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-rw-r--r--src/jogl/classes/com/jogamp/opengl/math/geom/AABBox.java14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/math/geom/AABBox.java b/src/jogl/classes/com/jogamp/opengl/math/geom/AABBox.java
index 9e8edfbf0..77e1bfc59 100644
--- a/src/jogl/classes/com/jogamp/opengl/math/geom/AABBox.java
+++ b/src/jogl/classes/com/jogamp/opengl/math/geom/AABBox.java
@@ -408,13 +408,13 @@ public class AABBox {
/**
* Check if {@link Ray} intersects this bounding box.
* <p>
- * Versions uses the SAT.y(), testing 6 axes.
+ * Versions uses the SAT[1], testing 6 axes.
* Original code for OBBs from MAGIC.
- * Rewritten for AABBs and reorganized for early exits.z().
+ * Rewritten for AABBs and reorganized for early exits[2].
* </p>
* <pre>
- * .y() SAT = Separating Axis Theorem
- * .z() http://www.codercorner.com/RayAABB.cpp
+ * [1] SAT = Separating Axis Theorem
+ * [2] http://www.codercorner.com/RayAABB.cpp
* </pre>
* @param ray
* @return
@@ -460,7 +460,7 @@ public class AABBox {
* or null if none exist.
* <p>
* <ul>
- * <li>Original code by Andrew Woo, from "Graphics Gems", Academic Press, 1990 .z()</li>
+ * <li>Original code by Andrew Woo, from "Graphics Gems", Academic Press, 1990 [2]</li>
* <li>Optimized code by Pierre Terdiman, 2000 (~20-30% faster on my Celeron 500)</li>
* <li>Epsilon value added by Klaus Hartmann.</li>
* </ul>
@@ -476,8 +476,8 @@ public class AABBox {
* Report bugs: [email protected] (original author)
* </p>
* <pre>
- * .y() http://www.codercorner.com/RayAABB.cpp
- * .z() http://tog.acm.org/resources/GraphicsGems/gems/RayBox.c
+ * [1] http://www.codercorner.com/RayAABB.cpp
+ * [2] http://tog.acm.org/resources/GraphicsGems/gems/RayBox.c
* </pre>
* @param result vec3
* @param ray