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-rw-r--r--src/nativewindow/classes/com/sun/nativewindow/impl/NullWindow.java6
-rw-r--r--src/nativewindow/classes/com/sun/nativewindow/impl/jawt/JAWTWindow.java6
-rw-r--r--src/nativewindow/classes/javax/media/nativewindow/NativeWindow.java18
3 files changed, 30 insertions, 0 deletions
diff --git a/src/nativewindow/classes/com/sun/nativewindow/impl/NullWindow.java b/src/nativewindow/classes/com/sun/nativewindow/impl/NullWindow.java
index c7d2acec0..48a04a3c9 100644
--- a/src/nativewindow/classes/com/sun/nativewindow/impl/NullWindow.java
+++ b/src/nativewindow/classes/com/sun/nativewindow/impl/NullWindow.java
@@ -88,6 +88,12 @@ public class NullWindow implements NativeWindow {
return lockedStack;
}
+ public boolean surfaceSwap() {
+ return false;
+ }
+
+ public void surfaceUpdated() { }
+
public long getDisplayHandle() {
return displayHandle;
}
diff --git a/src/nativewindow/classes/com/sun/nativewindow/impl/jawt/JAWTWindow.java b/src/nativewindow/classes/com/sun/nativewindow/impl/jawt/JAWTWindow.java
index a4a529c54..5ad2804c1 100644
--- a/src/nativewindow/classes/com/sun/nativewindow/impl/jawt/JAWTWindow.java
+++ b/src/nativewindow/classes/com/sun/nativewindow/impl/jawt/JAWTWindow.java
@@ -115,6 +115,12 @@ public abstract class JAWTWindow implements NativeWindow {
return lockedStack;
}
+ public boolean surfaceSwap() {
+ return false;
+ }
+
+ public void surfaceUpdated() { }
+
public long getDisplayHandle() {
return config.getScreen().getDevice().getHandle();
}
diff --git a/src/nativewindow/classes/javax/media/nativewindow/NativeWindow.java b/src/nativewindow/classes/javax/media/nativewindow/NativeWindow.java
index 2a9782c12..6a588538d 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/NativeWindow.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/NativeWindow.java
@@ -111,6 +111,24 @@ public interface NativeWindow {
*/
public Exception getLockedStack();
+ /**
+ * Provide a mechanism to utilize custom (pre-) swap surface
+ * code. This method is called before the render toolkit (e.g. JOGL)
+ * swaps the buffer/surface. The implementation may itself apply the swapping,
+ * in which case true shall be returned.
+ *
+ * @return true if this method completed swapping the surface,
+ * otherwise false, in which case eg the GLDrawable
+ * implementation has to swap the code.
+ */
+ public boolean surfaceSwap();
+
+ /**
+ * Method invoked after the render toolkit (e.g. JOGL)
+ * swapped/changed the buffer/surface.
+ */
+ public void surfaceUpdated();
+
/**
* render all native window information invalid,
* as if the native window was destroyed