diff options
Diffstat (limited to 'src/jogl')
144 files changed, 8142 insertions, 5863 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java index 827717aa5..724380f4a 100755 --- a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java +++ b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java @@ -50,13 +50,13 @@ import com.jogamp.graph.curve.tess.CDTriangulator2D; * <br><br>
* Example to creating an Outline Shape:
* <pre>
- addVertex(...)
- addVertex(...)
- addVertex(...)
- addEnptyOutline()
- addVertex(...)
- addVertex(...)
- addVertex(...)
+ addVertex(...)
+ addVertex(...)
+ addVertex(...)
+ addEnptyOutline()
+ addVertex(...)
+ addVertex(...)
+ addVertex(...)
* </pre>
*
* The above will create two outlines each with three vertices. By adding these two outlines to
@@ -72,10 +72,10 @@ import com.jogamp.graph.curve.tess.CDTriangulator2D; *
* <br>Example: <br>
* <pre>
- addVertex(0,0, true);
- addVertex(0,1, false);
- addVertex(1,1, false);
- addVertex(1,0, true);
+ addVertex(0,0, true);
+ addVertex(0,1, false);
+ addVertex(1,1, false);
+ addVertex(1,0, true);
* </pre>
*
* The above snippet defines a cubic nurbs curve where (0,1 and 1,1)
@@ -83,8 +83,8 @@ import com.jogamp.graph.curve.tess.CDTriangulator2D; *
* <i>Implementation Notes:</i><br>
* <ul>
- * <li> The first vertex of any outline belonging to the shape should be on-curve</li>
- * <li> Intersections between off-curved parts of the outline is not handled</li>
+ * <li> The first vertex of any outline belonging to the shape should be on-curve</li>
+ * <li> Intersections between off-curved parts of the outline is not handled</li>
* </ul>
*
* @see Outline
@@ -92,216 +92,216 @@ import com.jogamp.graph.curve.tess.CDTriangulator2D; */
public class OutlineShape {
- public static final int QUADRATIC_NURBS = 10;
- private final Vertex.Factory<? extends Vertex> vertexFactory;
+ public static final int QUADRATIC_NURBS = 10;
+ private final Vertex.Factory<? extends Vertex> vertexFactory;
- /** The list of {@link Outline}s that are part of this
- * outline shape.
- */
- private ArrayList<Outline> outlines = new ArrayList<Outline>(3);
+ /** The list of {@link Outline}s that are part of this
+ * outline shape.
+ */
+ private ArrayList<Outline> outlines = new ArrayList<Outline>(3);
- /** Create a new Outline based Shape
- */
- public OutlineShape(Vertex.Factory<? extends Vertex> factory) {
- vertexFactory = factory;
- outlines.add(new Outline());
- }
+ /** Create a new Outline based Shape
+ */
+ public OutlineShape(Vertex.Factory<? extends Vertex> factory) {
+ vertexFactory = factory;
+ outlines.add(new Outline());
+ }
- /** Returns the associated vertex factory of this outline shape
- * @return Vertex.Factory object
- */
- public final Vertex.Factory<? extends Vertex> vertexFactory() { return vertexFactory; }
+ /** Returns the associated vertex factory of this outline shape
+ * @return Vertex.Factory object
+ */
+ public final Vertex.Factory<? extends Vertex> vertexFactory() { return vertexFactory; }
- /** Add a new empty {@link Outline}
- * to the shape, this new outline will
- * be placed at the end of the outline list.
- *
- * After a call to this function all new vertices added
- * will belong to the new outline
- */
- public void addEmptyOutline(){
- outlines.add(new Outline());
- }
+ /** Add a new empty {@link Outline}
+ * to the shape, this new outline will
+ * be placed at the end of the outline list.
+ *
+ * After a call to this function all new vertices added
+ * will belong to the new outline
+ */
+ public void addEmptyOutline(){
+ outlines.add(new Outline());
+ }
- /** Adds an {@link Outline} to the OutlineShape object
- * if last outline of the shape is empty, it will replace
- * that last Outline with the new one. If outline is empty,
- * it will do nothing.
- * @param outline an Outline object
- */
- public void addOutline(Outline outline){
- if(outline.isEmpty()){
- return;
- }
- if(getLastOutline().isEmpty()){
- outlines.remove(getLastOutline());
- }
- outlines.add(outline);
- }
+ /** Adds an {@link Outline} to the OutlineShape object
+ * if last outline of the shape is empty, it will replace
+ * that last Outline with the new one. If outline is empty,
+ * it will do nothing.
+ * @param outline an Outline object
+ */
+ public void addOutline(Outline outline){
+ if(outline.isEmpty()){
+ return;
+ }
+ if(getLastOutline().isEmpty()){
+ outlines.remove(getLastOutline());
+ }
+ outlines.add(outline);
+ }
- /** Adds a vertex to the last open outline in the
- * shape.
- * @param v the vertex to be added to the OutlineShape
- */
- public final void addVertex(Vertex v){
- getLastOutline().addVertex(v);
- }
+ /** Adds a vertex to the last open outline in the
+ * shape.
+ * @param v the vertex to be added to the OutlineShape
+ */
+ public final void addVertex(Vertex v){
+ getLastOutline().addVertex(v);
+ }
- /** Add a 2D {@link Vertex} to the last outline by defining the coordniate attribute
- * of the vertex. The 2D vertex will be represented as Z=0.
- *
- * @param x the x coordinate
- * @param y the y coordniate
- * @param onCurve flag if this vertex is on the final curve or defines a curved region
- * of the shape around this vertex.
- */
- public final void addVertex(float x, float y, boolean onCurve) {
- getLastOutline().addVertex(vertexFactory, x, y, onCurve);
- }
+ /** Add a 2D {@link Vertex} to the last outline by defining the coordniate attribute
+ * of the vertex. The 2D vertex will be represented as Z=0.
+ *
+ * @param x the x coordinate
+ * @param y the y coordniate
+ * @param onCurve flag if this vertex is on the final curve or defines a curved region
+ * of the shape around this vertex.
+ */
+ public final void addVertex(float x, float y, boolean onCurve) {
+ getLastOutline().addVertex(vertexFactory, x, y, onCurve);
+ }
- /** Add a 3D {@link Vertex} to the last outline by defining the coordniate attribute
- * of the vertex.
- * @param x the x coordinate
- * @param y the y coordniate
- * @param z the z coordniate
- * @param onCurve flag if this vertex is on the final curve or defines a curved region
- * of the shape around this vertex.
- */
- public final void addVertex(float x, float y, float z, boolean onCurve) {
- getLastOutline().addVertex(vertexFactory, x, y, z, onCurve);
- }
+ /** Add a 3D {@link Vertex} to the last outline by defining the coordniate attribute
+ * of the vertex.
+ * @param x the x coordinate
+ * @param y the y coordniate
+ * @param z the z coordniate
+ * @param onCurve flag if this vertex is on the final curve or defines a curved region
+ * of the shape around this vertex.
+ */
+ public final void addVertex(float x, float y, float z, boolean onCurve) {
+ getLastOutline().addVertex(vertexFactory, x, y, z, onCurve);
+ }
- /** Add a vertex to the last outline by passing a float array and specifying the
- * offset and length in which. The attributes of the vertex are located.
- * The attributes should be continuous (stride = 0).
- * Attributes which value are not set (when length less than 3)
- * are set implicitly to zero.
- * @param coordsBuffer the coordinate array where the vertex attributes are to be picked from
- * @param offset the offset in the buffer to the x coordinate
- * @param length the number of attributes to pick from the buffer (maximum 3)
- * @param onCurve flag if this vertex is on the final curve or defines a curved region
- * of the shape around this vertex.
- */
- public final void addVertex(float[] coordsBuffer, int offset, int length, boolean onCurve) {
- getLastOutline().addVertex(vertexFactory, coordsBuffer, offset, length, onCurve);
- }
+ /** Add a vertex to the last outline by passing a float array and specifying the
+ * offset and length in which. The attributes of the vertex are located.
+ * The attributes should be continuous (stride = 0).
+ * Attributes which value are not set (when length less than 3)
+ * are set implicitly to zero.
+ * @param coordsBuffer the coordinate array where the vertex attributes are to be picked from
+ * @param offset the offset in the buffer to the x coordinate
+ * @param length the number of attributes to pick from the buffer (maximum 3)
+ * @param onCurve flag if this vertex is on the final curve or defines a curved region
+ * of the shape around this vertex.
+ */
+ public final void addVertex(float[] coordsBuffer, int offset, int length, boolean onCurve) {
+ getLastOutline().addVertex(vertexFactory, coordsBuffer, offset, length, onCurve);
+ }
- /** Closes the last outline in the shape
- * if last vertex is not equal to first vertex.
- * A new temp vertex is added at the end which
- * is equal to the first.
- */
- public void closeLastOutline(){
- getLastOutline().setClosed(true);
- }
+ /** Closes the last outline in the shape
+ * if last vertex is not equal to first vertex.
+ * A new temp vertex is added at the end which
+ * is equal to the first.
+ */
+ public void closeLastOutline(){
+ getLastOutline().setClosed(true);
+ }
- /** Get the last added outline to the list
- * of outlines that define the shape
- * @return the last outline
- */
- public final Outline getLastOutline(){
- return outlines.get(outlines.size()-1);
- }
- /** Make sure that the outlines represent
- * the specified destinationType, if not
- * transform outlines to destination type.
- * @param destinationType The curve type needed
- */
- public void transformOutlines(int destinationType){
- if(destinationType == QUADRATIC_NURBS){
- transformOutlinesQuadratic();
- }
- }
+ /** Get the last added outline to the list
+ * of outlines that define the shape
+ * @return the last outline
+ */
+ public final Outline getLastOutline(){
+ return outlines.get(outlines.size()-1);
+ }
+ /** Make sure that the outlines represent
+ * the specified destinationType, if not
+ * transform outlines to destination type.
+ * @param destinationType The curve type needed
+ */
+ public void transformOutlines(int destinationType){
+ if(destinationType == QUADRATIC_NURBS){
+ transformOutlinesQuadratic();
+ }
+ }
- private void transformOutlinesQuadratic(){
- ArrayList<Outline> newOutlines = new ArrayList<Outline>(3);
+ private void transformOutlinesQuadratic(){
+ ArrayList<Outline> newOutlines = new ArrayList<Outline>(3);
- /**loop over the outlines and make sure no
- * adj off-curve vertices
- */
- for(Outline outline:outlines){
- Outline newOutline = new Outline();
+ /**loop over the outlines and make sure no
+ * adj off-curve vertices
+ */
+ for(Outline outline:outlines){
+ Outline newOutline = new Outline();
- ArrayList<Vertex> vertices = outline.getVertices();
- int size =vertices.size()-1;
- for(int i=0;i<size;i++){
- Vertex currentVertex = vertices.get(i);
- Vertex nextVertex = vertices.get((i+1)%size);
- if(!(currentVertex.isOnCurve()) && !(nextVertex.isOnCurve())) {
- newOutline.addVertex(currentVertex);
+ ArrayList<Vertex> vertices = outline.getVertices();
+ int size =vertices.size()-1;
+ for(int i=0;i<size;i++){
+ Vertex currentVertex = vertices.get(i);
+ Vertex nextVertex = vertices.get((i+1)%size);
+ if(!(currentVertex.isOnCurve()) && !(nextVertex.isOnCurve())) {
+ newOutline.addVertex(currentVertex);
- float[] newCoords = VectorUtil.mid(currentVertex.getCoord(), nextVertex.getCoord());
- newOutline.addVertex(vertexFactory, newCoords, 0, 3, true);
- }
- else {
- newOutline.addVertex(currentVertex);
- }
- }
- newOutlines.add(newOutline);
- }
- outlines = newOutlines;
- }
+ float[] newCoords = VectorUtil.mid(currentVertex.getCoord(), nextVertex.getCoord());
+ newOutline.addVertex(vertexFactory, newCoords, 0, 3, true);
+ }
+ else {
+ newOutline.addVertex(currentVertex);
+ }
+ }
+ newOutlines.add(newOutline);
+ }
+ outlines = newOutlines;
+ }
- private void generateVertexIds(){
- int maxVertexId = 0;
- for(Outline outline:outlines){
- ArrayList<Vertex> vertices = outline.getVertices();
- for(Vertex vert:vertices){
- vert.setId(maxVertexId);
- maxVertexId++;
- }
- }
- }
+ private void generateVertexIds(){
+ int maxVertexId = 0;
+ for(Outline outline:outlines){
+ ArrayList<Vertex> vertices = outline.getVertices();
+ for(Vertex vert:vertices){
+ vert.setId(maxVertexId);
+ maxVertexId++;
+ }
+ }
+ }
- /** @return the list of vertices associated with the
- * {@code Outline} list of this object
- */
- public ArrayList<Vertex> getVertices(){
- ArrayList<Vertex> vertices = new ArrayList<Vertex>();
- for(Outline polyline:outlines){
- vertices.addAll(polyline.getVertices());
- }
- return vertices;
- }
+ /** @return the list of vertices associated with the
+ * {@code Outline} list of this object
+ */
+ public ArrayList<Vertex> getVertices(){
+ ArrayList<Vertex> vertices = new ArrayList<Vertex>();
+ for(Outline polyline:outlines){
+ vertices.addAll(polyline.getVertices());
+ }
+ return vertices;
+ }
- /** Triangulate the outline shape generating a list of triangles
- * @return an arraylist of triangles representing the filled region
- * which is produced by the combination of the outlines
- */
- public ArrayList<Triangle> triangulate(){
- return triangulate(0.5f);
- }
+ /** Triangulate the outline shape generating a list of triangles
+ * @return an arraylist of triangles representing the filled region
+ * which is produced by the combination of the outlines
+ */
+ public ArrayList<Triangle> triangulate(){
+ return triangulate(0.5f);
+ }
- /**Triangulate the {@link OutlineShape} generating a list of triangles
- * @param sharpness defines the curvature strength around the off-curve vertices.
- * defaults to 0.5f
- * @return an arraylist of triangles representing the filled region
- * which is produced by the combination of the outlines
- */
- public ArrayList<Triangle> triangulate(float sharpness){
- if(outlines.size() == 0){
- return null;
- }
- sortOutlines();
- generateVertexIds();
-
- CDTriangulator2D triangulator2d = new CDTriangulator2D(sharpness);
- for(int index = 0; index< outlines.size();index++){
- Outline outline = outlines.get(index);
- triangulator2d.addCurve(outline);
- }
-
- ArrayList<Triangle> triangles = triangulator2d.generateTriangulation();
- triangulator2d.reset();
+ /**Triangulate the {@link OutlineShape} generating a list of triangles
+ * @param sharpness defines the curvature strength around the off-curve vertices.
+ * defaults to 0.5f
+ * @return an arraylist of triangles representing the filled region
+ * which is produced by the combination of the outlines
+ */
+ public ArrayList<Triangle> triangulate(float sharpness){
+ if(outlines.size() == 0){
+ return null;
+ }
+ sortOutlines();
+ generateVertexIds();
+
+ CDTriangulator2D triangulator2d = new CDTriangulator2D(sharpness);
+ for(int index = 0; index< outlines.size();index++){
+ Outline outline = outlines.get(index);
+ triangulator2d.addCurve(outline);
+ }
+
+ ArrayList<Triangle> triangles = triangulator2d.generateTriangulation();
+ triangulator2d.reset();
- return triangles;
- }
+ return triangles;
+ }
- /** Sort the outlines from large
- * to small depending on the AABox
- */
- private void sortOutlines() {
- Collections.sort(outlines);
- Collections.reverse(outlines);
- }
+ /** Sort the outlines from large
+ * to small depending on the AABox
+ */
+ private void sortOutlines() {
+ Collections.sort(outlines);
+ Collections.reverse(outlines);
+ }
}
diff --git a/src/jogl/classes/com/jogamp/graph/curve/Region.java b/src/jogl/classes/com/jogamp/graph/curve/Region.java index 051cb1c38..eb88b787c 100755 --- a/src/jogl/classes/com/jogamp/graph/curve/Region.java +++ b/src/jogl/classes/com/jogamp/graph/curve/Region.java @@ -29,6 +29,12 @@ package com.jogamp.graph.curve; import java.util.ArrayList;
+import javax.media.opengl.GL2ES2;
+
+import com.jogamp.graph.curve.opengl.RenderState;
+import com.jogamp.graph.geom.AABBox;
+import jogamp.opengl.Debug;
+
import com.jogamp.graph.geom.Triangle;
import com.jogamp.graph.geom.Vertex;
import com.jogamp.opengl.util.PMVMatrix;
@@ -44,85 +50,83 @@ import com.jogamp.opengl.util.PMVMatrix; * @see RegionFactory, OutlineShape
*/
public interface Region {
- /** The vertices index in an OGL object
- */
- public static int VERTEX_ATTR_IDX = 0;
-
- /** The Texture Coord index in an OGL object
- */
- public static int TEXCOORD_ATTR_IDX = 1;
-
- /** single pass rendering, fast, but AA might not be perfect */
- public static int SINGLE_PASS = 1;
-
- /** two pass rendering, slower and more resource hungry (FBO), but AA is perfect */
- public static int TWO_PASS = 2;
-
- /** Updates a graph region by updating the ogl related
- * objects for use in rendering. if called for the first time
- * it initialize the objects.
- */
- public void update();
-
- /** Renders the associated OGL objects specifying
- * current width/hight of window for multi pass rendering
- * of the region.
- * @param matrix current {@link PMVMatrix}.
- * @param vp_width current screen width
- * @param vp_height current screen height
- * @param width texture width for mp rendering
- *
- * @see update()
- */
- public void render(PMVMatrix matrix, int vp_width, int vp_height, int width);
-
- /** Adds a list of {@link Triangle} objects to the Region
- * These triangles are to be binded to OGL objects
- * on the next call to {@code update}
- * @param tris an arraylist of triangle objects
- *
- * @see update()
- */
- public void addTriangles(ArrayList<Triangle> tris);
-
- /** Get the current number of vertices associated
- * with this region. This number is not necessary equal to
- * the OGL binded number of vertices.
- * @return vertices count
- *
- * @see isDirty()
- */
- public int getNumVertices();
-
- /** Adds a list of {@link Vertex} objects to the Region
- * These vertices are to be binded to OGL objects
- * on the next call to {@code update}
- * @param verts an arraylist of vertex objects
- *
- * @see update()
- */
- public void addVertices(ArrayList<Vertex> verts);
-
- /** Check if this region is dirty. A region is marked dirty
- * when new Vertices, Triangles, and or Lines are added after a
- * call to update()
- * @return true if region is Dirty, false otherwise
- *
- * @see update();
- */
- public boolean isDirty();
-
- /** Delete and clean the associated OGL
- * objects
- */
- public void destroy();
-
- public boolean isFlipped();
-
- /** Set if the y coordinate of the region should be flipped
- * {@code y=-y} used mainly for fonts since they use opposite vertex
- * as origion
- * @param flipped flag if the coordinate is flipped defaults to false.
- */
- public void setFlipped(boolean flipped);
+ public static final boolean DEBUG = Debug.debug("graph.curve");
+ public static final boolean DEBUG_INSTANCE = false;
+
+ /** single pass rendering, fast, but AA might not be perfect */
+ public static int SINGLE_PASS = 1;
+
+ /** two pass rendering, slower and more resource hungry (FBO), but AA is perfect */
+ public static int TWO_PASS = 2;
+ public static int TWO_PASS_DEFAULT_TEXTURE_UNIT = 0;
+
+ /** Updates a graph region by updating the ogl related
+ * objects for use in rendering. if called for the first time
+ * it initialize the objects.
+ */
+ public void update(GL2ES2 gl);
+
+ /** Renders the associated OGL objects specifying
+ * current width/hight of window for multi pass rendering
+ * of the region.
+ * @param matrix current {@link PMVMatrix}.
+ * @param vp_width current screen width
+ * @param vp_height current screen height
+ * @param width texture width for mp rendering
+ *
+ * @see update()
+ */
+ public void render(GL2ES2 gl, RenderState rs, int vp_width, int vp_height, int width);
+
+ /** Adds a list of {@link Triangle} objects to the Region
+ * These triangles are to be binded to OGL objects
+ * on the next call to {@code update}
+ * @param tris an arraylist of triangle objects
+ *
+ * @see update()
+ */
+ public void addTriangles(ArrayList<Triangle> tris);
+
+ /** Get the current number of vertices associated
+ * with this region. This number is not necessary equal to
+ * the OGL binded number of vertices.
+ * @return vertices count
+ *
+ * @see isDirty()
+ */
+ public int getNumVertices();
+
+ /** Adds a list of {@link Vertex} objects to the Region
+ * These vertices are to be binded to OGL objects
+ * on the next call to {@code update}
+ * @param verts an arraylist of vertex objects
+ *
+ * @see update()
+ */
+ public void addVertices(ArrayList<Vertex> verts);
+
+ /** Check if this region is dirty. A region is marked dirty
+ * when new Vertices, Triangles, and or Lines are added after a
+ * call to update()
+ * @return true if region is Dirty, false otherwise
+ *
+ * @see update();
+ */
+ public boolean isDirty();
+
+ /** Delete and clean the associated OGL
+ * objects
+ */
+ public void destroy(GL2ES2 gl, RenderState rs);
+
+ public AABBox getBounds();
+
+ public boolean isFlipped();
+
+ /** Set if the y coordinate of the region should be flipped
+ * {@code y=-y} used mainly for fonts since they use opposite vertex
+ * as origion
+ * @param flipped flag if the coordinate is flipped defaults to false.
+ */
+ public void setFlipped(boolean flipped);
}
diff --git a/src/jogl/classes/com/jogamp/graph/curve/RegionFactory.java b/src/jogl/classes/com/jogamp/graph/curve/RegionFactory.java index d3b978b8a..23b318e8a 100755 --- a/src/jogl/classes/com/jogamp/graph/curve/RegionFactory.java +++ b/src/jogl/classes/com/jogamp/graph/curve/RegionFactory.java @@ -27,36 +27,43 @@ */
package com.jogamp.graph.curve;
-import javax.media.opengl.GLContext;
-import javax.media.opengl.GLException;
+import javax.media.opengl.GLProfile;
-import com.jogamp.opengl.util.glsl.ShaderState;
+import com.jogamp.graph.curve.opengl.RenderState;
import jogamp.graph.curve.opengl.VBORegionSPES2;
import jogamp.graph.curve.opengl.VBORegion2PES2;
-
/** RegionFactory to create a Context specific Region implementation.
*
* @see Region
*/
public class RegionFactory {
-
- /**Create a Region based on the GLContext attached
- * @param context the current {@link GLContext}
- * @param st the {@link ShaderState} object
- * @param type can be one of Region.SINGLE_PASS or Region.TWO_PASS
- * @return region
- */
- public static Region create(GLContext context, ShaderState st, int type){
- if( !context.isGL2ES2() ) {
- throw new GLException("At least a GL2ES2 GL context is required. Given: " + context);
- }
- if( Region.TWO_PASS == type ){
- return new VBORegion2PES2(context, st);
- }
- else{
- return new VBORegionSPES2(context);
- }
- }
+
+ /**
+ * Create a Region using the passed curren GL object.
+ *
+ * <p> In case {@link Region#TWO_PASS} is being requested the default texture unit
+ * {@link Region#TWO_PASS_DEFAULT_TEXTURE_UNIT} is being used.</p>
+ * @param rs TODO
+ * @param type can be one of {@link Region#SINGLE_PASS} or {@link Region#TWO_PASS}
+ *
+ * @return region
+ */
+ public static Region create(RenderState rs, int type) {
+ if( Region.TWO_PASS == type ){
+ return new VBORegion2PES2(rs, Region.TWO_PASS_DEFAULT_TEXTURE_UNIT);
+ }
+ else{
+ return new VBORegionSPES2(rs);
+ }
+ }
+
+ public static Region createSinglePass(RenderState rs) {
+ return new VBORegionSPES2(rs);
+ }
+
+ public static Region createTwoPass(RenderState rs, int textureUnit) {
+ return new VBORegion2PES2(rs, textureUnit);
+ }
}
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java index c6e03cad6..69fdd5c4a 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java @@ -1,3 +1,30 @@ +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ package com.jogamp.graph.curve.opengl; import java.util.ArrayList; @@ -13,15 +40,18 @@ import com.jogamp.graph.geom.Triangle; import com.jogamp.graph.geom.Vertex; public abstract class RegionRenderer extends Renderer { - - /** Create a Hardware accelerated Curve Region Renderer + + /** + * Create a Hardware accelerated Text Renderer. + * @param rs the used {@link RenderState} + * @param renderType either {@link com.jogamp.graph.curve.Region#SINGLE_PASS} or {@link com.jogamp.graph.curve.Region#TWO_PASS} */ - public static RegionRenderer create(Vertex.Factory<? extends Vertex> factory, int type) { - return new jogamp.graph.curve.opengl.RegionRendererImpl01(factory, type); + public static RegionRenderer create(RenderState rs, int type) { + return new jogamp.graph.curve.opengl.RegionRendererImpl01(rs, type); } - public RegionRenderer(Vertex.Factory<? extends Vertex> factory, int type) { - super(factory, type); + protected RegionRenderer(RenderState rs, int type) { + super(rs, type); } /** Render an array of {@link OutlineShape}s combined in one region @@ -45,52 +75,50 @@ public abstract class RegionRenderer extends Renderer { protected HashMap<Integer, Region> regions = new HashMap<Integer, Region>(); - public void flushCache() { + public void flushCache(GL2ES2 gl) { Iterator<Region> iterator = regions.values().iterator(); while(iterator.hasNext()){ Region region = iterator.next(); - region.destroy(); + region.destroy(gl, rs); } regions.clear(); } @Override protected void disposeImpl(GL2ES2 gl) { - flushCache(); + // fluchCache(gl) already called } - /** Create an ogl {@link Region} defining this {@link OutlineShape} - * @param sharpness parameter for Region generation + /** + * Create an ogl {@link Region} defining this {@link OutlineShape} * @return the resulting Region. */ - protected Region createRegion(GL2ES2 gl, OutlineShape outlineShape, float sharpness) { - Region region = RegionFactory.create(gl.getContext(), st, renderType); + protected Region createRegion(GL2ES2 gl, OutlineShape outlineShape) { + Region region = RegionFactory.create(rs, renderType); outlineShape.transformOutlines(OutlineShape.QUADRATIC_NURBS); - - ArrayList<Triangle> triangles = (ArrayList<Triangle>) outlineShape.triangulate(sharpness); + ArrayList<Triangle> triangles = (ArrayList<Triangle>) outlineShape.triangulate(rs.getSharpness().floatValue()); ArrayList<Vertex> vertices = (ArrayList<Vertex>) outlineShape.getVertices(); region.addVertices(vertices); region.addTriangles(triangles); - region.update(); + region.update(gl); return region; } /** Create an ogl {@link Region} defining the list of {@link OutlineShape}. * Combining the Shapes into single buffers. - * @param sharpness parameter for Region generation * @return the resulting Region inclusive the generated region */ - protected Region createRegion(GL2ES2 gl, OutlineShape[] outlineShapes, float sharpness) { - Region region = RegionFactory.create(gl.getContext(), st, renderType); + protected Region createRegion(GL2ES2 gl, OutlineShape[] outlineShapes) { + Region region = RegionFactory.create(rs, renderType); int numVertices = region.getNumVertices(); for(OutlineShape outlineShape:outlineShapes){ outlineShape.transformOutlines(OutlineShape.QUADRATIC_NURBS); - ArrayList<Triangle> triangles = outlineShape.triangulate(sharpness); + ArrayList<Triangle> triangles = outlineShape.triangulate(rs.getSharpness().floatValue()); region.addTriangles(triangles); ArrayList<Vertex> vertices = outlineShape.getVertices(); @@ -100,7 +128,7 @@ public abstract class RegionRenderer extends Renderer { region.addVertices(vertices); } - region.update(); + region.update(gl); return region; } diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java new file mode 100644 index 000000000..84323f6e5 --- /dev/null +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java @@ -0,0 +1,55 @@ +/** + * Copyright 2011 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.graph.curve.opengl; + +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GLUniformData; + +import com.jogamp.graph.geom.Vertex; +import com.jogamp.opengl.util.PMVMatrix; +import com.jogamp.opengl.util.glsl.ShaderState; + +public interface RenderState { + + void destroy(GL2ES2 gl); + + ShaderState getShaderState(); + Vertex.Factory<? extends Vertex> getPointFactory(); + PMVMatrix pmvMatrix(); + GLUniformData getPMVMatrix(); + GLUniformData getSharpness(); + GLUniformData getAlpha(); + GLUniformData getColorStatic(); + GLUniformData getStrength(); + + RenderState attachTo(GL2ES2 gl); + boolean detachFrom(GL2ES2 gl); + + StringBuilder toString(StringBuilder sb); + String toString(); +} diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java index 57eeb016f..35022f769 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java @@ -1,39 +1,75 @@ +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ package com.jogamp.graph.curve.opengl; +import java.nio.FloatBuffer; + import javax.media.opengl.GL2ES2; import javax.media.opengl.GLUniformData; import javax.media.opengl.fixedfunc.GLMatrixFunc; -import jogamp.opengl.Debug; +import jogamp.graph.curve.opengl.RenderStateImpl; +import com.jogamp.graph.curve.Region; import com.jogamp.graph.geom.Vertex; -import com.jogamp.graph.geom.opengl.SVertex; import com.jogamp.opengl.util.PMVMatrix; import com.jogamp.opengl.util.glsl.ShaderState; public abstract class Renderer { - protected static final boolean DEBUG = Debug.debug("CurveRenderer"); + protected static final boolean DEBUG = Region.DEBUG; + protected static final boolean DEBUG_INSTANCE = Region.DEBUG_INSTANCE; + + public static RenderState createRenderState(ShaderState st, Vertex.Factory<? extends Vertex> pointFactory, PMVMatrix pmvMatrix) { + return new RenderStateImpl(st, pointFactory, pmvMatrix); + } - protected abstract boolean initImpl(GL2ES2 gl); + public static RenderState createRenderState(ShaderState st, Vertex.Factory<? extends Vertex> pointFactory) { + return new RenderStateImpl(st, pointFactory); + } + + /** + * Implementation shall load, compile and link the shader program and leave it active. + * @param gl + * @return + */ + protected abstract boolean initShaderProgram(GL2ES2 gl); protected abstract void disposeImpl(GL2ES2 gl); /** * Flushes all cached data + * @see #destroy(GL2ES2) */ - public abstract void flushCache(); + public abstract void flushCache(GL2ES2 gl); + + protected final RenderState rs; + public final int renderType; - public abstract float getAlpha(); - - public abstract void setAlpha(GL2ES2 gl, float alpha_t); - - public abstract void setColor(GL2ES2 gl, float r, float g, float b); - - protected final Vertex.Factory<? extends Vertex> pointFactory; - protected ShaderState st = new ShaderState(); - protected PMVMatrix pmvMatrix = new PMVMatrix(); - protected GLUniformData mgl_PMVMatrix; - protected int renderType; protected int vp_width = 0; protected int vp_height = 0; @@ -41,16 +77,15 @@ public abstract class Renderer { private boolean initialized = false; /** - * - * @param factory + * @param rs the used {@link RenderState} * @param renderType either {@link com.jogamp.graph.curve.Region#SINGLE_PASS} or {@link com.jogamp.graph.curve.Region#TWO_PASS} */ - protected Renderer(Vertex.Factory<? extends Vertex> factory, int renderType) { + protected Renderer(RenderState rs, int renderType) { + this.rs = rs; this.renderType = renderType; - this.pointFactory = (null != factory) ? factory : SVertex.factory(); } - public Vertex.Factory<? extends Vertex> getFactory() { return pointFactory; } + public Vertex.Factory<? extends Vertex> getFactory() { return rs.getPointFactory(); } public final boolean isInitialized() { return initialized; } @@ -62,10 +97,12 @@ public abstract class Renderer { public final int getHeight() { return vp_height; } /** - * Initialize shaders and bindings for GPU based rendering. - * Leaves the renderer enabled, ie ShaderState on. + * Initialize shader and bindings for GPU based rendering bound to the given GL object's GLContext. * - * @param gl the current GL state + * Leaves the renderer enabled, ie ShaderState. + * + * @param gl referencing the current GLContext to which the ShaderState is bound to + * * @return true if succeeded, false otherwise */ public boolean init(GL2ES2 gl) { @@ -86,85 +123,176 @@ public abstract class Renderer { System.err.println("TextRendererImpl01: VBO Supported = " + isVBOSupported()); } - initialized = initImpl(gl); + if(!vboSupported){ + return false; + } + + rs.attachTo(gl); + + gl.glEnable(GL2ES2.GL_BLEND); + gl.glBlendFunc(GL2ES2.GL_SRC_ALPHA, GL2ES2.GL_ONE_MINUS_SRC_ALPHA); // FIXME: alpha blending stage ? + + initialized = initShaderProgram(gl); + if(!initialized) { + return false; + } + + if(!rs.getShaderState().uniform(gl, rs.getPMVMatrix())) { + if(DEBUG){ + System.err.println("Error setting PMVMatrix in shader: "+rs.getShaderState()); + } + return false; + } + + if(!rs.getShaderState().uniform(gl, rs.getSharpness())) { + if(DEBUG){ + System.err.println("Error setting sharpness in shader: "+rs.getShaderState()); + } + return false; + } + + if(!rs.getShaderState().uniform(gl, rs.getAlpha())) { + if(DEBUG){ + System.err.println("Error setting global alpha in shader: "+rs.getShaderState()); + } + return false; + } + + if(!rs.getShaderState().uniform(gl, rs.getColorStatic())) { + if(DEBUG){ + System.err.println("Error setting global color in shader: "+rs.getShaderState()); + } + return false; + } + + if(!rs.getShaderState().uniform(gl, rs.getStrength())) { + System.err.println("Error setting antialias strength in shader: "+rs.getShaderState()); + } + return initialized; } - public void dispose(GL2ES2 gl) { + public void destroy(GL2ES2 gl) { if(!initialized){ - if(DEBUG) { + if(DEBUG_INSTANCE) { System.err.println("TextRenderer: Not initialized!"); } return; } + rs.getShaderState().useProgram(gl, false); + flushCache(gl); disposeImpl(gl); - st.destroy(gl); - flushCache(); + rs.destroy(gl); initialized = false; } - public final ShaderState getShaderState() { return st; } + public final RenderState getRenderState() { return rs; } + public final ShaderState getShaderState() { return rs.getShaderState(); } public final void enable(GL2ES2 gl, boolean enable) { - st.glUseProgram(gl, enable); + rs.getShaderState().useProgram(gl, enable); } - public final PMVMatrix getMatrix() { return pmvMatrix; } + public float getSharpness() { + return rs.getSharpness().floatValue(); + } + + public void setSharpness(GL2ES2 gl, float v) { + rs.getSharpness().setData(v); + if(null != gl && rs.getShaderState().inUse()) { + rs.getShaderState().uniform(gl, rs.getSharpness()); + } + } - public void rotate(GL2ES2 gl, float angle, float x, float y, float z) { - pmvMatrix.glRotatef(angle, x, y, z); - if(initialized && null != gl && st.inUse()) { - st.glUniform(gl, mgl_PMVMatrix); + public float getStrength() { + return rs.getStrength().floatValue(); + } + + public void setStrength(GL2ES2 gl, float v) { + rs.getStrength().setData(v); + if(null != gl && rs.getShaderState().inUse()) { + rs.getShaderState().uniform(gl, rs.getStrength()); } } + + public float getAlpha() { + return rs.getAlpha().floatValue(); + } - public void translate(GL2ES2 gl, float x, float y, float z) { - pmvMatrix.glTranslatef(x, y, z); - if(initialized && null != gl && st.inUse()) { - st.glUniform(gl, mgl_PMVMatrix); + public void setAlpha(GL2ES2 gl, float alpha_t) { + rs.getAlpha().setData(alpha_t); + if(null != gl && rs.getShaderState().inUse()) { + rs.getShaderState().uniform(gl, rs.getAlpha()); } + } - public void resetModelview(GL2ES2 gl) { - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); - pmvMatrix.glLoadIdentity(); - if(initialized && null != gl && st.inUse()) { - st.glUniform(gl, mgl_PMVMatrix); + public void getColorStatic(GL2ES2 gl, float[] rgb) { + FloatBuffer fb = (FloatBuffer) rs.getColorStatic().getBuffer(); + rgb[0] = fb.get(0); + rgb[1] = fb.get(1); + rgb[2] = fb.get(2); + } + + public void setColorStatic(GL2ES2 gl, float r, float g, float b){ + FloatBuffer fb = (FloatBuffer) rs.getColorStatic().getBuffer(); + fb.put(0, r); + fb.put(1, g); + fb.put(2, b); + if(null != gl && rs.getShaderState().inUse()) { + rs.getShaderState().uniform(gl, rs.getColorStatic()); } } + + public final PMVMatrix getMatrix() { return rs.pmvMatrix(); } + + public void rotate(GL2ES2 gl, float angle, float x, float y, float z) { + rs.pmvMatrix().glRotatef(angle, x, y, z); + updateMatrix(gl); + } + + public void translate(GL2ES2 gl, float x, float y, float z) { + rs.pmvMatrix().glTranslatef(x, y, z); + updateMatrix(gl); + } + + public void scale(GL2ES2 gl, float x, float y, float z) { + rs.pmvMatrix().glScalef(x, y, z); + updateMatrix(gl); + } + + public void resetModelview(GL2ES2 gl) { + rs.pmvMatrix().glMatrixMode(GLMatrixFunc.GL_MODELVIEW); + rs.pmvMatrix().glLoadIdentity(); + updateMatrix(gl); + } public void updateMatrix(GL2ES2 gl) { - if(initialized && null != gl && st.inUse()) { - st.glUniform(gl, mgl_PMVMatrix); + if(initialized && null != gl && rs.getShaderState().inUse()) { + rs.getShaderState().uniform(gl, rs.getPMVMatrix()); } } public boolean reshapePerspective(GL2ES2 gl, float angle, int width, int height, float near, float far) { this.vp_width = width; this.vp_height = height; - float ratio = (float)width/(float)height; - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); - pmvMatrix.glLoadIdentity(); - pmvMatrix.gluPerspective(angle, ratio, near, far); - - if(initialized && null != gl) { - st.glUniform(gl, mgl_PMVMatrix); - } - + final float ratio = (float)width/(float)height; + final PMVMatrix p = rs.pmvMatrix(); + p.glMatrixMode(GLMatrixFunc.GL_PROJECTION); + p.glLoadIdentity(); + p.gluPerspective(angle, ratio, near, far); + updateMatrix(gl); return true; } public boolean reshapeOrtho(GL2ES2 gl, int width, int height, float near, float far) { this.vp_width = width; this.vp_height = height; - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); - pmvMatrix.glLoadIdentity(); - pmvMatrix.glOrthof(0, width, 0, height, near, far); - - if(initialized && null != gl) { - st.glUniform(gl, mgl_PMVMatrix); - } - + final PMVMatrix p = rs.pmvMatrix(); + p.glMatrixMode(GLMatrixFunc.GL_PROJECTION); + p.glLoadIdentity(); + p.glOrthof(0, width, 0, height, near, far); + updateMatrix(gl); return true; } diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java index 45f78fc23..deaa1dfad 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java @@ -1,9 +1,37 @@ +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ package com.jogamp.graph.curve.opengl; import java.util.ArrayList; import java.util.HashMap; import java.util.Iterator; +import javax.media.opengl.GL; import javax.media.opengl.GL2ES2; import jogamp.graph.curve.text.GlyphString; @@ -12,21 +40,21 @@ import jogamp.graph.geom.plane.AffineTransform; import jogamp.graph.geom.plane.Path2D; import com.jogamp.graph.font.Font; -import com.jogamp.graph.geom.Vertex; public abstract class TextRenderer extends Renderer { - /** * Create a Hardware accelerated Text Renderer. - * @param factory optional Point.Factory for Vertex construction. Default is Vertex.Factory. + * @param rs the used {@link RenderState} + * @param renderType either {@link com.jogamp.graph.curve.Region#SINGLE_PASS} or {@link com.jogamp.graph.curve.Region#TWO_PASS} */ - public static TextRenderer create(Vertex.Factory<? extends Vertex> factory, int type) { - return new jogamp.graph.curve.opengl.TextRendererImpl01(factory, type); + public static TextRenderer create(RenderState rs, int type) { + return new jogamp.graph.curve.opengl.TextRendererImpl01(rs, type); } - protected TextRenderer(Vertex.Factory<? extends Vertex> factory, int type) { - super(factory, type); + protected TextRenderer(RenderState rs, int type) { + super(rs, type); } + /** Render the String in 3D space wrt to the font provided at the position provided * the outlines will be generated, if not yet generated @@ -46,27 +74,29 @@ public abstract class TextRenderer extends Renderer { * @param font {@link Font} to be used * @param size font size * @param str {@link String} to be created - * @param sharpness parameter for Region generation of the resulting GlyphString * @return the resulting GlyphString inclusive the generated region */ - protected GlyphString createString(GL2ES2 gl, Font font, int size, String str, float sharpness) { - AffineTransform affineTransform = new AffineTransform(pointFactory); + public GlyphString createString(GL2ES2 gl, Font font, int size, String str) { + if(DEBUG_INSTANCE) { + System.err.println("createString: "+getCacheSize()+"/"+getCacheLimit()+" - "+Font.NAME_UNIQUNAME + " - " + str + " - " + size); + } + AffineTransform affineTransform = new AffineTransform(rs.getPointFactory()); Path2D[] paths = new Path2D[str.length()]; ((FontInt)font).getOutline(str, size, affineTransform, paths); - GlyphString glyphString = new GlyphString(pointFactory, font.getName(Font.NAME_UNIQUNAME), str); - glyphString.createfromFontPath(paths, affineTransform); - glyphString.generateRegion(gl.getContext(), sharpness, st, renderType); + GlyphString glyphString = new GlyphString(font.getName(Font.NAME_UNIQUNAME), str); + glyphString.createfromFontPath(rs.getPointFactory(), paths, affineTransform); + glyphString.generateRegion(gl, rs, renderType); return glyphString; } - public void flushCache() { + public void flushCache(GL2ES2 gl) { Iterator<GlyphString> iterator = stringCacheMap.values().iterator(); while(iterator.hasNext()){ GlyphString glyphString = iterator.next(); - glyphString.destroy(); + glyphString.destroy(gl, rs); } stringCacheMap.clear(); stringCacheArray.clear(); @@ -74,35 +104,90 @@ public abstract class TextRenderer extends Renderer { @Override protected void disposeImpl(GL2ES2 gl) { - flushCache(); + // fluchCache(gl) already called } - public final void setCacheMaxSize(int newSize ) { stringCacheMaxSize = newSize; validateCache(0); } - public final int getCacheMaxSize() { return stringCacheMaxSize; } + /** + * <p>Sets the cache limit for reusing GlyphString's and their Region. + * Default is {@link #DEFAULT_CACHE_LIMIT}, -1 unlimited, 0 turns cache off, >0 limited </p> + * + * <p>The cache will be validate when the next string rendering happens.</p> + * + * @param newLimit new cache size + * + * @see #DEFAULT_CACHE_LIMIT + */ + public final void setCacheLimit(int newLimit ) { stringCacheLimit = newLimit; } + + /** + * Sets the cache limit, see {@link #setCacheLimit(int)} and validates the cache. + * + * @see #setCacheLimit(int) + * + * @param gl current GL used to remove cached objects if required + * @param newLimit new cache size + */ + public final void setCacheLimit(GL2ES2 gl, int newLimit ) { stringCacheLimit = newLimit; validateCache(gl, 0); } + + /** + * @return the current cache limit + */ + public final int getCacheLimit() { return stringCacheLimit; } + + /** + * @return the current utilized cache size, <= {@link #getCacheLimit()} + */ public final int getCacheSize() { return stringCacheArray.size(); } - protected void validateCache(int space) { - while ( getCacheSize() + space > getCacheMaxSize() ) { - String key = stringCacheArray.remove(0); - stringCacheMap.remove(key); + protected final void validateCache(GL2ES2 gl, int space) { + if ( getCacheLimit() > 0 ) { + while ( getCacheSize() + space > getCacheLimit() ) { + removeCachedGlyphString(gl, 0); + } } } - protected GlyphString getCachedGlyphString(Font font, String str, int fontSize) { - final String key = font.getName(Font.NAME_UNIQUNAME) + "." + str.hashCode() + "." + fontSize; - return stringCacheMap.get(key); + protected final GlyphString getCachedGlyphString(Font font, String str, int fontSize) { + return stringCacheMap.get(getKey(font, str, fontSize)); } - protected void addCachedGlyphString(Font font, String str, int fontSize, GlyphString glyphString) { - final String key = font.getName(Font.NAME_UNIQUNAME) + "." + str.hashCode() + "." + fontSize; - validateCache(1); - stringCacheMap.put(key, glyphString); - stringCacheArray.add(stringCacheArray.size(), key); + protected final void addCachedGlyphString(GL2ES2 gl, Font font, String str, int fontSize, GlyphString glyphString) { + if ( 0 != getCacheLimit() ) { + final String key = getKey(font, str, fontSize); + GlyphString oldGlyphString = stringCacheMap.put(key, glyphString); + if ( null == oldGlyphString ) { + // new entry .. + validateCache(gl, 1); + stringCacheArray.add(stringCacheArray.size(), key); + } /// else overwrite is nop .. + } + } + + protected final void removeCachedGlyphString(GL2ES2 gl, Font font, String str, int fontSize) { + final String key = getKey(font, str, fontSize); + GlyphString glyphString = stringCacheMap.remove(key); + if(null != glyphString) { + glyphString.destroy(gl, rs); + } + stringCacheArray.remove(key); + } + + protected final void removeCachedGlyphString(GL2ES2 gl, int idx) { + final String key = stringCacheArray.remove(idx); + final GlyphString glyphString = stringCacheMap.remove(key); + if(null != glyphString) { + glyphString.destroy(gl, rs); + } + } + + protected final String getKey(Font font, String str, int fontSize) { + return font.getName(Font.NAME_UNIQUNAME) + "." + str.hashCode() + "." + fontSize; } - // Cache is adding at the end of the array - public static final int DEFAULT_CACHE_SIZE = 32; - private HashMap<String, GlyphString> stringCacheMap = new HashMap<String, GlyphString>(DEFAULT_CACHE_SIZE); - private ArrayList<String> stringCacheArray = new ArrayList<String>(DEFAULT_CACHE_SIZE); - private int stringCacheMaxSize = DEFAULT_CACHE_SIZE; // -1 unlimited, 0 off, >0 limited + /** Default cache limit, see {@link #setCacheLimit(int)} */ + public static final int DEFAULT_CACHE_LIMIT = 256; + + private HashMap<String, GlyphString> stringCacheMap = new HashMap<String, GlyphString>(DEFAULT_CACHE_LIMIT); + private ArrayList<String> stringCacheArray = new ArrayList<String>(DEFAULT_CACHE_LIMIT); + private int stringCacheLimit = DEFAULT_CACHE_LIMIT; }
\ No newline at end of file diff --git a/src/jogl/classes/com/jogamp/graph/curve/tess/CDTriangulator2D.java b/src/jogl/classes/com/jogamp/graph/curve/tess/CDTriangulator2D.java index a2e4ca50f..42eebf7a8 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/tess/CDTriangulator2D.java +++ b/src/jogl/classes/com/jogamp/graph/curve/tess/CDTriangulator2D.java @@ -48,169 +48,169 @@ import jogamp.opengl.Debug; */ public class CDTriangulator2D { - protected static final boolean DEBUG = Debug.debug("Triangulation"); - - private float sharpness = 0.5f; - private ArrayList<Loop> loops; - private ArrayList<Vertex> vertices; - - private ArrayList<Triangle> triangles; - private int maxTriID = 0; + protected static final boolean DEBUG = Debug.debug("Triangulation"); + + private float sharpness = 0.5f; + private ArrayList<Loop> loops; + private ArrayList<Vertex> vertices; + + private ArrayList<Triangle> triangles; + private int maxTriID = 0; - - public CDTriangulator2D() { - this(0.5f); - } - - /** Constructor for a new Delaunay triangulator - * @param curveSharpness the curvature around - * the off-curve vertices - */ - public CDTriangulator2D(float curveSharpness) { - this.sharpness = curveSharpness; - reset(); - } - - /** Reset the triangulation to initial state - * Clearing cached data - */ - public void reset() { - maxTriID = 0; - vertices = new ArrayList<Vertex>(); - triangles = new ArrayList<Triangle>(3); - loops = new ArrayList<Loop>(); - } - - /** Add a curve to the list of profiles provided - * @param polyline a bounding {@link Outline} - */ - public void addCurve(Outline polyline){ - Loop loop = null; - - if(!loops.isEmpty()){ - loop = getContainerLoop(polyline); - } - - if(loop == null) { - GraphOutline outline = new GraphOutline(polyline); - GraphOutline innerPoly = extractBoundaryTriangles(outline, false); - vertices.addAll(polyline.getVertices()); - loop = new Loop(innerPoly, VectorUtil.CCW); - loops.add(loop); - } - else { - GraphOutline outline = new GraphOutline(polyline); - GraphOutline innerPoly = extractBoundaryTriangles(outline, true); - vertices.addAll(innerPoly.getPoints()); - loop.addConstraintCurve(innerPoly); - } - } - - /** Generate the triangulation of the provided - * List of {@link Outline}s - */ - public ArrayList<Triangle> generateTriangulation(){ - for(int i=0;i<loops.size();i++) { - Loop loop = loops.get(i); - int numTries = 0; - int size = loop.computeLoopSize(); - while(!loop.isSimplex()){ - Triangle tri = null; - if(numTries > size){ - tri = loop.cut(false); - } - else{ - tri = loop.cut(true); - } - numTries++; + + public CDTriangulator2D() { + this(0.5f); + } + + /** Constructor for a new Delaunay triangulator + * @param curveSharpness the curvature around + * the off-curve vertices + */ + public CDTriangulator2D(float curveSharpness) { + this.sharpness = curveSharpness; + reset(); + } + + /** Reset the triangulation to initial state + * Clearing cached data + */ + public void reset() { + maxTriID = 0; + vertices = new ArrayList<Vertex>(); + triangles = new ArrayList<Triangle>(3); + loops = new ArrayList<Loop>(); + } + + /** Add a curve to the list of profiles provided + * @param polyline a bounding {@link Outline} + */ + public void addCurve(Outline polyline){ + Loop loop = null; + + if(!loops.isEmpty()){ + loop = getContainerLoop(polyline); + } + + if(loop == null) { + GraphOutline outline = new GraphOutline(polyline); + GraphOutline innerPoly = extractBoundaryTriangles(outline, false); + vertices.addAll(polyline.getVertices()); + loop = new Loop(innerPoly, VectorUtil.CCW); + loops.add(loop); + } + else { + GraphOutline outline = new GraphOutline(polyline); + GraphOutline innerPoly = extractBoundaryTriangles(outline, true); + vertices.addAll(innerPoly.getPoints()); + loop.addConstraintCurve(innerPoly); + } + } + + /** Generate the triangulation of the provided + * List of {@link Outline}s + */ + public ArrayList<Triangle> generateTriangulation(){ + for(int i=0;i<loops.size();i++) { + Loop loop = loops.get(i); + int numTries = 0; + int size = loop.computeLoopSize(); + while(!loop.isSimplex()){ + Triangle tri = null; + if(numTries > size){ + tri = loop.cut(false); + } + else{ + tri = loop.cut(true); + } + numTries++; - if(tri != null) { - numTries = 0; - size--; - tri.setId(maxTriID++); - triangles.add(tri); - if(DEBUG){ - System.err.println(tri); - } - } - if(numTries > size*2){ - if(DEBUG){ - System.err.println("Triangulation not complete!"); - } - break; - } - } - Triangle tri = loop.cut(true); - if(tri != null) - triangles.add(tri); - } - return triangles; - } + if(tri != null) { + numTries = 0; + size--; + tri.setId(maxTriID++); + triangles.add(tri); + if(DEBUG){ + System.err.println(tri); + } + } + if(numTries > size*2){ + if(DEBUG){ + System.err.println("Triangulation not complete!"); + } + break; + } + } + Triangle tri = loop.cut(true); + if(tri != null) + triangles.add(tri); + } + return triangles; + } - private GraphOutline extractBoundaryTriangles(GraphOutline outline, boolean hole){ - GraphOutline innerOutline = new GraphOutline(); - ArrayList<GraphVertex> outVertices = outline.getGraphPoint(); - int size = outVertices.size(); - for(int i=0; i < size; i++) { - GraphVertex currentVertex = outVertices.get(i); - GraphVertex gv0 = outVertices.get((i+size-1)%size); - GraphVertex gv2 = outVertices.get((i+1)%size); - GraphVertex gv1 = currentVertex; - - if(!currentVertex.getPoint().isOnCurve()) { - Vertex v0 = gv0.getPoint().clone(); - Vertex v2 = gv2.getPoint().clone(); - Vertex v1 = gv1.getPoint().clone(); - - gv0.setBoundaryContained(true); - gv1.setBoundaryContained(true); - gv2.setBoundaryContained(true); - - Triangle t= null; - boolean holeLike = false; - if(VectorUtil.ccw(v0,v1,v2)){ - t = new Triangle(v0, v1, v2); - } - else { - holeLike = true; - t = new Triangle(v2, v1, v0); - } - t.setId(maxTriID++); - triangles.add(t); - if(DEBUG){ - System.err.println(t); - } - if(hole || holeLike) { - v0.setTexCoord(0, -0.1f); - v2.setTexCoord(1, -0.1f); - v1.setTexCoord(0.5f, -1*sharpness -0.1f); - innerOutline.addVertex(currentVertex); - } - else { - v0.setTexCoord(0, 0.1f); - v2.setTexCoord(1, 0.1f); - v1.setTexCoord(0.5f, sharpness+0.1f); - } - } - else { - if(!gv2.getPoint().isOnCurve() || !gv0.getPoint().isOnCurve()){ - currentVertex.setBoundaryContained(true); - } - innerOutline.addVertex(currentVertex); - } - } - return innerOutline; - } - - private Loop getContainerLoop(Outline polyline){ - ArrayList<Vertex> vertices = polyline.getVertices(); - for(Vertex vert: vertices){ - for (Loop loop:loops){ - if(loop.checkInside(vert)){ - return loop; - } - } - } - return null; - } + private GraphOutline extractBoundaryTriangles(GraphOutline outline, boolean hole){ + GraphOutline innerOutline = new GraphOutline(); + ArrayList<GraphVertex> outVertices = outline.getGraphPoint(); + int size = outVertices.size(); + for(int i=0; i < size; i++) { + GraphVertex currentVertex = outVertices.get(i); + GraphVertex gv0 = outVertices.get((i+size-1)%size); + GraphVertex gv2 = outVertices.get((i+1)%size); + GraphVertex gv1 = currentVertex; + + if(!currentVertex.getPoint().isOnCurve()) { + Vertex v0 = gv0.getPoint().clone(); + Vertex v2 = gv2.getPoint().clone(); + Vertex v1 = gv1.getPoint().clone(); + + gv0.setBoundaryContained(true); + gv1.setBoundaryContained(true); + gv2.setBoundaryContained(true); + + Triangle t= null; + boolean holeLike = false; + if(VectorUtil.ccw(v0,v1,v2)){ + t = new Triangle(v0, v1, v2); + } + else { + holeLike = true; + t = new Triangle(v2, v1, v0); + } + t.setId(maxTriID++); + triangles.add(t); + if(DEBUG){ + System.err.println(t); + } + if(hole || holeLike) { + v0.setTexCoord(0, -0.1f); + v2.setTexCoord(1, -0.1f); + v1.setTexCoord(0.5f, -1*sharpness -0.1f); + innerOutline.addVertex(currentVertex); + } + else { + v0.setTexCoord(0, 0.1f); + v2.setTexCoord(1, 0.1f); + v1.setTexCoord(0.5f, sharpness+0.1f); + } + } + else { + if(!gv2.getPoint().isOnCurve() || !gv0.getPoint().isOnCurve()){ + currentVertex.setBoundaryContained(true); + } + innerOutline.addVertex(currentVertex); + } + } + return innerOutline; + } + + private Loop getContainerLoop(Outline polyline){ + ArrayList<Vertex> vertices = polyline.getVertices(); + for(Vertex vert: vertices){ + for (Loop loop:loops){ + if(loop.checkInside(vert)){ + return loop; + } + } + } + return null; + } } diff --git a/src/jogl/classes/com/jogamp/graph/font/Font.java b/src/jogl/classes/com/jogamp/graph/font/Font.java index d8c30c61b..1010d4f1a 100644 --- a/src/jogl/classes/com/jogamp/graph/font/Font.java +++ b/src/jogl/classes/com/jogamp/graph/font/Font.java @@ -52,27 +52,27 @@ public interface Font { public static final int NAME_DESIGNER = 9; - /** - * Metrics for font - * - * Depending on the font's direction, horizontal or vertical, - * the following tables shall be used: - * - * Vertical http://developer.apple.com/fonts/TTRefMan/RM06/Chap6vhea.html + /** + * Metrics for font + * + * Depending on the font's direction, horizontal or vertical, + * the following tables shall be used: + * + * Vertical http://developer.apple.com/fonts/TTRefMan/RM06/Chap6vhea.html * Horizontal http://developer.apple.com/fonts/TTRefMan/RM06/Chap6hhea.html - */ + */ public interface Metrics { - float getAscent(float pixelSize); - float getDescent(float pixelSize); - float getLineGap(float pixelSize); - float getMaxExtend(float pixelSize); - float getScale(float pixelSize); - AABBox getBBox(float pixelSize); + float getAscent(float pixelSize); + float getDescent(float pixelSize); + float getLineGap(float pixelSize); + float getMaxExtend(float pixelSize); + float getScale(float pixelSize); + AABBox getBBox(float pixelSize); } - /** - * Glyph for font - */ + /** + * Glyph for font + */ public interface Glyph { public Font getFont(); public char getSymbol(); diff --git a/src/jogl/classes/com/jogamp/graph/geom/AABBox.java b/src/jogl/classes/com/jogamp/graph/geom/AABBox.java index 8cd06329e..7051e9110 100644 --- a/src/jogl/classes/com/jogamp/graph/geom/AABBox.java +++ b/src/jogl/classes/com/jogamp/graph/geom/AABBox.java @@ -36,176 +36,181 @@ import com.jogamp.graph.math.VectorUtil; * */ public class AABBox { - private float[] low = {Float.MAX_VALUE,Float.MAX_VALUE,Float.MAX_VALUE}; - private float[] high = {-1*Float.MAX_VALUE,-1*Float.MAX_VALUE,-1*Float.MAX_VALUE}; - private float[] center = new float[3]; + private float[] low = new float[3]; + private float[] high = new float[3]; + private float[] center = new float[3]; - /** Create a Axis Aligned bounding box (AABBox) - * where the low and and high MAX float Values. - */ - public AABBox() {} + /** Create a Axis Aligned bounding box (AABBox) + * where the low and and high MAX float Values. + */ + public AABBox() { + reset(); + } - /** Create an AABBox specifying the coordinates - * of the low and high - * @param lx min x-coordinate - * @param ly min y-coordnate - * @param lz min z-coordinate - * @param hx max x-coordinate - * @param hy max y-coordinate - * @param hz max z-coordinate - */ - public AABBox(float lx, float ly, float lz, - float hx, float hy, float hz) - { - setLow(lx, ly, lz); - setHigh(hx, hy, hz); + /** Create an AABBox specifying the coordinates + * of the low and high + * @param lx min x-coordinate + * @param ly min y-coordnate + * @param lz min z-coordinate + * @param hx max x-coordinate + * @param hy max y-coordinate + * @param hz max z-coordinate + */ + public AABBox(float lx, float ly, float lz, + float hx, float hy, float hz) + { + reset(); + resize(lx, ly, lz); + resize(hx, hy, hz); - computeCenter(); - } - - /** Create a AABBox defining the low and high - * @param low min xyz-coordinates - * @param high max xyz-coordinates - */ - public AABBox(float[] low, float[] high) - { - this.low = low; - this.high = high; + computeCenter(); + } + + /** Create a AABBox defining the low and high + * @param low min xyz-coordinates + * @param high max xyz-coordinates + */ + public AABBox(float[] low, float[] high) { + reset(); + resize(low[0],low[1],low[2]); + resize(high[0],high[1],high[2]); - computeCenter(); - } - - /** Get the max xyz-coordinates - * @return a float array containing the max xyz coordinates - */ - public float[] getHigh() - { - return high; - } - - private void setHigh(float hx, float hy, float hz) - { - this.high[0] = hx; - this.high[1] = hy; - this.high[2] = hz; - } - - /** Get the min xyz-coordinates - * @return a float array containing the min xyz coordinates - */ - public float[] getLow() - { - return low; - } - - private void setLow(float lx, float ly, float lz) - { - this.low[0] = lx; - this.low[1] = ly; - this.low[2] = lz; - } + computeCenter(); + } + + /** resets this box to the inverse low/high, allowing the next {@link #resize(float, float, float)} command to hit. */ + public void reset() { + setLow(Float.MAX_VALUE,Float.MAX_VALUE,Float.MAX_VALUE); + setHigh(-1*Float.MAX_VALUE,-1*Float.MAX_VALUE,-1*Float.MAX_VALUE); + center[0] = 0f; + center[1] = 0f; + center[2] = 0f; + } + + /** Get the max xyz-coordinates + * @return a float array containing the max xyz coordinates + */ + public float[] getHigh() { + return high; + } + + private void setHigh(float hx, float hy, float hz) { + this.high[0] = hx; + this.high[1] = hy; + this.high[2] = hz; + } + + /** Get the min xyz-coordinates + * @return a float array containing the min xyz coordinates + */ + public float[] getLow() { + return low; + } + + private void setLow(float lx, float ly, float lz) { + this.low[0] = lx; + this.low[1] = ly; + this.low[2] = lz; + } - /** Resize the AABBox to encapsulate another AABox - * @param newBox AABBox to be encapsulated in - */ - public void resize(AABBox newBox) - { - float[] newLow = newBox.getLow(); - float[] newHigh = newBox.getHigh(); + /** Resize the AABBox to encapsulate another AABox + * @param newBox AABBox to be encapsulated in + */ + public void resize(AABBox newBox) { + float[] newLow = newBox.getLow(); + float[] newHigh = newBox.getHigh(); - /** test low */ - if (newLow[0] < low[0]) - low[0] = newLow[0]; - if (newLow[1] < low[1]) - low[1] = newLow[1]; - if (newLow[2] < low[2]) - low[2] = newLow[2]; + /** test low */ + if (newLow[0] < low[0]) + low[0] = newLow[0]; + if (newLow[1] < low[1]) + low[1] = newLow[1]; + if (newLow[2] < low[2]) + low[2] = newLow[2]; - /** test high */ - if (newHigh[0] > high[0]) - high[0] = newHigh[0]; - if (newHigh[1] > high[1]) - high[1] = newHigh[1]; - if (newHigh[2] > high[2]) - high[2] = newHigh[2]; + /** test high */ + if (newHigh[0] > high[0]) + high[0] = newHigh[0]; + if (newHigh[1] > high[1]) + high[1] = newHigh[1]; + if (newHigh[2] > high[2]) + high[2] = newHigh[2]; - computeCenter(); - } + computeCenter(); + } - private void computeCenter() - { - center[0] = (high[0] + low[0])/2; - center[1] = (high[1] + low[1])/2; - center[2] = (high[2] + low[2])/2; - } + private void computeCenter() { + center[0] = (high[0] + low[0])/2; + center[1] = (high[1] + low[1])/2; + center[2] = (high[2] + low[2])/2; + } - /** Resize the AABBox to encapsulate the passed - * xyz-coordinates. - * @param x x-axis coordinate value - * @param y y-axis coordinate value - * @param z z-axis coordinate value - */ - public void resize(float x, float y, float z) - { - /** test low */ - if (x < low[0]) - low[0] = x; - if (y < low[1]) - low[1] = y; - if (z < low[2]) - low[2] = z; + /** Resize the AABBox to encapsulate the passed + * xyz-coordinates. + * @param x x-axis coordinate value + * @param y y-axis coordinate value + * @param z z-axis coordinate value + */ + public void resize(float x, float y, float z) { + /** test low */ + if (x < low[0]) + low[0] = x; + if (y < low[1]) + low[1] = y; + if (z < low[2]) + low[2] = z; - /** test high */ - if (x > high[0]) - high[0] = x; - if (y > high[1]) - high[1] = y; - if (z > high[2]) - high[2] = z; - - computeCenter(); - } + /** test high */ + if (x > high[0]) + high[0] = x; + if (y > high[1]) + high[1] = y; + if (z > high[2]) + high[2] = z; + + computeCenter(); + } - /** Check if the x & y coordinates are bounded/contained - * by this AABBox - * @param x x-axis coordinate value - * @param y y-axis coordinate value - * @return true if x belong to (low.x, high.x) and - * y belong to (low.y, high.y) - */ - public boolean contains(float x, float y){ - if(x<low[0] || x>high[0]){ - return false; - } - if(y<low[1]|| y>high[1]){ - return false; - } - return true; - } - - /** Check if the xyz coordinates are bounded/contained - * by this AABBox. - * @param x x-axis coordinate value - * @param y y-axis coordinate value - * @param z z-axis coordinate value - * @return true if x belong to (low.x, high.x) and - * y belong to (low.y, high.y) and z belong to (low.z, high.z) - */ - public boolean contains(float x, float y, float z){ - if(x<low[0] || x>high[0]){ - return false; - } - if(y<low[1]|| y>high[1]){ - return false; - } - if(z<low[2] || z>high[2]){ - return false; - } - return true; - } - + /** Check if the x & y coordinates are bounded/contained + * by this AABBox + * @param x x-axis coordinate value + * @param y y-axis coordinate value + * @return true if x belong to (low.x, high.x) and + * y belong to (low.y, high.y) + */ + public boolean contains(float x, float y) { + if(x<low[0] || x>high[0]){ + return false; + } + if(y<low[1]|| y>high[1]){ + return false; + } + return true; + } + + /** Check if the xyz coordinates are bounded/contained + * by this AABBox. + * @param x x-axis coordinate value + * @param y y-axis coordinate value + * @param z z-axis coordinate value + * @return true if x belong to (low.x, high.x) and + * y belong to (low.y, high.y) and z belong to (low.z, high.z) + */ + public boolean contains(float x, float y, float z) { + if(x<low[0] || x>high[0]){ + return false; + } + if(y<low[1]|| y>high[1]){ + return false; + } + if(z<low[2] || z>high[2]){ + return false; + } + return true; + } + /** Check if there is a common region between this AABBox and the passed - * 2D region irrespective of z range + * 2D region irrespective of z range * @param x lower left x-coord * @param y lower left y-coord * @param w width @@ -213,87 +218,87 @@ public class AABBox { * @return true if this AABBox might have a common region with this 2D region */ public boolean intersects(float x, float y, float w, float h) { - if (w <= 0 || h <= 0) { - return false; - } - - final float _w = getWidth(); - final float _h = getHeight(); - if (_w <= 0 || _h <= 0) { - return false; - } - - final float x0 = getMinX(); - final float y0 = getMinY(); - return (x + w > x0 && - y + h > y0 && - x < x0 + _w && - y < y0 + _h); + if (w <= 0 || h <= 0) { + return false; + } + + final float _w = getWidth(); + final float _h = getHeight(); + if (_w <= 0 || _h <= 0) { + return false; + } + + final float x0 = getMinX(); + final float y0 = getMinY(); + return (x + w > x0 && + y + h > y0 && + x < x0 + _w && + y < y0 + _h); } - - /** Get the size of the Box where the size is represented by the - * length of the vector between low and high. - * @return a float representing the size of the AABBox - */ - public float getSize(){ - return VectorUtil.computeLength(low, high); - } + + /** Get the size of the Box where the size is represented by the + * length of the vector between low and high. + * @return a float representing the size of the AABBox + */ + public float getSize() { + return VectorUtil.computeLength(low, high); + } - /**Get the Center of the AABBox - * @return the xyz-coordinates of the center of the AABBox - */ - public float[] getCenter() { - return center; - } + /**Get the Center of the AABBox + * @return the xyz-coordinates of the center of the AABBox + */ + public float[] getCenter() { + return center; + } - /** Scale the AABBox by a constant - * @param size a constant float value - */ - public void scale(float size) { - float[] diffH = new float[3]; - diffH[0] = high[0] - center[0]; - diffH[1] = high[1] - center[1]; - diffH[2] = high[2] - center[2]; - - diffH = VectorUtil.scale(diffH, size); - - float[] diffL = new float[3]; - diffL[0] = low[0] - center[0]; - diffL[1] = low[1] - center[1]; - diffL[2] = low[2] - center[2]; - - diffL = VectorUtil.scale(diffL, size); - - high = VectorUtil.vectorAdd(center, diffH); - low = VectorUtil.vectorAdd(center, diffL); - } + /** Scale the AABBox by a constant + * @param size a constant float value + */ + public void scale(float size) { + float[] diffH = new float[3]; + diffH[0] = high[0] - center[0]; + diffH[1] = high[1] - center[1]; + diffH[2] = high[2] - center[2]; + + diffH = VectorUtil.scale(diffH, size); + + float[] diffL = new float[3]; + diffL[0] = low[0] - center[0]; + diffL[1] = low[1] - center[1]; + diffL[2] = low[2] - center[2]; + + diffL = VectorUtil.scale(diffL, size); + + high = VectorUtil.vectorAdd(center, diffH); + low = VectorUtil.vectorAdd(center, diffL); + } - public float getMinX() { - return low[0]; - } - - public float getMinY() { - return low[1]; - } - - public float getWidth(){ - return high[0] - low[0]; - } - - public float getHeight() { - return high[1] - low[1]; - } - - public float getDepth() { - return high[2] - low[2]; - } - public AABBox clone(){ - return new AABBox(this.low, this.high); - } - - public String toString() { - return "[ "+low[0]+"/"+low[1]+"/"+low[1]+" .. "+high[0]+"/"+high[0]+"/"+high[0]+", ctr "+ - center[0]+"/"+center[1]+"/"+center[1]+" ]"; - } + public float getMinX() { + return low[0]; + } + + public float getMinY() { + return low[1]; + } + + public float getWidth(){ + return high[0] - low[0]; + } + + public float getHeight() { + return high[1] - low[1]; + } + + public float getDepth() { + return high[2] - low[2]; + } + public AABBox clone() { + return new AABBox(this.low, this.high); + } + + public String toString() { + return "[ "+low[0]+"/"+low[1]+"/"+low[1]+" .. "+high[0]+"/"+high[0]+"/"+high[0]+", ctr "+ + center[0]+"/"+center[1]+"/"+center[1]+" ]"; + } } diff --git a/src/jogl/classes/com/jogamp/graph/geom/Outline.java b/src/jogl/classes/com/jogamp/graph/geom/Outline.java index a805adf6c..315be002f 100644 --- a/src/jogl/classes/com/jogamp/graph/geom/Outline.java +++ b/src/jogl/classes/com/jogamp/graph/geom/Outline.java @@ -44,133 +44,133 @@ import com.jogamp.graph.math.VectorUtil; * @see OutlineShape, Region */ public class Outline implements Comparable<Outline> { - - private ArrayList<Vertex> vertices = new ArrayList<Vertex>(3); - private boolean closed = false; - private AABBox box = new AABBox(); - - /**Create an outline defined by control vertices. - * An outline can contain off Curve vertices which define curved - * regions in the outline. - */ - public Outline(){ - - } - - /** Add a vertex to the outline. The {@link Vertex} is added at the - * end of the outline loop/strip. - * @param vertex Vertex to be added - */ - public final void addVertex(Vertex vertex) { - vertices.add(vertex); - box.resize(vertex.getX(), vertex.getY(), vertex.getZ()); - } - - /** Add a {@link Vertex} by specifying its 2D attributes to the outline. - * The {@link Vertex} is added at the - * end of the outline loop/strip. - * @param factory a {@link Factory} to get the required Vertex impl - * @param x the x coordinate - * @param y the y coordinate - * @param onCurve flag if this vertex is on the final curve or defines a curved region - * of the shape around this vertex. - */ - public final void addVertex(Vertex.Factory<? extends Vertex> factory, float x, float y, boolean onCurve) { - addVertex(factory, x, y, 0f, onCurve); - } - - /** Add a {@link Vertex} by specifying its 3D attributes to the outline. - * The {@link Vertex} is added at the - * end of the outline loop/strip. - * @param factory a {@link Factory} to get the required Vertex impl - * @param x the x coordinate - * @param y the y coordinate - * @param z the z coordinate - * @param onCurve flag if this vertex is on the final curve or defines a curved region - * of the shape around this vertex. - */ - public final void addVertex(Vertex.Factory<? extends Vertex> factory, float x, float y, float z, boolean onCurve) { - Vertex v = factory.create(x, y, z); - v.setOnCurve(onCurve); - addVertex(v); - } - - /** Add a vertex to the outline by passing a float array and specifying the - * offset and length in which. The attributes of the vertex are located. - * The attributes should be continuous (stride = 0). - * Attributes which value are not set (when length less than 3) - * are set implicitly to zero. - * @param factory a {@link Factory} to get the required Vertex impl - * @param coordsBuffer the coordinate array where the vertex attributes are to be picked from - * @param offset the offset in the buffer to the x coordinate - * @param length the number of attributes to pick from the buffer (maximum 3) - * @param onCurve flag if this vertex is on the final curve or defines a curved region - * of the shape around this vertex. - */ - public final void addVertex(Vertex.Factory<? extends Vertex> factory, float[] coordsBuffer, int offset, int length, boolean onCurve) { - Vertex v = factory.create(coordsBuffer, offset, length); - v.setOnCurve(onCurve); - addVertex(v); - } - - public Vertex getVertex(int index){ - return vertices.get(index); - } - - public boolean isEmpty(){ - return (vertices.size() == 0); - } - public Vertex getLastVertex(){ - if(isEmpty()){ - return null; - } - return vertices.get(vertices.size()-1); - } - - public ArrayList<Vertex> getVertices() { - return vertices; - } - public void setVertices(ArrayList<Vertex> vertices) { - this.vertices = vertices; - } - public AABBox getBox() { - return box; - } - public boolean isClosed() { - return closed; - } - - /** define if this outline is closed or not. - * if set to closed, checks if the last vertex is - * equal to the first vertex. If not Equal adds a - * vertex at the end to the list. - * @param closed - */ - public void setClosed(boolean closed) { - this.closed = closed; - if(closed){ - Vertex first = vertices.get(0); - Vertex last = getLastVertex(); - if(!VectorUtil.checkEquality(first.getCoord(), last.getCoord())){ - Vertex v = first.clone(); - vertices.add(v); - } - } - } - - /** Compare two outlines with Bounding Box area - * as criteria. - * @see java.lang.Comparable#compareTo(java.lang.Object) - */ - public int compareTo(Outline outline) { - float size = box.getSize(); - float newSize = outline.getBox().getSize(); - if(size < newSize){ - return -1; - } - else if(size > newSize){ - return 1; - } - return 0; - } + + private ArrayList<Vertex> vertices = new ArrayList<Vertex>(3); + private boolean closed = false; + private AABBox box = new AABBox(); + + /**Create an outline defined by control vertices. + * An outline can contain off Curve vertices which define curved + * regions in the outline. + */ + public Outline(){ + + } + + /** Add a vertex to the outline. The {@link Vertex} is added at the + * end of the outline loop/strip. + * @param vertex Vertex to be added + */ + public final void addVertex(Vertex vertex) { + vertices.add(vertex); + box.resize(vertex.getX(), vertex.getY(), vertex.getZ()); + } + + /** Add a {@link Vertex} by specifying its 2D attributes to the outline. + * The {@link Vertex} is added at the + * end of the outline loop/strip. + * @param factory a {@link Factory} to get the required Vertex impl + * @param x the x coordinate + * @param y the y coordinate + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ + public final void addVertex(Vertex.Factory<? extends Vertex> factory, float x, float y, boolean onCurve) { + addVertex(factory, x, y, 0f, onCurve); + } + + /** Add a {@link Vertex} by specifying its 3D attributes to the outline. + * The {@link Vertex} is added at the + * end of the outline loop/strip. + * @param factory a {@link Factory} to get the required Vertex impl + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ + public final void addVertex(Vertex.Factory<? extends Vertex> factory, float x, float y, float z, boolean onCurve) { + Vertex v = factory.create(x, y, z); + v.setOnCurve(onCurve); + addVertex(v); + } + + /** Add a vertex to the outline by passing a float array and specifying the + * offset and length in which. The attributes of the vertex are located. + * The attributes should be continuous (stride = 0). + * Attributes which value are not set (when length less than 3) + * are set implicitly to zero. + * @param factory a {@link Factory} to get the required Vertex impl + * @param coordsBuffer the coordinate array where the vertex attributes are to be picked from + * @param offset the offset in the buffer to the x coordinate + * @param length the number of attributes to pick from the buffer (maximum 3) + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ + public final void addVertex(Vertex.Factory<? extends Vertex> factory, float[] coordsBuffer, int offset, int length, boolean onCurve) { + Vertex v = factory.create(coordsBuffer, offset, length); + v.setOnCurve(onCurve); + addVertex(v); + } + + public Vertex getVertex(int index){ + return vertices.get(index); + } + + public boolean isEmpty(){ + return (vertices.size() == 0); + } + public Vertex getLastVertex(){ + if(isEmpty()){ + return null; + } + return vertices.get(vertices.size()-1); + } + + public ArrayList<Vertex> getVertices() { + return vertices; + } + public void setVertices(ArrayList<Vertex> vertices) { + this.vertices = vertices; + } + public AABBox getBox() { + return box; + } + public boolean isClosed() { + return closed; + } + + /** define if this outline is closed or not. + * if set to closed, checks if the last vertex is + * equal to the first vertex. If not Equal adds a + * vertex at the end to the list. + * @param closed + */ + public void setClosed(boolean closed) { + this.closed = closed; + if(closed){ + Vertex first = vertices.get(0); + Vertex last = getLastVertex(); + if(!VectorUtil.checkEquality(first.getCoord(), last.getCoord())){ + Vertex v = first.clone(); + vertices.add(v); + } + } + } + + /** Compare two outlines with Bounding Box area + * as criteria. + * @see java.lang.Comparable#compareTo(java.lang.Object) + */ + public int compareTo(Outline outline) { + float size = box.getSize(); + float newSize = outline.getBox().getSize(); + if(size < newSize){ + return -1; + } + else if(size > newSize){ + return 1; + } + return 0; + } } diff --git a/src/jogl/classes/com/jogamp/graph/geom/Triangle.java b/src/jogl/classes/com/jogamp/graph/geom/Triangle.java index d13e8ddb1..fb34de221 100644 --- a/src/jogl/classes/com/jogamp/graph/geom/Triangle.java +++ b/src/jogl/classes/com/jogamp/graph/geom/Triangle.java @@ -28,52 +28,52 @@ package com.jogamp.graph.geom; public class Triangle { - private int id = Integer.MAX_VALUE; - final private Vertex[] vertices; - private boolean[] boundaryEdges = new boolean[3]; - private boolean[] boundaryVertices = null; + private int id = Integer.MAX_VALUE; + final private Vertex[] vertices; + private boolean[] boundaryEdges = new boolean[3]; + private boolean[] boundaryVertices = null; - public Triangle(Vertex ... v123){ - vertices = v123; - } + public Triangle(Vertex ... v123){ + vertices = v123; + } - public int getId() { - return id; - } + public int getId() { + return id; + } - public void setId(int id) { - this.id = id; - } + public void setId(int id) { + this.id = id; + } - public Vertex[] getVertices() { - return vertices; - } - - public boolean isEdgesBoundary() { - return boundaryEdges[0] || boundaryEdges[1] || boundaryEdges[2]; - } - - public boolean isVerticesBoundary() { - return boundaryVertices[0] || boundaryVertices[1] || boundaryVertices[2]; - } + public Vertex[] getVertices() { + return vertices; + } + + public boolean isEdgesBoundary() { + return boundaryEdges[0] || boundaryEdges[1] || boundaryEdges[2]; + } + + public boolean isVerticesBoundary() { + return boundaryVertices[0] || boundaryVertices[1] || boundaryVertices[2]; + } - public void setEdgesBoundary(boolean[] boundary) { - this.boundaryEdges = boundary; - } - - public boolean[] getEdgeBoundary() { - return boundaryEdges; - } - - public boolean[] getVerticesBoundary() { - return boundaryVertices; - } + public void setEdgesBoundary(boolean[] boundary) { + this.boundaryEdges = boundary; + } + + public boolean[] getEdgeBoundary() { + return boundaryEdges; + } + + public boolean[] getVerticesBoundary() { + return boundaryVertices; + } - public void setVerticesBoundary(boolean[] boundaryVertices) { - this.boundaryVertices = boundaryVertices; - } - - public String toString() { - return "Tri ID: " + id + "\n" + vertices[0] + "\n" + vertices[1] + "\n" + vertices[2]; - } + public void setVerticesBoundary(boolean[] boundaryVertices) { + this.boundaryVertices = boundaryVertices; + } + + public String toString() { + return "Tri ID: " + id + "\n" + vertices[0] + "\n" + vertices[1] + "\n" + vertices[2]; + } } diff --git a/src/jogl/classes/com/jogamp/graph/geom/Vertex.java b/src/jogl/classes/com/jogamp/graph/geom/Vertex.java index 0e4e5e8df..859add943 100644 --- a/src/jogl/classes/com/jogamp/graph/geom/Vertex.java +++ b/src/jogl/classes/com/jogamp/graph/geom/Vertex.java @@ -32,49 +32,49 @@ package com.jogamp.graph.geom; */ public interface Vertex extends Comparable<Vertex>, Cloneable { - public static interface Factory <T extends Vertex> { - T create(); + public static interface Factory <T extends Vertex> { + T create(); - T create(float x, float y); + T create(float x, float y); - T create(float x, float y, float z); + T create(float x, float y, float z); - T create(float[] coordsBuffer, int offset, int length); - } - - void setCoord(float x, float y); + T create(float[] coordsBuffer, int offset, int length); + } + + void setCoord(float x, float y); - void setCoord(float x, float y, float z); + void setCoord(float x, float y, float z); - void setCoord(float[] coordsBuffer, int offset, int length); - - float[] getCoord(); + void setCoord(float[] coordsBuffer, int offset, int length); + + float[] getCoord(); - void setX(float x); + void setX(float x); - void setY(float y); + void setY(float y); - void setZ(float z); + void setZ(float z); - float getX(); + float getX(); - float getY(); + float getY(); - float getZ(); + float getZ(); - boolean isOnCurve(); + boolean isOnCurve(); - void setOnCurve(boolean onCurve); + void setOnCurve(boolean onCurve); - int getId(); - - void setId(int id); - - int compareTo(Vertex p); - - float[] getTexCoord(); - - void setTexCoord(float s, float t); - - Vertex clone(); + int getId(); + + void setId(int id); + + int compareTo(Vertex p); + + float[] getTexCoord(); + + void setTexCoord(float s, float t); + + Vertex clone(); } diff --git a/src/jogl/classes/com/jogamp/graph/geom/opengl/SVertex.java b/src/jogl/classes/com/jogamp/graph/geom/opengl/SVertex.java index 681067e40..6241d60df 100644 --- a/src/jogl/classes/com/jogamp/graph/geom/opengl/SVertex.java +++ b/src/jogl/classes/com/jogamp/graph/geom/opengl/SVertex.java @@ -36,143 +36,143 @@ import com.jogamp.graph.math.VectorUtil; * */ public class SVertex implements Vertex { - private int id = Integer.MAX_VALUE; - protected float[] coord = new float[3]; - protected boolean onCurve = true; - private float[] texCoord = new float[2]; - - static final Factory factory = new Factory(); - - public static Factory factory() { return factory; } - - public static class Factory implements Vertex.Factory<SVertex> { - @Override - public SVertex create() { - return new SVertex(); - } - - @Override - public SVertex create(float x, float y) { - return new SVertex(x, y); - } - - @Override - public SVertex create(float x, float y, float z) { - return new SVertex(x, y, z); - } - - @Override - public SVertex create(float[] coordsBuffer, int offset, int length) { - return new SVertex(coordsBuffer, offset, length); - } - } - - public SVertex() { - } - - public SVertex(float x, float y) { - setCoord(x, y); - } - public SVertex(float x, float y, float z) { - setCoord(x, y, z); - } - public SVertex(float[] coordsBuffer, int offset, int length) { - setCoord(coordsBuffer, offset, length); - } - - public void setCoord(float x, float y) { - this.coord[0] = x; - this.coord[1] = y; - this.coord[2] = 0f; - } - - public void setCoord(float x, float y, float z) { - this.coord[0] = x; - this.coord[1] = y; - this.coord[2] = z; - } - - public void setCoord(float[] coordsBuffer, int offset, int length) { - if(length > coordsBuffer.length - offset) { - throw new IndexOutOfBoundsException("coordsBuffer too small: "+coordsBuffer.length+" - "+offset+" < "+length); - } - if(length > 3) { - throw new IndexOutOfBoundsException("length too big: "+length+" > "+3); - } - int i=0; - while(i<length) { - this.coord[i++] = coordsBuffer[offset++]; - } - } - - public float[] getCoord() { - return coord; - } - - public void setX(float x) { - this.coord[0] = x; - } - - public void setY(float y) { - this.coord[1] = y; - } - - public void setZ(float z) { - this.coord[2] = z; - } - - public float getX() { - return this.coord[0]; - } - - public float getY() { - return this.coord[1]; - } - - public float getZ() { - return this.coord[2]; - } - - public boolean isOnCurve() { - return onCurve; - } - - public void setOnCurve(boolean onCurve) { - this.onCurve = onCurve; - } - - public int getId(){ - return id; - } - - public void setId(int id){ - this.id = id; - } - - public int compareTo(Vertex p) { - if(VectorUtil.checkEquality(coord, p.getCoord())) { - return 0; - } - return -1; - } - - public float[] getTexCoord() { - return texCoord; - } - - public void setTexCoord(float s, float t) { - this.texCoord[0] = s; - this.texCoord[1] = t; - } - - public SVertex clone(){ - SVertex v = new SVertex(this.coord, 0, 3); - v.setOnCurve(this.onCurve); - return v; - } - - public String toString() { - return "[ID: " + id + " X: " + coord[0] - + " Y: " + coord[1] + " Z: " + coord[2] + "]"; - } + private int id = Integer.MAX_VALUE; + protected float[] coord = new float[3]; + protected boolean onCurve = true; + private float[] texCoord = new float[2]; + + static final Factory factory = new Factory(); + + public static Factory factory() { return factory; } + + public static class Factory implements Vertex.Factory<SVertex> { + @Override + public SVertex create() { + return new SVertex(); + } + + @Override + public SVertex create(float x, float y) { + return new SVertex(x, y); + } + + @Override + public SVertex create(float x, float y, float z) { + return new SVertex(x, y, z); + } + + @Override + public SVertex create(float[] coordsBuffer, int offset, int length) { + return new SVertex(coordsBuffer, offset, length); + } + } + + public SVertex() { + } + + public SVertex(float x, float y) { + setCoord(x, y); + } + public SVertex(float x, float y, float z) { + setCoord(x, y, z); + } + public SVertex(float[] coordsBuffer, int offset, int length) { + setCoord(coordsBuffer, offset, length); + } + + public void setCoord(float x, float y) { + this.coord[0] = x; + this.coord[1] = y; + this.coord[2] = 0f; + } + + public void setCoord(float x, float y, float z) { + this.coord[0] = x; + this.coord[1] = y; + this.coord[2] = z; + } + + public void setCoord(float[] coordsBuffer, int offset, int length) { + if(length > coordsBuffer.length - offset) { + throw new IndexOutOfBoundsException("coordsBuffer too small: "+coordsBuffer.length+" - "+offset+" < "+length); + } + if(length > 3) { + throw new IndexOutOfBoundsException("length too big: "+length+" > "+3); + } + int i=0; + while(i<length) { + this.coord[i++] = coordsBuffer[offset++]; + } + } + + public float[] getCoord() { + return coord; + } + + public void setX(float x) { + this.coord[0] = x; + } + + public void setY(float y) { + this.coord[1] = y; + } + + public void setZ(float z) { + this.coord[2] = z; + } + + public float getX() { + return this.coord[0]; + } + + public float getY() { + return this.coord[1]; + } + + public float getZ() { + return this.coord[2]; + } + + public boolean isOnCurve() { + return onCurve; + } + + public void setOnCurve(boolean onCurve) { + this.onCurve = onCurve; + } + + public int getId(){ + return id; + } + + public void setId(int id){ + this.id = id; + } + + public int compareTo(Vertex p) { + if(VectorUtil.checkEquality(coord, p.getCoord())) { + return 0; + } + return -1; + } + + public float[] getTexCoord() { + return texCoord; + } + + public void setTexCoord(float s, float t) { + this.texCoord[0] = s; + this.texCoord[1] = t; + } + + public SVertex clone(){ + SVertex v = new SVertex(this.coord, 0, 3); + v.setOnCurve(this.onCurve); + return v; + } + + public String toString() { + return "[ID: " + id + " X: " + coord[0] + + " Y: " + coord[1] + " Z: " + coord[2] + "]"; + } } diff --git a/src/jogl/classes/com/jogamp/graph/math/Quaternion.java b/src/jogl/classes/com/jogamp/graph/math/Quaternion.java index b77a5fa08..38638dc5a 100755 --- a/src/jogl/classes/com/jogamp/graph/math/Quaternion.java +++ b/src/jogl/classes/com/jogamp/graph/math/Quaternion.java @@ -30,353 +30,353 @@ package com.jogamp.graph.math; import jogamp.graph.math.MathFloat;
public class Quaternion {
- protected float x,y,z,w;
+ protected float x,y,z,w;
- public Quaternion(){
+ public Quaternion(){
- }
-
- public Quaternion(float x, float y, float z, float w) {
- this.x = x;
- this.y = y;
- this.z = z;
- this.w = w;
- }
-
- /** Constructor to create a rotation based quaternion from two vectors
- * @param vector1
- * @param vector2
- */
- public Quaternion(float[] vector1, float[] vector2)
- {
- float theta = (float)MathFloat.acos(dot(vector1, vector2));
- float[] cross = cross(vector1,vector2);
- cross = normalizeVec(cross);
+ }
+
+ public Quaternion(float x, float y, float z, float w) {
+ this.x = x;
+ this.y = y;
+ this.z = z;
+ this.w = w;
+ }
+
+ /** Constructor to create a rotation based quaternion from two vectors
+ * @param vector1
+ * @param vector2
+ */
+ public Quaternion(float[] vector1, float[] vector2)
+ {
+ float theta = (float)MathFloat.acos(dot(vector1, vector2));
+ float[] cross = cross(vector1,vector2);
+ cross = normalizeVec(cross);
- this.x = (float)MathFloat.sin(theta/2)*cross[0];
- this.y = (float)MathFloat.sin(theta/2)*cross[1];
- this.z = (float)MathFloat.sin(theta/2)*cross[2];
- this.w = (float)MathFloat.cos(theta/2);
- this.normalize();
- }
-
- /** Transform the rotational quaternion to axis based rotation angles
- * @return new float[4] with ,theta,Rx,Ry,Rz
- */
- public float[] toAxis()
- {
- float[] vec = new float[4];
- float scale = (float)MathFloat.sqrt(x * x + y * y + z * z);
- vec[0] =(float) MathFloat.acos(w) * 2.0f;
- vec[1] = x / scale;
- vec[2] = y / scale;
- vec[3] = z / scale;
- return vec;
- }
-
- /** Normalize a vector
- * @param vector input vector
- * @return normalized vector
- */
- private float[] normalizeVec(float[] vector)
- {
- float[] newVector = new float[3];
+ this.x = (float)MathFloat.sin(theta/2)*cross[0];
+ this.y = (float)MathFloat.sin(theta/2)*cross[1];
+ this.z = (float)MathFloat.sin(theta/2)*cross[2];
+ this.w = (float)MathFloat.cos(theta/2);
+ this.normalize();
+ }
+
+ /** Transform the rotational quaternion to axis based rotation angles
+ * @return new float[4] with ,theta,Rx,Ry,Rz
+ */
+ public float[] toAxis()
+ {
+ float[] vec = new float[4];
+ float scale = (float)MathFloat.sqrt(x * x + y * y + z * z);
+ vec[0] =(float) MathFloat.acos(w) * 2.0f;
+ vec[1] = x / scale;
+ vec[2] = y / scale;
+ vec[3] = z / scale;
+ return vec;
+ }
+
+ /** Normalize a vector
+ * @param vector input vector
+ * @return normalized vector
+ */
+ private float[] normalizeVec(float[] vector)
+ {
+ float[] newVector = new float[3];
- float d = MathFloat.sqrt(vector[0]*vector[0] + vector[1]*vector[1] + vector[2]*vector[2]);
- if(d> 0.0f)
- {
- newVector[0] = vector[0]/d;
- newVector[1] = vector[1]/d;
- newVector[2] = vector[2]/d;
- }
- return newVector;
- }
- /** compute the dot product of two points
- * @param vec1 vector 1
- * @param vec2 vector 2
- * @return the dot product as float
- */
- private float dot(float[] vec1, float[] vec2)
- {
- return (vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]);
- }
- /** cross product vec1 x vec2
- * @param vec1 vector 1
- * @param vec2 vecttor 2
- * @return the resulting vector
- */
- private float[] cross(float[] vec1, float[] vec2)
- {
- float[] out = new float[3];
+ float d = MathFloat.sqrt(vector[0]*vector[0] + vector[1]*vector[1] + vector[2]*vector[2]);
+ if(d> 0.0f)
+ {
+ newVector[0] = vector[0]/d;
+ newVector[1] = vector[1]/d;
+ newVector[2] = vector[2]/d;
+ }
+ return newVector;
+ }
+ /** compute the dot product of two points
+ * @param vec1 vector 1
+ * @param vec2 vector 2
+ * @return the dot product as float
+ */
+ private float dot(float[] vec1, float[] vec2)
+ {
+ return (vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]);
+ }
+ /** cross product vec1 x vec2
+ * @param vec1 vector 1
+ * @param vec2 vecttor 2
+ * @return the resulting vector
+ */
+ private float[] cross(float[] vec1, float[] vec2)
+ {
+ float[] out = new float[3];
- out[0] = vec2[2]*vec1[1] - vec2[1]*vec1[2];
- out[1] = vec2[0]*vec1[2] - vec2[2]*vec1[0];
- out[2] = vec2[1]*vec1[0] - vec2[0]*vec1[1];
+ out[0] = vec2[2]*vec1[1] - vec2[1]*vec1[2];
+ out[1] = vec2[0]*vec1[2] - vec2[2]*vec1[0];
+ out[2] = vec2[1]*vec1[0] - vec2[0]*vec1[1];
- return out;
- }
- public float getW() {
- return w;
- }
- public void setW(float w) {
- this.w = w;
- }
- public float getX() {
- return x;
- }
- public void setX(float x) {
- this.x = x;
- }
- public float getY() {
- return y;
- }
- public void setY(float y) {
- this.y = y;
- }
- public float getZ() {
- return z;
- }
- public void setZ(float z) {
- this.z = z;
- }
+ return out;
+ }
+ public float getW() {
+ return w;
+ }
+ public void setW(float w) {
+ this.w = w;
+ }
+ public float getX() {
+ return x;
+ }
+ public void setX(float x) {
+ this.x = x;
+ }
+ public float getY() {
+ return y;
+ }
+ public void setY(float y) {
+ this.y = y;
+ }
+ public float getZ() {
+ return z;
+ }
+ public void setZ(float z) {
+ this.z = z;
+ }
- /** Add a quaternion
- * @param q quaternion
- */
- public void add(Quaternion q)
- {
- x+=q.x;
- y+=q.y;
- z+=q.z;
- }
-
- /** Subtract a quaternion
- * @param q quaternion
- */
- public void subtract(Quaternion q)
- {
- x-=q.x;
- y-=q.y;
- z-=q.z;
- }
-
- /** Divide a quaternion by a constant
- * @param n a float to divide by
- */
- public void divide(float n)
- {
- x/=n;
- y/=n;
- z/=n;
- }
-
- /** Multiply this quaternion by
- * the param quaternion
- * @param q a quaternion to multiply with
- */
- public void mult(Quaternion q)
- {
- float w1 = w*q.w - (x*q.x + y*q.y + z*q.z);
+ /** Add a quaternion
+ * @param q quaternion
+ */
+ public void add(Quaternion q)
+ {
+ x+=q.x;
+ y+=q.y;
+ z+=q.z;
+ }
+
+ /** Subtract a quaternion
+ * @param q quaternion
+ */
+ public void subtract(Quaternion q)
+ {
+ x-=q.x;
+ y-=q.y;
+ z-=q.z;
+ }
+
+ /** Divide a quaternion by a constant
+ * @param n a float to divide by
+ */
+ public void divide(float n)
+ {
+ x/=n;
+ y/=n;
+ z/=n;
+ }
+
+ /** Multiply this quaternion by
+ * the param quaternion
+ * @param q a quaternion to multiply with
+ */
+ public void mult(Quaternion q)
+ {
+ float w1 = w*q.w - (x*q.x + y*q.y + z*q.z);
- float x1 = w*q.z + q.w*z + y*q.z - z*q.y;
- float y1 = w*q.x + q.w*x + z*q.x - x*q.z;
- float z1 = w*q.y + q.w*y + x*q.y - y*q.x;
+ float x1 = w*q.z + q.w*z + y*q.z - z*q.y;
+ float y1 = w*q.x + q.w*x + z*q.x - x*q.z;
+ float z1 = w*q.y + q.w*y + x*q.y - y*q.x;
- w = w1;
- x = x1;
- y = y1;
- z = z1;
- }
-
- /** Multiply a quaternion by a constant
- * @param n a float constant
- */
- public void mult(float n)
- {
- x*=n;
- y*=n;
- z*=n;
- }
-
- /** Normalize a quaternion required if
- * to be used as a rotational quaternion
- */
- public void normalize()
- {
- float norme = (float)MathFloat.sqrt(w*w + x*x + y*y + z*z);
- if (norme == 0.0f)
- {
- w = 1.0f;
- x = y = z = 0.0f;
- }
- else
- {
- float recip = 1.0f/norme;
+ w = w1;
+ x = x1;
+ y = y1;
+ z = z1;
+ }
+
+ /** Multiply a quaternion by a constant
+ * @param n a float constant
+ */
+ public void mult(float n)
+ {
+ x*=n;
+ y*=n;
+ z*=n;
+ }
+
+ /** Normalize a quaternion required if
+ * to be used as a rotational quaternion
+ */
+ public void normalize()
+ {
+ float norme = (float)MathFloat.sqrt(w*w + x*x + y*y + z*z);
+ if (norme == 0.0f)
+ {
+ w = 1.0f;
+ x = y = z = 0.0f;
+ }
+ else
+ {
+ float recip = 1.0f/norme;
- w *= recip;
- x *= recip;
- y *= recip;
- z *= recip;
- }
- }
-
- /** Invert the quaternion If rotational,
- * will produce a the inverse rotation
- */
- public void inverse()
- {
- float norm = w*w + x*x + y*y + z*z;
+ w *= recip;
+ x *= recip;
+ y *= recip;
+ z *= recip;
+ }
+ }
+
+ /** Invert the quaternion If rotational,
+ * will produce a the inverse rotation
+ */
+ public void inverse()
+ {
+ float norm = w*w + x*x + y*y + z*z;
- float recip = 1.0f/norm;
+ float recip = 1.0f/norm;
- w *= recip;
- x = -1*x*recip;
- y = -1*y*recip;
- z = -1*z*recip;
- }
-
- /** Transform this quaternion to a
- * 4x4 column matrix representing the rotation
- * @return new float[16] column matrix 4x4
- */
- public float[] toMatrix()
- {
- float[] matrix = new float[16];
- matrix[0] = 1.0f - 2*y*y - 2*z*z;
- matrix[1] = 2*x*y + 2*w*z;
- matrix[2] = 2*x*z - 2*w*y;
- matrix[3] = 0;
+ w *= recip;
+ x = -1*x*recip;
+ y = -1*y*recip;
+ z = -1*z*recip;
+ }
+
+ /** Transform this quaternion to a
+ * 4x4 column matrix representing the rotation
+ * @return new float[16] column matrix 4x4
+ */
+ public float[] toMatrix()
+ {
+ float[] matrix = new float[16];
+ matrix[0] = 1.0f - 2*y*y - 2*z*z;
+ matrix[1] = 2*x*y + 2*w*z;
+ matrix[2] = 2*x*z - 2*w*y;
+ matrix[3] = 0;
- matrix[4] = 2*x*y - 2*w*z;
- matrix[5] = 1.0f - 2*x*x - 2*z*z;
- matrix[6] = 2*y*z + 2*w*x;
- matrix[7] = 0;
+ matrix[4] = 2*x*y - 2*w*z;
+ matrix[5] = 1.0f - 2*x*x - 2*z*z;
+ matrix[6] = 2*y*z + 2*w*x;
+ matrix[7] = 0;
- matrix[8] = 2*x*z + 2*w*y;
- matrix[9] = 2*y*z - 2*w*x;
- matrix[10] = 1.0f - 2*x*x - 2*y*y;
- matrix[11] = 0;
+ matrix[8] = 2*x*z + 2*w*y;
+ matrix[9] = 2*y*z - 2*w*x;
+ matrix[10] = 1.0f - 2*x*x - 2*y*y;
+ matrix[11] = 0;
- matrix[12] = 0;
- matrix[13] = 0;
- matrix[14] = 0;
- matrix[15] = 1;
- return matrix;
- }
-
- /** Set this quaternion from a Sphereical interpolation
- * of two param quaternion, used mostly for rotational animation
- * @param a initial quaternion
- * @param b target quaternion
- * @param t float between 0 and 1 representing interp.
- */
- public void slerp(Quaternion a,Quaternion b, float t)
- {
- float omega, cosom, sinom, sclp, sclq;
- cosom = a.x*b.x + a.y*b.y + a.z*b.z + a.w*b.w;
- if ((1.0f+cosom) > MathFloat.E) {
- if ((1.0f-cosom) > MathFloat.E) {
- omega = (float)MathFloat.acos(cosom);
- sinom = (float)MathFloat.sin(omega);
- sclp = (float)MathFloat.sin((1.0f-t)*omega) / sinom;
- sclq = (float)MathFloat.sin(t*omega) / sinom;
- }
- else {
- sclp = 1.0f - t;
- sclq = t;
- }
- x = sclp*a.x + sclq*b.x;
- y = sclp*a.y + sclq*b.y;
- z = sclp*a.z + sclq*b.z;
- w = sclp*a.w + sclq*b.w;
- }
- else {
- x =-a.y;
- y = a.x;
- z =-a.w;
- w = a.z;
- sclp = MathFloat.sin((1.0f-t) * MathFloat.PI * 0.5f);
- sclq = MathFloat.sin(t * MathFloat.PI * 0.5f);
- x = sclp*a.x + sclq*b.x;
- y = sclp*a.y + sclq*b.y;
- z = sclp*a.z + sclq*b.z;
- }
- }
-
- /** Check if this quaternion is empty, ie (0,0,0,1)
- * @return true if empty, false otherwise
- */
- public boolean isEmpty()
- {
- if (w==1 && x==0 && y==0 && z==0)
- return true;
- return false;
- }
-
- /** Check if this quaternion represents an identity
- * matrix, for rotation.
- * @return true if it is an identity rep., false otherwise
- */
- public boolean isIdentity()
- {
- if (w==0 && x==0 && y==0 && z==0)
- return true;
- return false;
- }
-
- /** compute the quaternion from a 3x3 column matrix
- * @param m 3x3 column matrix
- */
- public void setFromMatrix(float[] m) {
- float T= m[0] + m[4] + m[8] + 1;
- if (T>0){
- float S = 0.5f / (float)MathFloat.sqrt(T);
- w = 0.25f / S;
- x = ( m[5] - m[7]) * S;
- y = ( m[6] - m[2]) * S;
- z = ( m[1] - m[3] ) * S;
- }
- else{
- if ((m[0] > m[4])&(m[0] > m[8])) {
- float S = MathFloat.sqrt( 1.0f + m[0] - m[4] - m[8] ) * 2f; // S=4*qx
- w = (m[7] - m[5]) / S;
- x = 0.25f * S;
- y = (m[3] + m[1]) / S;
- z = (m[6] + m[2]) / S;
- }
- else if (m[4] > m[8]) {
- float S = MathFloat.sqrt( 1.0f + m[4] - m[0] - m[8] ) * 2f; // S=4*qy
- w = (m[6] - m[2]) / S;
- x = (m[3] + m[1]) / S;
- y = 0.25f * S;
- z = (m[7] + m[5]) / S;
- }
- else {
- float S = MathFloat.sqrt( 1.0f + m[8] - m[0] - m[4] ) * 2f; // S=4*qz
- w = (m[3] - m[1]) / S;
- x = (m[6] + m[2]) / S;
- y = (m[7] + m[5]) / S;
- z = 0.25f * S;
- }
- }
- }
-
- /** Check if the the 3x3 matrix (param) is in fact
- * an affine rotational matrix
- * @param m 3x3 column matrix
- * @return true if representing a rotational matrix, false otherwise
- */
- public boolean isRotationMatrix(float[] m) {
- double epsilon = 0.01; // margin to allow for rounding errors
- if (MathFloat.abs(m[0]*m[3] + m[3]*m[4] + m[6]*m[7]) > epsilon) return false;
- if (MathFloat.abs(m[0]*m[2] + m[3]*m[5] + m[6]*m[8]) > epsilon) return false;
- if (MathFloat.abs(m[1]*m[2] + m[4]*m[5] + m[7]*m[8]) > epsilon) return false;
- if (MathFloat.abs(m[0]*m[0] + m[3]*m[3] + m[6]*m[6] - 1) > epsilon) return false;
- if (MathFloat.abs(m[1]*m[1] + m[4]*m[4] + m[7]*m[7] - 1) > epsilon) return false;
- if (MathFloat.abs(m[2]*m[2] + m[5]*m[5] + m[8]*m[8] - 1) > epsilon) return false;
- return (MathFloat.abs(determinant(m)-1) < epsilon);
- }
- private float determinant(float[] m) {
- return m[0]*m[4]*m[8] + m[3]*m[7]*m[2] + m[6]*m[1]*m[5] - m[0]*m[7]*m[5] - m[3]*m[1]*m[8] - m[6]*m[4]*m[2];
- }
+ matrix[12] = 0;
+ matrix[13] = 0;
+ matrix[14] = 0;
+ matrix[15] = 1;
+ return matrix;
+ }
+
+ /** Set this quaternion from a Sphereical interpolation
+ * of two param quaternion, used mostly for rotational animation
+ * @param a initial quaternion
+ * @param b target quaternion
+ * @param t float between 0 and 1 representing interp.
+ */
+ public void slerp(Quaternion a,Quaternion b, float t)
+ {
+ float omega, cosom, sinom, sclp, sclq;
+ cosom = a.x*b.x + a.y*b.y + a.z*b.z + a.w*b.w;
+ if ((1.0f+cosom) > MathFloat.E) {
+ if ((1.0f-cosom) > MathFloat.E) {
+ omega = (float)MathFloat.acos(cosom);
+ sinom = (float)MathFloat.sin(omega);
+ sclp = (float)MathFloat.sin((1.0f-t)*omega) / sinom;
+ sclq = (float)MathFloat.sin(t*omega) / sinom;
+ }
+ else {
+ sclp = 1.0f - t;
+ sclq = t;
+ }
+ x = sclp*a.x + sclq*b.x;
+ y = sclp*a.y + sclq*b.y;
+ z = sclp*a.z + sclq*b.z;
+ w = sclp*a.w + sclq*b.w;
+ }
+ else {
+ x =-a.y;
+ y = a.x;
+ z =-a.w;
+ w = a.z;
+ sclp = MathFloat.sin((1.0f-t) * MathFloat.PI * 0.5f);
+ sclq = MathFloat.sin(t * MathFloat.PI * 0.5f);
+ x = sclp*a.x + sclq*b.x;
+ y = sclp*a.y + sclq*b.y;
+ z = sclp*a.z + sclq*b.z;
+ }
+ }
+
+ /** Check if this quaternion is empty, ie (0,0,0,1)
+ * @return true if empty, false otherwise
+ */
+ public boolean isEmpty()
+ {
+ if (w==1 && x==0 && y==0 && z==0)
+ return true;
+ return false;
+ }
+
+ /** Check if this quaternion represents an identity
+ * matrix, for rotation.
+ * @return true if it is an identity rep., false otherwise
+ */
+ public boolean isIdentity()
+ {
+ if (w==0 && x==0 && y==0 && z==0)
+ return true;
+ return false;
+ }
+
+ /** compute the quaternion from a 3x3 column matrix
+ * @param m 3x3 column matrix
+ */
+ public void setFromMatrix(float[] m) {
+ float T= m[0] + m[4] + m[8] + 1;
+ if (T>0){
+ float S = 0.5f / (float)MathFloat.sqrt(T);
+ w = 0.25f / S;
+ x = ( m[5] - m[7]) * S;
+ y = ( m[6] - m[2]) * S;
+ z = ( m[1] - m[3] ) * S;
+ }
+ else{
+ if ((m[0] > m[4])&(m[0] > m[8])) {
+ float S = MathFloat.sqrt( 1.0f + m[0] - m[4] - m[8] ) * 2f; // S=4*qx
+ w = (m[7] - m[5]) / S;
+ x = 0.25f * S;
+ y = (m[3] + m[1]) / S;
+ z = (m[6] + m[2]) / S;
+ }
+ else if (m[4] > m[8]) {
+ float S = MathFloat.sqrt( 1.0f + m[4] - m[0] - m[8] ) * 2f; // S=4*qy
+ w = (m[6] - m[2]) / S;
+ x = (m[3] + m[1]) / S;
+ y = 0.25f * S;
+ z = (m[7] + m[5]) / S;
+ }
+ else {
+ float S = MathFloat.sqrt( 1.0f + m[8] - m[0] - m[4] ) * 2f; // S=4*qz
+ w = (m[3] - m[1]) / S;
+ x = (m[6] + m[2]) / S;
+ y = (m[7] + m[5]) / S;
+ z = 0.25f * S;
+ }
+ }
+ }
+
+ /** Check if the the 3x3 matrix (param) is in fact
+ * an affine rotational matrix
+ * @param m 3x3 column matrix
+ * @return true if representing a rotational matrix, false otherwise
+ */
+ public boolean isRotationMatrix(float[] m) {
+ double epsilon = 0.01; // margin to allow for rounding errors
+ if (MathFloat.abs(m[0]*m[3] + m[3]*m[4] + m[6]*m[7]) > epsilon) return false;
+ if (MathFloat.abs(m[0]*m[2] + m[3]*m[5] + m[6]*m[8]) > epsilon) return false;
+ if (MathFloat.abs(m[1]*m[2] + m[4]*m[5] + m[7]*m[8]) > epsilon) return false;
+ if (MathFloat.abs(m[0]*m[0] + m[3]*m[3] + m[6]*m[6] - 1) > epsilon) return false;
+ if (MathFloat.abs(m[1]*m[1] + m[4]*m[4] + m[7]*m[7] - 1) > epsilon) return false;
+ if (MathFloat.abs(m[2]*m[2] + m[5]*m[5] + m[8]*m[8] - 1) > epsilon) return false;
+ return (MathFloat.abs(determinant(m)-1) < epsilon);
+ }
+ private float determinant(float[] m) {
+ return m[0]*m[4]*m[8] + m[3]*m[7]*m[2] + m[6]*m[1]*m[5] - m[0]*m[7]*m[5] - m[3]*m[1]*m[8] - m[6]*m[4]*m[2];
+ }
}
diff --git a/src/jogl/classes/com/jogamp/graph/math/VectorUtil.java b/src/jogl/classes/com/jogamp/graph/math/VectorUtil.java index cca9a454f..7cbb742e5 100755 --- a/src/jogl/classes/com/jogamp/graph/math/VectorUtil.java +++ b/src/jogl/classes/com/jogamp/graph/math/VectorUtil.java @@ -35,261 +35,261 @@ import com.jogamp.graph.geom.Vertex; public class VectorUtil {
- public static final int CW = -1;
- public static final int CCW = 1;
- public static final int COLLINEAR = 0;
+ public static final int CW = -1;
+ public static final int CCW = 1;
+ public static final int COLLINEAR = 0;
- /** compute the dot product of two points
- * @param vec1 vector 1
- * @param vec2 vector 2
- * @return the dot product as float
- */
- public static float dot(float[] vec1, float[] vec2)
- {
- return (vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]);
- }
- /** Normalize a vector
- * @param vector input vector
- * @return normalized vector
- */
- public static float[] normalize(float[] vector)
- {
- float[] newVector = new float[3];
+ /** compute the dot product of two points
+ * @param vec1 vector 1
+ * @param vec2 vector 2
+ * @return the dot product as float
+ */
+ public static float dot(float[] vec1, float[] vec2)
+ {
+ return (vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]);
+ }
+ /** Normalize a vector
+ * @param vector input vector
+ * @return normalized vector
+ */
+ public static float[] normalize(float[] vector)
+ {
+ float[] newVector = new float[3];
- float d = MathFloat.sqrt(vector[0]*vector[0] + vector[1]*vector[1] + vector[2]*vector[2]);
- if(d> 0.0f)
- {
- newVector[0] = vector[0]/d;
- newVector[1] = vector[1]/d;
- newVector[2] = vector[2]/d;
- }
- return newVector;
- }
+ float d = MathFloat.sqrt(vector[0]*vector[0] + vector[1]*vector[1] + vector[2]*vector[2]);
+ if(d> 0.0f)
+ {
+ newVector[0] = vector[0]/d;
+ newVector[1] = vector[1]/d;
+ newVector[2] = vector[2]/d;
+ }
+ return newVector;
+ }
- /** Scales a vector by param
- * @param vector input vector
- * @param scale constant to scale by
- * @return scaled vector
- */
- public static float[] scale(float[] vector, float scale)
- {
- float[] newVector = new float[3];
+ /** Scales a vector by param
+ * @param vector input vector
+ * @param scale constant to scale by
+ * @return scaled vector
+ */
+ public static float[] scale(float[] vector, float scale)
+ {
+ float[] newVector = new float[3];
- newVector[0] = vector[0]*scale;
- newVector[1] = vector[1]*scale;
- newVector[2] = vector[2]*scale;
- return newVector;
- }
-
- /** Adds to vectors
- * @param v1 vector 1
- * @param v2 vector 2
- * @return v1 + v2
- */
- public static float[] vectorAdd(float[] v1, float[] v2)
- {
- float[] newVector = new float[3];
+ newVector[0] = vector[0]*scale;
+ newVector[1] = vector[1]*scale;
+ newVector[2] = vector[2]*scale;
+ return newVector;
+ }
+
+ /** Adds to vectors
+ * @param v1 vector 1
+ * @param v2 vector 2
+ * @return v1 + v2
+ */
+ public static float[] vectorAdd(float[] v1, float[] v2)
+ {
+ float[] newVector = new float[3];
- newVector[0] = v1[0] + v2[0];
- newVector[1] = v1[1] + v2[1];
- newVector[2] = v1[2] + v2[2];
- return newVector;
- }
+ newVector[0] = v1[0] + v2[0];
+ newVector[1] = v1[1] + v2[1];
+ newVector[2] = v1[2] + v2[2];
+ return newVector;
+ }
- /** cross product vec1 x vec2
- * @param vec1 vector 1
- * @param vec2 vecttor 2
- * @return the resulting vector
- */
- public static float[] cross(float[] vec1, float[] vec2)
- {
- float[] out = new float[3];
+ /** cross product vec1 x vec2
+ * @param vec1 vector 1
+ * @param vec2 vecttor 2
+ * @return the resulting vector
+ */
+ public static float[] cross(float[] vec1, float[] vec2)
+ {
+ float[] out = new float[3];
- out[0] = vec2[2]*vec1[1] - vec2[1]*vec1[2];
- out[1] = vec2[0]*vec1[2] - vec2[2]*vec1[0];
- out[2] = vec2[1]*vec1[0] - vec2[0]*vec1[1];
+ out[0] = vec2[2]*vec1[1] - vec2[1]*vec1[2];
+ out[1] = vec2[0]*vec1[2] - vec2[2]*vec1[0];
+ out[2] = vec2[1]*vec1[0] - vec2[0]*vec1[1];
- return out;
- }
+ return out;
+ }
- /** Column Matrix Vector multiplication
- * @param colMatrix column matrix (4x4)
- * @param vec vector(x,y,z)
- * @return result new float[3]
- */
- public static float[] colMatrixVectorMult(float[] colMatrix, float[] vec)
- {
- float[] out = new float[3];
+ /** Column Matrix Vector multiplication
+ * @param colMatrix column matrix (4x4)
+ * @param vec vector(x,y,z)
+ * @return result new float[3]
+ */
+ public static float[] colMatrixVectorMult(float[] colMatrix, float[] vec)
+ {
+ float[] out = new float[3];
- out[0] = vec[0]*colMatrix[0] + vec[1]*colMatrix[4] + vec[2]*colMatrix[8] + colMatrix[12];
- out[1] = vec[0]*colMatrix[1] + vec[1]*colMatrix[5] + vec[2]*colMatrix[9] + colMatrix[13];
- out[2] = vec[0]*colMatrix[2] + vec[1]*colMatrix[6] + vec[2]*colMatrix[10] + colMatrix[14];
+ out[0] = vec[0]*colMatrix[0] + vec[1]*colMatrix[4] + vec[2]*colMatrix[8] + colMatrix[12];
+ out[1] = vec[0]*colMatrix[1] + vec[1]*colMatrix[5] + vec[2]*colMatrix[9] + colMatrix[13];
+ out[2] = vec[0]*colMatrix[2] + vec[1]*colMatrix[6] + vec[2]*colMatrix[10] + colMatrix[14];
- return out;
- }
-
- /** Matrix Vector multiplication
- * @param rawMatrix column matrix (4x4)
- * @param vec vector(x,y,z)
- * @return result new float[3]
- */
- public static float[] rowMatrixVectorMult(float[] rawMatrix, float[] vec)
- {
- float[] out = new float[3];
+ return out;
+ }
+
+ /** Matrix Vector multiplication
+ * @param rawMatrix column matrix (4x4)
+ * @param vec vector(x,y,z)
+ * @return result new float[3]
+ */
+ public static float[] rowMatrixVectorMult(float[] rawMatrix, float[] vec)
+ {
+ float[] out = new float[3];
- out[0] = vec[0]*rawMatrix[0] + vec[1]*rawMatrix[1] + vec[2]*rawMatrix[2] + rawMatrix[3];
- out[1] = vec[0]*rawMatrix[4] + vec[1]*rawMatrix[5] + vec[2]*rawMatrix[6] + rawMatrix[7];
- out[2] = vec[0]*rawMatrix[8] + vec[1]*rawMatrix[9] + vec[2]*rawMatrix[10] + rawMatrix[11];
+ out[0] = vec[0]*rawMatrix[0] + vec[1]*rawMatrix[1] + vec[2]*rawMatrix[2] + rawMatrix[3];
+ out[1] = vec[0]*rawMatrix[4] + vec[1]*rawMatrix[5] + vec[2]*rawMatrix[6] + rawMatrix[7];
+ out[2] = vec[0]*rawMatrix[8] + vec[1]*rawMatrix[9] + vec[2]*rawMatrix[10] + rawMatrix[11];
- return out;
- }
-
- /** Calculate the midpoint of two values
- * @param p1 first value
- * @param p2 second vale
- * @return midpoint
- */
- public static float mid(float p1, float p2)
- {
- return (p1+p2)/2.0f;
- }
- /** Calculate the midpoint of two points
- * @param p1 first point
- * @param p2 second point
- * @return midpoint
- */
- public static float[] mid(float[] p1, float[] p2)
- {
- float[] midPoint = new float[3];
- midPoint[0] = (p1[0] + p2[0])/2.0f;
- midPoint[1] = (p1[1] + p2[1])/2.0f;
- midPoint[2] = (p1[2] + p2[2])/2.0f;
+ return out;
+ }
+
+ /** Calculate the midpoint of two values
+ * @param p1 first value
+ * @param p2 second vale
+ * @return midpoint
+ */
+ public static float mid(float p1, float p2)
+ {
+ return (p1+p2)/2.0f;
+ }
+ /** Calculate the midpoint of two points
+ * @param p1 first point
+ * @param p2 second point
+ * @return midpoint
+ */
+ public static float[] mid(float[] p1, float[] p2)
+ {
+ float[] midPoint = new float[3];
+ midPoint[0] = (p1[0] + p2[0])/2.0f;
+ midPoint[1] = (p1[1] + p2[1])/2.0f;
+ midPoint[2] = (p1[2] + p2[2])/2.0f;
- return midPoint;
- }
- /** Compute the norm of a vector
- * @param vec vector
- * @return vorm
- */
- public static float norm(float[] vec)
- {
- return MathFloat.sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]);
- }
- /** Compute distance between 2 points
- * @param p0 a ref point on the line
- * @param vec vector representing the direction of the line
- * @param point the point to compute the relative distance of
- * @return distance float
- */
- public static float computeLength(float[] p0, float[] point)
- {
- float[] w = new float[]{point[0]-p0[0],point[1]-p0[1],point[2]-p0[2]};
+ return midPoint;
+ }
+ /** Compute the norm of a vector
+ * @param vec vector
+ * @return vorm
+ */
+ public static float norm(float[] vec)
+ {
+ return MathFloat.sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]);
+ }
+ /** Compute distance between 2 points
+ * @param p0 a ref point on the line
+ * @param vec vector representing the direction of the line
+ * @param point the point to compute the relative distance of
+ * @return distance float
+ */
+ public static float computeLength(float[] p0, float[] point)
+ {
+ float[] w = new float[]{point[0]-p0[0],point[1]-p0[1],point[2]-p0[2]};
- float distance = MathFloat.sqrt(w[0]*w[0] + w[1]*w[1] + w[2]*w[2]);
+ float distance = MathFloat.sqrt(w[0]*w[0] + w[1]*w[1] + w[2]*w[2]);
- return distance;
- }
+ return distance;
+ }
- /**Check equality of 2 vec3 vectors
- * @param v1 vertex 1
- * @param v2 vertex 2
- * @return
- */
- public static boolean checkEquality(float[] v1, float[] v2)
- {
- if(Float.compare(v1[0], v2[0]) == 0
- && Float.compare(v1[1] , v2[1]) == 0
- && Float.compare(v1[2], v2[2]) == 0 )
- return true;
- return false;
- }
+ /**Check equality of 2 vec3 vectors
+ * @param v1 vertex 1
+ * @param v2 vertex 2
+ * @return
+ */
+ public static boolean checkEquality(float[] v1, float[] v2)
+ {
+ if(Float.compare(v1[0], v2[0]) == 0
+ && Float.compare(v1[1] , v2[1]) == 0
+ && Float.compare(v1[2], v2[2]) == 0 )
+ return true;
+ return false;
+ }
- /** Compute the determinant of 3 vectors
- * @param a vector 1
- * @param b vector 2
- * @param c vector 3
- * @return the determinant value
- */
- public static float computeDeterminant(float[] a, float[] b, float[] c)
- {
- float area = a[0]*b[1]*c[2] + a[1]*b[2]*c[0] + a[2]*b[0]*c[1] - a[0]*b[2]*c[1] - a[1]*b[0]*c[2] - a[2]*b[1]*c[0];
- return area;
- }
+ /** Compute the determinant of 3 vectors
+ * @param a vector 1
+ * @param b vector 2
+ * @param c vector 3
+ * @return the determinant value
+ */
+ public static float computeDeterminant(float[] a, float[] b, float[] c)
+ {
+ float area = a[0]*b[1]*c[2] + a[1]*b[2]*c[0] + a[2]*b[0]*c[1] - a[0]*b[2]*c[1] - a[1]*b[0]*c[2] - a[2]*b[1]*c[0];
+ return area;
+ }
- /** Check if three vertices are colliniear
- * @param v1 vertex 1
- * @param v2 vertex 2
- * @param v3 vertex 3
- * @return true if collinear, false otherwise
- */
- public static boolean checkCollinear(float[] v1, float[] v2, float[] v3)
- {
- return (computeDeterminant(v1, v2, v3) == VectorUtil.COLLINEAR);
- }
+ /** Check if three vertices are colliniear
+ * @param v1 vertex 1
+ * @param v2 vertex 2
+ * @param v3 vertex 3
+ * @return true if collinear, false otherwise
+ */
+ public static boolean checkCollinear(float[] v1, float[] v2, float[] v3)
+ {
+ return (computeDeterminant(v1, v2, v3) == VectorUtil.COLLINEAR);
+ }
- /** Compute Vector
- * @param v1 vertex 1
- * @param v2 vertex2 2
- * @return Vector V1V2
- */
- public static float[] computeVector(float[] v1, float[] v2)
- {
- float[] vector = new float[3];
- vector[0] = v2[0] - v1[0];
- vector[1] = v2[1] - v1[1];
- vector[2] = v2[2] - v1[2];
- return vector;
- }
+ /** Compute Vector
+ * @param v1 vertex 1
+ * @param v2 vertex2 2
+ * @return Vector V1V2
+ */
+ public static float[] computeVector(float[] v1, float[] v2)
+ {
+ float[] vector = new float[3];
+ vector[0] = v2[0] - v1[0];
+ vector[1] = v2[1] - v1[1];
+ vector[2] = v2[2] - v1[2];
+ return vector;
+ }
- /** Check if vertices in triangle circumcircle
- * @param a triangle vertex 1
- * @param b triangle vertex 2
- * @param c triangle vertex 3
- * @param d vertex in question
- * @return true if the vertex d is inside the circle defined by the
- * vertices a, b, c. from paper by Guibas and Stolfi (1985).
- */
- public static boolean inCircle(Vertex a, Vertex b, Vertex c, Vertex d){
- return (a.getX() * a.getX() + a.getY() * a.getY()) * triArea(b, c, d) -
- (b.getX() * b.getX() + b.getY() * b.getY()) * triArea(a, c, d) +
- (c.getX() * c.getX() + c.getY() * c.getY()) * triArea(a, b, d) -
- (d.getX() * d.getX() + d.getY() * d.getY()) * triArea(a, b, c) > 0;
- }
+ /** Check if vertices in triangle circumcircle
+ * @param a triangle vertex 1
+ * @param b triangle vertex 2
+ * @param c triangle vertex 3
+ * @param d vertex in question
+ * @return true if the vertex d is inside the circle defined by the
+ * vertices a, b, c. from paper by Guibas and Stolfi (1985).
+ */
+ public static boolean inCircle(Vertex a, Vertex b, Vertex c, Vertex d){
+ return (a.getX() * a.getX() + a.getY() * a.getY()) * triArea(b, c, d) -
+ (b.getX() * b.getX() + b.getY() * b.getY()) * triArea(a, c, d) +
+ (c.getX() * c.getX() + c.getY() * c.getY()) * triArea(a, b, d) -
+ (d.getX() * d.getX() + d.getY() * d.getY()) * triArea(a, b, c) > 0;
+ }
- /** Computes oriented area of a triangle
- * @param a first vertex
- * @param b second vertex
- * @param c third vertex
- * @return compute twice the area of the oriented triangle (a,b,c), the area
- * is positive if the triangle is oriented counterclockwise.
- */
- public static float triArea(Vertex a, Vertex b, Vertex c){
- return (b.getX() - a.getX()) * (c.getY() - a.getY()) - (b.getY() - a.getY())*(c.getX() - a.getX());
- }
+ /** Computes oriented area of a triangle
+ * @param a first vertex
+ * @param b second vertex
+ * @param c third vertex
+ * @return compute twice the area of the oriented triangle (a,b,c), the area
+ * is positive if the triangle is oriented counterclockwise.
+ */
+ public static float triArea(Vertex a, Vertex b, Vertex c){
+ return (b.getX() - a.getX()) * (c.getY() - a.getY()) - (b.getY() - a.getY())*(c.getX() - a.getX());
+ }
- /** Check if points are in ccw order
- * @param a first vertex
- * @param b second vertex
- * @param c third vertex
- * @return true if the points a,b,c are in a ccw order
- */
- public static boolean ccw(Vertex a, Vertex b, Vertex c){
- return triArea(a,b,c) > 0;
- }
+ /** Check if points are in ccw order
+ * @param a first vertex
+ * @param b second vertex
+ * @param c third vertex
+ * @return true if the points a,b,c are in a ccw order
+ */
+ public static boolean ccw(Vertex a, Vertex b, Vertex c){
+ return triArea(a,b,c) > 0;
+ }
- /** Computes the area of a list of vertices to check if ccw
- * @param vertices
- * @return positve area if ccw else negative area value
- */
- public static float area(ArrayList<Vertex> vertices) {
- int n = vertices.size();
- float area = 0.0f;
- for (int p = n - 1, q = 0; q < n; p = q++)
- {
- float[] pCoord = vertices.get(p).getCoord();
- float[] qCoord = vertices.get(q).getCoord();
- area += pCoord[0] * qCoord[1] - qCoord[0] * pCoord[1];
- }
- return area;
- }
+ /** Computes the area of a list of vertices to check if ccw
+ * @param vertices
+ * @return positve area if ccw else negative area value
+ */
+ public static float area(ArrayList<Vertex> vertices) {
+ int n = vertices.size();
+ float area = 0.0f;
+ for (int p = n - 1, q = 0; q < n; p = q++)
+ {
+ float[] pCoord = vertices.get(p).getCoord();
+ float[] qCoord = vertices.get(q).getCoord();
+ area += pCoord[0] * qCoord[1] - qCoord[0] * pCoord[1];
+ }
+ return area;
+ }
}
diff --git a/src/jogl/classes/com/jogamp/graph/package.html b/src/jogl/classes/com/jogamp/graph/package.html new file mode 100644 index 000000000..f696020ab --- /dev/null +++ b/src/jogl/classes/com/jogamp/graph/package.html @@ -0,0 +1,33 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html> +<head> + <title>Public Graph Utility Package</title> +</head> + <body> + +<h2>Public <i>Graph</i> Utility Package</h2> + +<h3>Disclaimer</h3> + <p> + The API of the namespace <i>com.jogamp.graph.**</i> + is experimental and subject to change until further notice. + </p> + <p> + It's implementation <i>jogamp.graph.**</i> may change at any time + as it is natural with all other API implementations. + </p> + <p> + We are currently refining and completing this new API and it's implementation. + Feel free to comment and help using our public channels. + </p> +<h3>Revision History<br> + </h3> + +<ul> +<li> Early Draft Review, April 1st 2011</li> +</ul> + <br> + <br> + <br> +</body> +</html> diff --git a/src/jogl/classes/com/jogamp/opengl/util/Animator.java b/src/jogl/classes/com/jogamp/opengl/util/Animator.java index 4fbd0e478..e7fbc4d58 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/Animator.java +++ b/src/jogl/classes/com/jogamp/opengl/util/Animator.java @@ -125,7 +125,7 @@ public class Animator extends AnimatorBase { class MainLoop implements Runnable { public String toString() { - return "[started "+isStartedImpl()+", animating "+isAnimatingImpl()+", paused "+isPausedImpl()+", frames "+getTotalFrames()+", drawable "+drawables.size()+"]"; + return "[started "+isStartedImpl()+", animating "+isAnimatingImpl()+", paused "+isPausedImpl()+", drawable "+drawables.size()+"]"; } public void run() { @@ -134,11 +134,7 @@ public class Animator extends AnimatorBase { if(DEBUG) { System.err.println("Animator start:" + Thread.currentThread() + ": " + toString()); } - - startTime = System.currentTimeMillis(); - curTime = startTime; - totalFrames = 0; - + fpsCounter.resetFPSCounter(); animThread = Thread.currentThread(); setIsAnimatingSynced(false); // barrier Animator.this.notifyAll(); @@ -161,9 +157,7 @@ public class Animator extends AnimatorBase { if (wasPaused) { // resume from pause -> reset counter - startTime = System.currentTimeMillis(); - curTime = startTime; - totalFrames = 0; + fpsCounter.resetFPSCounter(); if (DEBUG) { System.err.println("Animator resume:" + Thread.currentThread() + ": " + toString()); } @@ -269,7 +263,7 @@ public class Animator extends AnimatorBase { if (runnable == null) { runnable = new MainLoop(); } - resetCounter(); + fpsCounter.resetFPSCounter(); String threadName = Thread.currentThread().getName()+"-"+baseName; Thread thread; if(null==threadGroup) { diff --git a/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java b/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java index 01c2ea664..a6ba74665 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java +++ b/src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java @@ -30,7 +30,12 @@ package com.jogamp.opengl.util; import com.jogamp.common.util.locks.RecursiveLock; import jogamp.opengl.Debug; +import jogamp.opengl.FPSCounterImpl; + +import java.io.PrintStream; import java.util.ArrayList; + +import javax.media.opengl.FPSCounter; import javax.media.opengl.GLAnimatorControl; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLProfile; @@ -61,9 +66,7 @@ public abstract class AnimatorBase implements GLAnimatorControl { protected Thread animThread; protected boolean ignoreExceptions; protected boolean printExceptions; - protected long startTime; - protected long curTime; - protected int totalFrames; + protected FPSCounterImpl fpsCounter = new FPSCounterImpl(); protected RecursiveLock stateSync = new RecursiveLock(); /** Creates a new, empty Animator. */ @@ -83,7 +86,6 @@ public abstract class AnimatorBase implements GLAnimatorControl { baseName = baseName.concat("-"+animatorCount); drawablesEmpty = true; } - resetCounter(); } protected abstract String getBaseName(String prefix); @@ -138,25 +140,48 @@ public abstract class AnimatorBase implements GLAnimatorControl { lightweight widgets are continually being redrawn. */ protected void display() { impl.display(drawables, ignoreExceptions, printExceptions); - curTime = System.currentTimeMillis(); - totalFrames++; + fpsCounter.tickFPS(); + } + + public final void setUpdateFPSFrames(int frames, PrintStream out) { + fpsCounter.setUpdateFPSFrames(frames, out); + } + + public final void resetFPSCounter() { + fpsCounter.resetFPSCounter(); } - public long getCurrentTime() { - return curTime; + public final int getUpdateFPSFrames() { + return fpsCounter.getUpdateFPSFrames(); + } + + public final long getFPSStartTime() { + return fpsCounter.getFPSStartTime(); } - public long getDuration() { - return curTime - startTime; + public final long getLastFPSUpdateTime() { + return fpsCounter.getLastFPSUpdateTime(); } - public long getStartTime() { - return startTime; + public final long getLastFPSPeriod() { + return fpsCounter.getLastFPSPeriod(); + } + + public final float getLastFPS() { + return fpsCounter.getLastFPS(); + } + + public final int getTotalFPSFrames() { + return fpsCounter.getTotalFPSFrames(); } - public int getTotalFrames() { - return totalFrames; + public final long getTotalFPSDuration() { + return fpsCounter.getTotalFPSDuration(); } + + public final float getTotalFPS() { + return fpsCounter.getTotalFPS(); + } public final Thread getThread() { stateSync.lock(); @@ -167,12 +192,6 @@ public abstract class AnimatorBase implements GLAnimatorControl { } } - public synchronized void resetCounter() { - startTime = System.currentTimeMillis(); // overwrite startTime to real init one - curTime = startTime; - totalFrames = 0; - } - /** Sets a flag causing this Animator to ignore exceptions produced while redrawing the drawables. By default this flag is set to false, causing any exception thrown to halt the Animator. */ @@ -189,6 +208,6 @@ public abstract class AnimatorBase implements GLAnimatorControl { } public String toString() { - return getClass().getName()+"[started "+isStarted()+", animating "+isAnimating()+", paused "+isPaused()+", frames "+getTotalFrames()+", drawable "+drawables.size()+"]"; + return getClass().getName()+"[started "+isStarted()+", animating "+isAnimating()+", paused "+isPaused()+", drawable "+drawables.size()+"]"; } } diff --git a/src/jogl/classes/com/jogamp/opengl/util/FBObject.java b/src/jogl/classes/com/jogamp/opengl/util/FBObject.java index ad32b4ffe..c57d4b057 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/FBObject.java +++ b/src/jogl/classes/com/jogamp/opengl/util/FBObject.java @@ -1,5 +1,6 @@ /* * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * Copyright (c) 2011 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are @@ -39,21 +40,23 @@ public class FBObject { private int width, height; private int fb, fbo_tex, depth_rb, stencil_rb, vStatus; private int texInternalFormat, texDataFormat, texDataType; - - public static final int ATTR_DEPTH = 1 << 0; - public static final int ATTR_STENCIL = 1 << 1; - + private boolean bound; + public FBObject(int width, int height) { this.width = width; this.height = height; this.fb = 0; this.fbo_tex = 0; this.depth_rb = 0; - this.stencil_rb = 0; + this.stencil_rb = 0; + this.bound = false; } - - public boolean validateStatus(GL gl) { - /* vStatus = */ getStatus(gl); + + /** + * @return true if the FB status is valid, otherwise false + * @see #getStatus() + */ + public boolean isStatusValid() { switch(vStatus) { case GL.GL_FRAMEBUFFER_COMPLETE: return true; @@ -73,48 +76,40 @@ public class FBObject { } } - /** @return {@link GL.GL_FRAMEBUFFER_COMPLETE} if ok, otherwise return GL FBO error state or -1 */ + /** + * @return The FB status. {@link GL.GL_FRAMEBUFFER_COMPLETE} if ok, otherwise return GL FBO error state or -1 + * @see #validateStatus() + */ public int getStatus() { return vStatus; } - public int getStatus(GL gl) { - if(!gl.glIsFramebuffer(fb)) { - vStatus = -1; - } else { - vStatus = gl.glCheckFramebufferStatus(GL.GL_FRAMEBUFFER); - } - return vStatus; - } - public String getStatusString() { return getStatusString(vStatus); } - public static String getStatusString(int fbStatus) { + public static final String getStatusString(int fbStatus) { switch(fbStatus) { case -1: return "NOT A FBO"; case GL.GL_FRAMEBUFFER_COMPLETE: return "OK"; - case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: - return("GL FBO: incomplete,incomplete attachment\n"); case GL.GL_FRAMEBUFFER_UNSUPPORTED: return("GL FBO: Unsupported framebuffer format"); + case GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: + return("GL FBO: incomplete, incomplete attachment\n"); case GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: - return("GL FBO: incomplete,missing attachment"); + return("GL FBO: incomplete, missing attachment"); case GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: - return("GL FBO: incomplete,attached images must have same dimensions"); + return("GL FBO: incomplete, attached images must have same dimensions"); case GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS: - return("GL FBO: incomplete,attached images must have same format"); - /* + return("GL FBO: incomplete, attached images must have same format"); case GL2.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: - return("GL FBO: incomplete,missing draw buffer"); + return("GL FBO: incomplete, missing draw buffer"); case GL2.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: - return("GL FBO: incomplete,missing read buffer"); - case GL2.GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT: - return("GL FBO: incomplete, duplicate attachment"); - */ + return("GL FBO: incomplete, missing read buffer"); + case GL2.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: + return("GL FBO: incomplete, missing multisample buffer"); case 0: return("GL FBO: incomplete, implementation fault"); default: @@ -154,6 +149,19 @@ public class FBObject { return init(gl, textureInternalFormat, textureDataFormat, textureDataType, magFilter, minFilter, wrapS, wrapT); } + private boolean checkNoError(GL gl, int err, String exceptionMessage) { + if(GL.GL_NO_ERROR != err) { + if(null != gl) { + destroy(gl); + } + if(null != exceptionMessage) { + throw new GLException(exceptionMessage+" GL Error 0x"+Integer.toHexString(err)); + } + return false; + } + return true; + } + /** * Initializes this FBO's instance with it's texture. * @@ -176,6 +184,8 @@ public class FBObject { throw new GLException("FBO already initialized (fb "+fb+", tex "+fbo_tex+")"); } + checkNoError(null, gl.glGetError(), "FBObject Init.pre"); // throws GLException if error + texInternalFormat=textureInternalFormat; texDataFormat=textureDataFormat; texDataType=textureDataType; @@ -189,24 +199,24 @@ public class FBObject { throw new GLException("null generated framebuffer"); } - gl.glGenTextures(1, name, 0); - fbo_tex = name[0]; - if(fbo_tex==0) { - throw new GLException("null generated texture"); - } - // bind fbo .. - gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb); + gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, fb); + checkNoError(gl, gl.glGetError(), "FBObject Init.bindFB"); // throws GLException if error if(!gl.glIsFramebuffer(fb)) { - destroy(gl); - System.err.println("not a framebuffer: "+ fb); - return false; + checkNoError(gl, GL.GL_INVALID_VALUE, "FBObject Init.isFB"); // throws GLException } bound = true; + gl.glGenTextures(1, name, 0); + fbo_tex = name[0]; + if(fbo_tex==0) { + throw new GLException("null generated texture"); + } gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex); + checkNoError(gl, gl.glGetError(), "FBObject Init.bindTex"); // throws GLException if error gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, texInternalFormat, width, height, 0, texDataFormat, texDataType, null); + checkNoError(gl, gl.glGetError(), "FBObject Init.texImage2D"); // throws GLException if error if( 0 < magFilter ) { gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, magFilter); } @@ -225,7 +235,8 @@ public class FBObject { GL.GL_COLOR_ATTACHMENT0, GL.GL_TEXTURE_2D, fbo_tex, 0); - return validateStatus(gl); + updateStatus(gl); + return isStatusValid(); } /** @@ -264,7 +275,8 @@ public class FBObject { gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, GL.GL_DEPTH_ATTACHMENT, GL.GL_RENDERBUFFER, depth_rb); - return validateStatus(gl); + updateStatus(gl); + return isStatusValid(); } /** @@ -283,7 +295,6 @@ public class FBObject { checkBound(true); int name[] = new int[1]; gl.glGenRenderbuffers(1, name, 0); - gl.glGenRenderbuffers(1, name, 0); stencil_rb = name[0]; if(stencil_rb==0) { throw new GLException("null generated stencilbuffer"); @@ -299,7 +310,8 @@ public class FBObject { gl.glFramebufferRenderbuffer(GL.GL_FRAMEBUFFER, GL.GL_STENCIL_ATTACHMENT, GL.GL_RENDERBUFFER, stencil_rb); - return validateStatus(gl); + updateStatus(gl); + return isStatusValid(); } public void destroy(GL gl) { @@ -331,8 +343,6 @@ public class FBObject { } } - boolean bound = false; - private final void checkBound(boolean shallBeBound) { if(bound != shallBeBound) { final String s0 = shallBeBound ? "not" : "already" ; @@ -355,16 +365,31 @@ public class FBObject { } public void use(GL gl) { - if(bound) { - unbind(gl); - } - gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex); // to use it .. + checkBound(false); + gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex); // use it .. } - public int getFBName() { - return fb; + public void unuse(GL gl) { + checkBound(false); + gl.glBindTexture(GL.GL_TEXTURE_2D, 0); // don't use it } - public int getTextureName() { - return fbo_tex; + + public final boolean isBound() { return bound; } + public final int getWidth() { return width; } + public final int getHeight() { return height; } + public final int getFBName() { return fb; } + public final int getTextureName() { return fbo_tex; } + public final int getStencilBuffer() { return stencil_rb; } + public final int getDepthBuffer() { return depth_rb; } + public final String toString() { + return "FBO[name "+fb+", size "+width+"x"+height+", tex "+fbo_tex+", depth "+depth_rb+", stencil "+stencil_rb+"]"; } + + private void updateStatus(GL gl) { + if(!gl.glIsFramebuffer(fb)) { + vStatus = -1; + } else { + vStatus = gl.glCheckFramebufferStatus(GL.GL_FRAMEBUFFER); + } + } } diff --git a/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java b/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java index fc364b67a..f7fc58160 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java +++ b/src/jogl/classes/com/jogamp/opengl/util/FPSAnimator.java @@ -116,9 +116,9 @@ public class FPSAnimator extends AnimatorBase { } private void startTask() { - if(null != task) { - return; - } + if(null != task) { + return; + } long delay = (long) (1000.0f / (float) fps); task = new TimerTask() { public void run() { @@ -130,7 +130,7 @@ public class FPSAnimator extends AnimatorBase { } }; - resetCounter(); + fpsCounter.resetFPSCounter(); shouldRun = true; if (scheduleAtFixedRate) { @@ -165,12 +165,12 @@ public class FPSAnimator extends AnimatorBase { try { shouldRun = false; if(null != task) { - task.cancel(); - task = null; + task.cancel(); + task = null; } if(null != timer) { - timer.cancel(); - timer = null; + timer.cancel(); + timer = null; } animThread = null; try { @@ -190,8 +190,8 @@ public class FPSAnimator extends AnimatorBase { try { shouldRun = false; if(null != task) { - task.cancel(); - task = null; + task.cancel(); + task = null; } animThread = null; try { diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java index 4586d1df5..d80d398aa 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java @@ -28,65 +28,106 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData }) != null; /** + * Create a client side buffer object, using a predefined fixed function array index + * and starting with a new created Buffer object with initialSize size + * + * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected. + * On profile ES2 the fixed function emulation will transform these calls to + * EnableVertexAttribArray and VertexAttribPointer calls, + * and a predefined vertex attribute variable name will be chosen. + * * @param index The GL array index * @param name The optional custom name for the GL array index, maybe null. * If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'. * This name might be used as the shader attribute name. * @param comps The array component number * @param dataType The array index GL data type - * @param normalized Wheather the data shall be normalized + * @param normalized Whether the data shall be normalized + * @param initialSize * * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) - */ - public static GLArrayDataClient createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, - int initialSize) + */ + public static GLArrayDataClient createFixed(int index, String name, int comps, int dataType, boolean normalized, int initialSize) throws GLException { - gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); GLArrayDataClient adc = new GLArrayDataClient(); GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc); - adc.init(name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, 0, 0); + adc.init(name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, -1, -1, -1, -1); return adc; } - public static GLArrayDataClient createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, - int stride, Buffer buffer) + /** + * Create a client side buffer object, using a predefined fixed function array index + * and starting with a given Buffer object incl it's stride + * + * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected. + * On profile ES2 the fixed function emulation will transform these calls to + * EnableVertexAttribArray and VertexAttribPointer calls, + * and a predefined vertex attribute variable name will be chosen. + * + * @param index The GL array index + * @param name The optional custom name for the GL array index, maybe null. + * If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'. + * This name might be used as the shader attribute name. + * @param comps The array component number + * @param dataType The array index GL data type + * @param normalized Whether the data shall be normalized + * @param stride + * @param buffer the user define data + * + * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) + */ + public static GLArrayDataClient createFixed(int index, String name, int comps, int dataType, boolean normalized, int stride, + Buffer buffer) throws GLException { - gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); GLArrayDataClient adc = new GLArrayDataClient(); GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc); - adc.init(name, index, comps, dataType, normalized, stride, buffer, comps*comps, false, glArrayHandler, 0, 0); + adc.init(name, index, comps, dataType, normalized, stride, buffer, comps*comps, false, glArrayHandler, -1, -1, -1, -1); return adc; } - public static GLArrayDataClient createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, - int initialSize) + /** + * Create a client side buffer object, using a custom GLSL array attribute name + * and starting with a new created Buffer object with initialSize size + * + * @param st The ShaderState managing the state of the used shader program, vertex attributes and uniforms + * @param name The custom name for the GL attribute. + * @param comps The array component number + * @param dataType The array index GL data type + * @param normalized Whether the data shall be normalized + * @param initialSize + */ + public static GLArrayDataClient createGLSL(ShaderState st, String name, + int comps, int dataType, boolean normalized, int initialSize) throws GLException { - if(!gl.hasGLSL()) { - throw new GLException("GLArrayDataClient.GLSL not supported: "+gl); - } - gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); - GLArrayDataClient adc = new GLArrayDataClient(); - GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc); - adc.init(name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler, 0, 0); + GLArrayHandler glArrayHandler = new GLSLArrayHandler(st, adc); + adc.init(name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler, -1, -1, -1, -1); return adc; } - public static GLArrayDataClient createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, - int stride, Buffer buffer) + /** + * Create a client side buffer object, using a custom GLSL array attribute name + * and starting with a given Buffer object incl it's stride + * + * @param st The ShaderState managing the state of the used shader program, vertex attributes and uniforms + * @param name The custom name for the GL attribute. + * @param comps The array component number + * @param dataType The array index GL data type + * @param normalized Whether the data shall be normalized + * @param stride + * @param buffer the user define data + */ + public static GLArrayDataClient createGLSL(ShaderState st, String name, + int comps, int dataType, boolean normalized, int stride, + Buffer buffer) throws GLException { - if(!gl.hasGLSL()) { - throw new GLException("GLArrayDataClient.GLSL not supported: "+gl); - } - gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); - GLArrayDataClient adc = new GLArrayDataClient(); - GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc); - adc.init(name, -1, comps, dataType, normalized, stride, buffer, comps*comps, true, glArrayHandler, 0, 0); + GLArrayHandler glArrayHandler = new GLSLArrayHandler(st, adc); + adc.init(name, -1, comps, dataType, normalized, stride, buffer, comps*comps, true, glArrayHandler, -1, -1, -1, -1); return adc; } @@ -94,21 +135,21 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData // Data read access // - public final boolean isBufferWritten() { return bufferWritten; } + public final boolean isVBOWritten() { return bufferWritten; } public final boolean sealed() { return sealed; } - - public int getBufferUsage() { return -1; } + + public final boolean enabled() { return bufferEnabled; } // // Data and GL state modification .. // - public final void setBufferWritten(boolean written) { bufferWritten=written; } + public final void setVBOWritten(boolean written) { bufferWritten=written; } public void destroy(GL gl) { reset(gl); - buffer=null; + super.destroy(gl); } public void reset(GL gl) { @@ -116,30 +157,17 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData reset(); } - public void seal(GL gl, boolean seal) - { + public void seal(GL gl, boolean seal) { seal(seal); - if(sealedGL==seal) return; - sealedGL = seal; - if(seal) { - init_vbo(gl); - - enableBuffer(gl, true); - } else { - enableBuffer(gl, false); - } + enableBuffer(gl, seal); } public void enableBuffer(GL gl, boolean enable) { - if(enableBufferAlways && enable) { - bufferEnabled = false; - } - if( bufferEnabled != enable && components>0 ) { + if( enableBufferAlways || bufferEnabled != enable ) { if(enable) { checkSeal(true); - if(null!=buffer) { - buffer.rewind(); - } + // init/generate VBO name if not done yet + init_vbo(gl); } glArrayHandler.enableBuffer(gl, enable); bufferEnabled = enable; @@ -167,16 +195,14 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData { if(sealed==seal) return; sealed = seal; + bufferWritten=false; if(seal) { - bufferWritten=false; if (null!=buffer) { buffer.flip(); } - } else { - if (null!=buffer) { - buffer.position(buffer.limit()); - buffer.limit(buffer.capacity()); - } + } else if (null!=buffer) { + buffer.position(buffer.limit()); + buffer.limit(buffer.capacity()); } } @@ -202,7 +228,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData * The arguments remaining elements must be a multiple of this arrays element stride. */ public void put(Buffer v) { - if ( buffer==null || sealed ) return; + if ( sealed ) return; if(0!=(v.remaining() % strideL)) { throw new GLException("Buffer length ("+v.remaining()+") is not a multiple of component-stride:\n\t"+this); } @@ -211,19 +237,19 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData } public void putb(byte v) { - if ( buffer==null || sealed ) return; + if ( sealed ) return; growBufferIfNecessary(1); Buffers.putb(buffer, v); } public void puts(short v) { - if ( buffer==null || sealed ) return; + if ( sealed ) return; growBufferIfNecessary(1); Buffers.puts(buffer, v); } public void puti(int v) { - if ( buffer==null || sealed ) return; + if ( sealed ) return; growBufferIfNecessary(1); Buffers.puti(buffer, v); } @@ -233,7 +259,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData } public void putf(float v) { - if ( buffer==null || sealed ) return; + if ( sealed ) return; growBufferIfNecessary(1); Buffers.putf(buffer, v); } @@ -243,8 +269,8 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData ", index "+index+ ", location "+location+ ", isVertexAttribute "+isVertexAttribute+ - ", dataType "+dataType+ - ", bufferClazz "+clazz+ + ", dataType "+componentType+ + ", bufferClazz "+componentClazz+ ", elements "+getElementNumber()+ ", components "+components+ ", stride "+stride+"u "+strideB+"b "+strideL+"c"+ @@ -252,7 +278,8 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData ", sealed "+sealed+ ", bufferEnabled "+bufferEnabled+ ", bufferWritten "+bufferWritten+ - ", buffer "+buffer+ + ", buffer "+buffer+ + ", alive "+alive+ "]"; } @@ -260,55 +287,58 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData protected final boolean growBufferIfNecessary(int spare) { if(buffer==null || buffer.remaining()<spare) { - growBuffer(initialSize); + growBuffer(Math.max(initialSize, spare)); return true; } return false; } - protected final void growBuffer(int additional) { - if(sealed || 0==additional || 0==components) return; + protected final void growBuffer(int additional) { + if(!alive || sealed) { + throw new GLException("Invalid state: "+this); + } // add the stride delta additional += (additional/components)*(strideL-components); - if(components>0) { - int osize = (buffer!=null)?buffer.capacity():0; - if(clazz==ByteBuffer.class) { - ByteBuffer newBBuffer = Buffers.newDirectByteBuffer( (osize+additional) * components ); - if(buffer!=null) { - buffer.flip(); - newBBuffer.put((ByteBuffer)buffer); - } - buffer = newBBuffer; - } else if(clazz==ShortBuffer.class) { - ShortBuffer newSBuffer = Buffers.newDirectShortBuffer( (osize+additional) * components ); - if(buffer!=null) { - buffer.flip(); - newSBuffer.put((ShortBuffer)buffer); - } - buffer = newSBuffer; - } else if(clazz==IntBuffer.class) { - IntBuffer newIBuffer = Buffers.newDirectIntBuffer( (osize+additional) * components ); - if(buffer!=null) { - buffer.flip(); - newIBuffer.put((IntBuffer)buffer); - } - buffer = newIBuffer; - } else if(clazz==FloatBuffer.class) { - FloatBuffer newFBuffer = Buffers.newDirectFloatBuffer( (osize+additional) * components ); - if(buffer!=null) { - buffer.flip(); - newFBuffer.put((FloatBuffer)buffer); - } - buffer = newFBuffer; - } else { - throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this); + int osize = (buffer!=null)?buffer.capacity():0; + if(componentClazz==ByteBuffer.class) { + ByteBuffer newBBuffer = Buffers.newDirectByteBuffer( (osize+additional) * components ); + if(buffer!=null) { + buffer.flip(); + newBBuffer.put((ByteBuffer)buffer); + } + buffer = newBBuffer; + } else if(componentClazz==ShortBuffer.class) { + ShortBuffer newSBuffer = Buffers.newDirectShortBuffer( (osize+additional) * components ); + if(buffer!=null) { + buffer.flip(); + newSBuffer.put((ShortBuffer)buffer); } + buffer = newSBuffer; + } else if(componentClazz==IntBuffer.class) { + IntBuffer newIBuffer = Buffers.newDirectIntBuffer( (osize+additional) * components ); + if(buffer!=null) { + buffer.flip(); + newIBuffer.put((IntBuffer)buffer); + } + buffer = newIBuffer; + } else if(componentClazz==FloatBuffer.class) { + FloatBuffer newFBuffer = Buffers.newDirectFloatBuffer( (osize+additional) * components ); + if(buffer!=null) { + buffer.flip(); + newFBuffer.put((FloatBuffer)buffer); + } + buffer = newFBuffer; + } else { + throw new GLException("Given Buffer Class not supported: "+componentClazz+":\n\t"+this); } } protected final void checkSeal(boolean test) throws GLException { + if(!alive) { + throw new GLException("Invalid state: "+this); + } if(sealed!=test) { if(test) { throw new GLException("Not Sealed yet, seal first:\n\t"+this); @@ -320,29 +350,35 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data, int initialSize, boolean isVertexAttribute, GLArrayHandler handler, - int vboName, long bufferOffset) + int vboName, long vboOffset, int vboUsage, int vboTarget) throws GLException { super.init(name, index, comps, dataType, normalized, stride, data, isVertexAttribute, - vboName, bufferOffset); + vboName, vboOffset, vboUsage, vboTarget); this.initialSize = initialSize; this.glArrayHandler = handler; this.sealed=false; - this.sealedGL=false; this.bufferEnabled=false; this.enableBufferAlways=false; this.bufferWritten=false; - if(null==buffer) { + if(null==buffer && initialSize>0) { growBuffer(initialSize); } } - protected void init_vbo(GL gl) {} + private boolean isValidated = false; + + protected void init_vbo(GL gl) { + if(!isValidated ) { + isValidated = true; + validate(gl.getGLProfile(), true); + } + } protected GLArrayDataClient() { } - protected boolean sealed, sealedGL; + protected boolean sealed; protected boolean bufferEnabled; protected boolean bufferWritten; protected boolean enableBufferAlways; diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java index 0f8ed27be..0da7d1171 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataEditable.java @@ -14,21 +14,18 @@ import java.nio.*; public interface GLArrayDataEditable extends GLArrayData { public boolean sealed(); + + public boolean enabled(); /** - * The VBO buffer usage, if it's an VBO, otherwise -1 + * Is the buffer written to the VBO ? */ - public int getBufferUsage(); + public boolean isVBOWritten(); /** - * Is the buffer written to the GPU ? + * Marks the buffer written to the VBO */ - public boolean isBufferWritten(); - - /** - * Marks the buffer written to the GPU - */ - public void setBufferWritten(boolean written); + public void setVBOWritten(boolean written); // // Data and GL state modification .. @@ -39,29 +36,27 @@ public interface GLArrayDataEditable extends GLArrayData { public void reset(GL gl); /** - * If seal is true, it - * disable write operations to the buffer. - * Calls flip, ie limit:=position and position:=0. - * Also enables the buffer for OpenGL, and passes the data. - * - * If seal is false, it - * enable write operations continuing - * at the buffer position, where you left off at seal(true), - * ie position:=limit and limit:=capacity. - * Also disables the buffer for OpenGL. + * Convenience method calling {@link #seal(boolean)} and {@link #enableBuffer(GL, boolean)}. * * @see #seal(boolean) + * @see #enableBuffer(GL, boolean) + * */ public void seal(GL gl, boolean seal); /** - * Enables/disables the buffer, which implies - * the client state, binding the VBO - * and transfering the data if not done yet. + * <p>Enables/disables the buffer, + * sets the client state, binds the VBO if used + * and transfers the data if necessary.</p> + * + * <p>The action will only be executed, + * if the internal enable state differs, + * or 'setEnableAlways' was called with 'true'.</b> * - * The above will only be executed, - * if the buffer is disabled, - * or 'setEnableAlways' was called with 'true'. + * <p>It is up to the user to enable/disable the array properly, + * ie in case of multiple data sets for the same vertex attribute (VA). + * Meaning in such case usage of one set while expecting another one + * to be used for the same VA implies decorating each usage with enable/disable.</p> * * @see #setEnableAlways(boolean) */ @@ -72,8 +67,9 @@ public interface GLArrayDataEditable extends GLArrayData { * * The default is 'false' * - * This is usefull when you mix up - * GLArrayData usage with conventional GL array calls. + * This is useful when you mix up + * GLArrayData usage with conventional GL array calls + * or in case of a buggy GL VBO implementation. * * @see #enableBuffer(GL, boolean) */ @@ -86,16 +82,17 @@ public interface GLArrayDataEditable extends GLArrayData { public void reset(); /** - * If seal is true, it - * disable write operations to the buffer. - * Calls flip, ie limit:=position and position:=0. + * <p>If <i>seal</i> is true, it + * disables write operations to the buffer. + * Calls flip, ie limit:=position and position:=0.</p> * - * If seal is false, it + * <p>If <i>seal</i> is false, it * enable write operations continuing * at the buffer position, where you left off at seal(true), - * ie position:=limit and limit:=capacity. + * ie position:=limit and limit:=capacity.</p> * - */ + * @see #seal(boolean) + */ public void seal(boolean seal); public void rewind(); diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java index c061e212a..23c237909 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java @@ -2,6 +2,7 @@ package com.jogamp.opengl.util; import javax.media.opengl.*; + import java.nio.*; import com.jogamp.opengl.util.glsl.*; @@ -13,111 +14,170 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE // /** - * Create a VBOBuffer object, using a predefined fixed function array index + * Create a VBO, using a predefined fixed function array index * and starting with a given Buffer object incl it's stride * * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected. * On profile ES2 the fixed function emulation will transform these calls to * EnableVertexAttribArray and VertexAttribPointer calls, - * and a predefined vertex attribute variable name will be choosen. - * + * and a predefined vertex attribute variable name will be chosen. + * * @param index The GL array index * @param name The optional custom name for the GL array index, maybe null. - * If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'. - * This name might be used as the shader attribute name. + * If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'. + * This name might be used as the shader attribute name. * @param comps The array component number * @param dataType The array index GL data type - * @param normalized Wheather the data shall be normalized + * @param normalized Whether the data shall be normalized + * @param stride + * @param buffer the user define data + * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} * * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) */ - public static GLArrayDataServer createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, - int stride, Buffer buffer, int vboBufferUsage) + public static GLArrayDataServer createFixed(int index, String name, int comps, int dataType, boolean normalized, int stride, + Buffer buffer, int vboUsage) throws GLException { - gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); - GLArrayDataServer ads = new GLArrayDataServer(); GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads); - ads.init(gl, name, index, comps, dataType, normalized, stride, buffer, buffer.limit(), false, glArrayHandler, - 0, 0, vboBufferUsage); + ads.init(name, index, comps, dataType, normalized, stride, buffer, buffer.limit(), false, glArrayHandler, + 0, 0, vboUsage, GL.GL_ARRAY_BUFFER); return ads; } /** - * Create a VBOBuffer object, using a predefined fixed function array index + * Create a VBO, using a predefined fixed function array index * and starting with a new created Buffer object with initialSize size * * On profiles GL2 and ES1 the fixed function pipeline behavior is as expected. * On profile ES2 the fixed function emulation will transform these calls to * EnableVertexAttribArray and VertexAttribPointer calls, - * and a predefined vertex attribute variable name will be choosen. + * and a predefined vertex attribute variable name will be chosen. + * + * @param index The GL array index + * @param name The optional custom name for the GL array index, maybe null. + * If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'. + * This name might be used as the shader attribute name. + * @param comps The array component number + * @param dataType The array index GL data type + * @param normalized Whether the data shall be normalized + * @param initialSize + * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} * * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) */ - public static GLArrayDataServer createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized, - int initialSize, int vboBufferUsage) + public static GLArrayDataServer createFixed(int index, String name, int comps, int dataType, boolean normalized, int initialSize, + int vboUsage) throws GLException { - gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); - - GLArrayDataServer ads = new GLArrayDataServer(); - GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads); - ads.init(gl, name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, - 0, 0, vboBufferUsage); + GLArrayDataServer ads = new GLArrayDataServer(); + GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads); + ads.init(name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, + 0, 0, vboUsage, GL.GL_ARRAY_BUFFER); return ads; } /** - * Create a VBOBuffer object, using a custom GLSL array attribute name + * Create a VBO, using a custom GLSL array attribute name * and starting with a new created Buffer object with initialSize size - * - * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) + * + * @param st The ShaderState managing the state of the used shader program, vertex attributes and uniforms + * @param name The custom name for the GL attribute, maybe null if gpuBufferTarget is {@link GL#GL_ELEMENT_ARRAY_BUFFER} + * @param comps The array component number + * @param dataType The array index GL data type + * @param normalized Whether the data shall be normalized + * @param initialSize + * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} + */ + public static GLArrayDataServer createGLSL(ShaderState st, String name, + int comps, int dataType, boolean normalized, int initialSize, + int vboUsage) + throws GLException + { + GLArrayDataServer ads = new GLArrayDataServer(); + GLArrayHandler glArrayHandler = new GLSLArrayHandler(st, ads); + ads.init(name, -1, comps, dataType, normalized, 0, null, initialSize, + true, glArrayHandler, 0, 0, vboUsage, GL.GL_ARRAY_BUFFER); + return ads; + } + + /** + * Create a VBO, using a custom GLSL array attribute name + * and starting with a given Buffer object incl it's stride + * + * @param st The ShaderState managing the state of the used shader program, vertex attributes and uniforms + * @param name The custom name for the GL attribute, maybe null if gpuBufferTarget is + * @param comps The array component number + * @param dataType The array index GL data type + * @param normalized Whether the data shall be normalized + * @param stride + * @param buffer the user define data + * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} */ - public static GLArrayDataServer createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, - int initialSize, int vboBufferUsage) + public static GLArrayDataServer createGLSL(ShaderState st, String name, + int comps, int dataType, boolean normalized, int stride, + Buffer buffer, int vboUsage) throws GLException { - if(!gl.hasGLSL()) { - throw new GLException("GLArrayDataServer.GLSL not supported: "+gl); - } - gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); - GLArrayDataServer ads = new GLArrayDataServer(); - GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads); - ads.init(gl, name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler, - 0, 0, vboBufferUsage); + GLArrayHandler glArrayHandler = new GLSLArrayHandler(st, ads); + ads.init(name, -1, comps, dataType, normalized, stride, buffer, buffer.limit(), true, glArrayHandler, + 0, 0, vboUsage, GL.GL_ARRAY_BUFFER); return ads; } /** - * Create a VBOBuffer object, using a custom GLSL array attribute name - * and starting with a given Buffer object incl it's stride - * - * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int) + * Create a VBO data object for any target w/o render pipeline association, ie {@link GL#GL_ELEMENT_ARRAY_BUFFER}. + * + * Hence no index, name for a fixed function pipeline nor vertex attribute is given. + * + * @param comps The array component number + * @param dataType The array index GL data type + * @param stride + * @param buffer the user define data + * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} + * @param vboTarget {@link GL#GL_ELEMENT_ARRAY_BUFFER}, .. + * {@link GL#glGenBuffers(int, int[], int) */ - public static GLArrayDataServer createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, - int stride, Buffer buffer, int vboBufferUsage) + public static GLArrayDataServer createData(int comps, int dataType, int stride, + Buffer buffer, int vboUsage, int vboTarget) throws GLException { - if(!gl.hasGLSL()) { - throw new GLException("GLArrayDataServer.GLSL not supported: "+gl); - } - gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); + GLArrayDataServer ads = new GLArrayDataServer(); + GLArrayHandler glArrayHandler = new GLDataArrayHandler(ads); + ads.init(null, -1, comps, dataType, false, stride, buffer, buffer.limit(), false, glArrayHandler, + 0, 0, vboUsage, vboTarget); + return ads; + } + /** + * Create a VBO data object for any target w/o render pipeline association, ie {@link GL#GL_ELEMENT_ARRAY_BUFFER}. + * + * Hence no index, name for a fixed function pipeline nor vertex attribute is given. + * + * @param comps The array component number + * @param dataType The array index GL data type + * @param initialSize + * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} + * @param vboTarget {@link GL#GL_ELEMENT_ARRAY_BUFFER}, .. + */ + public static GLArrayDataServer createData(int comps, int dataType, int initialSize, + int vboUsage, int vboTarget) + throws GLException + { GLArrayDataServer ads = new GLArrayDataServer(); - GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads); - ads.init(gl, name, -1, comps, dataType, normalized, stride, buffer, buffer.limit(), true, glArrayHandler, - 0, 0, vboBufferUsage); + GLArrayHandler glArrayHandler = new GLDataArrayHandler(ads); + ads.init(null, -1, comps, dataType, false, 0, null, initialSize, false, glArrayHandler, + 0, 0, vboUsage, vboTarget); return ads; } + // // Data matters GLArrayData // - public int getBufferUsage() { return vboBufferUsage; } - // // Data and GL state modification .. // @@ -141,9 +201,9 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE * switch to client side data one * Only possible if buffer is defined. */ - public void setVBOUsage(boolean vboUsage) { + public void setVBOEnabled(boolean vboUsage) { checkSeal(false); - super.setVBOUsage(vboUsage); + super.setVBOEnabled(vboUsage); } public String toString() { @@ -151,20 +211,22 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE ", index "+index+ ", location "+location+ ", isVertexAttribute "+isVertexAttribute+ - ", dataType "+dataType+ - ", bufferClazz "+clazz+ + ", dataType "+componentType+ + ", bufferClazz "+componentClazz+ ", elements "+getElementNumber()+ ", components "+components+ ", stride "+stride+"u "+strideB+"b "+strideL+"c"+ ", initialSize "+initialSize+ - ", vboBufferUsage "+vboBufferUsage+ - ", vboUsage "+vboUsage+ + ", vboUsage 0x"+Integer.toHexString(vboUsage)+ + ", vboTarget 0x"+Integer.toHexString(vboTarget)+ + ", vboEnabled "+vboEnabled+ ", vboName "+vboName+ ", sealed "+sealed+ ", bufferEnabled "+bufferEnabled+ ", bufferWritten "+bufferWritten+ ", buffer "+buffer+ - ", offset "+bufferOffset+ + ", offset "+vboOffset+ + ", alive "+alive+ "]"; } @@ -172,38 +234,25 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE // non public matters .. // - protected void init(GL gl, String name, int index, int comps, int dataType, boolean normalized, + protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data, int initialSize, boolean isVertexAttribute, GLArrayHandler glArrayHandler, - int vboName, long bufferOffset, int vboBufferUsage) + int vboName, long vboOffset, int vboUsage, int vboTarget) throws GLException { super.init(name, index, comps, dataType, normalized, stride, data, initialSize, isVertexAttribute, glArrayHandler, - vboName, bufferOffset); - - vboUsage=true; - - if( ! (gl.isGL2ES2() && vboBufferUsage==GL2ES2.GL_STREAM_DRAW) ) { - switch(vboBufferUsage) { - case -1: // nop - case GL.GL_STATIC_DRAW: - case GL.GL_DYNAMIC_DRAW: - break; - default: - throw new GLException("invalid vboBufferUsage: "+vboBufferUsage+":\n\t"+this); - } - } - this.vboBufferUsage=vboBufferUsage; + vboName, vboOffset, vboUsage, vboTarget); + + vboEnabled=true; } protected void init_vbo(GL gl) { - if(vboUsage && vboName==0) { + super.init_vbo(gl); + if(vboEnabled && vboName==0) { int[] tmp = new int[1]; gl.glGenBuffers(1, tmp, 0); vboName = tmp[0]; } } - - protected int vboBufferUsage; } diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java index 88a8603f9..735bd11f7 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataWrapper.java @@ -9,34 +9,85 @@ import java.nio.*; public class GLArrayDataWrapper implements GLArrayData { - public static GLArrayDataWrapper createFixed(GL gl, int index, int comps, int dataType, boolean normalized, - int stride, Buffer buffer, - int vboName, long bufferOffset) + /** + * Create a VBO, using a predefined fixed function array index, wrapping the given data. + * + * @param index The GL array index + * @param comps The array component number + * @param dataType The array index GL data type + * @param normalized Whether the data shall be normalized + * @param stride + * @param buffer the user define data + * @param vboName + * @param vboOffset + * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} + * + * @return the new create instance + * + * @throws GLException + */ + public static GLArrayDataWrapper createFixed(int index, int comps, int dataType, boolean normalized, int stride, + Buffer buffer, int vboName, + long vboOffset, int vboUsage) throws GLException { - gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); GLArrayDataWrapper adc = new GLArrayDataWrapper(); adc.init(null, index, comps, dataType, normalized, stride, buffer, false, - vboName, bufferOffset); + vboName, vboOffset, vboUsage, GL.GL_ARRAY_BUFFER); return adc; } - public static GLArrayDataWrapper createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, - int stride, Buffer buffer, - int vboName, long bufferOffset) + /** + * Create a VBO, using a custom GLSL array attribute name, wrapping the given data. + * + * @param name The custom name for the GL attribute, maybe null if gpuBufferTarget is {@link GL#GL_ELEMENT_ARRAY_BUFFER} + * @param comps The array component number + * @param dataType The array index GL data type + * @param normalized Whether the data shall be normalized + * @param stride + * @param buffer the user define data + * @param vboName + * @param vboOffset + * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} + * + * @return the new create instance + * @throws GLException + */ + public static GLArrayDataWrapper createGLSL(String name, int comps, int dataType, boolean normalized, int stride, + Buffer buffer, int vboName, + long vboOffset, int vboUsage) throws GLException { - if(!gl.hasGLSL()) { - throw new GLException("GLArrayDataWrapper.GLSL not supported: "+gl); - } - gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); - GLArrayDataWrapper adc = new GLArrayDataWrapper(); adc.init(name, -1, comps, dataType, normalized, stride, buffer, true, - vboName, bufferOffset); + vboName, vboOffset, vboUsage, GL.GL_ARRAY_BUFFER); return adc; } + /** + * Validates this instance's parameter. Called automatically by {@link GLArrayDataClient} and {@link GLArrayDataServer}. + * {@link GLArrayDataWrapper} does not validate it's instance by itself. + * + * @param glp the GLProfile to use + * @param throwException whether to throw an exception if this instance has invalid parameter or not + * @return true if this instance has invalid parameter, otherwise false + */ + public final boolean validate(GLProfile glp, boolean throwException) { + if(!alive) { + if(throwException) { + throw new GLException("Instance !alive "+this); + } + return false; + } + if(this.isVertexAttribute() && !glp.hasGLSL()) { + if(throwException) { + throw new GLException("GLSL not supported on "+glp+", "+this); + } + return false; + } + return glp.isValidArrayDataType(getIndex(), getComponentNumber(), getComponentType(), isVertexAttribute(), throwException); + } + // // Data read access // @@ -51,54 +102,45 @@ public class GLArrayDataWrapper implements GLArrayData { public final String getName() { return name; } - public final long getOffset() { return vboUsage?bufferOffset:-1; } + public final long getVBOOffset() { return vboEnabled?vboOffset:-1; } - public final int getVBOName() { return vboUsage?vboName:-1; } + public final int getVBOName() { return vboEnabled?vboName:-1; } - public final boolean isVBO() { return vboUsage; } + public final boolean isVBO() { return vboEnabled; } + public final int getVBOUsage() { return vboEnabled?vboUsage:-1; } + + public final int getVBOTarget() { return vboEnabled?vboTarget:-1; } + public final Buffer getBuffer() { return buffer; } public final int getComponentNumber() { return components; } - public final int getComponentType() { return dataType; } - - public final int getComponentSize() { - if(clazz==ByteBuffer.class) { - return GLBuffers.SIZEOF_BYTE; - } - if(clazz==ShortBuffer.class) { - return GLBuffers.SIZEOF_SHORT; - } - if(clazz==IntBuffer.class) { - return GLBuffers.SIZEOF_INT; - } - if(clazz==FloatBuffer.class) { - return GLBuffers.SIZEOF_FLOAT; - } - throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this); - } + public final int getComponentType() { return componentType; } + public final int getComponentSize() { return componentSize; } + public final int getElementNumber() { if(null==buffer) return 0; return ( buffer.position()==0 ) ? ( buffer.limit() / components ) : ( buffer.position() / components ) ; } - + public final int getByteSize() { + if(null==buffer) return 0; + return ( buffer.position()==0 ) ? ( buffer.limit() * componentSize ) : ( buffer.position() * componentSize ) ; + } + public final boolean getNormalized() { return normalized; } public final int getStride() { return stride; } - public final Class getBufferClass() { return clazz; } + public final Class getBufferClass() { return componentClazz; } public void destroy(GL gl) { - this.buffer = null; - this.components = 0; - this.stride=0; - this.strideB=0; - this.strideL=0; - this.vboName=0; - this.vboUsage=false; - this.bufferOffset=0; + buffer = null; + vboName=0; + vboEnabled=false; + vboOffset=-1; + alive = false; } public String toString() { @@ -106,15 +148,18 @@ public class GLArrayDataWrapper implements GLArrayData { ", index "+index+ ", location "+location+ ", isVertexAttribute "+isVertexAttribute+ - ", dataType "+dataType+ - ", bufferClazz "+clazz+ + ", dataType "+componentType+ + ", bufferClazz "+componentClazz+ ", elements "+getElementNumber()+ ", components "+components+ ", stride "+stride+"u "+strideB+"b "+strideL+"c"+ ", buffer "+buffer+ - ", offset "+bufferOffset+ - ", vboUsage "+vboUsage+ + ", offset "+vboOffset+ + ", vboUsage 0x"+Integer.toHexString(vboUsage)+ + ", vboTarget 0x"+Integer.toHexString(vboTarget)+ + ", vboEnabled "+vboEnabled+ ", vboName "+vboName+ + ", alive "+alive+ "]"; } @@ -140,76 +185,140 @@ public class GLArrayDataWrapper implements GLArrayData { name = newName; } - public void setVBOUsage(boolean vboUsage) { - this.vboUsage=vboUsage; + /** + * Enable or disable use of VBO. + * Only possible if a VBO buffer name is defined. + * @see #setVBOName(int) + */ + public void setVBOEnabled(boolean vboEnabled) { + this.vboEnabled=vboEnabled; } + /** + * Set the VBO buffer name, if valid (>0) enable use of VBO + * @see #setVBOEnabled(boolean) + */ public void setVBOName(int vboName) { this.vboName=vboName; - setVBOUsage(vboName>0); + setVBOEnabled(vboName>0); } - protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data, + /** + * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} + */ + public void setVBOUsage(int vboUsage) { + this.vboUsage = vboUsage; + } + + /** + * @param vboTarget either {@link GL#GL_ARRAY_BUFFER} or {@link GL#GL_ELEMENT_ARRAY_BUFFER} + */ + public void setVBOTarget(int vboTarget) { + this.vboTarget = vboTarget; + } + + protected void init(String name, int index, int components, int componentType, + boolean normalized, int stride, Buffer data, boolean isVertexAttribute, - int vboName, long bufferOffset) + int vboName, long vboOffset, int vboUsage, int vboTarget) throws GLException { this.isVertexAttribute = isVertexAttribute; this.index = index; this.location = -1; // We can't have any dependence on the FixedFuncUtil class here for build bootstrapping reasons - this.name = (null==name)?FixedFuncPipeline.getPredefinedArrayIndexName(index):name; - if(null==this.name) { - throw new GLException("Not a valid GL array index: "+index); + + if( GL.GL_ELEMENT_ARRAY_BUFFER == vboTarget ) { + // ok .. + } else if( GL.GL_ARRAY_BUFFER == vboTarget ) { + // check name .. + this.name = ( null == name ) ? FixedFuncPipeline.getPredefinedArrayIndexName(index) : name ; + if(null == this.name ) { + throw new GLException("Not a valid array buffer index: "+index); + } + } else if( 0 <= vboTarget ) { + throw new GLException("Invalid GPUBuffer target: 0x"+Integer.toHexString(vboTarget)); } - this.dataType = dataType; - this.clazz = getBufferClass(dataType); - switch(dataType) { + + this.componentType = componentType; + componentClazz = getBufferClass(componentType); + switch(componentType) { case GL.GL_BYTE: case GL.GL_UNSIGNED_BYTE: case GL.GL_SHORT: case GL.GL_UNSIGNED_SHORT: - case GL2ES1.GL_FIXED: + case GL.GL_FIXED: this.normalized = normalized; break; default: this.normalized = false; } + componentSize = GLBuffers.sizeOfGLType(componentType); + if(0 > componentSize) { + throw new GLException("Given componentType not supported: "+componentType+":\n\t"+this); + } + if(0 >= components) { + throw new GLException("Invalid number of components: " + components); + } + this.components = components; - int bpc = getComponentSize(); - if(0<stride && stride<comps*bpc) { - throw new GLException("stride ("+stride+") lower than component bytes, "+comps+" * "+bpc); + if(0<stride && stride<components*componentSize) { + throw new GLException("stride ("+stride+") lower than component bytes, "+components+" * "+componentSize); } - if(0<stride && stride%bpc!=0) { - throw new GLException("stride ("+stride+") not a multiple of bpc "+bpc); + if(0<stride && stride%componentSize!=0) { + throw new GLException("stride ("+stride+") not a multiple of bpc "+componentSize); } this.buffer = data; - this.components = comps; this.stride=stride; - this.strideB=(0==stride)?comps*bpc:stride; - this.strideL=(0==stride)?comps:strideB/bpc; + this.strideB=(0==stride)?components*componentSize:stride; + this.strideL=(0==stride)?components:strideB/componentSize; this.vboName=vboName; - this.vboUsage=vboName>0; - this.bufferOffset=bufferOffset; + this.vboEnabled=vboName>0; + this.vboOffset=vboOffset; + + switch(vboUsage) { + case -1: // nop + case GL.GL_STATIC_DRAW: + case GL.GL_DYNAMIC_DRAW: + case GL2ES2.GL_STREAM_DRAW: + break; + default: + throw new GLException("invalid gpuBufferUsage: "+vboUsage+":\n\t"+this); + } + switch(vboTarget) { + case -1: // nop + case GL.GL_ARRAY_BUFFER: + case GL.GL_ELEMENT_ARRAY_BUFFER: + break; + default: + throw new GLException("invalid gpuBufferTarget: "+vboTarget+":\n\t"+this); + } + this.vboUsage=vboUsage; + this.vboTarget=vboTarget; + this.alive=true; } protected GLArrayDataWrapper() { } + protected boolean alive; protected int index; protected int location; protected String name; protected int components; - protected int dataType; + protected int componentType; + protected Class componentClazz; + protected int componentSize; protected boolean normalized; protected int stride; // user given stride protected int strideB; // stride in bytes protected int strideL; // stride in logical components - protected Class clazz; protected Buffer buffer; protected boolean isVertexAttribute; - protected long bufferOffset; + protected long vboOffset; protected int vboName; - protected boolean vboUsage; + protected boolean vboEnabled; + protected int vboUsage; + protected int vboTarget; } diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLDataArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/GLDataArrayHandler.java new file mode 100644 index 000000000..74d49aa6c --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/util/GLDataArrayHandler.java @@ -0,0 +1,41 @@ + +package com.jogamp.opengl.util; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.*; +import com.jogamp.opengl.util.*; +import java.nio.*; + +public class GLDataArrayHandler implements GLArrayHandler { + private GLArrayDataEditable ad; + + public GLDataArrayHandler(GLArrayDataEditable ad) { + this.ad = ad; + } + + public void enableBuffer(GL gl, boolean enable) { + GLPointerFunc glp = gl.getGL2ES1(); + if(enable) { + Buffer buffer = ad.getBuffer(); + + if(ad.isVBO()) { + // always bind and refresh the VBO mgr, + // in case more than one gl*Pointer objects are in use + gl.glBindBuffer(ad.getVBOTarget(), ad.getVBOName()); + if(!ad.isVBOWritten()) { + if(null!=buffer) { + gl.glBufferData(ad.getVBOTarget(), buffer.limit() * ad.getComponentSize(), buffer, ad.getVBOUsage()); + } + ad.setVBOWritten(true); + } + } else if(null!=buffer) { + ad.setVBOWritten(true); + } + } else { + if(ad.isVBO()) { + gl.glBindBuffer(ad.getVBOTarget(), 0); + } + } + } +} + diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java index f0f5ea896..a825ca690 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLFixedArrayHandler.java @@ -13,7 +13,7 @@ public class GLFixedArrayHandler implements GLArrayHandler { this.ad = ad; } - protected final void passArrayPointer(GLPointerFunc gl) { + private final void passArrayPointer(GLPointerFunc gl) { switch(ad.getIndex()) { case GLPointerFunc.GL_VERTEX_ARRAY: gl.glVertexPointer(ad); @@ -42,21 +42,21 @@ public class GLFixedArrayHandler implements GLArrayHandler { if(ad.isVBO()) { // always bind and refresh the VBO mgr, // in case more than one gl*Pointer objects are in use - gl.glBindBuffer(GL.GL_ARRAY_BUFFER, ad.getVBOName()); - if(!ad.isBufferWritten()) { + gl.glBindBuffer(ad.getVBOTarget(), ad.getVBOName()); + if(!ad.isVBOWritten()) { if(null!=buffer) { - gl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit() * ad.getComponentSize(), buffer, ad.getBufferUsage()); + gl.glBufferData(ad.getVBOTarget(), buffer.limit() * ad.getComponentSize(), buffer, ad.getVBOUsage()); } - ad.setBufferWritten(true); + ad.setVBOWritten(true); } passArrayPointer(glp); } else if(null!=buffer) { passArrayPointer(glp); - ad.setBufferWritten(true); + ad.setVBOWritten(true); } } else { if(ad.isVBO()) { - gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); + gl.glBindBuffer(ad.getVBOTarget(), 0); } glp.glDisableClientState(ad.getIndex()); } diff --git a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java index d9fce6e6a..9e92a9a1d 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java +++ b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java @@ -2,6 +2,8 @@ package com.jogamp.opengl.util; import com.jogamp.common.util.*; +import com.jogamp.opengl.util.glsl.ShaderState; + import javax.media.opengl.*; import javax.media.opengl.fixedfunc.*; import java.nio.*; @@ -35,8 +37,8 @@ public class ImmModeSink { * a ShaderState must be current, using ShaderState.glUseProgram(). * * @see #draw(GL, boolean) - * @see com.jogamp.opengl.util.glsl.ShaderState#glUseProgram(GL2ES2, boolean) - * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrent() + * @see com.jogamp.opengl.util.glsl.ShaderState#useProgram(GL2ES2, boolean) + * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrentShaderState() */ public static ImmModeSink createGLSL(GL gl, int glBufferUsage, int initialSize, int vComps, int vDataType, @@ -745,11 +747,11 @@ public class ImmModeSink { } public void enableBufferGLSL(GL gl, boolean enable) { - GL2ES2 glsl = gl.getGL2ES2(); - com.jogamp.opengl.util.glsl.ShaderState st = com.jogamp.opengl.util.glsl.ShaderState.getCurrent(); + ShaderState st = ShaderState.getShaderState(gl); if(null==st) { - throw new GLException("No ShaderState current"); - } + throw new GLException("No ShaderState in "+gl); + } + GL2ES2 glsl = gl.getGL2ES2(); if(enable) { glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboName); @@ -760,35 +762,35 @@ public class ImmModeSink { } if(vComps>0) { - st.glEnableVertexAttribArray(glsl, vArrayData.getName()); - st.glVertexAttribPointer(glsl, vArrayData); + st.enableVertexAttribArray(glsl, vArrayData); + st.vertexAttribPointer(glsl, vArrayData); } if(cComps>0) { - st.glEnableVertexAttribArray(glsl, cArrayData.getName()); - st.glVertexAttribPointer(glsl, cArrayData); + st.enableVertexAttribArray(glsl, cArrayData); + st.vertexAttribPointer(glsl, cArrayData); } if(nComps>0) { - st.glEnableVertexAttribArray(glsl, nArrayData.getName()); - st.glVertexAttribPointer(glsl, nArrayData); + st.enableVertexAttribArray(glsl, nArrayData); + st.vertexAttribPointer(glsl, nArrayData); } if(tComps>0) { - st.glEnableVertexAttribArray(glsl, tArrayData.getName()); - st.glVertexAttribPointer(glsl, tArrayData); + st.enableVertexAttribArray(glsl, tArrayData); + st.vertexAttribPointer(glsl, tArrayData); } glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); } else { if(vComps>0) { - st.glDisableVertexAttribArray(glsl, vArrayData.getName()); + st.disableVertexAttribArray(glsl, vArrayData); } if(cComps>0) { - st.glDisableVertexAttribArray(glsl, cArrayData.getName()); + st.disableVertexAttribArray(glsl, cArrayData); } if(nComps>0) { - st.glDisableVertexAttribArray(glsl, nArrayData.getName()); + st.disableVertexAttribArray(glsl, nArrayData); } if(tComps>0) { - st.glDisableVertexAttribArray(glsl, tArrayData.getName()); + st.disableVertexAttribArray(glsl, tArrayData); } } } @@ -860,26 +862,26 @@ public class ImmModeSink { buffer.flip(); if(vComps>0) { - vArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_VERTEX_ARRAY, vComps, vDataType, false, - 0, vertexArray, 0, vOffset); + vArrayData = GLArrayDataWrapper.createFixed(GLPointerFunc.GL_VERTEX_ARRAY, vComps, vDataType, false, 0, + vertexArray, 0, vOffset, GL.GL_STATIC_DRAW); } else { vArrayData = null; } if(cComps>0) { - cArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_COLOR_ARRAY, cComps, cDataType, false, - 0, colorArray, 0, cOffset); + cArrayData = GLArrayDataWrapper.createFixed(GLPointerFunc.GL_COLOR_ARRAY, cComps, cDataType, false, 0, + colorArray, 0, cOffset, GL.GL_STATIC_DRAW); } else { cArrayData = null; } if(nComps>0) { - nArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_NORMAL_ARRAY, nComps, nDataType, false, - 0, normalArray, 0, nOffset); + nArrayData = GLArrayDataWrapper.createFixed(GLPointerFunc.GL_NORMAL_ARRAY, nComps, nDataType, false, 0, + normalArray, 0, nOffset, GL.GL_STATIC_DRAW); } else { nArrayData = null; } if(tComps>0) { - tArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_TEXTURE_COORD_ARRAY, tComps, tDataType, false, - 0, textCoordArray, 0, tOffset); + tArrayData = GLArrayDataWrapper.createFixed(GLPointerFunc.GL_TEXTURE_COORD_ARRAY, tComps, tDataType, false, 0, + textCoordArray, 0, tOffset, GL.GL_STATIC_DRAW); } else { tArrayData = null; } diff --git a/src/jogl/classes/com/jogamp/opengl/util/Locator.java b/src/jogl/classes/com/jogamp/opengl/util/Locator.java index 8dbd7cd93..0176b575a 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/Locator.java +++ b/src/jogl/classes/com/jogamp/opengl/util/Locator.java @@ -49,6 +49,9 @@ public class Locator { * @see #getResource(String, ClassLoader) */ public static URL getResource(Class context, String path) { + if(null == path) { + return null; + } ClassLoader contextCL = (null!=context)?context.getClassLoader():null; URL url = getResource(path, contextCL); if (url == null && null!=context) { @@ -73,24 +76,36 @@ public class Locator { * @see File#File(String) */ public static URL getResource(String path, ClassLoader cl) { + if(null == path) { + return null; + } URL url = null; if (cl != null) { url = cl.getResource(path); - } else { + if(!urlExists(url)) { + url = null; + } + } + if(null == url) { url = ClassLoader.getSystemResource(path); + if(!urlExists(url)) { + url = null; + } } - if(!urlExists(url)) { - url = null; + if(null == url) { try { url = new URL(path); + if(!urlExists(url)) { + url = null; + } } catch (MalformedURLException e) { } } - if(!urlExists(url)) { - url = null; + if(null == url) { try { File file = new File(path); if(file.exists()) { url = file.toURL(); + } else { } } catch (MalformedURLException e) {} } @@ -98,25 +113,53 @@ public class Locator { } /** - * Generates a path for the 'relativeFile' relative to the 'absoluteFileLocation' + * Generates a path for the 'relativeFile' relative to the 'baseLocation'. + * + * @param baseLocation denotes a directory + * @param relativeFile denotes a relative file to the baseLocation */ - public static String getRelativeOf(String absoluteFileLocation, String relativeFile) { - File file = new File(absoluteFileLocation); - file = file.getParentFile(); - while (file != null && relativeFile.startsWith("../")) { - file = file.getParentFile(); + public static String getRelativeOf(File baseLocation, String relativeFile) { + if(null == relativeFile) { + return null; + } + + while (baseLocation != null && relativeFile.startsWith("../")) { + baseLocation = baseLocation.getParentFile(); relativeFile = relativeFile.substring(3); } - if (file != null) { - String res = new File(file, relativeFile).getPath(); - // Handle things on Windows - return res.replace('\\', '/'); - } else { - return relativeFile; + if (baseLocation != null) { + final File file = new File(baseLocation, relativeFile); + // Handle things on Windows + return file.getPath().replace('\\', '/'); } + return null; } /** + * Generates a path for the 'relativeFile' relative to the 'baseLocation'. + * + * @param baseLocation denotes a URL to a file + * @param relativeFile denotes a relative file to the baseLocation's parent directory + */ + public static String getRelativeOf(URL baseLocation, String relativeFile) { + String urlPath = baseLocation.getPath(); + + if ( baseLocation.toString().startsWith("jar") ) { + JarURLConnection jarConnection; + try { + jarConnection = (JarURLConnection) baseLocation.openConnection(); + urlPath = jarConnection.getEntryName(); + } catch (IOException e) { + e.printStackTrace(); + return null; + } + } + + // Try relative path first + return getRelativeOf(new File(urlPath).getParentFile(), relativeFile); + } + + /** * Returns true, if the url exists, * trying to open a connection. */ diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java index 86882176a..de28dc70a 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java @@ -1590,7 +1590,7 @@ public class TextRenderer { int lengthInGlyphs = fullRunGlyphVector.getNumGlyphs(); int i = 0; while (i < lengthInGlyphs) { - Character letter = CharacterCache.valueOf(inString.charAt(i)); + Character letter = CharacterCache.valueOf(inString.charAt(i)); GlyphMetrics metrics = (GlyphMetrics) glyphMetricsCache.get(letter); if (metrics == null) { metrics = fullRunGlyphVector.getGlyphMetrics(i); @@ -1656,7 +1656,7 @@ public class TextRenderer { // if the unicode or glyph ID would be out of bounds of the // glyph cache. private Glyph getGlyph(CharSequence inString, - GlyphMetrics glyphMetrics, + GlyphMetrics glyphMetrics, int index) { char unicodeID = inString.charAt(index); diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java index 86dca59f4..922fc69c1 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java @@ -307,7 +307,7 @@ public class TextureRenderer { */ public void dispose() throws GLException { if (texture != null) { - texture.dispose(); + texture.destroy(GLContext.getCurrentGL()); texture = null; } if (image != null) { @@ -576,23 +576,23 @@ public class TextureRenderer { gl.glEnable(GL2.GL_BLEND); gl.glBlendFunc(GL2.GL_ONE, GL2.GL_ONE_MINUS_SRC_ALPHA); Texture texture = getTexture(); - texture.enable(); - texture.bind(); + texture.enable(gl); + texture.bind(gl); gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL2.GL_MODULATE); // Change polygon color to last saved gl.glColor4f(r, g, b, a); if (smoothingChanged) { smoothingChanged = false; if (smoothing) { - texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_LINEAR); + texture.setTexParameteri(gl, GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_LINEAR); if (mipmap) { - texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR_MIPMAP_LINEAR); + texture.setTexParameteri(gl, GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR_MIPMAP_LINEAR); } else { - texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR); + texture.setTexParameteri(gl, GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR); } } else { - texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST); - texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST); + texture.setTexParameteri(gl, GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST); + texture.setTexParameteri(gl, GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST); } } } @@ -600,7 +600,7 @@ public class TextureRenderer { private void endRendering(boolean ortho) { GL2 gl = GLContext.getCurrentGL().getGL2(); Texture texture = getTexture(); - texture.disable(); + texture.disable(gl); if (ortho) { gl.glMatrixMode(GL2.GL_PROJECTION); gl.glPopMatrix(); @@ -661,15 +661,16 @@ public class TextureRenderer { // OpenGL and Java 2D actually line up correctly for // updateSubImage calls, so we don't need to do any argument // conversion here (i.e., flipping the Y coordinate). - texture.updateSubImage(textureData, 0, x, y, x, y, width, height); + texture.updateSubImage(GLContext.getCurrentGL(), textureData, 0, x, y, x, y, width, height); } } // Returns true if the texture was newly allocated, false if not private boolean ensureTexture() { + GL gl = GLContext.getCurrentGL(); if (mustReallocateTexture) { if (texture != null) { - texture.dispose(); + texture.destroy(gl); texture = null; } mustReallocateTexture = false; @@ -679,7 +680,7 @@ public class TextureRenderer { texture = TextureIO.newTexture(textureData); if (mipmap && !texture.isUsingAutoMipmapGeneration()) { // Only try this once - texture.dispose(); + texture.destroy(gl); mipmap = false; textureData.setMipmap(false); texture = TextureIO.newTexture(textureData); @@ -687,8 +688,8 @@ public class TextureRenderer { if (!smoothing) { // The TextureIO classes default to GL_LINEAR filtering - texture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST); - texture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST); + texture.setTexParameteri(gl, GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST); + texture.setTexParameteri(gl, GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST); } return true; } diff --git a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java index 8befc13ba..010ce6699 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java +++ b/src/jogl/classes/com/jogamp/opengl/util/gl2/GLUT.java @@ -163,7 +163,7 @@ public class GLUT { public void glutSolidCylinder(double radius, double height, int slices, int stacks) { GL2 gl = GLUgl2.getCurrentGL2(); - + // Prepare table of points for drawing end caps double [] x = new double[slices]; double [] y = new double[slices]; @@ -174,7 +174,7 @@ public class GLUT { x[i] = Math.cos(angle) * radius; y[i] = Math.sin(angle) * radius; } - + // Draw bottom cap gl.glBegin(GL2.GL_TRIANGLE_FAN); gl.glNormal3d(0,0,-1); @@ -184,7 +184,7 @@ public class GLUT { } gl.glVertex3d(x[0], y[0], 0); gl.glEnd(); - + // Draw top cap gl.glBegin(GL2.GL_TRIANGLE_FAN); gl.glNormal3d(0,0,1); @@ -194,7 +194,7 @@ public class GLUT { } gl.glVertex3d(x[0], y[0], height); gl.glEnd(); - + // Draw walls quadObjInit(glu); glu.gluQuadricDrawStyle(quadObj, GLU.GLU_FILL); diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java index 95a550ab6..73a1c2721 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/GLSLArrayHandler.java @@ -28,56 +28,68 @@ package com.jogamp.opengl.util.glsl; -import javax.media.opengl.*; -import com.jogamp.opengl.util.*; -import java.nio.*; +import java.nio.Buffer; + +import javax.media.opengl.GL; +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GLException; +import com.jogamp.opengl.util.GLArrayDataEditable; +import com.jogamp.opengl.util.GLArrayHandler; public class GLSLArrayHandler implements GLArrayHandler { + private static final boolean DEBUG = ShaderState.DEBUG; private GLArrayDataEditable ad; + private ShaderState st; - public GLSLArrayHandler(GLArrayDataEditable ad) { + public GLSLArrayHandler(ShaderState st, GLArrayDataEditable ad) { + this.st = st; this.ad = ad; } - protected final void passVertexAttribPointer(GL2ES2 gl, ShaderState st) { - st.glVertexAttribPointer(gl, ad); - } - public void enableBuffer(GL gl, boolean enable) { if(!gl.isGL2ES2()) { throw new GLException("GLSLArrayHandler expects a GL2ES2 implementation"); } GL2ES2 glsl = gl.getGL2ES2(); - ShaderState st = ShaderState.getCurrent(); - if(null==st) { - throw new GLException("No ShaderState current"); - } if(enable) { - st.glEnableVertexAttribArray(glsl, ad.getName()); + st.enableVertexAttribArray(glsl, ad); Buffer buffer = ad.getBuffer(); if(ad.isVBO()) { - // always bind and refresh the VBO mgr, - // in case more than one gl*Pointer objects are in use - glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, ad.getVBOName()); - if(!ad.isBufferWritten()) { + // bind and refresh the VBO / vertex-attr only if necessary + if(!ad.isVBOWritten()) { + if(DEBUG) { + System.err.println("XXX VA "+ad.getName()+" VBO write: "+ad.getVBOName()); + } + glsl.glBindBuffer(ad.getVBOTarget(), ad.getVBOName()); if(null!=buffer) { - glsl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit() * ad.getComponentSize(), buffer, ad.getBufferUsage()); + glsl.glBufferData(ad.getVBOTarget(), ad.getByteSize(), buffer, ad.getVBOUsage()); + } + ad.setVBOWritten(true); + st.vertexAttribPointer(glsl, ad); + } else { + // didn't experience a performance hit on this query .. + int[] qi = new int[1]; + glsl.glGetVertexAttribiv(ad.getLocation(), GL2ES2.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, qi, 0); + if(ad.getVBOName() != qi[0]) { + if(DEBUG) { + System.err.println("XXX VA "+ad.getName()+" VBO rebind: "+qi[0]+" -> "+ad.getVBOName()); + } + glsl.glBindBuffer(ad.getVBOTarget(), ad.getVBOName()); + st.vertexAttribPointer(glsl, ad); } - ad.setBufferWritten(true); } - passVertexAttribPointer(glsl, st); } else if(null!=buffer) { - passVertexAttribPointer(glsl, st); - ad.setBufferWritten(true); + st.vertexAttribPointer(glsl, ad); + ad.setVBOWritten(true); } } else { if(ad.isVBO()) { - glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); + glsl.glBindBuffer(ad.getVBOTarget(), 0); } - st.glDisableVertexAttribArray(glsl, ad.getName()); + st.disableVertexAttribArray(glsl, ad); } } diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java index 1f59318f2..20b032a41 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java @@ -155,9 +155,9 @@ public class ShaderCode { return res; } } - Set binFmts = ShaderUtil.getShaderBinaryFormats(gl); - for(Iterator iter=binFmts.iterator(); null==res && iter.hasNext(); ) { - int bFmt = ((Integer)(iter.next())).intValue(); + Set<Integer> binFmts = ShaderUtil.getShaderBinaryFormats(gl); + for(Iterator<Integer> iter=binFmts.iterator(); null==res && iter.hasNext(); ) { + int bFmt = iter.next().intValue(); String bFmtPath = getBinarySubPath(bFmt); if(null==bFmtPath) continue; binFileName = binRoot + '/' + bFmtPath + '/' + basename + "." + getFileSuffix(true, type); @@ -174,16 +174,8 @@ public class ShaderCode { /** * returns the uniq shader id as an integer - * @see #key() */ - public int id() { return id.intValue(); } - - /** - * returns the uniq shader id as an Integer - * - * @see #id() - */ - public Integer key() { return id; } + public int id() { return id; } public int shaderType() { return shaderType; } public String shaderTypeStr() { return shaderTypeStr(shaderType); } @@ -239,7 +231,7 @@ public class ShaderCode { shaderSource=null; shaderBinaryFormat=-1; shaderType=-1; - id=null; + id=-1; } public boolean equals(Object obj) { @@ -250,7 +242,7 @@ public class ShaderCode { return false; } public int hashCode() { - return id.intValue(); + return id; } public String toString() { StringBuffer buf = new StringBuffer("ShaderCode [id="+id+", type="+shaderTypeStr()+", valid="+valid+", shader: "); @@ -290,26 +282,35 @@ public class ShaderCode { } } - public static void readShaderSource(ClassLoader context, String path, URL url, StringBuffer result) { + public static void readShaderSource(Class context, URL url, StringBuffer result) { try { + if(DEBUG_CODE) { + System.err.println("ShaderCode.readShaderSource<0>: "+url); + } BufferedReader reader = new BufferedReader(new InputStreamReader(url.openStream())); String line = null; while ((line = reader.readLine()) != null) { if (line.startsWith("#include ")) { String includeFile = line.substring(9).trim(); + URL nextURL = null; + // Try relative path first - String next = Locator.getRelativeOf(path, includeFile); - URL nextURL = Locator.getResource(next, context); + String next = Locator.getRelativeOf(url, includeFile); + if(null != next) { + nextURL = Locator.getResource(context, next); + } if (nextURL == null) { // Try absolute path - next = includeFile; - nextURL = Locator.getResource(next, context); + nextURL = Locator.getResource(context, includeFile); } if (nextURL == null) { // Fail throw new FileNotFoundException("Can't find include file " + includeFile); } - readShaderSource(context, next, nextURL, result); + if(DEBUG_CODE) { + System.err.println("ShaderCode.readShaderSource<I>: "+url+" + "+includeFile+" := "+nextURL); + } + readShaderSource(context, nextURL, result); } else { result.append(line + "\n"); } @@ -320,16 +321,12 @@ public class ShaderCode { } public static String readShaderSource(Class context, String path) { - ClassLoader contextCL = (null!=context)?context.getClassLoader():null; URL url = Locator.getResource(context, path); if (url == null) { return null; - } - File pf = new File(url.getPath()); - path = pf.getParent() + "/" ; - + } StringBuffer result = new StringBuffer(); - readShaderSource(contextCL, path, url, result); + readShaderSource(context, url, result); return result.toString(); } @@ -354,12 +351,12 @@ public class ShaderCode { protected int shaderBinaryFormat = -1; protected IntBuffer shader = null; protected int shaderType = -1; - protected Integer id = null; + protected int id = -1; protected boolean valid=false; - private static synchronized Integer getNextID() { - return new Integer(nextID++); + private static synchronized int getNextID() { + return nextID++; } protected static int nextID = 1; } diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java index b6908c1a1..b622571e7 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderProgram.java @@ -30,11 +30,12 @@ package com.jogamp.opengl.util.glsl; import javax.media.opengl.*; -import java.util.HashMap; +import java.util.HashSet; import java.util.Iterator; import java.io.PrintStream; public class ShaderProgram { + public ShaderProgram() { id = getNextID(); } @@ -51,16 +52,8 @@ public class ShaderProgram { /** * returns the uniq shader id as an integer - * @see #key() - */ - public int id() { return id.intValue(); } - - /** - * returns the uniq shader id as an Integer - * - * @see #id() */ - public Integer key() { return id; } + public int id() { return id; } /** * Detaches all shader codes and deletes the program. @@ -88,15 +81,18 @@ public class ShaderProgram { * If releaseShaderToo is true, destroys the shader codes as well. */ public synchronized void release(GL2ES2 gl, boolean releaseShaderToo) { - glUseProgram(gl, false); - for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) { - ShaderCode shaderCode = (ShaderCode) iter.next(); - ShaderUtil.detachShader(gl, shaderProgram, shaderCode.shader()); + useProgram(gl, false); + for(Iterator<ShaderCode> iter=allShaderCode.iterator(); iter.hasNext(); ) { + ShaderCode shaderCode = iter.next(); + if(attachedShaderCode.remove(shaderCode)) { + ShaderUtil.detachShader(gl, shaderProgram, shaderCode.shader()); + } if(releaseShaderToo) { shaderCode.destroy(gl); } } - shaderMap.clear(); + allShaderCode.clear(); + attachedShaderCode.clear(); gl.glDeleteProgram(shaderProgram); shaderProgram=-1; } @@ -106,35 +102,78 @@ public class ShaderProgram { // /** - * Adds a new shader to a this non running program. - * - * @return false if the program is in use, or the shader already exist, - * otherwise true. + * Adds a new shader to this program. + * + * <p>This command does not compile and attach the shader, + * use {@link #add(GL2ES2, ShaderCode)} for this purpose.</p> */ - public synchronized boolean add(ShaderCode shaderCode) { - if(shaderMap.containsKey(shaderCode.key())) return false; - shaderMap.put(shaderCode.key(), shaderCode); - return true; + public synchronized void add(ShaderCode shaderCode) throws GLException { + allShaderCode.add(shaderCode); } + public synchronized boolean contains(ShaderCode shaderCode) { + return allShaderCode.contains(shaderCode); + } + + /** + * Warning slow O(n) operation .. + * @param id + * @return + */ public synchronized ShaderCode getShader(int id) { - return (ShaderCode) shaderMap.get(new Integer(id)); + for(Iterator<ShaderCode> iter=allShaderCode.iterator(); iter.hasNext(); ) { + ShaderCode shaderCode = iter.next(); + if(shaderCode.id() == id) { + return shaderCode; + } + } + return null; } // - // Program handling + // ShaderCode / Program handling // /** - * Replace a shader in a 'running' program. - * Refetches all previously bin/get attribute names - * and resets all attribute data as well + * Creates the empty GL program object using {@link GL2ES2#glCreateProgram()} + * + * @param gl + */ + public synchronized final void init(GL2ES2 gl) { + if(0>shaderProgram) { + shaderProgram = gl.glCreateProgram(); + } + } + + /** + * Adds a new shader to a this non running program. + * + * <p>Compiles and attaches the shader, if not done yet.</p> + * + * @return true if the shader was successfully added, false if compilation failed. + */ + public synchronized boolean add(GL2ES2 gl, ShaderCode shaderCode, PrintStream verboseOut) { + init(gl); + if( allShaderCode.add(shaderCode) ) { + if(!shaderCode.compile(gl, verboseOut)) { + return false; + } + if(attachedShaderCode.add(shaderCode)) { + ShaderUtil.attachShader(gl, shaderProgram, shaderCode.shader()); + } + } + return true; + } + + /** + * Replace a shader in a program and re-links the program. * * @param gl - * @param oldShaderID the to be replace Shader + * @param oldShader the to be replace Shader * @param newShader the new ShaderCode - * @param verboseOut the optional verbose outputstream - * @throws GLException is the program is not linked + * @param verboseOut the optional verbose output stream + * + * @return true if all steps are valid, shader compilation, attachment and linking; otherwise false. * * @see ShaderState#glEnableVertexAttribArray * @see ShaderState#glDisableVertexAttribArray @@ -145,47 +184,44 @@ public class ShaderProgram { * @see ShaderState#glResetAllVertexAttributes * @see ShaderState#glResetAllVertexAttributes */ - public synchronized boolean glReplaceShader(GL2ES2 gl, int oldShaderID, ShaderCode newShader, PrintStream verboseOut) { - if(!programLinked) throw new GLException("Program is not linked"); - boolean shaderWasInUse = programInUse; - glUseProgram(gl, false); + public synchronized boolean replaceShader(GL2ES2 gl, ShaderCode oldShader, ShaderCode newShader, PrintStream verboseOut) { + init(gl); + if(!newShader.compile(gl, verboseOut)) { return false; - } - if(oldShaderID>=0) { - ShaderCode oldShader = (ShaderCode) shaderMap.remove(new Integer(oldShaderID)); - if(null!=oldShader) { + } + + boolean shaderWasInUse = inUse(); + if(shaderWasInUse) { + useProgram(gl, false); + } + + if(null != oldShader && allShaderCode.remove(oldShader)) { + if(attachedShaderCode.remove(oldShader)) { ShaderUtil.detachShader(gl, shaderProgram, oldShader.shader()); } } + add(newShader); - - ShaderUtil.attachShader(gl, shaderProgram, newShader.shader()); - gl.glLinkProgram(shaderProgram); - if ( ! ShaderUtil.isProgramValid(gl, shaderProgram, System.err) ) { - return false; + if(attachedShaderCode.add(newShader)) { + ShaderUtil.attachShader(gl, shaderProgram, newShader.shader()); } - - if(shaderWasInUse) { - glUseProgram(gl, true); + + gl.glLinkProgram(shaderProgram); + + programLinked = ShaderUtil.isProgramValid(gl, shaderProgram, System.err); + if ( programLinked && shaderWasInUse ) { + useProgram(gl, true); } - return true; + return programLinked; } /** - * Creates the empty GL program object using {@link GL2ES2#glCreateProgram()} - * - * @param gl - */ - public final void init(GL2ES2 gl) { - if(0>shaderProgram) { - shaderProgram = gl.glCreateProgram(); - } - } - - /** - * Compiles and links the shader code to the program. - * Within this process, all GL resources (shader and program objects) are created if necessary. + * Links the shader code to the program. + * + * <p>Compiles and attaches the shader code to the program if not done by yet</p> + * + * <p>Within this process, all GL resources (shader and program objects) are created if necessary.</p> * * @param gl * @param verboseOut @@ -194,18 +230,16 @@ public class ShaderProgram { * @see #init(GL2ES2) */ public synchronized boolean link(GL2ES2 gl, PrintStream verboseOut) { - if(programLinked) throw new GLException("Program is already linked"); + init(gl); - if(0>shaderProgram) { - shaderProgram = gl.glCreateProgram(); - } - - for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) { - ShaderCode shaderCode = (ShaderCode) iter.next(); + for(Iterator<ShaderCode> iter=allShaderCode.iterator(); iter.hasNext(); ) { + final ShaderCode shaderCode = iter.next(); if(!shaderCode.compile(gl, verboseOut)) { return false; } - ShaderUtil.attachShader(gl, shaderProgram, shaderCode.shader()); + if(attachedShaderCode.add(shaderCode)) { + ShaderUtil.attachShader(gl, shaderProgram, shaderCode.shader()); + } } // Link the program @@ -225,40 +259,37 @@ public class ShaderProgram { } public int hashCode() { - return id.intValue(); + return id; } public String toString() { StringBuffer buf = new StringBuffer(); buf.append("ShaderProgram[id="+id); buf.append(", linked="+programLinked+", inUse="+programInUse+", program: "+shaderProgram+", ["); - for(Iterator iter=shaderMap.values().iterator(); iter.hasNext(); ) { - buf.append((ShaderCode) iter.next()); + for(Iterator<ShaderCode> iter=allShaderCode.iterator(); iter.hasNext(); ) { + buf.append(iter.next()); buf.append(" "); } buf.append("]"); return buf.toString(); } - protected synchronized void glUseProgram(GL2ES2 gl, boolean on) { + protected synchronized void useProgram(GL2ES2 gl, boolean on) { if(!programLinked) throw new GLException("Program is not linked"); if(programInUse==on) return; gl.glUseProgram(on?shaderProgram:0); programInUse = on; - - //Throwable tX = new Throwable("Info: ShaderProgram.glUseProgram: "+on); - //tX.printStackTrace(); - } protected boolean programLinked = false; protected boolean programInUse = false; protected int shaderProgram=-1; - protected HashMap shaderMap = new HashMap(); - protected Integer id = null; + protected HashSet<ShaderCode> allShaderCode = new HashSet<ShaderCode>(); + protected HashSet<ShaderCode> attachedShaderCode = new HashSet<ShaderCode>(); + protected int id = -1; - private static synchronized Integer getNextID() { - return new Integer(nextID++); + private static synchronized int getNextID() { + return nextID++; } protected static int nextID = 1; } diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java index 57ae6cfda..f8fe987d7 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java @@ -28,13 +28,23 @@ package com.jogamp.opengl.util.glsl; -import javax.media.opengl.*; -import jogamp.opengl.Debug; - +import java.security.AccessController; +import java.util.ArrayList; import java.util.HashMap; import java.util.HashSet; import java.util.Iterator; -import java.security.*; + +import javax.media.opengl.GL; +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GLArrayData; +import javax.media.opengl.GLContext; +import javax.media.opengl.GLException; +import javax.media.opengl.GLUniformData; + +import jogamp.opengl.Debug; + +import com.jogamp.common.util.IntObjectHashMap; +import com.jogamp.opengl.util.GLArrayDataEditable; public class ShaderState { public static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.GLSLState", true, AccessController.getContext()); @@ -47,38 +57,107 @@ public class ShaderState { public void setVerbose(boolean v) { verbose=v; } /** - * Fetches the current shader state from the thread local storage (TLS) + * Fetches the current shader state from this thread (TLS) current GLContext * - * @see com.jogamp.opengl.util.glsl.ShaderState#glUseProgram(GL2ES2, boolean) - * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrent() + * @see com.jogamp.opengl.util.glsl.ShaderState#useProgram(GL2ES2, boolean) + * @see com.jogamp.opengl.util.glsl.ShaderState#getShaderState(GL) + * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrentShaderState() */ - public static synchronized ShaderState getCurrent() { - GLContext current = GLContext.getCurrent(); - if(null==current) { - throw new GLException("No context is current on this thread"); - } - return (ShaderState) current.getAttachedObject(ShaderState.class.getName()); + public static synchronized ShaderState getCurrentShaderState() { + return getShaderState(GLContext.getCurrentGL()); + } + + /** + * Fetches the shader state from the GL object's GLContext + * + * @param gl the GL object referencing the GLContext + * + * @see com.jogamp.opengl.util.glsl.ShaderState#useProgram(GL2ES2, boolean) + * @see com.jogamp.opengl.util.glsl.ShaderState#getShaderState(GL) + * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrentShaderState() + */ + public static synchronized ShaderState getShaderState(GL gl) { + return (ShaderState) gl.getContext().getAttachedObject(ShaderState.class.getName()); + } + + /** + * Returns the attached user object for the given name to this ShaderState. + */ + public final Object getAttachedObject(String name) { + return attachedObjectsByString.get(name); } /** + * Attach user object for the given name to this ShaderState. + * Returns the previously set object or null. + * + * @return the previous mapped object or null if none + */ + public final Object attachObject(String name, Object obj) { + return attachedObjectsByString.put(name, obj); + } + + /** + * @param name name of the mapped object to detach + * + * @return the previous mapped object or null if none + */ + public final Object detachObject(String name) { + return attachedObjectsByString.remove(name); + } + + /** + * Returns the attached user object for the given name to this ShaderState. + */ + public final Object getAttachedObject(int name) { + return attachedObjectsByInt.get(name); + } + + /** + * Attach user object for the given name to this ShaderState. + * Returns the previously set object or null. + */ + public final Object attachObject(int name, Object obj) { + return attachedObjectsByInt.put(name, obj); + } + + public final Object detachObject(int name) { + return attachedObjectsByInt.remove(name); + } + + /** * Turns the shader program on or off.<br> * Puts this ShaderState to to the thread local storage (TLS), * if <code>on</code> is <code>true</code>. * - * @see com.jogamp.opengl.util.glsl.ShaderState#glUseProgram(GL2ES2, boolean) - * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrent() + * @throws GLException if no program is attached + * + * @see com.jogamp.opengl.util.glsl.ShaderState#useProgram(GL2ES2, boolean) + * @see com.jogamp.opengl.util.glsl.ShaderState#getShaderState(GL) + * @see com.jogamp.opengl.util.glsl.ShaderState#getCurrentShaderState() */ - public synchronized void glUseProgram(GL2ES2 gl, boolean on) { + public synchronized void useProgram(GL2ES2 gl, boolean on) throws GLException { + if(null==shaderProgram) { throw new GLException("No program is attached"); } if(on) { - if(null!=shaderProgram) { - shaderProgram.glUseProgram(gl, true); - } else { - throw new GLException("No program is attached"); - } // update the current ShaderState to the TLS .. - gl.getContext().putAttachedObject(ShaderState.class.getName(), this); - } else if(null!=shaderProgram) { - shaderProgram.glUseProgram(gl, false); + gl.getContext().attachObject(ShaderState.class.getName(), this); + if(shaderProgram.linked()) { + shaderProgram.useProgram(gl, true); + if(resetAllShaderData) { + resetAllAttributes(gl); + resetAllUniforms(gl); + } + } else if(resetAllShaderData) { + setAllAttributes(gl); + if(!shaderProgram.link(gl, System.err)) { + throw new GLException("could not link program: "+shaderProgram); + } + shaderProgram.useProgram(gl, true); + resetAllUniforms(gl); + } + resetAllShaderData = false; + } else { + shaderProgram.useProgram(gl, false); } } @@ -93,11 +172,16 @@ public class ShaderState { /** * Attach or switch a shader program * - * Attaching a shader program the first time, + * <p>Attaching a shader program the first time, * as well as switching to another program on the fly, - * while managing all attribute and uniform data. + * while managing all attribute and uniform data.</p> + * + * <p>[Re]sets all data and use program in case of a program switch.<br> + * Use program if linked in case of a 1st time attachment.</p> + * + * @throws GLException if program was not linked and linking fails */ - public synchronized void attachShaderProgram(GL2ES2 gl, ShaderProgram prog) { + public synchronized void attachShaderProgram(GL2ES2 gl, ShaderProgram prog) throws GLException { boolean prgInUse = false; // earmarked state if(DEBUG) { @@ -118,19 +202,21 @@ public class ShaderState { return; } prgInUse = shaderProgram.inUse(); - shaderProgram.glUseProgram(gl, false); + useProgram(gl, false); + resetAllShaderData = true; } // register new one shaderProgram = prog; if(null!=shaderProgram) { - // reinstall all data .. - shaderProgram.glUseProgram(gl, true); - glResetAllVertexAttributes(gl); - glResetAllUniforms(gl); - if(!prgInUse) { - shaderProgram.glUseProgram(gl, false); + // [re]set all data and use program if switching program, + // or use program if program is linked + if(shaderProgram.linked() || resetAllShaderData) { + useProgram(gl, true); + if(!prgInUse) { + shaderProgram.useProgram(gl, false); + } } } if(DEBUG) { @@ -141,25 +227,27 @@ public class ShaderState { public ShaderProgram shaderProgram() { return shaderProgram; } /** - * Calls release(gl, true, true) + * Calls {@link #release(GL2ES2, boolean, boolean, boolean) release(gl, true, true, true)} * * @see #glReleaseAllVertexAttributes * @see #glReleaseAllUniforms - * @see #release(GL2ES2, boolean, boolean) + * @see #release(GL2ES2, boolean, boolean, boolean) */ public synchronized void destroy(GL2ES2 gl) { - release(gl, true, true); + release(gl, true, true, true); + attachedObjectsByString.clear(); + attachedObjectsByInt.clear(); } /** - * Calls release(gl, false, false) + * Calls {@link #release(GL2ES2, boolean, boolean, boolean) release(gl, false, false, false)} * * @see #glReleaseAllVertexAttributes * @see #glReleaseAllUniforms - * @see #release(GL2ES2, boolean, boolean) + * @see #release(GL2ES2, boolean, boolean, boolean) */ public synchronized void releaseAllData(GL2ES2 gl) { - release(gl, false, false); + release(gl, false, false, false); } /** @@ -167,22 +255,21 @@ public class ShaderState { * @see #glReleaseAllUniforms * @see ShaderProgram#release(GL2ES2, boolean) */ - public synchronized void release(GL2ES2 gl, boolean releaseProgramToo, boolean releaseShaderToo) { - boolean prgInUse = false; - if(null!=shaderProgram) { - prgInUse = shaderProgram.inUse(); - if(!prgInUse) { - shaderProgram.glUseProgram(gl, true); - } + public synchronized void release(GL2ES2 gl, boolean destroyBoundAttributes, boolean releaseProgramToo, boolean releaseShaderToo) { + if(null!=shaderProgram) { + shaderProgram.useProgram(gl, false); } - glReleaseAllVertexAttributes(gl); - glReleaseAllUniforms(gl); + if(destroyBoundAttributes) { + for(Iterator<GLArrayData> iter = managedAttributes.iterator(); iter.hasNext(); ) { + iter.next().destroy(gl); + } + } + releaseAllAttributes(gl); + releaseAllUniforms(gl); if(null!=shaderProgram) { if(releaseProgramToo) { shaderProgram.release(gl, releaseShaderToo); - } else if(!prgInUse) { - shaderProgram.glUseProgram(gl, false); - } + } } } @@ -191,226 +278,379 @@ public class ShaderState { // /** - * Binds an attribute to the shader. - * This must be done before the program is linked ! - * n name - 1 idx, where name is a uniq key + * Gets the cached location of a shader attribute. + * + * @return -1 if there is no such attribute available, + * otherwise >= 0 + * + * @see #bindAttribLocation(GL2ES2, int, String) + * @see #bindAttribLocation(GL2ES2, int, GLArrayData) + * @see #getAttribLocation(GL2ES2, String) + * @see GL2ES2#glGetAttribLocation(int, String) + */ + public int getAttribLocation(String name) { + Integer idx = (Integer) activeAttribLocationMap.get(name); + return (null!=idx)?idx.intValue():-1; + } + + /** + * Get the previous cached vertex attribute data. * - * @throws GLException is the program is already linked + * @return the GLArrayData object, null if not previously set. + * + * @see #ownAttribute(GLArrayData, boolean) * - * @see #glBindAttribLocation - * @see javax.media.opengl.GL2ES2#glBindAttribLocation - * @see #glGetAttribLocation - * @see javax.media.opengl.GL2ES2#glGetAttribLocation - * @see #getAttribLocation + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttribPointer + * @see #glReleaseAllVertexAttributes + * @see #glResetAllVertexAttributes * @see ShaderProgram#glReplaceShader */ - public void glBindAttribLocation(GL2ES2 gl, int index, String name) { - if(null==shaderProgram) throw new GLException("No program is attached"); - if(shaderProgram.linked()) throw new GLException("Program is already linked"); - Integer idx = new Integer(index); - if(!attribMap2Idx.containsKey(name)) { - attribMap2Idx.put(name, idx); - gl.glBindAttribLocation(shaderProgram.program(), index, name); + public GLArrayData getAttribute(String name) { + return (GLArrayData) activeAttribDataMap.get(name); + } + + /** + * Binds or unbinds the {@link GLArrayData} lifecycle to this ShaderState. + * + * <p>If an attribute location is cached (ie {@link #bindAttribLocation(GL2ES2, int, String)}) + * it is promoted to the {@link GLArrayData} instance.</p> + * + * <p>The attribute will be destroyed with {@link #destroy(GL2ES2)} + * and it's location will be reset when switching shader with {@link #attachShaderProgram(GL2ES2, ShaderProgram)}.</p> + * + * <p>The data will not be transfered to the GPU, use {@link #vertexAttribPointer(GL2ES2, GLArrayData)} additionally.</p> + * + * @param attribute the {@link GLArrayData} which lifecycle shall be managed + * @param own true if <i>owning</i> shall be performs, false if <i>disowning</i>. + * + * @see #bindAttribLocation(GL2ES2, int, String) + * @see #getAttribute(String) + */ + public void ownAttribute(GLArrayData attribute, boolean own) { + if(own) { + final int location = getAttribLocation(attribute.getName()); + if(0<=location) { + attribute.setLocation(location); + } + managedAttributes.add(managedAttributes.size(), attribute); + } else { + managedAttributes.remove(attribute); } } + + public boolean ownsAttribute(GLArrayData attribute) { + return managedAttributes.contains(attribute); + } + + /** + * Binds a shader attribute to a location. + * Multiple names can be bound to one location. + * The value will be cached and can be retrieved via {@link #getAttribLocation(String)} + * before or after linking. + * + * @throws GLException if no program is attached + * @throws GLException if the program is already linked + * + * @see javax.media.opengl.GL2ES2#glBindAttribLocation(int, int, String) + * @see #getAttribLocation(GL2ES2, String) + * @see #getAttribLocation(String) + */ + public void bindAttribLocation(GL2ES2 gl, int location, String name) { + if(null==shaderProgram) throw new GLException("No program is attached"); + if(shaderProgram.linked()) throw new GLException("Program is already linked"); + final Integer loc = new Integer(location); + activeAttribLocationMap.put(name, loc); + gl.glBindAttribLocation(shaderProgram.program(), location, name); + } + + /** + * Binds a shader {@link GLArrayData} attribute to a location. + * Multiple names can be bound to one location. + * The value will be cached and can be retrieved via {@link #getAttribLocation(String)} + * and {@link #getAttribute(String)}before or after linking. + * The {@link GLArrayData}'s location will be set as well. + * + * @throws GLException if no program is attached + * @throws GLException if the program is already linked + * + * @see javax.media.opengl.GL2ES2#glBindAttribLocation(int, int, String) + * @see #getAttribLocation(GL2ES2, String) + * @see #getAttribLocation(String) + * @see #getAttribute(String) + */ + public void bindAttribLocation(GL2ES2 gl, int location, GLArrayData data) { + bindAttribLocation(gl, location, data.getName()); + data.setLocation(location); + activeAttribDataMap.put(data.getName(), data); + } /** - * Gets the index of a shader attribute. - * This must be done after the program is linked ! + * Gets the location of a shader attribute, + * either the cached value {@link #getAttribLocation(String)} if valid or + * the retrieved one {@link GL2ES2#glGetAttribLocation(int, String)}. + * In the latter case the value will be cached. * * @return -1 if there is no such attribute available, * otherwise >= 0 - * @throws GLException is the program is not linked + * @throws GLException if no program is attached + * @throws GLException if the program is not linked and no location was cached. * - * @see #glBindAttribLocation - * @see javax.media.opengl.GL2ES2#glBindAttribLocation - * @see #glGetAttribLocation - * @see javax.media.opengl.GL2ES2#glGetAttribLocation - * @see #getAttribLocation - * @see ShaderProgram#glReplaceShader + * @see #getAttribLocation(String) + * @see #bindAttribLocation(GL2ES2, int, GLArrayData) + * @see #bindAttribLocation(GL2ES2, int, String) + * @see GL2ES2#glGetAttribLocation(int, String) */ - public int glGetAttribLocation(GL2ES2 gl, String name) { - if(!shaderProgram.linked()) throw new GLException("Program is not linked"); - int index = getAttribLocation(name); - if(0>index) { - index = gl.glGetAttribLocation(shaderProgram.program(), name); - if(0<=index) { - Integer idx = new Integer(index); - attribMap2Idx.put(name, idx); + public int getAttribLocation(GL2ES2 gl, String name) { + if(null==shaderProgram) throw new GLException("No program is attached"); + int location = getAttribLocation(name); + if(0>location) { + if(!shaderProgram.linked()) throw new GLException("Program is not linked"); + location = gl.glGetAttribLocation(shaderProgram.program(), name); + if(0<=location) { + Integer idx = new Integer(location); + activeAttribLocationMap.put(name, idx); if(DEBUG) { - System.err.println("Info: glGetAttribLocation: "+name+", loc: "+index); + System.err.println("Info: glGetAttribLocation: "+name+", loc: "+location); } } else if(verbose) { - Throwable tX = new Throwable("Info: glGetAttribLocation failed, no location for: "+name+", index: "+index); + Throwable tX = new Throwable("Info: glGetAttribLocation failed, no location for: "+name+", loc: "+location); tX.printStackTrace(); } } - return index; + return location; } - protected int getAttribLocation(String name) { - Integer idx = (Integer) attribMap2Idx.get(name); - return (null!=idx)?idx.intValue():-1; + /** + * Gets the location of a shader attribute, + * either the cached value {@link #getAttribLocation(String)} if valid or + * the retrieved one {@link GL2ES2#glGetAttribLocation(int, String)}. + * In the latter case the value will be cached. + * The {@link GLArrayData}'s location will be set as well. + * + * @return -1 if there is no such attribute available, + * otherwise >= 0 + * + * @throws GLException if no program is attached + * @throws GLException if the program is not linked and no location was cached. + * + * @see #getAttribLocation(String) + * @see #bindAttribLocation(GL2ES2, int, GLArrayData) + * @see #bindAttribLocation(GL2ES2, int, String) + * @see GL2ES2#glGetAttribLocation(int, String) + * @see #getAttribute(String) + */ + public int getAttribLocation(GL2ES2 gl, GLArrayData data) { + int location = getAttribLocation(gl, data.getName()); + data.setLocation(location); + activeAttribDataMap.put(data.getName(), data); + return location; } - - + // // Enabled Vertex Arrays and its data // /** - * Enable a vertex attribute array + * @return true if the named attribute is enable + */ + public final boolean isVertexAttribArrayEnabled(String name) { + return enabledAttributes.contains(name); + } + + /** + * @return true if the {@link GLArrayData} attribute is enable + */ + public final boolean isVertexAttribArrayEnabled(GLArrayData data) { + return isVertexAttribArrayEnabled(data.getName()); + } + + private boolean enableVertexAttribArray(GL2ES2 gl, String name, int location) { + enabledAttributes.add(name); + if(0>location) { + location = getAttribLocation(gl, name); + if(0>location) { + if(verbose) { + Throwable tX = new Throwable("Info: glEnableVertexAttribArray failed, no index for: "+name); + tX.printStackTrace(); + } + return false; + } + } + if(DEBUG) { + System.err.println("Info: glEnableVertexAttribArray: "+name+", loc: "+location); + } + gl.glEnableVertexAttribArray(location); + return true; + } + + /** + * Enables a vertex attribute array. + * + * This method retrieves the the location via {@link #getAttribLocation(GL2ES2, GLArrayData)} + * hence {@link #enableVertexAttribArray(GL2ES2, GLArrayData)} shall be preferred. * * Even if the attribute is not found in the current shader, - * it is stored in this state. + * it is marked enabled in this state. * * @return false, if the name is not found, otherwise true * - * @throws GLException if the program is not in use - * + * @throws GLException if the program is not linked and no location was cached. + * * @see #glEnableVertexAttribArray * @see #glDisableVertexAttribArray * @see #glVertexAttribPointer * @see #getVertexAttribPointer - * @see #glReleaseAllVertexAttributes - * @see #glResetAllVertexAttributes - * @see ShaderProgram#glReplaceShader */ - public boolean glEnableVertexAttribArray(GL2ES2 gl, String name) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - enabledVertexAttribArraySet.add(name); - int index = glGetAttribLocation(gl, name); - if(0>index) { - if(verbose) { - Throwable tX = new Throwable("Info: glEnableVertexAttribArray failed, no index for: "+name); - tX.printStackTrace(); - } - return false; - } - if(DEBUG) { - System.err.println("Info: glEnableVertexAttribArray: "+name+", loc: "+index); - } - gl.glEnableVertexAttribArray(index); - return true; - } - - public boolean isVertexAttribArrayEnabled(String name) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - return enabledVertexAttribArraySet.contains(name); + public boolean enableVertexAttribArray(GL2ES2 gl, String name) { + return enableVertexAttribArray(gl, name, -1); } + /** - * Disables a vertex attribute array + * Enables a vertex attribute array, usually invoked by {@link GLArrayDataEditable#enableBuffer(GL, boolean)}. * + * This method uses the {@link GLArrayData}'s location if set + * and is the preferred alternative to {@link #enableVertexAttribArray(GL2ES2, String)}. + * If data location is unset it will be retrieved via {@link #getAttribLocation(GL2ES2, GLArrayData)} set + * and cached in this state. + * * Even if the attribute is not found in the current shader, - * it is removed from this state. + * it is marked enabled in this state. * * @return false, if the name is not found, otherwise true * - * @throws GLException if the program is not in use + * @throws GLException if the program is not linked and no location was cached. * * @see #glEnableVertexAttribArray * @see #glDisableVertexAttribArray * @see #glVertexAttribPointer * @see #getVertexAttribPointer - * @see #glReleaseAllVertexAttributes - * @see #glResetAllVertexAttributes - * @see ShaderProgram#glReplaceShader + * @see GLArrayDataEditable#enableBuffer(GL, boolean) */ - public boolean glDisableVertexAttribArray(GL2ES2 gl, String name) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - enabledVertexAttribArraySet.remove(name); - int index = glGetAttribLocation(gl, name); - if(0>index) { - if(verbose) { - Throwable tX = new Throwable("Info: glDisableVertexAttribArray failed, no index for: "+name); - tX.printStackTrace(); + public boolean enableVertexAttribArray(GL2ES2 gl, GLArrayData data) { + if(0 > data.getLocation()) { + getAttribLocation(gl, data); + } else { + // ensure data is the current bound one + activeAttribDataMap.put(data.getName(), data); + } + return enableVertexAttribArray(gl, data.getName(), data.getLocation()); + } + + private boolean disableVertexAttribArray(GL2ES2 gl, String name, int location) { + enabledAttributes.remove(name); + if(0>location) { + location = getAttribLocation(gl, name); + if(0>location) { + if(verbose) { + Throwable tX = new Throwable("Info: glDisableVertexAttribArray failed, no index for: "+name); + tX.printStackTrace(); + } + return false; } - return false; } if(DEBUG) { System.err.println("Info: glDisableVertexAttribArray: "+name); } - gl.glDisableVertexAttribArray(index); + gl.glDisableVertexAttribArray(location); return true; } - + /** - * Set the vertex attribute data. - * Enable the attribute, if it is not enabled yet. + * Disables a vertex attribute array * + * This method retrieves the the location via {@link #getAttribLocation(GL2ES2, GLArrayData)} + * hence {@link #disableVertexAttribArray(GL2ES2, GLArrayData)} shall be preferred. + * * Even if the attribute is not found in the current shader, - * it is stored in this state. - * - * @param data the GLArrayData's name must match the attributes one, - * it's index will be set with the attribute's location, - * if found. + * it is removed from this state enabled list. * * @return false, if the name is not found, otherwise true * - * @throws GLException if the program is not in use + * @throws GLException if no program is attached + * @throws GLException if the program is not linked and no location was cached. * * @see #glEnableVertexAttribArray * @see #glDisableVertexAttribArray * @see #glVertexAttribPointer * @see #getVertexAttribPointer - * @see #glReleaseAllVertexAttributes - * @see #glResetAllVertexAttributes - * @see ShaderProgram#glReplaceShader */ - public boolean glVertexAttribPointer(GL2ES2 gl, GLArrayData data) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - if(!enabledVertexAttribArraySet.contains(data.getName())) { - if(!glEnableVertexAttribArray(gl, data.getName())) { - if(verbose) { - Throwable tX = new Throwable("Info: glVertexAttribPointer: couldn't enable: "+data); - tX.printStackTrace(); - } - } - } - int index = getAttribLocation(data.getName()); - if(0>index) { - if(verbose) { - Throwable tX = new Throwable("Info: glVertexAttribPointer failed, no index for: "+data); - tX.printStackTrace(); - } - } - data.setLocation(index); - vertexAttribMap2Data.put(data.getName(), data); - if(0<=index) { - // only pass the data, if the attribute exists in the current shader - if(DEBUG) { - System.err.println("Info: glVertexAttribPointer: "+data); - } - gl.glVertexAttribPointer(data); - return true; - } - return false; + public boolean disableVertexAttribArray(GL2ES2 gl, String name) { + return disableVertexAttribArray(gl, name, -1); } /** - * Get the vertex attribute data, previously set. + * Disables a vertex attribute array * - * @return the GLArrayData object, null if not previously set. + * This method uses the {@link GLArrayData}'s location if set + * and is the preferred alternative to {@link #disableVertexAttribArray(GL2ES2, String)}. + * If data location is unset it will be retrieved via {@link #getAttribLocation(GL2ES2, GLArrayData)} set + * and cached in this state. + * + * Even if the attribute is not found in the current shader, + * it is removed from this state enabled list. + * + * @return false, if the name is not found, otherwise true + * + * @throws GLException if no program is attached + * @throws GLException if the program is not linked and no location was cached. * * @see #glEnableVertexAttribArray * @see #glDisableVertexAttribArray * @see #glVertexAttribPointer * @see #getVertexAttribPointer - * @see #glReleaseAllVertexAttributes - * @see #glResetAllVertexAttributes - * @see ShaderProgram#glReplaceShader */ - public GLArrayData getVertexAttribPointer(String name) { - return (GLArrayData) vertexAttribMap2Data.get(name); + public boolean disableVertexAttribArray(GL2ES2 gl, GLArrayData data) { + if(0 > data.getLocation()) { + getAttribLocation(gl, data); + } + return disableVertexAttribArray(gl, data.getName(), data.getLocation()); + } + + /** + * Set the {@link GLArrayData} vertex attribute data. + * + * This method uses the {@link GLArrayData}'s location if set. + * If data location is unset it will be retrieved via {@link #getAttribLocation(GL2ES2, GLArrayData)}, set + * and cached in this state. + * + * @return false, if the location could not be determined, otherwise true + * + * @throws GLException if no program is attached + * @throws GLException if the program is not linked and no location was cached. + * + * @see #glEnableVertexAttribArray + * @see #glDisableVertexAttribArray + * @see #glVertexAttribPointer + * @see #getVertexAttribPointer + */ + public boolean vertexAttribPointer(GL2ES2 gl, GLArrayData data) { + int location = data.getLocation(); + if(0 > location) { + location = getAttribLocation(gl, data); + } /* else { + done via enable .. + // ensure data is the current bound one + activeAttribDataMap.put(data.getName(), data); + } */ + if(0 <= location) { + // only pass the data, if the attribute exists in the current shader + if(DEBUG) { + System.err.println("Info: glVertexAttribPointer: "+data); + } + gl.glVertexAttribPointer(data); + return true; + } + return false; } /** * Releases all mapped vertex attribute data, * disables all enabled attributes and loses all indices * - * @throws GLException is the program is not in use but the shaderProgram is set - * * @see #glEnableVertexAttribArray * @see #glDisableVertexAttribArray * @see #glVertexAttribPointer @@ -420,23 +660,23 @@ public class ShaderState { * @see #glResetAllVertexAttributes * @see ShaderProgram#glReplaceShader */ - public void glReleaseAllVertexAttributes(GL2ES2 gl) { + public void releaseAllAttributes(GL2ES2 gl) { if(null!=shaderProgram) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - for(Iterator iter = vertexAttribMap2Data.keySet().iterator(); iter.hasNext(); ) { - if(!glDisableVertexAttribArray(gl, (String) iter.next())) { + for(Iterator<GLArrayData> iter = activeAttribDataMap.values().iterator(); iter.hasNext(); ) { + if(!disableVertexAttribArray(gl, iter.next())) { throw new GLException("Internal Error: mapped vertex attribute couldn't be disabled"); } } - for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { - if(!glDisableVertexAttribArray(gl, (String) iter.next())) { + for(Iterator<String> iter = enabledAttributes.iterator(); iter.hasNext(); ) { + if(!disableVertexAttribArray(gl, iter.next())) { throw new GLException("Internal Error: prev enabled vertex attribute couldn't be disabled"); } } } - vertexAttribMap2Data.clear(); - enabledVertexAttribArraySet.clear(); - attribMap2Idx.clear(); + activeAttribDataMap.clear(); + enabledAttributes.clear(); + activeAttribLocationMap.clear(); + managedAttributes.clear(); } /** @@ -447,8 +687,6 @@ public class ShaderState { * * This method purpose is more for debugging. * - * @throws GLException is the program is not in use but the shaderProgram is set - * * @see #glEnableVertexAttribArray * @see #glDisableVertexAttribArray * @see #glVertexAttribPointer @@ -458,73 +696,92 @@ public class ShaderState { * @see #glResetAllVertexAttributes * @see ShaderProgram#glReplaceShader */ - public void glDisableAllVertexAttributeArrays(GL2ES2 gl, boolean removeFromState) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - - for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { - String name = (String) iter.next(); + public void disableAllVertexAttributeArrays(GL2ES2 gl, boolean removeFromState) { + for(Iterator<String> iter = enabledAttributes.iterator(); iter.hasNext(); ) { + String name = iter.next(); if(removeFromState) { - enabledVertexAttribArraySet.remove(name); + enabledAttributes.remove(name); } - int index = glGetAttribLocation(gl, name); + int index = getAttribLocation(gl, name); if(0<=index) { gl.glDisableVertexAttribArray(index); } } } + private final void relocateAttribute(GL2ES2 gl, GLArrayData attribute) { + // get new location .. + String name = attribute.getName(); + int loc = getAttribLocation(gl, name); + attribute.setLocation(loc); + + if(0<=loc) { + if(enabledAttributes.contains(name)) { + // enable attrib, VBO and pass location/data + gl.glEnableVertexAttribArray(loc); + } + + if( attribute.isVBO() ) { + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, attribute.getVBOName()); + } + + gl.glVertexAttribPointer(attribute); + } + } + /** - * Reset all previously enabled mapped vertex attribute data, - * incl enabling them + * Reset all previously enabled mapped vertex attribute data. + * + * <p>Attribute data is bound to the GL state</p> + * <p>Attribute location is bound to the program</p> + * + * <p>However, since binding an attribute to a location via {@link #bindAttribLocation(GL2ES2, int, GLArrayData)} + * <i>must</i> happen before linking <b>and</b> we try to promote the attributes to the new program, + * we have to gather the probably new location etc.</p> * - * @throws GLException is the program is not in use + * @throws GLException is the program is not linked * - * @see #glEnableVertexAttribArray - * @see #glDisableVertexAttribArray - * @see #glVertexAttribPointer - * @see #getVertexAttribPointer - * @see #glReleaseAllVertexAttributes - * @see #glResetAllVertexAttributes - * @see ShaderProgram#glReplaceShader + * @see #attachShaderProgram(GL2ES2, ShaderProgram) */ - public void glResetAllVertexAttributes(GL2ES2 gl) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - attribMap2Idx.clear(); - - /** - * - for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { - glEnableVertexAttribArray(gl, (String) iter.next()); + private final void resetAllAttributes(GL2ES2 gl) { + if(!shaderProgram.linked()) throw new GLException("Program is not linked"); + activeAttribLocationMap.clear(); + + for(Iterator<GLArrayData> iter = managedAttributes.iterator(); iter.hasNext(); ) { + iter.next().setLocation(-1); } - for(Iterator iter = vertexAttribMap2Data.values().iterator(); iter.hasNext(); ) { - GLArrayData data = (GLArrayData) iter.next(); - - ... - } */ - - for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { - // get new location .. - String name = (String) iter.next(); - int loc = glGetAttribLocation(gl, name); - - // get & update data .. - GLArrayData data = getVertexAttribPointer(name); - data.setLocation(loc); - vertexAttribMap2Data.put(name, data); + for(Iterator<GLArrayData> iter = activeAttribDataMap.values().iterator(); iter.hasNext(); ) { + relocateAttribute(gl, iter.next()); + } + } - if(0>loc) { - // not used in shader - continue; + private final void setAttribute(GL2ES2 gl, GLArrayData attribute) { + // get new location .. + final String name = attribute.getName(); + final int loc = attribute.getLocation(); + + if(0<=loc) { + this.bindAttribLocation(gl, loc, name); + + if(enabledAttributes.contains(name)) { + // enable attrib, VBO and pass location/data + gl.glEnableVertexAttribArray(loc); } - - // enable attrib, VBO and pass location/data - gl.glEnableVertexAttribArray(loc); - - if( data.isVBO() ) { - gl.glBindBuffer(GL.GL_ARRAY_BUFFER, data.getVBOName()); + + if( attribute.isVBO() ) { + gl.glBindBuffer(GL.GL_ARRAY_BUFFER, attribute.getVBOName()); } - - gl.glVertexAttribPointer(data); + + gl.glVertexAttribPointer(attribute); + } + } + + /** + * preserves the attribute location .. (program not linked) + */ + private final void setAllAttributes(GL2ES2 gl) { + for(Iterator<GLArrayData> iter = activeAttribDataMap.values().iterator(); iter.hasNext(); ) { + setAttribute(gl, iter.next()); } } @@ -533,6 +790,33 @@ public class ShaderState { // /** + * Bind the {@link GLUniform} lifecycle to this ShaderState. + * + * <p>If a uniform location is cached it is promoted to the {@link GLUniformData} instance.</p> + * + * <p>The attribute will be destroyed with {@link #destroy(GL2ES2)} + * and it's location will be reset when switching shader with {@link #attachShaderProgram(GL2ES2, ShaderProgram)}.</p> + * + * <p>The data will not be transfered to the GPU, use {@link #uniform(GL2ES2, GLUniformData)} additionally.</p> + * + * @param uniform the {@link GLUniformData} which lifecycle shall be managed + * + * @see #getUniform(String) + */ + public void ownUniform(GLUniformData uniform) { + final int location = getUniformLocation(uniform.getName()); + if(0<=location) { + uniform.setLocation(location); + } + activeUniformDataMap.put(uniform.getName(), uniform); + managedUniforms.add(uniform); + } + + public boolean ownsUniform(GLUniformData uniform) { + return managedUniforms.contains(uniform); + } + + /** * Gets the index of a shader uniform. * This must be done when the program is in use ! * @@ -546,24 +830,24 @@ public class ShaderState { * @see #getUniformLocation * @see ShaderProgram#glReplaceShader */ - protected int glGetUniformLocation(GL2ES2 gl, String name) { + protected final int getUniformLocation(GL2ES2 gl, String name) { if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - int index = getUniformLocation(name); - if(0>index) { - index = gl.glGetUniformLocation(shaderProgram.program(), name); - if(0<=index) { - Integer idx = new Integer(index); - uniformMap2Idx.put(name, idx); + int location = getUniformLocation(name); + if(0>location) { + location = gl.glGetUniformLocation(shaderProgram.program(), name); + if(0<=location) { + Integer idx = new Integer(location); + activeUniformLocationMap.put(name, idx); } else if(verbose) { - Throwable tX = new Throwable("Info: glUniform failed, no location for: "+name+", index: "+index); + Throwable tX = new Throwable("Info: glUniform failed, no location for: "+name+", index: "+location); tX.printStackTrace(); } } - return index; + return location; } - protected int getUniformLocation(String name) { - Integer idx = (Integer) uniformMap2Idx.get(name); + protected final int getUniformLocation(String name) { + Integer idx = (Integer) activeUniformLocationMap.get(name); return (null!=idx)?idx.intValue():-1; } @@ -587,11 +871,14 @@ public class ShaderState { * @see #getUniformLocation * @see ShaderProgram#glReplaceShader */ - public boolean glUniform(GL2ES2 gl, GLUniformData data) { + public boolean uniform(GL2ES2 gl, GLUniformData data) { if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - int location = glGetUniformLocation(gl, data.getName()); - data.setLocation(location); - uniformMap2Data.put(data.getName(), data); + int location = data.getLocation(); + if(0>location) { + location = getUniformLocation(gl, data.getName()); + data.setLocation(location); + } + activeUniformDataMap.put(data.getName(), data); if(0<=location) { // only pass the data, if the uniform exists in the current shader if(DEBUG) { @@ -608,69 +895,97 @@ public class ShaderState { * @return the GLUniformData object, null if not previously set. */ public GLUniformData getUniform(String name) { - return (GLUniformData) uniformMap2Data.get(name); + return activeUniformDataMap.get(name); } /** * Releases all mapped uniform data * and loses all indices - * - * @throws GLException is the program is not in use */ - public void glReleaseAllUniforms(GL2ES2 gl) { - uniformMap2Data.clear(); - uniformMap2Idx.clear(); + public void releaseAllUniforms(GL2ES2 gl) { + activeUniformDataMap.clear(); + activeUniformLocationMap.clear(); + managedUniforms.clear(); } /** * Reset all previously mapped uniform data + * + * Uniform data and location is bound to the program, + * hence both are updated here * * @throws GLException is the program is not in use + * + * @see #attachShaderProgram(GL2ES2, ShaderProgram) */ - public void glResetAllUniforms(GL2ES2 gl) { - if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); - uniformMap2Idx.clear(); - for(Iterator iter = uniformMap2Data.values().iterator(); iter.hasNext(); ) { - glUniform(gl, (GLUniformData) iter.next()); + private final void resetAllUniforms(GL2ES2 gl) { + if(!shaderProgram.inUse()) throw new GLException("Program is not in use"); + activeUniformLocationMap.clear(); + for(Iterator<GLUniformData> iter = managedUniforms.iterator(); iter.hasNext(); ) { + iter.next().setLocation(-1); + } + for(Iterator<GLUniformData> iter = activeUniformDataMap.values().iterator(); iter.hasNext(); ) { + final GLUniformData uniform = iter.next(); + uniform.setLocation(-1); + uniform(gl, uniform); } } - public String toString() { - StringBuffer buf = new StringBuffer(); - buf.append("ShaderState["); - buf.append(shaderProgram.toString()); - buf.append(",EnabledStates: ["); - for(Iterator iter = enabledVertexAttribArraySet.iterator(); iter.hasNext(); ) { - buf.append("\n "); - buf.append((String)iter.next()); - } - buf.append("], ["); - for(Iterator iter = vertexAttribMap2Data.values().iterator(); iter.hasNext(); ) { - GLArrayData data = (GLArrayData) iter.next(); - if(data.getLocation()>=0) { - buf.append("\n "); - buf.append(data); - } + public StringBuilder toString(StringBuilder sb) { + if(null==sb) { + sb = new StringBuilder(); } - buf.append("], ["); - for(Iterator iter=uniformMap2Data.values().iterator(); iter.hasNext(); ) { - GLUniformData data = (GLUniformData) iter.next(); - if(data.getLocation()>=0) { - buf.append("\n "); - buf.append(data); - } + + sb.append("ShaderState["); + sb.append(shaderProgram.toString()); + sb.append(", enabledAttributes: ["); + for(Iterator<String> iter = enabledAttributes.iterator(); iter.hasNext(); ) { + sb.append("\n "); + sb.append((String)iter.next()); + } + sb.append("], activeAttributes ["); + for(Iterator<GLArrayData> iter = activeAttribDataMap.values().iterator(); iter.hasNext(); ) { + sb.append("\n "); + sb.append(iter.next()); } - buf.append("]"); - return buf.toString(); + sb.append("], managedAttributes ["); + for(Iterator<GLArrayData> iter = managedAttributes.iterator(); iter.hasNext(); ) { + sb.append("\n "); + sb.append(iter.next()); + } + sb.append("], activeUniforms ["); + for(Iterator<GLUniformData> iter=activeUniformDataMap.values().iterator(); iter.hasNext(); ) { + sb.append("\n "); + sb.append(iter.next()); + } + sb.append("], managedUniforms ["); + for(Iterator<GLUniformData> iter = managedUniforms.iterator(); iter.hasNext(); ) { + sb.append("\n "); + sb.append(iter.next()); + } + sb.append("]"); + return sb; } - - protected boolean verbose = false; - protected ShaderProgram shaderProgram=null; - protected HashMap attribMap2Idx = new HashMap(); - protected HashSet enabledVertexAttribArraySet = new HashSet(); - protected HashMap vertexAttribMap2Data = new HashMap(); - protected HashMap uniformMap2Idx = new HashMap(); - protected HashMap uniformMap2Data = new HashMap(); - + + @Override + public String toString() { + return toString(null).toString(); + } + + private boolean verbose = false; + private ShaderProgram shaderProgram=null; + + private HashSet<String> enabledAttributes = new HashSet<String>(); + private HashMap<String, Integer> activeAttribLocationMap = new HashMap<String, Integer>(); + private HashMap<String, GLArrayData> activeAttribDataMap = new HashMap<String, GLArrayData>(); + private ArrayList<GLArrayData> managedAttributes = new ArrayList<GLArrayData>(); + + private HashMap<String, Integer> activeUniformLocationMap = new HashMap<String, Integer>(); + private HashMap<String, GLUniformData> activeUniformDataMap = new HashMap<String, GLUniformData>(); + private ArrayList<GLUniformData> managedUniforms = new ArrayList<GLUniformData>(); + + private HashMap<String, Object> attachedObjectsByString = new HashMap<String, Object>(); + private IntObjectHashMap attachedObjectsByInt = new IntObjectHashMap(); + private boolean resetAllShaderData = false; } diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java index c7e845953..c81e1f961 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java @@ -51,7 +51,7 @@ public class ShaderUtil { public abstract boolean isProgramValid(GL gl, int programObj); public abstract boolean isProgramValid(GL gl, int programObj, PrintStream verboseOut); public abstract void createShader(GL gl, int type, IntBuffer shaders); - public abstract Set getShaderBinaryFormats(GL gl); + public abstract Set<Integer> getShaderBinaryFormats(GL gl); public abstract boolean isShaderCompilerAvailable(GL gl); public abstract void shaderSource(GL gl, int shader, java.lang.String[] source); public abstract void shaderSource(GL gl, IntBuffer shaders, java.lang.String[][] sources); @@ -74,7 +74,7 @@ public class ShaderUtil { public String getShaderInfoLog(GL _gl, int shaderObj) { GL2ES2 gl = _gl.getGL2ES2(); int[] infoLogLength=new int[1]; - gl.glGetShaderiv(shaderObj, gl.GL_INFO_LOG_LENGTH, infoLogLength, 0); + gl.glGetShaderiv(shaderObj, GL2ES2.GL_INFO_LOG_LENGTH, infoLogLength, 0); if(infoLogLength[0]==0) { return "(no info log)"; @@ -89,7 +89,7 @@ public class ShaderUtil { public String getProgramInfoLog(GL _gl, int programObj) { GL2ES2 gl = _gl.getGL2ES2(); int[] infoLogLength=new int[1]; - gl.glGetProgramiv(programObj, gl.GL_INFO_LOG_LENGTH, infoLogLength, 0); + gl.glGetProgramiv(programObj, GL2ES2.GL_INFO_LOG_LENGTH, infoLogLength, 0); if(infoLogLength[0]==0) { return "(no info log)"; @@ -143,14 +143,13 @@ public class ShaderUtil { public boolean isProgramValid(GL _gl, int programObj, PrintStream verboseOut) { GL2ES2 gl = _gl.getGL2ES2(); - int[] ires = new int[1]; if(!gl.glIsProgram(programObj)) { if(null!=verboseOut) { verboseOut.println("Program name invalid: "+programObj); } return false; } - if(!isProgramStatusValid(gl, programObj, gl.GL_LINK_STATUS)) { + if(!isProgramStatusValid(gl, programObj, GL2ES2.GL_LINK_STATUS)) { if(null!=verboseOut) { verboseOut.println("Program link failed: "+programObj+"\n\t"+ getProgramInfoLog(gl, programObj)); } @@ -159,7 +158,7 @@ public class ShaderUtil { if ( !gl.isGLES2() || isShaderCompilerAvailable(gl) ) { // failed on APX2500 (ES2.0, no compiler) for valid programs gl.glValidateProgram(programObj); - if(!isProgramStatusValid(gl, programObj, gl.GL_VALIDATE_STATUS)) { + if(!isProgramStatusValid(gl, programObj, GL2ES2.GL_VALIDATE_STATUS)) { if(null!=verboseOut) { verboseOut.println("Program validation failed: "+programObj+"\n\t"+ getProgramInfoLog(gl, programObj)); } @@ -177,17 +176,15 @@ public class ShaderUtil { } private Boolean shaderCompilerAvailable = null; - private Set shaderBinaryFormats = null; + private Set<Integer> shaderBinaryFormats = null; - public Set getShaderBinaryFormats(GL _gl) { + public Set<Integer> getShaderBinaryFormats(GL _gl) { GL2ES2 gl = _gl.getGL2ES2(); if(null==shaderBinaryFormats) { - if(gl.getContext()!=GLContext.getCurrent()) { - return new HashSet(0); // bail out - } + gl.getContext().validateCurrent(); int[] param = new int[1]; - shaderBinaryFormats = new HashSet(); + shaderBinaryFormats = new HashSet<Integer>(); if (gl.isGLES2()) { gl.glGetIntegerv(GL2ES2.GL_NUM_SHADER_BINARY_FORMATS, param, 0); @@ -208,10 +205,8 @@ public class ShaderUtil { public boolean isShaderCompilerAvailable(GL _gl) { GL2ES2 gl = _gl.getGL2ES2(); if(null==shaderCompilerAvailable) { - if(gl.getContext()!=GLContext.getCurrent()) { - return false; // bail out - } - Set bfs = getShaderBinaryFormats(gl); + gl.getContext().validateCurrent(); + Set<Integer> bfs = getShaderBinaryFormats(gl); if(gl.isGLES2()) { byte[] param = new byte[1]; gl.glGetBooleanv(GL2ES2.GL_SHADER_COMPILER, param, 0); @@ -370,7 +365,7 @@ public class ShaderUtil { verboseOut.println("createAndCompileShader: CompileShader failed, GL Error: 0x"+Integer.toHexString(err)); } - return isShaderStatusValid(gl, shader, gl.GL_COMPILE_STATUS, verboseOut) && err == GL.GL_NO_ERROR; + return isShaderStatusValid(gl, shader, GL2ES2.GL_COMPILE_STATUS, verboseOut) && err == GL.GL_NO_ERROR; } } @@ -415,7 +410,7 @@ public class ShaderUtil { getImpl(gl).createShader(gl, type, shaders); } - public static Set getShaderBinaryFormats(GL gl) { + public static Set<Integer> getShaderBinaryFormats(GL gl) { return getImpl(gl).getShaderBinaryFormats(gl); } @@ -469,7 +464,7 @@ public class ShaderUtil { Impl impl = (Impl) context.getAttachedObject(ShaderUtil.class.getName()); if (impl == null) { impl = new GL2ES2Impl(); - context.putAttachedObject(ShaderUtil.class.getName(), impl); + context.attachObject(ShaderUtil.class.getName(), impl); } return impl; } diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java index 38f8ff974..35604ba30 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java @@ -178,38 +178,33 @@ public class Texture { private static final boolean disableNPOT = Debug.isPropertyDefined("jogl.texture.nonpot", true, localACC); private static final boolean disableTexRect = Debug.isPropertyDefined("jogl.texture.notexrect", true, localACC); - public Texture(TextureData data) throws GLException { + public Texture(GL gl, TextureData data) throws GLException { texID = 0; - updateImage(data); + updateImage(gl, data); } // Constructor for use when creating e.g. cube maps, where there is // no initial texture data - public Texture(int target) throws GLException { + public Texture(int target) { texID = 0; this.target = target; } // Package-private constructor for creating a texture object which wraps // an existing texture ID from another package - Texture(int textureID, - int target, - int texWidth, - int texHeight, - int imgWidth, - int imgHeight, - boolean mustFlipVertically) { - this.texID = textureID; - this.target = target; - this.mustFlipVertically = mustFlipVertically; - this.texWidth = texWidth; - this.texHeight = texHeight; - setImageSize(imgWidth, imgHeight, target); + Texture(int textureID, int target, int texWidth, int texHeight, int imgWidth, int imgHeight, + boolean mustFlipVertically) { + this.texID = textureID; + this.target = target; + this.mustFlipVertically = mustFlipVertically; + this.texWidth = texWidth; + this.texHeight = texHeight; + setImageSize(imgWidth, imgHeight, target); } /** * Enables this texture's target (e.g., GL_TEXTURE_2D) in the - * current GL context's state. This method is a shorthand equivalent + * given GL context's state. This method is a shorthand equivalent * of the following OpenGL code: <pre> gl.glEnable(texture.getTarget()); @@ -221,13 +216,13 @@ public class Texture { * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ - public void enable() throws GLException { - GLContext.getCurrentGL().glEnable(target); + public void enable(GL gl) throws GLException { + gl.glEnable(target); } - + /** * Disables this texture's target (e.g., GL_TEXTURE_2D) in the - * current GL context's state. This method is a shorthand equivalent + * given GL state. This method is a shorthand equivalent * of the following OpenGL code: <pre> gl.glDisable(texture.getTarget()); @@ -235,16 +230,17 @@ public class Texture { * * See the <a href="#perftips">performance tips</a> above for hints * on how to maximize performance when using many Texture objects. + * @param gl TODO * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ - public void disable() throws GLException { - GLContext.getCurrentGL().glDisable(target); + public void disable(GL gl) throws GLException { + gl.glDisable(target); } - + /** - * Binds this texture to the current GL context. This method is a + * Binds this texture to the given GL context. This method is a * shorthand equivalent of the following OpenGL code: <pre> gl.glBindTexture(texture.getTarget(), texture.getTextureObject()); @@ -252,36 +248,22 @@ public class Texture { * * See the <a href="#perftips">performance tips</a> above for hints * on how to maximize performance when using many Texture objects. + * @param gl TODO * * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ - public void bind() throws GLException { - validateTexID(null, true); - GLContext.getCurrentGL().glBindTexture(target, texID); - } - - /** - * Disposes the native resources used by this texture object. - * - * @throws GLException if no OpenGL context was current or if any - * OpenGL-related errors occurred - * @deprecated use destroy(GL) - */ - public void dispose() throws GLException { - destroy(GLContext.getCurrentGL()); + public void bind(GL gl) throws GLException { + validateTexID(gl, true); + gl.glBindTexture(target, texID); } - + /** - * Disposes the native resources used by this texture object. - * - * @throws GLException if any OpenGL-related errors occurred - * @deprecated use destroy(GL) + * @deprecated use {@link #destroy(GL)} */ - public void dispose(GL gl) throws GLException { + public final void dispose(GL gl) throws GLException { destroy(gl); } - /** * Destroys the native resources used by this texture object. * @@ -414,11 +396,10 @@ public class Texture { * Updates the entire content area of this texture using the data in * the given image. * - * @throws GLException if no OpenGL context was current or if any - * OpenGL-related errors occurred + * @throws GLException if any OpenGL-related errors occurred */ - public void updateImage(TextureData data) throws GLException { - updateImage(data, 0); + public void updateImage(GL gl, TextureData data) throws GLException { + updateImage(gl, data, 0); } /** @@ -438,11 +419,9 @@ public class Texture { * using the data in the given image. In general this is intended * for construction of cube maps. * - * @throws GLException if no OpenGL context was current or if any - * OpenGL-related errors occurred + * @throws GLException if any OpenGL-related errors occurred */ - public void updateImage(TextureData data, int target) throws GLException { - GL gl = GLContext.getCurrentGL(); + public void updateImage(GL gl, TextureData data, int target) throws GLException { validateTexID(gl, true); imgWidth = data.getWidth(); @@ -593,7 +572,7 @@ public class Texture { gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, align[0]); // restore alignment } } else { - checkCompressedTextureExtensions(data); + checkCompressedTextureExtensions(gl, data); Buffer[] mipmapData = data.getMipmapData(); if (mipmapData != null) { int width = texWidth; @@ -610,7 +589,7 @@ public class Texture { gl.glTexImage2D(texTarget, i, data.getInternalFormat(), width, height, data.getBorder(), data.getPixelFormat(), data.getPixelType(), null); - updateSubImageImpl(data, texTarget, i, 0, 0, 0, 0, data.getWidth(), data.getHeight()); + updateSubImageImpl(gl, data, texTarget, i, 0, 0, 0, 0, data.getWidth(), data.getHeight()); } width = Math.max(width / 2, 1); @@ -631,7 +610,7 @@ public class Texture { gl.glCompressedTexImage2D(texTarget, 0, data.getInternalFormat(), texWidth, texHeight, data.getBorder(), buf.capacity(), buf); - updateSubImageImpl(data, texTarget, 0, 0, 0, 0, 0, data.getWidth(), data.getHeight()); + updateSubImageImpl(gl, data, texTarget, 0, 0, 0, 0, 0, data.getWidth(), data.getHeight()); } } else { if (data.getMipmap() && haveAutoMipmapGeneration && gl.isGL2ES1()) { @@ -646,7 +625,7 @@ public class Texture { gl.glTexImage2D(texTarget, 0, data.getInternalFormat(), texWidth, texHeight, data.getBorder(), data.getPixelFormat(), data.getPixelType(), null); - updateSubImageImpl(data, texTarget, 0, 0, 0, 0, 0, data.getWidth(), data.getHeight()); + updateSubImageImpl(gl, data, texTarget, 0, 0, 0, 0, 0, data.getWidth(), data.getHeight()); } } } @@ -697,17 +676,16 @@ public class Texture { * @param y the y offset (in pixels) relative to the lower-left corner * of this texture * - * @throws GLException if no OpenGL context was current or if any - * OpenGL-related errors occurred + * @throws GLException if any OpenGL-related errors occurred */ - public void updateSubImage(TextureData data, int mipmapLevel, int x, int y) throws GLException { + public void updateSubImage(GL gl, TextureData data, int mipmapLevel, int x, int y) throws GLException { if (usingAutoMipmapGeneration && mipmapLevel != 0) { // When we're using mipmap generation via GL_GENERATE_MIPMAP, we // don't need to update other mipmap levels return; } - bind(); - updateSubImageImpl(data, target, mipmapLevel, x, y, 0, 0, data.getWidth(), data.getHeight()); + bind(gl); + updateSubImageImpl(gl, data, target, mipmapLevel, x, y, 0, 0, data.getWidth(), data.getHeight()); } /** @@ -740,7 +718,7 @@ public class Texture { * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ - public void updateSubImage(TextureData data, int mipmapLevel, + public void updateSubImage(GL gl, TextureData data, int mipmapLevel, int dstx, int dsty, int srcx, int srcy, int width, int height) throws GLException { @@ -752,8 +730,8 @@ public class Texture { // don't need to update other mipmap levels return; } - bind(); - updateSubImageImpl(data, target, mipmapLevel, dstx, dsty, srcx, srcy, width, height); + bind(gl); + updateSubImageImpl(gl, data, target, mipmapLevel, dstx, dsty, srcx, srcy, width, height); } /** @@ -765,10 +743,9 @@ public class Texture { * @throws GLException if no OpenGL context was current or if any * OpenGL-related errors occurred */ - public void setTexParameterf(int parameterName, + public void setTexParameterf(GL gl, int parameterName, float value) { - bind(); - GL gl = GLContext.getCurrentGL(); + bind(gl); gl.glTexParameterf(target, parameterName, value); } @@ -777,13 +754,11 @@ public class Texture { * texture's target. Causes this texture to be bound to the current * texture state. * - * @throws GLException if no OpenGL context was current or if any - * OpenGL-related errors occurred + * @throws GLException if any OpenGL-related errors occurred */ - public void setTexParameterfv(int parameterName, + public void setTexParameterfv(GL gl, int parameterName, FloatBuffer params) { - bind(); - GL gl = GLContext.getCurrentGL(); + bind(gl); gl.glTexParameterfv(target, parameterName, params); } @@ -792,13 +767,11 @@ public class Texture { * texture's target. Causes this texture to be bound to the current * texture state. * - * @throws GLException if no OpenGL context was current or if any - * OpenGL-related errors occurred + * @throws GLException if any OpenGL-related errors occurred */ - public void setTexParameterfv(int parameterName, + public void setTexParameterfv(GL gl, int parameterName, float[] params, int params_offset) { - bind(); - GL gl = GLContext.getCurrentGL(); + bind(gl); gl.glTexParameterfv(target, parameterName, params, params_offset); } @@ -810,13 +783,11 @@ public class Texture { * platform and GL_CLAMP if not. Causes this texture to be bound to * the current texture state. * - * @throws GLException if no OpenGL context was current or if any - * OpenGL-related errors occurred + * @throws GLException if any OpenGL-related errors occurred */ - public void setTexParameteri(int parameterName, + public void setTexParameteri(GL gl, int parameterName, int value) { - bind(); - GL gl = GLContext.getCurrentGL(); + bind(gl); gl.glTexParameteri(target, parameterName, value); } @@ -825,13 +796,11 @@ public class Texture { * target. Causes this texture to be bound to the current texture * state. * - * @throws GLException if no OpenGL context was current or if any - * OpenGL-related errors occurred + * @throws GLException if any OpenGL-related errors occurred */ - public void setTexParameteriv(int parameterName, + public void setTexParameteriv(GL gl, int parameterName, IntBuffer params) { - bind(); - GL gl = GLContext.getCurrentGL(); + bind(gl); gl.glTexParameteriv(target, parameterName, params); } @@ -840,23 +809,21 @@ public class Texture { * target. Causes this texture to be bound to the current texture * state. * - * @throws GLException if no OpenGL context was current or if any - * OpenGL-related errors occurred + * @throws GLException if any OpenGL-related errors occurred */ - public void setTexParameteriv(int parameterName, + public void setTexParameteriv(GL gl, int parameterName, int[] params, int params_offset) { - bind(); - GL gl = GLContext.getCurrentGL(); + bind(gl); gl.glTexParameteriv(target, parameterName, params, params_offset); } /** * Returns the underlying OpenGL texture object for this texture. * Most applications will not need to access this, since it is - * handled automatically by the bind() and dispose() APIs. + * handled automatically by the bind(GL) and destroy(GL) APIs. */ - public int getTextureObject() { - validateTexID(null, false); + public int getTextureObject(GL gl) { + validateTexID(gl, false); return texID; } @@ -936,10 +903,9 @@ public class Texture { } } - private void updateSubImageImpl(TextureData data, int newTarget, int mipmapLevel, + private void updateSubImageImpl(GL gl, TextureData data, int newTarget, int mipmapLevel, int dstx, int dsty, int srcx, int srcy, int width, int height) throws GLException { - GL gl = GLContext.getCurrentGL(); data.setHaveEXTABGR(gl.isExtensionAvailable("GL_EXT_abgr")); data.setHaveGL12(gl.isExtensionAvailable("GL_VERSION_1_2")); @@ -1000,7 +966,7 @@ public class Texture { height = texHeight - dsty; } - checkCompressedTextureExtensions(data); + checkCompressedTextureExtensions(gl, data); if (data.isDataCompressed()) { gl.glCompressedTexSubImage2D(newTarget, mipmapLevel, @@ -1052,8 +1018,7 @@ public class Texture { } } - private void checkCompressedTextureExtensions(TextureData data) { - GL gl = GLContext.getCurrentGL(); + private void checkCompressedTextureExtensions(GL gl, TextureData data) { if (data.isDataCompressed()) { switch (data.getInternalFormat()) { case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: @@ -1073,22 +1038,20 @@ public class Texture { } } - private void validateTexID(GL gl, boolean throwException) { - if( 0 < texID ) return; - if(null==gl) { - GLContext ctx = GLContext.getCurrent(); - if(null!=ctx) { - gl = ctx.getGL(); - } else if(throwException) { - throw new GLException("No context current, can't create texture ID"); + private boolean validateTexID(GL gl, boolean throwException) { + if( 0 >= texID ) { + if( null != gl ) { + int[] tmp = new int[1]; + gl.glGenTextures(1, tmp, 0); + texID = tmp[0]; + if ( 0 >= texID && throwException ) { + throw new GLException("Create texture ID invalid: texID "+texID+", glerr 0x"+Integer.toHexString(gl.glGetError())); + } + } else if ( throwException ) { + throw new GLException("No GL context given, can't create texture ID"); } } - - if(null!=gl) { - int[] tmp = new int[1]; - gl.glGenTextures(1, tmp, 0); - texID = tmp[0]; - } + return 0 < texID; } // Helper routines for disabling certain codepaths diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java index e86ff161b..792f80ff8 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java @@ -400,12 +400,25 @@ public class TextureIO { * @throws IllegalArgumentException if the passed TextureData was null */ public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException { + return newTexture(GLContext.getCurrentGL(), data); + } + + /** + * Creates an OpenGL texture object from the specified TextureData + * using the current OpenGL context. + * + * @param data the texture data to turn into an OpenGL texture + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + * @throws IllegalArgumentException if the passed TextureData was null + */ + public static Texture newTexture(GL gl, TextureData data) throws GLException, IllegalArgumentException { if (data == null) { throw new IllegalArgumentException("Null TextureData"); } - return new Texture(data); + return new Texture(gl, data); } - + /** * Creates an OpenGL texture object from the specified file using * the current OpenGL context. @@ -422,9 +435,10 @@ public class TextureIO { * OpenGL error occurred */ public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException { - GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + GL gl = GLContext.getCurrentGL(); + GLProfile glp = gl.getGLProfile(); TextureData data = newTextureData(glp, file, mipmap, FileUtil.getFileSuffix(file)); - Texture texture = newTexture(data); + Texture texture = newTexture(gl, data); data.flush(); return texture; } @@ -450,9 +464,10 @@ public class TextureIO { * OpenGL error occurred */ public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException { - GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + GL gl = GLContext.getCurrentGL(); + GLProfile glp = gl.getGLProfile(); TextureData data = newTextureData(glp, stream, mipmap, fileSuffix); - Texture texture = newTexture(data); + Texture texture = newTexture(gl, data); data.flush(); return texture; } @@ -481,26 +496,24 @@ public class TextureIO { if (fileSuffix == null) { fileSuffix = FileUtil.getFileSuffix(url.getPath()); } - GLProfile glp = GLContext.getCurrentGL().getGLProfile(); + GL gl = GLContext.getCurrentGL(); + GLProfile glp = gl.getGLProfile(); TextureData data = newTextureData(glp, url, mipmap, fileSuffix); - Texture texture = newTexture(data); + Texture texture = newTexture(gl, data); data.flush(); return texture; } /** * Creates an OpenGL texture object associated with the given OpenGL - * texture target using the current OpenGL context. The texture has + * texture target. The texture has * no initial data. This is used, for example, to construct cube * maps out of multiple TextureData objects. * * @param target the OpenGL target type, eg GL.GL_TEXTURE_2D, * GL.GL_TEXTURE_RECTANGLE_ARB - * - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred */ - public static Texture newTexture(int target) throws GLException { + public static Texture newTexture(int target) { return new Texture(target); } @@ -528,19 +541,19 @@ public class TextureIO { * texture */ public static Texture newTexture(int textureID, - int target, - int texWidth, - int texHeight, - int imgWidth, - int imgHeight, - boolean mustFlipVertically) { - return new Texture(textureID, - target, - texWidth, - texHeight, - imgWidth, - imgHeight, - mustFlipVertically); + int target, + int texWidth, + int texHeight, + int imgWidth, + int imgHeight, + boolean mustFlipVertically) { + return new Texture(textureID, + target, + texWidth, + texHeight, + imgWidth, + imgHeight, + mustFlipVertically); } /** @@ -581,7 +594,7 @@ public class TextureIO { } GL2 gl = _gl.getGL2(); - texture.bind(); + texture.bind(gl); int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_INTERNAL_FORMAT); int width = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_WIDTH); int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_HEIGHT); diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java index d5f49599c..37dbc54df 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/LEDataInputStream.java @@ -37,7 +37,7 @@ * and developed by Kenneth Bradley Russell and Christopher John Kline. */ -package com.jogamp.opengl.util.texture.spi; +package com.jogamp.opengl.util.texture.spi; import java.io.DataInput; import java.io.DataInputStream; @@ -65,16 +65,16 @@ import java.io.IOException; * for that functionality. It is not clear if it is ever going to be * functionally required to be able to read UTF data in a LittleEndianManner<p> * - * @author Robin Luiten - * @version 1.1 15/Dec/1997 + * @author Robin Luiten + * @version 1.1 15/Dec/1997 */ public class LEDataInputStream extends FilterInputStream implements DataInput { /** - * To reuse some of the non endian dependent methods from - * DataInputStreams methods. + * To reuse some of the non endian dependent methods from + * DataInputStreams methods. */ - DataInputStream dataIn; + DataInputStream dataIn; public LEDataInputStream(InputStream in) { @@ -84,29 +84,29 @@ public class LEDataInputStream extends FilterInputStream implements DataInput public void close() throws IOException { - dataIn.close(); // better close as we create it. + dataIn.close(); // better close as we create it. // this will close underlying as well. } - public synchronized final int read(byte b[]) throws IOException + public synchronized final int read(byte b[]) throws IOException { return dataIn.read(b, 0, b.length); } - public synchronized final int read(byte b[], int off, int len) throws IOException + public synchronized final int read(byte b[], int off, int len) throws IOException { - int rl = dataIn.read(b, off, len); + int rl = dataIn.read(b, off, len); return rl; } public final void readFully(byte b[]) throws IOException { - dataIn.readFully(b, 0, b.length); + dataIn.readFully(b, 0, b.length); } - public final void readFully(byte b[], int off, int len) throws IOException + public final void readFully(byte b[], int off, int len) throws IOException { - dataIn.readFully(b, off, len); + dataIn.readFully(b, off, len); } public final int skipBytes(int n) throws IOException @@ -116,23 +116,23 @@ public class LEDataInputStream extends FilterInputStream implements DataInput public final boolean readBoolean() throws IOException { - int ch = dataIn.read(); + int ch = dataIn.read(); if (ch < 0) throw new EOFException(); return (ch != 0); } - public final byte readByte() throws IOException + public final byte readByte() throws IOException { - int ch = dataIn.read(); + int ch = dataIn.read(); if (ch < 0) throw new EOFException(); return (byte)(ch); } - public final int readUnsignedByte() throws IOException + public final int readUnsignedByte() throws IOException { - int ch = dataIn.read(); + int ch = dataIn.read(); if (ch < 0) throw new EOFException(); return ch; @@ -140,47 +140,47 @@ public class LEDataInputStream extends FilterInputStream implements DataInput public final short readShort() throws IOException { - int ch1 = dataIn.read(); - int ch2 = dataIn.read(); - if ((ch1 | ch2) < 0) + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + if ((ch1 | ch2) < 0) throw new EOFException(); - return (short)((ch1 << 0) + (ch2 << 8)); + return (short)((ch1 << 0) + (ch2 << 8)); } - public final int readUnsignedShort() throws IOException + public final int readUnsignedShort() throws IOException { - int ch1 = dataIn.read(); - int ch2 = dataIn.read(); - if ((ch1 | ch2) < 0) + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + if ((ch1 | ch2) < 0) throw new EOFException(); - return (ch1 << 0) + (ch2 << 8); + return (ch1 << 0) + (ch2 << 8); } - public final char readChar() throws IOException + public final char readChar() throws IOException { - int ch1 = dataIn.read(); - int ch2 = dataIn.read(); - if ((ch1 | ch2) < 0) + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + if ((ch1 | ch2) < 0) throw new EOFException(); - return (char)((ch1 << 0) + (ch2 << 8)); + return (char)((ch1 << 0) + (ch2 << 8)); } public final int readInt() throws IOException { - int ch1 = dataIn.read(); - int ch2 = dataIn.read(); - int ch3 = dataIn.read(); - int ch4 = dataIn.read(); - if ((ch1 | ch2 | ch3 | ch4) < 0) + int ch1 = dataIn.read(); + int ch2 = dataIn.read(); + int ch3 = dataIn.read(); + int ch4 = dataIn.read(); + if ((ch1 | ch2 | ch3 | ch4) < 0) throw new EOFException(); - return ((ch1 << 0) + (ch2 << 8) + (ch3 << 16) + (ch4 << 24)); + return ((ch1 << 0) + (ch2 << 8) + (ch3 << 16) + (ch4 << 24)); } - public final long readLong() throws IOException + public final long readLong() throws IOException { - int i1 = readInt(); - int i2 = readInt(); - return ((long)(i1) & 0xFFFFFFFFL) + (i2 << 32); + int i1 = readInt(); + int i2 = readInt(); + return ((long)(i1) & 0xFFFFFFFFL) + (i2 << 32); } public final float readFloat() throws IOException @@ -188,7 +188,7 @@ public class LEDataInputStream extends FilterInputStream implements DataInput return Float.intBitsToFloat(readInt()); } - public final double readDouble() throws IOException + public final double readDouble() throws IOException { return Double.longBitsToDouble(readLong()); } @@ -197,7 +197,7 @@ public class LEDataInputStream extends FilterInputStream implements DataInput * dont call this it is not implemented. * @return empty new string **/ - public final String readLine() throws IOException + public final String readLine() throws IOException { return new String(); } @@ -206,7 +206,7 @@ public class LEDataInputStream extends FilterInputStream implements DataInput * dont call this it is not implemented * @return empty new string **/ - public final String readUTF() throws IOException + public final String readUTF() throws IOException { return new String(); } @@ -215,7 +215,7 @@ public class LEDataInputStream extends FilterInputStream implements DataInput * dont call this it is not implemented * @return empty new string **/ - public final static String readUTF(DataInput in) throws IOException + public final static String readUTF(DataInput in) throws IOException { return new String(); } diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java index bb5040a31..c60c91bda 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/SGIImage.java @@ -477,7 +477,7 @@ public class SGIImage { for (int z = 0; z < zsize; z++) { for (int y = ystart; y != yend; y += yincr) { // RLE-compress each row. - + int x = 0; byte count = 0; boolean repeat_mode = false; @@ -485,7 +485,7 @@ public class SGIImage { int start_ptr = ptr; int num_ptr = ptr++; byte repeat_val = 0; - + while (x < xsize) { // see if we should switch modes should_switch = false; @@ -502,7 +502,7 @@ public class SGIImage { if (DEBUG) System.err.println("left side was " + ((int) imgref(data, x, y, z, xsize, ysize, zsize)) + ", right side was " + (int)imgref(data, x+i, y, z, xsize, ysize, zsize)); - + if (imgref(data, x, y, z, xsize, ysize, zsize) != imgref(data, x+i, y, z, xsize, ysize, zsize)) should_switch = false; @@ -530,7 +530,7 @@ public class SGIImage { repeat_mode = true; repeat_val = imgref(data, x, y, z, xsize, ysize, zsize); } - + if (x > 0) { // reset the number pointer num_ptr = ptr++; @@ -538,7 +538,7 @@ public class SGIImage { count = 0; } } - + // if not in repeat mode, copy element to ptr if (!repeat_mode) { rlebuf[ptr++] = imgref(data, x, y, z, xsize, ysize, zsize); diff --git a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java index 9352ad4f3..52628f6fa 100644 --- a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java +++ b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java @@ -230,7 +230,7 @@ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser { // Don't substitute a positive score for a smaller negative score if ((scoreClosestToZero == NO_SCORE) || (Math.abs(score) < Math.abs(scoreClosestToZero) && - ((sign(scoreClosestToZero) < 0) || (sign(score) > 0)))) { + ((sign(scoreClosestToZero) < 0) || (sign(score) > 0)))) { scoreClosestToZero = score; chosenIndex = i; } diff --git a/src/jogl/classes/javax/media/opengl/FPSCounter.java b/src/jogl/classes/javax/media/opengl/FPSCounter.java new file mode 100644 index 000000000..9c07b58e4 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/FPSCounter.java @@ -0,0 +1,117 @@ +/** + * Copyright 2011 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package javax.media.opengl; + +import java.io.PrintStream; + +/** + * FPSCounter feature.<br> + * An implementation initially has the FPSCounter feature disabled.<br> + * Use {@link #setUpdateFPSFrames(int, PrintStream)} to enable and disable the FPSCounter feature. + */ +public interface FPSCounter { + public static final int DEFAULT_FRAMES_PER_INTERVAL = 5*60; + + /** + * @param frames Update interval in frames.<br> At every rendered <i>frames</i> interval the currentTime and fps values are updated. + * If the <i>frames</i> interval is <= 0, no update will be issued, ie the FPSCounter feature is turned off. You may choose {@link #DEFAULT_FRAMES_PER_INTERVAL}. + * @param out optional print stream where the fps values gets printed if not null at every <i>frames</i> interval + */ + void setUpdateFPSFrames(int frames, PrintStream out); + + /** + * Reset all performance counter (startTime, currentTime, frame number) + */ + void resetFPSCounter(); + + /** + * @return update interval in frames + * + * @see #setUpdateFPSFrames(int, PrintStream) + */ + int getUpdateFPSFrames(); + + /** + * Returns the time of the first display call in milliseconds after enabling this feature via {@link #setUpdateFPSFrames(int, PrintStream)}.<br> + * This value is reset via {@link #resetFPSCounter()}. + * + * @see #setUpdateFPSFrames(int, PrintStream) + * @see #resetFPSCounter() + */ + long getFPSStartTime(); + + /** + * Returns the time of the last update interval in milliseconds, if this feature is enabled via {@link #setUpdateFPSFrames(int, PrintStream)}.<br> + * This value is reset via {@link #resetFPSCounter()}. + * + * @see #setUpdateFPSFrames(int, PrintStream) + * @see #resetFPSCounter() + */ + long getLastFPSUpdateTime(); + + /** + * @return Duration of the last update interval in milliseconds. + * + * @see #setUpdateFPSFrames(int, PrintStream) + * @see #resetFPSCounter() + */ + long getLastFPSPeriod(); + + /** + * @return Last update interval's frames per seconds, {@link #getUpdateFPSFrames()} / {@link #getLastFPSPeriod()} + * + * @see #setUpdateFPSFrames(int, PrintStream) + * @see #resetFPSCounter() + */ + float getLastFPS(); + + /** + * @return Number of frame rendered since {@link #getFPSStartTime()} up to {@link #getLastFPSUpdateTime()} + * + * @see #setUpdateFPSFrames(int, PrintStream) + * @see #resetFPSCounter() + */ + int getTotalFPSFrames(); + + /** + * @return Total duration in milliseconds, {@link #getLastFPSUpdateTime()} - {@link #getFPSStartTime()} + * + * @see #setUpdateFPSFrames(int, PrintStream) + * @see #resetFPSCounter() + */ + long getTotalFPSDuration(); + + + /** + * @return Total frames per seconds, {@link #getTotalFPSFrames()} / {@link #getTotalFPSDuration()} + * + * @see #setUpdateFPSFrames(int, PrintStream) + * @see #resetFPSCounter() + */ + float getTotalFPS(); +} diff --git a/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java b/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java index 2c8c7cca3..83e9e22c4 100644 --- a/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java +++ b/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java @@ -32,47 +32,7 @@ package javax.media.opengl; * An animator control interface, * which implementation may drive a {@link javax.media.opengl.GLAutoDrawable} animation. */ -public interface GLAnimatorControl { - - /** - * @return Time of the first display call in milliseconds. - * This value is reset if started or resumed. - * - * @see #start() - * @see #resume() - */ - long getStartTime(); - - /** - * @return Time of the last display call in milliseconds. - * This value is reset if started or resumed. - * - * @see #start() - * @see #resume() - */ - long getCurrentTime(); - - /** - * @return Duration <code>getCurrentTime() - getStartTime()</code>. - * - * @see #getStartTime() - * @see #getCurrentTime() - */ - long getDuration(); - - - /** - * @return Number of frame cycles displayed - * since the first display call, ie <code>getStartTime()</code>. - * This value is reset if started or resumed. - * - * @see #start() - * @see #resume() - */ - int getTotalFrames(); - - /** Reset all performance counter (startTime, currentTime, frame number) */ - public void resetCounter(); +public interface GLAnimatorControl extends FPSCounter { /** * Indicates whether this animator is running, ie. has been started and not stopped. diff --git a/src/jogl/classes/javax/media/opengl/GLArrayData.java b/src/jogl/classes/javax/media/opengl/GLArrayData.java index 6c8122f27..448ddd10c 100644 --- a/src/jogl/classes/javax/media/opengl/GLArrayData.java +++ b/src/jogl/classes/javax/media/opengl/GLArrayData.java @@ -37,7 +37,6 @@ import java.nio.*; * */ public interface GLArrayData { - /** * Returns true if this data set is intended for a GLSL vertex shader attribute, * otherwise false, ie intended for fixed function vertex pointer @@ -76,28 +75,41 @@ public interface GLArrayData { * Sets the determined location of the shader attribute * This is usually done within ShaderState. * - * @see com.jogamp.opengl.util.glsl.ShaderState#glVertexAttribPointer(GL2ES2, GLArrayData) + * @see com.jogamp.opengl.util.glsl.ShaderState#vertexAttribPointer(GL2ES2, GLArrayData) */ public void setLocation(int v); /** - * Determines wheather the data is server side (VBO), + * Determines whether the data is server side (VBO) and enabled, * or a client side array (false). */ public boolean isVBO(); /** - * The offset, if it's an VBO, otherwise -1 + * The VBO buffer offset or -1 if not a VBO */ - public long getOffset(); + public long getVBOOffset(); /** - * The VBO name, if it's an VBO, otherwise -1 + * The VBO name or -1 if not a VBO */ public int getVBOName(); /** - * The Buffer holding the data, may be null in case of VBO + * The VBO usage or -1 if not a VBO + * @return -1 if not a GPU buffer, otherwise {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} + */ + public int getVBOUsage(); + + /** + * The VBO target or -1 if not a VBO + * @return -1 if not a GPU buffer, otherwise {@link GL#GL_ARRAY_BUFFER} or {@link GL#GL_ELEMENT_ARRAY_BUFFER} + */ + public int getVBOTarget(); + + + /** + * The Buffer holding the data, may be null if a GPU buffer without client bound data */ public Buffer getBuffer(); @@ -112,14 +124,21 @@ public interface GLArrayData { public int getComponentType(); /** - * The components size in bytes + * The component's size in bytes */ public int getComponentSize(); /** - * Return the number of elements. + * The current number of used elements.<br> + * In case the buffer's position is 0 (sealed, flipped), it's based on it's limit instead of it's position. */ public int getElementNumber(); + + /** + * The current number of used bytes.<br> + * In case the buffer's position is 0 (sealed, flipped), it's based on it's limit instead of it's position. + */ + public int getByteSize(); /** * True, if GL shall normalize fixed point data while converting diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java index cf24d1028..90290d882 100644 --- a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java +++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java @@ -185,14 +185,14 @@ public interface GLAutoDrawable extends GLDrawable { * Enqueues a one-shot {@link javax.media.opengl.GLRunnable}, * which will be executed with the next {@link #display()} call.</p> * <p> - * If a {@link javax.media.opengl.GLAnimatorControl} is registered, or if it's not animating, the default situation,<br> + * If no {@link javax.media.opengl.GLAnimatorControl} is registered, or if it is not animating, the default situation,<br> * or if the current thread is the animator thread,<br> - * a {@link #display()} call has to be issued after enqueue the <code>GLRunnable</code>.<br> - * No extra synchronization must be performed in case <code>wait</code> is true, since it is executed in the current thread.</p> + * a {@link #display()} call is issued after enqueue the <code>GLRunnable</code>.<br> + * No extra synchronization is performed in case <code>wait</code> is true, since it is executed in the current thread.</p> * <p> * If {@link javax.media.opengl.GLAnimatorControl} is registered and is animating,<br> - * no call of {@link #display()} must be issued, since the animator thread will performs it.<br> - * If <code>wait</code> is true, the implementation must wait until the <code>GLRunnable</code> is executed.<br> + * no {@link #display()} call is issued, since the animator thread performs it.<br> + * If <code>wait</code> is true, the implementation waits until the <code>GLRunnable</code> is executed.<br> * </p><br> * * @see #setAnimator(javax.media.opengl.GLAnimatorControl) @@ -255,6 +255,19 @@ public interface GLAutoDrawable extends GLDrawable { drawable. See {@link #setAutoSwapBufferMode}. */ public boolean getAutoSwapBufferMode(); + /** + * @param flags Additional context creation flags. + * + * @see GLContext#setContextCreationFlags(int) + * @see GLContext#enableGLDebugMessage(boolean) + */ + public void setContextCreationFlags(int flags); + + /** + * @return Additional context creation flags + */ + public int getContextCreationFlags(); + /** Returns the {@link GL} pipeline object this GLAutoDrawable uses. If this method is called outside of the {@link GLEventListener}'s callback methods (init, display, etc.) it may diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index f5d47d27c..08bbcbb96 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -40,9 +40,13 @@ package javax.media.opengl; +import java.nio.IntBuffer; import java.util.HashMap; import java.util.HashSet; import javax.media.nativewindow.AbstractGraphicsDevice; + +import com.jogamp.common.util.IntObjectHashMap; + import jogamp.opengl.Debug; import jogamp.opengl.GLContextImpl; @@ -81,19 +85,20 @@ public abstract class GLContext { protected static final int CTX_PROFILE_ES = 1 << 3; /** <code>ARB_create_context</code> related: flag forward compatible */ protected static final int CTX_OPTION_FORWARD = 1 << 4; - /** <code>ARB_create_context</code> related: not flag forward compatible */ + /** <code>ARB_create_context</code> related: flag not forward compatible */ protected static final int CTX_OPTION_ANY = 1 << 5; /** <code>ARB_create_context</code> related: flag debug */ - protected static final int CTX_OPTION_DEBUG = 1 << 6; + public static final int CTX_OPTION_DEBUG = 1 << 6; /** GLContext {@link com.jogamp.gluegen.runtime.ProcAddressTable} caching related: GL software implementation */ protected static final int CTX_IMPL_ACCEL_SOFT = 1 << 0; /** GLContext {@link com.jogamp.gluegen.runtime.ProcAddressTable} caching related: GL hardware implementation */ protected static final int CTX_IMPL_ACCEL_HARD = 1 << 1; - private static ThreadLocal currentContext = new ThreadLocal(); + private static ThreadLocal<GLContext> currentContext = new ThreadLocal<GLContext>(); - private HashMap/*<int, Object>*/ attachedObjects = new HashMap(); + private HashMap<String, Object> attachedObjectsByString = new HashMap<String, Object>(); + private IntObjectHashMap attachedObjectsByInt = new IntObjectHashMap(); /** The underlying native OpenGL context */ protected long contextHandle; @@ -112,9 +117,8 @@ public abstract class GLContext { ctxMinorVersion=-1; ctxOptions=0; ctxVersionString=null; - if(null!=attachedObjects) { - attachedObjects.clear(); - } + attachedObjectsByString.clear(); + attachedObjectsByInt.clear(); contextHandle=0; } @@ -248,7 +252,7 @@ public abstract class GLContext { * is current. */ public static GLContext getCurrent() { - return (GLContext) currentContext.get(); + return currentContext.get(); } /** @@ -259,6 +263,15 @@ public abstract class GLContext { } /** + * @throws GLException if this GLContext is not current on this thread + */ + public final void validateCurrent() throws GLException { + if(getCurrent() != this) { + throw new GLException("Given GL context not current"); + } + } + + /** * Sets the thread-local variable returned by {@link #getCurrent} * and has no other side-effects. For use by third parties adding * new GLContext implementations; not for use by end users. @@ -314,32 +327,40 @@ public abstract class GLContext { * Returns the attached user object for the given name to this GLContext. */ public final Object getAttachedObject(int name) { - return attachedObjects.get(new Integer(name)); + return attachedObjectsByInt.get(name); } /** * Returns the attached user object for the given name to this GLContext. */ public final Object getAttachedObject(String name) { - return attachedObjects.get(name); + return attachedObjectsByString.get(name); } /** * Sets the attached user object for the given name to this GLContext. * Returns the previously set object or null. */ - public final Object putAttachedObject(int name, Object obj) { - return attachedObjects.put(new Integer(name), obj); + public final Object attachObject(int name, Object obj) { + return attachedObjectsByInt.put(name, obj); } + public final Object detachObject(int name) { + return attachedObjectsByInt.remove(name); + } + /** * Sets the attached user object for the given name to this GLContext. * Returns the previously set object or null. */ - public final Object putAttachedObject(String name, Object obj) { - return attachedObjects.put(name, obj); + public final Object attachObject(String name, Object obj) { + return attachedObjectsByString.put(name, obj); } + public final Object detachObject(String name) { + return attachedObjectsByString.remove(name); + } + /** * Classname, GL, GLDrawable */ @@ -399,6 +420,20 @@ public abstract class GLContext { public final boolean isGLForwardCompatible() { return ( 0 != ( CTX_OPTION_FORWARD & ctxOptions ) ); } public final boolean isCreatedWithARBMethod() { return ( 0 != ( CTX_IS_ARB_CREATED & ctxOptions ) ); } + /** + * @return Additional context creation flags, supported: {@link GLContext#CTX_OPTION_DEBUG}. + */ + public abstract int getContextCreationFlags(); + + /** + * @param flags Additional context creation flags, supported: {@link GLContext#CTX_OPTION_DEBUG}. + * Unsupported flags are masked out. + * Only affects this context state if not created yet via {@link #makeCurrent()}. + * @see #enableGLDebugMessage(boolean) + * @see GLAutoDrawable#setContextCreationFlags(int) + */ + public abstract void setContextCreationFlags(int flags); + /** * Returns a valid OpenGL version string, ie<br> * <pre> @@ -496,6 +531,87 @@ public abstract class GLContext { return isGL2ES2() ; } + /** + * @return The extension implementing the GLDebugOutput feature, + * either <i>GL_ARB_debug_output</i> or <i>GL_AMD_debug_output</i>. + * If unavailable or called before initialized via {@link #makeCurrent()}, <i>null</i> is returned. + */ + public abstract String getGLDebugMessageExtension(); + + /** + * @return true if the GLDebugOutput feature is enabled or not. + */ + public abstract boolean isGLDebugMessageEnabled(); + + /** + * Enables or disables the GLDebugOutput feature of extension <i>GL_ARB_debug_output</i> + * or <i>GL_AMD_debug_output</i>, if available. + * + * <p>To enable the GLDebugOutput feature {@link #enableGLDebugMessage(boolean) enableGLDebugMessage(true)} + * or {@link #setContextCreationFlags(int) setContextCreationFlags}({@link GLContext#CTX_OPTION_DEBUG}) + * shall be called <b>before</b> context creation via {@link #makeCurrent()}!</p> + * + * <p>In case {@link GLAutoDrawable} are being used, + * {@link GLAutoDrawable#setContextCreationFlags(int) glAutoDrawable.setContextCreationFlags}({@link GLContext#CTX_OPTION_DEBUG}) + * shall be issued before context creation via {@link #makeCurrent()}!</p> + * + * <p>After context creation, the GLDebugOutput feature may be enabled or disabled at any time using this method.</p> + * + * @param enable If true enables, otherwise disables the GLDebugOutput feature. + * + * @throws GLException if this context is not current or GLDebugOutput registration failed (enable) + * + * @see #setContextCreationFlags(int) + * @see #addGLDebugListener(GLDebugListener) + * @see GLAutoDrawable#setContextCreationFlags(int) + */ + public abstract void enableGLDebugMessage(boolean enable) throws GLException; + + /** + * Add {@link GLDebugListener}.<br> + * + * @param listener {@link GLDebugListener} handling {@GLDebugMessage}s + * @see #enableGLDebugMessage(boolean) + * @see #removeGLDebugListener(GLDebugListener) + */ + public abstract void addGLDebugListener(GLDebugListener listener); + + /** + * Remove {@link GLDebugListener}.<br> + * + * @param listener {@link GLDebugListener} handling {@GLDebugMessage}s + * @see #enableGLDebugMessage(boolean) + * @see #addGLDebugListener(GLDebugListener) + */ + public abstract void removeGLDebugListener(GLDebugListener listener); + + /** + * @return number of added {@link GLDebugListener}. If > 0, the GLDebugFeature is turned on, otherwise off. + * @see #enableGLDebugMessage(boolean) + */ + public abstract int getGLDebugListenerSize(); + + /** + * Generic entry for {@link GL2GL3#glDebugMessageControlARB(int, int, int, int, IntBuffer, boolean)} + * and {@link GL2GL3#glDebugMessageEnableAMD(int, int, int, IntBuffer, boolean)} of the GLDebugOutput feature. + * @see #enableGLDebugMessage(boolean) + */ + public abstract void glDebugMessageControl(int source, int type, int severity, int count, IntBuffer ids, boolean enabled); + + /** + * Generic entry for {@link GL2GL3#glDebugMessageControlARB(int, int, int, int, int[], int, boolean)} + * and {@link GL2GL3#glDebugMessageEnableAMD(int, int, int, int[], int, boolean)} of the GLDebugOutput feature. + * @see #enableGLDebugMessage(boolean) + */ + public abstract void glDebugMessageControl(int source, int type, int severity, int count, int[] ids, int ids_offset, boolean enabled); + + /** + * Generic entry for {@link GL2GL3#glDebugMessageInsertARB(int, int, int, int, int, String)} + * and {@link GL2GL3#glDebugMessageInsertAMD(int, int, int, int, String)} of the GLDebugOutput feature. + * @see #enableGLDebugMessage(boolean) + */ + public abstract void glDebugMessageInsert(int source, int type, int id, int severity, int length, String buf); + public static final int GL_VERSIONS[][] = { /* 0.*/ { -1 }, /* 1.*/ { 0, 1, 2, 3, 4, 5 }, @@ -730,7 +846,7 @@ public abstract class GLContext { public static String getGLVersion(int major, int minor, int ctp, String gl_version) { boolean needColon = false; - StringBuffer sb = new StringBuffer(); + StringBuilder sb = new StringBuilder(); sb.append(major); sb.append("."); sb.append(minor); @@ -739,6 +855,7 @@ public abstract class GLContext { needColon = appendString(sb, "compatibility profile", needColon, 0 != ( CTX_PROFILE_COMPAT & ctp )); needColon = appendString(sb, "core profile", needColon, 0 != ( CTX_PROFILE_CORE & ctp )); needColon = appendString(sb, "forward compatible", needColon, 0 != ( CTX_OPTION_FORWARD & ctp )); + needColon = appendString(sb, "debug", needColon, 0 != ( CTX_OPTION_DEBUG & ctp )); needColon = appendString(sb, "any", needColon, 0 != ( CTX_OPTION_ANY & ctp )); needColon = appendString(sb, "new", needColon, 0 != ( CTX_IS_ARB_CREATED & ctp )); needColon = appendString(sb, "old", needColon, 0 == ( CTX_IS_ARB_CREATED & ctp )); @@ -765,7 +882,7 @@ public abstract class GLContext { return "0x" + Long.toHexString(hex); } - private static boolean appendString(StringBuffer sb, String string, boolean needColon, boolean condition) { + private static boolean appendString(StringBuilder sb, String string, boolean needColon, boolean condition) { if(condition) { if(needColon) { sb.append(", "); diff --git a/src/jogl/classes/javax/media/opengl/GLDebugListener.java b/src/jogl/classes/javax/media/opengl/GLDebugListener.java new file mode 100644 index 000000000..8887d022a --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/GLDebugListener.java @@ -0,0 +1,44 @@ +/** + * Copyright 2011 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package javax.media.opengl; + +/** + * Listener for {@link GLDebugMessage}s. + * + * <p>One can enable GLDebugOutput via {@link GLContext#enableGLDebugMessage(boolean)} + * and add listeners via {@link GLContext#addGLDebugListener(GLDebugListener)}. + */ +public interface GLDebugListener { + /** + * Handle {@link GLDebugMessage} message sent from native GL implementation. + * + * <p>Since this method is invoked directly by the GL implementation, it shall + * return as fast as possible.</p> + */ + void messageSent(GLDebugMessage event); +} diff --git a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java new file mode 100644 index 000000000..3ab0683c6 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java @@ -0,0 +1,248 @@ +/** + * Copyright 2011 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package javax.media.opengl; + +import com.jogamp.common.os.Platform; + +public class GLDebugMessage { + final GLContext source; + final long when; + final int dbgSource; + final int dbgType; + final int dbgId; + final int dbgSeverity; + final String dbgMsg; + + /** + * @param source The source of the event + * @param when The time of the event + * @param dbgSource The ARB source + * @param dbgType The ARB type + * @param dbgId The ARB id + * @param dbgSeverity The ARB severity level + * @param dbgMsg The debug message + */ + public GLDebugMessage(GLContext source, long when, int dbgSource, int dbgType, int dbgId, int dbgSeverity, String dbgMsg) { + this.source = source; + this.when = when; + this.dbgSource = dbgSource; + this.dbgType = dbgType; + this.dbgId = dbgId; + this.dbgSeverity = dbgSeverity; + this.dbgMsg = dbgMsg; + } + + /** + * + * @param source + * @param when + * @param dbgId + * @param amdDbgCategory + * @param dbgSeverity AMD severity level equals ARB severity level (value and semantic) + * @param dbgMsg + * @return + */ + public static GLDebugMessage translateAMDEvent(GLContext source, long when, int dbgId, int amdDbgCategory, int dbgSeverity, String dbgMsg) { + int dbgSource, dbgType; + + // AMD category == ARB source/type + switch(amdDbgCategory) { + case GL2GL3.GL_DEBUG_CATEGORY_API_ERROR_AMD: + dbgSource = GL2GL3.GL_DEBUG_SOURCE_API_ARB; + dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR_ARB; + break; + + // + // def source / other type + // + + case GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD: + dbgSource = GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + break; + + case GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD: + dbgSource = GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + break; + + case GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD: + dbgSource = GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + break; + + + // + // other source / def type + // + + case GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD: + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; + dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB; + break; + + case GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD: + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; + dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB; + break; + + case GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD: + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; + dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB; + break; + + case GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD: + default: + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + } + + return new GLDebugMessage(source, when, dbgSource, dbgType, dbgId, dbgSeverity, dbgMsg); + } + + public static int translateARB2AMDCategory(int dbgSource, int dbgType) { + switch (dbgSource) { + case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: + return GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD; + + case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: + return GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD; + + case GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB: + return GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD; + } + + switch(dbgType) { + case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: + return GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD; + + case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: + return GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD; + + case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB: + return GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD; + } + + return GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD; + } + + public GLContext getSource() { + return source; + } + + public long getWhen() { + return when; + } + + public int getDbgSource() { + return dbgSource; + } + + public int getDbgType() { + return dbgType; + } + + public int getDbgId() { + return dbgId; + } + + public int getDbgSeverity() { + return dbgSeverity; + } + + public String getDbgMsg() { + return dbgMsg; + } + + public StringBuilder toString(StringBuilder sb) { + final String crtab = Platform.getNewline()+"\t"; + if(null==sb) { + sb = new StringBuilder(); + } + sb.append("GLDebugEvent[ id "); + toHexString(sb, dbgId) + .append(crtab).append("type ").append(getDbgTypeString(dbgType)) + .append(crtab).append("severity ").append(getDbgSeverityString(dbgSeverity)) + .append(crtab).append("source ").append(getDbgSourceString(dbgSource)) + .append(crtab).append("msg ").append(dbgMsg) + .append(crtab).append("when ").append(when); + if(null != source) { + sb.append(crtab).append("source ").append(source.getGLVersion()).append(" - hash 0x").append(Integer.toHexString(source.hashCode())); + } + sb.append("]"); + return sb; + } + + public String toString() { + return toString(null).toString(); + } + + public static String getDbgSourceString(int dbgSource) { + switch(dbgSource) { + case GL2GL3.GL_DEBUG_SOURCE_API_ARB: return "GL API"; + case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: return "GLSL or extension compiler"; + case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: return "Native Windowing binding"; + case GL2GL3.GL_DEBUG_SOURCE_THIRD_PARTY_ARB: return "Third party"; + case GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB: return "Application"; + case GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB: return "generic"; + default: return "Unknown (" + toHexString(dbgSource) + ")"; + } + } + + public static String getDbgTypeString(int dbgType) { + switch(dbgType) { + case GL2GL3.GL_DEBUG_TYPE_ERROR_ARB: return "Error"; + case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: return "Warning: marked for deprecation"; + case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: return "Warning: undefined behavior"; + case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB: return "Warning: implementation dependent performance"; + case GL2GL3.GL_DEBUG_TYPE_PORTABILITY_ARB: return "Warning: vendor-specific extension use"; + case GL2GL3.GL_DEBUG_TYPE_OTHER_ARB: return "Warning: generic"; + default: return "Unknown (" + toHexString(dbgType) + ")"; + } + } + + public static String getDbgSeverityString(int dbgSeverity) { + switch(dbgSeverity) { + case GL2GL3.GL_DEBUG_SEVERITY_HIGH_ARB: return "High: dangerous undefined behavior"; + case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM_ARB: return "Medium: Severe performance/deprecation/other warnings"; + case GL2GL3.GL_DEBUG_SEVERITY_LOW_ARB: return "Low: Performance warnings (redundancy/undefined)"; + default: return "Unknown (" + toHexString(dbgSeverity) + ")"; + } + } + + public static StringBuilder toHexString(StringBuilder sb, int i) { + if(null==sb) { + sb = new StringBuilder(); + } + return sb.append("0x").append(Integer.toHexString(i)); + } + public static String toHexString(int i) { + return "0x"+Integer.toHexString(i); + } + +} diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java index 17313f770..1921d117b 100644 --- a/src/jogl/classes/javax/media/opengl/GLProfile.java +++ b/src/jogl/classes/javax/media/opengl/GLProfile.java @@ -353,22 +353,23 @@ public class GLProfile { * All GL Profiles in the order of default detection. * Desktop compatibility profiles (the one with fixed function pipeline) comes first * from highest to lowest version. + * <p> This includes the generic subset profiles GL2GL3, GL2ES2 and GL2ES1.</p> * * <ul> * <li> GL4bc * <li> GL3bc * <li> GL2 - * <li> GL2GL3 * <li> GL4 * <li> GL3 - * <li> GL2ES2 + * <li> GL2GL3 * <li> GLES2 - * <li> GL2ES1 + * <li> GL2ES2 * <li> GLES1 + * <li> GL2ES1 * </ul> * */ - public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL4bc, GL3bc, GL2, GL2GL3, GL4, GL3, GL2ES2, GLES2, GL2ES1, GLES1 }; + public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL4bc, GL3bc, GL2, GL4, GL3, GL2GL3, GLES2, GL2ES2, GLES1, GL2ES1 }; /** * Order of maximum profiles. @@ -379,15 +380,12 @@ public class GLProfile { * <li> GL3bc * <li> GL3 * <li> GL2 - * <li> GL2GL3 - * <li> GL2ES2 * <li> GLES2 - * <li> GL2ES1 * <li> GLES1 * </ul> * */ - public static final String[] GL_PROFILE_LIST_MAX = new String[] { GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3, GL2ES2, GLES2, GL2ES1, GLES1 }; + public static final String[] GL_PROFILE_LIST_MAX = new String[] { GL4bc, GL4, GL3bc, GL3, GL2, GLES2, GLES1 }; /** * Order of minimum original desktop profiles. @@ -410,56 +408,40 @@ public class GLProfile { * <li> GL4bc * <li> GL3bc * <li> GL2 - * <li> GL2ES1 * <li> GLES1 * </ul> * */ - public static final String[] GL_PROFILE_LIST_MAX_FIXEDFUNC = new String[] { GL4bc, GL3bc, GL2, GL2ES1, GLES1 }; + public static final String[] GL_PROFILE_LIST_MAX_FIXEDFUNC = new String[] { GL4bc, GL3bc, GL2, GLES1 }; /** * Order of maximum programmable shader profiles * * <ul> - * <li> GL4 * <li> GL4bc - * <li> GL3 + * <li> GL4 * <li> GL3bc + * <li> GL3 * <li> GL2 - * <li> GL2ES2 * <li> GLES2 * </ul> * */ - public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER = new String[] { GL4bc, GL4, GL3bc, GL3, GL2, GL2ES2, GLES2 }; + public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER = new String[] { GL4bc, GL4, GL3bc, GL3, GL2, GLES2 }; /** * All GL2ES2 Profiles in the order of default detection. * - * <ul> - * <li> GL2ES2 - * <li> GL2 - * <li> GL3 - * <li> GL4 - * <li> GLES2 - * </ul> - * + * @see #GL_PROFILE_LIST_MAX_PROGSHADER */ - public static final String[] GL_PROFILE_LIST_GL2ES2 = new String[] { GL2ES2, GL4, GL3, GL2, GLES2 }; + public static final String[] GL_PROFILE_LIST_GL2ES2 = GL_PROFILE_LIST_MAX_PROGSHADER; /** * All GL2ES1 Profiles in the order of default detection. * - * <ul> - * <li> GL2ES1 - * <li> GL2 - * <li> GL3bc - * <li> GL4bc - * <li> GLES1 - * </ul> - * + * @see #GL_PROFILE_LIST_MAX_FIXEDFUNC */ - public static final String[] GL_PROFILE_LIST_GL2ES1 = new String[] { GL2ES1, GL4bc, GL3bc, GL2, GLES1 }; + public static final String[] GL_PROFILE_LIST_GL2ES1 = GL_PROFILE_LIST_MAX_FIXEDFUNC; /** * All GLES Profiles in the order of default detection. @@ -568,9 +550,9 @@ public class GLProfile { } /** - * Returns a profile, implementing the interface GL2ES1. - * It selects the first of the set: {@link GLProfile#GL_PROFILE_LIST_GL2ES1} - * + * Returns an available GL2ES1 compatible profile. + * It returns the first available of the set: {@link GLProfile#GL_PROFILE_LIST_GL2ES1}. + * * @throws GLException if no implementation for the given profile is found. * @see #GL_PROFILE_LIST_GL2ES1 */ @@ -580,7 +562,13 @@ public class GLProfile { return get(device, GL_PROFILE_LIST_GL2ES1); } - /** Uses the default device */ + /** + * Returns an available GL2ES1 compatible profile. + * It returns the first available of the set: {@link GLProfile#GL_PROFILE_LIST_GL2ES1}. + * + * @throws GLException if no implementation for the given profile is found. + * @see #GL_PROFILE_LIST_GL2ES1 + */ public static GLProfile getGL2ES1() throws GLException { @@ -588,8 +576,8 @@ public class GLProfile { } /** - * Returns a profile, implementing the interface GL2ES2. - * It selects the first of the set: {@link GLProfile#GL_PROFILE_LIST_GL2ES2} + * Returns an available GL2ES2 compatible profile. + * It returns the first available of the set: {@link GLProfile#GL_PROFILE_LIST_GL2ES2}. * * @throws GLException if no implementation for the given profile is found. * @see #GL_PROFILE_LIST_GL2ES2 @@ -600,7 +588,13 @@ public class GLProfile { return get(device, GL_PROFILE_LIST_GL2ES2); } - /** Uses the default device */ + /** + * Returns an available GL2ES2 compatible profile + * It returns the first available of the set: {@link GLProfile#GL_PROFILE_LIST_GL2ES2}. + * + * @throws GLException if no implementation for the given profile is found. + * @see #GL_PROFILE_LIST_GL2ES2 + */ public static GLProfile getGL2ES2() throws GLException { @@ -1458,7 +1452,7 @@ public class GLProfile { System.err.println("GLProfile.init map "+device.getConnection()+", desktopCtxUndef "+desktopCtxUndef+", eglCtxUndef "+eglCtxUndef); } GLProfile defaultGLProfile = null; - HashMap/*<String, GLProfile>*/ _mappedProfiles = new HashMap(GL_PROFILE_LIST_ALL.length + 1 /* default */); + HashMap<String, GLProfile> _mappedProfiles = new HashMap<String, GLProfile>(GL_PROFILE_LIST_ALL.length + 1 /* default */); for(int i=0; i<GL_PROFILE_LIST_ALL.length; i++) { String profile = GL_PROFILE_LIST_ALL[i]; String profileImpl = computeProfileImpl(device, profile, desktopCtxUndef, eglCtxUndef); @@ -1493,12 +1487,12 @@ public class GLProfile { private static String computeProfileImpl(AbstractGraphicsDevice device, String profile, boolean desktopCtxUndef, boolean eglCtxUndef) { if (GL2ES1.equals(profile)) { if(hasGL234Impl) { - if(desktopCtxUndef || GLContext.isGL2Available(device)) { - return GL2; + if(GLContext.isGL4bcAvailable(device)) { + return GL4bc; } else if(GLContext.isGL3bcAvailable(device)) { return GL3bc; - } else if(GLContext.isGL4bcAvailable(device)) { - return GL4bc; + } else if(desktopCtxUndef || GLContext.isGL2Available(device)) { + return GL2; } } if(hasGLES1Impl && ( eglCtxUndef || GLContext.isGLES1Available(device))) { @@ -1506,12 +1500,16 @@ public class GLProfile { } } else if (GL2ES2.equals(profile)) { if(hasGL234Impl) { - if(desktopCtxUndef || GLContext.isGL2Available(device)) { - return GL2; - } else if(GLContext.isGL3Available(device)) { - return GL3; + if(GLContext.isGL4bcAvailable(device)) { + return GL4bc; } else if(GLContext.isGL4Available(device)) { return GL4; + } else if(GLContext.isGL3bcAvailable(device)) { + return GL3bc; + } else if(GLContext.isGL3Available(device)) { + return GL3; + } else if(desktopCtxUndef || GLContext.isGL2Available(device)) { + return GL2; } } if(hasGLES2Impl && ( eglCtxUndef || GLContext.isGLES2Available(device))) { @@ -1519,16 +1517,16 @@ public class GLProfile { } } else if(GL2GL3.equals(profile)) { if(hasGL234Impl) { - if(desktopCtxUndef || GLContext.isGL2Available(device)) { - return GL2; + if(GLContext.isGL4bcAvailable(device)) { + return GL4bc; + } else if(GLContext.isGL4Available(device)) { + return GL4; } else if(GLContext.isGL3bcAvailable(device)) { return GL3bc; - } else if(GLContext.isGL4bcAvailable(device)) { - return GL4bc; } else if(GLContext.isGL3Available(device)) { return GL3; - } else if(GLContext.isGL4Available(device)) { - return GL4; + } else if(desktopCtxUndef || GLContext.isGL2Available(device)) { + return GL2; } } } else if(GL4bc.equals(profile) && hasGL234Impl && ( desktopCtxUndef || GLContext.isGL4bcAvailable(device))) { diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java index 4076dac54..160cdce51 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java @@ -152,7 +152,8 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing // copy of the cstr args, mainly for recreation private GLCapabilitiesImmutable capsReqUser; private GLCapabilitiesChooser chooser; - private GLContext shareWith; + private GLContext shareWith; + private int additionalCtxCreationFlags = 0; private GraphicsDevice device; private AWTWindowClosingProtocol awtWindowClosingProtocol = @@ -525,6 +526,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing .createGLDrawable(NativeWindowFactory.getNativeWindow(this, awtConfig)); context = (GLContextImpl) drawable.createContext(shareWith); context.setSynchronized(true); + context.setContextCreationFlags(additionalCtxCreationFlags); } // before native peer is valid: X11 @@ -660,6 +662,9 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing public void setContext(GLContext ctx) { context=(GLContextImpl)ctx; + if(null != context) { + context.setContextCreationFlags(additionalCtxCreationFlags); + } } public GLContext getContext() { @@ -696,6 +701,14 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing maybeDoSingleThreadedWorkaround(swapBuffersOnEventDispatchThreadAction, swapBuffersAction); } + public void setContextCreationFlags(int flags) { + additionalCtxCreationFlags = flags; + } + + public int getContextCreationFlags() { + return additionalCtxCreationFlags; + } + public GLProfile getGLProfile() { return capsReqUser.getGLProfile(); } @@ -745,9 +758,9 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing @Override public String toString() { - final int dw = (null!=drawable) ? drawable.getWidth() : -1; - final int dh = (null!=drawable) ? drawable.getHeight() : -1; - + final int dw = (null!=drawable) ? drawable.getWidth() : -1; + final int dh = (null!=drawable) ? drawable.getHeight() : -1; + return "AWT-GLCanvas[Realized "+isRealized()+ ",\n\t"+((null!=drawable)?drawable.getClass().getName():"null-drawable")+ ",\n\tRealized "+isRealized()+ diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java index d58ad0304..2d58584f7 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java @@ -136,6 +136,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing private GLDrawableFactoryImpl factory; private GLCapabilitiesChooser chooser; private GLContext shareWith; + private int additionalCtxCreationFlags = 0; + // Width of the actual GLJPanel private int panelWidth = 0; private int panelHeight = 0; @@ -488,6 +490,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing if (backend == null) { return; } + if(null != ctx) { + ctx.setContextCreationFlags(additionalCtxCreationFlags); + } backend.setContext(ctx); } @@ -531,7 +536,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing // Swing portion of the GLJPanel in any of the rendering paths. return true; } - + public void swapBuffers() { // In the current implementation this is a no-op. Both the pbuffer // and pixmap based rendering paths use a single-buffered surface @@ -540,6 +545,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing // Swing portion of the GLJPanel in any of the rendering paths. } + public void setContextCreationFlags(int flags) { + additionalCtxCreationFlags = flags; + } + + public int getContextCreationFlags() { + return additionalCtxCreationFlags; + } + /** For a translucent GLJPanel (one for which {@link #setOpaque setOpaque}(false) has been called), indicates whether the application should preserve the OpenGL color buffer @@ -1023,6 +1036,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing Math.max(1, panelHeight)); offscreenContext = (GLContextImpl) offscreenDrawable.createContext(shareWith); offscreenContext.setSynchronized(true); + offscreenContext.setContextCreationFlags(additionalCtxCreationFlags); + isInitialized = true; } @@ -1108,6 +1123,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing pbufferWidth, pbufferHeight, shareWith); + pbuffer.setContextCreationFlags(additionalCtxCreationFlags); pbuffer.addGLEventListener(updater); isInitialized = true; } catch (GLException e) { diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java index 9208afc24..0b47606e4 100755 --- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java @@ -27,53 +27,29 @@ */
package jogamp.graph.curve.opengl;
-import java.nio.FloatBuffer;
import javax.media.opengl.GL2ES2;
import javax.media.opengl.GLException;
-import javax.media.opengl.GLUniformData;
-import javax.media.opengl.fixedfunc.GLMatrixFunc;
+
+import jogamp.graph.curve.opengl.shader.AttributeNames;
import com.jogamp.graph.curve.OutlineShape;
import com.jogamp.graph.curve.Region;
import com.jogamp.graph.curve.opengl.RegionRenderer;
-import com.jogamp.graph.geom.Vertex;
+import com.jogamp.graph.curve.opengl.RenderState;
import com.jogamp.opengl.util.glsl.ShaderCode;
import com.jogamp.opengl.util.glsl.ShaderProgram;
import com.jogamp.opengl.util.glsl.ShaderState;
-
public class RegionRendererImpl01 extends RegionRenderer {
- /**Sharpness is equivalent to the value of t value of texture coord
- * on the off-curve vertex. The high value of sharpness will
- * result in high curvature.
- */
- private GLUniformData mgl_sharpness = new GLUniformData("p1y", 0.5f);
- GLUniformData mgl_alpha = new GLUniformData("g_alpha", 1.0f);
- private GLUniformData mgl_color = new GLUniformData("g_color", 3, FloatBuffer.allocate(3));
- private GLUniformData mgl_strength = new GLUniformData("a_strength", 3.0f);
-
- public RegionRendererImpl01(Vertex.Factory<? extends Vertex> factory, int type) {
- super(factory, type);
+ public RegionRendererImpl01(RenderState rs, int type) {
+ super(rs, type);
+ // rs.getSharpness().setData(0.5f);
+ // rs.getAlpha().setData(1.0f);
+ // rs.getStrength().setData(3.0f);
}
- protected boolean initImpl(GL2ES2 gl) {
- boolean VBOsupported = gl.isFunctionAvailable("glGenBuffers") &&
- gl.isFunctionAvailable("glBindBuffer") &&
- gl.isFunctionAvailable("glBufferData") &&
- gl.isFunctionAvailable("glDrawElements") &&
- gl.isFunctionAvailable("glVertexAttribPointer") &&
- gl.isFunctionAvailable("glDeleteBuffers");
-
- if(DEBUG) {
- System.err.println("RegionRenderer: VBO Supported = " + VBOsupported);
- }
-
- if(!VBOsupported){
- return false;
- }
-
- gl.glEnable(GL2ES2.GL_BLEND);
- gl.glBlendFunc(GL2ES2.GL_SRC_ALPHA, GL2ES2.GL_ONE_MINUS_SRC_ALPHA);
+ protected boolean initShaderProgram(GL2ES2 gl) {
+ final ShaderState st = rs.getShaderState();
ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, 1, RegionRendererImpl01.class,
"shader", "shader/bin", "curverenderer01");
@@ -85,60 +61,15 @@ public class RegionRendererImpl01 extends RegionRenderer { sp.add(rsFp);
sp.init(gl);
- gl.glBindAttribLocation(sp.program(), Region.VERTEX_ATTR_IDX, "v_position");
- gl.glBindAttribLocation(sp.program(), Region.TEXCOORD_ATTR_IDX, "texCoord");
+ st.attachShaderProgram(gl, sp);
+ st.bindAttribLocation(gl, AttributeNames.VERTEX_ATTR_IDX, AttributeNames.VERTEX_ATTR_NAME);
+ st.bindAttribLocation(gl, AttributeNames.TEXCOORD_ATTR_IDX, AttributeNames.TEXCOORD_ATTR_NAME);
if(!sp.link(gl, System.err)) {
throw new GLException("RegionRenderer: Couldn't link program: "+sp);
- }
-
- st = new ShaderState();
- st.attachShaderProgram(gl, sp);
-
- st.glUseProgram(gl, true);
-
- pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
- pmvMatrix.glLoadIdentity();
- pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
- pmvMatrix.glLoadIdentity();
-
- pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
- pmvMatrix.glLoadIdentity();
- resetModelview(null);
+ }
+ st.useProgram(gl, true);
- mgl_PMVMatrix = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf());
- if(!st.glUniform(gl, mgl_PMVMatrix)) {
- if(DEBUG){
- System.err.println("Error setting PMVMatrix in shader: "+st);
- }
- return false;
- }
-
- if(!st.glUniform(gl, mgl_sharpness)) {
- if(DEBUG){
- System.err.println("Error setting sharpness in shader: "+st);
- }
- return false;
- }
-
- if(!st.glUniform(gl, mgl_alpha)) {
- if(DEBUG){
- System.err.println("Error setting global alpha in shader: "+st);
- }
- return false;
- }
-
- if(!st.glUniform(gl, mgl_color)) {
- if(DEBUG){
- System.err.println("Error setting global color in shader: "+st);
- }
- return false;
- }
-
- if(!st.glUniform(gl, mgl_strength)) {
- System.err.println("Error setting antialias strength in shader: "+st);
- }
-
if(DEBUG) {
System.err.println("RegionRendererImpl01 initialized: " + Thread.currentThread()+" "+st);
}
@@ -150,59 +81,35 @@ public class RegionRendererImpl01 extends RegionRenderer { super.disposeImpl(gl);
}
- @Override
- public float getAlpha() {
- return mgl_alpha.floatValue();
- }
-
- @Override
- public void setAlpha(GL2ES2 gl, float alpha_t) {
- mgl_alpha.setData(alpha_t);
- if(null != gl && st.inUse()) {
- st.glUniform(gl, mgl_alpha);
- }
- }
@Override
- public void setColor(GL2ES2 gl, float r, float g, float b){
- FloatBuffer fb = (FloatBuffer) mgl_color.getBuffer();
- fb.put(0, r);
- fb.put(1, r);
- fb.put(2, r);
- if(null != gl && st.inUse()) {
- st.glUniform(gl, mgl_color);
+ public void renderOutlineShape(GL2ES2 gl, OutlineShape outlineShape, float[] position, int texSize) {
+ if(!isInitialized()){
+ throw new GLException("RegionRendererImpl01: not initialized!");
}
+ int hashCode = getHashCode(outlineShape);
+ Region region = regions.get(hashCode);
+
+ if(null == region) {
+ region = createRegion(gl, outlineShape);
+ regions.put(hashCode, region);
+ }
+ region.render(gl, rs, vp_width, vp_height, texSize);
}
-
- @Override
- public void renderOutlineShape(GL2ES2 gl, OutlineShape outlineShape, float[] position, int texSize) {
- if(!isInitialized()){
- throw new GLException("RegionRendererImpl01: not initialized!");
- }
- int hashCode = getHashCode(outlineShape);
- Region region = regions.get(hashCode);
-
- if(null == region) {
- region = createRegion(gl, outlineShape, mgl_sharpness.floatValue());
- regions.put(hashCode, region);
- }
- region.render(pmvMatrix, vp_width, vp_height, texSize);
- }
-
- @Override
+ @Override
public void renderOutlineShapes(GL2ES2 gl, OutlineShape[] outlineShapes, float[] position, int texSize) {
if(!isInitialized()){
throw new GLException("RegionRendererImpl01: not initialized!");
}
-
- int hashCode = getHashCode(outlineShapes);
- Region region = regions.get(hashCode);
-
- if(null == region) {
- region = createRegion(gl, outlineShapes, mgl_sharpness.floatValue());
- regions.put(hashCode, region);
- }
- region.render(pmvMatrix, vp_width, vp_height, texSize);
- }
+
+ int hashCode = getHashCode(outlineShapes);
+ Region region = regions.get(hashCode);
+
+ if(null == region) {
+ region = createRegion(gl, outlineShapes);
+ regions.put(hashCode, region);
+ }
+ region.render(gl, rs, vp_width, vp_height, texSize);
+ }
}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RenderStateImpl.java b/src/jogl/classes/jogamp/graph/curve/opengl/RenderStateImpl.java new file mode 100644 index 000000000..eef64dab5 --- /dev/null +++ b/src/jogl/classes/jogamp/graph/curve/opengl/RenderStateImpl.java @@ -0,0 +1,133 @@ +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package jogamp.graph.curve.opengl; + +import java.nio.FloatBuffer; + +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GLUniformData; +import javax.media.opengl.fixedfunc.GLMatrixFunc; + +import jogamp.graph.curve.opengl.shader.UniformNames; + +import com.jogamp.common.os.Platform; +import com.jogamp.graph.curve.opengl.RenderState; +import com.jogamp.graph.geom.Vertex; +import com.jogamp.opengl.util.PMVMatrix; +import com.jogamp.opengl.util.glsl.ShaderState; + +public class RenderStateImpl implements RenderState { + + private final ShaderState st; + private final Vertex.Factory<? extends Vertex> pointFactory; + private final PMVMatrix pmvMatrix; + private final GLUniformData gcu_PMVMatrix; + + /** + * Sharpness is equivalent to the texture-coord component <i>t</i> + * on the off-curve vertex. Higher values of sharpness will + * result in higher curvature. + */ + private final GLUniformData gcu_Sharpness; + private final GLUniformData gcu_Alpha; + private final GLUniformData gcu_ColorStatic; + private final GLUniformData gcu_Strength; + + public static final RenderState getRenderState(GL2ES2 gl) { + return (RenderState) gl.getContext().getAttachedObject(RenderState.class.getName()); + } + + public RenderStateImpl(ShaderState st, Vertex.Factory<? extends Vertex> pointFactory, PMVMatrix pmvMatrix) { + this.st = st; + this.pointFactory = pointFactory; + this.pmvMatrix = pmvMatrix; + this.gcu_PMVMatrix = new GLUniformData(UniformNames.gcu_PMVMatrix, 4, 4, pmvMatrix.glGetPMvMatrixf()); + st.ownUniform(gcu_PMVMatrix); + + gcu_Sharpness = new GLUniformData(UniformNames.gcu_P1Y, 0.5f); + st.ownUniform(gcu_PMVMatrix); + gcu_Alpha = new GLUniformData(UniformNames.gcu_Alpha, 1.0f); + st.ownUniform(gcu_Alpha); + gcu_ColorStatic = new GLUniformData(UniformNames.gcu_ColorStatic, 3, FloatBuffer.allocate(3)); + st.ownUniform(gcu_ColorStatic); + gcu_Strength = new GLUniformData(UniformNames.gcu_Strength, 3.0f); + st.ownUniform(gcu_Strength); + } + + public RenderStateImpl(ShaderState st, Vertex.Factory<? extends Vertex> pointFactory) { + this(st, pointFactory, new PMVMatrix()); + + pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); + pmvMatrix.glLoadIdentity(); + pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); + pmvMatrix.glLoadIdentity(); + pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); + pmvMatrix.glLoadIdentity(); + } + + public final ShaderState getShaderState() { return st; } + public final Vertex.Factory<? extends Vertex> getPointFactory () { return pointFactory; } + public final PMVMatrix pmvMatrix() { return pmvMatrix; } + public final GLUniformData getPMVMatrix() { return gcu_PMVMatrix; } + public final GLUniformData getSharpness() { return gcu_Sharpness; } + public final GLUniformData getAlpha() { return gcu_Alpha; } + public final GLUniformData getColorStatic() { return gcu_ColorStatic; } + public final GLUniformData getStrength() { return gcu_Strength; } + + public void destroy(GL2ES2 gl) { + st.destroy(gl); + } + + public final RenderState attachTo(GL2ES2 gl) { + return (RenderState) gl.getContext().attachObject(RenderState.class.getName(), this); + } + public final boolean detachFrom(GL2ES2 gl) { + RenderState _rs = (RenderState) gl.getContext().getAttachedObject(RenderState.class.getName()); + if(_rs == this) { + gl.getContext().detachObject(RenderState.class.getName()); + return true; + } + return false; + } + + public StringBuilder toString(StringBuilder sb) { + if(null==sb) { + sb = new StringBuilder(); + } + + sb.append("RenderState["); + st.toString(sb).append(Platform.getNewline()); + sb.append("]"); + + return sb; + } + + public String toString() { + return toString(null).toString(); + } +} diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java index 01572de58..2255251a7 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java @@ -27,166 +27,74 @@ */ package jogamp.graph.curve.opengl; -import java.nio.FloatBuffer; - import javax.media.opengl.GL2ES2; import javax.media.opengl.GLException; -import javax.media.opengl.GLUniformData; -import javax.media.opengl.fixedfunc.GLMatrixFunc; +import jogamp.graph.curve.opengl.shader.AttributeNames; import jogamp.graph.curve.text.GlyphString; -import com.jogamp.graph.curve.Region; +import com.jogamp.graph.curve.opengl.RenderState; import com.jogamp.graph.curve.opengl.TextRenderer; import com.jogamp.graph.font.Font; -import com.jogamp.graph.geom.Vertex; import com.jogamp.opengl.util.glsl.ShaderCode; import com.jogamp.opengl.util.glsl.ShaderProgram; +import com.jogamp.opengl.util.glsl.ShaderState; public class TextRendererImpl01 extends TextRenderer { - /**Sharpness is equivalent to the value of t value of texture coord - * on the off-curve vertex. The high value of sharpness will - * result in high curvature. - */ - private GLUniformData mgl_sharpness = new GLUniformData("p1y", 0.5f); - GLUniformData mgl_alpha = new GLUniformData("g_alpha", 1.0f); - private GLUniformData mgl_color = new GLUniformData("g_color", 3, FloatBuffer.allocate(3)); - private GLUniformData mgl_strength = new GLUniformData("a_strength", 1.8f); - - public TextRendererImpl01(Vertex.Factory<? extends Vertex> factory, int type) { - super(factory, type); - } - - @Override - protected boolean initImpl(GL2ES2 gl){ - boolean VBOsupported = gl.isFunctionAvailable("glGenBuffers") && - gl.isFunctionAvailable("glBindBuffer") && - gl.isFunctionAvailable("glBufferData") && - gl.isFunctionAvailable("glDrawElements") && - gl.isFunctionAvailable("glVertexAttribPointer") && - gl.isFunctionAvailable("glDeleteBuffers"); - - if(DEBUG) { - System.err.println("TextRendererImpl01: VBO Supported = " + VBOsupported); - } - - if(!VBOsupported){ - return false; - } - - gl.glEnable(GL2ES2.GL_BLEND); - gl.glBlendFunc(GL2ES2.GL_SRC_ALPHA, GL2ES2.GL_ONE_MINUS_SRC_ALPHA); - + public TextRendererImpl01(RenderState rs, int type) { + super(rs, type); + // rs.getSharpness().setData(0.5f); + // rs.getAlpha().setData(1.0f); + // rs.getStrength().setData(3.0f); + rs.getStrength().setData(1.9f); + } + + @Override + protected boolean initShaderProgram(GL2ES2 gl){ + final ShaderState st = rs.getShaderState(); + ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, 1, TextRendererImpl01.class, "shader", "shader/bin", "curverenderer01"); ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, 1, TextRendererImpl01.class, "shader", "shader/bin", "curverenderer01"); - + ShaderProgram sp = new ShaderProgram(); sp.add(rsVp); sp.add(rsFp); sp.init(gl); - gl.glBindAttribLocation(sp.program(), Region.VERTEX_ATTR_IDX, "v_position"); - gl.glBindAttribLocation(sp.program(), Region.TEXCOORD_ATTR_IDX, "texCoord"); + st.attachShaderProgram(gl, sp); + st.bindAttribLocation(gl, AttributeNames.VERTEX_ATTR_IDX, AttributeNames.VERTEX_ATTR_NAME); + st.bindAttribLocation(gl, AttributeNames.TEXCOORD_ATTR_IDX, AttributeNames.TEXCOORD_ATTR_NAME); if(!sp.link(gl, System.err)) { throw new GLException("TextRendererImpl01: Couldn't link program: "+sp); } + st.useProgram(gl, true); - st.attachShaderProgram(gl, sp); - - st.glUseProgram(gl, true); - - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); - pmvMatrix.glLoadIdentity(); - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); - pmvMatrix.glLoadIdentity(); - - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); - pmvMatrix.glLoadIdentity(); - resetModelview(null); - - mgl_PMVMatrix = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); - if(!st.glUniform(gl, mgl_PMVMatrix)) { - if(DEBUG){ - System.err.println("Error setting PMVMatrix in shader: "+st); - } - return false; - } - - if(!st.glUniform(gl, mgl_sharpness)) { - if(DEBUG){ - System.err.println("Error setting sharpness in shader: "+st); - } - return false; - } - - if(!st.glUniform(gl, mgl_alpha)) { - if(DEBUG){ - System.err.println("Error setting global alpha in shader: "+st); - } - return false; - } - - if(!st.glUniform(gl, mgl_color)) { - if(DEBUG){ - System.err.println("Error setting global color in shader: "+st); - } - return false; - } - - if(!st.glUniform(gl, mgl_strength)) { - System.err.println("Error setting antialias strength in shader: "+st); - } - - if(DEBUG) { - System.err.println("TextRendererImpl01 initialized: " + Thread.currentThread()+" "+st); - } - return true; - } - - @Override - protected void disposeImpl(GL2ES2 gl) { - super.disposeImpl(gl); - } - + if(DEBUG) { + System.err.println("TextRendererImpl01 initialized: " + Thread.currentThread()+" "+st); + } + return true; + } + @Override - public float getAlpha() { - return mgl_alpha.floatValue(); + protected void disposeImpl(GL2ES2 gl) { + super.disposeImpl(gl); } - + @Override - public void setAlpha(GL2ES2 gl, float alpha_t) { - mgl_alpha.setData(alpha_t); - if(null != gl && st.inUse()) { - st.glUniform(gl, mgl_alpha); + public void renderString3D(GL2ES2 gl, Font font, String str, float[] position, int fontSize, int texSize) { + if(!isInitialized()){ + throw new GLException("TextRendererImpl01: not initialized!"); + } + GlyphString glyphString = getCachedGlyphString(font, str, fontSize); + if(null == glyphString) { + glyphString = createString(gl, font, fontSize, str); + addCachedGlyphString(gl, font, str, fontSize, glyphString); } + + glyphString.renderString3D(gl, rs, vp_width, vp_height, texSize); } - - @Override - public void setColor(GL2ES2 gl, float r, float g, float b){ - FloatBuffer fb = (FloatBuffer) mgl_color.getBuffer(); - fb.put(0, r); - fb.put(1, r); - fb.put(2, r); - if(null != gl && st.inUse()) { - st.glUniform(gl, mgl_color); - } - } - - @Override - public void renderString3D(GL2ES2 gl, Font font, String str, float[] position, int fontSize, int texSize) { - if(!isInitialized()){ - throw new GLException("TextRendererImpl01: not initialized!"); - } - GlyphString glyphString = getCachedGlyphString(font, str, fontSize); - if(null == glyphString) { - glyphString = createString(gl, font, fontSize, str, mgl_sharpness.floatValue()); - addCachedGlyphString(font, str, fontSize, glyphString); - } - - glyphString.renderString3D(pmvMatrix, vp_width, vp_height, texSize); - } - + } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java index 075a65ec9..90b3d47cd 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java @@ -27,324 +27,345 @@ */ package jogamp.graph.curve.opengl; -import java.nio.FloatBuffer; -import java.nio.IntBuffer; -import java.nio.ShortBuffer; import java.util.ArrayList; import javax.media.opengl.GL2ES2; // FIXME: Subsume GL2GL3.GL_DRAW_FRAMEBUFFER -> GL2ES2.GL_DRAW_FRAMEBUFFER ! import javax.media.opengl.GL; -import javax.media.opengl.GLContext; import javax.media.opengl.GLUniformData; import javax.media.opengl.fixedfunc.GLMatrixFunc; -import com.jogamp.common.nio.Buffers; +import jogamp.graph.curve.opengl.shader.AttributeNames; +import jogamp.graph.curve.opengl.shader.UniformNames; import com.jogamp.graph.geom.AABBox; import com.jogamp.graph.geom.Triangle; import com.jogamp.graph.geom.Vertex; import com.jogamp.graph.curve.Region; +import com.jogamp.graph.curve.opengl.RenderState; import com.jogamp.opengl.util.FBObject; +import com.jogamp.opengl.util.GLArrayDataServer; import com.jogamp.opengl.util.PMVMatrix; import com.jogamp.opengl.util.glsl.ShaderState; -public class VBORegion2PES2 implements Region{ - private int numVertices = 0; - private IntBuffer vboIds; - - private IntBuffer t_vboIds; - - private ArrayList<Triangle> triangles = new ArrayList<Triangle>(); - private ArrayList<Vertex> vertices = new ArrayList<Vertex>(); - private GLContext context; - - private int numBuffers = 3; - - private boolean flipped = false; - - private boolean dirty = false; - - private AABBox box = null; - private FBObject fbo = null; +public class VBORegion2PES2 implements Region { + private int numVertices = 0; + + private ArrayList<Triangle> triangles = new ArrayList<Triangle>(); + private ArrayList<Vertex> vertices = new ArrayList<Vertex>(); + private GLArrayDataServer verticeTxtAttr; + private GLArrayDataServer texCoordTxtAttr; + private GLArrayDataServer indicesTxt; + private GLArrayDataServer verticeFboAttr; + private GLArrayDataServer texCoordFboAttr; + private GLArrayDataServer indicesFbo; + + private boolean flipped = false; + + private boolean dirty = true; + + private AABBox box; + private FBObject fbo; - private int tex_width_c = 0; - private int tex_height_c = 0; - - private ShaderState st; - - public VBORegion2PES2(GLContext context, ShaderState st){ - this.context =context; - this.st = st; - } - - public void update(){ - box = new AABBox(); - - GL2ES2 gl = context.getGL().getGL2ES2(); - ShortBuffer indicies = Buffers.newDirectShortBuffer(triangles.size() * 3); - - for(Triangle t:triangles){ - if(t.getVertices()[0].getId() == Integer.MAX_VALUE){ - t.getVertices()[0].setId(numVertices++); - t.getVertices()[1].setId(numVertices++); - t.getVertices()[2].setId(numVertices++); - - vertices.add(t.getVertices()[0]); - vertices.add(t.getVertices()[1]); - vertices.add(t.getVertices()[2]); - - indicies.put((short) t.getVertices()[0].getId()); - indicies.put((short) t.getVertices()[1].getId()); - indicies.put((short) t.getVertices()[2].getId()); - } - else{ - Vertex v1 = t.getVertices()[0]; - Vertex v2 = t.getVertices()[1]; - Vertex v3 = t.getVertices()[2]; - - indicies.put((short) v1.getId()); - indicies.put((short) v2.getId()); - indicies.put((short) v3.getId()); - } - } - indicies.rewind(); - - FloatBuffer verticesBuffer = Buffers.newDirectFloatBuffer(vertices.size() * 3); - for(Vertex v:vertices){ - verticesBuffer.put(v.getX()); - if(flipped){ - verticesBuffer.put(-1*v.getY()); - } - else{ - verticesBuffer.put(v.getY()); - } - verticesBuffer.put(v.getZ()); - if(flipped){ - box.resize(v.getX(), -1*v.getY(), v.getZ()); - } - else{ - box.resize(v.getX(), v.getY(), v.getZ()); - } - } - verticesBuffer.rewind(); - - FloatBuffer texCoordBuffer = Buffers.newDirectFloatBuffer(vertices.size() * 2); - for(Vertex v:vertices){ - float[] tex = v.getTexCoord(); - texCoordBuffer.put(tex[0]); - texCoordBuffer.put(tex[1]); - } - texCoordBuffer.rewind(); - - vboIds = IntBuffer.allocate(numBuffers); - gl.glGenBuffers(numBuffers, vboIds); - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(0)); // vertices - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, numVertices * 3 * Buffers.SIZEOF_FLOAT, verticesBuffer, GL2ES2.GL_STATIC_DRAW); - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0); - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(1)); //texture - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, numVertices * 2 * Buffers.SIZEOF_FLOAT, texCoordBuffer, GL2ES2.GL_STATIC_DRAW); - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0); - - gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, vboIds.get(2)); //triangles - gl.glBufferData(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, triangles.size()* 3 * Buffers.SIZEOF_SHORT, indicies, GL2ES2.GL_STATIC_DRAW); - gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, 0); - - dirty = false; - } - - public void render(PMVMatrix matrix, int vp_width, int vp_height, int width){ - if(null == matrix || vp_width <=0 || vp_height <= 0 || width <= 0){ - renderRegion(); - } - else { - if(width != tex_width_c){ - initFBOTexture(matrix, width); - } -// System.out.println("Scale: " + matrix.glGetMatrixf().get(1+4*3) +" " + matrix.glGetMatrixf().get(2+4*3)); - renderTexture(matrix, vp_width, vp_height); - } - } - - private void renderTexture(PMVMatrix matrix, int width, int hight){ - GL2ES2 gl = context.getGL().getGL2ES2(); - gl.glViewport(0, 0, width, hight); - if(!st.glUniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, matrix.glGetPMvMatrixf()))){ - System.out.println("Cnt set tex based mat"); - } - gl.glEnable(GL2ES2.GL_TEXTURE_2D); - gl.glActiveTexture(GL2ES2.GL_TEXTURE0); - fbo.use(gl); - - st.glUniform(gl, new GLUniformData("texture", fbo.getTextureName())); - int loc = gl.glGetUniformLocation(st.shaderProgram().program(), "texture"); - gl.glUniform1i(loc, 0); - - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, t_vboIds.get(0)); - gl.glEnableVertexAttribArray(VERTEX_ATTR_IDX); - gl.glVertexAttribPointer(VERTEX_ATTR_IDX, 3, GL2ES2.GL_FLOAT, false, 3 * Buffers.SIZEOF_FLOAT, 0); - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, t_vboIds.get(1)); - gl.glEnableVertexAttribArray(TEXCOORD_ATTR_IDX); - gl.glVertexAttribPointer(TEXCOORD_ATTR_IDX, 2, GL2ES2.GL_FLOAT, false, 2 * Buffers.SIZEOF_FLOAT, 0); - - gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, t_vboIds.get(2)); - gl.glDrawElements(GL2ES2.GL_TRIANGLES, 2 * 3, GL2ES2.GL_UNSIGNED_SHORT, 0); - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0); - } - - private void setupBoundingBuffers(){ - GL2ES2 gl = context.getGL().getGL2ES2(); - - ShortBuffer indicies = Buffers.newDirectShortBuffer(6); - indicies.put((short) 0); indicies.put((short) 1); indicies.put((short) 3); - indicies.put((short) 1); indicies.put((short) 2); indicies.put((short) 3); - indicies.rewind(); - - FloatBuffer verticesBuffer = Buffers.newDirectFloatBuffer(4 * 3); - FloatBuffer texCoordBuffer = Buffers.newDirectFloatBuffer(4 * 2); - - verticesBuffer.put(box.getLow()[0]); - verticesBuffer.put(box.getLow()[1]); - verticesBuffer.put(box.getLow()[2]); - texCoordBuffer.put(5); - texCoordBuffer.put(5); - - verticesBuffer.put(box.getLow()[0]); - verticesBuffer.put(box.getHigh()[1]); - verticesBuffer.put(box.getLow()[2]); - - texCoordBuffer.put(5); - texCoordBuffer.put(6); - - verticesBuffer.put(box.getHigh()[0]); - verticesBuffer.put(box.getHigh()[1]); - verticesBuffer.put(box.getLow()[2]); - - texCoordBuffer.put(6); - texCoordBuffer.put(6); - - verticesBuffer.put(box.getHigh()[0]); - verticesBuffer.put(box.getLow()[1]); - verticesBuffer.put(box.getLow()[2]); - - texCoordBuffer.put(6); - texCoordBuffer.put(5); - - verticesBuffer.rewind(); - texCoordBuffer.rewind(); + private PMVMatrix fboPMVMatrix; + GLUniformData mgl_fboPMVMatrix; + + private int tex_width_c = 0; + private int tex_height_c = 0; + GLUniformData mgl_ActiveTexture; + int activeTexture; // texture engine 0 == GL.GL_TEXTURE0 + + public VBORegion2PES2(RenderState rs, int textureEngine) { + fboPMVMatrix = new PMVMatrix(); + mgl_fboPMVMatrix = new GLUniformData(UniformNames.gcu_PMVMatrix, 4, 4, fboPMVMatrix.glGetPMvMatrixf()); + + activeTexture = GL.GL_TEXTURE0 + textureEngine; + mgl_ActiveTexture = new GLUniformData(UniformNames.gcu_TextureUnit, textureEngine); + + final int initialSize = 256; + final ShaderState st = rs.getShaderState(); + + indicesFbo = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialSize, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); + indicesFbo.puts((short) 0); indicesFbo.puts((short) 1); indicesFbo.puts((short) 3); + indicesFbo.puts((short) 1); indicesFbo.puts((short) 2); indicesFbo.puts((short) 3); + indicesFbo.seal(true); + + texCoordFboAttr = GLArrayDataServer.createGLSL(st, AttributeNames.TEXCOORD_ATTR_NAME, 2, + GL2ES2.GL_FLOAT, false, initialSize, GL.GL_STATIC_DRAW); + st.ownAttribute(texCoordFboAttr, true); + texCoordFboAttr.putf(5); texCoordFboAttr.putf(5); + texCoordFboAttr.putf(5); texCoordFboAttr.putf(6); + texCoordFboAttr.putf(6); texCoordFboAttr.putf(6); + texCoordFboAttr.putf(6); texCoordFboAttr.putf(5); + texCoordFboAttr.seal(true); + + verticeFboAttr = GLArrayDataServer.createGLSL(st, AttributeNames.VERTEX_ATTR_NAME, 3, + GL2ES2.GL_FLOAT, false, initialSize, GL.GL_STATIC_DRAW); + st.ownAttribute(verticeFboAttr, true); + + + box = new AABBox(); + + indicesTxt = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialSize, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); + + verticeTxtAttr = GLArrayDataServer.createGLSL(st, AttributeNames.VERTEX_ATTR_NAME, 3, + GL2ES2.GL_FLOAT, false, initialSize, GL.GL_STATIC_DRAW); + st.ownAttribute(verticeTxtAttr, true); + + texCoordTxtAttr = GLArrayDataServer.createGLSL(st, AttributeNames.TEXCOORD_ATTR_NAME, 2, + GL2ES2.GL_FLOAT, false, initialSize, GL.GL_STATIC_DRAW); + st.ownAttribute(texCoordTxtAttr, true); + + if(DEBUG_INSTANCE) { + System.err.println("VBORegion2PES2 Create: " + this); + } + } + + public void update(GL2ES2 gl){ + if(!dirty) { + return; + } + + // process triangles + indicesTxt.seal(gl, false); + indicesTxt.rewind(); + for(Triangle t:triangles){ + if(t.getVertices()[0].getId() == Integer.MAX_VALUE){ + t.getVertices()[0].setId(numVertices++); + t.getVertices()[1].setId(numVertices++); + t.getVertices()[2].setId(numVertices++); + + vertices.add(t.getVertices()[0]); + vertices.add(t.getVertices()[1]); + vertices.add(t.getVertices()[2]); + + indicesTxt.puts((short) t.getVertices()[0].getId()); + indicesTxt.puts((short) t.getVertices()[1].getId()); + indicesTxt.puts((short) t.getVertices()[2].getId()); + } + else{ + Vertex v1 = t.getVertices()[0]; + Vertex v2 = t.getVertices()[1]; + Vertex v3 = t.getVertices()[2]; + + indicesTxt.puts((short) v1.getId()); + indicesTxt.puts((short) v2.getId()); + indicesTxt.puts((short) v3.getId()); + } + } + indicesTxt.seal(gl, true); + indicesTxt.enableBuffer(gl, false); - t_vboIds = IntBuffer.allocate(3); - gl.glGenBuffers(numBuffers, t_vboIds); - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, t_vboIds.get(0)); // vertices - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, 4 * 3 * Buffers.SIZEOF_FLOAT, verticesBuffer, GL2ES2.GL_STATIC_DRAW); - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0); - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, t_vboIds.get(1)); //texture - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, 4 * 2 * Buffers.SIZEOF_FLOAT, texCoordBuffer, GL2ES2.GL_STATIC_DRAW); - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0); - - gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, t_vboIds.get(2)); //triangles - gl.glBufferData(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, 4 * 3 * Buffers.SIZEOF_SHORT, indicies, GL2ES2.GL_STATIC_DRAW); - gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, 0); - } - - private void initFBOTexture(PMVMatrix m, int tex_width){ - tex_width_c = tex_width; - tex_height_c = (int)(tex_width_c*box.getHeight()/box.getWidth()); - - System.out.println("FBO Size: "+tex_height_c+"x"+tex_width_c); - System.out.println("FBO Scale: " + m.glGetMatrixf().get(0) +" " + m.glGetMatrixf().get(5)); + // process vertices and update bbox + box.reset(); + verticeTxtAttr.seal(gl, false); + verticeTxtAttr.rewind(); + texCoordTxtAttr.seal(gl, false); + texCoordTxtAttr.rewind(); + for(Vertex v:vertices){ + verticeTxtAttr.putf(v.getX()); + if(flipped){ + verticeTxtAttr.putf(-1*v.getY()); + } else { + verticeTxtAttr.putf(v.getY()); + } + verticeTxtAttr.putf(v.getZ()); + if(flipped){ + box.resize(v.getX(), -1*v.getY(), v.getZ()); + } else { + box.resize(v.getX(), v.getY(), v.getZ()); + } + + final float[] tex = v.getTexCoord(); + texCoordTxtAttr.putf(tex[0]); + texCoordTxtAttr.putf(tex[1]); + } + texCoordTxtAttr.seal(gl, true); + texCoordTxtAttr.enableBuffer(gl, false); + verticeTxtAttr.seal(gl, true); + verticeTxtAttr.enableBuffer(gl, false); + + // update all bbox related data + verticeFboAttr.seal(gl, false); + verticeFboAttr.rewind(); + verticeFboAttr.putf(box.getLow()[0]); verticeFboAttr.putf(box.getLow()[1]); verticeFboAttr.putf(box.getLow()[2]); + verticeFboAttr.putf(box.getLow()[0]); verticeFboAttr.putf(box.getHigh()[1]); verticeFboAttr.putf(box.getLow()[2]); + verticeFboAttr.putf(box.getHigh()[0]); verticeFboAttr.putf(box.getHigh()[1]); verticeFboAttr.putf(box.getLow()[2]); + verticeFboAttr.putf(box.getHigh()[0]); verticeFboAttr.putf(box.getLow()[1]); verticeFboAttr.putf(box.getLow()[2]); + verticeFboAttr.seal(gl, true); + verticeFboAttr.enableBuffer(gl, false); + + fboPMVMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); + fboPMVMatrix.glLoadIdentity(); + fboPMVMatrix.glOrthof(box.getLow()[0], box.getHigh()[0], box.getLow()[1], box.getHigh()[1], -1, 1); + + // push data 2 GPU .. + indicesFbo.seal(gl, true); + indicesFbo.enableBuffer(gl, false); + + dirty = false; + + // the buffers were disabled, since due to real/fbo switching and other vbo usage + } + + public void render(GL2ES2 gl, RenderState rs, int vp_width, int vp_height, int width) { + if(vp_width <=0 || vp_height <= 0 || width <= 0){ + renderRegion(gl); + } else { + if(width != tex_width_c){ + renderRegion2FBO(gl, rs, width); + } + // System.out.println("Scale: " + matrix.glGetMatrixf().get(1+4*3) +" " + matrix.glGetMatrixf().get(2+4*3)); + renderFBO(gl, rs, vp_width, vp_height); + } + } + + private void renderFBO(GL2ES2 gl, RenderState rs, int width, int hight) { + final ShaderState st = rs.getShaderState(); + + gl.glViewport(0, 0, width, hight); + + gl.glEnable(GL2ES2.GL_TEXTURE_2D); + /* setback: + int[] currentActiveTextureEngine = new int[1]; + gl.glGetIntegerv(GL.GL_ACTIVE_TEXTURE, currentActiveTextureEngine, 0); + */ + gl.glActiveTexture(activeTexture); + st.uniform(gl, mgl_ActiveTexture); + + fbo.use(gl); + verticeFboAttr.enableBuffer(gl, true); + texCoordFboAttr.enableBuffer(gl, true); + indicesFbo.enableBuffer(gl, true); + + gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesFbo.getElementNumber() * indicesFbo.getComponentNumber(), GL2ES2.GL_UNSIGNED_SHORT, 0); + + verticeFboAttr.enableBuffer(gl, false); + texCoordFboAttr.enableBuffer(gl, false); + indicesFbo.enableBuffer(gl, false); + fbo.unuse(gl); + + // setback: gl.glActiveTexture(currentActiveTextureEngine[0]); + } + + private void renderRegion2FBO(GL2ES2 gl, RenderState rs, int tex_width) { + final ShaderState st = rs.getShaderState(); + + tex_width_c = tex_width; + tex_height_c = (int)(tex_width_c*box.getHeight()/box.getWidth()); + + // System.out.println("FBO Size: "+tex_width+" -> "+tex_height_c+"x"+tex_width_c); + // System.out.println("FBO Scale: " + m.glGetMatrixf().get(0) +" " + m.glGetMatrixf().get(5)); - GL2ES2 gl = context.getGL().getGL2ES2(); - if(null != fbo) { + if(null != fbo && fbo.getWidth() != tex_width_c && fbo.getHeight() != tex_height_c ) { fbo.destroy(gl); fbo = null; } - fbo = new FBObject(tex_width_c, tex_height_c); - // FIXME: shall not use bilinear, due to own AA ? However, w/o bilinear result is not smooth - fbo.init(gl, GL2ES2.GL_LINEAR, GL2ES2.GL_LINEAR, GL2ES2.GL_CLAMP_TO_EDGE, GL2ES2.GL_CLAMP_TO_EDGE); - // fbo.init(gl, GL2ES2.GL_NEAREST, GL2ES2.GL_NEAREST, GL2ES2.GL_CLAMP_TO_EDGE, GL2ES2.GL_CLAMP_TO_EDGE); - fbo.attachDepthBuffer(gl, GL.GL_DEPTH_COMPONENT16); // FIXME: or shall we use 24 or 32 bit depth ? - - - //render texture - PMVMatrix tex_matrix = new PMVMatrix(); - gl.glViewport(0, 0, tex_width_c, tex_height_c); - tex_matrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); - tex_matrix.glLoadIdentity(); - tex_matrix.glOrthof(box.getLow()[0], box.getHigh()[0], box.getLow()[1], box.getHigh()[1], -1, 1); - - if(!st.glUniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, tex_matrix.glGetPMvMatrixf()))){ - System.out.println("Cnt set tex based mat"); - } - - gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - gl.glClear(GL2ES2.GL_COLOR_BUFFER_BIT | GL2ES2.GL_DEPTH_BUFFER_BIT); - renderRegion(); - - fbo.unbind(gl); - - setupBoundingBuffers(); - } - - private void renderRegion(){ - GL2ES2 gl = context.getGL().getGL2ES2(); - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(0)); - gl.glEnableVertexAttribArray(VERTEX_ATTR_IDX); - gl.glVertexAttribPointer(VERTEX_ATTR_IDX, 3, GL2ES2.GL_FLOAT, false, 3 * Buffers.SIZEOF_FLOAT, 0); - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(1)); - gl.glEnableVertexAttribArray(TEXCOORD_ATTR_IDX); - gl.glVertexAttribPointer(TEXCOORD_ATTR_IDX, 2, GL2ES2.GL_FLOAT, false, 2 * Buffers.SIZEOF_FLOAT, 0); - - gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, vboIds.get(2)); - gl.glDrawElements(GL2ES2.GL_TRIANGLES, triangles.size() * 3, GL2ES2.GL_UNSIGNED_SHORT, 0); - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0); - } - - public void addTriangles(ArrayList<Triangle> tris) { - triangles.addAll(tris); - dirty = true; - } - - public int getNumVertices(){ - return numVertices; - } - - public void addVertices(ArrayList<Vertex> verts){ - vertices.addAll(verts); - numVertices = vertices.size(); - dirty = true; - } - - public boolean isDirty(){ - return dirty; - } - - public void destroy() { - GL2ES2 gl = context.getGL().getGL2ES2(); - gl.glDeleteBuffers(numBuffers, vboIds); - if(null != fbo) { - fbo.destroy(gl); - fbo = null; - } - } - - public boolean isFlipped() { - return flipped; - } + if(null == fbo) { + fbo = new FBObject(tex_width_c, tex_height_c); + // FIXME: shall not use bilinear, due to own AA ? However, w/o bilinear result is not smooth + fbo.init(gl, GL2ES2.GL_LINEAR, GL2ES2.GL_LINEAR, GL2ES2.GL_CLAMP_TO_EDGE, GL2ES2.GL_CLAMP_TO_EDGE); + // fbo.init(gl, GL2ES2.GL_NEAREST, GL2ES2.GL_NEAREST, GL2ES2.GL_CLAMP_TO_EDGE, GL2ES2.GL_CLAMP_TO_EDGE); + fbo.attachDepthBuffer(gl, GL.GL_DEPTH_COMPONENT16); // FIXME: or shall we use 24 or 32 bit depth ? + } else { + fbo.bind(gl); + } + + //render texture + gl.glViewport(0, 0, tex_width_c, tex_height_c); + st.uniform(gl, mgl_fboPMVMatrix); // use orthogonal matrix + + gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); + gl.glClear(GL2ES2.GL_COLOR_BUFFER_BIT | GL2ES2.GL_DEPTH_BUFFER_BIT); + renderRegion(gl); + fbo.unbind(gl); + + st.uniform(gl, rs.getPMVMatrix()); // switch back to real PMV matrix + } + + private void renderRegion(GL2ES2 gl) { + verticeTxtAttr.enableBuffer(gl, true); + texCoordTxtAttr.enableBuffer(gl, true); + indicesTxt.enableBuffer(gl, true); + + gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesTxt.getElementNumber() * indicesTxt.getComponentNumber(), GL2ES2.GL_UNSIGNED_SHORT, 0); + + verticeTxtAttr.enableBuffer(gl, false); + texCoordTxtAttr.enableBuffer(gl, false); + indicesTxt.enableBuffer(gl, false); + } + + public void addTriangles(ArrayList<Triangle> tris) { + triangles.addAll(tris); + dirty = true; + } + + public int getNumVertices(){ + return numVertices; + } + + public void addVertices(ArrayList<Vertex> verts){ + vertices.addAll(verts); + numVertices = vertices.size(); + dirty = true; + } + + public boolean isDirty(){ + return dirty; + } + + public void destroy(GL2ES2 gl, RenderState rs) { + if(DEBUG_INSTANCE) { + System.err.println("VBORegion2PES2 Destroy: " + this); + } + final ShaderState st = rs.getShaderState(); + if(null != fbo) { + fbo.destroy(gl); + fbo = null; + } + if(null != verticeTxtAttr) { + st.ownAttribute(verticeTxtAttr, false); + verticeTxtAttr.destroy(gl); + verticeTxtAttr = null; + } + if(null != texCoordTxtAttr) { + st.ownAttribute(texCoordTxtAttr, false); + texCoordTxtAttr.destroy(gl); + texCoordTxtAttr = null; + } + if(null != indicesTxt) { + indicesTxt.destroy(gl); + indicesTxt = null; + } + if(null != verticeFboAttr) { + st.ownAttribute(verticeFboAttr, false); + verticeFboAttr.destroy(gl); + verticeFboAttr = null; + } + if(null != texCoordFboAttr) { + st.ownAttribute(texCoordFboAttr, false); + texCoordFboAttr.destroy(gl); + texCoordFboAttr = null; + } + if(null != indicesFbo) { + indicesFbo.destroy(gl); + indicesFbo = null; + } + triangles.clear(); + vertices.clear(); + } + + public boolean isFlipped() { + return flipped; + } - public void setFlipped(boolean flipped) { - this.flipped = flipped; - } + public void setFlipped(boolean flipped) { + this.flipped = flipped; + } + + public AABBox getBounds(){ + return box; + } } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java index 701549d46..7956e5137 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java @@ -27,159 +27,195 @@ */ package jogamp.graph.curve.opengl; -import java.nio.FloatBuffer; -import java.nio.IntBuffer; -import java.nio.ShortBuffer; import java.util.ArrayList; +import javax.media.opengl.GL; import javax.media.opengl.GL2ES2; -import javax.media.opengl.GLContext; -import com.jogamp.common.nio.Buffers; +import jogamp.graph.curve.opengl.shader.AttributeNames; + import com.jogamp.graph.curve.Region; +import com.jogamp.graph.curve.opengl.RenderState; +import com.jogamp.graph.geom.AABBox; import com.jogamp.graph.geom.Vertex; import com.jogamp.graph.geom.Triangle; -import com.jogamp.opengl.util.PMVMatrix; - -public class VBORegionSPES2 implements Region{ - private int numVertices = 0; - private IntBuffer vboIds; - - private ArrayList<Triangle> triangles = new ArrayList<Triangle>(); - private ArrayList<Vertex> vertices = new ArrayList<Vertex>(); - - private GLContext context; - - private int numBuffers = 3; - - private boolean flipped = false; - private boolean dirty = false; - - public VBORegionSPES2(GLContext context){ - this.context =context; - } - - public void update(){ - GL2ES2 gl = context.getGL().getGL2ES2(); - ShortBuffer indicies = Buffers.newDirectShortBuffer(triangles.size() * 3); - - for(Triangle t:triangles){ - final Vertex[] t_vertices = t.getVertices(); - - if(t_vertices[0].getId() == Integer.MAX_VALUE){ - t_vertices[0].setId(numVertices++); - t_vertices[1].setId(numVertices++); - t_vertices[2].setId(numVertices++); - - vertices.add(t.getVertices()[0]); - vertices.add(t.getVertices()[1]); - vertices.add(t.getVertices()[2]); +import com.jogamp.opengl.util.GLArrayDataServer; +import com.jogamp.opengl.util.glsl.ShaderState; - indicies.put((short) t.getVertices()[0].getId()); - indicies.put((short) t.getVertices()[1].getId()); - indicies.put((short) t.getVertices()[2].getId()); - } - else{ - Vertex v1 = t_vertices[0]; - Vertex v2 = t_vertices[1]; - Vertex v3 = t_vertices[2]; - - indicies.put((short) v1.getId()); - indicies.put((short) v2.getId()); - indicies.put((short) v3.getId()); - } - } - indicies.rewind(); - - FloatBuffer verticesBuffer = Buffers.newDirectFloatBuffer(vertices.size() * 3); - for(Vertex v:vertices){ - verticesBuffer.put(v.getX()); - if(flipped){ - verticesBuffer.put(-1*v.getY()); - } - else{ - verticesBuffer.put(v.getY()); - } - verticesBuffer.put(v.getZ()); - } - verticesBuffer.rewind(); - - FloatBuffer texCoordBuffer = Buffers.newDirectFloatBuffer(vertices.size() * 2); - for(Vertex v:vertices){ - float[] tex = v.getTexCoord(); - texCoordBuffer.put(tex[0]); - texCoordBuffer.put(tex[1]); - } - texCoordBuffer.rewind(); +public class VBORegionSPES2 implements Region { + private int numVertices = 0; + + private ArrayList<Triangle> triangles = new ArrayList<Triangle>(); + private ArrayList<Vertex> vertices = new ArrayList<Vertex>(); + private GLArrayDataServer verticeAttr = null; + private GLArrayDataServer texCoordAttr = null; + private GLArrayDataServer indices = null; + + private boolean flipped = false; + private boolean dirty = true; + + private AABBox box = null; + + public VBORegionSPES2(RenderState rs){ + box = new AABBox(); + + final int initialSize = 256; + final ShaderState st = rs.getShaderState(); + + indices = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialSize, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); + + verticeAttr = GLArrayDataServer.createGLSL(st, AttributeNames.VERTEX_ATTR_NAME, 3, + GL2ES2.GL_FLOAT, false, initialSize, GL.GL_STATIC_DRAW); + st.ownAttribute(verticeAttr, true); + + texCoordAttr = GLArrayDataServer.createGLSL(st, AttributeNames.TEXCOORD_ATTR_NAME, 2, + GL2ES2.GL_FLOAT, false, initialSize, GL.GL_STATIC_DRAW); + st.ownAttribute(texCoordAttr, true); + + if(DEBUG_INSTANCE) { + System.err.println("VBORegionSPES2 Create: " + this); + } + } + + public void update(GL2ES2 gl){ + if(!dirty) { + return; + } + + // process triangles + indices.seal(gl, false); + indices.rewind(); + for(Triangle t:triangles){ + final Vertex[] t_vertices = t.getVertices(); + + if(t_vertices[0].getId() == Integer.MAX_VALUE){ + t_vertices[0].setId(numVertices++); + t_vertices[1].setId(numVertices++); + t_vertices[2].setId(numVertices++); + + vertices.add(t.getVertices()[0]); + vertices.add(t.getVertices()[1]); + vertices.add(t.getVertices()[2]); - vboIds = IntBuffer.allocate(numBuffers); - gl.glGenBuffers(numBuffers, vboIds); - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(0)); // vertices - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, numVertices * 3 * Buffers.SIZEOF_FLOAT, verticesBuffer, GL2ES2.GL_STATIC_DRAW); - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0); - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(1)); //texture - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, numVertices * 2 * Buffers.SIZEOF_FLOAT, texCoordBuffer, GL2ES2.GL_STATIC_DRAW); - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0); - - gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, vboIds.get(2)); //triangles - gl.glBufferData(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, triangles.size()* 3 * Buffers.SIZEOF_SHORT, indicies, GL2ES2.GL_STATIC_DRAW); - gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, 0); - - dirty = false; - } - - private void render() { - GL2ES2 gl = context.getGL().getGL2ES2(); - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(0)); - gl.glEnableVertexAttribArray(VERTEX_ATTR_IDX); - gl.glVertexAttribPointer(VERTEX_ATTR_IDX, 3, GL2ES2.GL_FLOAT, false, 3 * Buffers.SIZEOF_FLOAT, 0); - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vboIds.get(1)); - gl.glEnableVertexAttribArray(TEXCOORD_ATTR_IDX); - gl.glVertexAttribPointer(TEXCOORD_ATTR_IDX, 2, GL2ES2.GL_FLOAT, false, 2 * Buffers.SIZEOF_FLOAT, 0); - - gl.glBindBuffer(GL2ES2.GL_ELEMENT_ARRAY_BUFFER, vboIds.get(2)); - gl.glDrawElements(GL2ES2.GL_TRIANGLES, triangles.size() * 3, GL2ES2.GL_UNSIGNED_SHORT, 0); - - gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, 0); - } - - public void render(PMVMatrix matrix, int vp_width, int vp_height, int width){ - render(); - } - - public void addTriangles(ArrayList<Triangle> tris) { - triangles.addAll(tris); - dirty = true; - } - - public int getNumVertices(){ - return numVertices; - } - - public void addVertices(ArrayList<Vertex> verts){ - vertices.addAll(verts); - numVertices = vertices.size(); - dirty = true; - } - - public boolean isDirty(){ - return dirty; - } - - public void destroy() { - GL2ES2 gl = context.getGL().getGL2ES2(); - gl.glDeleteBuffers(numBuffers, vboIds); - } - - public boolean isFlipped() { - return flipped; - } + indices.puts((short) t.getVertices()[0].getId()); + indices.puts((short) t.getVertices()[1].getId()); + indices.puts((short) t.getVertices()[2].getId()); + } + else{ + Vertex v1 = t_vertices[0]; + Vertex v2 = t_vertices[1]; + Vertex v3 = t_vertices[2]; + + indices.puts((short) v1.getId()); + indices.puts((short) v2.getId()); + indices.puts((short) v3.getId()); + } + } + indices.seal(gl, true); + indices.enableBuffer(gl, false); + + // process vertices and update bbox + box.reset(); + verticeAttr.seal(gl, false); + verticeAttr.rewind(); + texCoordAttr.seal(gl, false); + texCoordAttr.rewind(); + for(Vertex v:vertices){ + if(flipped){ + verticeAttr.putf(v.getX()); + verticeAttr.putf(-1*v.getY()); + verticeAttr.putf(v.getZ()); + + box.resize(v.getX(),-1*v.getY(),v.getZ()); + } + else{ + verticeAttr.putf(v.getX()); + verticeAttr.putf(v.getY()); + verticeAttr.putf(v.getZ()); + + box.resize(v.getX(),v.getY(),v.getZ()); + } + + final float[] tex = v.getTexCoord(); + texCoordAttr.putf(tex[0]); + texCoordAttr.putf(tex[1]); + } + verticeAttr.seal(gl, true); + verticeAttr.enableBuffer(gl, false); + texCoordAttr.seal(gl, true); + texCoordAttr.enableBuffer(gl, false); + + // update all bbox related data: nope + + dirty = false; + + // the buffers were disabled, since due to real/fbo switching and other vbo usage + } + + private void render(GL2ES2 gl) { + verticeAttr.enableBuffer(gl, true); + texCoordAttr.enableBuffer(gl, true); + indices.enableBuffer(gl, true); + + gl.glDrawElements(GL2ES2.GL_TRIANGLES, indices.getElementNumber() * indices.getComponentNumber(), GL2ES2.GL_UNSIGNED_SHORT, 0); + + verticeAttr.enableBuffer(gl, false); + texCoordAttr.enableBuffer(gl, false); + indices.enableBuffer(gl, false); + } + + public void render(GL2ES2 gl, RenderState rs, int vp_width, int vp_height, int width) { + render(gl); + } + + public void addTriangles(ArrayList<Triangle> tris) { + triangles.addAll(tris); + dirty = true; + } + + public int getNumVertices(){ + return numVertices; + } + + public void addVertices(ArrayList<Vertex> verts){ + vertices.addAll(verts); + numVertices = vertices.size(); + dirty = true; + } + + public boolean isDirty(){ + return dirty; + } + + public final void destroy(GL2ES2 gl, RenderState rs) { + if(DEBUG_INSTANCE) { + System.err.println("VBORegionSPES2 Destroy: " + this); + } + final ShaderState st = rs.getShaderState(); + if(null != verticeAttr) { + st.ownAttribute(verticeAttr, false); + verticeAttr.destroy(gl); + verticeAttr = null; + } + if(null != texCoordAttr) { + st.ownAttribute(texCoordAttr, false); + texCoordAttr.destroy(gl); + texCoordAttr = null; + } + if(null != indices) { + indices.destroy(gl); + indices = null; + } + } + + public boolean isFlipped() { + return flipped; + } - public void setFlipped(boolean flipped) { - this.flipped = flipped; - } + public void setFlipped(boolean flipped) { + this.flipped = flipped; + } + public AABBox getBounds(){ + return box; + } } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/AttributeNames.java b/src/jogl/classes/jogamp/graph/curve/opengl/shader/AttributeNames.java new file mode 100644 index 000000000..59dacf8af --- /dev/null +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/AttributeNames.java @@ -0,0 +1,18 @@ +package jogamp.graph.curve.opengl.shader; + +public class AttributeNames { + /** The vertices index in an OGL object + */ + public static final int VERTEX_ATTR_IDX = 0; // FIXME: AMD needs this to be location 0 ? hu ? + public static final String VERTEX_ATTR_NAME = "gca_Vertices"; + + /** The Texture Coord index in an OGL object + */ + public static final int TEXCOORD_ATTR_IDX = 1; + public static final String TEXCOORD_ATTR_NAME = "gca_TexCoords"; + + /** The color index in an OGL object + */ + public static final int COLOR_ATTR_IDX = 2; + public static final String COLOR_ATTR_NAME = "gca_Colors"; +} diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java b/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java new file mode 100644 index 000000000..2e04278ca --- /dev/null +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java @@ -0,0 +1,10 @@ +package jogamp.graph.curve.opengl.shader; + +public class UniformNames { + public static final String gcu_PMVMatrix = "gcu_PMVMatrix"; // gcu_PMVMatrix[3]; // P, Mv, and Mvi + public static final String gcu_ColorStatic = "gcu_ColorStatic"; + public static final String gcu_Alpha = "gcu_Alpha"; + public static final String gcu_P1Y = "gcu_P1Y"; + public static final String gcu_Strength = "gcu_Strength"; + public static final String gcu_TextureUnit = "gcu_TextureUnit"; +} diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/attributes.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/attributes.glsl new file mode 100644 index 000000000..c9a242573 --- /dev/null +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/attributes.glsl @@ -0,0 +1,13 @@ + +#ifndef attributes_glsl +#define attributes_glsl + +#include precision.glsl + +// attribute HIGHP vec3 gca_Vertices; +attribute HIGHP vec4 gca_Vertices; +attribute HIGHP vec2 gca_TexCoords; +//attribute HIGHP vec4 gca_Colors; +//attribute HIGHP vec3 gca_Normals; + +#endif // attributes_glsl diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/consts.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/consts.glsl new file mode 100644 index 000000000..4cb41c903 --- /dev/null +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/consts.glsl @@ -0,0 +1,10 @@ + +#ifndef consts_glsl +#define consts_glsl + +#include precision.glsl + +const LOWP int MAX_TEXTURE_UNITS = 8; // <= gl_MaxTextureImageUnits +// const LOWP int MAX_LIGHTS = 8; + +#endif // consts_glsl diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.fp index 3a1ef5157..975c2dc5b 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.fp +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.fp @@ -1,95 +1,97 @@ //Copyright 2010 JogAmp Community. All rights reserved. -//#version 100 -uniform float p1y; -uniform float g_alpha; -uniform vec3 g_color; -uniform float a_strength; +/** + * AMD complains: #version must occur before any other statement in the program +#ifdef GL_ES + #version 100 +#else + #version 110 +#endif + */ + +#include uniforms.glsl +#include varyings.glsl -varying vec2 v_texCoord; - -vec3 b_color = vec3(0.0, 0.0, 0.0); - -uniform sampler2D texture; -vec4 weights = vec4(0.075, 0.06, 0.045, 0.025); +const vec3 b_color = vec3(0.0, 0.0, 0.0); +const vec4 weights = vec4(0.075, 0.06, 0.045, 0.025); void main (void) { - vec2 rtex = vec2(abs(v_texCoord.x),abs(v_texCoord.y)); - vec3 c = g_color; - - float alpha = 0.0; - - if((v_texCoord.x == 0.0) && (v_texCoord.y == 0.0)){ - alpha = g_alpha; - } - else if((v_texCoord.x >= 5.0)){ - vec2 dfx = dFdx(v_texCoord); - vec2 dfy = dFdy(v_texCoord); - - vec2 size = 1.0/textureSize(texture,0); //version 130 - rtex -= 5.0; - vec4 t = texture2D(texture, rtex)* 0.18; + vec2 rtex = vec2(abs(gcv_TexCoord.x),abs(gcv_TexCoord.y)); + vec3 c = gcu_ColorStatic.rgb; + + float alpha = 0.0; + + if((gcv_TexCoord.x == 0.0) && (gcv_TexCoord.y == 0.0)){ + alpha = gcu_Alpha; + } + else if((gcv_TexCoord.x >= 5.0)){ + vec2 dfx = dFdx(gcv_TexCoord); + vec2 dfy = dFdy(gcv_TexCoord); + + vec2 size = 1.0/textureSize(gcu_TextureUnit,0); //version 130 - FIXME: replace with uniform value + rtex -= 5.0; + vec4 t = texture2D(gcu_TextureUnit, rtex)* 0.18; - t += texture2D(texture, rtex + size*(vec2(1, 0)))*weights.x; - t += texture2D(texture, rtex - size*(vec2(1, 0)))*weights.x; - t += texture2D(texture, rtex + size*(vec2(0, 1)))*weights.x; - t += texture2D(texture, rtex - size*(vec2(0, 1)))*weights.x; - - t += texture2D(texture, rtex + 2.0*size*(vec2(1, 0))) *weights.y; - t += texture2D(texture, rtex - 2.0*size*(vec2(1, 0)))*weights.y; - t += texture2D(texture, rtex + 2.0*size*(vec2(0, 1)))*weights.y; - t += texture2D(texture, rtex - 2.0*size*(vec2(0, 1)))*weights.y; - - t += texture2D(texture, rtex + 3.0*size*(vec2(1, 0))) *weights.z; - t += texture2D(texture, rtex - 3.0*size*(vec2(1, 0)))*weights.z; - t += texture2D(texture, rtex + 3.0*size*(vec2(0, 1)))*weights.z; - t += texture2D(texture, rtex - 3.0*size*(vec2(0, 1)))*weights.z; - - t += texture2D(texture, rtex + 4.0*size*(vec2(1, 0))) *weights.w; - t += texture2D(texture, rtex - 4.0*size*(vec2(1, 0)))*weights.w; - t += texture2D(texture, rtex + 4.0*size*(vec2(0, 1)))*weights.w; - t += texture2D(texture, rtex - 4.0*size*(vec2(0, 1)))*weights.w; - - if(t.w == 0.0){ - discard; - } - - c = t.xyz; - alpha = g_alpha* t.w; - } - /////////////////////////////////////////////////////////// - else if ((v_texCoord.x > 0.0) && (rtex.y > 0.0 || rtex.x == 1.0)){ - vec2 dtx = dFdx(rtex); - vec2 dty = dFdy(rtex); - - rtex.y -= 0.1; - - if(rtex.y < 0.0) { - if(v_texCoord.y < 0.0) - discard; - else{ - rtex.y = 0.0; - } - } - - vec2 f = vec2((dtx.y - dtx.x + 2.0*rtex.x*dtx.x), (dty.y - dty.x + 2.0*rtex.x*dty.x)); - float position = rtex.y - (rtex.x * (1.0 - rtex.x)); - float d = position/(length(f)); + t += texture2D(gcu_TextureUnit, rtex + size*(vec2(1, 0)))*weights.x; + t += texture2D(gcu_TextureUnit, rtex - size*(vec2(1, 0)))*weights.x; + t += texture2D(gcu_TextureUnit, rtex + size*(vec2(0, 1)))*weights.x; + t += texture2D(gcu_TextureUnit, rtex - size*(vec2(0, 1)))*weights.x; + + t += texture2D(gcu_TextureUnit, rtex + 2.0*size*(vec2(1, 0)))*weights.y; + t += texture2D(gcu_TextureUnit, rtex - 2.0*size*(vec2(1, 0)))*weights.y; + t += texture2D(gcu_TextureUnit, rtex + 2.0*size*(vec2(0, 1)))*weights.y; + t += texture2D(gcu_TextureUnit, rtex - 2.0*size*(vec2(0, 1)))*weights.y; + + t += texture2D(gcu_TextureUnit, rtex + 3.0*size*(vec2(1, 0)))*weights.z; + t += texture2D(gcu_TextureUnit, rtex - 3.0*size*(vec2(1, 0)))*weights.z; + t += texture2D(gcu_TextureUnit, rtex + 3.0*size*(vec2(0, 1)))*weights.z; + t += texture2D(gcu_TextureUnit, rtex - 3.0*size*(vec2(0, 1)))*weights.z; + + t += texture2D(gcu_TextureUnit, rtex + 4.0*size*(vec2(1, 0)))*weights.w; + t += texture2D(gcu_TextureUnit, rtex - 4.0*size*(vec2(1, 0)))*weights.w; + t += texture2D(gcu_TextureUnit, rtex + 4.0*size*(vec2(0, 1)))*weights.w; + t += texture2D(gcu_TextureUnit, rtex - 4.0*size*(vec2(0, 1)))*weights.w; + + if(t.w == 0.0){ + discard; + } + + c = t.xyz; + alpha = gcu_Alpha * t.w; + } + /////////////////////////////////////////////////////////// + else if ((gcv_TexCoord.x > 0.0) && (rtex.y > 0.0 || rtex.x == 1.0)){ + vec2 dtx = dFdx(rtex); + vec2 dty = dFdy(rtex); + + rtex.y -= 0.1; + + if(rtex.y < 0.0) { + if(gcv_TexCoord.y < 0.0) + discard; + else{ + rtex.y = 0.0; + } + } + + vec2 f = vec2((dtx.y - dtx.x + 2.0*rtex.x*dtx.x), (dty.y - dty.x + 2.0*rtex.x*dty.x)); + float position = rtex.y - (rtex.x * (1.0 - rtex.x)); + float d = position/(length(f)); - float a = (0.5 - d * sign(v_texCoord.y)); - - if (a >= 1.0) { - alpha = g_alpha; - } - else if (a <= 0.0) { - alpha = 0.0;//discard; - } - else { - alpha = g_alpha*a; - mix(b_color,g_color, a); - } - } - + float a = (0.5 - d * sign(gcv_TexCoord.y)); + + if (a >= 1.0) { + alpha = gcu_Alpha; + } + else if (a <= 0.0) { + alpha = 0.0;//discard; + } + else { + alpha = gcu_Alpha * a; + mix(b_color,gcu_ColorStatic.rgb, a); + } + } + gl_FragColor = vec4(c, alpha); } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.vp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.vp index bc9ecb41e..fe74caffb 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.vp +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.vp @@ -1,13 +1,21 @@ -//#version 100 +//Copyright 2010 JogAmp Community. All rights reserved. -uniform mat4 mgl_PMVMatrix[2]; -attribute vec4 v_position; -attribute vec2 texCoord; +/** + * AMD complains: #version must occur before any other statement in the program +#ifdef GL_ES + #version 100 +#else + #version 110 +#endif + */ -varying vec2 v_texCoord; +#include uniforms.glsl +#include attributes.glsl +#include varyings.glsl void main(void) { - gl_Position = mgl_PMVMatrix[0] * mgl_PMVMatrix[1] * v_position; - v_texCoord = texCoord.st; -}
\ No newline at end of file + // gl_Position = gcu_PMVMatrix[0] * gcu_PMVMatrix[1] * vec4(gca_Vertices, 1); + gl_Position = gcu_PMVMatrix[0] * gcu_PMVMatrix[1] * gca_Vertices; + gcv_TexCoord = gca_TexCoords; +} diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/precision.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/precision.glsl new file mode 100644 index 000000000..1ac4ed8e9 --- /dev/null +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/precision.glsl @@ -0,0 +1,14 @@ +#ifndef precision_glsl +#define precision_glsl + +#ifdef GL_ES + #define MEDIUMP mediump + #define HIGHP highp + #define LOWP lowp +#else + #define MEDIUMP + #define HIGHP + #define LOWP +#endif + +#endif // precision_glsl diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl new file mode 100644 index 000000000..677c7324f --- /dev/null +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl @@ -0,0 +1,21 @@ + +#ifndef uniforms_glsl +#define uniforms_glsl + +#include precision.glsl + +// #include consts.glsl + +uniform HIGHP mat4 gcu_PMVMatrix[3]; // P, Mv, and Mvi +uniform HIGHP vec3 gcu_ColorStatic; +uniform HIGHP float gcu_Alpha; +uniform HIGHP float gcu_P1Y; +uniform HIGHP float gcu_Strength; +uniform sampler2D gcu_TextureUnit; + +// uniform HIGHP mat3 gcu_NormalMatrix; // transpose(inverse(ModelView)).3x3 +// uniform LOWP int gcu_ColorEnabled; +// uniform LOWP int gcu_TexCoordEnabled[MAX_TEXTURE_UNITS]; +// uniform LOWP int gcu_CullFace; + +#endif // uniforms_glsl diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/varyings.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/varyings.glsl new file mode 100644 index 000000000..e70c25266 --- /dev/null +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/varyings.glsl @@ -0,0 +1,13 @@ + +#ifndef varyings_glsl +#define varyings_glsl + +#include precision.glsl + +#include consts.glsl + +varying vec4 gcv_FrontColor; +varying vec2 gcv_TexCoord; + +#endif // varyings_glsl + diff --git a/src/jogl/classes/jogamp/graph/curve/tess/GraphOutline.java b/src/jogl/classes/jogamp/graph/curve/tess/GraphOutline.java index 5dae296e5..a0d1923a9 100644 --- a/src/jogl/classes/jogamp/graph/curve/tess/GraphOutline.java +++ b/src/jogl/classes/jogamp/graph/curve/tess/GraphOutline.java @@ -33,49 +33,49 @@ import com.jogamp.graph.geom.Outline; import com.jogamp.graph.geom.Vertex; public class GraphOutline { - final private Outline outline; - final private ArrayList<GraphVertex> controlpoints = new ArrayList<GraphVertex>(3); - - public GraphOutline(){ - this.outline = new Outline(); - } - - /**Create a control polyline of control vertices - * the curve pieces can be identified by onCurve flag - * of each cp the control polyline is open by default - */ - public GraphOutline(Outline ol){ - this.outline = ol; - ArrayList<Vertex> vertices = this.outline.getVertices(); - for(Vertex v:vertices){ - this.controlpoints.add(new GraphVertex(v)); - } - } + final private Outline outline; + final private ArrayList<GraphVertex> controlpoints = new ArrayList<GraphVertex>(3); + + public GraphOutline(){ + this.outline = new Outline(); + } + + /**Create a control polyline of control vertices + * the curve pieces can be identified by onCurve flag + * of each cp the control polyline is open by default + */ + public GraphOutline(Outline ol){ + this.outline = ol; + ArrayList<Vertex> vertices = this.outline.getVertices(); + for(Vertex v:vertices){ + this.controlpoints.add(new GraphVertex(v)); + } + } - public Outline getOutline() { - return outline; - } + public Outline getOutline() { + return outline; + } - /*public void setOutline(Outline<T> outline) { - this.outline = outline; - }*/ - + /*public void setOutline(Outline<T> outline) { + this.outline = outline; + }*/ + - public ArrayList<GraphVertex> getGraphPoint() { - return controlpoints; - } - - public ArrayList<Vertex> getPoints() { - return outline.getVertices(); - } + public ArrayList<GraphVertex> getGraphPoint() { + return controlpoints; + } + + public ArrayList<Vertex> getPoints() { + return outline.getVertices(); + } - /*public void setControlpoints(ArrayList<GraphPoint<T>> controlpoints) { - this.controlpoints = controlpoints; - }*/ + /*public void setControlpoints(ArrayList<GraphPoint<T>> controlpoints) { + this.controlpoints = controlpoints; + }*/ - public void addVertex(GraphVertex v) { - controlpoints.add(v); - outline.addVertex(v.getPoint()); - } - + public void addVertex(GraphVertex v) { + controlpoints.add(v); + outline.addVertex(v.getPoint()); + } + } diff --git a/src/jogl/classes/jogamp/graph/curve/tess/GraphVertex.java b/src/jogl/classes/jogamp/graph/curve/tess/GraphVertex.java index b9f95a0e7..5efe57c28 100644 --- a/src/jogl/classes/jogamp/graph/curve/tess/GraphVertex.java +++ b/src/jogl/classes/jogamp/graph/curve/tess/GraphVertex.java @@ -32,89 +32,89 @@ import java.util.ArrayList; import com.jogamp.graph.geom.Vertex; public class GraphVertex { - private Vertex point; - private ArrayList<HEdge> edges = null; - private boolean boundaryContained = false; - - public GraphVertex(Vertex point) { - this.point = point; - } + private Vertex point; + private ArrayList<HEdge> edges = null; + private boolean boundaryContained = false; + + public GraphVertex(Vertex point) { + this.point = point; + } - public Vertex getPoint() { - return point; - } - - public float getX(){ - return point.getX(); - } - - public float getY(){ - return point.getY(); - } - - public float getZ(){ - return point.getZ(); - } - public float[] getCoord() { - return point.getCoord(); - } + public Vertex getPoint() { + return point; + } + + public float getX(){ + return point.getX(); + } + + public float getY(){ + return point.getY(); + } + + public float getZ(){ + return point.getZ(); + } + public float[] getCoord() { + return point.getCoord(); + } - public void setPoint(Vertex point) { - this.point = point; - } + public void setPoint(Vertex point) { + this.point = point; + } - public ArrayList<HEdge> getEdges() { - return edges; - } + public ArrayList<HEdge> getEdges() { + return edges; + } - public void setEdges(ArrayList<HEdge> edges) { - this.edges = edges; - } - - public void addEdge(HEdge edge){ - if(edges == null){ - edges = new ArrayList<HEdge>(); - } - edges.add(edge); - } - public void removeEdge(HEdge edge){ - if(edges == null) - return; - edges.remove(edge); - if(edges.size() == 0){ - edges = null; - } - } - public HEdge findNextEdge(GraphVertex nextVert){ - for(HEdge e:edges){ - if(e.getNext().getGraphPoint() == nextVert){ - return e; - } - } - return null; - } - public HEdge findBoundEdge(){ - for(HEdge e:edges){ - if((e.getType() == HEdge.BOUNDARY) || (e.getType() == HEdge.HOLE)){ - return e; - } - } - return null; - } - public HEdge findPrevEdge(GraphVertex prevVert){ - for(HEdge e:edges){ - if(e.getPrev().getGraphPoint() == prevVert){ - return e; - } - } - return null; - } - - public boolean isBoundaryContained() { - return boundaryContained; - } + public void setEdges(ArrayList<HEdge> edges) { + this.edges = edges; + } + + public void addEdge(HEdge edge){ + if(edges == null){ + edges = new ArrayList<HEdge>(); + } + edges.add(edge); + } + public void removeEdge(HEdge edge){ + if(edges == null) + return; + edges.remove(edge); + if(edges.size() == 0){ + edges = null; + } + } + public HEdge findNextEdge(GraphVertex nextVert){ + for(HEdge e:edges){ + if(e.getNext().getGraphPoint() == nextVert){ + return e; + } + } + return null; + } + public HEdge findBoundEdge(){ + for(HEdge e:edges){ + if((e.getType() == HEdge.BOUNDARY) || (e.getType() == HEdge.HOLE)){ + return e; + } + } + return null; + } + public HEdge findPrevEdge(GraphVertex prevVert){ + for(HEdge e:edges){ + if(e.getPrev().getGraphPoint() == prevVert){ + return e; + } + } + return null; + } + + public boolean isBoundaryContained() { + return boundaryContained; + } - public void setBoundaryContained(boolean boundaryContained) { - this.boundaryContained = boundaryContained; - } + public void setBoundaryContained(boolean boundaryContained) { + this.boundaryContained = boundaryContained; + } } diff --git a/src/jogl/classes/jogamp/graph/curve/tess/HEdge.java b/src/jogl/classes/jogamp/graph/curve/tess/HEdge.java index d1bcc6e17..4d29a81f3 100644 --- a/src/jogl/classes/jogamp/graph/curve/tess/HEdge.java +++ b/src/jogl/classes/jogamp/graph/curve/tess/HEdge.java @@ -32,99 +32,99 @@ import com.jogamp.graph.geom.Triangle; public class HEdge { - public static int BOUNDARY = 3; - public static int INNER = 1; - public static int HOLE = 2; - - private GraphVertex vert; - private HEdge prev = null; - private HEdge next = null; - private HEdge sibling = null; - private int type = BOUNDARY; - private Triangle triangle = null; - - public HEdge(GraphVertex vert, int type) { - this.vert = vert; - this.type = type; - } - - public HEdge(GraphVertex vert, HEdge prev, HEdge next, HEdge sibling, int type) { - this.vert = vert; - this.prev = prev; - this.next = next; - this.sibling = sibling; - this.type = type; - } - - public HEdge(GraphVertex vert, HEdge prev, HEdge next, HEdge sibling, int type, Triangle triangle) { - this.vert = vert; - this.prev = prev; - this.next = next; - this.sibling = sibling; - this.type = type; - this.triangle = triangle; - } - - public GraphVertex getGraphPoint() { - return vert; - } - - public void setVert(GraphVertex vert) { - this.vert = vert; - } - - public HEdge getPrev() { - return prev; - } - - public void setPrev(HEdge prev) { - this.prev = prev; - } - - public HEdge getNext() { - return next; - } - - public void setNext(HEdge next) { - this.next = next; - } - - public HEdge getSibling() { - return sibling; - } - - public void setSibling(HEdge sibling) { - this.sibling = sibling; - } - - public int getType() { - return type; - } - - public void setType(int type) { - this.type = type; - } - - public Triangle getTriangle() { - return triangle; - } - - public void setTriangle(Triangle triangle) { - this.triangle = triangle; - } - - public static <T extends Vertex> void connect(HEdge first, HEdge next){ - first.setNext(next); - next.setPrev(first); - } - - public static <T extends Vertex> void makeSiblings(HEdge first, HEdge second){ - first.setSibling(second); - second.setSibling(first); - } - - public boolean vertexOnCurveVertex(){ - return vert.getPoint().isOnCurve(); - } - + public static int BOUNDARY = 3; + public static int INNER = 1; + public static int HOLE = 2; + + private GraphVertex vert; + private HEdge prev = null; + private HEdge next = null; + private HEdge sibling = null; + private int type = BOUNDARY; + private Triangle triangle = null; + + public HEdge(GraphVertex vert, int type) { + this.vert = vert; + this.type = type; + } + + public HEdge(GraphVertex vert, HEdge prev, HEdge next, HEdge sibling, int type) { + this.vert = vert; + this.prev = prev; + this.next = next; + this.sibling = sibling; + this.type = type; + } + + public HEdge(GraphVertex vert, HEdge prev, HEdge next, HEdge sibling, int type, Triangle triangle) { + this.vert = vert; + this.prev = prev; + this.next = next; + this.sibling = sibling; + this.type = type; + this.triangle = triangle; + } + + public GraphVertex getGraphPoint() { + return vert; + } + + public void setVert(GraphVertex vert) { + this.vert = vert; + } + + public HEdge getPrev() { + return prev; + } + + public void setPrev(HEdge prev) { + this.prev = prev; + } + + public HEdge getNext() { + return next; + } + + public void setNext(HEdge next) { + this.next = next; + } + + public HEdge getSibling() { + return sibling; + } + + public void setSibling(HEdge sibling) { + this.sibling = sibling; + } + + public int getType() { + return type; + } + + public void setType(int type) { + this.type = type; + } + + public Triangle getTriangle() { + return triangle; + } + + public void setTriangle(Triangle triangle) { + this.triangle = triangle; + } + + public static <T extends Vertex> void connect(HEdge first, HEdge next){ + first.setNext(next); + next.setPrev(first); + } + + public static <T extends Vertex> void makeSiblings(HEdge first, HEdge second){ + first.setSibling(second); + second.setSibling(first); + } + + public boolean vertexOnCurveVertex(){ + return vert.getPoint().isOnCurve(); + } + } diff --git a/src/jogl/classes/jogamp/graph/curve/tess/Loop.java b/src/jogl/classes/jogamp/graph/curve/tess/Loop.java index fd7736a20..9e29d3973 100644 --- a/src/jogl/classes/jogamp/graph/curve/tess/Loop.java +++ b/src/jogl/classes/jogamp/graph/curve/tess/Loop.java @@ -36,338 +36,338 @@ import com.jogamp.graph.geom.Triangle; import com.jogamp.graph.math.VectorUtil; public class Loop { - private HEdge root = null; - private AABBox box = new AABBox(); - private GraphOutline initialOutline = null; - - public Loop(GraphOutline polyline, int direction){ - initialOutline = polyline; - this.root = initFromPolyline(initialOutline, direction); - } - - public HEdge getHEdge(){ - return root; - } - - public Triangle cut(boolean delaunay){ - if(isSimplex()){ - Triangle t = new Triangle(root.getGraphPoint().getPoint(), root.getNext().getGraphPoint().getPoint(), - root.getNext().getNext().getGraphPoint().getPoint()); - t.setVerticesBoundary(checkVerticesBoundary(root)); - return t; - } - HEdge prev = root.getPrev(); - HEdge next1 = root.getNext(); - - HEdge next2 = findClosestValidNeighbor(next1.getNext(), delaunay); - if(next2 == null){ - root = root.getNext(); - return null; - } - - GraphVertex v1 = root.getGraphPoint(); - GraphVertex v2 = next1.getGraphPoint(); - GraphVertex v3 = next2.getGraphPoint(); - - HEdge v3Edge = new HEdge(v3, HEdge.INNER); - - HEdge.connect(v3Edge, root); - HEdge.connect(next1, v3Edge); - - HEdge v3EdgeSib = v3Edge.getSibling(); - if(v3EdgeSib == null){ - v3EdgeSib = new HEdge(v3Edge.getNext().getGraphPoint(), HEdge.INNER); - HEdge.makeSiblings(v3Edge, v3EdgeSib); - } - - HEdge.connect(prev, v3EdgeSib); - HEdge.connect(v3EdgeSib, next2); - - Triangle t = createTriangle(v1.getPoint(), v2.getPoint(), v3.getPoint(), root); - this.root = next2; - return t; - } - - public boolean isSimplex(){ - return (root.getNext().getNext().getNext() == root); - } - - /**Create a connected list of half edges (loop) - * from the boundary profile - * @param direction requested winding of edges (CCW or CW) - */ - private HEdge initFromPolyline(GraphOutline outline, int direction){ - ArrayList<GraphVertex> vertices = outline.getGraphPoint(); - - if(vertices.size()<3) { - throw new IllegalArgumentException("outline's vertices < 3: " + vertices.size()); - } - boolean isCCW = VectorUtil.ccw(vertices.get(0).getPoint(), vertices.get(1).getPoint(), - vertices.get(2).getPoint()); - boolean invert = isCCW && (direction == VectorUtil.CW); - - HEdge firstEdge = null; - HEdge lastEdge = null; - int index =0; - int max = vertices.size(); - - int edgeType = HEdge.BOUNDARY; - if(invert){ - index = vertices.size() -1; - max = -1; - edgeType = HEdge.HOLE; - } - - while(index != max){ - GraphVertex v1 = vertices.get(index); - box.resize(v1.getX(), v1.getY(), v1.getZ()); - - HEdge edge = new HEdge(v1, edgeType); - - v1.addEdge(edge); - if(lastEdge != null){ - lastEdge.setNext(edge); - edge.setPrev(lastEdge); - } - else{ - firstEdge = edge; - } - - if(!invert){ - if(index == vertices.size()-1){ - edge.setNext(firstEdge); - firstEdge.setPrev(edge); - } - } - else if (index == 0){ - edge.setNext(firstEdge); - firstEdge.setPrev(edge); - } - - lastEdge = edge; - - if(!invert){ - index++; - } - else{ - index--; - } - } - return firstEdge; - } - - public void addConstraintCurve(GraphOutline polyline) { - // GraphOutline outline = new GraphOutline(polyline); - /**needed to generate vertex references.*/ - initFromPolyline(polyline, VectorUtil.CW); - - GraphVertex v3 = locateClosestVertex(polyline); - HEdge v3Edge = v3.findBoundEdge(); - HEdge v3EdgeP = v3Edge.getPrev(); - HEdge crossEdge = new HEdge(root.getGraphPoint(), HEdge.INNER); - - HEdge.connect(root.getPrev(), crossEdge); - HEdge.connect(crossEdge, v3Edge); - - HEdge crossEdgeSib = crossEdge.getSibling(); - if(crossEdgeSib == null) { - crossEdgeSib = new HEdge(crossEdge.getNext().getGraphPoint(), HEdge.INNER); - HEdge.makeSiblings(crossEdge, crossEdgeSib); - } - - HEdge.connect(v3EdgeP, crossEdgeSib); - HEdge.connect(crossEdgeSib, root); - } - - /** Locates the vertex and update the loops root - * to have (root + vertex) as closest pair - * @param polyline the control polyline - * to search for closestvertices - * @return the vertex that is closest to the newly set root Hedge. - */ - private GraphVertex locateClosestVertex(GraphOutline polyline) { - HEdge closestE = null; - GraphVertex closestV = null; - - float minDistance = Float.MAX_VALUE; - boolean inValid = false; - ArrayList<GraphVertex> initVertices = initialOutline.getGraphPoint(); - ArrayList<GraphVertex> vertices = polyline.getGraphPoint(); - - for(int i=0; i< initVertices.size()-1; i++){ - GraphVertex v = initVertices.get(i); - GraphVertex nextV = initVertices.get(i+1); - for(GraphVertex cand:vertices){ - float distance = VectorUtil.computeLength(v.getCoord(), cand.getCoord()); - if(distance < minDistance){ - for (GraphVertex vert:vertices){ - if(vert == v || vert == nextV || vert == cand) - continue; - inValid = VectorUtil.inCircle(v.getPoint(), nextV.getPoint(), - cand.getPoint(), vert.getPoint()); - if(inValid){ - break; - } - } - if(!inValid){ - closestV = cand; - minDistance = distance; - closestE = v.findBoundEdge(); - } - } - - } - } - - if(closestE != null){ - root = closestE; - } - - return closestV; - } - - private HEdge findClosestValidNeighbor(HEdge edge, boolean delaunay) { - HEdge next = root.getNext(); - - if(!VectorUtil.ccw(root.getGraphPoint().getPoint(), next.getGraphPoint().getPoint(), - edge.getGraphPoint().getPoint())){ - return null; - } - - HEdge candEdge = edge; - boolean inValid = false; - - if(delaunay){ - Vertex cand = candEdge.getGraphPoint().getPoint(); - HEdge e = candEdge.getNext(); - while (e != candEdge){ - if(e.getGraphPoint() == root.getGraphPoint() - || e.getGraphPoint() == next.getGraphPoint() - || e.getGraphPoint().getPoint() == cand){ - e = e.getNext(); - continue; - } - inValid = VectorUtil.inCircle(root.getGraphPoint().getPoint(), next.getGraphPoint().getPoint(), - cand, e.getGraphPoint().getPoint()); - if(inValid){ - break; - } - e = e.getNext(); - } - } - if(!inValid){ - return candEdge; - } - return null; - } - - /** Create a triangle from the param vertices only if - * the triangle is valid. IE not outside region. - * @param v1 vertex 1 - * @param v2 vertex 2 - * @param v3 vertex 3 - * @param root and edge of this triangle - * @return the triangle iff it satisfies, null otherwise - */ - private Triangle createTriangle(Vertex v1, Vertex v2, Vertex v3, HEdge rootT){ - Triangle t = new Triangle(v1, v2, v3); - t.setVerticesBoundary(checkVerticesBoundary(rootT)); - return t; - } - - private boolean[] checkVerticesBoundary(HEdge rootT) { - boolean[] boundary = new boolean[3]; - HEdge e1 = rootT; - HEdge e2 = rootT.getNext(); - HEdge e3 = rootT.getNext().getNext(); - - if(e1.getGraphPoint().isBoundaryContained()){ - boundary[0] = true; - } - if(e2.getGraphPoint().isBoundaryContained()){ - boundary[1] = true; - } - if(e3.getGraphPoint().isBoundaryContained()){ - boundary[2] = true; - } - return boundary; - } - - - /** Check if vertex inside the Loop - * @param vertex the Vertex - * @return true if the vertex is inside, false otherwise - */ - public boolean checkInside(Vertex vertex) { - if(!box.contains(vertex.getX(), vertex.getY(), vertex.getZ())){ - return false; - } - - float[] center = box.getCenter(); - - int hits = 0; - HEdge current = root; - HEdge next = root.getNext(); - while(next!= root){ - if(current.getType() == HEdge.INNER || next.getType() == HEdge.INNER){ - current = next; - next = current.getNext(); - continue; - } - Vertex vert1 = current.getGraphPoint().getPoint(); - Vertex vert2 = next.getGraphPoint().getPoint(); - - /** The ray is P0+s*D0, where P0 is the ray origin, D0 is a direction vector and s >= 0. - * The segment is P1+t*D1, where P1 and P1+D1 are the endpoints, and 0 <= t <= 1. - * perp(x,y) = (y,-x). - * if Dot(perp(D1),D0) is not zero, - * s = Dot(perp(D1),P1-P0)/Dot(perp(D1),D0) - * t = Dot(perp(D0),P1-P0)/Dot(perp(D1),D0) - */ - - float[] d0 = new float[]{center[0] - vertex.getX(), center[1]-vertex.getY(), - center[2]-vertex.getZ()}; - float[] d1 = {vert2.getX() - vert1.getX(), vert2.getY() - vert1.getY(), - vert2.getZ() - vert1.getZ()}; - - float[] prep_d1 = {d1[1],-1*d1[0], d1[2]}; - float[] prep_d0 = {d0[1],-1*d0[0], d0[2]}; - - float[] p0p1 = new float[]{vert1.getX() - vertex.getX(), vert1.getY() - vertex.getY(), - vert1.getZ() - vertex.getZ()}; - - float dotD1D0 = VectorUtil.dot(prep_d1, d0); - if(dotD1D0 == 0){ - /** ray parallel to segment */ - current = next; - next = current.getNext(); - continue; - } - - float s = VectorUtil.dot(prep_d1,p0p1)/dotD1D0; - float t = VectorUtil.dot(prep_d0,p0p1)/dotD1D0; - - if(s >= 0 && t >= 0 && t<= 1){ - hits++; - } - current = next; - next = current.getNext(); - } - - if(hits % 2 != 0){ - /** check if hit count is even */ - return true; - } - return false; - } - - public int computeLoopSize(){ - int size = 0; - HEdge e = root; - do{ - size++; - e = e.getNext(); - }while(e != root); - return size; - } + private HEdge root = null; + private AABBox box = new AABBox(); + private GraphOutline initialOutline = null; + + public Loop(GraphOutline polyline, int direction){ + initialOutline = polyline; + this.root = initFromPolyline(initialOutline, direction); + } + + public HEdge getHEdge(){ + return root; + } + + public Triangle cut(boolean delaunay){ + if(isSimplex()){ + Triangle t = new Triangle(root.getGraphPoint().getPoint(), root.getNext().getGraphPoint().getPoint(), + root.getNext().getNext().getGraphPoint().getPoint()); + t.setVerticesBoundary(checkVerticesBoundary(root)); + return t; + } + HEdge prev = root.getPrev(); + HEdge next1 = root.getNext(); + + HEdge next2 = findClosestValidNeighbor(next1.getNext(), delaunay); + if(next2 == null){ + root = root.getNext(); + return null; + } + + GraphVertex v1 = root.getGraphPoint(); + GraphVertex v2 = next1.getGraphPoint(); + GraphVertex v3 = next2.getGraphPoint(); + + HEdge v3Edge = new HEdge(v3, HEdge.INNER); + + HEdge.connect(v3Edge, root); + HEdge.connect(next1, v3Edge); + + HEdge v3EdgeSib = v3Edge.getSibling(); + if(v3EdgeSib == null){ + v3EdgeSib = new HEdge(v3Edge.getNext().getGraphPoint(), HEdge.INNER); + HEdge.makeSiblings(v3Edge, v3EdgeSib); + } + + HEdge.connect(prev, v3EdgeSib); + HEdge.connect(v3EdgeSib, next2); + + Triangle t = createTriangle(v1.getPoint(), v2.getPoint(), v3.getPoint(), root); + this.root = next2; + return t; + } + + public boolean isSimplex(){ + return (root.getNext().getNext().getNext() == root); + } + + /**Create a connected list of half edges (loop) + * from the boundary profile + * @param direction requested winding of edges (CCW or CW) + */ + private HEdge initFromPolyline(GraphOutline outline, int direction){ + ArrayList<GraphVertex> vertices = outline.getGraphPoint(); + + if(vertices.size()<3) { + throw new IllegalArgumentException("outline's vertices < 3: " + vertices.size()); + } + boolean isCCW = VectorUtil.ccw(vertices.get(0).getPoint(), vertices.get(1).getPoint(), + vertices.get(2).getPoint()); + boolean invert = isCCW && (direction == VectorUtil.CW); + + HEdge firstEdge = null; + HEdge lastEdge = null; + int index =0; + int max = vertices.size(); + + int edgeType = HEdge.BOUNDARY; + if(invert){ + index = vertices.size() -1; + max = -1; + edgeType = HEdge.HOLE; + } + + while(index != max){ + GraphVertex v1 = vertices.get(index); + box.resize(v1.getX(), v1.getY(), v1.getZ()); + + HEdge edge = new HEdge(v1, edgeType); + + v1.addEdge(edge); + if(lastEdge != null){ + lastEdge.setNext(edge); + edge.setPrev(lastEdge); + } + else{ + firstEdge = edge; + } + + if(!invert){ + if(index == vertices.size()-1){ + edge.setNext(firstEdge); + firstEdge.setPrev(edge); + } + } + else if (index == 0){ + edge.setNext(firstEdge); + firstEdge.setPrev(edge); + } + + lastEdge = edge; + + if(!invert){ + index++; + } + else{ + index--; + } + } + return firstEdge; + } + + public void addConstraintCurve(GraphOutline polyline) { + // GraphOutline outline = new GraphOutline(polyline); + /**needed to generate vertex references.*/ + initFromPolyline(polyline, VectorUtil.CW); + + GraphVertex v3 = locateClosestVertex(polyline); + HEdge v3Edge = v3.findBoundEdge(); + HEdge v3EdgeP = v3Edge.getPrev(); + HEdge crossEdge = new HEdge(root.getGraphPoint(), HEdge.INNER); + + HEdge.connect(root.getPrev(), crossEdge); + HEdge.connect(crossEdge, v3Edge); + + HEdge crossEdgeSib = crossEdge.getSibling(); + if(crossEdgeSib == null) { + crossEdgeSib = new HEdge(crossEdge.getNext().getGraphPoint(), HEdge.INNER); + HEdge.makeSiblings(crossEdge, crossEdgeSib); + } + + HEdge.connect(v3EdgeP, crossEdgeSib); + HEdge.connect(crossEdgeSib, root); + } + + /** Locates the vertex and update the loops root + * to have (root + vertex) as closest pair + * @param polyline the control polyline + * to search for closestvertices + * @return the vertex that is closest to the newly set root Hedge. + */ + private GraphVertex locateClosestVertex(GraphOutline polyline) { + HEdge closestE = null; + GraphVertex closestV = null; + + float minDistance = Float.MAX_VALUE; + boolean inValid = false; + ArrayList<GraphVertex> initVertices = initialOutline.getGraphPoint(); + ArrayList<GraphVertex> vertices = polyline.getGraphPoint(); + + for(int i=0; i< initVertices.size()-1; i++){ + GraphVertex v = initVertices.get(i); + GraphVertex nextV = initVertices.get(i+1); + for(GraphVertex cand:vertices){ + float distance = VectorUtil.computeLength(v.getCoord(), cand.getCoord()); + if(distance < minDistance){ + for (GraphVertex vert:vertices){ + if(vert == v || vert == nextV || vert == cand) + continue; + inValid = VectorUtil.inCircle(v.getPoint(), nextV.getPoint(), + cand.getPoint(), vert.getPoint()); + if(inValid){ + break; + } + } + if(!inValid){ + closestV = cand; + minDistance = distance; + closestE = v.findBoundEdge(); + } + } + + } + } + + if(closestE != null){ + root = closestE; + } + + return closestV; + } + + private HEdge findClosestValidNeighbor(HEdge edge, boolean delaunay) { + HEdge next = root.getNext(); + + if(!VectorUtil.ccw(root.getGraphPoint().getPoint(), next.getGraphPoint().getPoint(), + edge.getGraphPoint().getPoint())){ + return null; + } + + HEdge candEdge = edge; + boolean inValid = false; + + if(delaunay){ + Vertex cand = candEdge.getGraphPoint().getPoint(); + HEdge e = candEdge.getNext(); + while (e != candEdge){ + if(e.getGraphPoint() == root.getGraphPoint() + || e.getGraphPoint() == next.getGraphPoint() + || e.getGraphPoint().getPoint() == cand){ + e = e.getNext(); + continue; + } + inValid = VectorUtil.inCircle(root.getGraphPoint().getPoint(), next.getGraphPoint().getPoint(), + cand, e.getGraphPoint().getPoint()); + if(inValid){ + break; + } + e = e.getNext(); + } + } + if(!inValid){ + return candEdge; + } + return null; + } + + /** Create a triangle from the param vertices only if + * the triangle is valid. IE not outside region. + * @param v1 vertex 1 + * @param v2 vertex 2 + * @param v3 vertex 3 + * @param root and edge of this triangle + * @return the triangle iff it satisfies, null otherwise + */ + private Triangle createTriangle(Vertex v1, Vertex v2, Vertex v3, HEdge rootT){ + Triangle t = new Triangle(v1, v2, v3); + t.setVerticesBoundary(checkVerticesBoundary(rootT)); + return t; + } + + private boolean[] checkVerticesBoundary(HEdge rootT) { + boolean[] boundary = new boolean[3]; + HEdge e1 = rootT; + HEdge e2 = rootT.getNext(); + HEdge e3 = rootT.getNext().getNext(); + + if(e1.getGraphPoint().isBoundaryContained()){ + boundary[0] = true; + } + if(e2.getGraphPoint().isBoundaryContained()){ + boundary[1] = true; + } + if(e3.getGraphPoint().isBoundaryContained()){ + boundary[2] = true; + } + return boundary; + } + + + /** Check if vertex inside the Loop + * @param vertex the Vertex + * @return true if the vertex is inside, false otherwise + */ + public boolean checkInside(Vertex vertex) { + if(!box.contains(vertex.getX(), vertex.getY(), vertex.getZ())){ + return false; + } + + float[] center = box.getCenter(); + + int hits = 0; + HEdge current = root; + HEdge next = root.getNext(); + while(next!= root){ + if(current.getType() == HEdge.INNER || next.getType() == HEdge.INNER){ + current = next; + next = current.getNext(); + continue; + } + Vertex vert1 = current.getGraphPoint().getPoint(); + Vertex vert2 = next.getGraphPoint().getPoint(); + + /** The ray is P0+s*D0, where P0 is the ray origin, D0 is a direction vector and s >= 0. + * The segment is P1+t*D1, where P1 and P1+D1 are the endpoints, and 0 <= t <= 1. + * perp(x,y) = (y,-x). + * if Dot(perp(D1),D0) is not zero, + * s = Dot(perp(D1),P1-P0)/Dot(perp(D1),D0) + * t = Dot(perp(D0),P1-P0)/Dot(perp(D1),D0) + */ + + float[] d0 = new float[]{center[0] - vertex.getX(), center[1]-vertex.getY(), + center[2]-vertex.getZ()}; + float[] d1 = {vert2.getX() - vert1.getX(), vert2.getY() - vert1.getY(), + vert2.getZ() - vert1.getZ()}; + + float[] prep_d1 = {d1[1],-1*d1[0], d1[2]}; + float[] prep_d0 = {d0[1],-1*d0[0], d0[2]}; + + float[] p0p1 = new float[]{vert1.getX() - vertex.getX(), vert1.getY() - vertex.getY(), + vert1.getZ() - vertex.getZ()}; + + float dotD1D0 = VectorUtil.dot(prep_d1, d0); + if(dotD1D0 == 0){ + /** ray parallel to segment */ + current = next; + next = current.getNext(); + continue; + } + + float s = VectorUtil.dot(prep_d1,p0p1)/dotD1D0; + float t = VectorUtil.dot(prep_d0,p0p1)/dotD1D0; + + if(s >= 0 && t >= 0 && t<= 1){ + hits++; + } + current = next; + next = current.getNext(); + } + + if(hits % 2 != 0){ + /** check if hit count is even */ + return true; + } + return false; + } + + public int computeLoopSize(){ + int size = 0; + HEdge e = root; + do{ + size++; + e = e.getNext(); + }while(e != root); + return size; + } } diff --git a/src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java b/src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java index 36ba57244..4d1880064 100644 --- a/src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java +++ b/src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java @@ -38,124 +38,124 @@ import com.jogamp.graph.curve.OutlineShape; import com.jogamp.graph.math.Quaternion; public class GlyphShape { - - private Quaternion quat= null; - private int numVertices = 0; - private OutlineShape shape = null; - - /** Create a new Glyph shape - * based on Parametric curve control polyline - */ - public GlyphShape(Vertex.Factory<? extends Vertex> factory){ - shape = new OutlineShape(factory); - } - - /** Create a GlyphShape from a font Path Iterator - * @param pathIterator the path iterator - * - * @see PathIterator - */ - public GlyphShape(Vertex.Factory<? extends Vertex> factory, PathIterator pathIterator){ - this(factory); - - if(null != pathIterator){ - while(!pathIterator.isDone()){ - float[] coords = new float[6]; - int segmentType = pathIterator.currentSegment(coords); - addOutlineVerticesFromGlyphVector(coords, segmentType); + + private Quaternion quat= null; + private int numVertices = 0; + private OutlineShape shape = null; + + /** Create a new Glyph shape + * based on Parametric curve control polyline + */ + public GlyphShape(Vertex.Factory<? extends Vertex> factory){ + shape = new OutlineShape(factory); + } + + /** Create a GlyphShape from a font Path Iterator + * @param pathIterator the path iterator + * + * @see PathIterator + */ + public GlyphShape(Vertex.Factory<? extends Vertex> factory, PathIterator pathIterator){ + this(factory); + + if(null != pathIterator){ + while(!pathIterator.isDone()){ + float[] coords = new float[6]; + int segmentType = pathIterator.currentSegment(coords); + addOutlineVerticesFromGlyphVector(coords, segmentType); - pathIterator.next(); - } - } - shape.transformOutlines(OutlineShape.QUADRATIC_NURBS); - } - - public final Vertex.Factory<? extends Vertex> vertexFactory() { return shape.vertexFactory(); } - - private void addVertexToLastOutline(Vertex vertex){ - shape.addVertex(vertex); - } - - private void addOutlineVerticesFromGlyphVector(float[] coords, int segmentType){ - if(segmentType == PathIterator.SEG_MOVETO){ - if(!shape.getLastOutline().isEmpty()){ - shape.addEmptyOutline(); - } - Vertex vert = vertexFactory().create(coords[0],coords[1]); - vert.setOnCurve(true); - addVertexToLastOutline(vert); - - numVertices++; - } - else if(segmentType == PathIterator.SEG_LINETO){ - Vertex vert1 = vertexFactory().create(coords[0],coords[1]); - vert1.setOnCurve(true); - addVertexToLastOutline(vert1); - - numVertices++; - } - else if(segmentType == PathIterator.SEG_QUADTO){ - Vertex vert1 = vertexFactory().create(coords[0],coords[1]); - vert1.setOnCurve(false); - addVertexToLastOutline(vert1); + pathIterator.next(); + } + } + shape.transformOutlines(OutlineShape.QUADRATIC_NURBS); + } + + public final Vertex.Factory<? extends Vertex> vertexFactory() { return shape.vertexFactory(); } + + private void addVertexToLastOutline(Vertex vertex){ + shape.addVertex(vertex); + } + + private void addOutlineVerticesFromGlyphVector(float[] coords, int segmentType){ + if(segmentType == PathIterator.SEG_MOVETO){ + if(!shape.getLastOutline().isEmpty()){ + shape.addEmptyOutline(); + } + Vertex vert = vertexFactory().create(coords[0],coords[1]); + vert.setOnCurve(true); + addVertexToLastOutline(vert); + + numVertices++; + } + else if(segmentType == PathIterator.SEG_LINETO){ + Vertex vert1 = vertexFactory().create(coords[0],coords[1]); + vert1.setOnCurve(true); + addVertexToLastOutline(vert1); + + numVertices++; + } + else if(segmentType == PathIterator.SEG_QUADTO){ + Vertex vert1 = vertexFactory().create(coords[0],coords[1]); + vert1.setOnCurve(false); + addVertexToLastOutline(vert1); - Vertex vert2 = vertexFactory().create(coords[2],coords[3]); - vert2.setOnCurve(true); - addVertexToLastOutline(vert2); - - numVertices+=2; - } - else if(segmentType == PathIterator.SEG_CUBICTO){ - Vertex vert1 = vertexFactory().create(coords[0],coords[1]); - vert1.setOnCurve(false); - addVertexToLastOutline(vert1); + Vertex vert2 = vertexFactory().create(coords[2],coords[3]); + vert2.setOnCurve(true); + addVertexToLastOutline(vert2); + + numVertices+=2; + } + else if(segmentType == PathIterator.SEG_CUBICTO){ + Vertex vert1 = vertexFactory().create(coords[0],coords[1]); + vert1.setOnCurve(false); + addVertexToLastOutline(vert1); - Vertex vert2 = vertexFactory().create(coords[2],coords[3]); - vert2.setOnCurve(false); - addVertexToLastOutline(vert2); + Vertex vert2 = vertexFactory().create(coords[2],coords[3]); + vert2.setOnCurve(false); + addVertexToLastOutline(vert2); - Vertex vert3 = vertexFactory().create(coords[4],coords[5]); - vert3.setOnCurve(true); - addVertexToLastOutline(vert3); - - numVertices+=3; - } - else if(segmentType == PathIterator.SEG_CLOSE){ - shape.closeLastOutline(); - } - } - - public int getNumVertices() { - return numVertices; - } - - /** Get the rotational Quaternion attached to this Shape - * @return the Quaternion Object - */ - public Quaternion getQuat() { - return quat; - } - - /** Set the Quaternion that shall defien the rotation - * of this shape. - * @param quat - */ - public void setQuat(Quaternion quat) { - this.quat = quat; - } - - /** Triangluate the glyph shape - * @param sharpness sharpness of the curved regions default = 0.5 - * @return ArrayList of triangles which define this shape - */ - public ArrayList<Triangle> triangulate(float sharpness){ - return shape.triangulate(sharpness); - } + Vertex vert3 = vertexFactory().create(coords[4],coords[5]); + vert3.setOnCurve(true); + addVertexToLastOutline(vert3); + + numVertices+=3; + } + else if(segmentType == PathIterator.SEG_CLOSE){ + shape.closeLastOutline(); + } + } + + public int getNumVertices() { + return numVertices; + } + + /** Get the rotational Quaternion attached to this Shape + * @return the Quaternion Object + */ + public Quaternion getQuat() { + return quat; + } + + /** Set the Quaternion that shall defien the rotation + * of this shape. + * @param quat + */ + public void setQuat(Quaternion quat) { + this.quat = quat; + } + + /** Triangluate the glyph shape + * @param sharpness sharpness of the curved regions default = 0.5 + * @return ArrayList of triangles which define this shape + */ + public ArrayList<Triangle> triangulate(float sharpness){ + return shape.triangulate(sharpness); + } - /** Get the list of Vertices of this Object - * @return arrayList of Vertices - */ - public ArrayList<Vertex> getVertices(){ - return shape.getVertices(); - } + /** Get the list of Vertices of this Object + * @return arrayList of Vertices + */ + public ArrayList<Vertex> getVertices(){ + return shape.getVertices(); + } } diff --git a/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java b/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java index 808e3a415..1faee87ff 100644 --- a/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java +++ b/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java @@ -29,11 +29,13 @@ package jogamp.graph.curve.text; import java.util.ArrayList; +import com.jogamp.graph.geom.AABBox; import com.jogamp.graph.geom.Vertex; import com.jogamp.graph.geom.Triangle; +import com.jogamp.graph.geom.Vertex.Factory; import com.jogamp.graph.geom.opengl.SVertex; -import javax.media.opengl.GLContext; +import javax.media.opengl.GL2ES2; import jogamp.graph.geom.plane.AffineTransform; import jogamp.graph.geom.plane.Path2D; @@ -42,122 +44,124 @@ import jogamp.graph.geom.plane.PathIterator; import com.jogamp.graph.curve.Region; import com.jogamp.graph.curve.RegionFactory; -import com.jogamp.opengl.util.PMVMatrix; +import com.jogamp.graph.curve.opengl.RenderState; import com.jogamp.opengl.util.glsl.ShaderState; public class GlyphString { - private final Vertex.Factory<? extends Vertex> pointFactory; - private ArrayList<GlyphShape> glyphs = new ArrayList<GlyphShape>(); - private String str = ""; - private String fontname = ""; - private Region region; - - private SVertex origin = new SVertex(); + private ArrayList<GlyphShape> glyphs = new ArrayList<GlyphShape>(); + private String str = ""; + private String fontname = ""; + private Region region; + + private SVertex origin = new SVertex(); - /** Create a new GlyphString object - * @param fontname the name of the font that this String is - * associated with - * @param str the string object - */ - public GlyphString(Vertex.Factory<? extends Vertex> factory, String fontname, String str){ - pointFactory = factory; - this.fontname = fontname; - this.str = str; - } - - public final Vertex.Factory<? extends Vertex> pointFactory() { return pointFactory; } - - public void addGlyphShape(GlyphShape glyph){ - glyphs.add(glyph); - } - public String getString(){ - return str; - } + /** Create a new GlyphString object + * @param fontname the name of the font that this String is + * associated with + * @param str the string object + */ + public GlyphString(String fontname, String str){ + this.fontname = fontname; + this.str = str; + } + + public void addGlyphShape(GlyphShape glyph){ + glyphs.add(glyph); + } + public String getString(){ + return str; + } - /** Creates the Curve based Glyphs from a Font - * @param paths a list of FontPath2D objects that define the outline - * @param affineTransform a global affine transformation applied to the paths. - */ - public void createfromFontPath(Path2D[] paths, AffineTransform affineTransform){ - final int numGlyps = paths.length; - for (int index=0;index<numGlyps;index++){ - if(paths[index] == null){ - continue; - } - PathIterator iterator = paths[index].iterator(affineTransform); - GlyphShape glyphShape = new GlyphShape(pointFactory, iterator); - - if(glyphShape.getNumVertices() < 3) { - continue; - } - addGlyphShape(glyphShape); - } - } - - private ArrayList<Triangle> initializeTriangles(float sharpness){ - ArrayList<Triangle> triangles = new ArrayList<Triangle>(); - for(GlyphShape glyph:glyphs){ - ArrayList<Triangle> tris = glyph.triangulate(sharpness); - triangles.addAll(tris); - } - return triangles; - } - - /** Generate a OGL Region to represent this Object. - * @param context the GLContext which the region is defined by. - * @param shaprness the curvature sharpness of the object. - * @param st shader state - */ - public void generateRegion(GLContext context, float shaprness, ShaderState st, int type){ - region = RegionFactory.create(context, st, type); - region.setFlipped(true); - - ArrayList<Triangle> tris = initializeTriangles(shaprness); - region.addTriangles(tris); - - int numVertices = region.getNumVertices(); - for(GlyphShape glyph:glyphs){ - ArrayList<Vertex> gVertices = glyph.getVertices(); - for(Vertex vert:gVertices){ - vert.setId(numVertices++); - } - region.addVertices(gVertices); - } - - /** initialize the region */ - region.update(); - } - - /** Generate a Hashcode for this object - * @return a string defining the hashcode - */ - public String getTextHashCode(){ - return "" + fontname.hashCode() + str.hashCode(); - } + /** Creates the Curve based Glyphs from a Font + * @param pointFactory TODO + * @param paths a list of FontPath2D objects that define the outline + * @param affineTransform a global affine transformation applied to the paths. + */ + public void createfromFontPath(Factory<? extends Vertex> pointFactory, Path2D[] paths, AffineTransform affineTransform) { + final int numGlyps = paths.length; + for (int index=0;index<numGlyps;index++){ + if(paths[index] == null){ + continue; + } + PathIterator iterator = paths[index].iterator(affineTransform); + GlyphShape glyphShape = new GlyphShape(pointFactory, iterator); + + if(glyphShape.getNumVertices() < 3) { + continue; + } + addGlyphShape(glyphShape); + } + } + + private ArrayList<Triangle> initializeTriangles(float sharpness){ + ArrayList<Triangle> triangles = new ArrayList<Triangle>(); + for(GlyphShape glyph:glyphs){ + ArrayList<Triangle> tris = glyph.triangulate(sharpness); + triangles.addAll(tris); + } + return triangles; + } + + /** Generate a OGL Region to represent this Object. + * @param context the GLContext which the region is defined by. + * @param shaprness the curvature sharpness of the object. + * @param st shader state + */ + public void generateRegion(GL2ES2 gl, RenderState rs, int type){ + region = RegionFactory.create(rs, type); + region.setFlipped(true); + + ArrayList<Triangle> tris = initializeTriangles(rs.getSharpness().floatValue()); + region.addTriangles(tris); + + int numVertices = region.getNumVertices(); + for(GlyphShape glyph:glyphs){ + ArrayList<Vertex> gVertices = glyph.getVertices(); + for(Vertex vert:gVertices){ + vert.setId(numVertices++); + } + region.addVertices(gVertices); + } + + /** initialize the region */ + region.update(gl); + } + + /** Generate a Hashcode for this object + * @return a string defining the hashcode + */ + public String getTextHashCode(){ + return "" + fontname.hashCode() + str.hashCode(); + } - /** Render the Object based using the associated Region - * previously generated. - */ - public void renderString3D() { - region.render(null, 0, 0, 0); - } - /** Render the Object based using the associated Region - * previously generated. - */ - public void renderString3D(PMVMatrix matrix, int vp_width, int vp_height, int size) { - region.render(matrix, vp_width, vp_height, size); - } - - /** Get the Origion of this GlyphString - * @return - */ - public Vertex getOrigin() { - return origin; - } + /** Render the Object based using the associated Region + * previously generated. + */ + public void renderString3D(GL2ES2 gl) { + region.render(gl, null, 0, 0, 0); + } + /** Render the Object based using the associated Region + * previously generated. + */ + public void renderString3D(GL2ES2 gl, RenderState rs, int vp_width, int vp_height, int size) { + region.render(gl, rs, vp_width, vp_height, size); + } + + /** Get the Origin of this GlyphString + * @return + */ + public Vertex getOrigin() { + return origin; + } - /** Destroy the associated OGL objects - */ - public void destroy(){ - region.destroy(); - } + /** Destroy the associated OGL objects + * @param rs TODO + */ + public void destroy(GL2ES2 gl, RenderState rs){ + region.destroy(gl, rs); + } + + public AABBox getBounds(){ + return region.getBounds(); + } } diff --git a/src/jogl/classes/jogamp/graph/font/JavaFontLoader.java b/src/jogl/classes/jogamp/graph/font/JavaFontLoader.java index a9ab902a9..bead9a5d2 100644 --- a/src/jogl/classes/jogamp/graph/font/JavaFontLoader.java +++ b/src/jogl/classes/jogamp/graph/font/JavaFontLoader.java @@ -74,7 +74,7 @@ public class JavaFontLoader implements FontSet { return get(FAMILY_REGULAR, 0) ; // Sans Serif Regular } - public Font get(int family, int style) { + public Font get(int family, int style) { Font font = (Font)fontMap.get( ( family << 8 ) | style ); if (font != null) { return font; @@ -121,7 +121,7 @@ public class JavaFontLoader implements FontSet { return font; } - + Font abspath(String fname, int family, int style) { final String err = "Problem loading font "+fname+", file "+javaFontPath+fname ; diff --git a/src/jogl/classes/jogamp/graph/font/UbuntuFontLoader.java b/src/jogl/classes/jogamp/graph/font/UbuntuFontLoader.java index 3614add5c..31990af37 100644 --- a/src/jogl/classes/jogamp/graph/font/UbuntuFontLoader.java +++ b/src/jogl/classes/jogamp/graph/font/UbuntuFontLoader.java @@ -58,9 +58,7 @@ public class UbuntuFontLoader implements FontSet { }; - final static String relPath = "fonts/ubuntu/" ; - // debug final static String relPath = "/usr/local/projects/JOGL/jogl/src/jogl/classes/jogamp/graph/font/fonts/ubuntu/" ; - + final static String relPath = "fonts/ubuntu/" ; private UbuntuFontLoader() { } @@ -76,8 +74,8 @@ public class UbuntuFontLoader implements FontSet { return get(FAMILY_REGULAR, 0) ; // Sans Serif Regular } - public Font get(int family, int style) - { + public Font get(int family, int style) + { Font font = (Font)fontMap.get( ( family << 8 ) | style ); if (font != null) { return font; @@ -119,7 +117,7 @@ public class UbuntuFontLoader implements FontSet { return font; } - + Font abspath(String fname, int family, int style) { final String err = "Problem loading font "+fname+", stream "+relPath+fname; try { @@ -136,5 +134,5 @@ public class UbuntuFontLoader implements FontSet { } catch(IOException ioe) { throw new GLException(err, ioe); } - } + } } diff --git a/src/jogl/classes/jogamp/graph/font/typecast/TypecastFont.java b/src/jogl/classes/jogamp/graph/font/typecast/TypecastFont.java index f702b981f..6292c8826 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/TypecastFont.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/TypecastFont.java @@ -43,97 +43,97 @@ import com.jogamp.graph.font.FontFactory; import com.jogamp.graph.geom.AABBox; class TypecastFont implements FontInt { - static final boolean DEBUG = false; - - final OTFontCollection fontset; - final OTFont font; + static final boolean DEBUG = false; + + final OTFontCollection fontset; + final OTFont font; TypecastHMetrics metrics; final CmapFormat cmapFormat; - int cmapentries; - - // FIXME: Add cache size to limit memory usage ?? + int cmapentries; + + // FIXME: Add cache size to limit memory usage ?? IntObjectHashMap char2Glyph; public TypecastFont(OTFontCollection fontset) { - this.fontset = fontset; + this.fontset = fontset; this.font = fontset.getFont(0); // FIXME: Generic attempt to find the best CmapTable, // which is assumed to be the one with the most entries (stupid 'eh?) - CmapTable cmapTable = font.getCmapTable(); + CmapTable cmapTable = font.getCmapTable(); CmapFormat[] _cmapFormatP = { null, null, null, null }; int platform = -1; int platformLength = -1; int encoding = -1; - for(int i=0; i<cmapTable.getNumTables(); i++) { - CmapIndexEntry cmapIdxEntry = cmapTable.getCmapIndexEntry(i); - int pidx = cmapIdxEntry.getPlatformId(); - CmapFormat cf = cmapIdxEntry.getFormat(); + for(int i=0; i<cmapTable.getNumTables(); i++) { + CmapIndexEntry cmapIdxEntry = cmapTable.getCmapIndexEntry(i); + int pidx = cmapIdxEntry.getPlatformId(); + CmapFormat cf = cmapIdxEntry.getFormat(); if(DEBUG) { System.err.println("CmapFormat["+i+"]: platform " + pidx + ", encoding "+cmapIdxEntry.getEncodingId() + ": "+cf); } - if( _cmapFormatP[pidx] == null || - _cmapFormatP[pidx].getLength() < cf.getLength() ) { - _cmapFormatP[pidx] = cf; - if( cf.getLength() > platformLength ) { - platformLength = cf.getLength() ; - platform = pidx; - encoding = cmapIdxEntry.getEncodingId(); - } - } - } + if( _cmapFormatP[pidx] == null || + _cmapFormatP[pidx].getLength() < cf.getLength() ) { + _cmapFormatP[pidx] = cf; + if( cf.getLength() > platformLength ) { + platformLength = cf.getLength() ; + platform = pidx; + encoding = cmapIdxEntry.getEncodingId(); + } + } + } if(0 <= platform) { cmapFormat = _cmapFormatP[platform]; if(DEBUG) { System.err.println("Selected CmapFormat: platform " + platform + ", encoding "+encoding + ": "+cmapFormat); } - } else { - CmapFormat _cmapFormat = null; - /*if(null == _cmapFormat) { + } else { + CmapFormat _cmapFormat = null; + /*if(null == _cmapFormat) { platform = ID.platformMacintosh; encoding = ID.encodingASCII; - _cmapFormat = cmapTable.getCmapFormat(platform, encoding); - } */ - if(null == _cmapFormat) { - // default unicode - platform = ID.platformMicrosoft; - encoding = ID.encodingUnicode; - _cmapFormat = cmapTable.getCmapFormat((short)platform, (short)encoding); - } - if(null == _cmapFormat) { - // maybe a symbol font ? + _cmapFormat = cmapTable.getCmapFormat(platform, encoding); + } */ + if(null == _cmapFormat) { + // default unicode + platform = ID.platformMicrosoft; + encoding = ID.encodingUnicode; + _cmapFormat = cmapTable.getCmapFormat((short)platform, (short)encoding); + } + if(null == _cmapFormat) { + // maybe a symbol font ? platform = ID.platformMicrosoft; encoding = ID.encodingSymbol; _cmapFormat = cmapTable.getCmapFormat((short)platform, (short)encoding); - } - if(null == _cmapFormat) { - throw new RuntimeException("Cannot find a suitable cmap table for font "+font); - } + } + if(null == _cmapFormat) { + throw new RuntimeException("Cannot find a suitable cmap table for font "+font); + } cmapFormat = _cmapFormat; if(DEBUG) { System.err.println("Selected CmapFormat (2): platform " + platform + ", encoding "+encoding + ": "+cmapFormat); } } - cmapentries = 0; + cmapentries = 0; for (int i = 0; i < cmapFormat.getRangeCount(); ++i) { CmapFormat.Range range = cmapFormat.getRange(i); cmapentries += range.getEndCode() - range.getStartCode() + 1; // end included - } + } if(DEBUG) { - System.err.println("num glyphs: "+font.getNumGlyphs()); - System.err.println("num cmap entries: "+cmapentries); - System.err.println("num cmap ranges: "+cmapFormat.getRangeCount()); + System.err.println("num glyphs: "+font.getNumGlyphs()); + System.err.println("num cmap entries: "+cmapentries); + System.err.println("num cmap ranges: "+cmapFormat.getRangeCount()); for (int i = 0; i < cmapFormat.getRangeCount(); ++i) { CmapFormat.Range range = cmapFormat.getRange(i); for (int j = range.getStartCode(); j <= range.getEndCode(); ++j) { - final int code = cmapFormat.mapCharCode(j); - if(code < 15) { - System.err.println(" char: " + (int)j + " ( " + (char)j +" ) -> " + code); - } + final int code = cmapFormat.mapCharCode(j); + if(code < 15) { + System.err.println(" char: " + (int)j + " ( " + (char)j +" ) -> " + code); + } } } } @@ -155,9 +155,9 @@ class TypecastFont implements FontInt { } public Glyph getGlyph(char symbol) { - TypecastGlyph result = (TypecastGlyph) char2Glyph.get(symbol); + TypecastGlyph result = (TypecastGlyph) char2Glyph.get(symbol); if (null == result) { - // final short code = (short) char2Code.get(symbol); + // final short code = (short) char2Code.get(symbol); short code = (short) cmapFormat.mapCharCode(symbol); if(0 == code && 0 != symbol) { // reserved special glyph IDs by convention @@ -168,19 +168,19 @@ class TypecastFont implements FontInt { } } - jogamp.graph.font.typecast.ot.OTGlyph glyph = font.getGlyph(code); - if(null == glyph) { - glyph = font.getGlyph(Glyph.ID_UNKNOWN); - } - if(null == glyph) { - throw new RuntimeException("Could not retrieve glyph for symbol: <"+symbol+"> "+(int)symbol+" -> glyph id "+code); - } - Path2D path = TypecastRenderer.buildPath(glyph); - result = new TypecastGlyph(this, symbol, code, glyph.getBBox(), glyph.getAdvanceWidth(), path); - if(DEBUG) { - System.err.println("New glyph: " + (int)symbol + " ( " + (char)symbol +" ) -> " + code + ", contours " + glyph.getPointCount() + ": " + path); - } - final HdmxTable hdmx = font.getHdmxTable(); + jogamp.graph.font.typecast.ot.OTGlyph glyph = font.getGlyph(code); + if(null == glyph) { + glyph = font.getGlyph(Glyph.ID_UNKNOWN); + } + if(null == glyph) { + throw new RuntimeException("Could not retrieve glyph for symbol: <"+symbol+"> "+(int)symbol+" -> glyph id "+code); + } + Path2D path = TypecastRenderer.buildPath(glyph); + result = new TypecastGlyph(this, symbol, code, glyph.getBBox(), glyph.getAdvanceWidth(), path); + if(DEBUG) { + System.err.println("New glyph: " + (int)symbol + " ( " + (char)symbol +" ) -> " + code + ", contours " + glyph.getPointCount() + ": " + path); + } + final HdmxTable hdmx = font.getHdmxTable(); if (null!= result && null != hdmx) { /*if(DEBUG) { System.err.println("hdmx "+hdmx); @@ -193,14 +193,14 @@ class TypecastFont implements FontInt { System.err.println("hdmx advance : pixelsize = "+dr.getWidth(code)+" : "+ dr.getPixelSize()); } } - } - char2Glyph.put(symbol, result); + } + char2Glyph.put(symbol, result); } return result; } public void getOutline(String string, float pixelSize, AffineTransform transform, Path2D[] result) { - TypecastRenderer.getOutline(this, string, pixelSize, transform, result); + TypecastRenderer.getOutline(this, string, pixelSize, transform, result); } public float getStringWidth(String string, float pixelSize) { @@ -217,7 +217,7 @@ class TypecastFont implements FontInt { } } - return (int)(width + 0.5f); + return (int)(width + 0.5f); } public float getStringHeight(String string, float pixelSize) { @@ -233,7 +233,7 @@ class TypecastFont implements FontInt { height = (int)Math.ceil(Math.max(bbox.getHeight(), height)); } } - return height; + return height; } public AABBox getStringBounds(CharSequence string, float pixelSize) { @@ -263,11 +263,11 @@ class TypecastFont implements FontInt { totalHeight -= advanceY; totalWidth = Math.max(curLineWidth, totalWidth); } - return new AABBox(0, 0, 0, totalWidth, totalHeight,0); + return new AABBox(0, 0, 0, totalWidth, totalHeight,0); } final public int getNumGlyphs() { - return font.getNumGlyphs(); + return font.getNumGlyphs(); } public boolean isPrintableChar( char c ) { diff --git a/src/jogl/classes/jogamp/graph/font/typecast/TypecastGlyph.java b/src/jogl/classes/jogamp/graph/font/typecast/TypecastGlyph.java index 88d865f9c..f20b7d1e7 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/TypecastGlyph.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/TypecastGlyph.java @@ -42,7 +42,7 @@ public class TypecastGlyph implements FontInt.Glyph { final Font font; final float advance; HashMap<Float, Float> size2advance = new HashMap<Float, Float>(); - + public Advance(Font font, float advance) { this.font = font; @@ -86,12 +86,12 @@ public class TypecastGlyph implements FontInt.Glyph { "\n advances: \n"+size2advance; } } - + public class Metrics { - AABBox bbox; + AABBox bbox; Advance advance; - + public Metrics(Font font, AABBox bbox, float advance) { this.bbox = bbox; @@ -128,13 +128,13 @@ public class TypecastGlyph implements FontInt.Glyph { "\n bbox: "+this.bbox+ this.advance; } - } + } public static final short INVALID_ID = (short)((1 << 16) - 1); public static final short MAX_ID = (short)((1 << 16) - 2); private final Font font; - + char symbol; short id; int advance; @@ -143,15 +143,15 @@ public class TypecastGlyph implements FontInt.Glyph { protected Path2D path; // in EM units protected Path2D pathSized; protected float numberSized; - + protected TypecastGlyph(Font font, char symbol) { - this.font = font; + this.font = font; this.symbol = symbol; } protected TypecastGlyph(Font font, - char symbol, short id, AABBox bbox, int advance, Path2D path) { - this.font = font; + char symbol, short id, AABBox bbox, int advance, Path2D path) { + this.font = font; this.symbol = symbol; this.advance = advance; @@ -161,7 +161,7 @@ public class TypecastGlyph implements FontInt.Glyph { this.pathSized = null; this.numberSized = 0.0f; } - + void init(short id, AABBox bbox, int advance) { this.id = id; this.advance = advance; @@ -176,11 +176,11 @@ public class TypecastGlyph implements FontInt.Glyph { public Font getFont() { return this.font; } - + public char getSymbol() { return this.symbol; } - + AABBox getBBoxUnsized() { return this.metrics.getBBox(); } @@ -192,22 +192,22 @@ public class TypecastGlyph implements FontInt.Glyph { public Metrics getMetrics() { return this.metrics; } - + public short getID() { return this.id; } - + public float getScale(float pixelSize) { return this.metrics.getScale(pixelSize); } - + public AABBox getBBox(float pixelSize) { final float size = getScale(pixelSize); AABBox newBox = getBBox().clone(); newBox.scale(size); return newBox; } - + protected void addAdvance(float advance, float size) { this.metrics.addAdvance(advance, size); } @@ -217,9 +217,9 @@ public class TypecastGlyph implements FontInt.Glyph { } public Path2D getPath() { - return this.path; + return this.path; } - + public Path2D getPath(float pixelSize) { final float size = getScale(pixelSize); diff --git a/src/jogl/classes/jogamp/graph/font/typecast/TypecastHMetrics.java b/src/jogl/classes/jogamp/graph/font/typecast/TypecastHMetrics.java index a69948006..0dd7a6178 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/TypecastHMetrics.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/TypecastHMetrics.java @@ -34,22 +34,22 @@ import com.jogamp.graph.font.Font.Metrics; import com.jogamp.graph.geom.AABBox; class TypecastHMetrics implements Metrics { - private final TypecastFont fontImpl; - - // HeadTable + private final TypecastFont fontImpl; + + // HeadTable private final HeadTable headTable; - private final float unitsPerEM_Inv; - private final AABBox bbox; - // HheaTable - private final HheaTable hheaTable; + private final float unitsPerEM_Inv; + private final AABBox bbox; + // HheaTable + private final HheaTable hheaTable; // VheaTable (for horizontal fonts) // private final VheaTable vheaTable; - - public TypecastHMetrics(TypecastFont fontImpl) { - this.fontImpl = fontImpl; - headTable = this.fontImpl.font.getHeadTable(); - hheaTable = this.fontImpl.font.getHheaTable(); - // vheaTable = this.fontImpl.font.getVheaTable(); + + public TypecastHMetrics(TypecastFont fontImpl) { + this.fontImpl = fontImpl; + headTable = this.fontImpl.font.getHeadTable(); + hheaTable = this.fontImpl.font.getHheaTable(); + // vheaTable = this.fontImpl.font.getVheaTable(); unitsPerEM_Inv = 1.0f / ( (float) headTable.getUnitsPerEm() ); int maxWidth = headTable.getXMax() - headTable.getXMin(); @@ -59,8 +59,8 @@ class TypecastHMetrics implements Metrics { float highx = lowx + maxWidth; float highy = lowy + maxHeight; bbox = new AABBox(lowx, lowy, 0, highx, highy, 0); // invert - } - + } + public final float getAscent(float pixelSize) { return getScale(pixelSize) * -hheaTable.getAscender(); // invert } diff --git a/src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java b/src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java index 9a81d78d3..ab5e673db 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java @@ -40,48 +40,48 @@ import com.jogamp.graph.font.Font; */ public class TypecastRenderer { - public static void getOutline(TypecastFont font, - String string, float pixelSize, AffineTransform transform, Path2D[] p) - { - if (string == null) { - return; - } - Font.Metrics metrics = font.getMetrics(); - float advanceTotal = 0; - float lineGap = metrics.getLineGap(pixelSize) ; - float ascent = metrics.getAscent(pixelSize) ; - float descent = metrics.getDescent(pixelSize) ; - if (transform == null) { - transform = new AffineTransform(); - } - AffineTransform t = new AffineTransform(); + public static void getOutline(TypecastFont font, + String string, float pixelSize, AffineTransform transform, Path2D[] p) + { + if (string == null) { + return; + } + Font.Metrics metrics = font.getMetrics(); + float advanceTotal = 0; + float lineGap = metrics.getLineGap(pixelSize) ; + float ascent = metrics.getAscent(pixelSize) ; + float descent = metrics.getDescent(pixelSize) ; + if (transform == null) { + transform = new AffineTransform(); + } + AffineTransform t = new AffineTransform(); - float advanceY = lineGap - descent + ascent; - float y = 0; - for (int i=0; i<string.length(); i++) - { - p[i] = new Path2D(); - p[i].reset(); - t.setTransform(transform); - char character = string.charAt(i); - if (character == '\n') { - y -= advanceY; - advanceTotal = 0; - continue; - } else if (character == ' ') { - advanceTotal += font.font.getHmtxTable().getAdvanceWidth(TypecastGlyph.ID_SPACE) * metrics.getScale(pixelSize); + float advanceY = lineGap - descent + ascent; + float y = 0; + for (int i=0; i<string.length(); i++) + { + p[i] = new Path2D(); + p[i].reset(); + t.setTransform(transform); + char character = string.charAt(i); + if (character == '\n') { + y -= advanceY; + advanceTotal = 0; + continue; + } else if (character == ' ') { + advanceTotal += font.font.getHmtxTable().getAdvanceWidth(TypecastGlyph.ID_SPACE) * metrics.getScale(pixelSize); continue; } - TypecastGlyph glyph = (TypecastGlyph) font.getGlyph(character); - Path2D gp = glyph.getPath(); - float scale = metrics.getScale(pixelSize); - t.translate(advanceTotal, y); - t.scale(scale, scale); - p[i].append(gp.iterator(t), false); - advanceTotal += glyph.getAdvance(pixelSize, true); - } - } - + TypecastGlyph glyph = (TypecastGlyph) font.getGlyph(character); + Path2D gp = glyph.getPath(); + float scale = metrics.getScale(pixelSize); + t.translate(advanceTotal, y); + t.scale(scale, scale); + p[i].append(gp.iterator(t), false); + advanceTotal += glyph.getAdvance(pixelSize, true); + } + } + /** * Build a {@link com.jogamp.graph.geom.Path2D Path2D} from a * {@link jogamp.graph.font.typecast.ot.OTGlyph Glyph}. This glyph path can then @@ -116,44 +116,44 @@ public class TypecastRenderer { Point point = glyph.getPoint(startIndex + offset%count); Point point_plus1 = glyph.getPoint(startIndex + (offset+1)%count); Point point_plus2 = glyph.getPoint(startIndex + (offset+2)%count); - if(offset == 0) + if(offset == 0) { gp.moveTo(point.x, -point.y); } - - if (point.onCurve) { - if (point_plus1.onCurve) { - // s = new Line2D.Float(point.x, -point.y, point_plus1.x, -point_plus1.y); - gp.lineTo( point_plus1.x, -point_plus1.y ); - offset++; - } else { - if (point_plus2.onCurve) { - // s = new QuadCurve2D.Float( point.x, -point.y, point_plus1.x, -point_plus1.y, point_plus2.x, -point_plus2.y); - gp.quadTo(point_plus1.x, -point_plus1.y, point_plus2.x, -point_plus2.y); - offset+=2; - } else { - // s = new QuadCurve2D.Float(point.x,-point.y,point_plus1.x,-point_plus1.y, - // midValue(point_plus1.x, point_plus2.x), -midValue(point_plus1.y, point_plus2.y)); - gp.quadTo(point_plus1.x, -point_plus1.y, midValue(point_plus1.x, point_plus2.x), -midValue(point_plus1.y, point_plus2.y)); - offset+=2; - } - } - } else { - if (point_plus1.onCurve) { - // s = new QuadCurve2D.Float(midValue(point_minus1.x, point.x), -midValue(point_minus1.y, point.y), - // point.x, -point.y, point_plus1.x, -point_plus1.y); - //gp.curve3(point_plus1.x, -point_plus1.y, point.x, -point.y); - gp.quadTo(point.x, -point.y, point_plus1.x, -point_plus1.y); - offset++; - - } else { - // s = new QuadCurve2D.Float(midValue(point_minus1.x, point.x), -midValue(point_minus1.y, point.y), point.x, -point.y, - // midValue(point.x, point_plus1.x), -midValue(point.y, point_plus1.y)); - //gp.curve3(midValue(point.x, point_plus1.x), -midValue(point.y, point_plus1.y), point.x, -point.y); - gp.quadTo(point.x, -point.y, midValue(point.x, point_plus1.x), -midValue(point.y, point_plus1.y)); - offset++; - } - } + + if (point.onCurve) { + if (point_plus1.onCurve) { + // s = new Line2D.Float(point.x, -point.y, point_plus1.x, -point_plus1.y); + gp.lineTo( point_plus1.x, -point_plus1.y ); + offset++; + } else { + if (point_plus2.onCurve) { + // s = new QuadCurve2D.Float( point.x, -point.y, point_plus1.x, -point_plus1.y, point_plus2.x, -point_plus2.y); + gp.quadTo(point_plus1.x, -point_plus1.y, point_plus2.x, -point_plus2.y); + offset+=2; + } else { + // s = new QuadCurve2D.Float(point.x,-point.y,point_plus1.x,-point_plus1.y, + // midValue(point_plus1.x, point_plus2.x), -midValue(point_plus1.y, point_plus2.y)); + gp.quadTo(point_plus1.x, -point_plus1.y, midValue(point_plus1.x, point_plus2.x), -midValue(point_plus1.y, point_plus2.y)); + offset+=2; + } + } + } else { + if (point_plus1.onCurve) { + // s = new QuadCurve2D.Float(midValue(point_minus1.x, point.x), -midValue(point_minus1.y, point.y), + // point.x, -point.y, point_plus1.x, -point_plus1.y); + //gp.curve3(point_plus1.x, -point_plus1.y, point.x, -point.y); + gp.quadTo(point.x, -point.y, point_plus1.x, -point_plus1.y); + offset++; + + } else { + // s = new QuadCurve2D.Float(midValue(point_minus1.x, point.x), -midValue(point_minus1.y, point.y), point.x, -point.y, + // midValue(point.x, point_plus1.x), -midValue(point.y, point_plus1.y)); + //gp.curve3(midValue(point.x, point_plus1.x), -midValue(point.y, point_plus1.y), point.x, -point.y); + gp.quadTo(point.x, -point.y, midValue(point.x, point_plus1.x), -midValue(point.y, point_plus1.y)); + offset++; + } + } } } diff --git a/src/jogl/classes/jogamp/graph/font/typecast/ot/Mnemonic.java b/src/jogl/classes/jogamp/graph/font/typecast/ot/Mnemonic.java index 5afb939ab..6b3dc1f6f 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/ot/Mnemonic.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/ot/Mnemonic.java @@ -72,9 +72,9 @@ public class Mnemonic { public static final short RS = 0x43; public static final short WCVTP = 0x44; public static final short RCVT = 0x45; - public static final short GC = 0x46; // [a] + public static final short GC = 0x46; // [a] public static final short SCFS = 0x48; - public static final short MD = 0x49; // [a] + public static final short MD = 0x49; // [a] public static final short MPPEM = 0x4B; public static final short MPS = 0x4C; public static final short FLIPON = 0x4D; diff --git a/src/jogl/classes/jogamp/graph/font/typecast/ot/OTFont.java b/src/jogl/classes/jogamp/graph/font/typecast/ot/OTFont.java index 17b5af594..6e7e76bc7 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/ot/OTFont.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/ot/OTFont.java @@ -182,8 +182,8 @@ public class OTFont { } public OTGlyph getGlyph(int i) { - - final GlyfDescript _glyfDescr = _glyf.getDescription(i); + + final GlyfDescript _glyfDescr = _glyf.getDescription(i); return (null != _glyfDescr) ? new OTGlyph( _glyfDescr, diff --git a/src/jogl/classes/jogamp/graph/font/typecast/ot/OTGlyph.java b/src/jogl/classes/jogamp/graph/font/typecast/ot/OTGlyph.java index 4b6242d56..5c004246a 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/ot/OTGlyph.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/ot/OTGlyph.java @@ -103,7 +103,7 @@ public class OTGlyph { } public AABBox getBBox() { - return _bbox; + return _bbox; } public int getAdvanceWidth() { @@ -164,6 +164,6 @@ public class OTGlyph { // _points[gd.getPointCount()] = new Point(0, 0, true, true); // _points[gd.getPointCount()+1] = new Point(_advanceWidth, 0, true, true); - _bbox = new AABBox(gd.getXMinimum(), gd.getYMinimum(), 0, gd.getXMaximum(), gd.getYMaximum(), 0); + _bbox = new AABBox(gd.getXMinimum(), gd.getYMinimum(), 0, gd.getXMaximum(), gd.getYMaximum(), 0); } } diff --git a/src/jogl/classes/jogamp/graph/font/typecast/ot/table/PostTable.java b/src/jogl/classes/jogamp/graph/font/typecast/ot/table/PostTable.java index ed82f2654..4804c35f2 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/ot/table/PostTable.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/ot/table/PostTable.java @@ -175,15 +175,15 @@ public class PostTable implements Table { "lessequal", // 148 "greaterequal", // 149 "yen", // 150 - "mu", // 151 + "mu", // 151 "partialdiff", // 152 "summation", // 153 "product", // 154 - "pi", // 155 + "pi", // 155 "integral'", // 156 "ordfeminine", // 157 "ordmasculine", // 158 - "Omega", // 159 + "Omega", // 159 "ae", // 160 "oslash", // 161 "questiondown", // 162 diff --git a/src/jogl/classes/jogamp/graph/font/typecast/tt/engine/Interpreter.java b/src/jogl/classes/jogamp/graph/font/typecast/tt/engine/Interpreter.java index 252c6acc4..a659a7003 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/tt/engine/Interpreter.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/tt/engine/Interpreter.java @@ -140,8 +140,8 @@ public class Interpreter { private void _deltac1() { int n = pop(); for (int i = 0; i < n; i++) { - pop(); // pn - pop(); // argn + pop(); // pn + pop(); // argn } } @@ -151,8 +151,8 @@ public class Interpreter { private void _deltac2() { int n = pop(); for (int i = 0; i < n; i++) { - pop(); // pn - pop(); // argn + pop(); // pn + pop(); // argn } } @@ -162,8 +162,8 @@ public class Interpreter { private void _deltac3() { int n = pop(); for (int i = 0; i < n; i++) { - pop(); // pn - pop(); // argn + pop(); // pn + pop(); // argn } } @@ -173,8 +173,8 @@ public class Interpreter { private void _deltap1() { int n = pop(); for (int i = 0; i < n; i++) { - pop(); // pn - pop(); // argn + pop(); // pn + pop(); // argn } } @@ -184,8 +184,8 @@ public class Interpreter { private void _deltap2() { int n = pop(); for (int i = 0; i < n; i++) { - pop(); // pn - pop(); // argn + pop(); // pn + pop(); // argn } } @@ -195,8 +195,8 @@ public class Interpreter { private void _deltap3() { int n = pop(); for (int i = 0; i < n; i++) { - pop(); // pn - pop(); // argn + pop(); // pn + pop(); // argn } } @@ -407,12 +407,12 @@ public class Interpreter { * to inhibit grid-fitting when a glyph is being rotated or stretched, use the * following sequence on the preprogram: * - * PUSHB[000] 6 ; ask GETINFO to check for stretching or rotation - * GETINFO[] ; will push TRUE if glyph is stretched or rotated - * IF[] ; tests value at top of stack - * PUSHB[000] 1 ; value for INSTCTRL - * PUSHB[000] 1 ; selector for INSTCTRL - * INSTRCTRL[] ; based on selector and value will turn grid-fitting off + * PUSHB[000] 6 ; ask GETINFO to check for stretching or rotation + * GETINFO[] ; will push TRUE if glyph is stretched or rotated + * IF[] ; tests value at top of stack + * PUSHB[000] 1 ; value for INSTCTRL + * PUSHB[000] 1 ; selector for INSTCTRL + * INSTRCTRL[] ; based on selector and value will turn grid-fitting off * EIF[] * * Selector flag 2 is used to establish that any parameters set in the CVT program @@ -923,8 +923,8 @@ public class Interpreter { * Set Freedom_Vector From Stack */ private void _sfvfs() { - gs.freedom_vector[1] = pop(); // y - gs.freedom_vector[0] = pop(); // x + gs.freedom_vector[1] = pop(); // y + gs.freedom_vector[0] = pop(); // x } /* @@ -988,9 +988,9 @@ public class Interpreter { * USES: loop */ private void _shpix() { - pop(); // amount + pop(); // amount while (gs.loop-- > 0) { - pop(); // p + pop(); // p } gs.loop = 1; } @@ -1017,8 +1017,8 @@ public class Interpreter { * Set Projection_Vector From Stack */ private void _spvfs() { - gs.projection_vector[1] = pop(); // y - gs.projection_vector[0] = pop(); // x + gs.projection_vector[1] = pop(); // y + gs.projection_vector[0] = pop(); // x } /* diff --git a/src/jogl/classes/jogamp/graph/geom/plane/AffineTransform.java b/src/jogl/classes/jogamp/graph/geom/plane/AffineTransform.java index 3e2a594c5..79e842887 100644 --- a/src/jogl/classes/jogamp/graph/geom/plane/AffineTransform.java +++ b/src/jogl/classes/jogamp/graph/geom/plane/AffineTransform.java @@ -80,14 +80,14 @@ public class AffineTransform implements Cloneable, Serializable { } public AffineTransform(Factory<? extends Vertex> factory) { - pointFactory = factory; + pointFactory = factory; type = TYPE_IDENTITY; m00 = m11 = 1.0f; m10 = m01 = m02 = m12 = 0.0f; } public AffineTransform(AffineTransform t) { - this.pointFactory = t.pointFactory; + this.pointFactory = t.pointFactory; this.type = t.type; this.m00 = t.m00; this.m10 = t.m10; @@ -98,7 +98,7 @@ public class AffineTransform implements Cloneable, Serializable { } public AffineTransform(Vertex.Factory<? extends Vertex> factory, float m00, float m10, float m01, float m11, float m02, float m12) { - pointFactory = factory; + pointFactory = factory; this.type = TYPE_UNKNOWN; this.m00 = m00; this.m10 = m10; @@ -109,7 +109,7 @@ public class AffineTransform implements Cloneable, Serializable { } public AffineTransform(Vertex.Factory<? extends Vertex> factory, float[] matrix) { - pointFactory = factory; + pointFactory = factory; this.type = TYPE_UNKNOWN; m00 = matrix[0]; m10 = matrix[1]; @@ -316,25 +316,25 @@ public class AffineTransform implements Cloneable, Serializable { } public static <T extends Vertex> AffineTransform getScaleInstance(Vertex.Factory<? extends Vertex> factory, float scx, float scY) { - AffineTransform t = new AffineTransform(factory); + AffineTransform t = new AffineTransform(factory); t.setToScale(scx, scY); return t; } public static <T extends Vertex> AffineTransform getShearInstance(Vertex.Factory<? extends Vertex> factory, float shx, float shy) { - AffineTransform t = new AffineTransform(factory); + AffineTransform t = new AffineTransform(factory); t.setToShear(shx, shy); return t; } public static <T extends Vertex> AffineTransform getRotateInstance(Vertex.Factory<? extends Vertex> factory, float angle) { - AffineTransform t = new AffineTransform(factory); + AffineTransform t = new AffineTransform(factory); t.setToRotation(angle); return t; } public static <T extends Vertex> AffineTransform getRotateInstance(Vertex.Factory<? extends Vertex> factory, float angle, float x, float y) { - AffineTransform t = new AffineTransform(factory); + AffineTransform t = new AffineTransform(factory); t.setToRotation(angle, x, y); return t; } @@ -391,7 +391,7 @@ public class AffineTransform implements Cloneable, Serializable { throw new NoninvertibleTransformException(determinantIsZero); } return new AffineTransform( - this.pointFactory, + this.pointFactory, m11 / det, // m00 -m10 / det, // m10 -m01 / det, // m01 @@ -401,9 +401,9 @@ public class AffineTransform implements Cloneable, Serializable { ); } - public Vertex transform(Vertex src, Vertex dst) { + public Vertex transform(Vertex src, Vertex dst) { if (dst == null) { - dst = pointFactory.create(); + dst = pointFactory.create(); } float x = src.getX(); @@ -415,12 +415,12 @@ public class AffineTransform implements Cloneable, Serializable { public void transform(Vertex[] src, int srcOff, Vertex[] dst, int dstOff, int length) { while (--length >= 0) { - Vertex srcPoint = src[srcOff++]; + Vertex srcPoint = src[srcOff++]; float x = srcPoint.getX(); float y = srcPoint.getY(); Vertex dstPoint = dst[dstOff]; if (dstPoint == null) { - throw new IllegalArgumentException("dst["+dstOff+"] is null"); + throw new IllegalArgumentException("dst["+dstOff+"] is null"); } dstPoint.setCoord(x * m00 + y * m01 + m02, x * m10 + y * m11 + m12); dst[dstOff++] = dstPoint; @@ -444,9 +444,9 @@ public class AffineTransform implements Cloneable, Serializable { } } - public Vertex deltaTransform(Vertex src, Vertex dst) { + public Vertex deltaTransform(Vertex src, Vertex dst) { if (dst == null) { - dst = pointFactory.create(); + dst = pointFactory.create(); } float x = src.getX(); @@ -465,13 +465,13 @@ public class AffineTransform implements Cloneable, Serializable { } } - public Vertex inverseTransform(Vertex src, Vertex dst) throws NoninvertibleTransformException { + public Vertex inverseTransform(Vertex src, Vertex dst) throws NoninvertibleTransformException { float det = getDeterminant(); if (MathFloat.abs(det) < ZERO) { - throw new NoninvertibleTransformException(determinantIsZero); + throw new NoninvertibleTransformException(determinantIsZero); } if (dst == null) { - dst = pointFactory.create(); + dst = pointFactory.create(); } float x = src.getX() - m02; @@ -486,7 +486,7 @@ public class AffineTransform implements Cloneable, Serializable { { float det = getDeterminant(); if (MathFloat.abs(det) < ZERO) { - throw new NoninvertibleTransformException(determinantIsZero); + throw new NoninvertibleTransformException(determinantIsZero); } while (--length >= 0) { diff --git a/src/jogl/classes/jogamp/graph/geom/plane/Path2D.java b/src/jogl/classes/jogamp/graph/geom/plane/Path2D.java index 431891361..edeabaa40 100644 --- a/src/jogl/classes/jogamp/graph/geom/plane/Path2D.java +++ b/src/jogl/classes/jogamp/graph/geom/plane/Path2D.java @@ -243,11 +243,11 @@ public final class Path2D implements Cloneable { } final public int size() { - return typeSize; + return typeSize; } final public boolean isClosed() { - return typeSize > 0 && types[typeSize - 1] == PathIterator.SEG_CLOSE ; + return typeSize > 0 && types[typeSize - 1] == PathIterator.SEG_CLOSE ; } public void closePath() { @@ -258,7 +258,7 @@ public final class Path2D implements Cloneable { } public String toString() { - return "[size "+size()+", closed "+isClosed()+"]"; + return "[size "+size()+", closed "+isClosed()+"]"; } public void append(Path2D path, boolean connect) { diff --git a/src/jogl/classes/jogamp/graph/math/plane/Crossing.java b/src/jogl/classes/jogamp/graph/math/plane/Crossing.java index 8f8638632..2138b217d 100644 --- a/src/jogl/classes/jogamp/graph/math/plane/Crossing.java +++ b/src/jogl/classes/jogamp/graph/math/plane/Crossing.java @@ -385,12 +385,12 @@ public class Crossing { // START if (x == x1) { - return x1 < x2 ? 0 : -1; + return x1 < x2 ? 0 : -1; } // END if (x == x2) { - return x1 < x2 ? 1 : 0; + return x1 < x2 ? 1 : 0; } // INSIDE-DOWN @@ -496,9 +496,9 @@ public class Crossing { // checks if the point (x,y) is the vertex of shape with PathIterator p if (x == cx && y == cy) { - cross = 0; - cy = my; - break; + cross = 0; + cy = my; + break; } p.next(); } diff --git a/src/jogl/classes/jogamp/opengl/FPSCounterImpl.java b/src/jogl/classes/jogamp/opengl/FPSCounterImpl.java new file mode 100644 index 000000000..96d62fbb3 --- /dev/null +++ b/src/jogl/classes/jogamp/opengl/FPSCounterImpl.java @@ -0,0 +1,137 @@ +/** + * Copyright 2011 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package jogamp.opengl; + +import java.io.PrintStream; +import javax.media.opengl.FPSCounter; + +/** + * Default implementation of FPSCounter to be used for FPSCounter implementing renderer. + */ +public class FPSCounterImpl implements FPSCounter { + private int fpsUpdateFramesInterval; + private PrintStream fpsOutputStream ; + private long fpsStartTime, fpsLastUpdateTime, fpsLastPeriod, fpsTotalDuration; + private int fpsTotalFrames; + private float fpsLast, fpsTotal; + + /** Creates a disabled instance */ + public FPSCounterImpl() { + setUpdateFPSFrames(0, null); + } + + /** + * Increases total frame count and updates values if feature is enabled and + * update interval is reached.<br> + * + * Shall be called by actual FPSCounter implementing renderer, after display a new frame. + * + */ + public final synchronized void tickFPS() { + fpsTotalFrames++; + if(fpsUpdateFramesInterval>0 && fpsTotalFrames%fpsUpdateFramesInterval == 0) { + final long now = System.currentTimeMillis(); + fpsLastPeriod = now - fpsLastUpdateTime; + fpsLastPeriod = Math.max(fpsLastPeriod, 1); // div 0 + fpsLast = ( (float)fpsUpdateFramesInterval * 1000f ) / ( (float) fpsLastPeriod ) ; + + fpsTotalDuration = now - fpsStartTime; + fpsTotalDuration = Math.max(fpsTotalDuration, 1); // div 0 + fpsTotal= ( (float)fpsTotalFrames * 1000f ) / ( (float) fpsTotalDuration ) ; + + if(null != fpsOutputStream) { + fpsOutputStream.println(toString()); + } + + fpsLastUpdateTime = now; + } + } + + public StringBuilder toString(StringBuilder sb) { + if(null==sb) { + sb = new StringBuilder(); + } + String fpsLastS = String.valueOf(fpsLast); + fpsLastS = fpsLastS.substring(0, fpsLastS.indexOf('.') + 2); + String fpsTotalS = String.valueOf(fpsTotal); + fpsTotalS = fpsTotalS.substring(0, fpsTotalS.indexOf('.') + 2); + sb.append(fpsTotalDuration/1000 +" s: "+ fpsUpdateFramesInterval+" f / "+ fpsLastPeriod+" ms, " + fpsLastS+" fps, "+ fpsLastPeriod/fpsUpdateFramesInterval+" ms/f; "+ + "total: "+ fpsTotalFrames+" f, "+ fpsTotalS+ " fps, "+ fpsTotalDuration/fpsTotalFrames+" ms/f"); + return sb; + } + + public String toString() { + return toString(null).toString(); + } + + public final synchronized void setUpdateFPSFrames(int frames, PrintStream out) { + fpsUpdateFramesInterval = frames; + fpsOutputStream = out; + resetFPSCounter(); + } + + public final synchronized void resetFPSCounter() { + fpsStartTime = System.currentTimeMillis(); // overwrite startTime to real init one + fpsLastUpdateTime = fpsStartTime; + fpsLastPeriod = 0; + fpsTotalFrames = 0; + fpsLast = 0f; fpsTotal = 0f; + } + + public final synchronized int getUpdateFPSFrames() { + return fpsUpdateFramesInterval; + } + + public final synchronized long getFPSStartTime() { + return fpsStartTime; + } + + public final synchronized long getLastFPSUpdateTime() { + return fpsLastUpdateTime; + } + + public final synchronized long getLastFPSPeriod() { + return fpsLastPeriod; + } + + public final synchronized float getLastFPS() { + return fpsLast; + } + + public final synchronized int getTotalFPSFrames() { + return fpsTotalFrames; + } + + public final synchronized long getTotalFPSDuration() { + return fpsTotalDuration; + } + + public final synchronized float getTotalFPS() { + return fpsTotal; + } +} diff --git a/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java b/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java index 15e3affee..fc8be95e9 100644 --- a/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java +++ b/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java @@ -107,17 +107,7 @@ public class GLBufferSizeTracker { int target, GL caller, long size) { // Need to do some similar queries to getBufferSize below int buffer = bufferStateTracker.getBoundBufferObject(target, caller); - boolean valid = bufferStateTracker.isBoundBufferObjectKnown(target); - if (valid) { - if (buffer == 0) { - // FIXME: this really should not happen if we know what's - // going on. Very likely there is an OpenGL error in the - // application if we get here. Could silently return 0, but it - // seems better to get an early warning that something is - // wrong. - throw new GLException("Error: no OpenGL buffer object appears to be bound to target 0x" + - Integer.toHexString(target)); - } + if (buffer != 0) { setDirectStateBufferSize(buffer, caller, size); } // We don't know the current buffer state. Note that the buffer @@ -135,18 +125,8 @@ public class GLBufferSizeTracker { GL caller) { // See whether we know what buffer is currently bound to the given // state - int buffer = bufferStateTracker.getBoundBufferObject(target, caller); - boolean valid = bufferStateTracker.isBoundBufferObjectKnown(target); - if (valid) { - if (0 == buffer) { - // FIXME: this really should not happen if we know what's - // going on. Very likely there is an OpenGL error in the - // application if we get here. Could silently return 0, but it - // seems better to get an early warning that something is - // wrong. - throw new GLException("Error: no OpenGL buffer object appears to be bound to target 0x" + - Integer.toHexString(target)); - } + final int buffer = bufferStateTracker.getBoundBufferObject(target, caller); + if (0 != buffer) { return getBufferSizeImpl(target, buffer, caller); } // We don't know what's going on in this case; query the GL for an answer diff --git a/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java b/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java index d028bf98d..5a31431d8 100644 --- a/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java +++ b/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java @@ -136,14 +136,6 @@ public class GLBufferStateTracker { return value; } - /** Indicates whether the binding state for the specified target is - currently known, ie it could be bound or not but it must be tracked.<br> - Should be called after getBoundBufferObject() - because that method may change the answer for a given target. */ - public boolean isBoundBufferObjectKnown(int target) { - return 0 < bindingMap.get(target) ; - } - /** Clears out the known/unknown state of the various buffer object binding states. These will be refreshed later on an as-needed basis. This is called by the implementations of diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java index 9361fb0f9..6128b30b4 100644 --- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java +++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java @@ -41,11 +41,13 @@ package jogamp.opengl; import java.nio.ByteBuffer; +import java.nio.IntBuffer; import java.util.HashMap; import java.util.Map; import com.jogamp.common.os.DynamicLookupHelper; import com.jogamp.common.util.ReflectionUtil; +import com.jogamp.common.util.locks.RecursiveLock; import com.jogamp.gluegen.runtime.FunctionAddressResolver; import com.jogamp.gluegen.runtime.ProcAddressTable; import com.jogamp.gluegen.runtime.opengl.GLExtensionNames; @@ -57,6 +59,8 @@ import javax.media.nativewindow.NativeSurface; import javax.media.opengl.GL; import javax.media.opengl.GLCapabilitiesImmutable; import javax.media.opengl.GLContext; +import javax.media.opengl.GLDebugListener; +import javax.media.opengl.GLDebugMessage; import javax.media.opengl.GLDrawable; import javax.media.opengl.GLException; import javax.media.opengl.GLPipelineFactory; @@ -65,7 +69,8 @@ import javax.media.opengl.GLProfile; public abstract class GLContextImpl extends GLContext { public static final boolean DEBUG = Debug.debug("GLContext"); - protected GLContextLock lock = new GLContextLock(); + // RecursiveLock maintains a queue of waiting Threads, ensuring the longest waiting thread will be notified at unlock. + protected RecursiveLock lock = new RecursiveLock(); /** * Context full qualified name: display_type + display_connection + major + minor + ctp. @@ -73,6 +78,8 @@ public abstract class GLContextImpl extends GLContext { */ private String contextFQN; + private int additionalCtxCreationFlags; + // Cache of the functions that are available to be called at the current // moment in time protected ExtensionAvailabilityCache extensionAvailability; @@ -85,22 +92,23 @@ public abstract class GLContextImpl extends GLContext { private GLBufferSizeTracker bufferSizeTracker; // Singleton - Set by GLContextShareSet private GLBufferStateTracker bufferStateTracker = new GLBufferStateTracker(); private GLStateTracker glStateTracker = new GLStateTracker(); - + private GLDebugMessageHandler glDebugHandler = null; + protected GLDrawableImpl drawable; protected GLDrawableImpl drawableRead; protected GL gl; protected static final Object mappedContextTypeObjectLock; - protected static final HashMap mappedExtensionAvailabilityCache; - protected static final HashMap mappedGLProcAddress; - protected static final HashMap mappedGLXProcAddress; + protected static final HashMap<String, ExtensionAvailabilityCache> mappedExtensionAvailabilityCache; + protected static final HashMap<String, ProcAddressTable> mappedGLProcAddress; + protected static final HashMap<String, ProcAddressTable> mappedGLXProcAddress; static { mappedContextTypeObjectLock = new Object(); - mappedExtensionAvailabilityCache = new HashMap(); - mappedGLProcAddress = new HashMap(); - mappedGLXProcAddress = new HashMap(); + mappedExtensionAvailabilityCache = new HashMap<String, ExtensionAvailabilityCache>(); + mappedGLProcAddress = new HashMap<String, ProcAddressTable>(); + mappedGLXProcAddress = new HashMap<String, ProcAddressTable>(); } public GLContextImpl(GLDrawableImpl drawable, GLContext shareWith) { @@ -113,6 +121,8 @@ public abstract class GLContextImpl extends GLContext { this.drawable = drawable; this.drawableRead = drawable; + + this.glDebugHandler = new GLDebugMessageHandler(this); } protected void resetStates() { @@ -137,6 +147,7 @@ public abstract class GLContextImpl extends GLContext { glProcAddressTable = null; gl = null; contextFQN = null; + additionalCtxCreationFlags = 0; super.resetStates(); } @@ -145,7 +156,7 @@ public abstract class GLContextImpl extends GLContext { if(null!=read && drawable!=read && !isGLReadDrawableAvailable()) { throw new GLException("GL Read Drawable not available"); } - boolean lockHeld = lock.isHeld(); + boolean lockHeld = lock.isOwner(); if(lockHeld) { release(); } @@ -185,19 +196,36 @@ public abstract class GLContextImpl extends GLContext { // This is only needed for Mac OS X on-screen contexts protected void update() throws GLException { } + boolean lockFailFast = true; + Object lockFailFastSync = new Object(); + public boolean isSynchronized() { - return !lock.getFailFastMode(); + synchronized (lockFailFastSync) { + return !lockFailFast; + } } public void setSynchronized(boolean isSynchronized) { - lock.setFailFastMode(!isSynchronized); + synchronized (lockFailFastSync) { + lockFailFast = !isSynchronized; + } } + private final void lockConsiderFailFast() { + synchronized (lockFailFastSync) { + if(lockFailFast && lock.isLockedByOtherThread()) { + throw new GLException("Error: Attempt to make context current on thread " + Thread.currentThread() + + " which is already current on thread " + lock.getOwner()); + } + } + lock.lock(); + } + public abstract Object getPlatformGLExtensions(); // Note: the surface is locked within [makeCurrent .. swap .. release] public void release() throws GLException { - if (!lock.isHeld()) { + if ( !lock.isOwner() ) { throw new GLException("Context not current on current thread"); } setCurrent(null); @@ -213,14 +241,17 @@ public abstract class GLContextImpl extends GLContext { protected abstract void releaseImpl() throws GLException; public final void destroy() { - if (lock.isHeld()) { - // release current context + if ( lock.isOwner() ) { + // release current context + if(null != glDebugHandler) { + glDebugHandler.enable(false); + } release(); } // Must hold the lock around the destroy operation to make sure we // don't destroy the context out from under another thread rendering to it - lock.lock(); + lockConsiderFailFast(); try { /* FIXME: refactor dependence on Java 2D / JOGL bridge if (tracker != null) { @@ -248,6 +279,7 @@ public abstract class GLContextImpl extends GLContext { try { destroyImpl(); contextHandle = 0; + glDebugHandler = null; GLContextShareSet.contextDestroyed(this); } finally { drawable.unlockSurface(); @@ -345,9 +377,10 @@ public abstract class GLContextImpl extends GLContext { if (null == getGLDrawable().getChosenGLCapabilities()) { throw new GLException("drawable has no chosen GLCapabilities: "+getGLDrawable()); } + additionalCtxCreationFlags |= DEBUG_GL ? GLContext.CTX_OPTION_DEBUG : 0 ; } - lock.lock(); + lockConsiderFailFast(); int res = 0; try { res = makeCurrentLocking(); @@ -366,6 +399,7 @@ public abstract class GLContextImpl extends GLContext { if (res == CONTEXT_NOT_CURRENT) { lock.unlock(); } else { + setCurrent(this); if(res == CONTEXT_CURRENT_NEW) { // check if the drawable's and the GL's GLProfile are equal // throws an GLException if not @@ -373,12 +407,13 @@ public abstract class GLContextImpl extends GLContext { if(DEBUG_GL) { gl = gl.getContext().setGL( GLPipelineFactory.create("javax.media.opengl.Debug", null, gl, null) ); + glDebugHandler.addListener(new GLDebugMessageHandler.StdErrGLDebugListener()); } if(TRACE_GL) { gl = gl.getContext().setGL( GLPipelineFactory.create("javax.media.opengl.Trace", null, gl, new Object[] { System.err } ) ); } + glDebugHandler.init(0 != (additionalCtxCreationFlags & GLContext.CTX_OPTION_DEBUG)); } - setCurrent(this); /* FIXME: refactor dependence on Java 2D / JOGL bridge @@ -501,13 +536,13 @@ public abstract class GLContextImpl extends GLContext { * @see #createContextARBImpl * @see #destroyContextARBImpl */ - protected final long createContextARB(long share, boolean direct, - int major[], int minor[], int ctp[]) + protected final long createContextARB(long share, boolean direct) { AbstractGraphicsConfiguration config = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration(); AbstractGraphicsDevice device = config.getScreen().getDevice(); GLCapabilitiesImmutable glCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities(); GLProfile glp = glCaps.getGLProfile(); + GLProfile glpImpl = GLProfile.get(glp.getImplName()); if (DEBUG) { System.err.println(getThreadName() + ": !!! createContextARB: mappedVersionsAvailableSet("+device.getConnection()+"): "+ @@ -519,15 +554,15 @@ public abstract class GLContextImpl extends GLContext { } int reqMajor; - if(glp.isGL4()) { + if(glpImpl.isGL4()) { reqMajor=4; - } else if (glp.isGL3()) { + } else if (glpImpl.isGL3()) { reqMajor=3; - } else /* if (glp.isGL2()) */ { + } else /* if (glpImpl.isGL2()) */ { reqMajor=2; } - boolean compat = glp.isGL2(); // incl GL3bc and GL4bc + boolean compat = glpImpl.isGL2(); // incl GL3bc and GL4bc int _major[] = { 0 }; int _minor[] = { 0 }; int _ctp[] = { 0 }; @@ -535,6 +570,7 @@ public abstract class GLContextImpl extends GLContext { if( GLContext.getAvailableGLVersion(device, reqMajor, compat?CTX_PROFILE_COMPAT:CTX_PROFILE_CORE, _major, _minor, _ctp)) { + _ctp[0] |= additionalCtxCreationFlags; _ctx = createContextARBImpl(share, direct, _ctp[0], _major[0], _minor[0]); if(0!=_ctx) { setGLFunctionAvailability(true, _major[0], _minor[0], _ctp[0]); @@ -545,17 +581,16 @@ public abstract class GLContextImpl extends GLContext { private final void mapGLVersions(AbstractGraphicsDevice device) { synchronized (GLContext.deviceVersionAvailable) { - createContextARBMapVersionsAvailable(4, false /* core */); // GL4 createContextARBMapVersionsAvailable(4, true /* compat */); // GL4bc - createContextARBMapVersionsAvailable(3, false /* core */); // GL3 + createContextARBMapVersionsAvailable(4, false /* core */); // GL4 createContextARBMapVersionsAvailable(3, true /* compat */); // GL3bc + createContextARBMapVersionsAvailable(3, false /* core */); // GL3 createContextARBMapVersionsAvailable(2, true /* compat */); // GL2 GLContext.setAvailableGLVersionsSet(device); } } - private final void createContextARBMapVersionsAvailable(int reqMajor, boolean compat) - { + private final void createContextARBMapVersionsAvailable(int reqMajor, boolean compat) { resetStates(); long _context; @@ -765,14 +800,14 @@ public abstract class GLContextImpl extends GLContext { name. Currently this is only used to map "glAllocateMemoryNV" and associated routines to wglAllocateMemoryNV / glXAllocateMemoryNV. */ protected String mapToRealGLFunctionName(String glFunctionName) { - Map/*<String, String>*/ map = getFunctionNameMap(); - String lookup = ( null != map ) ? (String) map.get(glFunctionName) : null; + Map<String, String> map = getFunctionNameMap(); + String lookup = ( null != map ) ? map.get(glFunctionName) : null; if (lookup != null) { return lookup; } return glFunctionName; } - protected abstract Map/*<String, String>*/ getFunctionNameMap() ; + protected abstract Map<String, String> getFunctionNameMap() ; /** Maps the given "platform-independent" extension name to a real function name. Currently this is only used to map @@ -780,14 +815,14 @@ public abstract class GLContextImpl extends GLContext { "GL_ARB_pixel_format" to "WGL_ARB_pixel_format/n.a." */ protected String mapToRealGLExtensionName(String glExtensionName) { - Map/*<String, String>*/ map = getExtensionNameMap(); - String lookup = ( null != map ) ? (String) map.get(glExtensionName) : null; + Map<String, String> map = getExtensionNameMap(); + String lookup = ( null != map ) ? map.get(glExtensionName) : null; if (lookup != null) { return lookup; } return glExtensionName; } - protected abstract Map/*<String, String>*/ getExtensionNameMap() ; + protected abstract Map<String, String> getExtensionNameMap() ; /** Helper routine which resets a ProcAddressTable generated by the GLEmitter by looking up anew all of its function pointers. */ @@ -841,7 +876,7 @@ public abstract class GLContextImpl extends GLContext { ProcAddressTable table = null; synchronized(mappedContextTypeObjectLock) { - table = (ProcAddressTable) mappedGLProcAddress.get( contextFQN ); + table = mappedGLProcAddress.get( contextFQN ); if(null != table && !verifyInstance(gl.getGLProfile(), "ProcAddressTable", table)) { throw new InternalError("GLContext GL ProcAddressTable mapped key("+contextFQN+") -> "+ table.getClass().getName()+" not matching "+gl.getGLProfile().getGLImplBaseClassName()); @@ -877,7 +912,7 @@ public abstract class GLContextImpl extends GLContext { // ExtensionAvailabilityCache eCache; synchronized(mappedContextTypeObjectLock) { - eCache = (ExtensionAvailabilityCache) mappedExtensionAvailabilityCache.get( contextFQN ); + eCache = mappedExtensionAvailabilityCache.get( contextFQN ); } if(null != eCache) { extensionAvailability = eCache; @@ -1046,7 +1081,78 @@ public abstract class GLContextImpl extends GLContext { // public boolean hasWaiters() { - return lock.hasWaiters(); + return lock.getWaitingThreadQueueSize()>0; + } + + //--------------------------------------------------------------------------- + // GL_ARB_debug_output, GL_AMD_debug_output helpers + // + + public final String getGLDebugMessageExtension() { + return glDebugHandler.getExtension(); + } + + public final boolean isGLDebugMessageEnabled() { + return glDebugHandler.isEnabled(); + } + + public int getContextCreationFlags() { + return additionalCtxCreationFlags; } + public void setContextCreationFlags(int flags) { + if(!isCreated()) { + additionalCtxCreationFlags = flags & GLContext.CTX_OPTION_DEBUG; + } + } + + public void enableGLDebugMessage(boolean enable) throws GLException { + if(!isCreated()) { + if(enable) { + additionalCtxCreationFlags |= GLContext.CTX_OPTION_DEBUG; + } else { + additionalCtxCreationFlags &= ~GLContext.CTX_OPTION_DEBUG; + } + } else if(0 != (additionalCtxCreationFlags & GLContext.CTX_OPTION_DEBUG) && + null != getGLDebugMessageExtension()) { + glDebugHandler.enable(enable); + } + } + + public void addGLDebugListener(GLDebugListener listener) { + glDebugHandler.addListener(listener); + } + + public void removeGLDebugListener(GLDebugListener listener) { + glDebugHandler.removeListener(listener); + } + + public int getGLDebugListenerSize() { + return glDebugHandler.listenerSize(); + } + + public void glDebugMessageControl(int source, int type, int severity, int count, IntBuffer ids, boolean enabled) { + if(glDebugHandler.isExtensionARB()) { + gl.getGL2GL3().glDebugMessageControlARB(source, type, severity, count, ids, enabled); + } else if(glDebugHandler.isExtensionAMD()) { + gl.getGL2GL3().glDebugMessageEnableAMD(GLDebugMessage.translateARB2AMDCategory(source, type), severity, count, ids, enabled); + } + } + + public void glDebugMessageControl(int source, int type, int severity, int count, int[] ids, int ids_offset, boolean enabled) { + if(glDebugHandler.isExtensionARB()) { + gl.getGL2GL3().glDebugMessageControlARB(source, type, severity, count, ids, ids_offset, enabled); + } else if(glDebugHandler.isExtensionAMD()) { + gl.getGL2GL3().glDebugMessageEnableAMD(GLDebugMessage.translateARB2AMDCategory(source, type), severity, count, ids, ids_offset, enabled); + } + } + + public void glDebugMessageInsert(int source, int type, int id, int severity, int length, String buf) { + if(glDebugHandler.isExtensionARB()) { + gl.getGL2GL3().glDebugMessageInsertARB(source, type, id, severity, length, buf); + } else if(glDebugHandler.isExtensionAMD()) { + if(0>length) { length = 0; } + gl.getGL2GL3().glDebugMessageInsertAMD(GLDebugMessage.translateARB2AMDCategory(source, type), severity, id, length, buf); + } + } } diff --git a/src/jogl/classes/jogamp/opengl/GLContextLock.java b/src/jogl/classes/jogamp/opengl/GLContextLock.java deleted file mode 100644 index f725508d8..000000000 --- a/src/jogl/classes/jogamp/opengl/GLContextLock.java +++ /dev/null @@ -1,157 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * Copyright (c) 2010 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package jogamp.opengl; - -import javax.media.opengl.*; - -/** Implements the makeCurrent / release locking behavior of the - GLContext class. When "fail fast mode" is enabled, attempts to - lock the same GLContextLock on more than one thread cause - GLException to be raised. This lock is not recursive. Attempts to - lock it more than once on a given thread will cause GLException to - be raised. */ - -public class GLContextLock { - protected static final boolean DEBUG = GLContextImpl.DEBUG; - - static class SyncData { - boolean failFastMode = true; - Thread owner = null; - int waiters = 0; - Exception lockedStack = null; // only enabled if DEBUG - } - private SyncData sdata = new SyncData(); // synchronized (flow/mem) mutable access - - /** Locks this GLContextLock on the current thread. If fail fast - mode is enabled and the GLContextLock is already owned by - another thread, throws GLException. */ - public final void lock() throws GLException { - synchronized(sdata) { - Thread current = Thread.currentThread(); - if (sdata.owner == null) { - sdata.owner = current; - if(DEBUG) { - sdata.lockedStack = new Exception("Error: Previously made current (1) by "+sdata.owner+", lock: "+this); - } - } else if (sdata.owner != current) { - while (sdata.owner != null) { - if (sdata.failFastMode) { - if(null!=sdata.lockedStack) { - sdata.lockedStack.printStackTrace(); - } - throw new GLException("Error: Attempt to make context current on thread " + current + - " which is already current on thread " + sdata.owner); - } else { - try { - ++sdata.waiters; - sdata.wait(); - } catch (InterruptedException e) { - throw new GLException(e); - } finally { - --sdata.waiters; - } - } - } - sdata.owner = current; - if(DEBUG) { - sdata.lockedStack = new Exception("Previously made current (2) by "+sdata.owner+", lock: "+this); - } - } else { - throw new GLException("Attempt to make the same context current twice on thread " + current); - } - } - } - - /** Unlocks this GLContextLock. */ - public final void unlock() throws GLException { - synchronized (sdata) { - Thread current = Thread.currentThread(); - if (sdata.owner == current) { - sdata.owner = null; - sdata.lockedStack = null; - // Assuming notify() implementation weaks up the longest waiting thread, to avoid starvation. - // Otherwise we would need to have a Thread queue implemented, using sleep(timeout) and interrupt. - sdata.notify(); - } else { - if (sdata.owner != null) { - throw new GLException("Attempt by thread " + current + - " to release context owned by thread " + sdata.owner); - } else { - throw new GLException("Attempt by thread " + current + - " to release unowned context"); - } - } - } - } - - /** Indicates whether this lock is held by the current thread. */ - public final boolean isHeld() { - synchronized(sdata) { - return (Thread.currentThread() == sdata.owner); - } - } - - public final void setFailFastMode(boolean onOrOff) { - synchronized(sdata) { - sdata.failFastMode = onOrOff; - } - } - - public final boolean getFailFastMode() { - synchronized(sdata) { - return sdata.failFastMode; - } - } - - public final boolean hasWaiters() { - synchronized(sdata) { - return (0 != sdata.waiters); - } - } - - /** holding the owners stack trace when lock is acquired and DEBUG is true */ - public final Exception getLockedStack() { - synchronized(sdata) { - return sdata.lockedStack; - } - } - -} diff --git a/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java b/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java new file mode 100644 index 000000000..f67c916ea --- /dev/null +++ b/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java @@ -0,0 +1,266 @@ +/** + * Copyright 2011 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package jogamp.opengl; + +import java.util.ArrayList; + +import javax.media.nativewindow.NativeWindowException; +import javax.media.opengl.GL2GL3; +import javax.media.opengl.GLDebugListener; +import javax.media.opengl.GLDebugMessage; +import javax.media.opengl.GLException; + +import com.jogamp.gluegen.runtime.ProcAddressTable; +import jogamp.opengl.gl4.GL4bcProcAddressTable; + +/** + * The GLDebugMessageHandler, handling <i>GL_ARB_debug_output</i> or <i>GL_AMD_debug_output</i> + * debug messages.<br> + * + * <p>An instance must be bound to the current thread's GLContext to achieve thread safety.</p> + * + * <p>A native callback function is registered at {@link #enable(boolean) enable(true)}, + * which forwards received messages to the added {@link GLDebugListener} directly. + * Hence the {@link GLDebugListener#messageSent(GLDebugMessage)} implementation shall + * return as fast as possible.</p> + * + * <p>In case no <i>GL_ARB_debug_output</i> is available, but <i>GL_AMD_debug_output</i>, + * the messages are translated to <i>ARB</i> {@link GLDebugMessage}, using {@link GLDebugMessage#translateAMDEvent(javax.media.opengl.GLContext, long, int, int, int, String)}.</p> + */ +public class GLDebugMessageHandler { + /** Extension <i>GL_ARB_debug_output</i> implementing GLDebugMessage */ + public static final String GL_ARB_debug_output = "GL_ARB_debug_output".intern(); + + /** Extension <i>GL_AMD_debug_output</i> implementing GLDebugMessage */ + public static final String GL_AMD_debug_output = "GL_AMD_debug_output".intern(); + + private static final boolean DEBUG = Debug.debug("GLDebugMessageHandler"); + + private static final int EXT_ARB = 1; + private static final int EXT_AMD = 2; + + static { + if ( !initIDs0() ) { + throw new NativeWindowException("Failed to initialize GLDebugMessageHandler jmethodIDs"); + } + } + + private final GLContextImpl ctx; + private final ListenerSyncedImplStub<GLDebugListener> listenerImpl; + + // licefycle: init - EOL + private String extName; + private int extType; + private long glDebugMessageCallbackProcAddress; + private boolean extAvailable; + + // licefycle: enable - disable/EOL + private long handle; + + /** + * @param ctx the associated GLContext + * @param glDebugExtension chosen extension to use + */ + public GLDebugMessageHandler(GLContextImpl ctx) { + this.ctx = ctx; + this.listenerImpl = new ListenerSyncedImplStub<GLDebugListener>(); + this.glDebugMessageCallbackProcAddress = 0; + this.extName = null; + this.extType = 0; + this.extAvailable = false; + this.handle = 0; + } + + public void init(boolean enable) { + init(); + if(isAvailable()) { + enableImpl(enable); + } + } + + public void init() { + ctx.validateCurrent(); + if( isAvailable()) { + return; + } + + if( ctx.isExtensionAvailable(GL_ARB_debug_output) ) { + extName = GL_ARB_debug_output; + extType = EXT_ARB; + } else if( ctx.isExtensionAvailable(GL_AMD_debug_output) ) { + extName = GL_AMD_debug_output; + extType = EXT_AMD; + } + if(DEBUG) { + System.err.println("GLDebugMessageHandler: Using extension: <"+extName+">"); + } + + if(0 == extType) { + if(DEBUG) { + System.err.println("GLDebugMessageHandler: No extension available!"); + } + return; + } + + final ProcAddressTable procAddressTable = ctx.getGLProcAddressTable(); + if( procAddressTable instanceof GL4bcProcAddressTable) { + final GL4bcProcAddressTable desktopProcAddressTable = (GL4bcProcAddressTable)procAddressTable; + switch(extType) { + case EXT_ARB: + glDebugMessageCallbackProcAddress = desktopProcAddressTable._addressof_glDebugMessageCallbackARB; + break; + case EXT_AMD: + glDebugMessageCallbackProcAddress = desktopProcAddressTable._addressof_glDebugMessageCallbackAMD; + break; + } + } else { + if(DEBUG) { + System.err.println("Non desktop context not supported"); + } + } + extAvailable = 0 < extType && null != extName && 0 != glDebugMessageCallbackProcAddress; + + if(DEBUG) { + System.err.println("GLDebugMessageHandler: extAvailable: "+extAvailable+", glDebugMessageCallback* : 0x"+Long.toHexString(glDebugMessageCallbackProcAddress)); + } + + if(!extAvailable) { + glDebugMessageCallbackProcAddress = 0; + } + + handle = 0; + } + + public final boolean isAvailable() { return extAvailable; } + + /** + * @return The extension implementing the GLDebugMessage feature, + * either {@link #GL_ARB_debug_output} or {@link #GL_AMD_debug_output}. + * If unavailable <i>null</i> is returned. + */ + public final String getExtension() { + return extName; + } + + public final boolean isExtensionARB() { + return extName == GL_ARB_debug_output; + } + + public final boolean isExtensionAMD() { + return extName == GL_AMD_debug_output; + } + + /** + * @throws GLException if context not current or callback registration failed (enable) + */ + public final void enable(boolean enable) throws GLException { + ctx.validateCurrent(); + if(!isAvailable()) { + return; + } + enableImpl(enable); + } + final void enableImpl(boolean enable) throws GLException { + if(enable) { + if(0 == handle) { + handle = register0(glDebugMessageCallbackProcAddress, extType); + if(0 == handle) { + throw new GLException("Failed to register via \"glDebugMessageCallback*\" using "+extName); + } + } + } else { + if(0 != handle) { + unregister0(glDebugMessageCallbackProcAddress, handle); + handle = 0; + } + } + if(DEBUG) { + System.err.println("GLDebugMessageHandler: enable("+enable+") -> 0x" + Long.toHexString(handle)); + } + } + + public final boolean isEnabled() { return 0 != handle; } + + public final int listenerSize() { + return listenerImpl.size(); + } + + public final void addListener(GLDebugListener listener) { + listenerImpl.addListener(-1, listener); + } + + public final void addListener(int index, GLDebugListener listener) { + listenerImpl.addListener(index, listener); + } + + public final void removeListener(GLDebugListener listener) { + listenerImpl.removeListener(listener); + } + + private final void sendMessage(GLDebugMessage msg) { + synchronized(listenerImpl) { + if(DEBUG) { + System.err.println("GLDebugMessageHandler: "+msg); + } + final ArrayList<GLDebugListener> listeners = listenerImpl.getListeners(); + for(int i=0; i<listeners.size(); i++) { + listeners.get(i).messageSent(msg); + } + } + } + + public static class StdErrGLDebugListener implements GLDebugListener { + public void messageSent(GLDebugMessage event) { + System.err.println(event); + } + } + + // + // native -> java + // + + protected final void glDebugMessageARB(int source, int type, int id, int severity, String msg) { + final GLDebugMessage event = new GLDebugMessage(ctx, System.currentTimeMillis(), source, type, id, severity, msg); + sendMessage(event); + } + + protected final void glDebugMessageAMD(int id, int category, int severity, String msg) { + final GLDebugMessage event = GLDebugMessage.translateAMDEvent(ctx, System.currentTimeMillis(), id, category, severity, msg); + sendMessage(event); + } + + // + // java -> native + // + + private static native boolean initIDs0(); + private native long register0(long glDebugMessageCallbackProcAddress, int extType); + private native void unregister0(long glDebugMessageCallbackProcAddress, long handle); +} + + diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java index d079a1bd1..887e571cc 100644 --- a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java +++ b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java @@ -50,12 +50,11 @@ public class GLDrawableHelper { protected static final boolean DEBUG = GLDrawableImpl.DEBUG; private static final boolean VERBOSE = Debug.verbose(); private Object listenersLock = new Object(); - private List listeners; - private volatile boolean listenersIter; // avoid java.util.ConcurrentModificationException - private Set listenersToBeInit; + private ArrayList<GLEventListener> listeners; + private HashSet<GLEventListener> listenersToBeInit; private boolean autoSwapBufferMode; private Object glRunnablesLock = new Object(); - private ArrayList glRunnables; + private ArrayList<GLRunnable> glRunnables; private GLAnimatorControl animatorCtrl; public GLDrawableHelper() { @@ -64,13 +63,12 @@ public class GLDrawableHelper { public final void reset() { synchronized(listenersLock) { - listeners = new ArrayList(); - listenersIter = false; - listenersToBeInit = new HashSet(); + listeners = new ArrayList<GLEventListener>(); + listenersToBeInit = new HashSet<GLEventListener>(); } autoSwapBufferMode = true; synchronized(glRunnablesLock) { - glRunnables = new ArrayList(); + glRunnables = new ArrayList<GLRunnable>(); } animatorCtrl = null; } @@ -81,7 +79,6 @@ public class GLDrawableHelper { sb.append("GLAnimatorControl: "+animatorCtrl+", "); synchronized(listenersLock) { sb.append("GLEventListeners num "+listeners.size()+" ["); - listenersIter = true; for (int i=0; i < listeners.size(); i++) { Object l = listeners.get(i); sb.append(l); @@ -89,7 +86,6 @@ public class GLDrawableHelper { sb.append( !listenersToBeInit.contains(l) ); sb.append("], "); } - listenersIter = false; } sb.append("]"); return sb.toString(); @@ -107,29 +103,13 @@ public class GLDrawableHelper { // GLEventListener may be added after context is created, // hence we earmark initialization for the next display call. listenersToBeInit.add(listener); - if(!listenersIter) { - // fast path - listeners.add(index, listener); - } else { - // copy mode in case this is issued while iterating, eg via init, display, .. - List newListeners = (List) ((ArrayList) listeners).clone(); - newListeners.add(index, listener); - listeners = newListeners; - } + listeners.add(index, listener); } } public final void removeGLEventListener(GLEventListener listener) { synchronized(listenersLock) { - if(!listenersIter) { - // fast path - listeners.remove(listener); - } else { - // copy mode in case this is issued while iterating, eg via init, display, .. - List newListeners = (List) ((ArrayList) listeners).clone(); - newListeners.remove(listener); - listeners = newListeners; - } + listeners.remove(listener); listenersToBeInit.remove(listener); } } @@ -141,12 +121,9 @@ public class GLDrawableHelper { */ public final void dispose(GLAutoDrawable drawable) { synchronized(listenersLock) { - listenersIter = true; for (int i=0; i < listeners.size(); i++) { - GLEventListener listener = (GLEventListener) listeners.get(i) ; - listener.dispose(drawable); + listeners.get(i).dispose(drawable); } - listenersIter = false; } } @@ -163,9 +140,8 @@ public class GLDrawableHelper { public final void init(GLAutoDrawable drawable) { synchronized(listenersLock) { - listenersIter = true; for (int i=0; i < listeners.size(); i++) { - GLEventListener listener = (GLEventListener) listeners.get(i) ; + final GLEventListener listener = listeners.get(i) ; // If make current ctx, invoked by invokGL(..), results in a new ctx, init gets called. // This may happen not just for initial setup, but for ctx recreation due to resource change (drawable/window), @@ -176,21 +152,18 @@ public class GLDrawableHelper { throw new GLException("GLEventListener "+listener+" already initialized: "+drawable); } } - listenersIter = false; } } public final void display(GLAutoDrawable drawable) { synchronized(listenersLock) { - listenersIter = true; for (int i=0; i < listeners.size(); i++) { - GLEventListener listener = (GLEventListener) listeners.get(i) ; + final GLEventListener listener = listeners.get(i) ; // GLEventListener may need to be init, // in case this one is added after the realization of the GLAutoDrawable init( listener, drawable, true ) ; listener.display(drawable); } - listenersIter = false; } execGLRunnables(drawable); } @@ -205,27 +178,25 @@ public class GLDrawableHelper { public final void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { synchronized(listenersLock) { - listenersIter = true; for (int i=0; i < listeners.size(); i++) { reshape((GLEventListener) listeners.get(i), drawable, x, y, width, height, 0==i); } - listenersIter = false; } } private void execGLRunnables(GLAutoDrawable drawable) { if(glRunnables.size()>0) { // swap one-shot list asap - ArrayList _glRunnables = null; + ArrayList<GLRunnable> _glRunnables = null; synchronized(glRunnablesLock) { if(glRunnables.size()>0) { _glRunnables = glRunnables; - glRunnables = new ArrayList(); + glRunnables = new ArrayList<GLRunnable>(); } } if(null!=_glRunnables) { for (int i=0; i < _glRunnables.size(); i++) { - ((GLRunnable) _glRunnables.get(i)).run(drawable); + _glRunnables.get(i).run(drawable); } } } @@ -337,6 +308,7 @@ public class GLDrawableHelper { // Support for recursive makeCurrent() calls as well as calling // other drawables' display() methods from within another one's + // FIXME: re-evaluate due to possible expensive TLS access ? GLContext lastContext = GLContext.getCurrent(); Runnable lastInitAction = (Runnable) perThreadInitAction.get(); if (lastContext != null) { diff --git a/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java index 671390fbb..1d52bedbb 100644 --- a/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java +++ b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java @@ -64,6 +64,7 @@ public class GLPbufferImpl implements GLPbuffer { private GLContextImpl context; private GLDrawableHelper drawableHelper = new GLDrawableHelper(); private int floatMode; + private int additionalCtxCreationFlags = 0; public GLPbufferImpl(GLDrawableImpl pbufferDrawable, GLContext parentContext) { @@ -177,6 +178,9 @@ public class GLPbufferImpl implements GLPbuffer { public void setContext(GLContext ctx) { context=(GLContextImpl)ctx; + if(null != context) { + context.setContextCreationFlags(additionalCtxCreationFlags); + } } public GLContext getContext() { @@ -207,6 +211,17 @@ public class GLPbufferImpl implements GLPbuffer { invokeGL(swapBuffersAction); } + public void setContextCreationFlags(int flags) { + additionalCtxCreationFlags = flags; + if(null != context) { + context.setContextCreationFlags(additionalCtxCreationFlags); + } + } + + public int getContextCreationFlags() { + return additionalCtxCreationFlags; + } + public void bindTexture() { // Doesn't make much sense to try to do this on the event dispatch // thread given that it has to be called while the context is current diff --git a/src/jogl/classes/jogamp/opengl/ListenerSyncedImplStub.java b/src/jogl/classes/jogamp/opengl/ListenerSyncedImplStub.java new file mode 100644 index 000000000..1cde551be --- /dev/null +++ b/src/jogl/classes/jogamp/opengl/ListenerSyncedImplStub.java @@ -0,0 +1,79 @@ +/** + * Copyright 2011 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ + +package jogamp.opengl; + +import java.util.ArrayList; + +/** + * Simple locked listener implementation stub to be used for listener handler, + * synchronized on it's instance. + * + * <p>Utilizing simple locking via synchronized.</p> + * + * @param <E> The listener type + */ +public class ListenerSyncedImplStub<E> { + private ArrayList<E> listeners; + + public ListenerSyncedImplStub() { + reset(); + } + + public synchronized final void reset() { + listeners = new ArrayList<E>(); + } + + public synchronized final void destroy() { + listeners.clear(); + listeners = null; + } + + public synchronized final int size() { + return listeners.size(); + } + + public synchronized final void addListener(E listener) { + addListener(-1, listener); + } + + public synchronized final void addListener(int index, E listener) { + if(0>index) { + index = listeners.size(); + } + listeners.add(index, listener); + } + + public synchronized final void removeListener(E listener) { + listeners.remove(listener); + } + + public final ArrayList<E> getListeners() { + return listeners; + } +} diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java index 864b9583d..dbdfcd5d9 100644 --- a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java +++ b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java @@ -76,9 +76,9 @@ public abstract class EGLContext extends GLContextImpl { return eglExtProcAddressTable; } - protected Map/*<String, String>*/ getFunctionNameMap() { return null; } + protected Map<String, String> getFunctionNameMap() { return null; } - protected Map/*<String, String>*/ getExtensionNameMap() { return null; } + protected Map<String, String> getExtensionNameMap() { return null; } public final boolean isGLReadDrawableAvailable() { return true; @@ -203,12 +203,12 @@ public abstract class EGLContext extends GLContextImpl { eglQueryStringInitialized = false; eglQueryStringAvailable = false; - EGLExtProcAddressTable table = null; + ProcAddressTable table = null; synchronized(mappedContextTypeObjectLock) { - table = (EGLExtProcAddressTable) mappedGLXProcAddress.get( key ); + table = mappedGLXProcAddress.get( key ); } if(null != table) { - eglExtProcAddressTable = table; + eglExtProcAddressTable = (EGLExtProcAddressTable) table; if(DEBUG) { System.err.println(getThreadName() + ": !!! GLContext EGL ProcAddressTable reusing key("+key+") -> "+table.hashCode()); } diff --git a/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java b/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java index 5eb73cd2e..3f8a76535 100644 --- a/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java +++ b/src/jogl/classes/jogamp/opengl/glu/GLUquadricImpl.java @@ -223,7 +223,7 @@ public class GLUquadricImpl implements GLUquadric { * GLU.LINE: Quadrics are rendered as a set of lines. * * GLU.SILHOUETTE: Quadrics are rendered as a set of lines, except that edges - * separating coplanar faces will not be drawn. + * separating coplanar faces will not be drawn. * * GLU.POINT: Quadrics are rendered as a set of points. * @@ -234,8 +234,8 @@ public class GLUquadricImpl implements GLUquadric { } /** - * specifies what kind of normals are desired for quadrics. - * The legal values are as follows: + * specifies what kind of normals are desired for quadrics. + * The legal values are as follows: * * GLU.NONE: No normals are generated. * @@ -252,7 +252,7 @@ public class GLUquadricImpl implements GLUquadric { /** * specifies what kind of orientation is desired for. - * The orientation values are as follows: + * The orientation values are as follows: * * GLU.OUTSIDE: Quadrics are drawn with normals pointing outward. * @@ -495,10 +495,10 @@ public class GLUquadricImpl implements GLUquadric { glNormal3f(gl, 0.0f, 0.0f, -1.0f); } } - + da = 2.0f * PI / slices; dr = (outerRadius - innerRadius) / loops; - + switch (drawStyle) { case GLU.GLU_FILL: { @@ -916,7 +916,7 @@ public class GLUquadricImpl implements GLUquadric { } /** - * draws a sphere of the given radius centered around the origin. + * draws a sphere of the given radius centered around the origin. * The sphere is subdivided around the z axis into slices and along the z axis * into stacks (similar to lines of longitude and latitude). * @@ -1188,7 +1188,7 @@ public class GLUquadricImpl implements GLUquadric { */ private void normal3f(GL gl, float x, float y, float z) { float mag; - + mag = (float)Math.sqrt(x * x + y * y + z * z); if (mag > 0.00001F) { x /= mag; diff --git a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2CurveEvaluator.java b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2CurveEvaluator.java index 043edac89..2ef4468e5 100644 --- a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2CurveEvaluator.java +++ b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2CurveEvaluator.java @@ -131,7 +131,7 @@ class GL2CurveEvaluator implements CurveEvaluator { CArrayOfFloats ps) { if (output_triangles) { // TODO code for callback (output_triangles probably indicates callback) - // System.out.println("TODO curveevaluator.map1f-output_triangles"); + // System.out.println("TODO curveevaluator.map1f-output_triangles"); } else { gl.glMap1f(type, ulo, uhi, stride, order, ps.getArray(), ps .getPointer()); @@ -166,10 +166,10 @@ class GL2CurveEvaluator implements CurveEvaluator { */ public void mapgrid1f(int nu, float u1, float u2) { if (output_triangles) { - // System.out.println("TODO curveevaluator.mapgrid1f"); + // System.out.println("TODO curveevaluator.mapgrid1f"); } else gl.glMapGrid1f(nu, u1, u2); - // // System.out.println("upravit NU"); + // // System.out.println("upravit NU"); // gl.glMapGrid1f(50,u1,u2); } @@ -189,7 +189,7 @@ class GL2CurveEvaluator implements CurveEvaluator { */ if (output_triangles) { // TODO code for callback - // System.out.println("TODO openglcurveevaluator.mapmesh1f output_triangles"); + // System.out.println("TODO openglcurveevaluator.mapmesh1f output_triangles"); } else { switch (style) { case Backend.N_MESHFILL: diff --git a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2SurfaceEvaluator.java b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2SurfaceEvaluator.java index bc63994cb..155c4f9a9 100644 --- a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2SurfaceEvaluator.java +++ b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GL2SurfaceEvaluator.java @@ -76,10 +76,10 @@ class GL2SurfaceEvaluator implements SurfaceEvaluator { if (output_triangles) { // TODO outp triangles surfaceevaluator bgnmap2f - // System.out.println("TODO surfaceevaluator.bgnmap2f output triangles"); + // System.out.println("TODO surfaceevaluator.bgnmap2f output triangles"); } else { gl.glPushAttrib(GL2.GL_EVAL_BIT); - // System.out.println("TODO surfaceevaluator.bgnmap2f glgetintegerv"); + // System.out.println("TODO surfaceevaluator.bgnmap2f glgetintegerv"); } } @@ -112,7 +112,7 @@ class GL2SurfaceEvaluator implements SurfaceEvaluator { public void endmap2f() { // TODO Auto-generated method stub if (output_triangles) { - // System.out.println("TODO surfaceevaluator.endmap2f output triangles"); + // System.out.println("TODO surfaceevaluator.endmap2f output triangles"); } else { gl.glPopAttrib(); // TODO use LOD @@ -142,7 +142,7 @@ class GL2SurfaceEvaluator implements SurfaceEvaluator { public void mapgrid2f(int nu, float u0, float u1, int nv, float v0, float v1) { if (output_triangles) { - // System.out.println("TODO openglsurfaceavaluator.mapgrid2f output_triangles"); + // System.out.println("TODO openglsurfaceavaluator.mapgrid2f output_triangles"); } else { gl.glMapGrid2d(nu, u0, u1, nv, v0, v1); } @@ -159,7 +159,7 @@ class GL2SurfaceEvaluator implements SurfaceEvaluator { */ public void mapmesh2f(int style, int umin, int umax, int vmin, int vmax) { if (output_triangles) { - // System.out.println("TODO openglsurfaceavaluator.mapmesh2f output_triangles"); + // System.out.println("TODO openglsurfaceavaluator.mapmesh2f output_triangles"); } else { /* //DEBUG - draw control points this.poradi++; @@ -199,7 +199,7 @@ class GL2SurfaceEvaluator implements SurfaceEvaluator { float vlo, float vhi, int vstride, int vorder, CArrayOfFloats pts) { // TODO Auto-generated method stub if (output_triangles) { - // System.out.println("TODO openglsurfaceevaluator.map2f output_triangles"); + // System.out.println("TODO openglsurfaceevaluator.map2f output_triangles"); } else { gl.glMap2f(type, ulo, uhi, ustride, uorder, vlo, vhi, vstride, vorder, pts.getArray(), pts.getPointer()); diff --git a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GLUgl2nurbsImpl.java b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GLUgl2nurbsImpl.java index bd0eaf771..58b565484 100644 --- a/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GLUgl2nurbsImpl.java +++ b/src/jogl/classes/jogamp/opengl/glu/gl2/nurbs/GLUgl2nurbsImpl.java @@ -442,7 +442,7 @@ public class GLUgl2nurbsImpl implements GLUnurbs { // TODO errval ?? if (numTrims > 0) { - // System.out.println("TODO glunurbs.do_endsurface - numtrims > 0"); + // System.out.println("TODO glunurbs.do_endsurface - numtrims > 0"); } subdivider.beginQuilts(new GL2Backend()); @@ -461,7 +461,7 @@ public class GLUgl2nurbsImpl implements GLUnurbs { */ public void do_endcurve() { // DONE - // // System.out.println("do_endcurve"); + // // System.out.println("do_endcurve"); if (inCurve <= 0) { do_nurbserror(7); return; @@ -509,7 +509,7 @@ public class GLUgl2nurbsImpl implements GLUnurbs { */ private void do_nurbserror(int i) { // TODO nurberror - // System.out.println("TODO nurbserror " + i); + // System.out.println("TODO nurbserror " + i); } /** @@ -527,7 +527,7 @@ public class GLUgl2nurbsImpl implements GLUnurbs { */ private void loadGLMatrices() { // TODO Auto-generated method stub - // System.out.println("TODO glunurbs.loadGLMatrices"); + // System.out.println("TODO glunurbs.loadGLMatrices"); } /** @@ -783,7 +783,7 @@ public class GLUgl2nurbsImpl implements GLUnurbs { // DONE O_surface o_surface = new O_surface(); // TODO nuid - // System.out.println("TODO glunurbs.bgnsurface nuid"); + // System.out.println("TODO glunurbs.bgnsurface nuid"); thread("do_bgnsurface", o_surface); } @@ -800,7 +800,7 @@ public class GLUgl2nurbsImpl implements GLUnurbs { */ private void endtrim() { // TODO Auto-generated method stub - // System.out.println("TODO glunurbs.endtrim"); + // System.out.println("TODO glunurbs.endtrim"); } /** diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcSdirSorter.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcSdirSorter.java index 0d04d4cd6..f4ad70193 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcSdirSorter.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcSdirSorter.java @@ -47,7 +47,7 @@ public class ArcSdirSorter { */ public ArcSdirSorter(Subdivider subdivider) { //TODO - // System.out.println("TODO arcsdirsorter.constructor"); + // System.out.println("TODO arcsdirsorter.constructor"); } /** @@ -57,7 +57,7 @@ public class ArcSdirSorter { */ public void qsort(CArrayOfArcs list, int count) { // TODO - // System.out.println("TODO arcsdirsorter.qsort"); + // System.out.println("TODO arcsdirsorter.qsort"); } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTdirSorter.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTdirSorter.java index bee98b8c3..be72c53d2 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTdirSorter.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTdirSorter.java @@ -46,7 +46,7 @@ public class ArcTdirSorter { */ public ArcTdirSorter(Subdivider subdivider) { // TODO Auto-generated constructor stub - // System.out.println("TODO arcTsorter.konstruktor"); + // System.out.println("TODO arcTsorter.konstruktor"); } /** * Sorts list of arcs @@ -55,6 +55,6 @@ public class ArcTdirSorter { */ public void qsort(CArrayOfArcs list, int count) { // TODO Auto-generated method stub - // System.out.println("TODO arcTsorter.qsort"); + // System.out.println("TODO arcTsorter.qsort"); } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTesselator.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTesselator.java index 2e4d3eb96..bd6311414 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTesselator.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/ArcTesselator.java @@ -72,7 +72,7 @@ public class ArcTesselator { */ public void pwl_right(Arc newright, float s, float t1, float t2, float f) { // TODO Auto-generated method stub - // System.out.println("TODO arctesselator.pwl_right"); + // System.out.println("TODO arctesselator.pwl_right"); } /** @@ -85,6 +85,6 @@ public class ArcTesselator { */ public void pwl_left(Arc newright, float s, float t2, float t1, float f) { // TODO Auto-generated method stub - // System.out.println("TODO arctesselator.pwl_left"); + // System.out.println("TODO arctesselator.pwl_left"); } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Backend.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Backend.java index 4959f8000..610a19556 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Backend.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Backend.java @@ -188,7 +188,7 @@ public abstract class Backend { * @param m step in v direction */ public void surfmesh(int u, int v, int n, int m) { - // System.out.println("TODO backend.surfmesh wireframequads"); + // System.out.println("TODO backend.surfmesh wireframequads"); // TODO wireframequads surfaceEvaluator.mapmesh2f(NurbsConsts.N_MESHFILL, u, u + n, v, v + m); } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Curve.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Curve.java index b0ff4e6e5..786781723 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Curve.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Curve.java @@ -135,7 +135,7 @@ public class Curve { stride); } if (cullval == Subdivider.CULL_ACCEPT) { - // System.out.println("TODO curve.Curve-cullval"); + // System.out.println("TODO curve.Curve-cullval"); // mapdesc.xformCulling(ps,qs.get().order,qs.get().stride,cpts,stride); } @@ -145,13 +145,13 @@ public class Curve { range[2] = range[1] - range[0]; // TODO it is necessary to solve problem with "this" pointer here if (range[0] != pta[0]) { - // System.out.println("TODO curve.Curve-range0"); + // System.out.println("TODO curve.Curve-range0"); // Curve lower=new Curve(this,pta,0); // lower.next=next; // this=lower; } if (range[1] != ptb[0]) { - // System.out.println("TODO curve.Curve-range1"); + // System.out.println("TODO curve.Curve-range1"); // Curve lower=new Curve(this,ptb,0); } } @@ -162,7 +162,7 @@ public class Curve { */ public int cullCheck() { if (cullval == Subdivider.CULL_ACCEPT) { - // System.out.println("TODO curve.cullval"); + // System.out.println("TODO curve.cullval"); // cullval=mapdesc.cullCheck(cpts,order,stride); } // TODO compute cullval and return the computed value @@ -189,16 +189,16 @@ public class Curve { int val = 0; // mapdesc.project(spts,stride,tmp,tstride,order); - // System.out.println("TODO curve.getsptepsize mapdesc.project"); + // System.out.println("TODO curve.getsptepsize mapdesc.project"); if (val == 0) { setstepsize(mapdesc.maxrate); } else { float t = mapdesc.getProperty(NurbsConsts.N_PIXEL_TOLERANCE); if (mapdesc.isParametricDistanceSampling()) { - // System.out.println("TODO curve.getstepsize - parametric"); + // System.out.println("TODO curve.getstepsize - parametric"); } else if (mapdesc.isPathLengthSampling()) { - // System.out.println("TODO curve.getstepsize - pathlength"); + // System.out.println("TODO curve.getstepsize - pathlength"); } else { setstepsize(mapdesc.maxrate); } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/DisplayList.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/DisplayList.java index 5c80ffd30..d9d012606 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/DisplayList.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/DisplayList.java @@ -51,6 +51,6 @@ public class DisplayList { */ public void append(Object src, Method m, Object arg) { // TODO Auto-generated method stub - // System.out.println("TODO displaylist append"); + // System.out.println("TODO displaylist append"); } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotspec.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotspec.java index 4f97b1271..114832a1c 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotspec.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotspec.java @@ -366,7 +366,7 @@ public class Knotspec { break; default: // TODO break with copying in general case - // System.out.println("TODO knotspec.pt_io_copy"); + // System.out.println("TODO knotspec.pt_io_copy"); break; } @@ -388,7 +388,7 @@ public class Knotspec { if (istransformed) { p.raisePointerBy(postoffset); for (CArrayOfFloats pend = new CArrayOfFloats(p.getArray(), - p.getPointer() + postwidth); p.getPointer() != pend + p.getPointer() + postwidth); p.getPointer() != pend .getPointer(); p.raisePointerBy(poststride)) next.transform(p); @@ -409,7 +409,7 @@ public class Knotspec { if (istransformed) { p.raisePointerBy(postoffset); for (CArrayOfFloats pend = new CArrayOfFloats(p.getArray(), - p.getPointer() + postwidth); p.getPointer() != pend + p.getPointer() + postwidth); p.getPointer() != pend .getPointer(); p.raisePointerBy(poststride)) { kspectotrans.insert(p); } @@ -549,8 +549,8 @@ public class Knotspec { * z.getRelative(0))); break; default: - //no need of default - see previous method and its case statement - // System.out.println("TODO pt_oo_sum default"); + //no need of default - see previous method and its case statement + // System.out.println("TODO pt_oo_sum default"); break; } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotvector.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotvector.java index 89389dea6..aac4dfc52 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotvector.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Knotvector.java @@ -160,7 +160,7 @@ public class Knotvector { */ public void show(String msg) { // TODO Auto-generated method stub - // System.out.println("TODO knotvector.show"); + // System.out.println("TODO knotvector.show"); } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Mapdesc.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Mapdesc.java index 8fab114ff..bd5d2db98 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Mapdesc.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Mapdesc.java @@ -349,7 +349,7 @@ public class Mapdesc { */ public float getProperty(int tag) { // TODO Auto-generated method stub - // System.out.println("TODO mapdesc.getproperty"); + // System.out.println("TODO mapdesc.getproperty"); return 0; } @@ -428,10 +428,10 @@ public class Mapdesc { * @param outstride output number of control points' coordinates */ private void xFormMat(float[][] mat, CArrayOfFloats pts, int order, - int stride, float[] cp, int outstride) { + int stride, float[] cp, int outstride) { // TODO Auto-generated method stub - // System.out.println("TODO mapdsc.xformmat ; change cp from float[] to carrayoffloats"); + // System.out.println("TODO mapdsc.xformmat ; change cp from float[] to carrayoffloats"); if (isrational > 0) { diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Patch.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Patch.java index 51c43fca7..a44f2451c 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Patch.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Patch.java @@ -49,6 +49,6 @@ public class Patch { * @param patch */ public Patch(Quilt q, float[] pta, float[] ptb, Patch patch) { - // System.out.println("TODO patch.constructor"); + // System.out.println("TODO patch.constructor"); } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Patchlist.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Patchlist.java index f60a0cc43..f1e499a28 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Patchlist.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Patchlist.java @@ -82,7 +82,7 @@ public class Patchlist { */ public Patchlist(Patchlist patchlist, int param, float mid) { // TODO Auto-generated constructor stub - // System.out.println("TODO patchlist.konstruktor 2"); + // System.out.println("TODO patchlist.konstruktor 2"); } /** @@ -91,7 +91,7 @@ public class Patchlist { */ public int cullCheck() { // TODO Auto-generated method stub - // System.out.println("TODO patchlist.cullcheck"); + // System.out.println("TODO patchlist.cullcheck"); return 0; } @@ -99,7 +99,7 @@ public class Patchlist { * Empty method */ public void getstepsize() { - // System.out.println("TODO patchlist.getsptepsize"); + // System.out.println("TODO patchlist.getsptepsize"); // TODO Auto-generated method stub } @@ -110,7 +110,7 @@ public class Patchlist { */ public boolean needsSamplingSubdivision() { // TODO Auto-generated method stub - // System.out.println("patchlist.needsSamplingSubdivision"); + // System.out.println("patchlist.needsSamplingSubdivision"); return false; } @@ -121,7 +121,7 @@ public class Patchlist { */ public boolean needsSubdivision(int i) { // TODO Auto-generated method stub - // System.out.println("TODO patchlist.needsSubdivision"); + // System.out.println("TODO patchlist.needsSubdivision"); return false; } @@ -131,7 +131,7 @@ public class Patchlist { */ public boolean needsNonSamplingSubdivision() { // TODO Auto-generated method stub - // System.out.println("TODO patchlist.needsNonSamplingSubdivision"); + // System.out.println("TODO patchlist.needsNonSamplingSubdivision"); return false; } @@ -140,6 +140,6 @@ public class Patchlist { */ public void bbox() { // TODO Auto-generated method stub - // System.out.println("TODO patchlist.bbox"); + // System.out.println("TODO patchlist.bbox"); } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Quilt.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Quilt.java index 6d732a44f..6bea4928c 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Quilt.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Quilt.java @@ -248,7 +248,7 @@ public class Quilt { */ public int isCulled() { if (mapdesc.isCulling()) { - // System.out.println("TODO quilt.isculled mapdesc.isculling"); + // System.out.println("TODO quilt.isculled mapdesc.isculling"); return 0; } else { return Subdivider.CULL_ACCEPT; @@ -277,6 +277,6 @@ public class Quilt { */ public void findRates(Flist sbrkpts, Flist tbrkpts, float[] rate) { // TODO Auto-generated method stub - // System.out.println("TODO quilt.findrates"); + // System.out.println("TODO quilt.findrates"); } } diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/README.txt b/src/jogl/classes/jogamp/opengl/glu/nurbs/README.txt index 89630c71e..7f80e568c 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/README.txt +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/README.txt @@ -1,59 +1,59 @@ Unimplemented functionality - - tesselation and callbacks - - trimming - - setting NURBS properties (-> sampling etc.) + - tesselation and callbacks + - trimming + - setting NURBS properties (-> sampling etc.) Differences from C++ source - - no pooling - - pointers to arrays are replaced by CArrayOf... classes and their methods + - no pooling + - pointers to arrays are replaced by CArrayOf... classes and their methods Unimplemented or incomplete "calltree top" methods (according to glu.def in Mesa 6.5) - gluBeginTrim - gluDeleteNurbsRenderer - won't be needed - gluEndTrim - gluGetNurbsProperty - gluLoadSamplingMatrices - gluNurbsCallback - gluNurbsCallbackData - gluNurbsCallbackDataEXT - gluNurbsCurve - TODO type switch - gluNurbsProperty - gluPwlCurve - gluQuadricCallback - not a NURBS method + gluBeginTrim + gluDeleteNurbsRenderer - won't be needed + gluEndTrim + gluGetNurbsProperty + gluLoadSamplingMatrices + gluNurbsCallback + gluNurbsCallbackData + gluNurbsCallbackDataEXT + gluNurbsCurve - TODO type switch + gluNurbsProperty + gluPwlCurve + gluQuadricCallback - not a NURBS method As of files - - Arc[ST]dirSorter.java - unimplemented (part of tesselation) - - Backend.java:194 - wireframe quads - part of tesselation/callback - - Curve.java:141-204 - culling - - DisplayList.java:57 - append to DL - not sure whether it will be needed - - GLUnurbs.java :443,484 - error values - :445 - trimming - :512 - error handling (callback) - :530 - loadGLmatrices - :786 - nuid - nurbs object id - won't be needed I think - :803 - end trim - - GLUwNURBS.java:68,176 - NUBRS properties - - Knotspec.java :371 - copying in general case (more than 4 coords) - :517 - copying with more than 4 coords - :556 - pt_oo_sum default - - Knotvector.java:165 - show method (probably debugging) - - Mapdesc.java :354 - get property - :435 - xFormMat - change param cp to CArrayOfFloats; probably sampling functionality - - Maplist.java:68 - clear ? - - OpenGLCurveEvaluator.java :132 - tess./callback code - :168 - mapgrid1f - :190 - tess./callback code (output triangles) - - OpenGLSurfaceEvaluator.java :77 . tess./callback code - :81 - glGetIntegerValue - :114 - tess./callback code - :117 - Level of detail - :144,161,201 - tess./callback code - output triangles - - Patch.java:55 - constructor stuff ? - - Patchlist.java:55 - constructor stuff ? - :97 - cull check - :105 - step size - :115 - need of sampling subdivision - :126 - need of subdivision - :137 - need of non sampling subd. - :146 - bbox (??) - -Quilt.java :254 - culling - :282 - rates - -Subdivider.java - all TODOs - it's stuff about trimming probably - :545 - jumpbuffer - not sure purpose it exactly served in original source + - Arc[ST]dirSorter.java - unimplemented (part of tesselation) + - Backend.java:194 - wireframe quads - part of tesselation/callback + - Curve.java:141-204 - culling + - DisplayList.java:57 - append to DL - not sure whether it will be needed + - GLUnurbs.java :443,484 - error values + :445 - trimming + :512 - error handling (callback) + :530 - loadGLmatrices + :786 - nuid - nurbs object id - won't be needed I think + :803 - end trim + - GLUwNURBS.java:68,176 - NUBRS properties + - Knotspec.java :371 - copying in general case (more than 4 coords) + :517 - copying with more than 4 coords + :556 - pt_oo_sum default + - Knotvector.java:165 - show method (probably debugging) + - Mapdesc.java :354 - get property + :435 - xFormMat - change param cp to CArrayOfFloats; probably sampling functionality + - Maplist.java:68 - clear ? + - OpenGLCurveEvaluator.java :132 - tess./callback code + :168 - mapgrid1f + :190 - tess./callback code (output triangles) + - OpenGLSurfaceEvaluator.java :77 . tess./callback code + :81 - glGetIntegerValue + :114 - tess./callback code + :117 - Level of detail + :144,161,201 - tess./callback code - output triangles + - Patch.java:55 - constructor stuff ? + - Patchlist.java:55 - constructor stuff ? + :97 - cull check + :105 - step size + :115 - need of sampling subdivision + :126 - need of subdivision + :137 - need of non sampling subd. + :146 - bbox (??) + -Quilt.java :254 - culling + :282 - rates + -Subdivider.java - all TODOs - it's stuff about trimming probably + :545 - jumpbuffer - not sure purpose it exactly served in original source diff --git a/src/jogl/classes/jogamp/opengl/glu/nurbs/Subdivider.java b/src/jogl/classes/jogamp/opengl/glu/nurbs/Subdivider.java index 3378dba8d..37774f811 100644 --- a/src/jogl/classes/jogamp/opengl/glu/nurbs/Subdivider.java +++ b/src/jogl/classes/jogamp/opengl/glu/nurbs/Subdivider.java @@ -187,7 +187,7 @@ public class Subdivider { renderhints.init(); if (qlist == null) { - // System.out.println("qlist is null"); + // System.out.println("qlist is null"); return; } @@ -217,7 +217,7 @@ public class Subdivider { } else { float[] rate = new float[2]; qlist.findRates(spbrkpts, tpbrkpts, rate); - // System.out.println("subdivider.drawsurfaces decompose"); + // System.out.println("subdivider.drawsurfaces decompose"); } backend.bgnsurf(renderhints.wiretris, renderhints.wirequads); @@ -268,7 +268,7 @@ public class Subdivider { */ private void freejarcs(Bin initialbin2) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.freejarcs"); + // System.out.println("TODO subdivider.freejarcs"); } /** @@ -319,7 +319,7 @@ public class Subdivider { } } } else{ - // System.out.println("Source is empty - subdivider.splitins"); + // System.out.println("Source is empty - subdivider.splitins"); } } @@ -331,7 +331,7 @@ public class Subdivider { */ private void splitInT(Bin source, int start, int end) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.splitint"); + // System.out.println("TODO subdivider.splitint"); if (source.isnonempty()) { if (start != end) { @@ -485,7 +485,7 @@ public class Subdivider { */ private void monosplitInS(Bin source, int start, int end) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.monosplitins"); + // System.out.println("TODO subdivider.monosplitins"); } /** @@ -494,7 +494,7 @@ public class Subdivider { */ private void findIrregularS(Bin source) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.findIrregularS"); + // System.out.println("TODO subdivider.findIrregularS"); } /** @@ -502,7 +502,7 @@ public class Subdivider { */ private void setArcTypePwl() { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.setarctypepwl"); + // System.out.println("TODO subdivider.setarctypepwl"); } /** @@ -512,7 +512,7 @@ public class Subdivider { */ private void tesselation(Bin source, Patchlist patchlist) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.tesselation"); + // System.out.println("TODO subdivider.tesselation"); } /** @@ -520,7 +520,7 @@ public class Subdivider { */ private void setDegenerate() { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.setdegenerate"); + // System.out.println("TODO subdivider.setdegenerate"); } /** @@ -611,7 +611,7 @@ public class Subdivider { */ private void join_t(Bin left, Bin right, Arc arc, Arc relative) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.join_t"); + // System.out.println("TODO subdivider.join_t"); } /** @@ -621,7 +621,7 @@ public class Subdivider { */ private void check_t(Arc arc, Arc relative) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.check_t"); + // System.out.println("TODO subdivider.check_t"); } /** @@ -670,7 +670,7 @@ public class Subdivider { */ private void link(Arc jarc1, Arc jarc2, Arc newright, Arc newleft) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.link"); + // System.out.println("TODO subdivider.link"); } /** @@ -679,7 +679,7 @@ public class Subdivider { */ private boolean isBezierArcType() { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.isbezierarc"); + // System.out.println("TODO subdivider.isbezierarc"); return true; } @@ -690,7 +690,7 @@ public class Subdivider { */ private void simplelink(Arc jarc1, Arc jarc2) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.simplelink"); + // System.out.println("TODO subdivider.simplelink"); } /** @@ -700,7 +700,7 @@ public class Subdivider { */ private void check_s(Arc arc, Arc relative) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.check_s"); + // System.out.println("TODO subdivider.check_s"); } @@ -756,7 +756,7 @@ public class Subdivider { } else { if (hdiff > 0) { // TODO rest - // System.out.println("TODO subdivider.partition rest of else"); + // System.out.println("TODO subdivider.partition rest of else"); } else if (hdiff == 0) { tailonleft.addarc(jarc); } else { @@ -788,7 +788,7 @@ public class Subdivider { private void classify_tailonright_t(Bin tailonright, Bin intersections, Bin right, float value) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.classify_tailonright_t"); + // System.out.println("TODO subdivider.classify_tailonright_t"); } @@ -862,7 +862,7 @@ public class Subdivider { */ private boolean ccwTurn_sr(Arc prev, Arc j) { // TODO Auto-generated method stub - // System.out.println("TODO ccwTurn_sr"); + // System.out.println("TODO ccwTurn_sr"); return false; } @@ -876,7 +876,7 @@ public class Subdivider { private void classify_headonright_t(Bin headonright, Bin intersections, Bin right, float value) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.classify_headonright_t"); + // System.out.println("TODO subdivider.classify_headonright_t"); } /** @@ -889,7 +889,7 @@ public class Subdivider { private void classify_tailonleft_t(Bin tailonleft, Bin intersections, Bin left, float value) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.classify_tailonleft_t"); + // System.out.println("TODO subdivider.classify_tailonleft_t"); } /** @@ -930,7 +930,7 @@ public class Subdivider { */ private boolean ccwTurn_tl(Arc prev, Arc j) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.ccwTurn_tl"); + // System.out.println("TODO subdivider.ccwTurn_tl"); return false; } @@ -1004,7 +1004,7 @@ public class Subdivider { */ private boolean ccwTurn_sl(Arc prev, Arc j) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.ccwTurn_sl"); + // System.out.println("TODO subdivider.ccwTurn_sl"); return false; } @@ -1018,7 +1018,7 @@ public class Subdivider { */ private int arc_split(Arc jarc, int param, float value, int i) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.arc_split"); + // System.out.println("TODO subdivider.arc_split"); return 0; } @@ -1045,7 +1045,7 @@ public class Subdivider { */ private void outline(Bin source) { // TODO Auto-generated method stub - // System.out.println("TODO subdivider.outline"); + // System.out.println("TODO subdivider.outline"); } /** @@ -1128,7 +1128,7 @@ public class Subdivider { if (curvelist.needsSamplingSubdivision() && (subdivisions > 0)) { // TODO kód - // System.out.println("TODO subdivider-needsSamplingSubdivision"); + // System.out.println("TODO subdivider-needsSamplingSubdivision"); } else { int nu = (int) (1 + curvelist.range[2] / curvelist.stepsize); backend.curvgrid(curvelist.range[0], curvelist.range[1], nu); diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/ActiveRegion.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/ActiveRegion.java index 13c226a7c..17f58309a 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/ActiveRegion.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/ActiveRegion.java @@ -54,16 +54,16 @@ package jogamp.opengl.glu.tessellator; class ActiveRegion { - GLUhalfEdge eUp; /* upper edge, directed right to left */ - DictNode nodeUp; /* dictionary node corresponding to eUp */ - int windingNumber; /* used to determine which regions are + GLUhalfEdge eUp; /* upper edge, directed right to left */ + DictNode nodeUp; /* dictionary node corresponding to eUp */ + int windingNumber; /* used to determine which regions are * inside the polygon */ - boolean inside; /* is this region inside the polygon? */ - boolean sentinel; /* marks fake edges at t = +/-infinity */ - boolean dirty; /* marks regions where the upper or lower + boolean inside; /* is this region inside the polygon? */ + boolean sentinel; /* marks fake edges at t = +/-infinity */ + boolean dirty; /* marks regions where the upper or lower * edge has changed, but we haven't checked * whether they intersect yet */ - boolean fixUpperEdge; /* marks temporary edges introduced when + boolean fixUpperEdge; /* marks temporary edges introduced when * we process a "right vertex" (one without * any edges leaving to the right) */ } diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUface.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUface.java index b15bf7195..892722d9f 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUface.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUface.java @@ -53,13 +53,13 @@ package jogamp.opengl.glu.tessellator; class GLUface { - public GLUface next; /* next face (never NULL) */ - public GLUface prev; /* previous face (never NULL) */ - public GLUhalfEdge anEdge; /* a half edge with this left face */ - public Object data; /* room for client's data */ + public GLUface next; /* next face (never NULL) */ + public GLUface prev; /* previous face (never NULL) */ + public GLUhalfEdge anEdge; /* a half edge with this left face */ + public Object data; /* room for client's data */ /* Internal data (keep hidden) */ - public GLUface trail; /* "stack" for conversion to strips */ - public boolean marked; /* flag for conversion to strips */ - public boolean inside; /* this face is in the polygon interior */ + public GLUface trail; /* "stack" for conversion to strips */ + public boolean marked; /* flag for conversion to strips */ + public boolean inside; /* this face is in the polygon interior */ } diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUhalfEdge.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUhalfEdge.java index 385a4384b..29944f9b2 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUhalfEdge.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUhalfEdge.java @@ -53,16 +53,16 @@ package jogamp.opengl.glu.tessellator; class GLUhalfEdge { - public GLUhalfEdge next; /* doubly-linked list (prev==Sym->next) */ - public GLUhalfEdge Sym; /* same edge, opposite direction */ - public GLUhalfEdge Onext; /* next edge CCW around origin */ - public GLUhalfEdge Lnext; /* next edge CCW around left face */ - public GLUvertex Org; /* origin vertex (Overtex too long) */ - public jogamp.opengl.glu.tessellator.GLUface Lface; /* left face */ + public GLUhalfEdge next; /* doubly-linked list (prev==Sym->next) */ + public GLUhalfEdge Sym; /* same edge, opposite direction */ + public GLUhalfEdge Onext; /* next edge CCW around origin */ + public GLUhalfEdge Lnext; /* next edge CCW around left face */ + public GLUvertex Org; /* origin vertex (Overtex too long) */ + public jogamp.opengl.glu.tessellator.GLUface Lface; /* left face */ /* Internal data (keep hidden) */ - public jogamp.opengl.glu.tessellator.ActiveRegion activeRegion; /* a region with this upper edge (sweep.c) */ - public int winding; /* change in winding number when crossing */ + public jogamp.opengl.glu.tessellator.ActiveRegion activeRegion; /* a region with this upper edge (sweep.c) */ + public int winding; /* change in winding number when crossing */ public boolean first; public GLUhalfEdge(boolean first) { diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUmesh.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUmesh.java index dfdf5be70..10af74319 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUmesh.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUmesh.java @@ -53,8 +53,8 @@ package jogamp.opengl.glu.tessellator; class GLUmesh { - GLUvertex vHead = new GLUvertex(); /* dummy header for vertex list */ - jogamp.opengl.glu.tessellator.GLUface fHead = new GLUface(); /* dummy header for face list */ - jogamp.opengl.glu.tessellator.GLUhalfEdge eHead = new GLUhalfEdge(true); /* dummy header for edge list */ - jogamp.opengl.glu.tessellator.GLUhalfEdge eHeadSym = new GLUhalfEdge(false); /* and its symmetric counterpart */ + GLUvertex vHead = new GLUvertex(); /* dummy header for vertex list */ + jogamp.opengl.glu.tessellator.GLUface fHead = new GLUface(); /* dummy header for face list */ + jogamp.opengl.glu.tessellator.GLUhalfEdge eHead = new GLUhalfEdge(true); /* dummy header for edge list */ + jogamp.opengl.glu.tessellator.GLUhalfEdge eHeadSym = new GLUhalfEdge(false); /* and its symmetric counterpart */ } diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUtessellatorImpl.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUtessellatorImpl.java index 182820bbc..d594cb3eb 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUtessellatorImpl.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUtessellatorImpl.java @@ -59,32 +59,32 @@ import javax.media.opengl.glu.*; public class GLUtessellatorImpl implements GLUtessellator { public static final int TESS_MAX_CACHE = 100; - private int state; /* what begin/end calls have we seen? */ + private int state; /* what begin/end calls have we seen? */ - private GLUhalfEdge lastEdge; /* lastEdge->Org is the most recent vertex */ - GLUmesh mesh; /* stores the input contours, and eventually + private GLUhalfEdge lastEdge; /* lastEdge->Org is the most recent vertex */ + GLUmesh mesh; /* stores the input contours, and eventually the tessellation itself */ /*** state needed for projecting onto the sweep plane ***/ - double[] normal = new double[3]; /* user-specified normal (if provided) */ - double[] sUnit = new double[3]; /* unit vector in s-direction (debugging) */ - double[] tUnit = new double[3]; /* unit vector in t-direction (debugging) */ + double[] normal = new double[3]; /* user-specified normal (if provided) */ + double[] sUnit = new double[3]; /* unit vector in s-direction (debugging) */ + double[] tUnit = new double[3]; /* unit vector in t-direction (debugging) */ /*** state needed for the line sweep ***/ - private double relTolerance; /* tolerance for merging features */ - int windingRule; /* rule for determining polygon interior */ - boolean fatalError; /* fatal error: needed combine callback */ + private double relTolerance; /* tolerance for merging features */ + int windingRule; /* rule for determining polygon interior */ + boolean fatalError; /* fatal error: needed combine callback */ - Dict dict; /* edge dictionary for sweep line */ - PriorityQ pq; /* priority queue of vertex events */ - GLUvertex event; /* current sweep event being processed */ + Dict dict; /* edge dictionary for sweep line */ + PriorityQ pq; /* priority queue of vertex events */ + GLUvertex event; /* current sweep event being processed */ /*** state needed for rendering callbacks (see render.c) ***/ - boolean flagBoundary; /* mark boundary edges (use EdgeFlag) */ - boolean boundaryOnly; /* Extract contours, not triangles */ + boolean flagBoundary; /* mark boundary edges (use EdgeFlag) */ + boolean boundaryOnly; /* Extract contours, not triangles */ boolean avoidDegenerateTris; /* JOGL-specific hint to try to improve triangulation by avoiding producing degenerate (zero-area) triangles; has not been tested exhaustively and is therefore an option */ @@ -96,12 +96,12 @@ public class GLUtessellatorImpl implements GLUtessellator { /*** state needed to cache single-contour polygons for renderCache() */ - private boolean flushCacheOnNextVertex; /* empty cache on next vertex() call */ - int cacheCount; /* number of cached vertices */ - CachedVertex[] cache = new CachedVertex[TESS_MAX_CACHE]; /* the vertex data */ + private boolean flushCacheOnNextVertex; /* empty cache on next vertex() call */ + int cacheCount; /* number of cached vertices */ + CachedVertex[] cache = new CachedVertex[TESS_MAX_CACHE]; /* the vertex data */ /*** rendering callbacks that also pass polygon data ***/ - private Object polygonData; /* client data for current polygon */ + private Object polygonData; /* client data for current polygon */ private GLUtessellatorCallback callBegin; private GLUtessellatorCallback callEdgeFlag; @@ -120,10 +120,10 @@ public class GLUtessellatorImpl implements GLUtessellator { private GLUtessellatorCallback callCombineData; private static final double GLU_TESS_DEFAULT_TOLERANCE = 0.0; -// private static final int GLU_TESS_MESH = 100112; /* void (*)(GLUmesh *mesh) */ +// private static final int GLU_TESS_MESH = 100112; /* void (*)(GLUmesh *mesh) */ private static GLUtessellatorCallback NULL_CB = new GLUtessellatorCallbackAdapter(); -// #define MAX_FAST_ALLOC (MAX(sizeof(EdgePair), \ +// #define MAX_FAST_ALLOC (MAX(sizeof(EdgePair), \ // MAX(sizeof(GLUvertex),sizeof(GLUface)))) private GLUtessellatorImpl() { @@ -220,7 +220,7 @@ public class GLUtessellatorImpl implements GLUtessellator { case GLU.GLU_TESS_WINDING_RULE: int windingRule = (int) value; - if (windingRule != value) break; /* not an integer */ + if (windingRule != value) break; /* not an integer */ switch (windingRule) { case GLU.GLU_TESS_WINDING_ODD: @@ -523,7 +523,7 @@ public class GLUtessellatorImpl implements GLUtessellator { * Each interior region is guaranteed be monotone. */ if (!Sweep.__gl_computeInterior(this)) { - throw new RuntimeException(); /* could've used a label */ + throw new RuntimeException(); /* could've used a label */ } mesh = this.mesh; @@ -539,7 +539,7 @@ public class GLUtessellatorImpl implements GLUtessellator { } else { rc = TessMono.__gl_meshTessellateInterior(mesh, avoidDegenerateTris); } - if (!rc) throw new RuntimeException(); /* could've used a label */ + if (!rc) throw new RuntimeException(); /* could've used a label */ Mesh.__gl_meshCheckMesh(mesh); @@ -552,7 +552,7 @@ public class GLUtessellatorImpl implements GLUtessellator { if (boundaryOnly) { Render.__gl_renderBoundary(this, mesh); /* output boundary contours */ } else { - Render.__gl_renderMesh(this, mesh); /* output strips and fans */ + Render.__gl_renderMesh(this, mesh); /* output strips and fans */ } } // if (callMesh != NULL_CB) { @@ -564,7 +564,7 @@ public class GLUtessellatorImpl implements GLUtessellator { // * faces in the first place. // */ // TessMono.__gl_meshDiscardExterior(mesh); -// callMesh.mesh(mesh); /* user wants the mesh itself */ +// callMesh.mesh(mesh); /* user wants the mesh itself */ // mesh = null; // polygonData = null; // return; diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUvertex.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUvertex.java index c30d75946..ecc91c2b6 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUvertex.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/GLUvertex.java @@ -53,13 +53,13 @@ package jogamp.opengl.glu.tessellator; class GLUvertex { - public GLUvertex next; /* next vertex (never NULL) */ - public GLUvertex prev; /* previous vertex (never NULL) */ - public jogamp.opengl.glu.tessellator.GLUhalfEdge anEdge; /* a half-edge with this origin */ - public Object data; /* client's data */ + public GLUvertex next; /* next vertex (never NULL) */ + public GLUvertex prev; /* previous vertex (never NULL) */ + public jogamp.opengl.glu.tessellator.GLUhalfEdge anEdge; /* a half-edge with this origin */ + public Object data; /* client's data */ /* Internal data (keep hidden) */ - public double[] coords = new double[3]; /* vertex location in 3D */ - public double s, t; /* projection onto the sweep plane */ - public int pqHandle; /* to allow deletion from priority queue */ + public double[] coords = new double[3]; /* vertex location in 3D */ + public double s, t; /* projection onto the sweep plane */ + public int pqHandle; /* to allow deletion from priority queue */ } diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/Mesh.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/Mesh.java index 942dfe8d1..eb48aa5a4 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/Mesh.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/Mesh.java @@ -281,8 +281,8 @@ class Mesh { /* __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the * mesh connectivity and topology. It changes the mesh so that - * eOrg->Onext <- OLD( eDst->Onext ) - * eDst->Onext <- OLD( eOrg->Onext ) + * eOrg->Onext <- OLD( eDst->Onext ) + * eDst->Onext <- OLD( eOrg->Onext ) * where OLD(...) means the value before the meshSplice operation. * * This can have two effects on the vertex structure: @@ -453,9 +453,9 @@ class Mesh { /* Set the vertex and face information */ eOrg.Sym.Org = eNew.Org; - eNew.Sym.Org.anEdge = eNew.Sym; /* may have pointed to eOrg.Sym */ + eNew.Sym.Org.anEdge = eNew.Sym; /* may have pointed to eOrg.Sym */ eNew.Sym.Lface = eOrg.Sym.Lface; - eNew.winding = eOrg.winding; /* copy old winding information */ + eNew.winding = eOrg.winding; /* copy old winding information */ eNew.Sym.winding = eOrg.Sym.winding; return eNew; diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/Normal.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/Normal.java index 7d5acd9f8..196e6cf27 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/Normal.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/Normal.java @@ -60,7 +60,7 @@ class Normal { } static boolean SLANTED_SWEEP = false; - static double S_UNIT_X; /* Pre-normalized */ + static double S_UNIT_X; /* Pre-normalized */ static double S_UNIT_Y; private static final boolean TRUE_PROJECT = false; @@ -75,7 +75,7 @@ class Normal { * direction to be something unusual (ie. not parallel to one of the * coordinate axes). */ - S_UNIT_X = 0.50941539564955385; /* Pre-normalized */ + S_UNIT_X = 0.50941539564955385; /* Pre-normalized */ S_UNIT_Y = 0.86052074622010633; } else { S_UNIT_X = 1.0; diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQHeap.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQHeap.java index 899df2e3d..474056cc3 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQHeap.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQHeap.java @@ -76,7 +76,7 @@ class PriorityQHeap extends jogamp.opengl.glu.tessellator.PriorityQ { freeList = 0; this.leq = leq; - nodes[1].handle = 1; /* so that Minimum() returns NULL */ + nodes[1].handle = 1; /* so that Minimum() returns NULL */ handles[1].key = null; } @@ -171,7 +171,7 @@ class PriorityQHeap extends jogamp.opengl.glu.tessellator.PriorityQ { } nodes = pqNodes; if (nodes == null) { - nodes = saveNodes; /* restore ptr to free upon return */ + nodes = saveNodes; /* restore ptr to free upon return */ return Integer.MAX_VALUE; } diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQSort.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQSort.java index f37f98ace..f9e0225e3 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQSort.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/PriorityQSort.java @@ -152,7 +152,7 @@ class PriorityQSort extends jogamp.opengl.glu.tessellator.PriorityQ { } while (LT(leq, keys[order[j]], keys[piv])); Swap(order, i, j); } while (i < j); - Swap(order, i, j); /* Undo last swap */ + Swap(order, i, j); /* Undo last swap */ if (i - p < r - j) { stack[top].p = j + 1; stack[top].r = r; @@ -176,7 +176,7 @@ class PriorityQSort extends jogamp.opengl.glu.tessellator.PriorityQ { } max = size; initialized = true; - heap.pqInit(); /* always succeeds */ + heap.pqInit(); /* always succeeds */ /* #ifndef NDEBUG p = order; @@ -208,7 +208,7 @@ class PriorityQSort extends jogamp.opengl.glu.tessellator.PriorityQ { System.arraycopy( keys, 0, pqKeys, 0, keys.length ); keys = pqKeys; if (keys == null) { - keys = saveKey; /* restore ptr to free upon return */ + keys = saveKey; /* restore ptr to free upon return */ return Integer.MAX_VALUE; } } diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/Render.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/Render.java index 34b7ee55b..1801e1c59 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/Render.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/Render.java @@ -79,8 +79,8 @@ class Render { this.render = render; } - long size; /* number of triangles used */ - jogamp.opengl.glu.tessellator.GLUhalfEdge eStart; /* edge where this primitive starts */ + long size; /* number of triangles used */ + jogamp.opengl.glu.tessellator.GLUhalfEdge eStart; /* edge where this primitive starts */ renderCallBack render; }; @@ -295,7 +295,7 @@ class Render { */ jogamp.opengl.glu.tessellator.GLUhalfEdge e; int newState; - int edgeState = -1; /* force edge state output for first vertex */ + int edgeState = -1; /* force edge state output for first vertex */ tess.callBeginOrBeginData(GL.GL_TRIANGLES); diff --git a/src/jogl/classes/jogamp/opengl/glu/tessellator/Sweep.java b/src/jogl/classes/jogamp/opengl/glu/tessellator/Sweep.java index 95eb5dda1..b4a400c1c 100644 --- a/src/jogl/classes/jogamp/opengl/glu/tessellator/Sweep.java +++ b/src/jogl/classes/jogamp/opengl/glu/tessellator/Sweep.java @@ -300,7 +300,7 @@ class Sweep { regPrev = regFirst; ePrev = regFirst.eUp; while (regPrev != regLast) { - regPrev.fixUpperEdge = false; /* placement was OK */ + regPrev.fixUpperEdge = false; /* placement was OK */ reg = RegionBelow(regPrev); e = reg.eUp; if (e.Org != ePrev.Org) { @@ -327,7 +327,7 @@ class Sweep { if (!Mesh.__gl_meshSplice(e.Sym.Lnext, e)) throw new RuntimeException(); if (!Mesh.__gl_meshSplice(ePrev, e)) throw new RuntimeException(); } - FinishRegion(tess, regPrev); /* may change reg.eUp */ + FinishRegion(tess, regPrev); /* may change reg.eUp */ ePrev = reg.eUp; regPrev = reg; } @@ -627,11 +627,11 @@ class Sweep { assert (orgUp != tess.event && orgLo != tess.event); assert (!regUp.fixUpperEdge && !regLo.fixUpperEdge); - if (orgUp == orgLo) return false; /* right endpoints are the same */ + if (orgUp == orgLo) return false; /* right endpoints are the same */ tMinUp = Math.min(orgUp.t, dstUp.t); tMaxLo = Math.max(orgLo.t, dstLo.t); - if (tMinUp > tMaxLo) return false; /* t ranges do not overlap */ + if (tMinUp > tMaxLo) return false; /* t ranges do not overlap */ if (Geom.VertLeq(orgUp, orgLo)) { if (Geom.EdgeSign(dstLo, orgUp, orgLo) > 0) return false; @@ -743,7 +743,7 @@ class Sweep { eUp.Org.t = isect.t; eUp.Org.pqHandle = tess.pq.pqInsert(eUp.Org); /* __gl_pqSortInsert */ if (eUp.Org.pqHandle == Long.MAX_VALUE) { - tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */ + tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */ tess.pq = null; throw new RuntimeException(); } @@ -959,7 +959,7 @@ class Sweep { regUp.fixUpperEdge = false; } if (!Mesh.__gl_meshSplice(vEvent.anEdge, e)) throw new RuntimeException(); - SweepEvent(tess, vEvent); /* recurse */ + SweepEvent(tess, vEvent); /* recurse */ return; } @@ -1001,9 +1001,9 @@ class Sweep { * * - the degenerate case: if vEvent is close enough to U or L, we * merge vEvent into that edge chain. The subcases are: - * - merging with the rightmost vertex of U or L - * - merging with the active edge of U or L - * - merging with an already-processed portion of U or L + * - merging with the rightmost vertex of U or L + * - merging with the active edge of U or L + * - merging with an already-processed portion of U or L */ { ActiveRegion regUp, regLo, reg; GLUhalfEdge eUp, eLo, eNew; @@ -1063,7 +1063,7 @@ class Sweep { ActiveRegion regUp, reg; GLUhalfEdge e, eTopLeft, eBottomLeft; - tess.event = vEvent; /* for access in EdgeLeq() */ + tess.event = vEvent; /* for access in EdgeLeq() */ DebugEvent(tess); /* Check if this vertex is the right endpoint of an edge that is @@ -1130,7 +1130,7 @@ class Sweep { e.Org.t = t; e.Sym.Org.s = -SENTINEL_COORD; e.Sym.Org.t = t; - tess.event = e.Sym.Org; /* initialize it */ + tess.event = e.Sym.Org; /* initialize it */ reg.eUp = e; reg.windingNumber = 0; @@ -1180,7 +1180,7 @@ class Sweep { DeleteRegion(tess, reg); /* __gl_meshDelete( reg.eUp );*/ } - Dict.dictDeleteDict(tess.dict); /* __gl_dictListDeleteDict */ + Dict.dictDeleteDict(tess.dict); /* __gl_dictListDeleteDict */ } @@ -1199,7 +1199,7 @@ class Sweep { if (Geom.VertEq(e.Org, e.Sym.Org) && e.Lnext.Lnext != e) { /* Zero-length edge, contour has at least 3 edges */ - SpliceMergeVertices(tess, eLnext, e); /* deletes e.Org */ + SpliceMergeVertices(tess, eLnext, e); /* deletes e.Org */ if (!Mesh.__gl_meshDelete(e)) throw new RuntimeException(); /* e is a self-loop */ e = eLnext; eLnext = e.Lnext; @@ -1243,7 +1243,7 @@ class Sweep { if (v.pqHandle == Long.MAX_VALUE) break; } if (v != vHead || !pq.pqInit()) { /* __gl_pqSortInit */ - tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */ + tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */ tess.pq = null; return false; } @@ -1306,7 +1306,7 @@ class Sweep { * all the vertices in a priority queue. Events are processed in * lexicographic order, ie. * - * e1 < e2 iff e1.x < e2.x || (e1.x == e2.x && e1.y < e2.y) + * e1 < e2 iff e1.x < e2.x || (e1.x == e2.x && e1.y < e2.y) */ RemoveDegenerateEdges(tess); if (!InitPriorityQ(tess)) return false; /* if error */ diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java index 085889739..db737902a 100644 --- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java +++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java @@ -49,7 +49,7 @@ import com.jogamp.gluegen.runtime.ProcAddressTable; import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver; public abstract class MacOSXCGLContext extends GLContextImpl -{ +{ protected boolean isNSContext; private CGLExt cglExt; // Table that holds the addresses of the native C-language entry points for @@ -82,9 +82,9 @@ public abstract class MacOSXCGLContext extends GLContextImpl return cglExtProcAddressTable; } - protected Map/*<String, String>*/ getFunctionNameMap() { return null; } + protected Map<String, String> getFunctionNameMap() { return null; } - protected Map/*<String, String>*/ getExtensionNameMap() { return null; } + protected Map<String, String> getExtensionNameMap() { return null; } protected long createContextARBImpl(long share, boolean direct, int ctp, int major, int minor) { return 0; // FIXME @@ -178,7 +178,7 @@ public abstract class MacOSXCGLContext extends GLContextImpl } } } - + protected void releaseImpl() throws GLException { if ( isNSContext ) { if (!CGL.clearCurrentContext(contextHandle)) { @@ -188,7 +188,7 @@ public abstract class MacOSXCGLContext extends GLContextImpl CGL.CGLReleaseContext(contextHandle); } } - + protected void destroyImpl() throws GLException { if ( !isNSContext ) { if (CGL.kCGLNoError != CGL.CGLDestroyContext(contextHandle)) { @@ -230,12 +230,12 @@ public abstract class MacOSXCGLContext extends GLContextImpl if (DEBUG) { System.err.println(getThreadName() + ": !!! Initializing CGL extension address table: "+key); } - CGLExtProcAddressTable table = null; + ProcAddressTable table = null; synchronized(mappedContextTypeObjectLock) { - table = (CGLExtProcAddressTable) mappedGLXProcAddress.get( key ); + table = mappedGLXProcAddress.get( key ); } if(null != table) { - cglExtProcAddressTable = table; + cglExtProcAddressTable = (CGLExtProcAddressTable) table; if(DEBUG) { System.err.println(getThreadName() + ": !!! GLContext CGL ProcAddressTable reusing key("+key+") -> "+table.hashCode()); } @@ -254,12 +254,12 @@ public abstract class MacOSXCGLContext extends GLContextImpl } } } - + public String getPlatformExtensionsString() { return ""; } - + protected void swapBuffers() { DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration(); GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)config.getChosenCapabilities(); diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java index 6dba11038..949963fa0 100644 --- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java +++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXOffscreenCGLContext.java @@ -48,7 +48,7 @@ public class MacOSXOffscreenCGLContext extends MacOSXPbufferCGLContext GLContext shareWith) { super(drawable, shareWith); } - + public int getOffscreenContextPixelDataType() { GL gl = getGL(); return gl.isGL2GL3()?GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1; diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java index 6eda3f068..dc5ce26c8 100644 --- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java +++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java @@ -138,7 +138,7 @@ public class MacOSXPbufferCGLContext extends MacOSXCGLContext { DefaultGraphicsConfiguration config = (DefaultGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration(); GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getChosenCapabilities(); if (capabilities.getPbufferFloatingPointBuffers() && - !isTigerOrLater) { + !isTigerOrLater) { throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later"); } // Change our OpenGL mode to match that of any share context before we create ourselves diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java index 4e5afc683..854d01fa6 100644 --- a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java +++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java @@ -214,15 +214,15 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun } public void glVertexPointer(int size, int type, int stride, java.nio.Buffer pointer) { - glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false, stride, pointer, 0, 0)); + glVertexPointer(GLArrayDataWrapper.createFixed(GL_VERTEX_ARRAY, size, type, false, stride, pointer, -1, -1, -1)); } public void glVertexPointer(int size, int type, int stride, long pointer_buffer_offset) { int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); if(vboName==0) { throw new GLException("no GL_ARRAY_BUFFER VBO bound"); } - glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false, - stride, null, vboName, pointer_buffer_offset)); + glVertexPointer(GLArrayDataWrapper.createFixed(GL_VERTEX_ARRAY, size, type, false, stride, + null, vboName, pointer_buffer_offset, GL.GL_STATIC_DRAW)); } public void glColorPointer(GLArrayData array) { @@ -241,16 +241,16 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun fixedFunction.glColorPointer(gl, array); } public void glColorPointer(int size, int type, int stride, java.nio.Buffer pointer) { - glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false, - stride, pointer, 0, 0)); + glColorPointer(GLArrayDataWrapper.createFixed(GL_COLOR_ARRAY, size, type, false, stride, + pointer, -1, -1, -1)); } public void glColorPointer(int size, int type, int stride, long pointer_buffer_offset) { int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); if(vboName==0) { throw new GLException("no GL_ARRAY_BUFFER VBO bound"); } - glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false, - stride, null, vboName, pointer_buffer_offset)); + glColorPointer(GLArrayDataWrapper.createFixed(GL_COLOR_ARRAY, size, type, false, stride, + null, vboName, pointer_buffer_offset, GL.GL_STATIC_DRAW)); } public void glNormalPointer(GLArrayData array) { @@ -272,16 +272,16 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun fixedFunction.glNormalPointer(gl, array); } public void glNormalPointer(int type, int stride, java.nio.Buffer pointer) { - glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false, - stride, pointer, 0, 0)); + glNormalPointer(GLArrayDataWrapper.createFixed(GL_NORMAL_ARRAY, 3, type, false, stride, + pointer, -1, -1, -1)); } public void glNormalPointer(int type, int stride, long pointer_buffer_offset) { int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); if(vboName==0) { throw new GLException("no GL_ARRAY_BUFFER VBO bound"); } - glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false, - stride, null, vboName, pointer_buffer_offset)); + glNormalPointer(GLArrayDataWrapper.createFixed(GL_NORMAL_ARRAY, 3, type, false, stride, + null, vboName, pointer_buffer_offset, GL.GL_STATIC_DRAW)); } public void glTexCoordPointer(GLArrayData array) { @@ -301,7 +301,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun } public void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer) { glTexCoordPointer( - GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false, stride, pointer, 0,0)); + GLArrayDataWrapper.createFixed(GL_TEXTURE_COORD_ARRAY, size, type, false, stride, pointer, -1, -1, -1)); } public void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset) { int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER); @@ -309,8 +309,8 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun throw new GLException("no GL_ARRAY_BUFFER VBO bound"); } glTexCoordPointer( - GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false, - stride, null, vboName, pointer_buffer_offset) ); + GLArrayDataWrapper.createFixed(GL_TEXTURE_COORD_ARRAY, size, type, false, stride, + null, vboName, pointer_buffer_offset, GL.GL_STATIC_DRAW) ); } public final String toString() { diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java index b77cf4617..fadce2b4d 100644 --- a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java +++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java @@ -83,9 +83,9 @@ public class FixedFuncPipeline { } public void glEnableClientState(GL2ES2 gl, int glArrayIndex) { - shaderState.glUseProgram(gl, true); + shaderState.useProgram(gl, true); - shaderState.glEnableVertexAttribArray(gl, getArrayIndexName(glArrayIndex)); + shaderState.enableVertexAttribArray(gl, getArrayIndexName(glArrayIndex)); // textureCoordsEnabled |= (1 << activeTextureUnit); if ( textureCoordsEnabled.get(activeTextureUnit) != 1 ) { textureCoordsEnabled.put(activeTextureUnit, 1); @@ -94,9 +94,9 @@ public class FixedFuncPipeline { } public void glDisableClientState(GL2ES2 gl, int glArrayIndex) { - shaderState.glUseProgram(gl, true); + shaderState.useProgram(gl, true); - shaderState.glDisableVertexAttribArray(gl, getArrayIndexName(glArrayIndex)); + shaderState.disableVertexAttribArray(gl, getArrayIndexName(glArrayIndex)); // textureCoordsEnabled &= ~(1 << activeTextureUnit); if ( textureCoordsEnabled.get(activeTextureUnit) != 0 ) { textureCoordsEnabled.put(activeTextureUnit, 0); @@ -105,37 +105,37 @@ public class FixedFuncPipeline { } public void glVertexPointer(GL2ES2 gl, GLArrayData data) { - shaderState.glUseProgram(gl, true); - shaderState.glVertexAttribPointer(gl, data); + shaderState.useProgram(gl, true); + shaderState.vertexAttribPointer(gl, data); } public void glColorPointer(GL2ES2 gl, GLArrayData data) { - shaderState.glUseProgram(gl, true); - shaderState.glVertexAttribPointer(gl, data); + shaderState.useProgram(gl, true); + shaderState.vertexAttribPointer(gl, data); } public void glColor4fv(GL2ES2 gl, FloatBuffer data ) { - shaderState.glUseProgram(gl, true); + shaderState.useProgram(gl, true); GLUniformData ud = shaderState.getUniform(mgl_ColorStatic); if(null!=ud) { ud.setData(data); - shaderState.glUniform(gl, ud); + shaderState.uniform(gl, ud); } } public void glNormalPointer(GL2ES2 gl, GLArrayData data) { - shaderState.glUseProgram(gl, true); - shaderState.glVertexAttribPointer(gl, data); + shaderState.useProgram(gl, true); + shaderState.vertexAttribPointer(gl, data); } public void glTexCoordPointer(GL2ES2 gl, GLArrayData data) { - shaderState.glUseProgram(gl, true); + shaderState.useProgram(gl, true); data.setName( getArrayIndexName(data.getIndex()) ); - shaderState.glVertexAttribPointer(gl, data); + shaderState.vertexAttribPointer(gl, data); } public void glLightfv(GL2ES2 gl, int light, int pname, java.nio.FloatBuffer params) { - shaderState.glUseProgram(gl, true); + shaderState.useProgram(gl, true); light -=GLLightingFunc.GL_LIGHT0; if(0 <= light && light < MAX_LIGHTS) { GLUniformData ud = null; @@ -178,7 +178,7 @@ public class FixedFuncPipeline { } if(null!=ud) { ud.setData(params); - shaderState.glUniform(gl, ud); + shaderState.uniform(gl, ud); } } else if(verbose) { System.err.println("glLightfv light not within [0.."+MAX_LIGHTS+"]: "+light); @@ -186,7 +186,7 @@ public class FixedFuncPipeline { } public void glMaterialfv(GL2ES2 gl, int face, int pname, java.nio.FloatBuffer params) { - shaderState.glUseProgram(gl, true); + shaderState.useProgram(gl, true); switch (face) { case GL.GL_FRONT: @@ -228,33 +228,33 @@ public class FixedFuncPipeline { } if(null!=ud) { ud.setData(params); - shaderState.glUniform(gl, ud); + shaderState.uniform(gl, ud); } } public void glShadeModel(GL2ES2 gl, int mode) { - shaderState.glUseProgram(gl, true); + shaderState.useProgram(gl, true); GLUniformData ud = shaderState.getUniform(mgl_ShadeModel); if(null!=ud) { ud.setData(mode); - shaderState.glUniform(gl, ud); + shaderState.uniform(gl, ud); } } public void glActiveTexture(GL2ES2 gl, int textureUnit) { textureUnit -= GL.GL_TEXTURE0; if(0 <= textureUnit && textureUnit<MAX_TEXTURE_UNITS) { - shaderState.glUseProgram(gl, true); + shaderState.useProgram(gl, true); GLUniformData ud; ud = shaderState.getUniform(mgl_ActiveTexture); if(null!=ud) { ud.setData(textureUnit); - shaderState.glUniform(gl, ud); + shaderState.uniform(gl, ud); } ud = shaderState.getUniform(mgl_ActiveTextureIdx); if(null!=ud) { ud.setData(textureUnit); - shaderState.glUniform(gl, ud); + shaderState.uniform(gl, ud); } activeTextureUnit = textureUnit; } else { @@ -310,20 +310,20 @@ public class FixedFuncPipeline { } public void validate(GL2ES2 gl) { - shaderState.glUseProgram(gl, true); + shaderState.useProgram(gl, true); GLUniformData ud; if(pmvMatrix.update()) { ud = shaderState.getUniform(mgl_PMVMatrix); if(null!=ud) { // same data object .. - shaderState.glUniform(gl, ud); + shaderState.uniform(gl, ud); } else { - throw new GLException("Failed to update: mgl_PMVMatrix"); + throw new GLException("Failed to update: gcu_PMVMatrix"); } ud = shaderState.getUniform(mgl_NormalMatrix); if(null!=ud) { // same data object .. - shaderState.glUniform(gl, ud); + shaderState.uniform(gl, ud); } } ud = shaderState.getUniform(mgl_ColorEnabled); @@ -331,14 +331,14 @@ public class FixedFuncPipeline { int ca = (shaderState.isVertexAttribArrayEnabled(mgl_Color)==true)?1:0; if(ca!=ud.intValue()) { ud.setData(ca); - shaderState.glUniform(gl, ud); + shaderState.uniform(gl, ud); } } ud = shaderState.getUniform(mgl_CullFace); if(null!=ud) { if(cullFace!=ud.intValue()) { ud.setData(cullFace); - shaderState.glUniform(gl, ud); + shaderState.uniform(gl, ud); } } @@ -346,7 +346,7 @@ public class FixedFuncPipeline { ud = shaderState.getUniform(mgl_LightsEnabled); if(null!=ud) { // same data object - shaderState.glUniform(gl, ud); + shaderState.uniform(gl, ud); } lightsEnabledDirty=false; } @@ -355,7 +355,7 @@ public class FixedFuncPipeline { ud = shaderState.getUniform(mgl_TexCoordEnabled); if(null!=ud) { // same data object - shaderState.glUniform(gl, ud); + shaderState.uniform(gl, ud); } textureCoordsEnabledDirty=false; } @@ -447,43 +447,43 @@ public class FixedFuncPipeline { } shaderState.attachShaderProgram(gl, shaderProgramColor); - shaderState.glUseProgram(gl, true); + shaderState.useProgram(gl, true); // mandatory .. - if(!shaderState.glUniform(gl, new GLUniformData(mgl_PMVMatrix, 4, 4, pmvMatrix.glGetPMvMviMatrixf()))) { + if(!shaderState.uniform(gl, new GLUniformData(mgl_PMVMatrix, 4, 4, pmvMatrix.glGetPMvMviMatrixf()))) { throw new GLException("Error setting PMVMatrix in shader: "+this); } // optional parameter .. - shaderState.glUniform(gl, new GLUniformData(mgl_NormalMatrix, 3, 3, pmvMatrix.glGetNormalMatrixf())); - - shaderState.glUniform(gl, new GLUniformData(mgl_ColorEnabled, 0)); - shaderState.glUniform(gl, new GLUniformData(mgl_ColorStatic, 4, zero4f)); - shaderState.glUniform(gl, new GLUniformData(mgl_TexCoordEnabled, 1, textureCoordsEnabled)); - shaderState.glUniform(gl, new GLUniformData(mgl_ActiveTexture, activeTextureUnit)); - shaderState.glUniform(gl, new GLUniformData(mgl_ActiveTextureIdx, activeTextureUnit)); - shaderState.glUniform(gl, new GLUniformData(mgl_ShadeModel, 0)); - shaderState.glUniform(gl, new GLUniformData(mgl_CullFace, cullFace)); + shaderState.uniform(gl, new GLUniformData(mgl_NormalMatrix, 3, 3, pmvMatrix.glGetNormalMatrixf())); + + shaderState.uniform(gl, new GLUniformData(mgl_ColorEnabled, 0)); + shaderState.uniform(gl, new GLUniformData(mgl_ColorStatic, 4, zero4f)); + shaderState.uniform(gl, new GLUniformData(mgl_TexCoordEnabled, 1, textureCoordsEnabled)); + shaderState.uniform(gl, new GLUniformData(mgl_ActiveTexture, activeTextureUnit)); + shaderState.uniform(gl, new GLUniformData(mgl_ActiveTextureIdx, activeTextureUnit)); + shaderState.uniform(gl, new GLUniformData(mgl_ShadeModel, 0)); + shaderState.uniform(gl, new GLUniformData(mgl_CullFace, cullFace)); for(int i=0; i<MAX_LIGHTS; i++) { - shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].ambient", 4, defAmbient)); - shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].diffuse", 4, defDiffuse)); - shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].specular", 4, defSpecular)); - shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].position", 4, defPosition)); - shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotDirection", 3, defSpotDir)); - shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotExponent", defSpotExponent)); - shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotCutoff", defSpotCutoff)); - shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].constantAttenuation", defConstantAtten)); - shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].linearAttenuation", defLinearAtten)); - shaderState.glUniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].quadraticAttenuation", defQuadraticAtten)); + shaderState.uniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].ambient", 4, defAmbient)); + shaderState.uniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].diffuse", 4, defDiffuse)); + shaderState.uniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].specular", 4, defSpecular)); + shaderState.uniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].position", 4, defPosition)); + shaderState.uniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotDirection", 3, defSpotDir)); + shaderState.uniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotExponent", defSpotExponent)); + shaderState.uniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].spotCutoff", defSpotCutoff)); + shaderState.uniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].constantAttenuation", defConstantAtten)); + shaderState.uniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].linearAttenuation", defLinearAtten)); + shaderState.uniform(gl, new GLUniformData(mgl_LightSource+"["+i+"].quadraticAttenuation", defQuadraticAtten)); } - shaderState.glUniform(gl, new GLUniformData(mgl_LightsEnabled, 1, lightsEnabled)); - shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".ambient", 4, defMatAmbient)); - shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".diffuse", 4, defMatDiffuse)); - shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".specular", 4, defMatSpecular)); - shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".emission", 4, defMatEmission)); - shaderState.glUniform(gl, new GLUniformData(mgl_FrontMaterial+".shininess", defMatShininess)); - - shaderState.glUseProgram(gl, false); + shaderState.uniform(gl, new GLUniformData(mgl_LightsEnabled, 1, lightsEnabled)); + shaderState.uniform(gl, new GLUniformData(mgl_FrontMaterial+".ambient", 4, defMatAmbient)); + shaderState.uniform(gl, new GLUniformData(mgl_FrontMaterial+".diffuse", 4, defMatDiffuse)); + shaderState.uniform(gl, new GLUniformData(mgl_FrontMaterial+".specular", 4, defMatSpecular)); + shaderState.uniform(gl, new GLUniformData(mgl_FrontMaterial+".emission", 4, defMatEmission)); + shaderState.uniform(gl, new GLUniformData(mgl_FrontMaterial+".shininess", defMatShininess)); + + shaderState.useProgram(gl, false); } protected static final boolean DEBUG=false; @@ -508,7 +508,7 @@ public class FixedFuncPipeline { protected ShaderProgram shaderProgramColorTextureLight; // uniforms .. - protected static final String mgl_PMVMatrix = "mgl_PMVMatrix"; // m4fv[3] + protected static final String mgl_PMVMatrix = "gcu_PMVMatrix"; // m4fv[3] protected static final String mgl_NormalMatrix = "mgl_NormalMatrix"; // m4fv protected static final String mgl_ColorEnabled = "mgl_ColorEnabled"; // 1i protected static final String mgl_ColorStatic = "mgl_ColorStatic"; // 4fv diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java index 94017e79a..55e2e478c 100644 --- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java +++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java @@ -58,8 +58,8 @@ import jogamp.opengl.GLContextShareSet; import jogamp.opengl.GLDrawableImpl; public class WindowsWGLContext extends GLContextImpl { - static final Map/*<String, String>*/ functionNameMap; - static final Map/*<String, String>*/ extensionNameMap; + static final Map<String, String> functionNameMap; + static final Map<String, String> extensionNameMap; private boolean wglGetExtensionsStringEXTInitialized; private boolean wglGetExtensionsStringEXTAvailable; private boolean wglGLReadDrawableAvailableSet; @@ -70,11 +70,11 @@ public class WindowsWGLContext extends GLContextImpl { private WGLExtProcAddressTable wglExtProcAddressTable; static { - functionNameMap = new HashMap(); + functionNameMap = new HashMap<String, String>(); functionNameMap.put("glAllocateMemoryNV", "wglAllocateMemoryNV"); functionNameMap.put("glFreeMemoryNV", "wglFreeMemoryNV"); - extensionNameMap = new HashMap(); + extensionNameMap = new HashMap<String, String>(); extensionNameMap.put("GL_ARB_pbuffer", "WGL_ARB_pbuffer"); extensionNameMap.put("GL_ARB_pixel_format", "WGL_ARB_pixel_format"); } @@ -161,9 +161,9 @@ public class WindowsWGLContext extends GLContextImpl { return wglExtProcAddressTable; } - protected Map/*<String, String>*/ getFunctionNameMap() { return functionNameMap; } + protected Map<String, String> getFunctionNameMap() { return functionNameMap; } - protected Map/*<String, String>*/ getExtensionNameMap() { return extensionNameMap; } + protected Map<String, String> getExtensionNameMap() { return extensionNameMap; } protected void destroyContextARBImpl(long context) { WGL.wglMakeCurrent(0, 0); @@ -273,14 +273,11 @@ public class WindowsWGLContext extends GLContextImpl { } } - int minor[] = new int[1]; - int major[] = new int[1]; - int ctp[] = new int[1]; boolean createContextARBTried = false; // utilize the shared context's GLXExt in case it was using the ARB method and it already exists if( null!=sharedContext && sharedContext.isCreatedWithARBMethod() ) { - contextHandle = createContextARB(share, true, major, minor, ctp); + contextHandle = createContextARB(share, true); createContextARBTried = true; if (DEBUG && 0!=contextHandle) { System.err.println(getThreadName() + ": createImpl: OK (ARB, using sharedContext) share "+share); @@ -306,7 +303,7 @@ public class WindowsWGLContext extends GLContextImpl { if(isCreateContextAttribsARBAvailable && isExtensionAvailable("WGL_ARB_create_context") ) { // initial ARB context creation - contextHandle = createContextARB(share, true, major, minor, ctp); + contextHandle = createContextARB(share, true); createContextARBTried=true; if (DEBUG) { if(0!=contextHandle) { @@ -334,10 +331,10 @@ public class WindowsWGLContext extends GLContextImpl { if(glCaps.getGLProfile().isGL3()) { WGL.wglMakeCurrent(0, 0); WGL.wglDeleteContext(temp_ctx); - throw new GLException("WindowsWGLContext.createContext failed, but context > GL2 requested "+getGLVersion(major[0], minor[0], ctp[0], "@creation")+", "); + throw new GLException("WindowsWGLContext.createContext failed, but context > GL2 requested "+getGLVersion()+", "); } if(DEBUG) { - System.err.println("WindowsWGLContext.createContext failed, fall back to !ARB context "+getGLVersion(major[0], minor[0], ctp[0], "@creation")); + System.err.println("WindowsWGLContext.createContext failed, fall back to !ARB context "+getGLVersion()); } // continue with temp context for GL < 3.0 @@ -405,12 +402,12 @@ public class WindowsWGLContext extends GLContextImpl { wglGLReadDrawableAvailableSet=false; wglGLReadDrawableAvailable=false; - WGLExtProcAddressTable table = null; + ProcAddressTable table = null; synchronized(mappedContextTypeObjectLock) { - table = (WGLExtProcAddressTable) mappedGLXProcAddress.get( key ); + table = mappedGLXProcAddress.get( key ); } if(null != table) { - wglExtProcAddressTable = table; + wglExtProcAddressTable = (WGLExtProcAddressTable) table; if(DEBUG) { System.err.println(getThreadName() + ": !!! GLContext WGL ProcAddressTable reusing key("+key+") -> "+table.hashCode()); } diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java index 248dfa482..c9cdcad90 100644 --- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java +++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java @@ -169,7 +169,7 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { /** * http://msdn.microsoft.com/en-us/library/ms724832%28v=vs.85%29.aspx - * Windows XP 5.1 + * Windows XP 5.1 */ static final VersionNumber winXPVersionNumber = new VersionNumber ( 5, 1, 0); @@ -199,22 +199,22 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { hasARBReadDrawable = arbReadDrawable; vendor = glVendor; if(null != vendor) { - isVendorNVIDIA = vendor.startsWith("NVIDIA") ; - isVendorATI = vendor.startsWith("ATI") ; + isVendorNVIDIA = vendor.startsWith("NVIDIA") ; + isVendorATI = vendor.startsWith("ATI") ; } - if ( isVendorATI() ) { - final VersionNumber winVersion = new VersionNumber(Platform.getOSVersion(), "."); - final boolean isWinXPOrLess = winVersion.compareTo(winXPVersionNumber) <= 0; - if(DEBUG) { - System.err.println("needsCurrenContext4ARBPFDQueries: "+winVersion+" <= "+winXPVersionNumber+" = "+isWinXPOrLess+" - "+Platform.getOSVersion()); - } - needsCurrenContext4ARBPFDQueries = isWinXPOrLess; - } else { - if(DEBUG) { - System.err.println("needsCurrenContext4ARBPFDQueries: false"); - } - needsCurrenContext4ARBPFDQueries = false; + if ( isVendorATI() ) { + final VersionNumber winVersion = new VersionNumber(Platform.getOSVersion(), "."); + final boolean isWinXPOrLess = winVersion.compareTo(winXPVersionNumber) <= 0; + if(DEBUG) { + System.err.println("needsCurrenContext4ARBPFDQueries: "+winVersion+" <= "+winXPVersionNumber+" = "+isWinXPOrLess+" - "+Platform.getOSVersion()); + } + needsCurrenContext4ARBPFDQueries = isWinXPOrLess; + } else { + if(DEBUG) { + System.err.println("needsCurrenContext4ARBPFDQueries: false"); + } + needsCurrenContext4ARBPFDQueries = false; } } diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java index 1899f5212..8859d636a 100644 --- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java +++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfiguration.java @@ -158,7 +158,7 @@ public class WindowsWGLGraphicsConfiguration extends DefaultGraphicsConfiguratio if (0 == hdc) { throw new GLException("Error: HDC is null"); } - + if (!GDI.SetPixelFormat(hdc, caps.getPFDID(), caps.getPFD())) { throw new GLException("Unable to set pixel format " + caps + " for device context " + toHexString(hdc) + @@ -166,7 +166,7 @@ public class WindowsWGLGraphicsConfiguration extends DefaultGraphicsConfiguratio } if (DEBUG) { System.err.println("!!! setPixelFormat (ARB): hdc "+toHexString(hdc) +", "+caps); - } + } setCapsPFD(caps); } diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java index 8c1f5e87c..d765572a6 100644 --- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java +++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLGraphicsConfigurationFactory.java @@ -192,25 +192,25 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration) ns.getGraphicsConfiguration().getNativeGraphicsConfiguration(); if( !config.isExternal() ) { - if( !config.isDetermined() ) { - updateGraphicsConfiguration(config, chooser, factory, hdc, false, pfdIDs); - } else { - // set PFD if not set yet - int pfdID = -1; - boolean set = false; - if ( 1 > ( pfdID = GDI.GetPixelFormat(hdc) ) ) { - if (!GDI.SetPixelFormat(hdc, config.getPixelFormatID(), config.getPixelFormat())) { - throw new GLException("Unable to set pixel format " + config.getPixelFormatID() + - " for device context " + toHexString(hdc) + - ": error code " + GDI.GetLastError()); - } - set = true; - } - if (DEBUG) { - System.err.println("!!! setPixelFormat (post): hdc "+toHexString(hdc) +", "+pfdID+" -> "+config.getPixelFormatID()+", set: "+set); - Thread.dumpStack(); - } - } + if( !config.isDetermined() ) { + updateGraphicsConfiguration(config, chooser, factory, hdc, false, pfdIDs); + } else { + // set PFD if not set yet + int pfdID = -1; + boolean set = false; + if ( 1 > ( pfdID = GDI.GetPixelFormat(hdc) ) ) { + if (!GDI.SetPixelFormat(hdc, config.getPixelFormatID(), config.getPixelFormat())) { + throw new GLException("Unable to set pixel format " + config.getPixelFormatID() + + " for device context " + toHexString(hdc) + + ": error code " + GDI.GetLastError()); + } + set = true; + } + if (DEBUG) { + System.err.println("!!! setPixelFormat (post): hdc "+toHexString(hdc) +", "+pfdID+" -> "+config.getPixelFormatID()+", set: "+set); + Thread.dumpStack(); + } + } } } finally { ns.unlockSurface(); @@ -400,9 +400,9 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat } if ( !extHDC && !pixelFormatSet ) { - config.setPixelFormat(hdc, pixelFormatCaps); + config.setPixelFormat(hdc, pixelFormatCaps); } else { - config.setCapsPFD(pixelFormatCaps); + config.setCapsPFD(pixelFormatCaps); } return true; } @@ -476,9 +476,9 @@ public class WindowsWGLGraphicsConfigurationFactory extends GLGraphicsConfigurat } if ( !extHDC && !pixelFormatSet ) { - config.setPixelFormat(hdc, pixelFormatCaps); + config.setPixelFormat(hdc, pixelFormatCaps); } else { - config.setCapsPFD(pixelFormatCaps); + config.setCapsPFD(pixelFormatCaps); } return true; } diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java index 7d7614ca2..9f6a5cd1a 100644 --- a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java +++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java @@ -56,8 +56,8 @@ import jogamp.nativewindow.x11.X11Util; public abstract class X11GLXContext extends GLContextImpl { protected static final boolean TRACE_CONTEXT_CURRENT = false; // true; - private static final Map/*<String, String>*/ functionNameMap; - private static final Map/*<String, String>*/ extensionNameMap; + private static final Map<String, String> functionNameMap; + private static final Map<String, String> extensionNameMap; private VersionNumber glXVersion; private boolean glXVersionOneThreeCapable; private boolean glXQueryExtensionsStringInitialized; @@ -74,11 +74,11 @@ public abstract class X11GLXContext extends GLContextImpl { protected boolean isDirect; static { - functionNameMap = new HashMap(); + functionNameMap = new HashMap<String, String>(); functionNameMap.put("glAllocateMemoryNV", "glXAllocateMemoryNV"); functionNameMap.put("glFreeMemoryNV", "glXFreeMemoryNV"); - extensionNameMap = new HashMap(); + extensionNameMap = new HashMap<String, String>(); extensionNameMap.put("GL_ARB_pbuffer", "GLX_SGIX_pbuffer"); extensionNameMap.put("GL_ARB_pixel_format", "GLX_SGIX_pbuffer"); // good enough } @@ -118,9 +118,9 @@ public abstract class X11GLXContext extends GLContextImpl { return glXExt; } - protected Map/*<String, String>*/ getFunctionNameMap() { return functionNameMap; } + protected Map<String, String> getFunctionNameMap() { return functionNameMap; } - protected Map/*<String, String>*/ getExtensionNameMap() { return extensionNameMap; } + protected Map<String, String> getExtensionNameMap() { return extensionNameMap; } public final boolean isGLXVersionGreaterEqualOneThree() { if(null == glXVersion) { @@ -297,7 +297,6 @@ public abstract class X11GLXContext extends GLContextImpl { GLCapabilitiesImmutable glCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities(); GLProfile glp = glCaps.getGLProfile(); - isVendorATI = factory.isGLXVendorATI(device); if(config.getFBConfigID()<0) { // not able to use FBConfig @@ -319,14 +318,11 @@ public abstract class X11GLXContext extends GLContextImpl { return true; } - int minor[] = new int[1]; - int major[] = new int[1]; - int ctp[] = new int[1]; boolean createContextARBTried = false; // utilize the shared context's GLXExt in case it was using the ARB method and it already exists if(null!=sharedContext && sharedContext.isCreatedWithARBMethod()) { - contextHandle = createContextARB(share, direct, major, minor, ctp); + contextHandle = createContextARB(share, direct); createContextARBTried = true; if (DEBUG && 0!=contextHandle) { System.err.println(getThreadName() + ": createContextImpl: OK (ARB, using sharedContext) share "+share); @@ -352,7 +348,7 @@ public abstract class X11GLXContext extends GLContextImpl { if ( isCreateContextAttribsARBAvailable && isExtensionAvailable("GLX_ARB_create_context") ) { // initial ARB context creation - contextHandle = createContextARB(share, direct, major, minor, ctp); + contextHandle = createContextARB(share, direct); createContextARBTried=true; if (DEBUG) { if(0!=contextHandle) { @@ -379,10 +375,10 @@ public abstract class X11GLXContext extends GLContextImpl { if(glp.isGL3()) { glXMakeContextCurrent(display, 0, 0, 0); GLX.glXDestroyContext(display, temp_ctx); - throw new GLException("X11GLXContext.createContextImpl failed, but context > GL2 requested "+getGLVersion(major[0], minor[0], ctp[0], "@creation")+", "); + throw new GLException("X11GLXContext.createContextImpl failed, but context > GL2 requested "+getGLVersion()+", "); } if(DEBUG) { - System.err.println("X11GLXContext.createContextImpl failed, fall back to !ARB context "+getGLVersion(major[0], minor[0], ctp[0], "@creation")); + System.err.println("X11GLXContext.createContextImpl failed, fall back to !ARB context "+getGLVersion()); } // continue with temp context for GL <= 3.0 @@ -472,12 +468,12 @@ public abstract class X11GLXContext extends GLContextImpl { glXQueryExtensionsStringInitialized = false; glXQueryExtensionsStringAvailable = false; - GLXExtProcAddressTable table = null; + ProcAddressTable table = null; synchronized(mappedContextTypeObjectLock) { - table = (GLXExtProcAddressTable) mappedGLXProcAddress.get( key ); + table = mappedGLXProcAddress.get( key ); } if(null != table) { - glXExtProcAddressTable = table; + glXExtProcAddressTable = (GLXExtProcAddressTable) table; if(DEBUG) { System.err.println(getThreadName() + ": !!! GLContext GLX ProcAddressTable reusing key("+key+") -> "+table.hashCode()); } @@ -581,7 +577,4 @@ public abstract class X11GLXContext extends GLContextImpl { //---------------------------------------------------------------------- // Internals only below this point // - - private boolean isVendorATI = false; - } diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java index 8203a440c..8d9de8144 100644 --- a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java +++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java @@ -212,7 +212,7 @@ public class X11GLXDrawableFactory extends GLDrawableFactoryImpl { } return new SharedResource(sharedDevice, sharedScreen, sharedDrawable, sharedContext, glXVersion, glXVendorName); } catch (Throwable t) { - throw new GLException("WindowsWGLDrawableFactory - Could not initialize shared resources for "+connection, t); + throw new GLException("X11GLXDrawableFactory - Could not initialize shared resources for "+connection, t); } finally { sharedDevice.unlock(); } diff --git a/src/jogl/native/GLDebugMessageHandler.c b/src/jogl/native/GLDebugMessageHandler.c new file mode 100644 index 000000000..22a7433f9 --- /dev/null +++ b/src/jogl/native/GLDebugMessageHandler.c @@ -0,0 +1,181 @@ + +#include "jogamp_opengl_GLDebugMessageHandler.h" +#include "JoglCommon.h" + +#include <GL/gl.h> +#include <GL/glext.h> + +static jmethodID glDebugMessageARB = NULL; // int source, int type, int id, int severity, String msg +static jmethodID glDebugMessageAMD = NULL; // int id, int category, int severity, String msg + +typedef void (GLAPIENTRY* _local_PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam); +typedef void (GLAPIENTRY* _local_GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); + +typedef void (GLAPIENTRY* _local_PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, const GLvoid *userParam); +typedef void (GLAPIENTRY* _local_GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); + +/* + * Class: jogamp_opengl_GLDebugMessageHandler + * Method: initIDs0 + * Signature: (V)Z + */ +JNIEXPORT jboolean JNICALL Java_jogamp_opengl_GLDebugMessageHandler_initIDs0 + (JNIEnv *env, jclass clazz) +{ + JoglCommon_init(env); + + glDebugMessageARB = (*env)->GetMethodID(env, clazz, "glDebugMessageARB", "(IIIILjava/lang/String;)V"); + glDebugMessageAMD = (*env)->GetMethodID(env, clazz, "glDebugMessageAMD", "(IIILjava/lang/String;)V"); + + if ( NULL == glDebugMessageARB || NULL == glDebugMessageAMD ) { + return JNI_FALSE; + } + return JNI_TRUE; +} + +typedef struct { + JavaVM *vm; + int version; + JNIEnv *env; + jobject obj; + int extType; +} DebugHandlerType; + + +// GLDEBUGARB(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); +static void GLDebugMessageARBCallback(GLenum source, GLenum type, GLuint id, GLenum severity, + GLsizei length, const GLchar *message, GLvoid *userParam) { + DebugHandlerType * handle = (DebugHandlerType*) (intptr_t) userParam; + JavaVM *vm = handle->vm; + int version = handle->version; + jobject obj = handle->obj; + JNIEnv *curEnv = NULL; + JNIEnv *newEnv = NULL; + int envRes ; + + // retrieve this thread's JNIEnv curEnv - or detect it's detached + envRes = (*vm)->GetEnv(vm, (void **) &curEnv, version) ; + if( JNI_EDETACHED == envRes ) { + // detached thread - attach to JVM + if( JNI_OK != ( envRes = (*vm)->AttachCurrentThread(vm, (void**) &newEnv, NULL) ) ) { + fprintf(stderr, "GLDebugMessageARBCallback: can't attach thread: %d\n", envRes); + return; + } + curEnv = newEnv; + } else if( JNI_OK != envRes ) { + // oops .. + fprintf(stderr, "GLDebugMessageARBCallback: can't GetEnv: %d\n", envRes); + return; + } + (*curEnv)->CallVoidMethod(curEnv, obj, glDebugMessageARB, + (jint) source, (jint) type, (jint) id, (jint) severity, + (*curEnv)->NewStringUTF(curEnv, message)); + if( NULL != newEnv ) { + // detached attached thread + (*vm)->DetachCurrentThread(vm); + } +} + +// GLDEBUGAMD(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); +static void GLDebugMessageAMDCallback(GLuint id, GLenum category, GLenum severity, + GLsizei length, const GLchar *message, GLvoid *userParam) { + DebugHandlerType * handle = (DebugHandlerType*) (intptr_t) userParam; + JavaVM *vm = handle->vm; + int version = handle->version; + jobject obj = handle->obj; + JNIEnv *curEnv = NULL; + JNIEnv *newEnv = NULL; + int envRes ; + + // retrieve this thread's JNIEnv curEnv - or detect it's detached + envRes = (*vm)->GetEnv(vm, (void **) &curEnv, version) ; + if( JNI_EDETACHED == envRes ) { + // detached thread - attach to JVM + if( JNI_OK != ( envRes = (*vm)->AttachCurrentThread(vm, (void**) &newEnv, NULL) ) ) { + fprintf(stderr, "GLDebugMessageAMDCallback: can't attach thread: %d\n", envRes); + return; + } + curEnv = newEnv; + } else if( JNI_OK != envRes ) { + // oops .. + fprintf(stderr, "GLDebugMessageAMDCallback: can't GetEnv: %d\n", envRes); + return; + } + (*curEnv)->CallVoidMethod(curEnv, obj, glDebugMessageAMD, + (jint) id, (jint) category, (jint) severity, + (*curEnv)->NewStringUTF(curEnv, message)); + if( NULL != newEnv ) { + // detached attached thread + (*vm)->DetachCurrentThread(vm); + } +} + + +/* + * Class: jogamp_opengl_GLDebugMessageHandler + * Method: register0 + * Signature: (JI)J + */ +JNIEXPORT jlong JNICALL Java_jogamp_opengl_GLDebugMessageHandler_register0 + (JNIEnv *env, jobject obj, jlong procAddress, jint extType) +{ + JavaVM *vm; + DebugHandlerType * handle = malloc(sizeof(DebugHandlerType)); + if(0 != (*env)->GetJavaVM(env, &vm)) { + vm = NULL; + JoglCommon_throwNewRuntimeException(env, "GetJavaVM failed"); + } + handle->vm = vm; + handle->version = (*env)->GetVersion(env); + handle->env = env; + handle->obj = (*env)->NewGlobalRef(env, obj); + handle->extType = extType; + + if(jogamp_opengl_GLDebugMessageHandler_EXT_ARB == extType) { + _local_PFNGLDEBUGMESSAGECALLBACKARBPROC ptr_glDebugMessageCallbackARB; + ptr_glDebugMessageCallbackARB = (_local_PFNGLDEBUGMESSAGECALLBACKARBPROC) (intptr_t) procAddress; + ptr_glDebugMessageCallbackARB((_local_GLDEBUGPROCARB)GLDebugMessageARBCallback, handle); + } else if(jogamp_opengl_GLDebugMessageHandler_EXT_AMD == extType) { + _local_PFNGLDEBUGMESSAGECALLBACKAMDPROC ptr_glDebugMessageCallbackAMD; + ptr_glDebugMessageCallbackAMD = (_local_PFNGLDEBUGMESSAGECALLBACKAMDPROC) (intptr_t) procAddress; + ptr_glDebugMessageCallbackAMD((_local_GLDEBUGPROCAMD)GLDebugMessageAMDCallback, handle); + } else { + JoglCommon_throwNewRuntimeException(env, "unsupported extension type %d", extType); + } + + return (jlong) (intptr_t) handle; +} + +/* + * Class: jogamp_opengl_GLDebugMessageHandler + * Method: unregister0 + * Signature: (JJ)V + */ +JNIEXPORT void JNICALL Java_jogamp_opengl_GLDebugMessageHandler_unregister0 + (JNIEnv *env, jobject obj, jlong procAddress, jlong jhandle) +{ + DebugHandlerType * handle = (DebugHandlerType*) (intptr_t) jhandle; + + if(env != handle->env) { + JoglCommon_throwNewRuntimeException(env, "wrong handle (env doesn't match)"); + } + if(JNI_FALSE == (*env)->IsSameObject(env, obj, handle->obj)) { + JoglCommon_throwNewRuntimeException(env, "wrong handle (obj doesn't match)"); + } + + if(jogamp_opengl_GLDebugMessageHandler_EXT_ARB == handle->extType) { + _local_PFNGLDEBUGMESSAGECALLBACKARBPROC ptr_glDebugMessageCallbackARB; + ptr_glDebugMessageCallbackARB = (_local_PFNGLDEBUGMESSAGECALLBACKARBPROC) (intptr_t) procAddress; + ptr_glDebugMessageCallbackARB((_local_GLDEBUGPROCARB)NULL, NULL); + } else if(jogamp_opengl_GLDebugMessageHandler_EXT_AMD == handle->extType) { + _local_PFNGLDEBUGMESSAGECALLBACKAMDPROC ptr_glDebugMessageCallbackAMD; + ptr_glDebugMessageCallbackAMD = (_local_PFNGLDEBUGMESSAGECALLBACKAMDPROC) (intptr_t) procAddress; + ptr_glDebugMessageCallbackAMD((_local_GLDEBUGPROCAMD)NULL, NULL); + } else { + JoglCommon_throwNewRuntimeException(env, "unsupported extension type %d", handle->extType); + } + + (*env)->DeleteGlobalRef(env, handle->obj); + free(handle); +} + diff --git a/src/jogl/native/JoglCommon.c b/src/jogl/native/JoglCommon.c new file mode 100644 index 000000000..16f60e4e7 --- /dev/null +++ b/src/jogl/native/JoglCommon.c @@ -0,0 +1,55 @@ + +#include "JoglCommon.h" + +static const char * const ClazzNameRuntimeException = "java/lang/RuntimeException"; +static jclass runtimeExceptionClz=NULL; + +void JoglCommon_FatalError(JNIEnv *env, const char* msg, ...) +{ + char buffer[512]; + va_list ap; + + va_start(ap, msg); + vsnprintf(buffer, sizeof(buffer), msg, ap); + va_end(ap); + + fprintf(stderr, "%s\n", buffer); + (*env)->FatalError(env, buffer); +} + +void JoglCommon_throwNewRuntimeException(JNIEnv *env, const char* msg, ...) +{ + char buffer[512]; + va_list ap; + + va_start(ap, msg); + vsnprintf(buffer, sizeof(buffer), msg, ap); + va_end(ap); + + (*env)->ThrowNew(env, runtimeExceptionClz, buffer); +} + +void JoglCommon_init(JNIEnv *env) { + if(NULL==runtimeExceptionClz) { + jclass c = (*env)->FindClass(env, ClazzNameRuntimeException); + if(NULL==c) { + JoglCommon_FatalError(env, "JOGL: can't find %s", ClazzNameRuntimeException); + } + runtimeExceptionClz = (jclass)(*env)->NewGlobalRef(env, c); + (*env)->DeleteLocalRef(env, c); + if(NULL==runtimeExceptionClz) { + JoglCommon_FatalError(env, "JOGL: can't use %s", ClazzNameRuntimeException); + } + } +} + +jchar* JoglCommon_GetNullTerminatedStringChars(JNIEnv* env, jstring str) +{ + jchar* strChars = NULL; + strChars = calloc((*env)->GetStringLength(env, str) + 1, sizeof(jchar)); + if (strChars != NULL) { + (*env)->GetStringRegion(env, str, 0, (*env)->GetStringLength(env, str), strChars); + } + return strChars; +} + diff --git a/src/jogl/native/JoglCommon.h b/src/jogl/native/JoglCommon.h new file mode 100644 index 000000000..d82b445ce --- /dev/null +++ b/src/jogl/native/JoglCommon.h @@ -0,0 +1,15 @@ + +#ifndef JOGL_COMMON_H +#define JOGL_COMMON_H 1 + +#include <jni.h> +#include <stdlib.h> + +void JoglCommon_init(JNIEnv *env); + +jchar* JoglCommon_GetNullTerminatedStringChars(JNIEnv* env, jstring str); + +void JoglCommon_FatalError(JNIEnv *env, const char* msg, ...); +void JoglCommon_throwNewRuntimeException(JNIEnv *env, const char* msg, ...); + +#endif diff --git a/src/jogl/native/macosx/ContextUpdater.h b/src/jogl/native/macosx/ContextUpdater.h index e8b757fac..f8ce93def 100644 --- a/src/jogl/native/macosx/ContextUpdater.h +++ b/src/jogl/native/macosx/ContextUpdater.h @@ -15,11 +15,11 @@ This notification is sent whenever an NSView that has an attached NSSurface chan //#define DEBUG_GL_LOCKS #ifdef DEBUG_GL_LOCKS - #define LOCK_GL(func, line) [ContextUpdater lockInFunction:func atLine:line]; - #define UNLOCK_GL(func, line) [ContextUpdater unlockInFunction:func atLine:line]; + #define LOCK_GL(func, line) [ContextUpdater lockInFunction:func atLine:line]; + #define UNLOCK_GL(func, line) [ContextUpdater unlockInFunction:func atLine:line]; #else - #define LOCK_GL(func, line) [ContextUpdater lock]; - #define UNLOCK_GL(func, line) [ContextUpdater unlock]; + #define LOCK_GL(func, line) [ContextUpdater lock]; + #define UNLOCK_GL(func, line) [ContextUpdater unlock]; #endif // gznote: OpenGL NOT thread safe - need to sync on update and paints diff --git a/src/jogl/native/macosx/ContextUpdater.m b/src/jogl/native/macosx/ContextUpdater.m index 587782c98..859697722 100644 --- a/src/jogl/native/macosx/ContextUpdater.m +++ b/src/jogl/native/macosx/ContextUpdater.m @@ -10,74 +10,74 @@ static pthread_mutex_t resourceLock = PTHREAD_MUTEX_INITIALIZER; static void printLockDebugInfo(char *message, char *func, int line) { - fprintf(stderr, "%s in function: \"%s\" at line: %d\n", message, func, line); - fflush(stderr); + fprintf(stderr, "%s in function: \"%s\" at line: %d\n", message, func, line); + fflush(stderr); } + (void) lock { - if (theContext != NULL) - { - pthread_mutex_lock(&resourceLock); - } + if (theContext != NULL) + { + pthread_mutex_lock(&resourceLock); + } } + (void) lockInFunction:(char *)func atLine:(int)line { - if (theContext != NULL) - { - printLockDebugInfo("locked ", func, line); - [self lock]; - } + if (theContext != NULL) + { + printLockDebugInfo("locked ", func, line); + [self lock]; + } } + (void) unlock { - if (theContext != NULL) - { - pthread_mutex_unlock(&resourceLock); - } + if (theContext != NULL) + { + pthread_mutex_unlock(&resourceLock); + } } + (void) unlockInFunction:(char *)func atLine:(int)line { - if (theContext != NULL) - { - printLockDebugInfo("unlocked", func, line); - [self unlock]; - } + if (theContext != NULL) + { + printLockDebugInfo("unlocked", func, line); + [self unlock]; + } } - (void) registerFor:(NSOpenGLContext *)context with: (NSView *)view { - if (view != NULL) - { - [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(update:) name:NSViewGlobalFrameDidChangeNotification object: view]; - theContext = context; - } + if (view != NULL) + { + [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(update:) name:NSViewGlobalFrameDidChangeNotification object: view]; + theContext = context; + } } - (void) update:(NSNotification *)notification { - [ContextUpdater lock]; - - [theContext update]; - - [ContextUpdater unlock]; + [ContextUpdater lock]; + + [theContext update]; + + [ContextUpdater unlock]; } - (id) init -{ - theContext = NULL; - - return [super init]; +{ + theContext = NULL; + + return [super init]; } - (void) dealloc { - [[NSNotificationCenter defaultCenter] removeObserver:self]; - - [super dealloc]; + [[NSNotificationCenter defaultCenter] removeObserver:self]; + + [super dealloc]; } @end
\ No newline at end of file diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m index cbfea6d71..9a7356b7c 100644 --- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m +++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m @@ -5,7 +5,7 @@ #include <AvailabilityMacros.h> #ifndef MAC_OS_X_VERSION_10_3 - #error building JOGL requires Mac OS X 10.3 or greater + #error building JOGL requires Mac OS X 10.3 or greater #endif #ifndef MAC_OS_X_VERSION_10_4 @@ -44,45 +44,45 @@ struct _RendererInfo { - long id; // kCGLRPRendererID - long displayMask; // kCGLRPDisplayMask - - long accelerated; // kCGLRPAccelerated - - long window; // kCGLRPWindow - long fullscreen; // kCGLRPFullScreen - long multiscreen; // kCGLRPMultiScreen - long offscreen; // kCGLRPOffScreen - long floatPixels; // see kCGLRPColorModes - long stereo; // kCGLRPBufferModes - - long auxBuffers; // kCGLRPMaxAuxBuffers - long sampleBuffers; // kCGLRPMaxSampleBuffers - long samples; // kCGLRPMaxSamples - long samplesModes; // kCGLRPSampleModes - long multiSample; // see kCGLRPSampleModes - long superSample; // see kCGLRPSampleModes - long alphaSample; // kCGLRPSampleAlpha - - long colorModes; // kCGLRPColorModes - long colorRGBSizeMAX; - long colorASizeMAX; - long colorFloatRGBSizeMAX; - long colorFloatASizeMAX; - long colorFloatRGBSizeMIN; - long colorFloatASizeMIN; - long colorModesCount; - long colorFloatModesCount; - long depthModes; // kCGLRPDepthModes - long depthSizeMAX; - long depthModesCount; - long stencilModes; // kCGLRPStencilModes - long stencilSizeMAX; - long stencilModesCount; - long accumModes; // kCGLRPAccumModes - long accumRGBSizeMAX; - long accumASizeMAX; - long accumModesCount; + long id; // kCGLRPRendererID + long displayMask; // kCGLRPDisplayMask + + long accelerated; // kCGLRPAccelerated + + long window; // kCGLRPWindow + long fullscreen; // kCGLRPFullScreen + long multiscreen; // kCGLRPMultiScreen + long offscreen; // kCGLRPOffScreen + long floatPixels; // see kCGLRPColorModes + long stereo; // kCGLRPBufferModes + + long auxBuffers; // kCGLRPMaxAuxBuffers + long sampleBuffers; // kCGLRPMaxSampleBuffers + long samples; // kCGLRPMaxSamples + long samplesModes; // kCGLRPSampleModes + long multiSample; // see kCGLRPSampleModes + long superSample; // see kCGLRPSampleModes + long alphaSample; // kCGLRPSampleAlpha + + long colorModes; // kCGLRPColorModes + long colorRGBSizeMAX; + long colorASizeMAX; + long colorFloatRGBSizeMAX; + long colorFloatASizeMAX; + long colorFloatRGBSizeMIN; + long colorFloatASizeMIN; + long colorModesCount; + long colorFloatModesCount; + long depthModes; // kCGLRPDepthModes + long depthSizeMAX; + long depthModesCount; + long stencilModes; // kCGLRPStencilModes + long stencilSizeMAX; + long stencilModesCount; + long accumModes; // kCGLRPAccumModes + long accumRGBSizeMAX; + long accumASizeMAX; + long accumModesCount; } typedef RendererInfo; @@ -90,263 +90,263 @@ RendererInfo *gRenderers = NULL; long gRenderersCount = 0; long depthModes[] = { - kCGL0Bit, - kCGL1Bit, - kCGL2Bit, - kCGL3Bit, - kCGL4Bit, - kCGL5Bit, - kCGL6Bit, - kCGL8Bit, - kCGL10Bit, - kCGL12Bit, - kCGL16Bit, - kCGL24Bit, - kCGL32Bit, - kCGL48Bit, - kCGL64Bit, - kCGL96Bit, - kCGL128Bit, - 0 - }; + kCGL0Bit, + kCGL1Bit, + kCGL2Bit, + kCGL3Bit, + kCGL4Bit, + kCGL5Bit, + kCGL6Bit, + kCGL8Bit, + kCGL10Bit, + kCGL12Bit, + kCGL16Bit, + kCGL24Bit, + kCGL32Bit, + kCGL48Bit, + kCGL64Bit, + kCGL96Bit, + kCGL128Bit, + 0 + }; long depthModesBits[] = {0, 1, 2, 3, 4, 5, 6, 8, 10, 12, 16, 24, 32, 48, 64, 96, 128}; long colorModes[] = { - kCGLRGB444Bit, - kCGLARGB4444Bit, - kCGLRGB444A8Bit, - kCGLRGB555Bit, - kCGLARGB1555Bit, - kCGLRGB555A8Bit, - kCGLRGB565Bit, - kCGLRGB565A8Bit, - kCGLRGB888Bit, - kCGLARGB8888Bit, - kCGLRGB888A8Bit, - kCGLRGB101010Bit, - kCGLARGB2101010Bit, - kCGLRGB101010_A8Bit, - kCGLRGB121212Bit, - kCGLARGB12121212Bit, - kCGLRGB161616Bit, - kCGLRGBA16161616Bit, - kCGLRGBFloat64Bit, - kCGLRGBAFloat64Bit, - kCGLRGBFloat128Bit, - kCGLRGBAFloat128Bit, - kCGLRGBFloat256Bit, - kCGLRGBAFloat256Bit, - 0 - }; -long colorModesBitsRGB[] = {4, 4, 4, 5, 5, 5, 5, 5, 8, 8, 8, 10, 10, 10, 12, 12, 16, 16, 16, 16, 32, 32, 64, 64}; -long colorModesBitsA[] = {0, 4, 8, 0, 1, 8, 0, 8, 0, 8, 8, 0, 2, 8, 0, 12, 0, 16, 0, 16, 0, 32, 0, 64}; + kCGLRGB444Bit, + kCGLARGB4444Bit, + kCGLRGB444A8Bit, + kCGLRGB555Bit, + kCGLARGB1555Bit, + kCGLRGB555A8Bit, + kCGLRGB565Bit, + kCGLRGB565A8Bit, + kCGLRGB888Bit, + kCGLARGB8888Bit, + kCGLRGB888A8Bit, + kCGLRGB101010Bit, + kCGLARGB2101010Bit, + kCGLRGB101010_A8Bit, + kCGLRGB121212Bit, + kCGLARGB12121212Bit, + kCGLRGB161616Bit, + kCGLRGBA16161616Bit, + kCGLRGBFloat64Bit, + kCGLRGBAFloat64Bit, + kCGLRGBFloat128Bit, + kCGLRGBAFloat128Bit, + kCGLRGBFloat256Bit, + kCGLRGBAFloat256Bit, + 0 + }; +long colorModesBitsRGB[] = {4, 4, 4, 5, 5, 5, 5, 5, 8, 8, 8, 10, 10, 10, 12, 12, 16, 16, 16, 16, 32, 32, 64, 64}; +long colorModesBitsA[] = {0, 4, 8, 0, 1, 8, 0, 8, 0, 8, 8, 0, 2, 8, 0, 12, 0, 16, 0, 16, 0, 32, 0, 64}; void getRendererInfo() { - if (gRenderersCount == 0) - { - CGLRendererInfoObj info; - CGLError err = CGLQueryRendererInfo(CGDisplayIDToOpenGLDisplayMask(kCGDirectMainDisplay), &info, &gRenderersCount); - if (err == 0 /* kCGLNoError */) - { - // how many renderers are available? - CGLDescribeRenderer(info, 0, kCGLRPRendererCount, &gRenderersCount); - - // allocate our global renderers info - gRenderers = (RendererInfo*)malloc(gRenderersCount*sizeof(RendererInfo)); - memset(gRenderers, 0x00, gRenderersCount*sizeof(RendererInfo)); - - // iterate through the renderers checking for their features - long j; - for (j=0; j<gRenderersCount; j++) - { - RendererInfo *renderer = &gRenderers[j]; - int i; - - CGLDescribeRenderer(info, j, kCGLRPRendererID, &(renderer->id)); - CGLDescribeRenderer(info, j, kCGLRPDisplayMask, &(renderer->displayMask)); - - CGLDescribeRenderer(info, j, kCGLRPAccelerated, &(renderer->accelerated)); - - CGLDescribeRenderer(info, j, kCGLRPWindow, &(renderer->window)); - CGLDescribeRenderer(info, j, kCGLRPFullScreen, &(renderer->fullscreen)); - CGLDescribeRenderer(info, j, kCGLRPMultiScreen, &(renderer->multiscreen)); - CGLDescribeRenderer(info, j, kCGLRPOffScreen, &(renderer->offscreen)); - CGLDescribeRenderer(info, j, kCGLRPColorModes, &(renderer->floatPixels)); - if ((renderer->floatPixels >= kCGLRGBFloat64Bit) != 0) - { - renderer->floatPixels = 1; - } - else - { - renderer->floatPixels = 0; - } - CGLDescribeRenderer(info, j, kCGLRPBufferModes, &(renderer->stereo)); - if ((renderer->stereo & kCGLStereoscopicBit) != 0) - { - renderer->stereo = 1; - } - else - { - renderer->stereo = 0; - } - - CGLDescribeRenderer(info, j, kCGLRPMaxAuxBuffers, &(renderer->auxBuffers)); - CGLDescribeRenderer(info, j, kCGLRPMaxSampleBuffers, &(renderer->sampleBuffers)); - CGLDescribeRenderer(info, j, kCGLRPMaxSamples, &(renderer->samples)); - // The following queries are only legal on 10.4 - // FIXME: should figure out a way to enable them dynamically + if (gRenderersCount == 0) + { + CGLRendererInfoObj info; + CGLError err = CGLQueryRendererInfo(CGDisplayIDToOpenGLDisplayMask(kCGDirectMainDisplay), &info, &gRenderersCount); + if (err == 0 /* kCGLNoError */) + { + // how many renderers are available? + CGLDescribeRenderer(info, 0, kCGLRPRendererCount, &gRenderersCount); + + // allocate our global renderers info + gRenderers = (RendererInfo*)malloc(gRenderersCount*sizeof(RendererInfo)); + memset(gRenderers, 0x00, gRenderersCount*sizeof(RendererInfo)); + + // iterate through the renderers checking for their features + long j; + for (j=0; j<gRenderersCount; j++) + { + RendererInfo *renderer = &gRenderers[j]; + int i; + + CGLDescribeRenderer(info, j, kCGLRPRendererID, &(renderer->id)); + CGLDescribeRenderer(info, j, kCGLRPDisplayMask, &(renderer->displayMask)); + + CGLDescribeRenderer(info, j, kCGLRPAccelerated, &(renderer->accelerated)); + + CGLDescribeRenderer(info, j, kCGLRPWindow, &(renderer->window)); + CGLDescribeRenderer(info, j, kCGLRPFullScreen, &(renderer->fullscreen)); + CGLDescribeRenderer(info, j, kCGLRPMultiScreen, &(renderer->multiscreen)); + CGLDescribeRenderer(info, j, kCGLRPOffScreen, &(renderer->offscreen)); + CGLDescribeRenderer(info, j, kCGLRPColorModes, &(renderer->floatPixels)); + if ((renderer->floatPixels >= kCGLRGBFloat64Bit) != 0) + { + renderer->floatPixels = 1; + } + else + { + renderer->floatPixels = 0; + } + CGLDescribeRenderer(info, j, kCGLRPBufferModes, &(renderer->stereo)); + if ((renderer->stereo & kCGLStereoscopicBit) != 0) + { + renderer->stereo = 1; + } + else + { + renderer->stereo = 0; + } + + CGLDescribeRenderer(info, j, kCGLRPMaxAuxBuffers, &(renderer->auxBuffers)); + CGLDescribeRenderer(info, j, kCGLRPMaxSampleBuffers, &(renderer->sampleBuffers)); + CGLDescribeRenderer(info, j, kCGLRPMaxSamples, &(renderer->samples)); + // The following queries are only legal on 10.4 + // FIXME: should figure out a way to enable them dynamically #ifdef kCGLRPSampleModes - CGLDescribeRenderer(info, j, kCGLRPSampleModes, &(renderer->samplesModes)); - if ((renderer->samplesModes & kCGLSupersampleBit) != 0) - { - renderer->multiSample = 1; - } - if ((renderer->samplesModes & kCGLMultisampleBit) != 0) - { - renderer->superSample = 1; - } - CGLDescribeRenderer(info, j, kCGLRPSampleAlpha, &(renderer->alphaSample)); + CGLDescribeRenderer(info, j, kCGLRPSampleModes, &(renderer->samplesModes)); + if ((renderer->samplesModes & kCGLSupersampleBit) != 0) + { + renderer->multiSample = 1; + } + if ((renderer->samplesModes & kCGLMultisampleBit) != 0) + { + renderer->superSample = 1; + } + CGLDescribeRenderer(info, j, kCGLRPSampleAlpha, &(renderer->alphaSample)); #endif - CGLDescribeRenderer(info, j, kCGLRPColorModes, &(renderer->colorModes)); - i=0; - int floatPixelFormatInitialized = 0; - while (colorModes[i] != 0) - { - if ((renderer->colorModes & colorModes[i]) != 0) - { - // non-float color model - if (colorModes[i] < kCGLRGBFloat64Bit) - { - // look for max color and alpha values - prefer color models that have alpha - if ((colorModesBitsRGB[i] >= renderer->colorRGBSizeMAX) && (colorModesBitsA[i] >= renderer->colorASizeMAX)) - { - renderer->colorRGBSizeMAX = colorModesBitsRGB[i]; - renderer->colorASizeMAX = colorModesBitsA[i]; - } - renderer->colorModesCount++; - } - // float-color model - if (colorModes[i] >= kCGLRGBFloat64Bit) - { - if (floatPixelFormatInitialized == 0) - { - floatPixelFormatInitialized = 1; - - renderer->colorFloatASizeMAX = colorModesBitsA[i]; - renderer->colorFloatRGBSizeMAX = colorModesBitsRGB[i]; - renderer->colorFloatASizeMIN = colorModesBitsA[i]; - renderer->colorFloatRGBSizeMIN = colorModesBitsRGB[i]; - } - // look for max color and alpha values - prefer color models that have alpha - if ((colorModesBitsRGB[i] >= renderer->colorFloatRGBSizeMAX) && (colorModesBitsA[i] >= renderer->colorFloatASizeMAX)) - { - renderer->colorFloatRGBSizeMAX = colorModesBitsRGB[i]; - renderer->colorFloatASizeMAX = colorModesBitsA[i]; - } - // find min color - if (colorModesBitsA[i] < renderer->colorFloatASizeMIN) - { - renderer->colorFloatASizeMIN = colorModesBitsA[i]; - } - // find min alpha color - if (colorModesBitsA[i] < renderer->colorFloatRGBSizeMIN) - { - renderer->colorFloatRGBSizeMIN = colorModesBitsRGB[i]; - } - renderer->colorFloatModesCount++; - } - } - i++; - } - CGLDescribeRenderer(info, j, kCGLRPDepthModes, &(renderer->depthModes)); - i=0; - while (depthModes[i] != 0) - { - if ((renderer->depthModes & depthModes[i]) != 0) - { - renderer->depthSizeMAX = depthModesBits[i]; - renderer->depthModesCount++; - } - i++; - } - CGLDescribeRenderer(info, j, kCGLRPStencilModes, &(renderer->stencilModes)); - i=0; - while (depthModes[i] != 0) - { - if ((renderer->stencilModes & depthModes[i]) != 0) - { - renderer->stencilSizeMAX = depthModesBits[i]; - renderer->stencilModesCount++; - } - i++; - } - CGLDescribeRenderer(info, j, kCGLRPAccumModes, &(renderer->accumModes)); - i=0; - while (colorModes[i] != 0) - { - if ((renderer->accumModes & colorModes[i]) != 0) - { - if ((colorModesBitsRGB[i] >= renderer->accumRGBSizeMAX) && (colorModesBitsA[i] >= renderer->accumASizeMAX)) - { - renderer->accumRGBSizeMAX = colorModesBitsRGB[i]; - renderer->accumASizeMAX = colorModesBitsA[i]; - } - renderer->accumModesCount++; - } - i++; - } - } - } - CGLDestroyRendererInfo (info); - } - + CGLDescribeRenderer(info, j, kCGLRPColorModes, &(renderer->colorModes)); + i=0; + int floatPixelFormatInitialized = 0; + while (colorModes[i] != 0) + { + if ((renderer->colorModes & colorModes[i]) != 0) + { + // non-float color model + if (colorModes[i] < kCGLRGBFloat64Bit) + { + // look for max color and alpha values - prefer color models that have alpha + if ((colorModesBitsRGB[i] >= renderer->colorRGBSizeMAX) && (colorModesBitsA[i] >= renderer->colorASizeMAX)) + { + renderer->colorRGBSizeMAX = colorModesBitsRGB[i]; + renderer->colorASizeMAX = colorModesBitsA[i]; + } + renderer->colorModesCount++; + } + // float-color model + if (colorModes[i] >= kCGLRGBFloat64Bit) + { + if (floatPixelFormatInitialized == 0) + { + floatPixelFormatInitialized = 1; + + renderer->colorFloatASizeMAX = colorModesBitsA[i]; + renderer->colorFloatRGBSizeMAX = colorModesBitsRGB[i]; + renderer->colorFloatASizeMIN = colorModesBitsA[i]; + renderer->colorFloatRGBSizeMIN = colorModesBitsRGB[i]; + } + // look for max color and alpha values - prefer color models that have alpha + if ((colorModesBitsRGB[i] >= renderer->colorFloatRGBSizeMAX) && (colorModesBitsA[i] >= renderer->colorFloatASizeMAX)) + { + renderer->colorFloatRGBSizeMAX = colorModesBitsRGB[i]; + renderer->colorFloatASizeMAX = colorModesBitsA[i]; + } + // find min color + if (colorModesBitsA[i] < renderer->colorFloatASizeMIN) + { + renderer->colorFloatASizeMIN = colorModesBitsA[i]; + } + // find min alpha color + if (colorModesBitsA[i] < renderer->colorFloatRGBSizeMIN) + { + renderer->colorFloatRGBSizeMIN = colorModesBitsRGB[i]; + } + renderer->colorFloatModesCount++; + } + } + i++; + } + CGLDescribeRenderer(info, j, kCGLRPDepthModes, &(renderer->depthModes)); + i=0; + while (depthModes[i] != 0) + { + if ((renderer->depthModes & depthModes[i]) != 0) + { + renderer->depthSizeMAX = depthModesBits[i]; + renderer->depthModesCount++; + } + i++; + } + CGLDescribeRenderer(info, j, kCGLRPStencilModes, &(renderer->stencilModes)); + i=0; + while (depthModes[i] != 0) + { + if ((renderer->stencilModes & depthModes[i]) != 0) + { + renderer->stencilSizeMAX = depthModesBits[i]; + renderer->stencilModesCount++; + } + i++; + } + CGLDescribeRenderer(info, j, kCGLRPAccumModes, &(renderer->accumModes)); + i=0; + while (colorModes[i] != 0) + { + if ((renderer->accumModes & colorModes[i]) != 0) + { + if ((colorModesBitsRGB[i] >= renderer->accumRGBSizeMAX) && (colorModesBitsA[i] >= renderer->accumASizeMAX)) + { + renderer->accumRGBSizeMAX = colorModesBitsRGB[i]; + renderer->accumASizeMAX = colorModesBitsA[i]; + } + renderer->accumModesCount++; + } + i++; + } + } + } + CGLDestroyRendererInfo (info); + } + #if 0 - fprintf(stderr, "gRenderersCount=%ld\n", gRenderersCount); - int j; - for (j=0; j<gRenderersCount; j++) - { - RendererInfo *renderer = &gRenderers[j]; - fprintf(stderr, " id=%ld\n", renderer->id); - fprintf(stderr, " displayMask=%ld\n", renderer->displayMask); - - fprintf(stderr, " accelerated=%ld\n", renderer->accelerated); - - fprintf(stderr, " window=%ld\n", renderer->window); - fprintf(stderr, " fullscreen=%ld\n", renderer->fullscreen); - fprintf(stderr, " multiscreen=%ld\n", renderer->multiscreen); - fprintf(stderr, " offscreen=%ld\n", renderer->offscreen); - fprintf(stderr, " floatPixels=%ld\n", renderer->floatPixels); - fprintf(stderr, " stereo=%ld\n", renderer->stereo); - - fprintf(stderr, " auxBuffers=%ld\n", renderer->auxBuffers); - fprintf(stderr, " sampleBuffers=%ld\n", renderer->sampleBuffers); - fprintf(stderr, " samples=%ld\n", renderer->samples); - fprintf(stderr, " samplesModes=%ld\n", renderer->samplesModes); - fprintf(stderr, " multiSample=%ld\n", renderer->superSample); - fprintf(stderr, " superSample=%ld\n", renderer->superSample); - fprintf(stderr, " alphaSample=%ld\n", renderer->alphaSample); - - fprintf(stderr, " colorModes=%ld\n", renderer->colorModes); - fprintf(stderr, " colorRGBSizeMAX=%ld\n", renderer->colorRGBSizeMAX); - fprintf(stderr, " colorASizeMAX=%ld\n", renderer->colorASizeMAX); - fprintf(stderr, " colorFloatRGBSizeMAX=%ld\n", renderer->colorFloatRGBSizeMAX); - fprintf(stderr, " colorFloatASizeMAX=%ld\n", renderer->colorFloatASizeMAX); - fprintf(stderr, " colorFloatRGBSizeMIN=%ld\n", renderer->colorFloatRGBSizeMIN); - fprintf(stderr, " colorFloatASizeMIN=%ld\n", renderer->colorFloatASizeMIN); - fprintf(stderr, " colorModesCount=%ld\n", renderer->colorModesCount); - fprintf(stderr, " colorFloatModesCount=%ld\n", renderer->colorFloatModesCount); - fprintf(stderr, " depthModes=%ld\n", renderer->depthModes); - fprintf(stderr, " depthSizeMAX=%ld\n", renderer->depthSizeMAX); - fprintf(stderr, " depthModesCount=%ld\n", renderer->depthModesCount); - fprintf(stderr, " stencilModes=%ld\n", renderer->stencilModes); - fprintf(stderr, " stencilSizeMAX=%ld\n", renderer->stencilSizeMAX); - fprintf(stderr, " stencilModesCount=%ld\n", renderer->stencilModesCount); - fprintf(stderr, " accumModes=%ld\n", renderer->accumModes); - fprintf(stderr, " accumRGBSizeMAX=%ld\n", renderer->accumRGBSizeMAX); - fprintf(stderr, " accumASizeMAX=%ld\n", renderer->accumASizeMAX); - fprintf(stderr, " accumModesCount=%ld\n", renderer->accumModesCount); - fprintf(stderr, "\n"); - } + fprintf(stderr, "gRenderersCount=%ld\n", gRenderersCount); + int j; + for (j=0; j<gRenderersCount; j++) + { + RendererInfo *renderer = &gRenderers[j]; + fprintf(stderr, " id=%ld\n", renderer->id); + fprintf(stderr, " displayMask=%ld\n", renderer->displayMask); + + fprintf(stderr, " accelerated=%ld\n", renderer->accelerated); + + fprintf(stderr, " window=%ld\n", renderer->window); + fprintf(stderr, " fullscreen=%ld\n", renderer->fullscreen); + fprintf(stderr, " multiscreen=%ld\n", renderer->multiscreen); + fprintf(stderr, " offscreen=%ld\n", renderer->offscreen); + fprintf(stderr, " floatPixels=%ld\n", renderer->floatPixels); + fprintf(stderr, " stereo=%ld\n", renderer->stereo); + + fprintf(stderr, " auxBuffers=%ld\n", renderer->auxBuffers); + fprintf(stderr, " sampleBuffers=%ld\n", renderer->sampleBuffers); + fprintf(stderr, " samples=%ld\n", renderer->samples); + fprintf(stderr, " samplesModes=%ld\n", renderer->samplesModes); + fprintf(stderr, " multiSample=%ld\n", renderer->superSample); + fprintf(stderr, " superSample=%ld\n", renderer->superSample); + fprintf(stderr, " alphaSample=%ld\n", renderer->alphaSample); + + fprintf(stderr, " colorModes=%ld\n", renderer->colorModes); + fprintf(stderr, " colorRGBSizeMAX=%ld\n", renderer->colorRGBSizeMAX); + fprintf(stderr, " colorASizeMAX=%ld\n", renderer->colorASizeMAX); + fprintf(stderr, " colorFloatRGBSizeMAX=%ld\n", renderer->colorFloatRGBSizeMAX); + fprintf(stderr, " colorFloatASizeMAX=%ld\n", renderer->colorFloatASizeMAX); + fprintf(stderr, " colorFloatRGBSizeMIN=%ld\n", renderer->colorFloatRGBSizeMIN); + fprintf(stderr, " colorFloatASizeMIN=%ld\n", renderer->colorFloatASizeMIN); + fprintf(stderr, " colorModesCount=%ld\n", renderer->colorModesCount); + fprintf(stderr, " colorFloatModesCount=%ld\n", renderer->colorFloatModesCount); + fprintf(stderr, " depthModes=%ld\n", renderer->depthModes); + fprintf(stderr, " depthSizeMAX=%ld\n", renderer->depthSizeMAX); + fprintf(stderr, " depthModesCount=%ld\n", renderer->depthModesCount); + fprintf(stderr, " stencilModes=%ld\n", renderer->stencilModes); + fprintf(stderr, " stencilSizeMAX=%ld\n", renderer->stencilSizeMAX); + fprintf(stderr, " stencilModesCount=%ld\n", renderer->stencilModesCount); + fprintf(stderr, " accumModes=%ld\n", renderer->accumModes); + fprintf(stderr, " accumRGBSizeMAX=%ld\n", renderer->accumRGBSizeMAX); + fprintf(stderr, " accumASizeMAX=%ld\n", renderer->accumASizeMAX); + fprintf(stderr, " accumModesCount=%ld\n", renderer->accumModesCount); + fprintf(stderr, "\n"); + } #endif } @@ -368,7 +368,7 @@ long validateParameter(NSOpenGLPixelFormatAttribute attribute, long value) } } } - + return value; } @@ -472,66 +472,66 @@ void* createContext(void* shareContext, void* pixelFormat, int* viewNotReady) { - getRendererInfo(); - - NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; + getRendererInfo(); + + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; - NSView *nsView = NULL; + NSView *nsView = NULL; NSObject *nsObj = (NSObject*) view; if( nsObj != NULL && [nsObj isKindOfClass:[NSView class]] ) { nsView = (NSView*)nsObj; } - if (nsView != NULL) - { - Bool viewReady = true; - - if ([nsView lockFocusIfCanDraw] == NO) - { - viewReady = false; - } - else - { - NSRect frame = [nsView frame]; - if ((frame.size.width == 0) || (frame.size.height == 0)) - { - [nsView unlockFocus]; - viewReady = false; - } - } - - if (!viewReady) - { - if (viewNotReady != NULL) - { - *viewNotReady = 1; - } - - // the view is not ready yet - [pool release]; - return NULL; - } - } - - NSOpenGLContext* nsContext = [[NSOpenGLContext alloc] + if (nsView != NULL) + { + Bool viewReady = true; + + if ([nsView lockFocusIfCanDraw] == NO) + { + viewReady = false; + } + else + { + NSRect frame = [nsView frame]; + if ((frame.size.width == 0) || (frame.size.height == 0)) + { + [nsView unlockFocus]; + viewReady = false; + } + } + + if (!viewReady) + { + if (viewNotReady != NULL) + { + *viewNotReady = 1; + } + + // the view is not ready yet + [pool release]; + return NULL; + } + } + + NSOpenGLContext* nsContext = [[NSOpenGLContext alloc] initWithFormat: (NSOpenGLPixelFormat*) pixelFormat shareContext: (NSOpenGLContext*) shareContext]; - + if (nsContext != nil) { if (nsView != nil) { [nsContext setView:nsView]; - [nsView unlockFocus]; + [nsView unlockFocus]; } } - [pool release]; - return nsContext; + [pool release]; + return nsContext; } void * getCurrentContext() { NSOpenGLContext *nsContext = NULL; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; nsContext = [NSOpenGLContext currentContext]; [pool release]; @@ -541,7 +541,7 @@ void * getCurrentContext() { void * getCGLContext(void* nsJContext) { NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext; void * cglContext = NULL; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; cglContext = [nsContext CGLContextObj]; [pool release]; @@ -551,7 +551,7 @@ void * getCGLContext(void* nsJContext) { void * getNSView(void* nsJContext) { NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext; void * view = NULL; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; view = [nsContext view]; [pool release]; @@ -560,7 +560,7 @@ void * getNSView(void* nsJContext) { Bool makeCurrentContext(void* nsJContext) { NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [nsContext makeCurrentContext]; [pool release]; @@ -582,7 +582,7 @@ Bool clearCurrentContext(void* nsJContext) { Bool deleteContext(void* nsJContext) { NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [nsContext clearDrawable]; [nsContext release]; @@ -592,7 +592,7 @@ Bool deleteContext(void* nsJContext) { Bool flushBuffer(void* nsJContext) { NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [nsContext flushBuffer]; [pool release]; @@ -607,7 +607,7 @@ void setContextOpacity(void* nsJContext, int opacity) { void updateContext(void* nsJContext) { NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [nsContext update]; [pool release]; @@ -622,7 +622,7 @@ void copyContext(void* destContext, void* srcContext, int mask) { void* updateContextRegister(void* nsJContext, void* view) { NSOpenGLContext *nsContext = (NSOpenGLContext*)nsJContext; NSView *nsView = (NSView*)view; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; ContextUpdater *contextUpdater = [[ContextUpdater alloc] init]; [contextUpdater registerFor:nsContext with:nsView]; @@ -632,7 +632,7 @@ void* updateContextRegister(void* nsJContext, void* view) { void updateContextUnregister(void* updater) { ContextUpdater *contextUpdater = (ContextUpdater *)updater; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [contextUpdater release]; [pool release]; @@ -653,7 +653,7 @@ void* createPBuffer(int renderTarget, int internalFormat, int width, int height) Bool destroyPBuffer(void* buffer) { /* FIXME: not clear whether we need to perform the clearDrawable below */ NSOpenGLPixelBuffer *pBuffer = (NSOpenGLPixelBuffer*)buffer; - + NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; /* if (nsContext != NULL) { @@ -662,7 +662,7 @@ Bool destroyPBuffer(void* buffer) { */ [pBuffer release]; [pool release]; - + return true; } @@ -701,21 +701,21 @@ void* getProcAddress(const char *procname) { libGLImage = NSAddImage(libGLStr, options); libGLUImage = NSAddImage(libGLUStr, options); } - + unsigned long options = NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR; char underscoreName[512] = "_"; strcat(underscoreName, procname); - + if (NSIsSymbolNameDefinedInImage(libGLImage, underscoreName) == YES) { NSSymbol sym = NSLookupSymbolInImage(libGLImage, underscoreName, options); return NSAddressOfSymbol(sym); } - - if (NSIsSymbolNameDefinedInImage(libGLUImage, underscoreName) == YES) { + + if (NSIsSymbolNameDefinedInImage(libGLUImage, underscoreName) == YES) { NSSymbol sym = NSLookupSymbolInImage(libGLUImage, underscoreName, options); return NSAddressOfSymbol(sym); } - + if (NSIsSymbolNameDefinedWithHint(underscoreName, "GL")) { NSSymbol sym = NSLookupAndBindSymbol(underscoreName); return NSAddressOfSymbol(sym); diff --git a/src/jogl/native/openmax/omx_tool.c b/src/jogl/native/openmax/omx_tool.c index c6b6494e2..57fa8ad21 100644 --- a/src/jogl/native/openmax/omx_tool.c +++ b/src/jogl/native/openmax/omx_tool.c @@ -199,10 +199,10 @@ static OMX_ERRORTYPE EventHandler( if (pOMXAV->endComponent == hComponent) { DBG_PRINT("\t end component - FIN\n"); - pOMXAV->status = OMXAV_FIN; + pOMXAV->status = OMXAV_FIN; } - } - break; + } + break; case OMX_EventError: { if (nData1 == OMX_ErrorIncorrectStateTransition) @@ -1053,11 +1053,11 @@ void OMXToolBasicAV_SetStream(OMXToolBasicAV_t * pOMXAV, int vBufferNum, const K { OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE oActiveClockType; - INIT_PARAM(oActiveClockType); - oActiveClockType.eClock = (pOMXAV->audioPort != -1) ? + INIT_PARAM(oActiveClockType); + oActiveClockType.eClock = (pOMXAV->audioPort != -1) ? OMX_TIME_RefClockAudio : OMX_TIME_RefClockVideo; OMXSAFEVOID(OMX_SetConfig(pOMXAV->comp[OMXAV_H_CLOCK], OMX_IndexConfigTimeActiveRefClock, - &oActiveClockType)); + &oActiveClockType)); } OMXSAFEVOID(OMX_SendCommand(pOMXAV->comp[OMXAV_H_CLOCK], OMX_CommandPortDisable, (OMX_U32) -1, 0)); |