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Diffstat (limited to 'src/jogl/native/macosx/MacOSXWindowSystemInterface.m')
-rw-r--r--src/jogl/native/macosx/MacOSXWindowSystemInterface.m53
1 files changed, 23 insertions, 30 deletions
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
index 462b5393d..16b85974e 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
@@ -524,42 +524,20 @@ static Bool lockViewIfReady(NSView *view) {
}
NSOpenGLContext* createContext(NSOpenGLContext* share,
- NSView* view,
- Bool incompleteView,
NSOpenGLPixelFormat* fmt,
- Bool opaque,
- int* viewNotReady)
+ Bool opaque)
{
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
getRendererInfo();
- DBG_PRINT("createContext.0: share %p, view %p, incompleteView %d, pixfmt %p, opaque %d\n",
- share, view, (int)incompleteView, fmt, opaque);
-
- Bool viewReadyAndLocked = incompleteView ? false : lockViewIfReady(view);
-
- if (nil != viewNotReady) {
- *viewNotReady = 1;
- }
-
- if (nil != view && !incompleteView && !viewReadyAndLocked) {
- DBG_PRINT("createContext.X: Assumed complete view not ready yet\n");
- [pool release];
- return NULL;
- }
+ DBG_PRINT("createContext.0: share %p, pixfmt %p, opaque %d\n", share, fmt, opaque);
NSOpenGLContext* ctx = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:share];
- if ( nil != ctx && nil != view ) {
- if(!opaque) {
- GLint zeroOpacity = 0;
- [ctx setValues:&zeroOpacity forParameter:NSOpenGLCPSurfaceOpacity];
- }
- [ctx setView:view]; // Bug 1087: Set default framebuffer, hence enforce NSView realization
- if( viewReadyAndLocked ) {
- [view unlockFocus];
- }
+ if ( nil != ctx && !opaque ) {
+ GLint zeroOpacity = 0;
+ [ctx setValues:&zeroOpacity forParameter:NSOpenGLCPSurfaceOpacity];
}
DBG_PRINT("createContext.X: ctx: %p\n", ctx);
@@ -567,19 +545,34 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
return ctx;
}
+// #define NSOPENGLCONTEXT_LOCK_NSVIEW 1
+
void setContextView(NSOpenGLContext* ctx, NSView* view) {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ BOOL isMainThread = [NSThread isMainThread];
+ DBG_PRINT("setContextView.0: ctx %p, view %p, isMainThread %d\n", ctx, view, isMainThread);
+#ifdef NSOPENGLCONTEXT_LOCK_NSVIEW
if ( nil != ctx ) {
if ( nil != view ) {
Bool viewReadyAndLocked = lockViewIfReady(view);
- DBG_PRINT("setContextView.0: ctx %p, view %p: setView: %d\n", ctx, view, viewReadyAndLocked);
+ DBG_PRINT("setContextView.1a: ctx %p, view %p: viewReadyAndLocked: %d\n", ctx, view, viewReadyAndLocked);
+ [ctx setView:view]; // Bug 1087: Set default framebuffer, hence enforce NSView realization
if( viewReadyAndLocked ) {
- [ctx setView:view];
+ // [ctx setView:view];
[view unlockFocus];
}
+ } else {
+ DBG_PRINT("setContextView.1b: ctx %p, view %p\n", ctx, view);
+ [ctx setView:view];
}
- DBG_PRINT("setContextView.X\n");
}
+#else
+ if ( nil != ctx ) {
+ DBG_PRINT("setContextView.1c: ctx %p, view %p\n", ctx, view);
+ [ctx setView:view];
+ }
+#endif
+ DBG_PRINT("setContextView.X: ctx %p, view %p\n", ctx, view);
[pool release];
}