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-rw-r--r--src/net/java/games/jogl/impl/x11/X11GLContextFactory.java169
1 files changed, 169 insertions, 0 deletions
diff --git a/src/net/java/games/jogl/impl/x11/X11GLContextFactory.java b/src/net/java/games/jogl/impl/x11/X11GLContextFactory.java
index 5a8298753..817a41017 100644
--- a/src/net/java/games/jogl/impl/x11/X11GLContextFactory.java
+++ b/src/net/java/games/jogl/impl/x11/X11GLContextFactory.java
@@ -40,10 +40,75 @@
package net.java.games.jogl.impl.x11;
import java.awt.Component;
+import java.awt.GraphicsConfiguration;
+import java.awt.GraphicsDevice;
import net.java.games.jogl.*;
import net.java.games.jogl.impl.*;
public class X11GLContextFactory extends GLContextFactory {
+ static {
+ NativeLibLoader.load();
+ }
+
+ public GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities,
+ GLCapabilitiesChooser chooser,
+ GraphicsDevice device) {
+ int screen = X11SunJDKReflection.graphicsDeviceGetScreen(device);
+ // Until we have a rock-solid visual selection algorithm written
+ // in pure Java, we're going to provide the underlying window
+ // system's selection to the chooser as a hint
+ int[] attribs = glCapabilities2AttribList(capabilities);
+ long display = getDisplayConnection();
+ XVisualInfo recommendedVis = GLX.glXChooseVisual(display, screen, attribs);
+ int recommendedIndex = -1;
+ int[] count = new int[1];
+ XVisualInfo template = new XVisualInfo();
+ template.screen(screen);
+ XVisualInfo[] infos = GLX.XGetVisualInfo(display, GLX.VisualScreenMask, template, count);
+ if (infos == null) {
+ throw new GLException("Error while enumerating available XVisualInfos");
+ }
+ GLCapabilities[] caps = new GLCapabilities[infos.length];
+ for (int i = 0; i < infos.length; i++) {
+ caps[i] = xvi2GLCapabilities(display, infos[i]);
+ // Attempt to find the visual chosen by glXChooseVisual
+ if (recommendedVis != null && recommendedVis.visualid() == infos[i].visualid()) {
+ recommendedIndex = i;
+ }
+ }
+ int chosen = chooser.chooseCapabilities(capabilities, caps, recommendedIndex);
+ if (chosen < 0 || chosen >= caps.length) {
+ throw new GLException("GLCapabilitiesChooser specified invalid index (expected 0.." + (caps.length - 1) + ")");
+ }
+ XVisualInfo vis = infos[chosen];
+ if (vis == null) {
+ throw new GLException("GLCapabilitiesChooser chose an invalid visual");
+ }
+ // FIXME: need to look at glue code and see type of this field
+ long visualID = vis.visualid();
+ // FIXME: the storage for the infos array, as well as that for the
+ // recommended visual, is leaked; should free them here with XFree()
+
+ // Now figure out which GraphicsConfiguration corresponds to this
+ // visual by matching the visual ID
+ GraphicsConfiguration[] configs = device.getConfigurations();
+ for (int i = 0; i < configs.length; i++) {
+ GraphicsConfiguration config = configs[i];
+ if (config != null) {
+ if (X11SunJDKReflection.graphicsConfigurationGetVisualID(config) == visualID) {
+ return config;
+ }
+ }
+ }
+
+ // Either we weren't able to reflectively introspect on the
+ // X11GraphicsConfig or something went wrong in the steps above;
+ // we're going to return null without signaling an error condition
+ // in this case (although we should distinguish between the two
+ // and possibly report more of an error in the latter case)
+ return null;
+ }
+
public GLContext createGLContext(Component component,
GLCapabilities capabilities,
GLCapabilitiesChooser chooser,
@@ -54,4 +119,108 @@ public class X11GLContextFactory extends GLContextFactory {
return new X11OffscreenGLContext(capabilities, chooser, shareWith);
}
}
+
+ public static GLCapabilities xvi2GLCapabilities(long display, XVisualInfo info) {
+ int[] tmp = new int[1];
+ int val = glXGetConfig(display, info, GLX.GLX_USE_GL, tmp);
+ if (val == 0) {
+ // Visual does not support OpenGL
+ return null;
+ }
+ val = glXGetConfig(display, info, GLX.GLX_RGBA, tmp);
+ if (val == 0) {
+ // Visual does not support RGBA
+ return null;
+ }
+ GLCapabilities res = new GLCapabilities();
+ res.setDoubleBuffered(glXGetConfig(display, info, GLX.GLX_DOUBLEBUFFER, tmp) != 0);
+ res.setStereo (glXGetConfig(display, info, GLX.GLX_STEREO, tmp) != 0);
+ // Note: use of hardware acceleration is determined by
+ // glXCreateContext, not by the XVisualInfo. Optimistically claim
+ // that all GLCapabilities have the capability to be hardware
+ // accelerated.
+ res.setHardwareAccelerated(true);
+ res.setDepthBits (glXGetConfig(display, info, GLX.GLX_DEPTH_SIZE, tmp));
+ res.setStencilBits (glXGetConfig(display, info, GLX.GLX_STENCIL_SIZE, tmp));
+ res.setRedBits (glXGetConfig(display, info, GLX.GLX_RED_SIZE, tmp));
+ res.setGreenBits (glXGetConfig(display, info, GLX.GLX_GREEN_SIZE, tmp));
+ res.setBlueBits (glXGetConfig(display, info, GLX.GLX_BLUE_SIZE, tmp));
+ res.setAlphaBits (glXGetConfig(display, info, GLX.GLX_ALPHA_SIZE, tmp));
+ res.setAccumRedBits (glXGetConfig(display, info, GLX.GLX_ACCUM_RED_SIZE, tmp));
+ res.setAccumGreenBits(glXGetConfig(display, info, GLX.GLX_ACCUM_GREEN_SIZE, tmp));
+ res.setAccumBlueBits (glXGetConfig(display, info, GLX.GLX_ACCUM_BLUE_SIZE, tmp));
+ res.setAccumAlphaBits(glXGetConfig(display, info, GLX.GLX_ACCUM_ALPHA_SIZE, tmp));
+ return res;
+ }
+
+ public static int[] glCapabilities2AttribList(GLCapabilities caps) {
+ int colorDepth = (caps.getRedBits() +
+ caps.getGreenBits() +
+ caps.getBlueBits());
+ if (colorDepth < 15) {
+ throw new GLException("Bit depths < 15 (i.e., non-true-color) not supported");
+ }
+ int[] res = new int[22];
+ int idx = 0;
+ res[idx++] = GLX.GLX_RGBA;
+ if (caps.getDoubleBuffered()) {
+ res[idx++] = GLX.GLX_DOUBLEBUFFER;
+ }
+ if (caps.getStereo()) {
+ res[idx++] = GLX.GLX_STEREO;
+ }
+ res[idx++] = GLX.GLX_RED_SIZE;
+ res[idx++] = caps.getRedBits();
+ res[idx++] = GLX.GLX_GREEN_SIZE;
+ res[idx++] = caps.getGreenBits();
+ res[idx++] = GLX.GLX_BLUE_SIZE;
+ res[idx++] = caps.getBlueBits();
+ res[idx++] = GLX.GLX_ALPHA_SIZE;
+ res[idx++] = caps.getAlphaBits();
+ res[idx++] = GLX.GLX_DEPTH_SIZE;
+ res[idx++] = caps.getDepthBits();
+ res[idx++] = GLX.GLX_STENCIL_SIZE;
+ res[idx++] = caps.getStencilBits();
+ res[idx++] = GLX.GLX_ACCUM_RED_SIZE;
+ res[idx++] = caps.getAccumRedBits();
+ res[idx++] = GLX.GLX_ACCUM_GREEN_SIZE;
+ res[idx++] = caps.getAccumGreenBits();
+ res[idx++] = GLX.GLX_ACCUM_BLUE_SIZE;
+ res[idx++] = caps.getAccumBlueBits();
+ res[idx++] = 0;
+ return res;
+ }
+
+ // Display connection for use by visual selection algorithm and by all offscreen surfaces
+ private static long staticDisplay;
+ public static long getDisplayConnection() {
+ if (staticDisplay == 0) {
+ staticDisplay = GLX.XOpenDisplay(null);
+ if (staticDisplay == 0) {
+ throw new GLException("Unable to open default display, needed for visual selection and offscreen surface handling");
+ }
+ }
+ return staticDisplay;
+ }
+
+ private static String glXGetConfigErrorCode(int err) {
+ switch (err) {
+ case GLX.GLX_NO_EXTENSION: return "GLX_NO_EXTENSION";
+ case GLX.GLX_BAD_SCREEN: return "GLX_BAD_SCREEN";
+ case GLX.GLX_BAD_ATTRIBUTE: return "GLX_BAD_ATTRIBUTE";
+ case GLX.GLX_BAD_VISUAL: return "GLX_BAD_VISUAL";
+ default: return "Unknown error code " + err;
+ }
+ }
+
+ public static int glXGetConfig(long display, XVisualInfo info, int attrib, int[] tmp) {
+ if (display == 0) {
+ throw new GLException("No display connection");
+ }
+ int res = GLX.glXGetConfig(display, info, attrib, tmp);
+ if (res != 0) {
+ throw new GLException("glXGetConfig failed: error code " + glXGetConfigErrorCode(res));
+ }
+ return tmp[0];
+ }
}