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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLDrawableUtil.java21
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/TileRendererBase.java15
-rw-r--r--src/jogl/classes/javax/media/opengl/GLBase.java14
-rw-r--r--src/jogl/classes/javax/media/opengl/GLContext.java13
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/GLJPanel.java69
5 files changed, 109 insertions, 23 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLDrawableUtil.java b/src/jogl/classes/com/jogamp/opengl/util/GLDrawableUtil.java
index ec6d54d66..cf88e7bf6 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/GLDrawableUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLDrawableUtil.java
@@ -30,6 +30,8 @@ package com.jogamp.opengl.util;
import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.opengl.GLAnimatorControl;
import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLBase;
+import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLEventListener;
@@ -168,4 +170,23 @@ public class GLDrawableUtil {
if(bIsPaused) { bAnim.resume(); }
}
+ /**
+ * Determines whether the chosen {@link GLCapabilitiesImmutable}
+ * requires a {@link GLDrawable#swapBuffers() swap-buffers}
+ * before reading pixels.
+ * <p>
+ * Usually one uses the {@link GLBase#getDefaultReadBuffer() default-read-buffer}
+ * in which case {@link GLDrawable#swapBuffers() swap-buffers} shall happen <b>after</b> calling reading pixels, the default.
+ * </p>
+ * <p>
+ * However, <i>multisampling</i> offscreen {@link javax.media.opengl.GLFBODrawable}s
+ * utilize {@link GLDrawable#swapBuffers() swap-buffers} to <i>downsample</i>
+ * the multisamples into the readable sampling sink.
+ * In this case, we require {@link GLDrawable#swapBuffers() swap-buffers} <b>before</b> reading pixels.
+ * </p>
+ * @return chosenCaps.isFBO() && chosenCaps.getSampleBuffers()
+ */
+ public static final boolean swapBuffersBeforeRead(final GLCapabilitiesImmutable chosenCaps) {
+ return chosenCaps.isFBO() && chosenCaps.getSampleBuffers();
+ }
}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/TileRendererBase.java b/src/jogl/classes/com/jogamp/opengl/util/TileRendererBase.java
index 22f5c017c..dabde83dd 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/TileRendererBase.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/TileRendererBase.java
@@ -412,22 +412,11 @@ public abstract class TileRendererBase {
* requires a <i>pre-{@link GLDrawable#swapBuffers() swap-buffers}</i>
* before accessing the results, i.e. before {@link #endTile(GL)}.
* <p>
- * Usually one uses the {@link GL#getDefaultReadBuffer() default-read-buffer}, i.e.
- * {@link GL#GL_FRONT} for single-buffer and {@link GL#GL_BACK} for double-buffer {@link GLDrawable}s
- * and {@link GL#GL_COLOR_ATTACHMENT0} for offscreen framebuffer objects.<br>
- * Here {@link GLDrawable#swapBuffers() swap-buffers} shall happen <b>after</b> calling {@link #endTile(GL)}, the default.
+ * See {@link GLDrawableUtil#swapBuffersBeforeRead(GLCapabilitiesImmutable)}.
* </p>
- * <p>
- * However, <i>multisampling</i> offscreen {@link GLFBODrawable}s
- * utilize {@link GLDrawable#swapBuffers() swap-buffers} to <i>downsample</i>
- * the multisamples into the readable sampling sink.
- * In this case, we require a {@link GLDrawable#swapBuffers() swap-buffers} <b>before</b> calling {@link #endTile(GL)}.
- * </p>
- * @param chosenCaps the chosen {@link GLCapabilitiesImmutable}
- * @return chosenCaps.isFBO() && chosenCaps.getSampleBuffers()
*/
public final boolean reqPreSwapBuffers(GLCapabilitiesImmutable chosenCaps) {
- return chosenCaps.isFBO() && chosenCaps.getSampleBuffers();
+ return GLDrawableUtil.swapBuffersBeforeRead(chosenCaps);
}
/**
diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java
index 2d6aed139..3f0c77949 100644
--- a/src/jogl/classes/javax/media/opengl/GLBase.java
+++ b/src/jogl/classes/javax/media/opengl/GLBase.java
@@ -627,14 +627,24 @@ public interface GLBase {
* Returns the default color buffer within the current bound
* {@link #getDefaultReadFramebuffer()}, i.e. GL_READ_FRAMEBUFFER,
* which will be used as the source for pixel reading commands,
- * like {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)} etc.
+ * like {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer) glReadPixels} etc.
* <p>
* For offscreen framebuffer objects this is {@link GL#GL_COLOR_ATTACHMENT0},
* otherwise this is {@link GL#GL_FRONT} for single buffer configurations
* and {@link GL#GL_BACK} for double buffer configurations.
* </p>
+ * <p>
+ * Note-1: Neither ES1 nor ES2 supports selecting the read buffer via glReadBuffer
+ * and {@link GL#GL_BACK} is the default.
+ * </p>
+ * <p>
+ * Note-2: ES3 only supports {@link GL#GL_BACK}, {@link GL#GL_NONE} or {@link GL#GL_COLOR_ATTACHMENT0}+i
+ * </p>
+ * <p>
+ * Note-3: See {@link com.jogamp.opengl.util.GLDrawableUtil#swapBuffersBeforeRead(GLCapabilitiesImmutable) swapBuffersBeforeRead}
+ * for read-pixels and swap-buffers implications.
+ * </p>
*/
public int getDefaultReadBuffer();
-
}
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index 9245d10c2..9a4311772 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -1277,12 +1277,23 @@ public abstract class GLContext {
* Returns the default color buffer within the current bound
* {@link #getDefaultReadFramebuffer()}, i.e. GL_READ_FRAMEBUFFER​,
* which will be used as the source for pixel reading commands,
- * like {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)} etc.
+ * like {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer) glReadPixels} etc.
* <p>
* For offscreen framebuffer objects this is {@link GL#GL_COLOR_ATTACHMENT0},
* otherwise this is {@link GL#GL_FRONT} for single buffer configurations
* and {@link GL#GL_BACK} for double buffer configurations.
* </p>
+ * <p>
+ * Note-1: Neither ES1 nor ES2 supports selecting the read buffer via glReadBuffer
+ * and {@link GL#GL_BACK} is the default.
+ * </p>
+ * <p>
+ * Note-2: ES3 only supports {@link GL#GL_BACK}, {@link GL#GL_NONE} or {@link GL#GL_COLOR_ATTACHMENT0}+i
+ * </p>
+ * <p>
+ * Note-3: See {@link com.jogamp.opengl.util.GLDrawableUtil#swapBuffersBeforeRead(GLCapabilitiesImmutable) swapBuffersBeforeRead}
+ * for read-pixels and swap-buffers implications.
+ * </p>
*/
public abstract int getDefaultReadBuffer();
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
index c80b405b5..adc0a0d23 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
@@ -60,6 +60,7 @@ import java.util.List;
import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.NativeSurface;
+import javax.media.nativewindow.SurfaceUpdatedListener;
import javax.media.nativewindow.WindowClosingProtocol;
import javax.media.opengl.GL;
import javax.media.opengl.GL2;
@@ -223,6 +224,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
private final GLDrawableHelper helper;
+ private boolean autoSwapBufferMode;
+
private volatile boolean isInitialized;
//
@@ -357,6 +360,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
if( null != shareWith ) {
helper.setSharedContext(null, shareWith);
}
+ autoSwapBufferMode = helper.getAutoSwapBufferMode();
this.setFocusable(true); // allow keyboard input!
this.addHierarchyListener(hierarchyListener);
@@ -944,12 +948,22 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
@Override
public void setAutoSwapBufferMode(boolean enable) {
- helper.setAutoSwapBufferMode(enable);
+ this.autoSwapBufferMode = enable;
+ boolean backendHandlesSwapBuffer = false;
+ if( isInitialized ) {
+ final Backend b = backend;
+ if ( null != b ) {
+ backendHandlesSwapBuffer= b.handlesSwapBuffer();
+ }
+ }
+ if( !backendHandlesSwapBuffer ) {
+ helper.setAutoSwapBufferMode(enable);
+ }
}
@Override
public boolean getAutoSwapBufferMode() {
- return helper.getAutoSwapBufferMode();
+ return autoSwapBufferMode;
}
@Override
@@ -1355,6 +1369,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
public boolean preGL(Graphics g);
/**
+ * Return true if backend handles 'swap buffer' itself
+ * and hence the helper's setAutoSwapBuffer(enable) shall not be called.
+ * In this case {@link GLJPanel#autoSwapBufferMode} is being used
+ * in the backend to determine whether to swap buffers or not.
+ */
+ public boolean handlesSwapBuffer();
+
+ /**
* Shall invoke underlying drawable's swapBuffer.
*/
public void swapBuffers();
@@ -1394,6 +1416,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
private volatile GLContextImpl offscreenContext; // volatile: avoid locking for read-only access
private boolean flipVertical;
+ private int frameCount = 0;
// For saving/restoring of OpenGL state during ReadPixels
private final GLPixelStorageModes psm = new GLPixelStorageModes();
@@ -1417,7 +1440,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
@Override
public final void initialize() {
if(DEBUG) {
- System.err.println(getThreadName()+": OffscreenBackend: initialize()");
+ System.err.println(getThreadName()+": OffscreenBackend: initialize() - frameCount "+frameCount);
}
try {
final GLContext[] shareWith = { null };
@@ -1430,10 +1453,20 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
chooser,
panelWidth, panelHeight);
offscreenDrawable.setRealized(true);
+ if( DEBUG ) {
+ offscreenDrawable.getNativeSurface().addSurfaceUpdatedListener(new SurfaceUpdatedListener() {
+ @Override
+ public final void surfaceUpdated(Object updater, NativeSurface ns, long when) {
+ System.err.println(getThreadName()+": OffscreenBackend.swapBuffers - frameCount "+frameCount);
+ } } );
+ }
+
offscreenContext = (GLContextImpl) offscreenDrawable.createContext(shareWith[0]);
offscreenContext.setContextCreationFlags(additionalCtxCreationFlags);
if( GLContext.CONTEXT_NOT_CURRENT < offscreenContext.makeCurrent() ) {
isInitialized = true;
+ helper.setAutoSwapBufferMode(false); // we handle swap-buffers, see handlesSwapBuffer()
+
final GL gl = offscreenContext.getGL();
flipVertical = !GLJPanel.this.skipGLOrientationVerticalFlip && offscreenDrawable.isGLOriented();
final GLCapabilitiesImmutable chosenCaps = offscreenDrawable.getChosenGLCapabilities();
@@ -1493,7 +1526,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
@Override
public final void destroy() {
if(DEBUG) {
- System.err.println(getThreadName()+": OffscreenBackend: destroy() - offscreenContext: "+(null!=offscreenContext)+" - offscreenDrawable: "+(null!=offscreenDrawable));
+ System.err.println(getThreadName()+": OffscreenBackend: destroy() - offscreenContext: "+(null!=offscreenContext)+" - offscreenDrawable: "+(null!=offscreenDrawable)+" - frameCount "+frameCount);
}
if ( null != offscreenContext && offscreenContext.isCreated() ) {
if( GLContext.CONTEXT_NOT_CURRENT < offscreenContext.makeCurrent() ) {
@@ -1554,6 +1587,11 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
@Override
+ public final boolean handlesSwapBuffer() {
+ return true;
+ }
+
+ @Override
public final void swapBuffers() {
final GLDrawable d = offscreenDrawable;
if( null != d ) {
@@ -1564,9 +1602,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
@Override
public final void postGL(Graphics g, boolean isDisplay) {
if (isDisplay) {
- // offscreenDrawable is already swapped,
- // either by GLDrawableHelper.invoke or user's GLEL according to auto-swap-buffer-mode.
-
+ if(DEBUG) {
+ System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0: - frameCount "+frameCount);
+ }
+ if( autoSwapBufferMode ) {
+ // Since we only use a single-buffer non-MSAA or double-buffered MSAA offscreenDrawable,
+ // we can always swap!
+ offscreenDrawable.swapBuffers();
+ }
final GL gl = offscreenContext.getGL();
final int componentCount;
@@ -1645,6 +1688,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
// Must now copy pixels from offscreen context into surface
+ if(DEBUG) {
+ System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.readPixels: - frameCount "+frameCount);
+ }
// Save current modes
psm.setAlignment(gl, alignment, alignment);
@@ -1731,9 +1777,13 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
helper.invokeGL(offscreenDrawable, offscreenContext, updaterDisplayAction, updaterInitAction);
if ( null != alignedImage ) {
+ if( DEBUG ) {
+ System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.doPaintComponent.drawImage: - frameCount "+frameCount);
+ }
// Draw resulting image in one shot
g.drawImage(alignedImage, 0, 0, alignedImage.getWidth(), alignedImage.getHeight(), null); // Null ImageObserver since image data is ready.
}
+ frameCount++;
}
@Override
@@ -2078,6 +2128,11 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
@Override
+ public final boolean handlesSwapBuffer() {
+ return false;
+ }
+
+ @Override
public final void swapBuffers() {
final GLDrawable d = joglDrawable;
if( null != d ) {