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-rw-r--r--src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java8
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLDrawableUtil.java116
-rw-r--r--src/jogl/classes/javax/media/opengl/GLAutoDrawable.java32
-rw-r--r--src/jogl/classes/javax/media/opengl/GLContext.java23
-rw-r--r--src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java13
-rw-r--r--src/jogl/classes/jogamp/opengl/GLContextImpl.java24
-rw-r--r--src/jogl/classes/jogamp/opengl/GLDrawableHelper.java31
-rw-r--r--src/jogl/classes/jogamp/opengl/GLEventListenerState.java267
8 files changed, 355 insertions, 159 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java b/src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java
index 38a8deef8..38315dc72 100644
--- a/src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java
+++ b/src/jogl/classes/com/jogamp/opengl/GLAutoDrawableDelegate.java
@@ -65,7 +65,10 @@ import jogamp.opengl.GLDrawableImpl;
public class GLAutoDrawableDelegate extends GLAutoDrawableBase implements GLAutoDrawable {
/**
* @param drawable a valid and already realized {@link GLDrawable}
- * @param context a valid {@link GLContext}, may not be made current (created) yet.
+ * @param context a valid {@link GLContext},
+ * may not have been made current (created) yet,
+ * may not be associated w/ <code>drawable<code> yet,
+ * may be <code>null</code> for lazy initialization
* @param upstreamWidget optional UI element holding this instance, see {@link #getUpstreamWidget()}.
* @param ownDevice pass <code>true</code> if {@link AbstractGraphicsDevice#close()} shall be issued,
* otherwise pass <code>false</code>. Closing the device is required in case
@@ -78,9 +81,6 @@ public class GLAutoDrawableDelegate extends GLAutoDrawableBase implements GLAuto
if(null == drawable) {
throw new IllegalArgumentException("null drawable");
}
- if(null == context) {
- throw new IllegalArgumentException("null context");
- }
if(!drawable.isRealized()) {
throw new IllegalArgumentException("drawable not realized");
}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLDrawableUtil.java b/src/jogl/classes/com/jogamp/opengl/util/GLDrawableUtil.java
index cc81e4820..c03e4bfa4 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/GLDrawableUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLDrawableUtil.java
@@ -27,17 +27,14 @@
*/
package com.jogamp.opengl.util;
-import java.util.ArrayList;
-import java.util.List;
-
import javax.media.opengl.GLAnimatorControl;
import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLEventListener;
-import javax.media.opengl.GLRunnable;
import jogamp.opengl.Debug;
+import jogamp.opengl.GLEventListenerState;
/**
* Providing utility functions dealing w/ {@link GLDrawable}s, {@link GLAutoDrawable} and their {@link GLEventListener}.
@@ -83,7 +80,7 @@ public class GLDrawableUtil {
dest.addGLEventListener(listener);
if(preserveInitState && initialized) {
dest.setGLEventListenerInitState(listener, true);
- dest.invoke(false, new ReshapeGLEventListener(listener));
+ dest.invoke(false, new GLEventListenerState.ReshapeGLEventListener(listener));
} // else .. !init state is default
}
@@ -121,108 +118,13 @@ public class GLDrawableUtil {
* @param b
*/
public static final void swapGLContextAndAllGLEventListener(GLAutoDrawable a, GLAutoDrawable b) {
- final List<GLRunnable> aGLCmds = new ArrayList<GLRunnable>();
- final List<GLRunnable> bGLCmds = new ArrayList<GLRunnable>();
- final GLAnimatorControl aAnim = a.getAnimator();
- final GLAnimatorControl bAnim = b.getAnimator();
- final boolean aIsPaused = isAnimatorAnimatingOnOtherThread(aAnim) && aAnim.pause();
- final boolean bIsPaused = isAnimatorAnimatingOnOtherThread(bAnim) && bAnim.pause();
-
- //
- // remove and cache all GLEventListener and their init-state
- //
- final int aSz = a.getGLEventListenerCount();
- final GLEventListener[] aGLE = new GLEventListener[aSz];
- final boolean[] aInit = new boolean[aSz];
- for(int i=0; i<aSz; i++) {
- final GLEventListener l = a.getGLEventListener(0);
- aInit[i] = a.getGLEventListenerInitState(l);
- aGLE[i] = a.removeGLEventListener( l );
- }
- final int bSz = b.getGLEventListenerCount();
- final GLEventListener[] bGLE = new GLEventListener[bSz];
- final boolean[] bInit = new boolean[bSz];
- for(int i=0; i<bSz; i++) {
- final GLEventListener l = b.getGLEventListener(0);
- bInit[i] = b.getGLEventListenerInitState(l);
- bGLE[i] = b.removeGLEventListener( l );
- }
-
- //
- // trigger glFinish to sync GL ctx
- //
- a.invoke(true, glFinish);
- b.invoke(true, glFinish);
-
- //
- // switch context and
- // trigger GL-Viewport reset and reshape of all initialized GLEventListeners
- //
- b.setContext( a.setContext( b.getContext() ) );
- aGLCmds.add(setViewport);
- bGLCmds.add(setViewport);
- for(int i=0; i<aSz; i++) {
- if( aInit[i] ) {
- bGLCmds.add(new ReshapeGLEventListener(aGLE[i]));
- }
- }
- for(int i=0; i<bSz; i++) {
- if( bInit[i] ) {
- aGLCmds.add(new ReshapeGLEventListener(bGLE[i]));
- }
- }
- aGLCmds.add(glFinish);
- bGLCmds.add(glFinish);
- a.invoke(true, aGLCmds);
- b.invoke(true, bGLCmds);
-
- // add all cached GLEventListener to their destination and fix their init-state
- for(int i=0; i<bSz; i++) {
- final GLEventListener l = bGLE[i];
- a.addGLEventListener( l );
- if( bInit[i] ) {
- a.setGLEventListenerInitState(l, true);
- } // else uninitialized is default after add
- }
- for(int i=0; i<aSz; i++) {
- final GLEventListener l = aGLE[i];
- b.addGLEventListener( l );
- if( aInit[i] ) {
- b.setGLEventListenerInitState(l, true);
- } // else uninitialized is default after add
- }
+ final GLEventListenerState gllsA = GLEventListenerState.moveFrom(a);
+ final GLEventListenerState gllsB = GLEventListenerState.moveFrom(b);
- if(aIsPaused) { aAnim.resume(); }
- if(bIsPaused) { bAnim.resume(); }
+ gllsA.moveTo(b);
+ gllsB.moveTo(a);
}
- static GLRunnable setViewport = new GLRunnable() {
- @Override
- public boolean run(GLAutoDrawable drawable) {
- drawable.getGL().glViewport(0, 0, drawable.getWidth(), drawable.getHeight());
- return true;
- }
- };
- static GLRunnable glFinish = new GLRunnable() {
- @Override
- public boolean run(GLAutoDrawable drawable) {
- drawable.getGL().glFinish();
- return true;
- }
- };
-
- private static class ReshapeGLEventListener implements GLRunnable {
- private GLEventListener listener;
- ReshapeGLEventListener(GLEventListener listener) {
- this.listener = listener;
- }
- @Override
- public boolean run(GLAutoDrawable drawable) {
- listener.reshape(drawable, 0, 0, drawable.getWidth(), drawable.getHeight());
- return true;
- }
- }
-
/**
* Swaps the {@link GLContext} of given {@link GLAutoDrawable}
* and {@link GLAutoDrawable#disposeGLEventListener(GLEventListener, boolean) disposes}
@@ -251,11 +153,11 @@ public class GLDrawableUtil {
}
dest.setContext( src.setContext( dest.getContext() ) );
- src.invoke(true, setViewport);
- dest.invoke(true, setViewport);
+ src.invoke(true, GLEventListenerState.setViewport);
+ dest.invoke(true, GLEventListenerState.setViewport);
if(aIsPaused) { aAnim.resume(); }
if(bIsPaused) { bAnim.resume(); }
}
-
+
}
diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
index a7db3f3fd..612ff6bdb 100644
--- a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
+++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
@@ -130,37 +130,35 @@ public interface GLAutoDrawable extends GLDrawable {
public GLContext getContext();
/**
- * Associate a new context to this drawable and also propagates the context/drawable switch by
- * calling {@link GLContext#setGLDrawable(GLDrawable, boolean) newCtx.setGLDrawable(drawable, true);}.
- * <code>drawable</code> might be an inner GLDrawable instance if using a delegation pattern,
- * or this GLAutoDrawable instance.
+ * Associate the new context, <code>newtCtx</code>, to this auto-drawable.
* <p>
- * If the old or new context was current on this thread, it is being released before switching the drawable.
+ * The current context will be dis-associated from this auto-drawable
+ * via {@link GLContext#setGLDrawable(GLDrawable, boolean) setGLDrawable(null, true);} first.
+ * </p>
+ * <p>
+ * The new context will be associated with this auto-drawable
+ * via {@link GLContext#setGLDrawable(GLDrawable, boolean) newCtx.setGLDrawable(drawable, true);}.
+ * </p>
+ * <p>
+ * If the old or new context was current on this thread, it is being released before switching the association.
* The new context will be made current afterwards, if it was current before.
* However the user shall take extra care that no other thread
* attempts to make this context current.
* </p>
* <p>
- * Be aware that the old context is still bound to the drawable,
- * and that one context can only be bound to one drawable at one time!
- * </p>
- * <p>
* In case you do not intend to use the old context anymore, i.e.
- * not assigning it to another drawable, it shall be
- * destroyed before setting the new context, i.e.:
+ * not assigning it to another drawable, it shall be
+ * destroyed, i.e.:
* <pre>
- GLContext oldCtx = glad.getContext();
+ GLContext oldCtx = glad.setContext(newCtx);
if(null != oldCtx) {
oldCtx.destroy();
}
- glad.setContext(newCtx);
* </pre>
- * This is required, since a context must have a valid drawable at all times
- * and this API shall not restrict the user in any way.
* </p>
*
- * @param newCtx the new context
- * @return the replaced GLContext, maybe <code>null</code>
+ * @param newCtx the new context, maybe <code>null</code> for dis-association.
+ * @return the previous GLContext, maybe <code>null</code>
*
* @see GLContext#setGLDrawable(GLDrawable, boolean)
* @see GLContext#setGLReadDrawable(GLDrawable)
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index 455f2d70d..4817add4d 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -217,15 +217,20 @@ public abstract class GLContext {
/**
* Sets the read/write drawable for framebuffer operations.
* <p>
+ * If the arguments reflect the current state of this context
+ * this method is a no-operation and returns the old and current {@link GLDrawable}.
+ * </p>
+ * <p>
* If the context was current on this thread, it is being released before switching the drawable
* and made current afterwards. However the user shall take extra care that not other thread
* attempts to make this context current. Otherwise a race condition may happen.
* </p>
- * @param readWrite the read/write drawable for framebuffer operations.
- * @param setWriteOnly if <code>true</code> and if the current read-drawable differs
- * from the write-drawable ({@link #setGLReadDrawable(GLDrawable)}),
- * only change the write-drawable. Otherwise set both drawables.
- * @return the replaced read/write drawable
+ * @param readWrite The read/write drawable for framebuffer operations, maybe <code>null</code> to remove association.
+ * @param setWriteOnly Only change the write-drawable, if <code>setWriteOnly</code> is <code>true</code> and
+ * if the {@link #getGLReadDrawable() read-drawable} differs
+ * from the {@link #getGLDrawable() write-drawable}.
+ * Otherwise set both drawables, read and write.
+ * @return The previous read/write drawable
*
* @throws GLException in case <code>null</code> is being passed or
* this context is made current on another thread.
@@ -239,6 +244,12 @@ public abstract class GLContext {
/**
* Returns the write-drawable this context uses for framebuffer operations.
+ * <p>
+ * If the read-drawable has not been changed manually via {@link #setGLReadDrawable(GLDrawable)},
+ * it equals to the write-drawable (default).
+ * </p>
+ * @see #setGLDrawable(GLDrawable, boolean)
+ * @see #setGLReadDrawable(GLDrawable)
*/
public abstract GLDrawable getGLDrawable();
@@ -259,7 +270,7 @@ public abstract class GLContext {
*
* @param read the read-drawable for read framebuffer operations.
* If null is passed, the default write drawable will be set.
- * @return the replaced read-drawable
+ * @return the previous read-drawable
*
* @throws GLException in case a read drawable is not supported or
* this context is made current on another thread.
diff --git a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
index eadd59559..c20197e72 100644
--- a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
+++ b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
@@ -74,8 +74,12 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
protected volatile boolean sendDestroy = false; // volatile: maybe written by WindowManager thread w/o locking
/**
- * @param drawable upstream {@link GLDrawableImpl} instance, may be null for lazy initialization
- * @param context upstream {@link GLContextImpl} instance, may be null for lazy initialization
+ * @param drawable upstream {@link GLDrawableImpl} instance,
+ * may be <code>null</code> for lazy initialization
+ * @param context upstream {@link GLContextImpl} instance,
+ * may not have been made current (created) yet,
+ * may not be associated w/ <code>drawable<code> yet,
+ * may be <code>null</code> for lazy initialization
* @param ownsDevice pass <code>true</code> if {@link AbstractGraphicsDevice#close()} shall be issued,
* otherwise pass <code>false</code>. Closing the device is required in case
* the drawable is created w/ it's own new instance, e.g. offscreen drawables,
@@ -85,6 +89,9 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
this.drawable = drawable;
this.context = context;
this.ownsDevice = ownsDevice;
+ if(null != context && null != drawable) {
+ context.setGLDrawable(drawable, false);
+ }
resetFPSCounter();
}
@@ -326,7 +333,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter {
final GLContext oldCtx = context;
final boolean newCtxCurrent = GLDrawableHelper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags);
context=(GLContextImpl)newCtx;
- if(newCtxCurrent) {
+ if(newCtxCurrent) { // implies null != newCtx
context.makeCurrent();
}
return oldCtx;
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
index f2c2cfada..2a2b6a8fd 100644
--- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
@@ -203,8 +203,8 @@ public abstract class GLContextImpl extends GLContext {
@Override
public final GLDrawable setGLDrawable(GLDrawable readWrite, boolean setWriteOnly) {
- if(null==readWrite) {
- throw new GLException("Null read/write drawable not allowed");
+ if( drawable == readWrite && ( setWriteOnly || drawableRead == readWrite ) ) {
+ return drawable; // no change.
}
final boolean lockHeld = lock.isOwner(Thread.currentThread());
if(lockHeld) {
@@ -212,16 +212,20 @@ public abstract class GLContextImpl extends GLContext {
} else if(lock.isLockedByOtherThread()) { // still could glitch ..
throw new GLException("GLContext current by other thread ("+lock.getOwner()+"), operation not allowed.");
}
- if(!setWriteOnly || drawableRead==drawable) { // if !setWriteOnly || !explicitReadDrawable
+ if( !setWriteOnly || drawableRead == drawable ) { // if !setWriteOnly || !explicitReadDrawable
drawableRead = (GLDrawableImpl) readWrite;
}
final GLDrawableImpl old = drawable;
- old.associateContext(this, false);
- drawableRetargeted = null != drawable;
+ if( null != old ) {
+ old.associateContext(this, false);
+ }
+ drawableRetargeted |= null != drawable && readWrite != drawable;
drawable = (GLDrawableImpl) readWrite ;
- drawable.associateContext(this, true);
- if(lockHeld) {
- makeCurrent();
+ if( null != drawable ) {
+ drawable.associateContext(this, true);
+ if( lockHeld ) {
+ makeCurrent();
+ }
}
return old;
}
@@ -334,7 +338,7 @@ public abstract class GLContextImpl extends GLContext {
", surf "+toHexString(drawable.getHandle())+", isShared "+GLContextShareSet.isShared(this)+" - "+lock);
}
if (contextHandle != 0) {
- int lockRes = drawable.lockSurface();
+ final int lockRes = drawable.lockSurface();
if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
// this would be odd ..
throw new GLException("Surface not ready to lock: "+drawable);
@@ -408,7 +412,7 @@ public abstract class GLContextImpl extends GLContext {
throw new GLException("Destination OpenGL context has not been created");
}
- int lockRes = drawable.lockSurface();
+ final int lockRes = drawable.lockSurface();
if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) {
// this would be odd ..
throw new GLException("Surface not ready to lock");
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
index f8c58ee34..5d113ff83 100644
--- a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
@@ -131,30 +131,36 @@ public class GLDrawableHelper {
}
/**
- * Associate a new context to the drawable and also propagates the context/drawable switch by
- * calling {@link GLContext#setGLDrawable(GLDrawable, boolean) newCtx.setGLDrawable(drawable, true);}.
- * <p>
- * If the old or new context was current on this thread, it is being released before switching the drawable.
+ * Switch {@link GLContext} / {@link GLDrawable} association.
+ * <p>
+ * Dis-associate <code>oldCtx</code> from <code>drawable</code>
+ * via {@link GLContext#setGLDrawable(GLDrawable, boolean) oldCtx.setGLDrawable(null, true);}.
* </p>
* <p>
- * Be aware that the old context is still bound to the drawable,
- * and that one context can only bound to one drawable at one time!
+ * Re-associate <code>newCtx</code> with <code>drawable</code>
+ * via {@link GLContext#setGLDrawable(GLDrawable, boolean) newCtx.setGLDrawable(drawable, true);}.
+ * </p>
+ * <p>
+ * If the old or new context was current on this thread, it is being released before switching the drawable.
* </p>
* <p>
* No locking is being performed on the drawable, caller is required to take care of it.
* </p>
*
* @param drawable the drawable which context is changed
- * @param oldCtx the old context
- * @param newCtx the new context
+ * @param oldCtx the old context, maybe <code>null</code>.
+ * @param newCtx the new context, maybe <code>null</code> for dis-association.
* @param newCtxCreationFlags additional creation flags if newCtx is not null and not been created yet, see {@link GLContext#setContextCreationFlags(int)}
* @return true if the new context was current, otherwise false
*
* @see GLAutoDrawable#setContext(GLContext)
*/
public static final boolean switchContext(GLDrawable drawable, GLContext oldCtx, GLContext newCtx, int newCtxCreationFlags) {
- if( null != oldCtx && oldCtx.isCurrent() ) {
- oldCtx.release();
+ if( null != oldCtx ) {
+ if( oldCtx.isCurrent() ) {
+ oldCtx.release();
+ }
+ oldCtx.setGLDrawable(null, true); // dis-associate old pair
}
final boolean newCtxCurrent;
if(null!=newCtx) {
@@ -163,8 +169,8 @@ public class GLDrawableHelper {
newCtx.release();
}
newCtx.setContextCreationFlags(newCtxCreationFlags);
- newCtx.setGLDrawable(drawable, true); // propagate context/drawable switch
- } else {
+ newCtx.setGLDrawable(drawable, true); // re-associate new pair
+ } else {
newCtxCurrent = false;
}
return newCtxCurrent;
@@ -203,6 +209,7 @@ public class GLDrawableHelper {
}
context.getGL().glFinish();
context.release();
+ context.setGLDrawable(null, true); // dis-associate
}
if(null != proxySurface) {
diff --git a/src/jogl/classes/jogamp/opengl/GLEventListenerState.java b/src/jogl/classes/jogamp/opengl/GLEventListenerState.java
new file mode 100644
index 000000000..dea2bc85b
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLEventListenerState.java
@@ -0,0 +1,267 @@
+/**
+ * Copyright 2013 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package jogamp.opengl;
+
+import java.util.ArrayList;
+import java.util.List;
+
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.AbstractGraphicsDevice;
+import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.NativeWindowFactory;
+import javax.media.nativewindow.VisualIDHolder;
+import javax.media.opengl.GLAnimatorControl;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLRunnable;
+
+import com.jogamp.nativewindow.MutableGraphicsConfiguration;
+
+/**
+ * GLEventListenerState is holding {@link GLAutoDrawable} components crucial
+ * to relocating all its {@link GLEventListener} w/ their operating {@link GLContext}, etc.
+ * The components are:
+ * <ul>
+ * <li>{@link AbstractGraphicsScreen}</li>
+ * <li>{@link GLCapabilitiesImmutable}</li>
+ * <li>{@link GLContext} operating all {@link GLEventListener}</li>
+ * <li>All {@link GLEventListener}</li>
+ * <li>All {@link GLEventListener}'s init state</li>
+ * <li>{@link GLAnimatorControl}</li>
+ * </ul>
+ * <p>
+ * A GLEventListenerState instance can be created while components are {@link #moveFrom(GLAutoDrawable) moved from} a {@link GLAutoDrawable}
+ * to the new instance, which gains {@link #isOwner() ownership} of the moved components.
+ * </p>
+ * <p>
+ * A GLEventListenerState instance's components can be {@link #moveTo(GLAutoDrawable) moved to} a {@link GLAutoDrawable},
+ * while loosing {@link #isOwner() ownership} of the moved components.
+ * </p>
+ * <p>
+ */
+public class GLEventListenerState {
+ private GLEventListenerState(AbstractGraphicsScreen screen, GLCapabilitiesImmutable caps, GLContext context, int count, GLAnimatorControl anim) {
+ this.screen = screen;
+ this.caps = caps;
+ this.context = context;
+ this.listeners = new GLEventListener[count];
+ this.listenersInit = new boolean[count];
+ this.anim = anim;
+ this.owner = true;
+ }
+ /**
+ * Returns <code>true</code>, if this instance is the current owner of the components,
+ * otherwise <code>false</code>.
+ * <p>
+ * Ownership is lost if {@link #moveTo(GLAutoDrawable)} is being called successfully
+ * and all components are transferred to the new {@link GLAutoDrawable}.
+ * </p>
+ */
+ public final boolean isOwner() { return owner; }
+
+ public final int listenerCount() { return listeners.length; }
+
+ public final AbstractGraphicsScreen screen;
+ public final GLCapabilitiesImmutable caps;
+ public final GLContext context;
+ public final GLEventListener[] listeners;
+ public final boolean[] listenersInit;
+ public final GLAnimatorControl anim;
+
+ private boolean owner;
+
+ /**
+ * Last resort to destroy and loose ownership
+ */
+ public void destroy() {
+ if( owner ) {
+ final int aSz = listenerCount();
+ for(int i=0; i<aSz; i++) {
+ listeners[i] = null;
+ }
+ // context.destroy(); - NPE (null drawable)
+ screen.getDevice().close();
+ owner = false;
+ }
+ }
+
+ /**
+ * Moves all GLEventListenerState components from the given {@link GLAutoDrawable}
+ * to a newly created instance.
+ * <p>
+ * Note that all components are removed from the {@link GLAutoDrawable},
+ * i.e. the {@link GLContext}, all {@link GLEventListener}.
+ * </p>
+ * <p>
+ * If the {@link GLAutoDrawable} was added to a {@link GLAnimatorControl}, it is removed
+ * and the {@link GLAnimatorControl} added to the GLEventListenerState.
+ * </p>
+ * <p>
+ * The returned GLEventListenerState instance is the {@link #isOwner() owner of the components}.
+ * </p>
+ *
+ * @param a {@link GLAutoDrawable} source to move components from
+ * @return new GLEventListenerState instance {@link #isOwner() owning} moved components.
+ *
+ * @see #moveTo(GLAutoDrawable)
+ */
+ public static GLEventListenerState moveFrom(GLAutoDrawable a) {
+ final int aSz = a.getGLEventListenerCount();
+
+ // Create new AbstractGraphicsScreen w/ cloned AbstractGraphicsDevice for future GLAutoDrawable
+ // allowing this AbstractGraphicsDevice to loose ownership -> not closing display/device!
+ final AbstractGraphicsConfiguration aCfg1 = a.getNativeSurface().getGraphicsConfiguration();
+ final GLCapabilitiesImmutable caps1 = (GLCapabilitiesImmutable) aCfg1.getChosenCapabilities();
+ final AbstractGraphicsScreen aScreen1 = aCfg1.getScreen();
+ final AbstractGraphicsDevice aDevice1 = aScreen1.getDevice();
+ final AbstractGraphicsDevice aDevice2 = (AbstractGraphicsDevice) aDevice1.clone();
+ final AbstractGraphicsScreen aScreen2 = NativeWindowFactory.createScreen( NativeWindowFactory.getNativeWindowType(false), aDevice2, aScreen1.getIndex() );
+
+ final GLAnimatorControl aAnim = a.getAnimator();
+ if( null != aAnim ) {
+ aAnim.remove(a); // also handles ECT
+ }
+
+ final GLEventListenerState glls = new GLEventListenerState(aScreen2, caps1, a.getContext(), aSz, aAnim);
+
+ //
+ // remove and cache all GLEventListener and their init-state
+ //
+ for(int i=0; i<aSz; i++) {
+ final GLEventListener l = a.getGLEventListener(0);
+ glls.listenersInit[i] = a.getGLEventListenerInitState(l);
+ glls.listeners[i] = a.removeGLEventListener( l );
+ }
+
+ //
+ // trigger glFinish to sync GL ctx
+ //
+ a.invoke(true, glFinish);
+
+ a.setContext( null );
+ aDevice1.clearHandleOwner(); // don't close handle
+
+ return glls;
+ }
+
+ /**
+ * Moves all GLEventListenerState components to the given {@link GLAutoDrawable}
+ * from this instance, while loosing {@link #isOwner() ownership}.
+ * <p>
+ * If the previous {@link GLAutoDrawable} was removed from a {@link GLAnimatorControl} by previous {@link #moveFrom(GLAutoDrawable)},
+ * the given {@link GLAutoDrawable} is added to the cached {@link GLAnimatorControl}.
+ * This operation is skipped, if the given {@link GLAutoDrawable} is already added to a {@link GLAnimatorControl} instance.
+ * </p>
+ * <p>
+ * Note: After this operation, the GLEventListenerState reference should be released.
+ * </p>
+ *
+ * @param a {@link GLAutoDrawable} destination to move GLEventListenerState components to
+ *
+ * @throws GLException if the {@link GLAutoDrawable}'s configuration is incompatible, i.e. different {@link GLCapabilitiesImmutable}.
+ *
+ * @see #moveFrom(GLAutoDrawable)
+ * @see #isOwner()
+ */
+ public final void moveTo(GLAutoDrawable a) {
+ final List<GLRunnable> aGLCmds = new ArrayList<GLRunnable>();
+ final int aSz = listenerCount();
+
+ final MutableGraphicsConfiguration aCfg = (MutableGraphicsConfiguration) a.getNativeSurface().getGraphicsConfiguration();
+ final GLCapabilitiesImmutable aCaps = (GLCapabilitiesImmutable) aCfg.getChosenCapabilities();
+ if( caps.getVisualID(VisualIDHolder.VIDType.INTRINSIC) != aCaps.getVisualID(VisualIDHolder.VIDType.INTRINSIC) ) {
+ throw new GLException("XXX: Incompatible - Prev Holder: "+caps+", New Holder "+caps);
+ }
+ final GLContext prevContext = a.getContext();
+ if( null != prevContext) {
+ prevContext.destroy();
+ }
+ final AbstractGraphicsScreen preScreen = aCfg.getScreen();
+ aCfg.setScreen( screen );
+ preScreen.getDevice().close();
+ a.setContext( context );
+ owner = false;
+
+ //
+ // Trigger GL-Viewport reset and reshape of all initialized GLEventListeners
+ //
+ aGLCmds.add(setViewport);
+ for(int i=0; i<aSz; i++) {
+ if( listenersInit[i] ) {
+ aGLCmds.add(new ReshapeGLEventListener( listeners[i] ) );
+ }
+ }
+ aGLCmds.add(glFinish);
+ a.invoke(true, aGLCmds);
+
+ // add all cached GLEventListener to their destination and fix their init-state
+ for(int i=0; i<aSz; i++) {
+ final GLEventListener l = listeners[i];
+ a.addGLEventListener( l );
+ if( listenersInit[i] ) {
+ a.setGLEventListenerInitState(l, true);
+ } // else uninitialized is default after add
+ listeners[i] = null;
+ }
+
+ if( null != anim && null == a.getAnimator() ) {
+ anim.add(a); // also handles ECT
+ }
+ }
+
+ public static GLRunnable setViewport = new GLRunnable() {
+ @Override
+ public boolean run(GLAutoDrawable drawable) {
+ drawable.getGL().glViewport(0, 0, drawable.getWidth(), drawable.getHeight());
+ return true;
+ }
+ };
+
+ public static GLRunnable glFinish = new GLRunnable() {
+ @Override
+ public boolean run(GLAutoDrawable drawable) {
+ drawable.getGL().glFinish();
+ return true;
+ }
+ };
+
+ public static class ReshapeGLEventListener implements GLRunnable {
+ private GLEventListener listener;
+ public ReshapeGLEventListener(GLEventListener listener) {
+ this.listener = listener;
+ }
+ @Override
+ public boolean run(GLAutoDrawable drawable) {
+ listener.reshape(drawable, 0, 0, drawable.getWidth(), drawable.getHeight());
+ return true;
+ }
+ }
+}