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-rwxr-xr-xsrc/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java6
-rw-r--r--src/jogl/classes/jogamp/graph/curve/tess/CDTriangulator2D.java203
-rw-r--r--src/jogl/classes/jogamp/graph/curve/text/GlyphString.java2
3 files changed, 207 insertions, 4 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java
index b5a89b40a..e33a78ed8 100755
--- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java
@@ -39,14 +39,14 @@ public class RegionFactory {
/**
* Create a Region using the passed render mode
*
- * <p> In case {@link Region#TWO_PASS_RENDERING_BIT} is being requested the default texture unit
+ * <p> In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit
* {@link Region#TWO_PASS_DEFAULT_TEXTURE_UNIT} is being used.</p>
*
* @param rs the RenderState to be used
- * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#TWO_PASS_RENDERING_BIT}
+ * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT}
*/
public static GLRegion create(int renderModes) {
- if( 0 != ( Region.TWO_PASS_RENDERING_BIT & renderModes ) ){
+ if( 0 != ( Region.VBAA_RENDERING_BIT & renderModes ) ){
return new VBORegion2PES2(renderModes, Region.TWO_PASS_DEFAULT_TEXTURE_UNIT);
}
else{
diff --git a/src/jogl/classes/jogamp/graph/curve/tess/CDTriangulator2D.java b/src/jogl/classes/jogamp/graph/curve/tess/CDTriangulator2D.java
new file mode 100644
index 000000000..10b6d6847
--- /dev/null
+++ b/src/jogl/classes/jogamp/graph/curve/tess/CDTriangulator2D.java
@@ -0,0 +1,203 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package jogamp.graph.curve.tess;
+
+import java.util.ArrayList;
+
+
+import com.jogamp.graph.curve.tess.Triangulator;
+import com.jogamp.graph.geom.Outline;
+import com.jogamp.graph.geom.Triangle;
+import com.jogamp.graph.geom.Vertex;
+import com.jogamp.graph.math.VectorUtil;
+
+import jogamp.opengl.Debug;
+
+/** Constrained Delaunay Triangulation
+ * implementation of a list of Outlines that define a set of
+ * Closed Regions with optional n holes.
+ *
+ */
+public class CDTriangulator2D implements Triangulator{
+
+ protected static final boolean DEBUG = Debug.debug("Triangulation");
+
+ private float sharpness = 0.5f;
+ private ArrayList<Loop> loops;
+ private ArrayList<Vertex> vertices;
+
+ private ArrayList<Triangle> triangles;
+ private int maxTriID = 0;
+
+
+ /** Constructor for a new Delaunay triangulator
+ */
+ public CDTriangulator2D() {
+ reset();
+ }
+
+ /** Reset the triangulation to initial state
+ * Clearing cached data
+ */
+ public void reset() {
+ maxTriID = 0;
+ vertices = new ArrayList<Vertex>();
+ triangles = new ArrayList<Triangle>(3);
+ loops = new ArrayList<Loop>();
+ }
+
+ public void addCurve(Outline polyline) {
+ Loop loop = null;
+
+ if(!loops.isEmpty()) {
+ loop = getContainerLoop(polyline);
+ }
+
+ if(loop == null) {
+ GraphOutline outline = new GraphOutline(polyline);
+ GraphOutline innerPoly = extractBoundaryTriangles(outline, false);
+ vertices.addAll(polyline.getVertices());
+ loop = new Loop(innerPoly, VectorUtil.Winding.CCW);
+ loops.add(loop);
+ } else {
+ GraphOutline outline = new GraphOutline(polyline);
+ GraphOutline innerPoly = extractBoundaryTriangles(outline, true);
+ vertices.addAll(innerPoly.getVertices());
+ loop.addConstraintCurve(innerPoly);
+ }
+ }
+
+ public ArrayList<Triangle> generate() {
+ for(int i=0;i<loops.size();i++) {
+ Loop loop = loops.get(i);
+ int numTries = 0;
+ int size = loop.computeLoopSize();
+ while(!loop.isSimplex()){
+ Triangle tri = null;
+ if(numTries > size){
+ tri = loop.cut(false);
+ }
+ else{
+ tri = loop.cut(true);
+ }
+ numTries++;
+
+ if(tri != null) {
+ numTries = 0;
+ size--;
+ tri.setId(maxTriID++);
+ triangles.add(tri);
+ if(DEBUG){
+ System.err.println(tri);
+ }
+ }
+ if(numTries > size*2){
+ if(DEBUG){
+ System.err.println("Triangulation not complete!");
+ }
+ break;
+ }
+ }
+ Triangle tri = loop.cut(true);
+ if(tri != null)
+ triangles.add(tri);
+ }
+ return triangles;
+ }
+
+ private GraphOutline extractBoundaryTriangles(GraphOutline outline, boolean hole) {
+ GraphOutline innerOutline = new GraphOutline();
+ ArrayList<GraphVertex> outVertices = outline.getGraphPoint();
+ int size = outVertices.size();
+ for(int i=0; i < size; i++) {
+ GraphVertex currentVertex = outVertices.get(i);
+ GraphVertex gv0 = outVertices.get((i+size-1)%size);
+ GraphVertex gv2 = outVertices.get((i+1)%size);
+ GraphVertex gv1 = currentVertex;
+
+ if(!currentVertex.getPoint().isOnCurve()) {
+ Vertex v0 = gv0.getPoint().clone();
+ Vertex v2 = gv2.getPoint().clone();
+ Vertex v1 = gv1.getPoint().clone();
+
+ gv0.setBoundaryContained(true);
+ gv1.setBoundaryContained(true);
+ gv2.setBoundaryContained(true);
+
+ final Triangle t;
+ final boolean holeLike;
+ if(VectorUtil.ccw(v0,v1,v2)) {
+ holeLike = false;
+ t = new Triangle(v0, v1, v2);
+ } else {
+ holeLike = true;
+ t = new Triangle(v2, v1, v0);
+ }
+ t.setId(maxTriID++);
+ triangles.add(t);
+ if(DEBUG){
+ System.err.println(t);
+ }
+ if( hole || holeLike ) {
+ v0.setTexCoord(0, -0.1f);
+ v2.setTexCoord(1, -0.1f);
+ v1.setTexCoord(0.5f, -1*sharpness -0.1f);
+ innerOutline.addVertex(currentVertex);
+ } else {
+ v0.setTexCoord(0, 0.1f);
+ v2.setTexCoord(1, 0.1f);
+ v1.setTexCoord(0.5f, sharpness+0.1f);
+ }
+ }
+ else {
+ if(!gv2.getPoint().isOnCurve() || !gv0.getPoint().isOnCurve()){
+ currentVertex.setBoundaryContained(true);
+ }
+ innerOutline.addVertex(currentVertex);
+ }
+ }
+ return innerOutline;
+ }
+
+ private Loop getContainerLoop(Outline polyline) {
+ ArrayList<Vertex> vertices = polyline.getVertices();
+ for(int i=0; i < loops.size(); i++) {
+ Loop loop = loops.get(i);
+ boolean inside = false;
+ for(int j=0; j < vertices.size(); j++) {
+ Vertex v = vertices.get(j);
+ inside |= loop.checkInside(v);
+ }
+ if(inside) {
+ return loop;
+ }
+ }
+ return null;
+ }
+}
diff --git a/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java b/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java
index c07b41a7b..2fa708404 100644
--- a/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java
+++ b/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java
@@ -137,7 +137,7 @@ public class GlyphString {
/** Generate a OGL Region to represent this Object.
* @param gl the current gl object
* @param rs the current attached RenderState
- * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#TWO_PASS_RENDERING_BIT}
+ * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT}
*/
public GLRegion createRegion(GL2ES2 gl, int renderModes){
region = RegionFactory.create(renderModes);