diff options
Diffstat (limited to 'src/jogl')
-rwxr-xr-x | src/jogl/classes/com/sun/opengl/util/texture/Texture.java | 42 |
1 files changed, 25 insertions, 17 deletions
diff --git a/src/jogl/classes/com/sun/opengl/util/texture/Texture.java b/src/jogl/classes/com/sun/opengl/util/texture/Texture.java index 87f045a6d..3a2799cf3 100755 --- a/src/jogl/classes/com/sun/opengl/util/texture/Texture.java +++ b/src/jogl/classes/com/sun/opengl/util/texture/Texture.java @@ -179,17 +179,14 @@ public class Texture { private static final boolean disableTexRect = Debug.isPropertyDefined("jogl.texture.notexrect", true, localACC); public Texture(TextureData data) throws GLException { - GL gl = GLContext.getCurrentGL(); - texID = createTextureID(gl); - + texID = 0; updateImage(data); } // Constructor for use when creating e.g. cube maps, where there is // no initial texture data public Texture(int target) throws GLException { - GL gl = GLContext.getCurrentGL(); - texID = createTextureID(gl); + texID = 0; this.target = target; } @@ -260,6 +257,7 @@ public class Texture { * OpenGL-related errors occurred */ public void bind() throws GLException { + validateTexID(null, true); GLContext.getCurrentGL().glBindTexture(target, texID); } @@ -290,8 +288,10 @@ public class Texture { * @throws GLException if any OpenGL-related errors occurred */ public void destroy(GL gl) throws GLException { - gl.glDeleteTextures(1, new int[] {texID}, 0); - texID = 0; + if(0<texID) { + gl.glDeleteTextures(1, new int[] {texID}, 0); + texID = 0; + } } /** @@ -443,6 +443,7 @@ public class Texture { */ public void updateImage(TextureData data, int target) throws GLException { GL gl = GLContext.getCurrentGL(); + validateTexID(gl, true); imgWidth = data.getWidth(); imgHeight = data.getHeight(); @@ -855,6 +856,7 @@ public class Texture { * handled automatically by the bind() and dispose() APIs. */ public int getTextureObject() { + validateTexID(null, false); return texID; } @@ -1071,16 +1073,22 @@ public class Texture { } } - /** - * Creates a new texture ID. - * - * @param gl the GL object associated with the current OpenGL context - * @return a new texture ID - */ - private static int createTextureID(GL gl) { - int[] tmp = new int[1]; - gl.glGenTextures(1, tmp, 0); - return tmp[0]; + private void validateTexID(GL gl, boolean throwException) { + if( 0 < texID ) return; + if(null==gl) { + GLContext ctx = GLContext.getCurrent(); + if(null!=ctx) { + gl = ctx.getGL(); + } else if(throwException) { + throw new GLException("No context current, can't create texture ID"); + } + } + + if(null!=gl) { + int[] tmp = new int[1]; + gl.glGenTextures(1, tmp, 0); + texID = tmp[0]; + } } // Helper routines for disabling certain codepaths |