diff options
Diffstat (limited to 'src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java')
-rw-r--r-- | src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java b/src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java new file mode 100644 index 000000000..727517e63 --- /dev/null +++ b/src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java @@ -0,0 +1,169 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package net.java.games.jogl.impl.windows; + +import java.awt.image.BufferedImage; +import net.java.games.jogl.*; +import net.java.games.jogl.impl.*; + +public class WindowsOffscreenGLContext extends WindowsGLContext { + private long origbitmap; + private long hbitmap; + // Width and height of the underlying bitmap + private int width; + private int height; + + public WindowsOffscreenGLContext(GLCapabilities capabilities, GLCapabilitiesChooser chooser) { + super(null, capabilities, chooser); + } + + protected GL createGL() + { + return new WindowsGLImpl(this); + } + + protected boolean isOffscreen() { + return true; + } + + public int getOffscreenContextBufferedImageType() { + if (capabilities.getAlphaBits() > 0) { + return BufferedImage.TYPE_INT_ARGB; + } else { + return BufferedImage.TYPE_INT_RGB; + } + } + + public int getOffscreenContextReadBuffer() { + // On Windows these contexts are always single-buffered + return GL.GL_FRONT; + } + + public boolean offscreenImageNeedsVerticalFlip() { + // We can take care of this in the DIB creation (see below) + return false; + } + + public boolean canCreatePbufferContext() { + // For now say no + return false; + } + + public synchronized GLContext createPbufferContext(GLCapabilities capabilities, + int initialWidth, + int initialHeight) { + throw new GLException("Not supported"); + } + + public void bindPbufferToTexture() { + throw new GLException("Should not call this"); + } + + public void releasePbufferFromTexture() { + throw new GLException("Should not call this"); + } + + protected synchronized boolean makeCurrent(Runnable initAction) throws GLException { + if (pendingOffscreenResize) { + if (pendingOffscreenWidth != width || pendingOffscreenWidth != height) { + if (hglrc != 0) { + destroy(); + } + width = pendingOffscreenWidth; + height = pendingOffscreenHeight; + pendingOffscreenResize = false; + } + } + return super.makeCurrent(initAction); + } + + protected synchronized void swapBuffers() throws GLException { + } + + protected void create() { + BITMAPINFO info = new BITMAPINFO(); + BITMAPINFOHEADER header = info.bmiHeader(); + int bitsPerPixel = (capabilities.getRedBits() + + capabilities.getGreenBits() + + capabilities.getBlueBits()); + header.biSize(header.size()); + header.biWidth(width); + // NOTE: negating the height causes the DIB to be in top-down row + // order rather than bottom-up; ends up being correct during pixel + // readback + header.biHeight(-1 * height); + header.biPlanes((short) 1); + header.biBitCount((short) bitsPerPixel); + header.biXPelsPerMeter(0); + header.biYPelsPerMeter(0); + header.biClrUsed(0); + header.biClrImportant(0); + header.biCompression(WGL.BI_RGB); + header.biSizeImage(width * height * bitsPerPixel / 8); + + // CreateDIBSection doesn't really need the device context if we are + // producing a truecolor bitmap. + hbitmap = WGL.CreateDIBSection(0, info, WGL.DIB_RGB_COLORS, 0, 0, 0); + if (hbitmap == 0) { + throw new GLException("Error creating offscreen bitmap"); + } + hdc = WGL.CreateCompatibleDC(0); + if (hdc == 0) { + throw new GLException("Error creating device context for offscreen OpenGL context"); + } + if ((origbitmap = WGL.SelectObject(hdc, hbitmap)) == 0) { + throw new GLException("Error selecting bitmap into new device context"); + } + + choosePixelFormatAndCreateContext(false); + } + + private void destroy() { + // Must destroy OpenGL context, bitmap and device context + WGL.wglDeleteContext(hglrc); + WGL.SelectObject(hdc, origbitmap); + WGL.DeleteObject(hbitmap); + WGL.DeleteDC(hdc); + hglrc = 0; + origbitmap = 0; + hbitmap = 0; + hdc = 0; + } +} |