diff options
Diffstat (limited to 'src/jogl/native/macosx/MacOSXWindowSystemInterface.m')
-rw-r--r-- | src/jogl/native/macosx/MacOSXWindowSystemInterface.m | 167 |
1 files changed, 91 insertions, 76 deletions
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m index 8ac9f4700..d4d3ddad9 100644 --- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m +++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m @@ -446,7 +446,7 @@ NSOpenGLPixelFormat* createPixelFormat(int* iattrs, int niattrs, int* ivalues) { NSOpenGLPixelFormat* fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs]; // if(fmt == nil) { fallback to a [NSOpenGLView defaultPixelFormat] crashed (SIGSEGV) on 10.6.7/NV } - DBG_PRINT("createPixelFormat.X: pfmt %p\n", fmt); + DBG_PRINT("\ncreatePixelFormat.X: pfmt %p\n", fmt); [pool release]; return fmt; @@ -501,9 +501,31 @@ NSView* getNSView(NSOpenGLContext* ctx) { return view; } +static Bool lockViewIfReady(NSView *view) { + Bool viewReady = false; + + if (view != nil) { + if ([view lockFocusIfCanDraw] == NO) { + DBG_PRINT("lockViewIfReady.1 [view lockFocusIfCanDraw] failed\n"); + } else { + NSRect frame = [view frame]; + if ((frame.size.width == 0) || (frame.size.height == 0)) { + [view unlockFocus]; + DBG_PRINT("lockViewIfReady.2 view.frame size %dx%d\n", (int)frame.size.width, (int)frame.size.height); + } else { + DBG_PRINT("lockViewIfReady.X ready and locked\n"); + viewReady = true; + } + } + } else { + DBG_PRINT("lockViewIfReady.3 nil view\n"); + } + return viewReady; +} + NSOpenGLContext* createContext(NSOpenGLContext* share, NSView* view, - Bool isBackingLayerView, + Bool incompleteView, NSOpenGLPixelFormat* fmt, Bool opaque, int* viewNotReady) @@ -512,56 +534,32 @@ NSOpenGLContext* createContext(NSOpenGLContext* share, getRendererInfo(); - DBG_PRINT("createContext.0: share %p, view %p, isBackingLayer %d, pixfmt %p, opaque %d\n", - share, view, (int)isBackingLayerView, fmt, opaque); - - if (view != NULL) { - Bool viewReady = true; + DBG_PRINT("createContext.0: share %p, view %p, incompleteView %d, pixfmt %p, opaque %d\n", + share, view, (int)incompleteView, fmt, opaque); - if(!isBackingLayerView) { - if ([view lockFocusIfCanDraw] == NO) { - DBG_PRINT("createContext.1 [view lockFocusIfCanDraw] failed\n"); - viewReady = false; - } - } - if(viewReady) { - NSRect frame = [view frame]; - if ((frame.size.width == 0) || (frame.size.height == 0)) { - if(!isBackingLayerView) { - [view unlockFocus]; - } - DBG_PRINT("createContext.2 view.frame size %dx%d\n", (int)frame.size.width, (int)frame.size.height); - viewReady = false; - } - } + Bool viewReadyAndLocked = incompleteView ? false : lockViewIfReady(view); - if (!viewReady) - { - if (viewNotReady != NULL) - { - *viewNotReady = 1; - } + if (nil != viewNotReady) { + *viewNotReady = 1; + } - // the view is not ready yet - DBG_PRINT("createContext.X: view not ready yet\n"); - [pool release]; - return NULL; - } + if (nil != view && !incompleteView && !viewReadyAndLocked) { + DBG_PRINT("createContext.X: Assumed complete view not ready yet\n"); + [pool release]; + return NULL; } - + NSOpenGLContext* ctx = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:share]; - if (ctx != nil) { - if (view != nil) { + if ( nil != ctx && nil != view ) { if(!opaque) { GLint zeroOpacity = 0; [ctx setValues:&zeroOpacity forParameter:NSOpenGLCPSurfaceOpacity]; } - [ctx setView:view]; - if(!isBackingLayerView) { + if( viewReadyAndLocked ) { + [ctx setView:view]; [view unlockFocus]; } - } } DBG_PRINT("createContext.X: ctx: %p\n", ctx); @@ -569,6 +567,32 @@ NSOpenGLContext* createContext(NSOpenGLContext* share, return ctx; } +void setContextView(NSOpenGLContext* ctx, NSView* view) { + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; + if ( nil != ctx ) { + if ( nil != view ) { + Bool viewReadyAndLocked = lockViewIfReady(view); + DBG_PRINT("setContextView.0: ctx %p, view %p: setView: %d\n", ctx, view, viewReadyAndLocked); + if( viewReadyAndLocked ) { + [ctx setView:view]; + [view unlockFocus]; + } + } + DBG_PRINT("setContextView.X\n"); + } + [pool release]; +} + +void clearDrawable(NSOpenGLContext* ctx) { + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; + if ( nil != ctx ) { + DBG_PRINT("clearDrawable.0: %p\n", ctx); + [ctx clearDrawable]; + DBG_PRINT("clearDrawable.X\n"); + } + [pool release]; +} + Bool makeCurrentContext(NSOpenGLContext* ctx) { #if 0 // we issue the CGL Lock from Java upfront! @@ -628,7 +652,12 @@ void setContextOpacity(NSOpenGLContext* ctx, int opacity) { void updateContext(NSOpenGLContext* ctx) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; - [ctx update]; + NSView *nsView = [ctx view]; + if(NULL != nsView) { + DBG_PRINT("updateContext.0: ctx %p, ctx.view %p\n", ctx, nsView); + [ctx update]; + DBG_PRINT("updateContext.X\n"); + } [pool release]; } @@ -638,7 +667,10 @@ void copyContext(NSOpenGLContext* dest, NSOpenGLContext* src, int mask) { void* updateContextRegister(NSOpenGLContext* ctx, NSView* view) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; + + DBG_PRINT("updateContextRegister.0: ctx %p, view %p\n", ctx, view); ContextUpdater *contextUpdater = [[ContextUpdater alloc] initWithContext: ctx view: view]; + DBG_PRINT("updateContextRegister.X: ctxupd %p\n", contextUpdater); [pool release]; return contextUpdater; } @@ -658,44 +690,62 @@ void updateContextUnregister(void* updater) { ContextUpdater *contextUpdater = (ContextUpdater *)updater; NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; + DBG_PRINT("updateContextUnregister.0: ctxupd %p\n", contextUpdater); [contextUpdater release]; + DBG_PRINT("updateContextUnregister.X\n"); [pool release]; } NSOpenGLPixelBuffer* createPBuffer(int renderTarget, int internalFormat, int width, int height) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; + DBG_PRINT("createPBuffer.0: renderTarget 0x%x, ifmt 0x%x, %dx%d: \n", renderTarget, internalFormat, width, height); NSOpenGLPixelBuffer* pBuffer = [[NSOpenGLPixelBuffer alloc] initWithTextureTarget:renderTarget textureInternalFormat:internalFormat textureMaxMipMapLevel:0 pixelsWide:width pixelsHigh:height]; + DBG_PRINT("createPBuffer.X: res %p\n", pBuffer); [pool release]; return pBuffer; } Bool destroyPBuffer(NSOpenGLPixelBuffer* pBuffer) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; + DBG_PRINT("destroyPBuffer.0: pbuffer %p\n", pBuffer); [pBuffer release]; + DBG_PRINT("destroyPBuffer.X\n"); [pool release]; return true; } void setContextPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer* pBuffer) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; + DBG_PRINT("setContextPBuffer.0: ctx %p, pbuffer %p\n", ctx, pBuffer); [ctx setPixelBuffer: pBuffer cubeMapFace: 0 mipMapLevel: 0 currentVirtualScreen: [ctx currentVirtualScreen]]; + DBG_PRINT("setContextPBuffer.X\n"); [pool release]; } void setContextTextureImageToPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer* pBuffer, GLenum colorBuffer) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; + DBG_PRINT("setContextTextureImageToPBuffer.0: ctx %p, pbuffer %p, colorBuffer 0x%x\n", ctx, pBuffer, (int)colorBuffer); [ctx setTextureImageToPixelBuffer: pBuffer colorBuffer: colorBuffer]; + DBG_PRINT("setContextTextureImageToPBuffer.X\n"); [pool release]; } +Bool isNSOpenGLPixelBuffer(uint64_t object) { + NSObject *nsObj = (NSObject*) (intptr_t) object; + DBG_PRINT("isNSOpenGLPixelBuffer.0: obj %p\n", object); + Bool res = [nsObj isKindOfClass:[NSOpenGLPixelBuffer class]]; + DBG_PRINT("isNSOpenGLPixelBuffer.X: res %d\n", (int)res); + return res; +} + #include <mach-o/dyld.h> Bool imagesInitialized = false; static char libGLStr[] = "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib"; @@ -746,38 +796,3 @@ void resetGammaRamp() { CGDisplayRestoreColorSyncSettings(); } -/*** - * The following static functions are copied out of NEWT's OSX impl. <src/newt/native/MacWindow.m> - * May need to push code to NativeWindow, to remove duplication. - */ -static NSScreen * NewtScreen_getNSScreenByIndex(int screen_idx) { - NSArray *screens = [NSScreen screens]; - if(screen_idx<0) screen_idx=0; - if(screen_idx>=[screens count]) screen_idx=0; - return (NSScreen *) [screens objectAtIndex: screen_idx]; -} -static CGDirectDisplayID NewtScreen_getCGDirectDisplayIDByNSScreen(NSScreen *screen) { - // Mind: typedef uint32_t CGDirectDisplayID; - however, we assume it's 64bit on 64bit ?! - NSDictionary * dict = [screen deviceDescription]; - NSNumber * val = (NSNumber *) [dict objectForKey: @"NSScreenNumber"]; - // [NSNumber integerValue] returns NSInteger which is 32 or 64 bit native size - return (CGDirectDisplayID) [val integerValue]; -} -static long GetDictionaryLong(CFDictionaryRef theDict, const void* key) -{ - long value = 0; - CFNumberRef numRef; - numRef = (CFNumberRef)CFDictionaryGetValue(theDict, key); - if (numRef != NULL) - CFNumberGetValue(numRef, kCFNumberLongType, &value); - return value; -} -#define CGDDGetModeRefreshRate(mode) GetDictionaryLong((mode), kCGDisplayRefreshRate) - -int getScreenRefreshRate(int scrn_idx) { - NSScreen *screen = NewtScreen_getNSScreenByIndex(scrn_idx); - CGDirectDisplayID display = NewtScreen_getCGDirectDisplayIDByNSScreen(screen); - CFDictionaryRef mode = CGDisplayCurrentMode(display); - return CGDDGetModeRefreshRate(mode); -} - |