+#include mgl_const.glsl
+#include mgl_lightdef.glsl
+
+uniform LOWP int mgl_LightsEnabled[MAX_LIGHTS];
+
+uniform mgl_LightSourceParameters mgl_LightSource[MAX_LIGHTS];
+uniform mgl_MaterialParameters mgl_FrontMaterial;
+
+#endif // mgl_uniform_light_glsl
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_varying.glsl b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_varying.glsl
new file mode 100644
index 000000000..fc9f735d1
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_varying.glsl
@@ -0,0 +1,12 @@
+
+#ifndef mgl_varying_glsl
+#define mgl_varying_glsl
+
+#include es_precision.glsl
+
+#include mgl_const.glsl
+
+varying vec4 frontColor;
+varying vec4 mgl_TexCoords[MAX_TEXTURE_UNITS];
+
+#endif // mgl_varying_glsl
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/scripts/nvidia-apx/glslc-ff.bat b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/scripts/nvidia-apx/glslc-ff.bat
new file mode 100755
index 000000000..8a2114e07
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/scripts/nvidia-apx/glslc-ff.bat
@@ -0,0 +1,9 @@
+REM
+REM You have to call it from the 'shaders' directory, e.g.:
+REM scripts\nvidia-apx\glslc-ff.bat
+REM
+IF !"%JOGLDIR%"==""! GOTO YESPATH
+set JOGLDIR=..\lib
+:YESPATH
+
+java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia FixedFuncColor.fp FixedFuncColorTexture.fp FixedFuncColorLight.vp FixedFuncColor.vp
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/scripts/nvidia-apx/glslc.bat b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/scripts/nvidia-apx/glslc.bat
new file mode 100755
index 000000000..c7ca0a8b7
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/scripts/nvidia-apx/glslc.bat
@@ -0,0 +1,9 @@
+REM
+REM You have to call it from the 'shaders' directory, e.g.:
+REM scripts\nvidia-apx\glslc.bat <FileName>
+REM
+IF !"%JOGLDIR%"==""! GOTO YESPATH
+set JOGLDIR=..\lib
+:YESPATH
+
+java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia %1
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WGLGLCapabilities.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WGLGLCapabilities.java
new file mode 100644
index 000000000..b5be4bf8d
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WGLGLCapabilities.java
@@ -0,0 +1,243 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import java.util.Comparator;
+
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.nativewindow.impl.windows.PIXELFORMATDESCRIPTOR;
+import javax.media.opengl.GL;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+public class WGLGLCapabilities extends GLCapabilities {
+ PIXELFORMATDESCRIPTOR pfd;
+ int pfdID;
+ int arb_pixelformat; // -1 PFD, 0 NOP, 1 ARB
+
+ /** Comparing pfd id only */
+ public static class PfdIDComparator implements Comparator {
+
+ public int compare(Object o1, Object o2) {
+ if ( ! ( o1 instanceof WGLGLCapabilities ) ) {
+ Class c = (null != o1) ? o1.getClass() : null ;
+ throw new ClassCastException("arg1 not a WGLGLCapabilities object: " + c);
+ }
+ if ( ! ( o2 instanceof WGLGLCapabilities ) ) {
+ Class c = (null != o2) ? o2.getClass() : null ;
+ throw new ClassCastException("arg2 not a WGLGLCapabilities object: " + c);
+ }
+
+ final WGLGLCapabilities caps1 = (WGLGLCapabilities) o1;
+ final long id1 = caps1.getPFDID();
+
+ final WGLGLCapabilities caps2 = (WGLGLCapabilities) o2;
+ final long id2 = caps2.getPFDID();
+
+ if(id1 > id2) {
+ return 1;
+ } else if(id1 < id2) {
+ return -1;
+ }
+ return 0;
+ }
+ }
+
+ public WGLGLCapabilities(PIXELFORMATDESCRIPTOR pfd, int pfdID, GLProfile glp) {
+ super(glp);
+ this.pfd = pfd;
+ this.pfdID = pfdID;
+ this.arb_pixelformat = 0;
+ }
+
+ public boolean setValuesByGDI() {
+ arb_pixelformat = -1;
+
+ setRedBits(pfd.getCRedBits());
+ setGreenBits(pfd.getCGreenBits());
+ setBlueBits(pfd.getCBlueBits());
+ setAlphaBits(pfd.getCAlphaBits());
+ setAccumRedBits(pfd.getCAccumRedBits());
+ setAccumGreenBits(pfd.getCAccumGreenBits());
+ setAccumBlueBits(pfd.getCAccumBlueBits());
+ setAccumAlphaBits(pfd.getCAccumAlphaBits());
+ setDepthBits(pfd.getCDepthBits());
+ setStencilBits(pfd.getCStencilBits());
+ setDoubleBuffered((pfd.getDwFlags() & GDI.PFD_DOUBLEBUFFER) != 0);
+ setStereo((pfd.getDwFlags() & GDI.PFD_STEREO) != 0);
+ setHardwareAccelerated((pfd.getDwFlags() & GDI.PFD_GENERIC_FORMAT) == 0
+ || (pfd.getDwFlags() & GDI.PFD_GENERIC_ACCELERATED) != 0);
+ // n/a with non ARB/GDI method:
+ // multisample
+ // opaque
+ // pbuffer
+
+ return true;
+ }
+
+ public boolean setValuesByARB(final int[] iattribs, final int niattribs, final int[] iresults) {
+ arb_pixelformat = 1;
+
+ for (int i = 0; i < niattribs; i++) {
+ int attr = iattribs[i];
+ switch (attr) {
+ case WGLExt.WGL_DRAW_TO_WINDOW_ARB:
+ case WGLExt.WGL_DRAW_TO_BITMAP_ARB:
+ case WGLExt.WGL_DRAW_TO_PBUFFER_ARB:
+ break;
+
+ case WGLExt.WGL_ACCELERATION_ARB:
+ setHardwareAccelerated(iresults[i] == WGLExt.WGL_FULL_ACCELERATION_ARB);
+ break;
+
+ case WGLExt.WGL_SUPPORT_OPENGL_ARB:
+ if (iresults[i] != GL.GL_TRUE) {
+ return false;
+ }
+ break;
+
+ case WGLExt.WGL_DEPTH_BITS_ARB:
+ setDepthBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_STENCIL_BITS_ARB:
+ setStencilBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_DOUBLE_BUFFER_ARB:
+ setDoubleBuffered(iresults[i] == GL.GL_TRUE);
+ break;
+
+ case WGLExt.WGL_STEREO_ARB:
+ setStereo(iresults[i] == GL.GL_TRUE);
+ break;
+
+ case WGLExt.WGL_PIXEL_TYPE_ARB:
+ // Fail softly with unknown results here
+ if (iresults[i] == WGLExt.WGL_TYPE_RGBA_ARB ||
+ iresults[i] == WGLExt.WGL_TYPE_RGBA_FLOAT_ARB) {
+ setPbufferFloatingPointBuffers(true);
+ }
+ break;
+
+ case WGLExt.WGL_FLOAT_COMPONENTS_NV:
+ if (iresults[i] != 0) {
+ setPbufferFloatingPointBuffers(true);
+ }
+ break;
+
+ case WGLExt.WGL_RED_BITS_ARB:
+ setRedBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_GREEN_BITS_ARB:
+ setGreenBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_BLUE_BITS_ARB:
+ setBlueBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_ALPHA_BITS_ARB:
+ setAlphaBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_ACCUM_RED_BITS_ARB:
+ setAccumRedBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_ACCUM_GREEN_BITS_ARB:
+ setAccumGreenBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_ACCUM_BLUE_BITS_ARB:
+ setAccumBlueBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_ACCUM_ALPHA_BITS_ARB:
+ setAccumAlphaBits(iresults[i]);
+ break;
+
+ case WGLExt.WGL_SAMPLE_BUFFERS_ARB:
+ setSampleBuffers(iresults[i] != 0);
+ break;
+
+ case WGLExt.WGL_SAMPLES_ARB:
+ setNumSamples(iresults[i]);
+ break;
+
+ default:
+ throw new GLException("Unknown pixel format attribute " + iattribs[i]);
+ }
+ }
+ return true;
+ }
+
+ public Object cloneMutable() {
+ return clone();
+ }
+
+ public Object clone() {
+ try {
+ return super.clone();
+ } catch (RuntimeException e) {
+ throw new GLException(e);
+ }
+ }
+
+ final public PIXELFORMATDESCRIPTOR getPFD() { return pfd; }
+ final public int getPFDID() { return pfdID; }
+
+ final public boolean isSetByARB() { return 0 < arb_pixelformat; }
+ final public boolean isSetByGDI() { return 0 > arb_pixelformat; }
+ final public boolean isSet() { return 0 != arb_pixelformat; }
+
+ public StringBuffer toString(StringBuffer sink) {
+ if(null == sink) {
+ sink = new StringBuffer();
+ }
+ sink.append(pfdID).append(" ");
+ switch (arb_pixelformat) {
+ case -1:
+ sink.append("gdi");
+ break;
+ case 0:
+ sink.append("nop");
+ break;
+ case 1:
+ sink.append("arb");
+ break;
+ default:
+ throw new InternalError("invalid arb_pixelformat: " + arb_pixelformat);
+ }
+ sink.append(": ");
+ return super.toString(sink);
+ }
+} \ No newline at end of file
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLContext.java
new file mode 100644
index 000000000..7b769d971
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLContext.java
@@ -0,0 +1,64 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.opengl.*;
+
+public class WindowsBitmapWGLContext extends WindowsWGLContext {
+ public WindowsBitmapWGLContext(WindowsBitmapWGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ return GL.GL_UNSIGNED_BYTE;
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ // On Windows these contexts are always single-buffered
+ return GL.GL_FRONT;
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ // We can take care of this in the DIB creation (see below)
+ return false;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLDrawable.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLDrawable.java
new file mode 100644
index 000000000..c61a8d0e4
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsBitmapWGLDrawable.java
@@ -0,0 +1,175 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import com.jogamp.common.nio.PointerBuffer;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.SurfaceChangeable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+
+import com.jogamp.nativewindow.impl.windows.BITMAPINFO;
+import com.jogamp.nativewindow.impl.windows.BITMAPINFOHEADER;
+import com.jogamp.nativewindow.impl.windows.GDI;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+public class WindowsBitmapWGLDrawable extends WindowsWGLDrawable {
+ private long origbitmap;
+ private long hbitmap;
+
+ protected WindowsBitmapWGLDrawable(GLDrawableFactory factory, NativeSurface target) {
+ super(factory, target, true);
+ create();
+ }
+
+ protected void setRealizedImpl() {
+ if(realized) {
+ create();
+ } else {
+ destroyImpl();
+ }
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new WindowsBitmapWGLContext(this, shareWith);
+ }
+
+ private void create() {
+ int werr;
+ NativeSurface ns = getNativeSurface();
+ if(DEBUG) {
+ System.err.println("WindowsBitmapWGLDrawable (1): "+ns);
+ }
+ WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration)ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getRequestedCapabilities();
+ int width = getWidth();
+ int height = getHeight();
+
+ //
+ // 1. Create DIB Section
+ //
+ BITMAPINFO info = BITMAPINFO.create();
+ BITMAPINFOHEADER header = info.getBmiHeader();
+ int bitsPerPixel = (capabilities.getRedBits() +
+ capabilities.getGreenBits() +
+ capabilities.getBlueBits() +
+ capabilities.getAlphaBits());
+ header.setBiSize(header.size());
+ header.setBiWidth(width);
+ // NOTE: negating the height causes the DIB to be in top-down row
+ // order rather than bottom-up; ends up being correct during pixel
+ // readback
+ header.setBiHeight(-1 * height);
+ header.setBiPlanes((short) 1);
+ header.setBiBitCount((short) bitsPerPixel);
+ header.setBiXPelsPerMeter(0);
+ header.setBiYPelsPerMeter(0);
+ header.setBiClrUsed(0);
+ header.setBiClrImportant(0);
+ header.setBiCompression(GDI.BI_RGB);
+ int byteNum = width * height * ( bitsPerPixel >> 3 ) ;
+ header.setBiSizeImage(byteNum);
+
+ PointerBuffer pb = PointerBuffer.allocateDirect(1);
+ hbitmap = GDI.CreateDIBSection(0, info, GDI.DIB_RGB_COLORS, pb, 0, 0);
+ werr = GDI.GetLastError();
+ if(DEBUG) {
+ long p = ( pb.capacity() > 0 ) ? pb.get(0) : 0;
+ System.err.println("WindowsBitmapWGLDrawable: pb sz/ptr "+pb.capacity() + ", "+toHexString(p));
+ System.err.println("WindowsBitmapWGLDrawable: " + width+"x"+height +
+ ", bpp " + bitsPerPixel +
+ ", bytes " + byteNum +
+ ", header sz " + header.size() +
+ ", DIB ptr num " + pb.capacity()+
+ ", "+capabilities+
+ ", werr "+werr);
+ }
+ if (hbitmap == 0) {
+ throw new GLException("Error creating offscreen bitmap of " + ns + ", werr " + werr);
+ }
+
+ //
+ // 2. Create memory DC (device context) , and associate it with the DIB.
+ //
+ long hdc = GDI.CreateCompatibleDC(0);
+ werr = GDI.GetLastError();
+ if (hdc == 0) {
+ GDI.DeleteObject(hbitmap);
+ hbitmap = 0;
+ throw new GLException("Error creating device context for offscreen OpenGL context, werr "+werr);
+ }
+ ((SurfaceChangeable)ns).setSurfaceHandle(hdc);
+ if(DEBUG) {
+ System.err.println("WindowsBitmapWGLDrawable (2): "+ns);
+ }
+
+ if ((origbitmap = GDI.SelectObject(hdc, hbitmap)) == 0) {
+ GDI.DeleteObject(hbitmap);
+ hbitmap = 0;
+ GDI.DeleteDC(hdc);
+ hdc = 0;
+ throw new GLException("Error selecting bitmap into new device context");
+ }
+
+ config.updateGraphicsConfiguration(getFactory(), ns, null);
+ }
+
+ protected void destroyImpl() {
+ NativeSurface ns = getNativeSurface();
+ if (ns.getSurfaceHandle() != 0) {
+ // Must destroy bitmap and device context
+ GDI.SelectObject(ns.getSurfaceHandle(), origbitmap);
+ GDI.DeleteObject(hbitmap);
+ GDI.DeleteDC(ns.getSurfaceHandle());
+ origbitmap = 0;
+ hbitmap = 0;
+ ((SurfaceChangeable)ns).setSurfaceHandle(0);
+ }
+ }
+
+ protected void swapBuffersImpl() {
+ if(DEBUG) {
+ System.err.println("unhandled swapBuffersImpl() called for: "+this);
+ }
+ }
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsDummyWGLDrawable.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsDummyWGLDrawable.java
new file mode 100644
index 000000000..a307e295d
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsDummyWGLDrawable.java
@@ -0,0 +1,171 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLProfile;
+
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import com.jogamp.nativewindow.impl.ProxySurface;
+import com.jogamp.nativewindow.impl.windows.GDI;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLException;
+
+public class WindowsDummyWGLDrawable extends WindowsWGLDrawable {
+ private static final int f_dim = 64;
+ private long hwnd, hdc;
+
+ protected WindowsDummyWGLDrawable(GLDrawableFactory factory, GLCapabilitiesImmutable caps, AbstractGraphicsScreen absScreen) {
+ super(factory, new ProxySurface(WindowsWGLGraphicsConfigurationFactory.createDefaultGraphicsConfiguration(caps, absScreen)), true);
+ hwnd = GDI.CreateDummyWindow(0, 0, f_dim, f_dim);
+ if(0 == hwnd) {
+ throw new GLException("Error hwnd 0, werr: "+GDI.GetLastError());
+ }
+ // manual debug only - GDI.ShowWindow(hwnd, GDI.SW_SHOW);
+ ProxySurface ns = (ProxySurface) getNativeSurface();
+ ns.setSize(f_dim, f_dim);
+
+ if(NativeSurface.LOCK_SURFACE_NOT_READY >= lockSurface()) {
+ throw new GLException("WindowsDummyWGLDrawable: surface not ready (lockSurface)");
+ }
+ try {
+ WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration)ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ config.updateGraphicsConfiguration(factory, ns, null);
+ if (DEBUG) {
+ System.err.println("!!! WindowsDummyWGLDrawable: "+config);
+ }
+ } catch (Throwable t) {
+ destroyImpl();
+ throw new GLException(t);
+ } finally {
+ unlockSurface();
+ }
+ }
+
+ public static WindowsDummyWGLDrawable create(GLDrawableFactory factory, GLProfile glp, AbstractGraphicsScreen absScreen) {
+ GLCapabilities caps = new GLCapabilities(glp);
+ caps.setDepthBits(16);
+ caps.setDoubleBuffered(true);
+ caps.setOnscreen (true);
+ return new WindowsDummyWGLDrawable(factory, caps, absScreen);
+ }
+
+ public int lockSurface() throws GLException {
+ int res = NativeSurface.LOCK_SURFACE_NOT_READY;
+ ProxySurface ns = (ProxySurface) getNativeSurface();
+ AbstractGraphicsDevice adevice = ns.getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice();
+ adevice.lock();
+ try {
+ res = ns.lockSurface();
+ if(NativeSurface.LOCK_SUCCESS == res) {
+ if(0 == hdc) {
+ hdc = GDI.GetDC(hwnd);
+ ns.setSurfaceHandle(hdc);
+ if(0 == hdc) {
+ res = NativeSurface.LOCK_SURFACE_NOT_READY;
+ ns.unlockSurface();
+ throw new GLException("Error hdc 0, werr: "+GDI.GetLastError());
+ // finally will unlock adevice
+ }
+ }
+ } else {
+ Throwable t = new Throwable("Error lock failed - res "+res+", hwnd "+toHexString(hwnd)+", hdc "+toHexString(hdc));
+ t.printStackTrace();
+ }
+ } finally {
+ if( NativeSurface.LOCK_SURFACE_NOT_READY == res ) {
+ adevice.unlock();
+ }
+ }
+ return res;
+ }
+
+ public void unlockSurface() {
+ ProxySurface ns = (ProxySurface) getNativeSurface();
+ ns.validateSurfaceLocked();
+ AbstractGraphicsDevice adevice = ns.getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice();
+
+ try {
+ if ( 0 != hdc && 0 != hwnd && ns.getSurfaceRecursionCount() == 0) {
+ GDI.ReleaseDC(hwnd, hdc);
+ hdc=0;
+ ns.setSurfaceHandle(hdc);
+ }
+ surface.unlockSurface();
+ } finally {
+ adevice.unlock();
+ }
+ }
+
+ public void setSize(int width, int height) {
+ }
+
+ public int getWidth() {
+ return 1;
+ }
+
+ public int getHeight() {
+ return 1;
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ // FIXME: figure out how to hook back in the Java 2D / JOGL bridge
+ return new WindowsWGLContext(this, shareWith);
+ }
+
+ protected void destroyImpl() {
+ if (hdc != 0) {
+ GDI.ReleaseDC(hwnd, hdc);
+ hdc = 0;
+ ProxySurface ns = (ProxySurface) getNativeSurface();
+ ns.setSurfaceHandle(hdc);
+ }
+ if (hwnd != 0) {
+ GDI.ShowWindow(hwnd, GDI.SW_HIDE);
+ GDI.DestroyDummyWindow(hwnd);
+ hwnd = 0;
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java
new file mode 100644
index 000000000..cfe0a7899
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java
@@ -0,0 +1,142 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.DefaultGraphicsScreen;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.nativewindow.impl.ProxySurface;
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.opengl.impl.GLContextShareSet;
+
+
+public class WindowsExternalWGLContext extends WindowsWGLContext {
+ private boolean firstMakeCurrent = true;
+ private GLContext lastContext;
+
+ private WindowsExternalWGLContext(Drawable drawable, long ctx, WindowsWGLGraphicsConfiguration cfg) {
+ super(drawable, null);
+ this.contextHandle = ctx;
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Created external OpenGL context " + toHexString(ctx) + " for " + this);
+ }
+ GLContextShareSet.contextCreated(this);
+ setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY); // use GL_VERSION
+ getGLStateTracker().setEnabled(false); // external context usage can't track state in Java
+ }
+
+ protected static WindowsExternalWGLContext create(GLDrawableFactory factory, GLProfile glp) {
+ long hdc = WGL.wglGetCurrentDC();
+ if (0==hdc) {
+ throw new GLException("Error: attempted to make an external GLDrawable without a drawable current, werr " + GDI.GetLastError());
+ }
+ long ctx = WGL.wglGetCurrentContext();
+ if (ctx == 0) {
+ throw new GLException("Error: attempted to make an external GLContext without a context current, werr " + GDI.GetLastError());
+ }
+ int pfdID = GDI.GetPixelFormat(hdc);
+ if (pfdID == 0) {
+ throw new GLException("Error: attempted to make an external GLContext without a valid pixelformat, werr " + GDI.GetLastError());
+ }
+
+ AbstractGraphicsScreen aScreen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_WINDOWS);
+ WindowsWGLGraphicsConfiguration cfg = WindowsWGLGraphicsConfiguration.createFromCurrent(factory, hdc, pfdID, glp, aScreen, true, true);
+ return new WindowsExternalWGLContext(new Drawable(factory, new ProxySurface(cfg, hdc)), ctx, cfg);
+ }
+
+ public int makeCurrent() throws GLException {
+ // Save last context if necessary to allow external GLContexts to
+ // talk to other GLContexts created by this library
+ GLContext cur = getCurrent();
+ if (cur != null && cur != this) {
+ lastContext = cur;
+ setCurrent(null);
+ }
+ return super.makeCurrent();
+ }
+
+ public void release() throws GLException {
+ super.release();
+ setCurrent(lastContext);
+ lastContext = null;
+ }
+
+ protected void makeCurrentImpl(boolean newCreated) throws GLException {
+ if (firstMakeCurrent) {
+ firstMakeCurrent = false;
+ }
+ }
+
+ protected void releaseImpl() throws GLException {
+ }
+
+ protected void destroyImpl() throws GLException {
+ }
+
+ // Need to provide the display connection to extension querying APIs
+ static class Drawable extends WindowsWGLDrawable {
+ Drawable(GLDrawableFactory factory, NativeSurface comp) {
+ super(factory, comp, true);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ throw new GLException("Should not call this");
+ }
+
+ public int getWidth() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getHeight() {
+ throw new GLException("Should not call this");
+ }
+
+ public void setSize(int width, int height) {
+ throw new GLException("Should not call this");
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLDrawable.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLDrawable.java
new file mode 100644
index 000000000..2851473d5
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLDrawable.java
@@ -0,0 +1,92 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.DefaultGraphicsScreen;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.nativewindow.impl.ProxySurface;
+import com.jogamp.nativewindow.impl.windows.GDI;
+
+public class WindowsExternalWGLDrawable extends WindowsWGLDrawable {
+
+ private WindowsExternalWGLDrawable(GLDrawableFactory factory, NativeSurface component) {
+ super(factory, component, true);
+ }
+
+ protected static WindowsExternalWGLDrawable create(GLDrawableFactory factory, GLProfile glp) {
+ long hdc = WGL.wglGetCurrentDC();
+ if (0==hdc) {
+ throw new GLException("Error: attempted to make an external GLDrawable without a drawable current, werr " + GDI.GetLastError());
+ }
+ int pfdID = GDI.GetPixelFormat(hdc);
+ if (pfdID == 0) {
+ throw new GLException("Error: attempted to make an external GLContext without a valid pixelformat, werr " + GDI.GetLastError());
+ }
+
+ AbstractGraphicsScreen aScreen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_WINDOWS);
+ WindowsWGLGraphicsConfiguration cfg = WindowsWGLGraphicsConfiguration.createFromCurrent(factory, hdc, pfdID, glp, aScreen, true, true);
+ return new WindowsExternalWGLDrawable(factory, new ProxySurface(cfg, hdc));
+ }
+
+
+ public GLContext createContext(GLContext shareWith) {
+ return new WindowsWGLContext(this, shareWith);
+ }
+
+ public void setSize(int newWidth, int newHeight) {
+ throw new GLException("Should not call this");
+ }
+
+ public int getWidth() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getHeight() {
+ throw new GLException("Should not call this");
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsOnscreenWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsOnscreenWGLContext.java
new file mode 100644
index 000000000..475faeecc
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsOnscreenWGLContext.java
@@ -0,0 +1,53 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import java.util.*;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public class WindowsOnscreenWGLContext extends WindowsWGLContext {
+ public WindowsOnscreenWGLContext(WindowsOnscreenWGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsOnscreenWGLDrawable.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsOnscreenWGLDrawable.java
new file mode 100644
index 000000000..b0d62a4e1
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsOnscreenWGLDrawable.java
@@ -0,0 +1,56 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public class WindowsOnscreenWGLDrawable extends WindowsWGLDrawable {
+ protected WindowsOnscreenWGLDrawable(GLDrawableFactory factory, NativeSurface component) {
+ super(factory, component, false);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new WindowsOnscreenWGLContext(this, shareWith);
+ }
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLContext.java
new file mode 100644
index 000000000..db86b3232
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLContext.java
@@ -0,0 +1,147 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public class WindowsPbufferWGLContext extends WindowsWGLContext {
+ // State for render-to-texture and render-to-texture-rectangle support
+ private boolean rtt; // render-to-texture?
+ private boolean hasRTT; // render-to-texture extension available?
+ private boolean rect; // render-to-texture-rectangle?
+ private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV
+ private int texture; // actual texture object
+
+ public WindowsPbufferWGLContext(WindowsPbufferWGLDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+
+ public void bindPbufferToTexture() {
+ if (!rtt) {
+ throw new GLException("Shouldn't try to bind a pbuffer to a texture if render-to-texture hasn't been " +
+ "specified in its GLCapabilities");
+ }
+ GL gl = getGL();
+ WGLExt wglExt = getWGLExt();
+ gl.glBindTexture(textureTarget, texture);
+ if (rtt && hasRTT) {
+ if (!wglExt.wglBindTexImageARB(((WindowsPbufferWGLDrawable)drawable).getPbufferHandle(), WGLExt.WGL_FRONT_LEFT_ARB)) {
+ throw new GLException("Binding of pbuffer to texture failed: " + wglGetLastError());
+ }
+ }
+ // FIXME: comment is wrong now
+ // Note that if the render-to-texture extension is not supported,
+ // we perform a glCopyTexImage2D in swapBuffers().
+ }
+
+ public void releasePbufferFromTexture() {
+ if (!rtt) {
+ throw new GLException("Shouldn't try to bind a pbuffer to a texture if render-to-texture hasn't been " +
+ "specified in its GLCapabilities");
+ }
+ if (rtt && hasRTT) {
+ WGLExt wglExt = getWGLExt();
+ if (!wglExt.wglReleaseTexImageARB(((WindowsPbufferWGLDrawable)drawable).getPbufferHandle(), WGLExt.WGL_FRONT_LEFT_ARB)) {
+ throw new GLException("Releasing of pbuffer from texture failed: " + wglGetLastError());
+ }
+ }
+ }
+
+ protected void makeCurrentImpl(boolean newCreated) throws GLException {
+ super.makeCurrentImpl(newCreated);
+ if (newCreated) {
+ GLCapabilitiesImmutable capabilities = drawable.getChosenGLCapabilities();
+
+ // Initialize render-to-texture support if requested
+ GL gl = getGL();
+ rtt = capabilities.getPbufferRenderToTexture();
+ rect = gl.isGL2GL3() && capabilities.getPbufferRenderToTextureRectangle();
+
+ if (rtt) {
+ if (DEBUG) {
+ System.err.println("Initializing render-to-texture support");
+ }
+
+ if (!gl.isExtensionAvailable("WGL_ARB_render_texture")) {
+ System.err.println("WindowsPbufferWGLContext: WARNING: WGL_ARB_render_texture extension not " +
+ "supported; implementing render_to_texture support using slow texture readback");
+ } else {
+ hasRTT = true;
+
+ if (rect && !gl.isExtensionAvailable("GL_NV_texture_rectangle")) {
+ System.err.println("WindowsPbufferWGLContext: WARNING: GL_NV_texture_rectangle extension not " +
+ "supported; skipping requested render_to_texture_rectangle support for pbuffer");
+ rect = false;
+ }
+ if (rect) {
+ if (DEBUG) {
+ System.err.println(" Using render-to-texture-rectangle");
+ }
+ textureTarget = GL2.GL_TEXTURE_RECTANGLE_ARB;
+ } else {
+ if (DEBUG) {
+ System.err.println(" Using vanilla render-to-texture");
+ }
+ textureTarget = GL.GL_TEXTURE_2D;
+ }
+ int[] tmp = new int[1];
+ gl.glGenTextures(1, tmp, 0);
+ texture = tmp[0];
+ gl.glBindTexture(textureTarget, texture);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE);
+ gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE);
+ gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0);
+ }
+ }
+ }
+ }
+
+ public int getFloatingPointMode() {
+ return ((WindowsPbufferWGLDrawable)drawable).getFloatingPointMode();
+ }
+
+ private static String wglGetLastError() {
+ return WindowsWGLDrawableFactory.wglGetLastError();
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java
new file mode 100644
index 000000000..a8d37796e
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java
@@ -0,0 +1,265 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.SurfaceChangeable;
+import javax.media.opengl.GL;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLPbuffer;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.nativewindow.impl.windows.GDI;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
+ private WGLExt cachedWGLExt; // cached WGLExt instance from parent GLCanvas,
+ // needed to destroy pbuffer
+ private long buffer; // pbuffer handle
+
+ private int floatMode;
+
+ public WindowsPbufferWGLDrawable(GLDrawableFactory factory, NativeSurface target,
+ WindowsWGLDrawable dummyDrawable,
+ WindowsWGLContext sharedCtx) {
+ super(factory, target, true);
+
+ if (DEBUG) {
+ System.out.println("Pbuffer config: " + getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration());
+ }
+
+ createPbuffer(dummyDrawable.getNativeSurface().getSurfaceHandle(), sharedCtx);
+
+ if (DEBUG) {
+ System.err.println("Created pbuffer " + this);
+ }
+ }
+
+ protected void setRealizedImpl() {
+ if(realized) {
+ throw new GLException("Recreation via setRealized not supported.");
+ } else {
+ destroyImpl();
+ }
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new WindowsPbufferWGLContext(this, shareWith);
+ }
+
+ protected void destroyImpl() {
+ NativeSurface ns = getNativeSurface();
+ if(0!=buffer) {
+ WGLExt wglExt = cachedWGLExt;
+ if (ns.getSurfaceHandle() != 0) {
+ // Must release DC and pbuffer
+ // NOTE that since the context is not current, glGetError() can
+ // not be called here, so we skip the use of any composable
+ // pipelines (see WindowsOnscreenWGLContext.makeCurrentImpl)
+ if (wglExt.wglReleasePbufferDCARB(buffer, ns.getSurfaceHandle()) == 0) {
+ throw new GLException("Error releasing pbuffer device context: error code " + GDI.GetLastError());
+ }
+ ((SurfaceChangeable)ns).setSurfaceHandle(0);
+ }
+ if (!wglExt.wglDestroyPbufferARB(buffer)) {
+ throw new GLException("Error destroying pbuffer: error code " + GDI.GetLastError());
+ }
+ buffer = 0;
+ }
+ }
+
+ public long getPbufferHandle() {
+ // The actual to-be-used handle for makeCurrent etc,
+ // is the derived DC, set in the NativeSurface surfaceHandle
+ // returned by getHandle().
+ return buffer;
+ }
+
+ public int getFloatingPointMode() {
+ return floatMode;
+ }
+
+ protected void swapBuffersImpl() {
+ if(DEBUG) {
+ System.err.println("unhandled swapBuffersImpl() called for: "+this);
+ }
+ }
+
+ private void createPbuffer(long parentHdc, WindowsWGLContext sharedCtx) {
+ int[] iattributes = new int [2*WindowsWGLGraphicsConfiguration.MAX_ATTRIBS];
+ float[] fattributes = new float[1];
+ int[] floatModeTmp = new int[1];
+ int niattribs = 0;
+ int width, height;
+ WGLExt wglExt = sharedCtx.getWGLExt();
+
+ WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration) getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable chosenCaps = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+ GLProfile glProfile = chosenCaps.getGLProfile();
+
+ if (DEBUG) {
+ System.out.println("Pbuffer parentHdc = " + toHexString(parentHdc));
+ System.out.println("Pbuffer chosenCaps: " + chosenCaps);
+ }
+
+ if(!WindowsWGLGraphicsConfiguration.GLCapabilities2AttribList(chosenCaps,
+ iattributes, sharedCtx, -1, floatModeTmp)){
+ throw new GLException("Pbuffer-related extensions not supported");
+ }
+
+ floatMode = floatModeTmp[0];
+ boolean rtt = chosenCaps.getPbufferRenderToTexture();
+ boolean rect = chosenCaps.getPbufferRenderToTextureRectangle();
+ boolean useFloat = chosenCaps.getPbufferFloatingPointBuffers();
+ boolean ati = false;
+
+ if (useFloat) {
+ ati = (floatMode == GLPbuffer.ATI_FLOAT);
+ }
+
+ int[] pformats = new int[WindowsWGLGraphicsConfiguration.MAX_PFORMATS];
+ int nformats;
+ int[] nformatsTmp = new int[1];
+ if (!wglExt.wglChoosePixelFormatARB(parentHdc,
+ iattributes, 0,
+ fattributes, 0,
+ WindowsWGLGraphicsConfiguration.MAX_PFORMATS,
+ pformats, 0,
+ nformatsTmp, 0)) {
+ throw new GLException("pbuffer creation error: wglChoosePixelFormat() failed");
+ }
+ nformats = nformatsTmp[0];
+ if (nformats <= 0) {
+ throw new GLException("pbuffer creation error: Couldn't find a suitable pixel format");
+ }
+
+ if (DEBUG) {
+ System.err.println("" + nformats + " suitable pixel formats found");
+ for (int i = 0; i < nformats; i++) {
+ WGLGLCapabilities dbgCaps = WindowsWGLGraphicsConfiguration.wglARBPFID2GLCapabilities(sharedCtx, parentHdc, pformats[i], glProfile, false, true);
+ System.err.println("pixel format " + pformats[i] + " (index " + i + "): " + dbgCaps);
+ }
+ }
+
+ int pfdid = 0;
+ long tmpBuffer = 0;
+ {
+ int whichFormat;
+ // Loop is a workaround for bugs in NVidia's recent drivers
+ for (whichFormat = 0; whichFormat < nformats; whichFormat++) {
+ int format = pformats[whichFormat];
+
+ // Create the p-buffer.
+ niattribs = 0;
+
+ if (rtt) {
+ iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FORMAT_ARB;
+ if (useFloat) {
+ iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FLOAT_RGB_NV;
+ } else {
+ iattributes[niattribs++] = WGLExt.WGL_TEXTURE_RGBA_ARB;
+ }
+
+ iattributes[niattribs++] = WGLExt.WGL_TEXTURE_TARGET_ARB;
+ iattributes[niattribs++] = rect ? WGLExt.WGL_TEXTURE_RECTANGLE_NV : WGLExt.WGL_TEXTURE_2D_ARB;
+
+ iattributes[niattribs++] = WGLExt.WGL_MIPMAP_TEXTURE_ARB;
+ iattributes[niattribs++] = GL.GL_FALSE;
+
+ iattributes[niattribs++] = WGLExt.WGL_PBUFFER_LARGEST_ARB;
+ iattributes[niattribs++] = GL.GL_FALSE;
+ }
+
+ iattributes[niattribs++] = 0;
+
+ tmpBuffer = wglExt.wglCreatePbufferARB(parentHdc, format, getWidth(), getHeight(), iattributes, 0);
+ if (tmpBuffer != 0) {
+ // Done
+ break;
+ }
+ }
+
+ if (0 == tmpBuffer) {
+ throw new GLException("pbuffer creation error: wglCreatePbuffer() failed: tried " + nformats +
+ " pixel formats, last error was: " + wglGetLastError());
+ }
+ pfdid = pformats[whichFormat];
+ }
+
+ // Get the device context.
+ long tmpHdc = wglExt.wglGetPbufferDCARB(tmpBuffer);
+ if (tmpHdc == 0) {
+ throw new GLException("pbuffer creation error: wglGetPbufferDC() failed");
+ }
+
+ NativeSurface ns = getNativeSurface();
+ // Set up instance variables
+ buffer = tmpBuffer;
+ ((SurfaceChangeable)ns).setSurfaceHandle(tmpHdc);
+ cachedWGLExt = wglExt;
+
+ // Re-query chosen pixel format
+ {
+ WGLGLCapabilities newCaps = WindowsWGLGraphicsConfiguration.wglARBPFID2GLCapabilities(sharedCtx, parentHdc, pfdid, glProfile, false, true);
+ if(null == newCaps) {
+ throw new GLException("pbuffer creation error: unable to re-query chosen PFD ID: " + pfdid + ", hdc " + this.toHexString(tmpHdc));
+ }
+ if(newCaps.isOnscreen() || !newCaps.isPBuffer()) {
+ throw new GLException("Error: Selected Onscreen Caps for PBuffer: "+newCaps);
+ }
+ config.setCapsPFD(newCaps);
+ }
+
+ // Determine the actual width and height we were able to create.
+ int[] tmp = new int[1];
+ wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_WIDTH_ARB, tmp, 0 );
+ width = tmp[0];
+ wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_HEIGHT_ARB, tmp, 0 );
+ height = tmp[0];
+ ((SurfaceChangeable)ns).setSize(width, height);
+ }
+
+ private static String wglGetLastError() {
+ return WindowsWGLDrawableFactory.wglGetLastError();
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
new file mode 100644
index 000000000..7d38f8ee8
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
@@ -0,0 +1,478 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import java.nio.ByteBuffer;
+import java.util.HashMap;
+import java.util.Map;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLCapabilitiesImmutable;
+
+import com.jogamp.gluegen.runtime.ProcAddressTable;
+import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver;
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.opengl.impl.GLContextImpl;
+import com.jogamp.opengl.impl.GLContextShareSet;
+import com.jogamp.opengl.impl.GLDrawableImpl;
+
+public class WindowsWGLContext extends GLContextImpl {
+ static final Map/*<String, String>*/ functionNameMap;
+ static final Map/*<String, String>*/ extensionNameMap;
+ private boolean wglGetExtensionsStringEXTInitialized;
+ private boolean wglGetExtensionsStringEXTAvailable;
+ private boolean wglGLReadDrawableAvailableSet;
+ private boolean wglGLReadDrawableAvailable;
+ private WGLExt wglExt;
+ // Table that holds the addresses of the native C-language entry points for
+ // WGL extension functions.
+ private WGLExtProcAddressTable wglExtProcAddressTable;
+
+ static {
+ functionNameMap = new HashMap();
+ functionNameMap.put("glAllocateMemoryNV", "wglAllocateMemoryNV");
+ functionNameMap.put("glFreeMemoryNV", "wglFreeMemoryNV");
+
+ extensionNameMap = new HashMap();
+ extensionNameMap.put("GL_ARB_pbuffer", "WGL_ARB_pbuffer");
+ extensionNameMap.put("GL_ARB_pixel_format", "WGL_ARB_pixel_format");
+ }
+
+ // FIXME: figure out how to hook back in the Java 2D / JOGL bridge
+ WindowsWGLContext(GLDrawableImpl drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+
+ protected void resetState() {
+ wglGetExtensionsStringEXTInitialized=false;
+ wglGetExtensionsStringEXTAvailable=false;
+ wglGLReadDrawableAvailableSet=false;
+ wglGLReadDrawableAvailable=false;
+ // no inner state _wglExt=null;
+ wglExtProcAddressTable=null;
+ }
+
+ public Object getPlatformGLExtensions() {
+ return getWGLExt();
+ }
+
+ /* package private */ final WGLExt getWGLExt() {
+ if( null == getWGLExtProcAddressTable()) {
+ throw new InternalError("Null WGLExtProcAddressTable");
+ }
+ if (wglExt == null) {
+ wglExt = new WGLExtImpl(this);
+ }
+ return wglExt;
+ }
+
+ public final boolean isGLReadDrawableAvailable() {
+ if(!wglGLReadDrawableAvailableSet && null != getWGLExtProcAddressTable()) {
+ WindowsWGLDrawableFactory factory = (WindowsWGLDrawableFactory)drawable.getFactoryImpl();
+ AbstractGraphicsConfiguration config = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ AbstractGraphicsDevice device = config.getScreen().getDevice();
+ switch( factory.isReadDrawableAvailable(device) ) {
+ case 1:
+ wglGLReadDrawableAvailable = true;
+ wglGLReadDrawableAvailableSet=true;
+ break;
+ case 0:
+ wglGLReadDrawableAvailable = false;
+ wglGLReadDrawableAvailableSet=true;
+ break;
+ }
+ }
+ return wglGLReadDrawableAvailable;
+ }
+
+ private final boolean wglMakeContextCurrent(long hDrawDC, long hReadDC, long ctx) {
+ boolean ok = false;
+ if(wglGLReadDrawableAvailable) {
+ // needs initilized WGL ProcAddress table
+ ok = getWGLExt().wglMakeContextCurrent(hDrawDC, hReadDC, ctx);
+ } else if ( hDrawDC == hReadDC ) {
+ ok = WGL.wglMakeCurrent(hDrawDC, ctx);
+ } else {
+ // should not happen due to 'isGLReadDrawableAvailable()' query in GLContextImpl
+ throw new InternalError("Given readDrawable but no driver support");
+ }
+ int werr = ( !ok ) ? GDI.GetLastError() : GDI.ERROR_SUCCESS;
+ if(DEBUG && !ok) {
+ Throwable t = new Throwable ("Info: wglMakeContextCurrent draw "+
+ this.toHexString(hDrawDC) + ", read " + this.toHexString(hReadDC) +
+ ", ctx " + this.toHexString(ctx) + ", werr " + werr);
+ t.printStackTrace();
+ }
+ if(!ok && 0==hDrawDC && 0==hReadDC) {
+ // Some GPU's falsely fails with a zero error code (success),
+ // in case this is a release context request we tolerate this
+ return werr == GDI.ERROR_SUCCESS ;
+ }
+ return ok;
+ }
+
+ public final ProcAddressTable getPlatformExtProcAddressTable() {
+ return getWGLExtProcAddressTable();
+ }
+
+ public final WGLExtProcAddressTable getWGLExtProcAddressTable() {
+ return wglExtProcAddressTable;
+ }
+
+ protected Map/*<String, String>*/ getFunctionNameMap() { return functionNameMap; }
+
+ protected Map/*<String, String>*/ getExtensionNameMap() { return extensionNameMap; }
+
+ protected void destroyContextARBImpl(long context) {
+ WGL.wglMakeCurrent(0, 0);
+ WGL.wglDeleteContext(context);
+ }
+
+ protected long createContextARBImpl(long share, boolean direct, int ctp, int major, int minor) {
+ if( null == getWGLExtProcAddressTable()) {
+ updateGLXProcAddressTable();
+ }
+ WGLExt _wglExt = getWGLExt();
+ if(DEBUG) {
+ System.err.println(getThreadName()+" - WindowWGLContext.createContextARBImpl: "+getGLVersion(major, minor, ctp, "@creation") +
+ ", handle "+toHexString(drawable.getHandle()) + ", share "+toHexString(share)+", direct "+direct+
+ ", wglCreateContextAttribsARB: "+toHexString(wglExtProcAddressTable._addressof_wglCreateContextAttribsARB));
+ Thread.dumpStack();
+ }
+
+ boolean ctBwdCompat = 0 != ( CTX_PROFILE_COMPAT & ctp ) ;
+ boolean ctFwdCompat = 0 != ( CTX_OPTION_FORWARD & ctp ) ;
+ boolean ctDebug = 0 != ( CTX_OPTION_DEBUG & ctp ) ;
+
+ long ctx=0;
+
+ final int idx_flags = 4;
+ final int idx_profile = 6;
+
+ /* WGLExt.WGL_CONTEXT_LAYER_PLANE_ARB, WGLExt.WGL_CONTEXT_LAYER_PLANE_ARB, */
+
+ int attribs[] = {
+ /* 0 */ WGLExt.WGL_CONTEXT_MAJOR_VERSION_ARB, major,
+ /* 2 */ WGLExt.WGL_CONTEXT_MINOR_VERSION_ARB, minor,
+ /* 4 */ WGLExt.WGL_CONTEXT_FLAGS_ARB, 0,
+ /* 6 */ 0, 0,
+ /* 8 */ 0
+ };
+
+ if ( major > 3 || major == 3 && minor >= 2 ) {
+ // FIXME: Verify with a None drawable binding (default framebuffer)
+ attribs[idx_profile+0] = WGLExt.WGL_CONTEXT_PROFILE_MASK_ARB;
+ if( ctBwdCompat ) {
+ attribs[idx_profile+1] = WGLExt.WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
+ } else {
+ attribs[idx_profile+1] = WGLExt.WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
+ }
+ }
+
+ if ( major >= 3 ) {
+ if( !ctBwdCompat && ctFwdCompat ) {
+ attribs[idx_flags+1] |= WGLExt.WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
+ }
+ if( ctDebug) {
+ attribs[idx_flags+1] |= WGLExt.WGL_CONTEXT_DEBUG_BIT_ARB;
+ }
+ }
+
+ try {
+ ctx = _wglExt.wglCreateContextAttribsARB(drawable.getHandle(), share, attribs, 0);
+ } catch (RuntimeException re) {
+ if(DEBUG) {
+ Throwable t = new Throwable("Info: WindowWGLContext.createContextARBImpl wglCreateContextAttribsARB failed with "+getGLVersion(major, minor, ctp, "@creation"), re);
+ t.printStackTrace();
+ }
+ }
+
+ if(0!=ctx) {
+ if (!wglMakeContextCurrent(drawable.getHandle(), drawableRead.getHandle(), ctx)) {
+ if(DEBUG) {
+ System.err.println("WindowsWGLContext.createContextARB couldn't make current "+getGLVersion(major, minor, ctp, "@creation"));
+ }
+ WGL.wglMakeCurrent(0, 0);
+ WGL.wglDeleteContext(ctx);
+ ctx = 0;
+ } else {
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": createContextARBImpl: OK "+getGLVersion(major, minor, ctp, "@creation")+", share "+share+", direct "+direct);
+ }
+ // the following is issued by the caller 'GLContextImpl.createContextARB()'
+ // setGLFunctionAvailability(true, major, minor, ctp);
+ }
+ } else if (DEBUG) {
+ System.err.println(getThreadName() + ": createContextARBImpl: NO "+getGLVersion(major, minor, ctp, "@creation"));
+ }
+ return ctx;
+ }
+
+ /**
+ * Creates and initializes an appropriate OpenGL context. Should only be
+ * called by {@link #makeCurrentImpl()}.
+ */
+ protected boolean createImpl() {
+ WindowsWGLDrawableFactory factory = (WindowsWGLDrawableFactory)drawable.getFactoryImpl();
+ AbstractGraphicsConfiguration config = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ AbstractGraphicsDevice device = config.getScreen().getDevice();
+ WindowsWGLContext sharedContext = (WindowsWGLContext) factory.getOrCreateSharedContextImpl(device);
+ GLCapabilitiesImmutable glCaps = drawable.getChosenGLCapabilities();
+
+ isGLReadDrawableAvailable(); // trigger setup wglGLReadDrawableAvailable
+
+ // Windows can set up sharing of display lists after creation time
+ WindowsWGLContext other = (WindowsWGLContext) GLContextShareSet.getShareContext(this);
+ long share = 0;
+ if (other != null) {
+ share = other.getHandle();
+ if (share == 0) {
+ throw new GLException("GLContextShareSet returned an invalid OpenGL context");
+ }
+ }
+
+ int minor[] = new int[1];
+ int major[] = new int[1];
+ int ctp[] = new int[1];
+ boolean createContextARBTried = false;
+
+ // utilize the shared context's GLXExt in case it was using the ARB method and it already exists
+ if( null!=sharedContext && sharedContext.isCreatedWithARBMethod() ) {
+ contextHandle = createContextARB(share, true, major, minor, ctp);
+ createContextARBTried = true;
+ if (DEBUG && 0!=contextHandle) {
+ System.err.println(getThreadName() + ": createImpl: OK (ARB, using sharedContext) share "+share);
+ }
+ }
+
+ long temp_ctx = 0;
+ if(0==contextHandle) {
+ // To use WGL_ARB_create_context, we have to make a temp context current,
+ // so we are able to use GetProcAddress
+ temp_ctx = WGL.wglCreateContext(drawable.getHandle());
+ if (temp_ctx == 0) {
+ throw new GLException("Unable to create temp OpenGL context for device context " + toHexString(drawable.getHandle()));
+ }
+ if (!WGL.wglMakeCurrent(drawable.getHandle(), temp_ctx)) {
+ throw new GLException("Error making temp context current: 0x" + toHexString(temp_ctx) + ", werr: "+GDI.GetLastError());
+ }
+ setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY); // use GL_VERSION
+ boolean isCreateContextAttribsARBAvailable = isFunctionAvailable("wglCreateContextAttribsARB");
+ WGL.wglMakeCurrent(0, 0); // release temp context
+
+ if( !createContextARBTried) {
+ if(isCreateContextAttribsARBAvailable &&
+ isExtensionAvailable("WGL_ARB_create_context") ) {
+ // initial ARB context creation
+ contextHandle = createContextARB(share, true, major, minor, ctp);
+ createContextARBTried=true;
+ if (DEBUG) {
+ if(0!=contextHandle) {
+ System.err.println(getThreadName() + ": createContextImpl: OK (ARB, initial) share "+share);
+ } else {
+ System.err.println(getThreadName() + ": createContextImpl: NOT OK (ARB, initial) - creation failed - share "+share);
+ }
+ }
+ } else if (DEBUG) {
+ System.err.println(getThreadName() + ": createContextImpl: NOT OK (ARB, initial) - extension not available - share "+share);
+ }
+ }
+ }
+
+ if(0!=contextHandle) {
+ share = 0; // mark as shared thx to the ARB create method
+ if(0!=temp_ctx) {
+ WGL.wglMakeCurrent(0, 0);
+ WGL.wglDeleteContext(temp_ctx);
+ if (!wglMakeContextCurrent(drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
+ throw new GLException("Cannot make previous verified context current: 0x" + toHexString(contextHandle) + ", werr: " + GDI.GetLastError());
+ }
+ }
+ } else {
+ if(glCaps.getGLProfile().isGL3()) {
+ WGL.wglMakeCurrent(0, 0);
+ WGL.wglDeleteContext(temp_ctx);
+ throw new GLException("WindowsWGLContext.createContext failed, but context > GL2 requested "+getGLVersion(major[0], minor[0], ctp[0], "@creation")+", ");
+ }
+ if(DEBUG) {
+ System.err.println("WindowsWGLContext.createContext failed, fall back to !ARB context "+getGLVersion(major[0], minor[0], ctp[0], "@creation"));
+ }
+
+ // continue with temp context for GL < 3.0
+ contextHandle = temp_ctx;
+ if (!wglMakeContextCurrent(drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
+ WGL.wglMakeCurrent(0, 0);
+ WGL.wglDeleteContext(contextHandle);
+ throw new GLException("Error making old context current: 0x" + toHexString(contextHandle) + ", werr: " + GDI.GetLastError());
+ }
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": createImpl: OK (old) share "+share);
+ }
+ }
+
+ if(0!=share) {
+ if (!WGL.wglShareLists(share, contextHandle)) {
+ throw new GLException("wglShareLists(" + toHexString(share) +
+ ", " + toHexString(contextHandle) + ") failed: werr " + GDI.GetLastError());
+ }
+ }
+ return true;
+ }
+
+ protected void makeCurrentImpl(boolean newCreated) throws GLException {
+ if (WGL.wglGetCurrentContext() != contextHandle) {
+ if (!wglMakeContextCurrent(drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
+ throw new GLException("Error making context current: 0x" + toHexString(contextHandle) + ", werr: " + GDI.GetLastError() + ", " + this);
+ } else {
+ if (DEBUG && newCreated) {
+ System.err.println(getThreadName() + ": wglMakeCurrent(hdc " + toHexString(drawable.getHandle()) +
+ ", contextHandle " + toHexString(contextHandle) + ") succeeded");
+ }
+ }
+ }
+ }
+
+ protected void releaseImpl() throws GLException {
+ if (!wglMakeContextCurrent(0, 0, 0)) {
+ throw new GLException("Error freeing OpenGL context, werr: " + GDI.GetLastError());
+ }
+ }
+
+ protected void destroyImpl() throws GLException {
+ WGL.wglMakeCurrent(0, 0);
+ if (!WGL.wglDeleteContext(contextHandle)) {
+ throw new GLException("Unable to delete OpenGL context");
+ }
+ }
+
+ protected void copyImpl(GLContext source, int mask) throws GLException {
+ if (!WGL.wglCopyContext(source.getHandle(), getHandle(), mask)) {
+ throw new GLException("wglCopyContext failed");
+ }
+ }
+
+ protected final void updateGLXProcAddressTable() {
+ AbstractGraphicsConfiguration aconfig = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice();
+ String key = adevice.getUniqueID();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Initializing WGL extension address table: "+key);
+ }
+ wglGetExtensionsStringEXTInitialized=false;
+ wglGetExtensionsStringEXTAvailable=false;
+ wglGLReadDrawableAvailableSet=false;
+ wglGLReadDrawableAvailable=false;
+
+ WGLExtProcAddressTable table = null;
+ synchronized(mappedContextTypeObjectLock) {
+ table = (WGLExtProcAddressTable) mappedGLXProcAddress.get( key );
+ }
+ if(null != table) {
+ wglExtProcAddressTable = table;
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": !!! GLContext WGL ProcAddressTable reusing key("+key+") -> "+table.hashCode());
+ }
+ } else {
+ if (wglExtProcAddressTable == null) {
+ // FIXME: cache ProcAddressTables by OpenGL context type bits so we can
+ // share them among contexts classes (GL4, GL4bc, GL3, GL3bc, ..)
+ wglExtProcAddressTable = new WGLExtProcAddressTable(new GLProcAddressResolver());
+ }
+ resetProcAddressTable(wglExtProcAddressTable);
+ synchronized(mappedContextTypeObjectLock) {
+ mappedGLXProcAddress.put(key, getWGLExtProcAddressTable());
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": !!! GLContext WGL ProcAddressTable mapping key("+key+") -> "+getWGLExtProcAddressTable().hashCode());
+ }
+ }
+ }
+ }
+
+ public String getPlatformExtensionsString() {
+ if (!wglGetExtensionsStringEXTInitialized) {
+ wglGetExtensionsStringEXTAvailable = (WGL.wglGetProcAddress("wglGetExtensionsStringEXT") != 0);
+ wglGetExtensionsStringEXTInitialized = true;
+ }
+ if (wglGetExtensionsStringEXTAvailable) {
+ return getWGLExt().wglGetExtensionsStringEXT();
+ } else {
+ return "";
+ }
+ }
+
+ protected void setSwapIntervalImpl(int interval) {
+ WGLExt wglExt = getWGLExt();
+ if (wglExt.isExtensionAvailable("WGL_EXT_swap_control")) {
+ if ( wglExt.wglSwapIntervalEXT(interval) ) {
+ currentSwapInterval = interval ;
+ }
+ }
+ }
+
+ public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+ return getWGLExt().wglAllocateMemoryNV(arg0, arg1, arg2, arg3);
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ throw new GLException("Should not call this");
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ throw new GLException("Should not call this");
+ }
+
+ public void bindPbufferToTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ public void releasePbufferFromTexture() {
+ throw new GLException("Should not call this");
+ }
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java
new file mode 100644
index 000000000..83b52fbcb
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java
@@ -0,0 +1,107 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import java.security.AccessController;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.opengl.impl.Debug;
+import com.jogamp.opengl.impl.GLDrawableImpl;
+import com.jogamp.opengl.impl.GLDynamicLookupHelper;
+
+
+public abstract class WindowsWGLDrawable extends GLDrawableImpl {
+ private static final boolean PROFILING = Debug.isPropertyDefined("jogl.debug.GLDrawable.profiling", true, AccessController.getContext());
+ private static final int PROFILING_TICKS = 200;
+ private int profilingSwapBuffersTicks;
+ private long profilingSwapBuffersTime;
+
+ public WindowsWGLDrawable(GLDrawableFactory factory, NativeSurface comp, boolean realized) {
+ super(factory, comp, realized);
+ }
+
+ protected void setRealizedImpl() {
+ if(!realized) {
+ return; // nothing todo ..
+ }
+
+ NativeSurface ns = getNativeSurface();
+ WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration)ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ config.updateGraphicsConfiguration(getFactory(), ns, null);
+ if (DEBUG) {
+ System.err.println("!!! WindowsWGLDrawable.setRealized(true): "+config);
+ }
+ }
+
+ protected void swapBuffersImpl() {
+ long startTime = 0;
+ if (PROFILING) {
+ startTime = System.currentTimeMillis();
+ }
+
+ if (!GDI.SwapBuffers(getHandle()) && (GDI.GetLastError() != GDI.ERROR_SUCCESS)) {
+ throw new GLException("Error swapping buffers");
+ }
+
+ if (PROFILING) {
+ long endTime = System.currentTimeMillis();
+ profilingSwapBuffersTime += (endTime - startTime);
+ int ticks = PROFILING_TICKS;
+ if (++profilingSwapBuffersTicks == ticks) {
+ System.err.println("SwapBuffers calls: " + profilingSwapBuffersTime + " ms / " + ticks + " calls (" +
+ ((float) profilingSwapBuffersTime / (float) ticks) + " ms/call)");
+ profilingSwapBuffersTime = 0;
+ profilingSwapBuffersTicks = 0;
+ }
+ }
+ }
+
+ public GLDynamicLookupHelper getGLDynamicLookupHelper() {
+ return getFactoryImpl().getGLDynamicLookupHelper(0);
+ }
+
+ static String getThreadName() {
+ return Thread.currentThread().getName();
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java
new file mode 100644
index 000000000..f44c3c70b
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java
@@ -0,0 +1,512 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import java.nio.Buffer;
+import java.nio.ShortBuffer;
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.HashMap;
+import java.util.List;
+
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.DefaultGraphicsScreen;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.nativewindow.windows.WindowsGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.common.JogampRuntimeException;
+import com.jogamp.common.nio.PointerBuffer;
+import com.jogamp.common.util.ReflectionUtil;
+import com.jogamp.nativewindow.impl.ProxySurface;
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.nativewindow.impl.windows.RegisteredClassFactory;
+import com.jogamp.opengl.impl.DesktopGLDynamicLookupHelper;
+import com.jogamp.opengl.impl.GLContextImpl;
+import com.jogamp.opengl.impl.GLDrawableFactoryImpl;
+import com.jogamp.opengl.impl.GLDrawableImpl;
+import com.jogamp.opengl.impl.GLDynamicLookupHelper;
+import com.jogamp.opengl.impl.SharedResourceRunner;
+
+public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl {
+ private static final DesktopGLDynamicLookupHelper windowsWGLDynamicLookupHelper;
+
+ static {
+ DesktopGLDynamicLookupHelper tmp = null;
+ try {
+ tmp = new DesktopGLDynamicLookupHelper(new WindowsWGLDynamicLibraryBundleInfo());
+ } catch (GLException gle) {
+ if(DEBUG) {
+ gle.printStackTrace();
+ }
+ }
+ windowsWGLDynamicLookupHelper = tmp;
+ if(null!=windowsWGLDynamicLookupHelper) {
+ WGL.getWGLProcAddressTable().reset(windowsWGLDynamicLookupHelper);
+ }
+ }
+
+ public GLDynamicLookupHelper getGLDynamicLookupHelper(int profile) {
+ return windowsWGLDynamicLookupHelper;
+ }
+
+ public WindowsWGLDrawableFactory() {
+ super();
+
+ // Register our GraphicsConfigurationFactory implementations
+ // The act of constructing them causes them to be registered
+ new WindowsWGLGraphicsConfigurationFactory();
+ if(GLProfile.isAWTAvailable()) {
+ try {
+ ReflectionUtil.createInstance("com.jogamp.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory",
+ null, getClass().getClassLoader());
+ } catch (JogampRuntimeException jre) { /* n/a .. */ }
+ }
+
+ defaultDevice = new WindowsGraphicsDevice(AbstractGraphicsDevice.DEFAULT_UNIT);
+
+ // Init shared resources off thread
+ // Will be released via ShutdownHook
+ sharedResourceImpl = new SharedResourceImplementation();
+ sharedResourceRunner = new SharedResourceRunner(sharedResourceImpl);
+ sharedResourceThread = new Thread(sharedResourceRunner, Thread.currentThread().getName()+"-SharedResourceRunner");
+ sharedResourceThread.setDaemon(true); // Allow JVM to exit, even if this one is running
+ sharedResourceThread.start();
+ }
+
+ WindowsGraphicsDevice defaultDevice;
+ SharedResourceImplementation sharedResourceImpl;
+ SharedResourceRunner sharedResourceRunner;
+ Thread sharedResourceThread;
+ HashMap/*<connection, SharedResource>*/ sharedMap = new HashMap();
+
+ long processAffinityChanges = 0;
+ PointerBuffer procMask = PointerBuffer.allocateDirect(1);
+ PointerBuffer sysMask = PointerBuffer.allocateDirect(1);
+
+ protected void enterThreadCriticalZone() {
+ synchronized (sysMask) {
+ if( 0 == processAffinityChanges) {
+ long pid = GDI.GetCurrentProcess();
+ if ( GDI.GetProcessAffinityMask(pid, procMask, sysMask) ) {
+ if(DEBUG) {
+ System.err.println("WindowsWGLDrawableFactory.enterThreadCriticalZone() - 0x" + Long.toHexString(pid) + " - " + Thread.currentThread().getName());
+ Thread.dumpStack();
+ }
+ processAffinityChanges = pid;
+ GDI.SetProcessAffinityMask(pid, 1);
+ }
+ }
+ }
+ }
+
+ protected void leaveThreadCriticalZone() {
+ synchronized (sysMask) {
+ if( 0 != processAffinityChanges) {
+ long pid = GDI.GetCurrentProcess();
+ if( pid != processAffinityChanges) {
+ throw new GLException("PID doesn't match: set PID 0x" + Long.toHexString(processAffinityChanges) +
+ " this PID 0x" + Long.toHexString(pid) );
+ }
+ if(DEBUG) {
+ System.err.println("WindowsWGLDrawableFactory.leaveThreadCriticalZone() - 0x" + Long.toHexString(pid) + " - " + Thread.currentThread().getName());
+ }
+ GDI.SetProcessAffinityMask(pid, sysMask.get(0));
+ }
+ }
+ }
+
+ static class SharedResource implements SharedResourceRunner.Resource {
+ private WindowsGraphicsDevice device;
+ private AbstractGraphicsScreen screen;
+ private WindowsDummyWGLDrawable drawable;
+ private WindowsWGLContext context;
+ private boolean canCreateGLPbuffer;
+ private boolean readDrawableAvailable;
+
+ SharedResource(WindowsGraphicsDevice dev, AbstractGraphicsScreen scrn, WindowsDummyWGLDrawable draw, WindowsWGLContext ctx,
+ boolean readBufferAvail, boolean canPbuffer) {
+ device = dev;
+ screen = scrn;
+ drawable = draw;
+ context = ctx;
+ canCreateGLPbuffer = canPbuffer;
+ readDrawableAvailable = readBufferAvail;
+ }
+ final public AbstractGraphicsDevice getDevice() { return device; }
+ final public AbstractGraphicsScreen getScreen() { return screen; }
+ final public GLDrawableImpl getDrawable() { return drawable; }
+ final public GLContextImpl getContext() { return context; }
+
+ final boolean canCreateGLPbuffer() { return canCreateGLPbuffer; }
+ final boolean isReadDrawableAvailable() { return readDrawableAvailable; }
+ }
+
+ class SharedResourceImplementation implements SharedResourceRunner.Implementation {
+ public void clear() {
+ synchronized(sharedMap) {
+ sharedMap.clear();
+ }
+ }
+ public SharedResourceRunner.Resource mapPut(String connection, SharedResourceRunner.Resource resource) {
+ synchronized(sharedMap) {
+ return (SharedResourceRunner.Resource) sharedMap.put(connection, resource);
+ }
+ }
+ public SharedResourceRunner.Resource mapGet(String connection) {
+ synchronized(sharedMap) {
+ return (SharedResourceRunner.Resource) sharedMap.get(connection);
+ }
+ }
+ public Collection/*<Resource>*/ mapValues() {
+ synchronized(sharedMap) {
+ return sharedMap.values();
+ }
+ }
+
+ public SharedResourceRunner.Resource createSharedResource(String connection) {
+ WindowsGraphicsDevice sharedDevice = new WindowsGraphicsDevice(connection, AbstractGraphicsDevice.DEFAULT_UNIT);
+ sharedDevice.lock();
+ try {
+ AbstractGraphicsScreen absScreen = new DefaultGraphicsScreen(sharedDevice, 0);
+ if (null == absScreen) {
+ throw new GLException("Couldn't create shared screen for device: "+sharedDevice+", idx 0");
+ }
+ GLProfile glp = GLProfile.getMinDesktop(sharedDevice);
+ if (null == glp) {
+ throw new GLException("Couldn't get default GLProfile for device: "+sharedDevice);
+ }
+ WindowsDummyWGLDrawable sharedDrawable = WindowsDummyWGLDrawable.create(WindowsWGLDrawableFactory.this, glp, absScreen);
+ if (null == sharedDrawable) {
+ throw new GLException("Couldn't create shared drawable for screen: "+absScreen+", "+glp);
+ }
+ WindowsWGLContext sharedContext = (WindowsWGLContext) sharedDrawable.createContext(null);
+ if (null == sharedContext) {
+ throw new GLException("Couldn't create shared context for drawable: "+sharedDrawable);
+ }
+ sharedContext.setSynchronized(true);
+ boolean canCreateGLPbuffer;
+ boolean readDrawableAvailable;
+ sharedContext.makeCurrent();
+ try {
+ canCreateGLPbuffer = sharedContext.getGL().isExtensionAvailable(GL_ARB_pbuffer);
+ readDrawableAvailable = sharedContext.isExtensionAvailable(WGL_ARB_make_current_read) &&
+ sharedContext.isFunctionAvailable(wglMakeContextCurrent);
+ } finally {
+ sharedContext.release();
+ }
+ if (DEBUG) {
+ System.err.println("!!! SharedDevice: " + sharedDevice);
+ System.err.println("!!! SharedScreen: " + absScreen);
+ System.err.println("!!! SharedContext: " + sharedContext);
+ System.err.println("!!! pbuffer avail: " + canCreateGLPbuffer);
+ System.err.println("!!! readDrawable: " + readDrawableAvailable);
+ }
+ return new SharedResource(sharedDevice, absScreen, sharedDrawable, sharedContext, readDrawableAvailable, canCreateGLPbuffer);
+ } catch (Throwable t) {
+ throw new GLException("WindowsWGLDrawableFactory - Could not initialize shared resources for "+connection, t);
+ } finally {
+ sharedDevice.unlock();
+ }
+ }
+
+ public void releaseSharedResource(SharedResourceRunner.Resource shared) {
+ SharedResource sr = (SharedResource) shared;
+ if (DEBUG) {
+ System.err.println("!!! Shutdown Shared:");
+ System.err.println("!!! Device : " + sr.device);
+ System.err.println("!!! Screen : " + sr.screen);
+ System.err.println("!!! Drawable: " + sr.drawable);
+ System.err.println("!!! CTX : " + sr.context);
+ }
+
+ if (null != sr.context) {
+ // may cause JVM SIGSEGV: sharedContext.destroy();
+ sr.context = null;
+ }
+
+ if (null != sr.drawable) {
+ sr.drawable.destroy();
+ sr.drawable = null;
+ }
+
+ if (null != sr.screen) {
+ sr.screen = null;
+ }
+
+ if (null != sr.device) {
+ sr.device.close();
+ sr.device = null;
+ }
+ }
+ }
+
+ public final AbstractGraphicsDevice getDefaultDevice() {
+ return defaultDevice;
+ }
+
+ public final boolean getIsDeviceCompatible(AbstractGraphicsDevice device) {
+ if(device instanceof WindowsGraphicsDevice) {
+ return true;
+ }
+ return false;
+ }
+
+ final static String GL_ARB_pbuffer = "GL_ARB_pbuffer";
+ final static String WGL_ARB_make_current_read = "WGL_ARB_make_current_read";
+ final static String wglMakeContextCurrent = "wglMakeContextCurrent";
+
+ protected final GLContext getSharedContextImpl(AbstractGraphicsDevice device) {
+ SharedResourceRunner.Resource sr = sharedResourceRunner.getShared(device);
+ if(null!=sr) {
+ return sr.getContext();
+ }
+ return null;
+ }
+
+ protected final boolean hasSharedContextImpl(AbstractGraphicsDevice device) {
+ return null != getSharedContextImpl(device);
+ }
+
+ protected final GLContext getOrCreateSharedContextImpl(AbstractGraphicsDevice device) {
+ SharedResourceRunner.Resource sr = sharedResourceRunner.getOrCreateShared(device);
+ if(null!=sr) {
+ return sr.getContext();
+ }
+ return null;
+ }
+
+ protected AbstractGraphicsDevice getOrCreateSharedDeviceImpl(AbstractGraphicsDevice device) {
+ SharedResourceRunner.Resource sr = sharedResourceRunner.getOrCreateShared(device);
+ if(null!=sr) {
+ return sr.getDevice();
+ }
+ return null;
+ }
+
+ protected WindowsWGLDrawable getOrCreateSharedDrawable(AbstractGraphicsDevice device) {
+ SharedResourceRunner.Resource sr = sharedResourceRunner.getOrCreateShared(device);
+ if(null!=sr) {
+ return (WindowsWGLDrawable) sr.getDrawable();
+ }
+ return null;
+ }
+
+ SharedResource getOrCreateSharedResource(AbstractGraphicsDevice device) {
+ return (SharedResource) sharedResourceRunner.getOrCreateShared(device);
+ }
+
+ protected final void shutdownInstance() {
+ sharedResourceRunner.releaseAndWait();
+ RegisteredClassFactory.shutdownSharedClasses();
+ }
+
+ protected List/*GLCapabilitiesImmutable*/ getAvailableCapabilitiesImpl(AbstractGraphicsDevice device) {
+ return WindowsWGLGraphicsConfigurationFactory.getAvailableCapabilities(this, device);
+ }
+
+ protected final GLDrawableImpl createOnscreenDrawableImpl(NativeSurface target) {
+ if (target == null) {
+ throw new IllegalArgumentException("Null target");
+ }
+ return new WindowsOnscreenWGLDrawable(this, target);
+ }
+
+ protected final GLDrawableImpl createOffscreenDrawableImpl(final NativeSurface target) {
+ if (target == null) {
+ throw new IllegalArgumentException("Null target");
+ }
+ AbstractGraphicsConfiguration config = target.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable chosenCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+ if(!chosenCaps.isPBuffer()) {
+ return new WindowsBitmapWGLDrawable(this, target);
+ }
+
+ // PBuffer GLDrawable Creation
+ final AbstractGraphicsDevice device = config.getScreen().getDevice();
+
+ final SharedResource sr = (SharedResource) sharedResourceRunner.getOrCreateShared(device);
+ if(null==sr) {
+ throw new IllegalArgumentException("No shared resource for "+device);
+ }
+ final List returnList = new ArrayList();
+ Runnable r = new Runnable() {
+ public void run() {
+ GLContext lastContext = GLContext.getCurrent();
+ if (lastContext != null) {
+ lastContext.release();
+ }
+ sr.context.makeCurrent();
+ try {
+ GLDrawableImpl pbufferDrawable = new WindowsPbufferWGLDrawable(WindowsWGLDrawableFactory.this, target,
+ sr.drawable,
+ sr.context);
+ returnList.add(pbufferDrawable);
+ } finally {
+ sr.context.release();
+ if (lastContext != null) {
+ lastContext.makeCurrent();
+ }
+ }
+ }
+ };
+ maybeDoSingleThreadedWorkaround(r);
+ return (GLDrawableImpl) returnList.get(0);
+ }
+
+ /**
+ * @return 1 if read drawable extension is available, 0 if not
+ * and -1 if undefined yet, ie no shared device exist at this point.
+ */
+ public final int isReadDrawableAvailable(AbstractGraphicsDevice device) {
+ SharedResource sr = (SharedResource) sharedResourceRunner.getOrCreateShared((null!=device)?device:defaultDevice);
+ if(null!=sr) {
+ return sr.isReadDrawableAvailable() ? 1 : 0 ;
+ }
+ return -1; // undefined
+ }
+
+ public final boolean canCreateGLPbuffer(AbstractGraphicsDevice device) {
+ SharedResource sr = (SharedResource) sharedResourceRunner.getOrCreateShared((null!=device)?device:defaultDevice);
+ if(null!=sr) {
+ return sr.canCreateGLPbuffer();
+ }
+ return false;
+ }
+
+ protected final NativeSurface createOffscreenSurfaceImpl(AbstractGraphicsDevice device,GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser, int width, int height) {
+ AbstractGraphicsScreen screen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_WINDOWS);
+ ProxySurface ns = new ProxySurface(WindowsWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(
+ capsChosen, capsRequested, chooser, screen) );
+ ns.setSize(width, height);
+ return ns;
+ }
+
+ protected final GLContext createExternalGLContextImpl() {
+ return WindowsExternalWGLContext.create(this, null);
+ }
+
+ public final boolean canCreateExternalGLDrawable(AbstractGraphicsDevice device) {
+ return true;
+ }
+
+ protected final GLDrawable createExternalGLDrawableImpl() {
+ return WindowsExternalWGLDrawable.create(this, null);
+ }
+
+ static String wglGetLastError() {
+ long err = GDI.GetLastError();
+ String detail = null;
+ switch ((int) err) {
+ case GDI.ERROR_SUCCESS: detail = "ERROR_SUCCESS"; break;
+ case GDI.ERROR_INVALID_PIXEL_FORMAT: detail = "ERROR_INVALID_PIXEL_FORMAT"; break;
+ case GDI.ERROR_NO_SYSTEM_RESOURCES: detail = "ERROR_NO_SYSTEM_RESOURCES"; break;
+ case GDI.ERROR_INVALID_DATA: detail = "ERROR_INVALID_DATA"; break;
+ case GDI.ERROR_PROC_NOT_FOUND: detail = "ERROR_PROC_NOT_FOUND"; break;
+ case GDI.ERROR_INVALID_WINDOW_HANDLE:detail = "ERROR_INVALID_WINDOW_HANDLE"; break;
+ default: detail = "(Unknown error code " + err + ")"; break;
+ }
+ return detail;
+ }
+
+ public final boolean canCreateContextOnJava2DSurface(AbstractGraphicsDevice device) {
+ return false;
+ }
+
+ public final GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith)
+ throws GLException {
+ throw new GLException("Unimplemented on this platform");
+ }
+
+ //------------------------------------------------------
+ // Gamma-related functionality
+ //
+
+ private static final int GAMMA_RAMP_LENGTH = 256;
+
+ protected final int getGammaRampLength() {
+ return GAMMA_RAMP_LENGTH;
+ }
+
+ protected final boolean setGammaRamp(float[] ramp) {
+ short[] rampData = new short[3 * GAMMA_RAMP_LENGTH];
+ for (int i = 0; i < GAMMA_RAMP_LENGTH; i++) {
+ short scaledValue = (short) (ramp[i] * 65535);
+ rampData[i] = scaledValue;
+ rampData[i + GAMMA_RAMP_LENGTH] = scaledValue;
+ rampData[i + 2 * GAMMA_RAMP_LENGTH] = scaledValue;
+ }
+
+ long screenDC = GDI.GetDC(0);
+ boolean res = GDI.SetDeviceGammaRamp(screenDC, ShortBuffer.wrap(rampData));
+ GDI.ReleaseDC(0, screenDC);
+ return res;
+ }
+
+ protected final Buffer getGammaRamp() {
+ ShortBuffer rampData = ShortBuffer.wrap(new short[3 * GAMMA_RAMP_LENGTH]);
+ long screenDC = GDI.GetDC(0);
+ boolean res = GDI.GetDeviceGammaRamp(screenDC, rampData);
+ GDI.ReleaseDC(0, screenDC);
+ if (!res) {
+ return null;
+ }
+ return rampData;
+ }
+
+ protected final void resetGammaRamp(Buffer originalGammaRamp) {
+ if (originalGammaRamp == null) {
+ // getGammaRamp failed earlier
+ return;
+ }
+ long screenDC = GDI.GetDC(0);
+ GDI.SetDeviceGammaRamp(screenDC, originalGammaRamp);
+ GDI.ReleaseDC(0, screenDC);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDynamicLibraryBundleInfo.java
new file mode 100644
index 000000000..153680f8e
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDynamicLibraryBundleInfo.java
@@ -0,0 +1,58 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import com.jogamp.opengl.impl.*;
+import java.util.*;
+
+public class WindowsWGLDynamicLibraryBundleInfo extends DesktopGLDynamicLibraryBundleInfo {
+ protected WindowsWGLDynamicLibraryBundleInfo() {
+ super();
+ }
+
+ public List getToolLibNames() {
+ List/*<String>*/ libNamesList = new ArrayList();
+
+ libNamesList.add("OpenGL32");
+
+ return libNamesList;
+ }
+
+
+ public final List getToolGetProcAddressFuncNameList() {
+ List res = new ArrayList();
+ res.add("wglGetProcAddress");
+ return res;
+ }
+
+ public final long toolDynamicLookupFunction(long toolGetProcAddressHandle, String funcName) {
+ return WGL.wglGetProcAddress(toolGetProcAddressHandle, funcName);
+ }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java
new file mode 100644
index 000000000..f844bad76
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java
@@ -0,0 +1,699 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import java.util.ArrayList;
+import java.util.List;
+
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.DefaultGraphicsConfiguration;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.opengl.GL;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLPbuffer;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.nativewindow.impl.windows.PIXELFORMATDESCRIPTOR;
+import com.jogamp.opengl.impl.GLContextImpl;
+import com.jogamp.opengl.impl.GLGraphicsConfigurationUtil;
+
+public class WindowsWGLGraphicsConfiguration extends DefaultGraphicsConfiguration implements Cloneable {
+ // Keep this under the same debug flag as the drawable factory for convenience
+ protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration");
+
+ final static String WGL_ARB_pixel_format = "WGL_ARB_pixel_format";
+ final static String WGL_ARB_multisample = "WGL_ARB_multisample";
+
+ protected static final int MAX_PFORMATS = 256;
+ protected static final int MAX_ATTRIBS = 256;
+
+ private GLCapabilitiesChooser chooser;
+ private boolean isChosen = false;
+
+ WindowsWGLGraphicsConfiguration(AbstractGraphicsScreen screen,
+ GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested,
+ GLCapabilitiesChooser chooser) {
+ super(screen, capsChosen, capsRequested);
+ this.chooser=chooser;
+ this.isChosen = false;
+ }
+
+ WindowsWGLGraphicsConfiguration(AbstractGraphicsScreen screen,
+ WGLGLCapabilities capsChosen, GLCapabilitiesImmutable capsRequested) {
+ super(screen, capsChosen, capsRequested);
+ setCapsPFD(capsChosen);
+ this.chooser=null;
+ }
+
+
+ static WindowsWGLGraphicsConfiguration createFromCurrent(GLDrawableFactory _factory, long hdc, int pfdID,
+ GLProfile glp, AbstractGraphicsScreen screen, boolean onscreen, boolean usePBuffer)
+ {
+ if(_factory==null) {
+ throw new GLException("Null factory");
+ }
+ if(hdc==0) {
+ throw new GLException("Null HDC");
+ }
+ if(pfdID<=0) {
+ throw new GLException("Invalid pixelformat id "+pfdID);
+ }
+ if(null==glp) {
+ glp = GLProfile.getDefault(screen.getDevice());
+ }
+ WindowsWGLDrawableFactory factory = (WindowsWGLDrawableFactory) _factory;
+ AbstractGraphicsDevice device = screen.getDevice();
+ WindowsWGLContext sharedContext = (WindowsWGLContext) factory.getOrCreateSharedContextImpl(device);
+ boolean hasARB = null != sharedContext && sharedContext.isExtensionAvailable(WGL_ARB_pixel_format) ;
+
+ WGLGLCapabilities caps = null;
+
+ if(hasARB) {
+ caps = wglARBPFID2GLCapabilities(sharedContext, hdc, pfdID, glp, onscreen, usePBuffer);
+ } else if(!usePBuffer) {
+ caps = PFD2GLCapabilities(glp, hdc, pfdID, onscreen);
+ }
+ if(null==caps) {
+ throw new GLException("Couldn't choose Capabilities by: HDC 0x"+Long.toHexString(hdc)+", pfdID "+pfdID+", hasARB "+hasARB);
+ }
+
+ return new WindowsWGLGraphicsConfiguration(screen, caps, caps);
+ }
+
+ public Object clone() {
+ return super.clone();
+ }
+
+ /**
+ * Updates the graphics configuration in case it has been determined yet.<br>
+ * Uses the NativeSurface's HDC.<br>
+ * Ensures that a PIXELFORMAT is set.
+ *
+ * @param factory
+ * @param ns
+ * @param pfIDs optional pool of preselected PixelFormat IDs, maybe null for unrestricted selection
+ *
+ * @see #isDetermined()
+ */
+ public final void updateGraphicsConfiguration(GLDrawableFactory factory, NativeSurface ns, int[] pfIDs) {
+ WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(chooser, factory, ns, pfIDs);
+ }
+
+ /**
+ * Preselect the graphics configuration in case it has been determined yet.<br>
+ * Uses a shared device's HDC and the given pfdIDs to preselect the pfd.
+ * No PIXELFORMAT is set.
+ *
+ * @param factory
+ * @param pfIDs optional pool of preselected PixelFormat IDs, maybe null for unrestricted selection
+ *
+ * @see #isDetermined()
+ */
+ public final void preselectGraphicsConfiguration(GLDrawableFactory factory, int[] pfdIDs) {
+ AbstractGraphicsDevice device = getNativeGraphicsConfiguration().getScreen().getDevice();
+ WindowsWGLGraphicsConfigurationFactory.preselectGraphicsConfiguration(chooser, factory, device, this, pfdIDs);
+ }
+
+ final void setCapsPFD(WGLGLCapabilities caps) {
+ setChosenCapabilities(caps);
+ this.isChosen=true;
+ if (DEBUG) {
+ System.err.println("*** setCapsPFD: "+caps);
+ }
+ }
+
+ public final boolean isDetermined() { return isChosen; }
+ public final PIXELFORMATDESCRIPTOR getPixelFormat() { return isChosen ? ((WGLGLCapabilities)capabilitiesChosen).getPFD() : null; }
+ public final int getPixelFormatID() { return isChosen ? ((WGLGLCapabilities)capabilitiesChosen).getPFDID() : 0; }
+ public final boolean isChoosenByARB() { return isChosen ? ((WGLGLCapabilities)capabilitiesChosen).isSetByARB() : false; }
+
+ static int fillAttribsForGeneralWGLARBQuery(boolean haveWGLARBMultisample, int[] iattributes) {
+ int niattribs = 0;
+ iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_BITMAP_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB;
+ if (haveWGLARBMultisample) {
+ iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB;
+ }
+ // pbo float buffer
+ iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB; // ati
+ iattributes[niattribs++] = WGLExt.WGL_FLOAT_COMPONENTS_NV; // nvidia
+
+ return niattribs;
+ }
+
+ static boolean wglARBPFIDValid(WindowsWGLContext sharedCtx, long hdc, int pfdID) {
+ int[] in = new int[1];
+ int[] out = new int[1];
+ in[0] = WGLExt.WGL_COLOR_BITS_ARB;
+ if (!sharedCtx.getWGLExt().wglGetPixelFormatAttribivARB(hdc, pfdID, 0, 1, in, 0, out, 0)) {
+ // Some GPU's falsely fails with a zero error code (success)
+ return GDI.GetLastError() == GDI.ERROR_SUCCESS ;
+ }
+ return true;
+ }
+
+ static int[] wglAllARBPFIDs(WindowsWGLContext sharedCtx, long hdc) {
+ int[] iattributes = new int[1];
+ int[] iresults = new int[1];
+
+ WGLExt wglExt = sharedCtx.getWGLExt();
+ iattributes[0] = WGLExt.WGL_NUMBER_PIXEL_FORMATS_ARB;
+ if (!wglExt.wglGetPixelFormatAttribivARB(hdc, 0, 0, 1, iattributes, 0, iresults, 0)) {
+ if(DEBUG) {
+ System.err.println("GetPixelFormatAttribivARB: Failed - HDC 0x" + Long.toHexString(hdc) +
+ ", LastError: " + GDI.GetLastError());
+ Thread.dumpStack();
+ }
+ return null;
+ }
+ int numFormats = iresults[0];
+ if(0 == numFormats) {
+ if(DEBUG) {
+ System.err.println("GetPixelFormatAttribivARB: No formats - HDC 0x" + Long.toHexString(hdc) +
+ ", LastError: " + GDI.GetLastError());
+ Thread.dumpStack();
+ }
+ return null;
+ }
+ int[] pfdIDs = new int[numFormats];
+ for (int i = 0; i < numFormats; i++) {
+ pfdIDs[i] = 1 + i;
+ }
+ return pfdIDs;
+ }
+
+ static WGLGLCapabilities wglARBPFID2GLCapabilities(WindowsWGLContext sharedCtx, long hdc, int pfdID,
+ GLProfile glp, boolean onscreen, boolean usePBuffer) {
+ boolean haveWGLChoosePixelFormatARB = sharedCtx.isExtensionAvailable(WGL_ARB_pixel_format);
+ if (!haveWGLChoosePixelFormatARB) {
+ return null;
+ }
+ boolean haveWGLARBMultisample = sharedCtx.isExtensionAvailable(WGL_ARB_multisample);
+
+ int[] iattributes = new int [2*MAX_ATTRIBS];
+ int[] iresults = new int [2*MAX_ATTRIBS];
+
+ int niattribs = fillAttribsForGeneralWGLARBQuery(haveWGLARBMultisample, iattributes);
+
+ if (!sharedCtx.getWGLExt().wglGetPixelFormatAttribivARB(hdc, pfdID, 0, niattribs, iattributes, 0, iresults, 0)) {
+ throw new GLException("wglARBPFID2GLCapabilities: Error getting pixel format attributes for pixel format " + pfdID + " of device context");
+ }
+ ArrayList bucket = new ArrayList(1);
+ final int winattrbits = GLGraphicsConfigurationUtil.getWinAttributeBits(onscreen, usePBuffer);
+ if(AttribList2GLCapabilities(bucket, glp, hdc, pfdID, iattributes, niattribs, iresults, winattrbits)) {
+ return (WGLGLCapabilities) bucket.get(0);
+ }
+ return null;
+ }
+
+ static int[] wglChoosePixelFormatARB(long hdc, WindowsWGLContext sharedContext,
+ GLCapabilitiesImmutable capabilities,
+ int[] iattributes, int accelerationMode, float[] fattributes)
+ {
+
+ if ( !WindowsWGLGraphicsConfiguration.GLCapabilities2AttribList(capabilities,
+ iattributes, sharedContext, accelerationMode, null))
+ {
+ if (DEBUG) {
+ System.err.println("wglChoosePixelFormatARB: GLCapabilities2AttribList failed: " + GDI.GetLastError());
+ Thread.dumpStack();
+ }
+ return null;
+ }
+
+ int[] pformatsTmp = new int[WindowsWGLGraphicsConfiguration.MAX_PFORMATS];
+ int[] numFormatsTmp = new int[1];
+ if ( !sharedContext.getWGLExt().wglChoosePixelFormatARB(hdc, iattributes, 0,
+ fattributes, 0,
+ WindowsWGLGraphicsConfiguration.MAX_PFORMATS,
+ pformatsTmp, 0, numFormatsTmp, 0))
+ {
+ if (DEBUG) {
+ System.err.println("wglChoosePixelFormatARB: wglChoosePixelFormatARB failed: " + GDI.GetLastError());
+ Thread.dumpStack();
+ }
+ return null;
+ }
+ int numFormats = numFormatsTmp[0];
+ int[] pformats = null;
+ if( 0 < numFormats ) {
+ pformats = new int[numFormats];
+ System.arraycopy(pformatsTmp, 0, pformats, 0, numFormats);
+ }
+ if (DEBUG) {
+ System.err.println("wglChoosePixelFormatARB: NumFormats (wglChoosePixelFormatARB) accelMode 0x"
+ + Integer.toHexString(accelerationMode) + ": " + numFormats);
+ for (int i = 0; i < numFormats; i++) {
+ WGLGLCapabilities dbgCaps0 = WindowsWGLGraphicsConfiguration.wglARBPFID2GLCapabilities(
+ sharedContext, hdc, pformats[i],
+ capabilities.getGLProfile(), capabilities.isOnscreen(), capabilities.isPBuffer());
+ System.err.println("pixel format " + pformats[i] + " (index " + i + "): " + dbgCaps0);
+ }
+ }
+ return pformats;
+ }
+
+ static List /*<GLCapabilitiesImmutable>*/ wglARBPFIDs2GLCapabilities(WindowsWGLContext sharedCtx, long hdc, int[] pfdIDs,
+ GLProfile glp, boolean onscreen, boolean usePBuffer) {
+ final int winattrbits = GLGraphicsConfigurationUtil.getWinAttributeBits(onscreen, usePBuffer);
+ return wglARBPFIDs2GLCapabilitiesImpl(sharedCtx, hdc, pfdIDs, glp, winattrbits);
+ }
+
+ static List /*<GLCapabilitiesImmutable>*/ wglARBPFIDs2AllGLCapabilities(WindowsWGLContext sharedCtx, long hdc, int[] pfdIDs,
+ GLProfile glp) {
+ return wglARBPFIDs2GLCapabilitiesImpl(sharedCtx, hdc, pfdIDs, glp, GLGraphicsConfigurationUtil.ALL_BITS);
+ }
+
+ private static List /*<GLCapabilitiesImmutable>*/ wglARBPFIDs2GLCapabilitiesImpl(WindowsWGLContext sharedCtx, long hdc, int[] pfdIDs,
+ GLProfile glp, int winattrbits) {
+ boolean haveWGLChoosePixelFormatARB = sharedCtx.isExtensionAvailable(WGL_ARB_pixel_format);
+ if (!haveWGLChoosePixelFormatARB) {
+ return null;
+ }
+ boolean haveWGLARBMultisample = sharedCtx.isExtensionAvailable(WGL_ARB_multisample);
+ final int numFormats = pfdIDs.length;
+
+ int[] iattributes = new int [2*MAX_ATTRIBS];
+ int[] iresults = new int [2*MAX_ATTRIBS];
+ int niattribs = fillAttribsForGeneralWGLARBQuery(haveWGLARBMultisample, iattributes);
+
+ ArrayList bucket = new ArrayList();
+
+ for(int i = 0; i<numFormats; i++) {
+ if ( pfdIDs[i] >= 1 &&
+ sharedCtx.getWGLExt().wglGetPixelFormatAttribivARB(hdc, pfdIDs[i], 0, niattribs, iattributes, 0, iresults, 0) ) {
+ AttribList2GLCapabilities(bucket, glp, hdc, pfdIDs[i], iattributes, niattribs, iresults, winattrbits);
+ } else if (DEBUG) {
+ System.err.println("wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format " +
+ i + "/" + numFormats + ": " + pfdIDs[i] + ", " +
+ GLGraphicsConfigurationUtil.winAttributeBits2String(null, winattrbits).toString());
+ }
+ }
+ return bucket;
+ }
+
+ static boolean GLCapabilities2AttribList(GLCapabilitiesImmutable caps,
+ int[] iattributes,
+ GLContextImpl sharedCtx,
+ int accelerationValue,
+ int[] floatMode) throws GLException {
+ boolean haveWGLChoosePixelFormatARB = sharedCtx.isExtensionAvailable(WGL_ARB_pixel_format);
+ boolean haveWGLARBMultisample = sharedCtx.isExtensionAvailable(WGL_ARB_multisample);
+ if(DEBUG) {
+ System.err.println("HDC2GLCapabilities: ARB_pixel_format: "+haveWGLChoosePixelFormatARB);
+ System.err.println("HDC2GLCapabilities: ARB_multisample : "+haveWGLARBMultisample);
+ }
+
+ if (!haveWGLChoosePixelFormatARB) {
+ return false;
+ }
+
+ boolean onscreen = caps.isOnscreen();
+ boolean pbuffer = caps.isPBuffer();
+
+ int niattribs = 0;
+
+ iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ if(accelerationValue>0) {
+ iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB;
+ iattributes[niattribs++] = accelerationValue;
+ }
+ if (onscreen) {
+ iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ } else if (pbuffer) {
+ iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ } else {
+ iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_BITMAP_ARB;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ }
+
+ iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB;
+ if (caps.getDoubleBuffered()) {
+ iattributes[niattribs++] = GL.GL_TRUE;
+ } else {
+ iattributes[niattribs++] = GL.GL_FALSE;
+ }
+
+ iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB;
+ if (caps.getStereo()) {
+ iattributes[niattribs++] = GL.GL_TRUE;
+ } else {
+ iattributes[niattribs++] = GL.GL_FALSE;
+ }
+
+ iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB;
+ iattributes[niattribs++] = caps.getDepthBits();
+ iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB;
+ iattributes[niattribs++] = caps.getRedBits();
+ iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB;
+ iattributes[niattribs++] = caps.getGreenBits();
+ iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB;
+ iattributes[niattribs++] = caps.getBlueBits();
+ iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB;
+ iattributes[niattribs++] = caps.getAlphaBits();
+ iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB;
+ iattributes[niattribs++] = caps.getStencilBits();
+ if (caps.getAccumRedBits() > 0 ||
+ caps.getAccumGreenBits() > 0 ||
+ caps.getAccumBlueBits() > 0 ||
+ caps.getAccumAlphaBits() > 0) {
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_BITS_ARB;
+ iattributes[niattribs++] = (caps.getAccumRedBits() +
+ caps.getAccumGreenBits() +
+ caps.getAccumBlueBits() +
+ caps.getAccumAlphaBits());
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB;
+ iattributes[niattribs++] = caps.getAccumRedBits();
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB;
+ iattributes[niattribs++] = caps.getAccumGreenBits();
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB;
+ iattributes[niattribs++] = caps.getAccumBlueBits();
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB;
+ iattributes[niattribs++] = caps.getAccumAlphaBits();
+ }
+
+ if (caps.getSampleBuffers() && haveWGLARBMultisample) {
+ iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB;
+ iattributes[niattribs++] = caps.getNumSamples();
+ }
+
+ boolean rtt = caps.getPbufferRenderToTexture();
+ boolean rect = caps.getPbufferRenderToTextureRectangle();
+ boolean useFloat = caps.getPbufferFloatingPointBuffers();
+ boolean ati = false;
+ if (pbuffer) {
+ // Check some invariants and set up some state
+ if (rect && !rtt) {
+ throw new GLException("Render-to-texture-rectangle requires render-to-texture to be specified");
+ }
+
+ if (rect) {
+ if (!sharedCtx.isExtensionAvailable("GL_NV_texture_rectangle")) {
+ throw new GLException("Render-to-texture-rectangle requires GL_NV_texture_rectangle extension");
+ }
+ }
+
+ if (useFloat) {
+ if (!sharedCtx.isExtensionAvailable("WGL_ATI_pixel_format_float") &&
+ !sharedCtx.isExtensionAvailable("WGL_NV_float_buffer")) {
+ throw new GLException("Floating-point pbuffers not supported by this hardware");
+ }
+
+ // Prefer NVidia extension over ATI
+ if (sharedCtx.isExtensionAvailable("WGL_NV_float_buffer")) {
+ ati = false;
+ floatMode[0] = GLPbuffer.NV_FLOAT;
+ } else {
+ ati = true;
+ floatMode[0] = GLPbuffer.ATI_FLOAT;
+ }
+ if (DEBUG) {
+ System.err.println("Using " + (ati ? "ATI" : "NVidia") + " floating-point extension");
+ }
+ }
+
+ // See whether we need to change the pixel type to support ATI's
+ // floating-point pbuffers
+ if (useFloat && ati) {
+ if (rtt) {
+ throw new GLException("Render-to-floating-point-texture not supported on ATI hardware");
+ } else {
+ iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_FLOAT_ARB;
+ }
+ } else {
+ if (!rtt) {
+ // Currently we don't support non-truecolor visuals in the
+ // GLCapabilities, so we don't offer the option of making
+ // color-index pbuffers.
+ iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB;
+ }
+ }
+
+ if (useFloat && !ati) {
+ iattributes[niattribs++] = WGLExt.WGL_FLOAT_COMPONENTS_NV;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ }
+
+ if (rtt) {
+ if (useFloat) {
+ assert(!ati);
+ if (!rect) {
+ throw new GLException("Render-to-floating-point-texture only supported on NVidia hardware with render-to-texture-rectangle");
+ }
+ iattributes[niattribs++] = WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ } else {
+ iattributes[niattribs++] = rect ? WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV : WGLExt.WGL_BIND_TO_TEXTURE_RGB_ARB;
+ iattributes[niattribs++] = GL.GL_TRUE;
+ }
+ }
+ } else {
+ iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB;
+ }
+ iattributes[niattribs++] = 0;
+
+ return true;
+ }
+
+ static int AttribList2DrawableTypeBits(final int[] iattribs, final int niattribs, final int[] iresults) {
+ int val = 0;
+
+ for (int i = 0; i < niattribs; i++) {
+ int attr = iattribs[i];
+ switch (attr) {
+ case WGLExt.WGL_DRAW_TO_WINDOW_ARB:
+ if(iresults[i] == GL.GL_TRUE) val |= GLGraphicsConfigurationUtil.WINDOW_BIT;
+ break;
+ case WGLExt.WGL_DRAW_TO_BITMAP_ARB:
+ if(iresults[i] == GL.GL_TRUE) val |= GLGraphicsConfigurationUtil.BITMAP_BIT;
+ break;
+ case WGLExt.WGL_DRAW_TO_PBUFFER_ARB:
+ if(iresults[i] == GL.GL_TRUE) val |= GLGraphicsConfigurationUtil.PBUFFER_BIT;
+ break;
+ }
+ }
+ return val;
+ }
+
+ static boolean AttribList2GLCapabilities( ArrayList capsBucket,
+ final GLProfile glp, final long hdc, final int pfdID, final int[] iattribs,
+ final int niattribs,
+ final int[] iresults, final int winattrmask) {
+ final int allDrawableTypeBits = AttribList2DrawableTypeBits(iattribs, niattribs, iresults);
+ int drawableTypeBits = winattrmask & allDrawableTypeBits;
+
+ if( 0 == drawableTypeBits ) {
+ return false;
+ }
+ PIXELFORMATDESCRIPTOR pfd = createPixelFormatDescriptor();
+
+ if (GDI.DescribePixelFormat(hdc, pfdID, pfd.size(), pfd) == 0) {
+ // remove displayable bits, since pfdID is non displayable
+ drawableTypeBits = drawableTypeBits & ~(GLGraphicsConfigurationUtil.WINDOW_BIT | GLGraphicsConfigurationUtil.BITMAP_BIT);
+ if( 0 == drawableTypeBits ) {
+ return false;
+ }
+ // non displayable requested (pbuffer)
+ }
+ WGLGLCapabilities res = new WGLGLCapabilities(pfd, pfdID, glp);
+ res.setValuesByARB(iattribs, niattribs, iresults);
+
+ return GLGraphicsConfigurationUtil.addGLCapabilitiesPermutations(capsBucket, res, drawableTypeBits );
+ }
+
+ //
+ // GDI PIXELFORMAT
+ //
+
+ static int[] wglAllGDIPFIDs(long hdc) {
+ int numFormats = GDI.DescribePixelFormat(hdc, 1, 0, null);
+ if (numFormats == 0) {
+ throw new GLException("DescribePixelFormat: No formats - HDC 0x" + Long.toHexString(hdc) +
+ ", LastError: " + GDI.GetLastError());
+ }
+ int[] pfdIDs = new int[numFormats];
+ for (int i = 0; i < numFormats; i++) {
+ pfdIDs[i] = 1 + i;
+ }
+ return pfdIDs;
+ }
+
+ static int PFD2DrawableTypeBits(PIXELFORMATDESCRIPTOR pfd) {
+ int val = 0;
+
+ int dwFlags = pfd.getDwFlags();
+
+ if( 0 != (GDI.PFD_DRAW_TO_WINDOW & dwFlags ) ) {
+ val |= GLGraphicsConfigurationUtil.WINDOW_BIT;
+ }
+ if( 0 != (GDI.PFD_DRAW_TO_BITMAP & dwFlags ) ) {
+ val |= GLGraphicsConfigurationUtil.BITMAP_BIT;
+ }
+ return val;
+ }
+
+ static WGLGLCapabilities PFD2GLCapabilities(GLProfile glp, long hdc, int pfdID, boolean onscreen) {
+ final int winattrmask = GLGraphicsConfigurationUtil.getWinAttributeBits(onscreen, false);
+ ArrayList capsBucket = new ArrayList(1);
+ if( PFD2GLCapabilities(capsBucket, glp, hdc, pfdID, winattrmask) ) {
+ return (WGLGLCapabilities) capsBucket.get(0);
+ }
+ return null;
+ }
+
+ static boolean PFD2GLCapabilities(ArrayList capsBucket, final GLProfile glp, final long hdc, final int pfdID, final int winattrmask) {
+ PIXELFORMATDESCRIPTOR pfd = createPixelFormatDescriptor(hdc, pfdID);
+ if(null == pfd) {
+ return false;
+ }
+ if ((pfd.getDwFlags() & GDI.PFD_SUPPORT_OPENGL) == 0) {
+ return false;
+ }
+ final int allDrawableTypeBits = PFD2DrawableTypeBits(pfd);
+ final int drawableTypeBits = winattrmask & allDrawableTypeBits;
+
+ if( 0 == drawableTypeBits ) {
+ return false;
+ }
+
+ WGLGLCapabilities res = new WGLGLCapabilities(pfd, pfdID, glp);
+ res.setValuesByGDI();
+
+ return GLGraphicsConfigurationUtil.addGLCapabilitiesPermutations(capsBucket, res, drawableTypeBits );
+ }
+
+ static PIXELFORMATDESCRIPTOR GLCapabilities2PFD(GLCapabilitiesImmutable caps, PIXELFORMATDESCRIPTOR pfd) {
+ int colorDepth = (caps.getRedBits() +
+ caps.getGreenBits() +
+ caps.getBlueBits());
+ if (colorDepth < 15) {
+ throw new GLException("Bit depths < 15 (i.e., non-true-color) not supported");
+ }
+ int pfdFlags = (GDI.PFD_SUPPORT_OPENGL |
+ GDI.PFD_GENERIC_ACCELERATED);
+ if (caps.getDoubleBuffered()) {
+ pfdFlags |= GDI.PFD_DOUBLEBUFFER;
+ }
+ if (caps.isOnscreen()) {
+ pfdFlags |= GDI.PFD_DRAW_TO_WINDOW;
+ } else {
+ pfdFlags |= GDI.PFD_DRAW_TO_BITMAP;
+ }
+ if (caps.getStereo()) {
+ pfdFlags |= GDI.PFD_STEREO;
+ }
+ pfd.setDwFlags(pfdFlags);
+ pfd.setIPixelType((byte) GDI.PFD_TYPE_RGBA);
+ pfd.setCColorBits((byte) colorDepth);
+ pfd.setCRedBits ((byte) caps.getRedBits());
+ pfd.setCGreenBits((byte) caps.getGreenBits());
+ pfd.setCBlueBits ((byte) caps.getBlueBits());
+ pfd.setCAlphaBits((byte) caps.getAlphaBits());
+ int accumDepth = (caps.getAccumRedBits() +
+ caps.getAccumGreenBits() +
+ caps.getAccumBlueBits());
+ pfd.setCAccumBits ((byte) accumDepth);
+ pfd.setCAccumRedBits ((byte) caps.getAccumRedBits());
+ pfd.setCAccumGreenBits((byte) caps.getAccumGreenBits());
+ pfd.setCAccumBlueBits ((byte) caps.getAccumBlueBits());
+ pfd.setCAccumAlphaBits((byte) caps.getAccumAlphaBits());
+ pfd.setCDepthBits((byte) caps.getDepthBits());
+ pfd.setCStencilBits((byte) caps.getStencilBits());
+ pfd.setILayerType((byte) GDI.PFD_MAIN_PLANE);
+
+ // n/a with non ARB/GDI method:
+ // multisample
+ // opaque
+ // pbuffer
+ return pfd;
+ }
+
+ static PIXELFORMATDESCRIPTOR createPixelFormatDescriptor(long hdc, int pfdID) {
+ PIXELFORMATDESCRIPTOR pfd = PIXELFORMATDESCRIPTOR.create();
+ pfd.setNSize((short) pfd.size());
+ pfd.setNVersion((short) 1);
+ if(0 != hdc && 1 <= pfdID) {
+ if (GDI.DescribePixelFormat(hdc, pfdID, pfd.size(), pfd) == 0) {
+ // Accelerated pixel formats that are non displayable
+ if(DEBUG) {
+ System.err.println("Info: Non displayable pixel format " + pfdID + " of device context: error code " + GDI.GetLastError());
+ }
+ return null;
+ }
+ }
+ return pfd;
+ }
+
+ static PIXELFORMATDESCRIPTOR createPixelFormatDescriptor() {
+ return createPixelFormatDescriptor(0, 0);
+ }
+
+ public String toString() {
+ return "WindowsWGLGraphicsConfiguration["+getScreen()+", pfdID " + getPixelFormatID() + ", ARB-Choosen " + isChoosenByARB() +
+ ",\n\trequested " + getRequestedCapabilities() +
+ ",\n\tchosen " + getChosenCapabilities() +
+ "]";
+ }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java
new file mode 100644
index 000000000..a66d62485
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java
@@ -0,0 +1,477 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.DefaultGraphicsScreen;
+import javax.media.nativewindow.GraphicsConfigurationFactory;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.nativewindow.impl.windows.GDI;
+import com.jogamp.nativewindow.impl.windows.PIXELFORMATDESCRIPTOR;
+import com.jogamp.opengl.impl.GLGraphicsConfigurationFactory;
+import com.jogamp.opengl.impl.GLGraphicsConfigurationUtil;
+import com.jogamp.opengl.impl.SharedResourceRunner;
+
+import java.util.ArrayList;
+import java.util.Collections;
+import java.util.List;
+
+/** Subclass of GraphicsConfigurationFactory used when non-AWT tookits
+ are used on Windows platforms. Toolkits will likely need to delegate
+ to this one to change the accepted and returned types of the
+ GraphicsDevice and GraphicsConfiguration abstractions. */
+
+public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurationFactory {
+ protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration");
+ static WGLGLCapabilities.PfdIDComparator PfdIDComparator = new WGLGLCapabilities.PfdIDComparator();
+
+ WindowsWGLGraphicsConfigurationFactory() {
+ GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.windows.WindowsGraphicsDevice.class, this);
+ }
+
+ protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl(
+ CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested, CapabilitiesChooser chooser, AbstractGraphicsScreen absScreen) {
+
+ if (! (capsChosen instanceof GLCapabilitiesImmutable) ) {
+ throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - chosen");
+ }
+
+ if (! (capsRequested instanceof GLCapabilitiesImmutable) ) {
+ throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - requested");
+ }
+
+ return chooseGraphicsConfigurationStatic((GLCapabilitiesImmutable)capsChosen, (GLCapabilitiesImmutable)capsRequested, chooser, absScreen);
+ }
+
+ static WindowsWGLGraphicsConfiguration createDefaultGraphicsConfiguration(GLCapabilitiesImmutable caps,
+ AbstractGraphicsScreen absScreen) {
+ return chooseGraphicsConfigurationStatic(caps, caps, null, absScreen);
+ }
+
+ static WindowsWGLGraphicsConfiguration chooseGraphicsConfigurationStatic(GLCapabilitiesImmutable capsChosen,
+ GLCapabilitiesImmutable capsReq,
+ CapabilitiesChooser chooser,
+ AbstractGraphicsScreen absScreen) {
+ if(null==absScreen) {
+ absScreen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_WINDOWS);
+ }
+ AbstractGraphicsDevice absDevice = absScreen.getDevice();
+
+ capsChosen = GLGraphicsConfigurationUtil.fixGLCapabilities(
+ capsChosen, GLDrawableFactory.getDesktopFactory().canCreateGLPbuffer(absDevice) );
+
+ return new WindowsWGLGraphicsConfiguration( absScreen, capsChosen, capsReq, (GLCapabilitiesChooser)chooser );
+ }
+
+ protected static List/*<WGLGLCapabilities>*/ getAvailableCapabilities(WindowsWGLDrawableFactory factory, AbstractGraphicsDevice device) {
+ SharedResourceRunner.Resource sharedResource = factory.getOrCreateSharedResource(device);
+ if(null == sharedResource) {
+ throw new GLException("Shared resource for device n/a: "+device);
+ }
+ WindowsWGLDrawable sharedDrawable = (WindowsWGLDrawable) sharedResource.getDrawable();
+ GLCapabilitiesImmutable capsChosen = sharedDrawable.getChosenGLCapabilities();
+ WindowsWGLContext sharedContext = (WindowsWGLContext) sharedResource.getContext();
+ List availableCaps = null;
+
+ sharedDrawable.lockSurface();
+ try {
+ long hdc = sharedDrawable.getHandle();
+ if (0 == hdc) {
+ throw new GLException("Error: HDC is null");
+ }
+ if (sharedContext.isExtensionAvailable(WindowsWGLGraphicsConfiguration.WGL_ARB_pixel_format)) {
+ availableCaps = getAvailableGLCapabilitiesARB(hdc, sharedContext, capsChosen.getGLProfile());
+ }
+ if( null == availableCaps || 0 == availableCaps.size() ) {
+ availableCaps = getAvailableGLCapabilitiesGDI(hdc, capsChosen);
+ }
+ } finally {
+ sharedDrawable.unlockSurface();
+ }
+
+ if( null != availableCaps ) {
+ Collections.sort(availableCaps, PfdIDComparator);
+ }
+ return availableCaps;
+ }
+
+ static List/*<WGLGLCapabilities>*/ getAvailableGLCapabilitiesARB(long hdc, WindowsWGLContext sharedContext, GLProfile glProfile) {
+ int[] pformats = WindowsWGLGraphicsConfiguration.wglAllARBPFIDs(sharedContext, hdc);
+ return WindowsWGLGraphicsConfiguration.wglARBPFIDs2AllGLCapabilities(sharedContext, hdc, pformats, glProfile);
+ }
+
+ static List/*<WGLGLCapabilities>*/ getAvailableGLCapabilitiesGDI(long hdc, GLCapabilitiesImmutable capsChosen) {
+ boolean onscreen = capsChosen.isOnscreen();
+ if(capsChosen.isPBuffer()) {
+ return null;
+ }
+ GLProfile glProfile = capsChosen.getGLProfile();
+
+ int[] pformats = WindowsWGLGraphicsConfiguration.wglAllGDIPFIDs(hdc);
+ int numFormats = pformats.length;
+ ArrayList bucket = new ArrayList(numFormats);
+ for (int i = 0; i < numFormats; i++) {
+ bucket.add( WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(glProfile, hdc, pformats[i], onscreen) );
+ }
+ return bucket;
+ }
+
+ /**
+ *
+ * @param chooser
+ * @param _factory
+ * @param ns
+ * @param pfIDs optional pool of preselected PixelFormat IDs, maybe null for unrestricted selection
+ */
+ static void updateGraphicsConfiguration(CapabilitiesChooser chooser,
+ GLDrawableFactory factory, NativeSurface ns, int[] pfdIDs) {
+ if (chooser != null && !(chooser instanceof GLCapabilitiesChooser)) {
+ throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilitiesChooser objects");
+ }
+ if (factory == null) {
+ throw new IllegalArgumentException("GLDrawableFactory is null");
+ }
+ if (ns == null) {
+ throw new IllegalArgumentException("NativeSurface is null");
+ }
+
+ if(NativeSurface.LOCK_SURFACE_NOT_READY >= ns.lockSurface()) {
+ throw new GLException("Surface not ready (lockSurface)");
+ }
+ try {
+ long hdc = ns.getSurfaceHandle();
+ if (0 == hdc) {
+ throw new GLException("Error: HDC is null");
+ }
+ WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration) ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+
+ if(!config.isDetermined()) {
+ updateGraphicsConfiguration(config, chooser, factory, hdc, false, pfdIDs);
+ } else {
+ // set PFD if not set yet
+ int pfdID = -1;
+ boolean set = false;
+ if ( 1 > ( pfdID = GDI.GetPixelFormat(hdc) ) ) {
+ if (!GDI.SetPixelFormat(hdc, config.getPixelFormatID(), config.getPixelFormat())) {
+ throw new GLException("Unable to set pixel format " + config.getPixelFormatID() +
+ " for device context " + toHexString(hdc) +
+ ": error code " + GDI.GetLastError());
+ }
+ set = true;
+ pfdID = config.getPixelFormatID();
+ }
+ if (DEBUG) {
+ System.err.println("!!! setPixelFormat (post): hdc "+toHexString(hdc) +", "+config.getPixelFormatID()+" -> "+pfdID+", set: "+set);
+ Thread.dumpStack();
+ }
+ }
+ } finally {
+ ns.unlockSurface();
+ }
+ }
+
+ static void preselectGraphicsConfiguration(CapabilitiesChooser chooser,
+ GLDrawableFactory _factory, AbstractGraphicsDevice device,
+ WindowsWGLGraphicsConfiguration config, int[] pfdIDs) {
+ if (chooser != null && !(chooser instanceof GLCapabilitiesChooser)) {
+ throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilitiesChooser objects");
+ }
+ if (_factory == null) {
+ throw new IllegalArgumentException("GLDrawableFactory is null");
+ }
+ if (config == null) {
+ throw new IllegalArgumentException("WindowsWGLGraphicsConfiguration is null");
+ }
+ WindowsWGLDrawableFactory factory = (WindowsWGLDrawableFactory) _factory;
+ WindowsWGLDrawable sharedDrawable = factory.getOrCreateSharedDrawable(device);
+ if(null == sharedDrawable) {
+ throw new IllegalArgumentException("Shared Drawable is null");
+ }
+
+ if(NativeSurface.LOCK_SURFACE_NOT_READY >= sharedDrawable.lockSurface()) {
+ throw new GLException("Surface not ready (lockSurface)");
+ }
+ try {
+ long hdc = sharedDrawable.getHandle();
+ if (0 == hdc) {
+ throw new GLException("Error: HDC is null");
+ }
+ updateGraphicsConfiguration(config, chooser, factory, hdc, true, pfdIDs);
+ } finally {
+ sharedDrawable.unlockSurface();
+ }
+ }
+
+ private static void updateGraphicsConfiguration(WindowsWGLGraphicsConfiguration config, CapabilitiesChooser chooser,
+ GLDrawableFactory factory, long hdc, boolean extHDC, int[] pfdIDs) {
+ if (DEBUG) {
+ if(extHDC) {
+ System.err.println("updateGraphicsConfiguration(using shared): hdc "+toHexString(hdc));
+ } else {
+ System.err.println("updateGraphicsConfiguration(using target): hdc "+toHexString(hdc));
+ }
+ System.err.println("!!! user chosen caps " + config.getChosenCapabilities());
+ }
+ if( !updateGraphicsConfigurationARB(hdc, extHDC, config, chooser, (WindowsWGLDrawableFactory)factory, pfdIDs) ) {
+ updateGraphicsConfigurationGDI(hdc, extHDC, config, chooser, pfdIDs);
+ }
+ }
+
+ private static boolean updateGraphicsConfigurationARB(long hdc, boolean extHDC, WindowsWGLGraphicsConfiguration config,
+ CapabilitiesChooser chooser, WindowsWGLDrawableFactory factory, int[] pformats) {
+ AbstractGraphicsDevice device = config.getScreen().getDevice();
+ WindowsWGLContext sharedContext = (WindowsWGLContext) factory.getOrCreateSharedContextImpl(device);
+ if (null == sharedContext) {
+ if (DEBUG) {
+ System.err.println("updateGraphicsConfigurationARB: SharedContext is null: "+device);
+ }
+ return false;
+ }
+ if (!sharedContext.isExtensionAvailable(WindowsWGLGraphicsConfiguration.WGL_ARB_pixel_format)) {
+ if (DEBUG) {
+ System.err.println("updateGraphicsConfigurationARB: "+WindowsWGLGraphicsConfiguration.WGL_ARB_pixel_format+" not available");
+ }
+ return false;
+ }
+
+ GLCapabilitiesImmutable capsChosen = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+ boolean onscreen = capsChosen.isOnscreen();
+ boolean usePBuffer = capsChosen.isPBuffer();
+ GLProfile glProfile = capsChosen.getGLProfile();
+
+ WGLGLCapabilities pixelFormatCaps = null; // chosen or preset PFD ID's caps
+ boolean pixelFormatSet = false; // indicates a preset PFD ID [caps]
+ final int presetPFDID = extHDC ? -1 : GDI.GetPixelFormat(hdc) ;
+ if ( 1 <= presetPFDID ) {
+ // Pixelformat already set by either
+ // - a previous preselectGraphicsConfiguration() call on the same HDC,
+ // - the graphics driver, copying the HDC's pixelformat to the new one,
+ // - or the Java2D/OpenGL pipeline's configuration
+ if (DEBUG) {
+ System.err.println("updateGraphicsConfigurationARB: Pixel format already chosen for HDC: " + toHexString(hdc)
+ + ", pixelformat " + presetPFDID);
+ }
+ pixelFormatSet = true;
+ pixelFormatCaps = WindowsWGLGraphicsConfiguration.wglARBPFID2GLCapabilities(sharedContext, hdc, presetPFDID, glProfile, onscreen, usePBuffer);
+ } else {
+ int recommendedIndex = -1; // recommended index
+
+ if(null == pformats) {
+ // No given PFD IDs
+ //
+ // 1st choice: get GLCapabilities based on users GLCapabilities setting recommendedIndex as preferred choice
+ int[] iattributes = new int[2 * WindowsWGLGraphicsConfiguration.MAX_ATTRIBS];
+ float[] fattributes = new float[1];
+ int accelerationMode = WGLExt.WGL_FULL_ACCELERATION_ARB;
+ pformats = WindowsWGLGraphicsConfiguration.wglChoosePixelFormatARB(hdc, sharedContext, capsChosen,
+ iattributes, accelerationMode, fattributes);
+ if (null == pformats) {
+ accelerationMode = WGLExt.WGL_GENERIC_ACCELERATION_ARB;
+ pformats = WindowsWGLGraphicsConfiguration.wglChoosePixelFormatARB(hdc, sharedContext, capsChosen,
+ iattributes, accelerationMode, fattributes);
+ }
+ if (null == pformats) {
+ accelerationMode = -1; // use what we are offered ..
+ pformats = WindowsWGLGraphicsConfiguration.wglChoosePixelFormatARB(hdc, sharedContext, capsChosen,
+ iattributes, accelerationMode, fattributes);
+ }
+ if (null != pformats) {
+ recommendedIndex = 0;
+ } else {
+ if(DEBUG) {
+ System.err.println("updateGraphicsConfigurationARB: wglChoosePixelFormatARB failed with: "+capsChosen);
+ }
+ // 2nd choice: get all GLCapabilities available, no preferred recommendedIndex available
+ pformats = WindowsWGLGraphicsConfiguration.wglAllARBPFIDs(sharedContext, hdc);
+ if (DEBUG) {
+ final int len = ( null != pformats ) ? pformats.length : 0;
+ System.err.println("updateGraphicsConfigurationARB: NumFormats (wglAllARBPFIDs) " + len);
+ }
+ }
+ if (null == pformats) {
+ if (DEBUG) {
+ Thread.dumpStack();
+ }
+ return false;
+ }
+ }
+
+ List /*<WGLGLCapabilities>*/ availableCaps =
+ WindowsWGLGraphicsConfiguration.wglARBPFIDs2GLCapabilities(sharedContext, hdc, pformats,
+ glProfile, onscreen, usePBuffer);
+ if( null == availableCaps || 0 == availableCaps.size() ) {
+ if (DEBUG) {
+ System.err.println("updateGraphicsConfigurationARB: wglARBPFIDs2GLCapabilities failed with " + pformats.length +
+ " pfd ids, onscreen " + onscreen + ", pbuffer " + usePBuffer);
+ Thread.dumpStack();
+ }
+ return false;
+ }
+
+ if (DEBUG) {
+ System.err.println("updateGraphicsConfigurationARB: " + pformats.length +
+ " pfd ids, onscreen " + onscreen + ", pbuffer " + usePBuffer + ", " + availableCaps.size() + " glcaps");
+ if(0 <= recommendedIndex) {
+ System.err.println("updateGraphicsConfigurationARB: Used wglChoosePixelFormatARB to recommend pixel format " +
+ pformats[recommendedIndex] + ", idx " + recommendedIndex +", "+availableCaps.get(recommendedIndex));
+ }
+ }
+
+ int chosenIndex = chooseCapabilities(chooser, capsChosen, availableCaps, recommendedIndex);
+ if ( 0 > chosenIndex ) {
+ if (DEBUG) {
+ Thread.dumpStack();
+ }
+ return false;
+ }
+ pixelFormatCaps = (WGLGLCapabilities) availableCaps.get(chosenIndex);
+ if( null == pixelFormatCaps) {
+ throw new GLException("Null Capabilities with "+
+ " chosen pfdID: native recommended "+ (recommendedIndex+1) +
+ " chosen "+pixelFormatCaps.getPFDID());
+ }
+ if (DEBUG) {
+ System.err.println("!!! chosen pfdID (ARB): native recommended "+ (recommendedIndex+1) +
+ " chosen "+pixelFormatCaps);
+ }
+ }
+
+ if ( !extHDC && !pixelFormatSet ) {
+ if (!GDI.SetPixelFormat(hdc, pixelFormatCaps.getPFDID(), pixelFormatCaps.getPFD())) {
+ throw new GLException("Unable to set pixel format " + pixelFormatCaps.getPFDID() +
+ " for device context " + toHexString(hdc) +
+ ": error code " + GDI.GetLastError());
+ }
+ if (DEBUG) {
+ System.err.println("!!! setPixelFormat (ARB): hdc "+toHexString(hdc) +", "+config.getPixelFormatID()+" -> "+pixelFormatCaps.getPFDID());
+ }
+ }
+ config.setCapsPFD(pixelFormatCaps);
+ return true;
+ }
+
+ private static boolean updateGraphicsConfigurationGDI(long hdc, boolean extHDC, WindowsWGLGraphicsConfiguration config,
+ CapabilitiesChooser chooser, int[] pformats) {
+ GLCapabilitiesImmutable capsChosen = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+ if(capsChosen.isPBuffer()) {
+ if (DEBUG) {
+ System.err.println("updateGraphicsConfigurationGDI: no pbuffer supported on GDI: " + capsChosen);
+ }
+ return false;
+ }
+ boolean onscreen = capsChosen.isOnscreen();
+ GLProfile glProfile = capsChosen.getGLProfile();
+
+ ArrayList/*<WGLGLCapabilities>*/ availableCaps = new ArrayList();
+ int pfdID; // chosen or preset PFD ID
+ WGLGLCapabilities pixelFormatCaps = null; // chosen or preset PFD ID's caps
+ boolean pixelFormatSet = false; // indicates a preset PFD ID [caps]
+
+ if ( !extHDC && 1 <= ( pfdID = GDI.GetPixelFormat(hdc) ) ) {
+ // Pixelformat already set by either
+ // - a previous preselectGraphicsConfiguration() call on the same HDC,
+ // - the graphics driver, copying the HDC's pixelformat to the new one,
+ // - or the Java2D/OpenGL pipeline's configuration
+ if (DEBUG) {
+ System.err.println("updateGraphicsConfigurationGDI: NOTE: pixel format already chosen for HDC: " + toHexString(hdc)
+ + ", pixelformat " + pfdID);
+ }
+ pixelFormatSet = true;
+ pixelFormatCaps = WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(glProfile, hdc, pfdID, onscreen);
+ } else {
+ if(null == pformats) {
+ pformats = WindowsWGLGraphicsConfiguration.wglAllGDIPFIDs(hdc);
+ }
+ final int winattrmask = GLGraphicsConfigurationUtil.getWinAttributeBits(onscreen, false);
+
+ for (int i = 0; i < pformats.length; i++) {
+ WindowsWGLGraphicsConfiguration.PFD2GLCapabilities(availableCaps, glProfile, hdc, pformats[i], winattrmask);
+ }
+
+ // 1st choice: get GLCapabilities based on users GLCapabilities setting recommendedIndex as preferred choice
+ PIXELFORMATDESCRIPTOR pfd = WindowsWGLGraphicsConfiguration.createPixelFormatDescriptor();
+ pfd = WindowsWGLGraphicsConfiguration.GLCapabilities2PFD(capsChosen, pfd);
+ pfdID = GDI.ChoosePixelFormat(hdc, pfd);
+ int recommendedIndex = -1 ;
+ if( 1 <= pfdID ) {
+ // seek index ..
+ for (recommendedIndex = availableCaps.size() - 1 ;
+ 0 <= recommendedIndex && pfdID != ((WGLGLCapabilities) availableCaps.get(recommendedIndex)).getPFDID();
+ recommendedIndex--)
+ { /* nop */ }
+ }
+ // 2nd choice: if no preferred recommendedIndex available
+ if (DEBUG) {
+ System.err.println("updateGraphicsConfigurationGDI: ChoosePixelFormat(HDC " + toHexString(hdc) + ") = " + pfdID + ", idx " + recommendedIndex + " (LastError: " + GDI.GetLastError() + ")");
+ }
+ int chosenIndex = chooseCapabilities(chooser, capsChosen, availableCaps, recommendedIndex);
+ if ( 0 > chosenIndex ) {
+ if (DEBUG) {
+ Thread.dumpStack();
+ }
+ return false;
+ }
+ pixelFormatCaps = (WGLGLCapabilities) availableCaps.get(chosenIndex);
+ if (DEBUG) {
+ System.err.println("!!! chosen pfdID (GDI): native recommended "+ (recommendedIndex+1) +
+ ", caps " + pixelFormatCaps);
+ }
+ }
+
+ if ( !extHDC && !pixelFormatSet ) {
+ if (!GDI.SetPixelFormat(hdc, pixelFormatCaps.getPFDID(), pixelFormatCaps.getPFD())) {
+ throw new GLException("Unable to set pixel format " + pixelFormatCaps.getPFDID() +
+ " for device context " + toHexString(hdc) +
+ ": error code " + GDI.GetLastError());
+ }
+ if (DEBUG) {
+ System.err.println("!!! setPixelFormat (GDI): hdc "+toHexString(hdc) +", "+config.getPixelFormatID()+" -> " + pixelFormatCaps.getPFDID());
+ }
+ }
+ config.setCapsPFD(pixelFormatCaps);
+ return true;
+ }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/awt/WindowsAWTWGLGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/awt/WindowsAWTWGLGraphicsConfigurationFactory.java
new file mode 100644
index 000000000..f753c08c5
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/awt/WindowsAWTWGLGraphicsConfigurationFactory.java
@@ -0,0 +1,173 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl.awt;
+
+
+import com.jogamp.common.util.ArrayHashSet;
+import com.jogamp.nativewindow.impl.jawt.windows.Win32SunJDKReflection;
+import com.jogamp.opengl.impl.GLGraphicsConfigurationFactory;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.nativewindow.DefaultGraphicsScreen;
+import javax.media.nativewindow.GraphicsConfigurationFactory;
+import javax.media.nativewindow.awt.AWTGraphicsConfiguration;
+import javax.media.nativewindow.awt.AWTGraphicsDevice;
+import javax.media.nativewindow.awt.AWTGraphicsScreen;
+import javax.media.nativewindow.windows.WindowsGraphicsDevice;
+
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLException;
+
+import com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfiguration;
+import javax.media.opengl.GLDrawableFactory;
+
+public class WindowsAWTWGLGraphicsConfigurationFactory extends GLGraphicsConfigurationFactory {
+ protected static final boolean DEBUG = com.jogamp.opengl.impl.Debug.debug("GraphicsConfiguration");
+
+ public WindowsAWTWGLGraphicsConfigurationFactory() {
+ GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.awt.AWTGraphicsDevice.class, this);
+ }
+
+ protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl(
+ CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+ CapabilitiesChooser chooser, AbstractGraphicsScreen absScreen) {
+ GraphicsDevice device = null;
+ if (absScreen != null &&
+ !(absScreen instanceof AWTGraphicsScreen)) {
+ throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only AWTGraphicsScreen objects");
+ }
+
+ if(null==absScreen) {
+ absScreen = AWTGraphicsScreen.createScreenDevice(-1, AbstractGraphicsDevice.DEFAULT_UNIT);
+ if(DEBUG) {
+ System.err.println("WindowsAWTWGLGraphicsConfigurationFactory: creating default device: "+absScreen);
+ }
+ }
+ AWTGraphicsScreen awtScreen = (AWTGraphicsScreen) absScreen;
+ device = ((AWTGraphicsDevice)awtScreen.getDevice()).getGraphicsDevice();
+
+ if ( !(capsChosen instanceof GLCapabilitiesImmutable) ) {
+ throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects - chosen");
+ }
+
+ if ( !(capsRequested instanceof GLCapabilitiesImmutable) ) {
+ throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects - requested");
+ }
+
+ if (chooser != null &&
+ !(chooser instanceof GLCapabilitiesChooser)) {
+ throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilitiesChooser objects");
+ }
+
+ if(DEBUG) {
+ System.err.println("WindowsAWTWGLGraphicsConfigurationFactory: got "+absScreen);
+ }
+
+ WindowsGraphicsDevice winDevice = new WindowsGraphicsDevice(AbstractGraphicsDevice.DEFAULT_UNIT);
+ DefaultGraphicsScreen winScreen = new DefaultGraphicsScreen(winDevice, awtScreen.getIndex());
+ GraphicsConfigurationFactory configFactory = GraphicsConfigurationFactory.getFactory(winDevice);
+ GLDrawableFactory drawableFactory = GLDrawableFactory.getFactory( ((GLCapabilitiesImmutable)capsChosen).getGLProfile() );
+
+ WindowsWGLGraphicsConfiguration winConfig = (WindowsWGLGraphicsConfiguration)
+ configFactory.chooseGraphicsConfiguration(capsChosen,
+ capsRequested,
+ chooser, winScreen);
+ if (winConfig == null) {
+ throw new GLException("Unable to choose a GraphicsConfiguration: "+capsChosen+",\n\t"+chooser+"\n\t"+winScreen);
+ }
+
+ GraphicsConfiguration chosenGC = null;
+
+ // 1st Choice: Create an AWT GraphicsConfiguration with the desired PFD
+ // This gc will probably not be able to support GDI (WGL_SUPPORT_GDI_ARB, PFD_SUPPORT_GDI)
+ // however on most GPUs this is the current situation for Windows,
+ // otherwise no hardware accelerated PFD could be achieved.
+ // - preselect with no constrains
+ // - try to create dedicated GC
+ winConfig.preselectGraphicsConfiguration(drawableFactory, null);
+ if ( 1 <= winConfig.getPixelFormatID() ) {
+ chosenGC = Win32SunJDKReflection.graphicsConfigurationGet(device, winConfig.getPixelFormatID());
+ if(DEBUG) {
+ System.err.println("WindowsAWTWGLGraphicsConfigurationFactory: Found new AWT PFD ID "+winConfig.getPixelFormatID()+" -> "+winConfig);
+ }
+ }
+
+ if( null == chosenGC ) {
+ // 2nd Choice: Choose and match the GL Visual with AWT:
+ // - collect all AWT PFDs
+ // - choose a GL config from the pool of AWT PFDs
+ //
+ // The resulting GraphicsConfiguration has to be 'forced' on the AWT native peer,
+ // ie. returned by GLCanvas's getGraphicsConfiguration() befor call by super.addNotify().
+ //
+
+ // collect all available PFD IDs
+ GraphicsConfiguration[] configs = device.getConfigurations();
+ int[] pfdIDs = new int[configs.length];
+ ArrayHashSet pfdIDOSet = new ArrayHashSet();
+ for (int i = 0; i < configs.length; i++) {
+ GraphicsConfiguration gc = configs[i];
+ pfdIDs[i] = Win32SunJDKReflection.graphicsConfigurationGetPixelFormatID(gc);
+ pfdIDOSet.add(new Integer(pfdIDs[i]));
+ if(DEBUG) {
+ System.err.println("AWT pfd["+i+"] "+pfdIDs[i]);
+ }
+ }
+ if(DEBUG) {
+ System.err.println("WindowsAWTWGLGraphicsConfigurationFactory: PFD IDs: "+pfdIDs.length+", unique: "+pfdIDOSet.size());
+ }
+ winConfig.preselectGraphicsConfiguration(drawableFactory, pfdIDs);
+ int gcIdx = pfdIDOSet.indexOf(new Integer(winConfig.getPixelFormatID()));
+ if( 0 > gcIdx ) {
+ chosenGC = configs[gcIdx];
+ if(DEBUG) {
+ System.err.println("WindowsAWTWGLGraphicsConfigurationFactory: Found matching AWT PFD ID "+winConfig.getPixelFormatID()+" -> "+winConfig);
+ }
+ }
+ }
+
+ if ( null == chosenGC ) {
+ throw new GLException("Unable to determine GraphicsConfiguration: "+winConfig);
+ }
+ return new AWTGraphicsConfiguration(awtScreen, winConfig.getChosenCapabilities(), winConfig.getRequestedCapabilities(),
+ chosenGC, winConfig);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/GLXUtil.java b/src/jogl/classes/jogamp/opengl/x11/glx/GLXUtil.java
new file mode 100644
index 000000000..46bc9460d
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/GLXUtil.java
@@ -0,0 +1,102 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.opengl.*;
+
+
+public class GLXUtil {
+ public static String getExtension(long display) {
+ return GLX.glXGetClientString(display, GLX.GLX_EXTENSIONS);
+ }
+
+ public static boolean isMultisampleAvailable(String extensions) {
+ if (extensions != null) {
+ return (extensions.indexOf("GLX_ARB_multisample") >= 0);
+ }
+ return false;
+ }
+
+ public static boolean isMultisampleAvailable(long display) {
+ return isMultisampleAvailable(getExtension(display));
+ }
+
+ /** Workaround for apparent issue with ATI's proprietary drivers
+ where direct contexts still send GLX tokens for GL calls */
+ public static String getVendorName(long display) {
+ return GLX.glXGetClientString(display, GLX.GLX_VENDOR);
+ }
+
+ public static boolean isVendorNVIDIA(String vendor) {
+ return vendor != null && vendor.startsWith("NVIDIA") ;
+ }
+
+ public static boolean isVendorATI(String vendor) {
+ return vendor != null && vendor.startsWith("ATI") ;
+ }
+
+ public static boolean isVendorATI(long display) {
+ return isVendorATI(getVendorName(display));
+ }
+
+ public static boolean isVendorNVIDIA(long display) {
+ return isVendorNVIDIA(getVendorName(display));
+ }
+
+ public static void getGLXVersion(long display, int major[], int minor[]) {
+ if(0 == display) {
+ throw new GLException("null display handle");
+ }
+ if(major.length<1||minor.length<1) {
+ throw new GLException("passed int arrays size is not >= 1");
+ }
+
+ if (!GLX.glXQueryVersion(display, major, 0, minor, 0)) {
+ throw new GLException("glXQueryVersion failed");
+ }
+
+ // Work around bugs in ATI's Linux drivers where they report they
+ // only implement GLX version 1.2 on the server side
+ if (major[0] == 1 && minor[0] == 2) {
+ String str = GLX.glXGetClientString(display, GLX.GLX_VERSION);
+ try {
+ // e.g. "1.3"
+ major[0] = Integer.valueOf(str.substring(0, 1)).intValue();
+ minor[0] = Integer.valueOf(str.substring(2, 3)).intValue();
+ } catch (Exception e) {
+ major[0] = 1;
+ minor[0] = 2;
+ }
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11DummyGLXDrawable.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11DummyGLXDrawable.java
new file mode 100644
index 000000000..1f2bf9344
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11DummyGLXDrawable.java
@@ -0,0 +1,90 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.opengl.*;
+
+import javax.media.nativewindow.x11.*;
+import com.jogamp.nativewindow.impl.*;
+import com.jogamp.nativewindow.impl.x11.*;
+
+public class X11DummyGLXDrawable extends X11OnscreenGLXDrawable {
+ private static final int f_dim = 64;
+ private long dummyWindow = 0;
+
+ /**
+ * Due to the ATI Bug https://bugzilla.mozilla.org/show_bug.cgi?id=486277,
+ * we cannot switch the Display as we please,
+ * hence we reuse the target's screen configuration.
+ */
+ public X11DummyGLXDrawable(X11GraphicsScreen screen, GLDrawableFactory factory, GLCapabilitiesImmutable caps) {
+ super(factory,
+ new ProxySurface(X11GLXGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(
+ caps, caps, null, screen)));
+ this.realized = true;
+
+ ProxySurface ns = (ProxySurface) getNativeSurface();
+ X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+
+ X11GraphicsDevice device = (X11GraphicsDevice) screen.getDevice();
+ long dpy = device.getHandle();
+ int scrn = screen.getIndex();
+ long visualID = config.getVisualID();
+
+ dummyWindow = X11Util.CreateDummyWindow(dpy, scrn, visualID, f_dim, f_dim);
+ ns.setSurfaceHandle( dummyWindow );
+ ns.setSize(f_dim, f_dim);
+
+ updateHandle();
+ }
+
+ public static X11DummyGLXDrawable create(X11GraphicsScreen screen, GLDrawableFactory factory, GLProfile glp) {
+ GLCapabilities caps = new GLCapabilities(glp);
+ return new X11DummyGLXDrawable(screen, factory, caps);
+ }
+
+ public void setSize(int width, int height) {
+ }
+
+ public int getWidth() {
+ return 1;
+ }
+
+ public int getHeight() {
+ return 1;
+ }
+
+ protected void destroyImpl() {
+ if(0!=dummyWindow) {
+ destroyHandle();
+ X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ X11Util.DestroyDummyWindow(config.getScreen().getDevice().getHandle(), dummyWindow);
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXContext.java
new file mode 100644
index 000000000..76f7f6591
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXContext.java
@@ -0,0 +1,141 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.x11.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.nativewindow.impl.ProxySurface;
+
+public class X11ExternalGLXContext extends X11GLXContext {
+ private boolean firstMakeCurrent = true;
+ private GLContext lastContext;
+
+ private X11ExternalGLXContext(Drawable drawable, long ctx) {
+ super(drawable, null);
+ this.contextHandle = ctx;
+ GLContextShareSet.contextCreated(this);
+ setGLFunctionAvailability(false, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY);
+ getGLStateTracker().setEnabled(false); // external context usage can't track state in Java
+ }
+
+ protected static X11ExternalGLXContext create(GLDrawableFactory factory, GLProfile glp) {
+ long ctx = GLX.glXGetCurrentContext();
+ if (ctx == 0) {
+ throw new GLException("Error: current context null");
+ }
+ long display = GLX.glXGetCurrentDisplay();
+ if (display == 0) {
+ throw new GLException("Error: current display null");
+ }
+ long drawable = GLX.glXGetCurrentDrawable();
+ if (drawable == 0) {
+ throw new GLException("Error: attempted to make an external GLDrawable without a drawable/context current");
+ }
+ int[] val = new int[1];
+ GLX.glXQueryContext(display, ctx, GLX.GLX_SCREEN, val, 0);
+ X11GraphicsScreen x11Screen = (X11GraphicsScreen) X11GraphicsScreen.createScreenDevice(display, val[0]);
+
+ GLX.glXQueryContext(display, ctx, GLX.GLX_FBCONFIG_ID, val, 0);
+ X11GLXGraphicsConfiguration cfg = X11GLXGraphicsConfiguration.create(glp, x11Screen, val[0]);
+
+ ProxySurface ns = new ProxySurface(cfg);
+ ns.setSurfaceHandle(drawable);
+ return new X11ExternalGLXContext(new Drawable(factory, ns), ctx);
+ }
+
+ protected boolean createImpl() {
+ return true;
+ }
+
+ public int makeCurrent() throws GLException {
+ // Save last context if necessary to allow external GLContexts to
+ // talk to other GLContexts created by this library
+ GLContext cur = getCurrent();
+ if (cur != null && cur != this) {
+ lastContext = cur;
+ setCurrent(null);
+ }
+ return super.makeCurrent();
+ }
+
+ public void release() throws GLException {
+ super.release();
+ setCurrent(lastContext);
+ lastContext = null;
+ }
+
+ protected void makeCurrentImpl(boolean newCreated) throws GLException {
+ if (firstMakeCurrent) {
+ firstMakeCurrent = false;
+ }
+ }
+
+ protected void releaseImpl() throws GLException {
+ }
+
+ protected void destroyImpl() throws GLException {
+ }
+
+ // Need to provide the display connection to extension querying APIs
+ static class Drawable extends X11GLXDrawable {
+ Drawable(GLDrawableFactory factory, NativeSurface comp) {
+ super(factory, comp, true);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ throw new GLException("Should not call this");
+ }
+
+ public int getWidth() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getHeight() {
+ throw new GLException("Should not call this");
+ }
+
+ public void setSize(int width, int height) {
+ throw new GLException("Should not call this");
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXDrawable.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXDrawable.java
new file mode 100644
index 000000000..f0270fd2a
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11ExternalGLXDrawable.java
@@ -0,0 +1,105 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.x11.*;
+import javax.media.opengl.*;
+import com.jogamp.nativewindow.impl.ProxySurface;
+
+
+public class X11ExternalGLXDrawable extends X11GLXDrawable {
+
+ private X11ExternalGLXDrawable(GLDrawableFactory factory, NativeSurface surface) {
+ super(factory, surface, true);
+ }
+
+ protected static X11ExternalGLXDrawable create(GLDrawableFactory factory, GLProfile glp) {
+ long context = GLX.glXGetCurrentContext();
+ if (context == 0) {
+ throw new GLException("Error: current context null");
+ }
+ long display = GLX.glXGetCurrentDisplay();
+ if (display == 0) {
+ throw new GLException("Error: current display null");
+ }
+ long drawable = GLX.glXGetCurrentDrawable();
+ if (drawable == 0) {
+ throw new GLException("Error: attempted to make an external GLDrawable without a drawable current");
+ }
+ int[] val = new int[1];
+ GLX.glXQueryContext(display, context, GLX.GLX_SCREEN, val, 0);
+ X11GraphicsScreen x11Screen = (X11GraphicsScreen) X11GraphicsScreen.createScreenDevice(display, val[0]);
+
+ GLX.glXQueryContext(display, context, GLX.GLX_FBCONFIG_ID, val, 0);
+ X11GLXGraphicsConfiguration cfg = X11GLXGraphicsConfiguration.create(glp, x11Screen, val[0]);
+
+ int w, h;
+ GLX.glXQueryDrawable(display, drawable, GLX.GLX_WIDTH, val, 0);
+ w=val[0];
+ GLX.glXQueryDrawable(display, drawable, GLX.GLX_HEIGHT, val, 0);
+ h=val[0];
+
+ GLX.glXQueryContext(display, context, GLX.GLX_RENDER_TYPE, val, 0);
+ if ((val[0] & GLX.GLX_RGBA_TYPE) == 0) {
+ if (DEBUG) {
+ System.err.println("X11ExternalGLXDrawable: WARNING: forcing GLX_RGBA_TYPE for newly created contexts (current 0x"+Integer.toHexString(val[0])+")");
+ }
+ }
+ ProxySurface ns = new ProxySurface(cfg);
+ ns.setSurfaceHandle(drawable);
+ ns.setSize(w, h);
+ return new X11ExternalGLXDrawable(factory, ns);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new Context(this, shareWith);
+ }
+
+ public void setSize(int newWidth, int newHeight) {
+ throw new GLException("Should not call this");
+ }
+
+ class Context extends X11GLXContext {
+ Context(X11GLXDrawable drawable, GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLCapabilities.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLCapabilities.java
new file mode 100644
index 000000000..3f9d2baae
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLCapabilities.java
@@ -0,0 +1,124 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import com.jogamp.nativewindow.impl.x11.XVisualInfo;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+import java.util.Comparator;
+
+public class X11GLCapabilities extends GLCapabilities {
+ XVisualInfo xVisualInfo; // maybe null if !onscreen
+ long fbcfg;
+ int fbcfgid;
+
+ /** Comparing xvisual id only */
+ public static class XVisualIDComparator implements Comparator {
+
+ public int compare(Object o1, Object o2) {
+ if ( ! ( o1 instanceof X11GLCapabilities ) ) {
+ Class c = (null != o1) ? o1.getClass() : null ;
+ throw new ClassCastException("arg1 not a X11GLCapabilities object: " + c);
+ }
+ if ( ! ( o2 instanceof X11GLCapabilities ) ) {
+ Class c = (null != o2) ? o2.getClass() : null ;
+ throw new ClassCastException("arg2 not a X11GLCapabilities object: " + c);
+ }
+
+ final X11GLCapabilities caps1 = (X11GLCapabilities) o1;
+ final long id1 = caps1.getXVisualID();
+
+ final X11GLCapabilities caps2 = (X11GLCapabilities) o2;
+ final long id2 = caps2.getXVisualID();
+
+ if(id1 > id2) {
+ return 1;
+ } else if(id1 < id2) {
+ return -1;
+ }
+ return 0;
+ }
+ }
+
+ public X11GLCapabilities(XVisualInfo xVisualInfo, long fbcfg, int fbcfgid, GLProfile glp) {
+ super(glp);
+ this.xVisualInfo = xVisualInfo;
+ this.fbcfg = fbcfg;
+ this.fbcfgid = fbcfgid;
+ }
+
+ public X11GLCapabilities(XVisualInfo xVisualInfo, GLProfile glp) {
+ super(glp);
+ this.xVisualInfo = xVisualInfo;
+ this.fbcfg = 0;
+ this.fbcfgid = -1;
+ }
+
+ public Object cloneMutable() {
+ return clone();
+ }
+
+ public Object clone() {
+ try {
+ return super.clone();
+ } catch (RuntimeException e) {
+ throw new GLException(e);
+ }
+ }
+
+ final public XVisualInfo getXVisualInfo() { return xVisualInfo; }
+ final public long getXVisualID() { return (null!=xVisualInfo) ? xVisualInfo.getVisualid() : 0; }
+ final public boolean hasXVisualInfo() { return null!=xVisualInfo; }
+
+ final public long getFBConfig() { return fbcfg; }
+ final public int getFBConfigID() { return fbcfgid; }
+ final public boolean hasFBConfig() { return 0!=fbcfg && fbcfgid>0; }
+
+ final static String na_str = "----" ;
+
+ public StringBuffer toString(StringBuffer sink) {
+ if(null == sink) {
+ sink = new StringBuffer();
+ }
+ if(hasXVisualInfo()) {
+ sink.append("0x").append(Long.toHexString(xVisualInfo.getVisualid()));
+ } else {
+ sink.append(na_str);
+ }
+ sink.append(" ");
+ if(hasFBConfig()) {
+ sink.append("0x").append(Integer.toHexString(fbcfgid));
+ } else {
+ sink.append(na_str);
+ }
+ sink.append(": ");
+ return super.toString(sink);
+ }
+} \ No newline at end of file
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
new file mode 100644
index 000000000..dd25f241e
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
@@ -0,0 +1,587 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import java.nio.*;
+import java.util.*;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.x11.X11GraphicsDevice;
+
+import com.jogamp.common.util.VersionNumber;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.gluegen.runtime.ProcAddressTable;
+import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver;
+import com.jogamp.nativewindow.impl.x11.X11Util;
+
+public abstract class X11GLXContext extends GLContextImpl {
+ protected static final boolean TRACE_CONTEXT_CURRENT = false; // true;
+
+ private static final Map/*<String, String>*/ functionNameMap;
+ private static final Map/*<String, String>*/ extensionNameMap;
+ private VersionNumber glXVersion;
+ private boolean glXVersionOneThreeCapable;
+ private boolean glXQueryExtensionsStringInitialized;
+ private boolean glXQueryExtensionsStringAvailable;
+ private GLXExt glXExt;
+ // Table that holds the addresses of the native C-language entry points for
+ // GLX extension functions.
+ private GLXExtProcAddressTable glXExtProcAddressTable;
+ private int hasSwapIntervalSGI = 0;
+
+ // This indicates whether the context we have created is indirect
+ // and therefore requires the toolkit to be locked around all GL
+ // calls rather than just all GLX calls
+ protected boolean isDirect;
+
+ static {
+ functionNameMap = new HashMap();
+ functionNameMap.put("glAllocateMemoryNV", "glXAllocateMemoryNV");
+ functionNameMap.put("glFreeMemoryNV", "glXFreeMemoryNV");
+
+ extensionNameMap = new HashMap();
+ extensionNameMap.put("GL_ARB_pbuffer", "GLX_SGIX_pbuffer");
+ extensionNameMap.put("GL_ARB_pixel_format", "GLX_SGIX_pbuffer"); // good enough
+ }
+
+ X11GLXContext(GLDrawableImpl drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+
+ protected void resetState() {
+ glXVersion = null;
+ glXVersionOneThreeCapable = false;
+ glXQueryExtensionsStringInitialized=false;
+ glXQueryExtensionsStringAvailable=false;
+ // no inner state glXExt=null;
+ glXExtProcAddressTable = null;
+ hasSwapIntervalSGI = 0;
+ isDirect = false;
+ }
+
+ public final ProcAddressTable getPlatformExtProcAddressTable() {
+ return getGLXExtProcAddressTable();
+ }
+
+ public final GLXExtProcAddressTable getGLXExtProcAddressTable() {
+ return glXExtProcAddressTable;
+ }
+
+ public Object getPlatformGLExtensions() {
+ return getGLXExt();
+ }
+
+ public GLXExt getGLXExt() {
+ if (glXExt == null) {
+ glXExt = new GLXExtImpl(this);
+ }
+ return glXExt;
+ }
+
+ protected Map/*<String, String>*/ getFunctionNameMap() { return functionNameMap; }
+
+ protected Map/*<String, String>*/ getExtensionNameMap() { return extensionNameMap; }
+
+ public final boolean isGLXVersionGreaterEqualOneThree() {
+ if(null == glXVersion) {
+ X11GLXDrawableFactory factory = (X11GLXDrawableFactory)drawable.getFactoryImpl();
+
+ X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ X11GraphicsDevice device = (X11GraphicsDevice) config.getScreen().getDevice();
+
+ glXVersion = factory.getGLXVersion(device);
+ glXVersionOneThreeCapable = ( null != glXVersion ) ? glXVersion.compareTo(X11GLXDrawableFactory.versionOneThree) >= 0 : false ;
+ }
+ return glXVersionOneThreeCapable;
+ }
+
+ public final boolean isGLReadDrawableAvailable() {
+ return isGLXVersionGreaterEqualOneThree();
+ }
+
+ private final boolean glXMakeContextCurrent(long dpy, long writeDrawable, long readDrawable, long ctx) {
+ boolean res = false;
+
+ try {
+ if(TRACE_CONTEXT_CURRENT) {
+ Throwable t = new Throwable(Thread.currentThread()+" - glXMakeContextCurrent("+toHexString(dpy)+", "+
+ toHexString(writeDrawable)+", "+toHexString(readDrawable)+", "+toHexString(ctx)+") - GLX >= 1.3 "+ glXVersionOneThreeCapable);
+ t.printStackTrace();
+ }
+ if ( glXVersionOneThreeCapable ) {
+ res = GLX.glXMakeContextCurrent(dpy, writeDrawable, readDrawable, ctx);
+ } else if ( writeDrawable == readDrawable ) {
+ res = GLX.glXMakeCurrent(dpy, writeDrawable, ctx);
+ } else {
+ // should not happen due to 'isGLReadDrawableAvailable()' query in GLContextImpl
+ throw new InternalError("Given readDrawable but no driver support");
+ }
+ } catch (RuntimeException re) {
+ if(DEBUG) {
+ System.err.println("Warning: X11GLXContext.glXMakeContextCurrent failed: "+re+", with "+
+ "dpy "+toHexString(dpy)+
+ ", write "+toHexString(writeDrawable)+
+ ", read "+toHexString(readDrawable)+
+ ", ctx "+toHexString(ctx));
+ re.printStackTrace();
+ }
+ }
+ return res;
+ }
+
+ protected void destroyContextARBImpl(long ctx) {
+ X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ long display = config.getScreen().getDevice().getHandle();
+
+ glXMakeContextCurrent(display, 0, 0, 0);
+ GLX.glXDestroyContext(display, ctx);
+ }
+
+ protected long createContextARBImpl(long share, boolean direct, int ctp, int major, int minor) {
+ updateGLXProcAddressTable();
+ GLXExt _glXExt = getGLXExt();
+ if(DEBUG) {
+ System.err.println("X11GLXContext.createContextARBImpl: "+getGLVersion(major, minor, ctp, "@creation") +
+ ", handle "+toHexString(drawable.getHandle()) + ", share "+toHexString(share)+", direct "+direct+
+ ", glXCreateContextAttribsARB: "+toHexString(glXExtProcAddressTable._addressof_glXCreateContextAttribsARB));
+ Thread.dumpStack();
+ }
+
+ boolean ctBwdCompat = 0 != ( CTX_PROFILE_COMPAT & ctp ) ;
+ boolean ctFwdCompat = 0 != ( CTX_OPTION_FORWARD & ctp ) ;
+ boolean ctDebug = 0 != ( CTX_OPTION_DEBUG & ctp ) ;
+
+ long ctx=0;
+
+ final int idx_flags = 6;
+ final int idx_profile = 8;
+
+ int attribs[] = {
+ /* 0 */ GLX.GLX_CONTEXT_MAJOR_VERSION_ARB, major,
+ /* 2 */ GLX.GLX_CONTEXT_MINOR_VERSION_ARB, minor,
+ /* 4 */ GLX.GLX_RENDER_TYPE, GLX.GLX_RGBA_TYPE, // default
+ /* 6 */ GLX.GLX_CONTEXT_FLAGS_ARB, 0,
+ /* 8 */ 0, 0,
+ /* 10 */ 0
+ };
+
+ if ( major > 3 || major == 3 && minor >= 2 ) {
+ // FIXME: Verify with a None drawable binding (default framebuffer)
+ attribs[idx_profile+0] = GLX.GLX_CONTEXT_PROFILE_MASK_ARB;
+ if( ctBwdCompat ) {
+ attribs[idx_profile+1] = GLX.GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
+ } else {
+ attribs[idx_profile+1] = GLX.GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
+ }
+ }
+
+ if ( major >= 3 ) {
+ if( !ctBwdCompat && ctFwdCompat ) {
+ attribs[idx_flags+1] |= GLX.GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
+ }
+ if( ctDebug) {
+ attribs[idx_flags+1] |= GLX.GLX_CONTEXT_DEBUG_BIT_ARB;
+ }
+ }
+
+ X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ AbstractGraphicsDevice device = config.getScreen().getDevice();
+ long display = device.getHandle();
+
+ try {
+ // critical path, a remote display might not support this command,
+ // hence we need to catch the X11 Error within this block.
+ X11Util.XSync(display, false);
+ ctx = _glXExt.glXCreateContextAttribsARB(display, config.getFBConfig(), share, direct, attribs, 0);
+ X11Util.XSync(display, false);
+ } catch (RuntimeException re) {
+ if(DEBUG) {
+ Throwable t = new Throwable("Info: X11GLXContext.createContextARBImpl glXCreateContextAttribsARB failed with "+getGLVersion(major, minor, ctp, "@creation"), re);
+ t.printStackTrace();
+ }
+ }
+ if(0!=ctx) {
+ if (!glXMakeContextCurrent(display, drawable.getHandle(), drawableRead.getHandle(), ctx)) {
+ if(DEBUG) {
+ System.err.println("X11GLXContext.createContextARBImpl couldn't make current "+getGLVersion(major, minor, ctp, "@creation"));
+ }
+ // release & destroy
+ glXMakeContextCurrent(display, 0, 0, 0);
+ GLX.glXDestroyContext(display, ctx);
+ ctx = 0;
+ } else {
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": createContextARBImpl: OK "+getGLVersion(major, minor, ctp, "@creation")+", share "+share+", direct "+direct);
+ }
+ // the following is issued by the caller 'GLContextImpl.createContextARB()'
+ // setGLFunctionAvailability(true, major, minor, ctp);
+ }
+ } else if (DEBUG) {
+ System.err.println(getThreadName() + ": createContextARBImpl: NO "+getGLVersion(major, minor, ctp, "@creation"));
+ }
+
+ return ctx;
+ }
+
+ protected boolean createImpl() {
+ // covers the whole context creation loop incl createContextARBImpl and destroyContextARBImpl
+ X11Util.setX11ErrorHandler(true, true);
+ try {
+ return createImplRaw();
+ } finally {
+ X11Util.setX11ErrorHandler(false, false);
+ }
+ }
+
+ private boolean createImplRaw() {
+ boolean direct = true; // try direct always
+ isDirect = false; // fall back
+
+ X11GLXDrawableFactory factory = (X11GLXDrawableFactory)drawable.getFactoryImpl();
+ X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ AbstractGraphicsDevice device = config.getScreen().getDevice();
+ X11GLXContext sharedContext = (X11GLXContext) factory.getOrCreateSharedContextImpl(device);
+ long display = device.getHandle();
+
+ isGLReadDrawableAvailable(); // trigger setup glXVersionOneThreeCapable
+
+ X11GLXContext other = (X11GLXContext) GLContextShareSet.getShareContext(this);
+ long share = 0;
+ if (other != null) {
+ share = other.getHandle();
+ if (share == 0) {
+ throw new GLException("GLContextShareSet returned an invalid OpenGL context");
+ }
+ direct = GLX.glXIsDirect(display, share);
+ }
+
+ GLCapabilitiesImmutable glCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+ GLProfile glp = glCaps.getGLProfile();
+ isVendorATI = factory.isGLXVendorATI(device);
+
+ if(config.getFBConfigID()<0) {
+ // not able to use FBConfig
+ if(glp.isGL3()) {
+ throw new GLException("Unable to create OpenGL >= 3.1 context");
+ }
+ contextHandle = GLX.glXCreateContext(display, config.getXVisualInfo(), share, direct);
+ if (contextHandle == 0) {
+ throw new GLException("Unable to create context(0)");
+ }
+ if (!glXMakeContextCurrent(display, drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
+ throw new GLException("Error making temp context(0) current: display "+toHexString(display)+", context "+toHexString(contextHandle)+", drawable "+drawable);
+ }
+ setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY); // use GL_VERSION
+ isDirect = GLX.glXIsDirect(display, contextHandle);
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": createContextImpl: OK (old-1) share "+share+", direct "+isDirect+"/"+direct);
+ }
+ return true;
+ }
+
+ int minor[] = new int[1];
+ int major[] = new int[1];
+ int ctp[] = new int[1];
+ boolean createContextARBTried = false;
+
+ // utilize the shared context's GLXExt in case it was using the ARB method and it already exists
+ if(null!=sharedContext && sharedContext.isCreatedWithARBMethod()) {
+ contextHandle = createContextARB(share, direct, major, minor, ctp);
+ createContextARBTried = true;
+ if (DEBUG && 0!=contextHandle) {
+ System.err.println(getThreadName() + ": createContextImpl: OK (ARB, using sharedContext) share "+share);
+ }
+ }
+
+ long temp_ctx = 0;
+ if(0==contextHandle) {
+ // To use GLX_ARB_create_context, we have to make a temp context current,
+ // so we are able to use GetProcAddress
+ temp_ctx = GLX.glXCreateNewContext(display, config.getFBConfig(), GLX.GLX_RGBA_TYPE, share, direct);
+ if (temp_ctx == 0) {
+ throw new GLException("Unable to create temp OpenGL context(1)");
+ }
+ if (!glXMakeContextCurrent(display, drawable.getHandle(), drawableRead.getHandle(), temp_ctx)) {
+ throw new GLException("Error making temp context(1) current: display "+toHexString(display)+", context "+toHexString(temp_ctx)+", drawable "+drawable);
+ }
+ setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY); // use GL_VERSION
+ boolean isCreateContextAttribsARBAvailable = isFunctionAvailable("glXCreateContextAttribsARB");
+ glXMakeContextCurrent(display, 0, 0, 0); // release temp context
+
+ if( !createContextARBTried ) {
+ if ( isCreateContextAttribsARBAvailable &&
+ isExtensionAvailable("GLX_ARB_create_context") ) {
+ // initial ARB context creation
+ contextHandle = createContextARB(share, direct, major, minor, ctp);
+ createContextARBTried=true;
+ if (DEBUG) {
+ if(0!=contextHandle) {
+ System.err.println(getThreadName() + ": createContextImpl: OK (ARB, initial) share "+share);
+ } else {
+ System.err.println(getThreadName() + ": createContextImpl: NOT OK (ARB, initial) - creation failed - share "+share);
+ }
+ }
+ } else if (DEBUG) {
+ System.err.println(getThreadName() + ": createContextImpl: NOT OK (ARB, initial) - extension not available - share "+share);
+ }
+ }
+ }
+
+ if(0!=contextHandle) {
+ if(0!=temp_ctx) {
+ glXMakeContextCurrent(display, 0, 0, 0);
+ GLX.glXDestroyContext(display, temp_ctx);
+ if (!glXMakeContextCurrent(display, drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
+ throw new GLException("Cannot make previous verified context current");
+ }
+ }
+ } else {
+ if(glp.isGL3()) {
+ glXMakeContextCurrent(display, 0, 0, 0);
+ GLX.glXDestroyContext(display, temp_ctx);
+ throw new GLException("X11GLXContext.createContextImpl failed, but context > GL2 requested "+getGLVersion(major[0], minor[0], ctp[0], "@creation")+", ");
+ }
+ if(DEBUG) {
+ System.err.println("X11GLXContext.createContextImpl failed, fall back to !ARB context "+getGLVersion(major[0], minor[0], ctp[0], "@creation"));
+ }
+
+ // continue with temp context for GL <= 3.0
+ contextHandle = temp_ctx;
+ if (!glXMakeContextCurrent(display, drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
+ glXMakeContextCurrent(display, 0, 0, 0);
+ GLX.glXDestroyContext(display, temp_ctx);
+ throw new GLException("Error making context(1) current: display "+toHexString(display)+", context "+toHexString(contextHandle)+", drawable "+drawable);
+ }
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": createContextImpl: OK (old-2) share "+share);
+ }
+ }
+ isDirect = GLX.glXIsDirect(display, contextHandle);
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": createContextImpl: OK direct "+isDirect+"/"+direct);
+ }
+ return true;
+ }
+
+ protected void makeCurrentImpl(boolean newCreated) throws GLException {
+ long dpy = drawable.getNativeSurface().getDisplayHandle();
+
+ if (GLX.glXGetCurrentContext() != contextHandle) {
+ X11Util.setX11ErrorHandler(true, true);
+ try {
+ if (!glXMakeContextCurrent(dpy, drawable.getHandle(), drawableRead.getHandle(), contextHandle)) {
+ throw new GLException("Error making context current: "+this);
+ }
+ } finally {
+ X11Util.setX11ErrorHandler(false, false);
+ }
+ if (DEBUG && newCreated) {
+ System.err.println(getThreadName() + ": glXMakeCurrent(display " +
+ toHexString(dpy)+
+ ", drawable " + toHexString(drawable.getHandle()) +
+ ", drawableRead " + toHexString(drawableRead.getHandle()) +
+ ", context " + toHexString(contextHandle) + ") succeeded");
+ }
+ }
+ }
+
+ protected void releaseImpl() throws GLException {
+ long display = drawable.getNativeSurface().getDisplayHandle();
+ X11Util.setX11ErrorHandler(true, true);
+ try {
+ if (!glXMakeContextCurrent(display, 0, 0, 0)) {
+ throw new GLException("Error freeing OpenGL context");
+ }
+ } finally {
+ X11Util.setX11ErrorHandler(false, false);
+ }
+ }
+
+ protected void destroyImpl() throws GLException {
+ long display = drawable.getNativeSurface().getDisplayHandle();
+ if (DEBUG) {
+ System.err.println("glXDestroyContext(dpy " +
+ toHexString(display)+
+ ", ctx " +
+ toHexString(contextHandle) + ")");
+ }
+ GLX.glXDestroyContext(display, contextHandle);
+ if (DEBUG) {
+ System.err.println("!!! Destroyed OpenGL context " + contextHandle);
+ }
+ }
+
+ protected void copyImpl(GLContext source, int mask) throws GLException {
+ long dst = getHandle();
+ long src = source.getHandle();
+ long display = drawable.getNativeSurface().getDisplayHandle();
+ if (0 == display) {
+ throw new GLException("Connection to X display not yet set up");
+ }
+ GLX.glXCopyContext(display, src, dst, mask);
+ // Should check for X errors and raise GLException
+ }
+
+ protected final void updateGLXProcAddressTable() {
+ AbstractGraphicsConfiguration aconfig = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice();
+ String key = adevice.getUniqueID();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Initializing GLX extension address table: "+key);
+ }
+ glXQueryExtensionsStringInitialized = false;
+ glXQueryExtensionsStringAvailable = false;
+
+ GLXExtProcAddressTable table = null;
+ synchronized(mappedContextTypeObjectLock) {
+ table = (GLXExtProcAddressTable) mappedGLXProcAddress.get( key );
+ }
+ if(null != table) {
+ glXExtProcAddressTable = table;
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": !!! GLContext GLX ProcAddressTable reusing key("+key+") -> "+table.hashCode());
+ }
+ } else {
+ if (glXExtProcAddressTable == null) {
+ glXExtProcAddressTable = new GLXExtProcAddressTable(new GLProcAddressResolver());
+ }
+ resetProcAddressTable(getGLXExtProcAddressTable());
+ synchronized(mappedContextTypeObjectLock) {
+ mappedGLXProcAddress.put(key, getGLXExtProcAddressTable());
+ if(DEBUG) {
+ System.err.println(getThreadName() + ": !!! GLContext GLX ProcAddressTable mapping key("+key+") -> "+getGLXExtProcAddressTable().hashCode());
+ Thread.dumpStack();
+ }
+ }
+ }
+ }
+
+ public synchronized String getPlatformExtensionsString() {
+ if (!glXQueryExtensionsStringInitialized) {
+ glXQueryExtensionsStringAvailable =
+ getDrawableImpl().getGLDynamicLookupHelper().dynamicLookupFunction("glXQueryExtensionsString") != 0;
+ glXQueryExtensionsStringInitialized = true;
+ }
+ if (glXQueryExtensionsStringAvailable) {
+ NativeSurface ns = drawable.getNativeSurface();
+ String ret = GLX.glXQueryExtensionsString(ns.getDisplayHandle(), ns.getScreenIndex());
+ if (DEBUG) {
+ System.err.println("!!! GLX extensions: " + ret);
+ }
+ return ret;
+ } else {
+ return "";
+ }
+ }
+
+ public boolean isExtensionAvailable(String glExtensionName) {
+ if (glExtensionName.equals("GL_ARB_pbuffer") ||
+ glExtensionName.equals("GL_ARB_pixel_format")) {
+ return getGLDrawable().getFactory().canCreateGLPbuffer(
+ drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice() );
+ }
+ return super.isExtensionAvailable(glExtensionName);
+ }
+
+ protected void setSwapIntervalImpl(int interval) {
+ X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable glCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+ if(!glCaps.isOnscreen()) return;
+
+ GLXExt glXExt = getGLXExt();
+ if(0==hasSwapIntervalSGI) {
+ try {
+ hasSwapIntervalSGI = glXExt.isExtensionAvailable("GLX_SGI_swap_control")?1:-1;
+ } catch (Throwable t) { hasSwapIntervalSGI=1; }
+ }
+ if (hasSwapIntervalSGI>0) {
+ try {
+ if( 0 == glXExt.glXSwapIntervalSGI(interval) ) {
+ currentSwapInterval = interval;
+ }
+ } catch (Throwable t) { hasSwapIntervalSGI=-1; }
+ }
+ }
+
+ public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+ return getGLXExt().glXAllocateMemoryNV(arg0, arg1, arg2, arg3);
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ throw new GLException("Should not call this");
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ throw new GLException("Should not call this");
+ }
+
+ public void bindPbufferToTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ public void releasePbufferFromTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ public String toString() {
+ StringBuffer sb = new StringBuffer();
+ sb.append(getClass().getName());
+ sb.append(" [");
+ super.append(sb);
+ sb.append(", direct ");
+ sb.append(isDirect);
+ sb.append("] ");
+ return sb.toString();
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private boolean isVendorATI = false;
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawable.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawable.java
new file mode 100644
index 000000000..9c3737d3d
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawable.java
@@ -0,0 +1,74 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.opengl.impl.*;
+
+public abstract class X11GLXDrawable extends GLDrawableImpl {
+ protected X11GLXDrawable(GLDrawableFactory factory, NativeSurface comp, boolean realized) {
+ super(factory, comp, realized);
+ }
+
+ public GLDynamicLookupHelper getGLDynamicLookupHelper() {
+ return getFactoryImpl().getGLDynamicLookupHelper(0);
+ }
+
+ protected void setRealizedImpl() {
+ if(realized) {
+ X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ config.updateGraphicsConfiguration();
+
+ if (DEBUG) {
+ System.err.println("!!! X11GLXDrawable.setRealized(true): "+config);
+ }
+ }
+ }
+
+ protected void swapBuffersImpl() {
+ GLX.glXSwapBuffers(getNativeSurface().getDisplayHandle(), getHandle());
+ }
+
+ //---------------------------------------------------------------------------
+ // Internals only below this point
+ //
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java
new file mode 100644
index 000000000..709e2ddab
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java
@@ -0,0 +1,542 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import java.util.Collection;
+import java.util.HashMap;
+import java.util.List;
+import java.nio.*;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.x11.*;
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.impl.*;
+import com.jogamp.common.JogampRuntimeException;
+import com.jogamp.common.util.*;
+import com.jogamp.nativewindow.impl.ProxySurface;
+import com.jogamp.nativewindow.impl.x11.*;
+
+public class X11GLXDrawableFactory extends GLDrawableFactoryImpl {
+
+ private static final DesktopGLDynamicLookupHelper x11GLXDynamicLookupHelper;
+ static final VersionNumber versionOneThree = new VersionNumber(1, 3, 0);
+
+ static {
+ DesktopGLDynamicLookupHelper tmp = null;
+ try {
+ tmp = new DesktopGLDynamicLookupHelper(new X11GLXDynamicLibraryBundleInfo());
+ } catch (GLException gle) {
+ if(DEBUG) {
+ gle.printStackTrace();
+ }
+ }
+ x11GLXDynamicLookupHelper = tmp;
+ if(null!=x11GLXDynamicLookupHelper) {
+ GLX.getGLXProcAddressTable().reset(x11GLXDynamicLookupHelper);
+ }
+ }
+
+ public static VersionNumber getGLXVersion(X11GraphicsDevice device) {
+ int[] major = new int[1];
+ int[] minor = new int[1];
+ GLXUtil.getGLXVersion(device.getHandle(), major, minor);
+ return new VersionNumber(major[0], minor[0], 0);
+ }
+
+ public GLDynamicLookupHelper getGLDynamicLookupHelper(int profile) {
+ return x11GLXDynamicLookupHelper;
+ }
+
+ public X11GLXDrawableFactory() {
+ super();
+ // Register our GraphicsConfigurationFactory implementations
+ // The act of constructing them causes them to be registered
+ new X11GLXGraphicsConfigurationFactory();
+ if(GLProfile.isAWTAvailable()) {
+ try {
+ ReflectionUtil.createInstance("com.jogamp.opengl.impl.x11.glx.awt.X11AWTGLXGraphicsConfigurationFactory",
+ null, getClass().getClassLoader());
+ } catch (JogampRuntimeException jre) { /* n/a .. */ }
+ }
+
+ defaultDevice = new X11GraphicsDevice(X11Util.getNullDisplayName(), AbstractGraphicsDevice.DEFAULT_UNIT);
+
+ // Init shared resources off thread
+ // Will be released via ShutdownHook
+ sharedResourceImpl = new SharedResourceImplementation();
+ sharedResourceRunner = new SharedResourceRunner(sharedResourceImpl);
+ sharedResourceThread = new Thread(sharedResourceRunner, Thread.currentThread().getName()+"-SharedResourceRunner");
+ sharedResourceThread.setDaemon(true); // Allow JVM to exit, even if this one is running
+ sharedResourceThread.start();
+ }
+
+ X11GraphicsDevice defaultDevice;
+ SharedResourceImplementation sharedResourceImpl;
+ SharedResourceRunner sharedResourceRunner;
+ Thread sharedResourceThread;
+ HashMap/*<connection, SharedResource>*/ sharedMap = new HashMap();
+
+ static class SharedResource implements SharedResourceRunner.Resource {
+ X11GraphicsDevice device;
+ X11GraphicsScreen screen;
+ X11DummyGLXDrawable drawable;
+ X11GLXContext context;
+ String glXVendorName;
+ boolean isGLXVendorATI;
+ boolean isGLXVendorNVIDIA;
+ VersionNumber glXVersion;
+
+ SharedResource(X11GraphicsDevice dev, X11GraphicsScreen scrn,
+ X11DummyGLXDrawable draw, X11GLXContext ctx,
+ VersionNumber glXVer, String glXVendor) {
+ device = dev;
+ screen = scrn;
+ drawable = draw;
+ context = ctx;
+ glXVersion = glXVer;
+ glXVendorName = glXVendor;
+ isGLXVendorATI = GLXUtil.isVendorATI(glXVendorName);
+ isGLXVendorNVIDIA = GLXUtil.isVendorNVIDIA(glXVendorName);
+ }
+ final public AbstractGraphicsDevice getDevice() { return device; }
+ final public AbstractGraphicsScreen getScreen() { return screen; }
+ final public GLDrawableImpl getDrawable() { return drawable; }
+ final public GLContextImpl getContext() { return context; }
+
+ final String getGLXVendorName() { return glXVendorName; }
+ final boolean isGLXVendorATI() { return isGLXVendorATI; }
+ final boolean isGLXVendorNVIDIA() { return isGLXVendorNVIDIA; }
+ final VersionNumber getGLXVersion() { return glXVersion; }
+ final boolean isGLXVersionGreaterEqualOneThree() {
+ return ( null != glXVersion ) ? glXVersion.compareTo(versionOneThree) >= 0 : false ;
+ }
+ }
+
+ class SharedResourceImplementation implements SharedResourceRunner.Implementation {
+ public void clear() {
+ synchronized(sharedMap) {
+ sharedMap.clear();
+ }
+ }
+ public SharedResourceRunner.Resource mapPut(String connection, SharedResourceRunner.Resource resource) {
+ synchronized(sharedMap) {
+ return (SharedResourceRunner.Resource) sharedMap.put(connection, resource);
+ }
+ }
+ public SharedResourceRunner.Resource mapGet(String connection) {
+ synchronized(sharedMap) {
+ return (SharedResourceRunner.Resource) sharedMap.get(connection);
+ }
+ }
+ public Collection/*<Resource>*/ mapValues() {
+ synchronized(sharedMap) {
+ return sharedMap.values();
+ }
+ }
+
+ public SharedResourceRunner.Resource createSharedResource(String connection) {
+ X11GraphicsDevice sharedDevice = new X11GraphicsDevice(X11Util.createDisplay(connection), AbstractGraphicsDevice.DEFAULT_UNIT);
+ sharedDevice.setCloseDisplay(true);
+ sharedDevice.lock();
+ try {
+ String glXVendorName = GLXUtil.getVendorName(sharedDevice.getHandle());
+ X11GraphicsScreen sharedScreen = new X11GraphicsScreen(sharedDevice, 0);
+ if (null == sharedScreen) {
+ throw new GLException("Couldn't create shared screen for device: "+sharedDevice+", idx 0");
+ }
+ GLProfile glp = GLProfile.getMinDesktop(sharedDevice);
+ if (null == glp) {
+ throw new GLException("Couldn't get default GLProfile for device: "+sharedDevice);
+ }
+ X11DummyGLXDrawable sharedDrawable = X11DummyGLXDrawable.create(sharedScreen, X11GLXDrawableFactory.this, glp);
+ if (null == sharedDrawable) {
+ throw new GLException("Couldn't create shared drawable for screen: "+sharedScreen+", "+glp);
+ }
+ X11GLXContext sharedContext = (X11GLXContext) sharedDrawable.createContext(null);
+ if (null == sharedContext) {
+ throw new GLException("Couldn't create shared context for drawable: "+sharedDrawable);
+ }
+ sharedContext.setSynchronized(true);
+ VersionNumber glXVersion = getGLXVersion(sharedDevice);
+ boolean madeCurrent = false;
+ sharedContext.makeCurrent();
+ try {
+ madeCurrent = sharedContext.isCurrent();
+ } finally {
+ sharedContext.release();
+ }
+ if (DEBUG) {
+ System.err.println("!!! SharedDevice: " + sharedDevice);
+ System.err.println("!!! SharedScreen: " + sharedScreen);
+ System.err.println("!!! SharedContext: " + sharedContext + ", madeCurrent " + madeCurrent);
+ System.err.println("!!! GLX Vendor: " + glXVendorName);
+ System.err.println("!!! GLX Version: " + glXVersion
+ + " >= 1.3: " + (glXVersion.compareTo(versionOneThree) >= 0));
+ }
+ return new SharedResource(sharedDevice, sharedScreen, sharedDrawable, sharedContext, glXVersion, glXVendorName);
+ } catch (Throwable t) {
+ throw new GLException("WindowsWGLDrawableFactory - Could not initialize shared resources for "+connection, t);
+ } finally {
+ sharedDevice.unlock();
+ }
+ }
+
+ public void releaseSharedResource(SharedResourceRunner.Resource shared) {
+ SharedResource sr = (SharedResource) shared;
+ if (DEBUG) {
+ System.err.println("!!! Shutdown Shared:");
+ System.err.println("!!! Device : " + sr.device);
+ System.err.println("!!! Screen : " + sr.screen);
+ System.err.println("!!! Drawable: " + sr.drawable);
+ System.err.println("!!! CTX : " + sr.context);
+ }
+
+ if (null != sr.context) {
+ // may cause JVM SIGSEGV: sharedContext.destroy();
+ sr.context = null;
+ }
+
+ if (null != sr.drawable) {
+ // may cause JVM SIGSEGV: sharedDrawable.destroy();
+ sr.drawable = null;
+ }
+
+ if (null != sr.screen) {
+ sr.screen = null;
+ }
+
+ if (null != sr.device) {
+ sr.device.close();
+ sr.device = null;
+ }
+ }
+ }
+
+ public final AbstractGraphicsDevice getDefaultDevice() {
+ return defaultDevice;
+ }
+
+ public final boolean getIsDeviceCompatible(AbstractGraphicsDevice device) {
+ if(device instanceof X11GraphicsDevice) {
+ return true;
+ }
+ return false;
+ }
+
+ protected final GLContext getOrCreateSharedContextImpl(AbstractGraphicsDevice device) {
+ SharedResourceRunner.Resource sr = sharedResourceRunner.getOrCreateShared(device);
+ if(null!=sr) {
+ return sr.getContext();
+ }
+ return null;
+ }
+
+ protected AbstractGraphicsDevice getOrCreateSharedDeviceImpl(AbstractGraphicsDevice device) {
+ SharedResourceRunner.Resource sr = sharedResourceRunner.getOrCreateShared(device);
+ if(null!=sr) {
+ return sr.getDevice();
+ }
+ return null;
+ }
+
+ protected final long getOrCreateSharedDpy(AbstractGraphicsDevice device) {
+ SharedResourceRunner.Resource sr = sharedResourceRunner.getOrCreateShared(device);
+ if(null!=sr) {
+ return sr.getDevice().getHandle();
+ }
+ return 0;
+ }
+
+ SharedResource getOrCreateSharedResource(AbstractGraphicsDevice device) {
+ return (SharedResource) sharedResourceRunner.getOrCreateShared(device);
+ }
+
+ public final String getGLXVendorName(AbstractGraphicsDevice device) {
+ SharedResourceRunner.Resource sr = sharedResourceRunner.getOrCreateShared(device);
+ if(null!=sr) {
+ return ((SharedResource)sr).getGLXVendorName();
+ }
+ return GLXUtil.getVendorName(device.getHandle());
+ }
+
+ public final boolean isGLXVendorATI(AbstractGraphicsDevice device) {
+ SharedResourceRunner.Resource sr = sharedResourceRunner.getOrCreateShared(device);
+ if(null!=sr) {
+ return ((SharedResource)sr).isGLXVendorATI();
+ }
+ return GLXUtil.isVendorATI(device.getHandle());
+ }
+
+ public final boolean isGLXVendorNVIDIA(AbstractGraphicsDevice device) {
+ SharedResourceRunner.Resource sr = sharedResourceRunner.getOrCreateShared(device);
+ if(null!=sr) {
+ return ((SharedResource)sr).isGLXVendorNVIDIA();
+ }
+ return GLXUtil.isVendorNVIDIA(device.getHandle());
+ }
+
+ protected final void shutdownInstance() {
+ sharedResourceRunner.releaseAndWait();
+
+ // Don't really close pending Display connections,
+ // since this may trigger a JVM exception
+ X11Util.shutdown( false, DEBUG );
+ }
+
+ protected List/*GLCapabilitiesImmutable*/ getAvailableCapabilitiesImpl(AbstractGraphicsDevice device) {
+ return X11GLXGraphicsConfigurationFactory.getAvailableCapabilities(this, device);
+ }
+
+ protected final GLDrawableImpl createOnscreenDrawableImpl(NativeSurface target) {
+ if (target == null) {
+ throw new IllegalArgumentException("Null target");
+ }
+ return new X11OnscreenGLXDrawable(this, target);
+ }
+
+ protected final GLDrawableImpl createOffscreenDrawableImpl(NativeSurface target) {
+ if (target == null) {
+ throw new IllegalArgumentException("Null target");
+ }
+ AbstractGraphicsConfiguration config = target.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) config.getChosenCapabilities();
+ if(!caps.isPBuffer()) {
+ return new X11PixmapGLXDrawable(this, target);
+ }
+
+ // PBuffer GLDrawable Creation
+ GLDrawableImpl pbufferDrawable;
+ AbstractGraphicsDevice device = config.getScreen().getDevice();
+
+ /**
+ * Due to the ATI Bug https://bugzilla.mozilla.org/show_bug.cgi?id=486277,
+ * we need to have a context current on the same Display to create a PBuffer.
+ * The dummy context shall also use the same Display,
+ * since switching Display in this regard is another ATI bug.
+ */
+ SharedResource sr = (SharedResource) sharedResourceRunner.getOrCreateShared(device);
+ if( null!=sr && sr.isGLXVendorATI() && null == GLContext.getCurrent() ) {
+ sr.getContext().makeCurrent();
+ try {
+ pbufferDrawable = new X11PbufferGLXDrawable(this, target);
+ } finally {
+ sr.getContext().release();
+ }
+ } else {
+ pbufferDrawable = new X11PbufferGLXDrawable(this, target);
+ }
+ return pbufferDrawable;
+ }
+
+ public final boolean isGLXVersionGreaterEqualOneThree(AbstractGraphicsDevice device) {
+ SharedResource sr = (SharedResource) sharedResourceRunner.getOrCreateShared(device);
+ if(null!=sr) {
+ return sr.isGLXVersionGreaterEqualOneThree();
+ }
+ if( device instanceof X11GraphicsDevice ) {
+ VersionNumber v = getGLXVersion( (X11GraphicsDevice) device);
+ return ( null != v ) ? v.compareTo(versionOneThree) >= 0 : false ;
+ }
+ return false;
+ }
+
+ public final boolean canCreateGLPbuffer(AbstractGraphicsDevice device) {
+ if(null == device) {
+ SharedResourceRunner.Resource sr = sharedResourceRunner.getOrCreateShared(defaultDevice);
+ if(null!=sr) {
+ device = sr.getDevice();
+ }
+ }
+ return isGLXVersionGreaterEqualOneThree(device);
+ }
+
+ protected final NativeSurface createOffscreenSurfaceImpl(AbstractGraphicsDevice device,
+ GLCapabilitiesImmutable capsChosen, GLCapabilitiesImmutable capsRequested,
+ GLCapabilitiesChooser chooser,
+ int width, int height) {
+ X11GraphicsScreen screen = null;
+ SharedResourceRunner.Resource sr = sharedResourceRunner.getOrCreateShared(device);
+ if(null!=sr) {
+ screen = (X11GraphicsScreen) sr.getScreen();
+ }
+ if(null==screen) {
+ return null;
+ }
+
+ ProxySurface ns = new ProxySurface(
+ X11GLXGraphicsConfigurationFactory.chooseGraphicsConfigurationStatic(capsChosen, capsRequested, chooser, screen) );
+ if(ns != null) {
+ ns.setSize(width, height);
+ }
+ return ns;
+ }
+
+ protected final GLContext createExternalGLContextImpl() {
+ return X11ExternalGLXContext.create(this, null);
+ }
+
+ public final boolean canCreateExternalGLDrawable(AbstractGraphicsDevice device) {
+ return canCreateGLPbuffer(device);
+ }
+
+ protected final GLDrawable createExternalGLDrawableImpl() {
+ return X11ExternalGLXDrawable.create(this, null);
+ }
+
+ public final boolean canCreateContextOnJava2DSurface(AbstractGraphicsDevice device) {
+ return false;
+ }
+
+ public final GLContext createContextOnJava2DSurface(Object graphics, GLContext shareWith)
+ throws GLException {
+ throw new GLException("Unimplemented on this platform");
+ }
+
+ //----------------------------------------------------------------------
+ // Gamma-related functionality
+ //
+
+ private boolean gotGammaRampLength;
+ private int gammaRampLength;
+ protected final synchronized int getGammaRampLength() {
+ if (gotGammaRampLength) {
+ return gammaRampLength;
+ }
+
+ long display = getOrCreateSharedDpy(defaultDevice);
+ if(0 == display) {
+ return 0;
+ }
+
+ int[] size = new int[1];
+ boolean res = X11Util.XF86VidModeGetGammaRampSize(display,
+ X11Util.DefaultScreen(display),
+ size, 0);
+ if (!res) {
+ return 0;
+ }
+ gotGammaRampLength = true;
+ gammaRampLength = size[0];
+ return gammaRampLength;
+ }
+
+ protected final boolean setGammaRamp(float[] ramp) {
+ long display = getOrCreateSharedDpy(defaultDevice);
+ if(0 == display) {
+ return false;
+ }
+
+ int len = ramp.length;
+ short[] rampData = new short[len];
+ for (int i = 0; i < len; i++) {
+ rampData[i] = (short) (ramp[i] * 65535);
+ }
+
+ boolean res = X11Util.XF86VidModeSetGammaRamp(display,
+ X11Util.DefaultScreen(display),
+ rampData.length,
+ rampData, 0,
+ rampData, 0,
+ rampData, 0);
+ return res;
+ }
+
+ protected final Buffer getGammaRamp() {
+ long display = getOrCreateSharedDpy(defaultDevice);
+ if(0 == display) {
+ return null;
+ }
+
+ int size = getGammaRampLength();
+ ShortBuffer rampData = ShortBuffer.wrap(new short[3 * size]);
+ rampData.position(0);
+ rampData.limit(size);
+ ShortBuffer redRampData = rampData.slice();
+ rampData.position(size);
+ rampData.limit(2 * size);
+ ShortBuffer greenRampData = rampData.slice();
+ rampData.position(2 * size);
+ rampData.limit(3 * size);
+ ShortBuffer blueRampData = rampData.slice();
+
+ boolean res = X11Util.XF86VidModeGetGammaRamp(display,
+ X11Util.DefaultScreen(display),
+ size,
+ redRampData,
+ greenRampData,
+ blueRampData);
+ if (!res) {
+ return null;
+ }
+ return rampData;
+ }
+
+ protected final void resetGammaRamp(Buffer originalGammaRamp) {
+ if (originalGammaRamp == null) {
+ return; // getGammaRamp failed originally
+ }
+ long display = getOrCreateSharedDpy(defaultDevice);
+ if(0 == display) {
+ return;
+ }
+
+ ShortBuffer rampData = (ShortBuffer) originalGammaRamp;
+ int capacity = rampData.capacity();
+ if ((capacity % 3) != 0) {
+ throw new IllegalArgumentException("Must not be the original gamma ramp");
+ }
+ int size = capacity / 3;
+ rampData.position(0);
+ rampData.limit(size);
+ ShortBuffer redRampData = rampData.slice();
+ rampData.position(size);
+ rampData.limit(2 * size);
+ ShortBuffer greenRampData = rampData.slice();
+ rampData.position(2 * size);
+ rampData.limit(3 * size);
+ ShortBuffer blueRampData = rampData.slice();
+
+ X11Util.XF86VidModeSetGammaRamp(display,
+ X11Util.DefaultScreen(display),
+ size,
+ redRampData,
+ greenRampData,
+ blueRampData);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDynamicLibraryBundleInfo.java
new file mode 100644
index 000000000..d7905aa72
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDynamicLibraryBundleInfo.java
@@ -0,0 +1,84 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import com.jogamp.opengl.impl.*;
+import java.util.*;
+
+public class X11GLXDynamicLibraryBundleInfo extends DesktopGLDynamicLibraryBundleInfo {
+ protected X11GLXDynamicLibraryBundleInfo() {
+ super();
+ }
+
+ public List getToolLibNames() {
+ List/*<List>*/ libNamesList = new ArrayList();
+
+ List/*<String>*/ glesLibNames = new ArrayList();
+
+ // Be aware that on DRI systems, eg ATI fglrx, etc,
+ // you have to set LIBGL_DRIVERS_PATH env variable.
+ // Eg on Ubuntu 64bit systems this is:
+ // export LIBGL_DRIVERS_PATH=/usr/lib/fglrx/dri:/usr/lib32/fglrx/dri
+ //
+
+ // this is the default GL lib name, according to the spec
+ glesLibNames.add("libGL.so.1");
+
+ // try this one as well, if spec fails
+ glesLibNames.add("libGL.so");
+
+ // last but not least .. the generic one
+ glesLibNames.add("GL");
+
+ libNamesList.add(glesLibNames);
+
+ return libNamesList;
+ }
+
+ /**
+ * This respects old DRI requirements:<br>
+ * <pre>
+ * http://dri.sourceforge.net/doc/DRIuserguide.html
+ * </pre>
+ */
+ public boolean shallLinkGlobal() { return true; }
+
+ public final List getToolGetProcAddressFuncNameList() {
+ List res = new ArrayList();
+ res.add("glXGetProcAddressARB");
+ res.add("glXGetProcAddress");
+ return res;
+ }
+
+ public final long toolDynamicLookupFunction(long toolGetProcAddressHandle, String funcName) {
+ return GLX.glXGetProcAddress(toolGetProcAddressHandle, funcName);
+ }
+}
+
+
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfiguration.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfiguration.java
new file mode 100644
index 000000000..f7779ab28
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfiguration.java
@@ -0,0 +1,447 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import java.util.ArrayList;
+
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.x11.*;
+import javax.media.opengl.*;
+
+import com.jogamp.common.nio.PointerBuffer;
+import com.jogamp.opengl.impl.*;
+import com.jogamp.nativewindow.impl.x11.*;
+
+public class X11GLXGraphicsConfiguration extends X11GraphicsConfiguration implements Cloneable {
+ protected static final boolean DEBUG = Debug.debug("GraphicsConfiguration");
+
+ public static final int MAX_ATTRIBS = 128;
+ private GLCapabilitiesChooser chooser;
+
+ X11GLXGraphicsConfiguration(X11GraphicsScreen screen,
+ X11GLCapabilities capsChosen, GLCapabilitiesImmutable capsRequested, GLCapabilitiesChooser chooser) {
+ super(screen, capsChosen, capsRequested, capsChosen.getXVisualInfo());
+ this.chooser=chooser;
+ }
+
+ static X11GLXGraphicsConfiguration create(GLProfile glp, X11GraphicsScreen x11Screen, int fbcfgID) {
+ long display = x11Screen.getDevice().getHandle();
+ if(0==display) {
+ throw new GLException("Display null of "+x11Screen);
+ }
+ int screen = x11Screen.getIndex();
+ long fbcfg = glXFBConfigID2FBConfig(display, screen, fbcfgID);
+ if(0==fbcfg) {
+ throw new GLException("FBConfig null of "+toHexString(fbcfgID));
+ }
+ if(null==glp) {
+ glp = GLProfile.getDefault(x11Screen.getDevice());
+ }
+ X11GLCapabilities caps = GLXFBConfig2GLCapabilities(glp, display, fbcfg, true, true, true, GLXUtil.isMultisampleAvailable(display));
+ if(null==caps) {
+ throw new GLException("GLCapabilities null of "+toHexString(fbcfg));
+ }
+ return new X11GLXGraphicsConfiguration(x11Screen, caps, caps, new DefaultGLCapabilitiesChooser());
+ }
+
+ public Object clone() {
+ return super.clone();
+ }
+
+ public final long getFBConfig() {
+ return ((X11GLCapabilities)capabilitiesChosen).getFBConfig();
+ }
+ public final int getFBConfigID() {
+ return ((X11GLCapabilities)capabilitiesChosen).getFBConfigID();
+ }
+
+ void updateGraphicsConfiguration() {
+ X11GLXGraphicsConfiguration newConfig = (X11GLXGraphicsConfiguration)
+ GraphicsConfigurationFactory.getFactory(getScreen().getDevice()).chooseGraphicsConfiguration(
+ getChosenCapabilities(), getRequestedCapabilities(), chooser, getScreen());
+ if(null!=newConfig) {
+ // FIXME: setScreen( ... );
+ setXVisualInfo(newConfig.getXVisualInfo());
+ setChosenCapabilities(newConfig.getChosenCapabilities());
+ if(DEBUG) {
+ System.err.println("!!! updateGraphicsConfiguration: "+this);
+ }
+ }
+ }
+
+ private static int nonZeroOrDontCare(int value) {
+ return value != 0 ? value : (int)GLX.GLX_DONT_CARE ;
+ }
+
+ static int[] GLCapabilities2AttribList(GLCapabilitiesImmutable caps,
+ boolean forFBAttr,
+ boolean isMultisampleAvailable,
+ long display,
+ int screen)
+ {
+ int colorDepth = (caps.getRedBits() +
+ caps.getGreenBits() +
+ caps.getBlueBits());
+ if (colorDepth < 15) {
+ throw new GLException("Bit depths < 15 (i.e., non-true-color) not supported");
+ }
+ int[] res = new int[MAX_ATTRIBS];
+ int idx = 0;
+
+ if (forFBAttr) {
+ res[idx++] = GLX.GLX_DRAWABLE_TYPE;
+ res[idx++] = caps.isOnscreen() ? ( GLX.GLX_WINDOW_BIT ) : ( caps.isPBuffer() ? GLX.GLX_PBUFFER_BIT : GLX.GLX_PIXMAP_BIT ) ;
+ }
+
+ if (forFBAttr) {
+ res[idx++] = GLX.GLX_RENDER_TYPE;
+ res[idx++] = GLX.GLX_RGBA_BIT;
+ } else {
+ res[idx++] = GLX.GLX_RGBA;
+ }
+
+ // FIXME: Still a bug is Mesa: PBUFFER && GLX_STEREO==GL_FALSE ?
+ if (forFBAttr) {
+ res[idx++] = GLX.GLX_DOUBLEBUFFER;
+ res[idx++] = caps.getDoubleBuffered()?GL.GL_TRUE:GL.GL_FALSE;
+ res[idx++] = GLX.GLX_STEREO;
+ res[idx++] = caps.getStereo()?GL.GL_TRUE:GL.GL_FALSE;
+ res[idx++] = GLX.GLX_TRANSPARENT_TYPE;
+ res[idx++] = caps.isBackgroundOpaque()?GLX.GLX_NONE:GLX.GLX_TRANSPARENT_RGB;
+ if(!caps.isBackgroundOpaque()) {
+ res[idx++] = GLX.GLX_TRANSPARENT_RED_VALUE;
+ res[idx++] = caps.getTransparentRedValue()>=0?caps.getTransparentRedValue():(int)GLX.GLX_DONT_CARE;
+ res[idx++] = GLX.GLX_TRANSPARENT_GREEN_VALUE;
+ res[idx++] = caps.getTransparentGreenValue()>=0?caps.getTransparentGreenValue():(int)GLX.GLX_DONT_CARE;
+ res[idx++] = GLX.GLX_TRANSPARENT_BLUE_VALUE;
+ res[idx++] = caps.getTransparentBlueValue()>=0?caps.getTransparentBlueValue():(int)GLX.GLX_DONT_CARE;
+ res[idx++] = GLX.GLX_TRANSPARENT_ALPHA_VALUE;
+ res[idx++] = caps.getTransparentAlphaValue()>=0?caps.getTransparentAlphaValue():(int)GLX.GLX_DONT_CARE;
+ }
+ } else {
+ if (caps.getDoubleBuffered()) {
+ res[idx++] = GLX.GLX_DOUBLEBUFFER;
+ }
+ if (caps.getStereo()) {
+ res[idx++] = GLX.GLX_STEREO;
+ }
+ }
+
+ res[idx++] = GLX.GLX_RED_SIZE;
+ res[idx++] = caps.getRedBits();
+ res[idx++] = GLX.GLX_GREEN_SIZE;
+ res[idx++] = caps.getGreenBits();
+ res[idx++] = GLX.GLX_BLUE_SIZE;
+ res[idx++] = caps.getBlueBits();
+ res[idx++] = GLX.GLX_ALPHA_SIZE;
+ res[idx++] = caps.getAlphaBits();
+ res[idx++] = GLX.GLX_DEPTH_SIZE;
+ res[idx++] = caps.getDepthBits();
+ if (caps.getStencilBits() > 0) {
+ res[idx++] = GLX.GLX_STENCIL_SIZE;
+ res[idx++] = caps.getStencilBits();
+ }
+ if (caps.getAccumRedBits() > 0 ||
+ caps.getAccumGreenBits() > 0 ||
+ caps.getAccumBlueBits() > 0 ||
+ caps.getAccumAlphaBits() > 0) {
+ res[idx++] = GLX.GLX_ACCUM_RED_SIZE;
+ res[idx++] = caps.getAccumRedBits();
+ res[idx++] = GLX.GLX_ACCUM_GREEN_SIZE;
+ res[idx++] = caps.getAccumGreenBits();
+ res[idx++] = GLX.GLX_ACCUM_BLUE_SIZE;
+ res[idx++] = caps.getAccumBlueBits();
+ res[idx++] = GLX.GLX_ACCUM_ALPHA_SIZE;
+ res[idx++] = caps.getAccumAlphaBits();
+ }
+ if (isMultisampleAvailable && caps.getSampleBuffers()) {
+ res[idx++] = GLX.GLX_SAMPLE_BUFFERS;
+ res[idx++] = GL.GL_TRUE;
+ res[idx++] = GLX.GLX_SAMPLES;
+ res[idx++] = caps.getNumSamples();
+ }
+ if (caps.isPBuffer()) {
+ if (caps.getPbufferFloatingPointBuffers()) {
+ String glXExtensions = GLX.glXQueryExtensionsString(display, screen);
+ if (glXExtensions == null ||
+ glXExtensions.indexOf("GLX_NV_float_buffer") < 0) {
+ throw new GLException("Floating-point pbuffers on X11 currently require NVidia hardware: "+glXExtensions);
+ }
+ res[idx++] = GLXExt.GLX_FLOAT_COMPONENTS_NV;
+ res[idx++] = GL.GL_TRUE;
+ }
+ }
+ res[idx++] = 0;
+ return res;
+ }
+
+ // FBConfig
+
+ static boolean GLXFBConfigValid(long display, long fbcfg) {
+ int[] tmp = new int[1];
+ if(GLX.GLX_BAD_ATTRIBUTE == GLX.glXGetFBConfigAttrib(display, fbcfg, GLX.GLX_RENDER_TYPE, tmp, 0)) {
+ return false;
+ }
+ return true;
+ }
+
+ static int FBCfgDrawableTypeBits(final long display, final long fbcfg) {
+ int val = 0;
+
+ int[] tmp = new int[1];
+ int fbtype = glXGetFBConfig(display, fbcfg, GLX.GLX_DRAWABLE_TYPE, tmp, 0);
+
+ if ( 0 != ( fbtype & GLX.GLX_WINDOW_BIT ) ) {
+ val |= GLGraphicsConfigurationUtil.WINDOW_BIT;
+ }
+ if ( 0 != ( fbtype & GLX.GLX_PIXMAP_BIT ) ) {
+ val |= GLGraphicsConfigurationUtil.BITMAP_BIT;
+ }
+ if ( 0 != ( fbtype & GLX.GLX_PBUFFER_BIT ) ) {
+ val |= GLGraphicsConfigurationUtil.PBUFFER_BIT;
+ }
+ return val;
+ }
+
+ static X11GLCapabilities GLXFBConfig2GLCapabilities(GLProfile glp, long display, long fbcfg,
+ boolean relaxed, boolean onscreen, boolean usePBuffer,
+ boolean isMultisampleAvailable) {
+ ArrayList bucket = new ArrayList();
+ final int winattrmask = GLGraphicsConfigurationUtil.getWinAttributeBits(onscreen, usePBuffer);
+ if( GLXFBConfig2GLCapabilities(bucket, glp, display, fbcfg, winattrmask, isMultisampleAvailable) ) {
+ return (X11GLCapabilities) bucket.get(0);
+ } else if ( relaxed && GLXFBConfig2GLCapabilities(bucket, glp, display, fbcfg, GLGraphicsConfigurationUtil.ALL_BITS, isMultisampleAvailable) ) {
+ return (X11GLCapabilities) bucket.get(0);
+ }
+ return null;
+ }
+
+ static boolean GLXFBConfig2GLCapabilities(ArrayList capsBucket,
+ GLProfile glp, long display, long fbcfg,
+ int winattrmask, boolean isMultisampleAvailable) {
+ final int allDrawableTypeBits = FBCfgDrawableTypeBits(display, fbcfg);
+ int drawableTypeBits = winattrmask & allDrawableTypeBits;
+
+ int fbcfgid = X11GLXGraphicsConfiguration.glXFBConfig2FBConfigID(display, fbcfg);
+ XVisualInfo visualInfo = GLX.glXGetVisualFromFBConfig(display, fbcfg);
+ if(null == visualInfo) {
+ if(DEBUG) {
+ System.err.println("X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x" + Integer.toHexString(fbcfgid));
+ }
+ // onscreen must have an XVisualInfo
+ drawableTypeBits = drawableTypeBits & ~GLGraphicsConfigurationUtil.WINDOW_BIT;
+ }
+
+ if( 0 == drawableTypeBits ) {
+ return false;
+ }
+
+ int[] tmp = new int[1];
+ if(GLX.GLX_BAD_ATTRIBUTE == GLX.glXGetFBConfigAttrib(display, fbcfg, GLX.GLX_RENDER_TYPE, tmp, 0)) {
+ return false;
+ }
+
+ GLCapabilities res = new X11GLCapabilities(visualInfo, fbcfg, fbcfgid, glp);
+ res.setDoubleBuffered(glXGetFBConfig(display, fbcfg, GLX.GLX_DOUBLEBUFFER, tmp, 0) != 0);
+ res.setStereo (glXGetFBConfig(display, fbcfg, GLX.GLX_STEREO, tmp, 0) != 0);
+ res.setHardwareAccelerated(glXGetFBConfig(display, fbcfg, GLX.GLX_CONFIG_CAVEAT, tmp, 0) != GLX.GLX_SLOW_CONFIG);
+ res.setDepthBits (glXGetFBConfig(display, fbcfg, GLX.GLX_DEPTH_SIZE, tmp, 0));
+ res.setStencilBits (glXGetFBConfig(display, fbcfg, GLX.GLX_STENCIL_SIZE, tmp, 0));
+ res.setRedBits (glXGetFBConfig(display, fbcfg, GLX.GLX_RED_SIZE, tmp, 0));
+ res.setGreenBits (glXGetFBConfig(display, fbcfg, GLX.GLX_GREEN_SIZE, tmp, 0));
+ res.setBlueBits (glXGetFBConfig(display, fbcfg, GLX.GLX_BLUE_SIZE, tmp, 0));
+ res.setAlphaBits (glXGetFBConfig(display, fbcfg, GLX.GLX_ALPHA_SIZE, tmp, 0));
+ res.setAccumRedBits (glXGetFBConfig(display, fbcfg, GLX.GLX_ACCUM_RED_SIZE, tmp, 0));
+ res.setAccumGreenBits(glXGetFBConfig(display, fbcfg, GLX.GLX_ACCUM_GREEN_SIZE, tmp, 0));
+ res.setAccumBlueBits (glXGetFBConfig(display, fbcfg, GLX.GLX_ACCUM_BLUE_SIZE, tmp, 0));
+ res.setAccumAlphaBits(glXGetFBConfig(display, fbcfg, GLX.GLX_ACCUM_ALPHA_SIZE, tmp, 0));
+ if (isMultisampleAvailable) {
+ res.setSampleBuffers(glXGetFBConfig(display, fbcfg, GLX.GLX_SAMPLE_BUFFERS, tmp, 0) != 0);
+ res.setNumSamples (glXGetFBConfig(display, fbcfg, GLX.GLX_SAMPLES, tmp, 0));
+ }
+ res.setBackgroundOpaque(glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_TYPE, tmp, 0) == GLX.GLX_NONE);
+ if(!res.isBackgroundOpaque()) {
+ glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_RED_VALUE, tmp, 0);
+ res.setTransparentRedValue(tmp[0]==GLX.GLX_DONT_CARE?-1:tmp[0]);
+
+ glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_GREEN_VALUE, tmp, 0);
+ res.setTransparentGreenValue(tmp[0]==GLX.GLX_DONT_CARE?-1:tmp[0]);
+
+ glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_BLUE_VALUE, tmp, 0);
+ res.setTransparentBlueValue(tmp[0]==GLX.GLX_DONT_CARE?-1:tmp[0]);
+
+ glXGetFBConfig(display, fbcfg, GLX.GLX_TRANSPARENT_ALPHA_VALUE, tmp, 0);
+ res.setTransparentAlphaValue(tmp[0]==GLX.GLX_DONT_CARE?-1:tmp[0]);
+ }
+ try {
+ res.setPbufferFloatingPointBuffers(glXGetFBConfig(display, fbcfg, GLXExt.GLX_FLOAT_COMPONENTS_NV, tmp, 0) != GL.GL_FALSE);
+ } catch (Exception e) {}
+
+ return GLGraphicsConfigurationUtil.addGLCapabilitiesPermutations(capsBucket, res, drawableTypeBits );
+ }
+
+ private static String glXGetFBConfigErrorCode(int err) {
+ switch (err) {
+ case GLX.GLX_NO_EXTENSION: return "GLX_NO_EXTENSION";
+ case GLX.GLX_BAD_ATTRIBUTE: return "GLX_BAD_ATTRIBUTE";
+ default: return "Unknown error code " + err;
+ }
+ }
+
+ static int glXGetFBConfig(long display, long cfg, int attrib, int[] tmp, int tmp_offset) {
+ if (display == 0) {
+ throw new GLException("No display connection");
+ }
+ int res = GLX.glXGetFBConfigAttrib(display, cfg, attrib, tmp, tmp_offset);
+ if (res != 0) {
+ throw new GLException("glXGetFBConfig("+toHexString(attrib)+") failed: error code " + glXGetFBConfigErrorCode(res));
+ }
+ return tmp[tmp_offset];
+ }
+
+ static int glXFBConfig2FBConfigID(long display, long cfg) {
+ int[] tmpID = new int[1];
+ return glXGetFBConfig(display, cfg, GLX.GLX_FBCONFIG_ID, tmpID, 0);
+ }
+
+ static long glXFBConfigID2FBConfig(long display, int screen, int id) {
+ int[] attribs = new int[] { GLX.GLX_FBCONFIG_ID, id, 0 };
+ int[] count = { -1 };
+ PointerBuffer fbcfgsL = GLX.glXChooseFBConfig(display, screen, attribs, 0, count, 0);
+ if (fbcfgsL == null || fbcfgsL.limit()<1) {
+ return 0;
+ }
+ return fbcfgsL.get(0);
+ }
+
+ // Visual Info
+
+ static XVisualInfo XVisualID2XVisualInfo(long display, long visualID) {
+ int[] count = new int[1];
+ XVisualInfo template = XVisualInfo.create();
+ template.setVisualid(visualID);
+ XVisualInfo[] infos = X11Util.XGetVisualInfo(display, X11Lib.VisualIDMask, template, count, 0);
+ if (infos == null || infos.length == 0) {
+ return null;
+ }
+ XVisualInfo res = XVisualInfo.create(infos[0]);
+ if (DEBUG) {
+ System.err.println("!!! Fetched XVisualInfo for visual ID " + toHexString(visualID));
+ System.err.println("!!! Resulting XVisualInfo: visualid = " + toHexString(res.getVisualid()));
+ }
+ return res;
+ }
+
+ static boolean XVisualInfo2GLCapabilities(ArrayList capsBucket,
+ GLProfile glp, long display, XVisualInfo info,
+ final int winattrmask, boolean isMultisampleEnabled) {
+ final int allDrawableTypeBits = GLGraphicsConfigurationUtil.WINDOW_BIT | GLGraphicsConfigurationUtil.BITMAP_BIT ;
+ final int drawableTypeBits = winattrmask & allDrawableTypeBits;
+
+ if( 0 == drawableTypeBits ) {
+ return false;
+ }
+
+ int[] tmp = new int[1];
+ int val = glXGetConfig(display, info, GLX.GLX_USE_GL, tmp, 0);
+ if (val == 0) {
+ if(DEBUG) {
+ System.err.println("Visual ("+toHexString(info.getVisualid())+") does not support OpenGL");
+ }
+ return false;
+ }
+ val = glXGetConfig(display, info, GLX.GLX_RGBA, tmp, 0);
+ if (val == 0) {
+ if(DEBUG) {
+ System.err.println("Visual ("+toHexString(info.getVisualid())+") does not support RGBA");
+ }
+ return false;
+ }
+
+ GLCapabilities res = new X11GLCapabilities(info, glp);
+
+ res.setDoubleBuffered(glXGetConfig(display, info, GLX.GLX_DOUBLEBUFFER, tmp, 0) != 0);
+ res.setStereo (glXGetConfig(display, info, GLX.GLX_STEREO, tmp, 0) != 0);
+ // Note: use of hardware acceleration is determined by
+ // glXCreateContext, not by the XVisualInfo. Optimistically claim
+ // that all GLCapabilities have the capability to be hardware
+ // accelerated.
+ res.setHardwareAccelerated(true);
+ res.setDepthBits (glXGetConfig(display, info, GLX.GLX_DEPTH_SIZE, tmp, 0));
+ res.setStencilBits (glXGetConfig(display, info, GLX.GLX_STENCIL_SIZE, tmp, 0));
+ res.setRedBits (glXGetConfig(display, info, GLX.GLX_RED_SIZE, tmp, 0));
+ res.setGreenBits (glXGetConfig(display, info, GLX.GLX_GREEN_SIZE, tmp, 0));
+ res.setBlueBits (glXGetConfig(display, info, GLX.GLX_BLUE_SIZE, tmp, 0));
+ res.setAlphaBits (glXGetConfig(display, info, GLX.GLX_ALPHA_SIZE, tmp, 0));
+ res.setAccumRedBits (glXGetConfig(display, info, GLX.GLX_ACCUM_RED_SIZE, tmp, 0));
+ res.setAccumGreenBits(glXGetConfig(display, info, GLX.GLX_ACCUM_GREEN_SIZE, tmp, 0));
+ res.setAccumBlueBits (glXGetConfig(display, info, GLX.GLX_ACCUM_BLUE_SIZE, tmp, 0));
+ res.setAccumAlphaBits(glXGetConfig(display, info, GLX.GLX_ACCUM_ALPHA_SIZE, tmp, 0));
+ if (isMultisampleEnabled) {
+ res.setSampleBuffers(glXGetConfig(display, info, GLX.GLX_SAMPLE_BUFFERS, tmp, 0) != 0);
+ res.setNumSamples (glXGetConfig(display, info, GLX.GLX_SAMPLES, tmp, 0));
+ }
+
+ return GLGraphicsConfigurationUtil.addGLCapabilitiesPermutations(capsBucket, res, drawableTypeBits);
+ }
+
+ private static String glXGetConfigErrorCode(int err) {
+ switch (err) {
+ case GLX.GLX_NO_EXTENSION: return "GLX_NO_EXTENSION";
+ case GLX.GLX_BAD_SCREEN: return "GLX_BAD_SCREEN";
+ case GLX.GLX_BAD_ATTRIBUTE: return "GLX_BAD_ATTRIBUTE";
+ case GLX.GLX_BAD_VISUAL: return "GLX_BAD_VISUAL";
+ default: return "Unknown error code " + err;
+ }
+ }
+
+ static int glXGetConfig(long display, XVisualInfo info, int attrib, int[] tmp, int tmp_offset) {
+ if (display == 0) {
+ throw new GLException("No display connection");
+ }
+ int res = GLX.glXGetConfig(display, info, attrib, tmp, tmp_offset);
+ if (res != 0) {
+ throw new GLException("glXGetConfig("+toHexString(attrib)+") failed: error code " + glXGetConfigErrorCode(res));
+ }
+ return tmp[tmp_offset];
+ }
+
+ public String toString() {
+ return "X11GLXGraphicsConfiguration["+getScreen()+", visualID " + toHexString(getVisualID()) + ", fbConfigID " + toHexString(getFBConfigID()) +
+ ",\n\trequested " + getRequestedCapabilities()+
+ ",\n\tchosen " + getChosenCapabilities()+
+ "]";
+ }
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfigurationFactory.java
new file mode 100644
index 000000000..b391dc948
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXGraphicsConfigurationFactory.java
@@ -0,0 +1,378 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.CapabilitiesChooser;
+import javax.media.nativewindow.CapabilitiesImmutable;
+import javax.media.nativewindow.GraphicsConfigurationFactory;
+import javax.media.nativewindow.x11.X11GraphicsScreen;
+import javax.media.nativewindow.x11.X11GraphicsDevice;
+import javax.media.opengl.DefaultGLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLCapabilitiesChooser;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.common.nio.PointerBuffer;
+import com.jogamp.nativewindow.impl.x11.X11Lib;
+import com.jogamp.nativewindow.impl.x11.X11Util;
+import com.jogamp.nativewindow.impl.x11.XVisualInfo;
+import com.jogamp.opengl.impl.Debug;
+import com.jogamp.opengl.impl.GLGraphicsConfigurationFactory;
+import com.jogamp.opengl.impl.GLGraphicsConfigurationUtil;
+
+import java.util.ArrayList;
+import java.util.Collections;
+import java.util.List;
+
+
+/** Subclass of GraphicsConfigurationFactory used when non-AWT toolkits
+ are used on X11 platforms. Toolkits will likely need to delegate
+ to this one to change the accepted and returned types of the
+ GraphicsDevice and GraphicsConfiguration abstractions. */
+
+public class X11GLXGraphicsConfigurationFactory extends GLGraphicsConfigurationFactory {
+ protected static final boolean DEBUG = Debug.debug("GraphicsConfiguration");
+ static X11GLCapabilities.XVisualIDComparator XVisualIDComparator = new X11GLCapabilities.XVisualIDComparator();
+
+ X11GLXGraphicsConfigurationFactory() {
+ GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.x11.X11GraphicsDevice.class, this);
+ }
+
+ protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl(
+ CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested, CapabilitiesChooser chooser, AbstractGraphicsScreen absScreen) {
+ if (!(absScreen instanceof X11GraphicsScreen)) {
+ throw new IllegalArgumentException("Only X11GraphicsScreen are allowed here");
+ }
+
+ if ( !(capsChosen instanceof GLCapabilitiesImmutable) ) {
+ throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - chosen");
+ }
+
+ if ( !(capsRequested instanceof GLCapabilitiesImmutable)) {
+ throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilities objects - requested");
+ }
+
+ if (chooser != null && !(chooser instanceof GLCapabilitiesChooser)) {
+ throw new IllegalArgumentException("This NativeWindowFactory accepts only GLCapabilitiesChooser objects");
+ }
+ return chooseGraphicsConfigurationStatic((GLCapabilitiesImmutable)capsChosen, (GLCapabilitiesImmutable)capsRequested,
+ (GLCapabilitiesChooser)chooser, (X11GraphicsScreen)absScreen);
+ }
+
+ protected static List/*<X11GLCapabilities>*/ getAvailableCapabilities(X11GLXDrawableFactory factory, AbstractGraphicsDevice device) {
+ X11GLXDrawableFactory.SharedResource sharedResource = factory.getOrCreateSharedResource(device);
+ if(null == sharedResource) {
+ throw new GLException("Shared resource for device n/a: "+device);
+ }
+ X11GraphicsScreen sharedScreen = (X11GraphicsScreen) sharedResource.getScreen();
+ X11GLXDrawable sharedDrawable = (X11GLXDrawable) sharedResource.getDrawable();
+ GLCapabilitiesImmutable capsChosen = sharedDrawable.getChosenGLCapabilities();
+ GLProfile glp = capsChosen.getGLProfile();
+
+ List/*GLCapabilitiesImmutable*/ availableCaps = null;
+
+ if( sharedResource.isGLXVersionGreaterEqualOneThree() ) {
+ availableCaps = getAvailableGLCapabilitiesFBConfig(sharedScreen, glp);
+ }
+ if( null == availableCaps || 0 == availableCaps.size() ) {
+ availableCaps = getAvailableGLCapabilitiesXVisual(sharedScreen, glp);
+ }
+ if( null != availableCaps ) {
+ Collections.sort(availableCaps, XVisualIDComparator);
+ }
+ return availableCaps;
+ }
+
+ static List/*<X11GLCapabilities>*/ getAvailableGLCapabilitiesFBConfig(X11GraphicsScreen x11Screen, GLProfile glProfile) {
+ PointerBuffer fbcfgsL = null;
+
+ // Utilizing FBConfig
+ //
+ AbstractGraphicsDevice absDevice = x11Screen.getDevice();
+ long display = absDevice.getHandle();
+
+ int screen = x11Screen.getIndex();
+ boolean isMultisampleAvailable = GLXUtil.isMultisampleAvailable(display);
+ int[] count = { -1 };
+ ArrayList availableCaps = new ArrayList();
+
+ fbcfgsL = GLX.glXChooseFBConfig(display, screen, null, 0, count, 0);
+ if (fbcfgsL == null || fbcfgsL.limit()<=0) {
+ if(DEBUG) {
+ System.err.println("X11GLXGraphicsConfiguration.getAvailableGLCapabilitiesFBConfig: Failed glXChooseFBConfig ("+x11Screen+"): "+fbcfgsL+", "+count[0]);
+ }
+ return null;
+ }
+ for (int i = 0; i < fbcfgsL.limit(); i++) {
+ if( !X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities(availableCaps, glProfile, display, fbcfgsL.get(i), GLGraphicsConfigurationUtil.ALL_BITS, isMultisampleAvailable) ) {
+ if(DEBUG) {
+ System.err.println("X11GLXGraphicsConfiguration.getAvailableGLCapabilitiesFBConfig: FBConfig invalid (2): ("+x11Screen+"): fbcfg: "+toHexString(fbcfgsL.get(i)));
+ }
+ }
+ }
+ return availableCaps;
+ }
+
+ static List/*<X11GLCapabilities>*/ getAvailableGLCapabilitiesXVisual(X11GraphicsScreen x11Screen, GLProfile glProfile) {
+ AbstractGraphicsDevice absDevice = x11Screen.getDevice();
+ long display = absDevice.getHandle();
+
+ int screen = x11Screen.getIndex();
+ boolean isMultisampleAvailable = GLXUtil.isMultisampleAvailable(display);
+
+ int[] count = new int[1];
+ XVisualInfo template = XVisualInfo.create();
+ template.setScreen(screen);
+ XVisualInfo[] infos = X11Util.XGetVisualInfo(display, X11Lib.VisualScreenMask, template, count, 0);
+ if (infos == null || infos.length<1) {
+ throw new GLException("Error while enumerating available XVisualInfos");
+ }
+ ArrayList availableCaps = new ArrayList();
+ for (int i = 0; i < infos.length; i++) {
+ if( !X11GLXGraphicsConfiguration.XVisualInfo2GLCapabilities(availableCaps, glProfile, display, infos[i], GLGraphicsConfigurationUtil.ALL_BITS, isMultisampleAvailable) ) {
+ if(DEBUG) {
+ System.err.println("X11GLXGraphicsConfiguration.getAvailableGLCapabilitiesXVisual: XVisual invalid: ("+x11Screen+"): fbcfg: "+toHexString(infos[i].getVisualid()));
+ }
+ }
+ }
+ return availableCaps;
+ }
+
+
+ static X11GLXGraphicsConfiguration chooseGraphicsConfigurationStatic(GLCapabilitiesImmutable capsChosen,
+ GLCapabilitiesImmutable capsReq,
+ GLCapabilitiesChooser chooser,
+ X11GraphicsScreen x11Screen) {
+ if (x11Screen == null) {
+ throw new IllegalArgumentException("AbstractGraphicsScreen is null");
+ }
+
+ if (capsChosen == null) {
+ capsChosen = new GLCapabilities(null);
+ }
+ X11GraphicsDevice x11Device = (X11GraphicsDevice) x11Screen.getDevice();
+ X11GLXDrawableFactory factory = (X11GLXDrawableFactory) GLDrawableFactory.getDesktopFactory();
+
+ capsChosen = GLGraphicsConfigurationUtil.fixGLCapabilities( capsChosen, factory.canCreateGLPbuffer(x11Device) );
+ boolean usePBuffer = capsChosen.isPBuffer();
+
+ X11GLXGraphicsConfiguration res = null;
+ if( factory.isGLXVersionGreaterEqualOneThree(x11Device) ) {
+ res = chooseGraphicsConfigurationFBConfig(capsChosen, capsReq, chooser, x11Screen);
+ }
+ if(null==res) {
+ if(usePBuffer) {
+ throw new GLException("Error: Couldn't create X11GLXGraphicsConfiguration based on FBConfig for "+capsChosen);
+ }
+ res = chooseGraphicsConfigurationXVisual(capsChosen, capsReq, chooser, x11Screen);
+ }
+ if(null==res) {
+ throw new GLException("Error: Couldn't create X11GLXGraphicsConfiguration based on FBConfig and XVisual for "+capsChosen);
+ }
+ if(DEBUG) {
+ System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationStatic("+x11Screen+","+capsChosen+"): "+res);
+ }
+ return res;
+ }
+
+ static X11GLXGraphicsConfiguration fetchGraphicsConfigurationFBConfig(X11GraphicsScreen x11Screen, int fbID, GLProfile glp) {
+ AbstractGraphicsDevice absDevice = x11Screen.getDevice();
+ long display = absDevice.getHandle();
+ int screen = x11Screen.getIndex();
+
+ long fbcfg = X11GLXGraphicsConfiguration.glXFBConfigID2FBConfig(display, screen, fbID);
+ if( !X11GLXGraphicsConfiguration.GLXFBConfigValid( display, fbcfg ) ) {
+ if(DEBUG) {
+ System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: Failed - GLX FBConfig invalid: ("+x11Screen+","+toHexString(fbID)+"): fbcfg: "+toHexString(fbcfg));
+ }
+ return null;
+ }
+ X11GLCapabilities caps = X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities(glp, display, fbcfg, true, true, true, GLXUtil.isMultisampleAvailable(display));
+ return new X11GLXGraphicsConfiguration(x11Screen, caps, caps, new DefaultGLCapabilitiesChooser());
+ }
+
+ private static X11GLXGraphicsConfiguration chooseGraphicsConfigurationFBConfig(GLCapabilitiesImmutable capsChosen,
+ GLCapabilitiesImmutable capsReq,
+ GLCapabilitiesChooser chooser,
+ X11GraphicsScreen x11Screen) {
+ long recommendedFBConfig = -1;
+ int recommendedIndex = -1;
+ PointerBuffer fbcfgsL = null;
+ GLProfile glProfile = capsChosen.getGLProfile();
+ boolean onscreen = capsChosen.isOnscreen();
+ boolean usePBuffer = capsChosen.isPBuffer();
+
+ // Utilizing FBConfig
+ //
+ AbstractGraphicsDevice absDevice = x11Screen.getDevice();
+ long display = absDevice.getHandle();
+
+ int screen = x11Screen.getIndex();
+ boolean isMultisampleAvailable = GLXUtil.isMultisampleAvailable(display);
+ int[] attribs = X11GLXGraphicsConfiguration.GLCapabilities2AttribList(capsChosen, true, isMultisampleAvailable, display, screen);
+ int[] count = { -1 };
+ ArrayList/*<X11GLCapabilities>*/ availableCaps = new ArrayList();
+ final int winattrmask = GLGraphicsConfigurationUtil.getWinAttributeBits(onscreen, usePBuffer);
+
+ // 1st choice: get GLCapabilities based on users GLCapabilities setting recommendedIndex as preferred choice
+ fbcfgsL = GLX.glXChooseFBConfig(display, screen, attribs, 0, count, 0);
+ if (fbcfgsL != null && fbcfgsL.limit()>0) {
+ for (int i = 0; i < fbcfgsL.limit(); i++) {
+ if( !X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities(availableCaps, glProfile, display, fbcfgsL.get(i), winattrmask, isMultisampleAvailable) ) {
+ if(DEBUG) {
+ System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: FBConfig invalid (1): ("+x11Screen+","+capsChosen+"): fbcfg: "+toHexString(fbcfgsL.get(i)));
+ }
+ }
+ }
+ if(availableCaps.size() > 0) {
+ recommendedFBConfig = fbcfgsL.get(0);
+ recommendedIndex=0;
+ if (DEBUG) {
+ System.err.println("!!! glXChooseFBConfig recommended fbcfg " + toHexString(recommendedFBConfig) + ", idx " + recommendedIndex);
+ System.err.println("!!! user caps " + capsChosen);
+ System.err.println("!!! fbcfg caps " + availableCaps.get(recommendedIndex));
+ }
+ } else if (DEBUG) {
+ System.err.println("!!! glXChooseFBConfig no caps for recommended fbcfg " + toHexString(fbcfgsL.get(0)));
+ System.err.println("!!! user caps " + capsChosen);
+ }
+ }
+
+ // 2nd choice: get all GLCapabilities available, no preferred recommendedIndex available
+ if( 0 == availableCaps.size() ) {
+ // reset ..
+ recommendedFBConfig = -1;
+ recommendedIndex = -1;
+
+ fbcfgsL = GLX.glXChooseFBConfig(display, screen, null, 0, count, 0);
+ if (fbcfgsL == null || fbcfgsL.limit()<=0) {
+ if(DEBUG) {
+ System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: Failed glXChooseFBConfig ("+x11Screen+","+capsChosen+"): "+fbcfgsL+", "+count[0]);
+ }
+ return null;
+ }
+
+ for (int i = 0; i < fbcfgsL.limit(); i++) {
+ if( !X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities(availableCaps, glProfile, display, fbcfgsL.get(i), winattrmask, isMultisampleAvailable) ) {
+ if(DEBUG) {
+ System.err.println("X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: FBConfig invalid (2): ("+x11Screen+"): fbcfg: "+toHexString(fbcfgsL.get(i)));
+ }
+ }
+ }
+ }
+ int chosenIndex = chooseCapabilities(chooser, capsChosen, availableCaps, recommendedIndex);
+ if ( 0 > chosenIndex ) {
+ if (DEBUG) {
+ Thread.dumpStack();
+ }
+ return null;
+ }
+ X11GLCapabilities chosenCaps = (X11GLCapabilities) availableCaps.get(chosenIndex);
+
+ return new X11GLXGraphicsConfiguration(x11Screen, chosenCaps, capsReq, chooser);
+ }
+
+ private static X11GLXGraphicsConfiguration chooseGraphicsConfigurationXVisual(GLCapabilitiesImmutable capsChosen,
+ GLCapabilitiesImmutable capsReq,
+ GLCapabilitiesChooser chooser,
+ X11GraphicsScreen x11Screen) {
+ if (chooser == null) {
+ chooser = new DefaultGLCapabilitiesChooser();
+ }
+
+ GLProfile glProfile = capsChosen.getGLProfile();
+ final int winattrmask = GLGraphicsConfigurationUtil.getWinAttributeBits(capsChosen.isOnscreen(), false /* pbuffer */);
+ ArrayList availableCaps = new ArrayList();
+ int recommendedIndex = -1;
+
+ AbstractGraphicsDevice absDevice = x11Screen.getDevice();
+ long display = absDevice.getHandle();
+
+ int screen = x11Screen.getIndex();
+ boolean isMultisampleAvailable = GLXUtil.isMultisampleAvailable(display);
+ int[] attribs = X11GLXGraphicsConfiguration.GLCapabilities2AttribList(capsChosen, false, isMultisampleAvailable, display, screen);
+
+ // 1st choice: get GLCapabilities based on users GLCapabilities setting recommendedIndex as preferred choice
+ XVisualInfo recommendedVis = GLX.glXChooseVisual(display, screen, attribs, 0);
+ if (DEBUG) {
+ System.err.print("!!! glXChooseVisual recommended ");
+ if (recommendedVis == null) {
+ System.err.println("null visual");
+ } else {
+ System.err.println("visual id " + toHexString(recommendedVis.getVisualid()));
+ }
+ }
+
+ // 2nd choice: get all GLCapabilities available, preferred recommendedIndex might be available if 1st choice was successful
+ int[] count = new int[1];
+ XVisualInfo template = XVisualInfo.create();
+ template.setScreen(screen);
+ XVisualInfo[] infos = X11Util.XGetVisualInfo(display, X11Lib.VisualScreenMask, template, count, 0);
+ if (infos == null || infos.length<1) {
+ throw new GLException("Error while enumerating available XVisualInfos");
+ }
+
+ for (int i = 0; i < infos.length; i++) {
+ if( !X11GLXGraphicsConfiguration.XVisualInfo2GLCapabilities(availableCaps, glProfile, display, infos[i], winattrmask, isMultisampleAvailable) ) {
+ if(DEBUG) {
+ System.err.println("X11GLXGraphicsConfiguration.getAvailableGLCapabilitiesXVisual: XVisual invalid: ("+x11Screen+"): fbcfg: "+toHexString(infos[i].getVisualid()));
+ }
+ } else {
+ // Attempt to find the visual chosenIndex by glXChooseVisual
+ if (recommendedVis != null && recommendedVis.getVisualid() == infos[i].getVisualid()) {
+ recommendedIndex = availableCaps.size() - 1;
+ }
+ }
+ }
+
+ int chosenIndex = chooseCapabilities(chooser, capsChosen, availableCaps, recommendedIndex);
+ if ( 0 > chosenIndex ) {
+ if (DEBUG) {
+ Thread.dumpStack();
+ }
+ return null;
+ }
+ X11GLCapabilities chosenCaps = (X11GLCapabilities) availableCaps.get(chosenIndex);
+
+ return new X11GLXGraphicsConfiguration(x11Screen, chosenCaps, capsReq, chooser);
+ }
+
+}
+
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11OnscreenGLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11OnscreenGLXContext.java
new file mode 100644
index 000000000..ba6a566e6
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11OnscreenGLXContext.java
@@ -0,0 +1,48 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.opengl.*;
+
+public class X11OnscreenGLXContext extends X11GLXContext {
+
+ public X11OnscreenGLXContext(X11OnscreenGLXDrawable drawable, GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11OnscreenGLXDrawable.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11OnscreenGLXDrawable.java
new file mode 100644
index 000000000..5243e8c46
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11OnscreenGLXDrawable.java
@@ -0,0 +1,97 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+
+public class X11OnscreenGLXDrawable extends X11GLXDrawable {
+ /** GLXWindow can't be made current on AWT with NVidia driver, hence disabled for now */
+ public static final boolean USE_GLXWINDOW = false;
+ long glXWindow; // GLXWindow, a GLXDrawable representation
+ boolean useGLXWindow;
+
+ protected X11OnscreenGLXDrawable(GLDrawableFactory factory, NativeSurface component) {
+ super(factory, component, false);
+ glXWindow=0;
+ useGLXWindow=false;
+ }
+
+ public long getHandle() {
+ if(useGLXWindow) {
+ return glXWindow;
+ }
+ return getNativeSurface().getSurfaceHandle();
+ }
+
+ protected void destroyHandle() {
+ if(0!=glXWindow) {
+ GLX.glXDestroyWindow(getNativeSurface().getDisplayHandle(), glXWindow);
+ glXWindow = 0;
+ useGLXWindow=false;
+ }
+ }
+
+ /** must be locked already */
+ protected void updateHandle() {
+ if(USE_GLXWINDOW) {
+ X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration)getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ if(config.getFBConfig()>=0) {
+ useGLXWindow=true;
+ long dpy = getNativeSurface().getDisplayHandle();
+ if(0!=glXWindow) {
+ GLX.glXDestroyWindow(dpy, glXWindow);
+ }
+ glXWindow = GLX.glXCreateWindow(dpy, config.getFBConfig(), getNativeSurface().getSurfaceHandle(), null, 0);
+ if (DEBUG) {
+ System.err.println("!!! X11OnscreenGLXDrawable.setRealized(true): glXWindow: "+toHexString(getNativeSurface().getSurfaceHandle())+" -> "+toHexString(glXWindow));
+ }
+ if(0==glXWindow) {
+ throw new GLException("X11OnscreenGLXDrawable.setRealized(true): GLX.glXCreateWindow() failed: "+this);
+ }
+ }
+ }
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new X11OnscreenGLXContext(this, shareWith);
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXContext.java
new file mode 100644
index 000000000..7ee5d51d4
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXContext.java
@@ -0,0 +1,64 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.opengl.*;
+
+public class X11PbufferGLXContext extends X11GLXContext {
+
+ public X11PbufferGLXContext(X11PbufferGLXDrawable drawable, GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+
+ public void bindPbufferToTexture() {
+ // FIXME: figure out how to implement this
+ throw new GLException("Not yet implemented");
+ }
+
+ public void releasePbufferFromTexture() {
+ // FIXME: figure out how to implement this
+ throw new GLException("Not yet implemented");
+ }
+
+
+ public int getFloatingPointMode() {
+ return ((X11PbufferGLXDrawable)drawable).getFloatingPointMode();
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXDrawable.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXDrawable.java
new file mode 100644
index 000000000..65970dab2
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11PbufferGLXDrawable.java
@@ -0,0 +1,145 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.opengl.*;
+import javax.media.nativewindow.*;
+
+public class X11PbufferGLXDrawable extends X11GLXDrawable {
+ protected X11PbufferGLXDrawable(GLDrawableFactory factory, NativeSurface target) {
+ /* GLCapabilities caps,
+ GLCapabilitiesChooser chooser,
+ int width, int height */
+ super(factory, target, true);
+
+ if (DEBUG) {
+ System.out.println("Pbuffer config: " + getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration());
+ }
+
+ createPbuffer();
+
+ if (DEBUG) {
+ System.err.println("Created pbuffer " + this);
+ }
+ }
+
+ protected void setRealizedImpl() {
+ if(realized) {
+ createPbuffer();
+ } else {
+ destroyImpl();
+ }
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new X11PbufferGLXContext(this, shareWith);
+ }
+
+ protected void destroyImpl() {
+ NativeSurface ns = getNativeSurface();
+ if (ns.getSurfaceHandle() != 0) {
+ GLX.glXDestroyPbuffer(ns.getDisplayHandle(), ns.getSurfaceHandle());
+ }
+ ((SurfaceChangeable)ns).setSurfaceHandle(0);
+ }
+
+ private void createPbuffer() {
+ X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration) getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ AbstractGraphicsScreen aScreen = config.getScreen();
+ AbstractGraphicsDevice aDevice = aScreen.getDevice();
+ long display = aDevice.getHandle();
+ int screen = aScreen.getIndex();
+
+ if (display==0) {
+ throw new GLException("Null display");
+ }
+
+ NativeSurface ns = getNativeSurface();
+
+ GLCapabilitiesImmutable chosenCaps = (GLCapabilitiesImmutable)config.getChosenCapabilities();
+
+ if (chosenCaps.getPbufferRenderToTexture()) {
+ throw new GLException("Render-to-texture pbuffers not supported yet on X11");
+ }
+
+ if (chosenCaps.getPbufferRenderToTextureRectangle()) {
+ throw new GLException("Render-to-texture-rectangle pbuffers not supported yet on X11");
+ }
+
+ // Create the p-buffer.
+ int niattribs = 0;
+ int[] iattributes = new int[5];
+
+ iattributes[niattribs++] = GLX.GLX_PBUFFER_WIDTH;
+ iattributes[niattribs++] = ns.getWidth();
+ iattributes[niattribs++] = GLX.GLX_PBUFFER_HEIGHT;
+ iattributes[niattribs++] = ns.getHeight();
+ iattributes[niattribs++] = 0;
+
+ long pbuffer = GLX.glXCreatePbuffer(display, config.getFBConfig(), iattributes, 0);
+ if (pbuffer == 0) {
+ // FIXME: query X error code for detail error message
+ throw new GLException("pbuffer creation error: glXCreatePbuffer() failed");
+ }
+
+ // Set up instance variables
+ ((SurfaceChangeable)ns).setSurfaceHandle(pbuffer);
+
+ // Determine the actual width and height we were able to create.
+ int[] tmp = new int[1];
+ GLX.glXQueryDrawable(display, pbuffer, GLX.GLX_WIDTH, tmp, 0);
+ int width = tmp[0];
+ GLX.glXQueryDrawable(display, pbuffer, GLX.GLX_HEIGHT, tmp, 0);
+ int height = tmp[0];
+ ((SurfaceChangeable)ns).setSize(width, height);
+ }
+
+ public int getFloatingPointMode() {
+ // Floating-point pbuffers currently require NVidia hardware on X11
+ return GLPbuffer.NV_FLOAT;
+ }
+
+ protected void swapBuffersImpl() {
+ if(DEBUG) {
+ System.err.println("unhandled swapBuffersImpl() called for: "+this);
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java
new file mode 100644
index 000000000..b7b4da75d
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java
@@ -0,0 +1,70 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.opengl.*;
+
+public class X11PixmapGLXContext extends X11GLXContext {
+
+ public X11PixmapGLXContext(X11PixmapGLXDrawable drawable,
+ GLContext shareWith) {
+ super(drawable, shareWith);
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ GL gl = getGL();
+ return gl.isGL2GL3()?GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1;
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+ if (caps.getDoubleBuffered()) {
+ return GL.GL_BACK;
+ }
+ return GL.GL_FRONT;
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ // There doesn't seem to be a way to do this in the construction
+ // of the Pixmap or GLXPixmap
+ return true;
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXDrawable.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXDrawable.java
new file mode 100644
index 000000000..0343ffb02
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXDrawable.java
@@ -0,0 +1,137 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl.x11.glx;
+
+import javax.media.nativewindow.*;
+import javax.media.opengl.*;
+import com.jogamp.nativewindow.impl.x11.*;
+
+public class X11PixmapGLXDrawable extends X11GLXDrawable {
+ private long pixmap;
+
+ protected X11PixmapGLXDrawable(GLDrawableFactory factory, NativeSurface target) {
+ super(factory, target, true);
+ create();
+ }
+
+ protected void setRealizedImpl() {
+ if(realized) {
+ create();
+ } else {
+ destroyImpl();
+ }
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return new X11PixmapGLXContext(this, shareWith);
+ }
+
+ private void create() {
+ NativeSurface ns = getNativeSurface();
+ X11GLXGraphicsConfiguration config = (X11GLXGraphicsConfiguration) ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
+ XVisualInfo vis = config.getXVisualInfo();
+ int bitsPerPixel = vis.getDepth();
+ AbstractGraphicsScreen aScreen = config.getScreen();
+ AbstractGraphicsDevice aDevice = aScreen.getDevice();
+ long dpy = aDevice.getHandle();
+ int screen = aScreen.getIndex();
+
+ pixmap = X11Util.XCreatePixmap(dpy, X11Util.RootWindow(dpy, screen),
+ surface.getWidth(), surface.getHeight(), bitsPerPixel);
+ if (pixmap == 0) {
+ throw new GLException("XCreatePixmap failed");
+ }
+ long drawable = GLX.glXCreateGLXPixmap(dpy, vis, pixmap);
+ if (drawable == 0) {
+ X11Util.XFreePixmap(dpy, pixmap);
+ pixmap = 0;
+ throw new GLException("glXCreateGLXPixmap failed");
+ }
+ ((SurfaceChangeable)ns).setSurfaceHandle(drawable);
+ if (DEBUG) {
+ System.err.println("Created pixmap " + toHexString(pixmap) +
+ ", GLXPixmap " + toHexString(drawable) +
+ ", display " + toHexString(dpy));
+ }
+ }
+
+ protected void destroyImpl() {
+ if (pixmap == 0) return;
+
+ NativeSurface ns = getNativeSurface();
+ long display = ns.getDisplayHandle();
+
+ long drawable = ns.getSurfaceHandle();
+ if (DEBUG) {
+ System.err.println("Destroying pixmap " + toHexString(pixmap) +
+ ", GLXPixmap " + toHexString(drawable) +
+ ", display " + toHexString(display));
+ }
+
+ // Must destroy pixmap and GLXPixmap
+
+ if (DEBUG) {
+ long cur = GLX.glXGetCurrentContext();
+ if (cur != 0) {
+ System.err.println("WARNING: found context " + toHexString(cur) + " current during pixmap destruction");
+ }
+ }
+
+ // FIXME: workaround for crashes on NVidia hardware when
+ // destroying pixmap (no context is current at the point of the
+ // crash, at least from the point of view of
+ // glXGetCurrentContext)
+ GLX.glXMakeCurrent(display, 0, 0);
+
+ GLX.glXDestroyGLXPixmap(display, drawable);
+ X11Util.XFreePixmap(display, pixmap);
+ drawable = 0;
+ pixmap = 0;
+ ((SurfaceChangeable)ns).setSurfaceHandle(0);
+ display = 0;
+ }
+
+ protected void swapBuffersImpl() {
+ if(DEBUG) {
+ System.err.println("unhandled swapBuffersImpl() called for: "+this);
+ }
+ }
+}
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java
new file mode 100644
index 000000000..898a8a658
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/awt/X11AWTGLXGraphicsConfigurationFactory.java
@@ -0,0 +1,174 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ */
+
+package com.jogamp.opengl.impl.x11.glx.awt;
+
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
+import javax.media.nativewindow.*;
+import javax.media.nativewindow.x11.*;
+import javax.media.nativewindow.awt.*;
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.impl.*;
+import com.jogamp.nativewindow.impl.jawt.x11.*;
+import com.jogamp.nativewindow.impl.x11.*;
+
+public class X11AWTGLXGraphicsConfigurationFactory extends GLGraphicsConfigurationFactory {
+ protected static final boolean DEBUG = Debug.debug("GraphicsConfiguration");
+
+ public X11AWTGLXGraphicsConfigurationFactory() {
+ GraphicsConfigurationFactory.registerFactory(javax.media.nativewindow.awt.AWTGraphicsDevice.class, this);
+ }
+
+ protected AbstractGraphicsConfiguration chooseGraphicsConfigurationImpl(
+ CapabilitiesImmutable capsChosen, CapabilitiesImmutable capsRequested,
+ CapabilitiesChooser chooser, AbstractGraphicsScreen absScreen) {
+ GraphicsDevice device = null;
+ if (absScreen != null &&
+ !(absScreen instanceof AWTGraphicsScreen)) {
+ throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only AWTGraphicsScreen objects");
+ }
+
+ if(null==absScreen) {
+ absScreen = AWTGraphicsScreen.createScreenDevice(-1, AbstractGraphicsDevice.DEFAULT_UNIT);
+ }
+ AWTGraphicsScreen awtScreen = (AWTGraphicsScreen) absScreen;
+ device = ((AWTGraphicsDevice)awtScreen.getDevice()).getGraphicsDevice();
+
+ if ( !(capsChosen instanceof GLCapabilitiesImmutable) ) {
+ throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects - chosen");
+ }
+
+ if ( !(capsRequested instanceof GLCapabilitiesImmutable) ) {
+ throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilities objects - requested");
+ }
+
+ if (chooser != null &&
+ !(chooser instanceof GLCapabilitiesChooser)) {
+ throw new IllegalArgumentException("This GraphicsConfigurationFactory accepts only GLCapabilitiesChooser objects");
+ }
+
+ if(DEBUG) {
+ System.err.println("X11AWTGLXGraphicsConfigurationFactory: got "+absScreen);
+ }
+
+ long displayHandle = X11SunJDKReflection.graphicsDeviceGetDisplay(device);
+ boolean owner = false;
+ if(0==displayHandle) {
+ displayHandle = X11Util.createDisplay(null);
+ owner = true;
+ if(DEBUG) {
+ System.err.println(Thread.currentThread().getName() + " - X11AWTGLXGraphicsConfigurationFactory: using a thread local X11 display");
+ }
+ } else {
+ if(DEBUG) {
+ System.err.println(Thread.currentThread().getName() + " - X11AWTGLXGraphicsConfigurationFactory: using AWT X11 display 0x"+Long.toHexString(displayHandle));
+ }
+ /**
+ * May cause an exception on NVidia X11 Display destruction,
+ * when destruction happen immediately after construction, around 10ms.
+ * However, the own Display handle is required for AMD gpus.
+ */
+ String name = X11Util.XDisplayString(displayHandle);
+ displayHandle = X11Util.createDisplay(name);
+ owner = true;
+ }
+ ((AWTGraphicsDevice)awtScreen.getDevice()).setSubType(NativeWindowFactory.TYPE_X11, displayHandle);
+ X11GraphicsDevice x11Device = new X11GraphicsDevice(displayHandle, AbstractGraphicsDevice.DEFAULT_UNIT);
+ x11Device.setCloseDisplay(owner);
+ X11GraphicsScreen x11Screen = new X11GraphicsScreen(x11Device, awtScreen.getIndex());
+ if(DEBUG) {
+ System.err.println("X11AWTGLXGraphicsConfigurationFactory: made "+x11Screen);
+ }
+ GraphicsConfigurationFactory factory = GraphicsConfigurationFactory.getFactory(x11Device);
+ GraphicsConfiguration[] configs = device.getConfigurations();
+
+ //
+ // Match the X11/GL Visual with AWT:
+ // - choose a config AWT agnostic and then
+ // - try to find the visual within the GraphicsConfiguration
+ //
+ // The resulting GraphicsConfiguration has to be 'forced' on the AWT native peer,
+ // ie. returned by GLCanvas's getGraphicsConfiguration() befor call by super.addNotify().
+ //
+ X11GraphicsConfiguration x11Config = (X11GraphicsConfiguration) factory.chooseGraphicsConfiguration(capsChosen, capsRequested, chooser, x11Screen);
+ if (x11Config == null) {
+ throw new GLException("Unable to choose a GraphicsConfiguration (1): "+capsChosen+",\n\t"+chooser+"\n\t"+x11Screen);
+ }
+ long visualID = x11Config.getVisualID();
+ for (int i = 0; i < configs.length; i++) {
+ GraphicsConfiguration gc = configs[i];
+ if (gc != null) {
+ if (X11SunJDKReflection.graphicsConfigurationGetVisualID(gc) == visualID) {
+ if(DEBUG) {
+ System.err.println("Found matching AWT visual: 0x"+Long.toHexString(visualID) +" -> "+x11Config);
+ }
+ return new AWTGraphicsConfiguration(awtScreen,
+ x11Config.getChosenCapabilities(), x11Config.getRequestedCapabilities(),
+ gc, x11Config);
+ }
+ }
+ }
+
+ // try again using an AWT Colormodel compatible configuration
+ GraphicsConfiguration gc = device.getDefaultConfiguration();
+ capsChosen = AWTGraphicsConfiguration.setupCapabilitiesRGBABits(capsChosen, gc);
+ x11Config = (X11GraphicsConfiguration) factory.chooseGraphicsConfiguration(capsChosen, capsRequested, chooser, x11Screen);
+ if (x11Config == null) {
+ throw new GLException("Unable to choose a GraphicsConfiguration (2): "+capsChosen+",\n\t"+chooser+"\n\t"+x11Screen);
+ }
+ visualID = x11Config.getVisualID();
+ for (int i = 0; i < configs.length; i++) {
+ gc = configs[i];
+ if (X11SunJDKReflection.graphicsConfigurationGetVisualID(gc) == visualID) {
+ if(DEBUG) {
+ System.err.println("Found matching default AWT visual: 0x"+Long.toHexString(visualID) +" -> "+x11Config);
+ }
+ return new AWTGraphicsConfiguration(awtScreen,
+ x11Config.getChosenCapabilities(), x11Config.getRequestedCapabilities(),
+ gc, x11Config);
+ }
+ }
+
+ // Either we weren't able to reflectively introspect on the
+ // X11GraphicsConfig or something went wrong in the steps above;
+ // Let's take the default configuration as used on Windows and MacOSX then ..
+ if(DEBUG) {
+ System.err.println("!!! Using default configuration");
+ }
+
+ gc = device.getDefaultConfiguration();
+ return new AWTGraphicsConfiguration(awtScreen, x11Config.getChosenCapabilities(), x11Config.getRequestedCapabilities(), gc, x11Config);
+ }
+}