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-rw-r--r--src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java b/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java
index a4f588158..726091bf1 100644
--- a/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java
+++ b/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java
@@ -263,7 +263,9 @@ public class WindowsGLContextFactory extends GLContextFactory {
public void run() {
// Create a native window and device context
- HWND = WGL.CreateDummyWindow( rectangle.x, rectangle.y, rectangle.width, rectangle.height );
+ synchronized (WindowsGLContextFactory.class) {
+ HWND = WGL.CreateDummyWindow( rectangle.x, rectangle.y, rectangle.width, rectangle.height );
+ }
HDC = WGL.GetDC( HWND );
// Start the message pump at shutdown