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-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java113
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java54
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java25
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java2
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-1pass_norm-weight.fp23
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-1pass_norm.fp23
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_msaa-weight.fp35
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_msaa.fp36
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_vbaa-weight.fp44
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_vbaa.fp47
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-msaa.glsl10
11 files changed, 115 insertions, 297 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java
index 4649a2714..172bd52c8 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java
@@ -30,21 +30,21 @@ package jogamp.graph.curve.opengl;
import java.nio.FloatBuffer;
import javax.media.opengl.GL2ES2;
-// FIXME: Subsume GL2GL3.GL_DRAW_FRAMEBUFFER -> GL2ES2.GL_DRAW_FRAMEBUFFER !
import javax.media.opengl.GL;
import javax.media.opengl.GLUniformData;
import jogamp.graph.curve.opengl.shader.AttributeNames;
import jogamp.graph.curve.opengl.shader.UniformNames;
+import com.jogamp.common.nio.Buffers;
import com.jogamp.graph.curve.opengl.GLRegion;
import com.jogamp.graph.curve.opengl.RegionRenderer;
import com.jogamp.graph.curve.opengl.RenderState;
import com.jogamp.opengl.FBObject;
import com.jogamp.opengl.FBObject.Attachment;
+import com.jogamp.opengl.math.FloatUtil;
import com.jogamp.opengl.math.geom.AABBox;
import com.jogamp.opengl.util.GLArrayDataServer;
-import com.jogamp.opengl.util.PMVMatrix;
import com.jogamp.opengl.util.glsl.ShaderProgram;
public class VBORegion2PMSAAES2 extends GLRegion {
@@ -63,11 +63,9 @@ public class VBORegion2PMSAAES2 extends GLRegion {
private GLArrayDataServer gca_FboTexCoordsAttr;
private GLArrayDataServer indicesFbo;
private final GLUniformData gcu_FboTexUnit;
- private GLUniformData gcu_FboTexSize;
- private final PMVMatrix fboPMVMatrix;
+ private final GLUniformData gcu_FboTexSize;
+ private final float[] pmvMatrix02 = new float[2*16]; // P + Mv
private final GLUniformData gcu_PMVMatrix02;
- private boolean gcu_FboTexSize_dirty = true;
- private boolean gcu_PMVMatrix02_dirty = true;
private ShaderProgram spPass2 = null;
private FBObject fbo;
@@ -80,33 +78,27 @@ public class VBORegion2PMSAAES2 extends GLRegion {
public void useShaderProgram(final GL2ES2 gl, final RegionRenderer renderer, final int renderModes, final boolean pass1, final int quality, final int sampleCount) {
final RenderState rs = renderer.getRenderState();
- final boolean updateLocation0 = renderer.useShaderProgram(gl, renderModes, pass1, quality, sampleCount);
+ renderer.useShaderProgram(gl, renderModes, pass1, quality, sampleCount);
final ShaderProgram sp = renderer.getRenderState().getShaderProgram();
final boolean updateLocation;
if( pass1 ) {
updateLocation = !sp.equals(spPass1);
spPass1 = sp;
rs.update(gl, updateLocation, renderModes, true);
- if( updateLocation ) {
- gcu_PMVMatrix02.setLocation(gl, sp.program());
- }
+ rs.updateUniformLoc(gl, updateLocation, gcu_PMVMatrix02);
rs.updateAttributeLoc(gl, updateLocation, gca_VerticesAttr);
rs.updateAttributeLoc(gl, updateLocation, gca_CurveParamsAttr);
if( null != gca_ColorsAttr ) {
rs.updateAttributeLoc(gl, updateLocation, gca_ColorsAttr);
}
- System.err.println("XXX changedSP.p1 "+updateLocation+" / "+updateLocation0+", "+rs);
} else {
updateLocation = !sp.equals(spPass2);
spPass2 = sp;
rs.update(gl, updateLocation, renderModes, false);
rs.updateAttributeLoc(gl, updateLocation, gca_FboVerticesAttr);
rs.updateAttributeLoc(gl, updateLocation, gca_FboTexCoordsAttr);
- rs.updateUniformDataLoc(gl, updateLocation, true, gcu_FboTexSize);
- if( updateLocation ) {
- gcu_FboTexSize.setLocation(gl, sp.program());
- }
- System.err.println("XXX changedSP.p2 "+updateLocation+" / "+updateLocation0+", "+rs);
+ rs.updateUniformDataLoc(gl, updateLocation, true, gcu_FboTexUnit);
+ rs.updateUniformLoc(gl, updateLocation, gcu_FboTexSize);
}
}
@@ -130,30 +122,33 @@ public class VBORegion2PMSAAES2 extends GLRegion {
gca_ColorsAttr = null;
}
+ FloatUtil.makeIdentityf(pmvMatrix02, 0);
+ FloatUtil.makeIdentityf(pmvMatrix02, 16);
+ gcu_PMVMatrix02 = new GLUniformData(UniformNames.gcu_PMVMatrix02, 4, 4, FloatBuffer.wrap(pmvMatrix02));
+
// Pass 2:
- fboPMVMatrix = new PMVMatrix();
- gcu_PMVMatrix02 = new GLUniformData(UniformNames.gcu_PMVMatrix01, 4, 4, fboPMVMatrix.glGetPMvMatrixf());
gcu_FboTexUnit = new GLUniformData(UniformNames.gcu_FboTexUnit, textureUnit);
+ gcu_FboTexSize = new GLUniformData(UniformNames.gcu_FboTexSize, 2, Buffers.newDirectFloatBuffer(2));
indicesFbo = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, 2, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER);
indicesFbo.puts((short) 0); indicesFbo.puts((short) 1); indicesFbo.puts((short) 3);
indicesFbo.puts((short) 1); indicesFbo.puts((short) 2); indicesFbo.puts((short) 3);
indicesFbo.seal(true);
- gca_FboTexCoordsAttr = GLArrayDataServer.createGLSL(AttributeNames.CURVEPARAMS_ATTR_NAME, 2, GL2ES2.GL_FLOAT,
- false, 4, GL.GL_STATIC_DRAW);
+ gca_FboTexCoordsAttr = GLArrayDataServer.createGLSL(AttributeNames.FBO_TEXCOORDS_ATTR_NAME, 2, GL2ES2.GL_FLOAT,
+ false, 4, GL.GL_STATIC_DRAW);
gca_FboTexCoordsAttr.putf(0); gca_FboTexCoordsAttr.putf(0);
gca_FboTexCoordsAttr.putf(0); gca_FboTexCoordsAttr.putf(1);
gca_FboTexCoordsAttr.putf(1); gca_FboTexCoordsAttr.putf(1);
gca_FboTexCoordsAttr.putf(1); gca_FboTexCoordsAttr.putf(0);
gca_FboTexCoordsAttr.seal(true);
- gca_FboVerticesAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT,
- false, 4, GL.GL_STATIC_DRAW);
+ gca_FboVerticesAttr = GLArrayDataServer.createGLSL(AttributeNames.FBO_VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT,
+ false, 4, GL.GL_STATIC_DRAW);
}
@Override
- protected final void clearImpl(final GL2ES2 gl, final RegionRenderer renderer) {
+ protected final void clearImpl(final GL2ES2 gl) {
if( null != indicesBuffer ) {
indicesBuffer.seal(gl, false);
indicesBuffer.rewind();
@@ -166,11 +161,15 @@ public class VBORegion2PMSAAES2 extends GLRegion {
gca_CurveParamsAttr.seal(gl, false);
gca_CurveParamsAttr.rewind();
}
+ if( null != gca_ColorsAttr ) {
+ gca_ColorsAttr.seal(gl, false);
+ gca_ColorsAttr.rewind();
+ }
fboDirty = true;
}
@Override
- protected final void pushVertex(float[] coords, float[] texParams, float[] color) {
+ protected final void pushVertex(final float[] coords, final float[] texParams, final float[] rgba) {
gca_VerticesAttr.putf(coords[0]);
gca_VerticesAttr.putf(coords[1]);
gca_VerticesAttr.putf(coords[2]);
@@ -178,6 +177,17 @@ public class VBORegion2PMSAAES2 extends GLRegion {
gca_CurveParamsAttr.putf(texParams[0]);
gca_CurveParamsAttr.putf(texParams[1]);
gca_CurveParamsAttr.putf(texParams[2]);
+
+ if( null != gca_ColorsAttr ) {
+ if( null != rgba ) {
+ gca_ColorsAttr.putf(rgba[0]);
+ gca_ColorsAttr.putf(rgba[1]);
+ gca_ColorsAttr.putf(rgba[2]);
+ gca_ColorsAttr.putf(rgba[3]);
+ } else {
+ throw new IllegalArgumentException("Null color given for COLOR_CHANNEL rendering mode");
+ }
+ }
}
@Override
@@ -186,7 +196,7 @@ public class VBORegion2PMSAAES2 extends GLRegion {
}
@Override
- protected void updateImpl(final GL2ES2 gl, final RegionRenderer renderer) {
+ protected void updateImpl(final GL2ES2 gl) {
// seal buffers
indicesBuffer.seal(gl, true);
indicesBuffer.enableBuffer(gl, false);
@@ -194,6 +204,10 @@ public class VBORegion2PMSAAES2 extends GLRegion {
gca_CurveParamsAttr.enableBuffer(gl, false);
gca_VerticesAttr.seal(gl, true);
gca_VerticesAttr.enableBuffer(gl, false);
+ if( null != gca_ColorsAttr ) {
+ gca_ColorsAttr.seal(gl, true);
+ gca_ColorsAttr.enableBuffer(gl, false);
+ }
// update all bbox related data
gca_FboVerticesAttr.seal(gl, false);
@@ -204,18 +218,12 @@ public class VBORegion2PMSAAES2 extends GLRegion {
fb.put( 8, box.getMinZ());
fb.put(11, box.getMinZ());
}
- // Pending .. (follow fboDirty)
- // gca_FboVerticesAttr.seal(gl, true);
- // gca_FboVerticesAttr.enableBuffer(gl, false);
- // fboPMVMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
- // fboPMVMatrix.glLoadIdentity();
- // fboPMVMatrix.glOrthof(box.getMinX(), box.getMaxX(), box.getMinY(), box.getMaxY(), -1, 1);
+ // Pending gca_FboVerticesAttr-seal and fboPMVMatrix-setup, follow fboDirty
// push data 2 GPU ..
indicesFbo.seal(gl, true);
indicesFbo.enableBuffer(gl, false);
- // trigger renderRegion2FBO !
fboDirty = true;
// the buffers were disabled, since due to real/fbo switching and other vbo usage
}
@@ -324,16 +332,17 @@ public class VBORegion2PMSAAES2 extends GLRegion {
fb.put(3, minX); fb.put( 4, maxY);
fb.put(6, maxX); fb.put( 7, maxY);
fb.put(9, maxX); fb.put(10, minY);
+ fb.position(12);
}
gca_FboVerticesAttr.seal(true);
- fboPMVMatrix.glLoadIdentity();
- fboPMVMatrix.glOrthof(minX, maxX, minY, maxY, -1, 1);
- gcu_PMVMatrix02_dirty = true;
+ FloatUtil.makeOrthof(pmvMatrix02, 0, true, minX, maxX, minY, maxY, -1, 1);
+ useShaderProgram(gl, renderer, getRenderModes(), true, getQuality(), sampleCount[0]);
renderRegion2FBO(gl, rs, targetFboWidth, targetFboHeight, vpWidth, vpHeight, sampleCount);
} else {
gca_FboTexCoordsAttr.setVBOWritten(false);
}
// System.out.println("Scale: " + matrix.glGetMatrixf().get(1+4*3) +" " + matrix.glGetMatrixf().get(2+4*3));
+ useShaderProgram(gl, renderer, getRenderModes(), false, getQuality(), sampleCount[0]);
renderFBO(gl, rs, vpWidth, vpHeight, sampleCount[0]);
}
}
@@ -341,14 +350,7 @@ public class VBORegion2PMSAAES2 extends GLRegion {
private void renderFBO(final GL2ES2 gl, final RenderState rs, final int width, final int height, final int sampleCount) {
gl.glViewport(0, 0, width, height);
- if( gcu_FboTexSize_dirty ) {
- gl.glUniform(gcu_FboTexSize);
- gcu_FboTexSize_dirty = false;
- }
- if( gcu_PMVMatrix02_dirty ) {
- gl.glUniform(gcu_PMVMatrix02);
- gcu_PMVMatrix02_dirty = false;
- }
+ gl.glUniform(gcu_FboTexSize);
gl.glActiveTexture(GL.GL_TEXTURE0 + gcu_FboTexUnit.intValue());
@@ -376,6 +378,11 @@ public class VBORegion2PMSAAES2 extends GLRegion {
if(null == fbo) {
fboWidth = targetFboWidth;
fboHeight = targetFboHeight;
+ final FloatBuffer fboTexSize = (FloatBuffer) gcu_FboTexSize.getBuffer();
+ {
+ fboTexSize.put(0, fboWidth);
+ fboTexSize.put(1, fboHeight);
+ }
fbo = new FBObject();
fbo.reset(gl, fboWidth, fboHeight, sampleCount[0], false);
sampleCount[0] = fbo.getNumSamples();
@@ -402,6 +409,11 @@ public class VBORegion2PMSAAES2 extends GLRegion {
}
fboWidth = targetFboWidth;
fboHeight = targetFboHeight;
+ final FloatBuffer fboTexSize = (FloatBuffer) gcu_FboTexSize.getBuffer();
+ {
+ fboTexSize.put(0, fboWidth);
+ fboTexSize.put(1, fboHeight);
+ }
}
fbo.bind(gl);
@@ -415,19 +427,26 @@ public class VBORegion2PMSAAES2 extends GLRegion {
}
private void renderRegion(final GL2ES2 gl) {
+ gl.glUniform(gcu_PMVMatrix02);
gca_VerticesAttr.enableBuffer(gl, true);
gca_CurveParamsAttr.enableBuffer(gl, true);
+ if( null != gca_ColorsAttr ) {
+ gca_ColorsAttr.enableBuffer(gl, true);
+ }
indicesBuffer.bindBuffer(gl, true); // keeps VBO binding
gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesBuffer.getElementCount() * indicesBuffer.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0);
indicesBuffer.bindBuffer(gl, false);
+ if( null != gca_ColorsAttr ) {
+ gca_ColorsAttr.enableBuffer(gl, false);
+ }
gca_CurveParamsAttr.enableBuffer(gl, false);
gca_VerticesAttr.enableBuffer(gl, false);
}
@Override
- protected void destroyImpl(final GL2ES2 gl, final RegionRenderer renderer) {
+ protected void destroyImpl(final GL2ES2 gl) {
if(DEBUG_INSTANCE) {
System.err.println("VBORegion2PES2 Destroy: " + this);
}
@@ -443,6 +462,10 @@ public class VBORegion2PMSAAES2 extends GLRegion {
gca_CurveParamsAttr.destroy(gl);
gca_CurveParamsAttr = null;
}
+ if(null != gca_ColorsAttr) {
+ gca_ColorsAttr.destroy(gl);
+ gca_ColorsAttr = null;
+ }
if(null != indicesBuffer) {
indicesBuffer.destroy(gl);
indicesBuffer = null;
@@ -459,5 +482,7 @@ public class VBORegion2PMSAAES2 extends GLRegion {
indicesFbo.destroy(gl);
indicesFbo = null;
}
+ spPass1 = null;
+ spPass2 = null;
}
}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
index afaae3679..a701a4b19 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
@@ -45,9 +45,9 @@ import com.jogamp.graph.curve.opengl.RenderState;
import com.jogamp.opengl.FBObject;
import com.jogamp.opengl.FBObject.Attachment;
import com.jogamp.opengl.FBObject.TextureAttachment;
+import com.jogamp.opengl.math.FloatUtil;
import com.jogamp.opengl.math.geom.AABBox;
import com.jogamp.opengl.util.GLArrayDataServer;
-import com.jogamp.opengl.util.PMVMatrix;
import com.jogamp.opengl.util.glsl.ShaderProgram;
public class VBORegion2PVBAAES2 extends GLRegion {
@@ -97,10 +97,8 @@ public class VBORegion2PVBAAES2 extends GLRegion {
private GLArrayDataServer indicesFbo;
private final GLUniformData gcu_FboTexUnit;
private final GLUniformData gcu_FboTexSize;
- private final PMVMatrix fboPMVMatrix;
+ private final float[] pmvMatrix02 = new float[2*16]; // P + Mv
private final GLUniformData gcu_PMVMatrix02;
- private boolean gcu_FboTexSize_dirty = true;
- private boolean gcu_PMVMatrix02_dirty = true;
private ShaderProgram spPass2 = null;
private FBObject fbo;
@@ -114,7 +112,7 @@ public class VBORegion2PVBAAES2 extends GLRegion {
public void useShaderProgram(final GL2ES2 gl, final RegionRenderer renderer, final int renderModes, final boolean pass1, final int quality, final int sampleCount) {
final RenderState rs = renderer.getRenderState();
- final boolean updateLocation0 = renderer.useShaderProgram(gl, renderModes, pass1, quality, sampleCount);
+ renderer.useShaderProgram(gl, renderModes, pass1, quality, sampleCount);
final ShaderProgram sp = renderer.getRenderState().getShaderProgram();
final boolean updateLocation;
if( pass1 ) {
@@ -127,7 +125,6 @@ public class VBORegion2PVBAAES2 extends GLRegion {
if( null != gca_ColorsAttr ) {
rs.updateAttributeLoc(gl, updateLocation, gca_ColorsAttr);
}
- System.err.println("XXX changedSP.p1 "+updateLocation+" / "+updateLocation0+", "+rs);
} else {
updateLocation = !sp.equals(spPass2);
spPass2 = sp;
@@ -136,7 +133,6 @@ public class VBORegion2PVBAAES2 extends GLRegion {
rs.updateAttributeLoc(gl, updateLocation, gca_FboTexCoordsAttr);
rs.updateUniformDataLoc(gl, updateLocation, true, gcu_FboTexUnit);
rs.updateUniformLoc(gl, updateLocation, gcu_FboTexSize);
- System.err.println("XXX changedSP.p2 "+updateLocation+" / "+updateLocation0+", "+rs);
}
}
@@ -159,9 +155,11 @@ public class VBORegion2PVBAAES2 extends GLRegion {
gca_ColorsAttr = null;
}
+ FloatUtil.makeIdentityf(pmvMatrix02, 0);
+ FloatUtil.makeIdentityf(pmvMatrix02, 16);
+ gcu_PMVMatrix02 = new GLUniformData(UniformNames.gcu_PMVMatrix02, 4, 4, FloatBuffer.wrap(pmvMatrix02));
+
// Pass 2:
- fboPMVMatrix = new PMVMatrix();
- gcu_PMVMatrix02 = new GLUniformData(UniformNames.gcu_PMVMatrix02, 4, 4, fboPMVMatrix.glGetPMvMatrixf());
gcu_FboTexUnit = new GLUniformData(UniformNames.gcu_FboTexUnit, textureUnit);
gcu_FboTexSize = new GLUniformData(UniformNames.gcu_FboTexSize, 2, Buffers.newDirectFloatBuffer(2));
@@ -183,7 +181,7 @@ public class VBORegion2PVBAAES2 extends GLRegion {
}
@Override
- protected final void clearImpl(final GL2ES2 gl, final RegionRenderer renderer) {
+ protected final void clearImpl(final GL2ES2 gl) {
if(DEBUG_INSTANCE) {
System.err.println("VBORegion2PES2 Clear: " + this);
// Thread.dumpStack();
@@ -208,7 +206,7 @@ public class VBORegion2PVBAAES2 extends GLRegion {
}
@Override
- protected final void pushVertex(final float[] coords, final float[] texParams, float[] rgba) {
+ protected final void pushVertex(final float[] coords, final float[] texParams, final float[] rgba) {
gca_VerticesAttr.putf(coords[0]);
gca_VerticesAttr.putf(coords[1]);
gca_VerticesAttr.putf(coords[2]);
@@ -235,7 +233,7 @@ public class VBORegion2PVBAAES2 extends GLRegion {
}
@Override
- protected void updateImpl(final GL2ES2 gl, final RegionRenderer renderer) {
+ protected void updateImpl(final GL2ES2 gl) {
if(null == indicesFbo) {
if(Region.DEBUG_INSTANCE) {
System.err.println("VBORegion2PVBAAES2 Create: " + this);
@@ -262,12 +260,7 @@ public class VBORegion2PVBAAES2 extends GLRegion {
fb.put( 8, box.getMinZ());
fb.put(11, box.getMinZ());
}
- // Pending .. (follow fboDirty)
- // gca_FboVerticesAttr.seal(gl, true);
- // gca_FboVerticesAttr.enableBuffer(gl, false);
- // fboPMVMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
- // fboPMVMatrix.glLoadIdentity();
- // fboPMVMatrix.glOrthof(box.getMinX(), box.getMaxX(), box.getMinY(), box.getMaxY(), -1, 1);
+ // Pending gca_FboVerticesAttr-seal and fboPMVMatrix-setup, follow fboDirty
// push data 2 GPU ..
indicesFbo.seal(gl, true);
@@ -455,11 +448,10 @@ public class VBORegion2PVBAAES2 extends GLRegion {
fb.put(3, minX); fb.put( 4, maxY);
fb.put(6, maxX); fb.put( 7, maxY);
fb.put(9, maxX); fb.put(10, minY);
+ fb.position(12);
}
gca_FboVerticesAttr.seal(true);
- fboPMVMatrix.glLoadIdentity();
- fboPMVMatrix.glOrthof(minX, maxX, minY, maxY, -1, 1);
- gcu_PMVMatrix02_dirty = true;
+ FloatUtil.makeOrthof(pmvMatrix02, 0, true, minX, maxX, minY, maxY, -1, 1);
useShaderProgram(gl, renderer, getRenderModes(), true, getQuality(), sampleCount[0]);
renderRegion2FBO(gl, rs, targetFboWidth, targetFboHeight, newFboWidth, newFboHeight, vpWidth, vpHeight, sampleCount[0]);
}
@@ -472,10 +464,7 @@ public class VBORegion2PVBAAES2 extends GLRegion {
final int vpWidth, final int vpHeight, final int sampleCount) {
gl.glViewport(0, 0, vpWidth, vpHeight);
- if( gcu_FboTexSize_dirty ) {
- gl.glUniform(gcu_FboTexSize);
- gcu_FboTexSize_dirty = false;
- }
+ gl.glUniform(gcu_FboTexSize);
gl.glActiveTexture(GL.GL_TEXTURE0 + gcu_FboTexUnit.intValue());
@@ -508,7 +497,6 @@ public class VBORegion2PVBAAES2 extends GLRegion {
{
fboTexSize.put(0, fboWidth);
fboTexSize.put(1, fboHeight);
- gcu_FboTexSize_dirty=true;
}
fbo = new FBObject();
fbo.reset(gl, fboWidth, fboHeight);
@@ -532,7 +520,6 @@ public class VBORegion2PVBAAES2 extends GLRegion {
{
fboTexSize.put(0, fboWidth);
fboTexSize.put(1, fboHeight);
- gcu_FboTexSize_dirty=true;
}
} else {
fbo.bind(gl);
@@ -540,19 +527,16 @@ public class VBORegion2PVBAAES2 extends GLRegion {
//render texture
gl.glViewport(0, 0, fboWidth, fboHeight);
-
- if( gcu_PMVMatrix02_dirty ) {
- gl.glUniform(gcu_PMVMatrix02);
- gcu_PMVMatrix02_dirty = false;
- }
-
gl.glClear(GL2ES2.GL_COLOR_BUFFER_BIT | GL2ES2.GL_DEPTH_BUFFER_BIT);
+
renderRegion(gl);
+
fbo.unbind(gl);
fboDirty = false;
}
private void renderRegion(final GL2ES2 gl) {
+ gl.glUniform(gcu_PMVMatrix02);
gca_VerticesAttr.enableBuffer(gl, true);
gca_CurveParamsAttr.enableBuffer(gl, true);
if( null != gca_ColorsAttr ) {
@@ -571,7 +555,7 @@ public class VBORegion2PVBAAES2 extends GLRegion {
}
@Override
- protected void destroyImpl(final GL2ES2 gl, final RegionRenderer renderer) {
+ protected void destroyImpl(final GL2ES2 gl) {
if(DEBUG_INSTANCE) {
System.err.println("VBORegion2PES2 Destroy: " + this);
// Thread.dumpStack();
@@ -610,5 +594,7 @@ public class VBORegion2PVBAAES2 extends GLRegion {
indicesFbo.destroy(gl);
indicesFbo = null;
}
+ spPass1 = null;
+ spPass2 = null;
}
}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
index 659f64847..8268394dd 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
@@ -43,6 +43,7 @@ public class VBORegionSPES2 extends GLRegion {
private GLArrayDataServer gca_CurveParamsAttr = null;
private GLArrayDataServer gca_ColorsAttr;
private GLArrayDataServer indicesBuffer = null;
+ private ShaderProgram spPass1 = null;
public VBORegionSPES2(final int renderModes) {
super(renderModes);
@@ -64,7 +65,7 @@ public class VBORegionSPES2 extends GLRegion {
}
@Override
- protected final void clearImpl(final GL2ES2 gl, final RegionRenderer renderer) {
+ protected final void clearImpl(final GL2ES2 gl) {
if(DEBUG_INSTANCE) {
System.err.println("VBORegionSPES2 Clear: " + this);
}
@@ -87,7 +88,7 @@ public class VBORegionSPES2 extends GLRegion {
}
@Override
- protected final void pushVertex(float[] coords, float[] texParams, float[] rgba) {
+ protected final void pushVertex(final float[] coords, final float[] texParams, final float[] rgba) {
gca_VerticesAttr.putf(coords[0]);
gca_VerticesAttr.putf(coords[1]);
gca_VerticesAttr.putf(coords[2]);
@@ -114,7 +115,7 @@ public class VBORegionSPES2 extends GLRegion {
}
@Override
- protected void updateImpl(final GL2ES2 gl, final RegionRenderer renderer) {
+ protected void updateImpl(final GL2ES2 gl) {
// seal buffers
indicesBuffer.seal(gl, true);
indicesBuffer.enableBuffer(gl, false);
@@ -133,8 +134,6 @@ public class VBORegionSPES2 extends GLRegion {
}
}
- private ShaderProgram spPass1 = null;
-
public void useShaderProgram(final GL2ES2 gl, final RegionRenderer renderer, final int renderModes, final int quality) {
final RenderState rs = renderer.getRenderState();
final boolean updateLocation0 = renderer.useShaderProgram(gl, renderModes, true, quality, 0);
@@ -149,10 +148,9 @@ public class VBORegionSPES2 extends GLRegion {
if( null != gca_ColorsAttr ) {
rs.updateAttributeLoc(gl, updateLocation, gca_ColorsAttr);
}
- System.err.println("XXX changedSP "+updateLocation+", "+rs);
- System.err.println("XXX gca_VerticesAttr "+gca_VerticesAttr);
- System.err.println("XXX gca_CurveParamsAttr "+gca_CurveParamsAttr);
- System.err.println("XXX gca_ColorsAttr "+gca_ColorsAttr);
+ if( DEBUG ) {
+ System.err.println("XXX changedSP.p1 "+updateLocation+" / "+updateLocation0);
+ }
}
@@ -169,17 +167,23 @@ public class VBORegionSPES2 extends GLRegion {
}
gca_VerticesAttr.enableBuffer(gl, true);
gca_CurveParamsAttr.enableBuffer(gl, true);
+ if( null != gca_ColorsAttr ) {
+ gca_ColorsAttr.enableBuffer(gl, true);
+ }
indicesBuffer.bindBuffer(gl, true); // keeps VBO binding
gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesBuffer.getElementCount() * indicesBuffer.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0);
indicesBuffer.bindBuffer(gl, false);
+ if( null != gca_ColorsAttr ) {
+ gca_ColorsAttr.enableBuffer(gl, false);
+ }
gca_CurveParamsAttr.enableBuffer(gl, false);
gca_VerticesAttr.enableBuffer(gl, false);
}
@Override
- protected void destroyImpl(final GL2ES2 gl, final RegionRenderer renderer) {
+ protected void destroyImpl(final GL2ES2 gl) {
if(DEBUG_INSTANCE) {
System.err.println("VBORegionSPES2 Destroy: " + this);
}
@@ -199,5 +203,6 @@ public class VBORegionSPES2 extends GLRegion {
indicesBuffer.destroy(gl);
indicesBuffer = null;
}
+ spPass1 = null;
}
}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java b/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java
index df5ba35f2..f37025516 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java
@@ -5,7 +5,7 @@ public class UniformNames {
public static final String gcu_ColorStatic = "gcu_ColorStatic";
public static final String gcu_Weight = "gcu_Weight";
- public static final String gcu_PMVMatrix02 = "gcu_PMVMatrix01"; // gcu_PMVMatrix[3]; // P, Mv, and Mvi
+ public static final String gcu_PMVMatrix02 = "gcu_PMVMatrix02"; // gcu_PMVMatrix[3]; // P, Mv, and Mvi
public static final String gcu_FboTexUnit = "gcu_FboTexUnit";
public static final String gcu_FboTexSize = "gcu_FboTexSize";
}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-1pass_norm-weight.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-1pass_norm-weight.fp
deleted file mode 100644
index 6e60fc044..000000000
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-1pass_norm-weight.fp
+++ /dev/null
@@ -1,23 +0,0 @@
-//Copyright 2010 JogAmp Community. All rights reserved.
-
-//
-// 1-pass shader w/o weight
-//
-
-#if __VERSION__ >= 130
- #define varying in
- out vec4 mgl_FragColor;
-#else
- #define mgl_FragColor gl_FragColor
-#endif
-
-#include uniforms.glsl
-#include varyings.glsl
-
-void main (void)
-{
-
-// #include curverenderer01-pass1-curve-lineAA.glsl
-#include curverenderer01-pass1-curve-weight.glsl
-
-}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-1pass_norm.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-1pass_norm.fp
deleted file mode 100644
index 18f06fff0..000000000
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-1pass_norm.fp
+++ /dev/null
@@ -1,23 +0,0 @@
-//Copyright 2010 JogAmp Community. All rights reserved.
-
-//
-// 1-pass shader w/o weight
-//
-
-#if __VERSION__ >= 130
- #define varying in
- out vec4 mgl_FragColor;
-#else
- #define mgl_FragColor gl_FragColor
-#endif
-
-#include uniforms.glsl
-#include varyings.glsl
-
-void main (void)
-{
-
-// #include curverenderer01-pass1-curve-lineAA.glsl
-#include curverenderer01-pass1-curve-simple.glsl
-
-}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_msaa-weight.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_msaa-weight.fp
deleted file mode 100644
index 0a4f7b331..000000000
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_msaa-weight.fp
+++ /dev/null
@@ -1,35 +0,0 @@
-//Copyright 2010 JogAmp Community. All rights reserved.
-
-//
-// 2-pass shader w/ weight
-//
-
-#if __VERSION__ >= 130
- #define varying in
- out vec4 mgl_FragColor;
- #define texture2D texture
-#else
- #define mgl_FragColor gl_FragColor
-#endif
-
-#include uniforms.glsl
-#include varyings.glsl
-
-void main (void)
-{
- if( 0.0 < gcu_FboTexSize.z ) {
- // Pass-2: Dump Texture
- vec4 t = texture2D(gcu_FboTexUnit, gcv_FboTexCoord.st);
- #if 0
- if( 0.0 == t.a ) {
- discard; // discard freezes NV tegra2 compiler
- }
- #endif
-
- mgl_FragColor = t;
- } else {
-
-#include curverenderer01-pass1-curve-weight.glsl
-
- }
-}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_msaa.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_msaa.fp
deleted file mode 100644
index c5cbb99b0..000000000
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_msaa.fp
+++ /dev/null
@@ -1,36 +0,0 @@
-//Copyright 2010 JogAmp Community. All rights reserved.
-
-//
-// 2-pass shader w/o weight
-//
-
-#if __VERSION__ >= 130
- #define varying in
- out vec4 mgl_FragColor;
- #define texture2D texture
-#else
- #define mgl_FragColor gl_FragColor
-#endif
-
-#include uniforms.glsl
-#include varyings.glsl
-
-void main (void)
-{
- if( 0.0 < gcu_FboTexSize.z ) {
- // Pass-2: Dump Texture
- vec4 t = texture2D(gcu_FboTexUnit, gcv_FboTexCoord.st);
- #if 0
- if( 0.0 == t.a ) {
- discard; // discard freezes NV tegra2 compiler
- }
- #endif
-
- mgl_FragColor = t;
- } else {
-
-#include curverenderer01-pass1-curve-simple.glsl
-
- }
-}
-
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_vbaa-weight.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_vbaa-weight.fp
deleted file mode 100644
index e3bcd20ae..000000000
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_vbaa-weight.fp
+++ /dev/null
@@ -1,44 +0,0 @@
-//Copyright 2010 JogAmp Community. All rights reserved.
-
-//
-// 2-pass shader w/ weight
-//
-
-#if __VERSION__ >= 130
- #define varying in
- out vec4 mgl_FragColor;
- #define texture2D texture
-#else
- #define mgl_FragColor gl_FragColor
-#endif
-
-#include uniforms.glsl
-#include varyings.glsl
-
-#define GetSample(texUnit, texCoord, psize, cx, cy, offX, offY) texture2D(texUnit, texCoord + psize * vec2(cx+offX, cy+offY))
-
-void main (void)
-{
- if( 0.0 < gcu_FboTexSize.z ) {
-
-// Quality: allsamples > [flipquad,rgss, quincunx] > poles
-#include curverenderer01-pass2-vbaa_allsamples_equal.glsl
-
-// #include curverenderer01-pass2-vbaa_flipquad3.glsl
-// #include curverenderer01-pass2-vbaa_flipquad2.glsl
-// #include curverenderer01-pass2-vbaa_flipquad.glsl
-// #include curverenderer01-pass2-vbaa_rgss.glsl
-// #include curverenderer01-pass2-vbaa_quincunx.glsl
-
-// #include curverenderer01-pass2-vbaa_poles_equalweight.glsl
-// #include curverenderer01-pass2-vbaa_poles_bilin1.glsl
-// #include curverenderer01-pass2-vbaa_poles_propweight1.glsl
-// #include curverenderer01-pass2-vbaa_allsamples_prop01.glsl
-// #include curverenderer01-pass2-vbaa_fxaa3.glsl
-
- } else {
-
-#include curverenderer01-pass1-curve-weight.glsl
-
- }
-}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_vbaa.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_vbaa.fp
deleted file mode 100644
index 52c719e46..000000000
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass_vbaa.fp
+++ /dev/null
@@ -1,47 +0,0 @@
-//Copyright 2010 JogAmp Community. All rights reserved.
-
-//
-// 2-pass shader w/o weight
-//
-
-#if __VERSION__ >= 130
- #define varying in
- out vec4 mgl_FragColor;
- #define texture2D texture
-#else
- #define mgl_FragColor gl_FragColor
-#endif
-
-#include uniforms.glsl
-#include varyings.glsl
-
-#define GetSample(texUnit, texCoord, psize, cx, cy, offX, offY) texture2D(texUnit, texCoord + psize * vec2(cx+offX, cy+offY))
-
-void main (void)
-{
- if( 0.0 < gcu_FboTexSize.z ) {
-
-// Quality: allsamples > [flipquad,rgss, quincunx] > poles
-
- if( 0.0 >= gcu_FboTexSize.w ) {
-#include curverenderer01-pass2-vbaa_flipquad3.glsl
- } else {
-#include curverenderer01-pass2-vbaa_allsamples_equal.glsl
- }
-// #include curverenderer01-pass2-vbaa_flipquad2.glsl
-// #include curverenderer01-pass2-vbaa_flipquad.glsl
-// #include curverenderer01-pass2-vbaa_rgss.glsl
-// #include curverenderer01-pass2-vbaa_quincunx.glsl
-
-// #include curverenderer01-pass2-vbaa_poles_equalweight.glsl
-// #include curverenderer01-pass2-vbaa_poles_bilin1.glsl
-// #include curverenderer01-pass2-vbaa_poles_propweight1.glsl
-// #include curverenderer01-pass2-vbaa_allsamples_prop01.glsl
-// #include curverenderer01-pass2-vbaa_fxaa3.glsl
-
- } else {
-
-#include curverenderer01-pass1-curve-simple.glsl
-
- }
-}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-msaa.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-msaa.glsl
new file mode 100644
index 000000000..1872af67f
--- /dev/null
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-msaa.glsl
@@ -0,0 +1,10 @@
+ // Pass-2: Dump Texture
+ vec4 t = texture2D(gcu_FboTexUnit, gcv_FboTexCoord.st);
+ #if 0
+ if( 0.0 == t.a ) {
+ discard; // discard freezes NV tegra2 compiler
+ }
+ #endif
+
+ mgl_FragColor = t;
+