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diff --git a/src/jogl/native/libav/lavc53.lavf53.lavu51/libavcodec/vdpau.h b/src/jogl/native/libav/lavc53.lavf53.lavu51/libavcodec/vdpau.h
deleted file mode 100644
index 6f1386067..000000000
--- a/src/jogl/native/libav/lavc53.lavf53.lavu51/libavcodec/vdpau.h
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-/*
- * The Video Decode and Presentation API for UNIX (VDPAU) is used for
- * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
- *
- * Copyright (C) 2008 NVIDIA
- *
- * This file is part of Libav.
- *
- * Libav is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * Libav is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
-#ifndef AVCODEC_VDPAU_H
-#define AVCODEC_VDPAU_H
-
-/**
- * @defgroup Decoder VDPAU Decoder and Renderer
- *
- * VDPAU hardware acceleration has two modules
- * - VDPAU decoding
- * - VDPAU presentation
- *
- * The VDPAU decoding module parses all headers using Libav
- * parsing mechanisms and uses VDPAU for the actual decoding.
- *
- * As per the current implementation, the actual decoding
- * and rendering (API calls) are done as part of the VDPAU
- * presentation (vo_vdpau.c) module.
- *
- * @defgroup VDPAU_Decoding VDPAU Decoding
- * @ingroup Decoder
- * @{
- */
-
-#include <vdpau/vdpau.h>
-#include <vdpau/vdpau_x11.h>
-
-/** @brief The videoSurface is used for rendering. */
-#define FF_VDPAU_STATE_USED_FOR_RENDER 1
-
-/**
- * @brief The videoSurface is needed for reference/prediction.
- * The codec manipulates this.
- */
-#define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
-
-/**
- * @brief This structure is used as a callback between the Libav
- * decoder (vd_) and presentation (vo_) module.
- * This is used for defining a video frame containing surface,
- * picture parameter, bitstream information etc which are passed
- * between the Libav decoder and its clients.
- */
-struct vdpau_render_state {
- VdpVideoSurface surface; ///< Used as rendered surface, never changed.
-
- int state; ///< Holds FF_VDPAU_STATE_* values.
-
- /** picture parameter information for all supported codecs */
- union VdpPictureInfo {
- VdpPictureInfoH264 h264;
- VdpPictureInfoMPEG1Or2 mpeg;
- VdpPictureInfoVC1 vc1;
- VdpPictureInfoMPEG4Part2 mpeg4;
- } info;
-
- /** Describe size/location of the compressed video data.
- Set to 0 when freeing bitstream_buffers. */
- int bitstream_buffers_allocated;
- int bitstream_buffers_used;
- /** The user is responsible for freeing this buffer using av_freep(). */
- VdpBitstreamBuffer *bitstream_buffers;
-};
-
-/* @}*/
-
-#endif /* AVCODEC_VDPAU_H */