diff options
Diffstat (limited to 'src/jogl/classes')
-rw-r--r-- | src/jogl/classes/com/jogamp/graph/curve/Region.java | 46 |
1 files changed, 34 insertions, 12 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/Region.java b/src/jogl/classes/com/jogamp/graph/curve/Region.java index 22e63a3f7..0ffcad2c1 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/Region.java +++ b/src/jogl/classes/com/jogamp/graph/curve/Region.java @@ -92,13 +92,16 @@ public abstract class Region { public static final int VARWEIGHT_RENDERING_BIT = 1 << 8; /** - * Rendering-Mode bit for {@link #getRenderModes() Region} + * Rendering-Mode bit for {@link #getRenderModes() Region} to optionally enable a color-channel per vertex. * <p> - * If set, a color channel attribute per vertex is added to the stream, - * otherwise only the - * {@link com.jogamp.graph.curve.opengl.RegionRenderer#setColorStatic(com.jogamp.opengl.GL2ES2, float, float, float, float) static color} - * is being used. + * If set, a color channel attribute per vertex is added to the stream via {@link #addOutlineShape(OutlineShape, AffineTransform, float[])}, + * otherwise {@link com.jogamp.graph.curve.opengl.RegionRenderer#setColorStatic(com.jogamp.opengl.GL2ES2, float, float, float, float) static color} + * can being used for a monotonic color. * </p> + * @see #getRenderModes() + * @see #hasColorChannel() + * @see #addOutlineShape(OutlineShape, AffineTransform, float[]) + * @see com.jogamp.graph.curve.opengl.RegionRenderer#setColorStatic(com.jogamp.opengl.GL2ES2, float, float, float, float) */ public static final int COLORCHANNEL_RENDERING_BIT = 1 << 9; @@ -247,6 +250,7 @@ public abstract class Region { /** * Returns true if capable of two pass rendering - VBAA, otherwise false. + * @see #getRenderModes() */ public final boolean isVBAA() { return Region.isVBAA(renderModes); @@ -254,6 +258,7 @@ public abstract class Region { /** * Returns true if capable of two pass rendering - MSAA, otherwise false. + * @see #getRenderModes() */ public final boolean isMSAA() { return Region.isMSAA(renderModes); @@ -261,15 +266,19 @@ public abstract class Region { /** * Returns true if capable of variable weights, otherwise false. + * @see #getRenderModes() */ public final boolean hasVariableWeight() { return Region.hasVariableWeight(renderModes); } /** - * Returns true if render mode has a color channel, - * i.e. the bit {@link #COLORCHANNEL_RENDERING_BIT} is set, - * otherwise false. + * Returns true if {@link #getRenderModes()} has a color channel, i.e. {@link #COLORCHANNEL_RENDERING_BIT} is set. + * Otherwise returns false. + * @see #COLORCHANNEL_RENDERING_BIT + * @see #getRenderModes() + * @see #addOutlineShape(OutlineShape, AffineTransform, float[]) + * @see com.jogamp.graph.curve.opengl.RegionRenderer#setColorStatic(com.jogamp.opengl.GL2ES2, float, float, float, float) */ public boolean hasColorChannel() { return Region.hasColorChannel(renderModes); @@ -279,6 +288,7 @@ public abstract class Region { * Returns true if render mode has a color texture, * i.e. the bit {@link #COLORTEXTURE_RENDERING_BIT} is set, * otherwise false. + * @see #getRenderModes() */ public boolean hasColorTexture() { return Region.hasColorTexture(renderModes); @@ -484,7 +494,9 @@ public abstract class Region { * is dropped if it's {@link OutlineShape#getBounds() bounding-box} is fully outside of the frustum. * The optional {@link AffineTransform} is applied to the bounding-box beforehand. * </p> - * @param rgbaColor TODO + * @param shape the {@link OutlineShape} to add + * @param t the optional {@link AffineTransform} to be applied on each vertex + * @param rgbaColor if {@link #hasColorChannel()} RGBA color must be passed, otherwise value is ignored. */ public final void addOutlineShape(final OutlineShape shape, final AffineTransform t, final float[] rgbaColor) { if( null != frustum ) { @@ -538,7 +550,7 @@ public abstract class Region { triInVertices[1].getId()+idxOffset, triInVertices[2].getId()+idxOffset); } else { - // FIXME: Invalid idx - generate new one + // FIXME: If exceeding max_indices, we would need to generate a new buffer w/ indices pushNewVerticesIdxImpl(triInVertices[0], triInVertices[1], triInVertices[2], t, rgbaColor); } } @@ -602,7 +614,7 @@ public abstract class Region { perf.td_tri_push_idx += Clock.currentNanos() - tpi; vertsTMovIdxCount+=3; } else { - // FIXME: Invalid idx - generate new one + // FIXME: If exceeding max_indices, we would need to generate a new buffer w/ indices // if( Region.DEBUG_INSTANCE) { // System.err.println("T["+i+"]: New Idx "+numVertices); // } @@ -627,8 +639,18 @@ public abstract class Region { printBufferStats(System.err); } } - } + /** + * Add the given list of {@link OutlineShape}s to this region with the given optional {@link AffineTransform}. + * <p> + * In case {@link #setFrustum(Frustum) frustum culling is set}, the {@link OutlineShape}s + * are dropped if it's {@link OutlineShape#getBounds() bounding-box} is fully outside of the frustum. + * The optional {@link AffineTransform} is applied to the bounding-box beforehand. + * </p> + * @param shapes list of {@link OutlineShape} to add + * @param t the optional {@link AffineTransform} to be applied on each vertex + * @param rgbaColor if {@link #hasColorChannel()} RGBA color must be passed, otherwise value is ignored. + */ public final void addOutlineShapes(final List<OutlineShape> shapes, final AffineTransform transform, final float[] rgbaColor) { for (int i = 0; i < shapes.size(); i++) { addOutlineShape(shapes.get(i), transform, rgbaColor); |