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-rw-r--r--src/net/java/games/jogl/impl/macosx/MacOSXGLContext.java2
-rw-r--r--src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/net/java/games/jogl/impl/macosx/MacOSXGLContext.java b/src/net/java/games/jogl/impl/macosx/MacOSXGLContext.java
index ec58de9a6..8cc33f8ff 100644
--- a/src/net/java/games/jogl/impl/macosx/MacOSXGLContext.java
+++ b/src/net/java/games/jogl/impl/macosx/MacOSXGLContext.java
@@ -149,7 +149,7 @@ public abstract class MacOSXGLContext extends GLContext
capabilities.getNumSamples(),
(pbuffer ? 1 : 0),
(floatingPoint ? 1 : 0),
- viewNotReady);
+ viewNotReady, 0);
if (nsContext == 0) {
if (viewNotReady[0] == 1) {
if (DEBUG) {
diff --git a/src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java b/src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java
index 93bde269b..6c8004bee 100644
--- a/src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java
+++ b/src/net/java/games/jogl/impl/macosx/MacOSXPbufferGLContext.java
@@ -129,7 +129,7 @@ public class MacOSXPbufferGLContext extends MacOSXGLContext {
}
textureTarget = (rect ? GL.GL_TEXTURE_RECTANGLE_EXT : GL.GL_TEXTURE_2D);
int[] tmp = new int[1];
- gl.glGenTextures(1, tmp);
+ gl.glGenTextures(1, tmp, 0);
texture = tmp[0];
gl.glBindTexture(textureTarget, texture);
gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);