diff options
Diffstat (limited to 'src/jogl')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/FBObject.java | 4 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java | 4 |
2 files changed, 5 insertions, 3 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/FBObject.java b/src/jogl/classes/com/jogamp/opengl/FBObject.java index 663b4fb9d..8a6495e6b 100644 --- a/src/jogl/classes/com/jogamp/opengl/FBObject.java +++ b/src/jogl/classes/com/jogamp/opengl/FBObject.java @@ -725,7 +725,7 @@ public class FBObject { glerr = gl.glGetError(); if(DEBUG && GL.GL_NO_ERROR != glerr) { - System.err.println("FBObject.init-preexisting.1 GL Error 0x"+Integer.toHexString(glerr)); + System.err.println("Info: FBObject.init: pre-existing GL error 0x"+Integer.toHexString(glerr)); } this.width = width; @@ -1741,7 +1741,6 @@ public class FBObject { gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, getWriteFramebuffer()); } - checkNoError(null, gl.glGetError(), "FBObject post-bind"); // throws GLException if error bound = true; samplesSinkDirty = true; } @@ -1766,7 +1765,6 @@ public class FBObject { } else { gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, 0); // default draw buffer } - checkNoError(null, gl.glGetError(), "FBObject post-unbind"); // throws GLException if error bound = false; } } diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java b/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java index b0fae8a6d..34cc0eb07 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java @@ -116,6 +116,10 @@ public class GLReadBufferUtil { * @see #GLReadBufferUtil(boolean, boolean) */ public boolean readPixels(GL gl, boolean flip) { + final int glerr0 = gl.glGetError(); + if(GL.GL_NO_ERROR != glerr0) { + System.err.println("Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x"+Integer.toHexString(glerr0)); + } final GLDrawable drawable = gl.getContext().getGLReadDrawable(); final int textureInternalFormat, textureDataFormat, textureDataType; final int[] glImplColorReadVals = new int[] { 0, 0 }; |