diff options
Diffstat (limited to 'src/jogl')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java | 7 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java | 76 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java | 22 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/stereo/StereoGLEventListener.java | 6 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/stereo/StereoUtil.java | 41 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/stereo/ViewerPose.java (renamed from src/jogl/classes/com/jogamp/opengl/util/stereo/EyePose.java) | 31 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceConfig.java | 13 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceFactory.java | 3 | ||||
-rw-r--r-- | src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDevice.java | 56 | ||||
-rw-r--r-- | src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDeviceRenderer.java | 46 |
10 files changed, 218 insertions, 83 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java index b1a38ab06..8ecd8b8f7 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java @@ -189,10 +189,7 @@ public class StereoClientRenderer implements GLEventListener { final int[] eyeOrder = deviceRenderer.getDevice().getEyeRenderOrder(); final int eyeCount = eyeOrder.length; - // Update eye pos upfront to have same (almost) results - for(int eyeNum=0; eyeNum<eyeCount; eyeNum++) { - deviceRenderer.updateEyePose(eyeNum); - } + final ViewerPose viewerPose = deviceRenderer.updateViewerPose(); if( 1 == fboCount ) { fbos[0].bind(gl); @@ -213,7 +210,7 @@ public class StereoClientRenderer implements GLEventListener { public void run(final GLAutoDrawable drawable, final GLEventListener listener) { final StereoGLEventListener sl = (StereoGLEventListener) listener; sl.reshapeForEye(drawable, viewport.getX(), viewport.getY(), viewport.getWidth(), viewport.getHeight(), - eye.getEyeParameter(), eye.getLastEyePose()); + eye.getEyeParameter(), viewerPose); sl.display(drawable, displayFlags); } }; helper.runForAllGLEventListener(drawable, reshapeDisplayAction); diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java index d59863530..68d0f4b39 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java @@ -41,10 +41,30 @@ public interface StereoDevice { public static final boolean DEBUG = Debug.debug("StereoDevice"); public static final boolean DUMP_DATA = Debug.isPropertyDefined("jogl.debug.StereoDevice.DumpData", true); + /** + * Sensor Bit: Orientation tracking + */ + public static final int SENSOR_ORIENTATION = 1 << 0; + + /** + * Sensor Bit: Yaw correction + */ + public static final int SENSOR_YAW_CORRECTION = 1 << 1; + + /** + * Sensor Bit: Positional tracking + */ + public static final int SENSOR_POSITION = 1 << 2; + /** Return the factory used to create this device. */ public StereoDeviceFactory getFactory(); - /** Disposes this {@link StereoDevice}, if {@link #isValid() valid}. */ + /** + * Disposes this {@link StereoDevice}, if {@link #isValid() valid}. + * <p> + * Implementation shall {@link #stopSensors() stop sensors} and free all resources. + * </p> + */ public void dispose(); /** @@ -96,13 +116,59 @@ public interface StereoDevice { */ public FovHVHalves[] getDefaultFOV(); - /** Start or stop sensors. Returns true if action was successful, otherwise false. */ - public boolean startSensors(boolean start); + /** + * Start desired and required sensors. Returns true if action was successful, otherwise false. + * <p> + * Method fails if required sensors are not {@link #getSupportedSensorBits() supported}. + * </p> + * @param desiredSensorBits the desired optional sensors + * @param requiredSensorBits the required sensors + * @see #stopSensors() + * @see #getSensorsStarted() + * @see #getSupportedSensorBits() + * @see #getEnabledSensorBits() + */ + public boolean startSensors(int desiredSensorBits, int requiredSensorBits); + + /** + * Stop sensors. Returns true if action was successful, otherwise false. + * @see #startSensors(int, int) + * @see #getSensorsStarted() + * @see #getSupportedSensorBits() + * @see #getEnabledSensorBits() + */ + public boolean stopSensors(); - /** Return true if sensors have been started, false otherwise */ + /** + * Return true if sensors have been started, false otherwise. + * @see #startSensors(int, int) + * @see #stopSensors() + * @see #getSupportedSensorBits() + * @see #getEnabledSensorBits() + */ public boolean getSensorsStarted(); /** + * Returns the supported sensor capability bits, e.g. {@link #SENSOR_ORIENTATION}, {@link #SENSOR_POSITION} + * of the {@link StereoDevice}. + * @see #startSensors(int, int) + * @see #stopSensors() + * @see #getSensorsStarted() + * @see #getEnabledSensorBits() + */ + public int getSupportedSensorBits(); + + /** + * Returns the actual used sensor capability bits, e.g. {@link #SENSOR_ORIENTATION}, {@link #SENSOR_POSITION} + * in case the {@link #getSupportedSensorBits() device supports} them and if they are enabled. + * @see #startSensors(int, int) + * @see #stopSensors() + * @see #getSensorsStarted() + * @see #getSupportedSensorBits() + */ + public int getEnabledSensorBits(); + + /** * Returns an array of the preferred eye rendering order. * The array length reflects the supported eye count. * <p> @@ -112,7 +178,7 @@ public interface StereoDevice { public int[] getEyeRenderOrder(); /** - * Returns the supported distortion compensation by the {@link StereoDeviceRenderer}, + * Returns the supported distortion compensation of the {@link StereoDeviceRenderer}, * e.g. {@link StereoDeviceRenderer#DISTORTION_BARREL}, {@link StereoDeviceRenderer#DISTORTION_CHROMATIC}, etc. * @see StereoDeviceRenderer#getDistortionBits() * @see #createRenderer(int, int, float[], FovHVHalves[], float, int) diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java index 2078a00a2..0d6539634 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java @@ -42,10 +42,10 @@ import com.jogamp.opengl.math.FovHVHalves; * <ul> * <li>device.{@link #beginFrame(GL)}</li> * <li>For both eyes:<ul> - * <li>device.{@link #updateEyePose(int)}</li> + * <li>device.{@link #updateViewerPose(int)}</li> * <li>if device.{@link #ppAvailable()}: Set the render target, e.g. FBO</li> * <li>Set the viewport using {@link Eye#getViewport()}</li> - * <li>{@link StereoGLEventListener#reshapeForEye(com.jogamp.opengl.GLAutoDrawable, int, int, int, int, EyeParameter, EyePose) upstream.reshapeEye(..)}</li> + * <li>{@link StereoGLEventListener#reshapeForEye(com.jogamp.opengl.GLAutoDrawable, int, int, int, int, EyeParameter, ViewerPose) upstream.reshapeEye(..)}</li> * <li>{@link StereoGLEventListener#display(com.jogamp.opengl.GLAutoDrawable, int) upstream.display(..)}.</li> * </ul></li> * <li>Reset the viewport</li> @@ -89,7 +89,7 @@ public interface StereoDeviceRenderer { /** * Distortion Bit: Timewarp distortion technique to predict - * {@link EyePose} movement to reduce latency. + * {@link ViewerPose} movement to reduce latency. * <p> * FIXME: Explanation needs refinement! * </p> @@ -113,10 +113,6 @@ public interface StereoDeviceRenderer { * Returns the {@link EyeParameter} of this eye. */ public EyeParameter getEyeParameter(); - /** - * Returns the last {@link EyePose} of this eye. - */ - public EyePose getLastEyePose(); } /** @@ -125,10 +121,14 @@ public interface StereoDeviceRenderer { public Eye getEye(final int eyeNum); /** - * Updates the {@link Eye#getLastEyePose()} - * for the denoted <code>eyeNum</code>. + * Updates the {@link ViewerPose} and returns it. + */ + public ViewerPose updateViewerPose(); + + /** + * Returns the last {@link ViewerPose}. */ - public EyePose updateEyePose(final int eyeNum); + public ViewerPose getLastViewerPose(); /** * Returns used distortion compensation bits, e.g. {@link #DISTORTION_BARREL}, @@ -219,7 +219,7 @@ public interface StereoDeviceRenderer { /** * Begin stereoscopic post-processing, see {@link #ppAvailable()}. * <p> - * {@link #updateEyePose(int)} for both eyes must be called upfront + * {@link #updateViewerPose(int)} for both eyes must be called upfront * when rendering upstream {@link StereoGLEventListener}. * </p> * diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoGLEventListener.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoGLEventListener.java index c1a06796c..59f38f2af 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoGLEventListener.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoGLEventListener.java @@ -51,7 +51,7 @@ public interface StereoGLEventListener extends CustomGLEventListener { * </p> * <p> * The client shall also update it's projection- and modelview matrices according - * to the given {@link EyeParameter} and {@link EyePose}. + * to the given {@link EyeParameter} and {@link ViewerPose}. * </p> * <p> * For efficiency the GL viewport has already been updated @@ -64,11 +64,11 @@ public interface StereoGLEventListener extends CustomGLEventListener { * @param width viewport width in pixel units * @param height viewport height in pixel units * @param eyeParam constant eye parameter, i.e. FOV and IPD - * @param eyePose current eye position and orientation + * @param viewerPose current viewer position and orientation * @see FloatUtil#makePerspective(float[], int, boolean, com.jogamp.opengl.math.FloatUtil.FovHVHalves, float, float) */ public void reshapeForEye(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height, - final EyeParameter eyeParam, final EyePose eyePose); + final EyeParameter eyeParam, final ViewerPose viewerPose); } diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoUtil.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoUtil.java index b0ca4ddb2..b6f76a343 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoUtil.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoUtil.java @@ -97,23 +97,51 @@ public class StereoUtil { return sb.toString(); } + /** See {@link StereoDevice#getSupportedSensorBits()} and {@link StereoDevice#getEnabledSensorBits()}. */ + public static boolean usesOrientationSensor(final int sensorBits) { return 0 != ( sensorBits & StereoDevice.SENSOR_ORIENTATION ) ; } + /** See {@link StereoDevice#getSupportedSensorBits()} and {@link StereoDevice#getEnabledSensorBits()}. */ + public static boolean usesYawCorrectionSensor(final int sensorBits) { return 0 != ( sensorBits & StereoDevice.SENSOR_YAW_CORRECTION ) ; } + /** See {@link StereoDevice#getSupportedSensorBits()} and {@link StereoDevice#getEnabledSensorBits()}. */ + public static boolean usesPositionSensor(final int sensorBits) { return 0 != ( sensorBits & StereoDevice.SENSOR_POSITION ) ; } + + /** See {@link StereoDevice#getSupportedSensorBits()} and {@link StereoDevice#getEnabledSensorBits()}. */ + public static String sensorBitsToString(final int sensorBits) { + boolean appendComma = false; + final StringBuilder sb = new StringBuilder(); + if( usesOrientationSensor(sensorBits) ) { + if( appendComma ) { sb.append(", "); }; + sb.append("orientation"); appendComma=true; + } + if( usesYawCorrectionSensor(sensorBits) ) { + if( appendComma ) { sb.append(", "); }; + sb.append("yaw-corr"); appendComma=true; + } + if( usesPositionSensor(sensorBits) ) { + if( appendComma ) { sb.append(", "); }; + sb.append("position"); appendComma=true; + } + return sb.toString(); + } + /** * Calculates the <i>Side By Side</i>, SBS, projection- and modelview matrix for one eye. * <p> - * {@link #updateEyePose(int)} must be called upfront. + * {@link #updateViewerPose(int)} must be called upfront. * </p> * <p> * This method merely exist as an example implementation to compute the matrices, * which shall be adopted by the - * {@link CustomGLEventListener#reshape(com.jogamp.opengl.GLAutoDrawable, int, int, int, int, EyeParameter, EyePose) upstream client code}. + * {@link CustomGLEventListener#reshape(com.jogamp.opengl.GLAutoDrawable, int, int, int, int, EyeParameter, ViewerPose) upstream client code}. * </p> - * @param eyeNum eye denominator + * @param viewerPose + * @param eye * @param zNear frustum near value * @param zFar frustum far value * @param mat4Projection float[16] projection matrix result * @param mat4Modelview float[16] modelview matrix result */ - public static void getSBSUpstreamPMV(final Eye eye, final float zNear, final float zFar, + public static void getSBSUpstreamPMV(final ViewerPose viewerPose, final Eye eye, + final float zNear, final float zFar, final float[] mat4Projection, final float[] mat4Modelview) { final float[] mat4Tmp1 = new float[16]; final float[] mat4Tmp2 = new float[16]; @@ -122,7 +150,6 @@ public class StereoUtil { final float[] vec3Tmp3 = new float[3]; final EyeParameter eyeParam = eye.getEyeParameter(); - final EyePose eyePose = eye.getLastEyePose(); // // Projection @@ -135,10 +162,10 @@ public class StereoUtil { final Quaternion rollPitchYaw = new Quaternion(); // private final float eyeYaw = FloatUtil.PI; // 180 degrees in radians // rollPitchYaw.rotateByAngleY(eyeYaw); - final float[] shiftedEyePos = rollPitchYaw.rotateVector(vec3Tmp1, 0, eyePose.position, 0); + final float[] shiftedEyePos = rollPitchYaw.rotateVector(vec3Tmp1, 0, viewerPose.position, 0); VectorUtil.addVec3(shiftedEyePos, shiftedEyePos, eyeParam.positionOffset); - rollPitchYaw.mult(eyePose.orientation); + rollPitchYaw.mult(viewerPose.orientation); final float[] up = rollPitchYaw.rotateVector(vec3Tmp2, 0, VectorUtil.VEC3_UNIT_Y, 0); final float[] forward = rollPitchYaw.rotateVector(vec3Tmp3, 0, VectorUtil.VEC3_UNIT_Z_NEG, 0); final float[] center = VectorUtil.addVec3(forward, shiftedEyePos, forward); diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/EyePose.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/ViewerPose.java index aa64ff130..40411ac88 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/EyePose.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/ViewerPose.java @@ -30,29 +30,34 @@ package com.jogamp.opengl.util.stereo; import com.jogamp.opengl.math.Quaternion; /** - * Position and orientation of one eye. + * Position and orientation of viewer. */ -public final class EyePose { - /** Eye number, <code>0</code> for the left eye and <code>1</code> for the right eye. */ - public final int number; - - /** float[3] eye position vector. */ +public final class ViewerPose { + /** + * float[3] position of viewer in meter. + * <p> + * Apply the following to resolve the actual eye position: + * <ul> + * <li>{@link EyeParameter#positionOffset positionOffset} for head.</li> + * <li>[{@link EyeParameter#distNoseToPupilX distNoseToPupilX}, {@link EyeParameter#distMiddleToPupilY distMiddleToPupilY}, {@link EyeParameter#eyeReliefZ eyeReliefZ}] for pupil</li> + * </ul> + * </p> + */ public final float[] position; - /** Eye orientation */ + /** Orientation of viewer. */ public final Quaternion orientation; - public EyePose(final int number) { - this.number = number; + public ViewerPose() { this.position = new float[3]; this.orientation = new Quaternion(); } - public EyePose(final int number, final float[] position, final Quaternion orientation) { - this(number); + public ViewerPose(final float[] position, final Quaternion orientation) { + this(); set(position, orientation); } - /** Set position and orientation of this instance. */ + /** Set {@link #position} and {@link #orientation}. */ public final void set(final float[] position, final Quaternion orientation) { System.arraycopy(position, 0, this.position, 0, 3); this.orientation.set(orientation); @@ -64,6 +69,6 @@ public final class EyePose { position[2] = posZ; } public final String toString() { - return "EyePose[num "+number+", pos["+position[0]+", "+position[1]+", "+position[2]+"], "+orientation+"]"; + return "ViewerPose[pos["+position[0]+", "+position[1]+", "+position[2]+"], "+orientation+"]"; } }
\ No newline at end of file diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceConfig.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceConfig.java index 04fd8343c..44129de02 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceConfig.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceConfig.java @@ -37,6 +37,7 @@ import com.jogamp.opengl.util.stereo.EyeParameter; import com.jogamp.opengl.util.stereo.StereoDeviceConfig; import com.jogamp.opengl.util.stereo.StereoDeviceRenderer; import com.jogamp.opengl.util.stereo.StereoUtil; +import com.jogamp.opengl.util.stereo.StereoDevice; /** * Configuration for {@link GenericStereoDevice}s. @@ -54,6 +55,7 @@ public class GenericStereoDeviceConfig extends StereoDeviceConfig { final float interpupillaryDistanceInMeters, final int[] eyeRenderOrder, final EyeParameter[] defaultEyeParam, + final int supportedSensorBits, final DistortionMesh.Producer distortionMeshProducer, final int supportedDistortionBits, final int recommendedDistortionBits, @@ -71,6 +73,7 @@ public class GenericStereoDeviceConfig extends StereoDeviceConfig { this.interpupillaryDistanceInMeters = interpupillaryDistanceInMeters; this.eyeRenderOrder = eyeRenderOrder; this.defaultEyeParam = defaultEyeParam; + this.supportedSensorBits = supportedSensorBits; this.distortionMeshProducer = distortionMeshProducer; this.supportedDistortionBits = supportedDistortionBits; this.recommendedDistortionBits = recommendedDistortionBits; @@ -92,6 +95,7 @@ public class GenericStereoDeviceConfig extends StereoDeviceConfig { this.interpupillaryDistanceInMeters = source.interpupillaryDistanceInMeters; this.eyeRenderOrder = source.eyeRenderOrder; this.defaultEyeParam = source.defaultEyeParam; + this.supportedSensorBits = source.supportedSensorBits; this.distortionMeshProducer = source.distortionMeshProducer; this.supportedDistortionBits = source.supportedDistortionBits; this.recommendedDistortionBits = source.recommendedDistortionBits; @@ -141,7 +145,8 @@ public class GenericStereoDeviceConfig extends StereoDeviceConfig { " [m], eyeParam "+Arrays.toString(defaultEyeParam)+ ", distortionBits[supported ["+StereoUtil.distortionBitsToString(supportedDistortionBits)+ "], recommended ["+StereoUtil.distortionBitsToString(recommendedDistortionBits)+ - "], minimum ["+StereoUtil.distortionBitsToString(minimumDistortionBits)+"]]]"; + "], minimum ["+StereoUtil.distortionBitsToString(minimumDistortionBits)+"]]"+ + ", sensorBits[supported ["+StereoUtil.sensorBitsToString(supportedSensorBits)+"]]]"; } /** Configuration Name */ @@ -164,9 +169,13 @@ public class GenericStereoDeviceConfig extends StereoDeviceConfig { public final float[/*per-eye*/][/*xy*/] pupilCenterFromTopLeft; public final int[] eyeRenderOrder; public final EyeParameter[] defaultEyeParam; + + /** Supported sensor bits, see {@link StereoDevice#SENSOR_ORIENTATION}. */ + public final int supportedSensorBits; + public final DistortionMesh.Producer distortionMeshProducer; - /** Supported distortion bits, see {@link StereoDeviceRenderer.DISTORTION_BARREL}. */ + /** Supported distortion bits, see {@link StereoDeviceRenderer#DISTORTION_BARREL}. */ public final int supportedDistortionBits; /** Recommended distortion bits, see {@link StereoDeviceRenderer.DISTORTION_BARREL}. */ public final int recommendedDistortionBits; diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceFactory.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceFactory.java index 6adb96ba4..957758e78 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceFactory.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/GenericStereoDeviceFactory.java @@ -70,6 +70,7 @@ public class GenericStereoDeviceFactory extends StereoDeviceFactory { // degrees: 45/2 l, 45/2 r, 45/2 * aspect t, 45/2 * aspect b FovHVHalves.byFovyRadianAndAspect(45f*d2r, 1280f / 800f), 0f /* distNoseToPupil */, 0f /* verticalDelta */, 0f /* eyeReliefInMeters */) }, + 0, // supported sensor bits null, // mash producer distortion bits 0, // supported distortion bits 0, // recommended distortion bits @@ -114,6 +115,7 @@ public class GenericStereoDeviceFactory extends StereoDeviceFactory { interpupillaryDistanceInMeters/2f /* distNoseToPupil */, 0f /* verticalDelta */, 0.010f /* eyeReliefInMeters */), new EyeParameter(1, defaultEyePositionOffset, defaultSBSEyeFovRight, -interpupillaryDistanceInMeters/2f /* distNoseToPupil */, 0f /* verticalDelta */, 0.010f /* eyeReliefInMeters */) }, + 0, // supported sensor bits null, // mash producer distortion bits 0, // supported distortion bits 0, // recommended distortion bits @@ -171,6 +173,7 @@ public class GenericStereoDeviceFactory extends StereoDeviceFactory { interpupillaryDistanceInMeters/2f /* distNoseToPupil */, 0f /* verticalDelta */, 0.010f /* eyeReliefInMeters */), new EyeParameter(1, defaultEyePositionOffset, defaultSBSEyeFovRight, -interpupillaryDistanceInMeters/2f /* distNoseToPupil */, 0f /* verticalDelta */, 0.010f /* eyeReliefInMeters */) }, + 0, // supported sensor bits lenseDistMeshProduce, // supported distortion bits StereoDeviceRenderer.DISTORTION_BARREL | StereoDeviceRenderer.DISTORTION_CHROMATIC | StereoDeviceRenderer.DISTORTION_VIGNETTE, diff --git a/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDevice.java b/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDevice.java index 9c0a5045b..491535dc1 100644 --- a/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDevice.java +++ b/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDevice.java @@ -39,6 +39,7 @@ import com.jogamp.opengl.util.stereo.EyeParameter; import com.jogamp.opengl.util.stereo.StereoDevice; import com.jogamp.opengl.util.stereo.StereoDeviceFactory; import com.jogamp.opengl.util.stereo.StereoDeviceRenderer; +import com.jogamp.opengl.util.stereo.StereoUtil; import com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig; import com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceFactory; @@ -117,6 +118,7 @@ public class GenericStereoDevice implements StereoDevice { public final Point surfacePos; private final FovHVHalves[] defaultEyeFov; + private int usedSensorBits; private boolean sensorsStarted = false; public GenericStereoDevice(final StereoDeviceFactory factory, final int deviceIndex, final StereoDeviceConfig customConfig) { @@ -137,6 +139,9 @@ public class GenericStereoDevice implements StereoDevice { for(int i=0; i<defaultEyeFov.length; i++) { defaultEyeFov[i] = config.defaultEyeParam[i].fovhv; } + + // default + usedSensorBits = 0; } @Override @@ -144,7 +149,8 @@ public class GenericStereoDevice implements StereoDevice { @Override public String toString() { - return "GenericStereoDevice["+config+", surfacePos "+surfacePos+"]"; + return "GenericStereoDevice["+config+", surfacePos "+surfacePos+ + ", sensorBits[enabled ["+StereoUtil.sensorBitsToString(getEnabledSensorBits())+"]]]"; } public void setSurfacePosition(final int x, final int y) { @@ -153,7 +159,7 @@ public class GenericStereoDevice implements StereoDevice { @Override public final void dispose() { - // NOP + stopSensors(); } @Override @@ -184,21 +190,42 @@ public class GenericStereoDevice implements StereoDevice { } @Override - public final boolean startSensors(final boolean start) { - if( start && !sensorsStarted ) { - if( startSensorsImpl(true) ) { + public final boolean startSensors(final int desiredSensorBits, final int requiredSensorBits) { + if( !sensorsStarted ) { + if( requiredSensorBits != ( config.supportedSensorBits & requiredSensorBits ) ) { + // required sensors not available + return false; + } + if( 0 == ( config.supportedSensorBits & ( requiredSensorBits | desiredSensorBits ) ) ) { + // no sensors available + return false; + } + if( startSensorsImpl(true, desiredSensorBits, requiredSensorBits) ) { sensorsStarted = true; return true; } else { - sensorsStarted = false; return false; } - } else if( sensorsStarted ) { - if( startSensorsImpl(false) ) { + } else { + // No state change -> Success + return true; + } + } + protected boolean startSensorsImpl(final boolean start, final int desiredSensorBits, final int requiredSensorBits) { + // TODO: Add SPI for sensors + // TODO: start sensors in override / or SPI + // TODO: set usedSensorBits + return false; + } + + @Override + public final boolean stopSensors() { + if( sensorsStarted ) { + if( startSensorsImpl(false, 0, 0) ) { sensorsStarted = false; + usedSensorBits = 0; return true; } else { - sensorsStarted = true; return false; } } else { @@ -206,12 +233,21 @@ public class GenericStereoDevice implements StereoDevice { return true; } } - private boolean startSensorsImpl(final boolean start) { return start; } @Override public boolean getSensorsStarted() { return sensorsStarted; } @Override + public final int getSupportedSensorBits() { + return config.supportedSensorBits; + } + + @Override + public final int getEnabledSensorBits() { + return usedSensorBits; + } + + @Override public int[] getEyeRenderOrder() { return config.eyeRenderOrder; } @Override diff --git a/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDeviceRenderer.java b/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDeviceRenderer.java index 6650342e7..21567a0f1 100644 --- a/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDeviceRenderer.java +++ b/src/jogl/classes/jogamp/opengl/util/stereo/GenericStereoDeviceRenderer.java @@ -49,7 +49,7 @@ import com.jogamp.opengl.util.GLArrayDataServer; import com.jogamp.opengl.util.glsl.ShaderCode; import com.jogamp.opengl.util.glsl.ShaderProgram; import com.jogamp.opengl.util.stereo.EyeParameter; -import com.jogamp.opengl.util.stereo.EyePose; +import com.jogamp.opengl.util.stereo.ViewerPose; import com.jogamp.opengl.util.stereo.StereoDevice; import com.jogamp.opengl.util.stereo.StereoDeviceRenderer; import com.jogamp.opengl.util.stereo.StereoUtil; @@ -82,7 +82,6 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { private final EyeParameter eyeParameter; - private final EyePose eyePose; @Override public final RectangleImmutable getViewport() { return viewport; } @@ -90,12 +89,9 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { @Override public final EyeParameter getEyeParameter() { return eyeParameter; } - @Override - public final EyePose getLastEyePose() { return eyePose; } - - private GenericEye(final GenericStereoDevice device, final int distortionBits, - final float[] eyePositionOffset, final EyeParameter eyeParam, - final DimensionImmutable textureSize, final RectangleImmutable eyeViewport) { + /* pp */ GenericEye(final GenericStereoDevice device, final int distortionBits, + final float[] eyePositionOffset, final EyeParameter eyeParam, + final DimensionImmutable textureSize, final RectangleImmutable eyeViewport) { this.eyeName = eyeParam.number; this.distortionBits = distortionBits; this.viewport = eyeViewport; @@ -123,10 +119,6 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { this.eyeParameter = eyeParam; - this.eyePose = new EyePose(eyeName); - - updateEyePose(device); // 1st init - // Setup: eyeToSourceUVScale, eyeToSourceUVOffset if( usePP ) { final ScaleAndOffset2D textureScaleAndOffset = new ScaleAndOffset2D(eyeParam.fovhv, textureSize, eyeViewport); @@ -333,18 +325,18 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { indices.enableBuffer(gl, false); } - private void dispose(final GL2ES2 gl) { + /* pp */ void dispose(final GL2ES2 gl) { if( null == iVBO ) return; iVBO.destroy(gl); indices.destroy(gl); } - private void enableVBO(final GL2ES2 gl, final boolean enable) { + /* pp */ void enableVBO(final GL2ES2 gl, final boolean enable) { if( null == iVBO ) return; iVBO.enableBuffer(gl, enable); indices.bindBuffer(gl, enable); // keeps VBO binding if enable:=true } - private void updateUniform(final GL2ES2 gl, final ShaderProgram sp) { + /* pp */ void updateUniform(final GL2ES2 gl, final ShaderProgram sp) { if( null == iVBO ) return; gl.glUniform(eyeToSourceUVScale); gl.glUniform(eyeToSourceUVOffset); @@ -354,15 +346,6 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { } } - /** - * Updates {@link #ovrEyePose} and it's extracted - * {@link #eyeRenderPoseOrientation} and {@link #eyeRenderPosePosition}. - * @param hmdCtx used get the {@link #ovrEyePose} via {@link OVR#ovrHmd_GetEyePose(OvrHmdContext, int)} - */ - private EyePose updateEyePose(final GenericStereoDevice hmdCtx) { - return eyePose; - } - @Override public String toString() { final String ppTxt = null == iVBO ? ", no post-processing" : @@ -373,12 +356,13 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { ", "+eyeParameter+ ", vertices "+vertexCount+", indices "+indexCount+ ppTxt+ - ", desc"+eyeParameter+", "+eyePose+"]"; + ", desc "+eyeParameter+"]"; } } private final GenericStereoDevice device; private final GenericEye[] eyes; + private final ViewerPose viewerPose; private final int distortionBits; private final int textureCount; private final DimensionImmutable[] eyeTextureSizes; @@ -445,9 +429,11 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { this.totalTextureSize = zeroSize; texUnit0 = null; } + viewerPose = new ViewerPose(); for(int i=0; i<eyeParam.length; i++) { eyes[i] = new GenericEye(context, this.distortionBits, eyePositionOffset, eyeParam[i], textureSizes[i], eyeViewports[i]); } + sp = null; } @@ -559,8 +545,14 @@ public class GenericStereoDeviceRenderer implements StereoDeviceRenderer { } @Override - public final EyePose updateEyePose(final int eyeNum) { - return eyes[eyeNum].updateEyePose(device); + public final ViewerPose updateViewerPose() { + // NOP + return viewerPose; + } + + @Override + public final ViewerPose getLastViewerPose() { + return viewerPose; } @Override |