diff options
Diffstat (limited to 'src/jogl')
-rw-r--r-- | src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java | 50 |
1 files changed, 34 insertions, 16 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java index 6e5cd1487..c6a50b411 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java @@ -36,6 +36,7 @@ import com.jogamp.opengl.GLES2; import com.jogamp.opengl.GLException; import com.jogamp.opengl.fixedfunc.GLMatrixFunc; import com.jogamp.opengl.math.Recti; +import com.jogamp.opengl.math.Vec4f; import jogamp.graph.curve.opengl.shader.AttributeNames; import jogamp.graph.curve.opengl.shader.UniformNames; @@ -99,14 +100,14 @@ public final class RegionRenderer { public static final GLCallback defaultBlendEnable = new GLCallback() { @Override public void run(final GL gl, final RegionRenderer renderer) { - if( renderer.rs.isHintMaskSet(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED) ) { + if( renderer.isHintMaskSet(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED) ) { gl.glDepthMask(false); // gl.glDisable(GL.GL_DEPTH_TEST); // gl.glDepthFunc(GL.GL_ALWAYS); } gl.glEnable(GL.GL_BLEND); gl.glBlendEquation(GL.GL_FUNC_ADD); // default - renderer.rs.setHintMask(RenderState.BITHINT_BLENDING_ENABLED); + renderer.setHintMask(RenderState.BITHINT_BLENDING_ENABLED); } }; @@ -123,9 +124,9 @@ public final class RegionRenderer { public static final GLCallback defaultBlendDisable = new GLCallback() { @Override public void run(final GL gl, final RegionRenderer renderer) { - renderer.rs.clearHintMask(RenderState.BITHINT_BLENDING_ENABLED); + renderer.clearHintMask(RenderState.BITHINT_BLENDING_ENABLED); gl.glDisable(GL.GL_BLEND); - if( renderer.rs.isHintMaskSet(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED) ) { + if( renderer.isHintMaskSet(RenderState.BITHINT_GLOBAL_DEPTH_TEST_ENABLED) ) { // gl.glEnable(GL.GL_DEPTH_TEST); // gl.glDepthFunc(GL.GL_LESS); gl.glDepthMask(true); @@ -213,16 +214,10 @@ public final class RegionRenderer { /** Return height of current viewport */ public final int getHeight() { return viewport.height(); } - /** Borrow the current {@link PMVMatrix}. */ - public final PMVMatrix getMatrix() { return rs.getMatrix(); } - ////////////////////////////////////// - protected RegionRenderer(final GLCallback enableCallback, final GLCallback disableCallback) - { - this.rs = new RenderState(null); - this.enableCallback = enableCallback; - this.disableCallback = disableCallback; + protected RegionRenderer(final GLCallback enableCallback, final GLCallback disableCallback) { + this(null, enableCallback, disableCallback); } protected RegionRenderer(final PMVMatrix sharedPMVMatrix, @@ -289,6 +284,29 @@ public final class RegionRenderer { /** Return the {@link RenderState} composition. */ public final RenderState getRenderState() { return rs; } + // + // RenderState forwards + // + + /** Borrow the current {@link PMVMatrix}. */ + public final PMVMatrix getMatrix() { return rs.getMatrix(); } + + public final float getWeight() { return rs.getWeight(); } + + public final void setWeight(final float v) { rs.setWeight(v); } + + public final Vec4f getColorStatic(final Vec4f rgbaColor) { return rs.getColorStatic(rgbaColor); } + + public final void setColorStatic(final Vec4f rgbaColor){ rs.setColorStatic(rgbaColor); } + + public final void setColorStatic(final float r, final float g, final float b, final float a){ rs.setColorStatic(r, g, b, a); } + + public final boolean isHintMaskSet(final int mask) { return rs.isHintMaskSet(mask); } + + public final void setHintMask(final int mask) { rs.setHintMask(mask); } + + public final void clearHintMask(final int mask) { rs.clearHintMask(mask); } + /** * Enabling or disabling the {@link #getRenderState() RenderState}'s * current {@link RenderState#getShaderProgram() shader program}. @@ -346,7 +364,7 @@ public final class RegionRenderer { public final void reshapePerspective(final float angle, final int width, final int height, final float near, final float far) { reshapeNotify(0, 0, width, height); final float ratio = (float)width/(float)height; - final PMVMatrix p = rs.getMatrix(); + final PMVMatrix p = getMatrix(); p.glMatrixMode(GLMatrixFunc.GL_PROJECTION); p.glLoadIdentity(); p.gluPerspective(angle, ratio, near, far); @@ -357,7 +375,7 @@ public final class RegionRenderer { */ public final void reshapeOrtho(final int width, final int height, final float near, final float far) { reshapeNotify(0, 0, width, height); - final PMVMatrix p = rs.getMatrix(); + final PMVMatrix p = getMatrix(); p.glMatrixMode(GLMatrixFunc.GL_PROJECTION); p.glLoadIdentity(); p.glOrthof(0, width, 0, height, near, far); @@ -525,7 +543,7 @@ public final class RegionRenderer { ShaderProgram sp = (ShaderProgram) shaderPrograms.get( shaderKey ); if( null != sp ) { - final boolean spChanged = getRenderState().setShaderProgram(gl, sp); + final boolean spChanged = rs.setShaderProgram(gl, sp); if( DEBUG ) { if( spChanged ) { System.err.printf("RegionRendererImpl01.useShaderProgram.X1: GOT renderModes %s, sel1 %s, key 0x%X -> sp %d / %d (changed)%n", Region.getRenderModeString(renderModes), sel1, shaderKey, sp.program(), sp.id()); @@ -648,7 +666,7 @@ public final class RegionRenderer { if( !sp.link(gl, System.err) ) { throw new GLException("could not link program: "+sp); } - getRenderState().setShaderProgram(gl, sp); + rs.setShaderProgram(gl, sp); shaderPrograms.put(shaderKey, sp); if( DEBUG ) { |