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-rw-r--r--src/net/java/games/jogl/impl/windows/WindowsGLContext.java9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/net/java/games/jogl/impl/windows/WindowsGLContext.java b/src/net/java/games/jogl/impl/windows/WindowsGLContext.java
index 2ff6769b9..5d53b21d8 100644
--- a/src/net/java/games/jogl/impl/windows/WindowsGLContext.java
+++ b/src/net/java/games/jogl/impl/windows/WindowsGLContext.java
@@ -270,7 +270,14 @@ public abstract class WindowsGLContext extends GLContext {
// It seems that at this point in initialization,
// glGetString(GL.GL_EXTENSIONS) is returning null, so we
// need to use wglGetExtensionsStringARB
- String availableWGLExtensions = dummyGL.wglGetExtensionsStringARB(hdc);
+ String availableWGLExtensions = "";
+ // FIXME: would like to do this operation without throwing an
+ // exception if wglGetExtensionsStringARB isn't available
+ try {
+ availableWGLExtensions = dummyGL.wglGetExtensionsStringARB(hdc);
+ } catch (GLException e) {
+ // Apparently wglGetExtensionsStringARB wasn't available; ignore
+ }
if (availableWGLExtensions.indexOf("WGL_ARB_pixel_format") >= 0) {
haveWGLChoosePixelFormatARB = true;
if (availableWGLExtensions.indexOf("WGL_ARB_multisample") >= 0) {