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-rw-r--r--src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m24
1 files changed, 17 insertions, 7 deletions
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
index 55c4ad053..b965accab 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
@@ -114,6 +114,7 @@ extern GLboolean glIsVertexArray (GLuint array);
- (void)dealloc
{
CGLContextObj cglCtx = [self CGLContextObj];
+
DBG_PRINT("MyNSOpenGLContext::dealloc.0 %p (refcnt %d) - CGL-Ctx %p\n", self, (int)[self retainCount], cglCtx);
[self clearDrawable];
if( NULL != cglCtx ) {
@@ -537,7 +538,6 @@ static const GLfloat gl_verts[] = {
{
DBG_PRINT("MyNSOpenGLLayer::dealloc.0 %p (refcnt %d)\n", self, (int)[self retainCount]);
// NSLog(@"MyNSOpenGLLayer::dealloc: %@",[NSThread callStackSymbols]);
-
[self disableAnimation];
pthread_mutex_lock(&renderLock);
[self deallocPBuffer];
@@ -555,13 +555,23 @@ static const GLfloat gl_verts[] = {
- (void)resizeWithOldSuperlayerSize:(CGSize)size
{
- CGRect lRectS = [[self superlayer] bounds];
-
- DBG_PRINT("MyNSOpenGLLayer::resizeWithOldSuperlayerSize: %p, texSize %dx%d, bounds: %lfx%lf -> %lf/%lf %lfx%lf (refcnt %d)\n",
- self, texWidth, texHeight, size.width, size.height, lRectS.origin.x, lRectS.origin.y, lRectS.size.width, lRectS.size.height, (int)[self retainCount]);
+ CALayer * superL = [self superlayer];
+ CGRect lRectSFrame = [superL frame];
+
+ DBG_PRINT("MyNSOpenGLLayer::resizeWithOldSuperlayerSize: %p, texSize %dx%d -> size: %lfx%lf ; Super Frame[%lf/%lf %lfx%lf] (refcnt %d)\n",
+ self, texWidth, texHeight, size.width, size.height,
+ lRectSFrame.origin.x, lRectSFrame.origin.y, lRectSFrame.size.width, lRectSFrame.size.height,
+ (int)[self retainCount]);
+
+ // With Java7 our root CALayer's frame gets off-limit -> force 0/0 origin!
+ if( lRectSFrame.origin.x!=0 || lRectSFrame.origin.y!=0 ) {
+ lRectSFrame.origin.x = 0;
+ lRectSFrame.origin.y = 0;
+ [superL setPosition: lRectSFrame.origin];
+ }
- newTexWidth = lRectS.size.width;
- newTexHeight = lRectS.size.height;
+ newTexWidth = lRectSFrame.size.width;
+ newTexHeight = lRectSFrame.size.height;
shallDraw = [self isGLSourceValid];
SYNC_PRINT("<SZ %dx%d>", newTexWidth, newTexHeight);