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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java2
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java39
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java3
-rw-r--r--src/jogl/classes/javax/media/opengl/GLContext.java20
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/GLJPanel.java65
-rw-r--r--src/jogl/classes/jogamp/opengl/GLContextImpl.java4
-rw-r--r--src/jogl/classes/jogamp/opengl/GLVersionNumber.java4
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/FilterType.java24
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/ImageInfo.java26
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/ImageLine.java42
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/ImageLineHelper.java32
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/ImageLines.java24
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/PngHelperInternal.java23
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/PngIDatChunkInputStream.java9
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/PngWriter.java74
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/PngjExceptionInternal.java3
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/PngjUnsupportedException.java3
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/ProgressiveOutputStream.java7
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkLoadBehaviour.java9
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkRaw.java23
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksList.java17
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksListForWrite.java11
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunk.java53
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkIDAT.java3
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkMultiple.java3
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkSingle.java3
-rw-r--r--src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngMetadata.java31
27 files changed, 368 insertions, 189 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java
index 7d110659a..066b2054d 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java
@@ -221,7 +221,7 @@ public class ShaderUtil {
/** Returns true if GeometryShader is supported, i.e. whether GLContext is ≥ 3.2 or ARB_geometry_shader4 extension is available. */
public static boolean isGeometryShaderSupported(GL _gl) {
final GLContext ctx = _gl.getContext();
- return ctx.getGLVersionNumber().compareTo(GLContext.Version32) >= 0 ||
+ return ctx.getGLVersionNumber().compareTo(GLContext.Version320) >= 0 ||
ctx.isExtensionAvailable(GLExtensions.ARB_geometry_shader4);
}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
index bf85bea87..d6a8090fb 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
@@ -52,18 +52,32 @@ import com.jogamp.opengl.util.texture.spi.*;
* Represents an OpenGL texture object. Contains convenience routines
* for enabling/disabling OpenGL texture state, binding this texture,
* and computing texture coordinates for both the entire image as well
- * as a sub-image.
+ * as a sub-image.
+ *
+ * <a name="textureCallOrder"><h5>Order of Texture Commands</h5></a>
+ * <p>
+ * Due to many confusions w/ texture usage, following list described the order
+ * and semantics of texture unit selection, binding and enabling.
+ * <ul>
+ * <li><i>Optional:</i> Set active textureUnit via <code>gl.glActiveTexture(GL.GL_TEXTURE0 + textureUnit)</code>, <code>0</code> is default.</li>
+ * <li>Bind <code>textureId</code> -> active <code>textureUnit</code>'s <code>textureTarget</code> via <code>gl.glBindTexture(textureTarget, textureId)</code></li>
+ * <li><i>Compatible Context Only:</i> Enable active <code>textureUnit</code>'s <code>textureTarget</code> via <code>glEnable(textureTarget)</code>.
+ * <li><i>Optional:</i> Fiddle with the texture parameters and/or environment settings.</li>
+ * <li>GLSL: Use <code>textureUnit</code> in your shader program, enable shader program.</li>
+ * <li>Issue draw commands</li>
+ * </ul>
+ * </p>
*
* <p><a name="nonpow2"><b>Non-power-of-two restrictions</b></a>
* <br> When creating an OpenGL texture object, the Texture class will
- * attempt to leverage the <a
- * href="http://www.opengl.org/registry/specs/ARB/texture_non_power_of_two.txt">GL_ARB_texture_non_power_of_two</a>
- * and <a
- * href="http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt">GL_ARB_texture_rectangle</a>
- * extensions (in that order) whenever possible. If neither extension
- * is available, the Texture class will simply upload a non-pow2-sized
+ * attempt to use <i>non-power-of-two textures</i> (NPOT) if available, see {@link GL#isNPOTTextureAvailable()}.
+ * Further more,
+ * <a href="http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt">GL_ARB_texture_rectangle</a>
+ * (RECT) will be attempted on OSX w/ ATI drivers.
+ * If NPOT is not available or RECT not chosen, the Texture class will simply upload a non-pow2-sized
* image into a standard pow2-sized texture (without any special
- * scaling). Since the choice of extension (or whether one is used at
+ * scaling).
+ * Since the choice of extension (or whether one is used at
* all) depends on the user's machine configuration, developers are
* recommended to use {@link #getImageTexCoords} and {@link
* #getSubImageTexCoords}, as those methods will calculate the
@@ -91,9 +105,12 @@ import com.jogamp.opengl.util.texture.spi.*;
* when switching between textures it is necessary to call {@link
* #bind}, but when drawing many triangles all using the same texture,
* for best performance only one call to {@link #bind} should be made.
+ * User may also utilize multiple texture units,
+ * see <a href="#textureCallOrder"> order of texture commands above</a>.
*
* <p><a name="premult"><b>Alpha premultiplication and blending</b></a>
- * <br> The mathematically correct way to perform blending in OpenGL
+ * <br/><i>Disclaimer: Consider performing alpha premultiplication in shader code, if really desired! Otherwise use RGBA.</i>
+ * <br/> The mathematically correct way to perform blending in OpenGL
* (with the SrcOver "source over destination" mode, or any other
* Porter-Duff rule) is to use "premultiplied color components", which
* means the R/G/ B color components have already been multiplied by
@@ -138,9 +155,7 @@ import com.jogamp.opengl.util.texture.spi.*;
<TR> <TD> AlphaXor <TD> GL_ONE_MINUS_DST_ALPHA <TD> GL_ONE_MINUS_SRC_ALPHA
</TABLE>
</CENTER>
- *
- * @author Chris Campbell
- * @author Kenneth Russell
+ * @author Chris Campbell, Kenneth Russell, et.al.
*/
public class Texture {
/** The GL target type. */
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java
index b4b00e744..93d37029e 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java
@@ -177,7 +177,8 @@ public class PNGImage {
}
if(DEBUG) {
System.err.println("PNGImage: "+imgInfo);
- System.err.println("PNGImage: indexed "+indexed+", alpha "+hasAlpha+", channels "+channels+", bytesPerPixel "+bytesPerPixel+
+ System.err.println("PNGImage: indexed "+indexed+", alpha "+hasAlpha+", channels "+channels+"/"+imgInfo.channels+
+ ", bytesPerPixel "+bytesPerPixel+"/"+imgInfo.bytesPixel+
", pixels "+pixelWidth+"x"+pixelHeight+", dpi "+dpi[0]+"x"+dpi[1]+", glFormat 0x"+Integer.toHexString(glFormat));
}
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index cc37da0ff..84d371ac6 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -131,16 +131,16 @@ public abstract class GLContext {
/* Version 1.50, i.e. GLSL 1.50 for GL 3.2. */
public static final VersionNumber Version150 = new VersionNumber(1, 50, 0);
- /** Version 3.2. As an OpenGL version, it qualifies for geometry shader */
- public static final VersionNumber Version32 = new VersionNumber(3, 2, 0);
+ /** Version 3.0. As an OpenGL version, it qualifies for desktop {@link #isGL2()} only, or ES 3.0. */
+ public static final VersionNumber Version300 = new VersionNumber(3, 0, 0);
/** Version 3.1. As an OpenGL version, it qualifies for {@link #isGL3core()}, {@link #isGL3bc()} and {@link #isGL3()} */
- public static final VersionNumber Version31 = new VersionNumber(3, 1, 0);
+ public static final VersionNumber Version310 = new VersionNumber(3, 1, 0);
- /** Version 3.0. As an OpenGL version, it qualifies for {@link #isGL2()} only */
- public static final VersionNumber Version30 = new VersionNumber(3, 0, 0);
+ /** Version 3.2. As an OpenGL version, it qualifies for geometry shader */
+ public static final VersionNumber Version320 = new VersionNumber(3, 2, 0);
- protected static final VersionNumber Version80 = new VersionNumber(8, 0, 0);
+ protected static final VersionNumber Version800 = new VersionNumber(8, 0, 0);
/** <code>ARB_create_context</code> related: created via ARB_create_context. Cache key value. See {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
protected static final int CTX_IS_ARB_CREATED = 1 << 0;
@@ -753,7 +753,7 @@ public abstract class GLContext {
return "";
}
final int minor = ctxGLSLVersion.getMinor();
- final String esSuffix = isGLES() && ctxGLSLVersion.compareTo(Version30) >= 0 ? " es" : "";
+ final String esSuffix = isGLES() && ctxGLSLVersion.compareTo(Version300) >= 0 ? " es" : "";
return "#version " + ctxGLSLVersion.getMajor() + ( minor < 10 ? "0"+minor : minor ) + esSuffix + "\n" ;
}
@@ -899,21 +899,21 @@ public abstract class GLContext {
/** @see GLProfile#isGL3bc() */
public final boolean isGL3bc() {
- return ctxVersion.compareTo(Version31) >= 0
+ return ctxVersion.compareTo(Version310) >= 0
&& 0 != (ctxOptions & CTX_IS_ARB_CREATED)
&& 0 != (ctxOptions & CTX_PROFILE_COMPAT);
}
/** @see GLProfile#isGL3() */
public final boolean isGL3() {
- return ctxVersion.compareTo(Version31) >= 0
+ return ctxVersion.compareTo(Version310) >= 0
&& 0 != (ctxOptions & CTX_IS_ARB_CREATED)
&& 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE));
}
/** Indicates whether this profile is capable of GL3 (core only). GL3 starts w/ OpenGL 3.1 <p>Includes [ GL4, GL3 ].</p> */
public final boolean isGL3core() {
- return ctxVersion.compareTo(Version31) >= 0
+ return ctxVersion.compareTo(Version310) >= 0
&& 0 != (ctxOptions & CTX_IS_ARB_CREATED)
&& 0 != (ctxOptions & CTX_PROFILE_CORE);
}
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
index b11f359be..d3f20b2e5 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
@@ -110,6 +110,7 @@ import com.jogamp.opengl.util.awt.AWTGLPixelBuffer.SingleAWTGLPixelBufferProvide
<P>
In case FBO is used and GLSL is available, a fragment shader is utilized
to flip the FBO texture vertically. This hardware-accelerated step can be disabled via system property <code>jogl.gljpanel.noglsl</code>.
+ See <a href="#fboGLSLVerticalFlip">details here</a>.
</P>
<P>
The OpenGL path is concluded by copying the rendered pixels an {@link BufferedImage} via {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer) glReadPixels(..)}
@@ -125,8 +126,14 @@ import com.jogamp.opengl.util.awt.AWTGLPixelBuffer.SingleAWTGLPixelBufferProvide
on the prepared {@link BufferedImage} as described above.
</p>
<P>
- * Please read <A HREF="GLCanvas.html#java2dgl">Java2D OpenGL Remarks</A>.
+ * Please read <a href="GLCanvas.html#java2dgl">Java2D OpenGL Remarks</a>.
* </P>
+ *
+ <a name="fboGLSLVerticalFlip"><h5>FBO / GLSL Vertical Flip</h5></a>
+ The FBO / GLSL code path uses one texture-unit and binds the FBO texture to it's active texture-target,
+ see {@link #setTextureUnit(int)} and {@link #getTextureUnit()}.
+ If the application uses the same texture-unit, ensure it setup their texture properly, i.e. texture-unit bind, enable and then it's parameters,
+ see {@link Texture#textureCallOrder Order of Texture Commands}.
*/
@SuppressWarnings("serial")
@@ -212,6 +219,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
private int viewportX;
private int viewportY;
+ private int requestedTextureUnit = 0; // default
+
// The backend in use
private volatile Backend backend;
@@ -731,6 +740,40 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
return factory;
}
+ /**
+ * Returns the used texture unit, i.e. a value of [0..n], or -1 if non used.
+ * <p>
+ * If implementation uses a texture-unit, it will be known only after the first initialization, i.e. display call.
+ * </p>
+ * <p>
+ * See <a href="#fboGLSLVerticalFlip">FBO / GLSL Vertical Flip</a>.
+ * </p>
+ */
+ public final int getTextureUnit() {
+ final Backend b = backend;
+ if ( null == b ) {
+ return -1;
+ }
+ return b.getTextureUnit();
+ }
+
+ /**
+ * Allows user to request a texture unit to be used,
+ * must be called before the first initialization, i.e. {@link #display()} call.
+ * <p>
+ * Defaults to <code>0</code>.
+ * </p>
+ * <p>
+ * See <a href="#fboGLSLVerticalFlip">FBO / GLSL Vertical Flip</a>.
+ * </p>
+ *
+ * @param v requested texture unit
+ * @see #getTextureUnit()
+ */
+ public final void setTextureUnit(int v) {
+ requestedTextureUnit = v;
+ }
+
//----------------------------------------------------------------------
// Internals only below this point
//
@@ -947,6 +990,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
// Called to get the current backend's GLDrawable
public GLDrawable getDrawable();
+ /** Returns the used texture unit, i.e. a value of [0..n], or -1 if non used. */
+ public int getTextureUnit();
+
// Called to fetch the "real" GLCapabilities for the backend
public GLCapabilitiesImmutable getChosenGLCapabilities();
@@ -987,7 +1033,6 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
private GLDrawableImpl offscreenDrawable;
private FBObject fboFlipped;
private GLSLTextureRaster glslTextureRaster;
- private final int fboTextureUnit = 0;
private GLContextImpl offscreenContext;
private boolean flipVertical;
@@ -1035,12 +1080,13 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
final boolean _autoSwapBufferMode = helper.getAutoSwapBufferMode();
helper.setAutoSwapBufferMode(false);
final GLFBODrawable fboDrawable = (GLFBODrawable) offscreenDrawable;
+ fboDrawable.setTextureUnit( GLJPanel.this.requestedTextureUnit );
try {
fboFlipped = new FBObject();
fboFlipped.reset(gl, fboDrawable.getWidth(), fboDrawable.getHeight(), 0, false);
fboFlipped.attachTexture2D(gl, 0, chosenCaps.getAlphaBits()>0);
// fboFlipped.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24);
- glslTextureRaster = new GLSLTextureRaster(fboTextureUnit, true);
+ glslTextureRaster = new GLSLTextureRaster(fboDrawable.getTextureUnit(), true);
glslTextureRaster.init(gl.getGL2ES2());
glslTextureRaster.reshape(gl.getGL2ES2(), 0, 0, fboDrawable.getWidth(), fboDrawable.getHeight());
} catch (Exception ex) {
@@ -1210,7 +1256,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
fboDrawable.swapBuffers();
fboFlipped.bind(gl);
- // gl.glActiveTexture(fboDrawable.getTextureUnit()); // implicit!
+ // gl.glActiveTexture(GL.GL_TEXTURE0 + fboDrawable.getTextureUnit()); // implicit by GLFBODrawableImpl: swapBuffers/contextMadeCurent -> swapFBOImpl
gl.glBindTexture(GL.GL_TEXTURE_2D, fboTex.getName());
// gl.glClear(GL.GL_DEPTH_BUFFER_BIT); // fboFlipped runs w/o DEPTH!
glslTextureRaster.display(gl.getGL2ES2());
@@ -1244,6 +1290,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
// correctness on all platforms
}
}
+
+ @Override
+ public int getTextureUnit() {
+ if(null != glslTextureRaster && null != offscreenDrawable) { // implies flippedVertical
+ return ((GLFBODrawable)offscreenDrawable).getTextureUnit();
+ }
+ return -1;
+ }
@Override
public void doPaintComponent(Graphics g) {
@@ -1446,6 +1500,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
@Override
+ public int getTextureUnit() { return -1; }
+
+ @Override
public GLCapabilitiesImmutable getChosenGLCapabilities() {
// FIXME: should do better than this; is it possible to using only platform-independent code?
return new GLCapabilities(null);
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
index fea2c24a8..b76ba866c 100644
--- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
@@ -671,7 +671,7 @@ public abstract class GLContextImpl extends GLContext {
if( 0 == ( ctxOptions & GLContext.CTX_PROFILE_ES) ) { // not ES profile
final int reqMajor;
final int reqProfile;
- if( ctxVersion.compareTo(Version30) <= 0 ) {
+ if( ctxVersion.compareTo(Version300) <= 0 ) {
reqMajor = 2;
} else {
reqMajor = ctxVersion.getMajor();
@@ -1605,7 +1605,7 @@ public abstract class GLContextImpl extends GLContext {
//
final int quirk = GLRendererQuirks.DontCloseX11Display;
if( glRenderer.contains(MesaSP) ) {
- if ( glRenderer.contains("X11") && vendorVersion.compareTo(Version80) < 0 ) {
+ if ( glRenderer.contains("X11") && vendorVersion.compareTo(Version800) < 0 ) {
if(DEBUG) {
System.err.println("Quirk: "+GLRendererQuirks.toString(quirk)+": cause: X11 Renderer=" + glRenderer + ", Version=[vendor " + vendorVersion + ", GL " + glVersion+"]");
}
diff --git a/src/jogl/classes/jogamp/opengl/GLVersionNumber.java b/src/jogl/classes/jogamp/opengl/GLVersionNumber.java
index cea3ac4ab..e4187b35b 100644
--- a/src/jogl/classes/jogamp/opengl/GLVersionNumber.java
+++ b/src/jogl/classes/jogamp/opengl/GLVersionNumber.java
@@ -110,7 +110,7 @@ public class GLVersionNumber extends VersionNumberString {
String str;
{
final GLVersionNumber glv = create(versionString);
- str = versionString.substring(glv.endOfStringMatch());
+ str = versionString.substring(glv.endOfStringMatch()).trim();
}
while ( str.length() > 0 ) {
@@ -120,7 +120,7 @@ public class GLVersionNumber extends VersionNumberString {
if( version.hasMajor() && version.hasMinor() ) { // Requires at least a defined major and minor version component!
return version;
}
- str = str.substring( eosm );
+ str = str.substring( eosm ).trim();
} else {
break; // no match
}
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/FilterType.java b/src/jogl/classes/jogamp/opengl/util/pngj/FilterType.java
index e88a95a33..0fffc85b1 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/FilterType.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/FilterType.java
@@ -1,5 +1,7 @@
package jogamp.opengl.util.pngj;
+import java.util.HashMap;
+
/**
* Internal PNG predictor filter, or strategy to select it.
*
@@ -26,15 +28,18 @@ public enum FilterType {
*/
FILTER_PAETH(4),
/**
- * Default strategy: select one of the above filters depending on global image parameters
+ * Default strategy: select one of the above filters depending on global
+ * image parameters
*/
FILTER_DEFAULT(-1),
/**
- * Aggressive strategy: select one of the above filters trying each of the filters (every 8 rows)
+ * Aggressive strategy: select one of the above filters trying each of the
+ * filters (every 8 rows)
*/
FILTER_AGGRESSIVE(-2),
/**
- * Very aggressive strategy: select one of the above filters trying each of the filters (for every row!)
+ * Very aggressive strategy: select one of the above filters trying each of
+ * the filters (for every row!)
*/
FILTER_VERYAGGRESSIVE(-3),
/**
@@ -52,12 +57,17 @@ public enum FilterType {
this.val = val;
}
- public static FilterType getByVal(int i) {
+ private static HashMap<Integer, FilterType> byVal;
+
+ static {
+ byVal = new HashMap<Integer, FilterType>();
for (FilterType ft : values()) {
- if (ft.val == i)
- return ft;
+ byVal.put(ft.val, ft);
}
- return null;
+ }
+
+ public static FilterType getByVal(int i) {
+ return byVal.get(i);
}
}
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/ImageInfo.java b/src/jogl/classes/jogamp/opengl/util/pngj/ImageInfo.java
index 26562ef3e..e62134cd5 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/ImageInfo.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/ImageInfo.java
@@ -3,7 +3,8 @@ package jogamp.opengl.util.pngj;
/**
* Simple immutable wrapper for basic image info.
* <p>
- * Some parameters are redundant, but the constructor receives an 'orthogonal' subset.
+ * Some parameters are redundant, but the constructor receives an 'orthogonal'
+ * subset.
* <p>
* ref: http://www.w3.org/TR/PNG/#11IHDR
*/
@@ -23,14 +24,15 @@ public class ImageInfo {
public final int rows;
/**
- * Bits per sample (per channel) in the buffer (1-2-4-8-16). This is 8-16 for RGB/ARGB images, 1-2-4-8 for
- * grayscale. For indexed images, number of bits per palette index (1-2-4-8)
+ * Bits per sample (per channel) in the buffer (1-2-4-8-16). This is 8-16
+ * for RGB/ARGB images, 1-2-4-8 for grayscale. For indexed images, number of
+ * bits per palette index (1-2-4-8)
*/
public final int bitDepth;
/**
- * Number of channels, as used internally: 3 for RGB, 4 for RGBA, 2 for GA (gray with alpha), 1 for grayscale or
- * indexed.
+ * Number of channels, as used internally: 3 for RGB, 4 for RGBA, 2 for GA
+ * (gray with alpha), 1 for grayscale or indexed.
*/
public final int channels;
@@ -50,7 +52,8 @@ public class ImageInfo {
public final boolean indexed;
/**
- * Flag: true if image internally uses less than one byte per sample (bit depth 1-2-4)
+ * Flag: true if image internally uses less than one byte per sample (bit
+ * depth 1-2-4)
*/
public final boolean packed;
@@ -75,10 +78,12 @@ public class ImageInfo {
public final int samplesPerRow;
/**
- * Amount of "packed samples" : when several samples are stored in a single byte (bitdepth 1,2 4) they are counted
- * as one "packed sample". This is less that samplesPerRow only when bitdepth is 1-2-4 (flag packed = true)
+ * Amount of "packed samples" : when several samples are stored in a single
+ * byte (bitdepth 1,2 4) they are counted as one "packed sample". This is
+ * less that samplesPerRow only when bitdepth is 1-2-4 (flag packed = true)
* <p>
- * This equals the number of elements in the scanline array if working with packedMode=true
+ * This equals the number of elements in the scanline array if working with
+ * packedMode=true
* <p>
* For internal use, client code should rarely access this.
*/
@@ -99,7 +104,8 @@ public class ImageInfo {
* @param rows
* Height in pixels
* @param bitdepth
- * Bits per sample, in the buffer : 8-16 for RGB true color and greyscale
+ * Bits per sample, in the buffer : 8-16 for RGB true color and
+ * greyscale
* @param alpha
* Flag: has an alpha channel (RGBA or GA)
* @param grayscale
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/ImageLine.java b/src/jogl/classes/jogamp/opengl/util/pngj/ImageLine.java
index 9f8a13230..e34e6a226 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/ImageLine.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/ImageLine.java
@@ -5,7 +5,8 @@ import jogamp.opengl.util.pngj.ImageLineHelper.ImageLineStats;
/**
* Lightweight wrapper for an image scanline, used for read and write.
* <p>
- * This object can be (usually it is) reused while iterating over the image lines.
+ * This object can be (usually it is) reused while iterating over the image
+ * lines.
* <p>
* See <code>scanline</code> field, to understand the format.
*/
@@ -18,21 +19,25 @@ public class ImageLine {
private int rown = 0;
/**
- * The 'scanline' is an array of integers, corresponds to an image line (row).
+ * The 'scanline' is an array of integers, corresponds to an image line
+ * (row).
* <p>
- * Except for 'packed' formats (gray/indexed with 1-2-4 bitdepth) each <code>int</code> is a "sample" (one for
- * channel), (0-255 or 0-65535) in the corresponding PNG sequence: <code>R G B R G B...</code> or
+ * Except for 'packed' formats (gray/indexed with 1-2-4 bitdepth) each
+ * <code>int</code> is a "sample" (one for channel), (0-255 or 0-65535) in
+ * the corresponding PNG sequence: <code>R G B R G B...</code> or
* <code>R G B A R G B A...</tt>
* or <code>g g g ...</code> or <code>i i i</code> (palette index)
* <p>
- * For bitdepth=1/2/4 , and if samplesUnpacked=false, each value is a PACKED byte!
+ * For bitdepth=1/2/4 , and if samplesUnpacked=false, each value is a PACKED
+ * byte!
* <p>
- * To convert a indexed line to RGB balues, see <code>ImageLineHelper.palIdx2RGB()</code> (you can't do the reverse)
+ * To convert a indexed line to RGB balues, see
+ * <code>ImageLineHelper.palIdx2RGB()</code> (you can't do the reverse)
*/
public final int[] scanline;
/**
- * Same as {@link #scanline}, but with one byte per sample. Only one of scanline and scanlineb is valid - this
- * depends on {@link #sampleType}
+ * Same as {@link #scanline}, but with one byte per sample. Only one of
+ * scanline and scanlineb is valid - this depends on {@link #sampleType}
*/
public final byte[] scanlineb;
@@ -53,10 +58,11 @@ public class ImageLine {
public final SampleType sampleType;
/**
- * true: each element of the scanline array represents a sample always, even for internally packed PNG formats
+ * true: each element of the scanline array represents a sample always, even
+ * for internally packed PNG formats
*
- * false: if the original image was of packed type (bit depth less than 8) we keep samples packed in a single array
- * element
+ * false: if the original image was of packed type (bit depth less than 8)
+ * we keep samples packed in a single array element
*/
public final boolean samplesUnpacked;
@@ -70,11 +76,14 @@ public class ImageLine {
/**
*
* @param imgInfo
- * Inmutable ImageInfo, basic parameter of the image we are reading or writing
+ * Inmutable ImageInfo, basic parameter of the image we are
+ * reading or writing
* @param stype
- * INT or BYTE : this determines which scanline is the really used one
+ * INT or BYTE : this determines which scanline is the really
+ * used one
* @param unpackedMode
- * If true, we use unpacked format, even for packed original images
+ * If true, we use unpacked format, even for packed original
+ * images
*
*/
public ImageLine(ImageInfo imgInfo, SampleType stype, boolean unpackedMode) {
@@ -226,7 +235,10 @@ public class ImageLine {
}
}
- /** size original: samplesPerRow sizeFinal: samplesPerRowPacked (trailing elements are trash!) **/
+ /**
+ * size original: samplesPerRow sizeFinal: samplesPerRowPacked (trailing
+ * elements are trash!)
+ **/
static void packInplaceByte(final ImageInfo iminfo, final byte[] src, final byte[] dst, final boolean scaled) {
final int bitDepth = iminfo.bitDepth;
if (bitDepth >= 8)
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/ImageLineHelper.java b/src/jogl/classes/jogamp/opengl/util/pngj/ImageLineHelper.java
index 98f235662..91516a704 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/ImageLineHelper.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/ImageLineHelper.java
@@ -5,11 +5,14 @@ import jogamp.opengl.util.pngj.chunks.PngChunkPLTE;
import jogamp.opengl.util.pngj.chunks.PngChunkTRNS;
/**
- * Bunch of utility static methods to process/analyze an image line at the pixel level.
+ * Bunch of utility static methods to process/analyze an image line at the pixel
+ * level.
* <p>
- * Not essential at all, some methods are probably to be removed if future releases.
+ * Not essential at all, some methods are probably to be removed if future
+ * releases.
* <p>
- * WARNING: most methods for getting/setting values work currently only for integer base imageLines
+ * WARNING: most methods for getting/setting values work currently only for
+ * integer base imageLines
*/
public class ImageLineHelper {
@@ -18,7 +21,8 @@ public class ImageLineHelper {
private final static double BIG_VALUE_NEG = Double.MAX_VALUE * (-0.5);
/**
- * Given an indexed line with a palette, unpacks as a RGB array, or RGBA if a non nul PngChunkTRNS chunk is passed
+ * Given an indexed line with a palette, unpacks as a RGB array, or RGBA if
+ * a non nul PngChunkTRNS chunk is passed
*
* @param line
* ImageLine as returned from PngReader
@@ -26,7 +30,8 @@ public class ImageLineHelper {
* Palette chunk
* @param buf
* Preallocated array, optional
- * @return R G B (A), one sample 0-255 per array element. Ready for pngw.writeRowInt()
+ * @return R G B (A), one sample 0-255 per array element. Ready for
+ * pngw.writeRowInt()
*/
public static int[] palette2rgb(ImageLine line, PngChunkPLTE pal, PngChunkTRNS trns, int[] buf) {
boolean isalpha = trns != null;
@@ -53,9 +58,12 @@ public class ImageLineHelper {
return palette2rgb(line, pal, null, buf);
}
- /** what follows is pretty uninteresting/untested/obsolete, subject to change */
/**
- * Just for basic info or debugging. Shows values for first and last pixel. Does not include alpha
+ * what follows is pretty uninteresting/untested/obsolete, subject to change
+ */
+ /**
+ * Just for basic info or debugging. Shows values for first and last pixel.
+ * Does not include alpha
*/
public static String infoFirstLastPixels(ImageLine line) {
return line.imgInfo.channels == 1 ? String.format("first=(%d) last=(%d)", line.scanline[0],
@@ -71,8 +79,8 @@ public class ImageLineHelper {
}
/**
- * Computes some statistics for the line. Not very efficient or elegant, mainly for tests. Only for RGB/RGBA Outputs
- * values as doubles (0.0 - 1.0)
+ * Computes some statistics for the line. Not very efficient or elegant,
+ * mainly for tests. Only for RGB/RGBA Outputs values as doubles (0.0 - 1.0)
*/
static class ImageLineStats {
public double[] prom = { 0.0, 0.0, 0.0, 0.0 }; // channel averages
@@ -237,9 +245,11 @@ public class ImageLineHelper {
/**
* Unpacks scanline (for bitdepth 1-2-4) into a array <code>int[]</code>
* <p>
- * You can (OPTIONALLY) pass an preallocated array, that will be filled and returned. If null, it will be allocated
+ * You can (OPTIONALLY) pass an preallocated array, that will be filled and
+ * returned. If null, it will be allocated
* <p>
- * If <code>scale==true<code>, it scales the value (just a bit shift) towards 0-255.
+ * If
+ * <code>scale==true<code>, it scales the value (just a bit shift) towards 0-255.
* <p>
* You probably should use {@link ImageLine#unpackToNewImageLine()}
*
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/ImageLines.java b/src/jogl/classes/jogamp/opengl/util/pngj/ImageLines.java
index 1e0ab746a..feb50e7b6 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/ImageLines.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/ImageLines.java
@@ -3,10 +3,12 @@ package jogamp.opengl.util.pngj;
import jogamp.opengl.util.pngj.ImageLine.SampleType;
/**
- * Wraps in a matrix a set of image rows, not necessarily contiguous - but equispaced.
+ * Wraps in a matrix a set of image rows, not necessarily contiguous - but
+ * equispaced.
*
- * The fields mirrors those of {@link ImageLine}, and you can access each row as a ImageLine backed by the matrix row,
- * see {@link #getImageLineAtMatrixRow(int)}
+ * The fields mirrors those of {@link ImageLine}, and you can access each row as
+ * a ImageLine backed by the matrix row, see
+ * {@link #getImageLineAtMatrixRow(int)}
*/
public class ImageLines {
@@ -23,7 +25,8 @@ public class ImageLines {
public final byte[][] scanlinesb;
/**
- * Allocates a matrix to store {@code nRows} image rows. See {@link ImageLine} and {@link PngReader#readRowsInt()}
+ * Allocates a matrix to store {@code nRows} image rows. See
+ * {@link ImageLine} and {@link PngReader#readRowsInt()}
* {@link PngReader#readRowsByte()}
*
* @param imgInfo
@@ -54,8 +57,9 @@ public class ImageLines {
}
/**
- * Warning: this always returns a valid matrix row (clamping on 0 : nrows-1, and rounding down) Eg:
- * rowOffset=4,rowStep=2 imageRowToMatrixRow(17) returns 6 , imageRowToMatrixRow(1) returns 0
+ * Warning: this always returns a valid matrix row (clamping on 0 : nrows-1,
+ * and rounding down) Eg: rowOffset=4,rowStep=2 imageRowToMatrixRow(17)
+ * returns 6 , imageRowToMatrixRow(1) returns 0
*/
public int imageRowToMatrixRow(int imrow) {
int r = (imrow - rowOffset) / rowStep;
@@ -86,9 +90,11 @@ public class ImageLines {
* Returns a ImageLine is backed by the matrix, no allocation done
*
* @param mrow
- * Matrix row, from 0 to nRows This is not necessarily the image row, see
- * {@link #imageRowToMatrixRow(int)} and {@link #matrixRowToImageRow(int)}
- * @return A new ImageLine, backed by the matrix, with the correct ('real') rownumber
+ * Matrix row, from 0 to nRows This is not necessarily the image
+ * row, see {@link #imageRowToMatrixRow(int)} and
+ * {@link #matrixRowToImageRow(int)}
+ * @return A new ImageLine, backed by the matrix, with the correct ('real')
+ * rownumber
*/
public ImageLine getImageLineAtMatrixRow(int mrow) {
if (mrow < 0 || mrow > nRows)
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/PngHelperInternal.java b/src/jogl/classes/jogamp/opengl/util/pngj/PngHelperInternal.java
index 63edf8d17..a950c6b33 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/PngHelperInternal.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/PngHelperInternal.java
@@ -144,18 +144,23 @@ public class PngHelperInternal {
}
}
- public static void skipBytes(InputStream is, int len) {
- byte[] buf = new byte[8192 * 4];
- int read, remain = len;
+ public static void skipBytes(InputStream is, long len) {
try {
- while (remain > 0) {
- read = is.read(buf, 0, remain > buf.length ? buf.length : remain);
- if (read < 0)
- throw new PngjInputException("error reading (skipping) : EOF");
- remain -= read;
+ while (len > 0) {
+ long n1 = is.skip(len);
+ if (n1 > 0) {
+ len -= n1;
+ } else if (n1 == 0) { // should we retry? lets read one byte
+ if (is.read() == -1) // EOF
+ break;
+ else
+ len--;
+ } else
+ // negative? this should never happen but...
+ throw new IOException("skip() returned a negative value ???");
}
} catch (IOException e) {
- throw new PngjInputException("error reading (skipping)", e);
+ throw new PngjInputException(e);
}
}
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/PngIDatChunkInputStream.java b/src/jogl/classes/jogamp/opengl/util/pngj/PngIDatChunkInputStream.java
index 6cc39b0e6..cdad09809 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/PngIDatChunkInputStream.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/PngIDatChunkInputStream.java
@@ -37,7 +37,8 @@ class PngIDatChunkInputStream extends InputStream {
List<IdatChunkInfo> foundChunksInfo = new ArrayList<IdatChunkInfo>();
/**
- * Constructor must be called just after reading length and id of first IDAT chunk
+ * Constructor must be called just after reading length and id of first IDAT
+ * chunk
**/
PngIDatChunkInputStream(InputStream iStream, int lenFirstChunk, long offset) {
this.offset = offset;
@@ -95,7 +96,8 @@ class PngIDatChunkInputStream extends InputStream {
}
/**
- * sometimes last row read does not fully consumes the chunk here we read the reamaing dummy bytes
+ * sometimes last row read does not fully consumes the chunk here we read
+ * the reamaing dummy bytes
*/
void forceChunkEnd() {
if (!ended) {
@@ -108,7 +110,8 @@ class PngIDatChunkInputStream extends InputStream {
}
/**
- * This can return less than len, but never 0 Returns -1 if "pseudo file" ended prematurely. That is our error.
+ * This can return less than len, but never 0 Returns -1 if "pseudo file"
+ * ended prematurely. That is our error.
*/
@Override
public int read(byte[] b, int off, int len) throws IOException {
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/PngWriter.java b/src/jogl/classes/jogamp/opengl/util/pngj/PngWriter.java
index 601cd96c0..3e684a881 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/PngWriter.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/PngWriter.java
@@ -83,8 +83,9 @@ public class PngWriter {
}
/**
- * Constructs a new PngWriter from a output stream. After construction nothing is writen yet. You still can set some
- * parameters (compression, filters) and queue chunks before start writing the pixels.
+ * Constructs a new PngWriter from a output stream. After construction
+ * nothing is writen yet. You still can set some parameters (compression,
+ * filters) and queue chunks before start writing the pixels.
* <p>
* See also <code>FileHelper.createPngWriter()</code> if available.
*
@@ -418,13 +419,15 @@ public class PngWriter {
/**
* Copies first (pre IDAT) ancillary chunks from a PngReader.
* <p>
- * Should be called when creating an image from another, before starting writing lines, to copy relevant chunks.
+ * Should be called when creating an image from another, before starting
+ * writing lines, to copy relevant chunks.
* <p>
*
* @param reader
* : PngReader object, already opened.
* @param copy_mask
- * : Mask bit (OR), see <code>ChunksToWrite.COPY_XXX</code> constants
+ * : Mask bit (OR), see <code>ChunksToWrite.COPY_XXX</code>
+ * constants
*/
public void copyChunksFirst(PngReader reader, int copy_mask) {
copyChunks(reader, copy_mask, false);
@@ -433,14 +436,15 @@ public class PngWriter {
/**
* Copies last (post IDAT) ancillary chunks from a PngReader.
* <p>
- * Should be called when creating an image from another, after writing all lines, before closing the writer, to copy
- * additional chunks.
+ * Should be called when creating an image from another, after writing all
+ * lines, before closing the writer, to copy additional chunks.
* <p>
*
* @param reader
* : PngReader object, already opened and fully read.
* @param copy_mask
- * : Mask bit (OR), see <code>ChunksToWrite.COPY_XXX</code> constants
+ * : Mask bit (OR), see <code>ChunksToWrite.COPY_XXX</code>
+ * constants
*/
public void copyChunksLast(PngReader reader, int copy_mask) {
copyChunks(reader, copy_mask, true);
@@ -449,8 +453,8 @@ public class PngWriter {
/**
* Computes compressed size/raw size, approximate.
* <p>
- * Actually: compressed size = total size of IDAT data , raw size = uncompressed pixel bytes = rows * (bytesPerRow +
- * 1).
+ * Actually: compressed size = total size of IDAT data , raw size =
+ * uncompressed pixel bytes = rows * (bytesPerRow + 1).
*
* This must be called after pngw.end()
*/
@@ -463,7 +467,8 @@ public class PngWriter {
}
/**
- * Finalizes the image creation and closes the stream. This MUST be called after writing the lines.
+ * Finalizes the image creation and closes the stream. This MUST be called
+ * after writing the lines.
*/
public void end() {
if (rowNum != imgInfo.rows - 1)
@@ -525,15 +530,17 @@ public class PngWriter {
* See also setCompLevel()
*
* @param filterType
- * One of the five prediction types or strategy to choose it (see <code>PngFilterType</code>) Recommended
- * values: DEFAULT (default) or AGGRESIVE
+ * One of the five prediction types or strategy to choose it (see
+ * <code>PngFilterType</code>) Recommended values: DEFAULT
+ * (default) or AGGRESIVE
*/
public void setFilterType(FilterType filterType) {
filterStrat = new FilterWriteStrategy(imgInfo, filterType);
}
/**
- * Sets maximum size of IDAT fragments. This has little effect on performance you should rarely call this
+ * Sets maximum size of IDAT fragments. This has little effect on
+ * performance you should rarely call this
* <p>
*
* @param idatMaxSize
@@ -553,7 +560,8 @@ public class PngWriter {
}
/**
- * Deflater strategy: one of Deflater.FILTERED Deflater.HUFFMAN_ONLY Deflater.DEFAULT_STRATEGY
+ * Deflater strategy: one of Deflater.FILTERED Deflater.HUFFMAN_ONLY
+ * Deflater.DEFAULT_STRATEGY
* <p>
* Default: Deflater.FILTERED . This should be changed very rarely.
*/
@@ -562,8 +570,8 @@ public class PngWriter {
}
/**
- * Writes line, checks that the row number is consistent with that of the ImageLine See writeRow(int[] newrow, int
- * rown)
+ * Writes line, checks that the row number is consistent with that of the
+ * ImageLine See writeRow(int[] newrow, int rown)
*
* @deprecated Better use writeRow(ImageLine imgline, int rownumber)
*/
@@ -607,18 +615,22 @@ public class PngWriter {
/**
* Writes a full image row.
* <p>
- * This must be called sequentially from n=0 to n=rows-1 One integer per sample , in the natural order: R G B R G B
- * ... (or R G B A R G B A... if has alpha) The values should be between 0 and 255 for 8 bitspc images, and between
- * 0- 65535 form 16 bitspc images (this applies also to the alpha channel if present) The array can be reused.
+ * This must be called sequentially from n=0 to n=rows-1 One integer per
+ * sample , in the natural order: R G B R G B ... (or R G B A R G B A... if
+ * has alpha) The values should be between 0 and 255 for 8 bitspc images,
+ * and between 0- 65535 form 16 bitspc images (this applies also to the
+ * alpha channel if present) The array can be reused.
* <p>
- * Warning: the array might be modified in some cases (unpacked row with low bitdepth)
+ * Warning: the array might be modified in some cases (unpacked row with low
+ * bitdepth)
* <p>
*
* @param newrow
- * Array of pixel values. Warning: the array size should be exact (samplesPerRowP)
+ * Array of pixel values. Warning: the array size should be exact
+ * (samplesPerRowP)
* @param rown
- * Row number, from 0 (top) to rows-1 (bottom). This is just used as a check. Pass -1 if you want to
- * autocompute it
+ * Row number, from 0 (top) to rows-1 (bottom). This is just used
+ * as a check. Pass -1 if you want to autocompute it
*/
public void writeRowInt(int[] newrow, int rown) {
prepareEncodeRow(rown);
@@ -627,8 +639,9 @@ public class PngWriter {
}
/**
- * Same semantics as writeRowInt but using bytes. Each byte is still a sample. If 16bitdepth, we are passing only
- * the most significant byte (and hence losing some info)
+ * Same semantics as writeRowInt but using bytes. Each byte is still a
+ * sample. If 16bitdepth, we are passing only the most significant byte (and
+ * hence losing some info)
*
* @see PngWriter#writeRowInt(int[], int)
*/
@@ -659,12 +672,15 @@ public class PngWriter {
}
/**
- * If false (default), and image has bitdepth 1-2-4, the scanlines passed are assumed to be already packed.
+ * If false (default), and image has bitdepth 1-2-4, the scanlines passed
+ * are assumed to be already packed.
* <p>
- * If true, each element is a sample, the writer will perform the packing if necessary.
+ * If true, each element is a sample, the writer will perform the packing if
+ * necessary.
* <p>
- * Warning: when using {@link #writeRow(ImageLine, int)} (recommended) the <tt>packed</tt> flag of the ImageLine
- * object overrides (and overwrites!) this field.
+ * Warning: when using {@link #writeRow(ImageLine, int)} (recommended) the
+ * <tt>packed</tt> flag of the ImageLine object overrides (and overwrites!)
+ * this field.
*/
public void setUseUnPackedMode(boolean useUnpackedMode) {
this.unpackedMode = useUnpackedMode;
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/PngjExceptionInternal.java b/src/jogl/classes/jogamp/opengl/util/pngj/PngjExceptionInternal.java
index 963abc50e..c429b893b 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/PngjExceptionInternal.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/PngjExceptionInternal.java
@@ -1,7 +1,8 @@
package jogamp.opengl.util.pngj;
/**
- * Exception for anomalous internal problems (sort of asserts) that point to some issue with the library
+ * Exception for anomalous internal problems (sort of asserts) that point to
+ * some issue with the library
*
* @author Hernan J Gonzalez
*
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/PngjUnsupportedException.java b/src/jogl/classes/jogamp/opengl/util/pngj/PngjUnsupportedException.java
index 0801e33bb..f68458d19 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/PngjUnsupportedException.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/PngjUnsupportedException.java
@@ -1,7 +1,8 @@
package jogamp.opengl.util.pngj;
/**
- * Exception thrown because of some valid feature of PNG standard that this library does not support
+ * Exception thrown because of some valid feature of PNG standard that this
+ * library does not support
*/
public class PngjUnsupportedException extends RuntimeException {
private static final long serialVersionUID = 1L;
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/ProgressiveOutputStream.java b/src/jogl/classes/jogamp/opengl/util/pngj/ProgressiveOutputStream.java
index a5bad666c..4516a0886 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/ProgressiveOutputStream.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/ProgressiveOutputStream.java
@@ -4,7 +4,8 @@ import java.io.ByteArrayOutputStream;
import java.io.IOException;
/**
- * stream that outputs to memory and allows to flush fragments every 'size' bytes to some other destination
+ * stream that outputs to memory and allows to flush fragments every 'size'
+ * bytes to some other destination
*/
abstract class ProgressiveOutputStream extends ByteArrayOutputStream {
private final int size;
@@ -50,8 +51,8 @@ abstract class ProgressiveOutputStream extends ByteArrayOutputStream {
}
/**
- * if it's time to flush data (or if forced==true) calls abstract method flushBuffer() and cleans those bytes from
- * own buffer
+ * if it's time to flush data (or if forced==true) calls abstract method
+ * flushBuffer() and cleans those bytes from own buffer
*/
private final void checkFlushBuffer(boolean forced) {
while (forced || count >= size) {
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkLoadBehaviour.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkLoadBehaviour.java
index 03d50c2c4..82ab3bcf9 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkLoadBehaviour.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkLoadBehaviour.java
@@ -1,7 +1,8 @@
package jogamp.opengl.util.pngj.chunks;
/**
- * Defines gral strategy about what to do with ancillary (non-critical) chunks when reading
+ * Defines gral strategy about what to do with ancillary (non-critical) chunks
+ * when reading
*/
public enum ChunkLoadBehaviour {
/**
@@ -9,7 +10,8 @@ public enum ChunkLoadBehaviour {
*/
LOAD_CHUNK_NEVER,
/**
- * Ancillary chunks are loaded only if 'known' (registered with the factory).
+ * Ancillary chunks are loaded only if 'known' (registered with the
+ * factory).
*/
LOAD_CHUNK_KNOWN,
/**
@@ -19,7 +21,8 @@ public enum ChunkLoadBehaviour {
LOAD_CHUNK_IF_SAFE,
/**
* Load all chunks. <br>
- * Notice that other restrictions might apply, see PngReader.skipChunkMaxSize PngReader.skipChunkIds
+ * Notice that other restrictions might apply, see
+ * PngReader.skipChunkMaxSize PngReader.skipChunkIds
*/
LOAD_CHUNK_ALWAYS;
}
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkRaw.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkRaw.java
index 8dd0ef476..3aba26cca 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkRaw.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkRaw.java
@@ -13,13 +13,15 @@ import jogamp.opengl.util.pngj.PngjOutputException;
/**
* Raw (physical) chunk.
* <p>
- * Short lived object, to be created while serialing/deserializing Do not reuse it for different chunks. <br>
+ * Short lived object, to be created while serialing/deserializing Do not reuse
+ * it for different chunks. <br>
* See http://www.libpng.org/pub/png/spec/1.2/PNG-Structure.html
*/
public class ChunkRaw {
/**
- * The length counts only the data field, not itself, the chunk type code, or the CRC. Zero is a valid length.
- * Although encoders and decoders should treat the length as unsigned, its value must not exceed 231-1 bytes.
+ * The length counts only the data field, not itself, the chunk type code,
+ * or the CRC. Zero is a valid length. Although encoders and decoders should
+ * treat the length as unsigned, its value must not exceed 231-1 bytes.
*/
public final int len;
@@ -29,12 +31,14 @@ public class ChunkRaw {
public final byte[] idbytes = new byte[4];
/**
- * The data bytes appropriate to the chunk type, if any. This field can be of zero length. Does not include crc
+ * The data bytes appropriate to the chunk type, if any. This field can be
+ * of zero length. Does not include crc
*/
public byte[] data = null;
/**
- * A 4-byte CRC (Cyclic Redundancy Check) calculated on the preceding bytes in the chunk, including the chunk type
- * code and chunk data fields, but not including the length field.
+ * A 4-byte CRC (Cyclic Redundancy Check) calculated on the preceding bytes
+ * in the chunk, including the chunk type code and chunk data fields, but
+ * not including the length field.
*/
private int crcval = 0;
@@ -71,7 +75,8 @@ public class ChunkRaw {
}
/**
- * Computes the CRC and writes to the stream. If error, a PngjOutputException is thrown
+ * Computes the CRC and writes to the stream. If error, a
+ * PngjOutputException is thrown
*/
public void writeChunk(OutputStream os) {
if (idbytes.length != 4)
@@ -85,8 +90,8 @@ public class ChunkRaw {
}
/**
- * position before: just after chunk id. positon after: after crc Data should be already allocated. Checks CRC
- * Return number of byte read.
+ * position before: just after chunk id. positon after: after crc Data
+ * should be already allocated. Checks CRC Return number of byte read.
*/
public int readChunkData(InputStream is, boolean checkCrc) {
PngHelperInternal.readBytes(is, data, 0, len);
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksList.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksList.java
index ad788f154..5ce94ff9f 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksList.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksList.java
@@ -49,8 +49,8 @@ public class ChunksList {
}
/**
- * Returns a copy of the list (but the chunks are not copied) <b> This should not be used for general metadata
- * handling
+ * Returns a copy of the list (but the chunks are not copied) <b> This
+ * should not be used for general metadata handling
*/
public ArrayList<PngChunk> getChunks() {
return new ArrayList<PngChunk>(chunks);
@@ -96,7 +96,8 @@ public class ChunksList {
}
/**
- * If innerid!=null and the chunk is PngChunkTextVar or PngChunkSPLT, it's filtered by that id
+ * If innerid!=null and the chunk is PngChunkTextVar or PngChunkSPLT, it's
+ * filtered by that id
*
* @param id
* @return innerid Only used for text and SPLT chunks
@@ -119,8 +120,9 @@ public class ChunksList {
/**
* Returns only one chunk or null if nothing found - does not include queued
* <p>
- * If more than one chunk is found, then an exception is thrown (failifMultiple=true or chunk is single) or the last
- * one is returned (failifMultiple=false)
+ * If more than one chunk is found, then an exception is thrown
+ * (failifMultiple=true or chunk is single) or the last one is returned
+ * (failifMultiple=false)
**/
public PngChunk getById1(final String id, final boolean failIfMultiple) {
return getById1(id, null, failIfMultiple);
@@ -129,8 +131,9 @@ public class ChunksList {
/**
* Returns only one chunk or null if nothing found - does not include queued
* <p>
- * If more than one chunk (after filtering by inner id) is found, then an exception is thrown (failifMultiple=true
- * or chunk is single) or the last one is returned (failifMultiple=false)
+ * If more than one chunk (after filtering by inner id) is found, then an
+ * exception is thrown (failifMultiple=true or chunk is single) or the last
+ * one is returned (failifMultiple=false)
**/
public PngChunk getById1(final String id, final String innerid, final boolean failIfMultiple) {
List<? extends PngChunk> list = getById(id, innerid);
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksListForWrite.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksListForWrite.java
index 204c4c2a5..e76456ad4 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksListForWrite.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksListForWrite.java
@@ -13,7 +13,8 @@ import jogamp.opengl.util.pngj.PngjOutputException;
public class ChunksListForWrite extends ChunksList {
/**
- * chunks not yet writen - does not include IHDR, IDAT, END, perhaps yes PLTE
+ * chunks not yet writen - does not include IHDR, IDAT, END, perhaps yes
+ * PLTE
*/
private final List<PngChunk> queuedChunks = new ArrayList<PngChunk>();
@@ -67,8 +68,9 @@ public class ChunksListForWrite extends ChunksList {
/**
* Remove Chunk: only from queued
*
- * WARNING: this depends on c.equals() implementation, which is straightforward for SingleChunks. For
- * MultipleChunks, it will normally check for reference equality!
+ * WARNING: this depends on c.equals() implementation, which is
+ * straightforward for SingleChunks. For MultipleChunks, it will normally
+ * check for reference equality!
*/
public boolean removeChunk(PngChunk c) {
return queuedChunks.remove(c);
@@ -87,7 +89,8 @@ public class ChunksListForWrite extends ChunksList {
}
/**
- * this should be called only for ancillary chunks and PLTE (groups 1 - 3 - 5)
+ * this should be called only for ancillary chunks and PLTE (groups 1 - 3 -
+ * 5)
**/
private static boolean shouldWrite(PngChunk c, int currentGroup) {
if (currentGroup == CHUNK_GROUP_2_PLTE)
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunk.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunk.java
index 1d630591e..a45979ec2 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunk.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunk.java
@@ -12,13 +12,16 @@ import jogamp.opengl.util.pngj.PngjExceptionInternal;
* Represents a instance of a PNG chunk.
* <p>
* See <a
- * href="http://www.libpng.org/pub/png/spec/1.2/PNG-Chunks.html">http://www.libpng.org/pub/png/spec/1.2/PNG-Chunks
- * .html</a> </a>
+ * href="http://www.libpng.org/pub/png/spec/1.2/PNG-Chunks.html">http://www
+ * .libpng.org/pub/png/spec/1.2/PNG-Chunks .html</a> </a>
* <p>
- * Concrete classes should extend {@link PngChunkSingle} or {@link PngChunkMultiple}
+ * Concrete classes should extend {@link PngChunkSingle} or
+ * {@link PngChunkMultiple}
* <p>
- * Note that some methods/fields are type-specific (getOrderingConstraint(), allowsMultiple()),<br>
- * some are 'almost' type-specific (id,crit,pub,safe; the exception is PngUKNOWN), <br>
+ * Note that some methods/fields are type-specific (getOrderingConstraint(),
+ * allowsMultiple()),<br>
+ * some are 'almost' type-specific (id,crit,pub,safe; the exception is
+ * PngUKNOWN), <br>
* and the rest are instance-specific
*/
public abstract class PngChunk {
@@ -35,8 +38,9 @@ public abstract class PngChunk {
protected final ImageInfo imgInfo;
/**
- * Possible ordering constraint for a PngChunk type -only relevant for ancillary chunks. Theoretically, there could
- * be more general constraints, but these cover the constraints for standard chunks.
+ * Possible ordering constraint for a PngChunk type -only relevant for
+ * ancillary chunks. Theoretically, there could be more general constraints,
+ * but these cover the constraints for standard chunks.
*/
public enum ChunkOrderingConstraint {
/**
@@ -83,8 +87,8 @@ public abstract class PngChunk {
/**
* This static map defines which PngChunk class correspond to which ChunkID
* <p>
- * The client can add other chunks to this map statically, before reading an image, calling
- * PngChunk.factoryRegister(id,class)
+ * The client can add other chunks to this map statically, before reading an
+ * image, calling PngChunk.factoryRegister(id,class)
*/
private final static Map<String, Class<? extends PngChunk>> factoryMap = new HashMap<String, Class<? extends PngChunk>>();
static {
@@ -114,8 +118,9 @@ public abstract class PngChunk {
/**
* Registers a chunk-id (4 letters) to be associated with a PngChunk class
* <p>
- * This method should be called by user code that wants to add some chunks (not implmemented in this library) to the
- * factory, so that the PngReader knows about it.
+ * This method should be called by user code that wants to add some chunks
+ * (not implmemented in this library) to the factory, so that the PngReader
+ * knows about it.
*/
public static void factoryRegister(String chunkId, Class<? extends PngChunk> chunkClass) {
factoryMap.put(chunkId, chunkClass);
@@ -124,9 +129,11 @@ public abstract class PngChunk {
/**
* True if the chunk-id type is known.
* <p>
- * A chunk is known if we recognize its class, according with <code>factoryMap</code>
+ * A chunk is known if we recognize its class, according with
+ * <code>factoryMap</code>
* <p>
- * This is not necessarily the same as being "STANDARD", or being implemented in this library
+ * This is not necessarily the same as being "STANDARD", or being
+ * implemented in this library
* <p>
* Unknown chunks will be parsed as instances of {@link PngChunkUNKNOWN}
*/
@@ -143,7 +150,8 @@ public abstract class PngChunk {
}
/**
- * This factory creates the corresponding chunk and parses the raw chunk. This is used when reading.
+ * This factory creates the corresponding chunk and parses the raw chunk.
+ * This is used when reading.
*/
public static PngChunk factory(ChunkRaw chunk, ImageInfo info) {
PngChunk c = factoryFromId(ChunkHelper.toString(chunk.idbytes), info);
@@ -153,7 +161,8 @@ public abstract class PngChunk {
}
/**
- * Creates one new blank chunk of the corresponding type, according to factoryMap (PngChunkUNKNOWN if not known)
+ * Creates one new blank chunk of the corresponding type, according to
+ * factoryMap (PngChunkUNKNOWN if not known)
*/
public static PngChunk factoryFromId(String cid, ImageInfo info) {
PngChunk chunk = null;
@@ -189,7 +198,8 @@ public abstract class PngChunk {
}
/**
- * In which "chunkGroup" (see {@link ChunksList}for definition) this chunks instance was read or written.
+ * In which "chunkGroup" (see {@link ChunksList}for definition) this chunks
+ * instance was read or written.
* <p>
* -1 if not read or written (eg, queued)
*/
@@ -236,16 +246,16 @@ public abstract class PngChunk {
}
/**
- * Creates the physical chunk. This is used when writing (serialization). Each particular chunk class implements its
- * own logic.
+ * Creates the physical chunk. This is used when writing (serialization).
+ * Each particular chunk class implements its own logic.
*
* @return A newly allocated and filled raw chunk
*/
public abstract ChunkRaw createRawChunk();
/**
- * Parses raw chunk and fill inside data. This is used when reading (deserialization). Each particular chunk class
- * implements its own logic.
+ * Parses raw chunk and fill inside data. This is used when reading
+ * (deserialization). Each particular chunk class implements its own logic.
*/
public abstract void parseFromRaw(ChunkRaw c);
@@ -254,7 +264,8 @@ public abstract class PngChunk {
* <p>
* This is used when copying chunks from a reader to a writer
* <p>
- * It should normally be a deep copy, and after the cloning this.equals(other) should return true
+ * It should normally be a deep copy, and after the cloning
+ * this.equals(other) should return true
*/
public abstract void cloneDataFromRead(PngChunk other);
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkIDAT.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkIDAT.java
index b816db205..911513c0d 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkIDAT.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkIDAT.java
@@ -7,7 +7,8 @@ import jogamp.opengl.util.pngj.ImageInfo;
* <p>
* see http://www.w3.org/TR/PNG/#11IDAT
* <p>
- * This is dummy placeholder - we write/read this chunk (actually several) by special code.
+ * This is dummy placeholder - we write/read this chunk (actually several) by
+ * special code.
*/
public class PngChunkIDAT extends PngChunkMultiple {
public final static String ID = ChunkHelper.IDAT;
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkMultiple.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkMultiple.java
index 696edd431..d44250a2f 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkMultiple.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkMultiple.java
@@ -17,7 +17,8 @@ public abstract class PngChunkMultiple extends PngChunk {
}
/**
- * NOTE: this chunk uses the default Object's equals() hashCode() implementation.
+ * NOTE: this chunk uses the default Object's equals() hashCode()
+ * implementation.
*
* This is the right thing to do, normally.
*
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkSingle.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkSingle.java
index 286f39db0..5247169e0 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkSingle.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkSingle.java
@@ -3,7 +3,8 @@ package jogamp.opengl.util.pngj.chunks;
import jogamp.opengl.util.pngj.ImageInfo;
/**
- * PNG chunk type (abstract) that does not allow multiple instances in same image.
+ * PNG chunk type (abstract) that does not allow multiple instances in same
+ * image.
*/
public abstract class PngChunkSingle extends PngChunk {
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngMetadata.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngMetadata.java
index 52d1b22c1..ecf8b98c3 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngMetadata.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngMetadata.java
@@ -7,13 +7,13 @@ import jogamp.opengl.util.pngj.PngHelperInternal;
import jogamp.opengl.util.pngj.PngjException;
/**
- * We consider "image metadata" every info inside the image except for the most basic image info (IHDR chunk - ImageInfo
- * class) and the pixels values.
+ * We consider "image metadata" every info inside the image except for the most
+ * basic image info (IHDR chunk - ImageInfo class) and the pixels values.
* <p>
* This includes the palette (if present) and all the ancillary chunks
* <p>
- * This class provides a wrapper over the collection of chunks of a image (read or to write) and provides some high
- * level methods to access them
+ * This class provides a wrapper over the collection of chunks of a image (read
+ * or to write) and provides some high level methods to access them
*/
public class PngMetadata {
private final ChunksList chunkList;
@@ -31,8 +31,9 @@ public class PngMetadata {
/**
* Queues the chunk at the writer
* <p>
- * lazyOverwrite: if true, checks if there is a queued "equivalent" chunk and if so, overwrites it. However if that
- * not check for already written chunks.
+ * lazyOverwrite: if true, checks if there is a queued "equivalent" chunk
+ * and if so, overwrites it. However if that not check for already written
+ * chunks.
*/
public void queueChunk(final PngChunk c, boolean lazyOverwrite) {
ChunksListForWrite cl = getChunkListW();
@@ -87,7 +88,8 @@ public class PngMetadata {
* Creates a time chunk with current time, less secsAgo seconds
* <p>
*
- * @return Returns the created-queued chunk, just in case you want to examine or modify it
+ * @return Returns the created-queued chunk, just in case you want to
+ * examine or modify it
*/
public PngChunkTIME setTimeNow(int secsAgo) {
PngChunkTIME c = new PngChunkTIME(chunkList.imageInfo);
@@ -104,7 +106,8 @@ public class PngMetadata {
* Creates a time chunk with diven date-time
* <p>
*
- * @return Returns the created-queued chunk, just in case you want to examine or modify it
+ * @return Returns the created-queued chunk, just in case you want to
+ * examine or modify it
*/
public PngChunkTIME setTimeYMDHMS(int yearx, int monx, int dayx, int hourx, int minx, int secx) {
PngChunkTIME c = new PngChunkTIME(chunkList.imageInfo);
@@ -137,7 +140,8 @@ public class PngMetadata {
* (arbitrary, should be latin1 if useLatin1)
* @param useLatin1
* @param compress
- * @return Returns the created-queued chunks, just in case you want to examine, touch it
+ * @return Returns the created-queued chunks, just in case you want to
+ * examine, touch it
*/
public PngChunkTextVar setText(String k, String val, boolean useLatin1, boolean compress) {
if (compress && !useLatin1)
@@ -180,7 +184,8 @@ public class PngMetadata {
}
/**
- * Returns empty if not found, concatenated (with newlines) if multiple! - and trimmed
+ * Returns empty if not found, concatenated (with newlines) if multiple! -
+ * and trimmed
* <p>
* Use getTxtsForKey() if you don't want this behaviour
*/
@@ -204,7 +209,8 @@ public class PngMetadata {
}
/**
- * Creates a new empty palette chunk, queues it for write and return it to the caller, who should fill its entries
+ * Creates a new empty palette chunk, queues it for write and return it to
+ * the caller, who should fill its entries
*/
public PngChunkPLTE createPLTEChunk() {
PngChunkPLTE plte = new PngChunkPLTE(chunkList.imageInfo);
@@ -222,7 +228,8 @@ public class PngMetadata {
}
/**
- * Creates a new empty TRNS chunk, queues it for write and return it to the caller, who should fill its entries
+ * Creates a new empty TRNS chunk, queues it for write and return it to the
+ * caller, who should fill its entries
*/
public PngChunkTRNS createTRNSChunk() {
PngChunkTRNS trns = new PngChunkTRNS(chunkList.imageInfo);