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-rw-r--r--src/net/java/games/jogl/impl/windows/WindowsGLContext.java28
-rw-r--r--src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java8
-rw-r--r--src/net/java/games/jogl/impl/windows/WindowsOnscreenGLContext.java2
3 files changed, 23 insertions, 15 deletions
diff --git a/src/net/java/games/jogl/impl/windows/WindowsGLContext.java b/src/net/java/games/jogl/impl/windows/WindowsGLContext.java
index cbdf359dc..d808634f2 100644
--- a/src/net/java/games/jogl/impl/windows/WindowsGLContext.java
+++ b/src/net/java/games/jogl/impl/windows/WindowsGLContext.java
@@ -135,7 +135,7 @@ public abstract class WindowsGLContext extends GLContext {
if (hglrc == 0) {
create();
if (DEBUG) {
- System.err.println("!!! Created GL context for " + getClass().getName());
+ System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName());
}
created = true;
}
@@ -144,7 +144,7 @@ public abstract class WindowsGLContext extends GLContext {
throw new GLException("Error making context current: " + WGL.GetLastError());
} else {
if (DEBUG && VERBOSE) {
- System.err.println("wglMakeCurrent(hdc " + hdcToString(hdc) +
+ System.err.println(getThreadName() + ": wglMakeCurrent(hdc " + hdcToString(hdc) +
", hglrc " + hdcToString(hglrc) + ") succeeded");
}
}
@@ -185,7 +185,7 @@ public abstract class WindowsGLContext extends GLContext {
throw new GLException("Unable to delete OpenGL context");
}
if (DEBUG) {
- System.err.println("!!! Destroyed OpenGL context " + hglrc);
+ System.err.println(getThreadName() + ": !!! Destroyed OpenGL context " + hglrc);
}
hglrc = 0;
}
@@ -215,7 +215,7 @@ public abstract class WindowsGLContext extends GLContext {
protected void resetGLFunctionAvailability() {
super.resetGLFunctionAvailability();
if (DEBUG) {
- System.err.println("!!! Initializing OpenGL extension address table");
+ System.err.println(getThreadName() + ": !!! Initializing OpenGL extension address table");
}
resetProcAddressTable(getGLProcAddressTable());
}
@@ -309,7 +309,7 @@ public abstract class WindowsGLContext extends GLContext {
dc = WindowsGLContextFactory.getDummyGLContext( device ).hdc;
rc = WindowsGLContextFactory.getDummyGLContext( device ).hglrc;
if( !WGL.wglMakeCurrent( dc, rc ) ) {
- System.err.println("Error Making WGLC Current: " + WGL.GetLastError() );
+ System.err.println(getThreadName() + ": Error Making WGLC Current: " + WGL.GetLastError() );
} else {
freeWGLC = true;
}
@@ -392,18 +392,18 @@ public abstract class WindowsGLContext extends GLContext {
// Remove one-basing of pixel format (added on later)
recommendedPixelFormat = pformats[0] - 1;
if (DEBUG) {
- System.err.println("Used wglChoosePixelFormatARB to recommend pixel format " + recommendedPixelFormat);
+ System.err.println(getThreadName() + ": Used wglChoosePixelFormatARB to recommend pixel format " + recommendedPixelFormat);
}
}
} else {
if (DEBUG) {
- System.err.println("wglChoosePixelFormatARB failed: " + WGL.GetLastError() );
+ System.err.println(getThreadName() + ": wglChoosePixelFormatARB failed: " + WGL.GetLastError() );
Thread.dumpStack();
}
}
if (DEBUG) {
if (recommendedPixelFormat < 0) {
- System.err.print("wglChoosePixelFormatARB didn't recommend a pixel format");
+ System.err.print(getThreadName() + ": wglChoosePixelFormatARB didn't recommend a pixel format");
if (capabilities.getSampleBuffers()) {
System.err.print(" for multisampled GLCapabilities");
}
@@ -472,9 +472,9 @@ public abstract class WindowsGLContext extends GLContext {
if (!gotAvailableCaps) {
if (DEBUG) {
if (!capabilities.getSampleBuffers()) {
- System.err.println("Using ChoosePixelFormat because multisampling not requested");
+ System.err.println(getThreadName() + ": Using ChoosePixelFormat because multisampling not requested");
} else {
- System.err.println("Using ChoosePixelFormat because no wglChoosePixelFormatARB: dummyGL = " + dummyGL);
+ System.err.println(getThreadName() + ": Using ChoosePixelFormat because no wglChoosePixelFormatARB: dummyGL = " + dummyGL);
}
}
pfd = glCapabilities2PFD(capabilities, onscreen);
@@ -502,7 +502,7 @@ public abstract class WindowsGLContext extends GLContext {
(numFormats - 1) + ")");
}
if (DEBUG) {
- System.err.println("Chosen pixel format (" + pixelFormat + "):");
+ System.err.println(getThreadName() + ": Chosen pixel format (" + pixelFormat + "):");
System.err.println(availableCaps[pixelFormat]);
}
pixelFormat += 1; // one-base the index
@@ -519,15 +519,15 @@ public abstract class WindowsGLContext extends GLContext {
if (!WGL.SetPixelFormat(hdc, pixelFormat, pfd)) {
int lastError = WGL.GetLastError();
if (DEBUG) {
- System.err.println("SetPixelFormat failed: current context = " + WGL.wglGetCurrentContext() +
+ System.err.println(getThreadName() + ": SetPixelFormat failed: current context = " + WGL.wglGetCurrentContext() +
", current DC = " + WGL.wglGetCurrentDC());
- System.err.println("GetPixelFormat(hdc " + hdcToString(hdc) + ") returns " + WGL.GetPixelFormat(hdc));
+ System.err.println(getThreadName() + ": GetPixelFormat(hdc " + hdcToString(hdc) + ") returns " + WGL.GetPixelFormat(hdc));
}
throw new GLException("Unable to set pixel format " + pixelFormat + " for device context " + hdcToString(hdc) + ": error code " + lastError);
}
hglrc = WGL.wglCreateContext(hdc);
if (DEBUG) {
- System.err.println("!!! Created OpenGL context " + hglrc + " for device context " + hdcToString(hdc) + " using pixel format " + pixelFormat);
+ System.err.println(getThreadName() + ": !!! Created OpenGL context " + hglrc + " for device context " + hdcToString(hdc) + " using pixel format " + pixelFormat);
}
if (hglrc == 0) {
throw new GLException("Unable to create OpenGL context");
diff --git a/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java b/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java
index 6d60704fa..dd6f8daca 100644
--- a/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java
+++ b/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java
@@ -56,6 +56,9 @@ import net.java.games.jogl.*;
import net.java.games.jogl.impl.*;
public class WindowsGLContextFactory extends GLContextFactory {
+ private static final boolean DEBUG = Debug.debug("WindowsGLContextFactory");
+ private static final boolean VERBOSE = Debug.verbose();
+
// On Windows we want to be able to use some extension routines like
// wglChoosePixelFormatARB during the creation of the user's first
// GLContext. However, this and other routines' function pointers
@@ -174,6 +177,11 @@ public class WindowsGLContextFactory extends GLContextFactory {
*/
private static void checkForDummyContext( final GraphicsDevice device ) {
if (!pendingContextSet.contains(device) && !dummyContextMap.containsKey( device ) ) {
+ if (DEBUG) {
+ System.err.println("WindowsGLContextFactory.checkForDummyContext() called on thread " +
+ Thread.currentThread().getName());
+ }
+
pendingContextSet.add(device);
GraphicsConfiguration config = device.getDefaultConfiguration();
Rectangle rect = config.getBounds();
diff --git a/src/net/java/games/jogl/impl/windows/WindowsOnscreenGLContext.java b/src/net/java/games/jogl/impl/windows/WindowsOnscreenGLContext.java
index 64978e7e0..d66412e74 100644
--- a/src/net/java/games/jogl/impl/windows/WindowsOnscreenGLContext.java
+++ b/src/net/java/games/jogl/impl/windows/WindowsOnscreenGLContext.java
@@ -185,7 +185,7 @@ public class WindowsOnscreenGLContext extends WindowsGLContext {
}
GLContextShareSet.contextDestroyed(this);
if (DEBUG) {
- System.err.println("!!! Destroyed OpenGL context " + hglrc + " due to JAWT_LOCK_SURFACE_CHANGED");
+ System.err.println(getThreadName() + ": !!! Destroyed OpenGL context " + hglrc + " due to JAWT_LOCK_SURFACE_CHANGED");
}
hglrc = 0;
}