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-/**
- * Copyright 2010 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-
-package com.jogamp.nativewindow;
-
-import com.jogamp.common.type.WriteCloneable;
-
-/**
- * Specifies an immutable set of capabilities that a window's rendering context
- * must support, such as color depth per channel.
- *
- * @see com.jogamp.nativewindow.Capabilities
- */
-public interface CapabilitiesImmutable extends VisualIDHolder, WriteCloneable, Comparable<CapabilitiesImmutable> {
-
- /**
- * Returns the number of bits for the color buffer's red
- * component. On some systems only the color depth, which is the sum of the
- * red, green, and blue bits, is considered.
- */
- int getRedBits();
-
- /**
- * Returns the number of bits for the color buffer's green
- * component. On some systems only the color depth, which is the sum of the
- * red, green, and blue bits, is considered.
- */
- int getGreenBits();
-
- /**
- * Returns the number of bits for the color buffer's blue
- * component. On some systems only the color depth, which is the sum of the
- * red, green, and blue bits, is considered.
- */
- int getBlueBits();
-
- /**
- * Returns the number of bits for the color buffer's alpha
- * component. On some systems only the color depth, which is the sum of the
- * red, green, and blue bits, is considered.
- */
- int getAlphaBits();
-
- /**
- * Returns whether an opaque or translucent surface is requested, supported or chosen.
- * <p>
- * Default is true, i.e. opaque.
- * </p>
- */
- boolean isBackgroundOpaque();
-
- /**
- * Returns whether an on- or offscreen surface is requested, available or chosen.
- * <p>
- * Default is true, i.e. onscreen.
- * </p>
- * <p>
- * Mind that an capabilities intance w/ <i>available</i> semantics
- * may show onscreen, but also the offscreen modes FBO, Pbuffer or {@link #setBitmap(boolean) bitmap}.
- * This is valid, since one native configuration maybe used for either functionality.
- * </p>
- */
- boolean isOnscreen();
-
- /**
- * Returns whether bitmap offscreen mode is requested, available or chosen.
- * <p>
- * Default is false.
- * </p>
- * <p>
- * For chosen capabilities, only the selected offscreen surface is set to <code>true</code>.
- * </p>
- */
- boolean isBitmap();
-
- /**
- * Gets the transparent red value for the frame buffer configuration. This
- * value is undefined if; equals true.
- */
- int getTransparentRedValue();
-
- /**
- * Gets the transparent green value for the frame buffer configuration. This
- * value is undefined if; equals true.
- */
- int getTransparentGreenValue();
-
- /**
- * Gets the transparent blue value for the frame buffer configuration. This
- * value is undefined if; equals true.
- */
- int getTransparentBlueValue();
-
- /**
- * Gets the transparent alpha value for the frame buffer configuration. This
- * value is undefined if; equals true.
- */
- int getTransparentAlphaValue();
-
- /** Equality over the immutable attributes of both objects */
- @Override
- boolean equals(Object obj);
-
- /** hash code over the immutable attributes of both objects */
- @Override
- int hashCode();
-
- /** Return a textual representation of this object. Use the given StringBuilder [optional]. */
- StringBuilder toString(StringBuilder sink);
-
- /** Returns a textual representation of this object. */
- @Override
- String toString();
-}