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Diffstat (limited to 'src/jogl/native/libav/lavc53.lavf53.lavu51/libavcodec/vdpau.h')
-rw-r--r-- | src/jogl/native/libav/lavc53.lavf53.lavu51/libavcodec/vdpau.h | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/src/jogl/native/libav/lavc53.lavf53.lavu51/libavcodec/vdpau.h b/src/jogl/native/libav/lavc53.lavf53.lavu51/libavcodec/vdpau.h deleted file mode 100644 index 6f1386067..000000000 --- a/src/jogl/native/libav/lavc53.lavf53.lavu51/libavcodec/vdpau.h +++ /dev/null @@ -1,88 +0,0 @@ -/* - * The Video Decode and Presentation API for UNIX (VDPAU) is used for - * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1. - * - * Copyright (C) 2008 NVIDIA - * - * This file is part of Libav. - * - * Libav is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * Libav is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with Libav; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_VDPAU_H -#define AVCODEC_VDPAU_H - -/** - * @defgroup Decoder VDPAU Decoder and Renderer - * - * VDPAU hardware acceleration has two modules - * - VDPAU decoding - * - VDPAU presentation - * - * The VDPAU decoding module parses all headers using Libav - * parsing mechanisms and uses VDPAU for the actual decoding. - * - * As per the current implementation, the actual decoding - * and rendering (API calls) are done as part of the VDPAU - * presentation (vo_vdpau.c) module. - * - * @defgroup VDPAU_Decoding VDPAU Decoding - * @ingroup Decoder - * @{ - */ - -#include <vdpau/vdpau.h> -#include <vdpau/vdpau_x11.h> - -/** @brief The videoSurface is used for rendering. */ -#define FF_VDPAU_STATE_USED_FOR_RENDER 1 - -/** - * @brief The videoSurface is needed for reference/prediction. - * The codec manipulates this. - */ -#define FF_VDPAU_STATE_USED_FOR_REFERENCE 2 - -/** - * @brief This structure is used as a callback between the Libav - * decoder (vd_) and presentation (vo_) module. - * This is used for defining a video frame containing surface, - * picture parameter, bitstream information etc which are passed - * between the Libav decoder and its clients. - */ -struct vdpau_render_state { - VdpVideoSurface surface; ///< Used as rendered surface, never changed. - - int state; ///< Holds FF_VDPAU_STATE_* values. - - /** picture parameter information for all supported codecs */ - union VdpPictureInfo { - VdpPictureInfoH264 h264; - VdpPictureInfoMPEG1Or2 mpeg; - VdpPictureInfoVC1 vc1; - VdpPictureInfoMPEG4Part2 mpeg4; - } info; - - /** Describe size/location of the compressed video data. - Set to 0 when freeing bitstream_buffers. */ - int bitstream_buffers_allocated; - int bitstream_buffers_used; - /** The user is responsible for freeing this buffer using av_freep(). */ - VdpBitstreamBuffer *bitstream_buffers; -}; - -/* @}*/ - -#endif /* AVCODEC_VDPAU_H */ |