diff options
Diffstat (limited to 'src/net/java/games/jogl/GLDrawable.java')
-rw-r--r-- | src/net/java/games/jogl/GLDrawable.java | 103 |
1 files changed, 30 insertions, 73 deletions
diff --git a/src/net/java/games/jogl/GLDrawable.java b/src/net/java/games/jogl/GLDrawable.java index 93fa6c580..3eea12448 100644 --- a/src/net/java/games/jogl/GLDrawable.java +++ b/src/net/java/games/jogl/GLDrawable.java @@ -61,10 +61,32 @@ package net.java.games.jogl; // context whenever the displayChanged() function is called on our // GLEventListeners -/** Abstracts common functionality among the OpenGL components {@link - GLCanvas} and {@link GLJPanel}. */ +public interface GLDrawable { + /** + * Creates a new context for drawing to this drawable that will + * share display lists with the given GLContext. + * + * The GLContext <code>share</code> need not be associated with this + * GLDrawable. + */ + public GLContext createContext(GLContext shareWith); + + /** + * Indicates to on-screen GLDrawable implementations whether the + * underlying window has been created and can be drawn into. This + * must typically be called with an argument of <code>true</code> in + * the <code>addNotify</code> method of components performing OpenGL + * rendering and with an argument of <code>false</code> in the + * <code>removeNotify</code> method. Calling this method has no + * other effects. For example, if <code>removeNotify</code> is + * called on a Canvas implementation for which a GLDrawable has been + * created, it is also necessary to destroy all OpenGL contexts + * associated with that GLDrawable. This is not done automatically + * by the implementation. It is not necessary to call + * <code>setRealized</code> on either a GLCanvas or a GLJPanel. + */ + public void setRealized(boolean realized); -public interface GLDrawable extends ComponentEvents { /** Requests a new width and height for this GLDrawable. Not all drawables are able to respond to this request and may silently ignore it. */ @@ -76,74 +98,9 @@ public interface GLDrawable extends ComponentEvents { /** Returns the current height of this GLDrawable. */ public int getHeight(); - /** Returns the {@link GL} pipeline object this GLDrawable uses. If - this method is called outside of the {@link GLEventListener}'s - callback methods (init, display, etc.) it may return null. Users - should not rely on the identity of the returned GL object; for - example, users should not maintain a hash table with the GL - object as the key. Additionally, the GL object should not be - cached in client code, but should be re-fetched from the - GLDrawable at the beginning of each call to init, display, - etc. */ - public GL getGL(); - - /** Sets the {@link GL} pipeline object this GLDrawable uses. This - should only be called from within the GLEventListener's callback - methods, and usually only from within the init() method, in - order to install a composable pipeline. See the JOGL demos for - examples. */ - public void setGL(GL gl); - - /** Returns the {@link GLU} pipeline object this GLDrawable uses. */ - public GLU getGLU(); - - /** Sets the {@link GLU} pipeline object this GLDrawable uses. */ - public void setGLU(GLU glu); - - /** Causes OpenGL rendering to be performed for this GLDrawable by - calling {@link GLEventListener#display} for all registered - {@link GLEventListener}s. Called automatically by the window - system toolkit upon receiving a repaint() request. When used in - conjunction with {@link - net.java.games.jogl.GLDrawable#setRenderingThread}, this routine - may be called manually by the application's main loop for higher - performance and better control over the rendering process. It is - legal to call another GLDrawable's display method from within - {@link GLEventListener#display}. */ - public void display(); - - /** Enables or disables automatic buffer swapping for this drawable. - By default this property is set to true; when true, after all - GLEventListeners have been called for a display() event, the - front and back buffers are swapped, displaying the results of - the render. When disabled, the user is responsible for calling - {@link #swapBuffers} manually. */ - public void setAutoSwapBufferMode(boolean onOrOff); - - /** Indicates whether automatic buffer swapping is enabled for this - drawable. See {@link #setAutoSwapBufferMode}. */ - public boolean getAutoSwapBufferMode(); - - /** Swaps the front and back buffers of this drawable. When - automatic buffer swapping is enabled (as is the default), it is - not necessary to call this method and doing so may have - undefined results. */ - public void swapBuffers(); - - /** Indicates whether this drawable is capable of fabricating a - subordinate offscreen drawable for advanced rendering techniques - which require offscreen hardware-accelerated surfaces. Note that - this method is only guaranteed to return a correct result once - your GLEventListener's init() method has been called. */ - public boolean canCreateOffscreenDrawable(); - - /** Creates a subordinate offscreen drawable (pbuffer) for this - drawable. This routine should only be called if {@link - #canCreateOffscreenDrawable} returns true. The passed - capabilities are matched according to the platform-dependent - pbuffer format selection algorithm, which currently can not be - overridden. */ - public GLPbuffer createOffscreenDrawable(GLCapabilities capabilities, - int initialWidth, - int initialHeight); + /** Swaps the front and back buffers of this drawable. For {@link + GLAutoDrawable} implementations, when automatic buffer swapping + is enabled (as is the default), it is not necessary to call this + method and doing so may have undefined results. */ + public void swapBuffers() throws GLException; } |