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-rw-r--r--src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java b/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java
index 92e27cbd4..4a1a81bcb 100644
--- a/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java
+++ b/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java
@@ -100,7 +100,6 @@ public class GLBufferStateTracker {
public final void setBoundBufferObject(int target, int value) {
bindingMap.put(target, value);
if (DEBUG) {
- System.err.println();
System.err.println("GLBufferStateTracker.setBoundBufferObject() target 0x" +
Integer.toHexString(target) + " -> mapped bound buffer 0x" +
Integer.toHexString(value));
@@ -128,11 +127,16 @@ public class GLBufferStateTracker {
default: gotQueryTarget = false; break;
}
if (gotQueryTarget) {
+ final int glerrPre = caller.glGetError(); // clear
caller.glGetIntegerv(queryTarget, bufTmp, 0);
- value = bufTmp[0];
+ final int glerrPost = caller.glGetError(); // be safe, e.g. GL '3.0 Mesa 8.0.4' may produce an error querying GL_PIXEL_UNPACK_BUFFER_BINDING, ignore value
+ if(GL.GL_NO_ERROR == glerrPost) {
+ value = bufTmp[0];
+ } else {
+ value = 0;
+ }
if (DEBUG) {
- System.err.println();
- System.err.println("GLBufferStateTracker.getBoundBufferObject() [queried value]: target 0x" +
+ System.err.println("GLBufferStateTracker.getBoundBufferObject() glerr[pre 0x"+Integer.toHexString(glerrPre)+", post 0x"+Integer.toHexString(glerrPost)+"], [queried value]: target 0x" +
Integer.toHexString(target) + " / query 0x"+Integer.toHexString(queryTarget)+
" -> mapped bound buffer 0x" + Integer.toHexString(value));
}
@@ -142,7 +146,6 @@ public class GLBufferStateTracker {
return 0;
}
if (DEBUG) {
- System.err.println();
System.err.println("GLBufferStateTracker.getBoundBufferObject() [mapped value]: target 0x" +
Integer.toHexString(target) + " -> mapped bound buffer 0x" +
Integer.toHexString(value));
@@ -160,7 +163,6 @@ public class GLBufferStateTracker {
public final void clearBufferObjectState() {
bindingMap.clear();
if (DEBUG) {
- System.err.println();
System.err.println("GLBufferStateTracker.clearBufferObjectState()");
//Thread.dumpStack();
}