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-rw-r--r--src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m76
1 files changed, 45 insertions, 31 deletions
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
index 046171efc..d15c8e038 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
@@ -150,7 +150,7 @@ extern GLboolean glIsVertexArray (GLuint array);
@end
-@interface MyNSOpenGLLayer: NSOpenGLLayer <NWDedicatedSize>
+@interface MyNSOpenGLLayer: NSOpenGLLayer <NWDedicatedFrame>
{
@private
GLfloat gl_texCoords[8];
@@ -166,8 +166,8 @@ extern GLboolean glIsVertexArray (GLuint array);
NSOpenGLPixelFormat* parentPixelFmt;
int texWidth;
int texHeight;
- volatile int dedicatedWidth;
- volatile int dedicatedHeight;
+ volatile Bool dedicatedFrameSet;
+ volatile CGRect dedicatedFrame;
volatile NSOpenGLPixelBuffer* pbuffer;
volatile GLuint textureID;
volatile NSOpenGLPixelBuffer* newPBuffer;
@@ -206,14 +206,14 @@ extern GLboolean glIsVertexArray (GLuint array);
- (Bool)isGLSourceValid;
- (void) setGLEnabled: (Bool) enable;
-- (Bool) validateTexSizeWithDedicatedSize;
+- (Bool) validateTexSize: (CGRect) lRect;
- (void) setTextureID: (int) _texID;
- (Bool) isSamePBuffer: (NSOpenGLPixelBuffer*) p;
- (void) setNewPBuffer: (NSOpenGLPixelBuffer*)p;
- (void) applyNewPBuffer;
-- (void)setDedicatedSize:(CGSize)size; // @NWDedicatedSize
+- (void)setDedicatedFrame:(CGRect)frame quirks:(int)quirks; // @NWDedicatedFrame
- (void) setFrame:(CGRect) frame;
- (id<CAAction>)actionForKey:(NSString *)key ;
- (NSOpenGLPixelFormat *)openGLPixelFormatForDisplayMask:(uint32_t)mask;
@@ -300,9 +300,9 @@ static const GLfloat gl_verts[] = {
timespec_now(&lastWaitTime);
shallDraw = NO;
isGLEnabled = YES;
- dedicatedWidth = _texWidth;
- dedicatedHeight = _texHeight;
- [self validateTexSizeWithDedicatedSize];
+ dedicatedFrameSet = NO;
+ dedicatedFrame = CGRectMake(0, 0, _texWidth, _texHeight);
+ [self validateTexSize: dedicatedFrame];
[self setTextureID: texID];
newPBuffer = NULL;
@@ -383,11 +383,16 @@ static const GLfloat gl_verts[] = {
isGLEnabled = enable;
}
-- (Bool) validateTexSizeWithDedicatedSize
+- (Bool) validateTexSize: (CGRect) lRect
{
- if( dedicatedHeight != texHeight || dedicatedWidth != texWidth ) {
- texWidth = dedicatedWidth;
- texHeight = dedicatedHeight;
+ const int lRectW = (int) (lRect.size.width + 0.5f);
+ const int lRectH = (int) (lRect.size.height + 0.5f);
+ Bool changed;
+
+ if( lRectH != texHeight || lRectW != texWidth ) {
+ texWidth = lRectW;
+ texHeight = lRectH;
+ changed = YES;
GLfloat texCoordWidth, texCoordHeight;
if(NULL != pbuffer) {
@@ -409,16 +414,16 @@ static const GLfloat gl_verts[] = {
gl_texCoords[5] = texCoordHeight;
gl_texCoords[4] = texCoordWidth;
gl_texCoords[6] = texCoordWidth;
-#ifdef VERBOSE_ON
- CGRect lRect = [self bounds];
- DBG_PRINT("MyNSOpenGLLayer::validateTexSize %p -> tex %dx%d, bounds: %lf/%lf %lfx%lf\n",
+ #ifdef VERBOSE_ON
+ DBG_PRINT("MyNSOpenGLLayer::validateTexSize %p -> tex %dx%d, bounds: %lf/%lf %lfx%lf (%dx%d), dedicatedFrame set:%d %lf/%lf %lfx%lf\n",
self, texWidth, texHeight,
- lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height);
-#endif
- return YES;
+ lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height, lRectW, lRectH,
+ dedicatedFrameSet, dedicatedFrame.origin.x, dedicatedFrame.origin.y, dedicatedFrame.size.width, dedicatedFrame.size.height);
+ #endif
} else {
- return NO;
+ changed = NO;
}
+ return changed;
}
- (void) setTextureID: (int) _texID
@@ -560,21 +565,30 @@ static const GLfloat gl_verts[] = {
return NULL != pbuffer || NULL != newPBuffer || 0 != textureID ;
}
-// @NWDedicatedSize
-- (void)setDedicatedSize:(CGSize)size {
- DBG_PRINT("MyNSOpenGLLayer::setDedicatedSize: %p, texSize %dx%d <- %lfx%lf\n",
- self, texWidth, texHeight, size.width, size.height);
-
- dedicatedWidth = size.width;
- dedicatedHeight = size.height;
+// @NWDedicatedFrame
+- (void)setDedicatedFrame:(CGRect)dFrame quirks:(int)quirks {
+ CGRect lRect = [self frame];
+ Bool dedicatedFramePosSet = 0 != ( NW_DEDICATEDFRAME_QUIRK_POSITION & quirks );
+ Bool dedicatedFrameSizeSet = 0 != ( NW_DEDICATEDFRAME_QUIRK_SIZE & quirks );
+ dedicatedFrameSet = dedicatedFramePosSet || dedicatedFrameSizeSet;
+ dedicatedFrame = dFrame;
- CGRect rect = CGRectMake(0, 0, dedicatedWidth, dedicatedHeight);
- [super setFrame: rect];
+ DBG_PRINT("MyNSOpenGLLayer::setDedicatedFrame: Quirks [%d, pos %d, size %d], %p, texSize %dx%d, %lf/%lf %lfx%lf -> %lf/%lf %lfx%lf\n",
+ quirks, dedicatedFramePosSet, dedicatedFrameSizeSet, self, texWidth, texHeight,
+ lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height,
+ dFrame.origin.x, dFrame.origin.y, dFrame.size.width, dFrame.size.height);
+
+ if( dedicatedFrameSet ) {
+ [super setFrame: dedicatedFrame];
+ }
}
- (void) setFrame:(CGRect) frame {
- CGRect rect = CGRectMake(0, 0, dedicatedWidth, dedicatedHeight);
- [super setFrame: rect];
+ if( dedicatedFrameSet ) {
+ [super setFrame: dedicatedFrame];
+ } else {
+ [super setFrame: frame];
+ }
}
- (id<CAAction>)actionForKey:(NSString *)key
@@ -622,7 +636,7 @@ static const GLfloat gl_verts[] = {
GLenum textureTarget;
- Bool texSizeChanged = [self validateTexSizeWithDedicatedSize];
+ Bool texSizeChanged = [self validateTexSize: ( dedicatedFrameSet ? dedicatedFrame : [self bounds] ) ];
if( texSizeChanged ) {
[context update];
}