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diff --git a/src/net/java/games/jogl/impl/macosx/MacOSXGLContext.java b/src/net/java/games/jogl/impl/macosx/MacOSXGLContext.java
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+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package net.java.games.jogl.impl.macosx;
+
+import java.awt.Component;
+import java.util.*;
+import net.java.games.gluegen.opengl.*; // for PROCADDRESS_VAR_PREFIX
+import net.java.games.jogl.*;
+import net.java.games.jogl.impl.*;
+
+public abstract class MacOSXGLContext extends GLContext {
+
+ public MacOSXGLContext(Component component, GLCapabilities capabilities, GLCapabilitiesChooser chooser) {
+ super(component, capabilities, chooser);
+ }
+
+ protected GL createGL()
+ {
+ return new MacOSXGLImpl(this);
+ }
+
+ protected String mapToRealGLFunctionName(String glFunctionName) {
+ return glFunctionName;
+ }
+
+ protected abstract boolean isOffscreen();
+
+ public abstract int getOffscreenContextBufferedImageType();
+
+ public abstract int getOffscreenContextReadBuffer();
+
+ public abstract boolean offscreenImageNeedsVerticalFlip();
+
+ /**
+ * Creates and initializes an appropriate OpenGl context. Should only be
+ * called by {@link makeCurrent(Runnable)}.
+ */
+ protected abstract void create();
+
+ protected synchronized boolean makeCurrent(Runnable initAction) throws GLException
+ {
+ throw new RuntimeException(" FIXME: not implemented ");
+ }
+
+ protected synchronized void free() throws GLException {
+ throw new RuntimeException(" FIXME: not implemented ");
+ }
+
+ protected abstract void swapBuffers() throws GLException;
+
+
+ protected void resetGLFunctionAvailability() {
+ throw new RuntimeException(" FIXME: not implemented ");
+ }
+
+ protected void resetGLProcAddressTable() {
+ throw new RuntimeException(" FIXME: not implemented ");
+ }
+
+ public net.java.games.jogl.impl.ProcAddressTable getGLProcAddressTable() {
+ throw new RuntimeException(" FIXME: not implemented ");
+ }
+
+ public String getPlatformExtensionsString() {
+ throw new RuntimeException(" FIXME: not implemented ");
+ }
+
+ protected boolean isFunctionAvailable(String glFunctionName)
+ {
+ throw new RuntimeException(" FIXME: not implemented ");
+ }
+
+}