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-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java4
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java1
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java1
3 files changed, 2 insertions, 4 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java
index c2762591a..e50caa663 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java
@@ -41,8 +41,8 @@ import com.jogamp.opengl.util.glsl.ShaderState;
public class RegionRendererImpl01 extends RegionRenderer {
- public RegionRendererImpl01(RenderState rs, int renderModes) {
- super(rs, renderModes);
+ public RegionRendererImpl01(final RenderState rs, final int renderModes, final GLCallback enableCallback, final GLCallback disableCallback) {
+ super(rs, renderModes, enableCallback, disableCallback);
}
@Override
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java
index 9b15ba319..4d653af12 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java
@@ -353,7 +353,6 @@ public class VBORegion2PMSAAES2 extends GLRegion {
gl.glViewport(0, 0, fboWidth, fboHeight);
st.uniform(gl, mgl_fboPMVMatrix); // use orthogonal matrix
- gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
gl.glClear(GL2ES2.GL_COLOR_BUFFER_BIT | GL2ES2.GL_DEPTH_BUFFER_BIT);
renderRegion(gl);
fbo.unbind(gl);
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
index cac39fb21..07a774d51 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
@@ -349,7 +349,6 @@ public class VBORegion2PVBAAES2 extends GLRegion {
gl.glViewport(0, 0, fboWidth, fboHeight);
st.uniform(gl, mgl_fboPMVMatrix); // use orthogonal matrix
- gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
gl.glClear(GL2ES2.GL_COLOR_BUFFER_BIT | GL2ES2.GL_DEPTH_BUFFER_BIT);
renderRegion(gl);
fbo.unbind(gl);