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path: root/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
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Diffstat (limited to 'src/jogl/native/macosx/MacOSXWindowSystemInterface.m')
-rw-r--r--src/jogl/native/macosx/MacOSXWindowSystemInterface.m29
1 files changed, 16 insertions, 13 deletions
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
index b5979d53e..979e57aee 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
@@ -376,20 +376,20 @@ NSOpenGLPixelFormat* createPixelFormat(int* iattrs, int niattrs, int* ivalues) {
// http://developer.apple.com/documentation/Cocoa/Reference/ApplicationKit/ObjC_classic/Classes/NSOpenGLPixelFormat.html
NSOpenGLPixelFormatAttribute attribs[256];
+ DBG_PRINT("createPixelFormat.0: attrs %d: ", niattrs);
int idx = 0;
int i;
for (i = 0; i < niattrs && iattrs[i]>0; i++) {
int attr = iattrs[i];
+ DBG_PRINT("%d: %d, ", attr, ivalues[i]);
switch (attr) {
- case NSOpenGLPFANoRecovery:
- if (ivalues[i] != 0) {
- attribs[idx++] = NSOpenGLPFANoRecovery;
- }
+ case NSOpenGLPFAAccelerated:
+ // ignored - allow non accelerated profiles, or see NSOpenGLPFANoRecovery
break;
- case NSOpenGLPFAAccelerated:
+ case NSOpenGLPFANoRecovery:
if (ivalues[i] != 0) {
- attribs[idx++] = NSOpenGLPFAAccelerated;
+ attribs[idx++] = NSOpenGLPFANoRecovery;
}
break;
@@ -445,10 +445,8 @@ NSOpenGLPixelFormat* createPixelFormat(int* iattrs, int niattrs, int* ivalues) {
attribs[idx++] = 0;
NSOpenGLPixelFormat* fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
- if (fmt == nil) {
- // should we fallback to defaults or not?
- fmt = [NSOpenGLView defaultPixelFormat];
- }
+ // if(fmt == nil) { fallback to a [NSOpenGLView defaultPixelFormat] crashed (SIGSEGV) on 10.6.7/NV }
+ DBG_PRINT("createPixelFormat.X: pfmt %p\n", fmt);
[pool release];
return fmt;
@@ -510,16 +508,19 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
Bool opaque,
int* viewNotReady)
{
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+
getRendererInfo();
- NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ DBG_PRINT("createContext.0: share %p, view %p, isBackingLayer %d, pixfmt %p, opaque %d\n",
+ share, view, (int)isBackingLayerView, fmt, opaque);
if (view != NULL) {
Bool viewReady = true;
if(!isBackingLayerView) {
if ([view lockFocusIfCanDraw] == NO) {
- DBG_PRINT("createContext [view lockFocusIfCanDraw] failed\n");
+ DBG_PRINT("createContext.1 [view lockFocusIfCanDraw] failed\n");
viewReady = false;
}
}
@@ -529,7 +530,7 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
if(!isBackingLayerView) {
[view unlockFocus];
}
- DBG_PRINT("createContext view.frame size %dx%d\n", (int)frame.size.width, (int)frame.size.height);
+ DBG_PRINT("createContext.2 view.frame size %dx%d\n", (int)frame.size.width, (int)frame.size.height);
viewReady = false;
}
}
@@ -542,6 +543,7 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
}
// the view is not ready yet
+ DBG_PRINT("createContext.X: view not ready yet\n");
[pool release];
return NULL;
}
@@ -562,6 +564,7 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
}
}
+ DBG_PRINT("createContext.X: ctx: %p\n", ctx);
[pool release];
return ctx;
}