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-rw-r--r--src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java13
-rw-r--r--src/jogl/classes/jogamp/opengl/GLContextImpl.java17
2 files changed, 10 insertions, 20 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java b/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java
index 9fe74ee97..b119c62c9 100644
--- a/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java
+++ b/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java
@@ -71,16 +71,9 @@ public class GLRendererQuirks {
/**
* Non compliant GL context due to a buggy implementation not suitable for use.
* <p>
- * Mesa >= 9.0 (?), Intel driver, OpenGL 3.1 compatibility context is not compliant:
- * <pre>
- * GL_RENDERER: 'Mesa .* Intel(R) Sandybridge Desktop'
- * </pre>
- * </p>
- * <p>
- * Mesa >= 9.0 (?), AMD driver, OpenGL 3.1 core and compatibility context is not compliant:
- * <pre>
- * GL_RENDERER: 'Gallium 0.4 on AMD RS880'
- * </pre>
+ * Currently, Mesa >= 9.1.3 (may extend back as far as 9.0) OpenGL 3.1 compatibility
+ * context is not compliant. Most programs will give completely broken output (or no
+ * output at all. For now, this context is not trusted.
* </p>
*/
public static final int GLNonCompliant = 6;
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
index 956ba4659..8671b045d 100644
--- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
@@ -1649,16 +1649,13 @@ public abstract class GLContextImpl extends GLContext {
}
quirks[i++] = quirk;
}
- if( ( (glRenderer.contains( MesaRendererIntelsp ) && compatCtx) || glRenderer.contains( MesaRendererAMDsp ) ) &&
- ( major > 3 || major == 3 && minor >= 1 )
- )
- {
- // FIXME: Apply vendor version constraints!
- final int quirk = GLRendererQuirks.GLNonCompliant;
- if(DEBUG) {
- System.err.println("Quirk: "+GLRendererQuirks.toString(quirk)+": cause: Renderer " + glRenderer);
- }
- quirks[i++] = quirk;
+ if (compatCtx && (major > 3 || (major == 3 && minor >= 1))) {
+ // FIXME: Apply vendor version constraints!
+ final int quirk = GLRendererQuirks.GLNonCompliant;
+ if(DEBUG) {
+ System.err.println("Quirk: "+GLRendererQuirks.toString(quirk)+": cause: Renderer " + glRenderer);
+ }
+ quirks[i++] = quirk;
}
if( Platform.getOSType() == Platform.OSType.WINDOWS && glRenderer.contains("SVGA3D") )
{