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Diffstat (limited to 'src/jogl/native/macosx/MacOSXWindowSystemInterface.m')
-rw-r--r--src/jogl/native/macosx/MacOSXWindowSystemInterface.m43
1 files changed, 33 insertions, 10 deletions
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
index becd41bb2..48807ee29 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
@@ -446,7 +446,7 @@ NSOpenGLPixelFormat* createPixelFormat(int* iattrs, int niattrs, int* ivalues) {
NSOpenGLPixelFormat* fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
// if(fmt == nil) { fallback to a [NSOpenGLView defaultPixelFormat] crashed (SIGSEGV) on 10.6.7/NV }
- DBG_PRINT("createPixelFormat.X: pfmt %p\n", fmt);
+ DBG_PRINT("\ncreatePixelFormat.X: pfmt %p\n", fmt);
[pool release];
return fmt;
@@ -503,7 +503,7 @@ NSView* getNSView(NSOpenGLContext* ctx) {
NSOpenGLContext* createContext(NSOpenGLContext* share,
NSView* view,
- Bool allowIncompleteView,
+ Bool incompleteView,
NSOpenGLPixelFormat* fmt,
Bool opaque,
int* viewNotReady)
@@ -512,13 +512,13 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
getRendererInfo();
- DBG_PRINT("createContext.0: share %p, view %p, allowIncompleteView %d, pixfmt %p, opaque %d\n",
- share, view, (int)allowIncompleteView, fmt, opaque);
+ DBG_PRINT("createContext.0: share %p, view %p, incompleteView %d, pixfmt %p, opaque %d\n",
+ share, view, (int)incompleteView, fmt, opaque);
if (view != nil) {
Bool viewReady = true;
- if(!allowIncompleteView) {
+ if(!incompleteView) {
if ([view lockFocusIfCanDraw] == NO) {
DBG_PRINT("createContext.1 [view lockFocusIfCanDraw] failed\n");
viewReady = false;
@@ -527,7 +527,7 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
if(viewReady) {
NSRect frame = [view frame];
if ((frame.size.width == 0) || (frame.size.height == 0)) {
- if(!allowIncompleteView) {
+ if(!incompleteView) {
[view unlockFocus];
}
DBG_PRINT("createContext.2 view.frame size %dx%d\n", (int)frame.size.width, (int)frame.size.height);
@@ -557,8 +557,10 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
GLint zeroOpacity = 0;
[ctx setValues:&zeroOpacity forParameter:NSOpenGLCPSurfaceOpacity];
}
- [ctx setView:view];
- if(!allowIncompleteView) {
+ if(!incompleteView) {
+ DBG_PRINT("createContext.3.0: setView\n");
+ [ctx setView:view];
+ DBG_PRINT("createContext.3.X: setView\n");
[view unlockFocus];
}
}
@@ -628,7 +630,12 @@ void setContextOpacity(NSOpenGLContext* ctx, int opacity) {
void updateContext(NSOpenGLContext* ctx) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
- [ctx update];
+ NSView *nsView = [ctx view];
+ if(NULL != nsView) {
+ DBG_PRINT("updateContext.0: ctx %p, ctx.view %p\n", ctx, nsView);
+ [ctx update];
+ DBG_PRINT("updateContext.X\n");
+ }
[pool release];
}
@@ -638,7 +645,10 @@ void copyContext(NSOpenGLContext* dest, NSOpenGLContext* src, int mask) {
void* updateContextRegister(NSOpenGLContext* ctx, NSView* view) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+
+ DBG_PRINT("updateContextRegister.0: ctx %p, view %p\n", ctx, view);
ContextUpdater *contextUpdater = [[ContextUpdater alloc] initWithContext: ctx view: view];
+ DBG_PRINT("updateContextRegister.X: ctxupd %p\n", contextUpdater);
[pool release];
return contextUpdater;
}
@@ -658,47 +668,60 @@ void updateContextUnregister(void* updater) {
ContextUpdater *contextUpdater = (ContextUpdater *)updater;
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ DBG_PRINT("updateContextUnregister.0: ctxupd %p\n", contextUpdater);
[contextUpdater release];
+ DBG_PRINT("updateContextUnregister.X\n");
[pool release];
}
NSOpenGLPixelBuffer* createPBuffer(int renderTarget, int internalFormat, int width, int height) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ DBG_PRINT("createPBuffer.0: renderTarget 0x%x, ifmt 0x%x, %dx%d: \n", renderTarget, internalFormat, width, height);
NSOpenGLPixelBuffer* pBuffer = [[NSOpenGLPixelBuffer alloc]
initWithTextureTarget:renderTarget
textureInternalFormat:internalFormat
textureMaxMipMapLevel:0
pixelsWide:width
pixelsHigh:height];
+ DBG_PRINT("createPBuffer.X: res %p\n", pBuffer);
[pool release];
return pBuffer;
}
Bool destroyPBuffer(NSOpenGLPixelBuffer* pBuffer) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ DBG_PRINT("destroyPBuffer.0: pbuffer %p\n", pBuffer);
[pBuffer release];
+ DBG_PRINT("destroyPBuffer.X\n");
[pool release];
return true;
}
void setContextPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer* pBuffer) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ DBG_PRINT("setContextPBuffer.0: ctx %p, pbuffer %p\n", ctx, pBuffer);
[ctx setPixelBuffer: pBuffer
cubeMapFace: 0
mipMapLevel: 0
currentVirtualScreen: [ctx currentVirtualScreen]];
+ DBG_PRINT("setContextPBuffer.X\n");
[pool release];
}
void setContextTextureImageToPBuffer(NSOpenGLContext* ctx, NSOpenGLPixelBuffer* pBuffer, GLenum colorBuffer) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ DBG_PRINT("setContextTextureImageToPBuffer.0: ctx %p, pbuffer %p, colorBuffer 0x%x\n", ctx, pBuffer, (int)colorBuffer);
[ctx setTextureImageToPixelBuffer: pBuffer colorBuffer: colorBuffer];
+ DBG_PRINT("setContextTextureImageToPBuffer.X\n");
[pool release];
}
Bool isNSOpenGLPixelBuffer(uint64_t object) {
NSObject *nsObj = (NSObject*) (intptr_t) object;
- return [nsObj isMemberOfClass:[NSOpenGLPixelBuffer class]];
+ DBG_PRINT("isNSOpenGLPixelBuffer.0: obj %p\n", object);
+ Bool res = [nsObj isMemberOfClass:[NSOpenGLPixelBuffer class]];
+ DBG_PRINT("isNSOpenGLPixelBuffer.X: res %d\n", (int)res);
+ return res;
}
#include <mach-o/dyld.h>