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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java10
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColor.fp6
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorTexture.fp12
3 files changed, 18 insertions, 10 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
index e674bc911..0be42e895 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderCode.java
@@ -1098,7 +1098,15 @@ public class ShaderCode {
while ((line = reader.readLine()) != null) {
lineno++;
if (line.startsWith("#include ")) {
- final String includeFile = line.substring(9).trim().replace("\"", "");
+ final String includeFile;
+ {
+ String s = line.substring(9).trim();
+ // Bug 1283: Remove shader include filename quotes if exists at start and end only
+ if( s.startsWith("\"") && s.endsWith("\"")) {
+ s = s.substring(1, s.length()-1);
+ }
+ includeFile = s;
+ }
URLConnection nextConn = null;
// Try relative of current shader location
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColor.fp b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColor.fp
index 22dd1e61a..516aa0f6f 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColor.fp
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColor.fp
@@ -6,10 +6,10 @@
#define mgl_FragColor gl_FragColor
#endif
-#include es_precision.glsl
+#include "es_precision.glsl"
-#include mgl_uniform.glsl
-#include mgl_varying.glsl
+#include "mgl_uniform.glsl"
+#include "mgl_varying.glsl"
#include mgl_alphatest.fp
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorTexture.fp b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorTexture.fp
index 130711e19..8a610f062 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorTexture.fp
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorTexture.fp
@@ -8,14 +8,14 @@
#endif
-#include es_precision.glsl
-#include mgl_lightdef.glsl
+#include "es_precision.glsl"
+#include "mgl_lightdef.glsl"
-#include mgl_const.glsl
-#include mgl_uniform.glsl
-#include mgl_varying.glsl
+#include "mgl_const.glsl"
+#include "mgl_uniform.glsl"
+#include "mgl_varying.glsl"
-#include mgl_alphatest.fp
+#include "mgl_alphatest.fp"
const float gamma = 1.5; // FIXME
const vec3 igammav = vec3(1.0 / gamma); // FIXME