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-rw-r--r--src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m2
-rw-r--r--src/jogl/native/macosx/MacOSXWindowSystemInterface.m12
2 files changed, 7 insertions, 7 deletions
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m
index 776284cfc..b81b43e54 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m
@@ -32,7 +32,6 @@
int texWidth;
int texHeight;
GLuint textureID;
- struct timespec lastWaitTime;
#ifdef HAS_CADisplayLink
CADisplayLink* displayLink;
#else
@@ -41,6 +40,7 @@
int tc;
struct timespec t0;
@public
+ struct timespec lastWaitTime;
GLint swapInterval;
GLint swapIntervalCounter;
pthread_mutex_t renderLock;
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
index 8ac9f4700..d3f703142 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
@@ -503,7 +503,7 @@ NSView* getNSView(NSOpenGLContext* ctx) {
NSOpenGLContext* createContext(NSOpenGLContext* share,
NSView* view,
- Bool isBackingLayerView,
+ Bool allowIncompleteView,
NSOpenGLPixelFormat* fmt,
Bool opaque,
int* viewNotReady)
@@ -512,13 +512,13 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
getRendererInfo();
- DBG_PRINT("createContext.0: share %p, view %p, isBackingLayer %d, pixfmt %p, opaque %d\n",
- share, view, (int)isBackingLayerView, fmt, opaque);
+ DBG_PRINT("createContext.0: share %p, view %p, allowIncompleteView %d, pixfmt %p, opaque %d\n",
+ share, view, (int)allowIncompleteView, fmt, opaque);
if (view != NULL) {
Bool viewReady = true;
- if(!isBackingLayerView) {
+ if(!allowIncompleteView) {
if ([view lockFocusIfCanDraw] == NO) {
DBG_PRINT("createContext.1 [view lockFocusIfCanDraw] failed\n");
viewReady = false;
@@ -527,7 +527,7 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
if(viewReady) {
NSRect frame = [view frame];
if ((frame.size.width == 0) || (frame.size.height == 0)) {
- if(!isBackingLayerView) {
+ if(!allowIncompleteView) {
[view unlockFocus];
}
DBG_PRINT("createContext.2 view.frame size %dx%d\n", (int)frame.size.width, (int)frame.size.height);
@@ -558,7 +558,7 @@ NSOpenGLContext* createContext(NSOpenGLContext* share,
[ctx setValues:&zeroOpacity forParameter:NSOpenGLCPSurfaceOpacity];
}
[ctx setView:view];
- if(!isBackingLayerView) {
+ if(!allowIncompleteView) {
[view unlockFocus];
}
}