diff options
Diffstat (limited to 'src/jogl')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java | 102 |
1 files changed, 80 insertions, 22 deletions
diff --git a/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java b/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java index e7a957156..9f0561cb3 100644 --- a/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java +++ b/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java @@ -1,16 +1,12 @@ package jogamp.opengl.openal.av; -import java.util.Arrays; - -import javax.sound.sampled.AudioFormat; -import javax.sound.sampled.AudioSystem; -import javax.sound.sampled.DataLine; -import javax.sound.sampled.SourceDataLine; +import java.nio.Buffer; +import java.nio.ByteBuffer; import jogamp.opengl.util.av.AudioSink; +import com.jogamp.common.nio.Buffers; import com.jogamp.openal.*; -import com.jogamp.openal.util.*; public class ALAudioSink implements AudioSink { @@ -21,10 +17,6 @@ public class ALAudioSink implements AudioSink { // AudioFormat parameters public static final int SAMPLE_RATE = 44100; - private static final int SAMPLE_SIZE = 16; - private static final int CHANNELS = 2; - private static final boolean SIGNED = true; - private static final boolean BIG_ENDIAN = false; // Chunk of audio processed at one time public static final int BUFFER_SIZE = 1000; @@ -34,11 +26,13 @@ public class ALAudioSink implements AudioSink { public static final double SAMPLE_TIME_IN_SECS = 1.0 / SAMPLE_RATE; public static final double BUFFER_TIME_IN_SECS = SAMPLE_TIME_IN_SECS * SAMPLES_PER_BUFFER; - private static AudioFormat format; - private static DataLine.Info info; - private static SourceDataLine auline; - private static int bufferCount; - private static byte [] sampleData = new byte[BUFFER_SIZE]; + private static int NUM_BUFFERS = 5; + private static int bufferNumber = 0; + private static int[] buffers = new int[NUM_BUFFERS]; + private static int[] source = new int[1]; + private static boolean initBuffer = true; + private static int frequency = 44100; + private static int format = AL.AL_FORMAT_STEREO16; private static boolean available = false; @@ -54,8 +48,7 @@ public class ALAudioSink implements AudioSink { if(joalFound) { - alc = ALFactory.getALC(); - al = ALFactory.getAL(); + alc = ALFactory.getALC(); String deviceSpecifier; // Get handle to default device. @@ -83,6 +76,17 @@ public class ALAudioSink implements AudioSink { if (alc.alcGetError(device) != ALC.ALC_NO_ERROR) { throw new ALException("Error making OpenAL context current"); } + + al = ALFactory.getAL(); + + // Allocate buffers + al.alGenBuffers(NUM_BUFFERS, buffers, 0); + al.alGenSources(1, source, 0); + al.alSourcei(source[0], AL.AL_BUFFER, buffers[0]); + + if(al.alGetError() != AL.AL_NO_ERROR) { + throw new ALException("Error generating :("); + } System.out.println("OpenAL audio sink using device: " + deviceSpecifier); available = true; @@ -90,18 +94,72 @@ public class ALAudioSink implements AudioSink { } @Override - public boolean isDataAvailable(int data_size) { - return false; + public boolean isDataAvailable(int data_size) { + return true; } @Override public void writeData(byte[] sampleData, int data_size) { - + // OpenAL consumes buffers in the background + // we first need to initialize the OpenAL buffers then + // start continous playback. + alc.alcMakeContextCurrent(context); + if(initBuffer) { + + ByteBuffer data = Buffers.newDirectByteBuffer(sampleData); + al.alBufferData(buffers[bufferNumber], format, data, data_size, frequency); + int error = al.alGetError(); + if(error != AL.AL_NO_ERROR) { + System.out.println("bufferNumber"+bufferNumber+" Data "+sampleData+" size"+data_size); + throw new ALException("Error loading :( error code: " + error); + } + + if(bufferNumber==NUM_BUFFERS-1){ + // all buffers queued + al.alSourceQueueBuffers(source[0], NUM_BUFFERS, buffers, 0); + // start playback + al.alSourcePlay(source[0]); + if(al.alGetError() != AL.AL_NO_ERROR) { + throw new ALException("Error starting :("); + } + initBuffer=false; + } + + // update buffer number to fill + bufferNumber=(bufferNumber+1)%NUM_BUFFERS; + } else { + // OpenAL is playing in the background. + // one new frame with audio data is ready + + // first wait for openal to release one buffer + int[] buffer=new int[1]; + int[] val=new int[1]; + do { + al.alGetSourcei(source[0], AL.AL_BUFFERS_PROCESSED, val, 0); + } while (val[0] <= 0); + + // fill and requeue the empty buffer + al.alSourceUnqueueBuffers(source[0], 1, buffer , 0); + Buffer data = Buffers.newDirectByteBuffer(sampleData); + al.alBufferData(buffer[0], format, data, data_size, frequency); + al.alSourceQueueBuffers(source[0], 1, buffer, 0); + if(al.alGetError() != AL.AL_NO_ERROR) { + throw new ALException("Error buffering :("); + } + + // Restart openal playback if needed + al.alGetSourcei(source[0], AL.AL_SOURCE_STATE, val, 0); + if(val[0] != al.AL_PLAYING) { + al.alSourcePlay(source[0]); + } + } } @Override public int getDataAvailable() { - return 0; + int[] val=new int[1]; + al.alGetSourcei(source[0], AL.AL_BUFFERS_PROCESSED, val, 0); + return (NUM_BUFFERS-val[0])*4096; } public static boolean isAvailable() { |