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-rw-r--r--src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java39
1 files changed, 27 insertions, 12 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java b/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java
index 8f79990a8..304c8ec32 100644
--- a/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java
+++ b/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java
@@ -134,6 +134,31 @@ public class GLBufferStateTracker {
}
}
+ public static final int getQueryName(final int target) {
+ switch (target) {
+ case GL.GL_ARRAY_BUFFER: return GL.GL_ARRAY_BUFFER_BINDING;
+ case GL.GL_ELEMENT_ARRAY_BUFFER: return GL.GL_ELEMENT_ARRAY_BUFFER_BINDING;
+
+ case GL2ES3.GL_VERTEX_ARRAY_BINDING: return GL2ES3.GL_VERTEX_ARRAY_BINDING;
+ case GL2ES3.GL_COPY_READ_BUFFER: return GL2ES3.GL_COPY_READ_BUFFER_BINDING;
+ case GL2ES3.GL_COPY_WRITE_BUFFER: return GL2ES3.GL_COPY_WRITE_BUFFER_BINDING;
+ case GL2ES3.GL_TRANSFORM_FEEDBACK_BUFFER: return GL2ES3.GL_TRANSFORM_FEEDBACK_BUFFER_BINDING;
+ case GL2ES3.GL_UNIFORM_BUFFER: return GL2ES3.GL_UNIFORM_BUFFER_BINDING;
+
+ case GL2GL3.GL_TEXTURE_BUFFER: return GL2GL3.GL_TEXTURE_BINDING_BUFFER;
+
+ case GL2.GL_PIXEL_PACK_BUFFER: return GL2.GL_PIXEL_PACK_BUFFER_BINDING;
+ case GL2.GL_PIXEL_UNPACK_BUFFER: return GL2.GL_PIXEL_UNPACK_BUFFER_BINDING;
+
+ case GL4.GL_DRAW_INDIRECT_BUFFER: return GL4.GL_DRAW_INDIRECT_BUFFER_BINDING;
+ case GL4.GL_ATOMIC_COUNTER_BUFFER: return GL4.GL_ATOMIC_COUNTER_BUFFER_BINDING;
+ case GL4.GL_DISPATCH_INDIRECT_BUFFER: return GL4.GL_DISPATCH_INDIRECT_BUFFER_BINDING;
+ case GL4.GL_SHADER_STORAGE_BUFFER: return GL4.GL_SHADER_STORAGE_BUFFER_BINDING;
+ // case GL4.GL_QUERY_BUFFER: return GL4.GL_QUERY_BUFFER_BINDING;
+ default: return 0;
+ }
+ }
+
/** Note: returns an unspecified value if the binding for the
specified target (e.g. GL_ARRAY_BUFFER) is currently unknown.
You must use isBoundBufferObjectKnown() to see whether the
@@ -144,18 +169,8 @@ public class GLBufferStateTracker {
// User probably either called glPushClientAttrib /
// glPopClientAttrib or is querying an unknown target. See
// whether we know how to fetch this state.
- boolean gotQueryTarget = true;
- final int queryTarget;
- switch (target) {
- case GL2ES3.GL_VERTEX_ARRAY_BINDING: queryTarget = GL2ES3.GL_VERTEX_ARRAY_BINDING; break;
- case GL.GL_ARRAY_BUFFER: queryTarget = GL.GL_ARRAY_BUFFER_BINDING; break;
- case GL.GL_ELEMENT_ARRAY_BUFFER: queryTarget = GL.GL_ELEMENT_ARRAY_BUFFER_BINDING; break;
- case GL2.GL_PIXEL_PACK_BUFFER: queryTarget = GL2.GL_PIXEL_PACK_BUFFER_BINDING; break;
- case GL2.GL_PIXEL_UNPACK_BUFFER: queryTarget = GL2.GL_PIXEL_UNPACK_BUFFER_BINDING; break;
- case GL4.GL_DRAW_INDIRECT_BUFFER: queryTarget = GL4.GL_DRAW_INDIRECT_BUFFER_BINDING; break;
- default: queryTarget = 0; gotQueryTarget = false; break;
- }
- if (gotQueryTarget) {
+ final int queryTarget = getQueryName(target);
+ if ( 0 != queryTarget ) {
final int glerrPre = caller.glGetError(); // clear
caller.glGetIntegerv(queryTarget, bufTmp, 0);
final int glerrPost = caller.glGetError(); // be safe, e.g. GL '3.0 Mesa 8.0.4' may produce an error querying GL_PIXEL_UNPACK_BUFFER_BINDING, ignore value