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-/*
-* Portions Copyright (C) 2003 Sun Microsystems, Inc.
-* All rights reserved.
-*/
-
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-** Author: Eric Veach, July 1994
-** Java Port: Pepijn Van Eeckhoudt, July 2003
-** Java Port: Nathan Parker Burg, August 2003
-*/
-package net.java.games.jogl;
-
-import net.java.games.jogl.GLUtesselatorCallback;
-
-/**
- * The <b>GLUtesselatorCallbackAdapter</b> provides a default implementation of
- * {@link net.java.games.jogl.GLUtesselatorCallback GLUtesselatorCallback}
- * with empty callback methods. This class can be extended to provide user
- * defined callback methods.
- *
- * @author Eric Veach, July 1994
- * @author Java Port: Pepijn Van Eechhoudt, July 2003
- * @author Java Port: Nathan Parker Burg, August 2003
- */
-
-public class GLUtesselatorCallbackAdapter implements GLUtesselatorCallback {
- public void begin(int type) {}
- public void edgeFlag(boolean boundaryEdge) {}
- public void vertex(Object vertexData) {}
- public void end() {}
-// public void mesh(net.java.games.jogl.impl.tesselator.GLUmesh mesh) {}
- public void error(int errnum) {}
- public void combine(double[] coords, Object[] data,
- float[] weight, Object[] outData) {}
- public void beginData(int type, Object polygonData) {}
- public void edgeFlagData(boolean boundaryEdge,
- Object polygonData) {}
- public void vertexData(Object vertexData, Object polygonData) {}
- public void endData(Object polygonData) {}
- public void errorData(int errnum, Object polygonData) {}
- public void combineData(double[] coords, Object[] data,
- float[] weight, Object[] outData,
- Object polygonData) {}
-}